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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.273 by root, Mon Jun 4 12:19:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 194
148# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 196# within the Safe compartment.
150for my $pkg (qw( 197for my $pkg (qw(
151 cf::global cf::attachable 198 cf::global cf::attachable
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 235 $d
189 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
190} 237}
191 238
192use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 240
194=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
195 242
196Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
197 244
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
206 246
207Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 248
216=item cf::lock_wait $string 249=item cf::lock_wait $string
217 250
218Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
219 252
225returned. 258returned.
226 259
227Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
229 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
230=cut 267=cut
231 268
232our %LOCK; 269our %LOCK;
233 270
234sub lock_wait($) { 271sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
255 } 292 }
256} 293}
257 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
258sub freeze_mainloop { 301sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
260 303
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
262 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
263 $guard 308 $guard
264} 309}
265 310
266=item cf::async { BLOCK } 311=item cf::async { BLOCK }
288 333
289sub sync_job(&) { 334sub sync_job(&) {
290 my ($job) = @_; 335 my ($job) = @_;
291 336
292 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
293 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
295 342
296 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 344 # (but this is cancel-safe)
308 355
309 while ($busy) { 356 while ($busy) {
310 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
311 } 358 }
312 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
313 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
314 } else { 368 } else {
315 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
316 370
317 $job->() 371 $job->()
337 391
338 $coro 392 $coro
339} 393}
340 394
341sub write_runtime { 395sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
343 404
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 406 or return;
346 407
408 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 413 and return;
350 414
415 # always fsync - this file is important
351 aio_fsync $fh 416 aio_fsync $fh
352 and return; 417 and return;
353 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
354 close $fh 422 close $fh
355 or return; 423 or return;
356 424
357 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
358 and return; 426 and return;
359 427
428 warn "runtime file written.\n";#d#
429
360 1 430 1
361} 431}
362 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
363=back 444=back
364 445
365=cut 446=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 447
522############################################################################# 448#############################################################################
523 449
524=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
525 451
651our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 578our @CB_MAP = ();
653 579
654my %attachment; 580my %attachment;
655 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
656sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
658 590
659 use sort 'stable'; 591 use sort 'stable';
660 592
694 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
695 627
696 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 632
701 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 634 my $pkg = shift @arg;
703 635
704 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
745 if (ref $_[0]) { 677 if (ref $_[0]) {
746 _object_attach @_; 678 _object_attach @_;
747 } else { 679 } else {
748 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
749 } 681 }
682 _recalc_want;
750}; 683};
751 684
752# all those should be optimised 685# all those should be optimised
753sub cf::attachable::detach { 686sub cf::attachable::detach {
754 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
758 reattach ($obj); 691 reattach ($obj);
759 } else { 692 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
761 } 694 }
695 _recalc_want;
762}; 696};
763 697
764sub cf::attachable::attached { 698sub cf::attachable::attached {
765 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
766 700
831# object support 765# object support
832 766
833sub reattach { 767sub reattach {
834 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 772
837 my $registry = $obj->registry; 773 my $registry = $obj->registry;
838 774
839 @$registry = (); 775 @$registry = ();
840 776
887 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
888 824
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 829 close $fh;
894 830
895 if (@$objs) { 831 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 837 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
903 } 839 }
904 } else { 840 } else {
905 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 966 . "\n};\n1";
1031 967
1032 eval $source 968 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 970 : "extension disabled.\n";
971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
972 warn $@;
973 warn "mandatory extension failed to load, exiting.\n";
974 exit 1;
975 }
976 die $@;
977 }
1035 978
1036 push @EXTS, $pkg; 979 push @EXTS, $pkg;
1037} 980}
1038 981
1039sub load_extensions { 982sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1046 } 989 }
1047} 990}
1048 991
1049############################################################################# 992#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 993
1065=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1066 995
1067Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1068 997
1081Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1082 1011
1083=cut 1012=cut
1084 1013
1085sub playerdir($) { 1014sub playerdir($) {
1086 cf::localdir 1015 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1017}
1092 1018
1093sub path($) { 1019sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1021
1096 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1097} 1023}
1098 1024
1099sub find_active($) { 1025sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1104 1030
1105sub exists($) { 1031sub exists($) {
1106 my ($login) = @_; 1032 my ($login) = @_;
1107 1033
1108 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1110} 1036}
1111 1037
1112sub find($) { 1038sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1040 my $login = $_[0];
1115 1041
1116 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1117 1043
1118 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1119 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1120 or return; 1053 or return;
1121 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1122 } 1055 }
1123 } 1056 }
1160 1093
1161=cut 1094=cut
1162 1095
1163sub quit_character { 1096sub quit_character {
1164 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1165 1100
1166 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1103
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1179 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1180} 1135}
1181 1136
1182=item cf::player::list_logins 1137=item cf::player::list_logins
1183 1138
1184Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1186 1141
1187=cut 1142=cut
1188 1143
1189sub list_logins { 1144sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1146 or return [];
1192 1147
1193 my @logins; 1148 my @logins;
1194 1149
1195 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1204 \@logins 1159 \@logins
1205} 1160}
1206 1161
1207=item $player->maps 1162=item $player->maps
1208 1163
1209Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1210player. May block. 1165player. May block.
