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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.217 by root, Thu Feb 15 21:07:49 2007 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.5 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
20use BDB (); 25use BDB ();
21use Data::Dumper; 26use Data::Dumper;
22use Digest::MD5; 27use Digest::MD5;
23use Fcntl; 28use Fcntl;
29use YAML::Syck ();
24use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
25use YAML::Syck ();
26use Time::HiRes; 31use Time::HiRes;
27use Compress::LZF; 32use Compress::LZF;
28 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 39
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
37 44
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
39 48
40our %COMMAND = (); 49our %COMMAND = ();
41our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
42 51
43our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 53our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
47 56
57our $RELOAD; # number of reloads so far
48our @EVENT; 58our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 59
51our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
52our $TICK_WATCHER; 73our $TICK_WATCHER;
53our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 76our $NEXT_TICK;
56our $NOW; 77our $NOW;
65our $RUNTIME; 86our $RUNTIME;
66 87
67our %PLAYER; # all users 88our %PLAYER; # all users
68our %MAP; # all maps 89our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 91
76# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
79binmode STDOUT; 99binmode STDOUT;
80binmode STDERR; 100binmode STDERR;
81 101
82# read virtual server time, if available 102# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
85 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
87} 107}
88 108
89mkdir cf::localdir; 109mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 111
96our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
97 113
98sub cf::map::normalise; 114sub cf::map::normalise;
99 115
110=item $cf::RUNTIME 126=item $cf::RUNTIME
111 127
112The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 129every server tick.
114 130
115=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 134
117The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
119 139
120=item $cf::NOW 140=item $cf::NOW
121 141
122The time of the last (current) server tick. 142The time of the last (current) server tick.
123 143
124=item $cf::TICK 144=item $cf::TICK
125 145
126The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
127 157
128=item %cf::CFG 158=item %cf::CFG
129 159
130Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to. 161from wherever your confdir points to.
132 162
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
134 164
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick.
139 168
140=back 169=back
141 170
142=cut 171=cut
143 172
144BEGIN { 173BEGIN {
145 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 175 my $msg = join "", @_;
147 utf8::encode $msg;
148 176
149 $msg .= "\n" 177 $msg .= "\n"
150 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
151 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
152 LOG llevError, $msg; 183 LOG llevError, $msg;
153 }; 184 };
154} 185}
155 186
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 194
163# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 196# within the Safe compartment.
165for my $pkg (qw( 197for my $pkg (qw(
166 cf::global cf::attachable 198 cf::global cf::attachable
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 235 $d
204 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
205} 237}
206 238
207use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
208 240
209=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
210 242
211Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
212 244
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
221 246
222Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
223
224=cut
225
226sub to_json($) {
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
228 JSON::Syck::Dump $_[0]
229}
230 248
231=item cf::lock_wait $string 249=item cf::lock_wait $string
232 250
233Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
234 252
240returned. 258returned.
241 259
242Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
244 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
245=cut 267=cut
246 268
247our %LOCK; 269our %LOCK;
248 270
249sub lock_wait($) { 271sub lock_wait($) {
266 288
267 Coro::guard { 289 Coro::guard {
268 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
270 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
271} 299}
272 300
273sub freeze_mainloop { 301sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
275 303
305 333
306sub sync_job(&) { 334sub sync_job(&) {
307 my ($job) = @_; 335 my ($job) = @_;
308 336
309 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
310 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
312 342
313 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
314 # (but this is cancel-safe) 344 # (but this is cancel-safe)
325 355
326 while ($busy) { 356 while ($busy) {
327 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
328 } 358 }
329 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
330 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
331 } else { 368 } else {
332 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
333 370
334 $job->() 371 $job->()
354 391
355 $coro 392 $coro
356} 393}
357 394
358sub write_runtime { 395sub write_runtime {
359 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
360 404
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return; 406 or return;
363 407
364 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
370 414
371 # always fsync - this file is important 415 # always fsync - this file is important
372 aio_fsync $fh 416 aio_fsync $fh
373 and return; 417 and return;
374 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
375 close $fh 422 close $fh
376 or return; 423 or return;
377 424
378 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
379 and return; 426 and return;
380 427
428 warn "runtime file written.\n";
429
381 1 430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
382} 442}
383 443
384=back 444=back
385 445
386=cut 446=cut
566 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
567 627
568 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
572 632
573 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
574 my $pkg = shift @arg; 634 my $pkg = shift @arg;
575 635
576 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
617 if (ref $_[0]) { 677 if (ref $_[0]) {
618 _object_attach @_; 678 _object_attach @_;
619 } else { 679 } else {
620 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
621 } 681 }
682 _recalc_want;
622}; 683};
623 684
624# all those should be optimised 685# all those should be optimised
625sub cf::attachable::detach { 686sub cf::attachable::detach {
626 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
629 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
630 reattach ($obj); 691 reattach ($obj);
631 } else { 692 } else {
632 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
633 } 694 }
695 _recalc_want;
634}; 696};
635 697
636sub cf::attachable::attached { 698sub cf::attachable::attached {
637 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
638 700
811 or return; 873 or return;
812 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
813 } 875 }
814 876
815 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
817 return ($data, $av); 879 return ($data, $av);
818} 880}
819 881
820############################################################################# 882#############################################################################
821# command handling &c 883# command handling &c
948Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
949 1011
950=cut 1012=cut
951 1013
952sub playerdir($) { 1014sub playerdir($) {
953 cf::localdir 1015 "$PLAYERDIR/"
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958} 1017}
959 1018
960sub path($) { 1019sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962 1021
963 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
964} 1023}
965 1024
966sub find_active($) { 1025sub find_active($) {
967 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
981 my $login = $_[0]; 1040 my $login = $_[0];
982 1041
983 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
984 1043
985 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
986 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
987 or return; 1053 or return;
988 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
989 } 1055 }
990 } 1056 }
1027 1093
1028=cut 1094=cut
1029 1095
1030sub quit_character { 1096sub quit_character {
1031 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1032 1100
1033 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035 1103
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1046 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1047} 1135}
1048 1136
1049=item cf::player::list_logins 1137=item cf::player::list_logins
1050 1138
1051Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1053 1141
1054=cut 1142=cut
1055 1143
1056sub list_logins { 1144sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1058 or return []; 1146 or return [];
1059 1147
1060 my @logins; 1148 my @logins;
1061 1149
1062 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1097 } 1185 }
1098 1186
1099 \@paths 1187 \@paths
1100} 1188}
1101 1189
1102=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1103 1191
1104Sends an ext reply to the player. 1192Sends an ext reply to the player.
1105 1193
1106=cut 1194=cut
1107 1195
1108sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1109 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1110 1198
1111 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1112 1200
1113 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1114} 1202}
1115 1203
1116package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1117 1244
1118=back 1245=back
1119
1120 1246
1121=head3 cf::map 1247=head3 cf::map
1122 1248
1123=over 4 1249=over 4
1124 1250
1179 my ($self, $merge) = @_; 1305 my ($self, $merge) = @_;
1180 1306
1181 # we have to keep some variables in memory intact 1307 # we have to keep some variables in memory intact
1182 local $self->{path}; 1308 local $self->{path};
1183 local $self->{load_path}; 1309 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186 1310
1187 $self->SUPER::thawer_merge ($merge); 1311 $self->SUPER::thawer_merge ($merge);
1188} 1312}
1189 1313
1190sub normalise { 1314sub normalise {
1262 1386
1263# the original (read-only) location 1387# the original (read-only) location
1264sub load_path { 1388sub load_path {
1265 my ($self) = @_; 1389 my ($self) = @_;
1266 1390
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1391 "$MAPDIR/$self->{path}.map"
1268} 1392}
1269 1393
1270# the temporary/swap location 1394# the temporary/swap location
1271sub save_path { 1395sub save_path {
1272 my ($self) = @_; 1396 my ($self) = @_;
1273 1397
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1399 "$TMPDIR/$path.map"
1276} 1400}
1277 1401
1278# the unique path, undef == no special unique path 1402# the unique path, undef == no special unique path
1279sub uniq_path { 1403sub uniq_path {
1280 my ($self) = @_; 1404 my ($self) = @_;
1281 1405
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1407 "$UNIQUEDIR/$path"
1284} 1408}
1285 1409
1286# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1287# all maps in C++... 1411# all maps in C++...
1288sub change_all_map_light { 1412sub change_all_map_light {
1289 my ($change) = @_; 1413 my ($change) = @_;
1290 1414
1291 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1293} 1425}
1294 1426
1295sub unlink_save { 1427sub unlink_save {
1296 my ($self) = @_; 1428 my ($self) = @_;
1297 1429
1355 $self->load_header_orig 1487 $self->load_header_orig
1356 or return; 1488 or return;
1357 $self->prepare_orig; 1489 $self->prepare_orig;
1358 } 1490 }
1359 1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1497
1360 1 1498 1
1361} 1499}
1362 1500
1363sub find; 1501sub find;
1364sub find { 1502sub find {
1376 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1377 1515
1378 $map->load_header 1516 $map->load_header
1379 or return; 1517 or return;
1380 1518
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously 1520 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait; 1521 #$cf::WAIT_FOR_TICK->wait;
1384 $map->reset; 1522 $map->reset;
1385 undef $guard; 1523 undef $guard;
1386 return find $path; 1524 return find $path;
1397 my ($self) = @_; 1535 my ($self) = @_;
1398 1536
1399 local $self->{deny_reset} = 1; # loading can take a long time 1537 local $self->{deny_reset} = 1; # loading can take a long time
1400 1538
1401 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1402 my $guard = cf::lock_acquire "map_load:$path"; 1542 my $guard = cf::lock_acquire "map_load:$path";
1403 1543
1404 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1405 1545
1406 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1407 1547
1408 $self->alloc; 1548 $self->alloc;
1409 1549
1410 $self->pre_load; 1550 $self->pre_load;
1411
1412 $self->_load_objects ($self->{load_path}, 1)
1413 or return;
1414
1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1416 if delete $self->{load_original};
1417
1418 if (my $uniq = $self->uniq_path) {
1419 utf8::encode $uniq;
1420 if (aio_open $uniq, O_RDONLY, 0) {
1421 $self->clear_unique_items;
1422 $self->_load_objects ($uniq, 0);
1423 }
1424 }
1425
1426 Coro::cede;
1427
1428 # now do the right thing for maps
1429 $self->link_multipart_objects;
1430
1431 unless ($self->{deny_activate}) {
1432 $self->decay_objects;
1433 $self->fix_auto_apply;
1434 $self->update_buttons;
1435 Coro::cede; 1551 Coro::cede;
1436 $self->set_darkness_map; 1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1437 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1438 unless $self->difficulty; 1571 unless $self->difficulty;
1439 Coro::cede; 1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1440 $self->activate; 1581 $self->activate;
1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1441 } 1585 }
1442 1586
1443 $self->post_load; 1587 $self->post_load;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446} 1588}
1447 1589
1448sub customise_for { 1590sub customise_for {
1449 my ($self, $ob) = @_; 1591 my ($self, $ob) = @_;
1450 1592
1451 return find "~" . $ob->name . "/" . $self->{path} 1593 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player; 1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1453 1598
1454 $self 1599 $self
1455} 1600}
1456 1601
1457# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1568 1713
1569sub reset_at { 1714sub reset_at {
1570 my ($self) = @_; 1715 my ($self) = @_;
1571 1716
1572 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1574 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1575 1719
1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1578 1722
1589 my ($self) = @_; 1733 my ($self) = @_;
1590 1734
1591 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592 1736
1593 return if $self->players; 1737 return if $self->players;
1594 return if $self->isa ("ext::map_per_player");#d#
1595 1738
1596 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1597 1740
1598 $self->in_memory (cf::MAP_SWAPPED); 1741 $self->in_memory (cf::MAP_SWAPPED);
1599 1742
1600 # need to save uniques path 1743 # need to save uniques path
1601 unless ($self->{deny_save}) { 1744 unless ($self->{deny_save}) {
1633 $cf::MAP{$self->path} = $self; 1776 $cf::MAP{$self->path} = $self;
1634 1777
1635 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1636} 1779}
1637 1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1638=item cf::map::unique_maps 1799=item cf::map::unique_maps
1639 1800
1640Returns an arrayref of paths of all shared maps that have 1801Returns an arrayref of paths of all shared maps that have
1641instantiated unique items. May block. 1802instantiated unique items. May block.
1642 1803
1643=cut 1804=cut
1644 1805
1645sub unique_maps() { 1806sub unique_maps() {
1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1807 [
1647 or return; 1808 map {
1648
1649 my @paths;
1650
1651 for (@$files) {
1652 utf8::decode $_; 1809 utf8::decode $_;
1653 next if /\.pst$/; 1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1654 next unless /^$PATH_SEP/o; 1811 ? normalise $_
1655 1812 : ()
1656 push @paths, cf::map::normalise $_; 1813 } @{ aio_readdir $UNIQUEDIR or [] }
1657 } 1814 ]
1658
1659 \@paths
1660} 1815}
1661 1816
1662package cf; 1817package cf;
1663 1818
1664=back 1819=back
1770 $self->deactivate_recursive; 1925 $self->deactivate_recursive;
1771 1926
1772 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773 1928
1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1775 if $self->map; 1930 if $self->map && $self->map->{path} ne "{link}";
1776 1931
1777 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1778} 1933}
1779 1934
1780sub cf::object::player::leave_link { 1935sub cf::object::player::leave_link {
1781 my ($self, $map, $x, $y) = @_; 1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1782 1939
1783 my $link_pos = delete $self->{_link_pos}; 1940 my $link_pos = delete $self->{_link_pos};
1784 1941
1785 unless ($map) { 1942 unless ($map) {
1786 # restore original map position 1943 # restore original map position
1809 1966
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1811 $self->enter_map ($map, $x, $y); 1968 $self->enter_map ($map, $x, $y);
1812} 1969}
1813 1970
1814cf::player->attach (
1815 on_logout => sub {
1816 my ($pl) = @_;
1817
1818 # abort map switching before logout
1819 if ($pl->ob->{_link_pos}) {
1820 cf::sync_job {
1821 $pl->ob->leave_link
1822 };
1823 }
1824 },
1825 on_login => sub {
1826 my ($pl) = @_;
1827
1828 # try to abort aborted map switching on player login :)
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845
1846=item $player_object->goto ($path, $x, $y) 1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1847 1972
1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1977
1848=cut 1978=cut
1979
1980our $GOTOGEN;
1849 1981
1850sub cf::object::player::goto { 1982sub cf::object::player::goto {
1851 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1852 1987
1853 $self->enter_link; 1988 $self->enter_link;
1854 1989
1855 (async { 1990 (async {
1856 my $map = eval { 1991 my $map = eval {
1857 my $map = cf::map::find $path; 1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1858 $map = $map->customise_for ($self) if $map; 1995 $map = $map->customise_for ($self);
1996 $map = $check->($map) if $check && $map;
1997 } else {
1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
2000
1859 $map 2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
1860 } or 2007 }
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1862 2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
1863 $self->leave_link ($map, $x, $y); 2011 $self->leave_link ($map, $x, $y);
2012 }
1864 })->prio (1); 2013 })->prio (1);
1865} 2014}
1866 2015
1867=item $player_object->enter_exit ($exit_object) 2016=item $player_object->enter_exit ($exit_object)
1868 2017
1907 2056
1908 $rmp->{random_seed} ||= $exit->random_seed; 2057 $rmp->{random_seed} ||= $exit->random_seed;
1909 2058
1910 my $data = cf::to_json $rmp; 2059 my $data = cf::to_json $rmp;
1911 my $md5 = Digest::MD5::md5_hex $data; 2060 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2061 my $meta = "$RANDOMDIR/$md5.meta";
1913 2062
1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1915 aio_write $fh, 0, (length $data), $data, 0; 2064 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh; 2065 undef $fh;
1917 aio_rename "$meta~", $meta; 2066 aio_rename "$meta~", $meta;
1926 2075
1927 return unless $self->type == cf::PLAYER; 2076 return unless $self->type == cf::PLAYER;
1928 2077
1929 if ($exit->slaying eq "/!") { 2078 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job 2079 #TODO: this should de-fi-ni-te-ly not be a sync-job
2080 # the problem is that $exit might not survive long enough
2081 # so it needs to be done right now, right here
1931 cf::sync_job { prepare_random_map $exit }; 2082 cf::sync_job { prepare_random_map $exit };
1932 } 2083 }
1933 2084
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2085 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp; 2086 my $hp = $exit->stats->hp;
1943 $self->goto ($slaying, $hp, $sp); 2094 $self->goto ($slaying, $hp, $sp);
1944 2095
1945 1; 2096 1;
1946 }) { 2097 }) {
1947 $self->message ("Something went wrong deep within the crossfire server. " 2098 $self->message ("Something went wrong deep within the crossfire server. "
1948 . "I'll try to bring you back to the map you were before. " 2099 . "I'll try to bring you back to the map you were before. "
1949 . "Please report this to the dungeon master!", 2100 . "Please report this to the dungeon master!",
1950 cf::NDI_UNIQUE | cf::NDI_RED); 2101 cf::NDI_UNIQUE | cf::NDI_RED);
1951 2102
1952 warn "ERROR in enter_exit: $@"; 2103 warn "ERROR in enter_exit: $@";
1953 $self->leave_link; 2104 $self->leave_link;
1954 } 2105 }
1955 })->prio (1); 2106 })->prio (1);
1968 2119
1969sub cf::client::send_drawinfo { 2120sub cf::client::send_drawinfo {
1970 my ($self, $text, $flags) = @_; 2121 my ($self, $text, $flags) = @_;
1971 2122
1972 utf8::encode $text; 2123 utf8::encode $text;
1973 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2124 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1974} 2125}
1975 2126
2127=item $client->ext_event ($type, %msg)
2128
2129Sends an exti event to the client.
2130
2131=cut
2132
2133sub cf::client::ext_event($$%) {
2134 my ($self, $type, %msg) = @_;
2135
2136 $msg{msgtype} = "event_$type";
2137 $self->send_packet ("ext " . cf::to_json \%msg);
2138}
1976 2139
1977=item $success = $client->query ($flags, "text", \&cb) 2140=item $success = $client->query ($flags, "text", \&cb)
1978 2141
1979Queues a query to the client, calling the given callback with 2142Queues a query to the client, calling the given callback with
1980the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2077 2240
2078# here we export the classes and methods available to script code 2241# here we export the classes and methods available to script code
2079 2242
2080=pod 2243=pod
2081 2244
2082The following fucntions and emthods are available within a safe environment: 2245The following functions and methods are available within a safe environment:
2083 2246
2084 cf::object contr pay_amount pay_player map 2247 cf::object contr pay_amount pay_player map
2085 cf::object::player player 2248 cf::object::player player
2086 cf::player peaceful 2249 cf::player peaceful
2087 cf::map trigger 2250 cf::map trigger
2172############################################################################# 2335#############################################################################
2173 2336
2174=head2 EXTENSION DATABASE SUPPORT 2337=head2 EXTENSION DATABASE SUPPORT
2175 2338
2176Crossfire maintains a very simple database for extension use. It can 2339Crossfire maintains a very simple database for extension use. It can
2177currently store anything that can be serialised using Storable, which 2340currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2178excludes objects. 2341convert to/from binary).
2179 2342
2180The parameter C<$family> should best start with the name of the extension 2343The parameter C<$family> should best start with the name of the extension
2181using it, it should be unique. 2344using it, it should be unique.
2182 2345
2183=over 4 2346=over 4
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2369 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!; 2370 cf::cleanup "db_open(db): $!" if $!;
2208 }; 2371 };
2209 cf::cleanup "db_open(db): $@" if $@; 2372 cf::cleanup "db_open(db): $@" if $@;
2210 }; 2373 };
2211
2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
2216
2217 cf::db_put (board => data => $pst->{board});
2218 cf::db_put (guildrules => data => $pst->{guildrules});
2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
2221
2222 unlink $path;
2223 };
2224 }
2225 } 2374 }
2226} 2375}
2227 2376
2228sub db_get($$) { 2377sub db_get($$) {
2229 my $key = "$_[0]/$_[1]"; 2378 my $key = "$_[0]/$_[1]";
2230 2379
2231 cf::sync_job { 2380 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data; 2381 BDB::db_get $DB, undef, $key, my $data;
2233 2382
2234 $! ? () 2383 $! ? ()
2235 : Compress::LZF::sthaw $data 2384 : $data
2236 } 2385 }
2237} 2386}
2238 2387
2239sub db_put($$$) { 2388sub db_put($$$) {
2240 BDB::dbreq_pri 4; 2389 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2390 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2391}
2392
2393=item cf::cache $id => [$paths...], $processversion => $process
2394
2395Generic caching function that returns the value of the resource $id,
2396caching and regenerating as required.
2397
2398This function can block.
2399
2400=cut
2401
2402sub cache {
2403 my ($id, $src, $processversion, $process) = @_;
2404
2405 my $meta =
2406 join "\x00",
2407 $processversion,
2408 map {
2409 aio_stat $_
2410 and Carp::croak "$_: $!";
2411
2412 ($_, (stat _)[7,9])
2413 } @$src;
2414
2415 my $dbmeta = db_get cache => "$id/meta";
2416 if ($dbmeta ne $meta) {
2417 # changed, we may need to process
2418
2419 my @data;
2420 my $md5;
2421
2422 for (0 .. $#$src) {
2423 0 <= aio_load $src->[$_], $data[$_]
2424 or Carp::croak "$src->[$_]: $!";
2425 }
2426
2427 # if processing is expensive, check
2428 # checksum first
2429 if (1) {
2430 $md5 =
2431 join "\x00",
2432 $processversion,
2433 map {
2434 Coro::cede;
2435 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2436 } 0.. $#$src;
2437
2438
2439 my $dbmd5 = db_get cache => "$id/md5";
2440 if ($dbmd5 eq $md5) {
2441 db_put cache => "$id/meta", $meta;
2442
2443 return db_get cache => "$id/data";
2444 }
2445 }
2446
2447 my $t1 = Time::HiRes::time;
2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2452
2453 db_put cache => "$id/data", $data;
2454 db_put cache => "$id/md5" , $md5;
2455 db_put cache => "$id/meta", $meta;
2456
2457 return $data;
2458 }
2459
2460 db_get cache => "$id/data"
2461}
2462
2463=item fork_call { }, $args
2464
2465Executes the given code block with the given arguments in a seperate
2466process, returning the results. Everything must be serialisable with
2467Coro::Storable. May, of course, block. Note that the executed sub may
2468never block itself or use any form of Event handling.
2469
2470=cut
2471
2472sub fork_call(&@) {
2473 my ($cb, @args) = @_;
2474
2475# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2476# or die "socketpair: $!";
2477 pipe my $fh1, my $fh2
2478 or die "pipe: $!";
2479
2480 if (my $pid = fork) {
2481 close $fh2;
2482
2483 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2484 $res = Coro::Storable::thaw $res;
2485
2486 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2487
2488 die $$res unless "ARRAY" eq ref $res;
2489
2490 return wantarray ? @$res : $res->[-1];
2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2495 eval {
2496 close $fh1;
2497
2498 my @res = eval { $cb->(@args) };
2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2500 };
2501
2502 warn $@ if $@;
2503 _exit 0;
2504 }
2242} 2505}
2243 2506
2244############################################################################# 2507#############################################################################
2245# the server's init and main functions 2508# the server's init and main functions
2246 2509
2247sub init_resources { 2510sub load_facedata($) {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2511 my ($path) = @_;
2512
2513 warn "loading facedata from $path\n";
2514
2515 my $facedata;
2516 0 < aio_load $path, $facedata
2517 or die "$path: $!";
2518
2519 $facedata = Coro::Storable::thaw $facedata;
2520
2521 $facedata->{version} == 2
2522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2523
2524 {
2525 my $faces = $facedata->{faceinfo};
2526
2527 while (my ($face, $info) = each %$faces) {
2528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2529 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2530 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2531 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2532 Coro::cede;
2533 }
2534
2535 while (my ($face, $info) = each %$faces) {
2536 next unless $info->{smooth};
2537 my $idx = cf::face::find $face
2538 or next;
2539 if (my $smooth = cf::face::find $info->{smooth}) {
2540 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2541 } else {
2542 warn "smooth face '$info->{smooth}' not found for face '$face'";
2543 }
2544 Coro::cede;
2545 }
2546 }
2547
2548 {
2549 my $anims = $facedata->{animinfo};
2550
2551 while (my ($anim, $info) = each %$anims) {
2552 cf::anim::set $anim, $info->{frames}, $info->{facings};
2553 Coro::cede;
2554 }
2555
2556 cf::anim::invalidate_all; # d'oh
2557 }
2558
2559 1
2560}
2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2249 or die "unable to load regions file\n";#d# 2564 or die "unable to load regions file\n";
2565}
2566
2567sub reload_facedata {
2568 load_facedata "$DATADIR/facedata"
2569 or die "unable to load facedata\n";
2570}
2571
2572sub reload_archetypes {
2573 load_resource_file "$DATADIR/archetypes"
2574 or die "unable to load archetypes\n";
2575}
2576
2577sub reload_treasures {
2578 load_resource_file "$DATADIR/treasures"
2579 or die "unable to load treasurelists\n";
2580}
2581
2582sub reload_resources {
2583 warn "reloading resource files...\n";
2584
2585 reload_regions;
2586 reload_facedata;
2587 #reload_archetypes;#d#
2588 reload_archetypes;
2589 reload_treasures;
2590
2591 warn "finished reloading resource files\n";
2592}
2593
2594sub init {
2595 reload_resources;
2250} 2596}
2251 2597
2252sub cfg_load { 2598sub cfg_load {
2253 open my $fh, "<:utf8", cf::confdir . "/config" 2599 open my $fh, "<:utf8", "$CONFDIR/config"
2254 or return; 2600 or return;
2255 2601
2256 local $/; 2602 local $/;
2257 *CFG = YAML::Syck::Load <$fh>; 2603 *CFG = YAML::Syck::Load <$fh>;
2258 2604
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 2612 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n"; 2613 and die "WARNING: m(un)lockall failed: $!\n";
2268 }; 2614 };
2269 warn $@ if $@; 2615 warn $@ if $@;
2270 } 2616 }
2271}
2272
2273sub init {
2274 init_resources;
2275} 2617}
2276 2618
2277sub main { 2619sub main {
2278 # we must not ever block the main coroutine 2620 # we must not ever block the main coroutine
2279 local $Coro::idle = sub { 2621 local $Coro::idle = sub {
2347 2689
2348 warn Carp::longmess "post_cleanup backtrace" 2690 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core; 2691 if $make_core;
2350} 2692}
2351 2693
2352sub reload() { 2694sub do_reload_perl() {
2353 # can/must only be called in main 2695 # can/must only be called in main
2354 if ($Coro::current != $Coro::main) { 2696 if ($Coro::current != $Coro::main) {
2355 warn "can only reload from main coroutine"; 2697 warn "can only reload from main coroutine";
2356 return; 2698 return;
2357 } 2699 }
2382 Coro::cede; 2724 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs; 2725 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate..."; 2726 warn "iterate...";
2385 } 2727 }
2386 2728
2729 ++$RELOAD;
2730
2387 warn "cancelling all extension coros"; 2731 warn "cancelling all extension coros";
2388 $_->cancel for values %EXT_CORO; 2732 $_->cancel for values %EXT_CORO;
2389 %EXT_CORO = (); 2733 %EXT_CORO = ();
2390 2734
2391 warn "removing commands"; 2735 warn "removing commands";
2430 Symbol::delete_package "safe::$_" 2774 Symbol::delete_package "safe::$_"
2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2432 2776
2433 warn "unloading cf.pm \"a bit\""; 2777 warn "unloading cf.pm \"a bit\"";
2434 delete $INC{"cf.pm"}; 2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2435 2780
2436 # don't, removes xs symbols, too, 2781 # don't, removes xs symbols, too,
2437 # and global variables created in xs 2782 # and global variables created in xs
2438 #Symbol::delete_package __PACKAGE__; 2783 #Symbol::delete_package __PACKAGE__;
2439 2784
2448 2793
2449 warn "loading extensions"; 2794 warn "loading extensions";
2450 cf::load_extensions; 2795 cf::load_extensions;
2451 2796
2452 warn "reattaching attachments to objects/players"; 2797 warn "reattaching attachments to objects/players";
2453 _global_reattach; 2798 _global_reattach; # objects, sockets
2454 warn "reattaching attachments to maps"; 2799 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP; 2800 reattach $_ for values %MAP;
2456 2801 warn "reattaching attachments to players";
2457 warn "loading reloadable resources"; 2802 reattach $_ for values %PLAYER;
2458 init_resources;
2459 2803
2460 warn "leaving sync_job"; 2804 warn "leaving sync_job";
2461 2805
2462 1 2806 1
2463 } or do { 2807 } or do {
2469 warn "reloaded"; 2813 warn "reloaded";
2470}; 2814};
2471 2815
2472our $RELOAD_WATCHER; # used only during reload 2816our $RELOAD_WATCHER; # used only during reload
2473 2817
2818sub reload_perl() {
2819 # doing reload synchronously and two reloads happen back-to-back,
2820 # coro crashes during coro_state_free->destroy here.
2821
2822 $RELOAD_WATCHER ||= Event->timer (
2823 reentrant => 0,
2824 after => 0,
2825 data => WF_AUTOCANCEL,
2826 cb => sub {
2827 do_reload_perl;
2828 undef $RELOAD_WATCHER;
2829 },
2830 );
2831}
2832
2474register_command "reload" => sub { 2833register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2834 my ($who, $arg) = @_;
2476 2835
2477 if ($who->flag (FLAG_WIZ)) { 2836 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("reloading server."); 2837 $who->message ("reloading server.");
2479 2838 async { reload_perl };
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2492 } 2839 }
2493}; 2840};
2494 2841
2495unshift @INC, $LIBDIR; 2842unshift @INC, $LIBDIR;
2496 2843
2497my $bug_warning = 0; 2844my $bug_warning = 0;
2498 2845
2846our @WAIT_FOR_TICK;
2847our @WAIT_FOR_TICK_BEGIN;
2848
2849sub wait_for_tick {
2850 return unless $TICK_WATCHER->is_active;
2851 return if $Coro::current == $Coro::main;
2852
2853 my $signal = new Coro::Signal;
2854 push @WAIT_FOR_TICK, $signal;
2855 $signal->wait;
2856}
2857
2858sub wait_for_tick_begin {
2859 return unless $TICK_WATCHER->is_active;
2860 return if $Coro::current == $Coro::main;
2861
2862 my $signal = new Coro::Signal;
2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2864 $signal->wait;
2865}
2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
2499$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2500 reentrant => 0, 2870 reentrant => 0,
2501 parked => 1, 2871 parked => 1,
2502 prio => 0, 2872 prio => 0,
2503 at => $NEXT_TICK || $TICK, 2873 at => $NEXT_TICK || $TICK,
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10; 2878 unless ++$bug_warning > 10;
2509 return; 2879 return;
2510 } 2880 }
2511 2881
2512 $NOW = Event::time; 2882 $NOW = $tick_start = Event::time;
2513 2883
2514 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
2885
2886 0 && sync_job {#d#
2887 for(1..10) {
2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2907 };
2908
2515 $RUNTIME += $TICK; 2909 $RUNTIME += $TICK;
2516 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
2517 2911
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10; 2913 $NEXT_RUNTIME_WRITE = $NOW + 10;
2521 write_runtime 2915 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!"; 2916 or warn "ERROR: unable to write runtime file: $!";
2523 }; 2917 };
2524 } 2918 }
2525 2919
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time; 2920# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d# 2921# warn $AFTER - $NOW;#d#
2532 2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
2533 # if we are delayed by four ticks or more, skip them all 2932 # if we are delayed by four ticks or more, skip them all
2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2535 2934
2536 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
2537 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2937
2938 $LOAD = ($NOW - $tick_start) / $TICK;
2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2940
2941 _post_tick;
2942
2943
2538 }, 2944 },
2539); 2945);
2540 2946
2541{ 2947{
2542 BDB::max_poll_time $TICK * 0.1; 2948 BDB::max_poll_time $TICK * 0.1;
2570 2976
2571 cf::sync_job { 2977 cf::sync_job {
2572 eval { 2978 eval {
2573 BDB::db_env_open 2979 BDB::db_env_open
2574 $DB_ENV, 2980 $DB_ENV,
2575 $BDB_ENV_DIR, 2981 $BDBDIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666; 2984 0666;
2579 2985
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2581 2987
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect; 2989 $DB_ENV->set_lk_detect;
2584 }; 2990 };
2585 2991
2601 prio => 6, 3007 prio => 6,
2602 cb => \&IO::AIO::poll_cb, 3008 cb => \&IO::AIO::poll_cb,
2603 ); 3009 );
2604} 3010}
2605 3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
3050# load additional modules
3051use cf::pod;
3052
2606END { cf::emergency_save } 3053END { cf::emergency_save }
2607 3054
26081 30551
2609 3056

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