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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.250 by root, Wed Apr 18 14:24:10 2007 UTC vs.
Revision 1.274 by root, Tue Jun 5 13:05:02 2007 UTC

54our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
56 56
57our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
58our @EVENT; 58our @EVENT;
59our $LIBDIR = datadir . "/ext"; 59
60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
60 71
61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
62our $TICK_WATCHER; 73our $TICK_WATCHER;
63our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
75our $RUNTIME; 86our $RUNTIME;
76 87
77our %PLAYER; # all users 88our %PLAYER; # all users
78our %MAP; # all maps 89our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82 91
83# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
86binmode STDOUT; 99binmode STDOUT;
87binmode STDERR; 100binmode STDERR;
88 101
89# read virtual server time, if available 102# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
92 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
94} 107}
95 108
96mkdir cf::localdir; 109mkdir $_
97mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102 111
103our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
104 113
105sub cf::map::normalise; 114sub cf::map::normalise;
106 115
117=item $cf::RUNTIME 126=item $cf::RUNTIME
118 127
119The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick. 129every server tick.
121 130
122=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
123 134
124The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
125be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
126 139
127=item $cf::NOW 140=item $cf::NOW
128 141
129The time of the last (current) server tick. 142The time of the last (current) server tick.
130 143
131=item $cf::TICK 144=item $cf::TICK
132 145
133The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
134 157
135=item %cf::CFG 158=item %cf::CFG
136 159
137Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
138from wherever your confdir points to. 161from wherever your confdir points to.
152 my $msg = join "", @_; 175 my $msg = join "", @_;
153 176
154 $msg .= "\n" 177 $msg .= "\n"
155 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
156 179
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158 181
159 utf8::encode $msg; 182 utf8::encode $msg;
160 LOG llevError, $msg; 183 LOG llevError, $msg;
161 }; 184 };
162} 185}
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
170 194
171# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
172# within the Safe compartment. 196# within the Safe compartment.
173for my $pkg (qw( 197for my $pkg (qw(
174 cf::global cf::attachable 198 cf::global cf::attachable
234returned. 258returned.
235 259
236Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
238 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
239=cut 267=cut
240 268
241our %LOCK; 269our %LOCK;
242 270
243sub lock_wait($) { 271sub lock_wait($) {
260 288
261 Coro::guard { 289 Coro::guard {
262 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
264 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
265} 299}
266 300
267sub freeze_mainloop { 301sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
269 303
299 333
300sub sync_job(&) { 334sub sync_job(&) {
301 my ($job) = @_; 335 my ($job) = @_;
302 336
303 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
304 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
306 342
307 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
308 # (but this is cancel-safe) 344 # (but this is cancel-safe)
319 355
320 while ($busy) { 356 while ($busy) {
321 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
322 } 358 }
323 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
324 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
325 } else { 368 } else {
326 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
327 370
328 $job->() 371 $job->()
348 391
349 $coro 392 $coro
350} 393}
351 394
352sub write_runtime { 395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
353 my $guard = cf::lock_acquire "write_runtime"; 403 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356 404
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return; 406 or return;
359 407
360 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
366 414
367 # always fsync - this file is important 415 # always fsync - this file is important
368 aio_fsync $fh 416 aio_fsync $fh
369 and return; 417 and return;
370 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
371 close $fh 422 close $fh
372 or return; 423 or return;
373 424
374 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
375 and return; 426 and return;
427
428 warn "runtime file written.\n";
376 429
377 1 430 1
378} 431}
379 432
380=item cf::datalog type => key => value, ... 433=item cf::datalog type => key => value, ...
573 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
574 627
575 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
579 632
580 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
581 my $pkg = shift @arg; 634 my $pkg = shift @arg;
582 635
583 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
624 if (ref $_[0]) { 677 if (ref $_[0]) {
625 _object_attach @_; 678 _object_attach @_;
626 } else { 679 } else {
627 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
628 } 681 }
682 _recalc_want;
629}; 683};
630 684
631# all those should be optimised 685# all those should be optimised
632sub cf::attachable::detach { 686sub cf::attachable::detach {
633 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
636 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
637 reattach ($obj); 691 reattach ($obj);
638 } else { 692 } else {
639 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
640 } 694 }
695 _recalc_want;
641}; 696};
642 697
643sub cf::attachable::attached { 698sub cf::attachable::attached {
644 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
645 700
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
822 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
824 return ($data, $av); 879 return ($data, $av);
825} 880}
826 881
827############################################################################# 882#############################################################################
828# command handling &c 883# command handling &c
955Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
956 1011
957=cut 1012=cut
958 1013
959sub playerdir($) { 1014sub playerdir($) {
960 cf::localdir 1015 "$PLAYERDIR/"
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965} 1017}
966 1018
967sub path($) { 1019sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1088while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1089 1141
1090=cut 1142=cut
1091 1143
1092sub list_logins { 1144sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1094 or return []; 1146 or return [];
1095 1147
1096 my @logins; 1148 my @logins;
1097 1149
1098 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1336 1388
1337# the original (read-only) location 1389# the original (read-only) location
1338sub load_path { 1390sub load_path {
1339 my ($self) = @_; 1391 my ($self) = @_;
1340 1392
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1393 "$MAPDIR/$self->{path}.map"
1342} 1394}
1343 1395
1344# the temporary/swap location 1396# the temporary/swap location
1345sub save_path { 1397sub save_path {
1346 my ($self) = @_; 1398 my ($self) = @_;
1347 1399
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1401 "$TMPDIR/$path.map"
1350} 1402}
1351 1403
1352# the unique path, undef == no special unique path 1404# the unique path, undef == no special unique path
1353sub uniq_path { 1405sub uniq_path {
1354 my ($self) = @_; 1406 my ($self) = @_;
1355 1407
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1409 "$UNIQUEDIR/$path"
1358} 1410}
1359 1411
1360# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1361# all maps in C++... 1413# all maps in C++...
1362sub change_all_map_light { 1414sub change_all_map_light {
1474 my ($self) = @_; 1526 my ($self) = @_;
1475 1527
1476 local $self->{deny_reset} = 1; # loading can take a long time 1528 local $self->{deny_reset} = 1; # loading can take a long time
1477 1529
1478 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1479 my $guard = cf::lock_acquire "map_load:$path"; 1533 my $guard = cf::lock_acquire "map_load:$path";
1480 1534
1481 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1482 1536
1483 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1484 1538
1485 $self->alloc; 1539 $self->alloc;
1486 1540
1487 $self->pre_load; 1541 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede; 1542 Coro::cede;
1514 $self->set_darkness_map; 1543
1544 $self->_load_objects ($self->{load_path}, 1)
1545 or return;
1546
1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1548 if delete $self->{load_original};
1549
1550 if (my $uniq = $self->uniq_path) {
1551 utf8::encode $uniq;
1552 if (aio_open $uniq, O_RDONLY, 0) {
1553 $self->clear_unique_items;
1554 $self->_load_objects ($uniq, 0);
1555 }
1556 }
1557
1558 Coro::cede;
1559 # now do the right thing for maps
1560 $self->link_multipart_objects;
1515 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty; 1562 unless $self->difficulty;
1517 Coro::cede; 1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1518 $self->activate; 1572 $self->activate;
1519 Coro::cede; 1573 }
1574
1575 $self->in_memory (cf::MAP_IN_MEMORY);
1520 } 1576 }
1521 1577
1522 $self->post_load; 1578 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526} 1579}
1527 1580
1528sub customise_for { 1581sub customise_for {
1529 my ($self, $ob) = @_; 1582 my ($self, $ob) = @_;
1530 1583
1671 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672 1725
1673 return if $self->players; 1726 return if $self->players;
1674 return if $self->isa ("ext::map_per_player");#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1675 1728
1676 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;
1677 1730
1678 $self->in_memory (cf::MAP_SWAPPED); 1731 $self->in_memory (cf::MAP_SWAPPED);
1679 1732
1680 # need to save uniques path 1733 # need to save uniques path
1681 unless ($self->{deny_save}) { 1734 unless ($self->{deny_save}) {
1721instantiated unique items. May block. 1774instantiated unique items. May block.
1722 1775
1723=cut 1776=cut
1724 1777
1725sub unique_maps() { 1778sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1779 my $files = aio_readdir $UNIQUEDIR
1727 or return; 1780 or return;
1728 1781
1729 my @paths; 1782 my @paths;
1730 1783
1731 for (@$files) { 1784 for (@$files) {
1850 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1851 1904
1852 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853 1906
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1856 1909
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858} 1911}
1859 1912
1860sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1862 1917
1863 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1864 1919
1865 unless ($map) { 1920 unless ($map) {
1866 # restore original map position 1921 # restore original map position
1889 1944
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1892} 1947}
1893 1948
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1927 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1928=cut 1956=cut
1957
1958our $GOTOGEN;
1929 1959
1930sub cf::object::player::goto { 1960sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1932 1965
1933 $self->enter_link; 1966 $self->enter_link;
1934 1967
1935 (async { 1968 (async {
1936 my $map = eval { 1969 my $map = eval {
1937 my $map = cf::map::find $path; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1938 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1974 $map = $check->($map) if $check && $map;
1975 } else {
1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1978
1939 $map 1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1940 } or 1985 }
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942 1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1943 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1944 })->prio (1); 1991 })->prio (1);
1945} 1992}
1946 1993
1947=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1948 1995
1987 2034
1988 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1989 2036
1990 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2039 my $meta = "$RANDOMDIR/$md5.meta";
1993 2040
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh; 2043 undef $fh;
1997 aio_rename "$meta~", $meta; 2044 aio_rename "$meta~", $meta;
2373 2420
2374 return db_get cache => "$id/data"; 2421 return db_get cache => "$id/data";
2375 } 2422 }
2376 } 2423 }
2377 2424
2425 my $t1 = Time::HiRes::time;
2378 my $data = $process->(\@data); 2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2379 2430
2380 db_put cache => "$id/data", $data; 2431 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5; 2432 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta; 2433 db_put cache => "$id/meta", $meta;
2383 2434
2414 2465
2415 die $$res unless "ARRAY" eq ref $res; 2466 die $$res unless "ARRAY" eq ref $res;
2416 2467
2417 return wantarray ? @$res : $res->[-1]; 2468 return wantarray ? @$res : $res->[-1];
2418 } else { 2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2419 eval { 2473 eval {
2420 local $SIG{__DIE__};
2421 local $SIG{__WARN__};
2422 close $fh1; 2474 close $fh1;
2423 2475
2424 my @res = eval { $cb->(@args) }; 2476 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 }; 2478 };
2427 2479
2480 warn $@ if $@;
2428 _exit 0; 2481 _exit 0;
2429 } 2482 }
2430} 2483}
2431
2432
2433 2484
2434############################################################################# 2485#############################################################################
2435# the server's init and main functions 2486# the server's init and main functions
2436 2487
2437sub load_facedata($) { 2488sub load_facedata($) {
2484 } 2535 }
2485 2536
2486 1 2537 1
2487} 2538}
2488 2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2489sub reload_facedata { 2545sub reload_facedata {
2490 load_facedata sprintf "%s/facedata", cf::datadir 2546 load_facedata "$DATADIR/facedata"
2491 or die "unable to load facedata\n"; 2547 or die "unable to load facedata\n";
2492} 2548}
2493 2549
2494sub reload_regions {
2495 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2496 or die "unable to load regions file\n";
2497}
2498
2499sub reload_archetypes { 2550sub reload_archetypes {
2500 load_resource_file sprintf "%s/archetypes", cf::datadir 2551 load_resource_file "$DATADIR/archetypes"
2501 or die "unable to load archetypes\n"; 2552 or die "unable to load archetypes\n";
2502} 2553}
2503 2554
2504sub reload_treasures { 2555sub reload_treasures {
2505 load_resource_file sprintf "%s/treasures", cf::datadir 2556 load_resource_file "$DATADIR/treasures"
2506 or die "unable to load treasurelists\n"; 2557 or die "unable to load treasurelists\n";
2507} 2558}
2508 2559
2509sub reload_resources { 2560sub reload_resources {
2510 warn "reloading resource files...\n"; 2561 warn "reloading resource files...\n";
2511 2562
2512 reload_regions; 2563 reload_regions;
2513 reload_facedata; 2564 reload_facedata;
2565 #reload_archetypes;#d#
2514 reload_archetypes; 2566 reload_archetypes;
2515 reload_treasures; 2567 reload_treasures;
2516 2568
2517 warn "finished reloading resource files\n"; 2569 warn "finished reloading resource files\n";
2518} 2570}
2520sub init { 2572sub init {
2521 reload_resources; 2573 reload_resources;
2522} 2574}
2523 2575
2524sub cfg_load { 2576sub cfg_load {
2525 open my $fh, "<:utf8", cf::confdir . "/config" 2577 open my $fh, "<:utf8", "$CONFDIR/config"
2526 or return; 2578 or return;
2527 2579
2528 local $/; 2580 local $/;
2529 *CFG = YAML::Syck::Load <$fh>; 2581 *CFG = YAML::Syck::Load <$fh>;
2530 2582
2700 Symbol::delete_package "safe::$_" 2752 Symbol::delete_package "safe::$_"
2701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2753 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2702 2754
2703 warn "unloading cf.pm \"a bit\""; 2755 warn "unloading cf.pm \"a bit\"";
2704 delete $INC{"cf.pm"}; 2756 delete $INC{"cf.pm"};
2757 delete $INC{"cf/pod.pm"};
2705 2758
2706 # don't, removes xs symbols, too, 2759 # don't, removes xs symbols, too,
2707 # and global variables created in xs 2760 # and global variables created in xs
2708 #Symbol::delete_package __PACKAGE__; 2761 #Symbol::delete_package __PACKAGE__;
2709 2762
2787 my $signal = new Coro::Signal; 2840 my $signal = new Coro::Signal;
2788 push @WAIT_FOR_TICK_BEGIN, $signal; 2841 push @WAIT_FOR_TICK_BEGIN, $signal;
2789 $signal->wait; 2842 $signal->wait;
2790} 2843}
2791 2844
2845 my $min = 1e6;#d#
2846 my $avg = 10;
2792$TICK_WATCHER = Event->timer ( 2847$TICK_WATCHER = Event->timer (
2793 reentrant => 0, 2848 reentrant => 0,
2794 parked => 1, 2849 parked => 1,
2795 prio => 0, 2850 prio => 0,
2796 at => $NEXT_TICK || $TICK, 2851 at => $NEXT_TICK || $TICK,
2800 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2855 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2801 unless ++$bug_warning > 10; 2856 unless ++$bug_warning > 10;
2802 return; 2857 return;
2803 } 2858 }
2804 2859
2805 $NOW = Event::time; 2860 $NOW = $tick_start = Event::time;
2806 2861
2807 cf::server_tick; # one server iteration 2862 cf::server_tick; # one server iteration
2863
2864 0 && sync_job {#d#
2865 for(1..10) {
2866 my $t = Event::time;
2867 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2868 or die;
2869
2870 $map->width (50);
2871 $map->height (50);
2872 $map->alloc;
2873 $map->_load_objects ("/tmp/x.map", 1);
2874 my $t = Event::time - $t;
2875
2876 #next unless $t < 0.0013;#d#
2877 if ($t < $min) {
2878 $min = $t;
2879 }
2880 $avg = $avg * 0.99 + $t * 0.01;
2881 }
2882 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2883 exit 0;
2884 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2885 };
2808 2886
2809 $RUNTIME += $TICK; 2887 $RUNTIME += $TICK;
2810 $NEXT_TICK += $TICK; 2888 $NEXT_TICK += $TICK;
2811 2889
2812 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2890 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2818 } 2896 }
2819 2897
2820# my $AFTER = Event::time; 2898# my $AFTER = Event::time;
2821# warn $AFTER - $NOW;#d# 2899# warn $AFTER - $NOW;#d#
2822 2900
2901 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2902 $sig->send;
2903 }
2904 while (my $sig = shift @WAIT_FOR_TICK) {
2905 $sig->send;
2906 }
2907
2908 $NOW = Event::time;
2909
2823 # if we are delayed by four ticks or more, skip them all 2910 # if we are delayed by four ticks or more, skip them all
2824 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2911 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2825 2912
2826 $TICK_WATCHER->at ($NEXT_TICK); 2913 $TICK_WATCHER->at ($NEXT_TICK);
2827 $TICK_WATCHER->start; 2914 $TICK_WATCHER->start;
2828 2915
2829 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 2916 $LOAD = ($NOW - $tick_start) / $TICK;
2830 $sig->send; 2917 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2831 }
2832 while (my $sig = shift @WAIT_FOR_TICK) {
2833 $sig->send;
2834 }
2835 2918
2836 _post_tick; 2919 _post_tick;
2920
2921
2837 }, 2922 },
2838); 2923);
2839 2924
2840{ 2925{
2841 BDB::max_poll_time $TICK * 0.1; 2926 BDB::max_poll_time $TICK * 0.1;
2869 2954
2870 cf::sync_job { 2955 cf::sync_job {
2871 eval { 2956 eval {
2872 BDB::db_env_open 2957 BDB::db_env_open
2873 $DB_ENV, 2958 $DB_ENV,
2874 $BDB_ENV_DIR, 2959 $BDBDIR,
2875 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2960 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2876 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2961 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2877 0666; 2962 0666;
2878 2963
2879 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2964 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2880 2965
2881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2966 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2882 $DB_ENV->set_lk_detect; 2967 $DB_ENV->set_lk_detect;
2883 }; 2968 };
2884 2969
2900 prio => 6, 2985 prio => 6,
2901 cb => \&IO::AIO::poll_cb, 2986 cb => \&IO::AIO::poll_cb,
2902 ); 2987 );
2903} 2988}
2904 2989
2990my $_log_backtrace;
2991
2992sub _log_backtrace {
2993 my ($msg, @addr) = @_;
2994
2995 $msg =~ s/\n//;
2996
2997 # limit the # of concurrent backtraces
2998 if ($_log_backtrace < 2) {
2999 ++$_log_backtrace;
3000 async {
3001 my @bt = fork_call {
3002 @addr = map { sprintf "%x", $_ } @addr;
3003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3005 or die "addr2line: $!";
3006
3007 my @funcs;
3008 my @res = <$fh>;
3009 chomp for @res;
3010 while (@res) {
3011 my ($func, $line) = splice @res, 0, 2, ();
3012 push @funcs, "[$func] $line";
3013 }
3014
3015 @funcs
3016 };
3017
3018 LOG llevInfo, "[ABT] $msg\n";
3019 LOG llevInfo, "[ABT] $_\n" for @bt;
3020 --$_log_backtrace;
3021 };
3022 } else {
3023 LOG llevInfo, "[ABT] $msg\n";
3024 LOG llevInfo, "[ABT] [suppressed]\n";
3025 }
3026}
3027
2905# load additional modules 3028# load additional modules
2906use cf::pod; 3029use cf::pod;
2907 3030
2908END { cf::emergency_save } 3031END { cf::emergency_save }
2909 3032

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