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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.278 by root, Mon Jun 11 21:38:14 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
63 98
64binmode STDOUT; 99binmode STDOUT;
65binmode STDERR; 100binmode STDERR;
66 101
67# read virtual server time, if available 102# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
72} 107}
73 108
74mkdir cf::localdir; 109mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 111
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
83 115
84############################################################################# 116#############################################################################
85 117
86=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
87 119
94=item $cf::RUNTIME 126=item $cf::RUNTIME
95 127
96The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 129every server tick.
98 130
99=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 134
101The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
103 139
104=item $cf::NOW 140=item $cf::NOW
105 141
106The time of the last (current) server tick. 142The time of the last (current) server tick.
107 143
108=item $cf::TICK 144=item $cf::TICK
109 145
110The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
111 157
112=item %cf::CFG 158=item %cf::CFG
113 159
114Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 161from wherever your confdir points to.
116 162
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
118 164
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 168
124=back 169=back
125 170
126=cut 171=cut
127 172
128BEGIN { 173BEGIN {
129 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 175 my $msg = join "", @_;
131 utf8::encode $msg;
132 176
133 $msg .= "\n" 177 $msg .= "\n"
134 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
135 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
136 LOG llevError, $msg; 183 LOG llevError, $msg;
137 }; 184 };
138} 185}
139 186
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 194
147# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 196# within the Safe compartment.
149for my $pkg (qw( 197for my $pkg (qw(
150 cf::global cf::attachable 198 cf::global cf::attachable
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 235 $d
188 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
189} 237}
190 238
191use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 240
193=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
194 242
195Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
196 244
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
205 246
206Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 248
215=item cf::lock_wait $string 249=item cf::lock_wait $string
216 250
217Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
218 252
224returned. 258returned.
225 259
226Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
228 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
229=cut 267=cut
230 268
231our %LOCK; 269our %LOCK;
232 270
233sub lock_wait($) { 271sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
254 } 292 }
255} 293}
256 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
257sub freeze_mainloop { 301sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
259 303
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
261 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
262 $guard 308 $guard
263} 309}
264 310
265=item cf::async { BLOCK } 311=item cf::async { BLOCK }
287 333
288sub sync_job(&) { 334sub sync_job(&) {
289 my ($job) = @_; 335 my ($job) = @_;
290 336
291 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
292 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
294 342
295 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 344 # (but this is cancel-safe)
307 355
308 while ($busy) { 356 while ($busy) {
309 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
310 } 358 }
311 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
312 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
313 } else { 368 } else {
314 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
315 370
316 $job->() 371 $job->()
336 391
337 $coro 392 $coro
338} 393}
339 394
340sub write_runtime { 395sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
342 404
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 406 or return;
345 407
408 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 413 and return;
349 414
415 # always fsync - this file is important
350 aio_fsync $fh 416 aio_fsync $fh
351 and return; 417 and return;
352 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
353 close $fh 422 close $fh
354 or return; 423 or return;
355 424
356 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
357 and return; 426 and return;
358 427
428 warn "runtime file written.\n";
429
359 1 430 1
360} 431}
361 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
362=back 444=back
363 445
364=cut 446=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 447
493############################################################################# 448#############################################################################
494 449
495=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
496 451
622our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 578our @CB_MAP = ();
624 579
625my %attachment; 580my %attachment;
626 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
627sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
629 590
630 use sort 'stable'; 591 use sort 'stable';
631 592
665 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
666 627
667 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 632
672 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 634 my $pkg = shift @arg;
674 635
675 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
716 if (ref $_[0]) { 677 if (ref $_[0]) {
717 _object_attach @_; 678 _object_attach @_;
718 } else { 679 } else {
719 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
720 } 681 }
682 _recalc_want;
721}; 683};
722 684
723# all those should be optimised 685# all those should be optimised
724sub cf::attachable::detach { 686sub cf::attachable::detach {
725 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
729 reattach ($obj); 691 reattach ($obj);
730 } else { 692 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
732 } 694 }
695 _recalc_want;
733}; 696};
734 697
735sub cf::attachable::attached { 698sub cf::attachable::attached {
736 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
737 700
802# object support 765# object support
803 766
804sub reattach { 767sub reattach {
805 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 772
808 my $registry = $obj->registry; 773 my $registry = $obj->registry;
809 774
810 @$registry = (); 775 @$registry = ();
811 776
858 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
859 824
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 829 close $fh;
865 830
866 if (@$objs) { 831 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 837 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
874 } 839 }
875 } else { 840 } else {
876 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
908 or return; 873 or return;
909 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
910 } 875 }
911 876
912 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
914 return ($data, $av); 879 return ($data, $av);
915} 880}
916 881
917############################################################################# 882#############################################################################
918# command handling &c 883# command handling &c
978 943
979 cf::override; 944 cf::override;
980 }, 945 },
981); 946);
982 947
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
1011 for my $ext (<$LIBDIR/*.ext>) { 952 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 953 next unless -r $path;
1013 eval { 954
1014 load_extension $ext; 955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { split /=/, $_, 2 } split /\s+/, $1 }
973 if $source =~ /^#!.*?perl.*?#\s*(.*)$/;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $ext{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "extension disabled.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 die $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1015 1 1011 }
1016 } or warn "$ext not loaded: $@"; 1012
1013 skip:
1014 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1015 unless $progress;
1016 }
1017 } 1017 };
1018} 1018}
1019 1019
1020############################################################################# 1020#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1021
1036=head2 CORE EXTENSIONS 1022=head2 CORE EXTENSIONS
1037 1023
1038Functions and methods that extend core crossfire objects. 1024Functions and methods that extend core crossfire objects.
1039 1025
1052Returns the given player object, loading it if necessary (might block). 1038Returns the given player object, loading it if necessary (might block).
