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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.233 by root, Wed Apr 4 02:20:27 2007 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
9use Event; 10use Event;
10use Opcode; 11use Opcode;
11use Safe; 12use Safe;
12use Safe::Hole; 13use Safe::Hole;
13 14
14use Coro 3.52 (); 15use Coro 3.61 ();
15use Coro::State; 16use Coro::State;
17use Coro::Handle;
16use Coro::Event; 18use Coro::Event;
17use Coro::Timer; 19use Coro::Timer;
18use Coro::Signal; 20use Coro::Signal;
19use Coro::Semaphore; 21use Coro::Semaphore;
20use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
21 24
22use BDB (); 25use BDB ();
23use Data::Dumper; 26use Data::Dumper;
24use Digest::MD5; 27use Digest::MD5;
25use Fcntl; 28use Fcntl;
28use Time::HiRes; 31use Time::HiRes;
29use Compress::LZF; 32use Compress::LZF;
30 33
31# configure various modules to our taste 34# configure various modules to our taste
32# 35#
36$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 39
36$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
37 41
50our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
52 56
53our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
54our @EVENT; 58our @EVENT;
55our $LIBDIR = datadir . "/ext";
56 59
57our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
58our $TICK_WATCHER; 73our $TICK_WATCHER;
59our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 76our $NEXT_TICK;
62our $NOW; 77our $NOW;
71our $RUNTIME; 86our $RUNTIME;
72 87
73our %PLAYER; # all users 88our %PLAYER; # all users
74our %MAP; # all maps 89our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 91
82# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
85binmode STDOUT; 99binmode STDOUT;
86binmode STDERR; 100binmode STDERR;
87 101
88# read virtual server time, if available 102# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
91 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
93} 107}
94 108
95mkdir cf::localdir; 109mkdir $_
96mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 111
102our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
103 113
104sub cf::map::normalise; 114sub cf::map::normalise;
105 115
116=item $cf::RUNTIME 126=item $cf::RUNTIME
117 127
118The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 129every server tick.
120 130
121=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 134
123The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
125 139
126=item $cf::NOW 140=item $cf::NOW
127 141
128The time of the last (current) server tick. 142The time of the last (current) server tick.
129 143
130=item $cf::TICK 144=item $cf::TICK
131 145
132The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
133 157
134=item %cf::CFG 158=item %cf::CFG
135 159
136Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
137from wherever your confdir points to. 161from wherever your confdir points to.
138 162
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
140 164
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick.
145 168
146=back 169=back
147 170
148=cut 171=cut
149 172
150BEGIN { 173BEGIN {
151 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 175 my $msg = join "", @_;
153 utf8::encode $msg;
154 176
155 $msg .= "\n" 177 $msg .= "\n"
156 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
157 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
158 LOG llevError, $msg; 183 LOG llevError, $msg;
159 }; 184 };
160} 185}
161 186
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
168 194
169# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
170# within the Safe compartment. 196# within the Safe compartment.
171for my $pkg (qw( 197for my $pkg (qw(
172 cf::global cf::attachable 198 cf::global cf::attachable
232returned. 258returned.
233 259
234Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
236 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
237=cut 267=cut
238 268
239our %LOCK; 269our %LOCK;
240 270
241sub lock_wait($) { 271sub lock_wait($) {
258 288
259 Coro::guard { 289 Coro::guard {
260 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
262 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
263} 299}
264 300
265sub freeze_mainloop { 301sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
267 303
297 333
298sub sync_job(&) { 334sub sync_job(&) {
299 my ($job) = @_; 335 my ($job) = @_;
300 336
301 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
302 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
304 342
305 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
306 # (but this is cancel-safe) 344 # (but this is cancel-safe)
317 355
318 while ($busy) { 356 while ($busy) {
319 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
320 } 358 }
321 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
322 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
323 } else { 368 } else {
324 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
325 370
326 $job->() 371 $job->()
346 391
347 $coro 392 $coro
348} 393}
349 394
350sub write_runtime { 395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
351 my $guard = cf::lock_acquire "write_runtime"; 403 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354 404
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return; 406 or return;
357 407
358 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
364 414
365 # always fsync - this file is important 415 # always fsync - this file is important
366 aio_fsync $fh 416 aio_fsync $fh
367 and return; 417 and return;
368 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
369 close $fh 422 close $fh
370 or return; 423 or return;
371 424
372 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
373 and return; 426 and return;
427
428 warn "runtime file written.\n";
374 429
375 1 430 1
376} 431}
377 432
378=item cf::datalog type => key => value, ... 433=item cf::datalog type => key => value, ...
571 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
572 627
573 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
577 632
578 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
579 my $pkg = shift @arg; 634 my $pkg = shift @arg;
580 635
581 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
622 if (ref $_[0]) { 677 if (ref $_[0]) {
623 _object_attach @_; 678 _object_attach @_;
624 } else { 679 } else {
625 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
626 } 681 }
682 _recalc_want;
627}; 683};
628 684
629# all those should be optimised 685# all those should be optimised
630sub cf::attachable::detach { 686sub cf::attachable::detach {
631 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
634 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
635 reattach ($obj); 691 reattach ($obj);
636 } else { 692 } else {
637 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
638 } 694 }
695 _recalc_want;
639}; 696};
640 697
641sub cf::attachable::attached { 698sub cf::attachable::attached {
642 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
643 700
816 or return; 873 or return;
817 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
818 } 875 }
819 876
820 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
822 return ($data, $av); 879 return ($data, $av);
823} 880}
824 881
825############################################################################# 882#############################################################################
826# command handling &c 883# command handling &c
953Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
954 1011
955=cut 1012=cut
956 1013
957sub playerdir($) { 1014sub playerdir($) {
958 cf::localdir 1015 "$PLAYERDIR/"
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963} 1017}
964 1018
965sub path($) { 1019sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967 1021
968 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
969} 1023}
970 1024
971sub find_active($) { 1025sub find_active($) {
972 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
986 my $login = $_[0]; 1040 my $login = $_[0];
987 1041
988 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
989 1043
990 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
991 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
992 or return; 1053 or return;
993 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
994 } 1055 }
995 } 1056 }
1079while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1080 1141
1081=cut 1142=cut
1082 1143
1083sub list_logins { 1144sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1085 or return []; 1146 or return [];
1086 1147
1087 my @logins; 1148 my @logins;
1088 1149
1089 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1150 my ($self, $type, %msg) = @_; 1211 my ($self, $type, %msg) = @_;
1151 1212
1152 $self->ns->ext_event ($type, %msg); 1213 $self->ns->ext_event ($type, %msg);
1153} 1214}
1154 1215
1155package cf; 1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1156 1244
1157=back 1245=back
1158
1159 1246
1160=head3 cf::map 1247=head3 cf::map
1161 1248
1162=over 4 1249=over 4
1163 1250
1218 my ($self, $merge) = @_; 1305 my ($self, $merge) = @_;
1219 1306
1220 # we have to keep some variables in memory intact 1307 # we have to keep some variables in memory intact
1221 local $self->{path}; 1308 local $self->{path};
1222 local $self->{load_path}; 1309 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225 1310
1226 $self->SUPER::thawer_merge ($merge); 1311 $self->SUPER::thawer_merge ($merge);
1227} 1312}
1228 1313
1229sub normalise { 1314sub normalise {
1301 1386
1302# the original (read-only) location 1387# the original (read-only) location
1303sub load_path { 1388sub load_path {
1304 my ($self) = @_; 1389 my ($self) = @_;
1305 1390
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1391 "$MAPDIR/$self->{path}.map"
1307} 1392}
1308 1393
1309# the temporary/swap location 1394# the temporary/swap location
1310sub save_path { 1395sub save_path {
1311 my ($self) = @_; 1396 my ($self) = @_;
1312 1397
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1399 "$TMPDIR/$path.map"
1315} 1400}
1316 1401
1317# the unique path, undef == no special unique path 1402# the unique path, undef == no special unique path
1318sub uniq_path { 1403sub uniq_path {
1319 my ($self) = @_; 1404 my ($self) = @_;
1320 1405
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1407 "$UNIQUEDIR/$path"
1323} 1408}
1324 1409
1325# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1326# all maps in C++... 1411# all maps in C++...
1327sub change_all_map_light { 1412sub change_all_map_light {
1328 my ($change) = @_; 1413 my ($change) = @_;
1329 1414
1330 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1331 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1332} 1425}
1333 1426
1334sub unlink_save { 1427sub unlink_save {
1335 my ($self) = @_; 1428 my ($self) = @_;
1336 1429
1394 $self->load_header_orig 1487 $self->load_header_orig
1395 or return; 1488 or return;
1396 $self->prepare_orig; 1489 $self->prepare_orig;
1397 } 1490 }
1398 1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1497
1399 1 1498 1
1400} 1499}
1401 1500
1402sub find; 1501sub find;
1403sub find { 1502sub find {
1415 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1416 1515
1417 $map->load_header 1516 $map->load_header
1418 or return; 1517 or return;
1419 1518
1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously 1520 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait; 1521 #$cf::WAIT_FOR_TICK->wait;
1423 $map->reset; 1522 $map->reset;
1424 undef $guard; 1523 undef $guard;
1425 return find $path; 1524 return find $path;
1436 my ($self) = @_; 1535 my ($self) = @_;
1437 1536
1438 local $self->{deny_reset} = 1; # loading can take a long time 1537 local $self->{deny_reset} = 1; # loading can take a long time
1439 1538
1440 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1441 my $guard = cf::lock_acquire "map_load:$path"; 1542 my $guard = cf::lock_acquire "map_load:$path";
1442 1543
1443 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1444 1545
1445 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1446 1547
1447 $self->alloc; 1548 $self->alloc;
1448 1549
1449 $self->pre_load; 1550 $self->pre_load;
1450
1451 $self->_load_objects ($self->{load_path}, 1)
1452 or return;
1453
1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1455 if delete $self->{load_original};
1456
1457 if (my $uniq = $self->uniq_path) {
1458 utf8::encode $uniq;
1459 if (aio_open $uniq, O_RDONLY, 0) {
1460 $self->clear_unique_items;
1461 $self->_load_objects ($uniq, 0);
1462 }
1463 }
1464
1465 Coro::cede;
1466
1467 # now do the right thing for maps
1468 $self->link_multipart_objects;
1469
1470 unless ($self->{deny_activate}) {
1471 $self->decay_objects;
1472 $self->fix_auto_apply;
1473 $self->update_buttons;
1474 Coro::cede; 1551 Coro::cede;
1475 $self->set_darkness_map; 1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1476 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1477 unless $self->difficulty; 1571 unless $self->difficulty;
1478 Coro::cede; 1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1479 $self->activate; 1581 $self->activate;
1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1480 } 1585 }
1481 1586
1482 $self->post_load; 1587 $self->post_load;
1483
1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485} 1588}
1486 1589
1487sub customise_for { 1590sub customise_for {
1488 my ($self, $ob) = @_; 1591 my ($self, $ob) = @_;
1489 1592
1490 return find "~" . $ob->name . "/" . $self->{path} 1593 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player; 1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1492 1598
1493 $self 1599 $self
1494} 1600}
1495 1601
1496# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1607 1713
1608sub reset_at { 1714sub reset_at {
1609 my ($self) = @_; 1715 my ($self) = @_;
1610 1716
1611 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1613 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1614 1719
1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1617 1722
1628 my ($self) = @_; 1733 my ($self) = @_;
1629 1734
1630 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1631 1736
1632 return if $self->players; 1737 return if $self->players;
1633 return if $self->isa ("ext::map_per_player");#d#
1634 1738
1635 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1636 1740
1637 $self->in_memory (cf::MAP_SWAPPED); 1741 $self->in_memory (cf::MAP_SWAPPED);
1638 1742
1639 # need to save uniques path 1743 # need to save uniques path
1640 unless ($self->{deny_save}) { 1744 unless ($self->{deny_save}) {
1672 $cf::MAP{$self->path} = $self; 1776 $cf::MAP{$self->path} = $self;
1673 1777
1674 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1675} 1779}
1676 1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1677=item cf::map::unique_maps 1799=item cf::map::unique_maps
1678 1800
1679Returns an arrayref of paths of all shared maps that have 1801Returns an arrayref of paths of all shared maps that have
1680instantiated unique items. May block. 1802instantiated unique items. May block.
1681 1803
1682=cut 1804=cut
1683 1805
1684sub unique_maps() { 1806sub unique_maps() {
1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1807 [
1686 or return; 1808 map {
1687
1688 my @paths;
1689
1690 for (@$files) {
1691 utf8::decode $_; 1809 utf8::decode $_;
1692 next if /\.pst$/; 1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1693 next unless /^$PATH_SEP/o; 1811 ? normalise $_
1694 1812 : ()
1695 push @paths, cf::map::normalise $_; 1813 } @{ aio_readdir $UNIQUEDIR or [] }
1696 } 1814 ]
1697
1698 \@paths
1699} 1815}
1700 1816
1701package cf; 1817package cf;
1702 1818
1703=back 1819=back
1809 $self->deactivate_recursive; 1925 $self->deactivate_recursive;
1810 1926
1811 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1812 1928
1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1814 if $self->map; 1930 if $self->map && $self->map->{path} ne "{link}";
1815 1931
1816 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1817} 1933}
1818 1934
1819sub cf::object::player::leave_link { 1935sub cf::object::player::leave_link {
1820 my ($self, $map, $x, $y) = @_; 1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1821 1939
1822 my $link_pos = delete $self->{_link_pos}; 1940 my $link_pos = delete $self->{_link_pos};
1823 1941
1824 unless ($map) { 1942 unless ($map) {
1825 # restore original map position 1943 # restore original map position
1848 1966
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1850 $self->enter_map ($map, $x, $y); 1968 $self->enter_map ($map, $x, $y);
1851} 1969}
1852 1970
1853cf::player->attach (
1854 on_logout => sub {
1855 my ($pl) = @_;
1856
1857 # abort map switching before logout
1858 if ($pl->ob->{_link_pos}) {
1859 cf::sync_job {
1860 $pl->ob->leave_link
1861 };
1862 }
1863 },
1864 on_login => sub {
1865 my ($pl) = @_;
1866
1867 # try to abort aborted map switching on player login :)
1868 # should happen only on crashes
1869 if ($pl->ob->{_link_pos}) {
1870 $pl->ob->enter_link;
1871 (async {
1872 $pl->ob->reply (undef,
1873 "There was an internal problem at your last logout, "
1874 . "the server will try to bring you to your intended destination in a second.",
1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1878 Coro::Timer::sleep 1;
1879 $pl->ob->leave_link;
1880 })->prio (2);
1881 }
1882 },
1883);
1884
1885=item $player_object->goto ($path, $x, $y) 1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1886 1972
1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1977
1887=cut 1978=cut
1979
1980our $GOTOGEN;
1888 1981
1889sub cf::object::player::goto { 1982sub cf::object::player::goto {
1890 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1891 1987
1892 $self->enter_link; 1988 $self->enter_link;
1893 1989
1894 (async { 1990 (async {
1895 my $map = eval { 1991 my $map = eval {
1896 my $map = cf::map::find $path; 1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1897 $map = $map->customise_for ($self) if $map; 1995 $map = $map->customise_for ($self);
1996 $map = $check->($map) if $check && $map;
1997 } else {
1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
2000
1898 $map 2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
1899 } or 2007 }
1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1901 2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
1902 $self->leave_link ($map, $x, $y); 2011 $self->leave_link ($map, $x, $y);
2012 }
1903 })->prio (1); 2013 })->prio (1);
1904} 2014}
1905 2015
1906=item $player_object->enter_exit ($exit_object) 2016=item $player_object->enter_exit ($exit_object)
1907 2017
1946 2056
1947 $rmp->{random_seed} ||= $exit->random_seed; 2057 $rmp->{random_seed} ||= $exit->random_seed;
1948 2058
1949 my $data = cf::to_json $rmp; 2059 my $data = cf::to_json $rmp;
1950 my $md5 = Digest::MD5::md5_hex $data; 2060 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2061 my $meta = "$RANDOMDIR/$md5.meta";
1952 2062
1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1954 aio_write $fh, 0, (length $data), $data, 0; 2064 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh; 2065 undef $fh;
1956 aio_rename "$meta~", $meta; 2066 aio_rename "$meta~", $meta;
2225############################################################################# 2335#############################################################################
2226 2336
2227=head2 EXTENSION DATABASE SUPPORT 2337=head2 EXTENSION DATABASE SUPPORT
2228 2338
2229Crossfire maintains a very simple database for extension use. It can 2339Crossfire maintains a very simple database for extension use. It can
2230currently store anything that can be serialised using Storable, which 2340currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2231excludes objects. 2341convert to/from binary).
2232 2342
2233The parameter C<$family> should best start with the name of the extension 2343The parameter C<$family> should best start with the name of the extension
2234using it, it should be unique. 2344using it, it should be unique.
2235 2345
2236=over 4 2346=over 4
2259 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2369 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2260 cf::cleanup "db_open(db): $!" if $!; 2370 cf::cleanup "db_open(db): $!" if $!;
2261 }; 2371 };
2262 cf::cleanup "db_open(db): $@" if $@; 2372 cf::cleanup "db_open(db): $@" if $@;
2263 }; 2373 };
2264
2265 my $path = cf::localdir . "/database.pst";
2266 if (stat $path) {
2267 cf::sync_job {
2268 my $pst = Storable::retrieve $path;
2269
2270 cf::db_put (board => data => $pst->{board});
2271 cf::db_put (guildrules => data => $pst->{guildrules});
2272 cf::db_put (rent => balance => $pst->{rent}{balance});
2273 BDB::db_env_txn_checkpoint $DB_ENV;
2274
2275 unlink $path;
2276 };
2277 }
2278 } 2374 }
2279} 2375}
2280 2376
2281sub db_get($$) { 2377sub db_get($$) {
2282 my $key = "$_[0]/$_[1]"; 2378 my $key = "$_[0]/$_[1]";
2283 2379
2284 cf::sync_job { 2380 cf::sync_job {
2285 BDB::db_get $DB, undef, $key, my $data; 2381 BDB::db_get $DB, undef, $key, my $data;
2286 2382
2287 $! ? () 2383 $! ? ()
2288 : Compress::LZF::sthaw $data 2384 : $data
2289 } 2385 }
2290} 2386}
2291 2387
2292sub db_put($$$) { 2388sub db_put($$$) {
2293 BDB::dbreq_pri 4; 2389 BDB::dbreq_pri 4;
2294 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2390 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2391}
2392
2393=item cf::cache $id => [$paths...], $processversion => $process
2394
2395Generic caching function that returns the value of the resource $id,
2396caching and regenerating as required.
2397
2398This function can block.
2399
2400=cut
2401
2402sub cache {
2403 my ($id, $src, $processversion, $process) = @_;
2404
2405 my $meta =
2406 join "\x00",
2407 $processversion,
2408 map {
2409 aio_stat $_
2410 and Carp::croak "$_: $!";
2411
2412 ($_, (stat _)[7,9])
2413 } @$src;
2414
2415 my $dbmeta = db_get cache => "$id/meta";
2416 if ($dbmeta ne $meta) {
2417 # changed, we may need to process
2418
2419 my @data;
2420 my $md5;
2421
2422 for (0 .. $#$src) {
2423 0 <= aio_load $src->[$_], $data[$_]
2424 or Carp::croak "$src->[$_]: $!";
2425 }
2426
2427 # if processing is expensive, check
2428 # checksum first
2429 if (1) {
2430 $md5 =
2431 join "\x00",
2432 $processversion,
2433 map {
2434 Coro::cede;
2435 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2436 } 0.. $#$src;
2437
2438
2439 my $dbmd5 = db_get cache => "$id/md5";
2440 if ($dbmd5 eq $md5) {
2441 db_put cache => "$id/meta", $meta;
2442
2443 return db_get cache => "$id/data";
2444 }
2445 }
2446
2447 my $t1 = Time::HiRes::time;
2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2452
2453 db_put cache => "$id/data", $data;
2454 db_put cache => "$id/md5" , $md5;
2455 db_put cache => "$id/meta", $meta;
2456
2457 return $data;
2458 }
2459
2460 db_get cache => "$id/data"
2461}
2462
2463=item fork_call { }, $args
2464
2465Executes the given code block with the given arguments in a seperate
2466process, returning the results. Everything must be serialisable with
2467Coro::Storable. May, of course, block. Note that the executed sub may
2468never block itself or use any form of Event handling.
2469
2470=cut
2471
2472sub fork_call(&@) {
2473 my ($cb, @args) = @_;
2474
2475# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2476# or die "socketpair: $!";
2477 pipe my $fh1, my $fh2
2478 or die "pipe: $!";
2479
2480 if (my $pid = fork) {
2481 close $fh2;
2482
2483 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2484 $res = Coro::Storable::thaw $res;
2485
2486 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2487
2488 die $$res unless "ARRAY" eq ref $res;
2489
2490 return wantarray ? @$res : $res->[-1];
2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2495 eval {
2496 close $fh1;
2497
2498 my @res = eval { $cb->(@args) };
2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2500 };
2501
2502 warn $@ if $@;
2503 _exit 0;
2504 }
2295} 2505}
2296 2506
2297############################################################################# 2507#############################################################################
2298# the server's init and main functions 2508# the server's init and main functions
2299 2509
2300sub load_facedata { 2510sub load_facedata($) {
2301 my $path = sprintf "%s/facedata", cf::datadir; 2511 my ($path) = @_;
2302 2512
2303 warn "loading facedata from $path\n"; 2513 warn "loading facedata from $path\n";
2304 2514
2305 my $faces; 2515 my $facedata;
2306 0 < aio_load $path, $faces 2516 0 < aio_load $path, $facedata
2307 or die "$path: $!"; 2517 or die "$path: $!";
2308 2518
2309 Coro::cede;
2310 $faces = Storable::thaw $faces; 2519 $facedata = Coro::Storable::thaw $facedata;
2311 Coro::cede;
2312 2520
2313 my $meta = delete $faces->{""};
2314 $meta->{version} == 1 2521 $facedata->{version} == 2
2315 or cf::cleanup "$path: version mismatch, cannot proceed."; 2522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2316 2523
2524 {
2525 my $faces = $facedata->{faceinfo};
2526
2317 while (my ($face, $info) = each %$faces) { 2527 while (my ($face, $info) = each %$faces) {
2318 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2319 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2529 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2320 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2530 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2321 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 2531 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2322 Coro::cede; 2532 Coro::cede;
2323 } 2533 }
2324 2534
2325 while (my ($face, $info) = each %$faces) { 2535 while (my ($face, $info) = each %$faces) {
2326 next unless $info->{smooth}; 2536 next unless $info->{smooth};
2327 my $idx = cf::face::find $face 2537 my $idx = cf::face::find $face
2328 or next; 2538 or next;
2329 if (my $smooth = cf::face::find $info->{smooth}) { 2539 if (my $smooth = cf::face::find $info->{smooth}) {
2330 cf::face::set_smooth $idx, $smooth; 2540 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2331 } else { 2541 } else {
2332 warn "smooth face '$info->{smooth}' not found for face '$face'"; 2542 warn "smooth face '$info->{smooth}' not found for face '$face'";
2333 } 2543 }
2334 Coro::cede; 2544 Coro::cede;
2545 }
2546 }
2547
2548 {
2549 my $anims = $facedata->{animinfo};
2550
2551 while (my ($anim, $info) = each %$anims) {
2552 cf::anim::set $anim, $info->{frames}, $info->{facings};
2553 Coro::cede;
2554 }
2555
2556 cf::anim::invalidate_all; # d'oh
2335 } 2557 }
2336 2558
2337 1 2559 1
2338} 2560}
2339 2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2564 or die "unable to load regions file\n";
2565}
2566
2567sub reload_facedata {
2568 load_facedata "$DATADIR/facedata"
2569 or die "unable to load facedata\n";
2570}
2571
2572sub reload_archetypes {
2573 load_resource_file "$DATADIR/archetypes"
2574 or die "unable to load archetypes\n";
2575}
2576
2577sub reload_treasures {
2578 load_resource_file "$DATADIR/treasures"
2579 or die "unable to load treasurelists\n";
2580}
2581
2340sub reload_resources { 2582sub reload_resources {
2341 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2583 warn "reloading resource files...\n";
2342 or die "unable to load regions file\n";#d# 2584
2585 reload_regions;
2343 load_facedata 2586 reload_facedata;
2344 or die "unable to load facedata\n";#d# 2587 #reload_archetypes;#d#
2588 reload_archetypes;
2589 reload_treasures;
2590
2591 warn "finished reloading resource files\n";
2345} 2592}
2346 2593
2347sub init { 2594sub init {
2348 reload_resources; 2595 reload_resources;
2349} 2596}
2350 2597
2351sub cfg_load { 2598sub cfg_load {
2352 open my $fh, "<:utf8", cf::confdir . "/config" 2599 open my $fh, "<:utf8", "$CONFDIR/config"
2353 or return; 2600 or return;
2354 2601
2355 local $/; 2602 local $/;
2356 *CFG = YAML::Syck::Load <$fh>; 2603 *CFG = YAML::Syck::Load <$fh>;
2357 2604
2442 2689
2443 warn Carp::longmess "post_cleanup backtrace" 2690 warn Carp::longmess "post_cleanup backtrace"
2444 if $make_core; 2691 if $make_core;
2445} 2692}
2446 2693
2447sub reload() { 2694sub do_reload_perl() {
2448 # can/must only be called in main 2695 # can/must only be called in main
2449 if ($Coro::current != $Coro::main) { 2696 if ($Coro::current != $Coro::main) {
2450 warn "can only reload from main coroutine"; 2697 warn "can only reload from main coroutine";
2451 return; 2698 return;
2452 } 2699 }
2527 Symbol::delete_package "safe::$_" 2774 Symbol::delete_package "safe::$_"
2528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2529 2776
2530 warn "unloading cf.pm \"a bit\""; 2777 warn "unloading cf.pm \"a bit\"";
2531 delete $INC{"cf.pm"}; 2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2532 2780
2533 # don't, removes xs symbols, too, 2781 # don't, removes xs symbols, too,
2534 # and global variables created in xs 2782 # and global variables created in xs
2535 #Symbol::delete_package __PACKAGE__; 2783 #Symbol::delete_package __PACKAGE__;
2536 2784
2551 warn "reattaching attachments to maps"; 2799 warn "reattaching attachments to maps";
2552 reattach $_ for values %MAP; 2800 reattach $_ for values %MAP;
2553 warn "reattaching attachments to players"; 2801 warn "reattaching attachments to players";
2554 reattach $_ for values %PLAYER; 2802 reattach $_ for values %PLAYER;
2555 2803
2556 warn "loading reloadable resources";
2557 reload_resources;
2558
2559 warn "leaving sync_job"; 2804 warn "leaving sync_job";
2560 2805
2561 1 2806 1
2562 } or do { 2807 } or do {
2563 warn $@; 2808 warn $@;
2568 warn "reloaded"; 2813 warn "reloaded";
2569}; 2814};
2570 2815
2571our $RELOAD_WATCHER; # used only during reload 2816our $RELOAD_WATCHER; # used only during reload
2572 2817
2818sub reload_perl() {
2819 # doing reload synchronously and two reloads happen back-to-back,
2820 # coro crashes during coro_state_free->destroy here.
2821
2822 $RELOAD_WATCHER ||= Event->timer (
2823 reentrant => 0,
2824 after => 0,
2825 data => WF_AUTOCANCEL,
2826 cb => sub {
2827 do_reload_perl;
2828 undef $RELOAD_WATCHER;
2829 },
2830 );
2831}
2832
2573register_command "reload" => sub { 2833register_command "reload" => sub {
2574 my ($who, $arg) = @_; 2834 my ($who, $arg) = @_;
2575 2835
2576 if ($who->flag (FLAG_WIZ)) { 2836 if ($who->flag (FLAG_WIZ)) {
2577 $who->message ("reloading server."); 2837 $who->message ("reloading server.");
2578 2838 async { reload_perl };
2579 # doing reload synchronously and two reloads happen back-to-back,
2580 # coro crashes during coro_state_free->destroy here.
2581
2582 $RELOAD_WATCHER ||= Event->timer (
2583 reentrant => 0,
2584 after => 0,
2585 data => WF_AUTOCANCEL,
2586 cb => sub {
2587 reload;
2588 undef $RELOAD_WATCHER;
2589 },
2590 );
2591 } 2839 }
2592}; 2840};
2593 2841
2594unshift @INC, $LIBDIR; 2842unshift @INC, $LIBDIR;
2595 2843
2596my $bug_warning = 0; 2844my $bug_warning = 0;
2597 2845
2846our @WAIT_FOR_TICK;
2847our @WAIT_FOR_TICK_BEGIN;
2848
2849sub wait_for_tick {
2850 return unless $TICK_WATCHER->is_active;
2851 return if $Coro::current == $Coro::main;
2852
2853 my $signal = new Coro::Signal;
2854 push @WAIT_FOR_TICK, $signal;
2855 $signal->wait;
2856}
2857
2858sub wait_for_tick_begin {
2859 return unless $TICK_WATCHER->is_active;
2860 return if $Coro::current == $Coro::main;
2861
2862 my $signal = new Coro::Signal;
2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2864 $signal->wait;
2865}
2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
2598$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2599 reentrant => 0, 2870 reentrant => 0,
2600 parked => 1, 2871 parked => 1,
2601 prio => 0, 2872 prio => 0,
2602 at => $NEXT_TICK || $TICK, 2873 at => $NEXT_TICK || $TICK,
2606 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2607 unless ++$bug_warning > 10; 2878 unless ++$bug_warning > 10;
2608 return; 2879 return;
2609 } 2880 }
2610 2881
2611 $NOW = Event::time; 2882 $NOW = $tick_start = Event::time;
2612 2883
2613 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
2885
2886 0 && sync_job {#d#
2887 for(1..10) {
2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2907 };
2908
2614 $RUNTIME += $TICK; 2909 $RUNTIME += $TICK;
2615 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
2616 2911
2617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2618 $NEXT_RUNTIME_WRITE = $NOW + 10; 2913 $NEXT_RUNTIME_WRITE = $NOW + 10;
2620 write_runtime 2915 write_runtime
2621 or warn "ERROR: unable to write runtime file: $!"; 2916 or warn "ERROR: unable to write runtime file: $!";
2622 }; 2917 };
2623 } 2918 }
2624 2919
2625 $WAIT_FOR_TICK->broadcast;
2626 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2627
2628# my $AFTER = Event::time; 2920# my $AFTER = Event::time;
2629# warn $AFTER - $NOW;#d# 2921# warn $AFTER - $NOW;#d#
2630 2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
2631 # if we are delayed by four ticks or more, skip them all 2932 # if we are delayed by four ticks or more, skip them all
2632 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2633 2934
2634 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
2635 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2937
2938 $LOAD = ($NOW - $tick_start) / $TICK;
2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2940
2941 _post_tick;
2942
2943
2636 }, 2944 },
2637); 2945);
2638 2946
2639{ 2947{
2640 BDB::max_poll_time $TICK * 0.1; 2948 BDB::max_poll_time $TICK * 0.1;
2668 2976
2669 cf::sync_job { 2977 cf::sync_job {
2670 eval { 2978 eval {
2671 BDB::db_env_open 2979 BDB::db_env_open
2672 $DB_ENV, 2980 $DB_ENV,
2673 $BDB_ENV_DIR, 2981 $BDBDIR,
2674 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2675 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2676 0666; 2984 0666;
2677 2985
2678 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2679 2987
2680 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2681 $DB_ENV->set_lk_detect; 2989 $DB_ENV->set_lk_detect;
2682 }; 2990 };
2683 2991
2699 prio => 6, 3007 prio => 6,
2700 cb => \&IO::AIO::poll_cb, 3008 cb => \&IO::AIO::poll_cb,
2701 ); 3009 );
2702} 3010}
2703 3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
3050# load additional modules
3051use cf::pod;
3052
2704END { cf::emergency_save } 3053END { cf::emergency_save }
2705 3054
27061 30551
2707 3056

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