1211 1166
1212=cut 1167=cut
1213 1168
1214sub maps($) { 1169sub maps($) {
1215 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1173
1217 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1218 or return; 1175 or return;
1219 1176
1220 my @paths; 1177 my @paths;
1222 for (@$files) { 1179 for (@$files) {
1223 utf8::decode $_; 1180 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1182 next unless /^$PATH_SEP/o;
1226 1183
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1184 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1185 }
1229 1186
1230 \@paths 1187 \@paths
1231} 1188}
1232 1189
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1234 1191
1235Sends an ext reply to the player. 1192Sends an ext reply to the player.
1236 1193
1237=cut 1194=cut
1238 1195
1239sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1241 1198
1242 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1243 1200
1244 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1245} 1202}
1246 1203
1247package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1248 1244
1249=back 1245=back
1250
1251 1246
1252=head3 cf::map 1247=head3 cf::map
1253 1248
1254=over 4 1249=over 4
1255 1250
1258package cf::map; 1253package cf::map;
1259 1254
1260use Fcntl; 1255use Fcntl;
1261use Coro::AIO; 1256use Coro::AIO;
1262 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1263our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1265 1264
1266sub generate_random_map { 1265sub generate_random_map {
1267 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1268 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1283} 1410}
1284 1411
1285# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1286# all maps in C++... 1413# all maps in C++...
1287sub change_all_map_light { 1414sub change_all_map_light {
1289 1416
1290 $_->change_map_light ($change) 1417 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1418 for grep $_->outdoor, values %cf::MAP;
1292} 1419}
1293 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1294sub load_map_header($) { 1429sub load_header_from($) {
1295 my ($path) = @_; 1430 my ($self, $path) = @_;
1296 1431
1297 utf8::encode $path; 1432 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1299 or return; 1437 or return;
1300 1438
1301 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1302 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1303 1485
1304 # for better error messages only, will be overwritten later 1486 $self->default_region (cf::region::find_by_path $self->{path})
1305 $map->path ($path); 1487 unless $self->default_region;
1306 1488
1307 $map->load_header ($path) 1489 1
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1490}
1314 1491
1315sub find; 1492sub find;
1316sub find { 1493sub find {
1317 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1318 1495
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1497
1324 cf::lock_wait "map_find:$key"; 1498 cf::lock_wait "map_find:$path";
1325 1499
1326 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1501 my $guard = cf::lock_acquire "map_find:$path";
1328 1502 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1503 or return;
1343 1504
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1505 $map->{last_save} = $cf::RUNTIME;
1356 1506
1357 Coro::cede; 1507 $map->load_header
1508 or return;
1358 1509
1359 if ($map->should_reset) { 1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1513 $map->reset;
1361 undef $guard; 1514 undef $guard;
1362 $map = find $path 1515 return find $path;
1363 or return;
1364 } 1516 }
1365 1517
1366 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1367 } 1519 }
1368} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1369 1524
1370sub load { 1525sub load {
1371 my ($self) = @_; 1526 my ($self) = @_;
1372 1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1373 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1533 my $guard = cf::lock_acquire "map_load:$path";
1375 1534
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1536
1378 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1379 1538
1380 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1381 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1545 or return;
1383 1546
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1386 1549
1387 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1551 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1553 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1392 } 1555 }
1393 } 1556 }
1394 1557
1395 Coro::cede; 1558 Coro::cede;
1396
1397 # now do the right thing for maps 1559 # now do the right thing for maps
1398 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1410 $self->activate; 1572 $self->activate;
1411 } 1573 }
1412 1574
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1416} 1588}
1417 1589
1418# find and load all maps in the 3x3 area around a map 1590# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1591sub load_diag {
1420 my ($map) = @_; 1592 my ($map) = @_;
1450 1622
1451 cf::sync_job { $map->load }; 1623 cf::sync_job { $map->load };
1452} 1624}
1453 1625
1454our %MAP_PREFETCH; 1626our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1627our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1628
1470sub find_async { 1629sub find_async {
1471 my ($path, $origin) = @_; 1630 my ($path, $origin) = @_;
1472 1631
1473 $path = new cf::path $path, $origin && $origin->path; 1632 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1633
1476 if (my $map = $cf::MAP{$key}) { 1634 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1636 }
1479 1637
1480 $MAP_PREFETCH{$key} = $path; 1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1650 };
1481 $MAP_PREFETCHER->ready; 1651 $MAP_PREFETCHER->prio (6);
1482 1652
1483 () 1653 ()
1484} 1654}
1485 1655
1486sub save { 1656sub save {
1490 1660
1491 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1492 1662
1493 return unless $self->dirty; 1663 return unless $self->dirty;
1494 1664
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1665 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1667
1498 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1499 1669
1500 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1501 1671
1504 cf::async { 1674 cf::async {
1505 $_->contr->save for $self->players; 1675 $_->contr->save for $self->players;
1506 }; 1676 };
1507 1677
1508 if ($uniq) { 1678 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1681 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1683 }
1514} 1684}
1515 1685
1516sub swap_out { 1686sub swap_out {
1517 my ($self) = @_; 1687 my ($self) = @_;
1531 1701
1532sub reset_at { 1702sub reset_at {
1533 my ($self) = @_; 1703 my ($self) = @_;
1534 1704
1535 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1538 1708
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1711
1546 my ($self) = @_; 1716 my ($self) = @_;
1547 1717
1548 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1549} 1719}
1550 1720
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1721sub reset {
1573 my ($self) = @_; 1722 my ($self) = @_;
1574 1723
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1725
1577 return if $self->players; 1726 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1579 1728
1580 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;#d#
1581 1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1740
1582 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1583 1744
1584 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1585 1746
1586 $self->unlink_save; 1747 $self->unlink_save;
1587 $self->destroy; 1748 $self->destroy;
1590my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1591 1752
1592sub nuke { 1753sub nuke {
1593 my ($self) = @_; 1754 my ($self) = @_;
1594 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1598 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1599} 1769}
1600 1770
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1771=item cf::map::unique_maps
1612 1772
1613Returns an arrayref of cf::path's of all shared maps that have 1773Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1774instantiated unique items. May block.
1615 1775
1616=cut 1776=cut
1617 1777
1618sub unique_maps() { 1778sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1779 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1780 or return;
1621 1781
1622 my @paths; 1782 my @paths;
1623 1783
1624 for (@$files) { 1784 for (@$files) {
1625 utf8::decode $_; 1785 utf8::decode $_;
1626 next if /\.pst$/; 1786 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1787 next unless /^$PATH_SEP/o;
1628 1788
1629 push @paths, new cf::path $_; 1789 push @paths, cf::map::normalise $_;
1630 } 1790 }
1631 1791
1632 \@paths 1792 \@paths
1633} 1793}
1634 1794
1709 1869
1710=item $player_object->enter_link 1870=item $player_object->enter_link
1711 1871
1712Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1713 1873
1714The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1716 1876
1877Will never block.
1878
1717=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1718 1880
1719Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1884fails, to the emergency map position.
1723 1885
1724Might block. 1886Might block.
1725 1887
1726=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1727 1899
1728sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1729 my ($self) = @_; 1901 my ($self) = @_;
1730 1902
1731 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1732 1904
1733 return if $self->map == $LINK_MAP; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1906
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1737 1909
1738 $self->enter_map ($LINK_MAP, 20, 20); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1911}
1740 1912
1741sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1743 1917
1744 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1745 1919
1746 unless ($map) { 1920 unless ($map) {
1747 # restore original map position 1921 # restore original map position
1765 $map->load; 1939 $map->load;
1766 $map->load_diag; 1940 $map->load_diag;
1767 1941
1768 return unless $self->contr->active; 1942 return unless $self->contr->active;
1769 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1771} 1947}
1772 1948
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1806 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1807=cut 1956=cut
1957
1958our $GOTOGEN;
1808 1959
1809sub cf::object::player::goto { 1960sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1811 1962
1812 $path = new cf::path $path; 1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 1965
1814 $self->enter_link; 1966 $self->enter_link;
1815 1967
1816 (async { 1968 (async {
1969 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1819 1974 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1975 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1824 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1826 })->prio (1); 1991 })->prio (1);
1827} 1992}
1828 1993
1829=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1830 1995
1832 1997
1833sub parse_random_map_params { 1998sub parse_random_map_params {
1834 my ($spec) = @_; 1999 my ($spec) = @_;
1835 2000
1836 my $rmp = { # defaults 2001 my $rmp = { # defaults
1837 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1839 }; 2006 };
1840 2007
1841 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1843 2010
1847 $rmp 2014 $rmp
1848} 2015}
1849 2016
1850sub prepare_random_map { 2017sub prepare_random_map {
1851 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2021
1853 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2024 # that depends on the exit object
1856 2025
1857 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1858 2027
1859 if ($exit->map) { 2028 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1864 } 2033 }
1865 2034
1866 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1867 2036
1868 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1870 2040
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1873 2045
1874 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2047 $exit->msg (undef);
1876 } 2048 }
1877} 2049}
1878 2050
1879sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1881 2053
1882 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
1883 2066
1884 $self->enter_link; 2067 $self->enter_link;
1885 2068
1886 (async { 2069 (async {
1887 $self->deactivate_recursive; # just to be sure 2070 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2071 unless (eval {
1889 prepare_random_map $exit 2072 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2073
1895 1; 2074 1;
1896 }) { 2075 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2078 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2080
1902 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2082 $self->leave_link;
1904 } 2083 }
1905 })->prio (1); 2084 })->prio (1);
1918 2097
1919sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1921 2100
1922 utf8::encode $text; 2101 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2103}
1925 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1926 2117
1927=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1928 2119
1929Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2150 # get handled first
1960 my $queue = delete $ns->{query_queue} 2151 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2153
1963 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2156
1965 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1966 2158
1967 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2160 if (@$queue) {
2026 2218
2027# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
2028 2220
2029=pod 2221=pod
2030 2222
2031The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
2032 2224
2033 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2226 cf::object::player player
2035 cf::player peaceful 2227 cf::player peaceful
2036 cf::map trigger 2228 cf::map trigger
2121############################################################################# 2313#############################################################################
2122 2314
2123=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
2124 2316
2125Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2319convert to/from binary).
2128 2320
2129The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2322using it, it should be unique.
2131 2323
2132=over 4 2324=over 4
2133 2325
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
2141 2327
2142Returns a single value from the database 2328Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2329
2149=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
2150 2331
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2333
2162=cut 2334=cut
2163 2335
2164our $DB; 2336our $DB;
2165 2337
2166{ 2338sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
2168 2341
2169 sub db_load() { 2342 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2343 eval {
2171 } 2344 $DB->set_flags (BDB::CHKSUM);
2172 2345
2173 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2349 };
2177 if (0 == ($pid = fork)) { 2350 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2351 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2352 }
2353}
2195 2354
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2355sub db_get($$) {
2202 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
2207 sub db_put($$;$) { 2366sub db_put($$$) {
2208 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2369}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2370
2216 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2372
2218 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
2219 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
2220 }, 2403 }
2221 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
2222} 2483}
2223 2484
2224############################################################################# 2485#############################################################################
2225# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
2226 2574
2227sub cfg_load { 2575sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2577 or return;
2230 2578
2231 local $/; 2579 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2233 2581
2247 2595
2248sub main { 2596sub main {
2249 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2600 (async {
2252 async { Event::one_event }; 2601 Event::one_event;
2602 })->prio (Coro::PRIO_MAX);
2253 }; 2603 };
2254 2604
2255 cfg_load; 2605 cfg_load;
2256 db_load; 2606 db_init;
2257 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
2258 Event::loop; 2610 Event::loop;
2259} 2611}
2260 2612
2261############################################################################# 2613#############################################################################
2262# initialisation and cleanup 2614# initialisation and cleanup
2263 2615
2264# install some emergency cleanup handlers 2616# install some emergency cleanup handlers
2265BEGIN { 2617BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2618 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2619 Event->signal (
2620 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2621 data => WF_AUTOCANCEL,
2269 signal => $signal, 2622 signal => $signal,
2623 prio => 0,
2270 cb => sub { 2624 cb => sub {
2271 cf::cleanup "SIG$signal"; 2625 cf::cleanup "SIG$signal";
2272 }, 2626 },
2273 ); 2627 );
2274 } 2628 }
2275} 2629}
2280 warn "enter emergency perl save\n"; 2634 warn "enter emergency perl save\n";
2281 2635
2282 cf::sync_job { 2636 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2637 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2638 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2639 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2640 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2641 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2642 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2643 $pl->valid or next;
2290 $pl->save; 2644 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2650 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2651 $map->valid or next;
2298 $map->save; 2652 $map->save;
2299 } 2653 }
2300 warn "end emergency map save\n"; 2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2301 }; 2659 };
2302 2660
2303 warn "leave emergency perl save\n"; 2661 warn "leave emergency perl save\n";
2304} 2662}
2305 2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
2306sub reload() { 2671sub do_reload_perl() {
2307 # can/must only be called in main 2672 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
2310 return; 2675 return;
2311 } 2676 }
2312 2677
2313 warn "reloading..."; 2678 warn "reloading...";
2314 2679
2315 warn "freezing server"; 2680 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
2318 2686
2319 warn "sync database to disk"; 2687 warn "syncing database to disk";
2320 cf::db_sync; 2688 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2689
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
2325 2691
2326 warn "cancel all watchers"; 2692 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2695 }
2330 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
2331 warn "cancel all extension coros"; 2708 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2710 %EXT_CORO = ();
2334 2711
2335 warn "remove commands"; 2712 warn "removing commands";
2336 %COMMAND = (); 2713 %COMMAND = ();
2337 2714
2338 warn "remove ext commands"; 2715 warn "removing ext commands";
2339 %EXTCMD = (); 2716 %EXTCMD = ();
2340 2717
2341 warn "unload/nuke all extensions"; 2718 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2719 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2720 warn "... unloading $pkg";
2344 2721
2345 if (my $cb = $pkg->can ("unload")) { 2722 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2723 eval {
2351 2728
2352 warn "... nuking $pkg"; 2729 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2730 Symbol::delete_package $pkg;
2354 } 2731 }
2355 2732
2356 warn "unload all perl modules loaded from $LIBDIR"; 2733 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2736
2360 warn "removing <$k>"; 2737 warn "... unloading $k";
2361 delete $INC{$k}; 2738 delete $INC{$k};
2362 2739
2363 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
2365 2742
2368 } 2745 }
2369 2746
2370 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
2371 } 2748 }
2372 2749
2373 warn "get rid of safe::, as good as possible"; 2750 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2753
2377 warn "unload cf.pm \"a bit\""; 2754 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2379 2757
2380 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2759 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2383 2761
2762 warn "unload completed, starting to reload now";
2763
2384 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
2385 require cf; 2765 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2767
2388 warn "load config and database again"; 2768 warn "loading config and database again";
2389 cf::cfg_load; 2769 cf::cfg_load;
2390 cf::db_load;
2391 2770
2392 warn "load extensions"; 2771 warn "loading extensions";
2393 cf::load_extensions; 2772 cf::load_extensions;
2394 2773
2395 warn "reattach attachments to objects/players"; 2774 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2775 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2776 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2777 reattach $_ for values %MAP;
2399 }; 2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
2400 2780
2401 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
2402 warn $@; 2785 warn $@;
2403 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
2404 exit 1; 2787 exit 1;
2405 } 2788 };
2406 2789
2407 warn "reloaded"; 2790 warn "reloaded";
2408}; 2791};
2409 2792
2410############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
2411 2794
2412unless ($LINK_MAP) { 2795sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2414 2798
2415 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2800 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2425 cb => sub { 2803 cb => sub {
2426 $_[0]->w->cancel; 2804 do_reload_perl;
2427 2805 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2806 },
2446 2807 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2808}
2452 2809
2453register_command "reload" => sub { 2810register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2455 2812
2456 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2460 } 2816 }
2461}; 2817};
2462 2818
2463unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2464 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2465$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2467 prio => 0, 2849 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2470 cb => sub { 2852 cb => sub {
2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2471 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2472 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2474 2888
2475 $WAIT_FOR_TICK->broadcast; 2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2477 2908
2478 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 2911
2481 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2483 }, 2921 },
2484); 2922);
2485 2923
2924{
2486IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2487 2926 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2927 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2490 poll => 'r', 2929 poll => 'r',
2491 prio => 5, 2930 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2498 after => 0, 2932 cb => \&BDB::poll_cb,
2499 interval => 10, 2933 );
2500 cb => sub { 2934 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2935
2502 write_runtime 2936 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2970 };
2505 }, 2971 }
2506); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
2507 3029
2508END { cf::emergency_save } 3030END { cf::emergency_save }
2509 3031
25101 30321
2511 3033

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