1053 1039
1054=cut 1040=cut
1055 1041
1056sub playerdir($) { 1042sub playerdir($) {
1057 cf::localdir 1043 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1044 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1045}
1063 1046
1064sub path($) { 1047sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1048 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1049
1067 (playerdir $login) . "/$login.pl" 1050 (playerdir $login) . "/playerdata"
1068} 1051}
1069 1052
1070sub find_active($) { 1053sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1054 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1055 and $cf::PLAYER{$_[0]}->active
1075 1058
1076sub exists($) { 1059sub exists($) {
1077 my ($login) = @_; 1060 my ($login) = @_;
1078 1061
1079 $cf::PLAYER{$login} 1062 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1063 or cf::sync_job { !aio_stat path $login }
1081} 1064}
1082 1065
1083sub find($) { 1066sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1067 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1068 my $login = $_[0];
1086 1069
1087 my $guard = cf::lock_acquire "user_find:$login"; 1070 my $guard = cf::lock_acquire "user_find:$login";
1088 1071
1089 $cf::PLAYER{$_[0]} || do { 1072 $cf::PLAYER{$_[0]} || do {
1073 # rename old playerfiles to new ones
1074 #TODO: remove when no longer required
1075 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1076 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1077 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1078 aio_unlink +(playerdir $login) . "/$login.pl";
1079
1090 my $pl = load_pl path $login 1080 my $pl = load_pl path $login
1091 or return; 1081 or return;
1092 $cf::PLAYER{$login} = $pl 1082 $cf::PLAYER{$login} = $pl
1093 } 1083 }
1094 } 1084 }
1131 1121
1132=cut 1122=cut
1133 1123
1134sub quit_character { 1124sub quit_character {
1135 my ($pl) = @_; 1125 my ($pl) = @_;
1126
1127 my $name = $pl->ob->name;
1136 1128
1137 $pl->{deny_save} = 1; 1129 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1130 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1131
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1132 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1137 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1138 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1139 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1140 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1141 $pl->destroy;
1142
1143 my $prefix = qr<^~\Q$name\E/>;
1144
1145 # nuke player maps
1146 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1147
1150 IO::AIO::aio_rmtree $temp; 1148 IO::AIO::aio_rmtree $temp;
1149}
1150
1151=item $pl->kick
1152
1153Kicks a player out of the game. This destroys the connection.
1154
1155=cut
1156
1157sub kick {
1158 my ($pl, $kicker) = @_;
1159
1160 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1161 $pl->killer ("kicked");
1162 $pl->ns->destroy;
1151} 1163}
1152 1164
1153=item cf::player::list_logins 1165=item cf::player::list_logins
1154 1166
1155Returns am arrayref of all valid playernames in the system, can take a 1167Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1168while and may block, so not sync_job-capable, ever.
1157 1169
1158=cut 1170=cut
1159 1171
1160sub list_logins { 1172sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1173 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1174 or return [];
1163 1175
1164 my @logins; 1176 my @logins;
1165 1177
1166 for my $login (@$dirs) { 1178 for my $login (@$dirs) {
1175 \@logins 1187 \@logins
1176} 1188}
1177 1189
1178=item $player->maps 1190=item $player->maps
1179 1191
1180Returns an arrayref of cf::path's of all maps that are private for this 1192Returns an arrayref of map paths that are private for this
1181player. May block. 1193player. May block.
1182 1194
1183=cut 1195=cut
1184 1196
1185sub maps($) { 1197sub maps($) {
1186 my ($pl) = @_; 1198 my ($pl) = @_;
1199
1200 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1201
1188 my $files = aio_readdir playerdir $pl 1202 my $files = aio_readdir playerdir $pl
1189 or return; 1203 or return;
1190 1204
1191 my @paths; 1205 my @paths;
1193 for (@$files) { 1207 for (@$files) {
1194 utf8::decode $_; 1208 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1209 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1210 next unless /^$PATH_SEP/o;
1197 1211
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1212 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1213 }
1200 1214
1201 \@paths 1215 \@paths
1202} 1216}
1203 1217
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1218=item $player->ext_reply ($msgid, %msg)
1205 1219
1206Sends an ext reply to the player. 1220Sends an ext reply to the player.
1207 1221
1208=cut 1222=cut
1209 1223
1210sub ext_reply($$$%) { 1224sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1225 my ($self, $id, %msg) = @_;
1212 1226
1213 $msg{msgid} = $id; 1227 $msg{msgid} = $id;
1214 1228
1215 $self->send ("ext " . cf::to_json \%msg); 1229 $self->send ("ext " . cf::to_json \%msg);
1216} 1230}
1217 1231
1218package cf; 1232=item $player->ext_event ($type, %msg)
1233
1234Sends an ext event to the client.
1235
1236=cut
1237
1238sub ext_event($$%) {
1239 my ($self, $type, %msg) = @_;
1240
1241 $self->ns->ext_event ($type, %msg);
1242}
1243
1244=head3 cf::region
1245
1246=over 4
1247
1248=cut
1249
1250package cf::region;
1251
1252=item cf::region::find_by_path $path
1253
1254Tries to decuce the probable region for a map knowing only its path.
1255
1256=cut
1257
1258sub find_by_path($) {
1259 my ($path) = @_;
1260
1261 my ($match, $specificity);
1262
1263 for my $region (list) {
1264 if ($region->match && $path =~ $region->match) {
1265 ($match, $specificity) = ($region, $region->specificity)
1266 if $region->specificity > $specificity;
1267 }
1268 }
1269
1270 $match
1271}
1219 1272
1220=back 1273=back
1221
1222 1274
1223=head3 cf::map 1275=head3 cf::map
1224 1276
1225=over 4 1277=over 4
1226 1278
1229package cf::map; 1281package cf::map;
1230 1282
1231use Fcntl; 1283use Fcntl;
1232use Coro::AIO; 1284use Coro::AIO;
1233 1285
1286use overload
1287 '""' => \&as_string,
1288 fallback => 1;
1289
1234our $MAX_RESET = 3600; 1290our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1291our $DEFAULT_RESET = 3000;
1236 1292
1237sub generate_random_map { 1293sub generate_random_map {
1238 my ($path, $rmp) = @_; 1294 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1295 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1296 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1300 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1301 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1307 (cf::region::find $rmp->{region}), $rmp->{custom}
1308 )
1309}
1310
1311=item cf::map->register ($regex, $prio)
1312
1313Register a handler for the map path matching the given regex at the
1314givne priority (higher is better, built-in handlers have priority 0, the
1315default).
1316
1317=cut
1318
1319sub register {
1320 my (undef, $regex, $prio) = @_;
1321 my $pkg = caller;
1322
1323 no strict;
1324 push @{"$pkg\::ISA"}, __PACKAGE__;
1325
1326 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1327}
1328
1329# also paths starting with '/'
1330$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1331
1332sub thawer_merge {
1333 my ($self, $merge) = @_;
1334
1335 # we have to keep some variables in memory intact
1336 local $self->{path};
1337 local $self->{load_path};
1338
1339 $self->SUPER::thawer_merge ($merge);
1340}
1341
1342sub normalise {
1343 my ($path, $base) = @_;
1344
1345 $path = "$path"; # make sure its a string
1346
1347 $path =~ s/\.map$//;
1348
1349 # map plan:
1350 #
1351 # /! non-realised random map exit (special hack!)
