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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.273 by root, Mon Jun 4 12:19:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
63 98
64binmode STDOUT; 99binmode STDOUT;
65binmode STDERR; 100binmode STDERR;
66 101
67# read virtual server time, if available 102# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
72} 107}
73 108
74mkdir cf::localdir; 109mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 111
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
83 115
84############################################################################# 116#############################################################################
85 117
86=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
87 119
94=item $cf::RUNTIME 126=item $cf::RUNTIME
95 127
96The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 129every server tick.
98 130
99=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 134
101The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
103 139
104=item $cf::NOW 140=item $cf::NOW
105 141
106The time of the last (current) server tick. 142The time of the last (current) server tick.
107 143
108=item $cf::TICK 144=item $cf::TICK
109 145
110The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
111 157
112=item %cf::CFG 158=item %cf::CFG
113 159
114Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 161from wherever your confdir points to.
116 162
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
118 164
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 168
124=back 169=back
125 170
126=cut 171=cut
127 172
128BEGIN { 173BEGIN {
129 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 175 my $msg = join "", @_;
131 utf8::encode $msg;
132 176
133 $msg .= "\n" 177 $msg .= "\n"
134 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
135 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
136 LOG llevError, $msg; 183 LOG llevError, $msg;
137 }; 184 };
138} 185}
139 186
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 194
147# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 196# within the Safe compartment.
149for my $pkg (qw( 197for my $pkg (qw(
150 cf::global cf::attachable 198 cf::global cf::attachable
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 235 $d
188 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
189} 237}
190 238
191use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 240
193=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
194 242
195Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
196 244
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
205 246
206Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 248
215=item cf::lock_wait $string 249=item cf::lock_wait $string
216 250
217Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
218 252
224returned. 258returned.
225 259
226Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
228 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
229=cut 267=cut
230 268
231our %LOCK; 269our %LOCK;
232 270
233sub lock_wait($) { 271sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
254 } 292 }
255} 293}
256 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
257sub freeze_mainloop { 301sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
259 303
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
261 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
262 $guard 308 $guard
263} 309}
264 310
265=item cf::async { BLOCK } 311=item cf::async { BLOCK }
287 333
288sub sync_job(&) { 334sub sync_job(&) {
289 my ($job) = @_; 335 my ($job) = @_;
290 336
291 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
292 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
294 342
295 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 344 # (but this is cancel-safe)
307 355
308 while ($busy) { 356 while ($busy) {
309 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
310 } 358 }
311 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
312 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
313 } else { 368 } else {
314 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
315 370
316 $job->() 371 $job->()
336 391
337 $coro 392 $coro
338} 393}
339 394
340sub write_runtime { 395sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
342 404
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 406 or return;
345 407
408 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 413 and return;
349 414
415 # always fsync - this file is important
350 aio_fsync $fh 416 aio_fsync $fh
351 and return; 417 and return;
352 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
353 close $fh 422 close $fh
354 or return; 423 or return;
355 424
356 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
357 and return; 426 and return;
358 427
428 warn "runtime file written.\n";#d#
429
359 1 430 1
360} 431}
361 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
362=back 444=back
363 445
364=cut 446=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 447
493############################################################################# 448#############################################################################
494 449
495=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
496 451
622our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 578our @CB_MAP = ();
624 579
625my %attachment; 580my %attachment;
626 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
627sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
629 590
630 use sort 'stable'; 591 use sort 'stable';
631 592
665 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
666 627
667 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 632
672 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 634 my $pkg = shift @arg;
674 635
675 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
716 if (ref $_[0]) { 677 if (ref $_[0]) {
717 _object_attach @_; 678 _object_attach @_;
718 } else { 679 } else {
719 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
720 } 681 }
682 _recalc_want;
721}; 683};
