ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.278 by root, Mon Jun 11 21:38:14 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut 249=item cf::lock_wait $string
180 250
181sub to_json($) { 251Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 252
183 JSON::Syck::Dump $_[0] 253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
184} 279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
185 320
186=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
187 322
188The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
198 333
199sub sync_job(&) { 334sub sync_job(&) {
200 my ($job) = @_; 335 my ($job) = @_;
201 336
202 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
203 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
205 342
206 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 344 # (but this is cancel-safe)
208 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
209 346
210 my $busy = 1; 347 my $busy = 1;
211 my @res; 348 my @res;
212 349
213 (Coro::async { 350 (async {
214 @res = eval { $job->() }; 351 @res = eval { $job->() };
215 warn $@ if $@; 352 warn $@ if $@;
216 undef $busy; 353 undef $busy;
217 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
218 355
219 while ($busy) { 356 while ($busy) {
220 Coro::cede_notself; 357 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
223 366
224 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
225 } else { 368 } else {
226 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
227 370
228 $job->() 371 $job->()
229 } 372 }
230} 373}
231 374
232=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
233 376
234Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 378extension calling this is being unloaded.
236 379
237=cut 380=cut
238 381
239sub coro(&) { 382sub async_ext(&) {
240 my $cb = shift; 383 my $cb = shift;
241 384
242 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 386
249 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
251 }); 389 });
252 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
253 391
254 $coro 392 $coro
255} 393}
256 394
257sub write_runtime { 395sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
259 404
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 406 or return;
262 407
408 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 413 and return;
266 414
415 # always fsync - this file is important
267 aio_fsync $fh 416 aio_fsync $fh
268 and return; 417 and return;
269 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
270 close $fh 422 close $fh
271 or return; 423 or return;
272 424
273 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
274 and return; 426 and return;
275 427
428 warn "runtime file written.\n";
429
276 1 430 1
277} 431}
278 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
279=back 444=back
280 445
281=cut 446=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 447
403############################################################################# 448#############################################################################
404 449
405=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
406 451
532our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 578our @CB_MAP = ();
534 579
535my %attachment; 580my %attachment;
536 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
537sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
539 590
540 use sort 'stable'; 591 use sort 'stable';
541 592
575 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
576 627
577 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 632
582 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 634 my $pkg = shift @arg;
584 635
585 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
626 if (ref $_[0]) { 677 if (ref $_[0]) {
627 _object_attach @_; 678 _object_attach @_;
628 } else { 679 } else {
629 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
630 } 681 }
682 _recalc_want;
631}; 683};
632 684
633# all those should be optimised 685# all those should be optimised
634sub cf::attachable::detach { 686sub cf::attachable::detach {
635 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
639 reattach ($obj); 691 reattach ($obj);
640 } else { 692 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
642 } 694 }
695 _recalc_want;
643}; 696};
644 697
645sub cf::attachable::attached { 698sub cf::attachable::attached {
646 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
647 700
712# object support 765# object support
713 766
714sub reattach { 767sub reattach {
715 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 772
718 my $registry = $obj->registry; 773 my $registry = $obj->registry;
719 774
720 @$registry = (); 775 @$registry = ();
721 776
768 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
769 824
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 829 close $fh;
775 830
776 if (@$objs) { 831 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 837 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
784 } 839 }
785 } else { 840 } else {
786 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 872 (aio_load "$filename.pst", $av) >= 0
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};
822 return ($data, $av); 879 return ($data, $av);
823} 880}
824 881
825############################################################################# 882#############################################################################
826# command handling &c 883# command handling &c
851=cut 908=cut
852 909
853sub register_extcmd { 910sub register_extcmd {
854 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
855 912
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
860} 914}
861 915
862cf::player->attach ( 916cf::player->attach (
863 on_command => sub { 917 on_command => sub {
864 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
877 931
878 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
879 933
880 if (ref $msg) { 934 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 938 }
885 } 939 }
886 } else { 940 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 943
890 cf::override; 944 cf::override;
891 }, 945 },
892); 946);
893 947
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
952 for my $path (<$LIBDIR/*.ext>) {
953 next unless -r $path;
954
955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { split /=/, $_, 2 } split /\s+/, $1 }
973 if $source =~ /^#!.*?perl.*?#\s*(.*)$/;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $ext{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "extension disabled.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 die $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 }
1012
1013 skip:
1014 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1015 unless $progress;
1016 }
1017 };
1018}
1019
1020#############################################################################
1021
1022=head2 CORE EXTENSIONS
1023
1024Functions and methods that extend core crossfire objects.
1025
1026=cut
1027
1028package cf::player;
1029
1030use Coro::AIO;
1031
1032=head3 cf::player
1033
1034=over 4
1035
1036=item cf::player::find $login
1037
1038Returns the given player object, loading it if necessary (might block).
1039
1040=cut
1041
1042sub playerdir($) {
1043 "$PLAYERDIR/"
1044 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1045}
1046
1047sub path($) {
1048 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1049
1050 (playerdir $login) . "/playerdata"
1051}
1052
1053sub find_active($) {
1054 $cf::PLAYER{$_[0]}
1055 and $cf::PLAYER{$_[0]}->active
1056 and $cf::PLAYER{$_[0]}
1057}
1058
1059sub exists($) {
1060 my ($login) = @_;
1061
1062 $cf::PLAYER{$login}
1063 or cf::sync_job { !aio_stat path $login }
1064}
1065
1066sub find($) {
1067 return $cf::PLAYER{$_[0]} || do {
1068 my $login = $_[0];
1069
1070 my $guard = cf::lock_acquire "user_find:$login";
1071
1072 $cf::PLAYER{$_[0]} || do {
1073 # rename old playerfiles to new ones
1074 #TODO: remove when no longer required
1075 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1076 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1077 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1078 aio_unlink +(playerdir $login) . "/$login.pl";
1079
1080 my $pl = load_pl path $login
1081 or return;
1082 $cf::PLAYER{$login} = $pl
1083 }
1084 }
1085}
1086
1087sub save($) {
1088 my ($pl) = @_;
1089
1090 return if $pl->{deny_save};
1091
1092 my $path = path $pl;
1093 my $guard = cf::lock_acquire "user_save:$path";
1094
1095 return if $pl->{deny_save};
1096
1097 aio_mkdir playerdir $pl, 0770;
1098 $pl->{last_save} = $cf::RUNTIME;
1099
1100 $pl->save_pl ($path);
1101 Coro::cede;
1102}
1103
1104sub new($) {
1105 my ($login) = @_;
1106
1107 my $self = create;
1108
1109 $self->ob->name ($login);
1110 $self->{deny_save} = 1;
1111
1112 $cf::PLAYER{$login} = $self;
1113
1114 $self
1115}
1116
1117=item $pl->quit_character
1118
1119Nukes the player without looking back. If logged in, the connection will
1120be destroyed. May block for a long time.
1121
1122=cut
1123
1124sub quit_character {
1125 my ($pl) = @_;
1126
1127 my $name = $pl->ob->name;
1128
1129 $pl->{deny_save} = 1;
1130 $pl->password ("*"); # this should lock out the player until we nuked the dir
1131
1132 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1133 $pl->deactivate;
1134 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1135 $pl->ns->destroy if $pl->ns;
1136
1137 my $path = playerdir $pl;
1138 my $temp = "$path~$cf::RUNTIME~deleting~";
1139 aio_rename $path, $temp;
1140 delete $cf::PLAYER{$pl->ob->name};
1141 $pl->destroy;
1142
1143 my $prefix = qr<^~\Q$name\E/>;
1144
1145 # nuke player maps
1146 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1147
1148 IO::AIO::aio_rmtree $temp;
1149}
1150
1151=item $pl->kick
1152
1153Kicks a player out of the game. This destroys the connection.
1154
1155=cut
1156
1157sub kick {
1158 my ($pl, $kicker) = @_;
1159
1160 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1161 $pl->killer ("kicked");
1162 $pl->ns->destroy;
1163}
1164
1165=item cf::player::list_logins
1166
1167Returns am arrayref of all valid playernames in the system, can take a
1168while and may block, so not sync_job-capable, ever.
1169
1170=cut
1171
1172sub list_logins {
1173 my $dirs = aio_readdir $PLAYERDIR
1174 or return [];
1175
1176 my @logins;
1177
1178 for my $login (@$dirs) {
1179 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1180 aio_read $fh, 0, 512, my $buf, 0 or next;
1181 $buf !~ /^password -------------$/m or next; # official not-valid tag
1182
1183 utf8::decode $login;
1184 push @logins, $login;
1185 }
1186
1187 \@logins
1188}
1189
1190=item $player->maps
1191
1192Returns an arrayref of map paths that are private for this
1193player. May block.
1194
1195=cut
1196
1197sub maps($) {
1198 my ($pl) = @_;
1199
1200 $pl = ref $pl ? $pl->ob->name : $pl;
1201
1202 my $files = aio_readdir playerdir $pl
1203 or return;
1204
1205 my @paths;
1206
1207 for (@$files) {
1208 utf8::decode $_;
1209 next if /\.(?:pl|pst)$/;
1210 next unless /^$PATH_SEP/o;
1211
1212 push @paths, cf::map::normalise "~$pl/$_";
1213 }
1214
1215 \@paths
1216}
1217
1218=item $player->ext_reply ($msgid, %msg)
1219
1220Sends an ext reply to the player.
1221
1222=cut
1223
1224sub ext_reply($$%) {
1225 my ($self, $id, %msg) = @_;
1226
1227 $msg{msgid} = $id;
1228
1229 $self->send ("ext " . cf::to_json \%msg);
1230}
1231
1232=item $player->ext_event ($type, %msg)
1233
1234Sends an ext event to the client.
1235
1236=cut
1237
1238sub ext_event($$%) {
1239 my ($self, $type, %msg) = @_;
1240
1241 $self->ns->ext_event ($type, %msg);
1242}
1243
1244=head3 cf::region
1245
1246=over 4
1247
1248=cut
1249
1250package cf::region;
1251
1252=item cf::region::find_by_path $path
1253
1254Tries to decuce the probable region for a map knowing only its path.
1255
1256=cut
1257
1258sub find_by_path($) {
901 my ($path) = @_; 1259 my ($path) = @_;
902 1260
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1261 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1262
909 warn "loading '$path' into '$pkg'\n"; 1263 for my $region (list) {
910 1264 if ($region->match && $path =~ $region->match) {
911 open my $fh, "<:utf8", $path 1265 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1266 if $region->specificity > $specificity;
913 1267 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1268 }
943 1269
944 # remove commands 1270 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1271}
1050 1272
1051=back 1273=back
1052
1053 1274
1054=head3 cf::map 1275=head3 cf::map
1055 1276
1056=over 4 1277=over 4
1057 1278
1060package cf::map; 1281package cf::map;
1061 1282
1062use Fcntl; 1283use Fcntl;
1063use Coro::AIO; 1284use Coro::AIO;
1064 1285
1286use overload
1287 '""' => \&as_string,
1288 fallback => 1;
1289
1065our $MAX_RESET = 7200; 1290our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1291our $DEFAULT_RESET = 3000;
1067 1292
1068sub generate_random_map { 1293sub generate_random_map {
1069 my ($path, $rmp) = @_; 1294 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1295 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1296 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1300 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1301 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1307 (cf::region::find $rmp->{region}), $rmp->{custom}
1308 )
1309}
1310
1311=item cf::map->register ($regex, $prio)
1312
1313Register a handler for the map path matching the given regex at the
1314givne priority (higher is better, built-in handlers have priority 0, the
1315default).
1316
1317=cut
1318
1319sub register {
1320 my (undef, $regex, $prio) = @_;
1321 my $pkg = caller;
1322
1323 no strict;
1324 push @{"$pkg\::ISA"}, __PACKAGE__;
1325
1326 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1327}
1328
1329# also paths starting with '/'
1330$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1331
1332sub thawer_merge {
1333 my ($self, $merge) = @_;
1334
1335 # we have to keep some variables in memory intact
1336 local $self->{path};
1337 local $self->{load_path};
1338
1339 $self->SUPER::thawer_merge ($merge);
1340}
1341
1342sub normalise {
1343 my ($path, $base) = @_;
1344
1345 $path = "$path"; # make sure its a string
1346
1347 $path =~ s/\.map$//;
1348
1349 # map plan:
1350 #
1351 # /! non-realised random map exit (special hack!)
1352 # {... are special paths that are not being touched
1353 # ?xxx/... are special absolute paths
1354 # ?random/... random maps
1355 # /... normal maps
1356 # ~user/... per-player map of a specific user
1357
1358 $path =~ s/$PATH_SEP/\//go;
1359
1360 # treat it as relative path if it starts with
1361 # something that looks reasonable
1362 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1363 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1364
1365 $base =~ s{[^/]+/?$}{};
1366 $path = "$base/$path";
1367 }
1368
1369 for ($path) {
1370 redo if s{//}{/};
1371 redo if s{/\.?/}{/};
1372 redo if s{/[^/]+/\.\./}{/};
1373 }
1374
1375 $path
1376}
1377
1378sub new_from_path {
1379 my (undef, $path, $base) = @_;
1380
1381 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1382
1383 $path = normalise $path, $base;
1384
1385 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1386 if ($path =~ $EXT_MAP{$pkg}[1]) {
1387 my $self = bless cf::map::new, $pkg;
1388 $self->{path} = $path; $self->path ($path);
1389 $self->init; # pass $1 etc.
1390 return $self;
1391 }
1392 }
1393
1394 Carp::carp "unable to resolve path '$path' (base '$base').";
1395 ()
1396}
1397
1398sub init {
1399 my ($self) = @_;
1400
1401 $self
1402}
1403
1404sub as_string {
1405 my ($self) = @_;
1406
1407 "$self->{path}"
1408}
1409
1410# the displayed name, this is a one way mapping
1411sub visible_name {
1412 &as_string
1413}
1414
1415# the original (read-only) location
1416sub load_path {
1417 my ($self) = @_;
1418
1419 "$MAPDIR/$self->{path}.map"
1420}
1421
1422# the temporary/swap location
1423sub save_path {
1424 my ($self) = @_;
1425
1426 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1427 "$TMPDIR/$path.map"
1428}
1429
1430# the unique path, undef == no special unique path
1431sub uniq_path {
1432 my ($self) = @_;
1433
1434 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1435 "$UNIQUEDIR/$path"
1085} 1436}
1086 1437
1087# and all this just because we cannot iterate over 1438# and all this just because we cannot iterate over
1088# all maps in C++... 1439# all maps in C++...
1089sub change_all_map_light { 1440sub change_all_map_light {
1090 my ($change) = @_; 1441 my ($change) = @_;
1091 1442
1092 $_->change_map_light ($change) for values %cf::MAP; 1443 $_->change_map_light ($change)
1444 for grep $_->outdoor, values %cf::MAP;
1093} 1445}
1094 1446
1447sub decay_objects {
1448 my ($self) = @_;
1449
1450 return if $self->{deny_reset};
1451
1452 $self->do_decay_objects;
1453}
1454
1455sub unlink_save {
1456 my ($self) = @_;
1457
1458 utf8::encode (my $save = $self->save_path);
1459 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1461}
1462
1095sub try_load_header($) { 1463sub load_header_from($) {
1096 my ($path) = @_; 1464 my ($self, $path) = @_;
1097 1465
1098 utf8::encode $path; 1466 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1467 #aio_open $path, O_RDONLY, 0
1468 # or return;
1469
1470 $self->_load_header ($path)
1100 or return; 1471 or return;
1101 1472
1102 my $map = cf::map::new 1473 $self->{load_path} = $path;
1474
1475 1
1476}
1477
1478sub load_header_orig {
1479 my ($self) = @_;
1480
1481 $self->load_header_from ($self->load_path)
1482}
1483
1484sub load_header_temp {
1485 my ($self) = @_;
1486
1487 $self->load_header_from ($self->save_path)
1488}
1489
1490sub prepare_temp {
1491 my ($self) = @_;
1492
1493 $self->last_access ((delete $self->{last_access})
1494 || $cf::RUNTIME); #d#
1495 # safety
1496 $self->{instantiate_time} = $cf::RUNTIME
1497 if $self->{instantiate_time} > $cf::RUNTIME;
1498}
1499
1500sub prepare_orig {
1501 my ($self) = @_;
1502
1503 $self->{load_original} = 1;
1504 $self->{instantiate_time} = $cf::RUNTIME;
1505 $self->last_access ($cf::RUNTIME);
1506 $self->instantiate;
1507}
1508
1509sub load_header {
1510 my ($self) = @_;
1511
1512 if ($self->load_header_temp) {
1513 $self->prepare_temp;
1514 } else {
1515 $self->load_header_orig
1103 or return; 1516 or return;
1517 $self->prepare_orig;
1518 }
1104 1519
1105 $map->load_header ($path) 1520 $self->{deny_reset} = 1
1106 or return; 1521 if $self->no_reset;
1107 1522
1108 $map->{load_path} = $path; 1523 $self->default_region (cf::region::find_by_path $self->{path})
1524 unless $self->default_region;
1109 1525
1110 $map 1526 1
1111} 1527}
1112 1528
1529sub find;
1113sub find_map { 1530sub find {
1114 my ($path, $origin) = @_; 1531 my ($path, $origin) = @_;
1115 1532
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1533 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1534
1535 cf::lock_wait "map_find:$path";
1536
1121 $cf::MAP{$key} || do { 1537 $cf::MAP{$path} || do {
1122 # do it the slow way 1538 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1539 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1540 or return;
1137 1541
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1542 $map->{last_save} = $cf::RUNTIME;
1149 1543
1150 if ($map->should_reset) { 1544 $map->load_header
1545 or return;
1546
1547 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1548 # doing this can freeze the server in a sync job, obviously
1549 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1550 $map->reset;
1152 $map = find_map $path; 1551 undef $guard;
1552 return find $path;
1153 } 1553 }
1154 1554
1155 $cf::MAP{$key} = $map 1555 $cf::MAP{$path} = $map
1156 } 1556 }
1157} 1557}
1558
1559sub pre_load { }
1560sub post_load { }
1158 1561
1159sub load { 1562sub load {
1160 my ($self) = @_; 1563 my ($self) = @_;
1161 1564
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1565 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1566
1166 my $path = $self->{path}; 1567 my $path = $self->{path};
1167 1568
1569 {
1570 my $guard = cf::lock_acquire "map_load:$path";
1571
1572 return if $self->in_memory != cf::MAP_SWAPPED;
1573
1574 $self->in_memory (cf::MAP_LOADING);
1575
1168 $self->alloc; 1576 $self->alloc;
1577
1578 $self->pre_load;
1579 Coro::cede;
1580
1169 $self->load_objects ($self->{load_path}, 1) 1581 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1582 or return;
1171 1583
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1584 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1585 if delete $self->{load_original};
1174 1586
1175 if (my $uniq = $path->uniq_path) { 1587 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1588 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1589 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1590 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1591 $self->_load_objects ($uniq, 0);
1180 } 1592 }
1181 } 1593 }
1182 1594
1595 Coro::cede;
1183 # now do the right thing for maps 1596 # now do the right thing for maps
1184 $self->link_multipart_objects; 1597 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1598 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1599 unless $self->difficulty;
1600 Coro::cede;
1601
1602 unless ($self->{deny_activate}) {
1603 $self->decay_objects;
1604 $self->fix_auto_apply;
1605 $self->update_buttons;
1606 Coro::cede;
1607 $self->set_darkness_map;
1608 Coro::cede;
1196 $self->activate; 1609 $self->activate;
1197 } 1610 }
1198 1611
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1612 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1613 }
1201 1614
1202sub load_map_sync { 1615 $self->post_load;
1616}
1617
1618sub customise_for {
1619 my ($self, $ob) = @_;
1620
1621 return find "~" . $ob->name . "/" . $self->{path}
1622 if $self->per_player;
1623
1624# return find "?party/" . $ob->name . "/" . $self->{path}
1625# if $self->per_party;
1626
1627 $self
1628}
1629
1630# find and load all maps in the 3x3 area around a map
1631sub load_diag {
1632 my ($map) = @_;
1633
1634 my @diag; # diagonal neighbours
1635
1636 for (0 .. 3) {
1637 my $neigh = $map->tile_path ($_)
1638 or next;
1639 $neigh = find $neigh, $map
1640 or next;
1641 $neigh->load;
1642
1643 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1644 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1645 }
1646
1647 for (@diag) {
1648 my $neigh = find @$_
1649 or next;
1650 $neigh->load;
1651 }
1652}
1653
1654sub find_sync {
1203 my ($path, $origin) = @_; 1655 my ($path, $origin) = @_;
1204 1656
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1657 cf::sync_job { find $path, $origin }
1658}
1206 1659
1207 cf::sync_job { 1660sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1661 my ($map) = @_;
1209 or return; 1662
1663 cf::sync_job { $map->load };
1664}
1665
1666our %MAP_PREFETCH;
1667our $MAP_PREFETCHER = undef;
1668
1669sub find_async {
1670 my ($path, $origin) = @_;
1671
1672 $path = normalise $path, $origin && $origin->{path};
1673
1674 if (my $map = $cf::MAP{$path}) {
1675 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1676 }
1677
1678 undef $MAP_PREFETCH{$path};
1679 $MAP_PREFETCHER ||= cf::async {
1680 while (%MAP_PREFETCH) {
1681 for my $path (keys %MAP_PREFETCH) {
1682 my $map = find $path
1683 or next;
1210 $map->load; 1684 $map->load;
1211 $map 1685
1686 delete $MAP_PREFETCH{$path};
1687 }
1688 }
1689 undef $MAP_PREFETCHER;
1212 } 1690 };
1691 $MAP_PREFETCHER->prio (6);
1692
1693 ()
1213} 1694}
1214 1695
1215sub save { 1696sub save {
1216 my ($self) = @_; 1697 my ($self) = @_;
1217 1698
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1699 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1700
1221 $self->{last_save} = $cf::RUNTIME; 1701 $self->{last_save} = $cf::RUNTIME;
1222 1702
1223 return unless $self->dirty; 1703 return unless $self->dirty;
1224 1704
1705 my $save = $self->save_path; utf8::encode $save;
1706 my $uniq = $self->uniq_path; utf8::encode $uniq;
1707
1225 $self->{load_path} = $save; 1708 $self->{load_path} = $save;
1226 1709
1227 return if $self->{deny_save}; 1710 return if $self->{deny_save};
1228 1711
1712 local $self->{last_access} = $self->last_access;#d#
1713
1714 cf::async {
1715 $_->contr->save for $self->players;
1716 };
1717
1229 if ($uniq) { 1718 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1719 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1720 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1721 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1722 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1723 }
1235} 1724}
1236 1725
1237sub swap_out { 1726sub swap_out {
1238 my ($self) = @_; 1727 my ($self) = @_;
1728
1729 # save first because save cedes
1730 $self->save;
1731
1732 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1733
1240 return if $self->players; 1734 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1735 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1736 return if $self->{deny_save};
1243 1737
1244 $self->save;
1245 $self->clear; 1738 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1739 $self->in_memory (cf::MAP_SWAPPED);
1247} 1740}
1248 1741
1249sub reset_at { 1742sub reset_at {
1250 my ($self) = @_; 1743 my ($self) = @_;
1251 1744
1252 # TODO: safety, remove and allow resettable per-player maps 1745 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset}; 1746 return 1e99 if $self->{deny_reset};
1255 1747
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1748 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1749 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1750
1263 my ($self) = @_; 1755 my ($self) = @_;
1264 1756
1265 $self->reset_at <= $cf::RUNTIME 1757 $self->reset_at <= $cf::RUNTIME
1266} 1758}
1267 1759
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1760sub reset {
1290 my ($self) = @_; 1761 my ($self) = @_;
1291 1762
1763 my $lock = cf::lock_acquire "map_data:$self->{path}";
1764
1292 return if $self->players; 1765 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294 1766
1295 warn "resetting map ", $self->path;#d# 1767 warn "resetting map ", $self->path;
1768
1769 $self->in_memory (cf::MAP_SWAPPED);
1770
1771 # need to save uniques path
1772 unless ($self->{deny_save}) {
1773 my $uniq = $self->uniq_path; utf8::encode $uniq;
1774
1775 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1776 if $uniq;
1777 }
1296 1778
1297 delete $cf::MAP{$self->path}; 1779 delete $cf::MAP{$self->path};
1780
1781 $self->clear;
1298 1782
1299 $_->clear_links_to ($self) for values %cf::MAP; 1783 $_->clear_links_to ($self) for values %cf::MAP;
1300 1784
1301 $self->unlink_save; 1785 $self->unlink_save;
1302 $self->destroy; 1786 $self->destroy;
1305my $nuke_counter = "aaaa"; 1789my $nuke_counter = "aaaa";
1306 1790
1307sub nuke { 1791sub nuke {
1308 my ($self) = @_; 1792 my ($self) = @_;
1309 1793
1794 delete $cf::MAP{$self->path};
1795
1796 $self->unlink_save;
1797
1798 bless $self, "cf::map";
1799 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1800 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1801 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1802 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1803
1804 $cf::MAP{$self->path} = $self;
1805
1313 $self->reset; # polite request, might not happen 1806 $self->reset; # polite request, might not happen
1314} 1807}
1315 1808
1316sub customise_for { 1809=item $maps = cf::map::tmp_maps
1317 my ($map, $ob) = @_;
1318 1810
1319 if ($map->per_player) { 1811Returns an arrayref with all map paths of currently instantiated and saved
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1812maps. May block.
1813
1814=cut
1815
1816sub tmp_maps() {
1321 } 1817 [
1322 1818 map {
1323 $map 1819 utf8::decode $_;
1820 /\.map$/
1821 ? normalise $_
1822 : ()
1823 } @{ aio_readdir $TMPDIR or [] }
1824 ]
1324} 1825}
1325 1826
1326sub emergency_save { 1827=item $maps = cf::map::random_maps
1327 local $cf::FREEZE = 1;
1328 1828
1329 warn "enter emergency map save\n"; 1829Returns an arrayref with all map paths of currently instantiated and saved
1830random maps. May block.
1330 1831
1331 cf::sync_job { 1832=cut
1332 warn "begin emergency map save\n";
1333 $_->save for values %cf::MAP;
1334 };
1335 1833
1336 warn "end emergency map save\n"; 1834sub random_maps() {
1835 [
1836 map {
1837 utf8::decode $_;
1838 /\.map$/
1839 ? normalise "?random/$_"
1840 : ()
1841 } @{ aio_readdir $RANDOMDIR or [] }
1842 ]
1843}
1844
1845=item cf::map::unique_maps
1846
1847Returns an arrayref of paths of all shared maps that have
1848instantiated unique items. May block.
1849
1850=cut
1851
1852sub unique_maps() {
1853 [
1854 map {
1855 utf8::decode $_;
1856 /\.map$/
1857 ? normalise $_
1858 : ()
1859 } @{ aio_readdir $UNIQUEDIR or [] }
1860 ]
1337} 1861}
1338 1862
1339package cf; 1863package cf;
1340 1864
1341=back 1865=back
1342 1866
1867=head3 cf::object
1868
1869=cut
1870
1871package cf::object;
1872
1873=over 4
1874
1875=item $ob->inv_recursive
1876
1877Returns the inventory of the object _and_ their inventories, recursively.
1878
1879=cut
1880
1881sub inv_recursive_;
1882sub inv_recursive_ {
1883 map { $_, inv_recursive_ $_->inv } @_
1884}
1885
1886sub inv_recursive {
1887 inv_recursive_ inv $_[0]
1888}
1889
1890package cf;
1891
1892=back
1343 1893
1344=head3 cf::object::player 1894=head3 cf::object::player
1345 1895
1346=over 4 1896=over 4
1347 1897
1383 (ref $cf::CFG{"may_$access"} 1933 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1934 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1935 : $cf::CFG{"may_$access"})
1386} 1936}
1387 1937
1938=item $player_object->enter_link
1939
1940Freezes the player and moves him/her to a special map (C<{link}>).
1941
1942The player should be reasonably safe there for short amounts of time. You
1943I<MUST> call C<leave_link> as soon as possible, though.
1944
1945Will never block.
1946
1947=item $player_object->leave_link ($map, $x, $y)
1948
1949Moves the player out of the special C<{link}> map onto the specified
1950map. If the map is not valid (or omitted), the player will be moved back
1951to the location he/she was before the call to C<enter_link>, or, if that
1952fails, to the emergency map position.
1953
1954Might block.
1955
1956=cut
1957
1958sub link_map {
1959 unless ($LINK_MAP) {
1960 $LINK_MAP = cf::map::find "{link}"
1961 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1962 $LINK_MAP->load;
1963 }
1964
1965 $LINK_MAP
1966}
1967
1388sub cf::object::player::enter_link { 1968sub cf::object::player::enter_link {
1389 my ($self) = @_; 1969 my ($self) = @_;
1390 1970
1391 return if $self->map == $LINK_MAP;
1392
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1394 if $self->map;
1395
1396 $self->enter_map ($LINK_MAP, 20, 20);
1397 $self->deactivate_recursive; 1971 $self->deactivate_recursive;
1972
1973 return if UNIVERSAL::isa $self->map, "ext::map_link";
1974
1975 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1976 if $self->map && $self->map->{path} ne "{link}";
1977
1978 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1398} 1979}
1399 1980
1400sub cf::object::player::leave_link { 1981sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1982 my ($self, $map, $x, $y) = @_;
1402 1983
1984 return unless $self->contr->active;
1985
1403 my $link_pos = delete $self->{_link_pos}; 1986 my $link_pos = delete $self->{_link_pos};
1404 1987
1405 unless ($map) { 1988 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1989 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1990 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1991 $map = cf::map::find $map;
1411 1992
1412 unless ($map) { 1993 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1994 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1995 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1996 or die "FATAL: cannot load emergency map\n";
1416 } 1997 }
1417 } 1998 }
1418 1999
1419 ($x, $y) = (-1, -1) 2000 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 2003 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 2004 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 2005 if $x <=0 && $y <= 0;
1425 2006
1426 $map->load; 2007 $map->load;
2008 $map->load_diag;
1427 2009
2010 return unless $self->contr->active;
1428 $self->activate_recursive; 2011 $self->activate_recursive;
2012
2013 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 2014 $self->enter_map ($map, $x, $y);
1430} 2015}
1431 2016
1432=item $player_object->goto_map ($map, $x, $y) 2017=item $player_object->goto ($path, $x, $y[, $check->($map)])
1433 2018
1434=cut 2019Moves the player to the given map-path and coordinates by first freezing
2020her, loading and preparing them map, calling the provided $check callback
2021that has to return the map if sucecssful, and then unfreezes the player on
2022the new (success) or old (failed) map position.
1435 2023
2024=cut
2025
2026our $GOTOGEN;
2027
1436sub cf::object::player::goto_map { 2028sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 2029 my ($self, $path, $x, $y, $check) = @_;
2030
2031 # do generation counting so two concurrent goto's will be executed in-order
2032 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1438 2033
1439 $self->enter_link; 2034 $self->enter_link;
1440 2035
1441 (Coro::async { 2036 (async {
1442 $path = new cf::path $path; 2037 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 2038 my $map = cf::map::find $path;
2039
2040 if ($map) {
1445 $map = $map->customise_for ($self) if $map; 2041 $map = $map->customise_for ($self);
2042 $map = $check->($map) if $check && $map;
2043 } else {
2044 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2045 }
1446 2046
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 2047 $map
2048 };
1449 2049
2050 if ($@) {
2051 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2052 LOG llevError | logBacktrace, Carp::longmess $@;
2053 }
2054
2055 if ($gen == $self->{_goto_generation}) {
2056 delete $self->{_goto_generation};
1450 $self->leave_link ($map, $x, $y); 2057 $self->leave_link ($map, $x, $y);
2058 }
1451 })->prio (1); 2059 })->prio (1);
1452} 2060}
1453 2061
1454=item $player_object->enter_exit ($exit_object) 2062=item $player_object->enter_exit ($exit_object)
1455 2063
1457 2065
1458sub parse_random_map_params { 2066sub parse_random_map_params {
1459 my ($spec) = @_; 2067 my ($spec) = @_;
1460 2068
1461 my $rmp = { # defaults 2069 my $rmp = { # defaults
1462 xsize => 10, 2070 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 2071 ysize => (cf::rndm 15, 40),
2072 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2073 #layout => string,
1464 }; 2074 };
1465 2075
1466 for (split /\n/, $spec) { 2076 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 2077 my ($k, $v) = split /\s+/, $_, 2;
1468 2078
1472 $rmp 2082 $rmp
1473} 2083}
1474 2084
1475sub prepare_random_map { 2085sub prepare_random_map {
1476 my ($exit) = @_; 2086 my ($exit) = @_;
2087
2088 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 2089
1478 # all this does is basically replace the /! path by 2090 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 2091 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 2092 # that depends on the exit object
1481 2093
1482 my $rmp = parse_random_map_params $exit->msg; 2094 my $rmp = parse_random_map_params $exit->msg;
1483 2095
1484 if ($exit->map) { 2096 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 2097 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 2098 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 2099 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 2100 $rmp->{origin_y} = $exit->y;
1489 } 2101 }
1490 2102
1491 $rmp->{random_seed} ||= $exit->random_seed; 2103 $rmp->{random_seed} ||= $exit->random_seed;
1492 2104
1493 my $data = cf::to_json $rmp; 2105 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 2106 my $md5 = Digest::MD5::md5_hex $data;
2107 my $meta = "$RANDOMDIR/$md5.meta";
1495 2108
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2109 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 2110 aio_write $fh, 0, (length $data), $data, 0;
2111 undef $fh;
2112 aio_rename "$meta~", $meta;
1498 2113
1499 $exit->slaying ("?random/$md5"); 2114 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 2115 $exit->msg (undef);
1501 } 2116 }
1502} 2117}
1504sub cf::object::player::enter_exit { 2119sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 2120 my ($self, $exit) = @_;
1506 2121
1507 return unless $self->type == cf::PLAYER; 2122 return unless $self->type == cf::PLAYER;
1508 2123
2124 if ($exit->slaying eq "/!") {
2125 #TODO: this should de-fi-ni-te-ly not be a sync-job
2126 # the problem is that $exit might not survive long enough
2127 # so it needs to be done right now, right here
2128 cf::sync_job { prepare_random_map $exit };
2129 }
2130
2131 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2132 my $hp = $exit->stats->hp;
2133 my $sp = $exit->stats->sp;
2134
1509 $self->enter_link; 2135 $self->enter_link;
1510 2136
1511 (Coro::async { 2137 (async {
2138 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 2139 unless (eval {
1513 2140 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 2141
1520 1; 2142 1;
1521 }) { 2143 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 2144 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 2145 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 2146 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 2147 cf::NDI_UNIQUE | cf::NDI_RED);
1526 2148
1527 warn "ERROR in enter_exit: $@"; 2149 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2150 $self->leave_link;
1529 } 2151 }
1530 })->prio (1); 2152 })->prio (1);
1543 2165
1544sub cf::client::send_drawinfo { 2166sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2167 my ($self, $text, $flags) = @_;
1546 2168
1547 utf8::encode $text; 2169 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2170 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2171}
1550 2172
2173=item $client->ext_event ($type, %msg)
2174
2175Sends an exti event to the client.
2176
2177=cut
2178
2179sub cf::client::ext_event($$%) {
2180 my ($self, $type, %msg) = @_;
2181
2182 $msg{msgtype} = "event_$type";
2183 $self->send_packet ("ext " . cf::to_json \%msg);
2184}
1551 2185
1552=item $success = $client->query ($flags, "text", \&cb) 2186=item $success = $client->query ($flags, "text", \&cb)
1553 2187
1554Queues a query to the client, calling the given callback with 2188Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1580 on_reply => sub { 2214 on_reply => sub {
1581 my ($ns, $msg) = @_; 2215 my ($ns, $msg) = @_;
1582 2216
1583 # this weird shuffling is so that direct followup queries 2217 # this weird shuffling is so that direct followup queries
1584 # get handled first 2218 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2219 my $queue = delete $ns->{query_queue}
2220 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2221
1587 (shift @$queue)->[1]->($msg); 2222 (shift @$queue)->[1]->($msg);
2223 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2224
1589 push @{ $ns->{query_queue} }, @$queue; 2225 push @{ $ns->{query_queue} }, @$queue;
1590 2226
1591 if (@{ $ns->{query_queue} } == @$queue) { 2227 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2228 if (@$queue) {
1596 } 2232 }
1597 } 2233 }
1598 }, 2234 },
1599); 2235);
1600 2236
1601=item $client->coro (\&cb) 2237=item $client->async (\&cb)
1602 2238
1603Create a new coroutine, running the specified callback. The coroutine will 2239Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2240be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2241or loss of connection).
1606 2242
1607=cut 2243=cut
1608 2244
1609sub cf::client::coro { 2245sub cf::client::async {
1610 my ($self, $cb) = @_; 2246 my ($self, $cb) = @_;
1611 2247
1612 my $coro; $coro = async { 2248 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2249
1619 $coro->on_destroy (sub { 2250 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2251 delete $self->{_coro}{$coro+0};
1621 }); 2252 });
1622 2253
1655 2286
1656# here we export the classes and methods available to script code 2287# here we export the classes and methods available to script code
1657 2288
1658=pod 2289=pod
1659 2290
1660The following fucntions and emthods are available within a safe environment: 2291The following functions and methods are available within a safe environment:
1661 2292
1662 cf::object contr pay_amount pay_player map 2293 cf::object contr pay_amount pay_player map
1663 cf::object::player player 2294 cf::object::player player
1664 cf::player peaceful 2295 cf::player peaceful
1665 cf::map trigger 2296 cf::map trigger
1750############################################################################# 2381#############################################################################
1751 2382
1752=head2 EXTENSION DATABASE SUPPORT 2383=head2 EXTENSION DATABASE SUPPORT
1753 2384
1754Crossfire maintains a very simple database for extension use. It can 2385Crossfire maintains a very simple database for extension use. It can
1755currently store anything that can be serialised using Storable, which 2386currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1756excludes objects. 2387convert to/from binary).
1757 2388
1758The parameter C<$family> should best start with the name of the extension 2389The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2390using it, it should be unique.
1760 2391
1761=over 4 2392=over 4
1762 2393
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2394=item $value = cf::db_get $family => $key
1770 2395
1771Returns a single value from the database 2396Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2397
1778=item cf::db_put $family => $key => $value 2398=item cf::db_put $family => $key => $value
1779 2399
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2400Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2401
1791=cut 2402=cut
1792 2403
1793our $DB; 2404our $DB;
1794 2405
1795{ 2406sub db_init {
1796 my $path = cf::localdir . "/database.pst"; 2407 unless ($DB) {
2408 $DB = BDB::db_create $DB_ENV;
1797 2409
1798 sub db_load() { 2410 cf::sync_job {
1799 warn "loading database $path\n";#d# remove later 2411 eval {
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2412 $DB->set_flags (BDB::CHKSUM);
1801 }
1802 2413
1803 my $pid; 2414 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1804 2415 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1805 sub db_save() { 2416 cf::cleanup "db_open(db): $!" if $!;
1806 warn "saving database $path\n";#d# remove later 2417 };
1807 waitpid $pid, 0 if $pid; 2418 cf::cleanup "db_open(db): $@" if $@;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2419 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 2420 }
2421}
1826 2422
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) { 2423sub db_get($$) {
1833 @_ >= 2 2424 my $key = "$_[0]/$_[1]";
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 2425
2426 cf::sync_job {
2427 BDB::db_get $DB, undef, $key, my $data;
2428
2429 $! ? ()
2430 : $data
2431 }
2432}
2433
1838 sub db_put($$;$) { 2434sub db_put($$$) {
1839 if (@_ >= 3) { 2435 BDB::dbreq_pri 4;
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 2436 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1841 } else { 2437}
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846 2438
1847 cf::global->attach ( 2439=item cf::cache $id => [$paths...], $processversion => $process
1848 prio => 10000, 2440
1849 on_cleanup => sub { 2441Generic caching function that returns the value of the resource $id,
1850 db_sync; 2442caching and regenerating as required.
2443
2444This function can block.
2445
2446=cut
2447
2448sub cache {
2449 my ($id, $src, $processversion, $process) = @_;
2450
2451 my $meta =
2452 join "\x00",
2453 $processversion,
2454 map {
2455 aio_stat $_
2456 and Carp::croak "$_: $!";
2457
2458 ($_, (stat _)[7,9])
2459 } @$src;
2460
2461 my $dbmeta = db_get cache => "$id/meta";
2462 if ($dbmeta ne $meta) {
2463 # changed, we may need to process
2464
2465 my @data;
2466 my $md5;
2467
2468 for (0 .. $#$src) {
2469 0 <= aio_load $src->[$_], $data[$_]
2470 or Carp::croak "$src->[$_]: $!";
1851 }, 2471 }
1852 ); 2472
2473 # if processing is expensive, check
2474 # checksum first
2475 if (1) {
2476 $md5 =
2477 join "\x00",
2478 $processversion,
2479 map {
2480 Coro::cede;
2481 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2482 } 0.. $#$src;
2483
2484
2485 my $dbmd5 = db_get cache => "$id/md5";
2486 if ($dbmd5 eq $md5) {
2487 db_put cache => "$id/meta", $meta;
2488
2489 return db_get cache => "$id/data";
2490 }
2491 }
2492
2493 my $t1 = Time::HiRes::time;
2494 my $data = $process->(\@data);
2495 my $t2 = Time::HiRes::time;
2496
2497 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2498
2499 db_put cache => "$id/data", $data;
2500 db_put cache => "$id/md5" , $md5;
2501 db_put cache => "$id/meta", $meta;
2502
2503 return $data;
2504 }
2505
2506 db_get cache => "$id/data"
2507}
2508
2509=item fork_call { }, $args
2510
2511Executes the given code block with the given arguments in a seperate
2512process, returning the results. Everything must be serialisable with
2513Coro::Storable. May, of course, block. Note that the executed sub may
2514never block itself or use any form of Event handling.
2515
2516=cut
2517
2518sub fork_call(&@) {
2519 my ($cb, @args) = @_;
2520
2521# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2522# or die "socketpair: $!";
2523 pipe my $fh1, my $fh2
2524 or die "pipe: $!";
2525
2526 if (my $pid = fork) {
2527 close $fh2;
2528
2529 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2530 $res = Coro::Storable::thaw $res;
2531
2532 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2533
2534 die $$res unless "ARRAY" eq ref $res;
2535
2536 return wantarray ? @$res : $res->[-1];
2537 } else {
2538 reset_signals;
2539 local $SIG{__WARN__};
2540 local $SIG{__DIE__};
2541 eval {
2542 close $fh1;
2543
2544 my @res = eval { $cb->(@args) };
2545 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2546 };
2547
2548 warn $@ if $@;
2549 _exit 0;
2550 }
1853} 2551}
1854 2552
1855############################################################################# 2553#############################################################################
1856# the server's main() 2554# the server's init and main functions
2555
2556sub load_facedata($) {
2557 my ($path) = @_;
2558
2559 warn "loading facedata from $path\n";
2560
2561 my $facedata;
2562 0 < aio_load $path, $facedata
2563 or die "$path: $!";
2564
2565 $facedata = Coro::Storable::thaw $facedata;
2566
2567 $facedata->{version} == 2
2568 or cf::cleanup "$path: version mismatch, cannot proceed.";
2569
2570 {
2571 my $faces = $facedata->{faceinfo};
2572
2573 while (my ($face, $info) = each %$faces) {
2574 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2575 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2576 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2577 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2578 Coro::cede;
2579 }
2580
2581 while (my ($face, $info) = each %$faces) {
2582 next unless $info->{smooth};
2583 my $idx = cf::face::find $face
2584 or next;
2585 if (my $smooth = cf::face::find $info->{smooth}) {
2586 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2587 } else {
2588 warn "smooth face '$info->{smooth}' not found for face '$face'";
2589 }
2590 Coro::cede;
2591 }
2592 }
2593
2594 {
2595 my $anims = $facedata->{animinfo};
2596
2597 while (my ($anim, $info) = each %$anims) {
2598 cf::anim::set $anim, $info->{frames}, $info->{facings};
2599 Coro::cede;
2600 }
2601
2602 cf::anim::invalidate_all; # d'oh
2603 }
2604
2605 1
2606}
2607
2608sub reload_regions {
2609 load_resource_file "$MAPDIR/regions"
2610 or die "unable to load regions file\n";
2611}
2612
2613sub reload_facedata {
2614 load_facedata "$DATADIR/facedata"
2615 or die "unable to load facedata\n";
2616}
2617
2618sub reload_archetypes {
2619 load_resource_file "$DATADIR/archetypes"
2620 or die "unable to load archetypes\n";
2621}
2622
2623sub reload_treasures {
2624 load_resource_file "$DATADIR/treasures"
2625 or die "unable to load treasurelists\n";
2626}
2627
2628sub reload_resources {
2629 warn "reloading resource files...\n";
2630
2631 reload_regions;
2632 reload_facedata;
2633 #reload_archetypes;#d#
2634 reload_archetypes;
2635 reload_treasures;
2636
2637 warn "finished reloading resource files\n";
2638}
2639
2640sub init {
2641 reload_resources;
2642}
1857 2643
1858sub cfg_load { 2644sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2645 open my $fh, "<:utf8", "$CONFDIR/config"
1860 or return; 2646 or return;
1861 2647
1862 local $/; 2648 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2649 *CFG = YAML::Syck::Load <$fh>;
2650
2651 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2652
2653 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2654 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2655
2656 if (exists $CFG{mlockall}) {
2657 eval {
2658 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2659 and die "WARNING: m(un)lockall failed: $!\n";
2660 };
2661 warn $@ if $@;
2662 }
1864} 2663}
1865 2664
1866sub main { 2665sub main {
1867 # we must not ever block the main coroutine 2666 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2667 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2669 (async {
1871 Event::one_event; 2670 Event::one_event;
1872 })->(); 2671 })->prio (Coro::PRIO_MAX);
1873 }; 2672 };
1874 2673
1875 cfg_load; 2674 cfg_load;
1876 db_load; 2675 db_init;
1877 load_extensions; 2676 load_extensions;
2677
2678 $TICK_WATCHER->start;
1878 Event::loop; 2679 Event::loop;
1879} 2680}
1880 2681
1881############################################################################# 2682#############################################################################
1882# initialisation 2683# initialisation and cleanup
1883 2684
2685# install some emergency cleanup handlers
2686BEGIN {
2687 for my $signal (qw(INT HUP TERM)) {
2688 Event->signal (
2689 reentrant => 0,
2690 data => WF_AUTOCANCEL,
2691 signal => $signal,
2692 prio => 0,
2693 cb => sub {
2694 cf::cleanup "SIG$signal";
2695 },
2696 );
2697 }
2698}
2699
2700sub emergency_save() {
2701 my $freeze_guard = cf::freeze_mainloop;
2702
2703 warn "enter emergency perl save\n";
2704
2705 cf::sync_job {
2706 # use a peculiar iteration method to avoid tripping on perl
2707 # refcount bugs in for. also avoids problems with players
2708 # and maps saved/destroyed asynchronously.
2709 warn "begin emergency player save\n";
2710 for my $login (keys %cf::PLAYER) {
2711 my $pl = $cf::PLAYER{$login} or next;
2712 $pl->valid or next;
2713 $pl->save;
2714 }
2715 warn "end emergency player save\n";
2716
2717 warn "begin emergency map save\n";
2718 for my $path (keys %cf::MAP) {
2719 my $map = $cf::MAP{$path} or next;
2720 $map->valid or next;
2721 $map->save;
2722 }
2723 warn "end emergency map save\n";
2724
2725 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n";
2728 };
2729
2730 warn "leave emergency perl save\n";
2731}
2732
2733sub post_cleanup {
2734 my ($make_core) = @_;
2735
2736 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core;
2738}
2739
1884sub reload() { 2740sub do_reload_perl() {
1885 # can/must only be called in main 2741 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2742 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2743 warn "can only reload from main coroutine";
1888 return; 2744 return;
1889 } 2745 }
1890 2746
1891 warn "reloading..."; 2747 warn "reloading...";
1892 2748
1893 local $FREEZE = 1; 2749 warn "entering sync_job";
2750
2751 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2753 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark
1895 2755
1896 eval { 2756 warn "syncing database to disk";
2757 BDB::db_env_txn_checkpoint $DB_ENV;
2758
1897 # if anything goes wrong in here, we should simply crash as we already saved 2759 # if anything goes wrong in here, we should simply crash as we already saved
1898 2760
1899 # cancel all watchers 2761 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2762 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2763 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2764 }
1903 2765
2766 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs;
2772 warn "iterate...";
2773 }
2774
2775 ++$RELOAD;
2776
1904 # cancel all extension coros 2777 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2778 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2779 %EXT_CORO = ();
1907 2780
1908 # unload all extensions 2781 warn "removing commands";
1909 for (@exts) { 2782 %COMMAND = ();
2783
2784 warn "removing ext commands";
2785 %EXTCMD = ();
2786
2787 warn "unloading/nuking all extensions";
2788 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2789 warn "... unloading $pkg";
1911 unload_extension $_; 2790
2791 if (my $cb = $pkg->can ("unload")) {
2792 eval {
2793 $cb->($pkg);
2794 1
2795 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2796 }
1913 2797
2798 warn "... nuking $pkg";
2799 Symbol::delete_package $pkg;
2800 }
2801
1914 # unload all modules loaded from $LIBDIR 2802 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2803 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2805
1918 warn "removing <$k>"; 2806 warn "... unloading $k";
1919 delete $INC{$k}; 2807 delete $INC{$k};
1920 2808
1921 $k =~ s/\.pm$//; 2809 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2810 $k =~ s/\//::/g;
1923 2811
1926 } 2814 }
1927 2815
1928 Symbol::delete_package $k; 2816 Symbol::delete_package $k;
1929 } 2817 }
1930 2818
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2819 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2820 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2822
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2823 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2824 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"};
1944 2826
1945 # don't, removes xs symbols, too, 2827 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2828 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2829 #Symbol::delete_package __PACKAGE__;
1948 2830
1949 # reload cf.pm 2831 warn "unload completed, starting to reload now";
2832
1950 warn "reloading cf.pm"; 2833 warn "reloading cf.pm";
1951 require cf; 2834 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2836
1954 # load config and database again 2837 warn "loading config and database again";
1955 cf::cfg_load; 2838 cf::cfg_load;
1956 cf::db_load;
1957 2839
1958 # load extensions
1959 warn "load extensions"; 2840 warn "loading extensions";
1960 cf::load_extensions; 2841 cf::load_extensions;
1961 2842
1962 # reattach attachments to objects 2843 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 2844 _global_reattach; # objects, sockets
1964 _global_reattach; 2845 warn "reattaching attachments to maps";
1965 }; 2846 reattach $_ for values %MAP;
2847 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER;
1966 2849
1967 if ($@) { 2850 warn "leaving sync_job";
2851
2852 1
2853 } or do {
1968 warn $@; 2854 warn $@;
1969 warn "error while reloading, exiting."; 2855 warn "error while reloading, exiting.";
1970 exit 1; 2856 exit 1;
1971 } 2857 };
1972 2858
1973 warn "reloaded successfully"; 2859 warn "reloaded";
1974}; 2860};
1975 2861
1976############################################################################# 2862our $RELOAD_WATCHER; # used only during reload
1977 2863
1978unless ($LINK_MAP) { 2864sub reload_perl() {
1979 $LINK_MAP = cf::map::new; 2865 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here.
1980 2867
1981 $LINK_MAP->width (41); 2868 $RELOAD_WATCHER ||= Event->timer (
1982 $LINK_MAP->height (41); 2869 reentrant => 0,
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2, 2870 after => 0,
2871 data => WF_AUTOCANCEL,
1991 cb => sub { 2872 cb => sub {
1992 $_[0]->w->cancel; 2873 do_reload_perl;
1993 2874 undef $RELOAD_WATCHER;
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 }); 2875 },
2012 2876 );
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017} 2877}
2018
2019register "<global>", __PACKAGE__;
2020 2878
2021register_command "reload" => sub { 2879register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2880 my ($who, $arg) = @_;
2023 2881
2024 if ($who->flag (FLAG_WIZ)) { 2882 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload."); 2883 $who->message ("reloading server.");
2884 async { reload_perl };
2028 } 2885 }
2029}; 2886};
2030 2887
2031unshift @INC, $LIBDIR; 2888unshift @INC, $LIBDIR;
2032 2889
2890my $bug_warning = 0;
2891
2892our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN;
2894
2895sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main;
2898
2899 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait;
2902}
2903
2904sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main;
2907
2908 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait;
2911}
2912
2913 my $min = 1e6;#d#
2914 my $avg = 10;
2033$TICK_WATCHER = Event->timer ( 2915$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2916 reentrant => 0,
2917 parked => 1,
2035 prio => 0, 2918 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2919 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2920 data => WF_AUTOCANCEL,
2038 cb => sub { 2921 cb => sub {
2039 unless ($FREEZE) { 2922 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10;
2925 return;
2926 }
2927
2928 $NOW = $tick_start = Event::time;
2929
2040 cf::server_tick; # one server iteration 2930 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2931
2932 0 && sync_job {#d#
2933 for(1..10) {
2934 my $t = Event::time;
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936 or die;
2937
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2042 } 2953 };
2043 2954
2955 $RUNTIME += $TICK;
2044 $NEXT_TICK += $TICK; 2956 $NEXT_TICK += $TICK;
2045 2957
2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send;
2971 }
2972 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send;
2974 }
2975
2976 $NOW = Event::time;
2977
2046 # if we are delayed by four ticks or more, skip them all 2978 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2048 2980
2049 $TICK_WATCHER->at ($NEXT_TICK); 2981 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986
2987 _post_tick;
2988
2989
2051 }, 2990 },
2052); 2991);
2053 2992
2993{
2054IO::AIO::max_poll_time $TICK * 0.2; 2994 BDB::max_poll_time $TICK * 0.1;
2055 2995 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2996 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2997 fd => BDB::poll_fileno,
2058 poll => 'r', 2998 poll => 'r',
2059 prio => 5, 2999 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 3000 data => WF_AUTOCANCEL,
2066 after => 0, 3001 cb => \&BDB::poll_cb,
2067 interval => 10, 3002 );
2068 cb => sub { 3003 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 3004
2070 write_runtime 3005 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019
3020 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create;
3022
3023 cf::sync_job {
3024 eval {
3025 BDB::db_env_open
3026 $DB_ENV,
3027 $BDBDIR,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666;
3031
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 };
3037
3038 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 3039 };
2073 }, 3040 }
2074); 3041}
3042
3043{
3044 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056}
3057
3058my $_log_backtrace;
3059
3060sub _log_backtrace {
3061 my ($msg, @addr) = @_;
3062
3063 $msg =~ s/\n//;
3064
3065 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace;
3068 async {
3069 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!";
3074
3075 my @funcs;
3076 my @res = <$fh>;
3077 chomp for @res;
3078 while (@res) {
3079 my ($func, $line) = splice @res, 0, 2, ();
3080 push @funcs, "[$func] $line";
3081 }
3082
3083 @funcs
3084 };
3085
3086 LOG llevInfo, "[ABT] $msg\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace;
3089 };
3090 } else {
3091 LOG llevInfo, "[ABT] $msg\n";
3092 LOG llevInfo, "[ABT] [suppressed]\n";
3093 }
3094}
3095
3096# load additional modules
3097use cf::pod;
3098
3099END { cf::emergency_save }
2075 3100
20761 31011
2077 3102

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines