ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.146 by root, Sun Jan 7 23:10:43 2007 UTC vs.
Revision 1.278 by root, Mon Jun 11 21:38:14 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 194
134# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 196# within the Safe compartment.
136for my $pkg (qw( 197for my $pkg (qw(
137 cf::global cf::attachable 198 cf::global cf::attachable
146 207
147$Event::DIED = sub { 208$Event::DIED = sub {
148 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
149}; 210};
150 211
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
156 213
157=over 4 214=over 4
158 215
159=cut 216=item dumpval $ref
160 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
161use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 240
163=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
164 242
165Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
166 244
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
175 246
176Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 248
185=item cf::lock_wait $string 249=item cf::lock_wait $string
186 250
187Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
188 252
194returned. 258returned.
195 259
196Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
198 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
199=cut 267=cut
200 268
201our %LOCK; 269our %LOCK;
202 270
203sub lock_wait($) { 271sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
224 } 292 }
225} 293}
226 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
227sub freeze_mainloop { 301sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
229 303
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
231 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
232 $guard 308 $guard
233} 309}
234 310
235=item cf::async { BLOCK } 311=item cf::async { BLOCK }
257 333
258sub sync_job(&) { 334sub sync_job(&) {
259 my ($job) = @_; 335 my ($job) = @_;
260 336
261 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
262 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
264 342
265 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 344 # (but this is cancel-safe)
277 355
278 while ($busy) { 356 while ($busy) {
279 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
280 } 358 }
281 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
282 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
283 } else { 368 } else {
284 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
285 370
286 $job->() 371 $job->()
287 } 372 }
288} 373}
289 374
290=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
291 376
292Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 378extension calling this is being unloaded.
294 379
295=cut 380=cut
296 381
297sub async_ext(&) { 382sub async_ext(&) {
306 391
307 $coro 392 $coro
308} 393}
309 394
310sub write_runtime { 395sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
312 404
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 406 or return;
315 407
408 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 413 and return;
319 414
415 # always fsync - this file is important
320 aio_fsync $fh 416 aio_fsync $fh
321 and return; 417 and return;
322 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
323 close $fh 422 close $fh
324 or return; 423 or return;
325 424
326 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
327 and return; 426 and return;
328 427
428 warn "runtime file written.\n";
429
329 1 430 1
330} 431}
331 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
332=back 444=back
333 445
334=cut 446=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 447
456############################################################################# 448#############################################################################
457 449
458=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
459 451
585our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 578our @CB_MAP = ();
587 579
588my %attachment; 580my %attachment;
589 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
590sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
592 590
593 use sort 'stable'; 591 use sort 'stable';
594 592
628 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
629 627
630 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 632
635 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 634 my $pkg = shift @arg;
637 635
638 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 677 if (ref $_[0]) {
680 _object_attach @_; 678 _object_attach @_;
681 } else { 679 } else {
682 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
683 } 681 }
682 _recalc_want;
684}; 683};
685 684
686# all those should be optimised 685# all those should be optimised
687sub cf::attachable::detach { 686sub cf::attachable::detach {
688 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
692 reattach ($obj); 691 reattach ($obj);
693 } else { 692 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
695 } 694 }
695 _recalc_want;
696}; 696};
697 697
698sub cf::attachable::attached { 698sub cf::attachable::attached {
699 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
700 700
765# object support 765# object support
766 766
767sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 772
771 my $registry = $obj->registry; 773 my $registry = $obj->registry;
772 774
773 @$registry = (); 775 @$registry = ();
774 776
821 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
822 824
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 829 close $fh;
828 830
829 if (@$objs) { 831 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 837 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
837 } 839 }
838 } else { 840 } else {
839 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
871 or return; 873 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
873 } 875 }
874 876
875 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 879 return ($data, $av);
878} 880}
879 881
880############################################################################# 882#############################################################################
881# command handling &c 883# command handling &c
906=cut 908=cut
907 909
908sub register_extcmd { 910sub register_extcmd {
909 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
910 912
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
915} 914}
916 915
917cf::player->attach ( 916cf::player->attach (
918 on_command => sub { 917 on_command => sub {
919 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
932 931
933 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
934 933
935 if (ref $msg) { 934 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 938 }
940 } 939 }
941 } else { 940 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 943
945 cf::override; 944 cf::override;
946 }, 945 },
947); 946);
948 947
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
1026 for my $ext (<$LIBDIR/*.ext>) { 952 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 953 next unless -r $path;
1028 eval { 954
1029 load_extension $ext; 955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { split /=/, $_, 2 } split /\s+/, $1 }
973 if $source =~ /^#!.*?perl.*?#\s*(.*)$/;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $ext{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "extension disabled.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 die $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1030 1 1011 }
1031 } or warn "$ext not loaded: $@"; 1012
1013 skip:
1014 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1015 unless $progress;
1016 }
1032 } 1017 };
1033} 1018}
1034 1019
1035############################################################################# 1020#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1021
1073=head2 CORE EXTENSIONS 1022=head2 CORE EXTENSIONS
1074 1023
1075Functions and methods that extend core crossfire objects. 1024Functions and methods that extend core crossfire objects.
1076 1025
1077=cut 1026=cut
1078 1027
1079package cf::player; 1028package cf::player;
1080 1029
1030use Coro::AIO;
1031
1081=head3 cf::player 1032=head3 cf::player
1082 1033
1083=over 4 1034=over 4
1084 1035
1085=item cf::player::find $login 1036=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1038Returns the given player object, loading it if necessary (might block).
1088 1039
1089=cut 1040=cut
1090 1041
1091sub playerdir($) { 1042sub playerdir($) {
1092 cf::localdir 1043 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1044 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1045}
1098 1046
1099sub path($) { 1047sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1048 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1049
1102 (playerdir $login) . "/$login.pl" 1050 (playerdir $login) . "/playerdata"
1103} 1051}
1104 1052
1105sub find_active($) { 1053sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1054 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1055 and $cf::PLAYER{$_[0]}->active
1110 1058
1111sub exists($) { 1059sub exists($) {
1112 my ($login) = @_; 1060 my ($login) = @_;
1113 1061
1114 $cf::PLAYER{$login} 1062 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1063 or cf::sync_job { !aio_stat path $login }
1116} 1064}
1117 1065
1118sub find($) { 1066sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1067 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1068 my $login = $_[0];
1121 1069
1122 my $guard = cf::lock_acquire "user_find:$login"; 1070 my $guard = cf::lock_acquire "user_find:$login";
1123 1071
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1072 $cf::PLAYER{$_[0]} || do {
1073 # rename old playerfiles to new ones
1074 #TODO: remove when no longer required
1075 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1076 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1077 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1078 aio_unlink +(playerdir $login) . "/$login.pl";
1079
1080 my $pl = load_pl path $login
1081 or return;
1082 $cf::PLAYER{$login} = $pl
1083 }
1125 }; 1084 }
1126} 1085}
1127 1086
1128sub save($) { 1087sub save($) {
1129 my ($pl) = @_; 1088 my ($pl) = @_;
1130 1089
1133 my $path = path $pl; 1092 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1093 my $guard = cf::lock_acquire "user_save:$path";
1135 1094
1136 return if $pl->{deny_save}; 1095 return if $pl->{deny_save};
1137 1096
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 1097 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1098 $pl->{last_save} = $cf::RUNTIME;
1140 1099
1141 Coro::cede;
1142 $pl->save_pl ($path); 1100 $pl->save_pl ($path);
1143 Coro::cede; 1101 Coro::cede;
1144} 1102}
1145 1103
1146sub new($) { 1104sub new($) {
1154 $cf::PLAYER{$login} = $self; 1112 $cf::PLAYER{$login} = $self;
1155 1113
1156 $self 1114 $self
1157} 1115}
1158 1116
1117=item $pl->quit_character
1118
1119Nukes the player without looking back. If logged in, the connection will
1120be destroyed. May block for a long time.
1121
1122=cut
1123
1159sub quit_character { 1124sub quit_character {
1160 my ($pl) = @_; 1125 my ($pl) = @_;
1126
1127 my $name = $pl->ob->name;
1161 1128
1162 $pl->{deny_save} = 1; 1129 $pl->{deny_save} = 1;
1163 $pl->password ("*"); # this should lock out the player until we nuked the dir 1130 $pl->password ("*"); # this should lock out the player until we nuked the dir
1164 1131
1165 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1132 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1134 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1135 $pl->ns->destroy if $pl->ns;
1169 1136
1170 my $path = playerdir $pl; 1137 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1138 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1139 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1140 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1141 $pl->destroy;
1175 1142
1143 my $prefix = qr<^~\Q$name\E/>;
1144
1145 # nuke player maps
1146 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1147
1176 IO::AIO::aio_rmtree $temp; 1148 IO::AIO::aio_rmtree $temp;
1149}
1150
1151=item $pl->kick
1152
1153Kicks a player out of the game. This destroys the connection.
1154
1155=cut
1156
1157sub kick {
1158 my ($pl, $kicker) = @_;
1159
1160 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1161 $pl->killer ("kicked");
1162 $pl->ns->destroy;
1163}
1164
1165=item cf::player::list_logins
1166
1167Returns am arrayref of all valid playernames in the system, can take a
1168while and may block, so not sync_job-capable, ever.
1169
1170=cut
1171
1172sub list_logins {
1173 my $dirs = aio_readdir $PLAYERDIR
1174 or return [];
1175
1176 my @logins;
1177
1178 for my $login (@$dirs) {
1179 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1180 aio_read $fh, 0, 512, my $buf, 0 or next;
1181 $buf !~ /^password -------------$/m or next; # official not-valid tag
1182
1183 utf8::decode $login;
1184 push @logins, $login;
1177 }; 1185 }
1178}
1179 1186
1187 \@logins
1188}
1189
1190=item $player->maps
1191
1192Returns an arrayref of map paths that are private for this
1193player. May block.
1194
1195=cut
1196
1197sub maps($) {
1198 my ($pl) = @_;
1199
1200 $pl = ref $pl ? $pl->ob->name : $pl;
1201
1202 my $files = aio_readdir playerdir $pl
1203 or return;
1204
1205 my @paths;
1206
1207 for (@$files) {
1208 utf8::decode $_;
1209 next if /\.(?:pl|pst)$/;
1210 next unless /^$PATH_SEP/o;
1211
1212 push @paths, cf::map::normalise "~$pl/$_";
1213 }
1214
1215 \@paths
1216}
1217
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1218=item $player->ext_reply ($msgid, %msg)
1181 1219
1182Sends an ext reply to the player. 1220Sends an ext reply to the player.
1183 1221
1184=cut 1222=cut
1185 1223
1186sub ext_reply($$$%) { 1224sub ext_reply($$%) {
1187 my ($self, $id, %msg) = @_; 1225 my ($self, $id, %msg) = @_;
1188 1226
1189 $msg{msgid} = $id; 1227 $msg{msgid} = $id;
1190 1228
1191 $self->send ("ext " . cf::to_json \%msg); 1229 $self->send ("ext " . cf::to_json \%msg);
1192} 1230}
1193 1231
1194package cf; 1232=item $player->ext_event ($type, %msg)
1233
1234Sends an ext event to the client.
1235
1236=cut
1237
1238sub ext_event($$%) {
1239 my ($self, $type, %msg) = @_;
1240
1241 $self->ns->ext_event ($type, %msg);
1242}
1243
1244=head3 cf::region
1245
1246=over 4
1247
1248=cut
1249
1250package cf::region;
1251
1252=item cf::region::find_by_path $path
1253
1254Tries to decuce the probable region for a map knowing only its path.
1255
1256=cut
1257
1258sub find_by_path($) {
1259 my ($path) = @_;
1260
1261 my ($match, $specificity);
1262
1263 for my $region (list) {
1264 if ($region->match && $path =~ $region->match) {
1265 ($match, $specificity) = ($region, $region->specificity)
1266 if $region->specificity > $specificity;
1267 }
1268 }
1269
1270 $match
1271}
1195 1272
1196=back 1273=back
1197
1198 1274
1199=head3 cf::map 1275=head3 cf::map
1200 1276
1201=over 4 1277=over 4
1202 1278
1205package cf::map; 1281package cf::map;
1206 1282
1207use Fcntl; 1283use Fcntl;
1208use Coro::AIO; 1284use Coro::AIO;
1209 1285
1286use overload
1287 '""' => \&as_string,
1288 fallback => 1;
1289
1210our $MAX_RESET = 3600; 1290our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1291our $DEFAULT_RESET = 3000;
1212 1292
1213sub generate_random_map { 1293sub generate_random_map {
1214 my ($path, $rmp) = @_; 1294 my ($self, $rmp) = @_;
1215
1216 # mit "rum" bekleckern, nicht 1295 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1296 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1300 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1301 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1307 (cf::region::find $rmp->{region}), $rmp->{custom}
1308 )
1309}
1310
1311=item cf::map->register ($regex, $prio)
1312
1313Register a handler for the map path matching the given regex at the
1314givne priority (higher is better, built-in handlers have priority 0, the
1315default).
1316
1317=cut
1318
1319sub register {
1320 my (undef, $regex, $prio) = @_;
1321 my $pkg = caller;
1322
1323 no strict;
1324 push @{"$pkg\::ISA"}, __PACKAGE__;
1325
1326 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1327}
1328
1329# also paths starting with '/'
1330$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1331
1332sub thawer_merge {
1333 my ($self, $merge) = @_;
1334
1335 # we have to keep some variables in memory intact
1336 local $self->{path};
1337 local $self->{load_path};
1338
1339 $self->SUPER::thawer_merge ($merge);
1340}
1341
1342sub normalise {
1343 my ($path, $base) = @_;
1344
1345 $path = "$path"; # make sure its a string
1346
1347 $path =~ s/\.map$//;
1348
1349 # map plan:
1350 #
1351 # /! non-realised random map exit (special hack!)
1352 # {... are special paths that are not being touched
1353 # ?xxx/... are special absolute paths
1354 # ?random/... random maps
1355 # /... normal maps
1356 # ~user/... per-player map of a specific user
1357
1358 $path =~ s/$PATH_SEP/\//go;
1359
1360 # treat it as relative path if it starts with
1361 # something that looks reasonable
1362 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1363 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1364
1365 $base =~ s{[^/]+/?$}{};
1366 $path = "$base/$path";
1367 }
1368
1369 for ($path) {
1370 redo if s{//}{/};
1371 redo if s{/\.?/}{/};
1372 redo if s{/[^/]+/\.\./}{/};
1373 }
1374
1375 $path
1376}
1377
1378sub new_from_path {
1379 my (undef, $path, $base) = @_;
1380
1381 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1382
1383 $path = normalise $path, $base;
1384
1385 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1386 if ($path =~ $EXT_MAP{$pkg}[1]) {
1387 my $self = bless cf::map::new, $pkg;
1388 $self->{path} = $path; $self->path ($path);
1389 $self->init; # pass $1 etc.
1390 return $self;
1391 }
1392 }
1393
1394 Carp::carp "unable to resolve path '$path' (base '$base').";
1395 ()
1396}
1397
1398sub init {
1399 my ($self) = @_;
1400
1401 $self
1402}
1403
1404sub as_string {
1405 my ($self) = @_;
1406
1407 "$self->{path}"
1408}
1409
1410# the displayed name, this is a one way mapping
1411sub visible_name {
1412 &as_string
1413}
1414
1415# the original (read-only) location
1416sub load_path {
1417 my ($self) = @_;
1418
1419 "$MAPDIR/$self->{path}.map"
1420}
1421
1422# the temporary/swap location
1423sub save_path {
1424 my ($self) = @_;
1425
1426 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1427 "$TMPDIR/$path.map"
1428}
1429
1430# the unique path, undef == no special unique path
1431sub uniq_path {
1432 my ($self) = @_;
1433
1434 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1435 "$UNIQUEDIR/$path"
1230} 1436}
1231 1437
1232# and all this just because we cannot iterate over 1438# and all this just because we cannot iterate over
1233# all maps in C++... 1439# all maps in C++...
1234sub change_all_map_light { 1440sub change_all_map_light {
1236 1442
1237 $_->change_map_light ($change) 1443 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1444 for grep $_->outdoor, values %cf::MAP;
1239} 1445}
1240 1446
1447sub decay_objects {
1448 my ($self) = @_;
1449
1450 return if $self->{deny_reset};
1451
1452 $self->do_decay_objects;
1453}
1454
1455sub unlink_save {
1456 my ($self) = @_;
1457
1458 utf8::encode (my $save = $self->save_path);
1459 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1461}
1462
1241sub try_load_header($) { 1463sub load_header_from($) {
1242 my ($path) = @_; 1464 my ($self, $path) = @_;
1243 1465
1244 utf8::encode $path; 1466 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1467 #aio_open $path, O_RDONLY, 0
1468 # or return;
1469
1470 $self->_load_header ($path)
1246 or return; 1471 or return;
1247 1472
1248 my $map = cf::map::new 1473 $self->{load_path} = $path;
1474
1475 1
1476}
1477
1478sub load_header_orig {
1479 my ($self) = @_;
1480
1481 $self->load_header_from ($self->load_path)
1482}
1483
1484sub load_header_temp {
1485 my ($self) = @_;
1486
1487 $self->load_header_from ($self->save_path)
1488}
1489
1490sub prepare_temp {
1491 my ($self) = @_;
1492
1493 $self->last_access ((delete $self->{last_access})
1494 || $cf::RUNTIME); #d#
1495 # safety
1496 $self->{instantiate_time} = $cf::RUNTIME
1497 if $self->{instantiate_time} > $cf::RUNTIME;
1498}
1499
1500sub prepare_orig {
1501 my ($self) = @_;
1502
1503 $self->{load_original} = 1;
1504 $self->{instantiate_time} = $cf::RUNTIME;
1505 $self->last_access ($cf::RUNTIME);
1506 $self->instantiate;
1507}
1508
1509sub load_header {
1510 my ($self) = @_;
1511
1512 if ($self->load_header_temp) {
1513 $self->prepare_temp;
1514 } else {
1515 $self->load_header_orig
1249 or return; 1516 or return;
1517 $self->prepare_orig;
1518 }
1250 1519
1251 # for better error messages only, will be overwritten 1520 $self->{deny_reset} = 1
1252 $map->path ($path); 1521 if $self->no_reset;
1253 1522
1254 $map->load_header ($path) 1523 $self->default_region (cf::region::find_by_path $self->{path})
1255 or return; 1524 unless $self->default_region;
1256 1525
1257 $map->{load_path} = $path; 1526 1
1258
1259 $map
1260} 1527}
1261 1528
1262sub find; 1529sub find;
1263sub find { 1530sub find {
1264 my ($path, $origin) = @_; 1531 my ($path, $origin) = @_;
1265 1532
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1533 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1534
1271 cf::lock_wait "map_find:$key"; 1535 cf::lock_wait "map_find:$path";
1272 1536
1273 $cf::MAP{$key} || do { 1537 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 1538 my $guard = cf::lock_acquire "map_find:$path";
1275 1539 my $map = new_from_path cf::map $path
1276 # do it the slow way
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1540 or return;
1295 1541
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1542 $map->{last_save} = $cf::RUNTIME;
1308 1543
1309 Coro::cede; 1544 $map->load_header
1545 or return;
1310 1546
1311 if ($map->should_reset) { 1547 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1548 # doing this can freeze the server in a sync job, obviously
1549 #$cf::WAIT_FOR_TICK->wait;
1312 $map->reset; 1550 $map->reset;
1313 undef $guard; 1551 undef $guard;
1314 $map = find $path 1552 return find $path;
1315 or return;
1316 } 1553 }
1317 1554
1318 $cf::MAP{$key} = $map 1555 $cf::MAP{$path} = $map
1319 } 1556 }
1320} 1557}
1558
1559sub pre_load { }
1560sub post_load { }
1321 1561
1322sub load { 1562sub load {
1323 my ($self) = @_; 1563 my ($self) = @_;
1324 1564
1565 local $self->{deny_reset} = 1; # loading can take a long time
1566
1325 my $path = $self->{path}; 1567 my $path = $self->{path};
1568
1569 {
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1570 my $guard = cf::lock_acquire "map_load:$path";
1327 1571
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1572 return if $self->in_memory != cf::MAP_SWAPPED;
1329 1573
1330 $self->in_memory (cf::MAP_LOADING); 1574 $self->in_memory (cf::MAP_LOADING);
1331 1575
1332 $self->alloc; 1576 $self->alloc;
1577
1578 $self->pre_load;
1579 Coro::cede;
1580
1333 $self->load_objects ($self->{load_path}, 1) 1581 $self->_load_objects ($self->{load_path}, 1)
1334 or return; 1582 or return;
1335 1583
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1584 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 1585 if delete $self->{load_original};
1338 1586
1339 if (my $uniq = $path->uniq_path) { 1587 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 1588 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 1589 if (aio_open $uniq, O_RDONLY, 0) {
1342 $self->clear_unique_items; 1590 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 1591 $self->_load_objects ($uniq, 0);
1344 } 1592 }
1345 } 1593 }
1346 1594
1347 Coro::cede; 1595 Coro::cede;
1348
1349 # now do the right thing for maps 1596 # now do the right thing for maps
1350 $self->link_multipart_objects; 1597 $self->link_multipart_objects;
1351
1352 if ($self->{path}->is_style_map) {
1353 $self->{deny_save} = 1;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons;
1359 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 1598 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 1599 unless $self->difficulty;
1600 Coro::cede;
1601
1602 unless ($self->{deny_activate}) {
1603 $self->decay_objects;
1604 $self->fix_auto_apply;
1605 $self->update_buttons;
1606 Coro::cede;
1607 $self->set_darkness_map;
1608 Coro::cede;
1362 $self->activate; 1609 $self->activate;
1363 } 1610 }
1364 1611
1365 Coro::cede;
1366
1367 $self->in_memory (cf::MAP_IN_MEMORY); 1612 $self->in_memory (cf::MAP_IN_MEMORY);
1613 }
1614
1615 $self->post_load;
1616}
1617
1618sub customise_for {
1619 my ($self, $ob) = @_;
1620
1621 return find "~" . $ob->name . "/" . $self->{path}
1622 if $self->per_player;
1623
1624# return find "?party/" . $ob->name . "/" . $self->{path}
1625# if $self->per_party;
1626
1627 $self
1628}
1629
1630# find and load all maps in the 3x3 area around a map
1631sub load_diag {
1632 my ($map) = @_;
1633
1634 my @diag; # diagonal neighbours
1635
1636 for (0 .. 3) {
1637 my $neigh = $map->tile_path ($_)
1638 or next;
1639 $neigh = find $neigh, $map
1640 or next;
1641 $neigh->load;
1642
1643 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1644 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1645 }
1646
1647 for (@diag) {
1648 my $neigh = find @$_
1649 or next;
1650 $neigh->load;
1651 }
1368} 1652}
1369 1653
1370sub find_sync { 1654sub find_sync {
1371 my ($path, $origin) = @_; 1655 my ($path, $origin) = @_;
1372 1656
1373 cf::sync_job { cf::map::find $path, $origin } 1657 cf::sync_job { find $path, $origin }
1374} 1658}
1375 1659
1376sub do_load_sync { 1660sub do_load_sync {
1377 my ($map) = @_; 1661 my ($map) = @_;
1378 1662
1379 cf::sync_job { $map->load }; 1663 cf::sync_job { $map->load };
1380} 1664}
1381 1665
1666our %MAP_PREFETCH;
1667our $MAP_PREFETCHER = undef;
1668
1669sub find_async {
1670 my ($path, $origin) = @_;
1671
1672 $path = normalise $path, $origin && $origin->{path};
1673
1674 if (my $map = $cf::MAP{$path}) {
1675 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1676 }
1677
1678 undef $MAP_PREFETCH{$path};
1679 $MAP_PREFETCHER ||= cf::async {
1680 while (%MAP_PREFETCH) {
1681 for my $path (keys %MAP_PREFETCH) {
1682 my $map = find $path
1683 or next;
1684 $map->load;
1685
1686 delete $MAP_PREFETCH{$path};
1687 }
1688 }
1689 undef $MAP_PREFETCHER;
1690 };
1691 $MAP_PREFETCHER->prio (6);
1692
1693 ()
1694}
1695
1382sub save { 1696sub save {
1383 my ($self) = @_; 1697 my ($self) = @_;
1384 1698
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 1699 my $lock = cf::lock_acquire "map_data:" . $self->path;
1386 1700
1387 $self->{last_save} = $cf::RUNTIME; 1701 $self->{last_save} = $cf::RUNTIME;
1388 1702
1389 return unless $self->dirty; 1703 return unless $self->dirty;
1390 1704
1391 my $save = $self->{path}->save_path; utf8::encode $save; 1705 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1706 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 1707
1394 $self->{load_path} = $save; 1708 $self->{load_path} = $save;
1395 1709
1396 return if $self->{deny_save}; 1710 return if $self->{deny_save};
1397 1711
1400 cf::async { 1714 cf::async {
1401 $_->contr->save for $self->players; 1715 $_->contr->save for $self->players;
1402 }; 1716 };
1403 1717
1404 if ($uniq) { 1718 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1719 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 1720 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 1721 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1722 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 1723 }
1410} 1724}
1411 1725
1412sub swap_out { 1726sub swap_out {
1413 my ($self) = @_; 1727 my ($self) = @_;
1427 1741
1428sub reset_at { 1742sub reset_at {
1429 my ($self) = @_; 1743 my ($self) = @_;
1430 1744
1431 # TODO: safety, remove and allow resettable per-player maps 1745 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel};
1433 return 1e99 if $self->{deny_reset}; 1746 return 1e99 if $self->{deny_reset};
1434 1747
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1748 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1749 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 1750
1442 my ($self) = @_; 1755 my ($self) = @_;
1443 1756
1444 $self->reset_at <= $cf::RUNTIME 1757 $self->reset_at <= $cf::RUNTIME
1445} 1758}
1446 1759
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 1760sub reset {
1469 my ($self) = @_; 1761 my ($self) = @_;
1470 1762
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1763 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 1764
1473 return if $self->players; 1765 return if $self->players;
1474 return if $self->{path}{user_rel};#d#
1475 1766
1476 warn "resetting map ", $self->path;#d# 1767 warn "resetting map ", $self->path;
1768
1769 $self->in_memory (cf::MAP_SWAPPED);
1770
1771 # need to save uniques path
1772 unless ($self->{deny_save}) {
1773 my $uniq = $self->uniq_path; utf8::encode $uniq;
1774
1775 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1776 if $uniq;
1777 }
1477 1778
1478 delete $cf::MAP{$self->path}; 1779 delete $cf::MAP{$self->path};
1780
1781 $self->clear;
1479 1782
1480 $_->clear_links_to ($self) for values %cf::MAP; 1783 $_->clear_links_to ($self) for values %cf::MAP;
1481 1784
1482 $self->unlink_save; 1785 $self->unlink_save;
1483 $self->destroy; 1786 $self->destroy;
1486my $nuke_counter = "aaaa"; 1789my $nuke_counter = "aaaa";
1487 1790
1488sub nuke { 1791sub nuke {
1489 my ($self) = @_; 1792 my ($self) = @_;
1490 1793
1794 delete $cf::MAP{$self->path};
1795
1796 $self->unlink_save;
1797
1798 bless $self, "cf::map";
1799 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 1800 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 1801 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 1802 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1803
1804 $cf::MAP{$self->path} = $self;
1805
1494 $self->reset; # polite request, might not happen 1806 $self->reset; # polite request, might not happen
1495} 1807}
1496 1808
1497sub customise_for { 1809=item $maps = cf::map::tmp_maps
1498 my ($map, $ob) = @_;
1499 1810
1500 if ($map->per_player) { 1811Returns an arrayref with all map paths of currently instantiated and saved
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1812maps. May block.
1813
1814=cut
1815
1816sub tmp_maps() {
1502 } 1817 [
1503 1818 map {
1504 $map 1819 utf8::decode $_;
1820 /\.map$/
1821 ? normalise $_
1822 : ()
1823 } @{ aio_readdir $TMPDIR or [] }
1824 ]
1505} 1825}
1506 1826
1507sub emergency_save { 1827=item $maps = cf::map::random_maps
1508 my $freeze_guard = cf::freeze_mainloop;
1509 1828
1510 warn "enter emergency perl save\n"; 1829Returns an arrayref with all map paths of currently instantiated and saved
1830random maps. May block.
1511 1831
1512 cf::sync_job { 1832=cut
1513 warn "begin emergency player save\n";
1514 $_->save for values %cf::PLAYER;
1515 warn "end emergency player save\n";
1516 1833
1517 warn "begin emergency map save\n"; 1834sub random_maps() {
1518 $_->save for values %cf::MAP; 1835 [
1519 warn "end emergency map save\n"; 1836 map {
1520 }; 1837 utf8::decode $_;
1838 /\.map$/
1839 ? normalise "?random/$_"
1840 : ()
1841 } @{ aio_readdir $RANDOMDIR or [] }
1842 ]
1843}
1521 1844
1522 warn "leave emergency perl save\n"; 1845=item cf::map::unique_maps
1846
1847Returns an arrayref of paths of all shared maps that have
1848instantiated unique items. May block.
1849
1850=cut
1851
1852sub unique_maps() {
1853 [
1854 map {
1855 utf8::decode $_;
1856 /\.map$/
1857 ? normalise $_
1858 : ()
1859 } @{ aio_readdir $UNIQUEDIR or [] }
1860 ]
1523} 1861}
1524 1862
1525package cf; 1863package cf;
1526 1864
1527=back 1865=back
1528 1866
1867=head3 cf::object
1868
1869=cut
1870
1871package cf::object;
1872
1873=over 4
1874
1875=item $ob->inv_recursive
1876
1877Returns the inventory of the object _and_ their inventories, recursively.
1878
1879=cut
1880
1881sub inv_recursive_;
1882sub inv_recursive_ {
1883 map { $_, inv_recursive_ $_->inv } @_
1884}
1885
1886sub inv_recursive {
1887 inv_recursive_ inv $_[0]
1888}
1889
1890package cf;
1891
1892=back
1529 1893
1530=head3 cf::object::player 1894=head3 cf::object::player
1531 1895
1532=over 4 1896=over 4
1533 1897
1573 1937
1574=item $player_object->enter_link 1938=item $player_object->enter_link
1575 1939
1576Freezes the player and moves him/her to a special map (C<{link}>). 1940Freezes the player and moves him/her to a special map (C<{link}>).
1577 1941
1578The player should be reaosnably safe there for short amounts of time. You 1942The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 1943I<MUST> call C<leave_link> as soon as possible, though.
1580 1944
1945Will never block.
1946
1581=item $player_object->leave_link ($map, $x, $y) 1947=item $player_object->leave_link ($map, $x, $y)
1582 1948
1583Moves the player out of the specila link map onto the given map. If the 1949Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 1950map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 1951to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 1952fails, to the emergency map position.
1587 1953
1588Might block. 1954Might block.
1589 1955
1590=cut 1956=cut
1957
1958sub link_map {
1959 unless ($LINK_MAP) {
1960 $LINK_MAP = cf::map::find "{link}"
1961 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1962 $LINK_MAP->load;
1963 }
1964
1965 $LINK_MAP
1966}
1591 1967
1592sub cf::object::player::enter_link { 1968sub cf::object::player::enter_link {
1593 my ($self) = @_; 1969 my ($self) = @_;
1594 1970
1595 $self->deactivate_recursive; 1971 $self->deactivate_recursive;
1596 1972
1597 return if $self->map == $LINK_MAP; 1973 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 1974
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1975 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 1976 if $self->map && $self->map->{path} ne "{link}";
1601 1977
1602 $self->enter_map ($LINK_MAP, 20, 20); 1978 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1603} 1979}
1604 1980
1605sub cf::object::player::leave_link { 1981sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 1982 my ($self, $map, $x, $y) = @_;
1983
1984 return unless $self->contr->active;
1607 1985
1608 my $link_pos = delete $self->{_link_pos}; 1986 my $link_pos = delete $self->{_link_pos};
1609 1987
1610 unless ($map) { 1988 unless ($map) {
1611 # restore original map position 1989 # restore original map position
1625 # use -1 or undef as default coordinates, not 0, 0 2003 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 2004 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 2005 if $x <=0 && $y <= 0;
1628 2006
1629 $map->load; 2007 $map->load;
2008 $map->load_diag;
1630 2009
1631 return unless $self->contr->active; 2010 return unless $self->contr->active;
1632 $self->activate_recursive; 2011 $self->activate_recursive;
2012
2013 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1633 $self->enter_map ($map, $x, $y); 2014 $self->enter_map ($map, $x, $y);
1634} 2015}
1635 2016
1636cf::player->attach (
1637 on_logout => sub {
1638 my ($pl) = @_;
1639
1640 # abort map switching before logout
1641 if ($pl->ob->{_link_pos}) {
1642 cf::sync_job {
1643 $pl->ob->leave_link
1644 };
1645 }
1646 },
1647 on_login => sub {
1648 my ($pl) = @_;
1649
1650 # try to abort aborted map switching on player login :)
1651 # should happen only on crashes
1652 if ($pl->ob->{_link_pos}) {
1653 $pl->ob->enter_link;
1654 (async {
1655 # we need this sleep as the login has a concurrent enter_exit running
1656 # and this sleep increases chances of the player not ending up in scorn
1657 $pl->ob->reply (undef,
1658 "There was an internal problem at your last logout, "
1659 . "the server will try to bring you to your intended destination in a second.",
1660 cf::NDI_RED);
1661 Coro::Timer::sleep 1;
1662 $pl->ob->leave_link;
1663 })->prio (2);
1664 }
1665 },
1666);
1667
1668=item $player_object->goto ($path, $x, $y) 2017=item $player_object->goto ($path, $x, $y[, $check->($map)])
1669 2018
2019Moves the player to the given map-path and coordinates by first freezing
2020her, loading and preparing them map, calling the provided $check callback
2021that has to return the map if sucecssful, and then unfreezes the player on
2022the new (success) or old (failed) map position.
2023
1670=cut 2024=cut
2025
2026our $GOTOGEN;
1671 2027
1672sub cf::object::player::goto { 2028sub cf::object::player::goto {
1673 my ($self, $path, $x, $y) = @_; 2029 my ($self, $path, $x, $y, $check) = @_;
2030
2031 # do generation counting so two concurrent goto's will be executed in-order
2032 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1674 2033
1675 $self->enter_link; 2034 $self->enter_link;
1676 2035
1677 (async { 2036 (async {
1678 $path = new cf::path $path; 2037 my $map = eval {
1679
1680 my $map = cf::map::find $path->as_string; 2038 my $map = cf::map::find $path;
2039
2040 if ($map) {
1681 $map = $map->customise_for ($self) if $map; 2041 $map = $map->customise_for ($self);
1682 2042 $map = $check->($map) if $check && $map;
1683# warn "entering ", $map->path, " at ($x, $y)\n" 2043 } else {
1684# if $map;
1685
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2044 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2045 }
1687 2046
2047 $map
2048 };
2049
2050 if ($@) {
2051 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2052 LOG llevError | logBacktrace, Carp::longmess $@;
2053 }
2054
2055 if ($gen == $self->{_goto_generation}) {
2056 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2057 $self->leave_link ($map, $x, $y);
2058 }
1689 })->prio (1); 2059 })->prio (1);
1690} 2060}
1691 2061
1692=item $player_object->enter_exit ($exit_object) 2062=item $player_object->enter_exit ($exit_object)
1693 2063
1695 2065
1696sub parse_random_map_params { 2066sub parse_random_map_params {
1697 my ($spec) = @_; 2067 my ($spec) = @_;
1698 2068
1699 my $rmp = { # defaults 2069 my $rmp = { # defaults
1700 xsize => 10, 2070 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2071 ysize => (cf::rndm 15, 40),
2072 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2073 #layout => string,
1702 }; 2074 };
1703 2075
1704 for (split /\n/, $spec) { 2076 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2077 my ($k, $v) = split /\s+/, $_, 2;
1706 2078
1710 $rmp 2082 $rmp
1711} 2083}
1712 2084
1713sub prepare_random_map { 2085sub prepare_random_map {
1714 my ($exit) = @_; 2086 my ($exit) = @_;
2087
2088 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 2089
1716 # all this does is basically replace the /! path by 2090 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 2091 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 2092 # that depends on the exit object
1719 2093
1720 my $rmp = parse_random_map_params $exit->msg; 2094 my $rmp = parse_random_map_params $exit->msg;
1721 2095
1722 if ($exit->map) { 2096 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2097 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2098 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2099 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2100 $rmp->{origin_y} = $exit->y;
1727 } 2101 }
1728 2102
1729 $rmp->{random_seed} ||= $exit->random_seed; 2103 $rmp->{random_seed} ||= $exit->random_seed;
1730 2104
1731 my $data = cf::to_json $rmp; 2105 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 2106 my $md5 = Digest::MD5::md5_hex $data;
2107 my $meta = "$RANDOMDIR/$md5.meta";
1733 2108
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2109 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2110 aio_write $fh, 0, (length $data), $data, 0;
2111 undef $fh;
2112 aio_rename "$meta~", $meta;
1736 2113
1737 $exit->slaying ("?random/$md5"); 2114 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2115 $exit->msg (undef);
1739 } 2116 }
1740} 2117}
1741 2118
1742sub cf::object::player::enter_exit { 2119sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2120 my ($self, $exit) = @_;
1744 2121
1745 return unless $self->type == cf::PLAYER; 2122 return unless $self->type == cf::PLAYER;
2123
2124 if ($exit->slaying eq "/!") {
2125 #TODO: this should de-fi-ni-te-ly not be a sync-job
2126 # the problem is that $exit might not survive long enough
2127 # so it needs to be done right now, right here
2128 cf::sync_job { prepare_random_map $exit };
2129 }
2130
2131 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2132 my $hp = $exit->stats->hp;
2133 my $sp = $exit->stats->sp;
1746 2134
1747 $self->enter_link; 2135 $self->enter_link;
1748 2136
1749 (async { 2137 (async {
1750 $self->deactivate_recursive; # just to be sure 2138 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 2139 unless (eval {
1752 prepare_random_map $exit 2140 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 2141
1758 1; 2142 1;
1759 }) { 2143 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2144 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 2145 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2146 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2147 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2148
1765 warn "ERROR in enter_exit: $@"; 2149 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2150 $self->leave_link;
1767 } 2151 }
1768 })->prio (1); 2152 })->prio (1);
1781 2165
1782sub cf::client::send_drawinfo { 2166sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2167 my ($self, $text, $flags) = @_;
1784 2168
1785 utf8::encode $text; 2169 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2170 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2171}
1788 2172
2173=item $client->ext_event ($type, %msg)
2174
2175Sends an exti event to the client.
2176
2177=cut
2178
2179sub cf::client::ext_event($$%) {
2180 my ($self, $type, %msg) = @_;
2181
2182 $msg{msgtype} = "event_$type";
2183 $self->send_packet ("ext " . cf::to_json \%msg);
2184}
1789 2185
1790=item $success = $client->query ($flags, "text", \&cb) 2186=item $success = $client->query ($flags, "text", \&cb)
1791 2187
1792Queues a query to the client, calling the given callback with 2188Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1822 # get handled first 2218 # get handled first
1823 my $queue = delete $ns->{query_queue} 2219 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2220 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2221
1826 (shift @$queue)->[1]->($msg); 2222 (shift @$queue)->[1]->($msg);
2223 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2224
1828 push @{ $ns->{query_queue} }, @$queue; 2225 push @{ $ns->{query_queue} }, @$queue;
1829 2226
1830 if (@{ $ns->{query_queue} } == @$queue) { 2227 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2228 if (@$queue) {
1889 2286
1890# here we export the classes and methods available to script code 2287# here we export the classes and methods available to script code
1891 2288
1892=pod 2289=pod
1893 2290
1894The following fucntions and emthods are available within a safe environment: 2291The following functions and methods are available within a safe environment:
1895 2292
1896 cf::object contr pay_amount pay_player map 2293 cf::object contr pay_amount pay_player map
1897 cf::object::player player 2294 cf::object::player player
1898 cf::player peaceful 2295 cf::player peaceful
1899 cf::map trigger 2296 cf::map trigger
1984############################################################################# 2381#############################################################################
1985 2382
1986=head2 EXTENSION DATABASE SUPPORT 2383=head2 EXTENSION DATABASE SUPPORT
1987 2384
1988Crossfire maintains a very simple database for extension use. It can 2385Crossfire maintains a very simple database for extension use. It can
1989currently store anything that can be serialised using Storable, which 2386currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1990excludes objects. 2387convert to/from binary).
1991 2388
1992The parameter C<$family> should best start with the name of the extension 2389The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique. 2390using it, it should be unique.
1994 2391
1995=over 4 2392=over 4
1996 2393
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key 2394=item $value = cf::db_get $family => $key
2004 2395
2005Returns a single value from the database 2396Returns a single value from the database.
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011 2397
2012=item cf::db_put $family => $key => $value 2398=item cf::db_put $family => $key => $value
2013 2399
2014Stores the given C<$value> in the family hash. Updates are delayed, if you 2400Stores the given C<$value> in the family.
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024 2401
2025=cut 2402=cut
2026 2403
2027our $DB; 2404our $DB;
2028 2405
2029{ 2406sub db_init {
2030 my $path = cf::localdir . "/database.pst"; 2407 unless ($DB) {
2408 $DB = BDB::db_create $DB_ENV;
2031 2409
2032 sub db_load() { 2410 cf::sync_job {
2033 $DB = stat $path ? Storable::retrieve $path : { }; 2411 eval {
2034 } 2412 $DB->set_flags (BDB::CHKSUM);
2035 2413
2036 my $pid; 2414 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2037 2415 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2038 sub db_save() { 2416 cf::cleanup "db_open(db): $!" if $!;
2039 waitpid $pid, 0 if $pid; 2417 };
2040 if (0 == ($pid = fork)) { 2418 cf::cleanup "db_open(db): $@" if $@;
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 } 2419 };
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 2420 }
2421}
2058 2422
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) { 2423sub db_get($$) {
2065 @_ >= 2 2424 my $key = "$_[0]/$_[1]";
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 2425
2426 cf::sync_job {
2427 BDB::db_get $DB, undef, $key, my $data;
2428
2429 $! ? ()
2430 : $data
2431 }
2432}
2433
2070 sub db_put($$;$) { 2434sub db_put($$$) {
2071 if (@_ >= 3) { 2435 BDB::dbreq_pri 4;
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 2436 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2073 } else { 2437}
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 2438
2079 cf::global->attach ( 2439=item cf::cache $id => [$paths...], $processversion => $process
2080 prio => 10000, 2440
2081 on_cleanup => sub { 2441Generic caching function that returns the value of the resource $id,
2082 db_sync; 2442caching and regenerating as required.
2443
2444This function can block.
2445
2446=cut
2447
2448sub cache {
2449 my ($id, $src, $processversion, $process) = @_;
2450
2451 my $meta =
2452 join "\x00",
2453 $processversion,
2454 map {
2455 aio_stat $_
2456 and Carp::croak "$_: $!";
2457
2458 ($_, (stat _)[7,9])
2459 } @$src;
2460
2461 my $dbmeta = db_get cache => "$id/meta";
2462 if ($dbmeta ne $meta) {
2463 # changed, we may need to process
2464
2465 my @data;
2466 my $md5;
2467
2468 for (0 .. $#$src) {
2469 0 <= aio_load $src->[$_], $data[$_]
2470 or Carp::croak "$src->[$_]: $!";
2083 }, 2471 }
2084 ); 2472
2473 # if processing is expensive, check
2474 # checksum first
2475 if (1) {
2476 $md5 =
2477 join "\x00",
2478 $processversion,
2479 map {
2480 Coro::cede;
2481 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2482 } 0.. $#$src;
2483
2484
2485 my $dbmd5 = db_get cache => "$id/md5";
2486 if ($dbmd5 eq $md5) {
2487 db_put cache => "$id/meta", $meta;
2488
2489 return db_get cache => "$id/data";
2490 }
2491 }
2492
2493 my $t1 = Time::HiRes::time;
2494 my $data = $process->(\@data);
2495 my $t2 = Time::HiRes::time;
2496
2497 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2498
2499 db_put cache => "$id/data", $data;
2500 db_put cache => "$id/md5" , $md5;
2501 db_put cache => "$id/meta", $meta;
2502
2503 return $data;
2504 }
2505
2506 db_get cache => "$id/data"
2507}
2508
2509=item fork_call { }, $args
2510
2511Executes the given code block with the given arguments in a seperate
2512process, returning the results. Everything must be serialisable with
2513Coro::Storable. May, of course, block. Note that the executed sub may
2514never block itself or use any form of Event handling.
2515
2516=cut
2517
2518sub fork_call(&@) {
2519 my ($cb, @args) = @_;
2520
2521# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2522# or die "socketpair: $!";
2523 pipe my $fh1, my $fh2
2524 or die "pipe: $!";
2525
2526 if (my $pid = fork) {
2527 close $fh2;
2528
2529 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2530 $res = Coro::Storable::thaw $res;
2531
2532 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2533
2534 die $$res unless "ARRAY" eq ref $res;
2535
2536 return wantarray ? @$res : $res->[-1];
2537 } else {
2538 reset_signals;
2539 local $SIG{__WARN__};
2540 local $SIG{__DIE__};
2541 eval {
2542 close $fh1;
2543
2544 my @res = eval { $cb->(@args) };
2545 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2546 };
2547
2548 warn $@ if $@;
2549 _exit 0;
2550 }
2085} 2551}
2086 2552
2087############################################################################# 2553#############################################################################
2088# the server's main() 2554# the server's init and main functions
2555
2556sub load_facedata($) {
2557 my ($path) = @_;
2558
2559 warn "loading facedata from $path\n";
2560
2561 my $facedata;
2562 0 < aio_load $path, $facedata
2563 or die "$path: $!";
2564
2565 $facedata = Coro::Storable::thaw $facedata;
2566
2567 $facedata->{version} == 2
2568 or cf::cleanup "$path: version mismatch, cannot proceed.";
2569
2570 {
2571 my $faces = $facedata->{faceinfo};
2572
2573 while (my ($face, $info) = each %$faces) {
2574 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2575 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2576 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2577 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2578 Coro::cede;
2579 }
2580
2581 while (my ($face, $info) = each %$faces) {
2582 next unless $info->{smooth};
2583 my $idx = cf::face::find $face
2584 or next;
2585 if (my $smooth = cf::face::find $info->{smooth}) {
2586 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2587 } else {
2588 warn "smooth face '$info->{smooth}' not found for face '$face'";
2589 }
2590 Coro::cede;
2591 }
2592 }
2593
2594 {
2595 my $anims = $facedata->{animinfo};
2596
2597 while (my ($anim, $info) = each %$anims) {
2598 cf::anim::set $anim, $info->{frames}, $info->{facings};
2599 Coro::cede;
2600 }
2601
2602 cf::anim::invalidate_all; # d'oh
2603 }
2604
2605 1
2606}
2607
2608sub reload_regions {
2609 load_resource_file "$MAPDIR/regions"
2610 or die "unable to load regions file\n";
2611}
2612
2613sub reload_facedata {
2614 load_facedata "$DATADIR/facedata"
2615 or die "unable to load facedata\n";
2616}
2617
2618sub reload_archetypes {
2619 load_resource_file "$DATADIR/archetypes"
2620 or die "unable to load archetypes\n";
2621}
2622
2623sub reload_treasures {
2624 load_resource_file "$DATADIR/treasures"
2625 or die "unable to load treasurelists\n";
2626}
2627
2628sub reload_resources {
2629 warn "reloading resource files...\n";
2630
2631 reload_regions;
2632 reload_facedata;
2633 #reload_archetypes;#d#
2634 reload_archetypes;
2635 reload_treasures;
2636
2637 warn "finished reloading resource files\n";
2638}
2639
2640sub init {
2641 reload_resources;
2642}
2089 2643
2090sub cfg_load { 2644sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 2645 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 2646 or return;
2093 2647
2094 local $/; 2648 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 2649 *CFG = YAML::Syck::Load <$fh>;
2096 2650
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2653 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2654 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 2655
2102 if (exists $CFG{mlockall}) { 2656 if (exists $CFG{mlockall}) {
2103 eval { 2657 eval {
2104 $CFG{mlockall} ? &mlockall : &munlockall 2658 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 2659 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 2660 };
2107 warn $@ if $@; 2661 warn $@ if $@;
2108 } 2662 }
2109} 2663}
2110 2664
2111sub main { 2665sub main {
2112 # we must not ever block the main coroutine 2666 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2667 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2669 (async {
2115 async { Event::one_event }; 2670 Event::one_event;
2671 })->prio (Coro::PRIO_MAX);
2116 }; 2672 };
2117 2673
2118 cfg_load; 2674 cfg_load;
2119 db_load; 2675 db_init;
2120 load_extensions; 2676 load_extensions;
2677
2678 $TICK_WATCHER->start;
2121 Event::loop; 2679 Event::loop;
2122} 2680}
2123 2681
2124############################################################################# 2682#############################################################################
2125# initialisation 2683# initialisation and cleanup
2126 2684
2685# install some emergency cleanup handlers
2686BEGIN {
2687 for my $signal (qw(INT HUP TERM)) {
2688 Event->signal (
2689 reentrant => 0,
2690 data => WF_AUTOCANCEL,
2691 signal => $signal,
2692 prio => 0,
2693 cb => sub {
2694 cf::cleanup "SIG$signal";
2695 },
2696 );
2697 }
2698}
2699
2700sub emergency_save() {
2701 my $freeze_guard = cf::freeze_mainloop;
2702
2703 warn "enter emergency perl save\n";
2704
2705 cf::sync_job {
2706 # use a peculiar iteration method to avoid tripping on perl
2707 # refcount bugs in for. also avoids problems with players
2708 # and maps saved/destroyed asynchronously.
2709 warn "begin emergency player save\n";
2710 for my $login (keys %cf::PLAYER) {
2711 my $pl = $cf::PLAYER{$login} or next;
2712 $pl->valid or next;
2713 $pl->save;
2714 }
2715 warn "end emergency player save\n";
2716
2717 warn "begin emergency map save\n";
2718 for my $path (keys %cf::MAP) {
2719 my $map = $cf::MAP{$path} or next;
2720 $map->valid or next;
2721 $map->save;
2722 }
2723 warn "end emergency map save\n";
2724
2725 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n";
2728 };
2729
2730 warn "leave emergency perl save\n";
2731}
2732
2733sub post_cleanup {
2734 my ($make_core) = @_;
2735
2736 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core;
2738}
2739
2127sub reload() { 2740sub do_reload_perl() {
2128 # can/must only be called in main 2741 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2742 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2743 warn "can only reload from main coroutine";
2131 return; 2744 return;
2132 } 2745 }
2133 2746
2134 warn "reloading..."; 2747 warn "reloading...";
2135 2748
2136 my $guard = freeze_mainloop; 2749 warn "entering sync_job";
2750
2751 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 2753 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark
2138 2755
2139 eval { 2756 warn "syncing database to disk";
2757 BDB::db_env_txn_checkpoint $DB_ENV;
2758
2140 # if anything goes wrong in here, we should simply crash as we already saved 2759 # if anything goes wrong in here, we should simply crash as we already saved
2141 2760
2142 # cancel all watchers 2761 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2762 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2763 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2764 }
2146 2765
2766 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs;
2772 warn "iterate...";
2773 }
2774
2775 ++$RELOAD;
2776
2147 # cancel all extension coros 2777 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2778 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2779 %EXT_CORO = ();
2150 2780
2151 # unload all extensions 2781 warn "removing commands";
2152 for (@exts) { 2782 %COMMAND = ();
2783
2784 warn "removing ext commands";
2785 %EXTCMD = ();
2786
2787 warn "unloading/nuking all extensions";
2788 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2789 warn "... unloading $pkg";
2154 unload_extension $_; 2790
2791 if (my $cb = $pkg->can ("unload")) {
2792 eval {
2793 $cb->($pkg);
2794 1
2795 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2796 }
2156 2797
2798 warn "... nuking $pkg";
2799 Symbol::delete_package $pkg;
2800 }
2801
2157 # unload all modules loaded from $LIBDIR 2802 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2803 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2805
2161 warn "removing <$k>"; 2806 warn "... unloading $k";
2162 delete $INC{$k}; 2807 delete $INC{$k};
2163 2808
2164 $k =~ s/\.pm$//; 2809 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2810 $k =~ s/\//::/g;
2166 2811
2169 } 2814 }
2170 2815
2171 Symbol::delete_package $k; 2816 Symbol::delete_package $k;
2172 } 2817 }
2173 2818
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2819 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2820 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2822
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2823 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2824 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"};
2187 2826
2188 # don't, removes xs symbols, too, 2827 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2828 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2829 #Symbol::delete_package __PACKAGE__;
2191 2830
2192 # reload cf.pm 2831 warn "unload completed, starting to reload now";
2832
2193 warn "reloading cf.pm"; 2833 warn "reloading cf.pm";
2194 require cf; 2834 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2836
2197 # load config and database again 2837 warn "loading config and database again";
2198 cf::cfg_load; 2838 cf::cfg_load;
2199 cf::db_load;
2200 2839
2201 # load extensions
2202 warn "load extensions"; 2840 warn "loading extensions";
2203 cf::load_extensions; 2841 cf::load_extensions;
2204 2842
2205 # reattach attachments to objects 2843 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 2844 _global_reattach; # objects, sockets
2207 _global_reattach; 2845 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2846 reattach $_ for values %MAP;
2209 }; 2847 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER;
2210 2849
2211 if ($@) { 2850 warn "leaving sync_job";
2851
2852 1
2853 } or do {
2212 warn $@; 2854 warn $@;
2213 warn "error while reloading, exiting."; 2855 warn "error while reloading, exiting.";
2214 exit 1; 2856 exit 1;
2215 } 2857 };
2216 2858
2217 warn "reloaded successfully"; 2859 warn "reloaded";
2218}; 2860};
2219 2861
2220############################################################################# 2862our $RELOAD_WATCHER; # used only during reload
2221 2863
2222unless ($LINK_MAP) { 2864sub reload_perl() {
2223 $LINK_MAP = cf::map::new; 2865 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here.
2224 2867
2225 $LINK_MAP->width (41); 2868 $RELOAD_WATCHER ||= Event->timer (
2226 $LINK_MAP->height (41); 2869 reentrant => 0,
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10, 2870 after => 0,
2871 data => WF_AUTOCANCEL,
2235 cb => sub { 2872 cb => sub {
2236 $_[0]->w->cancel; 2873 do_reload_perl;
2237 2874 undef $RELOAD_WATCHER;
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 }); 2875 },
2256 2876 );
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 2877}
2262
2263register "<global>", __PACKAGE__;
2264 2878
2265register_command "reload" => sub { 2879register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2880 my ($who, $arg) = @_;
2267 2881
2268 if ($who->flag (FLAG_WIZ)) { 2882 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 2883 $who->message ("reloading server.");
2884 async { reload_perl };
2272 } 2885 }
2273}; 2886};
2274 2887
2275unshift @INC, $LIBDIR; 2888unshift @INC, $LIBDIR;
2276 2889
2890my $bug_warning = 0;
2891
2892our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN;
2894
2895sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main;
2898
2899 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait;
2902}
2903
2904sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main;
2907
2908 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait;
2911}
2912
2913 my $min = 1e6;#d#
2914 my $avg = 10;
2277$TICK_WATCHER = Event->timer ( 2915$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2916 reentrant => 0,
2917 parked => 1,
2279 prio => 0, 2918 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2919 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2920 data => WF_AUTOCANCEL,
2282 cb => sub { 2921 cb => sub {
2922 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10;
2925 return;
2926 }
2927
2928 $NOW = $tick_start = Event::time;
2929
2283 cf::server_tick; # one server iteration 2930 cf::server_tick; # one server iteration
2931
2932 0 && sync_job {#d#
2933 for(1..10) {
2934 my $t = Event::time;
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936 or die;
2937
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2953 };
2954
2284 $RUNTIME += $TICK; 2955 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2956 $NEXT_TICK += $TICK;
2286 2957
2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send;
2971 }
2972 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send;
2974 }
2975
2976 $NOW = Event::time;
2977
2287 # if we are delayed by four ticks or more, skip them all 2978 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2289 2980
2290 $TICK_WATCHER->at ($NEXT_TICK); 2981 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986
2987 _post_tick;
2988
2989
2292 }, 2990 },
2293); 2991);
2294 2992
2993{
2295IO::AIO::max_poll_time $TICK * 0.2; 2994 BDB::max_poll_time $TICK * 0.1;
2296 2995 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 2996 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2997 fd => BDB::poll_fileno,
2299 poll => 'r', 2998 poll => 'r',
2300 prio => 5, 2999 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 3000 data => WF_AUTOCANCEL,
2307 after => 0, 3001 cb => \&BDB::poll_cb,
2308 interval => 10, 3002 );
2309 cb => sub { 3003 BDB::min_parallel 8;
2310 (Coro::unblock_sub { 3004
2311 write_runtime 3005 BDB::set_sync_prepare {
2312 or warn "ERROR: unable to write runtime file: $!"; 3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019
3020 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create;
3022
3023 cf::sync_job {
3024 eval {
3025 BDB::db_env_open
3026 $DB_ENV,
3027 $BDBDIR,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666;
3031
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 };
3037
3038 cf::cleanup "db_env_open(db): $@" if $@;
2313 })->(); 3039 };
2314 }, 3040 }
2315); 3041}
3042
3043{
3044 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056}
3057
3058my $_log_backtrace;
3059
3060sub _log_backtrace {
3061 my ($msg, @addr) = @_;
3062
3063 $msg =~ s/\n//;
3064
3065 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace;
3068 async {
3069 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!";
3074
3075 my @funcs;
3076 my @res = <$fh>;
3077 chomp for @res;
3078 while (@res) {
3079 my ($func, $line) = splice @res, 0, 2, ();
3080 push @funcs, "[$func] $line";
3081 }
3082
3083 @funcs
3084 };
3085
3086 LOG llevInfo, "[ABT] $msg\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace;
3089 };
3090 } else {
3091 LOG llevInfo, "[ABT] $msg\n";
3092 LOG llevInfo, "[ABT] [suppressed]\n";
3093 }
3094}
3095
3096# load additional modules
3097use cf::pod;
2316 3098
2317END { cf::emergency_save } 3099END { cf::emergency_save }
2318 3100
23191 31011
2320 3102

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines