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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.55 by root, Tue Aug 29 17:32:19 2006 UTC vs.
Revision 1.274 by root, Tue Jun 5 13:05:02 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 59
24our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
115
116#############################################################################
117
118=head2 GLOBAL VARIABLES
119
120=over 4
121
122=item $cf::UPTIME
123
124The timestamp of the server start (so not actually an uptime).
125
126=item $cf::RUNTIME
127
128The time this server has run, starts at 0 and is increased by $cf::TICK on
129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
143
144=item $cf::TICK
145
146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
157
158=item %cf::CFG
159
160Configuration for the server, loaded from C</etc/crossfire/config>, or
161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168
169=back
170
171=cut
27 172
28BEGIN { 173BEGIN {
29 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 175 my $msg = join "", @_;
176
31 $msg .= "\n" 177 $msg .= "\n"
32 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
33 179
34 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
36 }; 184 };
37} 185}
38 186
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 194
75# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 196# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 197for my $pkg (qw(
198 cf::global cf::attachable
199 cf::object cf::object::player
200 cf::client cf::player
201 cf::arch cf::living
202 cf::map cf::party cf::region
203)) {
78 no strict 'refs'; 204 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 205 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 206}
81 207
82$Event::DIED = sub { 208$Event::DIED = sub {
83 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
84}; 210};
85 211
86my %ext_pkg; 212=head2 UTILITY FUNCTIONS
87my @exts; 213
88my @hook; 214=over 4
89my %command; 215
90my %extcmd; 216=item dumpval $ref
217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
240
241=item $ref = cf::from_json $json
242
243Converts a JSON string into the corresponding perl data structure.
244
245=item $json = cf::to_json $ref
246
247Converts a perl data structure into its JSON representation.
248
249=item cf::lock_wait $string
250
251Wait until the given lock is available. See cf::lock_acquire.
252
253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
320
321=item cf::sync_job { BLOCK }
322
323The design of crossfire+ requires that the main coro ($Coro::main) is
324always able to handle events or runnable, as crossfire+ is only partly
325reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
326
327If it must be done, put the blocking parts into C<sync_job>. This will run
328the given BLOCK in another coroutine while waiting for the result. The
329server will be frozen during this time, so the block should either finish
330fast or be very important.
331
332=cut
333
334sub sync_job(&) {
335 my ($job) = @_;
336
337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
340 # this is the main coro, too bad, we have to block
341 # till the operation succeeds, freezing the server :/
342
343 # TODO: use suspend/resume instead
344 # (but this is cancel-safe)
345 my $freeze_guard = freeze_mainloop;
346
347 my $busy = 1;
348 my @res;
349
350 (async {
351 @res = eval { $job->() };
352 warn $@ if $@;
353 undef $busy;
354 })->prio (Coro::PRIO_MAX);
355
356 while ($busy) {
357 Coro::cede or Event::one_event;
358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
367 wantarray ? @res : $res[0]
368 } else {
369 # we are in another coroutine, how wonderful, everything just works
370
371 $job->()
372 }
373}
374
375=item $coro = cf::async_ext { BLOCK }
376
377Like async, but this coro is automatically being canceled when the
378extension calling this is being unloaded.
379
380=cut
381
382sub async_ext(&) {
383 my $cb = shift;
384
385 my $coro = &Coro::async ($cb);
386
387 $coro->on_destroy (sub {
388 delete $EXT_CORO{$coro+0};
389 });
390 $EXT_CORO{$coro+0} = $coro;
391
392 $coro
393}
394
395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
404
405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
406 or return;
407
408 my $value = $cf::RUNTIME + 90 + 10;
409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
413 and return;
414
415 # always fsync - this file is important
416 aio_fsync $fh
417 and return;
418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
422 close $fh
423 or return;
424
425 aio_rename "$runtime~", $runtime
426 and return;
427
428 warn "runtime file written.\n";
429
430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
444=back
445
446=cut
91 447
92############################################################################# 448#############################################################################
93# utility functions
94 449
95use JSON::Syck (); # TODO# replace by JSON::PC once working 450=head2 ATTACHABLE OBJECTS
96 451
97sub from_json($) { 452Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 453attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 454to it. All such attachable objects support the following methods.
100}
101 455
102sub to_json($) { 456In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 457C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 458crossfire+).
105}
106
107#############################################################################
108# "new" plug-in system
109
110=head3 EVENTS AND OBJECT ATTACHMENTS
111 459
112=over 4 460=over 4
113 461
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
127 463
128=item $map->detach ($attachment) 464=item $attachable->detach ($attachment)
129 465
130Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
131 468
132=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
133 471
134=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
135 473
136=item $bool = $map->attached ($name) 474=item $bool = $attachable->attached ($name)
137 475
138Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
139 477
140=item cf::attach_global ... 478=item cf::CLASS->attach ...
141 479
142Attach handlers for global events. 480=item cf::CLASS->detach ...
143 481
144This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
146 516
147=over 4 517=over 4
148 518
149=item prio => $number 519=item prio => $number
150 520
152by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 525unless you know what you are doing.
156 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
157=item on_I<event> => \&cb 533=item on_I<event> => \&cb
158 534
159Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
171object/class are recognised. 547object/class are recognised.
172 548
173=back 549=back
174 550
175=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
176 553
177Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
179type. 556 my ($self, $victim) = @_;
180 557 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 558 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 559 }
402}
403 560
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 562
430Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
434exception. 567exception.
435 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
588sub _attach_cb($$$$) {
589 my ($registry, $event, $prio, $cb) = @_;
590
591 use sort 'stable';
592
593 $cb = [$prio, $cb];
594
595 @{$registry->[$event]} = sort
596 { $a->[0] cmp $b->[0] }
597 @{$registry->[$event] || []}, $cb;
598}
599
600# hack
601my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
602
603# attach handles attaching event callbacks
604# the only thing the caller has to do is pass the correct
605# registry (== where the callback attaches to).
606sub _attach {
607 my ($registry, $klass, @arg) = @_;
608
609 my $object_type;
610 my $prio = 0;
611 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
612
613 #TODO: get rid of this hack
614 if ($attachable_klass{$klass}) {
615 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
616 }
617
618 while (@arg) {
619 my $type = shift @arg;
620
621 if ($type eq "prio") {
622 $prio = shift @arg;
623
624 } elsif ($type eq "type") {
625 $object_type = shift @arg;
626 $registry = $CB_TYPE[$object_type] ||= [];
627
628 } elsif ($type eq "subtype") {
629 defined $object_type or Carp::croak "subtype specified without type";
630 my $object_subtype = shift @arg;
631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
632
633 } elsif ($type eq "package") {
634 my $pkg = shift @arg;
635
636 while (my ($name, $id) = each %cb_id) {
637 if (my $cb = $pkg->can ($name)) {
638 _attach_cb $registry, $id, $prio, $cb;
639 }
640 }
641
642 } elsif (exists $cb_id{$type}) {
643 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
644
645 } elsif (ref $type) {
646 warn "attaching objects not supported, ignoring.\n";
647
648 } else {
649 shift @arg;
650 warn "attach argument '$type' not supported, ignoring.\n";
651 }
652 }
653}
654
655sub _object_attach {
656 my ($obj, $name, %arg) = @_;
657
658 return if exists $obj->{_attachment}{$name};
659
660 if (my $attach = $attachment{$name}) {
661 my $registry = $obj->registry;
662
663 for (@$attach) {
664 my ($klass, @attach) = @$_;
665 _attach $registry, $klass, @attach;
666 }
667
668 $obj->{$name} = \%arg;
669 } else {
670 warn "object uses attachment '$name' that is not available, postponing.\n";
671 }
672
673 $obj->{_attachment}{$name} = undef;
674}
675
676sub cf::attachable::attach {
677 if (ref $_[0]) {
678 _object_attach @_;
679 } else {
680 _attach shift->_attach_registry, @_;
681 }
682 _recalc_want;
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695 _recalc_want;
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
436=back 760=back
437 761
438=cut 762=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 763
444############################################################################# 764#############################################################################
445# object support 765# object support
446 766
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772
462 my $registry = $obj->registry; 773 my $registry = $obj->registry;
463 774
464 @$registry = (); 775 @$registry = ();
465 776
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 777 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 778
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 779 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 780 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 781 for (@$attach) {
471 my ($klass, @attach) = @$_; 782 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 783 _attach $registry, $klass, @attach;
473 } 784 }
474 } else { 785 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 786 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 787 }
477 } 788 }
478} 789}
479 790
480sub object_freezer_save { 791cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 792 prio => -1000000,
793 on_instantiate => sub {
794 my ($obj, $data) = @_;
795
796 $data = from_json $data;
797
798 for (@$data) {
799 my ($name, $args) = @$_;
800
801 $obj->attach ($name, %{$args || {} });
802 }
803 },
804 on_reattach => \&reattach,
508 on_clone => sub { 805 on_clone => sub {
509 my ($src, $dst) = @_; 806 my ($src, $dst) = @_;
510 807
511 @{$dst->registry} = @{$src->registry}; 808 @{$dst->registry} = @{$src->registry};
512 809
513 %$dst = %$src; 810 %$dst = %$src;
514 811
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 812 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 813 if exists $src->{_attachment};
517 }, 814 },
518; 815);
816
817sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_;
819
820 sync_job {
821 if (length $$rdata) {
822 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs;
824
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh;
830
831 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst";
839 }
840 } else {
841 aio_unlink "$filename.pst";
842 }
843
844 aio_rename "$filename~", $filename;
845 } else {
846 warn "FATAL: $filename~: $!\n";
847 }
848 } else {
849 aio_unlink $filename;
850 aio_unlink "$filename.pst";
851 }
852 }
853}
854
855sub object_freezer_as_string {
856 my ($rdata, $objs) = @_;
857
858 use Data::Dumper;
859
860 $$rdata . Dumper $objs
861}
862
863sub object_thawer_load {
864 my ($filename) = @_;
865
866 my ($data, $av);
867
868 (aio_load $filename, $data) >= 0
869 or return;
870
871 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0
873 or return;
874 $av = eval { (Storable::thaw $av)->{objs} };
875 }
876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};
879 return ($data, $av);
880}
519 881
520############################################################################# 882#############################################################################
521# old plug-in events 883# command handling &c
522 884
523sub inject_event { 885=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 886
527 my $cb = $hook[$event_code]{$extension} 887Register a callback for execution when the client sends the user command
528 or return; 888$name.
529 889
530 &$cb 890=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 891
552sub register_command { 892sub register_command {
553 my ($name, $time, $cb) = @_; 893 my ($name, $cb) = @_;
554 894
555 my $caller = caller; 895 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 896 #warn "registering command '$name/$time' to '$caller'";
557 897
558 push @{ $command{$name} }, [$time, $cb, $caller]; 898 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 899}
900
901=item cf::register_extcmd $name => \&callback($pl,$packet);
902
903Register a callbackf ro execution when the client sends an extcmd packet.
904
905If the callback returns something, it is sent back as if reply was being
906called.
907
908=cut
561 909
562sub register_extcmd { 910sub register_extcmd {
563 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
564 912
565 my $caller = caller; 913 $EXTCMD{$name} = $cb;
566 #warn "registering extcmd '$name' to '$caller'";
567
568 $extcmd{$name} = [$cb, $caller];
569} 914}
570 915
571sub register { 916cf::player->attach (
572 my ($base, $pkg) = @_; 917 on_command => sub {
918 my ($pl, $name, $params) = @_;
573 919
574 #TODO 920 my $cb = $COMMAND{$name}
575} 921 or return;
922
923 for my $cmd (@$cb) {
924 $cmd->[1]->($pl->ob, $params);
925 }
926
927 cf::override;
928 },
929 on_extcmd => sub {
930 my ($pl, $buf) = @_;
931
932 my $msg = eval { from_json $buf };
933
934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 }
940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 }
943
944 cf::override;
945 },
946);
576 947
577sub load_extension { 948sub load_extension {
578 my ($path) = @_; 949 my ($path) = @_;
579 950
580 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
581 my $base = $1; 952 my $base = $1;
582 my $pkg = $1; 953 my $pkg = $1;
583 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
584 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
585 956
586 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
587 958
588 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
589 or die "$path: $!"; 960 or die "$path: $!";
590 961
591 my $source = 962 my $source =
592 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
593 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
595 . "\n};\n1"; 966 . "\n};\n1";
596 967
597 eval $source 968 unless (eval $source) {
598 or die "$path: $@"; 969 my $msg = $@ ? "$path: $@\n"
599 970 : "extension disabled.\n";
600 push @exts, $pkg; 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
601 $ext_pkg{$base} = $pkg; 972 warn $@;
602 973 warn "mandatory extension failed to load, exiting.\n";
603# no strict 'refs'; 974 exit 1;
604# @{"$pkg\::ISA"} = ext::; 975 }
605 976 die $@;
606 register $base, $pkg;
607}
608
609sub unload_extension {
610 my ($pkg) = @_;
611
612 warn "removing extension $pkg\n";
613
614 # remove hooks
615 #TODO
616# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg};
618# } 977 }
619 978
620 # remove commands 979 push @EXTS, $pkg;
621 for my $name (keys %command) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
623
624 if (@cb) {
625 $command{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"};
630 }
631 }
632
633 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
635 delete $extcmd{$name};
636 }
637
638 if (my $cb = $pkg->can ("unload")) {
639 eval {
640 $cb->($pkg);
641 1
642 } or warn "$pkg unloaded, but with errors: $@";
643 }
644
645 Symbol::delete_package $pkg;
646} 980}
647 981
648sub load_extensions { 982sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext; 984 next unless -r $ext;
653 eval { 985 eval {
654 load_extension $ext; 986 load_extension $ext;
655 1 987 1
656 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
657 } 989 }
658} 990}
659 991
660sub _perl_reload(&) { 992#############################################################################
993
994=head2 CORE EXTENSIONS
995
996Functions and methods that extend core crossfire objects.
997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1004=head3 cf::player
1005
1006=over 4
1007
1008=item cf::player::find $login
1009
1010Returns the given player object, loading it if necessary (might block).
1011
1012=cut
1013
1014sub playerdir($) {
1015 "$PLAYERDIR/"
1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1017}
1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1190=item $player->ext_reply ($msgid, %msg)
1191
1192Sends an ext reply to the player.
1193
1194=cut
1195
1196sub ext_reply($$%) {
1197 my ($self, $id, %msg) = @_;
1198
1199 $msg{msgid} = $id;
1200
1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1244
1245=back
1246
1247=head3 cf::map
1248
1249=over 4
1250
1251=cut
1252
1253package cf::map;
1254
1255use Fcntl;
1256use Coro::AIO;
1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1262our $MAX_RESET = 3600;
1263our $DEFAULT_RESET = 3000;
1264
1265sub generate_random_map {
1266 my ($self, $rmp) = @_;
1267 # mit "rum" bekleckern, nicht
1268 $self->_create_random_map (
1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1272 $rmp->{exit_on_final_map},
1273 $rmp->{xsize}, $rmp->{ysize},
1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
661 my ($msg) = @_; 1373 my ($self) = @_;
662 1374
663 $msg->("reloading..."); 1375 $self
1376}
664 1377
665 eval { 1378sub as_string {
666 # 1. cancel all watchers 1379 my ($self) = @_;
667 $_->cancel for Event::all_watchers;
668 1380
669 # 2. unload all extensions 1381 "$self->{path}"
670 for (@exts) { 1382}
671 $msg->("unloading <$_>");
672 unload_extension $_;
673 }
674 1383
675 # 3. unload all modules loaded from $LIBDIR 1384# the displayed name, this is a one way mapping
676 while (my ($k, $v) = each %INC) { 1385sub visible_name {
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1386 &as_string
1387}
678 1388
679 $msg->("removing <$k>"); 1389# the original (read-only) location
680 delete $INC{$k}; 1390sub load_path {
1391 my ($self) = @_;
681 1392
682 $k =~ s/\.pm$//; 1393 "$MAPDIR/$self->{path}.map"
683 $k =~ s/\//::/g; 1394}
684 1395
685 if (my $cb = $k->can ("unload_module")) { 1396# the temporary/swap location
686 $cb->(); 1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1410}
1411
1412# and all this just because we cannot iterate over
1413# all maps in C++...
1414sub change_all_map_light {
1415 my ($change) = @_;
1416
1417 $_->change_map_light ($change)
1418 for grep $_->outdoor, values %cf::MAP;
1419}
1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1429sub load_header_from($) {
1430 my ($self, $path) = @_;
1431
1432 utf8::encode $path;
1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1437 or return;
1438
1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1482 or return;
1483 $self->prepare_orig;
1484 }
1485
1486 $self->default_region (cf::region::find_by_path $self->{path})
1487 unless $self->default_region;
1488
1489 1
1490}
1491
1492sub find;
1493sub find {
1494 my ($path, $origin) = @_;
1495
1496 $path = normalise $path, $origin && $origin->path;
1497
1498 cf::lock_wait "map_find:$path";
1499
1500 $cf::MAP{$path} || do {
1501 my $guard = cf::lock_acquire "map_find:$path";
1502 my $map = new_from_path cf::map $path
1503 or return;
1504
1505 $map->{last_save} = $cf::RUNTIME;
1506
1507 $map->load_header
1508 or return;
1509
1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1513 $map->reset;
1514 undef $guard;
1515 return find $path;
1516 }
1517
1518 $cf::MAP{$path} = $map
1519 }
1520}
1521
1522sub pre_load { }
1523sub post_load { }
1524
1525sub load {
1526 my ($self) = @_;
1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1530 my $path = $self->{path};
1531
1532 {
1533 my $guard = cf::lock_acquire "map_load:$path";
1534
1535 return if $self->in_memory != cf::MAP_SWAPPED;
1536
1537 $self->in_memory (cf::MAP_LOADING);
1538
1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1544 $self->_load_objects ($self->{load_path}, 1)
1545 or return;
1546
1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1548 if delete $self->{load_original};
1549
1550 if (my $uniq = $self->uniq_path) {
1551 utf8::encode $uniq;
1552 if (aio_open $uniq, O_RDONLY, 0) {
1553 $self->clear_unique_items;
1554 $self->_load_objects ($uniq, 0);
687 } 1555 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698 1556 }
699 # 6. unload cf.pm "a bit"
700 delete $INC{"cf.pm"};
701 1557
702 # don't, removes xs symbols, too, 1558 Coro::cede;
703 # and global variables created in xs 1559 # now do the right thing for maps
704 #Symbol::delete_package __PACKAGE__; 1560 $self->link_multipart_objects;
1561 $self->difficulty ($self->estimate_difficulty)
1562 unless $self->difficulty;
1563 Coro::cede;
705 1564
706 # 7. reload cf.pm 1565 unless ($self->{deny_activate}) {
707 $msg->("reloading cf.pm"); 1566 $self->decay_objects;
708 require cf; 1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1572 $self->activate;
1573 }
1574
1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1588}
1589
1590# find and load all maps in the 3x3 area around a map
1591sub load_diag {
1592 my ($map) = @_;
1593
1594 my @diag; # diagonal neighbours
1595
1596 for (0 .. 3) {
1597 my $neigh = $map->tile_path ($_)
1598 or next;
1599 $neigh = find $neigh, $map
1600 or next;
1601 $neigh->load;
1602
1603 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1604 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1605 }
1606
1607 for (@diag) {
1608 my $neigh = find @$_
1609 or next;
1610 $neigh->load;
1611 }
1612}
1613
1614sub find_sync {
1615 my ($path, $origin) = @_;
1616
1617 cf::sync_job { find $path, $origin }
1618}
1619
1620sub do_load_sync {
1621 my ($map) = @_;
1622
1623 cf::sync_job { $map->load };
1624}
1625
1626our %MAP_PREFETCH;
1627our $MAP_PREFETCHER = undef;
1628
1629sub find_async {
1630 my ($path, $origin) = @_;
1631
1632 $path = normalise $path, $origin && $origin->{path};
1633
1634 if (my $map = $cf::MAP{$path}) {
1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1636 }
1637
1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
709 }; 1650 };
710 $msg->($@) if $@; 1651 $MAP_PREFETCHER->prio (6);
711 1652
712 $msg->("reloaded"); 1653 ()
713}; 1654}
714 1655
715sub perl_reload() { 1656sub save {
716 _perl_reload { 1657 my ($self) = @_;
717 warn $_[0]; 1658
718 print "$_[0]\n"; 1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1660
1661 $self->{last_save} = $cf::RUNTIME;
1662
1663 return unless $self->dirty;
1664
1665 my $save = $self->save_path; utf8::encode $save;
1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1667
1668 $self->{load_path} = $save;
1669
1670 return if $self->{deny_save};
1671
1672 local $self->{last_access} = $self->last_access;#d#
1673
1674 cf::async {
1675 $_->contr->save for $self->players;
719 }; 1676 };
720}
721 1677
722register_command "perl-reload", 0, sub { 1678 if ($uniq) {
723 my ($who, $arg) = @_; 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
724 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 };
730 }
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub {
739 my ($pl, $buf) = @_;
740
741 my $msg = eval { from_json $buf };
742
743 if (ref $msg) {
744 if (my $cb = $extcmd{$msg->{msgtype}}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) {
746 $pl->ext_reply ($msg->{msgid}, %reply);
747 }
748 }
749 } else { 1681 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
751 }
752
753 cf::override;
754 }, 1683 }
755; 1684}
756 1685
757############################################################################# 1686sub swap_out {
758# load/save/clean perl data associated with a map
759
760*cf::mapsupport::on_clean = sub {
761 my ($map) = @_; 1687 my ($self) = @_;
762 1688
763 my $path = $map->tmpname; 1689 # save first because save cedes
764 defined $path or return; 1690 $self->save;
765 1691
766 unlink "$path.pst"; 1692 my $lock = cf::lock_acquire "map_data:" . $self->path;
767};
768 1693
769# old style persistent data, TODO: remove #d# 1694 return if $self->players;
770*cf::mapsupport::on_swapin = 1695 return if $self->in_memory != cf::MAP_IN_MEMORY;
771*cf::mapsupport::on_load = sub { 1696 return if $self->{deny_save};
1697
1698 $self->clear;
1699 $self->in_memory (cf::MAP_SWAPPED);
1700}
1701
1702sub reset_at {
772 my ($map) = @_; 1703 my ($self) = @_;
773 1704
774 my $path = $map->tmpname; 1705 # TODO: safety, remove and allow resettable per-player maps
775 $path = $map->path unless defined $path; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1707 return 1e99 if $self->{deny_reset};
776 1708
777 open my $fh, "<:raw", "$path.cfperl" 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
778 or return; # no perl data 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
779 1711
780 my $data = Storable::thaw do { local $/; <$fh> }; 1712 $time + $to
781
782 $data->{version} <= 1
783 or return; # too new
784
785 $map->_set_obs ($data->{obs});
786 $map->invoke (EVENT_MAP_UPGRADE);
787};
788
789attach_to_maps prio => -10000, package => cf::mapsupport::;
790
791#############################################################################
792# load/save perl data associated with player->ob objects
793
794sub all_objects(@) {
795 @_, map all_objects ($_->inv), @_
796} 1713}
797 1714
798attach_to_players 1715sub should_reset {
799 on_load => sub { 1716 my ($self) = @_;
800 my ($pl, $path) = @_;
801 1717
802 for my $o (all_objects $pl->ob) { 1718 $self->reset_at <= $cf::RUNTIME
803 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1719}
804 $o->set_ob_key_value ("_perl_data");
805 1720
806 %$o = %{ Storable::thaw pack "H*", $value }; 1721sub reset {
807 } 1722 my ($self) = @_;
808 } 1723
1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1725
1726 return if $self->players;
1727 return if $self->isa ("ext::map_per_player");#d#
1728
1729 warn "resetting map ", $self->path;
1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
809 }, 1739 }
810;
811 1740
812############################################################################# 1741 delete $cf::MAP{$self->path};
813# core extensions - in perl
814 1742
815=item cf::player::exists $login 1743 $self->clear;
816 1744
817Returns true when the given account exists. 1745 $_->clear_links_to ($self) for values %cf::MAP;
818 1746
819=cut 1747 $self->unlink_save;
820 1748 $self->destroy;
821sub cf::player::exists($) {
822 cf::player::find $_[0]
823 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
824} 1749}
825 1750
1751my $nuke_counter = "aaaa";
1752
1753sub nuke {
1754 my ($self) = @_;
1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1762 $self->{deny_save} = 1;
1763 $self->reset_timeout (1);
1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1768 $self->reset; # polite request, might not happen
1769}
1770
1771=item cf::map::unique_maps
1772
1773Returns an arrayref of paths of all shared maps that have
1774instantiated unique items. May block.
1775
1776=cut
1777
1778sub unique_maps() {
1779 my $files = aio_readdir $UNIQUEDIR
1780 or return;
1781
1782 my @paths;
1783
1784 for (@$files) {
1785 utf8::decode $_;
1786 next if /\.pst$/;
1787 next unless /^$PATH_SEP/o;
1788
1789 push @paths, cf::map::normalise $_;
1790 }
1791
1792 \@paths
1793}
1794
1795package cf;
1796
1797=back
1798
1799=head3 cf::object
1800
1801=cut
1802
1803package cf::object;
1804
1805=over 4
1806
1807=item $ob->inv_recursive
1808
1809Returns the inventory of the object _and_ their inventories, recursively.
1810
1811=cut
1812
1813sub inv_recursive_;
1814sub inv_recursive_ {
1815 map { $_, inv_recursive_ $_->inv } @_
1816}
1817
1818sub inv_recursive {
1819 inv_recursive_ inv $_[0]
1820}
1821
1822package cf;
1823
1824=back
1825
1826=head3 cf::object::player
1827
1828=over 4
1829
826=item $player->reply ($npc, $msg[, $flags]) 1830=item $player_object->reply ($npc, $msg[, $flags])
827 1831
828Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1832Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
829can be C<undef>. Does the right thing when the player is currently in a 1833can be C<undef>. Does the right thing when the player is currently in a
830dialogue with the given NPC character. 1834dialogue with the given NPC character.
831 1835
832=cut 1836=cut
833 1837
834# rough implementation of a future "reply" method that works 1838# rough implementation of a future "reply" method that works
835# with dialog boxes. 1839# with dialog boxes.
1840#TODO: the first argument must go, split into a $npc->reply_to ( method
836sub cf::object::player::reply($$$;$) { 1841sub cf::object::player::reply($$$;$) {
837 my ($self, $npc, $msg, $flags) = @_; 1842 my ($self, $npc, $msg, $flags) = @_;
838 1843
839 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1844 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
840 1845
844 $msg = $npc->name . " says: $msg" if $npc; 1849 $msg = $npc->name . " says: $msg" if $npc;
845 $self->message ($msg, $flags); 1850 $self->message ($msg, $flags);
846 } 1851 }
847} 1852}
848 1853
849=item $player->ext_reply ($msgid, $msgtype, %msg) 1854=item $player_object->may ("access")
850 1855
851Sends an ext reply to the player. 1856Returns wether the given player is authorized to access resource "access"
1857(e.g. "command_wizcast").
852 1858
853=cut 1859=cut
854 1860
855sub cf::player::ext_reply($$$%) { 1861sub cf::object::player::may {
1862 my ($self, $access) = @_;
1863
1864 $self->flag (cf::FLAG_WIZ) ||
1865 (ref $cf::CFG{"may_$access"}
1866 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1867 : $cf::CFG{"may_$access"})
1868}
1869
1870=item $player_object->enter_link
1871
1872Freezes the player and moves him/her to a special map (C<{link}>).
1873
1874The player should be reasonably safe there for short amounts of time. You
1875I<MUST> call C<leave_link> as soon as possible, though.
1876
1877Will never block.
1878
1879=item $player_object->leave_link ($map, $x, $y)
1880
1881Moves the player out of the special C<{link}> map onto the specified
1882map. If the map is not valid (or omitted), the player will be moved back
1883to the location he/she was before the call to C<enter_link>, or, if that
1884fails, to the emergency map position.
1885
1886Might block.
1887
1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1899
1900sub cf::object::player::enter_link {
1901 my ($self) = @_;
1902
1903 $self->deactivate_recursive;
1904
1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1906
1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1908 if $self->map && $self->map->{path} ne "{link}";
1909
1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1911}
1912
1913sub cf::object::player::leave_link {
1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1917
1918 my $link_pos = delete $self->{_link_pos};
1919
1920 unless ($map) {
1921 # restore original map position
1922 ($map, $x, $y) = @{ $link_pos || [] };
1923 $map = cf::map::find $map;
1924
1925 unless ($map) {
1926 ($map, $x, $y) = @$EMERGENCY_POSITION;
1927 $map = cf::map::find $map
1928 or die "FATAL: cannot load emergency map\n";
1929 }
1930 }
1931
1932 ($x, $y) = (-1, -1)
1933 unless (defined $x) && (defined $y);
1934
1935 # use -1 or undef as default coordinates, not 0, 0
1936 ($x, $y) = ($map->enter_x, $map->enter_y)
1937 if $x <=0 && $y <= 0;
1938
1939 $map->load;
1940 $map->load_diag;
1941
1942 return unless $self->contr->active;
1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1946 $self->enter_map ($map, $x, $y);
1947}
1948
1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1956=cut
1957
1958our $GOTOGEN;
1959
1960sub cf::object::player::goto {
1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1965
1966 $self->enter_link;
1967
1968 (async {
1969 my $map = eval {
1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1973 $map = $map->customise_for ($self);
1974 $map = $check->($map) if $check && $map;
1975 } else {
1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1989 $self->leave_link ($map, $x, $y);
1990 }
1991 })->prio (1);
1992}
1993
1994=item $player_object->enter_exit ($exit_object)
1995
1996=cut
1997
1998sub parse_random_map_params {
1999 my ($spec) = @_;
2000
2001 my $rmp = { # defaults
2002 xsize => (cf::rndm 15, 40),
2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
2006 };
2007
2008 for (split /\n/, $spec) {
2009 my ($k, $v) = split /\s+/, $_, 2;
2010
2011 $rmp->{lc $k} = $v if (length $k) && (length $v);
2012 }
2013
2014 $rmp
2015}
2016
2017sub prepare_random_map {
2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
2021
2022 # all this does is basically replace the /! path by
2023 # a new random map path (?random/...) with a seed
2024 # that depends on the exit object
2025
2026 my $rmp = parse_random_map_params $exit->msg;
2027
2028 if ($exit->map) {
2029 $rmp->{region} = $exit->region->name;
2030 $rmp->{origin_map} = $exit->map->path;
2031 $rmp->{origin_x} = $exit->x;
2032 $rmp->{origin_y} = $exit->y;
2033 }
2034
2035 $rmp->{random_seed} ||= $exit->random_seed;
2036
2037 my $data = cf::to_json $rmp;
2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
2040
2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
2045
2046 $exit->slaying ("?random/$md5");
2047 $exit->msg (undef);
2048 }
2049}
2050
2051sub cf::object::player::enter_exit {
2052 my ($self, $exit) = @_;
2053
2054 return unless $self->type == cf::PLAYER;
2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
2066
2067 $self->enter_link;
2068
2069 (async {
2070 $self->deactivate_recursive; # just to be sure
2071 unless (eval {
2072 $self->goto ($slaying, $hp, $sp);
2073
2074 1;
2075 }) {
2076 $self->message ("Something went wrong deep within the crossfire server. "
2077 . "I'll try to bring you back to the map you were before. "
2078 . "Please report this to the dungeon master!",
2079 cf::NDI_UNIQUE | cf::NDI_RED);
2080
2081 warn "ERROR in enter_exit: $@";
2082 $self->leave_link;
2083 }
2084 })->prio (1);
2085}
2086
2087=head3 cf::client
2088
2089=over 4
2090
2091=item $client->send_drawinfo ($text, $flags)
2092
2093Sends a drawinfo packet to the client. Circumvents output buffering so
2094should not be used under normal circumstances.
2095
2096=cut
2097
2098sub cf::client::send_drawinfo {
2099 my ($self, $text, $flags) = @_;
2100
2101 utf8::encode $text;
2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2103}
2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
856 my ($self, $id, %msg) = @_; 2112 my ($self, $type, %msg) = @_;
857 2113
858 $msg{msgid} = $id; 2114 $msg{msgtype} = "event_$type";
859
860 $self->send ("ext " . to_json \%msg); 2115 $self->send_packet ("ext " . cf::to_json \%msg);
861} 2116}
862 2117
863############################################################################# 2118=item $success = $client->query ($flags, "text", \&cb)
864# map scripting support 2119
2120Queues a query to the client, calling the given callback with
2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2122C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2123
2124Queries can fail, so check the return code. Or don't, as queries will become
2125reliable at some point in the future.
2126
2127=cut
2128
2129sub cf::client::query {
2130 my ($self, $flags, $text, $cb) = @_;
2131
2132 return unless $self->state == ST_PLAYING
2133 || $self->state == ST_SETUP
2134 || $self->state == ST_CUSTOM;
2135
2136 $self->state (ST_CUSTOM);
2137
2138 utf8::encode $text;
2139 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2140
2141 $self->send_packet ($self->{query_queue}[0][0])
2142 if @{ $self->{query_queue} } == 1;
2143}
2144
2145cf::client->attach (
2146 on_reply => sub {
2147 my ($ns, $msg) = @_;
2148
2149 # this weird shuffling is so that direct followup queries
2150 # get handled first
2151 my $queue = delete $ns->{query_queue}
2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
2153
2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2156
2157 push @{ $ns->{query_queue} }, @$queue;
2158
2159 if (@{ $ns->{query_queue} } == @$queue) {
2160 if (@$queue) {
2161 $ns->send_packet ($ns->{query_queue}[0][0]);
2162 } else {
2163 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2164 }
2165 }
2166 },
2167);
2168
2169=item $client->async (\&cb)
2170
2171Create a new coroutine, running the specified callback. The coroutine will
2172be automatically cancelled when the client gets destroyed (e.g. on logout,
2173or loss of connection).
2174
2175=cut
2176
2177sub cf::client::async {
2178 my ($self, $cb) = @_;
2179
2180 my $coro = &Coro::async ($cb);
2181
2182 $coro->on_destroy (sub {
2183 delete $self->{_coro}{$coro+0};
2184 });
2185
2186 $self->{_coro}{$coro+0} = $coro;
2187
2188 $coro
2189}
2190
2191cf::client->attach (
2192 on_destroy => sub {
2193 my ($ns) = @_;
2194
2195 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2196 },
2197);
2198
2199=back
2200
2201
2202=head2 SAFE SCRIPTING
2203
2204Functions that provide a safe environment to compile and execute
2205snippets of perl code without them endangering the safety of the server
2206itself. Looping constructs, I/O operators and other built-in functionality
2207is not available in the safe scripting environment, and the number of
2208functions and methods that can be called is greatly reduced.
2209
2210=cut
865 2211
866our $safe = new Safe "safe"; 2212our $safe = new Safe "safe";
867our $safe_hole = new Safe::Hole; 2213our $safe_hole = new Safe::Hole;
868 2214
869$SIG{FPE} = 'IGNORE'; 2215$SIG{FPE} = 'IGNORE';
870 2216
871$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2217$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
872 2218
873# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
874 2220
2221=pod
2222
2223The following functions and methods are available within a safe environment:
2224
2225 cf::object contr pay_amount pay_player map
2226 cf::object::player player
2227 cf::player peaceful
2228 cf::map trigger
2229
2230=cut
2231
875for ( 2232for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2233 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2234 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2235 ["cf::player" => qw(peaceful)],
2236 ["cf::map" => qw(trigger)],
879) { 2237) {
880 no strict 'refs'; 2238 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2239 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2240 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2241 for @funs;
884} 2242}
2243
2244=over 4
2245
2246=item @retval = safe_eval $code, [var => value, ...]
2247
2248Compiled and executes the given perl code snippet. additional var/value
2249pairs result in temporary local (my) scalar variables of the given name
2250that are available in the code snippet. Example:
2251
2252 my $five = safe_eval '$first + $second', first => 1, second => 4;
2253
2254=cut
885 2255
886sub safe_eval($;@) { 2256sub safe_eval($;@) {
887 my ($code, %vars) = @_; 2257 my ($code, %vars) = @_;
888 2258
889 my $qcode = $code; 2259 my $qcode = $code;
912 } 2282 }
913 2283
914 wantarray ? @res : $res[0] 2284 wantarray ? @res : $res[0]
915} 2285}
916 2286
2287=item cf::register_script_function $function => $cb
2288
2289Register a function that can be called from within map/npc scripts. The
2290function should be reasonably secure and should be put into a package name
2291like the extension.
2292
2293Example: register a function that gets called whenever a map script calls
2294C<rent::overview>, as used by the C<rent> extension.
2295
2296 cf::register_script_function "rent::overview" => sub {
2297 ...
2298 };
2299
2300=cut
2301
917sub register_script_function { 2302sub register_script_function {
918 my ($fun, $cb) = @_; 2303 my ($fun, $cb) = @_;
919 2304
920 no strict 'refs'; 2305 no strict 'refs';
921 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2306 *{"safe::$fun"} = $safe_hole->wrap ($cb);
922} 2307}
923 2308
2309=back
2310
2311=cut
2312
924############################################################################# 2313#############################################################################
925# the server's main() 2314
2315=head2 EXTENSION DATABASE SUPPORT
2316
2317Crossfire maintains a very simple database for extension use. It can
2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2319convert to/from binary).
2320
2321The parameter C<$family> should best start with the name of the extension
2322using it, it should be unique.
2323
2324=over 4
2325
2326=item $value = cf::db_get $family => $key
2327
2328Returns a single value from the database.
2329
2330=item cf::db_put $family => $key => $value
2331
2332Stores the given C<$value> in the family.
2333
2334=cut
2335
2336our $DB;
2337
2338sub db_init {
2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
2341
2342 cf::sync_job {
2343 eval {
2344 $DB->set_flags (BDB::CHKSUM);
2345
2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2348 cf::cleanup "db_open(db): $!" if $!;
2349 };
2350 cf::cleanup "db_open(db): $@" if $@;
2351 };
2352 }
2353}
2354
2355sub db_get($$) {
2356 my $key = "$_[0]/$_[1]";
2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
2366sub db_put($$$) {
2367 BDB::dbreq_pri 4;
2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2369}
2370
2371=item cf::cache $id => [$paths...], $processversion => $process
2372
2373Generic caching function that returns the value of the resource $id,
2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
2403 }
2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
2483}
2484
2485#############################################################################
2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 #reload_archetypes;#d#
2566 reload_archetypes;
2567 reload_treasures;
2568
2569 warn "finished reloading resource files\n";
2570}
2571
2572sub init {
2573 reload_resources;
2574}
2575
2576sub cfg_load {
2577 open my $fh, "<:utf8", "$CONFDIR/config"
2578 or return;
2579
2580 local $/;
2581 *CFG = YAML::Syck::Load <$fh>;
2582
2583 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2584
2585 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2586 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2587
2588 if (exists $CFG{mlockall}) {
2589 eval {
2590 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2591 and die "WARNING: m(un)lockall failed: $!\n";
2592 };
2593 warn $@ if $@;
2594 }
2595}
926 2596
927sub main { 2597sub main {
2598 # we must not ever block the main coroutine
2599 local $Coro::idle = sub {
2600 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2601 (async {
2602 Event::one_event;
2603 })->prio (Coro::PRIO_MAX);
2604 };
2605
2606 cfg_load;
2607 db_init;
2608 load_extensions;
2609
2610 $TICK_WATCHER->start;
928 Event::loop; 2611 Event::loop;
929} 2612}
930 2613
931############################################################################# 2614#############################################################################
932# initialisation 2615# initialisation and cleanup
933 2616
934register "<global>", __PACKAGE__; 2617# install some emergency cleanup handlers
2618BEGIN {
2619 for my $signal (qw(INT HUP TERM)) {
2620 Event->signal (
2621 reentrant => 0,
2622 data => WF_AUTOCANCEL,
2623 signal => $signal,
2624 prio => 0,
2625 cb => sub {
2626 cf::cleanup "SIG$signal";
2627 },
2628 );
2629 }
2630}
2631
2632sub emergency_save() {
2633 my $freeze_guard = cf::freeze_mainloop;
2634
2635 warn "enter emergency perl save\n";
2636
2637 cf::sync_job {
2638 # use a peculiar iteration method to avoid tripping on perl
2639 # refcount bugs in for. also avoids problems with players
2640 # and maps saved/destroyed asynchronously.
2641 warn "begin emergency player save\n";
2642 for my $login (keys %cf::PLAYER) {
2643 my $pl = $cf::PLAYER{$login} or next;
2644 $pl->valid or next;
2645 $pl->save;
2646 }
2647 warn "end emergency player save\n";
2648
2649 warn "begin emergency map save\n";
2650 for my $path (keys %cf::MAP) {
2651 my $map = $cf::MAP{$path} or next;
2652 $map->valid or next;
2653 $map->save;
2654 }
2655 warn "end emergency map save\n";
2656
2657 warn "begin emergency database checkpoint\n";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659 warn "end emergency database checkpoint\n";
2660 };
2661
2662 warn "leave emergency perl save\n";
2663}
2664
2665sub post_cleanup {
2666 my ($make_core) = @_;
2667
2668 warn Carp::longmess "post_cleanup backtrace"
2669 if $make_core;
2670}
2671
2672sub do_reload_perl() {
2673 # can/must only be called in main
2674 if ($Coro::current != $Coro::main) {
2675 warn "can only reload from main coroutine";
2676 return;
2677 }
2678
2679 warn "reloading...";
2680
2681 warn "entering sync_job";
2682
2683 cf::sync_job {
2684 cf::write_runtime; # external watchdog should not bark
2685 cf::emergency_save;
2686 cf::write_runtime; # external watchdog should not bark
2687
2688 warn "syncing database to disk";
2689 BDB::db_env_txn_checkpoint $DB_ENV;
2690
2691 # if anything goes wrong in here, we should simply crash as we already saved
2692
2693 warn "cancelling all WF_AUTOCANCEL watchers";
2694 for (Event::all_watchers) {
2695 $_->cancel if $_->data & WF_AUTOCANCEL;
2696 }
2697
2698 warn "flushing outstanding aio requests";
2699 for (;;) {
2700 BDB::flush;
2701 IO::AIO::flush;
2702 Coro::cede;
2703 last unless IO::AIO::nreqs || BDB::nreqs;
2704 warn "iterate...";
2705 }
2706
2707 ++$RELOAD;
2708
2709 warn "cancelling all extension coros";
2710 $_->cancel for values %EXT_CORO;
2711 %EXT_CORO = ();
2712
2713 warn "removing commands";
2714 %COMMAND = ();
2715
2716 warn "removing ext commands";
2717 %EXTCMD = ();
2718
2719 warn "unloading/nuking all extensions";
2720 for my $pkg (@EXTS) {
2721 warn "... unloading $pkg";
2722
2723 if (my $cb = $pkg->can ("unload")) {
2724 eval {
2725 $cb->($pkg);
2726 1
2727 } or warn "$pkg unloaded, but with errors: $@";
2728 }
2729
2730 warn "... nuking $pkg";
2731 Symbol::delete_package $pkg;
2732 }
2733
2734 warn "unloading all perl modules loaded from $LIBDIR";
2735 while (my ($k, $v) = each %INC) {
2736 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2737
2738 warn "... unloading $k";
2739 delete $INC{$k};
2740
2741 $k =~ s/\.pm$//;
2742 $k =~ s/\//::/g;
2743
2744 if (my $cb = $k->can ("unload_module")) {
2745 $cb->();
2746 }
2747
2748 Symbol::delete_package $k;
2749 }
2750
2751 warn "getting rid of safe::, as good as possible";
2752 Symbol::delete_package "safe::$_"
2753 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2754
2755 warn "unloading cf.pm \"a bit\"";
2756 delete $INC{"cf.pm"};
2757 delete $INC{"cf/pod.pm"};
2758
2759 # don't, removes xs symbols, too,
2760 # and global variables created in xs
2761 #Symbol::delete_package __PACKAGE__;
2762
2763 warn "unload completed, starting to reload now";
2764
2765 warn "reloading cf.pm";
2766 require cf;
2767 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2768
2769 warn "loading config and database again";
2770 cf::cfg_load;
2771
2772 warn "loading extensions";
2773 cf::load_extensions;
2774
2775 warn "reattaching attachments to objects/players";
2776 _global_reattach; # objects, sockets
2777 warn "reattaching attachments to maps";
2778 reattach $_ for values %MAP;
2779 warn "reattaching attachments to players";
2780 reattach $_ for values %PLAYER;
2781
2782 warn "leaving sync_job";
2783
2784 1
2785 } or do {
2786 warn $@;
2787 warn "error while reloading, exiting.";
2788 exit 1;
2789 };
2790
2791 warn "reloaded";
2792};
2793
2794our $RELOAD_WATCHER; # used only during reload
2795
2796sub reload_perl() {
2797 # doing reload synchronously and two reloads happen back-to-back,
2798 # coro crashes during coro_state_free->destroy here.
2799
2800 $RELOAD_WATCHER ||= Event->timer (
2801 reentrant => 0,
2802 after => 0,
2803 data => WF_AUTOCANCEL,
2804 cb => sub {
2805 do_reload_perl;
2806 undef $RELOAD_WATCHER;
2807 },
2808 );
2809}
2810
2811register_command "reload" => sub {
2812 my ($who, $arg) = @_;
2813
2814 if ($who->flag (FLAG_WIZ)) {
2815 $who->message ("reloading server.");
2816 async { reload_perl };
2817 }
2818};
935 2819
936unshift @INC, $LIBDIR; 2820unshift @INC, $LIBDIR;
937 2821
938load_extensions; 2822my $bug_warning = 0;
939 2823
2824our @WAIT_FOR_TICK;
2825our @WAIT_FOR_TICK_BEGIN;
2826
2827sub wait_for_tick {
2828 return unless $TICK_WATCHER->is_active;
2829 return if $Coro::current == $Coro::main;
2830
2831 my $signal = new Coro::Signal;
2832 push @WAIT_FOR_TICK, $signal;
2833 $signal->wait;
2834}
2835
2836sub wait_for_tick_begin {
2837 return unless $TICK_WATCHER->is_active;
2838 return if $Coro::current == $Coro::main;
2839
2840 my $signal = new Coro::Signal;
2841 push @WAIT_FOR_TICK_BEGIN, $signal;
2842 $signal->wait;
2843}
2844
2845 my $min = 1e6;#d#
2846 my $avg = 10;
940$TICK_WATCHER = Event->timer ( 2847$TICK_WATCHER = Event->timer (
2848 reentrant => 0,
2849 parked => 1,
941 prio => 1, 2850 prio => 0,
942 at => $NEXT_TICK || 1, 2851 at => $NEXT_TICK || $TICK,
2852 data => WF_AUTOCANCEL,
943 cb => sub { 2853 cb => sub {
2854 if ($Coro::current != $Coro::main) {
2855 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2856 unless ++$bug_warning > 10;
2857 return;
2858 }
2859
2860 $NOW = $tick_start = Event::time;
2861
944 cf::server_tick; # one server iteration 2862 cf::server_tick; # one server iteration
945 2863
2864 0 && sync_job {#d#
2865 for(1..10) {
946 my $NOW = Event::time; 2866 my $t = Event::time;
2867 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2868 or die;
2869
2870 $map->width (50);
2871 $map->height (50);
2872 $map->alloc;
2873 $map->_load_objects ("/tmp/x.map", 1);
2874 my $t = Event::time - $t;
2875
2876 #next unless $t < 0.0013;#d#
2877 if ($t < $min) {
2878 $min = $t;
2879 }
2880 $avg = $avg * 0.99 + $t * 0.01;
2881 }
2882 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2883 exit 0;
2884 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2885 };
2886
2887 $RUNTIME += $TICK;
947 $NEXT_TICK += $TICK; 2888 $NEXT_TICK += $TICK;
948 2889
2890 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2891 $NEXT_RUNTIME_WRITE = $NOW + 10;
2892 Coro::async_pool {
2893 write_runtime
2894 or warn "ERROR: unable to write runtime file: $!";
2895 };
2896 }
2897
2898# my $AFTER = Event::time;
2899# warn $AFTER - $NOW;#d#
2900
2901 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2902 $sig->send;
2903 }
2904 while (my $sig = shift @WAIT_FOR_TICK) {
2905 $sig->send;
2906 }
2907
2908 $NOW = Event::time;
2909
949 # if we are delayed by four ticks, skip them all 2910 # if we are delayed by four ticks or more, skip them all
950 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2911 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
951 2912
952 $TICK_WATCHER->at ($NEXT_TICK); 2913 $TICK_WATCHER->at ($NEXT_TICK);
953 $TICK_WATCHER->start; 2914 $TICK_WATCHER->start;
2915
2916 $LOAD = ($NOW - $tick_start) / $TICK;
2917 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2918
2919 _post_tick;
2920
2921
954 }, 2922 },
955); 2923);
956 2924
957_reload_2; 2925{
2926 BDB::max_poll_time $TICK * 0.1;
2927 $BDB_POLL_WATCHER = Event->io (
2928 reentrant => 0,
2929 fd => BDB::poll_fileno,
2930 poll => 'r',
2931 prio => 0,
2932 data => WF_AUTOCANCEL,
2933 cb => \&BDB::poll_cb,
2934 );
2935 BDB::min_parallel 8;
2936
2937 BDB::set_sync_prepare {
2938 my $status;
2939 my $current = $Coro::current;
2940 (
2941 sub {
2942 $status = $!;
2943 $current->ready; undef $current;
2944 },
2945 sub {
2946 Coro::schedule while defined $current;
2947 $! = $status;
2948 },
2949 )
2950 };
2951
2952 unless ($DB_ENV) {
2953 $DB_ENV = BDB::db_env_create;
2954
2955 cf::sync_job {
2956 eval {
2957 BDB::db_env_open
2958 $DB_ENV,
2959 $BDBDIR,
2960 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2961 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2962 0666;
2963
2964 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2965
2966 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2967 $DB_ENV->set_lk_detect;
2968 };
2969
2970 cf::cleanup "db_env_open(db): $@" if $@;
2971 };
2972 }
2973}
2974
2975{
2976 IO::AIO::min_parallel 8;
2977
2978 undef $Coro::AIO::WATCHER;
2979 IO::AIO::max_poll_time $TICK * 0.1;
2980 $AIO_POLL_WATCHER = Event->io (
2981 reentrant => 0,
2982 data => WF_AUTOCANCEL,
2983 fd => IO::AIO::poll_fileno,
2984 poll => 'r',
2985 prio => 6,
2986 cb => \&IO::AIO::poll_cb,
2987 );
2988}
2989
2990my $_log_backtrace;
2991
2992sub _log_backtrace {
2993 my ($msg, @addr) = @_;
2994
2995 $msg =~ s/\n//;
2996
2997 # limit the # of concurrent backtraces
2998 if ($_log_backtrace < 2) {
2999 ++$_log_backtrace;
3000 async {
3001 my @bt = fork_call {
3002 @addr = map { sprintf "%x", $_ } @addr;
3003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3005 or die "addr2line: $!";
3006
3007 my @funcs;
3008 my @res = <$fh>;
3009 chomp for @res;
3010 while (@res) {
3011 my ($func, $line) = splice @res, 0, 2, ();
3012 push @funcs, "[$func] $line";
3013 }
3014
3015 @funcs
3016 };
3017
3018 LOG llevInfo, "[ABT] $msg\n";
3019 LOG llevInfo, "[ABT] $_\n" for @bt;
3020 --$_log_backtrace;
3021 };
3022 } else {
3023 LOG llevInfo, "[ABT] $msg\n";
3024 LOG llevInfo, "[ABT] [suppressed]\n";
3025 }
3026}
3027
3028# load additional modules
3029use cf::pod;
3030
3031END { cf::emergency_save }
958 3032
9591 30331
960 3034

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