722 684
723# all those should be optimised 685# all those should be optimised
724sub cf::attachable::detach { 686sub cf::attachable::detach {
725 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
729 reattach ($obj); 691 reattach ($obj);
730 } else { 692 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
732 } 694 }
695 _recalc_want;
733}; 696};
734 697
735sub cf::attachable::attached { 698sub cf::attachable::attached {
736 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
737 700
802# object support 765# object support
803 766
804sub reattach { 767sub reattach {
805 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 772
808 my $registry = $obj->registry; 773 my $registry = $obj->registry;
809 774
810 @$registry = (); 775 @$registry = ();
811 776
858 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
859 824
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 829 close $fh;
865 830
866 if (@$objs) { 831 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 837 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
874 } 839 }
875 } else { 840 } else {
876 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
987 my $base = $1; 952 my $base = $1;
988 my $pkg = $1; 953 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
991 956
992 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
993 958
994 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 960 or die "$path: $!";
996 961
997 my $source = 962 my $source =
998 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 966 . "\n};\n1";
1002 967
1003 eval $source 968 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 970 : "extension disabled.\n";
971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
972 warn $@;
973 warn "mandatory extension failed to load, exiting.\n";
974 exit 1;
975 }
976 die $@;
977 }
1006 978
1007 push @EXTS, $pkg; 979 push @EXTS, $pkg;
1008} 980}
1009 981
1010sub load_extensions { 982sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1017 } 989 }
1018} 990}
1019 991
1020############################################################################# 992#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 993
1036=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1037 995
1038Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1039 997
1052Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1053 1011
1054=cut 1012=cut
1055 1013
1056sub playerdir($) { 1014sub playerdir($) {
1057 cf::localdir 1015 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1017}
1063 1018
1064sub path($) { 1019sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1021
1067 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1068} 1023}
1069 1024
1070sub find_active($) { 1025sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1075 1030
1076sub exists($) { 1031sub exists($) {
1077 my ($login) = @_; 1032 my ($login) = @_;
1078 1033
1079 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1081} 1036}
1082 1037
1083sub find($) { 1038sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1040 my $login = $_[0];
1086 1041
1087 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1088 1043
1089 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1090 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1091 or return; 1053 or return;
1092 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1093 } 1055 }
1094 } 1056 }
1131 1093
1132=cut 1094=cut
1133 1095
1134sub quit_character { 1096sub quit_character {
1135 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1136 1100
1137 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1103
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1150 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1151} 1135}
1152 1136
1153=item cf::player::list_logins 1137=item cf::player::list_logins
1154 1138
1155Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1157 1141
1158=cut 1142=cut
1159 1143
1160sub list_logins { 1144sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1146 or return [];
1163 1147
1164 my @logins; 1148 my @logins;
1165 1149
1166 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1175 \@logins 1159 \@logins
1176} 1160}
1177 1161
1178=item $player->maps 1162=item $player->maps
1179 1163
1180Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1181player. May block. 1165player. May block.
1182 1166
1183=cut 1167=cut
1184 1168
1185sub maps($) { 1169sub maps($) {
1186 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1173
1188 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1189 or return; 1175 or return;
1190 1176
1191 my @paths; 1177 my @paths;
1193 for (@$files) { 1179 for (@$files) {
1194 utf8::decode $_; 1180 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1182 next unless /^$PATH_SEP/o;
1197 1183
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1184 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1185 }
1200 1186
1201 \@paths 1187 \@paths
1202} 1188}
1203 1189
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1205 1191
1206Sends an ext reply to the player. 1192Sends an ext reply to the player.
1207 1193
1208=cut 1194=cut
1209 1195
1210sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1212 1198
1213 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1214 1200
1215 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1216} 1202}
1217 1203
1218package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1219 1244
1220=back 1245=back
1221
1222 1246
1223=head3 cf::map 1247=head3 cf::map
1224 1248
1225=over 4 1249=over 4
1226 1250
1229package cf::map; 1253package cf::map;
1230 1254
1231use Fcntl; 1255use Fcntl;
1232use Coro::AIO; 1256use Coro::AIO;
1233 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1234our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1236 1264
1237sub generate_random_map { 1265sub generate_random_map {
1238 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1268 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1254} 1410}
1255 1411
1256# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1257# all maps in C++... 1413# all maps in C++...
