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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC vs.
Revision 1.274 by root, Tue Jun 5 13:05:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.5 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
20use BDB (); 25use BDB ();
21use Data::Dumper; 26use Data::Dumper;
22use Digest::MD5; 27use Digest::MD5;
23use Fcntl; 28use Fcntl;
29use YAML::Syck ();
24use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
25use YAML::Syck ();
26use Time::HiRes; 31use Time::HiRes;
27use Compress::LZF; 32use Compress::LZF;
28 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 39
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
37 44
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
39 48
40our %COMMAND = (); 49our %COMMAND = ();
41our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
42 51
43our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 53our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
47 56
57our $RELOAD; # number of reloads so far
48our @EVENT; 58our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 59
51our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
52our $TICK_WATCHER; 73our $TICK_WATCHER;
53our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER; 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 76our $NEXT_TICK;
56our $NOW; 77our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 78our $USE_FSYNC = 1; # use fsync to write maps - default off
58 79
59our $BDB_POLL_WATCHER; 80our $BDB_POLL_WATCHER;
65our $RUNTIME; 86our $RUNTIME;
66 87
67our %PLAYER; # all users 88our %PLAYER; # all users
68our %MAP; # all maps 89our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 91
76# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
79binmode STDOUT; 99binmode STDOUT;
80binmode STDERR; 100binmode STDERR;
81 101
82# read virtual server time, if available 102# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
85 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
87} 107}
88 108
89mkdir cf::localdir; 109mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 111
96our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
97 113
98sub cf::map::normalise; 114sub cf::map::normalise;
99 115
110=item $cf::RUNTIME 126=item $cf::RUNTIME
111 127
112The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 129every server tick.
114 130
115=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 134
117The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
119 139
120=item $cf::NOW 140=item $cf::NOW
121 141
122The time of the last (current) server tick. 142The time of the last (current) server tick.
123 143
124=item $cf::TICK 144=item $cf::TICK
125 145
126The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
127 157
128=item %cf::CFG 158=item %cf::CFG
129 159
130Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to. 161from wherever your confdir points to.
132 162
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
134 164
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick.
139 168
140=back 169=back
141 170
142=cut 171=cut
143 172
144BEGIN { 173BEGIN {
145 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 175 my $msg = join "", @_;
147 utf8::encode $msg;
148 176
149 $msg .= "\n" 177 $msg .= "\n"
150 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
151 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
152 LOG llevError, $msg; 183 LOG llevError, $msg;
153 }; 184 };
154} 185}
155 186
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 194
163# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 196# within the Safe compartment.
165for my $pkg (qw( 197for my $pkg (qw(
166 cf::global cf::attachable 198 cf::global cf::attachable
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 235 $d
204 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
205} 237}
206 238
207use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
208 240
209=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
210 242
211Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
212 244
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
221 246
222Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
223
224=cut
225
226sub to_json($) {
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
228 JSON::Syck::Dump $_[0]
229}
230 248
231=item cf::lock_wait $string 249=item cf::lock_wait $string
232 250
233Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
234 252
240returned. 258returned.
