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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.273 by root, Mon Jun 4 12:19:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
155 213
156=over 4 214=over 4
157 215
158=cut 216=item dumpval $ref
159 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
160use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 240
162=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
163 242
164Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
165 244
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
174 246
175Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 248
184=item cf::lock_wait $string 249=item cf::lock_wait $string
185 250
186Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
187 252
193returned. 258returned.
194 259
195Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
197 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
198=cut 267=cut
199 268
200our %LOCK; 269our %LOCK;
201 270
202sub lock_wait($) { 271sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
223 } 292 }
224} 293}
225 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
226sub freeze_mainloop { 301sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
228 303
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
230 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
231 $guard 308 $guard
232} 309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
233 320
234=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
235 322
236The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
246 333
247sub sync_job(&) { 334sub sync_job(&) {
248 my ($job) = @_; 335 my ($job) = @_;
249 336
250 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
251 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
253 342
254 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
255 # (but this is cancel-safe) 344 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop; 345 my $freeze_guard = freeze_mainloop;
257 346
258 my $busy = 1; 347 my $busy = 1;
259 my @res; 348 my @res;
260 349
261 (Coro::async_pool { 350 (async {
262 @res = eval { $job->() }; 351 @res = eval { $job->() };
263 warn $@ if $@; 352 warn $@ if $@;
264 undef $busy; 353 undef $busy;
265 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
266 355
267 while ($busy) { 356 while ($busy) {
268 Coro::cede_notself; 357 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
271 366
272 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
273 } else { 368 } else {
274 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
275 370
276 $job->() 371 $job->()
277 } 372 }
278} 373}
279 374
280=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
281 376
282Creates (and readies) and returns a new coro. This coro is automcatially 377Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 378extension calling this is being unloaded.
284 379
285=cut 380=cut
286 381
287sub coro(&) { 382sub async_ext(&) {
288 my $cb = shift; 383 my $cb = shift;
289 384
290 my $coro = &Coro::async_pool ($cb); 385 my $coro = &Coro::async ($cb);
291 386
292 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
294 }); 389 });
295 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
296 391
297 $coro 392 $coro
298} 393}
299 394
300sub write_runtime { 395sub write_runtime {
301 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
302 404
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 406 or return;
305 407
408 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 413 and return;
309 414
415 # always fsync - this file is important
310 aio_fsync $fh 416 aio_fsync $fh
311 and return; 417 and return;
312 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
313 close $fh 422 close $fh
314 or return; 423 or return;
315 424
316 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
317 and return; 426 and return;
318 427
428 warn "runtime file written.\n";#d#
429
319 1 430 1
320} 431}
321 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
322=back 444=back
323 445
324=cut 446=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 447
446############################################################################# 448#############################################################################
447 449
448=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
449 451
575our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 578our @CB_MAP = ();
577 579
578my %attachment; 580my %attachment;
579 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
580sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
582 590
583 use sort 'stable'; 591 use sort 'stable';
584 592
618 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
619 627
620 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 632
625 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 634 my $pkg = shift @arg;
627 635
628 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
669 if (ref $_[0]) { 677 if (ref $_[0]) {
670 _object_attach @_; 678 _object_attach @_;
671 } else { 679 } else {
672 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
673 } 681 }
682 _recalc_want;
674}; 683};
675 684
676# all those should be optimised 685# all those should be optimised
677sub cf::attachable::detach { 686sub cf::attachable::detach {
678 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
682 reattach ($obj); 691 reattach ($obj);
683 } else { 692 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
685 } 694 }
695 _recalc_want;
686}; 696};
687 697
688sub cf::attachable::attached { 698sub cf::attachable::attached {
689 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
690 700
755# object support 765# object support
756 766
757sub reattach { 767sub reattach {
758 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 772
761 my $registry = $obj->registry; 773 my $registry = $obj->registry;
762 774
763 @$registry = (); 775 @$registry = ();
764 776
811 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
812 824
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 829 close $fh;
818 830
819 if (@$objs) { 831 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 837 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
827 } 839 }
828 } else { 840 } else {
829 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
896=cut 908=cut
897 909
898sub register_extcmd { 910sub register_extcmd {
899 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
900 912
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
905} 914}
906 915
907cf::player->attach ( 916cf::player->attach (
908 on_command => sub { 917 on_command => sub {
909 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
922 931
923 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
924 933
925 if (ref $msg) { 934 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 938 }
930 } 939 }
931 } else { 940 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 943
935 cf::override; 944 cf::override;
936 }, 945 },
937); 946);
938 947
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 948sub load_extension {
946 my ($path) = @_; 949 my ($path) = @_;
947 950
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 952 my $base = $1;
950 my $pkg = $1; 953 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
953 956
954 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
955 958
956 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 960 or die "$path: $!";
958 961
959 my $source = 962 my $source =
960 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
963 . "\n};\n1"; 966 . "\n};\n1";
964 967
965 eval $source 968 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 970 : "extension disabled.\n";
968 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 972 warn $@;
970 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
971 974 exit 1;
972# no strict 'refs'; 975 }
973# @{"$pkg\::ISA"} = ext::; 976 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 977 }
988 978
989 # remove commands 979 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 980}
1014 981
1015sub load_extensions { 982sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 984 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1022 } 989 }
1023} 990}
1024 991
1025############################################################################# 992#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 993
1063=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1064 995
1065Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1066 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1067=head3 cf::player 1004=head3 cf::player
1068 1005
1069=over 4 1006=over 4
1070 1007
1071=item cf::player::exists $login 1008=item cf::player::find $login
1072 1009
1073Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1074 1011
1075=cut 1012=cut
1076 1013
1077sub cf::player::exists($) { 1014sub playerdir($) {
1078 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1080} 1017}
1081 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1083 1191
1084Sends an ext reply to the player. 1192Sends an ext reply to the player.
1085 1193
1086=cut 1194=cut
1087 1195
1088sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1089 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1090 1198
1091 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1092 1200
1093 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1094} 1243}
1095 1244
1096=back 1245=back
1097
1098 1246
1099=head3 cf::map 1247=head3 cf::map
1100 1248
1101=over 4 1249=over 4
1102 1250
1105package cf::map; 1253package cf::map;
1106 1254
1107use Fcntl; 1255use Fcntl;
1108use Coro::AIO; 1256use Coro::AIO;
1109 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1110our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1112 1264
1113sub generate_random_map { 1265sub generate_random_map {
1114 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1268 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1130} 1410}
1131 1411
1132# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1133# all maps in C++... 1413# all maps in C++...
1134sub change_all_map_light { 1414sub change_all_map_light {
1136 1416
1137 $_->change_map_light ($change) 1417 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1418 for grep $_->outdoor, values %cf::MAP;
1139} 1419}
1140 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1141sub try_load_header($) { 1429sub load_header_from($) {
1142 my ($path) = @_; 1430 my ($self, $path) = @_;
1143 1431
1144 utf8::encode $path; 1432 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1146 or return; 1437 or return;
1147 1438
1148 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1149 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1150 1485
1151 # for better error messages only, will be overwritten 1486 $self->default_region (cf::region::find_by_path $self->{path})
1152 $map->path ($path); 1487 unless $self->default_region;
1153 1488
1154 $map->load_header ($path) 1489 1
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1490}
1161 1491
1162sub find; 1492sub find;
1163sub find { 1493sub find {
1164 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1165 1495
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1497
1171 cf::lock_wait "map_find:$key"; 1498 cf::lock_wait "map_find:$path";
1172 1499
1173 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1501 my $guard = cf::lock_acquire "map_find:$path";
1175 1502 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1503 or return;
1195 1504
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1505 $map->{last_save} = $cf::RUNTIME;
1208 1506
1209 Coro::cede; 1507 $map->load_header
1508 or return;
1210 1509
1211 if ($map->should_reset) { 1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1513 $map->reset;
1213 undef $guard; 1514 undef $guard;
1214 $map = find $path 1515 return find $path;
1215 or return;
1216 } 1516 }
1217 1517
1218 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1219 } 1519 }
1220} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1221 1524
1222sub load { 1525sub load {
1223 my ($self) = @_; 1526 my ($self) = @_;
1224 1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1225 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1533 my $guard = cf::lock_acquire "map_load:$path";
1227 1534
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1536
1230 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1231 1538
1232 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1233 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1545 or return;
1235 1546
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1238 1549
1239 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1551 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1553 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1244 } 1555 }
1245 } 1556 }
1246 1557
1247 Coro::cede; 1558 Coro::cede;
1248
1249 # now do the right thing for maps 1559 # now do the right thing for maps
1250 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1262 $self->activate; 1572 $self->activate;
1263 } 1573 }
1264 1574
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1588}
1589
1590# find and load all maps in the 3x3 area around a map
1591sub load_diag {
1592 my ($map) = @_;
1593
1594 my @diag; # diagonal neighbours
1595
1596 for (0 .. 3) {
1597 my $neigh = $map->tile_path ($_)
1598 or next;
1599 $neigh = find $neigh, $map
1600 or next;
1601 $neigh->load;
1602
1603 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1604 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1605 }
1606
1607 for (@diag) {
1608 my $neigh = find @$_
1609 or next;
1610 $neigh->load;
1611 }
1268} 1612}
1269 1613
1270sub find_sync { 1614sub find_sync {
1271 my ($path, $origin) = @_; 1615 my ($path, $origin) = @_;
1272 1616
1273 cf::sync_job { cf::map::find $path, $origin } 1617 cf::sync_job { find $path, $origin }
1274} 1618}
1275 1619
1276sub do_load_sync { 1620sub do_load_sync {
1277 my ($map) = @_; 1621 my ($map) = @_;
1278 1622
1279 cf::sync_job { $map->load }; 1623 cf::sync_job { $map->load };
1280} 1624}
1281 1625
1626our %MAP_PREFETCH;
1627our $MAP_PREFETCHER = undef;
1628
1629sub find_async {
1630 my ($path, $origin) = @_;
1631
1632 $path = normalise $path, $origin && $origin->{path};
1633
1634 if (my $map = $cf::MAP{$path}) {
1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1636 }
1637
1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1650 };
1651 $MAP_PREFETCHER->prio (6);
1652
1653 ()
1654}
1655
1282sub save { 1656sub save {
1283 my ($self) = @_; 1657 my ($self) = @_;
1284 1658
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1660
1287 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1288 1662
1289 return unless $self->dirty; 1663 return unless $self->dirty;
1290 1664
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1665 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1667
1294 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1295 1669
1296 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1297 1671
1298 local $self->{last_access} = $self->last_access;#d# 1672 local $self->{last_access} = $self->last_access;#d#
1299 1673
1674 cf::async {
1675 $_->contr->save for $self->players;
1676 };
1677
1300 if ($uniq) { 1678 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1681 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1683 }
1306} 1684}
1307 1685
1308sub swap_out { 1686sub swap_out {
1309 my ($self) = @_; 1687 my ($self) = @_;
1323 1701
1324sub reset_at { 1702sub reset_at {
1325 my ($self) = @_; 1703 my ($self) = @_;
1326 1704
1327 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1330 1708
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1711
1338 my ($self) = @_; 1716 my ($self) = @_;
1339 1717
1340 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1341} 1719}
1342 1720
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1721sub reset {
1365 my ($self) = @_; 1722 my ($self) = @_;
1366 1723
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1725
1369 return if $self->players; 1726 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1371 1728
1372 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;#d#
1373 1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1740
1374 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1375 1744
1376 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1377 1746
1378 $self->unlink_save; 1747 $self->unlink_save;
1379 $self->destroy; 1748 $self->destroy;
1382my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1383 1752
1384sub nuke { 1753sub nuke {
1385 my ($self) = @_; 1754 my ($self) = @_;
1386 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1390 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1391} 1769}
1392 1770
1393sub customise_for { 1771=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1772
1396 if ($map->per_player) { 1773Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1774instantiated unique items. May block.
1398 }
1399 1775
1400 $map 1776=cut
1401}
1402 1777
1403sub emergency_save { 1778sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1779 my $files = aio_readdir $UNIQUEDIR
1780 or return;
1405 1781
1406 warn "enter emergency map save\n"; 1782 my @paths;
1407 1783
1408 cf::sync_job { 1784 for (@$files) {
1409 warn "begin emergency map save\n"; 1785 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1786 next if /\.pst$/;
1787 next unless /^$PATH_SEP/o;
1788
1789 push @paths, cf::map::normalise $_;
1411 }; 1790 }
1412 1791
1413 warn "end emergency map save\n"; 1792 \@paths
1414} 1793}
1415 1794
1416package cf; 1795package cf;
1417 1796
1418=back 1797=back
1419 1798
1799=head3 cf::object
1800
1801=cut
1802
1803package cf::object;
1804
1805=over 4
1806
1807=item $ob->inv_recursive
1808
1809Returns the inventory of the object _and_ their inventories, recursively.
1810
1811=cut
1812
1813sub inv_recursive_;
1814sub inv_recursive_ {
1815 map { $_, inv_recursive_ $_->inv } @_
1816}
1817
1818sub inv_recursive {
1819 inv_recursive_ inv $_[0]
1820}
1821
1822package cf;
1823
1824=back
1420 1825
1421=head3 cf::object::player 1826=head3 cf::object::player
1422 1827
1423=over 4 1828=over 4
1424 1829
1464 1869
1465=item $player_object->enter_link 1870=item $player_object->enter_link
1466 1871
1467Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1468 1873
1469The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1471 1876
1877Will never block.
1878
1472=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1473 1880
1474Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1884fails, to the emergency map position.
1478 1885
1479Might block. 1886Might block.
1480 1887
1481=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1482 1899
1483sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1484 my ($self) = @_; 1901 my ($self) = @_;
1485 1902
1486 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1487 1904
1488 return if $self->map == $LINK_MAP; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1906
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1492 1909
1493 $self->enter_map ($LINK_MAP, 20, 20); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1911}
1495 1912
1496sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1498 1917
1499 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1500 1919
1501 unless ($map) { 1920 unless ($map) {
1502 # restore original map position 1921 # restore original map position
1516 # use -1 or undef as default coordinates, not 0, 0 1935 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1936 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1937 if $x <=0 && $y <= 0;
1519 1938
1520 $map->load; 1939 $map->load;
1940 $map->load_diag;
1521 1941
1942 return unless $self->contr->active;
1522 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1524} 1947}
1525 1948
1526cf::player->attach (
1527 on_logout => sub {
1528 my ($pl) = @_;
1529
1530 # abort map switching before logout
1531 if ($pl->ob->{_link_pos}) {
1532 cf::sync_job {
1533 $pl->ob->leave_link
1534 };
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539
1540 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553
1554=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1555 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1556=cut 1956=cut
1957
1958our $GOTOGEN;
1557 1959
1558sub cf::object::player::goto { 1960sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 1965
1561 $self->enter_link; 1966 $self->enter_link;
1562 1967
1563 (Coro::async_pool { 1968 (async {
1564 $path = new cf::path $path; 1969 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1568 1974 $map = $check->($map) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1975 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1573 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1575 })->prio (1); 1991 })->prio (1);
1576} 1992}
1577 1993
1578=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1579 1995
1581 1997
1582sub parse_random_map_params { 1998sub parse_random_map_params {
1583 my ($spec) = @_; 1999 my ($spec) = @_;
1584 2000
1585 my $rmp = { # defaults 2001 my $rmp = { # defaults
1586 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1588 }; 2006 };
1589 2007
1590 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1592 2010
1596 $rmp 2014 $rmp
1597} 2015}
1598 2016
1599sub prepare_random_map { 2017sub prepare_random_map {
1600 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 2021
1602 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 2024 # that depends on the exit object
1605 2025
1606 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1607 2027
1608 if ($exit->map) { 2028 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1613 } 2033 }
1614 2034
1615 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1616 2036
1617 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1619 2040
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1622 2045
1623 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 2047 $exit->msg (undef);
1625 } 2048 }
1626} 2049}
1628sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1630 2053
1631 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
1632 2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
2066
1633 $self->enter_link; 2067 $self->enter_link;
1634 2068
1635 (Coro::async_pool { 2069 (async {
1636 $self->deactivate_recursive; # just to be sure 2070 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 2071 unless (eval {
1638 prepare_random_map $exit 2072 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 2073
1644 1; 2074 1;
1645 }) { 2075 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 2078 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2080
1651 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2082 $self->leave_link;
1653 } 2083 }
1654 })->prio (1); 2084 })->prio (1);
1667 2097
1668sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1670 2100
1671 utf8::encode $text; 2101 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2103}
1674 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1675 2117
1676=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1677 2119
1678Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1708 # get handled first 2150 # get handled first
1709 my $queue = delete $ns->{query_queue} 2151 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2153
1712 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2156
1714 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1715 2158
1716 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2160 if (@$queue) {
1721 } 2164 }
1722 } 2165 }
1723 }, 2166 },
1724); 2167);
1725 2168
1726=item $client->coro (\&cb) 2169=item $client->async (\&cb)
1727 2170
1728Create a new coroutine, running the specified callback. The coroutine will 2171Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2172be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2173or loss of connection).
1731 2174
1732=cut 2175=cut
1733 2176
1734sub cf::client::coro { 2177sub cf::client::async {
1735 my ($self, $cb) = @_; 2178 my ($self, $cb) = @_;
1736 2179
1737 my $coro = &Coro::async_pool ($cb); 2180 my $coro = &Coro::async ($cb);
1738 2181
1739 $coro->on_destroy (sub { 2182 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2183 delete $self->{_coro}{$coro+0};
1741 }); 2184 });
1742 2185
1775 2218
1776# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
1777 2220
1778=pod 2221=pod
1779 2222
1780The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
1781 2224
1782 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
1783 cf::object::player player 2226 cf::object::player player
1784 cf::player peaceful 2227 cf::player peaceful
1785 cf::map trigger 2228 cf::map trigger
1870############################################################################# 2313#############################################################################
1871 2314
1872=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
1873 2316
1874Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
1875currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1876excludes objects. 2319convert to/from binary).
1877 2320
1878The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2322using it, it should be unique.
1880 2323
1881=over 4 2324=over 4
1882 2325
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
1890 2327
1891Returns a single value from the database 2328Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2329
1898=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
1899 2331
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2333
1911=cut 2334=cut
1912 2335
1913our $DB; 2336our $DB;
1914 2337
1915{ 2338sub db_init {
1916 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
1917 2341
1918 sub db_load() { 2342 cf::sync_job {
1919 $DB = stat $path ? Storable::retrieve $path : { }; 2343 eval {
1920 } 2344 $DB->set_flags (BDB::CHKSUM);
1921 2345
1922 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1923 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1924 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
1925 waitpid $pid, 0 if $pid; 2349 };
1926 if (0 == ($pid = fork)) { 2350 cf::cleanup "db_open(db): $@" if $@;
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 } 2351 };
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 2352 }
2353}
1944 2354
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) { 2355sub db_get($$) {
1951 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
1956 sub db_put($$;$) { 2366sub db_put($$$) {
1957 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1959 } else { 2369}
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964 2370
1965 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
1966 prio => 10000, 2372
1967 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
1968 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
1969 }, 2403 }
1970 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
1971} 2483}
1972 2484
1973############################################################################# 2485#############################################################################
1974# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
1975 2574
1976sub cfg_load { 2575sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 2577 or return;
1979 2578
1980 local $/; 2579 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
1982 2581
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2582 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2583
2584 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2585 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2586
1985 if (exists $CFG{mlockall}) { 2587 if (exists $CFG{mlockall}) {
1986 eval { 2588 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2589 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2590 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2591 };
1990 warn $@ if $@; 2592 warn $@ if $@;
1991 } 2593 }
1992} 2594}
1993 2595
1994sub main { 2596sub main {
1995 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2600 (async {
1999 Event::one_event; 2601 Event::one_event;
2000 })->(); 2602 })->prio (Coro::PRIO_MAX);
2001 }; 2603 };
2002 2604
2003 cfg_load; 2605 cfg_load;
2004 db_load; 2606 db_init;
2005 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
2006 Event::loop; 2610 Event::loop;
2007} 2611}
2008 2612
2009############################################################################# 2613#############################################################################
2010# initialisation 2614# initialisation and cleanup
2011 2615
2616# install some emergency cleanup handlers
2617BEGIN {
2618 for my $signal (qw(INT HUP TERM)) {
2619 Event->signal (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 signal => $signal,
2623 prio => 0,
2624 cb => sub {
2625 cf::cleanup "SIG$signal";
2626 },
2627 );
2628 }
2629}
2630
2631sub emergency_save() {
2632 my $freeze_guard = cf::freeze_mainloop;
2633
2634 warn "enter emergency perl save\n";
2635
2636 cf::sync_job {
2637 # use a peculiar iteration method to avoid tripping on perl
2638 # refcount bugs in for. also avoids problems with players
2639 # and maps saved/destroyed asynchronously.
