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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.228 by root, Mon Mar 26 16:53:33 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
9use Event; 10use Event;
10use Opcode; 11use Opcode;
11use Safe; 12use Safe;
12use Safe::Hole; 13use Safe::Hole;
13 14
14use Coro 3.52 (); 15use Coro 3.61 ();
15use Coro::State; 16use Coro::State;
17use Coro::Handle;
16use Coro::Event; 18use Coro::Event;
17use Coro::Timer; 19use Coro::Timer;
18use Coro::Signal; 20use Coro::Signal;
19use Coro::Semaphore; 21use Coro::Semaphore;
20use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
21 24
22use BDB (); 25use BDB ();
23use Data::Dumper; 26use Data::Dumper;
24use Digest::MD5; 27use Digest::MD5;
25use Fcntl; 28use Fcntl;
28use Time::HiRes; 31use Time::HiRes;
29use Compress::LZF; 32use Compress::LZF;
30 33
31# configure various modules to our taste 34# configure various modules to our taste
32# 35#
36$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 39
36$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
37 41
50our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
52 56
53our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
54our @EVENT; 58our @EVENT;
55our $LIBDIR = datadir . "/ext";
56 59
57our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
58our $TICK_WATCHER; 73our $TICK_WATCHER;
59our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 76our $NEXT_TICK;
62our $NOW; 77our $NOW;
71our $RUNTIME; 86our $RUNTIME;
72 87
73our %PLAYER; # all users 88our %PLAYER; # all users
74our %MAP; # all maps 89our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 91
82# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
85binmode STDOUT; 99binmode STDOUT;
86binmode STDERR; 100binmode STDERR;
87 101
88# read virtual server time, if available 102# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
91 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
93} 107}
94 108
95mkdir cf::localdir; 109mkdir $_
96mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 111
102our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
103 113
104sub cf::map::normalise; 114sub cf::map::normalise;
105 115
116=item $cf::RUNTIME 126=item $cf::RUNTIME
117 127
118The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 129every server tick.
120 130
121=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 134
123The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
125 139
126=item $cf::NOW 140=item $cf::NOW
127 141
128The time of the last (current) server tick. 142The time of the last (current) server tick.
129 143
130=item $cf::TICK 144=item $cf::TICK
131 145
132The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
133 157
134=item %cf::CFG 158=item %cf::CFG
135 159
136Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
137from wherever your confdir points to. 161from wherever your confdir points to.
138 162
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
140 164
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick.
145 168
146=back 169=back
147 170
148=cut 171=cut
149 172
150BEGIN { 173BEGIN {
151 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 175 my $msg = join "", @_;
153 utf8::encode $msg;
154 176
155 $msg .= "\n" 177 $msg .= "\n"
156 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
157 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
158 LOG llevError, $msg; 183 LOG llevError, $msg;
159 }; 184 };
160} 185}
161 186
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
168 194
169# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
170# within the Safe compartment. 196# within the Safe compartment.
171for my $pkg (qw( 197for my $pkg (qw(
172 cf::global cf::attachable 198 cf::global cf::attachable
232returned. 258returned.
233 259
234Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
236 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
237=cut 267=cut
238 268
239our %LOCK; 269our %LOCK;
240 270
241sub lock_wait($) { 271sub lock_wait($) {
258 288
259 Coro::guard { 289 Coro::guard {
260 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
262 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
263} 299}
264 300
265sub freeze_mainloop { 301sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
267 303
297 333
298sub sync_job(&) { 334sub sync_job(&) {
299 my ($job) = @_; 335 my ($job) = @_;
300 336
301 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
302 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
304 342
305 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
306 # (but this is cancel-safe) 344 # (but this is cancel-safe)
317 355
318 while ($busy) { 356 while ($busy) {
319 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
320 } 358 }
321 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
322 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
323 } else { 368 } else {
324 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
325 370
326 $job->() 371 $job->()
346 391
347 $coro 392 $coro
348} 393}
349 394
350sub write_runtime { 395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
351 my $guard = cf::lock_acquire "write_runtime"; 403 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354 404
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return; 406 or return;
357 407
358 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
364 414
365 # always fsync - this file is important 415 # always fsync - this file is important
366 aio_fsync $fh 416 aio_fsync $fh
367 and return; 417 and return;
368 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
369 close $fh 422 close $fh
370 or return; 423 or return;
371 424
372 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
373 and return; 426 and return;
374 427
428 warn "runtime file written.\n";
429
375 1 430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
376} 442}
377 443
378=back 444=back
379 445
380=cut 446=cut
560 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
561 627
562 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
563 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
564 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
565 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
566 632
567 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
568 my $pkg = shift @arg; 634 my $pkg = shift @arg;
569 635
570 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
611 if (ref $_[0]) { 677 if (ref $_[0]) {
612 _object_attach @_; 678 _object_attach @_;
613 } else { 679 } else {
614 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
615 } 681 }
682 _recalc_want;
616}; 683};
617 684
618# all those should be optimised 685# all those should be optimised
619sub cf::attachable::detach { 686sub cf::attachable::detach {
620 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
623 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
624 reattach ($obj); 691 reattach ($obj);
625 } else { 692 } else {
626 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
627 } 694 }
695 _recalc_want;
628}; 696};
629 697
630sub cf::attachable::attached { 698sub cf::attachable::attached {
631 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
632 700
805 or return; 873 or return;
806 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
807 } 875 }
808 876
809 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
810 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
811 return ($data, $av); 879 return ($data, $av);
812} 880}
813 881
814############################################################################# 882#############################################################################
815# command handling &c 883# command handling &c
942Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
943 1011
944=cut 1012=cut
945 1013
946sub playerdir($) { 1014sub playerdir($) {
947 cf::localdir 1015 "$PLAYERDIR/"
948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952} 1017}
953 1018
954sub path($) { 1019sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956 1021
957 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
958} 1023}
959 1024
960sub find_active($) { 1025sub find_active($) {
961 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
975 my $login = $_[0]; 1040 my $login = $_[0];
976 1041
977 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
978 1043
979 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
980 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
981 or return; 1053 or return;
982 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
983 } 1055 }
984 } 1056 }
1068while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1069 1141
1070=cut 1142=cut
1071 1143
1072sub list_logins { 1144sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1074 or return []; 1146 or return [];
1075 1147
1076 my @logins; 1148 my @logins;
1077 1149
1078 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1113 } 1185 }
1114 1186
1115 \@paths 1187 \@paths
1116} 1188}
1117 1189
1118=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1119 1191
1120Sends an ext reply to the player. 1192Sends an ext reply to the player.
1121 1193
1122=cut 1194=cut
1123 1195
1124sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1125 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1126 1198
1127 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1128 1200
1129 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1130} 1202}
1131 1203
1132package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1133 1244
1134=back 1245=back
1135
1136 1246
1137=head3 cf::map 1247=head3 cf::map
1138 1248
1139=over 4 1249=over 4
1140 1250
1195 my ($self, $merge) = @_; 1305 my ($self, $merge) = @_;
1196 1306
1197 # we have to keep some variables in memory intact 1307 # we have to keep some variables in memory intact
1198 local $self->{path}; 1308 local $self->{path};
1199 local $self->{load_path}; 1309 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202 1310
1203 $self->SUPER::thawer_merge ($merge); 1311 $self->SUPER::thawer_merge ($merge);
1204} 1312}
1205 1313
1206sub normalise { 1314sub normalise {
1278 1386
1279# the original (read-only) location 1387# the original (read-only) location
1280sub load_path { 1388sub load_path {
1281 my ($self) = @_; 1389 my ($self) = @_;
1282 1390
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1391 "$MAPDIR/$self->{path}.map"
1284} 1392}
1285 1393
1286# the temporary/swap location 1394# the temporary/swap location
1287sub save_path { 1395sub save_path {
1288 my ($self) = @_; 1396 my ($self) = @_;
1289 1397
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1399 "$TMPDIR/$path.map"
1292} 1400}
1293 1401
1294# the unique path, undef == no special unique path 1402# the unique path, undef == no special unique path
1295sub uniq_path { 1403sub uniq_path {
1296 my ($self) = @_; 1404 my ($self) = @_;
1297 1405
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1407 "$UNIQUEDIR/$path"
1300} 1408}
1301 1409
1302# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1303# all maps in C++... 1411# all maps in C++...
1304sub change_all_map_light { 1412sub change_all_map_light {
1305 my ($change) = @_; 1413 my ($change) = @_;
1306 1414
1307 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1309} 1425}
1310 1426
1311sub unlink_save { 1427sub unlink_save {
1312 my ($self) = @_; 1428 my ($self) = @_;
1313 1429
1371 $self->load_header_orig 1487 $self->load_header_orig
1372 or return; 1488 or return;
1373 $self->prepare_orig; 1489 $self->prepare_orig;
1374 } 1490 }
1375 1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1497
1376 1 1498 1
1377} 1499}
1378 1500
1379sub find; 1501sub find;
1380sub find { 1502sub find {
1392 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1393 1515
1394 $map->load_header 1516 $map->load_header
1395 or return; 1517 or return;
1396 1518
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously 1520 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait; 1521 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset; 1522 $map->reset;
1401 undef $guard; 1523 undef $guard;
1402 return find $path; 1524 return find $path;
1413 my ($self) = @_; 1535 my ($self) = @_;
1414 1536
1415 local $self->{deny_reset} = 1; # loading can take a long time 1537 local $self->{deny_reset} = 1; # loading can take a long time
1416 1538
1417 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1418 my $guard = cf::lock_acquire "map_load:$path"; 1542 my $guard = cf::lock_acquire "map_load:$path";
1419 1543
1420 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1421 1545
1422 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1423 1547
1424 $self->alloc; 1548 $self->alloc;
1425 1549
1426 $self->pre_load; 1550 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede; 1551 Coro::cede;
1452 $self->set_darkness_map; 1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1453 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty; 1571 unless $self->difficulty;
1455 Coro::cede; 1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1456 $self->activate; 1581 $self->activate;
1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1457 } 1585 }
1458 1586
1459 $self->post_load; 1587 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462} 1588}
1463 1589
1464sub customise_for { 1590sub customise_for {
1465 my ($self, $ob) = @_; 1591 my ($self, $ob) = @_;
1466 1592
1467 return find "~" . $ob->name . "/" . $self->{path} 1593 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player; 1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1469 1598
1470 $self 1599 $self
1471} 1600}
1472 1601
1473# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1584 1713
1585sub reset_at { 1714sub reset_at {
1586 my ($self) = @_; 1715 my ($self) = @_;
1587 1716
1588 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1591 1719
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594 1722
1605 my ($self) = @_; 1733 my ($self) = @_;
1606 1734
1607 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608 1736
1609 return if $self->players; 1737 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611 1738
1612 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1613 1740
1614 $self->in_memory (cf::MAP_SWAPPED); 1741 $self->in_memory (cf::MAP_SWAPPED);
1615 1742
1616 # need to save uniques path 1743 # need to save uniques path
1617 unless ($self->{deny_save}) { 1744 unless ($self->{deny_save}) {
1657instantiated unique items. May block. 1784instantiated unique items. May block.
1658 1785
1659=cut 1786=cut
1660 1787
1661sub unique_maps() { 1788sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1789 my $files = aio_readdir $UNIQUEDIR
1663 or return; 1790 or return;
1664 1791
1665 my @paths; 1792 my @paths;
1666 1793
1667 for (@$files) { 1794 for (@$files) {
1786 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1787 1914
1788 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789 1916
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1792 1919
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1794} 1921}
1795 1922
1796sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1798 1927
1799 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1800 1929
1801 unless ($map) { 1930 unless ($map) {
1802 # restore original map position 1931 # restore original map position
1825 1954
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1828} 1957}
1829 1958
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1863 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1864=cut 1966=cut
1967
1968our $GOTOGEN;
1865 1969
1866sub cf::object::player::goto { 1970sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1972
1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1868 1975
1869 $self->enter_link; 1976 $self->enter_link;
1870 1977
1871 (async { 1978 (async {
1872 my $map = eval { 1979 my $map = eval {
1873 my $map = cf::map::find $path; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1874 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1984 $map = $check->($map) if $check && $map;
1985 } else {
1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1988
1875 $map 1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1876 } or 1995 }
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878 1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1879 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1880 })->prio (1); 2001 })->prio (1);
1881} 2002}
1882 2003
1883=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1884 2005
1923 2044
1924 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1925 2046
1926 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2049 my $meta = "$RANDOMDIR/$md5.meta";
1929 2050
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh; 2053 undef $fh;
1933 aio_rename "$meta~", $meta; 2054 aio_rename "$meta~", $meta;
1942 2063
1943 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
1944 2065
1945 if ($exit->slaying eq "/!") { 2066 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job 2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
1947 cf::sync_job { prepare_random_map $exit }; 2070 cf::sync_job { prepare_random_map $exit };
1948 } 2071 }
1949 2072
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp; 2074 my $hp = $exit->stats->hp;
1959 $self->goto ($slaying, $hp, $sp); 2082 $self->goto ($slaying, $hp, $sp);
1960 2083
1961 1; 2084 1;
1962 }) { 2085 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!", 2088 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1967 2090
1968 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1969 $self->leave_link; 2092 $self->leave_link;
1970 } 2093 }
1971 })->prio (1); 2094 })->prio (1);
1987 2110
1988 utf8::encode $text; 2111 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990} 2113}
1991 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1992 2127
1993=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1994 2129
1995Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2188############################################################################# 2323#############################################################################
2189 2324
2190=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
2191 2326
2192Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
2193currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2194excludes objects. 2329convert to/from binary).
2195 2330
2196The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
2197using it, it should be unique. 2332using it, it should be unique.
2198 2333
2199=over 4 2334=over 4
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!; 2358 cf::cleanup "db_open(db): $!" if $!;
2224 }; 2359 };
2225 cf::cleanup "db_open(db): $@" if $@; 2360 cf::cleanup "db_open(db): $@" if $@;
2226 }; 2361 };
2227
2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2232
2233 cf::db_put (board => data => $pst->{board});
2234 cf::db_put (guildrules => data => $pst->{guildrules});
2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2237
2238 unlink $path;
2239 };
2240 }
2241 } 2362 }
2242} 2363}
2243 2364
2244sub db_get($$) { 2365sub db_get($$) {
2245 my $key = "$_[0]/$_[1]"; 2366 my $key = "$_[0]/$_[1]";
2246 2367
2247 cf::sync_job { 2368 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data; 2369 BDB::db_get $DB, undef, $key, my $data;
2249 2370
2250 $! ? () 2371 $! ? ()
2251 : Compress::LZF::sthaw $data 2372 : $data
2252 } 2373 }
2253} 2374}
2254 2375
2255sub db_put($$$) { 2376sub db_put($$$) {
2256 BDB::dbreq_pri 4; 2377 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2379}
2380
2381=item cf::cache $id => [$paths...], $processversion => $process
2382
2383Generic caching function that returns the value of the resource $id,
2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
2413 }
2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
2258} 2493}
2259 2494
2260############################################################################# 2495#############################################################################
2261# the server's init and main functions 2496# the server's init and main functions
2262 2497
2263sub load_faces { 2498sub load_facedata($) {
2264 my $path = sprintf "%s/faces", cf::datadir; 2499 my ($path) = @_;
2265 2500
2266 warn "loading faces from $path\n"; 2501 warn "loading facedata from $path\n";
2267 2502
2268 my $faces; 2503 my $facedata;
2269 0 < aio_load $path, $faces 2504 0 < aio_load $path, $facedata
2270 or die "$path: $!"; 2505 or die "$path: $!";
2271 2506
2272 Coro::cede;
2273 $faces = Storable::thaw $faces; 2507 $facedata = Coro::Storable::thaw $facedata;
2274 Coro::cede;
2275 2508
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1 2509 $facedata->{version} == 2
2278 or cf::cleanup "$path: version mismatch, cannot proceed."; 2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279 2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2280 while (my ($face, $info) = each %$faces) { 2515 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2284 Coro::cede; 2520 Coro::cede;
2285 } 2521 }
2286 2522
2287 while (my ($face, $info) = each %$faces) { 2523 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth}; 2524 next unless $info->{smooth};
2289 my $idx = cf::face::find $face 2525 my $idx = cf::face::find $face
2290 or next; 2526 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) { 2527 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth; 2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2293 } else { 2529 } else {
2294 warn "smooth face '$info->{smooth}' not found for face '$face'"; 2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2295 } 2531 }
2296 Coro::cede; 2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2297 } 2545 }
2298 2546
2299 1 2547 1
2300} 2548}
2301 2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2302sub reload_resources { 2570sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2571 warn "reloading resource files...\n";
2304 or die "unable to load regions file\n";#d# 2572
2573 reload_regions;
2305 load_faces 2574 reload_facedata;
2306 or die "unable to load faces\n";#d# 2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2307} 2580}
2308 2581
2309sub init { 2582sub init {
2310 reload_resources; 2583 reload_resources;
2311} 2584}
2312 2585
2313sub cfg_load { 2586sub cfg_load {
2314 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
2315 or return; 2588 or return;
2316 2589
2317 local $/; 2590 local $/;
2318 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2319 2592
2404 2677
2405 warn Carp::longmess "post_cleanup backtrace" 2678 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core; 2679 if $make_core;
2407} 2680}
2408 2681
2409sub reload() { 2682sub do_reload_perl() {
2410 # can/must only be called in main 2683 # can/must only be called in main
2411 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2412 warn "can only reload from main coroutine"; 2685 warn "can only reload from main coroutine";
2413 return; 2686 return;
2414 } 2687 }
2489 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2491 2764
2492 warn "unloading cf.pm \"a bit\""; 2765 warn "unloading cf.pm \"a bit\"";
2493 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2494 2768
2495 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2496 # and global variables created in xs 2770 # and global variables created in xs
2497 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2498 2772
2513 warn "reattaching attachments to maps"; 2787 warn "reattaching attachments to maps";
2514 reattach $_ for values %MAP; 2788 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players"; 2789 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER; 2790 reattach $_ for values %PLAYER;
2517 2791
2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job"; 2792 warn "leaving sync_job";
2522 2793
2523 1 2794 1
2524 } or do { 2795 } or do {
2525 warn $@; 2796 warn $@;
2530 warn "reloaded"; 2801 warn "reloaded";
2531}; 2802};
2532 2803
2533our $RELOAD_WATCHER; # used only during reload 2804our $RELOAD_WATCHER; # used only during reload
2534 2805
2806sub reload_perl() {
2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2809
2810 $RELOAD_WATCHER ||= Event->timer (
2811 reentrant => 0,
2812 after => 0,
2813 data => WF_AUTOCANCEL,
2814 cb => sub {
2815 do_reload_perl;
2816 undef $RELOAD_WATCHER;
2817 },
2818 );
2819}
2820
2535register_command "reload" => sub { 2821register_command "reload" => sub {
2536 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2537 2823
2538 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2539 $who->message ("reloading server."); 2825 $who->message ("reloading server.");
2540 2826 async { reload_perl };
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2549 reload;
2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2553 } 2827 }
2554}; 2828};
2555 2829
2556unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2557 2831
2558my $bug_warning = 0; 2832my $bug_warning = 0;
2559 2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2560$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2561 reentrant => 0, 2858 reentrant => 0,
2562 parked => 1, 2859 parked => 1,
2563 prio => 0, 2860 prio => 0,
2564 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10; 2866 unless ++$bug_warning > 10;
2570 return; 2867 return;
2571 } 2868 }
2572 2869
2573 $NOW = Event::time; 2870 $NOW = $tick_start = Event::time;
2574 2871
2575 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2896
2576 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2577 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2578 2899
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10; 2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2582 write_runtime 2903 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!"; 2904 or warn "ERROR: unable to write runtime file: $!";
2584 }; 2905 };
2585 } 2906 }
2586 2907
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time; 2908# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d# 2909# warn $AFTER - $NOW;#d#
2592 2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2919
2593 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2595 2922
2596 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2597 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2598 }, 2932 },
2599); 2933);
2600 2934
2601{ 2935{
2602 BDB::max_poll_time $TICK * 0.1; 2936 BDB::max_poll_time $TICK * 0.1;
2630 2964
2631 cf::sync_job { 2965 cf::sync_job {
2632 eval { 2966 eval {
2633 BDB::db_env_open 2967 BDB::db_env_open
2634 $DB_ENV, 2968 $DB_ENV,
2635 $BDB_ENV_DIR, 2969 $BDBDIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666; 2972 0666;
2639 2973
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2641 2975
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect; 2977 $DB_ENV->set_lk_detect;
2644 }; 2978 };
2645 2979
2661 prio => 6, 2995 prio => 6,
2662 cb => \&IO::AIO::poll_cb, 2996 cb => \&IO::AIO::poll_cb,
2663 ); 2997 );
2664} 2998}
2665 2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
3040
2666END { cf::emergency_save } 3041END { cf::emergency_save }
2667 3042
26681 30431
2669 3044

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