241 259
242Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
244 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
245=cut 267=cut
246 268
247our %LOCK; 269our %LOCK;
248 270
249sub lock_wait($) { 271sub lock_wait($) {
268 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
270 } 292 }
271} 293}
272 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
273sub freeze_mainloop { 301sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
275 303
276 my $guard = Coro::guard { 304 my $guard = Coro::guard {
277 $TICK_WATCHER->start; 305 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 }; 306 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
282 $guard 308 $guard
283} 309}
284 310
285=item cf::async { BLOCK } 311=item cf::async { BLOCK }
307 333
308sub sync_job(&) { 334sub sync_job(&) {
309 my ($job) = @_; 335 my ($job) = @_;
310 336
311 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
312 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
314 342
315 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
316 # (but this is cancel-safe) 344 # (but this is cancel-safe)
327 355
328 while ($busy) { 356 while ($busy) {
329 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
330 } 358 }
331 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
332 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
333 } else { 368 } else {
334 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
335 370
336 $job->() 371 $job->()
356 391
357 $coro 392 $coro
358} 393}
359 394
360sub write_runtime { 395sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1; 396 my $runtime = "$LOCALDIR/runtime";
362 397
363 my $runtime = cf::localdir . "/runtime"; 398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
364 404
365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
366 or return; 406 or return;
367 407
368 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
374 414
375 # always fsync - this file is important 415 # always fsync - this file is important
376 aio_fsync $fh 416 aio_fsync $fh
377 and return; 417 and return;
378 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
379 close $fh 422 close $fh
380 or return; 423 or return;
381 424
382 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
383 and return; 426 and return;
384 427
428 warn "runtime file written.\n";
429
385 1 430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
386} 442}
387 443
388=back 444=back
389 445
390=cut 446=cut
570 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
571 627
572 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
573 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
574 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
575 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
576 632
577 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
578 my $pkg = shift @arg; 634 my $pkg = shift @arg;
579 635
580 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
621 if (ref $_[0]) { 677 if (ref $_[0]) {
622 _object_attach @_; 678 _object_attach @_;
623 } else { 679 } else {
624 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
625 } 681 }
682 _recalc_want;
626}; 683};
627 684
628# all those should be optimised 685# all those should be optimised
629sub cf::attachable::detach { 686sub cf::attachable::detach {
630 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
633 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
634 reattach ($obj); 691 reattach ($obj);
635 } else { 692 } else {
636 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
637 } 694 }
695 _recalc_want;
638}; 696};
639 697
640sub cf::attachable::attached { 698sub cf::attachable::attached {
641 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
642 700
789 } 847 }
790 } else { 848 } else {
791 aio_unlink $filename; 849 aio_unlink $filename;
792 aio_unlink "$filename.pst"; 850 aio_unlink "$filename.pst";
793 } 851 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
800 } 852 }
801} 853}
802 854
803sub object_freezer_as_string { 855sub object_freezer_as_string {
804 my ($rdata, $objs) = @_; 856 my ($rdata, $objs) = @_;
810 862
811sub object_thawer_load { 863sub object_thawer_load {
812 my ($filename) = @_; 864 my ($filename) = @_;
813 865
814 my ($data, $av); 866 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
818 867
819 (aio_load $filename, $data) >= 0 868 (aio_load $filename, $data) >= 0
820 or return; 869 or return;
821 870
822 unless (aio_stat "$filename.pst") { 871 unless (aio_stat "$filename.pst") {
824 or return; 873 or return;
825 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
826 } 875 }
827 876
828 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
829 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
830 return ($data, $av); 879 return ($data, $av);
831} 880}
832 881
833############################################################################# 882#############################################################################
834# command handling &c 883# command handling &c
961Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
962 1011
963=cut 1012=cut
964 1013
965sub playerdir($) { 1014sub playerdir($) {
966 cf::localdir 1015 "$PLAYERDIR/"
967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971} 1017}
972 1018
973sub path($) { 1019sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975 1021
976 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
977} 1023}
978 1024
979sub find_active($) { 1025sub find_active($) {
980 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
994 my $login = $_[0]; 1040 my $login = $_[0];
995 1041
996 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
997 1043
998 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
999 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1000 or return; 1053 or return;
1001 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1002 } 1055 }
1003 } 1056 }
1040 1093
1041=cut 1094=cut
1042 1095
1043sub quit_character { 1096sub quit_character {
1044 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1045 1100
1046 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048 1103
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1054 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1059 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1060} 1135}
1061 1136
1062=item cf::player::list_logins 1137=item cf::player::list_logins
1063 1138
1064Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1066 1141
1067=cut 1142=cut
1068 1143
1069sub list_logins { 1144sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1071 or return []; 1146 or return [];
1072 1147
1073 my @logins; 1148 my @logins;
1074 1149
1075 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1110 } 1185 }
1111 1186
1112 \@paths 1187 \@paths
1113} 1188}
1114 1189
1115=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1116 1191
1117Sends an ext reply to the player. 1192Sends an ext reply to the player.
1118 1193
1119=cut 1194=cut
1120 1195
1121sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1122 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1123 1198
1124 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1125 1200
1126 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1127} 1202}
1128 1203
1129package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1130 1244
1131=back 1245=back
1132
1133 1246
1134=head3 cf::map 1247=head3 cf::map
1135 1248
1136=over 4 1249=over 4
1137 1250
1275 1388
1276# the original (read-only) location 1389# the original (read-only) location
1277sub load_path { 1390sub load_path {
1278 my ($self) = @_; 1391 my ($self) = @_;
1279 1392
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1393 "$MAPDIR/$self->{path}.map"
1281} 1394}
1282 1395
1283# the temporary/swap location 1396# the temporary/swap location
1284sub save_path { 1397sub save_path {
1285 my ($self) = @_; 1398 my ($self) = @_;
1286 1399
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1401 "$TMPDIR/$path.map"
1289} 1402}
1290 1403
1291# the unique path, undef == no special unique path 1404# the unique path, undef == no special unique path
1292sub uniq_path { 1405sub uniq_path {
1293 my ($self) = @_; 1406 my ($self) = @_;
1294 1407
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1409 "$UNIQUEDIR/$path"
1297} 1410}
1298 1411
1299# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1300# all maps in C++... 1413# all maps in C++...
1301sub change_all_map_light { 1414sub change_all_map_light {
1309 my ($self) = @_; 1422 my ($self) = @_;
1310 1423
1311 utf8::encode (my $save = $self->save_path); 1424 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319} 1427}
1320 1428
1321sub load_header_from($) { 1429sub load_header_from($) {
1322 my ($self, $path) = @_; 1430 my ($self, $path) = @_;
1323 1431
1373 $self->load_header_orig 1481 $self->load_header_orig
1374 or return; 1482 or return;
1375 $self->prepare_orig; 1483 $self->prepare_orig;
1376 } 1484 }
1377 1485
1486 $self->default_region (cf::region::find_by_path $self->{path})
1487 unless $self->default_region;
1488
1378 1 1489 1
1379} 1490}
1380 1491
1381sub find; 1492sub find;
1382sub find { 1493sub find {
1415 my ($self) = @_; 1526 my ($self) = @_;
1416 1527
1417 local $self->{deny_reset} = 1; # loading can take a long time 1528 local $self->{deny_reset} = 1; # loading can take a long time
1418 1529
1419 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1420 my $guard = cf::lock_acquire "map_load:$path"; 1533 my $guard = cf::lock_acquire "map_load:$path";
1421 1534
1422 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1423 1536
1424 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1425 1538
1426 $self->alloc; 1539 $self->alloc;
1427 1540
1428 $self->pre_load; 1541 $self->pre_load;
1429
1430 $self->_load_objects ($self->{load_path}, 1)
1431 or return;
1432
1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1434 if delete $self->{load_original};
1435
1436 if (my $uniq = $self->uniq_path) {
1437 utf8::encode $uniq;
1438 if (aio_open $uniq, O_RDONLY, 0) {
1439 $self->clear_unique_items;
1440 $self->_load_objects ($uniq, 0);
1441 }
1442 }
1443
1444 Coro::cede;
1445
1446 # now do the right thing for maps
1447 $self->link_multipart_objects;
1448
1449 unless ($self->{deny_activate}) {
1450 $self->decay_objects;
1451 $self->fix_auto_apply;
1452 $self->update_buttons;
1453 Coro::cede; 1542 Coro::cede;
1454 $self->set_darkness_map; 1543
1544 $self->_load_objects ($self->{load_path}, 1)
1545 or return;
1546
1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1548 if delete $self->{load_original};
1549
1550 if (my $uniq = $self->uniq_path) {
1551 utf8::encode $uniq;
1552 if (aio_open $uniq, O_RDONLY, 0) {
1553 $self->clear_unique_items;
1554 $self->_load_objects ($uniq, 0);
1555 }
1556 }
1557
1558 Coro::cede;
1559 # now do the right thing for maps
1560 $self->link_multipart_objects;
1455 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1456 unless $self->difficulty; 1562 unless $self->difficulty;
1457 Coro::cede; 1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1458 $self->activate; 1572 $self->activate;
1573 }
1574
1575 $self->in_memory (cf::MAP_IN_MEMORY);
1459 } 1576 }
1460 1577
1461 $self->post_load; 1578 $self->post_load;
1462
1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464} 1579}
1465 1580
1466sub customise_for { 1581sub customise_for {
1467 my ($self, $ob) = @_; 1582 my ($self, $ob) = @_;
1468 1583
1609 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610 1725
1611 return if $self->players; 1726 return if $self->players;
1612 return if $self->isa ("ext::map_per_player");#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1613 1728
1614 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;
1615 1730
1616 $self->in_memory (cf::MAP_SWAPPED); 1731 $self->in_memory (cf::MAP_SWAPPED);
1617 1732