2640 warn "begin emergency player save\n";
2641 for my $login (keys %cf::PLAYER) {
2642 my $pl = $cf::PLAYER{$login} or next;
2643 $pl->valid or next;
2644 $pl->save;
2645 }
2646 warn "end emergency player save\n";
2647
2648 warn "begin emergency map save\n";
2649 for my $path (keys %cf::MAP) {
2650 my $map = $cf::MAP{$path} or next;
2651 $map->valid or next;
2652 $map->save;
2653 }
2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2659 };
2660
2661 warn "leave emergency perl save\n";
2662}
2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
2012sub reload() { 2671sub do_reload_perl() {
2013 # can/must only be called in main 2672 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
2016 return; 2675 return;
2017 } 2676 }
2018 2677
2019 warn "reloading..."; 2678 warn "reloading...";
2020 2679
2021 my $guard = freeze_mainloop; 2680 warn "entering sync_job";
2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
2022 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
2023 2686
2024 eval { 2687 warn "syncing database to disk";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689
2025 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
2026 2691
2027 # cancel all watchers 2692 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2695 }
2031 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
2032 # cancel all extension coros 2708 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2710 %EXT_CORO = ();
2035 2711
2036 # unload all extensions 2712 warn "removing commands";
2037 for (@exts) { 2713 %COMMAND = ();
2714
2715 warn "removing ext commands";
2716 %EXTCMD = ();
2717
2718 warn "unloading/nuking all extensions";
2719 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2720 warn "... unloading $pkg";
2039 unload_extension $_; 2721
2722 if (my $cb = $pkg->can ("unload")) {
2723 eval {
2724 $cb->($pkg);
2725 1
2726 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2727 }
2041 2728
2729 warn "... nuking $pkg";
2730 Symbol::delete_package $pkg;
2731 }
2732
2042 # unload all modules loaded from $LIBDIR 2733 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2736
2046 warn "removing <$k>"; 2737 warn "... unloading $k";
2047 delete $INC{$k}; 2738 delete $INC{$k};
2048 2739
2049 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
2051 2742
2054 } 2745 }
2055 2746
2056 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
2057 } 2748 }
2058 2749
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2750 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2753
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2754 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2072 2757
2073 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2759 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2076 2761
2077 # reload cf.pm 2762 warn "unload completed, starting to reload now";
2763
2078 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
2079 require cf; 2765 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2767
2082 # load config and database again 2768 warn "loading config and database again";
2083 cf::cfg_load; 2769 cf::cfg_load;
2084 cf::db_load;
2085 2770
2086 # load extensions
2087 warn "load extensions"; 2771 warn "loading extensions";
2088 cf::load_extensions; 2772 cf::load_extensions;
2089 2773
2090 # reattach attachments to objects 2774 warn "reattaching attachments to objects/players";
2091 warn "reattach"; 2775 _global_reattach; # objects, sockets
2092 _global_reattach; 2776 warn "reattaching attachments to maps";
2093 }; 2777 reattach $_ for values %MAP;
2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
2094 2780
2095 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
2096 warn $@; 2785 warn $@;
2097 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
2098 exit 1; 2787 exit 1;
2099 } 2788 };
2100 2789
2101 warn "reloaded successfully"; 2790 warn "reloaded";
2102}; 2791};
2103 2792
2104############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
2105 2794
2106unless ($LINK_MAP) { 2795sub reload_perl() {
2107 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2108 2798
2109 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2110 $LINK_MAP->height (41); 2800 reentrant => 0,
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2119 cb => sub { 2803 cb => sub {
2120 $_[0]->w->cancel; 2804 do_reload_perl;
2121 2805 undef $RELOAD_WATCHER;
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 }); 2806 },
2140 2807 );
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 2808}
2146
2147register "<global>", __PACKAGE__;
2148 2809
2149register_command "reload" => sub { 2810register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2151 2812
2152 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2156 } 2816 }
2157}; 2817};
2158 2818
2159unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2160 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2161$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2163 prio => 0, 2849 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2166 cb => sub { 2852 cb => sub {
2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2167 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2168 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2170 2888
2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2171 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2173 2911
2174 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2176 }, 2921 },
2177); 2922);
2178 2923
2924{
2179IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2180 2926 $BDB_POLL_WATCHER = Event->io (
2181Event->io ( 2927 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2183 poll => 'r', 2929 poll => 'r',
2184 prio => 5, 2930 prio => 0,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2191 after => 0, 2932 cb => \&BDB::poll_cb,
2192 interval => 10, 2933 );
2193 cb => sub { 2934 BDB::min_parallel 8;
2194 (Coro::unblock_sub { 2935
2195 write_runtime 2936 BDB::set_sync_prepare {
2196 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2197 })->(); 2970 };
2198 }, 2971 }
2199); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
2200 3029
2201END { cf::emergency_save } 3030END { cf::emergency_save }
2202 3031
22031 30321
2204 3033

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