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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
155 213
156=over 4 214=over 4
157 215
158=cut 216=item dumpval $ref
159 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
160use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 240
162=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
163 242
164Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
165 244
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
174 246
175Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 248
184=item cf::lock_wait $string 249=item cf::lock_wait $string
185 250
186Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
187 252
193returned. 258returned.
194 259
195Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
197 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
198=cut 267=cut
199 268
200our %LOCK; 269our %LOCK;
201 270
202sub lock_wait($) { 271sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
223 } 292 }
224} 293}
225 294
226=item cf::async { BLOCK } 295sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 296 my ($key) = @_;
235 297
236 Coro::async { 298 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 299}
241 300
242sub freeze_mainloop { 301sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
244 303
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
246 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
247 $guard 308 $guard
248} 309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
249 320
250=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
251 322
252The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
262 333
263sub sync_job(&) { 334sub sync_job(&) {
264 my ($job) = @_; 335 my ($job) = @_;
265 336
266 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
267 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
269 342
270 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 344 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 345 my $freeze_guard = freeze_mainloop;
273 346
274 my $busy = 1; 347 my $busy = 1;
275 my @res; 348 my @res;
276 349
277 (Coro::async { 350 (async {
278 @res = eval { $job->() }; 351 @res = eval { $job->() };
279 warn $@ if $@; 352 warn $@ if $@;
280 undef $busy; 353 undef $busy;
281 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
282 355
283 while ($busy) { 356 while ($busy) {
284 Coro::cede_notself; 357 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
287 366
288 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
289 } else { 368 } else {
290 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
291 370
292 $job->() 371 $job->()
293 } 372 }
294} 373}
295 374
296=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
297 376
298Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 378extension calling this is being unloaded.
300 379
301=cut 380=cut
302 381
303sub coro(&) { 382sub async_ext(&) {
304 my $cb = shift; 383 my $cb = shift;
305 384
306 my $coro = &cf::async ($cb); 385 my $coro = &Coro::async ($cb);
307 386
308 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
310 }); 389 });
311 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
312 391
313 $coro 392 $coro
314} 393}
315 394
316sub write_runtime { 395sub write_runtime {
317 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
318 404
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 406 or return;
321 407
408 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 413 and return;
325 414
415 # always fsync - this file is important
326 aio_fsync $fh 416 aio_fsync $fh
327 and return; 417 and return;
328 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
329 close $fh 422 close $fh
330 or return; 423 or return;
331 424
332 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
333 and return; 426 and return;
334 427
428 warn "runtime file written.\n";
429
335 1 430 1
336} 431}
337 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
338=back 444=back
339 445
340=cut 446=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 447
462############################################################################# 448#############################################################################
463 449
464=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
465 451
591our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 578our @CB_MAP = ();
593 579
594my %attachment; 580my %attachment;
595 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
596sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
598 590
599 use sort 'stable'; 591 use sort 'stable';
600 592
634 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
635 627
636 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 632
641 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 634 my $pkg = shift @arg;
643 635
644 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
685 if (ref $_[0]) { 677 if (ref $_[0]) {
686 _object_attach @_; 678 _object_attach @_;
687 } else { 679 } else {
688 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
689 } 681 }
682 _recalc_want;
690}; 683};
691 684
692# all those should be optimised 685# all those should be optimised
693sub cf::attachable::detach { 686sub cf::attachable::detach {
694 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
698 reattach ($obj); 691 reattach ($obj);
699 } else { 692 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
701 } 694 }
695 _recalc_want;
702}; 696};
703 697
704sub cf::attachable::attached { 698sub cf::attachable::attached {
705 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
706 700
771# object support 765# object support
772 766
773sub reattach { 767sub reattach {
774 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 772
777 my $registry = $obj->registry; 773 my $registry = $obj->registry;
778 774
779 @$registry = (); 775 @$registry = ();
780 776
827 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
828 824
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 829 close $fh;
834 830
835 if (@$objs) { 831 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 837 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
843 } 839 }
844 } else { 840 } else {
845 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
877 or return; 873 or return;
878 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
879 } 875 }
880 876
881 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
883 return ($data, $av); 879 return ($data, $av);
884} 880}
885 881
886############################################################################# 882#############################################################################
887# command handling &c 883# command handling &c
912=cut 908=cut
913 909
914sub register_extcmd { 910sub register_extcmd {
915 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
916 912
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
921} 914}
922 915
923cf::player->attach ( 916cf::player->attach (
924 on_command => sub { 917 on_command => sub {
925 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
938 931
939 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
940 933
941 if (ref $msg) { 934 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 938 }
946 } 939 }
947 } else { 940 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 943
951 cf::override; 944 cf::override;
952 }, 945 },
953); 946);
954 947
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 948sub load_extension {
962 my ($path) = @_; 949 my ($path) = @_;
963 950
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 952 my $base = $1;
966 my $pkg = $1; 953 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
969 956
970 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
971 958
972 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 960 or die "$path: $!";
974 961
975 my $source = 962 my $source =
976 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
979 . "\n};\n1"; 966 . "\n};\n1";
980 967
981 eval $source 968 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 970 : "extension disabled.\n";
984 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 972 warn $@;
986 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
987 974 exit 1;
988# no strict 'refs'; 975 }
989# @{"$pkg\::ISA"} = ext::; 976 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 977 }
1004 978
1005 # remove commands 979 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 980}
1030 981
1031sub load_extensions { 982sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 984 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1038 } 989 }
1039} 990}
1040 991
1041############################################################################# 992#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 993
1079=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1080 995
1081Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1082 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1083=head3 cf::player 1004=head3 cf::player
1084 1005
1085=over 4 1006=over 4
1086 1007
1087=item cf::player::exists $login 1008=item cf::player::find $login
1088 1009
1089Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1090 1011
1091=cut 1012=cut
1092 1013
1093sub cf::player::exists($) { 1014sub playerdir($) {
1094 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1096} 1017}
1097 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1099 1191
1100Sends an ext reply to the player. 1192Sends an ext reply to the player.
1101 1193
1102=cut 1194=cut
1103 1195
1104sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1105 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1106 1198
1107 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1108 1200
1109 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1110} 1243}
1111 1244
1112=back 1245=back
1113
1114 1246
1115=head3 cf::map 1247=head3 cf::map
1116 1248
1117=over 4 1249=over 4
1118 1250
1121package cf::map; 1253package cf::map;
1122 1254
1123use Fcntl; 1255use Fcntl;
1124use Coro::AIO; 1256use Coro::AIO;
1125 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1126our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1128 1264
1129sub generate_random_map { 1265sub generate_random_map {
1130 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1268 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1146} 1408}
1147 1409
1148# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1149# all maps in C++... 1411# all maps in C++...
1150sub change_all_map_light { 1412sub change_all_map_light {
1152 1414
1153 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1155} 1417}
1156 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1157sub try_load_header($) { 1435sub load_header_from($) {
1158 my ($path) = @_; 1436 my ($self, $path) = @_;
1159 1437
1160 utf8::encode $path; 1438 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1162 or return; 1443 or return;
1163 1444
1164 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1165 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1166 1491
1167 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1168 $map->path ($path); 1493 if $self->no_reset;
1169 1494
1170 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1171 or return; 1496 unless $self->default_region;
1172 1497
1173 $map->{load_path} = $path; 1498 1
1174
1175 $map
1176} 1499}
1177 1500
1178sub find; 1501sub find;
1179sub find { 1502sub find {
1180 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1181 1504
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1506
1187 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1188 1508
1189 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1191 1511 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1512 or return;
1211 1513
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1224 1515
1225 Coro::cede; 1516 $map->load_header
1517 or return;
1226 1518
1227 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1522 $map->reset;
1229 undef $guard; 1523 undef $guard;
1230 $map = find $path 1524 return find $path;
1231 or return;
1232 } 1525 }
1233 1526
1234 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1235 } 1528 }
1236} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1237 1533
1238sub load { 1534sub load {
1239 my ($self) = @_; 1535 my ($self) = @_;
1240 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1241 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1243 1543
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1545
1246 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1247 1547
1248 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1249 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1554 or return;
1251 1555
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1254 1558
1255 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1560 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1562 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1260 } 1564 }
1261 } 1565 }
1262 1566
1263 Coro::cede; 1567 Coro::cede;
1264
1265 # now do the right thing for maps 1568 # now do the right thing for maps
1266 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1278 $self->activate; 1581 $self->activate;
1279 } 1582 }
1280 1583
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1284} 1624}
1285 1625
1286sub find_sync { 1626sub find_sync {
1287 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1288 1628
1289 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1290} 1630}
1291 1631
1292sub do_load_sync { 1632sub do_load_sync {
1293 my ($map) = @_; 1633 my ($map) = @_;
1294 1634
1295 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1296} 1636}
1297 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1298sub save { 1668sub save {
1299 my ($self) = @_; 1669 my ($self) = @_;
1300 1670
1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1672
1301 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1302 1674
1303 return unless $self->dirty; 1675 return unless $self->dirty;
1304 1676
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1679
1308 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1309 1681
1310 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1311 1683
1312 local $self->{last_access} = $self->last_access;#d# 1684 local $self->{last_access} = $self->last_access;#d#
1313 1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1314 if ($uniq) { 1690 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1693 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1695 }
1320} 1696}
1321 1697
1322sub swap_out { 1698sub swap_out {
1323 my ($self) = @_; 1699 my ($self) = @_;
1324 1700
1325 # save first because save cedes 1701 # save first because save cedes
1326 $self->save; 1702 $self->save;
1703
1704 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1705
1328 return if $self->players; 1706 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1707 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1708 return if $self->{deny_save};
1331 1709
1335 1713
1336sub reset_at { 1714sub reset_at {
1337 my ($self) = @_; 1715 my ($self) = @_;
1338 1716
1339 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1342 1719
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1722
1350 my ($self) = @_; 1727 my ($self) = @_;
1351 1728
1352 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1353} 1730}
1354 1731
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1732sub reset {
1377 my ($self) = @_; 1733 my ($self) = @_;
1378 1734
1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1736
1379 return if $self->players; 1737 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 1738
1382 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1383 1750
1384 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1385 1754
1386 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1387 1756
1388 $self->unlink_save; 1757 $self->unlink_save;
1389 $self->destroy; 1758 $self->destroy;
1392my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1393 1762
1394sub nuke { 1763sub nuke {
1395 my ($self) = @_; 1764 my ($self) = @_;
1396 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1400 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1401} 1779}
1402 1780
1403sub customise_for { 1781=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 1782
1406 if ($map->per_player) { 1783Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1408 } 1789 [
1409 1790 map {
1410 $map 1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1411} 1797}
1412 1798
1413sub emergency_save { 1799=item cf::map::unique_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 1800
1416 warn "enter emergency map save\n"; 1801Returns an arrayref of paths of all shared maps that have
1802instantiated unique items. May block.
1417 1803
1418 cf::sync_job { 1804=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 1805
1423 warn "end emergency map save\n"; 1806sub unique_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1811 ? normalise $_
1812 : ()
1813 } @{ aio_readdir $UNIQUEDIR or [] }
1814 ]
1424} 1815}
1425 1816
1426package cf; 1817package cf;
1427 1818
1428=back 1819=back
1429 1820
1821=head3 cf::object
1822
1823=cut
1824
1825package cf::object;
1826
1827=over 4
1828
1829=item $ob->inv_recursive
1830
1831Returns the inventory of the object _and_ their inventories, recursively.
1832
1833=cut
1834
1835sub inv_recursive_;
1836sub inv_recursive_ {
1837 map { $_, inv_recursive_ $_->inv } @_
1838}
1839
1840sub inv_recursive {
1841 inv_recursive_ inv $_[0]
1842}
1843
1844package cf;
1845
1846=back
1430 1847
1431=head3 cf::object::player 1848=head3 cf::object::player
1432 1849
1433=over 4 1850=over 4
1434 1851
1474 1891
1475=item $player_object->enter_link 1892=item $player_object->enter_link
1476 1893
1477Freezes the player and moves him/her to a special map (C<{link}>). 1894Freezes the player and moves him/her to a special map (C<{link}>).
1478 1895
1479The player should be reaosnably safe there for short amounts of time. You 1896The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1897I<MUST> call C<leave_link> as soon as possible, though.
1481 1898
1899Will never block.
1900
1482=item $player_object->leave_link ($map, $x, $y) 1901=item $player_object->leave_link ($map, $x, $y)
1483 1902
1484Moves the player out of the specila link map onto the given map. If the 1903Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1904map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1905to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1906fails, to the emergency map position.
1488 1907
1489Might block. 1908Might block.
1490 1909
1491=cut 1910=cut
1911
1912sub link_map {
1913 unless ($LINK_MAP) {
1914 $LINK_MAP = cf::map::find "{link}"
1915 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1916 $LINK_MAP->load;
1917 }
1918
1919 $LINK_MAP
1920}
1492 1921
1493sub cf::object::player::enter_link { 1922sub cf::object::player::enter_link {
1494 my ($self) = @_; 1923 my ($self) = @_;
1495 1924
1496 $self->deactivate_recursive; 1925 $self->deactivate_recursive;
1497 1926
1498 return if $self->map == $LINK_MAP; 1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1928
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1930 if $self->map && $self->map->{path} ne "{link}";
1502 1931
1503 $self->enter_map ($LINK_MAP, 20, 20); 1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1933}
1505 1934
1506sub cf::object::player::leave_link { 1935sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1508 1939
1509 my $link_pos = delete $self->{_link_pos}; 1940 my $link_pos = delete $self->{_link_pos};
1510 1941
1511 unless ($map) { 1942 unless ($map) {
1512 # restore original map position 1943 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 1957 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1958 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1959 if $x <=0 && $y <= 0;
1529 1960
1530 $map->load; 1961 $map->load;
1962 $map->load_diag;
1531 1963
1964 return unless $self->contr->active;
1532 $self->activate_recursive; 1965 $self->activate_recursive;
1966
1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1968 $self->enter_map ($map, $x, $y);
1534} 1969}
1535 1970
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y) 1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1565 1972
1566=cut 1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1567 1977
1978=cut
1979
1980our $GOTOGEN;
1981
1568sub cf::object::player::goto_map { 1982sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 1987
1571 $self->enter_link; 1988 $self->enter_link;
1572 1989
1573 (cf::async { 1990 (async {
1574 $path = new cf::path $path; 1991 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 1995 $map = $map->customise_for ($self);
1578 1996 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1997 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
1583 2000
2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
2007 }
2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2011 $self->leave_link ($map, $x, $y);
2012 }
1585 })->prio (1); 2013 })->prio (1);
1586} 2014}
1587 2015
1588=item $player_object->enter_exit ($exit_object) 2016=item $player_object->enter_exit ($exit_object)
1589 2017
1591 2019
1592sub parse_random_map_params { 2020sub parse_random_map_params {
1593 my ($spec) = @_; 2021 my ($spec) = @_;
1594 2022
1595 my $rmp = { # defaults 2023 my $rmp = { # defaults
1596 xsize => 10, 2024 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2025 ysize => (cf::rndm 15, 40),
2026 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2027 #layout => string,
1598 }; 2028 };