1618 # need to save uniques path 1733 # need to save uniques path
1619 unless ($self->{deny_save}) { 1734 unless ($self->{deny_save}) {
1659instantiated unique items. May block. 1774instantiated unique items. May block.
1660 1775
1661=cut 1776=cut
1662 1777
1663sub unique_maps() { 1778sub unique_maps() {
1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1779 my $files = aio_readdir $UNIQUEDIR
1665 or return; 1780 or return;
1666 1781
1667 my @paths; 1782 my @paths;
1668 1783
1669 for (@$files) { 1784 for (@$files) {
1788 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1789 1904
1790 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1791 1906
1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1793 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1794 1909
1795 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1796} 1911}
1797 1912
1798sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1799 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1800 1917
1801 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1802 1919
1803 unless ($map) { 1920 unless ($map) {
1804 # restore original map position 1921 # restore original map position
1822 $map->load; 1939 $map->load;
1823 $map->load_diag; 1940 $map->load_diag;
1824 1941
1825 return unless $self->contr->active; 1942 return unless $self->contr->active;
1826 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1828} 1947}
1829 1948
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 # we need this sleep as the login has a concurrent enter_exit running
1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1863 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1864=cut 1956=cut
1957
1958our $GOTOGEN;
1865 1959
1866sub cf::object::player::goto { 1960sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1868 1965
1869 $self->enter_link; 1966 $self->enter_link;
1870 1967
1871 (async { 1968 (async {
1872 my $map = eval { 1969 my $map = eval {
1873 my $map = cf::map::find $path; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1874 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1974 $map = $check->($map) if $check && $map;
1975 } else {
1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1978
1875 $map 1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1876 } or 1985 }
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878 1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1879 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1880 })->prio (1); 1991 })->prio (1);
1881} 1992}
1882 1993
1883=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1884 1995
1923 2034
1924 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1925 2036
1926 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2039 my $meta = "$RANDOMDIR/$md5.meta";
1929 2040
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh; 2043 undef $fh;
1933 aio_rename "$meta~", $meta; 2044 aio_rename "$meta~", $meta;
1942 2053
1943 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
1944 2055
1945 if ($exit->slaying eq "/!") { 2056 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job 2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
1947 cf::sync_job { prepare_random_map $exit }; 2060 cf::sync_job { prepare_random_map $exit };
1948 } 2061 }
1949 2062
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp; 2064 my $hp = $exit->stats->hp;
1959 $self->goto ($slaying, $hp, $sp); 2072 $self->goto ($slaying, $hp, $sp);
1960 2073
1961 1; 2074 1;
1962 }) { 2075 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!", 2078 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1967 2080
1968 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1969 $self->leave_link; 2082 $self->leave_link;
1970 } 2083 }
1971 })->prio (1); 2084 })->prio (1);
1984 2097
1985sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1987 2100
1988 utf8::encode $text; 2101 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990} 2103}
1991 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1992 2117
1993=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1994 2119
1995Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2093 2218
2094# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
2095 2220
2096=pod 2221=pod
2097 2222
2098The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
2099 2224
2100 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
2101 cf::object::player player 2226 cf::object::player player
2102 cf::player peaceful 2227 cf::player peaceful
2103 cf::map trigger 2228 cf::map trigger
2188############################################################################# 2313#############################################################################
2189 2314
2190=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
2191 2316
2192Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
2193currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2194excludes objects. 2319convert to/from binary).
2195 2320
2196The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
2197using it, it should be unique. 2322using it, it should be unique.
2198 2323
2199=over 4 2324=over 4
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!; 2348 cf::cleanup "db_open(db): $!" if $!;
2224 }; 2349 };
2225 cf::cleanup "db_open(db): $@" if $@; 2350 cf::cleanup "db_open(db): $@" if $@;
2226 }; 2351 };
2227
2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2232
2233 cf::db_put (board => data => $pst->{board});
2234 cf::db_put (guildrules => data => $pst->{guildrules});
2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2237
2238 unlink $path;
2239 };
2240 }
2241 } 2352 }
2242} 2353}
2243 2354
2244sub db_get($$) { 2355sub db_get($$) {
2245 my $key = "$_[0]/$_[1]"; 2356 my $key = "$_[0]/$_[1]";
2246 2357
2247 cf::sync_job { 2358 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data; 2359 BDB::db_get $DB, undef, $key, my $data;
2249 2360
2250 $! ? () 2361 $! ? ()
2251 : Compress::LZF::sthaw $data 2362 : $data
2252 } 2363 }
2253} 2364}
2254 2365
2255sub db_put($$$) { 2366sub db_put($$$) {
2256 BDB::dbreq_pri 4; 2367 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2369}
2370
2371=item cf::cache $id => [$paths...], $processversion => $process
2372
2373Generic caching function that returns the value of the resource $id,
2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
2403 }
2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
2258} 2483}
2259 2484
2260############################################################################# 2485#############################################################################
2261# the server's init and main functions 2486# the server's init and main functions
2262 2487
2263sub load_resources { 2488sub load_facedata($) {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2265 or die "unable to load regions file\n";#d# 2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 #reload_archetypes;#d#
2566 reload_archetypes;
2567 reload_treasures;
2568
2569 warn "finished reloading resource files\n";
2570}
2571
2572sub init {
2573 reload_resources;
2266} 2574}
2267 2575
2268sub cfg_load { 2576sub cfg_load {
2269 open my $fh, "<:utf8", cf::confdir . "/config" 2577 open my $fh, "<:utf8", "$CONFDIR/config"
2270 or return; 2578 or return;
2271 2579
2272 local $/; 2580 local $/;
2273 *CFG = YAML::Syck::Load <$fh>; 2581 *CFG = YAML::Syck::Load <$fh>;
2274 2582
2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 2590 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2283 and die "WARNING: m(un)lockall failed: $!\n"; 2591 and die "WARNING: m(un)lockall failed: $!\n";
2284 }; 2592 };
2285 warn $@ if $@; 2593 warn $@ if $@;
2286 } 2594 }
2287}
2288
2289sub init {
2290 load_resources;
2291} 2595}
2292 2596
2293sub main { 2597sub main {
2294 # we must not ever block the main coroutine 2598 # we must not ever block the main coroutine
2295 local $Coro::idle = sub { 2599 local $Coro::idle = sub {
2363 2667
2364 warn Carp::longmess "post_cleanup backtrace" 2668 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core; 2669 if $make_core;
2366} 2670}
2367 2671
2368sub reload() { 2672sub do_reload_perl() {
2369 # can/must only be called in main 2673 # can/must only be called in main
2370 if ($Coro::current != $Coro::main) { 2674 if ($Coro::current != $Coro::main) {
2371 warn "can only reload from main coroutine"; 2675 warn "can only reload from main coroutine";
2372 return; 2676 return;
2373 } 2677 }
2374 2678
2375 warn "reloading..."; 2679 warn "reloading...";