1258sub change_all_map_light { 1414sub change_all_map_light {
1260 1416
1261 $_->change_map_light ($change) 1417 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1418 for grep $_->outdoor, values %cf::MAP;
1263} 1419}
1264 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1265sub try_load_header($) { 1429sub load_header_from($) {
1266 my ($path) = @_; 1430 my ($self, $path) = @_;
1267 1431
1268 utf8::encode $path; 1432 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1270 or return; 1437 or return;
1271 1438
1272 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1273 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1274 1485
1275 # for better error messages only, will be overwritten 1486 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1487 unless $self->default_region;
1277 1488
1278 $map->load_header ($path) 1489 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1490}
1285 1491
1286sub find; 1492sub find;
1287sub find { 1493sub find {
1288 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1289 1495
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1497
1295 cf::lock_wait "map_find:$key"; 1498 cf::lock_wait "map_find:$path";
1296 1499
1297 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1501 my $guard = cf::lock_acquire "map_find:$path";
1299 1502 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1503 or return;
1319 1504
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1505 $map->{last_save} = $cf::RUNTIME;
1332 1506
1333 Coro::cede; 1507 $map->load_header
1508 or return;
1334 1509
1335 if ($map->should_reset) { 1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1513 $map->reset;
1337 undef $guard; 1514 undef $guard;
1338 $map = find $path 1515 return find $path;
1339 or return;
1340 } 1516 }
1341 1517
1342 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1343 } 1519 }
1344} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1345 1524
1346sub load { 1525sub load {
1347 my ($self) = @_; 1526 my ($self) = @_;
1348 1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1349 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1533 my $guard = cf::lock_acquire "map_load:$path";
1351 1534
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1536
1354 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1355 1538
1356 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1357 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1545 or return;
1359 1546
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1362 1549
1363 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1551 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1553 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1368 } 1555 }
1369 } 1556 }
1370 1557
1371 Coro::cede; 1558 Coro::cede;
1372
1373 # now do the right thing for maps 1559 # now do the right thing for maps
1374 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1386 $self->activate; 1572 $self->activate;
1387 } 1573 }
1388 1574
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1392} 1588}
1393 1589
1394# find and load all maps in the 3x3 area around a map 1590# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1591sub load_diag {
1396 my ($map) = @_; 1592 my ($map) = @_;
1426 1622
1427 cf::sync_job { $map->load }; 1623 cf::sync_job { $map->load };
1428} 1624}
1429 1625
1430our %MAP_PREFETCH; 1626our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1627our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1628
1446sub find_async { 1629sub find_async {
1447 my ($path, $origin) = @_; 1630 my ($path, $origin) = @_;
1448 1631
1449 $path = new cf::path $path, $origin && $origin->path; 1632 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1633
1452 if (my $map = $cf::MAP{$key}) { 1634 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1636 }
1455 1637
1456 $MAP_PREFETCH{$key} = $path; 1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1650 };
1457 $MAP_PREFETCHER->ready; 1651 $MAP_PREFETCHER->prio (6);
1458 1652
1459 () 1653 ()
1460} 1654}
1461 1655
1462sub save { 1656sub save {
1466 1660
1467 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1468 1662
1469 return unless $self->dirty; 1663 return unless $self->dirty;
1470 1664
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1665 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1667
1474 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1475 1669
1476 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1477 1671
1480 cf::async { 1674 cf::async {
1481 $_->contr->save for $self->players; 1675 $_->contr->save for $self->players;
1482 }; 1676 };
1483 1677
1484 if ($uniq) { 1678 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1681 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1683 }
1490} 1684}
1491 1685
1492sub swap_out { 1686sub swap_out {
1493 my ($self) = @_; 1687 my ($self) = @_;
1507 1701
1508sub reset_at { 1702sub reset_at {
1509 my ($self) = @_; 1703 my ($self) = @_;
1510 1704
1511 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1514 1708
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1711
1522 my ($self) = @_; 1716 my ($self) = @_;
1523 1717
1524 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1525} 1719}
1526 1720
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1721sub reset {
1549 my ($self) = @_; 1722 my ($self) = @_;
1550 1723
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1725
1553 return if $self->players; 1726 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1555 1728
1556 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;#d#
1557 1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1740
1558 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1559 1744
1560 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1561 1746
1562 $self->unlink_save; 1747 $self->unlink_save;
1563 $self->destroy; 1748 $self->destroy;
1566my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1567 1752
1568sub nuke { 1753sub nuke {
1569 my ($self) = @_; 1754 my ($self) = @_;
1570 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1574 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1575} 1769}
1576 1770
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1771=item cf::map::unique_maps
1588 1772
1589Returns an arrayref of cf::path's of all shared maps that have 1773Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1774instantiated unique items. May block.
1591 1775
1592=cut 1776=cut
1593 1777
1594sub unique_maps() { 1778sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1779 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1780 or return;
1597 1781
1598 my @paths; 1782 my @paths;
1599 1783
1600 for (@$files) { 1784 for (@$files) {
1601 utf8::decode $_; 1785 utf8::decode $_;
1602 next if /\.pst$/; 1786 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1787 next unless /^$PATH_SEP/o;
1604 1788
1605 push @paths, new cf::path $_; 1789 push @paths, cf::map::normalise $_;
1606 } 1790 }
1607 1791
1608 \@paths 1792 \@paths
1609} 1793}
1610 1794
1685 1869
1686=item $player_object->enter_link 1870=item $player_object->enter_link
1687 1871
1688Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1689 1873
1690The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1692 1876
1877Will never block.
1878
1693=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1694 1880
1695Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1884fails, to the emergency map position.
1699 1885
1700Might block. 1886Might block.
1701 1887
1702=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1703 1899
1704sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1705 my ($self) = @_; 1901 my ($self) = @_;
1706 1902
1707 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1708 1904
1709 return if $self->map == $LINK_MAP; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1906
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1713 1909
1714 $self->enter_map ($LINK_MAP, 20, 20); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1911}
1716 1912
1717sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1719 1917
1720 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1721 1919
1722 unless ($map) { 1920 unless ($map) {
1723 # restore original map position 1921 # restore original map position
1741 $map->load; 1939 $map->load;
1742 $map->load_diag; 1940 $map->load_diag;
1743 1941
1744 return unless $self->contr->active; 1942 return unless $self->contr->active;
1745 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1747} 1947}
1748 1948
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1782 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1783=cut 1956=cut
1957
1958our $GOTOGEN;
1784 1959
1785sub cf::object::player::goto { 1960sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1787 1962
1788 $path = new cf::path $path; 1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 1965
1790 $self->enter_link; 1966 $self->enter_link;
1791 1967
1792 (async { 1968 (async {
1969 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1795 1974 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1975 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1800 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1802 })->prio (1); 1991 })->prio (1);
1803} 1992}
1804 1993
1805=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1806 1995
1808 1997
1809sub parse_random_map_params { 1998sub parse_random_map_params {
1810 my ($spec) = @_; 1999 my ($spec) = @_;
1811 2000
1812 my $rmp = { # defaults 2001 my $rmp = { # defaults
1813 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1815 }; 2006 };
1816 2007
1817 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1819 2010
1823 $rmp 2014 $rmp
1824} 2015}
1825 2016
1826sub prepare_random_map { 2017sub prepare_random_map {
1827 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2021
1829 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2024 # that depends on the exit object
1832 2025
1833 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1834 2027
1835 if ($exit->map) { 2028 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1840 } 2033 }
1841 2034
1842 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1843 2036
1844 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1846 2040
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1849 2045
1850 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2047 $exit->msg (undef);
1852 } 2048 }
1853} 2049}
1854 2050
1855sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1857 2053
1858 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
1859 2066
1860 $self->enter_link; 2067 $self->enter_link;
1861 2068
1862 (async { 2069 (async {
1863 $self->deactivate_recursive; # just to be sure 2070 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2071 unless (eval {
1865 prepare_random_map $exit 2072 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2073
1871 1; 2074 1;
1872 }) { 2075 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2078 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2080
1878 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2082 $self->leave_link;
1880 } 2083 }
1881 })->prio (1); 2084 })->prio (1);
1894 2097
1895sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1897 2100
1898 utf8::encode $text; 2101 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2103}
1901 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1902 2117
1903=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1904 2119
1905Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2150 # get handled first
1936 my $queue = delete $ns->{query_queue} 2151 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2153
1939 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2156
1941 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1942 2158
1943 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2160 if (@$queue) {
2002 2218
2003# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
2004 2220
2005=pod 2221=pod
2006 2222
2007The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
2008 2224
2009 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2226 cf::object::player player
2011 cf::player peaceful 2227 cf::player peaceful
2012 cf::map trigger 2228 cf::map trigger
2097############################################################################# 2313#############################################################################
2098 2314
2099=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
2100 2316
2101Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2319convert to/from binary).
2104 2320
2105The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2322using it, it should be unique.
2107 2323
2108=over 4 2324=over 4
2109 2325
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
2117 2327
2118Returns a single value from the database 2328Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2329
2125=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
2126 2331
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2333
2138=cut 2334=cut
2139 2335
2140our $DB; 2336our $DB;
2141 2337
2142{ 2338sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
2144 2341
2145 sub db_load() { 2342 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2343 eval {
2147 } 2344 $DB->set_flags (BDB::CHKSUM);
2148 2345
2149 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2349 };
2153 if (0 == ($pid = fork)) { 2350 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2351 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2352 }
2353}
2171 2354
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2355sub db_get($$) {
2178 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
2183 sub db_put($$;$) { 2366sub db_put($$$) {
2184 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2369}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2370
2192 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2372
2194 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
2195 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
2196 }, 2403 }
2197 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
2198} 2483}
2199 2484
2200############################################################################# 2485#############################################################################
2201# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
2202 2574
2203sub cfg_load { 2575sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2577 or return;
2206 2578
2207 local $/; 2579 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2209 2581
2223 2595
2224sub main { 2596sub main {
2225 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2600 (async {
2228 async { Event::one_event }; 2601 Event::one_event;
2602 })->prio (Coro::PRIO_MAX);
2229 }; 2603 };
2230 2604
2231 cfg_load; 2605 cfg_load;
2232 db_load; 2606 db_init;
2233 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
2234 Event::loop; 2610 Event::loop;
2235} 2611}
2236 2612
2237############################################################################# 2613#############################################################################
2238# initialisation and cleanup 2614# initialisation and cleanup
2239 2615
2240# install some emergency cleanup handlers 2616# install some emergency cleanup handlers
2241BEGIN { 2617BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2618 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2619 Event->signal (
2620 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2621 data => WF_AUTOCANCEL,
2245 signal => $signal, 2622 signal => $signal,
2623 prio => 0,
2246 cb => sub { 2624 cb => sub {
2247 cf::cleanup "SIG$signal"; 2625 cf::cleanup "SIG$signal";
2248 }, 2626 },
2249 ); 2627 );
2250 } 2628 }
2251} 2629}
2256 warn "enter emergency perl save\n"; 2634 warn "enter emergency perl save\n";
2257 2635
2258 cf::sync_job { 2636 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2637 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2638 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2639 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2640 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2641 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2642 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2643 $pl->valid or next;
2266 $pl->save; 2644 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2650 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2651 $map->valid or next;
2274 $map->save; 2652 $map->save;
2275 } 2653 }
2276 warn "end emergency map save\n"; 2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2277 }; 2659 };
2278 2660
2279 warn "leave emergency perl save\n"; 2661 warn "leave emergency perl save\n";
2280} 2662}
2281 2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
2282sub reload() { 2671sub do_reload_perl() {
2283 # can/must only be called in main 2672 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
2286 return; 2675 return;
2287 } 2676 }
2288 2677
2289 warn "reloading..."; 2678 warn "reloading...";
2290 2679
2291 warn "freezing server"; 2680 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
2294 2686
2295 warn "sync database to disk"; 2687 warn "syncing database to disk";
2296 cf::db_sync; 2688 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2689
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
2301 2691
2302 warn "cancel all watchers"; 2692 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2695 }
2306 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
2307 warn "cancel all extension coros"; 2708 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2710 %EXT_CORO = ();
2310 2711
2311 warn "remove commands"; 2712 warn "removing commands";
2312 %COMMAND = (); 2713 %COMMAND = ();
2313 2714
2314 warn "remove ext commands"; 2715 warn "removing ext commands";
2315 %EXTCMD = (); 2716 %EXTCMD = ();
2316 2717
2317 warn "unload/nuke all extensions"; 2718 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2719 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2720 warn "... unloading $pkg";
2320 2721
2321 if (my $cb = $pkg->can ("unload")) { 2722 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2723 eval {
2323 $cb->($pkg); 2724 $cb->($pkg);
2324 1 2725 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2726 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2727 }
2327 2728
2729 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2730 Symbol::delete_package $pkg;
2329 } 2731 }
2330 2732
2331 warn "unload all perl modules loaded from $LIBDIR"; 2733 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2736
2335 warn "removing <$k>"; 2737 warn "... unloading $k";
2336 delete $INC{$k}; 2738 delete $INC{$k};
2337 2739
2338 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
2340 2742
2343 } 2745 }
2344 2746
2345 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
2346 } 2748 }
2347 2749
2348 warn "get rid of safe::, as good as possible"; 2750 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2753
2352 warn "unload cf.pm \"a bit\""; 2754 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2354 2757
2355 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2759 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2358 2761
2762 warn "unload completed, starting to reload now";
2763
2359 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
2360 require cf; 2765 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2767
2363 warn "load config and database again"; 2768 warn "loading config and database again";
2364 cf::cfg_load; 2769 cf::cfg_load;
2365 cf::db_load;
2366 2770
2367 warn "load extensions"; 2771 warn "loading extensions";
2368 cf::load_extensions; 2772 cf::load_extensions;
2369 2773
2370 warn "reattach attachments to objects/players"; 2774 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2775 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2776 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2777 reattach $_ for values %MAP;
2374 }; 2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
2375 2780
2376 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
2377 warn $@; 2785 warn $@;
2378 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
2379 exit 1; 2787 exit 1;
2380 } 2788 };
2381 2789
2382 warn "reloaded"; 2790 warn "reloaded";
2383}; 2791};
2384 2792
2385############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
2386 2794
2387unless ($LINK_MAP) { 2795sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2389 2798
2390 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 2800 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2400 cb => sub { 2803 cb => sub {
2401 $_[0]->w->cancel; 2804 do_reload_perl;
2402 2805 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 2806 },
2421 2807 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 2808}
2427 2809
2428register_command "reload" => sub { 2810register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2430 2812
2431 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2435 } 2816 }
2436}; 2817};
2437 2818
2438unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2439 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2440$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2442 prio => 0, 2849 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2445 cb => sub { 2852 cb => sub {
2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2446 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2447 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2449 2888
2450 $WAIT_FOR_TICK->broadcast; 2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2452 2908
2453 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2455 2911
2456 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2458 }, 2921 },
2459); 2922);
2460 2923
2924{
2461IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2462 2926 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2927 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2465 poll => 'r', 2929 poll => 'r',
2466 prio => 5, 2930 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2473 after => 0, 2932 cb => \&BDB::poll_cb,
2474 interval => 10, 2933 );
2475 cb => sub { 2934 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2935
2477 write_runtime 2936 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 2970 };
2480 }, 2971 }
2481); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
2482 3029
2483END { cf::emergency_save } 3030END { cf::emergency_save }
2484 3031
24851 30321
2486 3033

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