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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.277 by root, Sun Jun 10 04:24:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut 249=item cf::lock_wait $string
180 250
181sub to_json($) { 251Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 252
183 JSON::Syck::Dump $_[0] 253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
184} 279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
185 320
186=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
187 322
188The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
198 333
199sub sync_job(&) { 334sub sync_job(&) {
200 my ($job) = @_; 335 my ($job) = @_;
201 336
202 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
203 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
205 342
206 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 344 # (but this is cancel-safe)
208 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
209 346
210 my $busy = 1; 347 my $busy = 1;
211 my @res; 348 my @res;
212 349
213 (Coro::async { 350 (async {
214 @res = eval { $job->() }; 351 @res = eval { $job->() };
215 warn $@ if $@; 352 warn $@ if $@;
216 undef $busy; 353 undef $busy;
217 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
218 355
219 while ($busy) { 356 while ($busy) {
220 Coro::cede_notself; 357 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
223 366
224 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
225 } else { 368 } else {
226 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
227 370
228 $job->() 371 $job->()
229 } 372 }
230} 373}
231 374
232=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
233 376
234Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 378extension calling this is being unloaded.
236 379
237=cut 380=cut
238 381
239sub coro(&) { 382sub async_ext(&) {
240 my $cb = shift; 383 my $cb = shift;
241 384
242 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 386
249 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
251 }); 389 });
252 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
253 391
254 $coro 392 $coro
255} 393}
256 394
257sub write_runtime { 395sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
259 404
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 406 or return;
262 407
408 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 413 and return;
266 414
415 # always fsync - this file is important
267 aio_fsync $fh 416 aio_fsync $fh
268 and return; 417 and return;
269 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
270 close $fh 422 close $fh
271 or return; 423 or return;
272 424
273 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
274 and return; 426 and return;
275 427
428 warn "runtime file written.\n";
429
276 1 430 1
277} 431}
278 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
279=back 444=back
280 445
281=cut 446=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 447
403############################################################################# 448#############################################################################
404 449
405=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
406 451
532our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 578our @CB_MAP = ();
534 579
535my %attachment; 580my %attachment;
536 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
537sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
539 590
540 use sort 'stable'; 591 use sort 'stable';
541 592
575 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
576 627
577 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 632
582 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 634 my $pkg = shift @arg;
584 635
585 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
626 if (ref $_[0]) { 677 if (ref $_[0]) {
627 _object_attach @_; 678 _object_attach @_;
628 } else { 679 } else {
629 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
630 } 681 }
682 _recalc_want;
631}; 683};
632 684
633# all those should be optimised 685# all those should be optimised
634sub cf::attachable::detach { 686sub cf::attachable::detach {
635 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
639 reattach ($obj); 691 reattach ($obj);
640 } else { 692 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
642 } 694 }
695 _recalc_want;
643}; 696};
644 697
645sub cf::attachable::attached { 698sub cf::attachable::attached {
646 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
647 700
712# object support 765# object support
713 766
714sub reattach { 767sub reattach {
715 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 772
718 my $registry = $obj->registry; 773 my $registry = $obj->registry;
719 774
720 @$registry = (); 775 @$registry = ();
721 776
768 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
769 824
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 829 close $fh;
775 830
776 if (@$objs) { 831 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 837 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
784 } 839 }
785 } else { 840 } else {
786 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
822 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
824 return ($data, $av); 879 return ($data, $av);
825} 880}
826 881
827############################################################################# 882#############################################################################
828# command handling &c 883# command handling &c
853=cut 908=cut
854 909
855sub register_extcmd { 910sub register_extcmd {
856 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
857 912
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
862} 914}
863 915
864cf::player->attach ( 916cf::player->attach (
865 on_command => sub { 917 on_command => sub {
866 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
879 931
880 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
881 933
882 if (ref $msg) { 934 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 938 }
887 } 939 }
888 } else { 940 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 943
892 cf::override; 944 cf::override;
893 }, 945 },
894); 946);
895 947
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 948sub load_extension {
903 my ($path) = @_; 949 my ($path) = @_;
904 950
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 952 my $base = $1;
907 my $pkg = $1; 953 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
910 956
911 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
912 958
913 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 960 or die "$path: $!";
915 961
916 my $source = 962 my $source =
917 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
920 . "\n};\n1"; 966 . "\n};\n1";
921 967
922 eval $source 968 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 970 : "extension disabled.\n";
925 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 972 warn $@;
927 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
928 974 exit 1;
929# no strict 'refs'; 975 }
930# @{"$pkg\::ISA"} = ext::; 976 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 977 }
945 978
946 # remove commands 979 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 980}
971 981
972sub load_extensions { 982sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 984 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
979 } 989 }
980} 990}
981 991
982############################################################################# 992#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 993
1020=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1021 995
1022Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1023 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1024=head3 cf::player 1004=head3 cf::player
1025 1005
1026=over 4 1006=over 4
1027 1007
1028=item cf::player::exists $login 1008=item cf::player::find $login
1029 1009
1030Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1031 1011
1032=cut 1012=cut
1033 1013
1034sub cf::player::exists($) { 1014sub playerdir($) {
1035 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1037} 1017}
1038 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1040 1191
1041Sends an ext reply to the player. 1192Sends an ext reply to the player.
1042 1193
1043=cut 1194=cut
1044 1195
1045sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1046 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1047 1198
1048 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1049 1200
1050 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1051} 1243}
1052 1244
1053=back 1245=back
1054
1055 1246
1056=head3 cf::map 1247=head3 cf::map
1057 1248
1058=over 4 1249=over 4
1059 1250
1062package cf::map; 1253package cf::map;
1063 1254
1064use Fcntl; 1255use Fcntl;
1065use Coro::AIO; 1256use Coro::AIO;
1066 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1067our $MAX_RESET = 7200; 1262our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1263our $DEFAULT_RESET = 3000;
1069 1264
1070sub generate_random_map { 1265sub generate_random_map {
1071 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1268 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1087} 1408}
1088 1409
1089# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1090# all maps in C++... 1411# all maps in C++...
1091sub change_all_map_light { 1412sub change_all_map_light {
1092 my ($change) = @_; 1413 my ($change) = @_;
1093 1414
1094 $_->change_map_light ($change) for values %cf::MAP; 1415 $_->change_map_light ($change)
1416 for grep $_->outdoor, values %cf::MAP;
1095} 1417}
1096 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1097sub try_load_header($) { 1435sub load_header_from($) {
1098 my ($path) = @_; 1436 my ($self, $path) = @_;
1099 1437
1100 utf8::encode $path; 1438 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1102 or return; 1443 or return;
1103 1444
1104 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1105 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1106 1491
1107 $map->load_header ($path) 1492 $self->{deny_reset} = 1
1108 or return; 1493 if $self->no_reset;
1109 1494
1110 $map->{load_path} = $path; 1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1111 1497
1112 $map 1498 1
1113} 1499}
1114 1500
1501sub find;
1115sub find_map { 1502sub find {
1116 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1117 1504
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1506
1507 cf::lock_wait "map_find:$path";
1508
1123 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1124 # do it the slow way 1510 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1511 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1512 or return;
1139 1513
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1515
1154 if ($map->should_reset) { 1516 $map->load_header
1517 or return;
1518
1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1522 $map->reset;
1156 $map = find_map $path; 1523 undef $guard;
1524 return find $path;
1157 } 1525 }
1158 1526
1159 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1160 } 1528 }
1161} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1162 1533
1163sub load { 1534sub load {
1164 my ($self) = @_; 1535 my ($self) = @_;
1165 1536
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1537 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 1538
1170 my $path = $self->{path}; 1539 my $path = $self->{path};
1171 1540
1541 {
1542 my $guard = cf::lock_acquire "map_load:$path";
1543
1544 return if $self->in_memory != cf::MAP_SWAPPED;
1545
1546 $self->in_memory (cf::MAP_LOADING);
1547
1172 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1173 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1554 or return;
1175 1555
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1178 1558
1179 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1560 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1562 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1184 } 1564 }
1185 } 1565 }
1186 1566
1567 Coro::cede;
1187 # now do the right thing for maps 1568 # now do the right thing for maps
1188 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1200 $self->activate; 1581 $self->activate;
1201 } 1582 }
1202 1583
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1585 }
1205 1586
1206sub load_map_sync { 1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1624}
1625
1626sub find_sync {
1207 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1208 1628
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1629 cf::sync_job { find $path, $origin }
1630}
1210 1631
1211 cf::sync_job { 1632sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1633 my ($map) = @_;
1213 or return; 1634
1635 cf::sync_job { $map->load };
1636}
1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1214 $map->load; 1656 $map->load;
1215 $map 1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1216 } 1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1217} 1666}
1218 1667
1219sub save { 1668sub save {
1220 my ($self) = @_; 1669 my ($self) = @_;
1221 1670
1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1672
1222 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1223 1674
1224 return unless $self->dirty; 1675 return unless $self->dirty;
1225 1676
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1679
1229 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1230 1681
1231 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1232 1683
1684 local $self->{last_access} = $self->last_access;#d#
1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1233 if ($uniq) { 1690 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1693 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1695 }
1239} 1696}
1240 1697
1241sub swap_out { 1698sub swap_out {
1242 my ($self) = @_; 1699 my ($self) = @_;
1700
1701 # save first because save cedes
1702 $self->save;
1703
1704 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1705
1244 return if $self->players; 1706 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1707 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1708 return if $self->{deny_save};
1247 1709
1248 $self->save;
1249 $self->clear; 1710 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1711 $self->in_memory (cf::MAP_SWAPPED);
1251} 1712}
1252 1713
1253sub reset_at { 1714sub reset_at {
1254 my ($self) = @_; 1715 my ($self) = @_;
1255 1716
1256 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1259 1719
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1722
1267 my ($self) = @_; 1727 my ($self) = @_;
1268 1728
1269 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1270} 1730}
1271 1731
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1732sub reset {
1294 my ($self) = @_; 1733 my ($self) = @_;
1295 1734
1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1736
1296 return if $self->players; 1737 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 1738
1299 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1300 1750
1301 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1302 1754
1303 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1304 1756
1305 $self->unlink_save; 1757 $self->unlink_save;
1306 $self->destroy; 1758 $self->destroy;
1309my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1310 1762
1311sub nuke { 1763sub nuke {
1312 my ($self) = @_; 1764 my ($self) = @_;
1313 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1317 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1318} 1779}
1319 1780
1320sub customise_for { 1781=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 1782
1323 if ($map->per_player) { 1783Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1784maps. May block.
1785
1786=cut
1787
1788sub tmp_maps() {
1325 } 1789 [
1326 1790 map {
1327 $map 1791 utf8::decode $_;
1792 /\.map$/
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1328} 1797}
1329 1798
1330sub emergency_save { 1799=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 1800
1333 warn "enter emergency map save\n"; 1801Returns an arrayref with all map paths of currently instantiated and saved
1802random maps. May block.
1334 1803
1335 cf::sync_job { 1804=cut
1336 warn "begin emergency map save\n";
1337 $_->save for values %cf::MAP;
1338 };
1339 1805
1340 warn "end emergency map save\n"; 1806sub random_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 /\.map$/
1811 ? normalise "?random/$_"
1812 : ()
1813 } @{ aio_readdir $RANDOMDIR or [] }
1814 ]
1815}
1816
1817=item cf::map::unique_maps
1818
1819Returns an arrayref of paths of all shared maps that have
1820instantiated unique items. May block.
1821
1822=cut
1823
1824sub unique_maps() {
1825 [
1826 map {
1827 utf8::decode $_;
1828 /\.map$/
1829 ? normalise $_
1830 : ()
1831 } @{ aio_readdir $UNIQUEDIR or [] }
1832 ]
1341} 1833}
1342 1834
1343package cf; 1835package cf;
1344 1836
1345=back 1837=back
1346 1838
1839=head3 cf::object
1840
1841=cut
1842
1843package cf::object;
1844
1845=over 4
1846
1847=item $ob->inv_recursive
1848
1849Returns the inventory of the object _and_ their inventories, recursively.
1850
1851=cut
1852
1853sub inv_recursive_;
1854sub inv_recursive_ {
1855 map { $_, inv_recursive_ $_->inv } @_
1856}
1857
1858sub inv_recursive {
1859 inv_recursive_ inv $_[0]
1860}
1861
1862package cf;
1863
1864=back
1347 1865
1348=head3 cf::object::player 1866=head3 cf::object::player
1349 1867
1350=over 4 1868=over 4
1351 1869
1391 1909
1392=item $player_object->enter_link 1910=item $player_object->enter_link
1393 1911
1394Freezes the player and moves him/her to a special map (C<{link}>). 1912Freezes the player and moves him/her to a special map (C<{link}>).
1395 1913
1396The player should be reaosnably safe there for short amounts of time. You 1914The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1915I<MUST> call C<leave_link> as soon as possible, though.
1398 1916
1917Will never block.
1918
1399=item $player_object->leave_link ($map, $x, $y) 1919=item $player_object->leave_link ($map, $x, $y)
1400 1920
1401Moves the player out of the specila link map onto the given map. If the 1921Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1922map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1923to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1924fails, to the emergency map position.
1405 1925
1406Might block. 1926Might block.
1407 1927
1408=cut 1928=cut
1929
1930sub link_map {
1931 unless ($LINK_MAP) {
1932 $LINK_MAP = cf::map::find "{link}"
1933 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1934 $LINK_MAP->load;
1935 }
1936
1937 $LINK_MAP
1938}
1409 1939
1410sub cf::object::player::enter_link { 1940sub cf::object::player::enter_link {
1411 my ($self) = @_; 1941 my ($self) = @_;
1412 1942
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 1943 $self->deactivate_recursive;
1944
1945 return if UNIVERSAL::isa $self->map, "ext::map_link";
1946
1947 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1948 if $self->map && $self->map->{path} ne "{link}";
1949
1950 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 1951}
1421 1952
1422sub cf::object::player::leave_link { 1953sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1954 my ($self, $map, $x, $y) = @_;
1955
1956 return unless $self->contr->active;
1424 1957
1425 my $link_pos = delete $self->{_link_pos}; 1958 my $link_pos = delete $self->{_link_pos};
1426 1959
1427 unless ($map) { 1960 unless ($map) {
1428 # restore original map position 1961 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1962 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1963 $map = cf::map::find $map;
1431 1964
1432 unless ($map) { 1965 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1966 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1967 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1968 or die "FATAL: cannot load emergency map\n";
1436 } 1969 }
1437 } 1970 }
1438 1971
1439 ($x, $y) = (-1, -1) 1972 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1975 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1976 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1977 if $x <=0 && $y <= 0;
1445 1978
1446 $map->load; 1979 $map->load;
1980 $map->load_diag;
1447 1981
1982 return unless $self->contr->active;
1448 $self->activate_recursive; 1983 $self->activate_recursive;
1984
1985 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1986 $self->enter_map ($map, $x, $y);
1450} 1987}
1451 1988
1452=item $player_object->goto_map ($path, $x, $y) 1989=item $player_object->goto ($path, $x, $y[, $check->($map)])
1453 1990
1454=cut 1991Moves the player to the given map-path and coordinates by first freezing
1992her, loading and preparing them map, calling the provided $check callback
1993that has to return the map if sucecssful, and then unfreezes the player on
1994the new (success) or old (failed) map position.
1455 1995
1996=cut
1997
1998our $GOTOGEN;
1999
1456sub cf::object::player::goto_map { 2000sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2001 my ($self, $path, $x, $y, $check) = @_;
2002
2003 # do generation counting so two concurrent goto's will be executed in-order
2004 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2005
1459 $self->enter_link; 2006 $self->enter_link;
1460 2007
1461 (Coro::async { 2008 (async {
1462 $path = new cf::path $path; 2009 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 2010 my $map = cf::map::find $path;
2011
2012 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2013 $map = $map->customise_for ($self);
1466 2014 $map = $check->($map) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2015 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2016 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2017 }
1471 2018
2019 $map
2020 };
2021
2022 if ($@) {
2023 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2024 LOG llevError | logBacktrace, Carp::longmess $@;
2025 }
2026
2027 if ($gen == $self->{_goto_generation}) {
2028 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2029 $self->leave_link ($map, $x, $y);
2030 }
1473 })->prio (1); 2031 })->prio (1);
1474} 2032}
1475 2033
1476=item $player_object->enter_exit ($exit_object) 2034=item $player_object->enter_exit ($exit_object)
1477 2035
1479 2037
1480sub parse_random_map_params { 2038sub parse_random_map_params {
1481 my ($spec) = @_; 2039 my ($spec) = @_;
1482 2040
1483 my $rmp = { # defaults 2041 my $rmp = { # defaults
1484 xsize => 10, 2042 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2043 ysize => (cf::rndm 15, 40),
2044 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2045 #layout => string,
1486 }; 2046 };
1487 2047
1488 for (split /\n/, $spec) { 2048 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2049 my ($k, $v) = split /\s+/, $_, 2;
1490 2050
1494 $rmp 2054 $rmp
1495} 2055}
1496 2056
1497sub prepare_random_map { 2057sub prepare_random_map {
1498 my ($exit) = @_; 2058 my ($exit) = @_;
2059
2060 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 2061
1500 # all this does is basically replace the /! path by 2062 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 2063 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 2064 # that depends on the exit object
1503 2065
1504 my $rmp = parse_random_map_params $exit->msg; 2066 my $rmp = parse_random_map_params $exit->msg;
1505 2067
1506 if ($exit->map) { 2068 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2069 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2070 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2071 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2072 $rmp->{origin_y} = $exit->y;
1511 } 2073 }
1512 2074
1513 $rmp->{random_seed} ||= $exit->random_seed; 2075 $rmp->{random_seed} ||= $exit->random_seed;
1514 2076
1515 my $data = cf::to_json $rmp; 2077 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 2078 my $md5 = Digest::MD5::md5_hex $data;
2079 my $meta = "$RANDOMDIR/$md5.meta";
1517 2080
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2081 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2082 aio_write $fh, 0, (length $data), $data, 0;
2083 undef $fh;
2084 aio_rename "$meta~", $meta;
1520 2085
1521 $exit->slaying ("?random/$md5"); 2086 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2087 $exit->msg (undef);
1523 } 2088 }
1524} 2089}
1526sub cf::object::player::enter_exit { 2091sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2092 my ($self, $exit) = @_;
1528 2093
1529 return unless $self->type == cf::PLAYER; 2094 return unless $self->type == cf::PLAYER;
1530 2095
2096 if ($exit->slaying eq "/!") {
2097 #TODO: this should de-fi-ni-te-ly not be a sync-job
2098 # the problem is that $exit might not survive long enough
2099 # so it needs to be done right now, right here
2100 cf::sync_job { prepare_random_map $exit };
2101 }
2102
2103 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2104 my $hp = $exit->stats->hp;
2105 my $sp = $exit->stats->sp;
2106
1531 $self->enter_link; 2107 $self->enter_link;
1532 2108
1533 (Coro::async { 2109 (async {
2110 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 2111 unless (eval {
1535 2112 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 2113
1542 1; 2114 1;
1543 }) { 2115 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2116 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2117 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2118 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2119 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2120
1549 warn "ERROR in enter_exit: $@"; 2121 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2122 $self->leave_link;
1551 } 2123 }
1552 })->prio (1); 2124 })->prio (1);
1565 2137
1566sub cf::client::send_drawinfo { 2138sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2139 my ($self, $text, $flags) = @_;
1568 2140
1569 utf8::encode $text; 2141 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2142 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2143}
1572 2144
2145=item $client->ext_event ($type, %msg)
2146
2147Sends an exti event to the client.
2148
2149=cut
2150
2151sub cf::client::ext_event($$%) {
2152 my ($self, $type, %msg) = @_;
2153
2154 $msg{msgtype} = "event_$type";
2155 $self->send_packet ("ext " . cf::to_json \%msg);
2156}
1573 2157
1574=item $success = $client->query ($flags, "text", \&cb) 2158=item $success = $client->query ($flags, "text", \&cb)
1575 2159
1576Queues a query to the client, calling the given callback with 2160Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2161the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1602 on_reply => sub { 2186 on_reply => sub {
1603 my ($ns, $msg) = @_; 2187 my ($ns, $msg) = @_;
1604 2188
1605 # this weird shuffling is so that direct followup queries 2189 # this weird shuffling is so that direct followup queries
1606 # get handled first 2190 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2191 my $queue = delete $ns->{query_queue}
2192 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2193
1609 (shift @$queue)->[1]->($msg); 2194 (shift @$queue)->[1]->($msg);
2195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2196
1611 push @{ $ns->{query_queue} }, @$queue; 2197 push @{ $ns->{query_queue} }, @$queue;
1612 2198
1613 if (@{ $ns->{query_queue} } == @$queue) { 2199 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2200 if (@$queue) {
1618 } 2204 }
1619 } 2205 }
1620 }, 2206 },
1621); 2207);
1622 2208
1623=item $client->coro (\&cb) 2209=item $client->async (\&cb)
1624 2210
1625Create a new coroutine, running the specified callback. The coroutine will 2211Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2212be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2213or loss of connection).
1628 2214
1629=cut 2215=cut
1630 2216
1631sub cf::client::coro { 2217sub cf::client::async {
1632 my ($self, $cb) = @_; 2218 my ($self, $cb) = @_;
1633 2219
1634 my $coro; $coro = async { 2220 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2221
1641 $coro->on_destroy (sub { 2222 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2223 delete $self->{_coro}{$coro+0};
1643 }); 2224 });
1644 2225
1677 2258
1678# here we export the classes and methods available to script code 2259# here we export the classes and methods available to script code
1679 2260
1680=pod 2261=pod
1681 2262
1682The following fucntions and emthods are available within a safe environment: 2263The following functions and methods are available within a safe environment:
1683 2264
1684 cf::object contr pay_amount pay_player map 2265 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2266 cf::object::player player
1686 cf::player peaceful 2267 cf::player peaceful
1687 cf::map trigger 2268 cf::map trigger
1772############################################################################# 2353#############################################################################
1773 2354
1774=head2 EXTENSION DATABASE SUPPORT 2355=head2 EXTENSION DATABASE SUPPORT
1775 2356
1776Crossfire maintains a very simple database for extension use. It can 2357Crossfire maintains a very simple database for extension use. It can
1777currently store anything that can be serialised using Storable, which 2358currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1778excludes objects. 2359convert to/from binary).
1779 2360
1780The parameter C<$family> should best start with the name of the extension 2361The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2362using it, it should be unique.
1782 2363
1783=over 4 2364=over 4
1784 2365
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2366=item $value = cf::db_get $family => $key
1792 2367
1793Returns a single value from the database 2368Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2369
1800=item cf::db_put $family => $key => $value 2370=item cf::db_put $family => $key => $value
1801 2371
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2372Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2373
1813=cut 2374=cut
1814 2375
1815our $DB; 2376our $DB;
1816 2377
1817{ 2378sub db_init {
1818 my $path = cf::localdir . "/database.pst"; 2379 unless ($DB) {
2380 $DB = BDB::db_create $DB_ENV;
1819 2381
1820 sub db_load() { 2382 cf::sync_job {
1821 warn "loading database $path\n";#d# remove later 2383 eval {
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2384 $DB->set_flags (BDB::CHKSUM);
1823 }
1824 2385
1825 my $pid; 2386 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1826 2387 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1827 sub db_save() { 2388 cf::cleanup "db_open(db): $!" if $!;
1828 warn "saving database $path\n";#d# remove later 2389 };
1829 waitpid $pid, 0 if $pid; 2390 cf::cleanup "db_open(db): $@" if $@;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2391 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2392 }
2393}
1848 2394
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2395sub db_get($$) {
1855 @_ >= 2 2396 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2397
2398 cf::sync_job {
2399 BDB::db_get $DB, undef, $key, my $data;
2400
2401 $! ? ()
2402 : $data
2403 }
2404}
2405
1860 sub db_put($$;$) { 2406sub db_put($$$) {
1861 if (@_ >= 3) { 2407 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2408 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1863 } else { 2409}
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 2410
1869 cf::global->attach ( 2411=item cf::cache $id => [$paths...], $processversion => $process
1870 prio => 10000, 2412
1871 on_cleanup => sub { 2413Generic caching function that returns the value of the resource $id,
1872 db_sync; 2414caching and regenerating as required.
2415
2416This function can block.
2417
2418=cut
2419
2420sub cache {
2421 my ($id, $src, $processversion, $process) = @_;
2422
2423 my $meta =
2424 join "\x00",
2425 $processversion,
2426 map {
2427 aio_stat $_
2428 and Carp::croak "$_: $!";
2429
2430 ($_, (stat _)[7,9])
2431 } @$src;
2432
2433 my $dbmeta = db_get cache => "$id/meta";
2434 if ($dbmeta ne $meta) {
2435 # changed, we may need to process
2436
2437 my @data;
2438 my $md5;
2439
2440 for (0 .. $#$src) {
2441 0 <= aio_load $src->[$_], $data[$_]
2442 or Carp::croak "$src->[$_]: $!";
1873 }, 2443 }
1874 ); 2444
2445 # if processing is expensive, check
2446 # checksum first
2447 if (1) {
2448 $md5 =
2449 join "\x00",
2450 $processversion,
2451 map {
2452 Coro::cede;
2453 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2454 } 0.. $#$src;
2455
2456
2457 my $dbmd5 = db_get cache => "$id/md5";
2458 if ($dbmd5 eq $md5) {
2459 db_put cache => "$id/meta", $meta;
2460
2461 return db_get cache => "$id/data";
2462 }
2463 }
2464
2465 my $t1 = Time::HiRes::time;
2466 my $data = $process->(\@data);
2467 my $t2 = Time::HiRes::time;
2468
2469 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2470
2471 db_put cache => "$id/data", $data;
2472 db_put cache => "$id/md5" , $md5;
2473 db_put cache => "$id/meta", $meta;
2474
2475 return $data;
2476 }
2477
2478 db_get cache => "$id/data"
2479}
2480
2481=item fork_call { }, $args
2482
2483Executes the given code block with the given arguments in a seperate
2484process, returning the results. Everything must be serialisable with
2485Coro::Storable. May, of course, block. Note that the executed sub may
2486never block itself or use any form of Event handling.
2487
2488=cut
2489
2490sub fork_call(&@) {
2491 my ($cb, @args) = @_;
2492
2493# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2494# or die "socketpair: $!";
2495 pipe my $fh1, my $fh2
2496 or die "pipe: $!";
2497
2498 if (my $pid = fork) {
2499 close $fh2;
2500
2501 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2502 $res = Coro::Storable::thaw $res;
2503
2504 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2505
2506 die $$res unless "ARRAY" eq ref $res;
2507
2508 return wantarray ? @$res : $res->[-1];
2509 } else {
2510 reset_signals;
2511 local $SIG{__WARN__};
2512 local $SIG{__DIE__};
2513 eval {
2514 close $fh1;
2515
2516 my @res = eval { $cb->(@args) };
2517 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2518 };
2519
2520 warn $@ if $@;
2521 _exit 0;
2522 }
1875} 2523}
1876 2524
1877############################################################################# 2525#############################################################################
1878# the server's main() 2526# the server's init and main functions
2527
2528sub load_facedata($) {
2529 my ($path) = @_;
2530
2531 warn "loading facedata from $path\n";
2532
2533 my $facedata;
2534 0 < aio_load $path, $facedata
2535 or die "$path: $!";
2536
2537 $facedata = Coro::Storable::thaw $facedata;
2538
2539 $facedata->{version} == 2
2540 or cf::cleanup "$path: version mismatch, cannot proceed.";
2541
2542 {
2543 my $faces = $facedata->{faceinfo};
2544
2545 while (my ($face, $info) = each %$faces) {
2546 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2547 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2548 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2549 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2550 Coro::cede;
2551 }
2552
2553 while (my ($face, $info) = each %$faces) {
2554 next unless $info->{smooth};
2555 my $idx = cf::face::find $face
2556 or next;
2557 if (my $smooth = cf::face::find $info->{smooth}) {
2558 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2559 } else {
2560 warn "smooth face '$info->{smooth}' not found for face '$face'";
2561 }
2562 Coro::cede;
2563 }
2564 }
2565
2566 {
2567 my $anims = $facedata->{animinfo};
2568
2569 while (my ($anim, $info) = each %$anims) {
2570 cf::anim::set $anim, $info->{frames}, $info->{facings};
2571 Coro::cede;
2572 }
2573
2574 cf::anim::invalidate_all; # d'oh
2575 }
2576
2577 1
2578}
2579
2580sub reload_regions {
2581 load_resource_file "$MAPDIR/regions"
2582 or die "unable to load regions file\n";
2583}
2584
2585sub reload_facedata {
2586 load_facedata "$DATADIR/facedata"
2587 or die "unable to load facedata\n";
2588}
2589
2590sub reload_archetypes {
2591 load_resource_file "$DATADIR/archetypes"
2592 or die "unable to load archetypes\n";
2593}
2594
2595sub reload_treasures {
2596 load_resource_file "$DATADIR/treasures"
2597 or die "unable to load treasurelists\n";
2598}
2599
2600sub reload_resources {
2601 warn "reloading resource files...\n";
2602
2603 reload_regions;
2604 reload_facedata;
2605 #reload_archetypes;#d#
2606 reload_archetypes;
2607 reload_treasures;
2608
2609 warn "finished reloading resource files\n";
2610}
2611
2612sub init {
2613 reload_resources;
2614}
1879 2615
1880sub cfg_load { 2616sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2617 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 2618 or return;
1883 2619
1884 local $/; 2620 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2621 *CFG = YAML::Syck::Load <$fh>;
2622
2623 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2624
2625 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2626 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2627
2628 if (exists $CFG{mlockall}) {
2629 eval {
2630 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2631 and die "WARNING: m(un)lockall failed: $!\n";
2632 };
2633 warn $@ if $@;
2634 }
1886} 2635}
1887 2636
1888sub main { 2637sub main {
1889 # we must not ever block the main coroutine 2638 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2639 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2640 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2641 (async {
1893 Event::one_event; 2642 Event::one_event;
1894 })->(); 2643 })->prio (Coro::PRIO_MAX);
1895 }; 2644 };
1896 2645
1897 cfg_load; 2646 cfg_load;
1898 db_load; 2647 db_init;
1899 load_extensions; 2648 load_extensions;
2649
2650 $TICK_WATCHER->start;
1900 Event::loop; 2651 Event::loop;
1901} 2652}
1902 2653
1903############################################################################# 2654#############################################################################
1904# initialisation 2655# initialisation and cleanup
1905 2656
2657# install some emergency cleanup handlers
2658BEGIN {
2659 for my $signal (qw(INT HUP TERM)) {
2660 Event->signal (
2661 reentrant => 0,
2662 data => WF_AUTOCANCEL,
2663 signal => $signal,
2664 prio => 0,
2665 cb => sub {
2666 cf::cleanup "SIG$signal";
2667 },
2668 );
2669 }
2670}
2671
2672sub emergency_save() {
2673 my $freeze_guard = cf::freeze_mainloop;
2674
2675 warn "enter emergency perl save\n";
2676
2677 cf::sync_job {
2678 # use a peculiar iteration method to avoid tripping on perl
2679 # refcount bugs in for. also avoids problems with players
2680 # and maps saved/destroyed asynchronously.
2681 warn "begin emergency player save\n";
2682 for my $login (keys %cf::PLAYER) {
2683 my $pl = $cf::PLAYER{$login} or next;
2684 $pl->valid or next;
2685 $pl->save;
2686 }
2687 warn "end emergency player save\n";
2688
2689 warn "begin emergency map save\n";
2690 for my $path (keys %cf::MAP) {
2691 my $map = $cf::MAP{$path} or next;
2692 $map->valid or next;
2693 $map->save;
2694 }
2695 warn "end emergency map save\n";
2696
2697 warn "begin emergency database checkpoint\n";
2698 BDB::db_env_txn_checkpoint $DB_ENV;
2699 warn "end emergency database checkpoint\n";
2700 };
2701
2702 warn "leave emergency perl save\n";
2703}
2704
2705sub post_cleanup {
2706 my ($make_core) = @_;
2707
2708 warn Carp::longmess "post_cleanup backtrace"
2709 if $make_core;
2710}
2711
1906sub reload() { 2712sub do_reload_perl() {
1907 # can/must only be called in main 2713 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2714 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2715 warn "can only reload from main coroutine";
1910 return; 2716 return;
1911 } 2717 }
1912 2718
1913 warn "reloading..."; 2719 warn "reloading...";
1914 2720
1915 local $FREEZE = 1; 2721 warn "entering sync_job";
2722
2723 cf::sync_job {
2724 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2725 cf::emergency_save;
2726 cf::write_runtime; # external watchdog should not bark
1917 2727
1918 eval { 2728 warn "syncing database to disk";
2729 BDB::db_env_txn_checkpoint $DB_ENV;
2730
1919 # if anything goes wrong in here, we should simply crash as we already saved 2731 # if anything goes wrong in here, we should simply crash as we already saved
1920 2732
1921 # cancel all watchers 2733 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2734 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2735 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2736 }
1925 2737
2738 warn "flushing outstanding aio requests";
2739 for (;;) {
2740 BDB::flush;
2741 IO::AIO::flush;
2742 Coro::cede;
2743 last unless IO::AIO::nreqs || BDB::nreqs;
2744 warn "iterate...";
2745 }
2746
2747 ++$RELOAD;
2748
1926 # cancel all extension coros 2749 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2750 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2751 %EXT_CORO = ();
1929 2752
1930 # unload all extensions 2753 warn "removing commands";
1931 for (@exts) { 2754 %COMMAND = ();
2755
2756 warn "removing ext commands";
2757 %EXTCMD = ();
2758
2759 warn "unloading/nuking all extensions";
2760 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2761 warn "... unloading $pkg";
1933 unload_extension $_; 2762
2763 if (my $cb = $pkg->can ("unload")) {
2764 eval {
2765 $cb->($pkg);
2766 1
2767 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2768 }
1935 2769
2770 warn "... nuking $pkg";
2771 Symbol::delete_package $pkg;
2772 }
2773
1936 # unload all modules loaded from $LIBDIR 2774 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2775 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2776 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2777
1940 warn "removing <$k>"; 2778 warn "... unloading $k";
1941 delete $INC{$k}; 2779 delete $INC{$k};
1942 2780
1943 $k =~ s/\.pm$//; 2781 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2782 $k =~ s/\//::/g;
1945 2783
1948 } 2786 }
1949 2787
1950 Symbol::delete_package $k; 2788 Symbol::delete_package $k;
1951 } 2789 }
1952 2790
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2791 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2792 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2793 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2794
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2795 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2796 delete $INC{"cf.pm"};
2797 delete $INC{"cf/pod.pm"};
1966 2798
1967 # don't, removes xs symbols, too, 2799 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2800 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2801 #Symbol::delete_package __PACKAGE__;
1970 2802
1971 # reload cf.pm 2803 warn "unload completed, starting to reload now";
2804
1972 warn "reloading cf.pm"; 2805 warn "reloading cf.pm";
1973 require cf; 2806 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2807 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2808
1976 # load config and database again 2809 warn "loading config and database again";
1977 cf::cfg_load; 2810 cf::cfg_load;
1978 cf::db_load;
1979 2811
1980 # load extensions
1981 warn "load extensions"; 2812 warn "loading extensions";
1982 cf::load_extensions; 2813 cf::load_extensions;
1983 2814
1984 # reattach attachments to objects 2815 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2816 _global_reattach; # objects, sockets
1986 _global_reattach; 2817 warn "reattaching attachments to maps";
1987 }; 2818 reattach $_ for values %MAP;
2819 warn "reattaching attachments to players";
2820 reattach $_ for values %PLAYER;
1988 2821
1989 if ($@) { 2822 warn "leaving sync_job";
2823
2824 1
2825 } or do {
1990 warn $@; 2826 warn $@;
1991 warn "error while reloading, exiting."; 2827 warn "error while reloading, exiting.";
1992 exit 1; 2828 exit 1;
1993 } 2829 };
1994 2830
1995 warn "reloaded successfully"; 2831 warn "reloaded";
1996}; 2832};
1997 2833
1998############################################################################# 2834our $RELOAD_WATCHER; # used only during reload
1999 2835
2000unless ($LINK_MAP) { 2836sub reload_perl() {
2001 $LINK_MAP = cf::map::new; 2837 # doing reload synchronously and two reloads happen back-to-back,
2838 # coro crashes during coro_state_free->destroy here.
2002 2839
2003 $LINK_MAP->width (41); 2840 $RELOAD_WATCHER ||= Event->timer (
2004 $LINK_MAP->height (41); 2841 reentrant => 0,
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2, 2842 after => 0,
2843 data => WF_AUTOCANCEL,
2013 cb => sub { 2844 cb => sub {
2014 $_[0]->w->cancel; 2845 do_reload_perl;
2015 2846 undef $RELOAD_WATCHER;
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 }); 2847 },
2034 2848 );
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 2849}
2040
2041register "<global>", __PACKAGE__;
2042 2850
2043register_command "reload" => sub { 2851register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2852 my ($who, $arg) = @_;
2045 2853
2046 if ($who->flag (FLAG_WIZ)) { 2854 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 2855 $who->message ("reloading server.");
2856 async { reload_perl };
2050 } 2857 }
2051}; 2858};
2052 2859
2053unshift @INC, $LIBDIR; 2860unshift @INC, $LIBDIR;
2054 2861
2862my $bug_warning = 0;
2863
2864our @WAIT_FOR_TICK;
2865our @WAIT_FOR_TICK_BEGIN;
2866
2867sub wait_for_tick {
2868 return unless $TICK_WATCHER->is_active;
2869 return if $Coro::current == $Coro::main;
2870
2871 my $signal = new Coro::Signal;
2872 push @WAIT_FOR_TICK, $signal;
2873 $signal->wait;
2874}
2875
2876sub wait_for_tick_begin {
2877 return unless $TICK_WATCHER->is_active;
2878 return if $Coro::current == $Coro::main;
2879
2880 my $signal = new Coro::Signal;
2881 push @WAIT_FOR_TICK_BEGIN, $signal;
2882 $signal->wait;
2883}
2884
2885 my $min = 1e6;#d#
2886 my $avg = 10;
2055$TICK_WATCHER = Event->timer ( 2887$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2888 reentrant => 0,
2889 parked => 1,
2057 prio => 0, 2890 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2891 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2892 data => WF_AUTOCANCEL,
2060 cb => sub { 2893 cb => sub {
2061 unless ($FREEZE) { 2894 if ($Coro::current != $Coro::main) {
2895 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2896 unless ++$bug_warning > 10;
2897 return;
2898 }
2899
2900 $NOW = $tick_start = Event::time;
2901
2062 cf::server_tick; # one server iteration 2902 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2903
2904 0 && sync_job {#d#
2905 for(1..10) {
2906 my $t = Event::time;
2907 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2908 or die;
2909
2910 $map->width (50);
2911 $map->height (50);
2912 $map->alloc;
2913 $map->_load_objects ("/tmp/x.map", 1);
2914 my $t = Event::time - $t;
2915
2916 #next unless $t < 0.0013;#d#
2917 if ($t < $min) {
2918 $min = $t;
2919 }
2920 $avg = $avg * 0.99 + $t * 0.01;
2921 }
2922 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2923 exit 0;
2924 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2064 } 2925 };
2065 2926
2927 $RUNTIME += $TICK;
2066 $NEXT_TICK += $TICK; 2928 $NEXT_TICK += $TICK;
2067 2929
2930 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2931 $NEXT_RUNTIME_WRITE = $NOW + 10;
2932 Coro::async_pool {
2933 write_runtime
2934 or warn "ERROR: unable to write runtime file: $!";
2935 };
2936 }
2937
2938# my $AFTER = Event::time;
2939# warn $AFTER - $NOW;#d#
2940
2941 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2942 $sig->send;
2943 }
2944 while (my $sig = shift @WAIT_FOR_TICK) {
2945 $sig->send;
2946 }
2947
2948 $NOW = Event::time;
2949
2068 # if we are delayed by four ticks or more, skip them all 2950 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2070 2952
2071 $TICK_WATCHER->at ($NEXT_TICK); 2953 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2954 $TICK_WATCHER->start;
2955
2956 $LOAD = ($NOW - $tick_start) / $TICK;
2957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2958
2959 _post_tick;
2960
2961
2073 }, 2962 },
2074); 2963);
2075 2964
2965{
2076IO::AIO::max_poll_time $TICK * 0.2; 2966 BDB::max_poll_time $TICK * 0.1;
2077 2967 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2968 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2969 fd => BDB::poll_fileno,
2080 poll => 'r', 2970 poll => 'r',
2081 prio => 5, 2971 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2972 data => WF_AUTOCANCEL,
2088 after => 0, 2973 cb => \&BDB::poll_cb,
2089 interval => 10, 2974 );
2090 cb => sub { 2975 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2976
2092 write_runtime 2977 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2978 my $status;
2979 my $current = $Coro::current;
2980 (
2981 sub {
2982 $status = $!;
2983 $current->ready; undef $current;
2984 },
2985 sub {
2986 Coro::schedule while defined $current;
2987 $! = $status;
2988 },
2989 )
2990 };
2991
2992 unless ($DB_ENV) {
2993 $DB_ENV = BDB::db_env_create;
2994
2995 cf::sync_job {
2996 eval {
2997 BDB::db_env_open
2998 $DB_ENV,
2999 $BDBDIR,
3000 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3001 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3002 0666;
3003
3004 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3005
3006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3007 $DB_ENV->set_lk_detect;
3008 };
3009
3010 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 3011 };
2095 }, 3012 }
2096); 3013}
3014
3015{
3016 IO::AIO::min_parallel 8;
3017
3018 undef $Coro::AIO::WATCHER;
3019 IO::AIO::max_poll_time $TICK * 0.1;
3020 $AIO_POLL_WATCHER = Event->io (
3021 reentrant => 0,
3022 data => WF_AUTOCANCEL,
3023 fd => IO::AIO::poll_fileno,
3024 poll => 'r',
3025 prio => 6,
3026 cb => \&IO::AIO::poll_cb,
3027 );
3028}
3029
3030my $_log_backtrace;
3031
3032sub _log_backtrace {
3033 my ($msg, @addr) = @_;
3034
3035 $msg =~ s/\n//;
3036
3037 # limit the # of concurrent backtraces
3038 if ($_log_backtrace < 2) {
3039 ++$_log_backtrace;
3040 async {
3041 my @bt = fork_call {
3042 @addr = map { sprintf "%x", $_ } @addr;
3043 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3044 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3045 or die "addr2line: $!";
3046
3047 my @funcs;
3048 my @res = <$fh>;
3049 chomp for @res;
3050 while (@res) {
3051 my ($func, $line) = splice @res, 0, 2, ();
3052 push @funcs, "[$func] $line";
3053 }
3054
3055 @funcs
3056 };
3057
3058 LOG llevInfo, "[ABT] $msg\n";
3059 LOG llevInfo, "[ABT] $_\n" for @bt;
3060 --$_log_backtrace;
3061 };
3062 } else {
3063 LOG llevInfo, "[ABT] $msg\n";
3064 LOG llevInfo, "[ABT] [suppressed]\n";
3065 }
3066}
3067
3068# load additional modules
3069use cf::pod;
3070
3071END { cf::emergency_save }
2097 3072
20981 30731
2099 3074

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