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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.274 by root, Tue Jun 5 13:05:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 249=item cf::lock_wait $string
209 250
210Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
211 252
212=item my $lock = cf::lock_acquire $string 253=item my $lock = cf::lock_acquire $string
213 254
214Wait until the given lock is available and then acquires it and returns 255Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 257for example when the coroutine gets canceled), the lock is automatically
217returned. 258returned.
218 259
219Lock names should begin with a unique identifier (for example, find_map 260Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
221 266
222=cut 267=cut
223 268
224our %LOCK; 269our %LOCK;
225 270
239 # wait, to be sure we are not locked 284 # wait, to be sure we are not locked
240 lock_wait $key; 285 lock_wait $key;
241 286
242 $LOCK{$key} = []; 287 $LOCK{$key} = [];
243 288
244 cf::guard { 289 Coro::guard {
245 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
247 } 292 }
248} 293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
249 320
250=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
251 322
252The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
262 333
263sub sync_job(&) { 334sub sync_job(&) {
264 my ($job) = @_; 335 my ($job) = @_;
265 336
266 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
267 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
269 342
270 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 344 # (but this is cancel-safe)
272 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
273 346
274 my $busy = 1; 347 my $busy = 1;
275 my @res; 348 my @res;
276 349
277 (Coro::async { 350 (async {
278 @res = eval { $job->() }; 351 @res = eval { $job->() };
279 warn $@ if $@; 352 warn $@ if $@;
280 undef $busy; 353 undef $busy;
281 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
282 355
283 while ($busy) { 356 while ($busy) {
284 Coro::cede_notself; 357 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
287 366
288 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
289 } else { 368 } else {
290 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
291 370
292 $job->() 371 $job->()
293 } 372 }
294} 373}
295 374
296=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
297 376
298Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 378extension calling this is being unloaded.
300 379
301=cut 380=cut
302 381
303sub coro(&) { 382sub async_ext(&) {
304 my $cb = shift; 383 my $cb = shift;
305 384
306 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 386
313 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
315 }); 389 });
316 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
317 391
318 $coro 392 $coro
319} 393}
320 394
321sub write_runtime { 395sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
323 404
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 406 or return;
326 407
408 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 413 and return;
330 414
415 # always fsync - this file is important
331 aio_fsync $fh 416 aio_fsync $fh
332 and return; 417 and return;
333 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
334 close $fh 422 close $fh
335 or return; 423 or return;
336 424
337 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
338 and return; 426 and return;
339 427
428 warn "runtime file written.\n";
429
340 1 430 1
341} 431}
342 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
343=back 444=back
344 445
345=cut 446=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 447
467############################################################################# 448#############################################################################
468 449
469=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
470 451
596our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 578our @CB_MAP = ();
598 579
599my %attachment; 580my %attachment;
600 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
601sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
603 590
604 use sort 'stable'; 591 use sort 'stable';
605 592
639 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
640 627
641 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 632
646 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 634 my $pkg = shift @arg;
648 635
649 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
690 if (ref $_[0]) { 677 if (ref $_[0]) {
691 _object_attach @_; 678 _object_attach @_;
692 } else { 679 } else {
693 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
694 } 681 }
682 _recalc_want;
695}; 683};
696 684
697# all those should be optimised 685# all those should be optimised
698sub cf::attachable::detach { 686sub cf::attachable::detach {
699 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
703 reattach ($obj); 691 reattach ($obj);
704 } else { 692 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
706 } 694 }
695 _recalc_want;
707}; 696};
708 697
709sub cf::attachable::attached { 698sub cf::attachable::attached {
710 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
711 700
776# object support 765# object support
777 766
778sub reattach { 767sub reattach {
779 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 772
782 my $registry = $obj->registry; 773 my $registry = $obj->registry;
783 774
784 @$registry = (); 775 @$registry = ();
785 776
832 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
833 824
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 829 close $fh;
839 830
840 if (@$objs) { 831 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 837 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
848 } 839 }
849 } else { 840 } else {
850 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
882 or return; 873 or return;
883 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
884 } 875 }
885 876
886 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
888 return ($data, $av); 879 return ($data, $av);
889} 880}
890 881
891############################################################################# 882#############################################################################
892# command handling &c 883# command handling &c
917=cut 908=cut
918 909
919sub register_extcmd { 910sub register_extcmd {
920 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
921 912
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
926} 914}
927 915
928cf::player->attach ( 916cf::player->attach (
929 on_command => sub { 917 on_command => sub {
930 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
943 931
944 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
945 933
946 if (ref $msg) { 934 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 938 }
951 } 939 }
952 } else { 940 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 943
956 cf::override; 944 cf::override;
957 }, 945 },
958); 946);
959 947
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 948sub load_extension {
967 my ($path) = @_; 949 my ($path) = @_;
968 950
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 952 my $base = $1;
971 my $pkg = $1; 953 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
974 956
975 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
976 958
977 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 960 or die "$path: $!";
979 961
980 my $source = 962 my $source =
981 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
984 . "\n};\n1"; 966 . "\n};\n1";
985 967
986 eval $source 968 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 970 : "extension disabled.\n";
989 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 972 warn $@;
991 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
992 974 exit 1;
993# no strict 'refs'; 975 }
994# @{"$pkg\::ISA"} = ext::; 976 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 977 }
1009 978
1010 # remove commands 979 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 980}
1035 981
1036sub load_extensions { 982sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 984 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1043 } 989 }
1044} 990}
1045 991
1046############################################################################# 992#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 993
1084=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1085 995
1086Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1087 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1088=head3 cf::player 1004=head3 cf::player
1089 1005
1090=over 4 1006=over 4
1091 1007
1092=item cf::player::exists $login 1008=item cf::player::find $login
1093 1009
1094Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1095 1011
1096=cut 1012=cut
1097 1013
1098sub cf::player::exists($) { 1014sub playerdir($) {
1099 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 1017}
1102 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1104 1191
1105Sends an ext reply to the player. 1192Sends an ext reply to the player.
1106 1193
1107=cut 1194=cut
1108 1195
1109sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1111 1198
1112 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1113 1200
1114 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1115} 1243}
1116 1244
1117=back 1245=back
1118
1119 1246
1120=head3 cf::map 1247=head3 cf::map
1121 1248
1122=over 4 1249=over 4
1123 1250
1126package cf::map; 1253package cf::map;
1127 1254
1128use Fcntl; 1255use Fcntl;
1129use Coro::AIO; 1256use Coro::AIO;
1130 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1131our $MAX_RESET = 7200; 1262our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1263our $DEFAULT_RESET = 3000;
1133 1264
1134sub generate_random_map { 1265sub generate_random_map {
1135 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1268 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1151} 1410}
1152 1411
1153# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1154# all maps in C++... 1413# all maps in C++...
1155sub change_all_map_light { 1414sub change_all_map_light {
1156 my ($change) = @_; 1415 my ($change) = @_;
1157 1416
1158 $_->change_map_light ($change) for values %cf::MAP; 1417 $_->change_map_light ($change)
1418 for grep $_->outdoor, values %cf::MAP;
1159} 1419}
1160 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1161sub try_load_header($) { 1429sub load_header_from($) {
1162 my ($path) = @_; 1430 my ($self, $path) = @_;
1163 1431
1164 utf8::encode $path; 1432 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1166 or return; 1437 or return;
1167 1438
1168 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1169 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1170 1485
1171 $map->load_header ($path) 1486 $self->default_region (cf::region::find_by_path $self->{path})
1172 or return; 1487 unless $self->default_region;
1173 1488
1174 $map->{load_path} = $path; 1489 1
1175
1176 $map
1177} 1490}
1178 1491
1492sub find;
1179sub find_map { 1493sub find {
1180 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1181 1495
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1497
1187 cf::lock_wait "map_find:$key"; 1498 cf::lock_wait "map_find:$path";
1188 1499
1189 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1501 my $guard = cf::lock_acquire "map_find:$path";
1191 1502 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1503 or return;
1207 1504
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1505 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1506
1221 if ($map->should_reset) { 1507 $map->load_header
1508 or return;
1509
1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1513 $map->reset;
1223 $map = find_map $path; 1514 undef $guard;
1515 return find $path;
1224 } 1516 }
1225 1517
1226 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1227 } 1519 }
1228} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1229 1524
1230sub load { 1525sub load {
1231 my ($self) = @_; 1526 my ($self) = @_;
1232 1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1233 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1533 my $guard = cf::lock_acquire "map_load:$path";
