ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.273 by root, Mon Jun 4 12:19:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 194
148# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 196# within the Safe compartment.
150for my $pkg (qw( 197for my $pkg (qw(
151 cf::global cf::attachable 198 cf::global cf::attachable
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 235 $d
189 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
190} 237}
191 238
192use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 240
194=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
195 242
196Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
197 244
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
206 246
207Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 248
216=item cf::lock_wait $string 249=item cf::lock_wait $string
217 250
218Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
219 252
225returned. 258returned.
226 259
227Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
229 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
230=cut 267=cut
231 268
232our %LOCK; 269our %LOCK;
233 270
234sub lock_wait($) { 271sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
255 } 292 }
256} 293}
257 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
258sub freeze_mainloop { 301sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
260 303
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
262 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
263 $guard 308 $guard
264} 309}
265 310
266=item cf::async { BLOCK } 311=item cf::async { BLOCK }
288 333
289sub sync_job(&) { 334sub sync_job(&) {
290 my ($job) = @_; 335 my ($job) = @_;
291 336
292 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
293 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
295 342
296 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 344 # (but this is cancel-safe)
308 355
309 while ($busy) { 356 while ($busy) {
310 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
311 } 358 }
312 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
313 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
314 } else { 368 } else {
315 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
316 370
317 $job->() 371 $job->()
337 391
338 $coro 392 $coro
339} 393}
340 394
341sub write_runtime { 395sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
343 404
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 406 or return;
346 407
408 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 413 and return;
350 414
415 # always fsync - this file is important
351 aio_fsync $fh 416 aio_fsync $fh
352 and return; 417 and return;
353 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
354 close $fh 422 close $fh
355 or return; 423 or return;
356 424
357 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
358 and return; 426 and return;
359 427
428 warn "runtime file written.\n";#d#
429
360 1 430 1
361} 431}
362 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
363=back 444=back
364 445
365=cut 446=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 447
523############################################################################# 448#############################################################################
524 449
525=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
526 451
652our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 578our @CB_MAP = ();
654 579
655my %attachment; 580my %attachment;
656 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
657sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
659 590
660 use sort 'stable'; 591 use sort 'stable';
661 592
695 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
696 627
697 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 632
702 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 634 my $pkg = shift @arg;
704 635
705 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
746 if (ref $_[0]) { 677 if (ref $_[0]) {
747 _object_attach @_; 678 _object_attach @_;
748 } else { 679 } else {
749 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
750 } 681 }
682 _recalc_want;
751}; 683};
752 684
753# all those should be optimised 685# all those should be optimised
754sub cf::attachable::detach { 686sub cf::attachable::detach {
755 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
759 reattach ($obj); 691 reattach ($obj);
760 } else { 692 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
762 } 694 }
695 _recalc_want;
763}; 696};
764 697
765sub cf::attachable::attached { 698sub cf::attachable::attached {
766 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
767 700
832# object support 765# object support
833 766
834sub reattach { 767sub reattach {
835 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 772
838 my $registry = $obj->registry; 773 my $registry = $obj->registry;
839 774
840 @$registry = (); 775 @$registry = ();
841 776
888 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
889 824
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 829 close $fh;
895 830
896 if (@$objs) { 831 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 837 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
904 } 839 }
905 } else { 840 } else {
906 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
1028 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 966 . "\n};\n1";
1032 967
1033 eval $source 968 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 970 : "extension disabled.\n";
971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
972 warn $@;
973 warn "mandatory extension failed to load, exiting.\n";
974 exit 1;
975 }
976 die $@;
977 }
1036 978
1037 push @EXTS, $pkg; 979 push @EXTS, $pkg;
1038} 980}
1039 981
1040sub load_extensions { 982sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1047 } 989 }
1048} 990}
1049 991
1050############################################################################# 992#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 993
1066=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1067 995
1068Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1069 997
1082Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1083 1011
1084=cut 1012=cut
1085 1013
1086sub playerdir($) { 1014sub playerdir($) {
1087 cf::localdir 1015 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1017}
1093 1018
1094sub path($) { 1019sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1021
1097 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1098} 1023}
1099 1024
1100sub find_active($) { 1025sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1105 1030
1106sub exists($) { 1031sub exists($) {
1107 my ($login) = @_; 1032 my ($login) = @_;
1108 1033
1109 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1111} 1036}
1112 1037
1113sub find($) { 1038sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1040 my $login = $_[0];
1116 1041
1117 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1118 1043
1119 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1120 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1121 or return; 1053 or return;
1122 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1123 } 1055 }
1124 } 1056 }
1161 1093
1162=cut 1094=cut
1163 1095
1164sub quit_character { 1096sub quit_character {
1165 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1166 1100
1167 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1103
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1180 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1181} 1135}
1182 1136
1183=item cf::player::list_logins 1137=item cf::player::list_logins
1184 1138
1185Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1187 1141
1188=cut 1142=cut
1189 1143
1190sub list_logins { 1144sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1146 or return [];
1193 1147
1194 my @logins; 1148 my @logins;
1195 1149
1196 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1205 \@logins 1159 \@logins
1206} 1160}
1207 1161
1208=item $player->maps 1162=item $player->maps
1209 1163
1210Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1211player. May block. 1165player. May block.
1212 1166
1213=cut 1167=cut
1214 1168
1215sub maps($) { 1169sub maps($) {
1216 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1173
1218 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1219 or return; 1175 or return;
1220 1176
1221 my @paths; 1177 my @paths;
1223 for (@$files) { 1179 for (@$files) {
1224 utf8::decode $_; 1180 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1182 next unless /^$PATH_SEP/o;
1227 1183
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1184 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1185 }
1230 1186
1231 \@paths 1187 \@paths
1232} 1188}
1233 1189
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1235 1191
1236Sends an ext reply to the player. 1192Sends an ext reply to the player.
1237 1193
1238=cut 1194=cut
1239 1195
1240sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1241 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1242 1198
1243 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1244 1200
1245 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1246} 1202}
1247 1203
1248package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1249 1244
1250=back 1245=back
1251
1252 1246
1253=head3 cf::map 1247=head3 cf::map
1254 1248
1255=over 4 1249=over 4
1256 1250
1259package cf::map; 1253package cf::map;
1260 1254
1261use Fcntl; 1255use Fcntl;
1262use Coro::AIO; 1256use Coro::AIO;
1263 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1264our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1266 1264
1267sub generate_random_map { 1265sub generate_random_map {
1268 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1268 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1280 )
1285} 1281}
1286 1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1410}
1411
1287# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1288# all maps in C++... 1413# all maps in C++...
1289sub change_all_map_light { 1414sub change_all_map_light {
1290 my ($change) = @_; 1415 my ($change) = @_;
1291 1416
1292 $_->change_map_light ($change) 1417 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1418 for grep $_->outdoor, values %cf::MAP;
1294} 1419}
1295 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1296sub load_map_header($) { 1429sub load_header_from($) {
1297 my ($path) = @_; 1430 my ($self, $path) = @_;
1298 1431
1299 utf8::encode $path; 1432 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1301 or return; 1437 or return;
1302 1438
1303 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1304 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1305 1485
1306 # for better error messages only, will be overwritten later 1486 $self->default_region (cf::region::find_by_path $self->{path})
1307 $map->path ($path); 1487 unless $self->default_region;
1308 1488
1309 $map->load_header ($path) 1489 1
1310 or return;
1311
1312 $map->{load_path} = $path;
1313
1314 $map
1315} 1490}
1316 1491
1317sub find; 1492sub find;
1318sub find { 1493sub find {
1319 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1320 1495
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1497
1326 cf::lock_wait "map_find:$key"; 1498 cf::lock_wait "map_find:$path";
1327 1499
1328 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1501 my $guard = cf::lock_acquire "map_find:$path";
1330 1502 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1503 or return;
1345 1504
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1505 $map->{last_save} = $cf::RUNTIME;
1358 1506
1359 Coro::cede; 1507 $map->load_header
1508 or return;
1360 1509
1361 if ($map->should_reset) { 1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1513 $map->reset;
1363 undef $guard; 1514 undef $guard;
1364 $map = find $path 1515 return find $path;
1365 or return;
1366 } 1516 }
1367 1517
1368 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1369 } 1519 }
1370} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1371 1524
1372sub load { 1525sub load {
1373 my ($self) = @_; 1526 my ($self) = @_;
1374 1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1375 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1533 my $guard = cf::lock_acquire "map_load:$path";
1377 1534
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1536
1380 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1381 1538
1382 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1383 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1545 or return;
1385 1546
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1388 1549
1389 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1551 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1553 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1394 } 1555 }
1395 } 1556 }
1396 1557
1397 Coro::cede; 1558 Coro::cede;
1398
1399 # now do the right thing for maps 1559 # now do the right thing for maps
1400 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1412 $self->activate; 1572 $self->activate;
1413 } 1573 }
1414 1574
1415 Coro::cede;
1416
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1418} 1588}
1419 1589
1420# find and load all maps in the 3x3 area around a map 1590# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1591sub load_diag {
1422 my ($map) = @_; 1592 my ($map) = @_;
1452 1622
1453 cf::sync_job { $map->load }; 1623 cf::sync_job { $map->load };
1454} 1624}
1455 1625
1456our %MAP_PREFETCH; 1626our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1627our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1628
1472sub find_async { 1629sub find_async {
1473 my ($path, $origin) = @_; 1630 my ($path, $origin) = @_;
1474 1631
1475 $path = new cf::path $path, $origin && $origin->path; 1632 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1633
1478 if (my $map = $cf::MAP{$key}) { 1634 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1636 }
1481 1637
1482 $MAP_PREFETCH{$key} = $path; 1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1650 };
1483 $MAP_PREFETCHER->ready; 1651 $MAP_PREFETCHER->prio (6);
1484 1652
1485 () 1653 ()
1486} 1654}
1487 1655
1488sub save { 1656sub save {
1492 1660
1493 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1494 1662
1495 return unless $self->dirty; 1663 return unless $self->dirty;
1496 1664
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1665 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1667
1500 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1501 1669
1502 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1503 1671
1506 cf::async { 1674 cf::async {
1507 $_->contr->save for $self->players; 1675 $_->contr->save for $self->players;
1508 }; 1676 };
1509 1677
1510 if ($uniq) { 1678 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1681 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1683 }
1516} 1684}
1517 1685
1518sub swap_out { 1686sub swap_out {
1519 my ($self) = @_; 1687 my ($self) = @_;
1533 1701
1534sub reset_at { 1702sub reset_at {
1535 my ($self) = @_; 1703 my ($self) = @_;
1536 1704
1537 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1540 1708
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1711
1548 my ($self) = @_; 1716 my ($self) = @_;
1549 1717
1550 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1551} 1719}
1552 1720
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1721sub reset {
1575 my ($self) = @_; 1722 my ($self) = @_;
1576 1723
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1725
1579 return if $self->players; 1726 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1581 1728
1582 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;#d#
1583 1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1740
1584 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1585 1744
1586 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1587 1746
1588 $self->unlink_save; 1747 $self->unlink_save;
1589 $self->destroy; 1748 $self->destroy;
1592my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1593 1752
1594sub nuke { 1753sub nuke {
1595 my ($self) = @_; 1754 my ($self) = @_;
1596 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1600 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1601} 1769}
1602 1770
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1771=item cf::map::unique_maps
1614 1772
1615Returns an arrayref of cf::path's of all shared maps that have 1773Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1774instantiated unique items. May block.
1617 1775
1618=cut 1776=cut
1619 1777
1620sub unique_maps() { 1778sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1779 my $files = aio_readdir $UNIQUEDIR
1622 or return; 1780 or return;
1623 1781
1624 my @paths; 1782 my @paths;
1625 1783
1626 for (@$files) { 1784 for (@$files) {
1627 utf8::decode $_; 1785 utf8::decode $_;
1628 next if /\.pst$/; 1786 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1787 next unless /^$PATH_SEP/o;
1630 1788
1631 push @paths, new cf::path $_; 1789 push @paths, cf::map::normalise $_;
1632 } 1790 }
1633 1791
1634 \@paths 1792 \@paths
1635} 1793}
1636 1794
1711 1869
1712=item $player_object->enter_link 1870=item $player_object->enter_link
1713 1871
1714Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1715 1873
1716The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1718 1876
1877Will never block.
1878
1719=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1720 1880
1721Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1884fails, to the emergency map position.
1725 1885
1726Might block. 1886Might block.
1727 1887
1728=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1729 1899
1730sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1731 my ($self) = @_; 1901 my ($self) = @_;
1732 1902
1733 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1734 1904
1735 return if $self->map == $LINK_MAP; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1906
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1739 1909
1740 $self->enter_map ($LINK_MAP, 20, 20); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1911}
1742 1912
1743sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1745 1917
1746 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1747 1919
1748 unless ($map) { 1920 unless ($map) {
1749 # restore original map position 1921 # restore original map position
1767 $map->load; 1939 $map->load;
1768 $map->load_diag; 1940 $map->load_diag;
1769 1941
1770 return unless $self->contr->active; 1942 return unless $self->contr->active;
1771 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1773} 1947}
1774 1948
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1808 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1809=cut 1956=cut
1957
1958our $GOTOGEN;
1810 1959
1811sub cf::object::player::goto { 1960sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1813 1962
1814 $path = new cf::path $path; 1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 1965
1816 $self->enter_link; 1966 $self->enter_link;
1817 1967
1818 (async { 1968 (async {
1969 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1821 1974 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1975 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1826 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1828 })->prio (1); 1991 })->prio (1);
1829} 1992}
1830 1993
1831=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1832 1995
1834 1997
1835sub parse_random_map_params { 1998sub parse_random_map_params {
1836 my ($spec) = @_; 1999 my ($spec) = @_;
1837 2000
1838 my $rmp = { # defaults 2001 my $rmp = { # defaults
1839 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1841 }; 2006 };
1842 2007
1843 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1845 2010
1849 $rmp 2014 $rmp
1850} 2015}
1851 2016
1852sub prepare_random_map { 2017sub prepare_random_map {
1853 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2021
1855 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2024 # that depends on the exit object
1858 2025
1859 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1860 2027
1861 if ($exit->map) { 2028 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1866 } 2033 }
1867 2034
1868 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1869 2036
1870 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1872 2040
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1875 2045
1876 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2047 $exit->msg (undef);
1878 } 2048 }
1879} 2049}
1880 2050
1881sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1883 2053
1884 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
1885 2066
1886 $self->enter_link; 2067 $self->enter_link;
1887 2068
1888 (async { 2069 (async {
1889 $self->deactivate_recursive; # just to be sure 2070 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2071 unless (eval {
1891 prepare_random_map $exit 2072 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2073
1897 1; 2074 1;
1898 }) { 2075 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2078 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2080
1904 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2082 $self->leave_link;
1906 } 2083 }
1907 })->prio (1); 2084 })->prio (1);
1920 2097
1921sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1923 2100
1924 utf8::encode $text; 2101 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2103}
1927 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1928 2117
1929=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1930 2119
1931Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2150 # get handled first
1962 my $queue = delete $ns->{query_queue} 2151 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2153
1965 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2156
1967 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1968 2158
1969 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2160 if (@$queue) {
2028 2218
2029# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
2030 2220
2031=pod 2221=pod
2032 2222
2033The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
2034 2224
2035 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2226 cf::object::player player
2037 cf::player peaceful 2227 cf::player peaceful
2038 cf::map trigger 2228 cf::map trigger
2123############################################################################# 2313#############################################################################
2124 2314
2125=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
2126 2316
2127Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
2128currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2129excludes objects. 2319convert to/from binary).
2130 2320
2131The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2322using it, it should be unique.
2133 2323
2134=over 4 2324=over 4
2135 2325
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
2143 2327
2144Returns a single value from the database 2328Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2329
2151=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
2152 2331
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2333
2164=cut 2334=cut
2165 2335
2166our $DB; 2336our $DB;
2167 2337
2168{ 2338sub db_init {
2169 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
2170 2341
2171 sub db_load() { 2342 cf::sync_job {
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2343 eval {
2173 } 2344 $DB->set_flags (BDB::CHKSUM);
2174 2345
2175 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2176 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2177 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
2178 waitpid $pid, 0 if $pid; 2349 };
2179 if (0 == ($pid = fork)) { 2350 cf::cleanup "db_open(db): $@" if $@;
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2351 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2352 }
2353}
2197 2354
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) { 2355sub db_get($$) {
2204 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
2209 sub db_put($$;$) { 2366sub db_put($$$) {
2210 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2212 } else { 2369}
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 2370
2218 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
2219 prio => 10000, 2372
2220 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
2221 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
2222 }, 2403 }
2223 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
2224} 2483}
2225 2484
2226############################################################################# 2485#############################################################################
2227# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
2228 2574
2229sub cfg_load { 2575sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 2577 or return;
2232 2578
2233 local $/; 2579 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2235 2581
2249 2595
2250sub main { 2596sub main {
2251 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2600 (async {
2254 async { Event::one_event }; 2601 Event::one_event;
2602 })->prio (Coro::PRIO_MAX);
2255 }; 2603 };
2256 2604
2257 cfg_load; 2605 cfg_load;
2258 db_load; 2606 db_init;
2259 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
2260 Event::loop; 2610 Event::loop;
2261} 2611}
2262 2612
2263############################################################################# 2613#############################################################################
2264# initialisation and cleanup 2614# initialisation and cleanup
2265 2615
2266# install some emergency cleanup handlers 2616# install some emergency cleanup handlers
2267BEGIN { 2617BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2618 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2619 Event->signal (
2620 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2621 data => WF_AUTOCANCEL,
2271 signal => $signal, 2622 signal => $signal,
2623 prio => 0,
2272 cb => sub { 2624 cb => sub {
2273 cf::cleanup "SIG$signal"; 2625 cf::cleanup "SIG$signal";
2274 }, 2626 },
2275 ); 2627 );
2276 } 2628 }
2277} 2629}
2282 warn "enter emergency perl save\n"; 2634 warn "enter emergency perl save\n";
2283 2635
2284 cf::sync_job { 2636 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2637 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2638 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2639 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2640 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2641 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2642 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2643 $pl->valid or next;
2292 $pl->save; 2644 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2650 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2651 $map->valid or next;
2300 $map->save; 2652 $map->save;
2301 } 2653 }
2302 warn "end emergency map save\n"; 2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2303 }; 2659 };
2304 2660
2305 warn "leave emergency perl save\n"; 2661 warn "leave emergency perl save\n";
2306} 2662}
2307 2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
2308sub reload() { 2671sub do_reload_perl() {
2309 # can/must only be called in main 2672 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
2312 return; 2675 return;
2313 } 2676 }
2314 2677
2315 warn "reloading..."; 2678 warn "reloading...";
2316 2679
2317 warn "freezing server"; 2680 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
2320 2686
2321 warn "sync database to disk"; 2687 warn "syncing database to disk";
2322 cf::db_sync; 2688 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2689
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
2327 2691
2328 warn "cancel all watchers"; 2692 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2695 }
2332 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
2333 warn "cancel all extension coros"; 2708 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2710 %EXT_CORO = ();
2336 2711
2337 warn "remove commands"; 2712 warn "removing commands";
2338 %COMMAND = (); 2713 %COMMAND = ();
2339 2714
2340 warn "remove ext commands"; 2715 warn "removing ext commands";
2341 %EXTCMD = (); 2716 %EXTCMD = ();
2342 2717
2343 warn "unload/nuke all extensions"; 2718 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2719 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2720 warn "... unloading $pkg";
2346 2721
2347 if (my $cb = $pkg->can ("unload")) { 2722 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2723 eval {
2353 2728
2354 warn "... nuking $pkg"; 2729 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2730 Symbol::delete_package $pkg;
2356 } 2731 }
2357 2732
2358 warn "unload all perl modules loaded from $LIBDIR"; 2733 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2736
2362 warn "removing <$k>"; 2737 warn "... unloading $k";
2363 delete $INC{$k}; 2738 delete $INC{$k};
2364 2739
2365 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
2367 2742
2370 } 2745 }
2371 2746
2372 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
2373 } 2748 }
2374 2749
2375 warn "get rid of safe::, as good as possible"; 2750 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2753
2379 warn "unload cf.pm \"a bit\""; 2754 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2381 2757
2382 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2759 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2385 2761
2762 warn "unload completed, starting to reload now";
2763
2386 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
2387 require cf; 2765 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2767
2390 warn "load config and database again"; 2768 warn "loading config and database again";
2391 cf::cfg_load; 2769 cf::cfg_load;
2392 cf::db_load;
2393 2770
2394 warn "load extensions"; 2771 warn "loading extensions";
2395 cf::load_extensions; 2772 cf::load_extensions;
2396 2773
2397 warn "reattach attachments to objects/players"; 2774 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2775 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2776 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2777 reattach $_ for values %MAP;
2401 }; 2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
2402 2780
2403 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
2404 warn $@; 2785 warn $@;
2405 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
2406 exit 1; 2787 exit 1;
2407 } 2788 };
2408 2789
2409 warn "reloaded"; 2790 warn "reloaded";
2410}; 2791};
2411 2792
2412############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
2413 2794
2414unless ($LINK_MAP) { 2795sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2416 2798
2417 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2418 $LINK_MAP->height (41); 2800 reentrant => 0,
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2427 cb => sub { 2803 cb => sub {
2428 $_[0]->w->cancel; 2804 do_reload_perl;
2429 2805 undef $RELOAD_WATCHER;
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 }); 2806 },
2448 2807 );
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 2808}
2454 2809
2455register_command "reload" => sub { 2810register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2457 2812
2458 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2462 } 2816 }
2463}; 2817};
2464 2818
2465unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2466 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2467$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2469 prio => 0, 2849 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2472 cb => sub { 2852 cb => sub {
2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2473 $NOW = Event::time; 2859 $NOW = $tick_start = Event::time;
2474 2860
2475 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2476 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2478 2888
2479 $WAIT_FOR_TICK->broadcast; 2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2481 2908
2482 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2484 2911
2485 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2487 }, 2921 },
2488); 2922);
2489 2923
2924{
2490IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2491 2926 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2927 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2494 poll => 'r', 2929 poll => 'r',
2495 prio => 5, 2930 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2502 after => 0, 2932 cb => \&BDB::poll_cb,
2503 interval => 10, 2933 );
2504 cb => sub { 2934 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2935
2506 write_runtime 2936 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2970 };
2509 }, 2971 }
2510); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
2511 3029
2512END { cf::emergency_save } 3030END { cf::emergency_save }
2513 3031
25141 30321
2515 3033

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines