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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.278 by root, Mon Jun 11 21:38:14 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut 249=item cf::lock_wait $string
180 250
181sub to_json($) { 251Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 252
183 JSON::Syck::Dump $_[0] 253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
184} 279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
185 320
186=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
187 322
188The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
198 333
199sub sync_job(&) { 334sub sync_job(&) {
200 my ($job) = @_; 335 my ($job) = @_;
201 336
202 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
203 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
205 342
206 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 344 # (but this is cancel-safe)
208 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
209 346
210 my $busy = 1; 347 my $busy = 1;
211 my @res; 348 my @res;
212 349
213 (Coro::async { 350 (async {
214 @res = eval { $job->() }; 351 @res = eval { $job->() };
215 warn $@ if $@; 352 warn $@ if $@;
216 undef $busy; 353 undef $busy;
217 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
218 355
219 while ($busy) { 356 while ($busy) {
220 Coro::cede_notself; 357 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
223 366
224 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
225 } else { 368 } else {
226 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
227 370
228 $job->() 371 $job->()
229 } 372 }
230} 373}
231 374
232=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
233 376
234Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 378extension calling this is being unloaded.
236 379
237=cut 380=cut
238 381
239sub coro(&) { 382sub async_ext(&) {
240 my $cb = shift; 383 my $cb = shift;
241 384
242 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 386
249 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
251 }); 389 });
252 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
253 391
254 $coro 392 $coro
255} 393}
256 394
257sub write_runtime { 395sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
259 404
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 406 or return;
262 407
408 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 413 and return;
266 414
415 # always fsync - this file is important
267 aio_fsync $fh 416 aio_fsync $fh
268 and return; 417 and return;
269 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
270 close $fh 422 close $fh
271 or return; 423 or return;
272 424
273 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
274 and return; 426 and return;
275 427
428 warn "runtime file written.\n";
429
276 1 430 1
277} 431}
278 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
279=back 444=back
280 445
281=cut 446=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 447
403############################################################################# 448#############################################################################
404 449
405=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
406 451
532our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 578our @CB_MAP = ();
534 579
535my %attachment; 580my %attachment;
536 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
537sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
539 590
540 use sort 'stable'; 591 use sort 'stable';
541 592
575 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
576 627
577 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 632
582 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 634 my $pkg = shift @arg;
584 635
585 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
626 if (ref $_[0]) { 677 if (ref $_[0]) {
627 _object_attach @_; 678 _object_attach @_;
628 } else { 679 } else {
629 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
630 } 681 }
682 _recalc_want;
631}; 683};
632 684
633# all those should be optimised 685# all those should be optimised
634sub cf::attachable::detach { 686sub cf::attachable::detach {
635 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
639 reattach ($obj); 691 reattach ($obj);
640 } else { 692 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
642 } 694 }
695 _recalc_want;
643}; 696};
644 697
645sub cf::attachable::attached { 698sub cf::attachable::attached {
646 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
647 700
712# object support 765# object support
713 766
714sub reattach { 767sub reattach {
715 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 772
718 my $registry = $obj->registry; 773 my $registry = $obj->registry;
719 774
720 @$registry = (); 775 @$registry = ();
721 776
768 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
769 824
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 829 close $fh;
775 830
776 if (@$objs) { 831 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 837 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
784 } 839 }
785 } else { 840 } else {
786 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
822 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
824 return ($data, $av); 879 return ($data, $av);
825} 880}
826 881
827############################################################################# 882#############################################################################
828# command handling &c 883# command handling &c
853=cut 908=cut
854 909
855sub register_extcmd { 910sub register_extcmd {
856 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
857 912
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
862} 914}
863 915
864cf::player->attach ( 916cf::player->attach (
865 on_command => sub { 917 on_command => sub {
866 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
879 931
880 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
881 933
882 if (ref $msg) { 934 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 938 }
887 } 939 }
888 } else { 940 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 943
892 cf::override; 944 cf::override;
893 }, 945 },
894); 946);
895 947
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
952 for my $path (<$LIBDIR/*.ext>) {
953 next unless -r $path;
954
955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { split /=/, $_, 2 } split /\s+/, $1 }
973 if $source =~ /^#!.*?perl.*?#\s*(.*)$/;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $ext{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "extension disabled.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 die $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 }
1012
1013 skip:
1014 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1015 unless $progress;
1016 }
1017 };
1018}
1019
1020#############################################################################
1021
1022=head2 CORE EXTENSIONS
1023
1024Functions and methods that extend core crossfire objects.
1025
1026=cut
1027
1028package cf::player;
1029
1030use Coro::AIO;
1031
1032=head3 cf::player
1033
1034=over 4
1035
1036=item cf::player::find $login
1037
1038Returns the given player object, loading it if necessary (might block).
1039
1040=cut
1041
1042sub playerdir($) {
1043 "$PLAYERDIR/"
1044 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1045}
1046
1047sub path($) {
1048 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1049
1050 (playerdir $login) . "/playerdata"
1051}
1052
1053sub find_active($) {
1054 $cf::PLAYER{$_[0]}
1055 and $cf::PLAYER{$_[0]}->active
1056 and $cf::PLAYER{$_[0]}
1057}
1058
1059sub exists($) {
1060 my ($login) = @_;
1061
1062 $cf::PLAYER{$login}
1063 or cf::sync_job { !aio_stat path $login }
1064}
1065
1066sub find($) {
1067 return $cf::PLAYER{$_[0]} || do {
1068 my $login = $_[0];
1069
1070 my $guard = cf::lock_acquire "user_find:$login";
1071
1072 $cf::PLAYER{$_[0]} || do {
1073 # rename old playerfiles to new ones
1074 #TODO: remove when no longer required
1075 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1076 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1077 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1078 aio_unlink +(playerdir $login) . "/$login.pl";
1079
1080 my $pl = load_pl path $login
1081 or return;
1082 $cf::PLAYER{$login} = $pl
1083 }
1084 }
1085}
1086
1087sub save($) {
1088 my ($pl) = @_;
1089
1090 return if $pl->{deny_save};
1091
1092 my $path = path $pl;
1093 my $guard = cf::lock_acquire "user_save:$path";
1094
1095 return if $pl->{deny_save};
1096
1097 aio_mkdir playerdir $pl, 0770;
1098 $pl->{last_save} = $cf::RUNTIME;
1099
1100 $pl->save_pl ($path);
1101 Coro::cede;
1102}
1103
1104sub new($) {
1105 my ($login) = @_;
1106
1107 my $self = create;
1108
1109 $self->ob->name ($login);
1110 $self->{deny_save} = 1;
1111
1112 $cf::PLAYER{$login} = $self;
1113
1114 $self
1115}
1116
1117=item $pl->quit_character
1118
1119Nukes the player without looking back. If logged in, the connection will
1120be destroyed. May block for a long time.
1121
1122=cut
1123
1124sub quit_character {
1125 my ($pl) = @_;
1126
1127 my $name = $pl->ob->name;
1128
1129 $pl->{deny_save} = 1;
1130 $pl->password ("*"); # this should lock out the player until we nuked the dir
1131
1132 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1133 $pl->deactivate;
1134 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1135 $pl->ns->destroy if $pl->ns;
1136
1137 my $path = playerdir $pl;
1138 my $temp = "$path~$cf::RUNTIME~deleting~";
1139 aio_rename $path, $temp;
1140 delete $cf::PLAYER{$pl->ob->name};
1141 $pl->destroy;
1142
1143 my $prefix = qr<^~\Q$name\E/>;
1144
1145 # nuke player maps
1146 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1147
1148 IO::AIO::aio_rmtree $temp;
1149}
1150
1151=item $pl->kick
1152
1153Kicks a player out of the game. This destroys the connection.
1154
1155=cut
1156
1157sub kick {
1158 my ($pl, $kicker) = @_;
1159
1160 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1161 $pl->killer ("kicked");
1162 $pl->ns->destroy;
1163}
1164
1165=item cf::player::list_logins
1166
1167Returns am arrayref of all valid playernames in the system, can take a
1168while and may block, so not sync_job-capable, ever.
1169
1170=cut
1171
1172sub list_logins {
1173 my $dirs = aio_readdir $PLAYERDIR
1174 or return [];
1175
1176 my @logins;
1177
1178 for my $login (@$dirs) {
1179 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1180 aio_read $fh, 0, 512, my $buf, 0 or next;
1181 $buf !~ /^password -------------$/m or next; # official not-valid tag
1182
1183 utf8::decode $login;
1184 push @logins, $login;
1185 }
1186
1187 \@logins
1188}
1189
1190=item $player->maps
1191
1192Returns an arrayref of map paths that are private for this
1193player. May block.
1194
1195=cut
1196
1197sub maps($) {
1198 my ($pl) = @_;
1199
1200 $pl = ref $pl ? $pl->ob->name : $pl;
1201
1202 my $files = aio_readdir playerdir $pl
1203 or return;
1204
1205 my @paths;
1206
1207 for (@$files) {
1208 utf8::decode $_;
1209 next if /\.(?:pl|pst)$/;
1210 next unless /^$PATH_SEP/o;
1211
1212 push @paths, cf::map::normalise "~$pl/$_";
1213 }
1214
1215 \@paths
1216}
1217
1218=item $player->ext_reply ($msgid, %msg)
1219
1220Sends an ext reply to the player.
1221
1222=cut
1223
1224sub ext_reply($$%) {
1225 my ($self, $id, %msg) = @_;
1226
1227 $msg{msgid} = $id;
1228
1229 $self->send ("ext " . cf::to_json \%msg);
1230}
1231
1232=item $player->ext_event ($type, %msg)
1233
1234Sends an ext event to the client.
1235
1236=cut
1237
1238sub ext_event($$%) {
1239 my ($self, $type, %msg) = @_;
1240
1241 $self->ns->ext_event ($type, %msg);
1242}
1243
1244=head3 cf::region
1245
1246=over 4
1247
1248=cut
1249
1250package cf::region;
1251
1252=item cf::region::find_by_path $path
1253
1254Tries to decuce the probable region for a map knowing only its path.
1255
1256=cut
1257
1258sub find_by_path($) {
903 my ($path) = @_; 1259 my ($path) = @_;
904 1260
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1261 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1262
911 warn "loading '$path' into '$pkg'\n"; 1263 for my $region (list) {
912 1264 if ($region->match && $path =~ $region->match) {
913 open my $fh, "<:utf8", $path 1265 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1266 if $region->specificity > $specificity;
915 1267 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1268 }
945 1269
946 # remove commands 1270 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1271}
1052 1272
1053=back 1273=back
1054
1055 1274
1056=head3 cf::map 1275=head3 cf::map
1057 1276
1058=over 4 1277=over 4
1059 1278
1062package cf::map; 1281package cf::map;
1063 1282
1064use Fcntl; 1283use Fcntl;
1065use Coro::AIO; 1284use Coro::AIO;
1066 1285
1286use overload
1287 '""' => \&as_string,
1288 fallback => 1;
1289
1067our $MAX_RESET = 7200; 1290our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1291our $DEFAULT_RESET = 3000;
1069 1292
1070sub generate_random_map { 1293sub generate_random_map {
1071 my ($path, $rmp) = @_; 1294 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1295 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1296 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1300 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1301 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1307 (cf::region::find $rmp->{region}), $rmp->{custom}
1308 )
1309}
1310
1311=item cf::map->register ($regex, $prio)
1312
1313Register a handler for the map path matching the given regex at the
1314givne priority (higher is better, built-in handlers have priority 0, the
1315default).
1316
1317=cut
1318
1319sub register {
1320 my (undef, $regex, $prio) = @_;
1321 my $pkg = caller;
1322
1323 no strict;
1324 push @{"$pkg\::ISA"}, __PACKAGE__;
1325
1326 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1327}
1328
1329# also paths starting with '/'
1330$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1331
1332sub thawer_merge {
1333 my ($self, $merge) = @_;
1334
1335 # we have to keep some variables in memory intact
1336 local $self->{path};
1337 local $self->{load_path};
1338
1339 $self->SUPER::thawer_merge ($merge);
1340}
1341
1342sub normalise {
1343 my ($path, $base) = @_;
1344
1345 $path = "$path"; # make sure its a string
1346
1347 $path =~ s/\.map$//;
1348
1349 # map plan:
1350 #
1351 # /! non-realised random map exit (special hack!)
1352 # {... are special paths that are not being touched
1353 # ?xxx/... are special absolute paths
1354 # ?random/... random maps
1355 # /... normal maps
1356 # ~user/... per-player map of a specific user
1357
1358 $path =~ s/$PATH_SEP/\//go;
1359
1360 # treat it as relative path if it starts with
1361 # something that looks reasonable
1362 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1363 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1364
1365 $base =~ s{[^/]+/?$}{};
1366 $path = "$base/$path";
1367 }
1368
1369 for ($path) {
1370 redo if s{//}{/};
1371 redo if s{/\.?/}{/};
1372 redo if s{/[^/]+/\.\./}{/};
1373 }
1374
1375 $path
1376}
1377
1378sub new_from_path {
1379 my (undef, $path, $base) = @_;
1380
1381 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1382
1383 $path = normalise $path, $base;
1384
1385 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1386 if ($path =~ $EXT_MAP{$pkg}[1]) {
1387 my $self = bless cf::map::new, $pkg;
1388 $self->{path} = $path; $self->path ($path);
1389 $self->init; # pass $1 etc.
1390 return $self;
1391 }
1392 }
1393
1394 Carp::carp "unable to resolve path '$path' (base '$base').";
1395 ()
1396}
1397
1398sub init {
1399 my ($self) = @_;
1400
1401 $self
1402}
1403
1404sub as_string {
1405 my ($self) = @_;
1406
1407 "$self->{path}"
1408}
1409
1410# the displayed name, this is a one way mapping
1411sub visible_name {
1412 &as_string
1413}
1414
1415# the original (read-only) location
1416sub load_path {
1417 my ($self) = @_;
1418
1419 "$MAPDIR/$self->{path}.map"
1420}
1421
1422# the temporary/swap location
1423sub save_path {
1424 my ($self) = @_;
1425
1426 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1427 "$TMPDIR/$path.map"
1428}
1429
1430# the unique path, undef == no special unique path
1431sub uniq_path {
1432 my ($self) = @_;
1433
1434 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1435 "$UNIQUEDIR/$path"
1087} 1436}
1088 1437
1089# and all this just because we cannot iterate over 1438# and all this just because we cannot iterate over
1090# all maps in C++... 1439# all maps in C++...
1091sub change_all_map_light { 1440sub change_all_map_light {
1092 my ($change) = @_; 1441 my ($change) = @_;
1093 1442
1094 $_->change_map_light ($change) for values %cf::MAP; 1443 $_->change_map_light ($change)
1444 for grep $_->outdoor, values %cf::MAP;
1095} 1445}
1096 1446
1447sub decay_objects {
1448 my ($self) = @_;
1449
1450 return if $self->{deny_reset};
1451
1452 $self->do_decay_objects;
1453}
1454
1455sub unlink_save {
1456 my ($self) = @_;
1457
1458 utf8::encode (my $save = $self->save_path);
1459 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1461}
1462
1097sub try_load_header($) { 1463sub load_header_from($) {
1098 my ($path) = @_; 1464 my ($self, $path) = @_;
1099 1465
1100 utf8::encode $path; 1466 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1467 #aio_open $path, O_RDONLY, 0
1468 # or return;
1469
1470 $self->_load_header ($path)
1102 or return; 1471 or return;
1103 1472
1104 my $map = cf::map::new 1473 $self->{load_path} = $path;
1474
1475 1
1476}
1477
1478sub load_header_orig {
1479 my ($self) = @_;
1480
1481 $self->load_header_from ($self->load_path)
1482}
1483
1484sub load_header_temp {
1485 my ($self) = @_;
1486
1487 $self->load_header_from ($self->save_path)
1488}
1489
1490sub prepare_temp {
1491 my ($self) = @_;
1492
1493 $self->last_access ((delete $self->{last_access})
1494 || $cf::RUNTIME); #d#
1495 # safety
1496 $self->{instantiate_time} = $cf::RUNTIME
1497 if $self->{instantiate_time} > $cf::RUNTIME;
1498}
1499
1500sub prepare_orig {
1501 my ($self) = @_;
1502
1503 $self->{load_original} = 1;
1504 $self->{instantiate_time} = $cf::RUNTIME;
1505 $self->last_access ($cf::RUNTIME);
1506 $self->instantiate;
1507}
1508
1509sub load_header {
1510 my ($self) = @_;
1511
1512 if ($self->load_header_temp) {
1513 $self->prepare_temp;
1514 } else {
1515 $self->load_header_orig
1105 or return; 1516 or return;
1517 $self->prepare_orig;
1518 }
1106 1519
1107 $map->load_header ($path) 1520 $self->{deny_reset} = 1
1108 or return; 1521 if $self->no_reset;
1109 1522
1110 $map->{load_path} = $path; 1523 $self->default_region (cf::region::find_by_path $self->{path})
1524 unless $self->default_region;
1111 1525
1112 $map 1526 1
1113} 1527}
1114 1528
1529sub find;
1115sub find_map { 1530sub find {
1116 my ($path, $origin) = @_; 1531 my ($path, $origin) = @_;
1117 1532
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1533 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1534
1535 cf::lock_wait "map_find:$path";
1536
1123 $cf::MAP{$key} || do { 1537 $cf::MAP{$path} || do {
1124 # do it the slow way 1538 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1539 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1540 or return;
1139 1541
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1542 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1543
1154 if ($map->should_reset) { 1544 $map->load_header
1545 or return;
1546
1547 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1548 # doing this can freeze the server in a sync job, obviously
1549 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1550 $map->reset;
1156 $map = find_map $path; 1551 undef $guard;
1552 return find $path;
1157 } 1553 }
1158 1554
1159 $cf::MAP{$key} = $map 1555 $cf::MAP{$path} = $map
1160 } 1556 }
1161} 1557}
1558
1559sub pre_load { }
1560sub post_load { }
1162 1561
1163sub load { 1562sub load {
1164 my ($self) = @_; 1563 my ($self) = @_;
1165 1564
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1565 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 1566
1170 my $path = $self->{path}; 1567 my $path = $self->{path};
1171 1568
1569 {
1570 my $guard = cf::lock_acquire "map_load:$path";
1571
1572 return if $self->in_memory != cf::MAP_SWAPPED;
1573
1574 $self->in_memory (cf::MAP_LOADING);
1575
1172 $self->alloc; 1576 $self->alloc;
1577
1578 $self->pre_load;
1579 Coro::cede;
1580
1173 $self->load_objects ($self->{load_path}, 1) 1581 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1582 or return;
1175 1583
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1584 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1585 if delete $self->{load_original};
1178 1586
1179 if (my $uniq = $path->uniq_path) { 1587 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1588 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1589 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1590 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1591 $self->_load_objects ($uniq, 0);
1184 } 1592 }
1185 } 1593 }
1186 1594
1595 Coro::cede;
1187 # now do the right thing for maps 1596 # now do the right thing for maps
1188 $self->link_multipart_objects; 1597 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1598 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1599 unless $self->difficulty;
1600 Coro::cede;
1601
1602 unless ($self->{deny_activate}) {
1603 $self->decay_objects;
1604 $self->fix_auto_apply;
1605 $self->update_buttons;
1606 Coro::cede;
1607 $self->set_darkness_map;
1608 Coro::cede;
1200 $self->activate; 1609 $self->activate;
1201 } 1610 }
1202 1611
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1612 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1613 }
1205 1614
1206sub load_map_sync { 1615 $self->post_load;
1616}
1617
1618sub customise_for {
1619 my ($self, $ob) = @_;
1620
1621 return find "~" . $ob->name . "/" . $self->{path}
1622 if $self->per_player;
1623
1624# return find "?party/" . $ob->name . "/" . $self->{path}
1625# if $self->per_party;
1626
1627 $self
1628}
1629
1630# find and load all maps in the 3x3 area around a map
1631sub load_diag {
1632 my ($map) = @_;
1633
1634 my @diag; # diagonal neighbours
1635
1636 for (0 .. 3) {
1637 my $neigh = $map->tile_path ($_)
1638 or next;
1639 $neigh = find $neigh, $map
1640 or next;
1641 $neigh->load;
1642
1643 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1644 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1645 }
1646
1647 for (@diag) {
1648 my $neigh = find @$_
1649 or next;
1650 $neigh->load;
1651 }
1652}
1653
1654sub find_sync {
1207 my ($path, $origin) = @_; 1655 my ($path, $origin) = @_;
1208 1656
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1657 cf::sync_job { find $path, $origin }
1658}
1210 1659
1211 cf::sync_job { 1660sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1661 my ($map) = @_;
1213 or return; 1662
1663 cf::sync_job { $map->load };
1664}
1665
1666our %MAP_PREFETCH;
1667our $MAP_PREFETCHER = undef;
1668
1669sub find_async {
1670 my ($path, $origin) = @_;
1671
1672 $path = normalise $path, $origin && $origin->{path};
1673
1674 if (my $map = $cf::MAP{$path}) {
1675 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1676 }
1677
1678 undef $MAP_PREFETCH{$path};
1679 $MAP_PREFETCHER ||= cf::async {
1680 while (%MAP_PREFETCH) {
1681 for my $path (keys %MAP_PREFETCH) {
1682 my $map = find $path
1683 or next;
1214 $map->load; 1684 $map->load;
1215 $map 1685
1686 delete $MAP_PREFETCH{$path};
1687 }
1688 }
1689 undef $MAP_PREFETCHER;
1216 } 1690 };
1691 $MAP_PREFETCHER->prio (6);
1692
1693 ()
1217} 1694}
1218 1695
1219sub save { 1696sub save {
1220 my ($self) = @_; 1697 my ($self) = @_;
1221 1698
1699 my $lock = cf::lock_acquire "map_data:" . $self->path;
1700
1222 $self->{last_save} = $cf::RUNTIME; 1701 $self->{last_save} = $cf::RUNTIME;
1223 1702
1224 return unless $self->dirty; 1703 return unless $self->dirty;
1225 1704
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1705 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1706 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1707
1229 $self->{load_path} = $save; 1708 $self->{load_path} = $save;
1230 1709
1231 return if $self->{deny_save}; 1710 return if $self->{deny_save};
1232 1711
1712 local $self->{last_access} = $self->last_access;#d#
1713
1714 cf::async {
1715 $_->contr->save for $self->players;
1716 };
1717
1233 if ($uniq) { 1718 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1719 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1720 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1721 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1722 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1723 }
1239} 1724}
1240 1725
1241sub swap_out { 1726sub swap_out {
1242 my ($self) = @_; 1727 my ($self) = @_;
1728
1729 # save first because save cedes
1730 $self->save;
1731
1732 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1733
1244 return if $self->players; 1734 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1735 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1736 return if $self->{deny_save};
1247 1737
1248 $self->save;
1249 $self->clear; 1738 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1739 $self->in_memory (cf::MAP_SWAPPED);
1251} 1740}
1252 1741
1253sub reset_at { 1742sub reset_at {
1254 my ($self) = @_; 1743 my ($self) = @_;
1255 1744
1256 # TODO: safety, remove and allow resettable per-player maps 1745 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 1746 return 1e99 if $self->{deny_reset};
1259 1747
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1748 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1749 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1750
1267 my ($self) = @_; 1755 my ($self) = @_;
1268 1756
1269 $self->reset_at <= $cf::RUNTIME 1757 $self->reset_at <= $cf::RUNTIME
1270} 1758}
1271 1759
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1760sub reset {
1294 my ($self) = @_; 1761 my ($self) = @_;
1295 1762
1763 my $lock = cf::lock_acquire "map_data:$self->{path}";
1764
1296 return if $self->players; 1765 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 1766
1299 warn "resetting map ", $self->path;#d# 1767 warn "resetting map ", $self->path;
1768
1769 $self->in_memory (cf::MAP_SWAPPED);
1770
1771 # need to save uniques path
1772 unless ($self->{deny_save}) {
1773 my $uniq = $self->uniq_path; utf8::encode $uniq;
1774
1775 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1776 if $uniq;
1777 }
1300 1778
1301 delete $cf::MAP{$self->path}; 1779 delete $cf::MAP{$self->path};
1780
1781 $self->clear;
1302 1782
1303 $_->clear_links_to ($self) for values %cf::MAP; 1783 $_->clear_links_to ($self) for values %cf::MAP;
1304 1784
1305 $self->unlink_save; 1785 $self->unlink_save;
1306 $self->destroy; 1786 $self->destroy;
1309my $nuke_counter = "aaaa"; 1789my $nuke_counter = "aaaa";
1310 1790
1311sub nuke { 1791sub nuke {
1312 my ($self) = @_; 1792 my ($self) = @_;
1313 1793
1794 delete $cf::MAP{$self->path};
1795
1796 $self->unlink_save;
1797
1798 bless $self, "cf::map";
1799 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1800 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1801 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1802 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1803
1804 $cf::MAP{$self->path} = $self;
1805
1317 $self->reset; # polite request, might not happen 1806 $self->reset; # polite request, might not happen
1318} 1807}
1319 1808
1320sub customise_for { 1809=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 1810
1323 if ($map->per_player) { 1811Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1812maps. May block.
1813
1814=cut
1815
1816sub tmp_maps() {
1325 } 1817 [
1326 1818 map {
1327 $map 1819 utf8::decode $_;
1820 /\.map$/
1821 ? normalise $_
1822 : ()
1823 } @{ aio_readdir $TMPDIR or [] }
1824 ]
1328} 1825}
1329 1826
1330sub emergency_save { 1827=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 1828
1333 warn "enter emergency map save\n"; 1829Returns an arrayref with all map paths of currently instantiated and saved
1830random maps. May block.
1334 1831
1335 cf::sync_job { 1832=cut
1336 warn "begin emergency map save\n";
1337 $_->save for values %cf::MAP;
1338 };
1339 1833
1340 warn "end emergency map save\n"; 1834sub random_maps() {
1835 [
1836 map {
1837 utf8::decode $_;
1838 /\.map$/
1839 ? normalise "?random/$_"
1840 : ()
1841 } @{ aio_readdir $RANDOMDIR or [] }
1842 ]
1843}
1844
1845=item cf::map::unique_maps
1846
1847Returns an arrayref of paths of all shared maps that have
1848instantiated unique items. May block.
1849
1850=cut
1851
1852sub unique_maps() {
1853 [
1854 map {
1855 utf8::decode $_;
1856 /\.map$/
1857 ? normalise $_
1858 : ()
1859 } @{ aio_readdir $UNIQUEDIR or [] }
1860 ]
1341} 1861}
1342 1862
1343package cf; 1863package cf;
1344 1864
1345=back 1865=back
1346 1866
1867=head3 cf::object
1868
1869=cut
1870
1871package cf::object;
1872
1873=over 4
1874
1875=item $ob->inv_recursive
1876
1877Returns the inventory of the object _and_ their inventories, recursively.
1878
1879=cut
1880
1881sub inv_recursive_;
1882sub inv_recursive_ {
1883 map { $_, inv_recursive_ $_->inv } @_
1884}
1885
1886sub inv_recursive {
1887 inv_recursive_ inv $_[0]
1888}
1889
1890package cf;
1891
1892=back
1347 1893
1348=head3 cf::object::player 1894=head3 cf::object::player
1349 1895
1350=over 4 1896=over 4
1351 1897
1391 1937
1392=item $player_object->enter_link 1938=item $player_object->enter_link
1393 1939
1394Freezes the player and moves him/her to a special map (C<{link}>). 1940Freezes the player and moves him/her to a special map (C<{link}>).
1395 1941
1396The player should be reaosnably safe there for short amounts of time. You 1942The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1943I<MUST> call C<leave_link> as soon as possible, though.
1398 1944
1945Will never block.
1946
1399=item $player_object->leave_link ($map, $x, $y) 1947=item $player_object->leave_link ($map, $x, $y)
1400 1948
1401Moves the player out of the specila link map onto the given map. If the 1949Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1950map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1951to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1952fails, to the emergency map position.
1405 1953
1406Might block. 1954Might block.
1407 1955
1408=cut 1956=cut
1957
1958sub link_map {
1959 unless ($LINK_MAP) {
1960 $LINK_MAP = cf::map::find "{link}"
1961 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1962 $LINK_MAP->load;
1963 }
1964
1965 $LINK_MAP
1966}
1409 1967
1410sub cf::object::player::enter_link { 1968sub cf::object::player::enter_link {
1411 my ($self) = @_; 1969 my ($self) = @_;
1412 1970
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 1971 $self->deactivate_recursive;
1972
1973 return if UNIVERSAL::isa $self->map, "ext::map_link";
1974
1975 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1976 if $self->map && $self->map->{path} ne "{link}";
1977
1978 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 1979}
1421 1980
1422sub cf::object::player::leave_link { 1981sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1982 my ($self, $map, $x, $y) = @_;
1983
1984 return unless $self->contr->active;
1424 1985
1425 my $link_pos = delete $self->{_link_pos}; 1986 my $link_pos = delete $self->{_link_pos};
1426 1987
1427 unless ($map) { 1988 unless ($map) {
1428 # restore original map position 1989 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1990 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1991 $map = cf::map::find $map;
1431 1992
1432 unless ($map) { 1993 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1994 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1995 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1996 or die "FATAL: cannot load emergency map\n";
1436 } 1997 }
1437 } 1998 }
1438 1999
1439 ($x, $y) = (-1, -1) 2000 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 2003 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2004 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2005 if $x <=0 && $y <= 0;
1445 2006
1446 $map->load; 2007 $map->load;
2008 $map->load_diag;
1447 2009
2010 return unless $self->contr->active;
1448 $self->activate_recursive; 2011 $self->activate_recursive;
2012
2013 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 2014 $self->enter_map ($map, $x, $y);
1450} 2015}
1451 2016
1452=item $player_object->goto_map ($path, $x, $y) 2017=item $player_object->goto ($path, $x, $y[, $check->($map)])
1453 2018
1454=cut 2019Moves the player to the given map-path and coordinates by first freezing
2020her, loading and preparing them map, calling the provided $check callback
2021that has to return the map if sucecssful, and then unfreezes the player on
2022the new (success) or old (failed) map position.
1455 2023
2024=cut
2025
2026our $GOTOGEN;
2027
1456sub cf::object::player::goto_map { 2028sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2029 my ($self, $path, $x, $y, $check) = @_;
2030
2031 # do generation counting so two concurrent goto's will be executed in-order
2032 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2033
1459 $self->enter_link; 2034 $self->enter_link;
1460 2035
1461 (Coro::async { 2036 (async {
1462 $path = new cf::path $path; 2037 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 2038 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map;
1466 2039
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 2040 if ($map) {
1469 2041 $map = $map->customise_for ($self);
2042 $map = $check->($map) if $check && $map;
2043 } else {
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2044 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2045 }
1471 2046
2047 $map
2048 };
2049
2050 if ($@) {
2051 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2052 LOG llevError | logBacktrace, Carp::longmess $@;
2053 }
2054
2055 if ($gen == $self->{_goto_generation}) {
2056 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2057 $self->leave_link ($map, $x, $y);
2058 }
1473 })->prio (1); 2059 })->prio (1);
1474} 2060}
1475 2061
1476=item $player_object->enter_exit ($exit_object) 2062=item $player_object->enter_exit ($exit_object)
1477 2063
1479 2065
1480sub parse_random_map_params { 2066sub parse_random_map_params {
1481 my ($spec) = @_; 2067 my ($spec) = @_;
1482 2068
1483 my $rmp = { # defaults 2069 my $rmp = { # defaults
1484 xsize => 10, 2070 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2071 ysize => (cf::rndm 15, 40),
2072 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2073 #layout => string,
1486 }; 2074 };
1487 2075
1488 for (split /\n/, $spec) { 2076 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2077 my ($k, $v) = split /\s+/, $_, 2;
1490 2078
1494 $rmp 2082 $rmp
1495} 2083}
1496 2084
1497sub prepare_random_map { 2085sub prepare_random_map {
1498 my ($exit) = @_; 2086 my ($exit) = @_;
2087
2088 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 2089
1500 # all this does is basically replace the /! path by 2090 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 2091 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 2092 # that depends on the exit object
1503 2093
1504 my $rmp = parse_random_map_params $exit->msg; 2094 my $rmp = parse_random_map_params $exit->msg;
1505 2095
1506 if ($exit->map) { 2096 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2097 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2098 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2099 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2100 $rmp->{origin_y} = $exit->y;
1511 } 2101 }
1512 2102
1513 $rmp->{random_seed} ||= $exit->random_seed; 2103 $rmp->{random_seed} ||= $exit->random_seed;
1514 2104
1515 my $data = cf::to_json $rmp; 2105 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 2106 my $md5 = Digest::MD5::md5_hex $data;
2107 my $meta = "$RANDOMDIR/$md5.meta";
1517 2108
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2109 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2110 aio_write $fh, 0, (length $data), $data, 0;
2111 undef $fh;
2112 aio_rename "$meta~", $meta;
1520 2113
1521 $exit->slaying ("?random/$md5"); 2114 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2115 $exit->msg (undef);
1523 } 2116 }
1524} 2117}
1526sub cf::object::player::enter_exit { 2119sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2120 my ($self, $exit) = @_;
1528 2121
1529 return unless $self->type == cf::PLAYER; 2122 return unless $self->type == cf::PLAYER;
1530 2123
2124 if ($exit->slaying eq "/!") {
2125 #TODO: this should de-fi-ni-te-ly not be a sync-job
2126 # the problem is that $exit might not survive long enough
2127 # so it needs to be done right now, right here
2128 cf::sync_job { prepare_random_map $exit };
2129 }
2130
2131 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2132 my $hp = $exit->stats->hp;
2133 my $sp = $exit->stats->sp;
2134
1531 $self->enter_link; 2135 $self->enter_link;
1532 2136
1533 (Coro::async { 2137 (async {
2138 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 2139 unless (eval {
1535 2140 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 2141
1542 1; 2142 1;
1543 }) { 2143 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2144 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2145 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2146 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2147 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2148
1549 warn "ERROR in enter_exit: $@"; 2149 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2150 $self->leave_link;
1551 } 2151 }
1552 })->prio (1); 2152 })->prio (1);
1565 2165
1566sub cf::client::send_drawinfo { 2166sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2167 my ($self, $text, $flags) = @_;
1568 2168
1569 utf8::encode $text; 2169 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2170 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2171}
1572 2172
2173=item $client->ext_event ($type, %msg)
2174
2175Sends an exti event to the client.
2176
2177=cut
2178
2179sub cf::client::ext_event($$%) {
2180 my ($self, $type, %msg) = @_;
2181
2182 $msg{msgtype} = "event_$type";
2183 $self->send_packet ("ext " . cf::to_json \%msg);
2184}
1573 2185
1574=item $success = $client->query ($flags, "text", \&cb) 2186=item $success = $client->query ($flags, "text", \&cb)
1575 2187
1576Queues a query to the client, calling the given callback with 2188Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1602 on_reply => sub { 2214 on_reply => sub {
1603 my ($ns, $msg) = @_; 2215 my ($ns, $msg) = @_;
1604 2216
1605 # this weird shuffling is so that direct followup queries 2217 # this weird shuffling is so that direct followup queries
1606 # get handled first 2218 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2219 my $queue = delete $ns->{query_queue}
2220 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2221
1609 (shift @$queue)->[1]->($msg); 2222 (shift @$queue)->[1]->($msg);
2223 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2224
1611 push @{ $ns->{query_queue} }, @$queue; 2225 push @{ $ns->{query_queue} }, @$queue;
1612 2226
1613 if (@{ $ns->{query_queue} } == @$queue) { 2227 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2228 if (@$queue) {
1618 } 2232 }
1619 } 2233 }
1620 }, 2234 },
1621); 2235);
1622 2236
1623=item $client->coro (\&cb) 2237=item $client->async (\&cb)
1624 2238
1625Create a new coroutine, running the specified callback. The coroutine will 2239Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2240be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2241or loss of connection).
1628 2242
1629=cut 2243=cut
1630 2244
1631sub cf::client::coro { 2245sub cf::client::async {
1632 my ($self, $cb) = @_; 2246 my ($self, $cb) = @_;
1633 2247
1634 my $coro; $coro = async { 2248 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2249
1641 $coro->on_destroy (sub { 2250 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2251 delete $self->{_coro}{$coro+0};
1643 }); 2252 });
1644 2253
1677 2286
1678# here we export the classes and methods available to script code 2287# here we export the classes and methods available to script code
1679 2288
1680=pod 2289=pod
1681 2290
1682The following fucntions and emthods are available within a safe environment: 2291The following functions and methods are available within a safe environment:
1683 2292
1684 cf::object contr pay_amount pay_player map 2293 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2294 cf::object::player player
1686 cf::player peaceful 2295 cf::player peaceful
1687 cf::map trigger 2296 cf::map trigger
1772############################################################################# 2381#############################################################################
1773 2382
1774=head2 EXTENSION DATABASE SUPPORT 2383=head2 EXTENSION DATABASE SUPPORT
1775 2384
1776Crossfire maintains a very simple database for extension use. It can 2385Crossfire maintains a very simple database for extension use. It can
1777currently store anything that can be serialised using Storable, which 2386currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1778excludes objects. 2387convert to/from binary).
1779 2388
1780The parameter C<$family> should best start with the name of the extension 2389The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2390using it, it should be unique.
1782 2391
1783=over 4 2392=over 4
1784 2393
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2394=item $value = cf::db_get $family => $key
1792 2395
1793Returns a single value from the database 2396Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2397
1800=item cf::db_put $family => $key => $value 2398=item cf::db_put $family => $key => $value
1801 2399
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2400Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2401
1813=cut 2402=cut
1814 2403
1815our $DB; 2404our $DB;
1816 2405
1817{ 2406sub db_init {
1818 my $path = cf::localdir . "/database.pst"; 2407 unless ($DB) {
2408 $DB = BDB::db_create $DB_ENV;
1819 2409
1820 sub db_load() { 2410 cf::sync_job {
1821 warn "loading database $path\n";#d# remove later 2411 eval {
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2412 $DB->set_flags (BDB::CHKSUM);
1823 }
1824 2413
1825 my $pid; 2414 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1826 2415 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1827 sub db_save() { 2416 cf::cleanup "db_open(db): $!" if $!;
1828 warn "saving database $path\n";#d# remove later 2417 };
1829 waitpid $pid, 0 if $pid; 2418 cf::cleanup "db_open(db): $@" if $@;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2419 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2420 }
2421}
1848 2422
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2423sub db_get($$) {
1855 @_ >= 2 2424 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2425
2426 cf::sync_job {
2427 BDB::db_get $DB, undef, $key, my $data;
2428
2429 $! ? ()
2430 : $data
2431 }
2432}
2433
1860 sub db_put($$;$) { 2434sub db_put($$$) {
1861 if (@_ >= 3) { 2435 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2436 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1863 } else { 2437}
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 2438
1869 cf::global->attach ( 2439=item cf::cache $id => [$paths...], $processversion => $process
1870 prio => 10000, 2440
1871 on_cleanup => sub { 2441Generic caching function that returns the value of the resource $id,
1872 db_sync; 2442caching and regenerating as required.
2443
2444This function can block.
2445
2446=cut
2447
2448sub cache {
2449 my ($id, $src, $processversion, $process) = @_;
2450
2451 my $meta =
2452 join "\x00",
2453 $processversion,
2454 map {
2455 aio_stat $_
2456 and Carp::croak "$_: $!";
2457
2458 ($_, (stat _)[7,9])
2459 } @$src;
2460
2461 my $dbmeta = db_get cache => "$id/meta";
2462 if ($dbmeta ne $meta) {
2463 # changed, we may need to process
2464
2465 my @data;
2466 my $md5;
2467
2468 for (0 .. $#$src) {
2469 0 <= aio_load $src->[$_], $data[$_]
2470 or Carp::croak "$src->[$_]: $!";
1873 }, 2471 }
1874 ); 2472
2473 # if processing is expensive, check
2474 # checksum first
2475 if (1) {
2476 $md5 =
2477 join "\x00",
2478 $processversion,
2479 map {
2480 Coro::cede;
2481 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2482 } 0.. $#$src;
2483
2484
2485 my $dbmd5 = db_get cache => "$id/md5";
2486 if ($dbmd5 eq $md5) {
2487 db_put cache => "$id/meta", $meta;
2488
2489 return db_get cache => "$id/data";
2490 }
2491 }
2492
2493 my $t1 = Time::HiRes::time;
2494 my $data = $process->(\@data);
2495 my $t2 = Time::HiRes::time;
2496
2497 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2498
2499 db_put cache => "$id/data", $data;
2500 db_put cache => "$id/md5" , $md5;
2501 db_put cache => "$id/meta", $meta;
2502
2503 return $data;
2504 }
2505
2506 db_get cache => "$id/data"
2507}
2508
2509=item fork_call { }, $args
2510
2511Executes the given code block with the given arguments in a seperate
2512process, returning the results. Everything must be serialisable with
2513Coro::Storable. May, of course, block. Note that the executed sub may
2514never block itself or use any form of Event handling.
2515
2516=cut
2517
2518sub fork_call(&@) {
2519 my ($cb, @args) = @_;
2520
2521# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2522# or die "socketpair: $!";
2523 pipe my $fh1, my $fh2
2524 or die "pipe: $!";
2525
2526 if (my $pid = fork) {
2527 close $fh2;
2528
2529 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2530 $res = Coro::Storable::thaw $res;
2531
2532 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2533
2534 die $$res unless "ARRAY" eq ref $res;
2535
2536 return wantarray ? @$res : $res->[-1];
2537 } else {
2538 reset_signals;
2539 local $SIG{__WARN__};
2540 local $SIG{__DIE__};
2541 eval {
2542 close $fh1;
2543
2544 my @res = eval { $cb->(@args) };
2545 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2546 };
2547
2548 warn $@ if $@;
2549 _exit 0;
2550 }
1875} 2551}
1876 2552
1877############################################################################# 2553#############################################################################
1878# the server's main() 2554# the server's init and main functions
2555
2556sub load_facedata($) {
2557 my ($path) = @_;
2558
2559 warn "loading facedata from $path\n";
2560
2561 my $facedata;
2562 0 < aio_load $path, $facedata
2563 or die "$path: $!";
2564
2565 $facedata = Coro::Storable::thaw $facedata;
2566
2567 $facedata->{version} == 2
2568 or cf::cleanup "$path: version mismatch, cannot proceed.";
2569
2570 {
2571 my $faces = $facedata->{faceinfo};
2572
2573 while (my ($face, $info) = each %$faces) {
2574 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2575 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2576 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2577 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2578 Coro::cede;
2579 }
2580
2581 while (my ($face, $info) = each %$faces) {
2582 next unless $info->{smooth};
2583 my $idx = cf::face::find $face
2584 or next;
2585 if (my $smooth = cf::face::find $info->{smooth}) {
2586 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2587 } else {
2588 warn "smooth face '$info->{smooth}' not found for face '$face'";
2589 }
2590 Coro::cede;
2591 }
2592 }
2593
2594 {
2595 my $anims = $facedata->{animinfo};
2596
2597 while (my ($anim, $info) = each %$anims) {
2598 cf::anim::set $anim, $info->{frames}, $info->{facings};
2599 Coro::cede;
2600 }
2601
2602 cf::anim::invalidate_all; # d'oh
2603 }
2604
2605 1
2606}
2607
2608sub reload_regions {
2609 load_resource_file "$MAPDIR/regions"
2610 or die "unable to load regions file\n";
2611}
2612
2613sub reload_facedata {
2614 load_facedata "$DATADIR/facedata"
2615 or die "unable to load facedata\n";
2616}
2617
2618sub reload_archetypes {
2619 load_resource_file "$DATADIR/archetypes"
2620 or die "unable to load archetypes\n";
2621}
2622
2623sub reload_treasures {
2624 load_resource_file "$DATADIR/treasures"
2625 or die "unable to load treasurelists\n";
2626}
2627
2628sub reload_resources {
2629 warn "reloading resource files...\n";
2630
2631 reload_regions;
2632 reload_facedata;
2633 #reload_archetypes;#d#
2634 reload_archetypes;
2635 reload_treasures;
2636
2637 warn "finished reloading resource files\n";
2638}
2639
2640sub init {
2641 reload_resources;
2642}
1879 2643
1880sub cfg_load { 2644sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2645 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 2646 or return;
1883 2647
1884 local $/; 2648 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2649 *CFG = YAML::Syck::Load <$fh>;
2650
2651 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2652
2653 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2654 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2655
2656 if (exists $CFG{mlockall}) {
2657 eval {
2658 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2659 and die "WARNING: m(un)lockall failed: $!\n";
2660 };
2661 warn $@ if $@;
2662 }
1886} 2663}
1887 2664
1888sub main { 2665sub main {
1889 # we must not ever block the main coroutine 2666 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2667 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2669 (async {
1893 Event::one_event; 2670 Event::one_event;
1894 })->(); 2671 })->prio (Coro::PRIO_MAX);
1895 }; 2672 };
1896 2673
1897 cfg_load; 2674 cfg_load;
1898 db_load; 2675 db_init;
1899 load_extensions; 2676 load_extensions;
2677
2678 $TICK_WATCHER->start;
1900 Event::loop; 2679 Event::loop;
1901} 2680}
1902 2681
1903############################################################################# 2682#############################################################################
1904# initialisation 2683# initialisation and cleanup
1905 2684
2685# install some emergency cleanup handlers
2686BEGIN {
2687 for my $signal (qw(INT HUP TERM)) {
2688 Event->signal (
2689 reentrant => 0,
2690 data => WF_AUTOCANCEL,
2691 signal => $signal,
2692 prio => 0,
2693 cb => sub {
2694 cf::cleanup "SIG$signal";
2695 },
2696 );
2697 }
2698}
2699
2700sub emergency_save() {
2701 my $freeze_guard = cf::freeze_mainloop;
2702
2703 warn "enter emergency perl save\n";
2704
2705 cf::sync_job {
2706 # use a peculiar iteration method to avoid tripping on perl
2707 # refcount bugs in for. also avoids problems with players
2708 # and maps saved/destroyed asynchronously.
2709 warn "begin emergency player save\n";
2710 for my $login (keys %cf::PLAYER) {
2711 my $pl = $cf::PLAYER{$login} or next;
2712 $pl->valid or next;
2713 $pl->save;
2714 }
2715 warn "end emergency player save\n";
2716
2717 warn "begin emergency map save\n";
2718 for my $path (keys %cf::MAP) {
2719 my $map = $cf::MAP{$path} or next;
2720 $map->valid or next;
2721 $map->save;
2722 }
2723 warn "end emergency map save\n";
2724
2725 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n";
2728 };
2729
2730 warn "leave emergency perl save\n";
2731}
2732
2733sub post_cleanup {
2734 my ($make_core) = @_;
2735
2736 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core;
2738}
2739
1906sub reload() { 2740sub do_reload_perl() {
1907 # can/must only be called in main 2741 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2742 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2743 warn "can only reload from main coroutine";
1910 return; 2744 return;
1911 } 2745 }
1912 2746
1913 warn "reloading..."; 2747 warn "reloading...";
1914 2748
1915 local $FREEZE = 1; 2749 warn "entering sync_job";
2750
2751 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2753 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark
1917 2755
1918 eval { 2756 warn "syncing database to disk";
2757 BDB::db_env_txn_checkpoint $DB_ENV;
2758
1919 # if anything goes wrong in here, we should simply crash as we already saved 2759 # if anything goes wrong in here, we should simply crash as we already saved
1920 2760
1921 # cancel all watchers 2761 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2762 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2763 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2764 }
1925 2765
2766 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs;
2772 warn "iterate...";
2773 }
2774
2775 ++$RELOAD;
2776
1926 # cancel all extension coros 2777 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2778 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2779 %EXT_CORO = ();
1929 2780
1930 # unload all extensions 2781 warn "removing commands";
1931 for (@exts) { 2782 %COMMAND = ();
2783
2784 warn "removing ext commands";
2785 %EXTCMD = ();
2786
2787 warn "unloading/nuking all extensions";
2788 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2789 warn "... unloading $pkg";
1933 unload_extension $_; 2790
2791 if (my $cb = $pkg->can ("unload")) {
2792 eval {
2793 $cb->($pkg);
2794 1
2795 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2796 }
1935 2797
2798 warn "... nuking $pkg";
2799 Symbol::delete_package $pkg;
2800 }
2801
1936 # unload all modules loaded from $LIBDIR 2802 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2803 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2805
1940 warn "removing <$k>"; 2806 warn "... unloading $k";
1941 delete $INC{$k}; 2807 delete $INC{$k};
1942 2808
1943 $k =~ s/\.pm$//; 2809 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2810 $k =~ s/\//::/g;
1945 2811
1948 } 2814 }
1949 2815
1950 Symbol::delete_package $k; 2816 Symbol::delete_package $k;
1951 } 2817 }
1952 2818
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2819 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2820 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2822
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2823 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2824 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"};
1966 2826
1967 # don't, removes xs symbols, too, 2827 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2828 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2829 #Symbol::delete_package __PACKAGE__;
1970 2830
1971 # reload cf.pm 2831 warn "unload completed, starting to reload now";
2832
1972 warn "reloading cf.pm"; 2833 warn "reloading cf.pm";
1973 require cf; 2834 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2836
1976 # load config and database again 2837 warn "loading config and database again";
1977 cf::cfg_load; 2838 cf::cfg_load;
1978 cf::db_load;
1979 2839
1980 # load extensions
1981 warn "load extensions"; 2840 warn "loading extensions";
1982 cf::load_extensions; 2841 cf::load_extensions;
1983 2842
1984 # reattach attachments to objects 2843 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2844 _global_reattach; # objects, sockets
1986 _global_reattach; 2845 warn "reattaching attachments to maps";
1987 }; 2846 reattach $_ for values %MAP;
2847 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER;
1988 2849
1989 if ($@) { 2850 warn "leaving sync_job";
2851
2852 1
2853 } or do {
1990 warn $@; 2854 warn $@;
1991 warn "error while reloading, exiting."; 2855 warn "error while reloading, exiting.";
1992 exit 1; 2856 exit 1;
1993 } 2857 };
1994 2858
1995 warn "reloaded successfully"; 2859 warn "reloaded";
1996}; 2860};
1997 2861
1998############################################################################# 2862our $RELOAD_WATCHER; # used only during reload
1999 2863
2000unless ($LINK_MAP) { 2864sub reload_perl() {
2001 $LINK_MAP = cf::map::new; 2865 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here.
2002 2867
2003 $LINK_MAP->width (41); 2868 $RELOAD_WATCHER ||= Event->timer (
2004 $LINK_MAP->height (41); 2869 reentrant => 0,
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2, 2870 after => 0,
2871 data => WF_AUTOCANCEL,
2013 cb => sub { 2872 cb => sub {
2014 $_[0]->w->cancel; 2873 do_reload_perl;
2015 2874 undef $RELOAD_WATCHER;
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 }); 2875 },
2034 2876 );
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 2877}
2040
2041register "<global>", __PACKAGE__;
2042 2878
2043register_command "reload" => sub { 2879register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2880 my ($who, $arg) = @_;
2045 2881
2046 if ($who->flag (FLAG_WIZ)) { 2882 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 2883 $who->message ("reloading server.");
2884 async { reload_perl };
2050 } 2885 }
2051}; 2886};
2052 2887
2053unshift @INC, $LIBDIR; 2888unshift @INC, $LIBDIR;
2054 2889
2890my $bug_warning = 0;
2891
2892our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN;
2894
2895sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main;
2898
2899 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait;
2902}
2903
2904sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main;
2907
2908 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait;
2911}
2912
2913 my $min = 1e6;#d#
2914 my $avg = 10;
2055$TICK_WATCHER = Event->timer ( 2915$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2916 reentrant => 0,
2917 parked => 1,
2057 prio => 0, 2918 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2919 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2920 data => WF_AUTOCANCEL,
2060 cb => sub { 2921 cb => sub {
2061 unless ($FREEZE) { 2922 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10;
2925 return;
2926 }
2927
2928 $NOW = $tick_start = Event::time;
2929
2062 cf::server_tick; # one server iteration 2930 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2931
2932 0 && sync_job {#d#
2933 for(1..10) {
2934 my $t = Event::time;
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936 or die;
2937
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2064 } 2953 };
2065 2954
2955 $RUNTIME += $TICK;
2066 $NEXT_TICK += $TICK; 2956 $NEXT_TICK += $TICK;
2067 2957
2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send;
2971 }
2972 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send;
2974 }
2975
2976 $NOW = Event::time;
2977
2068 # if we are delayed by four ticks or more, skip them all 2978 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2070 2980
2071 $TICK_WATCHER->at ($NEXT_TICK); 2981 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986
2987 _post_tick;
2988
2989
2073 }, 2990 },
2074); 2991);
2075 2992
2993{
2076IO::AIO::max_poll_time $TICK * 0.2; 2994 BDB::max_poll_time $TICK * 0.1;
2077 2995 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2996 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2997 fd => BDB::poll_fileno,
2080 poll => 'r', 2998 poll => 'r',
2081 prio => 5, 2999 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 3000 data => WF_AUTOCANCEL,
2088 after => 0, 3001 cb => \&BDB::poll_cb,
2089 interval => 10, 3002 );
2090 cb => sub { 3003 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 3004
2092 write_runtime 3005 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019
3020 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create;
3022
3023 cf::sync_job {
3024 eval {
3025 BDB::db_env_open
3026 $DB_ENV,
3027 $BDBDIR,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666;
3031
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 };
3037
3038 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 3039 };
2095 }, 3040 }
2096); 3041}
3042
3043{
3044 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056}
3057
3058my $_log_backtrace;
3059
3060sub _log_backtrace {
3061 my ($msg, @addr) = @_;
3062
3063 $msg =~ s/\n//;
3064
3065 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace;
3068 async {
3069 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!";
3074
3075 my @funcs;
3076 my @res = <$fh>;
3077 chomp for @res;
3078 while (@res) {
3079 my ($func, $line) = splice @res, 0, 2, ();
3080 push @funcs, "[$func] $line";
3081 }
3082
3083 @funcs
3084 };
3085
3086 LOG llevInfo, "[ABT] $msg\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace;
3089 };
3090 } else {
3091 LOG llevInfo, "[ABT] $msg\n";
3092 LOG llevInfo, "[ABT] [suppressed]\n";
3093 }
3094}
3095
3096# load additional modules
3097use cf::pod;
3098
3099END { cf::emergency_save }
2097 3100
20981 31011
2099 3102

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