2376 2680
2377 warn "cancelling server ticker"; 2681 warn "entering sync_job";
2378 $TICK_WATCHER->cancel;
2379 2682
2683 cf::sync_job {
2684 cf::write_runtime; # external watchdog should not bark
2380 cf::emergency_save; 2685 cf::emergency_save;
2686 cf::write_runtime; # external watchdog should not bark
2381 2687
2382 eval { 2688 warn "syncing database to disk";
2689 BDB::db_env_txn_checkpoint $DB_ENV;
2690
2383 # if anything goes wrong in here, we should simply crash as we already saved 2691 # if anything goes wrong in here, we should simply crash as we already saved
2384 2692
2385 warn "cancelling all WF_AUTOCANCEL watchers"; 2693 warn "cancelling all WF_AUTOCANCEL watchers";
2386 for (Event::all_watchers) { 2694 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL; 2695 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 } 2696 }
2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392 2697
2393 warn "flushing outstanding aio requests"; 2698 warn "flushing outstanding aio requests";
2394 for (;;) { 2699 for (;;) {
2395 BDB::flush; 2700 BDB::flush;
2396 IO::AIO::flush; 2701 IO::AIO::flush;
2397 Coro::cede; 2702 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs; 2703 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate..."; 2704 warn "iterate...";
2400 } 2705 }
2401 2706
2707 ++$RELOAD;
2708
2402 warn "cancelling all extension coros"; 2709 warn "cancelling all extension coros";
2403 $_->cancel for values %EXT_CORO; 2710 $_->cancel for values %EXT_CORO;
2404 %EXT_CORO = (); 2711 %EXT_CORO = ();
2405 2712
2406 warn "removing commands"; 2713 warn "removing commands";
2445 Symbol::delete_package "safe::$_" 2752 Symbol::delete_package "safe::$_"
2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2753 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2447 2754
2448 warn "unloading cf.pm \"a bit\""; 2755 warn "unloading cf.pm \"a bit\"";
2449 delete $INC{"cf.pm"}; 2756 delete $INC{"cf.pm"};
2757 delete $INC{"cf/pod.pm"};
2450 2758
2451 # don't, removes xs symbols, too, 2759 # don't, removes xs symbols, too,
2452 # and global variables created in xs 2760 # and global variables created in xs
2453 #Symbol::delete_package __PACKAGE__; 2761 #Symbol::delete_package __PACKAGE__;
2454 2762
2463 2771
2464 warn "loading extensions"; 2772 warn "loading extensions";
2465 cf::load_extensions; 2773 cf::load_extensions;
2466 2774
2467 warn "reattaching attachments to objects/players"; 2775 warn "reattaching attachments to objects/players";
2468 _global_reattach; 2776 _global_reattach; # objects, sockets
2469 warn "reattaching attachments to maps"; 2777 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP; 2778 reattach $_ for values %MAP;
2779 warn "reattaching attachments to players";
2780 reattach $_ for values %PLAYER;
2471 2781
2472 warn "loading reloadable resources"; 2782 warn "leaving sync_job";
2473 load_resources;
2474 2783
2475 warn "restarting server ticker"; 2784 1
2476 2785 } or do {
2477 $TICK_WATCHER->start;
2478 };
2479
2480 if ($@) {
2481 warn $@; 2786 warn $@;
2482 warn "error while reloading, exiting."; 2787 warn "error while reloading, exiting.";
2483 exit 1; 2788 exit 1;
2484 } 2789 };
2485 2790
2486 warn "reloaded"; 2791 warn "reloaded";
2487}; 2792};
2488 2793
2489our $RELOAD_WATCHER; # used only during reload 2794our $RELOAD_WATCHER; # used only during reload
2490 2795
2796sub reload_perl() {
2797 # doing reload synchronously and two reloads happen back-to-back,
2798 # coro crashes during coro_state_free->destroy here.
2799
2800 $RELOAD_WATCHER ||= Event->timer (
2801 reentrant => 0,
2802 after => 0,
2803 data => WF_AUTOCANCEL,
2804 cb => sub {
2805 do_reload_perl;
2806 undef $RELOAD_WATCHER;
2807 },
2808 );
2809}
2810
2491register_command "reload" => sub { 2811register_command "reload" => sub {
2492 my ($who, $arg) = @_; 2812 my ($who, $arg) = @_;
2493 2813
2494 if ($who->flag (FLAG_WIZ)) { 2814 if ($who->flag (FLAG_WIZ)) {
2495 $who->message ("reloading server."); 2815 $who->message ("reloading server.");
2496 2816 async { reload_perl };
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2505 reload;
2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2509 } 2817 }
2510}; 2818};
2511 2819
2512unshift @INC, $LIBDIR; 2820unshift @INC, $LIBDIR;
2513 2821
2514my $bug_warning = 0; 2822my $bug_warning = 0;
2515 2823
2824our @WAIT_FOR_TICK;
2825our @WAIT_FOR_TICK_BEGIN;
2826
2827sub wait_for_tick {
2828 return unless $TICK_WATCHER->is_active;
2829 return if $Coro::current == $Coro::main;
2830
2831 my $signal = new Coro::Signal;
2832 push @WAIT_FOR_TICK, $signal;
2833 $signal->wait;
2834}
2835
2836sub wait_for_tick_begin {
2837 return unless $TICK_WATCHER->is_active;
2838 return if $Coro::current == $Coro::main;
2839
2840 my $signal = new Coro::Signal;
2841 push @WAIT_FOR_TICK_BEGIN, $signal;
2842 $signal->wait;
2843}
2844
2845 my $min = 1e6;#d#
2846 my $avg = 10;
2516$TICK_WATCHER = Event->timer ( 2847$TICK_WATCHER = Event->timer (
2517 reentrant => 0, 2848 reentrant => 0,
2518 parked => 1, 2849 parked => 1,
2519 prio => 0, 2850 prio => 0,
2520 at => $NEXT_TICK || $TICK, 2851 at => $NEXT_TICK || $TICK,
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2855 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10; 2856 unless ++$bug_warning > 10;
2526 return; 2857 return;
2527 } 2858 }
2528 2859
2529 $NOW = Event::time; 2860 $NOW = $tick_start = Event::time;
2530 2861
2531 cf::server_tick; # one server iteration 2862 cf::server_tick; # one server iteration
2863
2864 0 && sync_job {#d#
2865 for(1..10) {
2866 my $t = Event::time;
2867 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2868 or die;
2869
2870 $map->width (50);
2871 $map->height (50);
2872 $map->alloc;
2873 $map->_load_objects ("/tmp/x.map", 1);
2874 my $t = Event::time - $t;
2875
2876 #next unless $t < 0.0013;#d#
2877 if ($t < $min) {
2878 $min = $t;
2879 }
2880 $avg = $avg * 0.99 + $t * 0.01;
2881 }
2882 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2883 exit 0;
2884 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2885 };
2886
2532 $RUNTIME += $TICK; 2887 $RUNTIME += $TICK;
2533 $NEXT_TICK += $TICK; 2888 $NEXT_TICK += $TICK;
2534 2889
2535 $WAIT_FOR_TICK->broadcast; 2890 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2891 $NEXT_RUNTIME_WRITE = $NOW + 10;
2537 2892 Coro::async_pool {
2538 Event::sweep; 2893 write_runtime
2539 Coro::cede_notself; 2894 or warn "ERROR: unable to write runtime file: $!";
2895 };
2540 2896 }
2897
2541# my $AFTER = Event::time; 2898# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d# 2899# warn $AFTER - $NOW;#d#
2543 2900
2901 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2902 $sig->send;
2903 }
2904 while (my $sig = shift @WAIT_FOR_TICK) {
2905 $sig->send;