1235 1534
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1536
1238 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1239 1538
1240 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1241 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1545 or return;
1243 1546
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1246 1549
1247 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1551 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1553 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1252 } 1555 }
1253 } 1556 }
1254 1557
1558 Coro::cede;
1255 # now do the right thing for maps 1559 # now do the right thing for maps
1256 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1268 $self->activate; 1572 $self->activate;
1269 } 1573 }
1270 1574
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1576 }
1273 1577
1274sub load_map_sync { 1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1588}
1589
1590# find and load all maps in the 3x3 area around a map
1591sub load_diag {
1592 my ($map) = @_;
1593
1594 my @diag; # diagonal neighbours
1595
1596 for (0 .. 3) {
1597 my $neigh = $map->tile_path ($_)
1598 or next;
1599 $neigh = find $neigh, $map
1600 or next;
1601 $neigh->load;
1602
1603 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1604 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1605 }
1606
1607 for (@diag) {
1608 my $neigh = find @$_
1609 or next;
1610 $neigh->load;
1611 }
1612}
1613
1614sub find_sync {
1275 my ($path, $origin) = @_; 1615 my ($path, $origin) = @_;
1276 1616
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1617 cf::sync_job { find $path, $origin }
1618}
1278 1619
1279 cf::sync_job { 1620sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1621 my ($map) = @_;
1281 or return; 1622
1623 cf::sync_job { $map->load };
1624}
1625
1626our %MAP_PREFETCH;
1627our $MAP_PREFETCHER = undef;
1628
1629sub find_async {
1630 my ($path, $origin) = @_;
1631
1632 $path = normalise $path, $origin && $origin->{path};
1633
1634 if (my $map = $cf::MAP{$path}) {
1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1636 }
1637
1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1282 $map->load; 1644 $map->load;
1283 $map 1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1284 } 1650 };
1651 $MAP_PREFETCHER->prio (6);
1652
1653 ()
1285} 1654}
1286 1655
1287sub save { 1656sub save {
1288 my ($self) = @_; 1657 my ($self) = @_;
1289 1658
1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1660
1290 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1291 1662
1292 return unless $self->dirty; 1663 return unless $self->dirty;
1293 1664
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1665 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1667
1297 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1298 1669
1299 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1300 1671
1672 local $self->{last_access} = $self->last_access;#d#
1673
1674 cf::async {
1675 $_->contr->save for $self->players;
1676 };
1677
1301 if ($uniq) { 1678 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1681 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1683 }
1307} 1684}
1308 1685
1309sub swap_out { 1686sub swap_out {
1310 my ($self) = @_; 1687 my ($self) = @_;
1688
1689 # save first because save cedes
1690 $self->save;
1691
1692 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1693
1312 return if $self->players; 1694 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1695 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1696 return if $self->{deny_save};
1315 1697
1316 $self->save;
1317 $self->clear; 1698 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1699 $self->in_memory (cf::MAP_SWAPPED);
1319} 1700}
1320 1701
1321sub reset_at { 1702sub reset_at {
1322 my ($self) = @_; 1703 my ($self) = @_;
1323 1704
1324 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1327 1708
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1711
1335 my ($self) = @_; 1716 my ($self) = @_;
1336 1717
1337 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1338} 1719}
1339 1720
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1721sub reset {
1362 my ($self) = @_; 1722 my ($self) = @_;
1363 1723
1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1725
1364 return if $self->players; 1726 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1366 1728
1367 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;
1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1368 1740
1369 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1370 1744
1371 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1372 1746
1373 $self->unlink_save; 1747 $self->unlink_save;
1374 $self->destroy; 1748 $self->destroy;
1377my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1378 1752
1379sub nuke { 1753sub nuke {
1380 my ($self) = @_; 1754 my ($self) = @_;
1381 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1385 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1386} 1769}
1387 1770
1388sub customise_for { 1771=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1772
1391 if ($map->per_player) { 1773Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1774instantiated unique items. May block.
1393 }
1394 1775
1395 $map 1776=cut
1396}
1397 1777
1398sub emergency_save { 1778sub unique_maps() {
1399 local $cf::FREEZE = 1; 1779 my $files = aio_readdir $UNIQUEDIR
1780 or return;
1400 1781
1401 warn "enter emergency map save\n"; 1782 my @paths;
1402 1783
1403 cf::sync_job { 1784 for (@$files) {
1404 warn "begin emergency map save\n"; 1785 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1786 next if /\.pst$/;
1787 next unless /^$PATH_SEP/o;
1788
1789 push @paths, cf::map::normalise $_;
1406 }; 1790 }
1407 1791
1408 warn "end emergency map save\n"; 1792 \@paths
1409} 1793}
1410 1794
1411package cf; 1795package cf;
1412 1796
1413=back 1797=back
1414 1798
1799=head3 cf::object
1800
1801=cut
1802
1803package cf::object;
1804
1805=over 4
1806
1807=item $ob->inv_recursive
1808
1809Returns the inventory of the object _and_ their inventories, recursively.
1810
1811=cut
1812
1813sub inv_recursive_;
1814sub inv_recursive_ {
1815 map { $_, inv_recursive_ $_->inv } @_
1816}
1817
1818sub inv_recursive {
1819 inv_recursive_ inv $_[0]
1820}
1821
1822package cf;
1823
1824=back
1415 1825
1416=head3 cf::object::player 1826=head3 cf::object::player
1417 1827
1418=over 4 1828=over 4
1419 1829
1459 1869
1460=item $player_object->enter_link 1870=item $player_object->enter_link
1461 1871
1462Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1463 1873
1464The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1466 1876
1877Will never block.
1878
1467=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1468 1880
1469Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1884fails, to the emergency map position.
1473 1885
1474Might block. 1886Might block.
1475 1887
1476=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1477 1899
1478sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1479 my ($self) = @_; 1901 my ($self) = @_;
1480 1902
1481 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1482 1904
1483 return if $self->map == $LINK_MAP; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1906
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1487 1909
1488 $self->enter_map ($LINK_MAP, 20, 20); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 1911}
1490 1912
1491sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1493 1917
1494 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1495 1919
1496 unless ($map) { 1920 unless ($map) {
1497 # restore original map position 1921 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1922 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1923 $map = cf::map::find $map;
1500 1924
1501 unless ($map) { 1925 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1926 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1927 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1928 or die "FATAL: cannot load emergency map\n";
1505 } 1929 }
1506 } 1930 }
1507 1931
1508 ($x, $y) = (-1, -1) 1932 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1935 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1936 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1937 if $x <=0 && $y <= 0;
1514 1938
1515 $map->load; 1939 $map->load;
1940 $map->load_diag;
1516 1941
1942 return unless $self->contr->active;
1517 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1518 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1519} 1947}
1520 1948
1521cf::player->attach (
1522 on_logout => sub {
1523 my ($pl) = @_;
1524
1525 # abort map switching before logout
1526 if ($pl->ob->{_link_pos}) {
1527 cf::sync_job {
1528 $pl->ob->leave_link
1529 };
1530 }
1531 },
1532 on_login => sub {
1533 my ($pl) = @_;
1534
1535 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link;
1539 Coro::async {
1540 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link;
1544 };
1545 }
1546 },
1547);
1548
1549=item $player_object->goto_map ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1550 1950
1551=cut 1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1552 1955
1956=cut
1957
1958our $GOTOGEN;
1959
1553sub cf::object::player::goto_map { 1960sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1555 1965
1556 $self->enter_link; 1966 $self->enter_link;
1557 1967
1558 (Coro::async { 1968 (async {
1559 $path = new cf::path $path; 1969 my $map = eval {
1560
1561 my $map = cf::map::find_map $path->as_string; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1562 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1563 1974 $map = $check->($map) if $check && $map;
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1975 } else {
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1568 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1569 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1570 })->prio (1); 1991 })->prio (1);
1571} 1992}
1572 1993
1573=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1574 1995
1576 1997
1577sub parse_random_map_params { 1998sub parse_random_map_params {
1578 my ($spec) = @_; 1999 my ($spec) = @_;
1579 2000
1580 my $rmp = { # defaults 2001 my $rmp = { # defaults
1581 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1583 }; 2006 };
1584 2007
1585 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1587 2010
1591 $rmp 2014 $rmp
1592} 2015}
1593 2016
1594sub prepare_random_map { 2017sub prepare_random_map {
1595 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 2021
1597 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 2024 # that depends on the exit object
1600 2025
1601 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1602 2027
1603 if ($exit->map) { 2028 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1608 } 2033 }
1609 2034
1610 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1611 2036
1612 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1614 2040
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1617 2045
1618 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 2047 $exit->msg (undef);
1620 } 2048 }
1621} 2049}
1623sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1625 2053
1626 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
1627 2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
2066
1628 $self->enter_link; 2067 $self->enter_link;
1629 2068
1630 (Coro::async { 2069 (async {
2070 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 2071 unless (eval {
1632 2072 $self->goto ($slaying, $hp, $sp);
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638 2073
1639 1; 2074 1;
1640 }) { 2075 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 2078 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1645 2080
1646 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 2082 $self->leave_link;
1648 } 2083 }
1649 })->prio (1); 2084 })->prio (1);
1662 2097
1663sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1665 2100
1666 utf8::encode $text; 2101 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1668} 2103}
1669 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1670 2117
1671=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1672 2119
1673Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1699 on_reply => sub { 2146 on_reply => sub {
1700 my ($ns, $msg) = @_; 2147 my ($ns, $msg) = @_;
1701 2148
1702 # this weird shuffling is so that direct followup queries 2149 # this weird shuffling is so that direct followup queries
1703 # get handled first 2150 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2151 my $queue = delete $ns->{query_queue}
2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2153
1706 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2156
1708 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1709 2158
1710 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2160 if (@$queue) {
1715 } 2164 }
1716 } 2165 }
1717 }, 2166 },
1718); 2167);
1719 2168
1720=item $client->coro (\&cb) 2169=item $client->async (\&cb)
1721 2170
1722Create a new coroutine, running the specified callback. The coroutine will 2171Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 2172be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 2173or loss of connection).
1725 2174
1726=cut 2175=cut
1727 2176
1728sub cf::client::coro { 2177sub cf::client::async {
1729 my ($self, $cb) = @_; 2178 my ($self, $cb) = @_;
1730 2179
1731 my $coro; $coro = async { 2180 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 2181
1738 $coro->on_destroy (sub { 2182 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 2183 delete $self->{_coro}{$coro+0};
1740 }); 2184 });
1741 2185
1774 2218
1775# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
1776 2220
1777=pod 2221=pod
1778 2222
1779The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
1780 2224
1781 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
1782 cf::object::player player 2226 cf::object::player player
1783 cf::player peaceful 2227 cf::player peaceful
1784 cf::map trigger 2228 cf::map trigger
1869############################################################################# 2313#############################################################################
1870 2314
1871=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
1872 2316
1873Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
1874currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1875excludes objects. 2319convert to/from binary).
1876 2320
1877The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
1878using it, it should be unique. 2322using it, it should be unique.
1879 2323
1880=over 4 2324=over 4
1881 2325
1882=item $hashref = cf::db_get $family
1883
1884Return a hashref for use by the extension C<$family>, which can be
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887
1888=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
1889 2327
1890Returns a single value from the database 2328Returns a single value from the database.
1891
1892=item cf::db_put $family => $hashref
1893
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896 2329
1897=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
1898 2331
1899Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909 2333
1910=cut 2334=cut
1911 2335
1912our $DB; 2336our $DB;
1913 2337
1914{ 2338sub db_init {
1915 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
1916 2341
1917 sub db_load() { 2342 cf::sync_job {
1918 $DB = stat $path ? Storable::retrieve $path : { }; 2343 eval {
1919 } 2344 $DB->set_flags (BDB::CHKSUM);
1920 2345
1921 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1922 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1923 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
1924 waitpid $pid, 0 if $pid; 2349 };
1925 if (0 == ($pid = fork)) { 2350 cf::cleanup "db_open(db): $@" if $@;
1926 $DB->{_meta}{version} = 1;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 } 2351 };
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 }); 2352 }
2353}
1943 2354
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 }
1948
1949 sub db_get($;$) { 2355sub db_get($$) {
1950 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
1955 sub db_put($$;$) { 2366sub db_put($$$) {
1956 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
1957 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1958 } else { 2369}
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963 2370
1964 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
1965 prio => 10000, 2372
1966 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
1967 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
1968 }, 2403 }
1969 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
1970} 2483}
1971 2484
1972############################################################################# 2485#############################################################################
1973# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 #reload_archetypes;#d#
2566 reload_archetypes;
2567 reload_treasures;
2568
2569 warn "finished reloading resource files\n";
2570}
2571
2572sub init {
2573 reload_resources;
2574}
1974 2575
1975sub cfg_load { 2576sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2577 open my $fh, "<:utf8", "$CONFDIR/config"
1977 or return; 2578 or return;
1978 2579
1979 local $/; 2580 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2581 *CFG = YAML::Syck::Load <$fh>;
2582
2583 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2584
2585 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2586 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2587
2588 if (exists $CFG{mlockall}) {
2589 eval {
2590 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2591 and die "WARNING: m(un)lockall failed: $!\n";
2592 };
2593 warn $@ if $@;
2594 }
1981} 2595}
1982 2596
1983sub main { 2597sub main {
1984 # we must not ever block the main coroutine 2598 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2599 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2600 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2601 (async {
1988 Event::one_event; 2602 Event::one_event;
1989 })->(); 2603 })->prio (Coro::PRIO_MAX);
1990 }; 2604 };
1991 2605
1992 cfg_load; 2606 cfg_load;
1993 db_load; 2607 db_init;
1994 load_extensions; 2608 load_extensions;
2609
2610 $TICK_WATCHER->start;
1995 Event::loop; 2611 Event::loop;
1996} 2612}
1997 2613
1998############################################################################# 2614#############################################################################
1999# initialisation 2615# initialisation and cleanup
2000 2616
2617# install some emergency cleanup handlers
2618BEGIN {
2619 for my $signal (qw(INT HUP TERM)) {
2620 Event->signal (
2621 reentrant => 0,
2622 data => WF_AUTOCANCEL,
2623 signal => $signal,
2624 prio => 0,
2625 cb => sub {
2626 cf::cleanup "SIG$signal";
2627 },
2628 );
2629 }
2630}
2631
2632sub emergency_save() {
2633 my $freeze_guard = cf::freeze_mainloop;
2634
2635 warn "enter emergency perl save\n";
2636
2637 cf::sync_job {
2638 # use a peculiar iteration method to avoid tripping on perl
2639 # refcount bugs in for. also avoids problems with players
2640 # and maps saved/destroyed asynchronously.
2641 warn "begin emergency player save\n";
2642 for my $login (keys %cf::PLAYER) {
2643 my $pl = $cf::PLAYER{$login} or next;
2644 $pl->valid or next;
2645 $pl->save;
2646 }
2647 warn "end emergency player save\n";
2648
2649 warn "begin emergency map save\n";
2650 for my $path (keys %cf::MAP) {
2651 my $map = $cf::MAP{$path} or next;
2652 $map->valid or next;
2653 $map->save;
2654 }
2655 warn "end emergency map save\n";
2656
2657 warn "begin emergency database checkpoint\n";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659 warn "end emergency database checkpoint\n";
2660 };
2661
2662 warn "leave emergency perl save\n";
2663}
2664
2665sub post_cleanup {
2666 my ($make_core) = @_;
2667
2668 warn Carp::longmess "post_cleanup backtrace"
2669 if $make_core;
2670}
2671
2001sub reload() { 2672sub do_reload_perl() {
2002 # can/must only be called in main 2673 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2674 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2675 warn "can only reload from main coroutine";
2005 return; 2676 return;
2006 } 2677 }
2007 2678
2008 warn "reloading..."; 2679 warn "reloading...";
2009 2680
2010 local $FREEZE = 1; 2681 warn "entering sync_job";
2682
2683 cf::sync_job {
2684 cf::write_runtime; # external watchdog should not bark
2011 cf::emergency_save; 2685 cf::emergency_save;
2686 cf::write_runtime; # external watchdog should not bark
2012 2687
2013 eval { 2688 warn "syncing database to disk";
2689 BDB::db_env_txn_checkpoint $DB_ENV;
2690
2014 # if anything goes wrong in here, we should simply crash as we already saved 2691 # if anything goes wrong in here, we should simply crash as we already saved
2015 2692
2016 # cancel all watchers 2693 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2694 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2695 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2696 }
2020 2697
2698 warn "flushing outstanding aio requests";
2699 for (;;) {
2700 BDB::flush;
2701 IO::AIO::flush;
2702 Coro::cede;
2703 last unless IO::AIO::nreqs || BDB::nreqs;
2704 warn "iterate...";
2705 }
2706
2707 ++$RELOAD;
2708
2021 # cancel all extension coros 2709 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2710 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2711 %EXT_CORO = ();
2024 2712
2025 # unload all extensions 2713 warn "removing commands";
2026 for (@exts) { 2714 %COMMAND = ();
2715
2716 warn "removing ext commands";
2717 %EXTCMD = ();
2718
2719 warn "unloading/nuking all extensions";
2720 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2721 warn "... unloading $pkg";
2028 unload_extension $_; 2722
2723 if (my $cb = $pkg->can ("unload")) {
2724 eval {
2725 $cb->($pkg);
2726 1
2727 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2728 }
2030 2729
2730 warn "... nuking $pkg";
2731 Symbol::delete_package $pkg;
2732 }
2733
2031 # unload all modules loaded from $LIBDIR 2734 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2735 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2736 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2737
2035 warn "removing <$k>"; 2738 warn "... unloading $k";
2036 delete $INC{$k}; 2739 delete $INC{$k};
2037 2740
2038 $k =~ s/\.pm$//; 2741 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 2742 $k =~ s/\//::/g;
2040 2743
2043 } 2746 }
2044 2747
2045 Symbol::delete_package $k; 2748 Symbol::delete_package $k;
2046 } 2749 }
2047 2750
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2751 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2752 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2753 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2754
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2755 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2756 delete $INC{"cf.pm"};
2757 delete $INC{"cf/pod.pm"};
2061 2758
2062 # don't, removes xs symbols, too, 2759 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2760 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2761 #Symbol::delete_package __PACKAGE__;
2065 2762
2066 # reload cf.pm 2763 warn "unload completed, starting to reload now";
2764
2067 warn "reloading cf.pm"; 2765 warn "reloading cf.pm";
2068 require cf; 2766 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2767 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2768
2071 # load config and database again 2769 warn "loading config and database again";
2072 cf::cfg_load; 2770 cf::cfg_load;
2073 cf::db_load;
2074 2771
2075 # load extensions
2076 warn "load extensions"; 2772 warn "loading extensions";
2077 cf::load_extensions; 2773 cf::load_extensions;
2078 2774
2079 # reattach attachments to objects 2775 warn "reattaching attachments to objects/players";
2080 warn "reattach"; 2776 _global_reattach; # objects, sockets
2081 _global_reattach; 2777 warn "reattaching attachments to maps";
2082 }; 2778 reattach $_ for values %MAP;
2779 warn "reattaching attachments to players";
2780 reattach $_ for values %PLAYER;
2083 2781
2084 if ($@) { 2782 warn "leaving sync_job";
2783
2784 1
2785 } or do {
2085 warn $@; 2786 warn $@;
2086 warn "error while reloading, exiting."; 2787 warn "error while reloading, exiting.";
2087 exit 1; 2788 exit 1;
2088 } 2789 };
2089 2790
2090 warn "reloaded successfully"; 2791 warn "reloaded";
2091}; 2792};
2092 2793
2093############################################################################# 2794our $RELOAD_WATCHER; # used only during reload
2094 2795
2095unless ($LINK_MAP) { 2796sub reload_perl() {
2096 $LINK_MAP = cf::map::new; 2797 # doing reload synchronously and two reloads happen back-to-back,
2798 # coro crashes during coro_state_free->destroy here.
2097 2799
2098 $LINK_MAP->width (41); 2800 $RELOAD_WATCHER ||= Event->timer (
2099 $LINK_MAP->height (41); 2801 reentrant => 0,
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2, 2802 after => 0,
2803 data => WF_AUTOCANCEL,
2108 cb => sub { 2804 cb => sub {
2109 $_[0]->w->cancel; 2805 do_reload_perl;
2110 2806 undef $RELOAD_WATCHER;
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 }); 2807 },
2129 2808 );
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134} 2809}
2135
2136register "<global>", __PACKAGE__;
2137 2810
2138register_command "reload" => sub { 2811register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2812 my ($who, $arg) = @_;
2140 2813
2141 if ($who->flag (FLAG_WIZ)) { 2814 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload.");
2143 reload;
2144 $who->message ("end of reload."); 2815 $who->message ("reloading server.");
2816 async { reload_perl };
2145 } 2817 }
2146}; 2818};
2147 2819
2148unshift @INC, $LIBDIR; 2820unshift @INC, $LIBDIR;
2149 2821
2822my $bug_warning = 0;
2823
2824our @WAIT_FOR_TICK;
2825our @WAIT_FOR_TICK_BEGIN;
2826
2827sub wait_for_tick {
2828 return unless $TICK_WATCHER->is_active;
2829 return if $Coro::current == $Coro::main;
2830
2831 my $signal = new Coro::Signal;
2832 push @WAIT_FOR_TICK, $signal;
2833 $signal->wait;
2834}
2835
2836sub wait_for_tick_begin {
2837 return unless $TICK_WATCHER->is_active;
2838 return if $Coro::current == $Coro::main;
2839
2840 my $signal = new Coro::Signal;
2841 push @WAIT_FOR_TICK_BEGIN, $signal;
2842 $signal->wait;
2843}
2844
2845 my $min = 1e6;#d#
2846 my $avg = 10;
2150$TICK_WATCHER = Event->timer ( 2847$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 2848 reentrant => 0,
2849 parked => 1,
2152 prio => 0, 2850 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2851 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2852 data => WF_AUTOCANCEL,
2155 cb => sub { 2853 cb => sub {
2156 unless ($FREEZE) { 2854 if ($Coro::current != $Coro::main) {
2855 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2856 unless ++$bug_warning > 10;
2857 return;
2858 }
2859
2860 $NOW = $tick_start = Event::time;
2861
2157 cf::server_tick; # one server iteration 2862 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK; 2863
2864 0 && sync_job {#d#
2865 for(1..10) {
2866 my $t = Event::time;
2867 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2868 or die;
2869
2870 $map->width (50);
2871 $map->height (50);
2872 $map->alloc;
2873 $map->_load_objects ("/tmp/x.map", 1);
2874 my $t = Event::time - $t;
2875
2876 #next unless $t < 0.0013;#d#
2877 if ($t < $min) {
2878 $min = $t;
2879 }
2880 $avg = $avg * 0.99 + $t * 0.01;
2881 }
2882 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2883 exit 0;
2884 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2159 } 2885 };
2160 2886
2887 $RUNTIME += $TICK;
2161 $NEXT_TICK += $TICK; 2888 $NEXT_TICK += $TICK;
2162 2889
2890 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2891 $NEXT_RUNTIME_WRITE = $NOW + 10;
2892 Coro::async_pool {
2893 write_runtime
2894 or warn "ERROR: unable to write runtime file: $!";
2895 };
2896 }
2897
2898# my $AFTER = Event::time;
2899# warn $AFTER - $NOW;#d#
2900
2901 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2902 $sig->send;
2903 }
2904 while (my $sig = shift @WAIT_FOR_TICK) {
2905 $sig->send;
2906 }
2907
2908 $NOW = Event::time;
2909
2163 # if we are delayed by four ticks or more, skip them all 2910 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2911 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2165 2912
2166 $TICK_WATCHER->at ($NEXT_TICK); 2913 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start; 2914 $TICK_WATCHER->start;
2915
2916 $LOAD = ($NOW - $tick_start) / $TICK;
2917 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2918
2919 _post_tick;
2920
2921
2168 }, 2922 },
2169); 2923);
2170 2924
2925{
2171IO::AIO::max_poll_time $TICK * 0.2; 2926 BDB::max_poll_time $TICK * 0.1;
2172 2927 $BDB_POLL_WATCHER = Event->io (
2173Event->io ( 2928 reentrant => 0,
2174 fd => IO::AIO::poll_fileno, 2929 fd => BDB::poll_fileno,
2175 poll => 'r', 2930 poll => 'r',
2176 prio => 5, 2931 prio => 0,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL, 2932 data => WF_AUTOCANCEL,
2183 after => 0, 2933 cb => \&BDB::poll_cb,
2184 interval => 10, 2934 );
2185 cb => sub { 2935 BDB::min_parallel 8;
2186 (Coro::unblock_sub { 2936
2187 write_runtime 2937 BDB::set_sync_prepare {
2188 or warn "ERROR: unable to write runtime file: $!"; 2938 my $status;
2939 my $current = $Coro::current;
2940 (
2941 sub {
2942 $status = $!;
2943 $current->ready; undef $current;
2944 },
2945 sub {
2946 Coro::schedule while defined $current;
2947 $! = $status;
2948 },
2949 )
2950 };
2951
2952 unless ($DB_ENV) {
2953 $DB_ENV = BDB::db_env_create;
2954
2955 cf::sync_job {
2956 eval {
2957 BDB::db_env_open
2958 $DB_ENV,
2959 $BDBDIR,
2960 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2961 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2962 0666;
2963
2964 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2965
2966 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2967 $DB_ENV->set_lk_detect;
2968 };
2969
2970 cf::cleanup "db_env_open(db): $@" if $@;
2189 })->(); 2971 };
2190 }, 2972 }
2191); 2973}
2974
2975{
2976 IO::AIO::min_parallel 8;
2977
2978 undef $Coro::AIO::WATCHER;
2979 IO::AIO::max_poll_time $TICK * 0.1;
2980 $AIO_POLL_WATCHER = Event->io (
2981 reentrant => 0,
2982 data => WF_AUTOCANCEL,
2983 fd => IO::AIO::poll_fileno,
2984 poll => 'r',
2985 prio => 6,
2986 cb => \&IO::AIO::poll_cb,
2987 );
2988}
2989
2990my $_log_backtrace;
2991
2992sub _log_backtrace {
2993 my ($msg, @addr) = @_;
2994
2995 $msg =~ s/\n//;
2996
2997 # limit the # of concurrent backtraces
2998 if ($_log_backtrace < 2) {
2999 ++$_log_backtrace;
3000 async {
3001 my @bt = fork_call {
3002 @addr = map { sprintf "%x", $_ } @addr;
3003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3005 or die "addr2line: $!";
3006
3007 my @funcs;
3008 my @res = <$fh>;
3009 chomp for @res;
3010 while (@res) {
3011 my ($func, $line) = splice @res, 0, 2, ();
3012 push @funcs, "[$func] $line";
3013 }
3014
3015 @funcs
3016 };
3017
3018 LOG llevInfo, "[ABT] $msg\n";
3019 LOG llevInfo, "[ABT] $_\n" for @bt;
3020 --$_log_backtrace;
3021 };
3022 } else {
3023 LOG llevInfo, "[ABT] $msg\n";
3024 LOG llevInfo, "[ABT] [suppressed]\n";
3025 }
3026}
3027
3028# load additional modules
3029use cf::pod;
3030
3031END { cf::emergency_save }
2192 3032
21931 30331
2194 3034

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