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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.278 by root, Mon Jun 11 21:38:14 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
155 213
156=over 4 214=over 4
157 215
158=cut 216=item dumpval $ref
159 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
160use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 240
162=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
163 242
164Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
165 244
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
174 246
175Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
176 248
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 249=item cf::lock_wait $string
207 250
208Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
209 252
210=item my $lock = cf::lock_acquire $string 253=item my $lock = cf::lock_acquire $string
211 254
212Wait until the given lock is available and then acquires it and returns 255Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 257for example when the coroutine gets canceled), the lock is automatically
215returned. 258returned.
216 259
217Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
219 266
220=cut 267=cut
221 268
222our %LOCK; 269our %LOCK;
223 270
237 # wait, to be sure we are not locked 284 # wait, to be sure we are not locked
238 lock_wait $key; 285 lock_wait $key;
239 286
240 $LOCK{$key} = []; 287 $LOCK{$key} = [];
241 288
242 cf::guard { 289 Coro::guard {
243 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
245 } 292 }
246} 293}
247 294
248=item cf::async { BLOCK } 295sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 296 my ($key) = @_;
257 297
258 Coro::async { 298 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 299}
263 300
264sub freeze_mainloop { 301sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
266 303
267 my $guard = guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
268 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
269 $guard 308 $guard
270} 309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
271 320
272=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
273 322
274The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
284 333
285sub sync_job(&) { 334sub sync_job(&) {
286 my ($job) = @_; 335 my ($job) = @_;
287 336
288 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
289 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
291 342
292 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 344 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 345 my $freeze_guard = freeze_mainloop;
295 346
296 my $busy = 1; 347 my $busy = 1;
297 my @res; 348 my @res;
298 349
299 (Coro::async { 350 (async {
300 @res = eval { $job->() }; 351 @res = eval { $job->() };
301 warn $@ if $@; 352 warn $@ if $@;
302 undef $busy; 353 undef $busy;
303 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
304 355
305 while ($busy) { 356 while ($busy) {
306 Coro::cede_notself; 357 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
309 366
310 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
311 } else { 368 } else {
312 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
313 370
314 $job->() 371 $job->()
315 } 372 }
316} 373}
317 374
318=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
319 376
320Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 378extension calling this is being unloaded.
322 379
323=cut 380=cut
324 381
325sub coro(&) { 382sub async_ext(&) {
326 my $cb = shift; 383 my $cb = shift;
327 384
328 my $coro = &cf::async ($cb); 385 my $coro = &Coro::async ($cb);
329 386
330 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
332 }); 389 });
333 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
334 391
335 $coro 392 $coro
336} 393}
337 394
338sub write_runtime { 395sub write_runtime {
339 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
340 404
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 406 or return;
343 407
408 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 413 and return;
347 414
415 # always fsync - this file is important
348 aio_fsync $fh 416 aio_fsync $fh
349 and return; 417 and return;
350 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
351 close $fh 422 close $fh
352 or return; 423 or return;
353 424
354 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
355 and return; 426 and return;
356 427
428 warn "runtime file written.\n";
429
357 1 430 1
358} 431}
359 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
360=back 444=back
361 445
362=cut 446=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 447
484############################################################################# 448#############################################################################
485 449
486=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
487 451
613our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 578our @CB_MAP = ();
615 579
616my %attachment; 580my %attachment;
617 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
618sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
620 590
621 use sort 'stable'; 591 use sort 'stable';
622 592
656 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
657 627
658 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 632
663 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 634 my $pkg = shift @arg;
665 635
666 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
707 if (ref $_[0]) { 677 if (ref $_[0]) {
708 _object_attach @_; 678 _object_attach @_;
709 } else { 679 } else {
710 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
711 } 681 }
682 _recalc_want;
712}; 683};
713 684
714# all those should be optimised 685# all those should be optimised
715sub cf::attachable::detach { 686sub cf::attachable::detach {
716 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
720 reattach ($obj); 691 reattach ($obj);
721 } else { 692 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
723 } 694 }
695 _recalc_want;
724}; 696};
725 697
726sub cf::attachable::attached { 698sub cf::attachable::attached {
727 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
728 700
793# object support 765# object support
794 766
795sub reattach { 767sub reattach {
796 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 772
799 my $registry = $obj->registry; 773 my $registry = $obj->registry;
800 774
801 @$registry = (); 775 @$registry = ();
802 776
849 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
850 824
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 829 close $fh;
856 830
857 if (@$objs) { 831 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 837 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
865 } 839 }
866 } else { 840 } else {
867 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
899 or return; 873 or return;
900 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
901 } 875 }
902 876
903 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
905 return ($data, $av); 879 return ($data, $av);
906} 880}
907 881
908############################################################################# 882#############################################################################
909# command handling &c 883# command handling &c
934=cut 908=cut
935 909
936sub register_extcmd { 910sub register_extcmd {
937 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
938 912
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
943} 914}
944 915
945cf::player->attach ( 916cf::player->attach (
946 on_command => sub { 917 on_command => sub {
947 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
960 931
961 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
962 933
963 if (ref $msg) { 934 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 938 }
968 } 939 }
969 } else { 940 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 943
973 cf::override; 944 cf::override;
974 }, 945 },
975); 946);
976 947
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
952 for my $path (<$LIBDIR/*.ext>) {
953 next unless -r $path;
954
955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { split /=/, $_, 2 } split /\s+/, $1 }
973 if $source =~ /^#!.*?perl.*?#\s*(.*)$/;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $ext{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "extension disabled.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 die $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 }
1012
1013 skip:
1014 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1015 unless $progress;
1016 }
1017 };
1018}
1019
1020#############################################################################
1021
1022=head2 CORE EXTENSIONS
1023
1024Functions and methods that extend core crossfire objects.
1025
1026=cut
1027
1028package cf::player;
1029
1030use Coro::AIO;
1031
1032=head3 cf::player
1033
1034=over 4
1035
1036=item cf::player::find $login
1037
1038Returns the given player object, loading it if necessary (might block).
1039
1040=cut
1041
1042sub playerdir($) {
1043 "$PLAYERDIR/"
1044 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1045}
1046
1047sub path($) {
1048 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1049
1050 (playerdir $login) . "/playerdata"
1051}
1052
1053sub find_active($) {
1054 $cf::PLAYER{$_[0]}
1055 and $cf::PLAYER{$_[0]}->active
1056 and $cf::PLAYER{$_[0]}
1057}
1058
1059sub exists($) {
1060 my ($login) = @_;
1061
1062 $cf::PLAYER{$login}
1063 or cf::sync_job { !aio_stat path $login }
1064}
1065
1066sub find($) {
1067 return $cf::PLAYER{$_[0]} || do {
1068 my $login = $_[0];
1069
1070 my $guard = cf::lock_acquire "user_find:$login";
1071
1072 $cf::PLAYER{$_[0]} || do {
1073 # rename old playerfiles to new ones
1074 #TODO: remove when no longer required
1075 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1076 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1077 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1078 aio_unlink +(playerdir $login) . "/$login.pl";
1079
1080 my $pl = load_pl path $login
1081 or return;
1082 $cf::PLAYER{$login} = $pl
1083 }
1084 }
1085}
1086
1087sub save($) {
1088 my ($pl) = @_;
1089
1090 return if $pl->{deny_save};
1091
1092 my $path = path $pl;
1093 my $guard = cf::lock_acquire "user_save:$path";
1094
1095 return if $pl->{deny_save};
1096
1097 aio_mkdir playerdir $pl, 0770;
1098 $pl->{last_save} = $cf::RUNTIME;
1099
1100 $pl->save_pl ($path);
1101 Coro::cede;
1102}
1103
1104sub new($) {
1105 my ($login) = @_;
1106
1107 my $self = create;
1108
1109 $self->ob->name ($login);
1110 $self->{deny_save} = 1;
1111
1112 $cf::PLAYER{$login} = $self;
1113
1114 $self
1115}
1116
1117=item $pl->quit_character
1118
1119Nukes the player without looking back. If logged in, the connection will
1120be destroyed. May block for a long time.
1121
1122=cut
1123
1124sub quit_character {
1125 my ($pl) = @_;
1126
1127 my $name = $pl->ob->name;
1128
1129 $pl->{deny_save} = 1;
1130 $pl->password ("*"); # this should lock out the player until we nuked the dir
1131
1132 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1133 $pl->deactivate;
1134 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1135 $pl->ns->destroy if $pl->ns;
1136
1137 my $path = playerdir $pl;
1138 my $temp = "$path~$cf::RUNTIME~deleting~";
1139 aio_rename $path, $temp;
1140 delete $cf::PLAYER{$pl->ob->name};
1141 $pl->destroy;
1142
1143 my $prefix = qr<^~\Q$name\E/>;
1144
1145 # nuke player maps
1146 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1147
1148 IO::AIO::aio_rmtree $temp;
1149}
1150
1151=item $pl->kick
1152
1153Kicks a player out of the game. This destroys the connection.
1154
1155=cut
1156
1157sub kick {
1158 my ($pl, $kicker) = @_;
1159
1160 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1161 $pl->killer ("kicked");
1162 $pl->ns->destroy;
1163}
1164
1165=item cf::player::list_logins
1166
1167Returns am arrayref of all valid playernames in the system, can take a
1168while and may block, so not sync_job-capable, ever.
1169
1170=cut
1171
1172sub list_logins {
1173 my $dirs = aio_readdir $PLAYERDIR
1174 or return [];
1175
1176 my @logins;
1177
1178 for my $login (@$dirs) {
1179 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1180 aio_read $fh, 0, 512, my $buf, 0 or next;
1181 $buf !~ /^password -------------$/m or next; # official not-valid tag
1182
1183 utf8::decode $login;
1184 push @logins, $login;
1185 }
1186
1187 \@logins
1188}
1189
1190=item $player->maps
1191
1192Returns an arrayref of map paths that are private for this
1193player. May block.
1194
1195=cut
1196
1197sub maps($) {
1198 my ($pl) = @_;
1199
1200 $pl = ref $pl ? $pl->ob->name : $pl;
1201
1202 my $files = aio_readdir playerdir $pl
1203 or return;
1204
1205 my @paths;
1206
1207 for (@$files) {
1208 utf8::decode $_;
1209 next if /\.(?:pl|pst)$/;
1210 next unless /^$PATH_SEP/o;
1211
1212 push @paths, cf::map::normalise "~$pl/$_";
1213 }
1214
1215 \@paths
1216}
1217
1218=item $player->ext_reply ($msgid, %msg)
1219
1220Sends an ext reply to the player.
1221
1222=cut
1223
1224sub ext_reply($$%) {
1225 my ($self, $id, %msg) = @_;
1226
1227 $msg{msgid} = $id;
1228
1229 $self->send ("ext " . cf::to_json \%msg);
1230}
1231
1232=item $player->ext_event ($type, %msg)
1233
1234Sends an ext event to the client.
1235
1236=cut
1237
1238sub ext_event($$%) {
1239 my ($self, $type, %msg) = @_;
1240
1241 $self->ns->ext_event ($type, %msg);
1242}
1243
1244=head3 cf::region
1245
1246=over 4
1247
1248=cut
1249
1250package cf::region;
1251
1252=item cf::region::find_by_path $path
1253
1254Tries to decuce the probable region for a map knowing only its path.
1255
1256=cut
1257
1258sub find_by_path($) {
984 my ($path) = @_; 1259 my ($path) = @_;
985 1260
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1261 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1262
992 warn "loading '$path' into '$pkg'\n"; 1263 for my $region (list) {
993 1264 if ($region->match && $path =~ $region->match) {
994 open my $fh, "<:utf8", $path 1265 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1266 if $region->specificity > $specificity;
996 1267 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1268 }
1026 1269
1027 # remove commands 1270 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1271}
1133 1272
1134=back 1273=back
1135
1136 1274
1137=head3 cf::map 1275=head3 cf::map
1138 1276
1139=over 4 1277=over 4
1140 1278
1143package cf::map; 1281package cf::map;
1144 1282
1145use Fcntl; 1283use Fcntl;
1146use Coro::AIO; 1284use Coro::AIO;
1147 1285
1286use overload
1287 '""' => \&as_string,
1288 fallback => 1;
1289
1148our $MAX_RESET = 3600; 1290our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1291our $DEFAULT_RESET = 3000;
1150 1292
1151sub generate_random_map { 1293sub generate_random_map {
1152 my ($path, $rmp) = @_; 1294 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1295 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1296 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1300 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1301 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1307 (cf::region::find $rmp->{region}), $rmp->{custom}
1308 )
1309}
1310
1311=item cf::map->register ($regex, $prio)
1312
1313Register a handler for the map path matching the given regex at the
1314givne priority (higher is better, built-in handlers have priority 0, the
1315default).
1316
1317=cut
1318
1319sub register {
1320 my (undef, $regex, $prio) = @_;
1321 my $pkg = caller;
1322
1323 no strict;
1324 push @{"$pkg\::ISA"}, __PACKAGE__;
1325
1326 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1327}
1328
1329# also paths starting with '/'
1330$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1331
1332sub thawer_merge {
1333 my ($self, $merge) = @_;
1334
1335 # we have to keep some variables in memory intact
1336 local $self->{path};
1337 local $self->{load_path};
1338
1339 $self->SUPER::thawer_merge ($merge);
1340}
1341
1342sub normalise {
1343 my ($path, $base) = @_;
1344
1345 $path = "$path"; # make sure its a string
1346
1347 $path =~ s/\.map$//;
1348
1349 # map plan:
1350 #
1351 # /! non-realised random map exit (special hack!)
1352 # {... are special paths that are not being touched
1353 # ?xxx/... are special absolute paths
1354 # ?random/... random maps
1355 # /... normal maps
1356 # ~user/... per-player map of a specific user
1357
1358 $path =~ s/$PATH_SEP/\//go;
1359
1360 # treat it as relative path if it starts with
1361 # something that looks reasonable
1362 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1363 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1364
1365 $base =~ s{[^/]+/?$}{};
1366 $path = "$base/$path";
1367 }
1368
1369 for ($path) {
1370 redo if s{//}{/};
1371 redo if s{/\.?/}{/};
1372 redo if s{/[^/]+/\.\./}{/};
1373 }
1374
1375 $path
1376}
1377
1378sub new_from_path {
1379 my (undef, $path, $base) = @_;
1380
1381 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1382
1383 $path = normalise $path, $base;
1384
1385 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1386 if ($path =~ $EXT_MAP{$pkg}[1]) {
1387 my $self = bless cf::map::new, $pkg;
1388 $self->{path} = $path; $self->path ($path);
1389 $self->init; # pass $1 etc.
1390 return $self;
1391 }
1392 }
1393
1394 Carp::carp "unable to resolve path '$path' (base '$base').";
1395 ()
1396}
1397
1398sub init {
1399 my ($self) = @_;
1400
1401 $self
1402}
1403
1404sub as_string {
1405 my ($self) = @_;
1406
1407 "$self->{path}"
1408}
1409
1410# the displayed name, this is a one way mapping
1411sub visible_name {
1412 &as_string
1413}
1414
1415# the original (read-only) location
1416sub load_path {
1417 my ($self) = @_;
1418
1419 "$MAPDIR/$self->{path}.map"
1420}
1421
1422# the temporary/swap location
1423sub save_path {
1424 my ($self) = @_;
1425
1426 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1427 "$TMPDIR/$path.map"
1428}
1429
1430# the unique path, undef == no special unique path
1431sub uniq_path {
1432 my ($self) = @_;
1433
1434 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1435 "$UNIQUEDIR/$path"
1168} 1436}
1169 1437
1170# and all this just because we cannot iterate over 1438# and all this just because we cannot iterate over
1171# all maps in C++... 1439# all maps in C++...
1172sub change_all_map_light { 1440sub change_all_map_light {
1174 1442
1175 $_->change_map_light ($change) 1443 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1444 for grep $_->outdoor, values %cf::MAP;
1177} 1445}
1178 1446
1447sub decay_objects {
1448 my ($self) = @_;
1449
1450 return if $self->{deny_reset};
1451
1452 $self->do_decay_objects;
1453}
1454
1455sub unlink_save {
1456 my ($self) = @_;
1457
1458 utf8::encode (my $save = $self->save_path);
1459 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1461}
1462
1179sub try_load_header($) { 1463sub load_header_from($) {
1180 my ($path) = @_; 1464 my ($self, $path) = @_;
1181 1465
1182 utf8::encode $path; 1466 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1467 #aio_open $path, O_RDONLY, 0
1468 # or return;
1469
1470 $self->_load_header ($path)
1184 or return; 1471 or return;
1185 1472
1186 my $map = cf::map::new 1473 $self->{load_path} = $path;
1474
1475 1
1476}
1477
1478sub load_header_orig {
1479 my ($self) = @_;
1480
1481 $self->load_header_from ($self->load_path)
1482}
1483
1484sub load_header_temp {
1485 my ($self) = @_;
1486
1487 $self->load_header_from ($self->save_path)
1488}
1489
1490sub prepare_temp {
1491 my ($self) = @_;
1492
1493 $self->last_access ((delete $self->{last_access})
1494 || $cf::RUNTIME); #d#
1495 # safety
1496 $self->{instantiate_time} = $cf::RUNTIME
1497 if $self->{instantiate_time} > $cf::RUNTIME;
1498}
1499
1500sub prepare_orig {
1501 my ($self) = @_;
1502
1503 $self->{load_original} = 1;
1504 $self->{instantiate_time} = $cf::RUNTIME;
1505 $self->last_access ($cf::RUNTIME);
1506 $self->instantiate;
1507}
1508
1509sub load_header {
1510 my ($self) = @_;
1511
1512 if ($self->load_header_temp) {
1513 $self->prepare_temp;
1514 } else {
1515 $self->load_header_orig
1187 or return; 1516 or return;
1517 $self->prepare_orig;
1518 }
1188 1519
1189 $map->load_header ($path) 1520 $self->{deny_reset} = 1
1190 or return; 1521 if $self->no_reset;
1191 1522
1192 $map->{load_path} = $path; 1523 $self->default_region (cf::region::find_by_path $self->{path})
1524 unless $self->default_region;
1193 1525
1194 $map 1526 1
1195} 1527}
1196 1528
1197sub find; 1529sub find;
1198sub find { 1530sub find {
1199 my ($path, $origin) = @_; 1531 my ($path, $origin) = @_;
1200 1532
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1533 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1534
1206 cf::lock_wait "map_find:$key"; 1535 cf::lock_wait "map_find:$path";
1207 1536
1208 $cf::MAP{$key} || do { 1537 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1538 my $guard = cf::lock_acquire "map_find:$path";
1210 1539 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1540 or return;
1230 1541
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1542 $map->{last_save} = $cf::RUNTIME;
1243 1543
1244 Coro::cede; 1544 $map->load_header
1545 or return;
1245 1546
1246 if ($map->should_reset) { 1547 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1548 # doing this can freeze the server in a sync job, obviously
1549 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1550 $map->reset;
1248 undef $guard; 1551 undef $guard;
1249 $map = find $path 1552 return find $path;
1250 or return;
1251 } 1553 }
1252 1554
1253 $cf::MAP{$key} = $map 1555 $cf::MAP{$path} = $map
1254 } 1556 }
1255} 1557}
1558
1559sub pre_load { }
1560sub post_load { }
1256 1561
1257sub load { 1562sub load {
1258 my ($self) = @_; 1563 my ($self) = @_;
1259 1564
1565 local $self->{deny_reset} = 1; # loading can take a long time
1566
1260 my $path = $self->{path}; 1567 my $path = $self->{path};
1568
1569 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1570 my $guard = cf::lock_acquire "map_load:$path";
1262 1571
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1572 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1573
1265 $self->in_memory (cf::MAP_LOADING); 1574 $self->in_memory (cf::MAP_LOADING);
1266 1575
1267 $self->alloc; 1576 $self->alloc;
1577
1578 $self->pre_load;
1579 Coro::cede;
1580
1268 $self->load_objects ($self->{load_path}, 1) 1581 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1582 or return;
1270 1583
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1584 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1585 if delete $self->{load_original};
1273 1586
1274 if (my $uniq = $path->uniq_path) { 1587 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1588 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1589 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1590 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1591 $self->_load_objects ($uniq, 0);
1279 } 1592 }
1280 } 1593 }
1281 1594
1282 Coro::cede; 1595 Coro::cede;
1283
1284 # now do the right thing for maps 1596 # now do the right thing for maps
1285 $self->link_multipart_objects; 1597 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1598 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1599 unless $self->difficulty;
1600 Coro::cede;
1601
1602 unless ($self->{deny_activate}) {
1603 $self->decay_objects;
1604 $self->fix_auto_apply;
1605 $self->update_buttons;
1606 Coro::cede;
1607 $self->set_darkness_map;
1608 Coro::cede;
1297 $self->activate; 1609 $self->activate;
1298 } 1610 }
1299 1611
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1612 $self->in_memory (cf::MAP_IN_MEMORY);
1613 }
1614
1615 $self->post_load;
1616}
1617
1618sub customise_for {
1619 my ($self, $ob) = @_;
1620
1621 return find "~" . $ob->name . "/" . $self->{path}
1622 if $self->per_player;
1623
1624# return find "?party/" . $ob->name . "/" . $self->{path}
1625# if $self->per_party;
1626
1627 $self
1628}
1629
1630# find and load all maps in the 3x3 area around a map
1631sub load_diag {
1632 my ($map) = @_;
1633
1634 my @diag; # diagonal neighbours
1635
1636 for (0 .. 3) {
1637 my $neigh = $map->tile_path ($_)
1638 or next;
1639 $neigh = find $neigh, $map
1640 or next;
1641 $neigh->load;
1642
1643 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1644 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1645 }
1646
1647 for (@diag) {
1648 my $neigh = find @$_
1649 or next;
1650 $neigh->load;
1651 }
1303} 1652}
1304 1653
1305sub find_sync { 1654sub find_sync {
1306 my ($path, $origin) = @_; 1655 my ($path, $origin) = @_;
1307 1656
1308 cf::sync_job { cf::map::find $path, $origin } 1657 cf::sync_job { find $path, $origin }
1309} 1658}
1310 1659
1311sub do_load_sync { 1660sub do_load_sync {
1312 my ($map) = @_; 1661 my ($map) = @_;
1313 1662
1314 cf::sync_job { $map->load }; 1663 cf::sync_job { $map->load };
1315} 1664}
1316 1665
1666our %MAP_PREFETCH;
1667our $MAP_PREFETCHER = undef;
1668
1669sub find_async {
1670 my ($path, $origin) = @_;
1671
1672 $path = normalise $path, $origin && $origin->{path};
1673
1674 if (my $map = $cf::MAP{$path}) {
1675 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1676 }
1677
1678 undef $MAP_PREFETCH{$path};
1679 $MAP_PREFETCHER ||= cf::async {
1680 while (%MAP_PREFETCH) {
1681 for my $path (keys %MAP_PREFETCH) {
1682 my $map = find $path
1683 or next;
1684 $map->load;
1685
1686 delete $MAP_PREFETCH{$path};
1687 }
1688 }
1689 undef $MAP_PREFETCHER;
1690 };
1691 $MAP_PREFETCHER->prio (6);
1692
1693 ()
1694}
1695
1317sub save { 1696sub save {
1318 my ($self) = @_; 1697 my ($self) = @_;
1319 1698
1699 my $lock = cf::lock_acquire "map_data:" . $self->path;
1700
1320 $self->{last_save} = $cf::RUNTIME; 1701 $self->{last_save} = $cf::RUNTIME;
1321 1702
1322 return unless $self->dirty; 1703 return unless $self->dirty;
1323 1704
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1705 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1706 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1707
1327 $self->{load_path} = $save; 1708 $self->{load_path} = $save;
1328 1709
1329 return if $self->{deny_save}; 1710 return if $self->{deny_save};
1330 1711
1331 local $self->{last_access} = $self->last_access;#d# 1712 local $self->{last_access} = $self->last_access;#d#
1332 1713
1714 cf::async {
1715 $_->contr->save for $self->players;
1716 };
1717
1333 if ($uniq) { 1718 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1719 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1720 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1721 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1722 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1723 }
1339} 1724}
1340 1725
1341sub swap_out { 1726sub swap_out {
1342 my ($self) = @_; 1727 my ($self) = @_;
1343 1728
1344 # save first because save cedes 1729 # save first because save cedes
1345 $self->save; 1730 $self->save;
1731
1732 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1733
1347 return if $self->players; 1734 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1735 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1736 return if $self->{deny_save};
1350 1737
1354 1741
1355sub reset_at { 1742sub reset_at {
1356 my ($self) = @_; 1743 my ($self) = @_;
1357 1744
1358 # TODO: safety, remove and allow resettable per-player maps 1745 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 1746 return 1e99 if $self->{deny_reset};
1361 1747
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1748 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1749 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1750
1369 my ($self) = @_; 1755 my ($self) = @_;
1370 1756
1371 $self->reset_at <= $cf::RUNTIME 1757 $self->reset_at <= $cf::RUNTIME
1372} 1758}
1373 1759
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1760sub reset {
1396 my ($self) = @_; 1761 my ($self) = @_;
1397 1762
1763 my $lock = cf::lock_acquire "map_data:$self->{path}";
1764
1398 return if $self->players; 1765 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 1766
1401 warn "resetting map ", $self->path;#d# 1767 warn "resetting map ", $self->path;
1768
1769 $self->in_memory (cf::MAP_SWAPPED);
1770
1771 # need to save uniques path
1772 unless ($self->{deny_save}) {
1773 my $uniq = $self->uniq_path; utf8::encode $uniq;
1774
1775 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1776 if $uniq;
1777 }
1402 1778
1403 delete $cf::MAP{$self->path}; 1779 delete $cf::MAP{$self->path};
1780
1781 $self->clear;
1404 1782
1405 $_->clear_links_to ($self) for values %cf::MAP; 1783 $_->clear_links_to ($self) for values %cf::MAP;
1406 1784
1407 $self->unlink_save; 1785 $self->unlink_save;
1408 $self->destroy; 1786 $self->destroy;
1411my $nuke_counter = "aaaa"; 1789my $nuke_counter = "aaaa";
1412 1790
1413sub nuke { 1791sub nuke {
1414 my ($self) = @_; 1792 my ($self) = @_;
1415 1793
1794 delete $cf::MAP{$self->path};
1795
1796 $self->unlink_save;
1797
1798 bless $self, "cf::map";
1799 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1800 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1801 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1802 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1803
1804 $cf::MAP{$self->path} = $self;
1805
1419 $self->reset; # polite request, might not happen 1806 $self->reset; # polite request, might not happen
1420} 1807}
1421 1808
1422sub customise_for { 1809=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 1810
1425 if ($map->per_player) { 1811Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1812maps. May block.
1813
1814=cut
1815
1816sub tmp_maps() {
1427 } 1817 [
1428 1818 map {
1429 $map 1819 utf8::decode $_;
1820 /\.map$/
1821 ? normalise $_
1822 : ()
1823 } @{ aio_readdir $TMPDIR or [] }
1824 ]
1430} 1825}
1431 1826
1432sub emergency_save { 1827=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 1828
1435 warn "enter emergency map save\n"; 1829Returns an arrayref with all map paths of currently instantiated and saved
1830random maps. May block.
1436 1831
1437 cf::sync_job { 1832=cut
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441 1833
1442 warn "end emergency map save\n"; 1834sub random_maps() {
1835 [
1836 map {
1837 utf8::decode $_;
1838 /\.map$/
1839 ? normalise "?random/$_"
1840 : ()
1841 } @{ aio_readdir $RANDOMDIR or [] }
1842 ]
1843}
1844
1845=item cf::map::unique_maps
1846
1847Returns an arrayref of paths of all shared maps that have
1848instantiated unique items. May block.
1849
1850=cut
1851
1852sub unique_maps() {
1853 [
1854 map {
1855 utf8::decode $_;
1856 /\.map$/
1857 ? normalise $_
1858 : ()
1859 } @{ aio_readdir $UNIQUEDIR or [] }
1860 ]
1443} 1861}
1444 1862
1445package cf; 1863package cf;
1446 1864
1447=back 1865=back
1448 1866
1867=head3 cf::object
1868
1869=cut
1870
1871package cf::object;
1872
1873=over 4
1874
1875=item $ob->inv_recursive
1876
1877Returns the inventory of the object _and_ their inventories, recursively.
1878
1879=cut
1880
1881sub inv_recursive_;
1882sub inv_recursive_ {
1883 map { $_, inv_recursive_ $_->inv } @_
1884}
1885
1886sub inv_recursive {
1887 inv_recursive_ inv $_[0]
1888}
1889
1890package cf;
1891
1892=back
1449 1893
1450=head3 cf::object::player 1894=head3 cf::object::player
1451 1895
1452=over 4 1896=over 4
1453 1897
1493 1937
1494=item $player_object->enter_link 1938=item $player_object->enter_link
1495 1939
1496Freezes the player and moves him/her to a special map (C<{link}>). 1940Freezes the player and moves him/her to a special map (C<{link}>).
1497 1941
1498The player should be reaosnably safe there for short amounts of time. You 1942The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1943I<MUST> call C<leave_link> as soon as possible, though.
1500 1944
1945Will never block.
1946
1501=item $player_object->leave_link ($map, $x, $y) 1947=item $player_object->leave_link ($map, $x, $y)
1502 1948
1503Moves the player out of the specila link map onto the given map. If the 1949Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1950map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1951to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1952fails, to the emergency map position.
1507 1953
1508Might block. 1954Might block.
1509 1955
1510=cut 1956=cut
1957
1958sub link_map {
1959 unless ($LINK_MAP) {
1960 $LINK_MAP = cf::map::find "{link}"
1961 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1962 $LINK_MAP->load;
1963 }
1964
1965 $LINK_MAP
1966}
1511 1967
1512sub cf::object::player::enter_link { 1968sub cf::object::player::enter_link {
1513 my ($self) = @_; 1969 my ($self) = @_;
1514 1970
1515 $self->deactivate_recursive; 1971 $self->deactivate_recursive;
1516 1972
1517 return if $self->map == $LINK_MAP; 1973 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1974
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1975 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1976 if $self->map && $self->map->{path} ne "{link}";
1521 1977
1522 $self->enter_map ($LINK_MAP, 20, 20); 1978 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1979}
1524 1980
1525sub cf::object::player::leave_link { 1981sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1982 my ($self, $map, $x, $y) = @_;
1983
1984 return unless $self->contr->active;
1527 1985
1528 my $link_pos = delete $self->{_link_pos}; 1986 my $link_pos = delete $self->{_link_pos};
1529 1987
1530 unless ($map) { 1988 unless ($map) {
1531 # restore original map position 1989 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2003 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2004 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2005 if $x <=0 && $y <= 0;
1548 2006
1549 $map->load; 2007 $map->load;
2008 $map->load_diag;
1550 2009
2010 return unless $self->contr->active;
1551 $self->activate_recursive; 2011 $self->activate_recursive;
2012
2013 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2014 $self->enter_map ($map, $x, $y);
1553} 2015}
1554 2016
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y) 2017=item $player_object->goto ($path, $x, $y[, $check->($map)])
1584 2018
1585=cut 2019Moves the player to the given map-path and coordinates by first freezing
2020her, loading and preparing them map, calling the provided $check callback
2021that has to return the map if sucecssful, and then unfreezes the player on
2022the new (success) or old (failed) map position.
1586 2023
2024=cut
2025
2026our $GOTOGEN;
2027
1587sub cf::object::player::goto_map { 2028sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2029 my ($self, $path, $x, $y, $check) = @_;
2030
2031 # do generation counting so two concurrent goto's will be executed in-order
2032 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2033
1590 $self->enter_link; 2034 $self->enter_link;
1591 2035
1592 (cf::async { 2036 (async {
1593 $path = new cf::path $path; 2037 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 2038 my $map = cf::map::find $path;
2039
2040 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2041 $map = $map->customise_for ($self);
1597 2042 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2043 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2044 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2045 }
1602 2046
2047 $map
2048 };
2049
2050 if ($@) {
2051 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2052 LOG llevError | logBacktrace, Carp::longmess $@;
2053 }
2054
2055 if ($gen == $self->{_goto_generation}) {
2056 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2057 $self->leave_link ($map, $x, $y);
2058 }
1604 })->prio (1); 2059 })->prio (1);
1605} 2060}
1606 2061
1607=item $player_object->enter_exit ($exit_object) 2062=item $player_object->enter_exit ($exit_object)
1608 2063
1610 2065
1611sub parse_random_map_params { 2066sub parse_random_map_params {
1612 my ($spec) = @_; 2067 my ($spec) = @_;
1613 2068
1614 my $rmp = { # defaults 2069 my $rmp = { # defaults
1615 xsize => 10, 2070 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2071 ysize => (cf::rndm 15, 40),
2072 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2073 #layout => string,
1617 }; 2074 };
1618 2075
1619 for (split /\n/, $spec) { 2076 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2077 my ($k, $v) = split /\s+/, $_, 2;
1621 2078
1625 $rmp 2082 $rmp
1626} 2083}
1627 2084
1628sub prepare_random_map { 2085sub prepare_random_map {
1629 my ($exit) = @_; 2086 my ($exit) = @_;
2087
2088 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 2089
1631 # all this does is basically replace the /! path by 2090 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 2091 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 2092 # that depends on the exit object
1634 2093
1635 my $rmp = parse_random_map_params $exit->msg; 2094 my $rmp = parse_random_map_params $exit->msg;
1636 2095
1637 if ($exit->map) { 2096 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2097 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2098 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2099 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2100 $rmp->{origin_y} = $exit->y;
1642 } 2101 }
1643 2102
1644 $rmp->{random_seed} ||= $exit->random_seed; 2103 $rmp->{random_seed} ||= $exit->random_seed;
1645 2104
1646 my $data = cf::to_json $rmp; 2105 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 2106 my $md5 = Digest::MD5::md5_hex $data;
2107 my $meta = "$RANDOMDIR/$md5.meta";
1648 2108
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2109 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2110 aio_write $fh, 0, (length $data), $data, 0;
2111 undef $fh;
2112 aio_rename "$meta~", $meta;
1651 2113
1652 $exit->slaying ("?random/$md5"); 2114 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2115 $exit->msg (undef);
1654 } 2116 }
1655} 2117}
1657sub cf::object::player::enter_exit { 2119sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2120 my ($self, $exit) = @_;
1659 2121
1660 return unless $self->type == cf::PLAYER; 2122 return unless $self->type == cf::PLAYER;
1661 2123
2124 if ($exit->slaying eq "/!") {
2125 #TODO: this should de-fi-ni-te-ly not be a sync-job
2126 # the problem is that $exit might not survive long enough
2127 # so it needs to be done right now, right here
2128 cf::sync_job { prepare_random_map $exit };
2129 }
2130
2131 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2132 my $hp = $exit->stats->hp;
2133 my $sp = $exit->stats->sp;
2134
1662 $self->enter_link; 2135 $self->enter_link;
1663 2136
1664 (cf::async { 2137 (async {
1665 $self->deactivate_recursive; # just to be sure 2138 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 2139 unless (eval {
1667 prepare_random_map $exit 2140 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 2141
1673 1; 2142 1;
1674 }) { 2143 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2144 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2145 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2146 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2147 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2148
1680 warn "ERROR in enter_exit: $@"; 2149 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2150 $self->leave_link;
1682 } 2151 }
1683 })->prio (1); 2152 })->prio (1);
1696 2165
1697sub cf::client::send_drawinfo { 2166sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2167 my ($self, $text, $flags) = @_;
1699 2168
1700 utf8::encode $text; 2169 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2170 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2171}
1703 2172
2173=item $client->ext_event ($type, %msg)
2174
2175Sends an exti event to the client.
2176
2177=cut
2178
2179sub cf::client::ext_event($$%) {
2180 my ($self, $type, %msg) = @_;
2181
2182 $msg{msgtype} = "event_$type";
2183 $self->send_packet ("ext " . cf::to_json \%msg);
2184}
1704 2185
1705=item $success = $client->query ($flags, "text", \&cb) 2186=item $success = $client->query ($flags, "text", \&cb)
1706 2187
1707Queues a query to the client, calling the given callback with 2188Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1737 # get handled first 2218 # get handled first
1738 my $queue = delete $ns->{query_queue} 2219 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2220 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2221
1741 (shift @$queue)->[1]->($msg); 2222 (shift @$queue)->[1]->($msg);
2223 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2224
1743 push @{ $ns->{query_queue} }, @$queue; 2225 push @{ $ns->{query_queue} }, @$queue;
1744 2226
1745 if (@{ $ns->{query_queue} } == @$queue) { 2227 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2228 if (@$queue) {
1750 } 2232 }
1751 } 2233 }
1752 }, 2234 },
1753); 2235);
1754 2236
1755=item $client->coro (\&cb) 2237=item $client->async (\&cb)
1756 2238
1757Create a new coroutine, running the specified callback. The coroutine will 2239Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2240be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2241or loss of connection).
1760 2242
1761=cut 2243=cut
1762 2244
1763sub cf::client::coro { 2245sub cf::client::async {
1764 my ($self, $cb) = @_; 2246 my ($self, $cb) = @_;
1765 2247
1766 my $coro = &cf::async ($cb); 2248 my $coro = &Coro::async ($cb);
1767 2249
1768 $coro->on_destroy (sub { 2250 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2251 delete $self->{_coro}{$coro+0};
1770 }); 2252 });
1771 2253
1804 2286
1805# here we export the classes and methods available to script code 2287# here we export the classes and methods available to script code
1806 2288
1807=pod 2289=pod
1808 2290
1809The following fucntions and emthods are available within a safe environment: 2291The following functions and methods are available within a safe environment:
1810 2292
1811 cf::object contr pay_amount pay_player map 2293 cf::object contr pay_amount pay_player map
1812 cf::object::player player 2294 cf::object::player player
1813 cf::player peaceful 2295 cf::player peaceful
1814 cf::map trigger 2296 cf::map trigger
1899############################################################################# 2381#############################################################################
1900 2382
1901=head2 EXTENSION DATABASE SUPPORT 2383=head2 EXTENSION DATABASE SUPPORT
1902 2384
1903Crossfire maintains a very simple database for extension use. It can 2385Crossfire maintains a very simple database for extension use. It can
1904currently store anything that can be serialised using Storable, which 2386currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1905excludes objects. 2387convert to/from binary).
1906 2388
1907The parameter C<$family> should best start with the name of the extension 2389The parameter C<$family> should best start with the name of the extension
1908using it, it should be unique. 2390using it, it should be unique.
1909 2391
1910=over 4 2392=over 4
1911 2393
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key 2394=item $value = cf::db_get $family => $key
1919 2395
1920Returns a single value from the database 2396Returns a single value from the database.
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926 2397
1927=item cf::db_put $family => $key => $value 2398=item cf::db_put $family => $key => $value
1928 2399
1929Stores the given C<$value> in the family hash. Updates are delayed, if you 2400Stores the given C<$value> in the family.
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939 2401
1940=cut 2402=cut
1941 2403
1942our $DB; 2404our $DB;
1943 2405
1944{ 2406sub db_init {
1945 my $path = cf::localdir . "/database.pst"; 2407 unless ($DB) {
2408 $DB = BDB::db_create $DB_ENV;
1946 2409
1947 sub db_load() { 2410 cf::sync_job {
1948 $DB = stat $path ? Storable::retrieve $path : { }; 2411 eval {
1949 } 2412 $DB->set_flags (BDB::CHKSUM);
1950 2413
1951 my $pid; 2414 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1952 2415 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1953 sub db_save() { 2416 cf::cleanup "db_open(db): $!" if $!;
1954 waitpid $pid, 0 if $pid; 2417 };
1955 if (0 == ($pid = fork)) { 2418 cf::cleanup "db_open(db): $@" if $@;
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 } 2419 };
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 }); 2420 }
2421}
1973 2422
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) { 2423sub db_get($$) {
1980 @_ >= 2 2424 my $key = "$_[0]/$_[1]";
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984 2425
2426 cf::sync_job {
2427 BDB::db_get $DB, undef, $key, my $data;
2428
2429 $! ? ()
2430 : $data
2431 }
2432}
2433
1985 sub db_put($$;$) { 2434sub db_put($$$) {
1986 if (@_ >= 3) { 2435 BDB::dbreq_pri 4;
1987 $DB->{$_[0]}{$_[1]} = $_[2]; 2436 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1988 } else { 2437}
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993 2438
1994 cf::global->attach ( 2439=item cf::cache $id => [$paths...], $processversion => $process
1995 prio => 10000, 2440
1996 on_cleanup => sub { 2441Generic caching function that returns the value of the resource $id,
1997 db_sync; 2442caching and regenerating as required.
2443
2444This function can block.
2445
2446=cut
2447
2448sub cache {
2449 my ($id, $src, $processversion, $process) = @_;
2450
2451 my $meta =
2452 join "\x00",
2453 $processversion,
2454 map {
2455 aio_stat $_
2456 and Carp::croak "$_: $!";
2457
2458 ($_, (stat _)[7,9])
2459 } @$src;
2460
2461 my $dbmeta = db_get cache => "$id/meta";
2462 if ($dbmeta ne $meta) {
2463 # changed, we may need to process
2464
2465 my @data;
2466 my $md5;
2467
2468 for (0 .. $#$src) {
2469 0 <= aio_load $src->[$_], $data[$_]
2470 or Carp::croak "$src->[$_]: $!";
1998 }, 2471 }
1999 ); 2472
2473 # if processing is expensive, check
2474 # checksum first
2475 if (1) {
2476 $md5 =
2477 join "\x00",
2478 $processversion,
2479 map {
2480 Coro::cede;
2481 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2482 } 0.. $#$src;
2483
2484
2485 my $dbmd5 = db_get cache => "$id/md5";
2486 if ($dbmd5 eq $md5) {
2487 db_put cache => "$id/meta", $meta;
2488
2489 return db_get cache => "$id/data";
2490 }
2491 }
2492
2493 my $t1 = Time::HiRes::time;
2494 my $data = $process->(\@data);
2495 my $t2 = Time::HiRes::time;
2496
2497 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2498
2499 db_put cache => "$id/data", $data;
2500 db_put cache => "$id/md5" , $md5;
2501 db_put cache => "$id/meta", $meta;
2502
2503 return $data;
2504 }
2505
2506 db_get cache => "$id/data"
2507}
2508
2509=item fork_call { }, $args
2510
2511Executes the given code block with the given arguments in a seperate
2512process, returning the results. Everything must be serialisable with
2513Coro::Storable. May, of course, block. Note that the executed sub may
2514never block itself or use any form of Event handling.
2515
2516=cut
2517
2518sub fork_call(&@) {
2519 my ($cb, @args) = @_;
2520
2521# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2522# or die "socketpair: $!";
2523 pipe my $fh1, my $fh2
2524 or die "pipe: $!";
2525
2526 if (my $pid = fork) {
2527 close $fh2;
2528
2529 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2530 $res = Coro::Storable::thaw $res;
2531
2532 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2533
2534 die $$res unless "ARRAY" eq ref $res;
2535
2536 return wantarray ? @$res : $res->[-1];
2537 } else {
2538 reset_signals;
2539 local $SIG{__WARN__};
2540 local $SIG{__DIE__};
2541 eval {
2542 close $fh1;
2543
2544 my @res = eval { $cb->(@args) };
2545 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2546 };
2547
2548 warn $@ if $@;
2549 _exit 0;
2550 }
2000} 2551}
2001 2552
2002############################################################################# 2553#############################################################################
2003# the server's main() 2554# the server's init and main functions
2555
2556sub load_facedata($) {
2557 my ($path) = @_;
2558
2559 warn "loading facedata from $path\n";
2560
2561 my $facedata;
2562 0 < aio_load $path, $facedata
2563 or die "$path: $!";
2564
2565 $facedata = Coro::Storable::thaw $facedata;
2566
2567 $facedata->{version} == 2
2568 or cf::cleanup "$path: version mismatch, cannot proceed.";
2569
2570 {
2571 my $faces = $facedata->{faceinfo};
2572
2573 while (my ($face, $info) = each %$faces) {
2574 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2575 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2576 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2577 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2578 Coro::cede;
2579 }
2580
2581 while (my ($face, $info) = each %$faces) {
2582 next unless $info->{smooth};
2583 my $idx = cf::face::find $face
2584 or next;
2585 if (my $smooth = cf::face::find $info->{smooth}) {
2586 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2587 } else {
2588 warn "smooth face '$info->{smooth}' not found for face '$face'";
2589 }
2590 Coro::cede;
2591 }
2592 }
2593
2594 {
2595 my $anims = $facedata->{animinfo};
2596
2597 while (my ($anim, $info) = each %$anims) {
2598 cf::anim::set $anim, $info->{frames}, $info->{facings};
2599 Coro::cede;
2600 }
2601
2602 cf::anim::invalidate_all; # d'oh
2603 }
2604
2605 1
2606}
2607
2608sub reload_regions {
2609 load_resource_file "$MAPDIR/regions"
2610 or die "unable to load regions file\n";
2611}
2612
2613sub reload_facedata {
2614 load_facedata "$DATADIR/facedata"
2615 or die "unable to load facedata\n";
2616}
2617
2618sub reload_archetypes {
2619 load_resource_file "$DATADIR/archetypes"
2620 or die "unable to load archetypes\n";
2621}
2622
2623sub reload_treasures {
2624 load_resource_file "$DATADIR/treasures"
2625 or die "unable to load treasurelists\n";
2626}
2627
2628sub reload_resources {
2629 warn "reloading resource files...\n";
2630
2631 reload_regions;
2632 reload_facedata;
2633 #reload_archetypes;#d#
2634 reload_archetypes;
2635 reload_treasures;
2636
2637 warn "finished reloading resource files\n";
2638}
2639
2640sub init {
2641 reload_resources;
2642}
2004 2643
2005sub cfg_load { 2644sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2645 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 2646 or return;
2008 2647
2009 local $/; 2648 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2649 *CFG = YAML::Syck::Load <$fh>;
2011 2650
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2651 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2652
2653 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2654 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2655
2014 if (exists $CFG{mlockall}) { 2656 if (exists $CFG{mlockall}) {
2015 eval { 2657 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2658 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2659 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2660 };
2019 warn $@ if $@; 2661 warn $@ if $@;
2020 } 2662 }
2021} 2663}
2022 2664
2023sub main { 2665sub main {
2024 # we must not ever block the main coroutine 2666 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2667 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2669 (async {
2028 Event::one_event; 2670 Event::one_event;
2029 })->(); 2671 })->prio (Coro::PRIO_MAX);
2030 }; 2672 };
2031 2673
2032 cfg_load; 2674 cfg_load;
2033 db_load; 2675 db_init;
2034 load_extensions; 2676 load_extensions;
2677
2678 $TICK_WATCHER->start;
2035 Event::loop; 2679 Event::loop;
2036} 2680}
2037 2681
2038############################################################################# 2682#############################################################################
2039# initialisation 2683# initialisation and cleanup
2040 2684
2685# install some emergency cleanup handlers
2686BEGIN {
2687 for my $signal (qw(INT HUP TERM)) {
2688 Event->signal (
2689 reentrant => 0,
2690 data => WF_AUTOCANCEL,
2691 signal => $signal,
2692 prio => 0,
2693 cb => sub {
2694 cf::cleanup "SIG$signal";
2695 },
2696 );
2697 }
2698}
2699
2700sub emergency_save() {
2701 my $freeze_guard = cf::freeze_mainloop;
2702
2703 warn "enter emergency perl save\n";
2704
2705 cf::sync_job {
2706 # use a peculiar iteration method to avoid tripping on perl
2707 # refcount bugs in for. also avoids problems with players
2708 # and maps saved/destroyed asynchronously.
2709 warn "begin emergency player save\n";
2710 for my $login (keys %cf::PLAYER) {
2711 my $pl = $cf::PLAYER{$login} or next;
2712 $pl->valid or next;
2713 $pl->save;
2714 }
2715 warn "end emergency player save\n";
2716
2717 warn "begin emergency map save\n";
2718 for my $path (keys %cf::MAP) {
2719 my $map = $cf::MAP{$path} or next;
2720 $map->valid or next;
2721 $map->save;
2722 }
2723 warn "end emergency map save\n";
2724
2725 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n";
2728 };
2729
2730 warn "leave emergency perl save\n";
2731}
2732
2733sub post_cleanup {
2734 my ($make_core) = @_;
2735
2736 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core;
2738}
2739
2041sub reload() { 2740sub do_reload_perl() {
2042 # can/must only be called in main 2741 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2742 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2743 warn "can only reload from main coroutine";
2045 return; 2744 return;
2046 } 2745 }
2047 2746
2048 warn "reloading..."; 2747 warn "reloading...";
2049 2748
2050 my $guard = freeze_mainloop; 2749 warn "entering sync_job";
2750
2751 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 2753 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark
2052 2755
2053 eval { 2756 warn "syncing database to disk";
2757 BDB::db_env_txn_checkpoint $DB_ENV;
2758
2054 # if anything goes wrong in here, we should simply crash as we already saved 2759 # if anything goes wrong in here, we should simply crash as we already saved
2055 2760
2056 # cancel all watchers 2761 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2762 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2763 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2764 }
2060 2765
2766 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs;
2772 warn "iterate...";
2773 }
2774
2775 ++$RELOAD;
2776
2061 # cancel all extension coros 2777 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2778 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2779 %EXT_CORO = ();
2064 2780
2065 # unload all extensions 2781 warn "removing commands";
2066 for (@exts) { 2782 %COMMAND = ();
2783
2784 warn "removing ext commands";
2785 %EXTCMD = ();
2786
2787 warn "unloading/nuking all extensions";
2788 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2789 warn "... unloading $pkg";
2068 unload_extension $_; 2790
2791 if (my $cb = $pkg->can ("unload")) {
2792 eval {
2793 $cb->($pkg);
2794 1
2795 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2796 }
2070 2797
2798 warn "... nuking $pkg";
2799 Symbol::delete_package $pkg;
2800 }
2801
2071 # unload all modules loaded from $LIBDIR 2802 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2803 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2805
2075 warn "removing <$k>"; 2806 warn "... unloading $k";
2076 delete $INC{$k}; 2807 delete $INC{$k};
2077 2808
2078 $k =~ s/\.pm$//; 2809 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2810 $k =~ s/\//::/g;
2080 2811
2083 } 2814 }
2084 2815
2085 Symbol::delete_package $k; 2816 Symbol::delete_package $k;
2086 } 2817 }
2087 2818
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2819 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2820 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2822
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2823 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2824 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"};
2101 2826
2102 # don't, removes xs symbols, too, 2827 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2828 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2829 #Symbol::delete_package __PACKAGE__;
2105 2830
2106 # reload cf.pm 2831 warn "unload completed, starting to reload now";
2832
2107 warn "reloading cf.pm"; 2833 warn "reloading cf.pm";
2108 require cf; 2834 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2836
2111 # load config and database again 2837 warn "loading config and database again";
2112 cf::cfg_load; 2838 cf::cfg_load;
2113 cf::db_load;
2114 2839
2115 # load extensions
2116 warn "load extensions"; 2840 warn "loading extensions";
2117 cf::load_extensions; 2841 cf::load_extensions;
2118 2842
2119 # reattach attachments to objects 2843 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 2844 _global_reattach; # objects, sockets
2121 _global_reattach; 2845 warn "reattaching attachments to maps";
2122 }; 2846 reattach $_ for values %MAP;
2847 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER;
2123 2849
2124 if ($@) { 2850 warn "leaving sync_job";
2851
2852 1
2853 } or do {
2125 warn $@; 2854 warn $@;
2126 warn "error while reloading, exiting."; 2855 warn "error while reloading, exiting.";
2127 exit 1; 2856 exit 1;
2128 } 2857 };
2129 2858
2130 warn "reloaded successfully"; 2859 warn "reloaded";
2131}; 2860};
2132 2861
2133############################################################################# 2862our $RELOAD_WATCHER; # used only during reload
2134 2863
2135unless ($LINK_MAP) { 2864sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 2865 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here.
2137 2867
2138 $LINK_MAP->width (41); 2868 $RELOAD_WATCHER ||= Event->timer (
2139 $LINK_MAP->height (41); 2869 reentrant => 0,
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2, 2870 after => 0,
2871 data => WF_AUTOCANCEL,
2148 cb => sub { 2872 cb => sub {
2149 $_[0]->w->cancel; 2873 do_reload_perl;
2150 2874 undef $RELOAD_WATCHER;
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 }); 2875 },
2169 2876 );
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 2877}
2175
2176register "<global>", __PACKAGE__;
2177 2878
2178register_command "reload" => sub { 2879register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2880 my ($who, $arg) = @_;
2180 2881
2181 if ($who->flag (FLAG_WIZ)) { 2882 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 2883 $who->message ("reloading server.");
2884 async { reload_perl };
2185 } 2885 }
2186}; 2886};
2187 2887
2188unshift @INC, $LIBDIR; 2888unshift @INC, $LIBDIR;
2189 2889
2890my $bug_warning = 0;
2891
2892our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN;
2894
2895sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main;
2898
2899 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait;
2902}
2903
2904sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main;
2907
2908 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait;
2911}
2912
2913 my $min = 1e6;#d#
2914 my $avg = 10;
2190$TICK_WATCHER = Event->timer ( 2915$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2916 reentrant => 0,
2917 parked => 1,
2192 prio => 0, 2918 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2919 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2920 data => WF_AUTOCANCEL,
2195 cb => sub { 2921 cb => sub {
2922 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10;
2925 return;
2926 }
2927
2928 $NOW = $tick_start = Event::time;
2929
2196 cf::server_tick; # one server iteration 2930 cf::server_tick; # one server iteration
2931
2932 0 && sync_job {#d#
2933 for(1..10) {
2934 my $t = Event::time;
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936 or die;
2937
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2953 };
2954
2197 $RUNTIME += $TICK; 2955 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2956 $NEXT_TICK += $TICK;
2199 2957
2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send;
2971 }
2972 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send;
2974 }
2975
2976 $NOW = Event::time;
2977
2200 # if we are delayed by four ticks or more, skip them all 2978 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2202 2980
2203 $TICK_WATCHER->at ($NEXT_TICK); 2981 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986
2987 _post_tick;
2988
2989
2205 }, 2990 },
2206); 2991);
2207 2992
2993{
2208IO::AIO::max_poll_time $TICK * 0.2; 2994 BDB::max_poll_time $TICK * 0.1;
2209 2995 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 2996 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2997 fd => BDB::poll_fileno,
2212 poll => 'r', 2998 poll => 'r',
2213 prio => 5, 2999 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 3000 data => WF_AUTOCANCEL,
2220 after => 0, 3001 cb => \&BDB::poll_cb,
2221 interval => 10, 3002 );
2222 cb => sub { 3003 BDB::min_parallel 8;
2223 (Coro::unblock_sub { 3004
2224 write_runtime 3005 BDB::set_sync_prepare {
2225 or warn "ERROR: unable to write runtime file: $!"; 3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019
3020 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create;
3022
3023 cf::sync_job {
3024 eval {
3025 BDB::db_env_open
3026 $DB_ENV,
3027 $BDBDIR,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666;
3031
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 };
3037
3038 cf::cleanup "db_env_open(db): $@" if $@;
2226 })->(); 3039 };
2227 }, 3040 }
2228); 3041}
3042
3043{
3044 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056}
3057
3058my $_log_backtrace;
3059
3060sub _log_backtrace {
3061 my ($msg, @addr) = @_;
3062
3063 $msg =~ s/\n//;
3064
3065 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace;
3068 async {
3069 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!";
3074
3075 my @funcs;
3076 my @res = <$fh>;
3077 chomp for @res;
3078 while (@res) {
3079 my ($func, $line) = splice @res, 0, 2, ();
3080 push @funcs, "[$func] $line";
3081 }
3082
3083 @funcs
3084 };
3085
3086 LOG llevInfo, "[ABT] $msg\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace;
3089 };
3090 } else {
3091 LOG llevInfo, "[ABT] $msg\n";
3092 LOG llevInfo, "[ABT] [suppressed]\n";
3093 }
3094}
3095
3096# load additional modules
3097use cf::pod;
2229 3098
2230END { cf::emergency_save } 3099END { cf::emergency_save }
2231 3100
22321 31011
2233 3102

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