2906 }
2907
2908 $NOW = Event::time;
2909
2544 # if we are delayed by four ticks or more, skip them all 2910 # if we are delayed by four ticks or more, skip them all
2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2911 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2546 2912
2547 $TICK_WATCHER->at ($NEXT_TICK); 2913 $TICK_WATCHER->at ($NEXT_TICK);
2548 $TICK_WATCHER->start; 2914 $TICK_WATCHER->start;
2915
2916 $LOAD = ($NOW - $tick_start) / $TICK;
2917 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2918
2919 _post_tick;
2920
2921
2549 }, 2922 },
2550); 2923);
2551 2924
2552{ 2925{
2553 BDB::max_poll_time $TICK * 0.1; 2926 BDB::max_poll_time $TICK * 0.1;
2581 2954
2582 cf::sync_job { 2955 cf::sync_job {
2583 eval { 2956 eval {
2584 BDB::db_env_open 2957 BDB::db_env_open
2585 $DB_ENV, 2958 $DB_ENV,
2586 $BDB_ENV_DIR, 2959 $BDBDIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2960 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2961 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666; 2962 0666;
2590 2963
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2964 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2592 2965
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2966 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect; 2967 $DB_ENV->set_lk_detect;
2595 }; 2968 };
2596 2969
2604 2977
2605 undef $Coro::AIO::WATCHER; 2978 undef $Coro::AIO::WATCHER;
2606 IO::AIO::max_poll_time $TICK * 0.1; 2979 IO::AIO::max_poll_time $TICK * 0.1;
2607 $AIO_POLL_WATCHER = Event->io ( 2980 $AIO_POLL_WATCHER = Event->io (
2608 reentrant => 0, 2981 reentrant => 0,
2982 data => WF_AUTOCANCEL,
2609 fd => IO::AIO::poll_fileno, 2983 fd => IO::AIO::poll_fileno,
2610 poll => 'r', 2984 poll => 'r',
2611 prio => 6, 2985 prio => 6,
2612 data => WF_AUTOCANCEL,
2613 cb => \&IO::AIO::poll_cb, 2986 cb => \&IO::AIO::poll_cb,
2614 ); 2987 );
2615} 2988}
2616 2989
2617$WRITE_RUNTIME_WATCHER = Event->timer ( 2990my $_log_backtrace;
2618 reentrant => 0, 2991
2619 data => WF_AUTOCANCEL, 2992sub _log_backtrace {
2620 after => 1, 2993 my ($msg, @addr) = @_;
2621 interval => 10, 2994
2622 prio => 6, # keep it lowest so it acts like a watchdog 2995 $msg =~ s/\n//;
2623 cb => Coro::unblock_sub { 2996
2624 write_runtime 2997 # limit the # of concurrent backtraces
2625 or warn "ERROR: unable to write runtime file: $!"; 2998 if ($_log_backtrace < 2) {
2999 ++$_log_backtrace;
3000 async {
3001 my @bt = fork_call {
3002 @addr = map { sprintf "%x", $_ } @addr;
3003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3005 or die "addr2line: $!";
3006
3007 my @funcs;
3008 my @res = <$fh>;
3009 chomp for @res;
3010 while (@res) {
3011 my ($func, $line) = splice @res, 0, 2, ();
3012 push @funcs, "[$func] $line";
3013 }
3014
3015 @funcs
3016 };
3017
3018 LOG llevInfo, "[ABT] $msg\n";
3019 LOG llevInfo, "[ABT] $_\n" for @bt;
3020 --$_log_backtrace;
3021 };
3022 } else {
3023 LOG llevInfo, "[ABT] $msg\n";
3024 LOG llevInfo, "[ABT] [suppressed]\n";
2626 }, 3025 }
2627); 3026}
3027
3028# load additional modules
3029use cf::pod;
2628 3030
2629END { cf::emergency_save } 3031END { cf::emergency_save }
2630 3032
26311 30331
2632 3034

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