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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.47 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 59
24our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
115
116#############################################################################
117
118=head2 GLOBAL VARIABLES
119
120=over 4
121
122=item $cf::UPTIME
123
124The timestamp of the server start (so not actually an uptime).
125
126=item $cf::RUNTIME
127
128The time this server has run, starts at 0 and is increased by $cf::TICK on
129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
143
144=item $cf::TICK
145
146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
157
158=item %cf::CFG
159
160Configuration for the server, loaded from C</etc/crossfire/config>, or
161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168
169=back
170
171=cut
27 172
28BEGIN { 173BEGIN {
29 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 175 my $msg = join "", @_;
176
31 $msg .= "\n" 177 $msg .= "\n"
32 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
33 179
34 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
36 }; 184 };
37} 185}
38 186
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 194
75# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 196# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 197for my $pkg (qw(
198 cf::global cf::attachable
199 cf::object cf::object::player
200 cf::client cf::player
201 cf::arch cf::living
202 cf::map cf::party cf::region
203)) {
78 no strict 'refs'; 204 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 205 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 206}
81 207
82$Event::DIED = sub { 208$Event::DIED = sub {
83 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
84}; 210};
85 211
86my %ext_pkg; 212=head2 UTILITY FUNCTIONS
87my @exts; 213
88my @hook; 214=over 4
89my %command; 215
90my %extcmd; 216=item dumpval $ref
217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
240
241=item $ref = cf::from_json $json
242
243Converts a JSON string into the corresponding perl data structure.
244
245=item $json = cf::to_json $ref
246
247Converts a perl data structure into its JSON representation.
248
249=item cf::lock_wait $string
250
251Wait until the given lock is available. See cf::lock_acquire.
252
253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
320
321=item cf::sync_job { BLOCK }
322
323The design of crossfire+ requires that the main coro ($Coro::main) is
324always able to handle events or runnable, as crossfire+ is only partly
325reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
326
327If it must be done, put the blocking parts into C<sync_job>. This will run
328the given BLOCK in another coroutine while waiting for the result. The
329server will be frozen during this time, so the block should either finish
330fast or be very important.
331
332=cut
333
334sub sync_job(&) {
335 my ($job) = @_;
336
337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
340 # this is the main coro, too bad, we have to block
341 # till the operation succeeds, freezing the server :/
342
343 # TODO: use suspend/resume instead
344 # (but this is cancel-safe)
345 my $freeze_guard = freeze_mainloop;
346
347 my $busy = 1;
348 my @res;
349
350 (async {
351 @res = eval { $job->() };
352 warn $@ if $@;
353 undef $busy;
354 })->prio (Coro::PRIO_MAX);
355
356 while ($busy) {
357 Coro::cede or Event::one_event;
358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
367 wantarray ? @res : $res[0]
368 } else {
369 # we are in another coroutine, how wonderful, everything just works
370
371 $job->()
372 }
373}
374
375=item $coro = cf::async_ext { BLOCK }
376
377Like async, but this coro is automatically being canceled when the
378extension calling this is being unloaded.
379
380=cut
381
382sub async_ext(&) {
383 my $cb = shift;
384
385 my $coro = &Coro::async ($cb);
386
387 $coro->on_destroy (sub {
388 delete $EXT_CORO{$coro+0};
389 });
390 $EXT_CORO{$coro+0} = $coro;
391
392 $coro
393}
394
395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
404
405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
406 or return;
407
408 my $value = $cf::RUNTIME + 90 + 10;
409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
413 and return;
414
415 # always fsync - this file is important
416 aio_fsync $fh
417 and return;
418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
422 close $fh
423 or return;
424
425 aio_rename "$runtime~", $runtime
426 and return;
427
428 warn "runtime file written.\n";
429
430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
444=back
445
446=cut
91 447
92############################################################################# 448#############################################################################
93# utility functions
94 449
95use JSON::Syck (); # TODO# replace by JSON::PC once working 450=head2 ATTACHABLE OBJECTS
96 451
97sub from_json($) { 452Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 453attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 454to it. All such attachable objects support the following methods.
100}
101 455
102sub to_json($) { 456In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 457C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 458crossfire+).
105}
106 459
107############################################################################# 460=over 4
108# "new" plug-in system
109 461
110=item $object->attach ($attachment, ...) 462=item $attachable->attach ($attachment, key => $value...)
111 463
112Attach a pre-registered attachment to an object. 464=item $attachable->detach ($attachment)
113 465
114=item $player->attach ($attachment, ...) 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
115 468
116Attach a pre-registered attachment to a player. 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
117 471
118=item $map->attach ($attachment, ...) # not yet persistent 472 $obj->attach (minesweeper => width => 10, height => 10);
119 473
120Attach a pre-registered attachment to a map. 474=item $bool = $attachable->attached ($name)
121 475
122=item cf::attach_global ... 476Checks wether the named attachment is currently attached to the object.
123 477
124Attach handlers for global events. 478=item cf::CLASS->attach ...
125 479
126This and all following C<attach_*>-functions expect any number of the 480=item cf::CLASS->detach ...
127following handler/hook descriptions: 481
482Define an anonymous attachment and attach it to all objects of the given
483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
128 516
129=over 4 517=over 4
130 518
131=item prio => $number 519=item prio => $number
132 520
134by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 525unless you know what you are doing.
138 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
139=item on_I<event> => \&cb 533=item on_I<event> => \&cb
140 534
141Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
153object/class are recognised. 547object/class are recognised.
154 548
155=back 549=back
156 550
157=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
158 553
159Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
161type. 556 my ($self, $victim) = @_;
557 ...
558 }
559 }
162 560
163=item cf::attach_to_objects ... 561=item $attachable->valid
164 562
165Attach handlers to all objects. Do not use this except for debugging or 563Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 564C-level object still exists. If you try to access an object that has no
167the game. 565valid C counterpart anymore you get an exception at runtime. This method
168 566can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 567exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 568
179=cut 569=cut
180 570
181# the following variables are defined in .xs and must not be re-created 571# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 578our @CB_MAP = ();
187 579
188my %attachment; 580my %attachment;
189 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
190sub _attach_cb($\%$$$) { 588sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
192 590
193 use sort 'stable'; 591 use sort 'stable';
194 592
195 $cb = [$prio, $cb]; 593 $cb = [$prio, $cb];
196 594
197 @{$registry->[$event]} = sort 595 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 596 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 597 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 598}
599
600# hack
601my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 602
204# attach handles attaching event callbacks 603# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 604# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 605# registry (== where the callback attaches to).
207sub _attach(\@$@) { 606sub _attach {
208 my ($registry, $klass, @arg) = @_; 607 my ($registry, $klass, @arg) = @_;
209 608
609 my $object_type;
210 my $prio = 0; 610 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 611 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
612
613 #TODO: get rid of this hack
614 if ($attachable_klass{$klass}) {
615 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
616 }
218 617
219 while (@arg) { 618 while (@arg) {
220 my $type = shift @arg; 619 my $type = shift @arg;
221 620
222 if ($type eq "prio") { 621 if ($type eq "prio") {
223 $prio = shift @arg; 622 $prio = shift @arg;
224 623
624 } elsif ($type eq "type") {
625 $object_type = shift @arg;
626 $registry = $CB_TYPE[$object_type] ||= [];
627
628 } elsif ($type eq "subtype") {
629 defined $object_type or Carp::croak "subtype specified without type";
630 my $object_subtype = shift @arg;
631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
632
225 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 634 my $pkg = shift @arg;
227 635
228 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 637 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 638 _attach_cb $registry, $id, $prio, $cb;
231 } 639 }
232 } 640 }
233 641
234 } elsif (exists $cb_id{$type}) { 642 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 643 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 644
237 } elsif (ref $type) { 645 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 646 warn "attaching objects not supported, ignoring.\n";
239 647
240 } else { 648 } else {
241 shift @arg; 649 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 650 warn "attach argument '$type' not supported, ignoring.\n";
243 } 651 }
244 } 652 }
245
246 \%undo
247} 653}
248 654
249sub _attach_attachment { 655sub _object_attach {
250 my ($obj, $name, @args) = @_; 656 my ($obj, $name, %arg) = @_;
251 657
252 my $res; 658 return if exists $obj->{_attachment}{$name};
253 659
254 if (my $attach = $attachment{$name}) { 660 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 661 my $registry = $obj->registry;
256 662
257 for (@$attach) { 663 for (@$attach) {
258 my ($klass, @attach) = @$_; 664 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 665 _attach $registry, $klass, @attach;
260 }
261
262 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
263 for (@$cb) {
264 eval { $_->[1]->($obj, @args); };
265 if ($@) {
266 warn "$@";
267 warn "... while processing '$name' instantiate with args <@args>.\n";
268 }
269 } 666 }
270 } 667
668 $obj->{$name} = \%arg;
271 } else { 669 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 670 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 671 }
274 672
275 push @{$obj->{_attachment}}, $name; 673 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 674}
280 675
281sub cf::object::attach { 676sub cf::attachable::attach {
677 if (ref $_[0]) {
678 _object_attach @_;
679 } else {
680 _attach shift->_attach_registry, @_;
681 }
682 _recalc_want;
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
282 my ($obj, $name, @args) = @_; 687 my ($obj, $name) = @_;
283 688
284 _attach_attachment $obj, $name, @args; 689 if (ref $obj) {
285} 690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695 _recalc_want;
696};
286 697
287sub cf::player::attach { 698sub cf::attachable::attached {
288 my ($obj, $name, @args) = @_; 699 my ($obj, $name) = @_;
289 700
290 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 701 exists $obj->{_attachment}{$name}
291} 702}
292 703
293sub cf::map::attach { 704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, @args) = @_; 705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
295 709
296 _attach_attachment KLASS_MAP, $obj, $name, @args; 710 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 711 my \$name = shift;
324 712
325 $attachment{$name} = [[KLASS_OBJECT, @_]]; 713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
326} 717}
327 718
328our $override; 719our $override;
329our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
330 721
344 for (@$callbacks) { 735 for (@$callbacks) {
345 eval { &{$_->[1]} }; 736 eval { &{$_->[1]} };
346 737
347 if ($@) { 738 if ($@) {
348 warn "$@"; 739 warn "$@";
349 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
350 override; 741 override;
351 } 742 }
352 743
353 return 1 if $override; 744 return 1 if $override;
354 } 745 }
355 746
356 0 747 0
357} 748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
760=back
761
762=cut
358 763
359############################################################################# 764#############################################################################
360# object support 765# object support
361 766
362sub instantiate {
363 my ($obj, $data) = @_;
364
365 $data = from_json $data;
366
367 for (@$data) {
368 my ($name, $args) = @$_;
369 attach $obj, $name, @{$args || [] };
370 }
371}
372
373# basically do the same as instantiate, without calling instantiate
374sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
375 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772
376 my $registry = $obj->registry; 773 my $registry = $obj->registry;
377 774
378 @$registry = (); 775 @$registry = ();
379 776
777 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
778
380 for my $name (@{ $obj->{_attachment} }) { 779 for my $name (keys %{ $obj->{_attachment} || {} }) {
381 if (my $attach = $attachment{$name}) { 780 if (my $attach = $attachment{$name}) {
382 for (@$attach) { 781 for (@$attach) {
383 my ($klass, @attach) = @$_; 782 my ($klass, @attach) = @$_;
384 _attach @$registry, $klass, @attach; 783 _attach $registry, $klass, @attach;
385 } 784 }
386 } else { 785 } else {
387 warn "object uses attachment '$name' that is not available, postponing.\n"; 786 warn "object uses attachment '$name' that is not available, postponing.\n";
388 } 787 }
389 } 788 }
390} 789}
391 790
791cf::attachable->attach (
792 prio => -1000000,
793 on_instantiate => sub {
794 my ($obj, $data) = @_;
795
796 $data = from_json $data;
797
798 for (@$data) {
799 my ($name, $args) = @$_;
800
801 $obj->attach ($name, %{$args || {} });
802 }
803 },
804 on_reattach => \&reattach,
805 on_clone => sub {
806 my ($src, $dst) = @_;
807
808 @{$dst->registry} = @{$src->registry};
809
810 %$dst = %$src;
811
812 %{$dst->{_attachment}} = %{$src->{_attachment}}
813 if exists $src->{_attachment};
814 },
815);
816
392sub object_freezer_save { 817sub object_freezer_save {
393 my ($filename, $objs) = @_; 818 my ($filename, $rdata, $objs) = @_;
394 819
395 $filename .= ".pst"; 820 sync_job {
821 if (length $$rdata) {
822 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs;
396 824
397 if (@$objs) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
398 open my $fh, ">:raw", "$filename~"; 826 chmod SAVE_MODE, $fh;
399 chmod $fh, SAVE_MODE; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
400 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 828 aio_fsync $fh if $cf::USE_FSYNC;
401 close $fh; 829 close $fh;
830
831 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst";
839 }
840 } else {
841 aio_unlink "$filename.pst";
842 }
843
402 rename "$filename~", $filename; 844 aio_rename "$filename~", $filename;
845 } else {
846 warn "FATAL: $filename~: $!\n";
847 }
403 } else { 848 } else {
404 unlink $filename; 849 aio_unlink $filename;
850 aio_unlink "$filename.pst";
851 }
405 } 852 }
853}
854
855sub object_freezer_as_string {
856 my ($rdata, $objs) = @_;
857
858 use Data::Dumper;
859
860 $$rdata . Dumper $objs
406} 861}
407 862
408sub object_thawer_load { 863sub object_thawer_load {
409 my ($filename) = @_; 864 my ($filename) = @_;
410 865
411 open my $fh, "<:raw:perlio", "$filename.pst" 866 my ($data, $av);
867
868 (aio_load $filename, $data) >= 0
412 or return; 869 or return;
413 870
414 eval { local $/; (Storable::thaw <$fh>)->{objs} } 871 unless (aio_stat "$filename.pst") {
415} 872 (aio_load "$filename.pst", $av) >= 0
416 873 or return;
417attach_to_objects 874 $av = eval { (Storable::thaw $av)->{objs} };
418 prio => -1000000,
419 on_clone => sub {
420 my ($src, $dst) = @_;
421
422 @{$dst->registry} = @{$src->registry};
423
424 %$dst = %$src;
425
426 $dst->{_attachment} = [@{ $src->{_attachment} }]
427 if exists $src->{_attachment};
428 }, 875 }
429; 876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};
879 return ($data, $av);
880}
430 881
431############################################################################# 882#############################################################################
432# old plug-in events 883# command handling &c
433 884
434sub inject_event { 885=item cf::register_command $name => \&callback($ob,$args);
435 my $extension = shift;
436 my $event_code = shift;
437 886
438 my $cb = $hook[$event_code]{$extension} 887Register a callback for execution when the client sends the user command
439 or return; 888$name.
440 889
441 &$cb 890=cut
442}
443
444sub inject_global_event {
445 my $event = shift;
446
447 my $cb = $hook[$event]
448 or return;
449
450 List::Util::max map &$_, values %$cb
451}
452
453sub inject_command {
454 my ($name, $obj, $params) = @_;
455
456 for my $cmd (@{ $command{$name} }) {
457 $cmd->[1]->($obj, $params);
458 }
459
460 -1
461}
462 891
463sub register_command { 892sub register_command {
464 my ($name, $time, $cb) = @_; 893 my ($name, $cb) = @_;
465 894
466 my $caller = caller; 895 my $caller = caller;
467 #warn "registering command '$name/$time' to '$caller'"; 896 #warn "registering command '$name/$time' to '$caller'";
468 897
469 push @{ $command{$name} }, [$time, $cb, $caller]; 898 push @{ $COMMAND{$name} }, [$caller, $cb];
470 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
471} 899}
900
901=item cf::register_extcmd $name => \&callback($pl,$packet);
902
903Register a callbackf ro execution when the client sends an extcmd packet.
904
905If the callback returns something, it is sent back as if reply was being
906called.
907
908=cut
472 909
473sub register_extcmd { 910sub register_extcmd {
474 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
475 912
476 my $caller = caller; 913 $EXTCMD{$name} = $cb;
477 #warn "registering extcmd '$name' to '$caller'";
478
479 $extcmd{$name} = [$cb, $caller];
480} 914}
481 915
482sub register { 916cf::player->attach (
483 my ($base, $pkg) = @_; 917 on_command => sub {
918 my ($pl, $name, $params) = @_;
484 919
485 #TODO 920 my $cb = $COMMAND{$name}
486} 921 or return;
922
923 for my $cmd (@$cb) {
924 $cmd->[1]->($pl->ob, $params);
925 }
926
927 cf::override;
928 },
929 on_extcmd => sub {
930 my ($pl, $buf) = @_;
931
932 my $msg = eval { from_json $buf };
933
934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 }
940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 }
943
944 cf::override;
945 },
946);
487 947
488sub load_extension { 948sub load_extension {
489 my ($path) = @_; 949 my ($path) = @_;
490 950
491 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
492 my $base = $1; 952 my $base = $1;
493 my $pkg = $1; 953 my $pkg = $1;
494 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
495 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
496 956
497 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
498 958
499 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
500 or die "$path: $!"; 960 or die "$path: $!";
501 961
502 my $source = 962 my $source =
503 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
504 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
505 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
506 . "\n};\n1"; 966 . "\n};\n1";
507 967
508 eval $source 968 unless (eval $source) {
509 or die "$path: $@"; 969 my $msg = $@ ? "$path: $@\n"
510 970 : "extension disabled.\n";
511 push @exts, $pkg; 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
512 $ext_pkg{$base} = $pkg; 972 warn $@;
513 973 warn "mandatory extension failed to load, exiting.\n";
514# no strict 'refs'; 974 exit 1;
515# @{"$pkg\::ISA"} = ext::; 975 }
516 976 die $@;
517 register $base, $pkg;
518}
519
520sub unload_extension {
521 my ($pkg) = @_;
522
523 warn "removing extension $pkg\n";
524
525 # remove hooks
526 #TODO
527# for my $idx (0 .. $#PLUGIN_EVENT) {
528# delete $hook[$idx]{$pkg};
529# } 977 }
530 978
531 # remove commands 979 push @EXTS, $pkg;
532 for my $name (keys %command) {
533 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
534
535 if (@cb) {
536 $command{$name} = \@cb;
537 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
538 } else {
539 delete $command{$name};
540 delete $COMMAND{"$name\000"};
541 }
542 }
543
544 # remove extcmds
545 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
546 delete $extcmd{$name};
547 }
548
549 if (my $cb = $pkg->can ("unload")) {
550 eval {
551 $cb->($pkg);
552 1
553 } or warn "$pkg unloaded, but with errors: $@";
554 }
555
556 Symbol::delete_package $pkg;
557} 980}
558 981
559sub load_extensions { 982sub load_extensions {
560 my $LIBDIR = maps_directory "perl";
561
562 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
563 next unless -r $ext; 984 next unless -r $ext;
564 eval { 985 eval {
565 load_extension $ext; 986 load_extension $ext;
566 1 987 1
567 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
568 } 989 }
569} 990}
570 991
571sub _perl_reload(&) { 992#############################################################################
993
994=head2 CORE EXTENSIONS
995
996Functions and methods that extend core crossfire objects.
997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1004=head3 cf::player
1005
1006=over 4
1007
1008=item cf::player::find $login
1009
1010Returns the given player object, loading it if necessary (might block).
1011
1012=cut
1013
1014sub playerdir($) {
1015 "$PLAYERDIR/"
1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1017}
1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1190=item $player->ext_reply ($msgid, %msg)
1191
1192Sends an ext reply to the player.
1193
1194=cut
1195
1196sub ext_reply($$%) {
1197 my ($self, $id, %msg) = @_;
1198
1199 $msg{msgid} = $id;
1200
1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1244
1245=back
1246
1247=head3 cf::map
1248
1249=over 4
1250
1251=cut
1252
1253package cf::map;
1254
1255use Fcntl;
1256use Coro::AIO;
1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1262our $MAX_RESET = 3600;
1263our $DEFAULT_RESET = 3000;
1264
1265sub generate_random_map {
1266 my ($self, $rmp) = @_;
1267 # mit "rum" bekleckern, nicht
1268 $self->_create_random_map (
1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1272 $rmp->{exit_on_final_map},
1273 $rmp->{xsize}, $rmp->{ysize},
1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
572 my ($msg) = @_; 1371 my ($self) = @_;
573 1372
574 $msg->("reloading..."); 1373 $self
1374}
575 1375
576 eval { 1376sub as_string {
577 # 1. cancel all watchers 1377 my ($self) = @_;
578 $_->cancel for Event::all_watchers;
579 1378
580 # 2. unload all extensions 1379 "$self->{path}"
581 for (@exts) { 1380}
582 $msg->("unloading <$_>");
583 unload_extension $_;
584 }
585 1381
586 # 3. unload all modules loaded from $LIBDIR 1382# the displayed name, this is a one way mapping
587 while (my ($k, $v) = each %INC) { 1383sub visible_name {
588 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1384 &as_string
1385}
589 1386
590 $msg->("removing <$k>"); 1387# the original (read-only) location
591 delete $INC{$k}; 1388sub load_path {
1389 my ($self) = @_;
592 1390
593 $k =~ s/\.pm$//; 1391 "$MAPDIR/$self->{path}.map"
594 $k =~ s/\//::/g; 1392}
595 1393
596 if (my $cb = $k->can ("unload_module")) { 1394# the temporary/swap location
597 $cb->(); 1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1408}
1409
1410# and all this just because we cannot iterate over
1411# all maps in C++...
1412sub change_all_map_light {
1413 my ($change) = @_;
1414
1415 $_->change_map_light ($change)
1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1435sub load_header_from($) {
1436 my ($self, $path) = @_;
1437
1438 utf8::encode $path;
1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1443 or return;
1444
1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1488 or return;
1489 $self->prepare_orig;
1490 }
1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1497
1498 1
1499}
1500
1501sub find;
1502sub find {
1503 my ($path, $origin) = @_;
1504
1505 $path = normalise $path, $origin && $origin->path;
1506
1507 cf::lock_wait "map_find:$path";
1508
1509 $cf::MAP{$path} || do {
1510 my $guard = cf::lock_acquire "map_find:$path";
1511 my $map = new_from_path cf::map $path
1512 or return;
1513
1514 $map->{last_save} = $cf::RUNTIME;
1515
1516 $map->load_header
1517 or return;
1518
1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1522 $map->reset;
1523 undef $guard;
1524 return find $path;
1525 }
1526
1527 $cf::MAP{$path} = $map
1528 }
1529}
1530
1531sub pre_load { }
1532sub post_load { }
1533
1534sub load {
1535 my ($self) = @_;
1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1539 my $path = $self->{path};
1540
1541 {
1542 my $guard = cf::lock_acquire "map_load:$path";
1543
1544 return if $self->in_memory != cf::MAP_SWAPPED;
1545
1546 $self->in_memory (cf::MAP_LOADING);
1547
1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
598 } 1564 }
599
600 Symbol::delete_package $k;
601 }
602
603 # 4. get rid of safe::, as good as possible
604 Symbol::delete_package "safe::$_"
605 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
606
607 # 5. remove register_script_function callbacks
608 # TODO
609 1565 }
610 # 6. unload cf.pm "a bit"
611 delete $INC{"cf.pm"};
612 1566
613 # don't, removes xs symbols, too, 1567 Coro::cede;
614 # and global variables created in xs 1568 # now do the right thing for maps
615 #Symbol::delete_package __PACKAGE__; 1569 $self->link_multipart_objects;
1570 $self->difficulty ($self->estimate_difficulty)
1571 unless $self->difficulty;
1572 Coro::cede;
616 1573
617 # 7. reload cf.pm 1574 unless ($self->{deny_activate}) {
618 $msg->("reloading cf.pm"); 1575 $self->decay_objects;
619 require cf; 1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1581 $self->activate;
1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1624}
1625
1626sub find_sync {
1627 my ($path, $origin) = @_;
1628
1629 cf::sync_job { find $path, $origin }
1630}
1631
1632sub do_load_sync {
1633 my ($map) = @_;
1634
1635 cf::sync_job { $map->load };
1636}
1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
620 }; 1662 };
621 $msg->($@) if $@; 1663 $MAP_PREFETCHER->prio (6);
622 1664
623 $msg->("reloaded"); 1665 ()
624}; 1666}
625 1667
626sub perl_reload() { 1668sub save {
627 _perl_reload { 1669 my ($self) = @_;
628 warn $_[0]; 1670
629 print "$_[0]\n"; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1672
1673 $self->{last_save} = $cf::RUNTIME;
1674
1675 return unless $self->dirty;
1676
1677 my $save = $self->save_path; utf8::encode $save;
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->{load_path} = $save;
1681
1682 return if $self->{deny_save};
1683
1684 local $self->{last_access} = $self->last_access;#d#
1685
1686 cf::async {
1687 $_->contr->save for $self->players;
630 }; 1688 };
631}
632 1689
633register_command "perl-reload", 0, sub { 1690 if ($uniq) {
634 my ($who, $arg) = @_; 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
635 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
636 if ($who->flag (FLAG_WIZ)) {
637 _perl_reload {
638 warn $_[0];
639 $who->message ($_[0]);
640 };
641 }
642};
643
644#############################################################################
645# extcmd framework, basically convert ext <msg>
646# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
647
648attach_to_players
649 on_extcmd => sub {
650 my ($pl, $buf) = @_;
651
652 my $msg = eval { from_json $buf };
653
654 if (ref $msg) {
655 if (my $cb = $extcmd{$msg->{msgtype}}) {
656 if (my %reply = $cb->[0]->($pl, $msg)) {
657 $pl->ext_reply ($msg->{msgid}, %reply);
658 }
659 }
660 } else { 1693 } else {
661 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
662 }
663
664 cf::override;
665 }, 1695 }
666; 1696}
667 1697
668############################################################################# 1698sub swap_out {
669# load/save/clean perl data associated with a map
670
671*cf::mapsupport::on_clean = sub {
672 my ($map) = @_; 1699 my ($self) = @_;
673 1700
674 my $path = $map->tmpname; 1701 # save first because save cedes
675 defined $path or return; 1702 $self->save;
676 1703
677 unlink "$path.cfperl"; 1704 my $lock = cf::lock_acquire "map_data:" . $self->path;
678 unlink "$path.pst";
679};
680 1705
681*cf::mapsupport::on_swapin = 1706 return if $self->players;
682*cf::mapsupport::on_load = sub { 1707 return if $self->in_memory != cf::MAP_IN_MEMORY;
1708 return if $self->{deny_save};
1709
1710 $self->clear;
1711 $self->in_memory (cf::MAP_SWAPPED);
1712}
1713
1714sub reset_at {
683 my ($map) = @_; 1715 my ($self) = @_;
684 1716
685 my $path = $map->tmpname; 1717 # TODO: safety, remove and allow resettable per-player maps
686 $path = $map->path unless defined $path; 1718 return 1e99 if $self->{deny_reset};
687 1719
688 open my $fh, "<:raw", "$path.cfperl" 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
689 or return; # no perl data 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
690 1722
691 my $data = Storable::thaw do { local $/; <$fh> }; 1723 $time + $to
692
693 $data->{version} <= 1
694 or return; # too new
695
696 $map->_set_obs ($data->{obs});
697};
698
699attach_to_maps prio => -10000, package => cf::mapsupport::;
700
701#############################################################################
702# load/save perl data associated with player->ob objects
703
704sub all_objects(@) {
705 @_, map all_objects ($_->inv), @_
706} 1724}
707 1725
708attach_to_players 1726sub should_reset {
709 on_load => sub { 1727 my ($self) = @_;
710 my ($pl, $path) = @_;
711 1728
712 for my $o (all_objects $pl->ob) { 1729 $self->reset_at <= $cf::RUNTIME
713 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1730}
714 $o->set_ob_key_value ("_perl_data");
715 1731
716 %$o = %{ Storable::thaw pack "H*", $value }; 1732sub reset {
717 } 1733 my ($self) = @_;
718 } 1734
1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1736
1737 return if $self->players;
1738
1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
719 }, 1749 }
720;
721 1750
722############################################################################# 1751 delete $cf::MAP{$self->path};
723# core extensions - in perl
724 1752
725=item cf::player::exists $login 1753 $self->clear;
726 1754
727Returns true when the given account exists. 1755 $_->clear_links_to ($self) for values %cf::MAP;
728 1756
729=cut 1757 $self->unlink_save;
730 1758 $self->destroy;
731sub cf::player::exists($) {
732 cf::player::find $_[0]
733 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
734} 1759}
735 1760
1761my $nuke_counter = "aaaa";
1762
1763sub nuke {
1764 my ($self) = @_;
1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1772 $self->{deny_save} = 1;
1773 $self->reset_timeout (1);
1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1778 $self->reset; # polite request, might not happen
1779}
1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1799=item cf::map::unique_maps
1800
1801Returns an arrayref of paths of all shared maps that have
1802instantiated unique items. May block.
1803
1804=cut
1805
1806sub unique_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1811 ? normalise $_
1812 : ()
1813 } @{ aio_readdir $UNIQUEDIR or [] }
1814 ]
1815}
1816
1817package cf;
1818
1819=back
1820
1821=head3 cf::object
1822
1823=cut
1824
1825package cf::object;
1826
1827=over 4
1828
1829=item $ob->inv_recursive
1830
1831Returns the inventory of the object _and_ their inventories, recursively.
1832
1833=cut
1834
1835sub inv_recursive_;
1836sub inv_recursive_ {
1837 map { $_, inv_recursive_ $_->inv } @_
1838}
1839
1840sub inv_recursive {
1841 inv_recursive_ inv $_[0]
1842}
1843
1844package cf;
1845
1846=back
1847
1848=head3 cf::object::player
1849
1850=over 4
1851
736=item $player->reply ($npc, $msg[, $flags]) 1852=item $player_object->reply ($npc, $msg[, $flags])
737 1853
738Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1854Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
739can be C<undef>. Does the right thing when the player is currently in a 1855can be C<undef>. Does the right thing when the player is currently in a
740dialogue with the given NPC character. 1856dialogue with the given NPC character.
741 1857
742=cut 1858=cut
743 1859
744# rough implementation of a future "reply" method that works 1860# rough implementation of a future "reply" method that works
745# with dialog boxes. 1861# with dialog boxes.
1862#TODO: the first argument must go, split into a $npc->reply_to ( method
746sub cf::object::player::reply($$$;$) { 1863sub cf::object::player::reply($$$;$) {
747 my ($self, $npc, $msg, $flags) = @_; 1864 my ($self, $npc, $msg, $flags) = @_;
748 1865
749 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1866 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
750 1867
754 $msg = $npc->name . " says: $msg" if $npc; 1871 $msg = $npc->name . " says: $msg" if $npc;
755 $self->message ($msg, $flags); 1872 $self->message ($msg, $flags);
756 } 1873 }
757} 1874}
758 1875
759=item $player->ext_reply ($msgid, $msgtype, %msg) 1876=item $player_object->may ("access")
760 1877
761Sends an ext reply to the player. 1878Returns wether the given player is authorized to access resource "access"
1879(e.g. "command_wizcast").
762 1880
763=cut 1881=cut
764 1882
765sub cf::player::ext_reply($$$%) { 1883sub cf::object::player::may {
1884 my ($self, $access) = @_;
1885
1886 $self->flag (cf::FLAG_WIZ) ||
1887 (ref $cf::CFG{"may_$access"}
1888 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1889 : $cf::CFG{"may_$access"})
1890}
1891
1892=item $player_object->enter_link
1893
1894Freezes the player and moves him/her to a special map (C<{link}>).
1895
1896The player should be reasonably safe there for short amounts of time. You
1897I<MUST> call C<leave_link> as soon as possible, though.
1898
1899Will never block.
1900
1901=item $player_object->leave_link ($map, $x, $y)
1902
1903Moves the player out of the special C<{link}> map onto the specified
1904map. If the map is not valid (or omitted), the player will be moved back
1905to the location he/she was before the call to C<enter_link>, or, if that
1906fails, to the emergency map position.
1907
1908Might block.
1909
1910=cut
1911
1912sub link_map {
1913 unless ($LINK_MAP) {
1914 $LINK_MAP = cf::map::find "{link}"
1915 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1916 $LINK_MAP->load;
1917 }
1918
1919 $LINK_MAP
1920}
1921
1922sub cf::object::player::enter_link {
1923 my ($self) = @_;
1924
1925 $self->deactivate_recursive;
1926
1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1928
1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1930 if $self->map && $self->map->{path} ne "{link}";
1931
1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1933}
1934
1935sub cf::object::player::leave_link {
1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1939
1940 my $link_pos = delete $self->{_link_pos};
1941
1942 unless ($map) {
1943 # restore original map position
1944 ($map, $x, $y) = @{ $link_pos || [] };
1945 $map = cf::map::find $map;
1946
1947 unless ($map) {
1948 ($map, $x, $y) = @$EMERGENCY_POSITION;
1949 $map = cf::map::find $map
1950 or die "FATAL: cannot load emergency map\n";
1951 }
1952 }
1953
1954 ($x, $y) = (-1, -1)
1955 unless (defined $x) && (defined $y);
1956
1957 # use -1 or undef as default coordinates, not 0, 0
1958 ($x, $y) = ($map->enter_x, $map->enter_y)
1959 if $x <=0 && $y <= 0;
1960
1961 $map->load;
1962 $map->load_diag;
1963
1964 return unless $self->contr->active;
1965 $self->activate_recursive;
1966
1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1968 $self->enter_map ($map, $x, $y);
1969}
1970
1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1972
1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1977
1978=cut
1979
1980our $GOTOGEN;
1981
1982sub cf::object::player::goto {
1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1987
1988 $self->enter_link;
1989
1990 (async {
1991 my $map = eval {
1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1995 $map = $map->customise_for ($self);
1996 $map = $check->($map) if $check && $map;
1997 } else {
1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
2000
2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
2007 }
2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
2011 $self->leave_link ($map, $x, $y);
2012 }
2013 })->prio (1);
2014}
2015
2016=item $player_object->enter_exit ($exit_object)
2017
2018=cut
2019
2020sub parse_random_map_params {
2021 my ($spec) = @_;
2022
2023 my $rmp = { # defaults
2024 xsize => (cf::rndm 15, 40),
2025 ysize => (cf::rndm 15, 40),
2026 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2027 #layout => string,
2028 };
2029
2030 for (split /\n/, $spec) {
2031 my ($k, $v) = split /\s+/, $_, 2;
2032
2033 $rmp->{lc $k} = $v if (length $k) && (length $v);
2034 }
2035
2036 $rmp
2037}
2038
2039sub prepare_random_map {
2040 my ($exit) = @_;
2041
2042 my $guard = cf::lock_acquire "exit_prepare:$exit";
2043
2044 # all this does is basically replace the /! path by
2045 # a new random map path (?random/...) with a seed
2046 # that depends on the exit object
2047
2048 my $rmp = parse_random_map_params $exit->msg;
2049
2050 if ($exit->map) {
2051 $rmp->{region} = $exit->region->name;
2052 $rmp->{origin_map} = $exit->map->path;
2053 $rmp->{origin_x} = $exit->x;
2054 $rmp->{origin_y} = $exit->y;
2055 }
2056
2057 $rmp->{random_seed} ||= $exit->random_seed;
2058
2059 my $data = cf::to_json $rmp;
2060 my $md5 = Digest::MD5::md5_hex $data;
2061 my $meta = "$RANDOMDIR/$md5.meta";
2062
2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2064 aio_write $fh, 0, (length $data), $data, 0;
2065 undef $fh;
2066 aio_rename "$meta~", $meta;
2067
2068 $exit->slaying ("?random/$md5");
2069 $exit->msg (undef);
2070 }
2071}
2072
2073sub cf::object::player::enter_exit {
2074 my ($self, $exit) = @_;
2075
2076 return unless $self->type == cf::PLAYER;
2077
2078 if ($exit->slaying eq "/!") {
2079 #TODO: this should de-fi-ni-te-ly not be a sync-job
2080 # the problem is that $exit might not survive long enough
2081 # so it needs to be done right now, right here
2082 cf::sync_job { prepare_random_map $exit };
2083 }
2084
2085 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2086 my $hp = $exit->stats->hp;
2087 my $sp = $exit->stats->sp;
2088
2089 $self->enter_link;
2090
2091 (async {
2092 $self->deactivate_recursive; # just to be sure
2093 unless (eval {
2094 $self->goto ($slaying, $hp, $sp);
2095
2096 1;
2097 }) {
2098 $self->message ("Something went wrong deep within the crossfire server. "
2099 . "I'll try to bring you back to the map you were before. "
2100 . "Please report this to the dungeon master!",
2101 cf::NDI_UNIQUE | cf::NDI_RED);
2102
2103 warn "ERROR in enter_exit: $@";
2104 $self->leave_link;
2105 }
2106 })->prio (1);
2107}
2108
2109=head3 cf::client
2110
2111=over 4
2112
2113=item $client->send_drawinfo ($text, $flags)
2114
2115Sends a drawinfo packet to the client. Circumvents output buffering so
2116should not be used under normal circumstances.
2117
2118=cut
2119
2120sub cf::client::send_drawinfo {
2121 my ($self, $text, $flags) = @_;
2122
2123 utf8::encode $text;
2124 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2125}
2126
2127=item $client->ext_event ($type, %msg)
2128
2129Sends an exti event to the client.
2130
2131=cut
2132
2133sub cf::client::ext_event($$%) {
766 my ($self, $id, %msg) = @_; 2134 my ($self, $type, %msg) = @_;
767 2135
768 $msg{msgid} = $id; 2136 $msg{msgtype} = "event_$type";
769
770 $self->send ("ext " . to_json \%msg); 2137 $self->send_packet ("ext " . cf::to_json \%msg);
771} 2138}
772 2139
773############################################################################# 2140=item $success = $client->query ($flags, "text", \&cb)
774# map scripting support 2141
2142Queues a query to the client, calling the given callback with
2143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2144C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2145
2146Queries can fail, so check the return code. Or don't, as queries will become
2147reliable at some point in the future.
2148
2149=cut
2150
2151sub cf::client::query {
2152 my ($self, $flags, $text, $cb) = @_;
2153
2154 return unless $self->state == ST_PLAYING
2155 || $self->state == ST_SETUP
2156 || $self->state == ST_CUSTOM;
2157
2158 $self->state (ST_CUSTOM);
2159
2160 utf8::encode $text;
2161 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2162
2163 $self->send_packet ($self->{query_queue}[0][0])
2164 if @{ $self->{query_queue} } == 1;
2165}
2166
2167cf::client->attach (
2168 on_reply => sub {
2169 my ($ns, $msg) = @_;
2170
2171 # this weird shuffling is so that direct followup queries
2172 # get handled first
2173 my $queue = delete $ns->{query_queue}
2174 or return; # be conservative, not sure how that can happen, but we saw a crash here
2175
2176 (shift @$queue)->[1]->($msg);
2177 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2178
2179 push @{ $ns->{query_queue} }, @$queue;
2180
2181 if (@{ $ns->{query_queue} } == @$queue) {
2182 if (@$queue) {
2183 $ns->send_packet ($ns->{query_queue}[0][0]);
2184 } else {
2185 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2186 }
2187 }
2188 },
2189);
2190
2191=item $client->async (\&cb)
2192
2193Create a new coroutine, running the specified callback. The coroutine will
2194be automatically cancelled when the client gets destroyed (e.g. on logout,
2195or loss of connection).
2196
2197=cut
2198
2199sub cf::client::async {
2200 my ($self, $cb) = @_;
2201
2202 my $coro = &Coro::async ($cb);
2203
2204 $coro->on_destroy (sub {
2205 delete $self->{_coro}{$coro+0};
2206 });
2207
2208 $self->{_coro}{$coro+0} = $coro;
2209
2210 $coro
2211}
2212
2213cf::client->attach (
2214 on_destroy => sub {
2215 my ($ns) = @_;
2216
2217 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2218 },
2219);
2220
2221=back
2222
2223
2224=head2 SAFE SCRIPTING
2225
2226Functions that provide a safe environment to compile and execute
2227snippets of perl code without them endangering the safety of the server
2228itself. Looping constructs, I/O operators and other built-in functionality
2229is not available in the safe scripting environment, and the number of
2230functions and methods that can be called is greatly reduced.
2231
2232=cut
775 2233
776our $safe = new Safe "safe"; 2234our $safe = new Safe "safe";
777our $safe_hole = new Safe::Hole; 2235our $safe_hole = new Safe::Hole;
778 2236
779$SIG{FPE} = 'IGNORE'; 2237$SIG{FPE} = 'IGNORE';
780 2238
781$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2239$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
782 2240
783# here we export the classes and methods available to script code 2241# here we export the classes and methods available to script code
784 2242
2243=pod
2244
2245The following functions and methods are available within a safe environment:
2246
2247 cf::object contr pay_amount pay_player map
2248 cf::object::player player
2249 cf::player peaceful
2250 cf::map trigger
2251
2252=cut
2253
785for ( 2254for (
786 ["cf::object" => qw(contr pay_amount pay_player)], 2255 ["cf::object" => qw(contr pay_amount pay_player map)],
787 ["cf::object::player" => qw(player)], 2256 ["cf::object::player" => qw(player)],
788 ["cf::player" => qw(peaceful)], 2257 ["cf::player" => qw(peaceful)],
2258 ["cf::map" => qw(trigger)],
789) { 2259) {
790 no strict 'refs'; 2260 no strict 'refs';
791 my ($pkg, @funs) = @$_; 2261 my ($pkg, @funs) = @$_;
792 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2262 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
793 for @funs; 2263 for @funs;
794} 2264}
2265
2266=over 4
2267
2268=item @retval = safe_eval $code, [var => value, ...]
2269
2270Compiled and executes the given perl code snippet. additional var/value
2271pairs result in temporary local (my) scalar variables of the given name
2272that are available in the code snippet. Example:
2273
2274 my $five = safe_eval '$first + $second', first => 1, second => 4;
2275
2276=cut
795 2277
796sub safe_eval($;@) { 2278sub safe_eval($;@) {
797 my ($code, %vars) = @_; 2279 my ($code, %vars) = @_;
798 2280
799 my $qcode = $code; 2281 my $qcode = $code;
822 } 2304 }
823 2305
824 wantarray ? @res : $res[0] 2306 wantarray ? @res : $res[0]
825} 2307}
826 2308
2309=item cf::register_script_function $function => $cb
2310
2311Register a function that can be called from within map/npc scripts. The
2312function should be reasonably secure and should be put into a package name
2313like the extension.
2314
2315Example: register a function that gets called whenever a map script calls
2316C<rent::overview>, as used by the C<rent> extension.
2317
2318 cf::register_script_function "rent::overview" => sub {
2319 ...
2320 };
2321
2322=cut
2323
827sub register_script_function { 2324sub register_script_function {
828 my ($fun, $cb) = @_; 2325 my ($fun, $cb) = @_;
829 2326
830 no strict 'refs'; 2327 no strict 'refs';
831 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2328 *{"safe::$fun"} = $safe_hole->wrap ($cb);
832} 2329}
833 2330
2331=back
2332
2333=cut
2334
834############################################################################# 2335#############################################################################
835# the server's main() 2336
2337=head2 EXTENSION DATABASE SUPPORT
2338
2339Crossfire maintains a very simple database for extension use. It can
2340currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2341convert to/from binary).
2342
2343The parameter C<$family> should best start with the name of the extension
2344using it, it should be unique.
2345
2346=over 4
2347
2348=item $value = cf::db_get $family => $key
2349
2350Returns a single value from the database.
2351
2352=item cf::db_put $family => $key => $value
2353
2354Stores the given C<$value> in the family.
2355
2356=cut
2357
2358our $DB;
2359
2360sub db_init {
2361 unless ($DB) {
2362 $DB = BDB::db_create $DB_ENV;
2363
2364 cf::sync_job {
2365 eval {
2366 $DB->set_flags (BDB::CHKSUM);
2367
2368 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2369 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2370 cf::cleanup "db_open(db): $!" if $!;
2371 };
2372 cf::cleanup "db_open(db): $@" if $@;
2373 };
2374 }
2375}
2376
2377sub db_get($$) {
2378 my $key = "$_[0]/$_[1]";
2379
2380 cf::sync_job {
2381 BDB::db_get $DB, undef, $key, my $data;
2382
2383 $! ? ()
2384 : $data
2385 }
2386}
2387
2388sub db_put($$$) {
2389 BDB::dbreq_pri 4;
2390 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2391}
2392
2393=item cf::cache $id => [$paths...], $processversion => $process
2394
2395Generic caching function that returns the value of the resource $id,
2396caching and regenerating as required.
2397
2398This function can block.
2399
2400=cut
2401
2402sub cache {
2403 my ($id, $src, $processversion, $process) = @_;
2404
2405 my $meta =
2406 join "\x00",
2407 $processversion,
2408 map {
2409 aio_stat $_
2410 and Carp::croak "$_: $!";
2411
2412 ($_, (stat _)[7,9])
2413 } @$src;
2414
2415 my $dbmeta = db_get cache => "$id/meta";
2416 if ($dbmeta ne $meta) {
2417 # changed, we may need to process
2418
2419 my @data;
2420 my $md5;
2421
2422 for (0 .. $#$src) {
2423 0 <= aio_load $src->[$_], $data[$_]
2424 or Carp::croak "$src->[$_]: $!";
2425 }
2426
2427 # if processing is expensive, check
2428 # checksum first
2429 if (1) {
2430 $md5 =
2431 join "\x00",
2432 $processversion,
2433 map {
2434 Coro::cede;
2435 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2436 } 0.. $#$src;
2437
2438
2439 my $dbmd5 = db_get cache => "$id/md5";
2440 if ($dbmd5 eq $md5) {
2441 db_put cache => "$id/meta", $meta;
2442
2443 return db_get cache => "$id/data";
2444 }
2445 }
2446
2447 my $t1 = Time::HiRes::time;
2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2452
2453 db_put cache => "$id/data", $data;
2454 db_put cache => "$id/md5" , $md5;
2455 db_put cache => "$id/meta", $meta;
2456
2457 return $data;
2458 }
2459
2460 db_get cache => "$id/data"
2461}
2462
2463=item fork_call { }, $args
2464
2465Executes the given code block with the given arguments in a seperate
2466process, returning the results. Everything must be serialisable with
2467Coro::Storable. May, of course, block. Note that the executed sub may
2468never block itself or use any form of Event handling.
2469
2470=cut
2471
2472sub fork_call(&@) {
2473 my ($cb, @args) = @_;
2474
2475# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2476# or die "socketpair: $!";
2477 pipe my $fh1, my $fh2
2478 or die "pipe: $!";
2479
2480 if (my $pid = fork) {
2481 close $fh2;
2482
2483 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2484 $res = Coro::Storable::thaw $res;
2485
2486 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2487
2488 die $$res unless "ARRAY" eq ref $res;
2489
2490 return wantarray ? @$res : $res->[-1];
2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2495 eval {
2496 close $fh1;
2497
2498 my @res = eval { $cb->(@args) };
2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2500 };
2501
2502 warn $@ if $@;
2503 _exit 0;
2504 }
2505}
2506
2507#############################################################################
2508# the server's init and main functions
2509
2510sub load_facedata($) {
2511 my ($path) = @_;
2512
2513 warn "loading facedata from $path\n";
2514
2515 my $facedata;
2516 0 < aio_load $path, $facedata
2517 or die "$path: $!";
2518
2519 $facedata = Coro::Storable::thaw $facedata;
2520
2521 $facedata->{version} == 2
2522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2523
2524 {
2525 my $faces = $facedata->{faceinfo};
2526
2527 while (my ($face, $info) = each %$faces) {
2528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2529 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2530 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2531 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2532 Coro::cede;
2533 }
2534
2535 while (my ($face, $info) = each %$faces) {
2536 next unless $info->{smooth};
2537 my $idx = cf::face::find $face
2538 or next;
2539 if (my $smooth = cf::face::find $info->{smooth}) {
2540 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2541 } else {
2542 warn "smooth face '$info->{smooth}' not found for face '$face'";
2543 }
2544 Coro::cede;
2545 }
2546 }
2547
2548 {
2549 my $anims = $facedata->{animinfo};
2550
2551 while (my ($anim, $info) = each %$anims) {
2552 cf::anim::set $anim, $info->{frames}, $info->{facings};
2553 Coro::cede;
2554 }
2555
2556 cf::anim::invalidate_all; # d'oh
2557 }
2558
2559 1
2560}
2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2564 or die "unable to load regions file\n";
2565}
2566
2567sub reload_facedata {
2568 load_facedata "$DATADIR/facedata"
2569 or die "unable to load facedata\n";
2570}
2571
2572sub reload_archetypes {
2573 load_resource_file "$DATADIR/archetypes"
2574 or die "unable to load archetypes\n";
2575}
2576
2577sub reload_treasures {
2578 load_resource_file "$DATADIR/treasures"
2579 or die "unable to load treasurelists\n";
2580}
2581
2582sub reload_resources {
2583 warn "reloading resource files...\n";
2584
2585 reload_regions;
2586 reload_facedata;
2587 #reload_archetypes;#d#
2588 reload_archetypes;
2589 reload_treasures;
2590
2591 warn "finished reloading resource files\n";
2592}
2593
2594sub init {
2595 reload_resources;
2596}
2597
2598sub cfg_load {
2599 open my $fh, "<:utf8", "$CONFDIR/config"
2600 or return;
2601
2602 local $/;
2603 *CFG = YAML::Syck::Load <$fh>;
2604
2605 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2606
2607 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2608 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2609
2610 if (exists $CFG{mlockall}) {
2611 eval {
2612 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2613 and die "WARNING: m(un)lockall failed: $!\n";
2614 };
2615 warn $@ if $@;
2616 }
2617}
836 2618
837sub main { 2619sub main {
2620 # we must not ever block the main coroutine
2621 local $Coro::idle = sub {
2622 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2623 (async {
2624 Event::one_event;
2625 })->prio (Coro::PRIO_MAX);
2626 };
2627
2628 cfg_load;
2629 db_init;
2630 load_extensions;
2631
2632 $TICK_WATCHER->start;
838 Event::loop; 2633 Event::loop;
839} 2634}
840 2635
841############################################################################# 2636#############################################################################
842# initialisation 2637# initialisation and cleanup
843 2638
844register "<global>", __PACKAGE__; 2639# install some emergency cleanup handlers
2640BEGIN {
2641 for my $signal (qw(INT HUP TERM)) {
2642 Event->signal (
2643 reentrant => 0,
2644 data => WF_AUTOCANCEL,
2645 signal => $signal,
2646 prio => 0,
2647 cb => sub {
2648 cf::cleanup "SIG$signal";
2649 },
2650 );
2651 }
2652}
2653
2654sub emergency_save() {
2655 my $freeze_guard = cf::freeze_mainloop;
2656
2657 warn "enter emergency perl save\n";
2658
2659 cf::sync_job {
2660 # use a peculiar iteration method to avoid tripping on perl
2661 # refcount bugs in for. also avoids problems with players
2662 # and maps saved/destroyed asynchronously.
2663 warn "begin emergency player save\n";
2664 for my $login (keys %cf::PLAYER) {
2665 my $pl = $cf::PLAYER{$login} or next;
2666 $pl->valid or next;
2667 $pl->save;
2668 }
2669 warn "end emergency player save\n";
2670
2671 warn "begin emergency map save\n";
2672 for my $path (keys %cf::MAP) {
2673 my $map = $cf::MAP{$path} or next;
2674 $map->valid or next;
2675 $map->save;
2676 }
2677 warn "end emergency map save\n";
2678
2679 warn "begin emergency database checkpoint\n";
2680 BDB::db_env_txn_checkpoint $DB_ENV;
2681 warn "end emergency database checkpoint\n";
2682 };
2683
2684 warn "leave emergency perl save\n";
2685}
2686
2687sub post_cleanup {
2688 my ($make_core) = @_;
2689
2690 warn Carp::longmess "post_cleanup backtrace"
2691 if $make_core;
2692}
2693
2694sub do_reload_perl() {
2695 # can/must only be called in main
2696 if ($Coro::current != $Coro::main) {
2697 warn "can only reload from main coroutine";
2698 return;
2699 }
2700
2701 warn "reloading...";
2702
2703 warn "entering sync_job";
2704
2705 cf::sync_job {
2706 cf::write_runtime; # external watchdog should not bark
2707 cf::emergency_save;
2708 cf::write_runtime; # external watchdog should not bark
2709
2710 warn "syncing database to disk";
2711 BDB::db_env_txn_checkpoint $DB_ENV;
2712
2713 # if anything goes wrong in here, we should simply crash as we already saved
2714
2715 warn "cancelling all WF_AUTOCANCEL watchers";
2716 for (Event::all_watchers) {
2717 $_->cancel if $_->data & WF_AUTOCANCEL;
2718 }
2719
2720 warn "flushing outstanding aio requests";
2721 for (;;) {
2722 BDB::flush;
2723 IO::AIO::flush;
2724 Coro::cede;
2725 last unless IO::AIO::nreqs || BDB::nreqs;
2726 warn "iterate...";
2727 }
2728
2729 ++$RELOAD;
2730
2731 warn "cancelling all extension coros";
2732 $_->cancel for values %EXT_CORO;
2733 %EXT_CORO = ();
2734
2735 warn "removing commands";
2736 %COMMAND = ();
2737
2738 warn "removing ext commands";
2739 %EXTCMD = ();
2740
2741 warn "unloading/nuking all extensions";
2742 for my $pkg (@EXTS) {
2743 warn "... unloading $pkg";
2744
2745 if (my $cb = $pkg->can ("unload")) {
2746 eval {
2747 $cb->($pkg);
2748 1
2749 } or warn "$pkg unloaded, but with errors: $@";
2750 }
2751
2752 warn "... nuking $pkg";
2753 Symbol::delete_package $pkg;
2754 }
2755
2756 warn "unloading all perl modules loaded from $LIBDIR";
2757 while (my ($k, $v) = each %INC) {
2758 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2759
2760 warn "... unloading $k";
2761 delete $INC{$k};
2762
2763 $k =~ s/\.pm$//;
2764 $k =~ s/\//::/g;
2765
2766 if (my $cb = $k->can ("unload_module")) {
2767 $cb->();
2768 }
2769
2770 Symbol::delete_package $k;
2771 }
2772
2773 warn "getting rid of safe::, as good as possible";
2774 Symbol::delete_package "safe::$_"
2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2776
2777 warn "unloading cf.pm \"a bit\"";
2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2780
2781 # don't, removes xs symbols, too,
2782 # and global variables created in xs
2783 #Symbol::delete_package __PACKAGE__;
2784
2785 warn "unload completed, starting to reload now";
2786
2787 warn "reloading cf.pm";
2788 require cf;
2789 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2790
2791 warn "loading config and database again";
2792 cf::cfg_load;
2793
2794 warn "loading extensions";
2795 cf::load_extensions;
2796
2797 warn "reattaching attachments to objects/players";
2798 _global_reattach; # objects, sockets
2799 warn "reattaching attachments to maps";
2800 reattach $_ for values %MAP;
2801 warn "reattaching attachments to players";
2802 reattach $_ for values %PLAYER;
2803
2804 warn "leaving sync_job";
2805
2806 1
2807 } or do {
2808 warn $@;
2809 warn "error while reloading, exiting.";
2810 exit 1;
2811 };
2812
2813 warn "reloaded";
2814};
2815
2816our $RELOAD_WATCHER; # used only during reload
2817
2818sub reload_perl() {
2819 # doing reload synchronously and two reloads happen back-to-back,
2820 # coro crashes during coro_state_free->destroy here.
2821
2822 $RELOAD_WATCHER ||= Event->timer (
2823 reentrant => 0,
2824 after => 0,
2825 data => WF_AUTOCANCEL,
2826 cb => sub {
2827 do_reload_perl;
2828 undef $RELOAD_WATCHER;
2829 },
2830 );
2831}
2832
2833register_command "reload" => sub {
2834 my ($who, $arg) = @_;
2835
2836 if ($who->flag (FLAG_WIZ)) {
2837 $who->message ("reloading server.");
2838 async { reload_perl };
2839 }
2840};
845 2841
846unshift @INC, $LIBDIR; 2842unshift @INC, $LIBDIR;
847 2843
848load_extensions; 2844my $bug_warning = 0;
849 2845
2846our @WAIT_FOR_TICK;
2847our @WAIT_FOR_TICK_BEGIN;
2848
2849sub wait_for_tick {
2850 return unless $TICK_WATCHER->is_active;
2851 return if $Coro::current == $Coro::main;
2852
2853 my $signal = new Coro::Signal;
2854 push @WAIT_FOR_TICK, $signal;
2855 $signal->wait;
2856}
2857
2858sub wait_for_tick_begin {
2859 return unless $TICK_WATCHER->is_active;
2860 return if $Coro::current == $Coro::main;
2861
2862 my $signal = new Coro::Signal;
2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2864 $signal->wait;
2865}
2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
850$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2870 reentrant => 0,
2871 parked => 1,
851 prio => 1, 2872 prio => 0,
852 at => $NEXT_TICK || 1, 2873 at => $NEXT_TICK || $TICK,
2874 data => WF_AUTOCANCEL,
853 cb => sub { 2875 cb => sub {
2876 if ($Coro::current != $Coro::main) {
2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2878 unless ++$bug_warning > 10;
2879 return;
2880 }
2881
2882 $NOW = $tick_start = Event::time;
2883
854 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
855 2885
2886 0 && sync_job {#d#
2887 for(1..10) {
856 my $NOW = Event::time; 2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2907 };
2908
2909 $RUNTIME += $TICK;
857 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
858 2911
2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2913 $NEXT_RUNTIME_WRITE = $NOW + 10;
2914 Coro::async_pool {
2915 write_runtime
2916 or warn "ERROR: unable to write runtime file: $!";
2917 };
2918 }
2919
2920# my $AFTER = Event::time;
2921# warn $AFTER - $NOW;#d#
2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
859 # if we are delayed by four ticks, skip them all 2932 # if we are delayed by four ticks or more, skip them all
860 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
861 2934
862 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
863 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2937
2938 $LOAD = ($NOW - $tick_start) / $TICK;
2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2940
2941 _post_tick;
2942
2943
864 }, 2944 },
865); 2945);
866 2946
867_reload_2; 2947{
2948 BDB::max_poll_time $TICK * 0.1;
2949 $BDB_POLL_WATCHER = Event->io (
2950 reentrant => 0,
2951 fd => BDB::poll_fileno,
2952 poll => 'r',
2953 prio => 0,
2954 data => WF_AUTOCANCEL,
2955 cb => \&BDB::poll_cb,
2956 );
2957 BDB::min_parallel 8;
2958
2959 BDB::set_sync_prepare {
2960 my $status;
2961 my $current = $Coro::current;
2962 (
2963 sub {
2964 $status = $!;
2965 $current->ready; undef $current;
2966 },
2967 sub {
2968 Coro::schedule while defined $current;
2969 $! = $status;
2970 },
2971 )
2972 };
2973
2974 unless ($DB_ENV) {
2975 $DB_ENV = BDB::db_env_create;
2976
2977 cf::sync_job {
2978 eval {
2979 BDB::db_env_open
2980 $DB_ENV,
2981 $BDBDIR,
2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2984 0666;
2985
2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2987
2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2989 $DB_ENV->set_lk_detect;
2990 };
2991
2992 cf::cleanup "db_env_open(db): $@" if $@;
2993 };
2994 }
2995}
2996
2997{
2998 IO::AIO::min_parallel 8;
2999
3000 undef $Coro::AIO::WATCHER;
3001 IO::AIO::max_poll_time $TICK * 0.1;
3002 $AIO_POLL_WATCHER = Event->io (
3003 reentrant => 0,
3004 data => WF_AUTOCANCEL,
3005 fd => IO::AIO::poll_fileno,
3006 poll => 'r',
3007 prio => 6,
3008 cb => \&IO::AIO::poll_cb,
3009 );
3010}
3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
3050# load additional modules
3051use cf::pod;
3052
3053END { cf::emergency_save }
868 3054
8691 30551
870 3056

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