1599 2029
1600 for (split /\n/, $spec) { 2030 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2031 my ($k, $v) = split /\s+/, $_, 2;
1602 2032
1606 $rmp 2036 $rmp
1607} 2037}
1608 2038
1609sub prepare_random_map { 2039sub prepare_random_map {
1610 my ($exit) = @_; 2040 my ($exit) = @_;
2041
2042 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2043
1612 # all this does is basically replace the /! path by 2044 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2045 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2046 # that depends on the exit object
1615 2047
1616 my $rmp = parse_random_map_params $exit->msg; 2048 my $rmp = parse_random_map_params $exit->msg;
1617 2049
1618 if ($exit->map) { 2050 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2051 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2052 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2053 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2054 $rmp->{origin_y} = $exit->y;
1623 } 2055 }
1624 2056
1625 $rmp->{random_seed} ||= $exit->random_seed; 2057 $rmp->{random_seed} ||= $exit->random_seed;
1626 2058
1627 my $data = cf::to_json $rmp; 2059 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2060 my $md5 = Digest::MD5::md5_hex $data;
2061 my $meta = "$RANDOMDIR/$md5.meta";
1629 2062
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2064 aio_write $fh, 0, (length $data), $data, 0;
2065 undef $fh;
2066 aio_rename "$meta~", $meta;
1632 2067
1633 $exit->slaying ("?random/$md5"); 2068 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2069 $exit->msg (undef);
1635 } 2070 }
1636} 2071}
1638sub cf::object::player::enter_exit { 2073sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2074 my ($self, $exit) = @_;
1640 2075
1641 return unless $self->type == cf::PLAYER; 2076 return unless $self->type == cf::PLAYER;
1642 2077
2078 if ($exit->slaying eq "/!") {
2079 #TODO: this should de-fi-ni-te-ly not be a sync-job
2080 # the problem is that $exit might not survive long enough
2081 # so it needs to be done right now, right here
2082 cf::sync_job { prepare_random_map $exit };
2083 }
2084
2085 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2086 my $hp = $exit->stats->hp;
2087 my $sp = $exit->stats->sp;
2088
1643 $self->enter_link; 2089 $self->enter_link;
1644 2090
1645 (cf::async { 2091 (async {
1646 $self->deactivate_recursive; # just to be sure 2092 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2093 unless (eval {
1648 prepare_random_map $exit 2094 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2095
1654 1; 2096 1;
1655 }) { 2097 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2098 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2099 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2100 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2101 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2102
1661 warn "ERROR in enter_exit: $@"; 2103 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2104 $self->leave_link;
1663 } 2105 }
1664 })->prio (1); 2106 })->prio (1);
1677 2119
1678sub cf::client::send_drawinfo { 2120sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2121 my ($self, $text, $flags) = @_;
1680 2122
1681 utf8::encode $text; 2123 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2124 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2125}
1684 2126
2127=item $client->ext_event ($type, %msg)
2128
2129Sends an exti event to the client.
2130
2131=cut
2132
2133sub cf::client::ext_event($$%) {
2134 my ($self, $type, %msg) = @_;
2135
2136 $msg{msgtype} = "event_$type";
2137 $self->send_packet ("ext " . cf::to_json \%msg);
2138}
1685 2139
1686=item $success = $client->query ($flags, "text", \&cb) 2140=item $success = $client->query ($flags, "text", \&cb)
1687 2141
1688Queues a query to the client, calling the given callback with 2142Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1718 # get handled first 2172 # get handled first
1719 my $queue = delete $ns->{query_queue} 2173 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2174 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2175
1722 (shift @$queue)->[1]->($msg); 2176 (shift @$queue)->[1]->($msg);
2177 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2178
1724 push @{ $ns->{query_queue} }, @$queue; 2179 push @{ $ns->{query_queue} }, @$queue;
1725 2180
1726 if (@{ $ns->{query_queue} } == @$queue) { 2181 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2182 if (@$queue) {
1731 } 2186 }
1732 } 2187 }
1733 }, 2188 },
1734); 2189);
1735 2190
1736=item $client->coro (\&cb) 2191=item $client->async (\&cb)
1737 2192
1738Create a new coroutine, running the specified callback. The coroutine will 2193Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2194be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2195or loss of connection).
1741 2196
1742=cut 2197=cut
1743 2198
1744sub cf::client::coro { 2199sub cf::client::async {
1745 my ($self, $cb) = @_; 2200 my ($self, $cb) = @_;
1746 2201
1747 my $coro = &cf::async ($cb); 2202 my $coro = &Coro::async ($cb);
1748 2203
1749 $coro->on_destroy (sub { 2204 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2205 delete $self->{_coro}{$coro+0};
1751 }); 2206 });
1752 2207
1785 2240
1786# here we export the classes and methods available to script code 2241# here we export the classes and methods available to script code
1787 2242
1788=pod 2243=pod
1789 2244
1790The following fucntions and emthods are available within a safe environment: 2245The following functions and methods are available within a safe environment:
1791 2246
1792 cf::object contr pay_amount pay_player map 2247 cf::object contr pay_amount pay_player map
1793 cf::object::player player 2248 cf::object::player player
1794 cf::player peaceful 2249 cf::player peaceful
1795 cf::map trigger 2250 cf::map trigger
1880############################################################################# 2335#############################################################################
1881 2336
1882=head2 EXTENSION DATABASE SUPPORT 2337=head2 EXTENSION DATABASE SUPPORT
1883 2338
1884Crossfire maintains a very simple database for extension use. It can 2339Crossfire maintains a very simple database for extension use. It can
1885currently store anything that can be serialised using Storable, which 2340currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1886excludes objects. 2341convert to/from binary).
1887 2342
1888The parameter C<$family> should best start with the name of the extension 2343The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2344using it, it should be unique.
1890 2345
1891=over 4 2346=over 4
1892 2347
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2348=item $value = cf::db_get $family => $key
1900 2349
1901Returns a single value from the database 2350Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2351
1908=item cf::db_put $family => $key => $value 2352=item cf::db_put $family => $key => $value
1909 2353
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2354Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2355
1921=cut 2356=cut
1922 2357
1923our $DB; 2358our $DB;
1924 2359
1925{ 2360sub db_init {
1926 my $path = cf::localdir . "/database.pst"; 2361 unless ($DB) {
2362 $DB = BDB::db_create $DB_ENV;
1927 2363
1928 sub db_load() { 2364 cf::sync_job {
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2365 eval {
1930 } 2366 $DB->set_flags (BDB::CHKSUM);
1931 2367
1932 my $pid; 2368 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1933 2369 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1934 sub db_save() { 2370 cf::cleanup "db_open(db): $!" if $!;
1935 waitpid $pid, 0 if $pid; 2371 };
1936 if (0 == ($pid = fork)) { 2372 cf::cleanup "db_open(db): $@" if $@;
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2373 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 2374 }
2375}
1954 2376
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) { 2377sub db_get($$) {
1961 @_ >= 2 2378 my $key = "$_[0]/$_[1]";
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 2379
2380 cf::sync_job {
2381 BDB::db_get $DB, undef, $key, my $data;
2382
2383 $! ? ()
2384 : $data
2385 }
2386}
2387
1966 sub db_put($$;$) { 2388sub db_put($$$) {
1967 if (@_ >= 3) { 2389 BDB::dbreq_pri 4;
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 2390 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1969 } else { 2391}
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 2392
1975 cf::global->attach ( 2393=item cf::cache $id => [$paths...], $processversion => $process
1976 prio => 10000, 2394
1977 on_cleanup => sub { 2395Generic caching function that returns the value of the resource $id,
1978 db_sync; 2396caching and regenerating as required.
2397
2398This function can block.
2399
2400=cut
2401
2402sub cache {
2403 my ($id, $src, $processversion, $process) = @_;
2404
2405 my $meta =
2406 join "\x00",
2407 $processversion,
2408 map {
2409 aio_stat $_
2410 and Carp::croak "$_: $!";
2411
2412 ($_, (stat _)[7,9])
2413 } @$src;
2414
2415 my $dbmeta = db_get cache => "$id/meta";
2416 if ($dbmeta ne $meta) {
2417 # changed, we may need to process
2418
2419 my @data;
2420 my $md5;
2421
2422 for (0 .. $#$src) {
2423 0 <= aio_load $src->[$_], $data[$_]
2424 or Carp::croak "$src->[$_]: $!";
1979 }, 2425 }
1980 ); 2426
2427 # if processing is expensive, check
2428 # checksum first
2429 if (1) {
2430 $md5 =
2431 join "\x00",
2432 $processversion,
2433 map {
2434 Coro::cede;
2435 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2436 } 0.. $#$src;
2437
2438
2439 my $dbmd5 = db_get cache => "$id/md5";
2440 if ($dbmd5 eq $md5) {
2441 db_put cache => "$id/meta", $meta;
2442
2443 return db_get cache => "$id/data";
2444 }
2445 }
2446
2447 my $t1 = Time::HiRes::time;
2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2452
2453 db_put cache => "$id/data", $data;
2454 db_put cache => "$id/md5" , $md5;
2455 db_put cache => "$id/meta", $meta;
2456
2457 return $data;
2458 }
2459
2460 db_get cache => "$id/data"
2461}
2462
2463=item fork_call { }, $args
2464
2465Executes the given code block with the given arguments in a seperate
2466process, returning the results. Everything must be serialisable with
2467Coro::Storable. May, of course, block. Note that the executed sub may
2468never block itself or use any form of Event handling.
2469
2470=cut
2471
2472sub fork_call(&@) {
2473 my ($cb, @args) = @_;
2474
2475# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2476# or die "socketpair: $!";
2477 pipe my $fh1, my $fh2
2478 or die "pipe: $!";
2479
2480 if (my $pid = fork) {
2481 close $fh2;
2482
2483 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2484 $res = Coro::Storable::thaw $res;
2485
2486 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2487
2488 die $$res unless "ARRAY" eq ref $res;
2489
2490 return wantarray ? @$res : $res->[-1];
2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2495 eval {
2496 close $fh1;
2497
2498 my @res = eval { $cb->(@args) };
2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2500 };
2501
2502 warn $@ if $@;
2503 _exit 0;
2504 }
1981} 2505}
1982 2506
1983############################################################################# 2507#############################################################################
1984# the server's main() 2508# the server's init and main functions
2509
2510sub load_facedata($) {
2511 my ($path) = @_;
2512
2513 warn "loading facedata from $path\n";
2514
2515 my $facedata;
2516 0 < aio_load $path, $facedata
2517 or die "$path: $!";
2518
2519 $facedata = Coro::Storable::thaw $facedata;
2520
2521 $facedata->{version} == 2
2522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2523
2524 {
2525 my $faces = $facedata->{faceinfo};
2526
2527 while (my ($face, $info) = each %$faces) {
2528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2529 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2530 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2531 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2532 Coro::cede;
2533 }
2534
2535 while (my ($face, $info) = each %$faces) {
2536 next unless $info->{smooth};
2537 my $idx = cf::face::find $face
2538 or next;
2539 if (my $smooth = cf::face::find $info->{smooth}) {
2540 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2541 } else {
2542 warn "smooth face '$info->{smooth}' not found for face '$face'";
2543 }
2544 Coro::cede;
2545 }
2546 }
2547
2548 {
2549 my $anims = $facedata->{animinfo};
2550
2551 while (my ($anim, $info) = each %$anims) {
2552 cf::anim::set $anim, $info->{frames}, $info->{facings};
2553 Coro::cede;
2554 }
2555
2556 cf::anim::invalidate_all; # d'oh
2557 }
2558
2559 1
2560}
2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2564 or die "unable to load regions file\n";
2565}
2566
2567sub reload_facedata {
2568 load_facedata "$DATADIR/facedata"
2569 or die "unable to load facedata\n";
2570}
2571
2572sub reload_archetypes {
2573 load_resource_file "$DATADIR/archetypes"
2574 or die "unable to load archetypes\n";
2575}
2576
2577sub reload_treasures {
2578 load_resource_file "$DATADIR/treasures"
2579 or die "unable to load treasurelists\n";
2580}
2581
2582sub reload_resources {
2583 warn "reloading resource files...\n";
2584
2585 reload_regions;
2586 reload_facedata;
2587 #reload_archetypes;#d#
2588 reload_archetypes;
2589 reload_treasures;
2590
2591 warn "finished reloading resource files\n";
2592}
2593
2594sub init {
2595 reload_resources;
2596}
1985 2597
1986sub cfg_load { 2598sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2599 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 2600 or return;
1989 2601
1990 local $/; 2602 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2603 *CFG = YAML::Syck::Load <$fh>;
1992 2604
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2605 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2606
2607 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2608 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2609
1995 if (exists $CFG{mlockall}) { 2610 if (exists $CFG{mlockall}) {
1996 eval { 2611 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2612 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2613 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2614 };
2000 warn $@ if $@; 2615 warn $@ if $@;
2001 } 2616 }
2002} 2617}
2003 2618
2004sub main { 2619sub main {
2005 # we must not ever block the main coroutine 2620 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2621 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2622 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2623 (async {
2009 Event::one_event; 2624 Event::one_event;
2010 })->(); 2625 })->prio (Coro::PRIO_MAX);
2011 }; 2626 };
2012 2627
2013 cfg_load; 2628 cfg_load;
2014 db_load; 2629 db_init;
2015 load_extensions; 2630 load_extensions;
2631
2632 $TICK_WATCHER->start;
2016 Event::loop; 2633 Event::loop;
2017} 2634}
2018 2635
2019############################################################################# 2636#############################################################################
2020# initialisation 2637# initialisation and cleanup
2021 2638
2639# install some emergency cleanup handlers
2640BEGIN {
2641 for my $signal (qw(INT HUP TERM)) {
2642 Event->signal (
2643 reentrant => 0,
2644 data => WF_AUTOCANCEL,
2645 signal => $signal,
2646 prio => 0,
2647 cb => sub {
2648 cf::cleanup "SIG$signal";
2649 },
2650 );
2651 }
2652}
2653
2654sub emergency_save() {
2655 my $freeze_guard = cf::freeze_mainloop;
2656
2657 warn "enter emergency perl save\n";
2658
2659 cf::sync_job {
2660 # use a peculiar iteration method to avoid tripping on perl
2661 # refcount bugs in for. also avoids problems with players
2662 # and maps saved/destroyed asynchronously.
2663 warn "begin emergency player save\n";
2664 for my $login (keys %cf::PLAYER) {
2665 my $pl = $cf::PLAYER{$login} or next;
2666 $pl->valid or next;
2667 $pl->save;
2668 }
2669 warn "end emergency player save\n";
2670
2671 warn "begin emergency map save\n";
2672 for my $path (keys %cf::MAP) {
2673 my $map = $cf::MAP{$path} or next;
2674 $map->valid or next;
2675 $map->save;
2676 }
2677 warn "end emergency map save\n";
2678
2679 warn "begin emergency database checkpoint\n";
2680 BDB::db_env_txn_checkpoint $DB_ENV;
2681 warn "end emergency database checkpoint\n";
2682 };
2683
2684 warn "leave emergency perl save\n";
2685}
2686
2687sub post_cleanup {
2688 my ($make_core) = @_;
2689
2690 warn Carp::longmess "post_cleanup backtrace"
2691 if $make_core;
2692}
2693
2022sub reload() { 2694sub do_reload_perl() {
2023 # can/must only be called in main 2695 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2696 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2697 warn "can only reload from main coroutine";
2026 return; 2698 return;
2027 } 2699 }
2028 2700
2029 warn "reloading..."; 2701 warn "reloading...";
2030 2702
2031 my $guard = freeze_mainloop; 2703 warn "entering sync_job";
2704
2705 cf::sync_job {
2706 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2707 cf::emergency_save;
2708 cf::write_runtime; # external watchdog should not bark
2033 2709
2034 eval { 2710 warn "syncing database to disk";
2711 BDB::db_env_txn_checkpoint $DB_ENV;
2712
2035 # if anything goes wrong in here, we should simply crash as we already saved 2713 # if anything goes wrong in here, we should simply crash as we already saved
2036 2714
2037 # cancel all watchers 2715 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2716 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2717 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2718 }
2041 2719
2720 warn "flushing outstanding aio requests";
2721 for (;;) {
2722 BDB::flush;
2723 IO::AIO::flush;
2724 Coro::cede;
2725 last unless IO::AIO::nreqs || BDB::nreqs;
2726 warn "iterate...";
2727 }
2728
2729 ++$RELOAD;
2730
2042 # cancel all extension coros 2731 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2732 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2733 %EXT_CORO = ();
2045 2734
2046 # unload all extensions 2735 warn "removing commands";
2047 for (@exts) { 2736 %COMMAND = ();
2737
2738 warn "removing ext commands";
2739 %EXTCMD = ();
2740
2741 warn "unloading/nuking all extensions";
2742 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2743 warn "... unloading $pkg";
2049 unload_extension $_; 2744
2745 if (my $cb = $pkg->can ("unload")) {
2746 eval {
2747 $cb->($pkg);
2748 1
2749 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2750 }
2051 2751
2752 warn "... nuking $pkg";
2753 Symbol::delete_package $pkg;
2754 }
2755
2052 # unload all modules loaded from $LIBDIR 2756 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2757 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2758 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2759
2056 warn "removing <$k>"; 2760 warn "... unloading $k";
2057 delete $INC{$k}; 2761 delete $INC{$k};
2058 2762
2059 $k =~ s/\.pm$//; 2763 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2764 $k =~ s/\//::/g;
2061 2765
2064 } 2768 }
2065 2769
2066 Symbol::delete_package $k; 2770 Symbol::delete_package $k;
2067 } 2771 }
2068 2772
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2773 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2774 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2776
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2777 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2082 2780
2083 # don't, removes xs symbols, too, 2781 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2782 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2783 #Symbol::delete_package __PACKAGE__;
2086 2784
2087 # reload cf.pm 2785 warn "unload completed, starting to reload now";
2786
2088 warn "reloading cf.pm"; 2787 warn "reloading cf.pm";
2089 require cf; 2788 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2789 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2790
2092 # load config and database again 2791 warn "loading config and database again";
2093 cf::cfg_load; 2792 cf::cfg_load;
2094 cf::db_load;
2095 2793
2096 # load extensions
2097 warn "load extensions"; 2794 warn "loading extensions";
2098 cf::load_extensions; 2795 cf::load_extensions;
2099 2796
2100 # reattach attachments to objects 2797 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2798 _global_reattach; # objects, sockets
2102 _global_reattach; 2799 warn "reattaching attachments to maps";
2103 }; 2800 reattach $_ for values %MAP;
2801 warn "reattaching attachments to players";
2802 reattach $_ for values %PLAYER;
2104 2803
2105 if ($@) { 2804 warn "leaving sync_job";
2805
2806 1
2807 } or do {
2106 warn $@; 2808 warn $@;
2107 warn "error while reloading, exiting."; 2809 warn "error while reloading, exiting.";
2108 exit 1; 2810 exit 1;
2109 } 2811 };
2110 2812
2111 warn "reloaded successfully"; 2813 warn "reloaded";
2112}; 2814};
2113 2815
2114############################################################################# 2816our $RELOAD_WATCHER; # used only during reload
2115 2817
2116unless ($LINK_MAP) { 2818sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 2819 # doing reload synchronously and two reloads happen back-to-back,
2820 # coro crashes during coro_state_free->destroy here.
2118 2821
2119 $LINK_MAP->width (41); 2822 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 2823 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 2824 after => 0,
2825 data => WF_AUTOCANCEL,
2129 cb => sub { 2826 cb => sub {
2130 $_[0]->w->cancel; 2827 do_reload_perl;
2131 2828 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 2829 },
2150 2830 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 2831}
2156
2157register "<global>", __PACKAGE__;
2158 2832
2159register_command "reload" => sub { 2833register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2834 my ($who, $arg) = @_;
2161 2835
2162 if ($who->flag (FLAG_WIZ)) { 2836 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 2837 $who->message ("reloading server.");
2838 async { reload_perl };
2166 } 2839 }
2167}; 2840};
2168 2841
2169unshift @INC, $LIBDIR; 2842unshift @INC, $LIBDIR;
2170 2843
2844my $bug_warning = 0;
2845
2846our @WAIT_FOR_TICK;
2847our @WAIT_FOR_TICK_BEGIN;
2848
2849sub wait_for_tick {
2850 return unless $TICK_WATCHER->is_active;
2851 return if $Coro::current == $Coro::main;
2852
2853 my $signal = new Coro::Signal;
2854 push @WAIT_FOR_TICK, $signal;
2855 $signal->wait;
2856}
2857
2858sub wait_for_tick_begin {
2859 return unless $TICK_WATCHER->is_active;
2860 return if $Coro::current == $Coro::main;
2861
2862 my $signal = new Coro::Signal;
2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2864 $signal->wait;
2865}
2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
2171$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2870 reentrant => 0,
2871 parked => 1,
2173 prio => 0, 2872 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2873 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2176 cb => sub { 2875 cb => sub {
2876 if ($Coro::current != $Coro::main) {
2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2878 unless ++$bug_warning > 10;
2879 return;
2880 }
2881
2882 $NOW = $tick_start = Event::time;
2883
2177 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
2885
2886 0 && sync_job {#d#
2887 for(1..10) {
2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2907 };
2908
2178 $RUNTIME += $TICK; 2909 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
2180 2911
2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2913 $NEXT_RUNTIME_WRITE = $NOW + 10;
2914 Coro::async_pool {
2915 write_runtime
2916 or warn "ERROR: unable to write runtime file: $!";
2917 };
2918 }
2919
2920# my $AFTER = Event::time;
2921# warn $AFTER - $NOW;#d#
2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
2181 # if we are delayed by four ticks or more, skip them all 2932 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2183 2934
2184 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2937
2938 $LOAD = ($NOW - $tick_start) / $TICK;
2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2940
2941 _post_tick;
2942
2943
2186 }, 2944 },
2187); 2945);
2188 2946
2947{
2189IO::AIO::max_poll_time $TICK * 0.2; 2948 BDB::max_poll_time $TICK * 0.1;
2190 2949 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 2950 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2951 fd => BDB::poll_fileno,
2193 poll => 'r', 2952 poll => 'r',
2194 prio => 5, 2953 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 2954 data => WF_AUTOCANCEL,
2201 after => 0, 2955 cb => \&BDB::poll_cb,
2202 interval => 10, 2956 );
2203 cb => sub { 2957 BDB::min_parallel 8;
2204 (Coro::unblock_sub { 2958
2205 write_runtime 2959 BDB::set_sync_prepare {
2206 or warn "ERROR: unable to write runtime file: $!"; 2960 my $status;
2961 my $current = $Coro::current;
2962 (
2963 sub {
2964 $status = $!;
2965 $current->ready; undef $current;
2966 },
2967 sub {
2968 Coro::schedule while defined $current;
2969 $! = $status;
2970 },
2971 )
2972 };
2973
2974 unless ($DB_ENV) {
2975 $DB_ENV = BDB::db_env_create;
2976
2977 cf::sync_job {
2978 eval {
2979 BDB::db_env_open
2980 $DB_ENV,
2981 $BDBDIR,
2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2984 0666;
2985
2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2987
2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2989 $DB_ENV->set_lk_detect;
2990 };
2991
2992 cf::cleanup "db_env_open(db): $@" if $@;
2207 })->(); 2993 };
2208 }, 2994 }
2209); 2995}
2996
2997{
2998 IO::AIO::min_parallel 8;
2999
3000 undef $Coro::AIO::WATCHER;
3001 IO::AIO::max_poll_time $TICK * 0.1;
3002 $AIO_POLL_WATCHER = Event->io (
3003 reentrant => 0,
3004 data => WF_AUTOCANCEL,
3005 fd => IO::AIO::poll_fileno,
3006 poll => 'r',
3007 prio => 6,
3008 cb => \&IO::AIO::poll_cb,
3009 );
3010}
3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
3050# load additional modules
3051use cf::pod;
2210 3052
2211END { cf::emergency_save } 3053END { cf::emergency_save }
2212 3054
22131 30551
2214 3056

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