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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.218 by root, Sat Feb 17 01:58:55 2007 UTC vs.
Revision 1.273 by root, Mon Jun 4 12:19:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.5 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
20use BDB (); 25use BDB ();
21use Data::Dumper; 26use Data::Dumper;
22use Digest::MD5; 27use Digest::MD5;
23use Fcntl; 28use Fcntl;
29use YAML::Syck ();
24use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
25use YAML::Syck ();
26use Time::HiRes; 31use Time::HiRes;
27use Compress::LZF; 32use Compress::LZF;
28 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 39
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
37 44
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
39 48
40our %COMMAND = (); 49our %COMMAND = ();
41our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
42 51
43our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 53our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
47 56
57our $RELOAD; # number of reloads so far
48our @EVENT; 58our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 59
51our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
52our $TICK_WATCHER; 73our $TICK_WATCHER;
53our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 76our $NEXT_TICK;
56our $NOW; 77our $NOW;
65our $RUNTIME; 86our $RUNTIME;
66 87
67our %PLAYER; # all users 88our %PLAYER; # all users
68our %MAP; # all maps 89our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 91
76# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
79binmode STDOUT; 99binmode STDOUT;
80binmode STDERR; 100binmode STDERR;
81 101
82# read virtual server time, if available 102# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
85 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
87} 107}
88 108
89mkdir cf::localdir; 109mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 111
96our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
97 113
98sub cf::map::normalise; 114sub cf::map::normalise;
99 115
110=item $cf::RUNTIME 126=item $cf::RUNTIME
111 127
112The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 129every server tick.
114 130
115=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 134
117The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
119 139
120=item $cf::NOW 140=item $cf::NOW
121 141
122The time of the last (current) server tick. 142The time of the last (current) server tick.
123 143
124=item $cf::TICK 144=item $cf::TICK
125 145
126The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
127 157
128=item %cf::CFG 158=item %cf::CFG
129 159
130Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to. 161from wherever your confdir points to.
132 162
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
134 164
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick.
139 168
140=back 169=back
141 170
142=cut 171=cut
143 172
144BEGIN { 173BEGIN {
145 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 175 my $msg = join "", @_;
147 utf8::encode $msg;
148 176
149 $msg .= "\n" 177 $msg .= "\n"
150 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
151 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
152 LOG llevError, $msg; 183 LOG llevError, $msg;
153 }; 184 };
154} 185}
155 186
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 194
163# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 196# within the Safe compartment.
165for my $pkg (qw( 197for my $pkg (qw(
166 cf::global cf::attachable 198 cf::global cf::attachable
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 235 $d
204 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
205} 237}
206 238
207use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
208 240
209=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
210 242
211Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
212 244
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
221 246
222Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
223
224=cut
225
226sub to_json($) {
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
228 JSON::Syck::Dump $_[0]
229}
230 248
231=item cf::lock_wait $string 249=item cf::lock_wait $string
232 250
233Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
234 252
240returned. 258returned.
241 259
242Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
244 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
245=cut 267=cut
246 268
247our %LOCK; 269our %LOCK;
248 270
249sub lock_wait($) { 271sub lock_wait($) {
266 288
267 Coro::guard { 289 Coro::guard {
268 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
270 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
271} 299}
272 300
273sub freeze_mainloop { 301sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
275 303
305 333
306sub sync_job(&) { 334sub sync_job(&) {
307 my ($job) = @_; 335 my ($job) = @_;
308 336
309 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
310 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
312 342
313 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
314 # (but this is cancel-safe) 344 # (but this is cancel-safe)
325 355
326 while ($busy) { 356 while ($busy) {
327 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
328 } 358 }
329 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
330 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
331 } else { 368 } else {
332 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
333 370
334 $job->() 371 $job->()
354 391
355 $coro 392 $coro
356} 393}
357 394
358sub write_runtime { 395sub write_runtime {
359 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
360 404
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return; 406 or return;
363 407
364 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
370 414
371 # always fsync - this file is important 415 # always fsync - this file is important
372 aio_fsync $fh 416 aio_fsync $fh
373 and return; 417 and return;
374 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
375 close $fh 422 close $fh
376 or return; 423 or return;
377 424
378 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
379 and return; 426 and return;
380 427
428 warn "runtime file written.\n";#d#
429
381 1 430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
382} 442}
383 443
384=back 444=back
385 445
386=cut 446=cut
566 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
567 627
568 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
572 632
573 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
574 my $pkg = shift @arg; 634 my $pkg = shift @arg;
575 635
576 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
617 if (ref $_[0]) { 677 if (ref $_[0]) {
618 _object_attach @_; 678 _object_attach @_;
619 } else { 679 } else {
620 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
621 } 681 }
682 _recalc_want;
622}; 683};
623 684
624# all those should be optimised 685# all those should be optimised
625sub cf::attachable::detach { 686sub cf::attachable::detach {
626 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
629 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
630 reattach ($obj); 691 reattach ($obj);
631 } else { 692 } else {
632 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
633 } 694 }
695 _recalc_want;
634}; 696};
635 697
636sub cf::attachable::attached { 698sub cf::attachable::attached {
637 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
638 700
948Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
949 1011
950=cut 1012=cut
951 1013
952sub playerdir($) { 1014sub playerdir($) {
953 cf::localdir 1015 "$PLAYERDIR/"
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958} 1017}
959 1018
960sub path($) { 1019sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962 1021
963 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
964} 1023}
965 1024
966sub find_active($) { 1025sub find_active($) {
967 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
981 my $login = $_[0]; 1040 my $login = $_[0];
982 1041
983 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
984 1043
985 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
986 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
987 or return; 1053 or return;
988 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
989 } 1055 }
990 } 1056 }
1027 1093
1028=cut 1094=cut
1029 1095
1030sub quit_character { 1096sub quit_character {
1031 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1032 1100
1033 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035 1103
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1046 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1047} 1135}
1048 1136
1049=item cf::player::list_logins 1137=item cf::player::list_logins
1050 1138
1051Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1053 1141
1054=cut 1142=cut
1055 1143
1056sub list_logins { 1144sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1058 or return []; 1146 or return [];
1059 1147
1060 my @logins; 1148 my @logins;
1061 1149
1062 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1097 } 1185 }
1098 1186
1099 \@paths 1187 \@paths
1100} 1188}
1101 1189
1102=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1103 1191
1104Sends an ext reply to the player. 1192Sends an ext reply to the player.
1105 1193
1106=cut 1194=cut
1107 1195
1108sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1109 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1110 1198
1111 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1112 1200
1113 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1114} 1202}
1115 1203
1116package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1117 1244
1118=back 1245=back
1119
1120 1246
1121=head3 cf::map 1247=head3 cf::map
1122 1248
1123=over 4 1249=over 4
1124 1250
1262 1388
1263# the original (read-only) location 1389# the original (read-only) location
1264sub load_path { 1390sub load_path {
1265 my ($self) = @_; 1391 my ($self) = @_;
1266 1392
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1393 "$MAPDIR/$self->{path}.map"
1268} 1394}
1269 1395
1270# the temporary/swap location 1396# the temporary/swap location
1271sub save_path { 1397sub save_path {
1272 my ($self) = @_; 1398 my ($self) = @_;
1273 1399
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1401 "$TMPDIR/$path.map"
1276} 1402}
1277 1403
1278# the unique path, undef == no special unique path 1404# the unique path, undef == no special unique path
1279sub uniq_path { 1405sub uniq_path {
1280 my ($self) = @_; 1406 my ($self) = @_;
1281 1407
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1409 "$UNIQUEDIR/$path"
1284} 1410}
1285 1411
1286# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1287# all maps in C++... 1413# all maps in C++...
1288sub change_all_map_light { 1414sub change_all_map_light {
1355 $self->load_header_orig 1481 $self->load_header_orig
1356 or return; 1482 or return;
1357 $self->prepare_orig; 1483 $self->prepare_orig;
1358 } 1484 }
1359 1485
1486 $self->default_region (cf::region::find_by_path $self->{path})
1487 unless $self->default_region;
1488
1360 1 1489 1
1361} 1490}
1362 1491
1363sub find; 1492sub find;
1364sub find { 1493sub find {
1397 my ($self) = @_; 1526 my ($self) = @_;
1398 1527
1399 local $self->{deny_reset} = 1; # loading can take a long time 1528 local $self->{deny_reset} = 1; # loading can take a long time
1400 1529
1401 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1402 my $guard = cf::lock_acquire "map_load:$path"; 1533 my $guard = cf::lock_acquire "map_load:$path";
1403 1534
1404 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1405 1536
1406 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1407 1538
1408 $self->alloc; 1539 $self->alloc;
1409 1540
1410 $self->pre_load; 1541 $self->pre_load;
1411
1412 $self->_load_objects ($self->{load_path}, 1)
1413 or return;
1414
1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1416 if delete $self->{load_original};
1417
1418 if (my $uniq = $self->uniq_path) {
1419 utf8::encode $uniq;
1420 if (aio_open $uniq, O_RDONLY, 0) {
1421 $self->clear_unique_items;
1422 $self->_load_objects ($uniq, 0);
1423 }
1424 }
1425
1426 Coro::cede;
1427
1428 # now do the right thing for maps
1429 $self->link_multipart_objects;
1430
1431 unless ($self->{deny_activate}) {
1432 $self->decay_objects;
1433 $self->fix_auto_apply;
1434 $self->update_buttons;
1435 Coro::cede; 1542 Coro::cede;
1436 $self->set_darkness_map; 1543
1544 $self->_load_objects ($self->{load_path}, 1)
1545 or return;
1546
1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1548 if delete $self->{load_original};
1549
1550 if (my $uniq = $self->uniq_path) {
1551 utf8::encode $uniq;
1552 if (aio_open $uniq, O_RDONLY, 0) {
1553 $self->clear_unique_items;
1554 $self->_load_objects ($uniq, 0);
1555 }
1556 }
1557
1558 Coro::cede;
1559 # now do the right thing for maps
1560 $self->link_multipart_objects;
1437 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1438 unless $self->difficulty; 1562 unless $self->difficulty;
1439 Coro::cede; 1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1440 $self->activate; 1572 $self->activate;
1573 }
1574
1575 $self->in_memory (cf::MAP_IN_MEMORY);
1441 } 1576 }
1442 1577
1443 $self->post_load; 1578 $self->post_load;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446} 1579}
1447 1580
1448sub customise_for { 1581sub customise_for {
1449 my ($self, $ob) = @_; 1582 my ($self, $ob) = @_;
1450 1583
1641instantiated unique items. May block. 1774instantiated unique items. May block.
1642 1775
1643=cut 1776=cut
1644 1777
1645sub unique_maps() { 1778sub unique_maps() {
1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1779 my $files = aio_readdir $UNIQUEDIR
1647 or return; 1780 or return;
1648 1781
1649 my @paths; 1782 my @paths;
1650 1783
1651 for (@$files) { 1784 for (@$files) {
1770 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1771 1904
1772 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773 1906
1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1775 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1776 1909
1777 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1778} 1911}
1779 1912
1780sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1781 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1782 1917
1783 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1784 1919
1785 unless ($map) { 1920 unless ($map) {
1786 # restore original map position 1921 # restore original map position
1809 1944
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1811 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1812} 1947}
1813 1948
1814cf::player->attach (
1815 on_logout => sub {
1816 my ($pl) = @_;
1817
1818 # abort map switching before logout
1819 if ($pl->ob->{_link_pos}) {
1820 cf::sync_job {
1821 $pl->ob->leave_link
1822 };
1823 }
1824 },
1825 on_login => sub {
1826 my ($pl) = @_;
1827
1828 # try to abort aborted map switching on player login :)
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845
1846=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1847 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1848=cut 1956=cut
1957
1958our $GOTOGEN;
1849 1959
1850sub cf::object::player::goto { 1960sub cf::object::player::goto {
1851 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1852 1965
1853 $self->enter_link; 1966 $self->enter_link;
1854 1967
1855 (async { 1968 (async {
1856 my $map = eval { 1969 my $map = eval {
1857 my $map = cf::map::find $path; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1858 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1974 $map = $check->($map) if $check && $map;
1975 } else {
1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1978
1859 $map 1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1860 } or 1985 }
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1862 1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1863 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1864 })->prio (1); 1991 })->prio (1);
1865} 1992}
1866 1993
1867=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1868 1995
1907 2034
1908 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1909 2036
1910 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1911 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2039 my $meta = "$RANDOMDIR/$md5.meta";
1913 2040
1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1915 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh; 2043 undef $fh;
1917 aio_rename "$meta~", $meta; 2044 aio_rename "$meta~", $meta;
1926 2053
1927 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
1928 2055
1929 if ($exit->slaying eq "/!") { 2056 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job 2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
1931 cf::sync_job { prepare_random_map $exit }; 2060 cf::sync_job { prepare_random_map $exit };
1932 } 2061 }
1933 2062
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp; 2064 my $hp = $exit->stats->hp;
1943 $self->goto ($slaying, $hp, $sp); 2072 $self->goto ($slaying, $hp, $sp);
1944 2073
1945 1; 2074 1;
1946 }) { 2075 }) {
1947 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1948 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1949 . "Please report this to the dungeon master!", 2078 . "Please report this to the dungeon master!",
1950 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1951 2080
1952 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1953 $self->leave_link; 2082 $self->leave_link;
1954 } 2083 }
1955 })->prio (1); 2084 })->prio (1);
1968 2097
1969sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1970 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1971 2100
1972 utf8::encode $text; 2101 utf8::encode $text;
1973 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1974} 2103}
1975 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1976 2117
1977=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1978 2119
1979Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1980the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2077 2218
2078# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
2079 2220
2080=pod 2221=pod
2081 2222
2082The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
2083 2224
2084 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
2085 cf::object::player player 2226 cf::object::player player
2086 cf::player peaceful 2227 cf::player peaceful
2087 cf::map trigger 2228 cf::map trigger
2172############################################################################# 2313#############################################################################
2173 2314
2174=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
2175 2316
2176Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
2177currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2178excludes objects. 2319convert to/from binary).
2179 2320
2180The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
2181using it, it should be unique. 2322using it, it should be unique.
2182 2323
2183=over 4 2324=over 4
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!; 2348 cf::cleanup "db_open(db): $!" if $!;
2208 }; 2349 };
2209 cf::cleanup "db_open(db): $@" if $@; 2350 cf::cleanup "db_open(db): $@" if $@;
2210 }; 2351 };
2211
2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
2216
2217 cf::db_put (board => data => $pst->{board});
2218 cf::db_put (guildrules => data => $pst->{guildrules});
2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
2221
2222 unlink $path;
2223 };
2224 }
2225 } 2352 }
2226} 2353}
2227 2354
2228sub db_get($$) { 2355sub db_get($$) {
2229 my $key = "$_[0]/$_[1]"; 2356 my $key = "$_[0]/$_[1]";
2230 2357
2231 cf::sync_job { 2358 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data; 2359 BDB::db_get $DB, undef, $key, my $data;
2233 2360
2234 $! ? () 2361 $! ? ()
2235 : Compress::LZF::sthaw $data 2362 : $data
2236 } 2363 }
2237} 2364}
2238 2365
2239sub db_put($$$) { 2366sub db_put($$$) {
2240 BDB::dbreq_pri 4; 2367 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2369}
2370
2371=item cf::cache $id => [$paths...], $processversion => $process
2372
2373Generic caching function that returns the value of the resource $id,
2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
2403 }
2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
2242} 2483}
2243 2484
2244############################################################################# 2485#############################################################################
2245# the server's init and main functions 2486# the server's init and main functions
2246 2487
2247sub init_resources { 2488sub load_facedata($) {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2249 or die "unable to load regions file\n";#d# 2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2250} 2573}
2251 2574
2252sub cfg_load { 2575sub cfg_load {
2253 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
2254 or return; 2577 or return;
2255 2578
2256 local $/; 2579 local $/;
2257 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2258 2581
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 2589 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n"; 2590 and die "WARNING: m(un)lockall failed: $!\n";
2268 }; 2591 };
2269 warn $@ if $@; 2592 warn $@ if $@;
2270 } 2593 }
2271}
2272
2273sub init {
2274 init_resources;
2275} 2594}
2276 2595
2277sub main { 2596sub main {
2278 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
2279 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
2347 2666
2348 warn Carp::longmess "post_cleanup backtrace" 2667 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core; 2668 if $make_core;
2350} 2669}
2351 2670
2352sub reload() { 2671sub do_reload_perl() {
2353 # can/must only be called in main 2672 # can/must only be called in main
2354 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
2355 warn "can only reload from main coroutine"; 2674 warn "can only reload from main coroutine";
2356 return; 2675 return;
2357 } 2676 }
2382 Coro::cede; 2701 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs; 2702 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate..."; 2703 warn "iterate...";
2385 } 2704 }
2386 2705
2706 ++$RELOAD;
2707
2387 warn "cancelling all extension coros"; 2708 warn "cancelling all extension coros";
2388 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
2389 %EXT_CORO = (); 2710 %EXT_CORO = ();
2390 2711
2391 warn "removing commands"; 2712 warn "removing commands";
2430 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2432 2753
2433 warn "unloading cf.pm \"a bit\""; 2754 warn "unloading cf.pm \"a bit\"";
2434 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2435 2757
2436 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2437 # and global variables created in xs 2759 # and global variables created in xs
2438 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2439 2761
2448 2770
2449 warn "loading extensions"; 2771 warn "loading extensions";
2450 cf::load_extensions; 2772 cf::load_extensions;
2451 2773
2452 warn "reattaching attachments to objects/players"; 2774 warn "reattaching attachments to objects/players";
2453 _global_reattach; 2775 _global_reattach; # objects, sockets
2454 warn "reattaching attachments to maps"; 2776 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP; 2777 reattach $_ for values %MAP;
2456 2778 warn "reattaching attachments to players";
2457 warn "loading reloadable resources"; 2779 reattach $_ for values %PLAYER;
2458 init_resources;
2459 2780
2460 warn "leaving sync_job"; 2781 warn "leaving sync_job";
2461 2782
2462 1 2783 1
2463 } or do { 2784 } or do {
2469 warn "reloaded"; 2790 warn "reloaded";
2470}; 2791};
2471 2792
2472our $RELOAD_WATCHER; # used only during reload 2793our $RELOAD_WATCHER; # used only during reload
2473 2794
2795sub reload_perl() {
2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2798
2799 $RELOAD_WATCHER ||= Event->timer (
2800 reentrant => 0,
2801 after => 0,
2802 data => WF_AUTOCANCEL,
2803 cb => sub {
2804 do_reload_perl;
2805 undef $RELOAD_WATCHER;
2806 },
2807 );
2808}
2809
2474register_command "reload" => sub { 2810register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2476 2812
2477 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("reloading server."); 2814 $who->message ("reloading server.");
2479 2815 async { reload_perl };
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2492 } 2816 }
2493}; 2817};
2494 2818
2495unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2496 2820
2497my $bug_warning = 0; 2821my $bug_warning = 0;
2498 2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2499$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2500 reentrant => 0, 2847 reentrant => 0,
2501 parked => 1, 2848 parked => 1,
2502 prio => 0, 2849 prio => 0,
2503 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10; 2855 unless ++$bug_warning > 10;
2509 return; 2856 return;
2510 } 2857 }
2511 2858
2512 $NOW = Event::time; 2859 $NOW = $tick_start = Event::time;
2513 2860
2514 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2515 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2516 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2517 2888
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10; 2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2521 write_runtime 2892 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!"; 2893 or warn "ERROR: unable to write runtime file: $!";
2523 }; 2894 };
2524 } 2895 }
2525 2896
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529# my $AFTER = Event::time; 2897# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d# 2898# warn $AFTER - $NOW;#d#
2531 2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2532 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2534 2911
2535 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2536 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2537 }, 2921 },
2538); 2922);
2539 2923
2540{ 2924{
2541 BDB::max_poll_time $TICK * 0.1; 2925 BDB::max_poll_time $TICK * 0.1;
2569 2953
2570 cf::sync_job { 2954 cf::sync_job {
2571 eval { 2955 eval {
2572 BDB::db_env_open 2956 BDB::db_env_open
2573 $DB_ENV, 2957 $DB_ENV,
2574 $BDB_ENV_DIR, 2958 $BDBDIR,
2575 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2576 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2577 0666; 2961 0666;
2578 2962
2579 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2580 2964
2581 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2582 $DB_ENV->set_lk_detect; 2966 $DB_ENV->set_lk_detect;
2583 }; 2967 };
2584 2968
2600 prio => 6, 2984 prio => 6,
2601 cb => \&IO::AIO::poll_cb, 2985 cb => \&IO::AIO::poll_cb,
2602 ); 2986 );
2603} 2987}
2604 2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
3029
2605END { cf::emergency_save } 3030END { cf::emergency_save }
2606 3031
26071 30321
2608 3033

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