1352 # {... are special paths that are not being touched
1353 # ?xxx/... are special absolute paths
1354 # ?random/... random maps
1355 # /... normal maps
1356 # ~user/... per-player map of a specific user
1357
1358 $path =~ s/$PATH_SEP/\//go;
1359
1360 # treat it as relative path if it starts with
1361 # something that looks reasonable
1362 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1363 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1364
1365 $base =~ s{[^/]+/?$}{};
1366 $path = "$base/$path";
1367 }
1368
1369 for ($path) {
1370 redo if s{//}{/};
1371 redo if s{/\.?/}{/};
1372 redo if s{/[^/]+/\.\./}{/};
1373 }
1374
1375 $path
1376}
1377
1378sub new_from_path {
1379 my (undef, $path, $base) = @_;
1380
1381 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1382
1383 $path = normalise $path, $base;
1384
1385 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1386 if ($path =~ $EXT_MAP{$pkg}[1]) {
1387 my $self = bless cf::map::new, $pkg;
1388 $self->{path} = $path; $self->path ($path);
1389 $self->init; # pass $1 etc.
1390 return $self;
1391 }
1392 }
1393
1394 Carp::carp "unable to resolve path '$path' (base '$base').";
1395 ()
1396}
1397
1398sub init {
1399 my ($self) = @_;
1400
1401 $self
1402}
1403
1404sub as_string {
1405 my ($self) = @_;
1406
1407 "$self->{path}"
1408}
1409
1410# the displayed name, this is a one way mapping
1411sub visible_name {
1412 &as_string
1413}
1414
1415# the original (read-only) location
1416sub load_path {
1417 my ($self) = @_;
1418
1419 "$MAPDIR/$self->{path}.map"
1420}
1421
1422# the temporary/swap location
1423sub save_path {
1424 my ($self) = @_;
1425
1426 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1427 "$TMPDIR/$path.map"
1428}
1429
1430# the unique path, undef == no special unique path
1431sub uniq_path {
1432 my ($self) = @_;
1433
1434 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1435 "$UNIQUEDIR/$path"
1254} 1436}
1255 1437
1256# and all this just because we cannot iterate over 1438# and all this just because we cannot iterate over
1257# all maps in C++... 1439# all maps in C++...
1258sub change_all_map_light { 1440sub change_all_map_light {
1260 1442
1261 $_->change_map_light ($change) 1443 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1444 for grep $_->outdoor, values %cf::MAP;
1263} 1445}
1264 1446
1447sub decay_objects {
1448 my ($self) = @_;
1449
1450 return if $self->{deny_reset};
1451
1452 $self->do_decay_objects;
1453}
1454
1455sub unlink_save {
1456 my ($self) = @_;
1457
1458 utf8::encode (my $save = $self->save_path);
1459 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1461}
1462
1265sub try_load_header($) { 1463sub load_header_from($) {
1266 my ($path) = @_; 1464 my ($self, $path) = @_;
1267 1465
1268 utf8::encode $path; 1466 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1467 #aio_open $path, O_RDONLY, 0
1468 # or return;
1469
1470 $self->_load_header ($path)
1270 or return; 1471 or return;
1271 1472
1272 my $map = cf::map::new 1473 $self->{load_path} = $path;
1474
1475 1
1476}
1477
1478sub load_header_orig {
1479 my ($self) = @_;
1480
1481 $self->load_header_from ($self->load_path)
1482}
1483
1484sub load_header_temp {
1485 my ($self) = @_;
1486
1487 $self->load_header_from ($self->save_path)
1488}
1489
1490sub prepare_temp {
1491 my ($self) = @_;
1492
1493 $self->last_access ((delete $self->{last_access})
1494 || $cf::RUNTIME); #d#
1495 # safety
1496 $self->{instantiate_time} = $cf::RUNTIME
1497 if $self->{instantiate_time} > $cf::RUNTIME;
1498}
1499
1500sub prepare_orig {
1501 my ($self) = @_;
1502
1503 $self->{load_original} = 1;
1504 $self->{instantiate_time} = $cf::RUNTIME;
1505 $self->last_access ($cf::RUNTIME);
1506 $self->instantiate;
1507}
1508
1509sub load_header {
1510 my ($self) = @_;
1511
1512 if ($self->load_header_temp) {
1513 $self->prepare_temp;
1514 } else {
1515 $self->load_header_orig
1273 or return; 1516 or return;
1517 $self->prepare_orig;
1518 }
1274 1519
1275 # for better error messages only, will be overwritten 1520 $self->{deny_reset} = 1
1276 $map->path ($path); 1521 if $self->no_reset;
1277 1522
1278 $map->load_header ($path) 1523 $self->default_region (cf::region::find_by_path $self->{path})
1279 or return; 1524 unless $self->default_region;
1280 1525
1281 $map->{load_path} = $path; 1526 1
1282
1283 $map
1284} 1527}
1285 1528
1286sub find; 1529sub find;
1287sub find { 1530sub find {
1288 my ($path, $origin) = @_; 1531 my ($path, $origin) = @_;
1289 1532
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1533 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1534
1295 cf::lock_wait "map_find:$key"; 1535 cf::lock_wait "map_find:$path";
1296 1536
1297 $cf::MAP{$key} || do { 1537 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1538 my $guard = cf::lock_acquire "map_find:$path";
1299 1539 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1540 or return;
1319 1541
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1542 $map->{last_save} = $cf::RUNTIME;
1332 1543
1333 Coro::cede; 1544 $map->load_header
1545 or return;
1334 1546
1335 if ($map->should_reset) { 1547 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1548 # doing this can freeze the server in a sync job, obviously
1549 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1550 $map->reset;
1337 undef $guard; 1551 undef $guard;
1338 $map = find $path 1552 return find $path;
1339 or return;
1340 } 1553 }
1341 1554
1342 $cf::MAP{$key} = $map 1555 $cf::MAP{$path} = $map
1343 } 1556 }
1344} 1557}
1558
1559sub pre_load { }
1560sub post_load { }
1345 1561
1346sub load { 1562sub load {
1347 my ($self) = @_; 1563 my ($self) = @_;
1348 1564
1565 local $self->{deny_reset} = 1; # loading can take a long time
1566
1349 my $path = $self->{path}; 1567 my $path = $self->{path};
1568
1569 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1570 my $guard = cf::lock_acquire "map_load:$path";
1351 1571
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1572 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1573
1354 $self->in_memory (cf::MAP_LOADING); 1574 $self->in_memory (cf::MAP_LOADING);
1355 1575
1356 $self->alloc; 1576 $self->alloc;
1577
1578 $self->pre_load;
1579 Coro::cede;
1580
1357 $self->load_objects ($self->{load_path}, 1) 1581 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1582 or return;
1359 1583
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1584 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1585 if delete $self->{load_original};
1362 1586
1363 if (my $uniq = $path->uniq_path) { 1587 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1588 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1589 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1590 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1591 $self->_load_objects ($uniq, 0);
1368 } 1592 }
1369 } 1593 }
1370 1594
1371 Coro::cede; 1595 Coro::cede;
1372
1373 # now do the right thing for maps 1596 # now do the right thing for maps
1374 $self->link_multipart_objects; 1597 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1598 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1599 unless $self->difficulty;
1600 Coro::cede;
1601
1602 unless ($self->{deny_activate}) {
1603 $self->decay_objects;
1604 $self->fix_auto_apply;
1605 $self->update_buttons;
1606 Coro::cede;
1607 $self->set_darkness_map;
1608 Coro::cede;
1386 $self->activate; 1609 $self->activate;
1387 } 1610 }
1388 1611
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1612 $self->in_memory (cf::MAP_IN_MEMORY);
1613 }
1614
1615 $self->post_load;
1616}
1617
1618sub customise_for {
1619 my ($self, $ob) = @_;
1620
1621 return find "~" . $ob->name . "/" . $self->{path}
1622 if $self->per_player;
1623
1624# return find "?party/" . $ob->name . "/" . $self->{path}
1625# if $self->per_party;
1626
1627 $self
1392} 1628}
1393 1629
1394# find and load all maps in the 3x3 area around a map 1630# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1631sub load_diag {
1396 my ($map) = @_; 1632 my ($map) = @_;
1426 1662
1427 cf::sync_job { $map->load }; 1663 cf::sync_job { $map->load };
1428} 1664}
1429 1665
1430our %MAP_PREFETCH; 1666our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1667our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1668
1446sub find_async { 1669sub find_async {
1447 my ($path, $origin) = @_; 1670 my ($path, $origin) = @_;
1448 1671
1449 $path = new cf::path $path, $origin && $origin->path; 1672 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1673
1452 if (my $map = $cf::MAP{$key}) { 1674 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1675 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1676 }
1455 1677
1456 $MAP_PREFETCH{$key} = $path; 1678 undef $MAP_PREFETCH{$path};
1679 $MAP_PREFETCHER ||= cf::async {
1680 while (%MAP_PREFETCH) {
1681 for my $path (keys %MAP_PREFETCH) {
1682 my $map = find $path
1683 or next;
1684 $map->load;
1685
1686 delete $MAP_PREFETCH{$path};
1687 }
1688 }
1689 undef $MAP_PREFETCHER;
1690 };
1457 $MAP_PREFETCHER->ready; 1691 $MAP_PREFETCHER->prio (6);
1458 1692
1459 () 1693 ()
1460} 1694}
1461 1695
1462sub save { 1696sub save {
1466 1700
1467 $self->{last_save} = $cf::RUNTIME; 1701 $self->{last_save} = $cf::RUNTIME;
1468 1702
1469 return unless $self->dirty; 1703 return unless $self->dirty;
1470 1704
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1705 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1706 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1707
1474 $self->{load_path} = $save; 1708 $self->{load_path} = $save;
1475 1709
1476 return if $self->{deny_save}; 1710 return if $self->{deny_save};
1477 1711
1480 cf::async { 1714 cf::async {
1481 $_->contr->save for $self->players; 1715 $_->contr->save for $self->players;
1482 }; 1716 };
1483 1717
1484 if ($uniq) { 1718 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1719 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1720 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1721 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1722 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1723 }
1490} 1724}
1491 1725
1492sub swap_out { 1726sub swap_out {
1493 my ($self) = @_; 1727 my ($self) = @_;
1507 1741
1508sub reset_at { 1742sub reset_at {
1509 my ($self) = @_; 1743 my ($self) = @_;
1510 1744
1511 # TODO: safety, remove and allow resettable per-player maps 1745 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 1746 return 1e99 if $self->{deny_reset};
1514 1747
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1748 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1749 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1750
1522 my ($self) = @_; 1755 my ($self) = @_;
1523 1756
1524 $self->reset_at <= $cf::RUNTIME 1757 $self->reset_at <= $cf::RUNTIME
1525} 1758}
1526 1759
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1760sub reset {
1549 my ($self) = @_; 1761 my ($self) = @_;
1550 1762
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1763 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1764
1553 return if $self->players; 1765 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 1766
1556 warn "resetting map ", $self->path;#d# 1767 warn "resetting map ", $self->path;
1768
1769 $self->in_memory (cf::MAP_SWAPPED);
1770
1771 # need to save uniques path
1772 unless ($self->{deny_save}) {
1773 my $uniq = $self->uniq_path; utf8::encode $uniq;
1774
1775 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1776 if $uniq;
1777 }
1557 1778
1558 delete $cf::MAP{$self->path}; 1779 delete $cf::MAP{$self->path};
1780
1781 $self->clear;
1559 1782
1560 $_->clear_links_to ($self) for values %cf::MAP; 1783 $_->clear_links_to ($self) for values %cf::MAP;
1561 1784
1562 $self->unlink_save; 1785 $self->unlink_save;
1563 $self->destroy; 1786 $self->destroy;
1566my $nuke_counter = "aaaa"; 1789my $nuke_counter = "aaaa";
1567 1790
1568sub nuke { 1791sub nuke {
1569 my ($self) = @_; 1792 my ($self) = @_;
1570 1793
1794 delete $cf::MAP{$self->path};
1795
1796 $self->unlink_save;
1797
1798 bless $self, "cf::map";
1799 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1800 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1801 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1802 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1803
1804 $cf::MAP{$self->path} = $self;
1805
1574 $self->reset; # polite request, might not happen 1806 $self->reset; # polite request, might not happen
1575} 1807}
1576 1808
1577sub customise_for { 1809=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 1810
1580 if ($map->per_player) { 1811Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1812maps. May block.
1813
1814=cut
1815
1816sub tmp_maps() {
1582 } 1817 [
1818 map {
1819 utf8::decode $_;
1820 /\.map$/
1821 ? normalise $_
1822 : ()
1823 } @{ aio_readdir $TMPDIR or [] }
1824 ]
1825}
1583 1826
1584 $map 1827=item $maps = cf::map::random_maps
1828
1829Returns an arrayref with all map paths of currently instantiated and saved
1830random maps. May block.
1831
1832=cut
1833
1834sub random_maps() {
1835 [
1836 map {
1837 utf8::decode $_;
1838 /\.map$/
1839 ? normalise "?random/$_"
1840 : ()
1841 } @{ aio_readdir $RANDOMDIR or [] }
1842 ]
1585} 1843}
1586 1844
1587=item cf::map::unique_maps 1845=item cf::map::unique_maps
1588 1846
1589Returns an arrayref of cf::path's of all shared maps that have 1847Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1848instantiated unique items. May block.
1591 1849
1592=cut 1850=cut
1593 1851
1594sub unique_maps() { 1852sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1853 [
1596 or return; 1854 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 1855 utf8::decode $_;
1602 next if /\.pst$/; 1856 /\.map$/
1603 next unless /^$PATH_SEP/o; 1857 ? normalise $_
1604 1858 : ()
1605 push @paths, new cf::path $_; 1859 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 1860 ]
1607
1608 \@paths
1609} 1861}
1610 1862
1611package cf; 1863package cf;
1612 1864
1613=back 1865=back
1685 1937
1686=item $player_object->enter_link 1938=item $player_object->enter_link
1687 1939
1688Freezes the player and moves him/her to a special map (C<{link}>). 1940Freezes the player and moves him/her to a special map (C<{link}>).
1689 1941
1690The player should be reaosnably safe there for short amounts of time. You 1942The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1943I<MUST> call C<leave_link> as soon as possible, though.
1692 1944
1945Will never block.
1946
1693=item $player_object->leave_link ($map, $x, $y) 1947=item $player_object->leave_link ($map, $x, $y)
1694 1948
1695Moves the player out of the specila link map onto the given map. If the 1949Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1950map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1951to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1952fails, to the emergency map position.
1699 1953
1700Might block. 1954Might block.
1701 1955
1702=cut 1956=cut
1957
1958sub link_map {
1959 unless ($LINK_MAP) {
1960 $LINK_MAP = cf::map::find "{link}"
1961 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1962 $LINK_MAP->load;
1963 }
1964
1965 $LINK_MAP
1966}
1703 1967
1704sub cf::object::player::enter_link { 1968sub cf::object::player::enter_link {
1705 my ($self) = @_; 1969 my ($self) = @_;
1706 1970
1707 $self->deactivate_recursive; 1971 $self->deactivate_recursive;
1708 1972
1709 return if $self->map == $LINK_MAP; 1973 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1974
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1975 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1976 if $self->map && $self->map->{path} ne "{link}";
1713 1977
1714 $self->enter_map ($LINK_MAP, 20, 20); 1978 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1979}
1716 1980
1717sub cf::object::player::leave_link { 1981sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1982 my ($self, $map, $x, $y) = @_;
1983
1984 return unless $self->contr->active;
1719 1985
1720 my $link_pos = delete $self->{_link_pos}; 1986 my $link_pos = delete $self->{_link_pos};
1721 1987
1722 unless ($map) { 1988 unless ($map) {
1723 # restore original map position 1989 # restore original map position
1741 $map->load; 2007 $map->load;
1742 $map->load_diag; 2008 $map->load_diag;
1743 2009
1744 return unless $self->contr->active; 2010 return unless $self->contr->active;
1745 $self->activate_recursive; 2011 $self->activate_recursive;
2012
2013 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2014 $self->enter_map ($map, $x, $y);
1747} 2015}
1748 2016
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y) 2017=item $player_object->goto ($path, $x, $y[, $check->($map)])
1782 2018
2019Moves the player to the given map-path and coordinates by first freezing
2020her, loading and preparing them map, calling the provided $check callback
2021that has to return the map if sucecssful, and then unfreezes the player on
2022the new (success) or old (failed) map position.
2023
1783=cut 2024=cut
2025
2026our $GOTOGEN;
1784 2027
1785sub cf::object::player::goto { 2028sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2029 my ($self, $path, $x, $y, $check) = @_;
1787 2030
1788 $path = new cf::path $path; 2031 # do generation counting so two concurrent goto's will be executed in-order
2032 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2033
1790 $self->enter_link; 2034 $self->enter_link;
1791 2035
1792 (async { 2036 (async {
2037 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 2038 my $map = cf::map::find $path;
2039
2040 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2041 $map = $map->customise_for ($self);
1795 2042 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2043 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2044 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2045 }
1800 2046
2047 $map
2048 };
2049
2050 if ($@) {
2051 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2052 LOG llevError | logBacktrace, Carp::longmess $@;
2053 }
2054
2055 if ($gen == $self->{_goto_generation}) {
2056 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2057 $self->leave_link ($map, $x, $y);
2058 }
1802 })->prio (1); 2059 })->prio (1);
1803} 2060}
1804 2061
1805=item $player_object->enter_exit ($exit_object) 2062=item $player_object->enter_exit ($exit_object)
1806 2063
1808 2065
1809sub parse_random_map_params { 2066sub parse_random_map_params {
1810 my ($spec) = @_; 2067 my ($spec) = @_;
1811 2068
1812 my $rmp = { # defaults 2069 my $rmp = { # defaults
1813 xsize => 10, 2070 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2071 ysize => (cf::rndm 15, 40),
2072 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2073 #layout => string,
1815 }; 2074 };
1816 2075
1817 for (split /\n/, $spec) { 2076 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2077 my ($k, $v) = split /\s+/, $_, 2;
1819 2078
1823 $rmp 2082 $rmp
1824} 2083}
1825 2084
1826sub prepare_random_map { 2085sub prepare_random_map {
1827 my ($exit) = @_; 2086 my ($exit) = @_;
2087
2088 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2089
1829 # all this does is basically replace the /! path by 2090 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2091 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2092 # that depends on the exit object
1832 2093
1833 my $rmp = parse_random_map_params $exit->msg; 2094 my $rmp = parse_random_map_params $exit->msg;
1834 2095
1835 if ($exit->map) { 2096 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2097 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2098 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2099 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2100 $rmp->{origin_y} = $exit->y;
1840 } 2101 }
1841 2102
1842 $rmp->{random_seed} ||= $exit->random_seed; 2103 $rmp->{random_seed} ||= $exit->random_seed;
1843 2104
1844 my $data = cf::to_json $rmp; 2105 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2106 my $md5 = Digest::MD5::md5_hex $data;
2107 my $meta = "$RANDOMDIR/$md5.meta";
1846 2108
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2109 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2110 aio_write $fh, 0, (length $data), $data, 0;
2111 undef $fh;
2112 aio_rename "$meta~", $meta;
1849 2113
1850 $exit->slaying ("?random/$md5"); 2114 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2115 $exit->msg (undef);
1852 } 2116 }
1853} 2117}
1854 2118
1855sub cf::object::player::enter_exit { 2119sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2120 my ($self, $exit) = @_;
1857 2121
1858 return unless $self->type == cf::PLAYER; 2122 return unless $self->type == cf::PLAYER;
2123
2124 if ($exit->slaying eq "/!") {
2125 #TODO: this should de-fi-ni-te-ly not be a sync-job
2126 # the problem is that $exit might not survive long enough
2127 # so it needs to be done right now, right here
2128 cf::sync_job { prepare_random_map $exit };
2129 }
2130
2131 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2132 my $hp = $exit->stats->hp;
2133 my $sp = $exit->stats->sp;
1859 2134
1860 $self->enter_link; 2135 $self->enter_link;
1861 2136
1862 (async { 2137 (async {
1863 $self->deactivate_recursive; # just to be sure 2138 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2139 unless (eval {
1865 prepare_random_map $exit 2140 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2141
1871 1; 2142 1;
1872 }) { 2143 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2144 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2145 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2146 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2147 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2148
1878 warn "ERROR in enter_exit: $@"; 2149 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2150 $self->leave_link;
1880 } 2151 }
1881 })->prio (1); 2152 })->prio (1);
1894 2165
1895sub cf::client::send_drawinfo { 2166sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2167 my ($self, $text, $flags) = @_;
1897 2168
1898 utf8::encode $text; 2169 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2170 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2171}
1901 2172
2173=item $client->ext_event ($type, %msg)
2174
2175Sends an exti event to the client.
2176
2177=cut
2178
2179sub cf::client::ext_event($$%) {
2180 my ($self, $type, %msg) = @_;
2181
2182 $msg{msgtype} = "event_$type";
2183 $self->send_packet ("ext " . cf::to_json \%msg);
2184}
1902 2185
1903=item $success = $client->query ($flags, "text", \&cb) 2186=item $success = $client->query ($flags, "text", \&cb)
1904 2187
1905Queues a query to the client, calling the given callback with 2188Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2218 # get handled first
1936 my $queue = delete $ns->{query_queue} 2219 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2220 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2221
1939 (shift @$queue)->[1]->($msg); 2222 (shift @$queue)->[1]->($msg);
2223 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2224
1941 push @{ $ns->{query_queue} }, @$queue; 2225 push @{ $ns->{query_queue} }, @$queue;
1942 2226
1943 if (@{ $ns->{query_queue} } == @$queue) { 2227 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2228 if (@$queue) {
2002 2286
2003# here we export the classes and methods available to script code 2287# here we export the classes and methods available to script code
2004 2288
2005=pod 2289=pod
2006 2290
2007The following fucntions and emthods are available within a safe environment: 2291The following functions and methods are available within a safe environment:
2008 2292
2009 cf::object contr pay_amount pay_player map 2293 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2294 cf::object::player player
2011 cf::player peaceful 2295 cf::player peaceful
2012 cf::map trigger 2296 cf::map trigger
2097############################################################################# 2381#############################################################################
2098 2382
2099=head2 EXTENSION DATABASE SUPPORT 2383=head2 EXTENSION DATABASE SUPPORT
2100 2384
2101Crossfire maintains a very simple database for extension use. It can 2385Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2386currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2387convert to/from binary).
2104 2388
2105The parameter C<$family> should best start with the name of the extension 2389The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2390using it, it should be unique.
2107 2391
2108=over 4 2392=over 4
2109 2393
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2394=item $value = cf::db_get $family => $key
2117 2395
2118Returns a single value from the database 2396Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2397
2125=item cf::db_put $family => $key => $value 2398=item cf::db_put $family => $key => $value
2126 2399
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2400Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2401
2138=cut 2402=cut
2139 2403
2140our $DB; 2404our $DB;
2141 2405
2142{ 2406sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2407 unless ($DB) {
2408 $DB = BDB::db_create $DB_ENV;
2144 2409
2145 sub db_load() { 2410 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2411 eval {
2147 } 2412 $DB->set_flags (BDB::CHKSUM);
2148 2413
2149 my $pid; 2414 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2415 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2416 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2417 };
2153 if (0 == ($pid = fork)) { 2418 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2419 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2420 }
2421}
2171 2422
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2423sub db_get($$) {
2178 @_ >= 2 2424 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2425
2426 cf::sync_job {
2427 BDB::db_get $DB, undef, $key, my $data;
2428
2429 $! ? ()
2430 : $data
2431 }
2432}
2433
2183 sub db_put($$;$) { 2434sub db_put($$$) {
2184 if (@_ >= 3) { 2435 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2436 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2437}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2438
2192 cf::global->attach ( 2439=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2440
2194 on_cleanup => sub { 2441Generic caching function that returns the value of the resource $id,
2195 db_sync; 2442caching and regenerating as required.
2443
2444This function can block.
2445
2446=cut
2447
2448sub cache {
2449 my ($id, $src, $processversion, $process) = @_;
2450
2451 my $meta =
2452 join "\x00",
2453 $processversion,
2454 map {
2455 aio_stat $_
2456 and Carp::croak "$_: $!";
2457
2458 ($_, (stat _)[7,9])
2459 } @$src;
2460
2461 my $dbmeta = db_get cache => "$id/meta";
2462 if ($dbmeta ne $meta) {
2463 # changed, we may need to process
2464
2465 my @data;
2466 my $md5;
2467
2468 for (0 .. $#$src) {
2469 0 <= aio_load $src->[$_], $data[$_]
2470 or Carp::croak "$src->[$_]: $!";
2196 }, 2471 }
2197 ); 2472
2473 # if processing is expensive, check
2474 # checksum first
2475 if (1) {
2476 $md5 =
2477 join "\x00",
2478 $processversion,
2479 map {
2480 Coro::cede;
2481 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2482 } 0.. $#$src;
2483
2484
2485 my $dbmd5 = db_get cache => "$id/md5";
2486 if ($dbmd5 eq $md5) {
2487 db_put cache => "$id/meta", $meta;
2488
2489 return db_get cache => "$id/data";
2490 }
2491 }
2492
2493 my $t1 = Time::HiRes::time;
2494 my $data = $process->(\@data);
2495 my $t2 = Time::HiRes::time;
2496
2497 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2498
2499 db_put cache => "$id/data", $data;
2500 db_put cache => "$id/md5" , $md5;
2501 db_put cache => "$id/meta", $meta;
2502
2503 return $data;
2504 }
2505
2506 db_get cache => "$id/data"
2507}
2508
2509=item fork_call { }, $args
2510
2511Executes the given code block with the given arguments in a seperate
2512process, returning the results. Everything must be serialisable with
2513Coro::Storable. May, of course, block. Note that the executed sub may
2514never block itself or use any form of Event handling.
2515
2516=cut
2517
2518sub fork_call(&@) {
2519 my ($cb, @args) = @_;
2520
2521# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2522# or die "socketpair: $!";
2523 pipe my $fh1, my $fh2
2524 or die "pipe: $!";
2525
2526 if (my $pid = fork) {
2527 close $fh2;
2528
2529 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2530 $res = Coro::Storable::thaw $res;
2531
2532 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2533
2534 die $$res unless "ARRAY" eq ref $res;
2535
2536 return wantarray ? @$res : $res->[-1];
2537 } else {
2538 reset_signals;
2539 local $SIG{__WARN__};
2540 local $SIG{__DIE__};
2541 eval {
2542 close $fh1;
2543
2544 my @res = eval { $cb->(@args) };
2545 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2546 };
2547
2548 warn $@ if $@;
2549 _exit 0;
2550 }
2198} 2551}
2199 2552
2200############################################################################# 2553#############################################################################
2201# the server's main() 2554# the server's init and main functions
2555
2556sub load_facedata($) {
2557 my ($path) = @_;
2558
2559 warn "loading facedata from $path\n";
2560
2561 my $facedata;
2562 0 < aio_load $path, $facedata
2563 or die "$path: $!";
2564
2565 $facedata = Coro::Storable::thaw $facedata;
2566
2567 $facedata->{version} == 2
2568 or cf::cleanup "$path: version mismatch, cannot proceed.";
2569
2570 {
2571 my $faces = $facedata->{faceinfo};
2572
2573 while (my ($face, $info) = each %$faces) {
2574 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2575 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2576 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2577 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2578 Coro::cede;
2579 }
2580
2581 while (my ($face, $info) = each %$faces) {
2582 next unless $info->{smooth};
2583 my $idx = cf::face::find $face
2584 or next;
2585 if (my $smooth = cf::face::find $info->{smooth}) {
2586 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2587 } else {
2588 warn "smooth face '$info->{smooth}' not found for face '$face'";
2589 }
2590 Coro::cede;
2591 }
2592 }
2593
2594 {
2595 my $anims = $facedata->{animinfo};
2596
2597 while (my ($anim, $info) = each %$anims) {
2598 cf::anim::set $anim, $info->{frames}, $info->{facings};
2599 Coro::cede;
2600 }
2601
2602 cf::anim::invalidate_all; # d'oh
2603 }
2604
2605 1
2606}
2607
2608sub reload_regions {
2609 load_resource_file "$MAPDIR/regions"
2610 or die "unable to load regions file\n";
2611}
2612
2613sub reload_facedata {
2614 load_facedata "$DATADIR/facedata"
2615 or die "unable to load facedata\n";
2616}
2617
2618sub reload_archetypes {
2619 load_resource_file "$DATADIR/archetypes"
2620 or die "unable to load archetypes\n";
2621}
2622
2623sub reload_treasures {
2624 load_resource_file "$DATADIR/treasures"
2625 or die "unable to load treasurelists\n";
2626}
2627
2628sub reload_resources {
2629 warn "reloading resource files...\n";
2630
2631 reload_regions;
2632 reload_facedata;
2633 #reload_archetypes;#d#
2634 reload_archetypes;
2635 reload_treasures;
2636
2637 warn "finished reloading resource files\n";
2638}
2639
2640sub init {
2641 reload_resources;
2642}
2202 2643
2203sub cfg_load { 2644sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2645 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2646 or return;
2206 2647
2207 local $/; 2648 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2649 *CFG = YAML::Syck::Load <$fh>;
2209 2650
2223 2664
2224sub main { 2665sub main {
2225 # we must not ever block the main coroutine 2666 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2667 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2669 (async {
2228 async { Event::one_event }; 2670 Event::one_event;
2671 })->prio (Coro::PRIO_MAX);
2229 }; 2672 };
2230 2673
2231 cfg_load; 2674 cfg_load;
2232 db_load; 2675 db_init;
2233 load_extensions; 2676 load_extensions;
2677
2678 $TICK_WATCHER->start;
2234 Event::loop; 2679 Event::loop;
2235} 2680}
2236 2681
2237############################################################################# 2682#############################################################################
2238# initialisation and cleanup 2683# initialisation and cleanup
2239 2684
2240# install some emergency cleanup handlers 2685# install some emergency cleanup handlers
2241BEGIN { 2686BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2687 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2688 Event->signal (
2689 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2690 data => WF_AUTOCANCEL,
2245 signal => $signal, 2691 signal => $signal,
2692 prio => 0,
2246 cb => sub { 2693 cb => sub {
2247 cf::cleanup "SIG$signal"; 2694 cf::cleanup "SIG$signal";
2248 }, 2695 },
2249 ); 2696 );
2250 } 2697 }
2251} 2698}
2256 warn "enter emergency perl save\n"; 2703 warn "enter emergency perl save\n";
2257 2704
2258 cf::sync_job { 2705 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2706 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2707 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2708 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2709 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2710 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2711 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2712 $pl->valid or next;
2266 $pl->save; 2713 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2719 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2720 $map->valid or next;
2274 $map->save; 2721 $map->save;
2275 } 2722 }
2276 warn "end emergency map save\n"; 2723 warn "end emergency map save\n";
2724
2725 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n";
2277 }; 2728 };
2278 2729
2279 warn "leave emergency perl save\n"; 2730 warn "leave emergency perl save\n";
2280} 2731}
2281 2732
2733sub post_cleanup {
2734 my ($make_core) = @_;
2735
2736 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core;
2738}
2739
2282sub reload() { 2740sub do_reload_perl() {
2283 # can/must only be called in main 2741 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2742 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2743 warn "can only reload from main coroutine";
2286 return; 2744 return;
2287 } 2745 }
2288 2746
2289 warn "reloading..."; 2747 warn "reloading...";
2290 2748
2291 warn "freezing server"; 2749 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2750
2751 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2753 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark
2294 2755
2295 warn "sync database to disk"; 2756 warn "syncing database to disk";
2296 cf::db_sync; 2757 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2758
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2759 # if anything goes wrong in here, we should simply crash as we already saved
2301 2760
2302 warn "cancel all watchers"; 2761 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2762 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2763 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2764 }
2306 2765
2766 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs;
2772 warn "iterate...";
2773 }
2774
2775 ++$RELOAD;
2776
2307 warn "cancel all extension coros"; 2777 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2778 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2779 %EXT_CORO = ();
2310 2780
2311 warn "remove commands"; 2781 warn "removing commands";
2312 %COMMAND = (); 2782 %COMMAND = ();
2313 2783
2314 warn "remove ext commands"; 2784 warn "removing ext commands";
2315 %EXTCMD = (); 2785 %EXTCMD = ();
2316 2786
2317 warn "unload/nuke all extensions"; 2787 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2788 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 2789 warn "... unloading $pkg";
2320 2790
2321 if (my $cb = $pkg->can ("unload")) { 2791 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2792 eval {
2327 2797
2328 warn "... nuking $pkg"; 2798 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 2799 Symbol::delete_package $pkg;
2330 } 2800 }
2331 2801
2332 warn "unload all perl modules loaded from $LIBDIR"; 2802 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 2803 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 2805
2336 warn "removing <$k>"; 2806 warn "... unloading $k";
2337 delete $INC{$k}; 2807 delete $INC{$k};
2338 2808
2339 $k =~ s/\.pm$//; 2809 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 2810 $k =~ s/\//::/g;
2341 2811
2344 } 2814 }
2345 2815
2346 Symbol::delete_package $k; 2816 Symbol::delete_package $k;
2347 } 2817 }
2348 2818
2349 warn "get rid of safe::, as good as possible"; 2819 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 2820 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 2822
2353 warn "unload cf.pm \"a bit\""; 2823 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 2824 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"};
2355 2826
2356 # don't, removes xs symbols, too, 2827 # don't, removes xs symbols, too,
2357 # and global variables created in xs 2828 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 2829 #Symbol::delete_package __PACKAGE__;
2359 2830
2831 warn "unload completed, starting to reload now";
2832
2360 warn "reloading cf.pm"; 2833 warn "reloading cf.pm";
2361 require cf; 2834 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 2836
2364 warn "load config and database again"; 2837 warn "loading config and database again";
2365 cf::cfg_load; 2838 cf::cfg_load;
2366 cf::db_load;
2367 2839
2368 warn "load extensions"; 2840 warn "loading extensions";
2369 cf::load_extensions; 2841 cf::load_extensions;
2370 2842
2371 warn "reattach attachments to objects/players"; 2843 warn "reattaching attachments to objects/players";
2372 _global_reattach; 2844 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 2845 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 2846 reattach $_ for values %MAP;
2375 }; 2847 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER;
2376 2849
2377 if ($@) { 2850 warn "leaving sync_job";
2851
2852 1
2853 } or do {
2378 warn $@; 2854 warn $@;
2379 warn "error while reloading, exiting."; 2855 warn "error while reloading, exiting.";
2380 exit 1; 2856 exit 1;
2381 } 2857 };
2382 2858
2383 warn "reloaded"; 2859 warn "reloaded";
2384}; 2860};
2385 2861
2386############################################################################# 2862our $RELOAD_WATCHER; # used only during reload
2387 2863
2388unless ($LINK_MAP) { 2864sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 2865 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here.
2390 2867
2391 $LINK_MAP->width (41); 2868 $RELOAD_WATCHER ||= Event->timer (
2392 $LINK_MAP->height (41); 2869 reentrant => 0,
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10, 2870 after => 0,
2871 data => WF_AUTOCANCEL,
2401 cb => sub { 2872 cb => sub {
2402 $_[0]->w->cancel; 2873 do_reload_perl;
2403 2874 undef $RELOAD_WATCHER;
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 }); 2875 },
2422 2876 );
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 2877}
2428 2878
2429register_command "reload" => sub { 2879register_command "reload" => sub {
2430 my ($who, $arg) = @_; 2880 my ($who, $arg) = @_;
2431 2881
2432 if ($who->flag (FLAG_WIZ)) { 2882 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 2883 $who->message ("reloading server.");
2884 async { reload_perl };
2436 } 2885 }
2437}; 2886};
2438 2887
2439unshift @INC, $LIBDIR; 2888unshift @INC, $LIBDIR;
2440 2889
2890my $bug_warning = 0;
2891
2892our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN;
2894
2895sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main;
2898
2899 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait;
2902}
2903
2904sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main;
2907
2908 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait;
2911}
2912
2913 my $min = 1e6;#d#
2914 my $avg = 10;
2441$TICK_WATCHER = Event->timer ( 2915$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 2916 reentrant => 0,
2917 parked => 1,
2443 prio => 0, 2918 prio => 0,
2444 at => $NEXT_TICK || $TICK, 2919 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 2920 data => WF_AUTOCANCEL,
2446 cb => sub { 2921 cb => sub {
2922 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10;
2925 return;
2926 }
2927
2928 $NOW = $tick_start = Event::time;
2929
2447 cf::server_tick; # one server iteration 2930 cf::server_tick; # one server iteration
2931
2932 0 && sync_job {#d#
2933 for(1..10) {
2934 my $t = Event::time;
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936 or die;
2937
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2953 };
2954
2448 $RUNTIME += $TICK; 2955 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 2956 $NEXT_TICK += $TICK;
2450 2957
2451 $WAIT_FOR_TICK->broadcast; 2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send;
2971 }
2972 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send;
2974 }
2975
2976 $NOW = Event::time;
2453 2977
2454 # if we are delayed by four ticks or more, skip them all 2978 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2456 2980
2457 $TICK_WATCHER->at ($NEXT_TICK); 2981 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986
2987 _post_tick;
2988
2989
2459 }, 2990 },
2460); 2991);
2461 2992
2993{
2462IO::AIO::max_poll_time $TICK * 0.2; 2994 BDB::max_poll_time $TICK * 0.1;
2463 2995 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 2996 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 2997 fd => BDB::poll_fileno,
2466 poll => 'r', 2998 poll => 'r',
2467 prio => 5, 2999 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 3000 data => WF_AUTOCANCEL,
2474 after => 0, 3001 cb => \&BDB::poll_cb,
2475 interval => 10, 3002 );
2476 cb => sub { 3003 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 3004
2478 write_runtime 3005 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019
3020 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create;
3022
3023 cf::sync_job {
3024 eval {
3025 BDB::db_env_open
3026 $DB_ENV,
3027 $BDBDIR,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666;
3031
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 };
3037
3038 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 3039 };
2481 }, 3040 }
2482); 3041}
3042
3043{
3044 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056}
3057
3058my $_log_backtrace;
3059
3060sub _log_backtrace {
3061 my ($msg, @addr) = @_;
3062
3063 $msg =~ s/\n//;
3064
3065 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace;
3068 async {
3069 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!";
3074
3075 my @funcs;
3076 my @res = <$fh>;
3077 chomp for @res;
3078 while (@res) {
3079 my ($func, $line) = splice @res, 0, 2, ();
3080 push @funcs, "[$func] $line";
3081 }
3082
3083 @funcs
3084 };
3085
3086 LOG llevInfo, "[ABT] $msg\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace;
3089 };
3090 } else {
3091 LOG llevInfo, "[ABT] $msg\n";
3092 LOG llevInfo, "[ABT] [suppressed]\n";
3093 }
3094}
3095
3096# load additional modules
3097use cf::pod;
2483 3098
2484END { cf::emergency_save } 3099END { cf::emergency_save }
2485 3100
24861 31011
2487 3102

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