ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.62 by root, Fri Sep 8 16:51:44 2006 UTC vs.
Revision 1.278 by root, Mon Jun 11 21:38:14 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 59
22our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
115
116#############################################################################
117
118=head2 GLOBAL VARIABLES
119
120=over 4
121
122=item $cf::UPTIME
123
124The timestamp of the server start (so not actually an uptime).
125
126=item $cf::RUNTIME
127
128The time this server has run, starts at 0 and is increased by $cf::TICK on
129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
143
144=item $cf::TICK
145
146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
157
158=item %cf::CFG
159
160Configuration for the server, loaded from C</etc/crossfire/config>, or
161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168
169=back
170
171=cut
25 172
26BEGIN { 173BEGIN {
27 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 175 my $msg = join "", @_;
176
29 $msg .= "\n" 177 $msg .= "\n"
30 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
31 179
32 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
33 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
34 }; 184 };
35} 185}
36 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 194
39# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 196# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 197for my $pkg (qw(
198 cf::global cf::attachable
199 cf::object cf::object::player
200 cf::client cf::player
201 cf::arch cf::living
202 cf::map cf::party cf::region
203)) {
42 no strict 'refs'; 204 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 205 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 206}
45 207
46$Event::DIED = sub { 208$Event::DIED = sub {
47 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
48}; 210};
49 211
50my %ext_pkg; 212=head2 UTILITY FUNCTIONS
51my @exts; 213
52my @hook; 214=over 4
53my %command; 215
54my %extcmd; 216=item dumpval $ref
217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
240
241=item $ref = cf::from_json $json
242
243Converts a JSON string into the corresponding perl data structure.
244
245=item $json = cf::to_json $ref
246
247Converts a perl data structure into its JSON representation.
248
249=item cf::lock_wait $string
250
251Wait until the given lock is available. See cf::lock_acquire.
252
253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
320
321=item cf::sync_job { BLOCK }
322
323The design of crossfire+ requires that the main coro ($Coro::main) is
324always able to handle events or runnable, as crossfire+ is only partly
325reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
326
327If it must be done, put the blocking parts into C<sync_job>. This will run
328the given BLOCK in another coroutine while waiting for the result. The
329server will be frozen during this time, so the block should either finish
330fast or be very important.
331
332=cut
333
334sub sync_job(&) {
335 my ($job) = @_;
336
337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
340 # this is the main coro, too bad, we have to block
341 # till the operation succeeds, freezing the server :/
342
343 # TODO: use suspend/resume instead
344 # (but this is cancel-safe)
345 my $freeze_guard = freeze_mainloop;
346
347 my $busy = 1;
348 my @res;
349
350 (async {
351 @res = eval { $job->() };
352 warn $@ if $@;
353 undef $busy;
354 })->prio (Coro::PRIO_MAX);
355
356 while ($busy) {
357 Coro::cede or Event::one_event;
358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
367 wantarray ? @res : $res[0]
368 } else {
369 # we are in another coroutine, how wonderful, everything just works
370
371 $job->()
372 }
373}
374
375=item $coro = cf::async_ext { BLOCK }
376
377Like async, but this coro is automatically being canceled when the
378extension calling this is being unloaded.
379
380=cut
381
382sub async_ext(&) {
383 my $cb = shift;
384
385 my $coro = &Coro::async ($cb);
386
387 $coro->on_destroy (sub {
388 delete $EXT_CORO{$coro+0};
389 });
390 $EXT_CORO{$coro+0} = $coro;
391
392 $coro
393}
394
395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
404
405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
406 or return;
407
408 my $value = $cf::RUNTIME + 90 + 10;
409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
413 and return;
414
415 # always fsync - this file is important
416 aio_fsync $fh
417 and return;
418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
422 close $fh
423 or return;
424
425 aio_rename "$runtime~", $runtime
426 and return;
427
428 warn "runtime file written.\n";
429
430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
444=back
445
446=cut
55 447
56############################################################################# 448#############################################################################
57# utility functions
58 449
59use JSON::Syck (); # TODO# replace by JSON::PC once working 450=head2 ATTACHABLE OBJECTS
60 451
61sub from_json($) { 452Many objects in crossfire are so-called attachable objects. That means you can
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 453attach callbacks/event handlers (a collection of which is called an "attachment")
63 JSON::Syck::Load $_[0] 454to it. All such attachable objects support the following methods.
64}
65 455
66sub to_json($) { 456In the following description, CLASS can be any of C<global>, C<object>
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 457C<player>, C<client> or C<map> (i.e. the attachable objects in
68 JSON::Syck::Dump $_[0] 458crossfire+).
69}
70
71#############################################################################
72# "new" plug-in system
73
74=head3 EVENTS AND OBJECT ATTACHMENTS
75 459
76=over 4 460=over 4
77 461
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
91 463
92=item $map->detach ($attachment) 464=item $attachable->detach ($attachment)
93 465
94Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
95 468
96=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
97 471
98=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
99 473
100=item $bool = $map->attached ($name) 474=item $bool = $attachable->attached ($name)
101 475
102Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
103 477
104=item cf::attach_global ... 478=item cf::CLASS->attach ...
105 479
106Attach handlers for global events. 480=item cf::CLASS->detach ...
107 481
108This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
110 516
111=over 4 517=over 4
112 518
113=item prio => $number 519=item prio => $number
114 520
116by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 525unless you know what you are doing.
120 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
121=item on_I<event> => \&cb 533=item on_I<event> => \&cb
122 534
123Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
135object/class are recognised. 547object/class are recognised.
136 548
137=back 549=back
138 550
139=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
140 553
141Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
143type. 556 my ($self, $victim) = @_;
144 557 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 558 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 559 }
366}
367 560
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 562
394Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
398exception. 567exception.
399 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
588sub _attach_cb($$$$) {
589 my ($registry, $event, $prio, $cb) = @_;
590
591 use sort 'stable';
592
593 $cb = [$prio, $cb];
594
595 @{$registry->[$event]} = sort
596 { $a->[0] cmp $b->[0] }
597 @{$registry->[$event] || []}, $cb;
598}
599
600# hack
601my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
602
603# attach handles attaching event callbacks
604# the only thing the caller has to do is pass the correct
605# registry (== where the callback attaches to).
606sub _attach {
607 my ($registry, $klass, @arg) = @_;
608
609 my $object_type;
610 my $prio = 0;
611 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
612
613 #TODO: get rid of this hack
614 if ($attachable_klass{$klass}) {
615 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
616 }
617
618 while (@arg) {
619 my $type = shift @arg;
620
621 if ($type eq "prio") {
622 $prio = shift @arg;
623
624 } elsif ($type eq "type") {
625 $object_type = shift @arg;
626 $registry = $CB_TYPE[$object_type] ||= [];
627
628 } elsif ($type eq "subtype") {
629 defined $object_type or Carp::croak "subtype specified without type";
630 my $object_subtype = shift @arg;
631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
632
633 } elsif ($type eq "package") {
634 my $pkg = shift @arg;
635
636 while (my ($name, $id) = each %cb_id) {
637 if (my $cb = $pkg->can ($name)) {
638 _attach_cb $registry, $id, $prio, $cb;
639 }
640 }
641
642 } elsif (exists $cb_id{$type}) {
643 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
644
645 } elsif (ref $type) {
646 warn "attaching objects not supported, ignoring.\n";
647
648 } else {
649 shift @arg;
650 warn "attach argument '$type' not supported, ignoring.\n";
651 }
652 }
653}
654
655sub _object_attach {
656 my ($obj, $name, %arg) = @_;
657
658 return if exists $obj->{_attachment}{$name};
659
660 if (my $attach = $attachment{$name}) {
661 my $registry = $obj->registry;
662
663 for (@$attach) {
664 my ($klass, @attach) = @$_;
665 _attach $registry, $klass, @attach;
666 }
667
668 $obj->{$name} = \%arg;
669 } else {
670 warn "object uses attachment '$name' that is not available, postponing.\n";
671 }
672
673 $obj->{_attachment}{$name} = undef;
674}
675
676sub cf::attachable::attach {
677 if (ref $_[0]) {
678 _object_attach @_;
679 } else {
680 _attach shift->_attach_registry, @_;
681 }
682 _recalc_want;
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695 _recalc_want;
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
400=back 760=back
401 761
402=cut 762=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 763
408############################################################################# 764#############################################################################
409# object support 765# object support
410 766
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772
426 my $registry = $obj->registry; 773 my $registry = $obj->registry;
427 774
428 @$registry = (); 775 @$registry = ();
429 776
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 777 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 778
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 779 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 780 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 781 for (@$attach) {
435 my ($klass, @attach) = @$_; 782 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 783 _attach $registry, $klass, @attach;
437 } 784 }
438 } else { 785 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 786 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 787 }
441 } 788 }
442} 789}
443 790
444sub object_freezer_save { 791cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 792 prio => -1000000,
793 on_instantiate => sub {
794 my ($obj, $data) = @_;
795
796 $data = from_json $data;
797
798 for (@$data) {
799 my ($name, $args) = @$_;
800
801 $obj->attach ($name, %{$args || {} });
802 }
803 },
804 on_reattach => \&reattach,
496 on_clone => sub { 805 on_clone => sub {
497 my ($src, $dst) = @_; 806 my ($src, $dst) = @_;
498 807
499 @{$dst->registry} = @{$src->registry}; 808 @{$dst->registry} = @{$src->registry};
500 809
501 %$dst = %$src; 810 %$dst = %$src;
502 811
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 812 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 813 if exists $src->{_attachment};
505 }, 814 },
506; 815);
816
817sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_;
819
820 sync_job {
821 if (length $$rdata) {
822 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs;
824
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh;
830
831 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst";
839 }
840 } else {
841 aio_unlink "$filename.pst";
842 }
843
844 aio_rename "$filename~", $filename;
845 } else {
846 warn "FATAL: $filename~: $!\n";
847 }
848 } else {
849 aio_unlink $filename;
850 aio_unlink "$filename.pst";
851 }
852 }
853}
854
855sub object_freezer_as_string {
856 my ($rdata, $objs) = @_;
857
858 use Data::Dumper;
859
860 $$rdata . Dumper $objs
861}
862
863sub object_thawer_load {
864 my ($filename) = @_;
865
866 my ($data, $av);
867
868 (aio_load $filename, $data) >= 0
869 or return;
870
871 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0
873 or return;
874 $av = eval { (Storable::thaw $av)->{objs} };
875 }
876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};
879 return ($data, $av);
880}
507 881
508############################################################################# 882#############################################################################
509# old plug-in events 883# command handling &c
510 884
511sub inject_event { 885=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 886
515 my $cb = $hook[$event_code]{$extension} 887Register a callback for execution when the client sends the user command
516 or return; 888$name.
517 889
518 &$cb 890=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 891
540sub register_command { 892sub register_command {
541 my ($name, $time, $cb) = @_; 893 my ($name, $cb) = @_;
542 894
543 my $caller = caller; 895 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 896 #warn "registering command '$name/$time' to '$caller'";
545 897
546 push @{ $command{$name} }, [$time, $cb, $caller]; 898 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 899}
900
901=item cf::register_extcmd $name => \&callback($pl,$packet);
902
903Register a callbackf ro execution when the client sends an extcmd packet.
904
905If the callback returns something, it is sent back as if reply was being
906called.
907
908=cut
549 909
550sub register_extcmd { 910sub register_extcmd {
551 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
552 912
553 my $caller = caller; 913 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 914}
558 915
559sub register { 916cf::player->attach (
560 my ($base, $pkg) = @_; 917 on_command => sub {
918 my ($pl, $name, $params) = @_;
561 919
562 #TODO 920 my $cb = $COMMAND{$name}
563} 921 or return;
564 922
565sub load_extension { 923 for my $cmd (@$cb) {
566 my ($path) = @_; 924 $cmd->[1]->($pl->ob, $params);
567
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
569 my $base = $1;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573
574 warn "loading '$path' into '$pkg'\n";
575
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 }
619 }
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700 };
701 $msg->($@) if $@;
702
703 $msg->("reloaded");
704};
705
706sub perl_reload() {
707 _perl_reload {
708 warn $_[0];
709 print "$_[0]\n";
710 };
711}
712
713register_command "perl-reload", 0, sub {
714 my ($who, $arg) = @_;
715
716 if ($who->flag (FLAG_WIZ)) {
717 _perl_reload {
718 warn $_[0];
719 $who->message ($_[0]);
720 }; 925 }
926
927 cf::override;
721 } 928 },
722};
723
724#############################################################################
725# extcmd framework, basically convert ext <msg>
726# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
727
728attach_to_players
729 on_extcmd => sub { 929 on_extcmd => sub {
730 my ($pl, $buf) = @_; 930 my ($pl, $buf) = @_;
731 931
732 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
733 933
734 if (ref $msg) { 934 if (ref $msg) {
735 if (my $cb = $extcmd{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
736 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
737 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
738 } 938 }
739 } 939 }
740 } else { 940 } else {
741 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
742 } 942 }
743 943
744 cf::override; 944 cf::override;
745 }, 945 },
746; 946);
947
948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
952 for my $path (<$LIBDIR/*.ext>) {
953 next unless -r $path;
954
955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { split /=/, $_, 2 } split /\s+/, $1 }
973 if $source =~ /^#!.*?perl.*?#\s*(.*)$/;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $ext{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "extension disabled.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 die $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 }
1012
1013 skip:
1014 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1015 unless $progress;
1016 }
1017 };
1018}
747 1019
748############################################################################# 1020#############################################################################
749# load/save/clean perl data associated with a map
750 1021
751*cf::mapsupport::on_clean = sub { 1022=head2 CORE EXTENSIONS
1023
1024Functions and methods that extend core crossfire objects.
1025
1026=cut
1027
1028package cf::player;
1029
1030use Coro::AIO;
1031
1032=head3 cf::player
1033
1034=over 4
1035
1036=item cf::player::find $login
1037
1038Returns the given player object, loading it if necessary (might block).
1039
1040=cut
1041
1042sub playerdir($) {
1043 "$PLAYERDIR/"
1044 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1045}
1046
1047sub path($) {
1048 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1049
1050 (playerdir $login) . "/playerdata"
1051}
1052
1053sub find_active($) {
1054 $cf::PLAYER{$_[0]}
1055 and $cf::PLAYER{$_[0]}->active
1056 and $cf::PLAYER{$_[0]}
1057}
1058
1059sub exists($) {
1060 my ($login) = @_;
1061
1062 $cf::PLAYER{$login}
1063 or cf::sync_job { !aio_stat path $login }
1064}
1065
1066sub find($) {
1067 return $cf::PLAYER{$_[0]} || do {
1068 my $login = $_[0];
1069
1070 my $guard = cf::lock_acquire "user_find:$login";
1071
1072 $cf::PLAYER{$_[0]} || do {
1073 # rename old playerfiles to new ones
1074 #TODO: remove when no longer required
1075 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1076 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1077 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1078 aio_unlink +(playerdir $login) . "/$login.pl";
1079
1080 my $pl = load_pl path $login
1081 or return;
1082 $cf::PLAYER{$login} = $pl
1083 }
1084 }
1085}
1086
1087sub save($) {
1088 my ($pl) = @_;
1089
1090 return if $pl->{deny_save};
1091
1092 my $path = path $pl;
1093 my $guard = cf::lock_acquire "user_save:$path";
1094
1095 return if $pl->{deny_save};
1096
1097 aio_mkdir playerdir $pl, 0770;
1098 $pl->{last_save} = $cf::RUNTIME;
1099
1100 $pl->save_pl ($path);
1101 Coro::cede;
1102}
1103
1104sub new($) {
1105 my ($login) = @_;
1106
1107 my $self = create;
1108
1109 $self->ob->name ($login);
1110 $self->{deny_save} = 1;
1111
1112 $cf::PLAYER{$login} = $self;
1113
1114 $self
1115}
1116
1117=item $pl->quit_character
1118
1119Nukes the player without looking back. If logged in, the connection will
1120be destroyed. May block for a long time.
1121
1122=cut
1123
1124sub quit_character {
1125 my ($pl) = @_;
1126
1127 my $name = $pl->ob->name;
1128
1129 $pl->{deny_save} = 1;
1130 $pl->password ("*"); # this should lock out the player until we nuked the dir
1131
1132 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1133 $pl->deactivate;
1134 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1135 $pl->ns->destroy if $pl->ns;
1136
1137 my $path = playerdir $pl;
1138 my $temp = "$path~$cf::RUNTIME~deleting~";
1139 aio_rename $path, $temp;
1140 delete $cf::PLAYER{$pl->ob->name};
1141 $pl->destroy;
1142
1143 my $prefix = qr<^~\Q$name\E/>;
1144
1145 # nuke player maps
1146 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1147
1148 IO::AIO::aio_rmtree $temp;
1149}
1150
1151=item $pl->kick
1152
1153Kicks a player out of the game. This destroys the connection.
1154
1155=cut
1156
1157sub kick {
1158 my ($pl, $kicker) = @_;
1159
1160 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1161 $pl->killer ("kicked");
1162 $pl->ns->destroy;
1163}
1164
1165=item cf::player::list_logins
1166
1167Returns am arrayref of all valid playernames in the system, can take a
1168while and may block, so not sync_job-capable, ever.
1169
1170=cut
1171
1172sub list_logins {
1173 my $dirs = aio_readdir $PLAYERDIR
1174 or return [];
1175
1176 my @logins;
1177
1178 for my $login (@$dirs) {
1179 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1180 aio_read $fh, 0, 512, my $buf, 0 or next;
1181 $buf !~ /^password -------------$/m or next; # official not-valid tag
1182
1183 utf8::decode $login;
1184 push @logins, $login;
1185 }
1186
1187 \@logins
1188}
1189
1190=item $player->maps
1191
1192Returns an arrayref of map paths that are private for this
1193player. May block.
1194
1195=cut
1196
1197sub maps($) {
1198 my ($pl) = @_;
1199
1200 $pl = ref $pl ? $pl->ob->name : $pl;
1201
1202 my $files = aio_readdir playerdir $pl
1203 or return;
1204
1205 my @paths;
1206
1207 for (@$files) {
1208 utf8::decode $_;
1209 next if /\.(?:pl|pst)$/;
1210 next unless /^$PATH_SEP/o;
1211
1212 push @paths, cf::map::normalise "~$pl/$_";
1213 }
1214
1215 \@paths
1216}
1217
1218=item $player->ext_reply ($msgid, %msg)
1219
1220Sends an ext reply to the player.
1221
1222=cut
1223
1224sub ext_reply($$%) {
1225 my ($self, $id, %msg) = @_;
1226
1227 $msg{msgid} = $id;
1228
1229 $self->send ("ext " . cf::to_json \%msg);
1230}
1231
1232=item $player->ext_event ($type, %msg)
1233
1234Sends an ext event to the client.
1235
1236=cut
1237
1238sub ext_event($$%) {
1239 my ($self, $type, %msg) = @_;
1240
1241 $self->ns->ext_event ($type, %msg);
1242}
1243
1244=head3 cf::region
1245
1246=over 4
1247
1248=cut
1249
1250package cf::region;
1251
1252=item cf::region::find_by_path $path
1253
1254Tries to decuce the probable region for a map knowing only its path.
1255
1256=cut
1257
1258sub find_by_path($) {
1259 my ($path) = @_;
1260
1261 my ($match, $specificity);
1262
1263 for my $region (list) {
1264 if ($region->match && $path =~ $region->match) {
1265 ($match, $specificity) = ($region, $region->specificity)
1266 if $region->specificity > $specificity;
1267 }
1268 }
1269
1270 $match
1271}
1272
1273=back
1274
1275=head3 cf::map
1276
1277=over 4
1278
1279=cut
1280
1281package cf::map;
1282
1283use Fcntl;
1284use Coro::AIO;
1285
1286use overload
1287 '""' => \&as_string,
1288 fallback => 1;
1289
1290our $MAX_RESET = 3600;
1291our $DEFAULT_RESET = 3000;
1292
1293sub generate_random_map {
1294 my ($self, $rmp) = @_;
1295 # mit "rum" bekleckern, nicht
1296 $self->_create_random_map (
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}), $rmp->{custom}
1308 )
1309}
1310
1311=item cf::map->register ($regex, $prio)
1312
1313Register a handler for the map path matching the given regex at the
1314givne priority (higher is better, built-in handlers have priority 0, the
1315default).
1316
1317=cut
1318
1319sub register {
1320 my (undef, $regex, $prio) = @_;
1321 my $pkg = caller;
1322
1323 no strict;
1324 push @{"$pkg\::ISA"}, __PACKAGE__;
1325
1326 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1327}
1328
1329# also paths starting with '/'
1330$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1331
1332sub thawer_merge {
1333 my ($self, $merge) = @_;
1334
1335 # we have to keep some variables in memory intact
1336 local $self->{path};
1337 local $self->{load_path};
1338
1339 $self->SUPER::thawer_merge ($merge);
1340}
1341
1342sub normalise {
1343 my ($path, $base) = @_;
1344
1345 $path = "$path"; # make sure its a string
1346
1347 $path =~ s/\.map$//;
1348
1349 # map plan:
1350 #
1351 # /! non-realised random map exit (special hack!)
1352 # {... are special paths that are not being touched
1353 # ?xxx/... are special absolute paths
1354 # ?random/... random maps
1355 # /... normal maps
1356 # ~user/... per-player map of a specific user
1357
1358 $path =~ s/$PATH_SEP/\//go;
1359
1360 # treat it as relative path if it starts with
1361 # something that looks reasonable
1362 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1363 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1364
1365 $base =~ s{[^/]+/?$}{};
1366 $path = "$base/$path";
1367 }
1368
1369 for ($path) {
1370 redo if s{//}{/};
1371 redo if s{/\.?/}{/};
1372 redo if s{/[^/]+/\.\./}{/};
1373 }
1374
1375 $path
1376}
1377
1378sub new_from_path {
1379 my (undef, $path, $base) = @_;
1380
1381 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1382
1383 $path = normalise $path, $base;
1384
1385 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1386 if ($path =~ $EXT_MAP{$pkg}[1]) {
1387 my $self = bless cf::map::new, $pkg;
1388 $self->{path} = $path; $self->path ($path);
1389 $self->init; # pass $1 etc.
1390 return $self;
1391 }
1392 }
1393
1394 Carp::carp "unable to resolve path '$path' (base '$base').";
1395 ()
1396}
1397
1398sub init {
1399 my ($self) = @_;
1400
1401 $self
1402}
1403
1404sub as_string {
1405 my ($self) = @_;
1406
1407 "$self->{path}"
1408}
1409
1410# the displayed name, this is a one way mapping
1411sub visible_name {
1412 &as_string
1413}
1414
1415# the original (read-only) location
1416sub load_path {
1417 my ($self) = @_;
1418
1419 "$MAPDIR/$self->{path}.map"
1420}
1421
1422# the temporary/swap location
1423sub save_path {
1424 my ($self) = @_;
1425
1426 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1427 "$TMPDIR/$path.map"
1428}
1429
1430# the unique path, undef == no special unique path
1431sub uniq_path {
1432 my ($self) = @_;
1433
1434 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1435 "$UNIQUEDIR/$path"
1436}
1437
1438# and all this just because we cannot iterate over
1439# all maps in C++...
1440sub change_all_map_light {
1441 my ($change) = @_;
1442
1443 $_->change_map_light ($change)
1444 for grep $_->outdoor, values %cf::MAP;
1445}
1446
1447sub decay_objects {
1448 my ($self) = @_;
1449
1450 return if $self->{deny_reset};
1451
1452 $self->do_decay_objects;
1453}
1454
1455sub unlink_save {
1456 my ($self) = @_;
1457
1458 utf8::encode (my $save = $self->save_path);
1459 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1461}
1462
1463sub load_header_from($) {
1464 my ($self, $path) = @_;
1465
1466 utf8::encode $path;
1467 #aio_open $path, O_RDONLY, 0
1468 # or return;
1469
1470 $self->_load_header ($path)
1471 or return;
1472
1473 $self->{load_path} = $path;
1474
1475 1
1476}
1477
1478sub load_header_orig {
1479 my ($self) = @_;
1480
1481 $self->load_header_from ($self->load_path)
1482}
1483
1484sub load_header_temp {
1485 my ($self) = @_;
1486
1487 $self->load_header_from ($self->save_path)
1488}
1489
1490sub prepare_temp {
1491 my ($self) = @_;
1492
1493 $self->last_access ((delete $self->{last_access})
1494 || $cf::RUNTIME); #d#
1495 # safety
1496 $self->{instantiate_time} = $cf::RUNTIME
1497 if $self->{instantiate_time} > $cf::RUNTIME;
1498}
1499
1500sub prepare_orig {
1501 my ($self) = @_;
1502
1503 $self->{load_original} = 1;
1504 $self->{instantiate_time} = $cf::RUNTIME;
1505 $self->last_access ($cf::RUNTIME);
1506 $self->instantiate;
1507}
1508
1509sub load_header {
1510 my ($self) = @_;
1511
1512 if ($self->load_header_temp) {
1513 $self->prepare_temp;
1514 } else {
1515 $self->load_header_orig
1516 or return;
1517 $self->prepare_orig;
1518 }
1519
1520 $self->{deny_reset} = 1
1521 if $self->no_reset;
1522
1523 $self->default_region (cf::region::find_by_path $self->{path})
1524 unless $self->default_region;
1525
1526 1
1527}
1528
1529sub find;
1530sub find {
1531 my ($path, $origin) = @_;
1532
1533 $path = normalise $path, $origin && $origin->path;
1534
1535 cf::lock_wait "map_find:$path";
1536
1537 $cf::MAP{$path} || do {
1538 my $guard = cf::lock_acquire "map_find:$path";
1539 my $map = new_from_path cf::map $path
1540 or return;
1541
1542 $map->{last_save} = $cf::RUNTIME;
1543
1544 $map->load_header
1545 or return;
1546
1547 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1548 # doing this can freeze the server in a sync job, obviously
1549 #$cf::WAIT_FOR_TICK->wait;
1550 $map->reset;
1551 undef $guard;
1552 return find $path;
1553 }
1554
1555 $cf::MAP{$path} = $map
1556 }
1557}
1558
1559sub pre_load { }
1560sub post_load { }
1561
1562sub load {
1563 my ($self) = @_;
1564
1565 local $self->{deny_reset} = 1; # loading can take a long time
1566
1567 my $path = $self->{path};
1568
1569 {
1570 my $guard = cf::lock_acquire "map_load:$path";
1571
1572 return if $self->in_memory != cf::MAP_SWAPPED;
1573
1574 $self->in_memory (cf::MAP_LOADING);
1575
1576 $self->alloc;
1577
1578 $self->pre_load;
1579 Coro::cede;
1580
1581 $self->_load_objects ($self->{load_path}, 1)
1582 or return;
1583
1584 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1585 if delete $self->{load_original};
1586
1587 if (my $uniq = $self->uniq_path) {
1588 utf8::encode $uniq;
1589 if (aio_open $uniq, O_RDONLY, 0) {
1590 $self->clear_unique_items;
1591 $self->_load_objects ($uniq, 0);
1592 }
1593 }
1594
1595 Coro::cede;
1596 # now do the right thing for maps
1597 $self->link_multipart_objects;
1598 $self->difficulty ($self->estimate_difficulty)
1599 unless $self->difficulty;
1600 Coro::cede;
1601
1602 unless ($self->{deny_activate}) {
1603 $self->decay_objects;
1604 $self->fix_auto_apply;
1605 $self->update_buttons;
1606 Coro::cede;
1607 $self->set_darkness_map;
1608 Coro::cede;
1609 $self->activate;
1610 }
1611
1612 $self->in_memory (cf::MAP_IN_MEMORY);
1613 }
1614
1615 $self->post_load;
1616}
1617
1618sub customise_for {
1619 my ($self, $ob) = @_;
1620
1621 return find "~" . $ob->name . "/" . $self->{path}
1622 if $self->per_player;
1623
1624# return find "?party/" . $ob->name . "/" . $self->{path}
1625# if $self->per_party;
1626
1627 $self
1628}
1629
1630# find and load all maps in the 3x3 area around a map
1631sub load_diag {
752 my ($map) = @_; 1632 my ($map) = @_;
753 1633
754 my $path = $map->tmpname; 1634 my @diag; # diagonal neighbours
755 defined $path or return;
756 1635
757 unlink "$path.pst"; 1636 for (0 .. 3) {
758}; 1637 my $neigh = $map->tile_path ($_)
1638 or next;
1639 $neigh = find $neigh, $map
1640 or next;
1641 $neigh->load;
759 1642
760attach_to_maps prio => -10000, package => cf::mapsupport::; 1643 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1644 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1645 }
761 1646
762############################################################################# 1647 for (@diag) {
763# load/save perl data associated with player->ob objects 1648 my $neigh = find @$_
764 1649 or next;
765sub all_objects(@) { 1650 $neigh->load;
766 @_, map all_objects ($_->inv), @_ 1651 }
767} 1652}
768 1653
769# TODO: compatibility cruft, remove when no longer needed 1654sub find_sync {
770attach_to_players 1655 my ($path, $origin) = @_;
771 on_load => sub {
772 my ($pl, $path) = @_;
773 1656
774 for my $o (all_objects $pl->ob) { 1657 cf::sync_job { find $path, $origin }
775 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1658}
776 $o->set_ob_key_value ("_perl_data");
777 1659
778 %$o = %{ Storable::thaw pack "H*", $value }; 1660sub do_load_sync {
1661 my ($map) = @_;
1662
1663 cf::sync_job { $map->load };
1664}
1665
1666our %MAP_PREFETCH;
1667our $MAP_PREFETCHER = undef;
1668
1669sub find_async {
1670 my ($path, $origin) = @_;
1671
1672 $path = normalise $path, $origin && $origin->{path};
1673
1674 if (my $map = $cf::MAP{$path}) {
1675 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1676 }
1677
1678 undef $MAP_PREFETCH{$path};
1679 $MAP_PREFETCHER ||= cf::async {
1680 while (%MAP_PREFETCH) {
1681 for my $path (keys %MAP_PREFETCH) {
1682 my $map = find $path
1683 or next;
1684 $map->load;
1685
1686 delete $MAP_PREFETCH{$path};
779 } 1687 }
780 } 1688 }
1689 undef $MAP_PREFETCHER;
1690 };
1691 $MAP_PREFETCHER->prio (6);
1692
1693 ()
1694}
1695
1696sub save {
1697 my ($self) = @_;
1698
1699 my $lock = cf::lock_acquire "map_data:" . $self->path;
1700
1701 $self->{last_save} = $cf::RUNTIME;
1702
1703 return unless $self->dirty;
1704
1705 my $save = $self->save_path; utf8::encode $save;
1706 my $uniq = $self->uniq_path; utf8::encode $uniq;
1707
1708 $self->{load_path} = $save;
1709
1710 return if $self->{deny_save};
1711
1712 local $self->{last_access} = $self->last_access;#d#
1713
1714 cf::async {
1715 $_->contr->save for $self->players;
1716 };
1717
1718 if ($uniq) {
1719 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1720 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1721 } else {
1722 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
781 }, 1723 }
782;
783
784#############################################################################
785# core extensions - in perl
786
787=item cf::player::exists $login
788
789Returns true when the given account exists.
790
791=cut
792
793sub cf::player::exists($) {
794 cf::player::find $_[0]
795 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
796} 1724}
797 1725
1726sub swap_out {
1727 my ($self) = @_;
1728
1729 # save first because save cedes
1730 $self->save;
1731
1732 my $lock = cf::lock_acquire "map_data:" . $self->path;
1733
1734 return if $self->players;
1735 return if $self->in_memory != cf::MAP_IN_MEMORY;
1736 return if $self->{deny_save};
1737
1738 $self->clear;
1739 $self->in_memory (cf::MAP_SWAPPED);
1740}
1741
1742sub reset_at {
1743 my ($self) = @_;
1744
1745 # TODO: safety, remove and allow resettable per-player maps
1746 return 1e99 if $self->{deny_reset};
1747
1748 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1749 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1750
1751 $time + $to
1752}
1753
1754sub should_reset {
1755 my ($self) = @_;
1756
1757 $self->reset_at <= $cf::RUNTIME
1758}
1759
1760sub reset {
1761 my ($self) = @_;
1762
1763 my $lock = cf::lock_acquire "map_data:$self->{path}";
1764
1765 return if $self->players;
1766
1767 warn "resetting map ", $self->path;
1768
1769 $self->in_memory (cf::MAP_SWAPPED);
1770
1771 # need to save uniques path
1772 unless ($self->{deny_save}) {
1773 my $uniq = $self->uniq_path; utf8::encode $uniq;
1774
1775 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1776 if $uniq;
1777 }
1778
1779 delete $cf::MAP{$self->path};
1780
1781 $self->clear;
1782
1783 $_->clear_links_to ($self) for values %cf::MAP;
1784
1785 $self->unlink_save;
1786 $self->destroy;
1787}
1788
1789my $nuke_counter = "aaaa";
1790
1791sub nuke {
1792 my ($self) = @_;
1793
1794 delete $cf::MAP{$self->path};
1795
1796 $self->unlink_save;
1797
1798 bless $self, "cf::map";
1799 delete $self->{deny_reset};
1800 $self->{deny_save} = 1;
1801 $self->reset_timeout (1);
1802 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1803
1804 $cf::MAP{$self->path} = $self;
1805
1806 $self->reset; # polite request, might not happen
1807}
1808
1809=item $maps = cf::map::tmp_maps
1810
1811Returns an arrayref with all map paths of currently instantiated and saved
1812maps. May block.
1813
1814=cut
1815
1816sub tmp_maps() {
1817 [
1818 map {
1819 utf8::decode $_;
1820 /\.map$/
1821 ? normalise $_
1822 : ()
1823 } @{ aio_readdir $TMPDIR or [] }
1824 ]
1825}
1826
1827=item $maps = cf::map::random_maps
1828
1829Returns an arrayref with all map paths of currently instantiated and saved
1830random maps. May block.
1831
1832=cut
1833
1834sub random_maps() {
1835 [
1836 map {
1837 utf8::decode $_;
1838 /\.map$/
1839 ? normalise "?random/$_"
1840 : ()
1841 } @{ aio_readdir $RANDOMDIR or [] }
1842 ]
1843}
1844
1845=item cf::map::unique_maps
1846
1847Returns an arrayref of paths of all shared maps that have
1848instantiated unique items. May block.
1849
1850=cut
1851
1852sub unique_maps() {
1853 [
1854 map {
1855 utf8::decode $_;
1856 /\.map$/
1857 ? normalise $_
1858 : ()
1859 } @{ aio_readdir $UNIQUEDIR or [] }
1860 ]
1861}
1862
1863package cf;
1864
1865=back
1866
1867=head3 cf::object
1868
1869=cut
1870
1871package cf::object;
1872
1873=over 4
1874
1875=item $ob->inv_recursive
1876
1877Returns the inventory of the object _and_ their inventories, recursively.
1878
1879=cut
1880
1881sub inv_recursive_;
1882sub inv_recursive_ {
1883 map { $_, inv_recursive_ $_->inv } @_
1884}
1885
1886sub inv_recursive {
1887 inv_recursive_ inv $_[0]
1888}
1889
1890package cf;
1891
1892=back
1893
1894=head3 cf::object::player
1895
1896=over 4
1897
798=item $player->reply ($npc, $msg[, $flags]) 1898=item $player_object->reply ($npc, $msg[, $flags])
799 1899
800Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1900Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
801can be C<undef>. Does the right thing when the player is currently in a 1901can be C<undef>. Does the right thing when the player is currently in a
802dialogue with the given NPC character. 1902dialogue with the given NPC character.
803 1903
804=cut 1904=cut
805 1905
806# rough implementation of a future "reply" method that works 1906# rough implementation of a future "reply" method that works
807# with dialog boxes. 1907# with dialog boxes.
1908#TODO: the first argument must go, split into a $npc->reply_to ( method
808sub cf::object::player::reply($$$;$) { 1909sub cf::object::player::reply($$$;$) {
809 my ($self, $npc, $msg, $flags) = @_; 1910 my ($self, $npc, $msg, $flags) = @_;
810 1911
811 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1912 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
812 1913
816 $msg = $npc->name . " says: $msg" if $npc; 1917 $msg = $npc->name . " says: $msg" if $npc;
817 $self->message ($msg, $flags); 1918 $self->message ($msg, $flags);
818 } 1919 }
819} 1920}
820 1921
821=item $player->ext_reply ($msgid, $msgtype, %msg) 1922=item $player_object->may ("access")
822 1923
823Sends an ext reply to the player. 1924Returns wether the given player is authorized to access resource "access"
1925(e.g. "command_wizcast").
824 1926
825=cut 1927=cut
826 1928
827sub cf::player::ext_reply($$$%) { 1929sub cf::object::player::may {
1930 my ($self, $access) = @_;
1931
1932 $self->flag (cf::FLAG_WIZ) ||
1933 (ref $cf::CFG{"may_$access"}
1934 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1935 : $cf::CFG{"may_$access"})
1936}
1937
1938=item $player_object->enter_link
1939
1940Freezes the player and moves him/her to a special map (C<{link}>).
1941
1942The player should be reasonably safe there for short amounts of time. You
1943I<MUST> call C<leave_link> as soon as possible, though.
1944
1945Will never block.
1946
1947=item $player_object->leave_link ($map, $x, $y)
1948
1949Moves the player out of the special C<{link}> map onto the specified
1950map. If the map is not valid (or omitted), the player will be moved back
1951to the location he/she was before the call to C<enter_link>, or, if that
1952fails, to the emergency map position.
1953
1954Might block.
1955
1956=cut
1957
1958sub link_map {
1959 unless ($LINK_MAP) {
1960 $LINK_MAP = cf::map::find "{link}"
1961 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1962 $LINK_MAP->load;
1963 }
1964
1965 $LINK_MAP
1966}
1967
1968sub cf::object::player::enter_link {
1969 my ($self) = @_;
1970
1971 $self->deactivate_recursive;
1972
1973 return if UNIVERSAL::isa $self->map, "ext::map_link";
1974
1975 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1976 if $self->map && $self->map->{path} ne "{link}";
1977
1978 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1979}
1980
1981sub cf::object::player::leave_link {
1982 my ($self, $map, $x, $y) = @_;
1983
1984 return unless $self->contr->active;
1985
1986 my $link_pos = delete $self->{_link_pos};
1987
1988 unless ($map) {
1989 # restore original map position
1990 ($map, $x, $y) = @{ $link_pos || [] };
1991 $map = cf::map::find $map;
1992
1993 unless ($map) {
1994 ($map, $x, $y) = @$EMERGENCY_POSITION;
1995 $map = cf::map::find $map
1996 or die "FATAL: cannot load emergency map\n";
1997 }
1998 }
1999
2000 ($x, $y) = (-1, -1)
2001 unless (defined $x) && (defined $y);
2002
2003 # use -1 or undef as default coordinates, not 0, 0
2004 ($x, $y) = ($map->enter_x, $map->enter_y)
2005 if $x <=0 && $y <= 0;
2006
2007 $map->load;
2008 $map->load_diag;
2009
2010 return unless $self->contr->active;
2011 $self->activate_recursive;
2012
2013 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2014 $self->enter_map ($map, $x, $y);
2015}
2016
2017=item $player_object->goto ($path, $x, $y[, $check->($map)])
2018
2019Moves the player to the given map-path and coordinates by first freezing
2020her, loading and preparing them map, calling the provided $check callback
2021that has to return the map if sucecssful, and then unfreezes the player on
2022the new (success) or old (failed) map position.
2023
2024=cut
2025
2026our $GOTOGEN;
2027
2028sub cf::object::player::goto {
2029 my ($self, $path, $x, $y, $check) = @_;
2030
2031 # do generation counting so two concurrent goto's will be executed in-order
2032 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2033
2034 $self->enter_link;
2035
2036 (async {
2037 my $map = eval {
2038 my $map = cf::map::find $path;
2039
2040 if ($map) {
2041 $map = $map->customise_for ($self);
2042 $map = $check->($map) if $check && $map;
2043 } else {
2044 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2045 }
2046
2047 $map
2048 };
2049
2050 if ($@) {
2051 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2052 LOG llevError | logBacktrace, Carp::longmess $@;
2053 }
2054
2055 if ($gen == $self->{_goto_generation}) {
2056 delete $self->{_goto_generation};
2057 $self->leave_link ($map, $x, $y);
2058 }
2059 })->prio (1);
2060}
2061
2062=item $player_object->enter_exit ($exit_object)
2063
2064=cut
2065
2066sub parse_random_map_params {
2067 my ($spec) = @_;
2068
2069 my $rmp = { # defaults
2070 xsize => (cf::rndm 15, 40),
2071 ysize => (cf::rndm 15, 40),
2072 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2073 #layout => string,
2074 };
2075
2076 for (split /\n/, $spec) {
2077 my ($k, $v) = split /\s+/, $_, 2;
2078
2079 $rmp->{lc $k} = $v if (length $k) && (length $v);
2080 }
2081
2082 $rmp
2083}
2084
2085sub prepare_random_map {
2086 my ($exit) = @_;
2087
2088 my $guard = cf::lock_acquire "exit_prepare:$exit";
2089
2090 # all this does is basically replace the /! path by
2091 # a new random map path (?random/...) with a seed
2092 # that depends on the exit object
2093
2094 my $rmp = parse_random_map_params $exit->msg;
2095
2096 if ($exit->map) {
2097 $rmp->{region} = $exit->region->name;
2098 $rmp->{origin_map} = $exit->map->path;
2099 $rmp->{origin_x} = $exit->x;
2100 $rmp->{origin_y} = $exit->y;
2101 }
2102
2103 $rmp->{random_seed} ||= $exit->random_seed;
2104
2105 my $data = cf::to_json $rmp;
2106 my $md5 = Digest::MD5::md5_hex $data;
2107 my $meta = "$RANDOMDIR/$md5.meta";
2108
2109 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2110 aio_write $fh, 0, (length $data), $data, 0;
2111 undef $fh;
2112 aio_rename "$meta~", $meta;
2113
2114 $exit->slaying ("?random/$md5");
2115 $exit->msg (undef);
2116 }
2117}
2118
2119sub cf::object::player::enter_exit {
2120 my ($self, $exit) = @_;
2121
2122 return unless $self->type == cf::PLAYER;
2123
2124 if ($exit->slaying eq "/!") {
2125 #TODO: this should de-fi-ni-te-ly not be a sync-job
2126 # the problem is that $exit might not survive long enough
2127 # so it needs to be done right now, right here
2128 cf::sync_job { prepare_random_map $exit };
2129 }
2130
2131 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2132 my $hp = $exit->stats->hp;
2133 my $sp = $exit->stats->sp;
2134
2135 $self->enter_link;
2136
2137 (async {
2138 $self->deactivate_recursive; # just to be sure
2139 unless (eval {
2140 $self->goto ($slaying, $hp, $sp);
2141
2142 1;
2143 }) {
2144 $self->message ("Something went wrong deep within the crossfire server. "
2145 . "I'll try to bring you back to the map you were before. "
2146 . "Please report this to the dungeon master!",
2147 cf::NDI_UNIQUE | cf::NDI_RED);
2148
2149 warn "ERROR in enter_exit: $@";
2150 $self->leave_link;
2151 }
2152 })->prio (1);
2153}
2154
2155=head3 cf::client
2156
2157=over 4
2158
2159=item $client->send_drawinfo ($text, $flags)
2160
2161Sends a drawinfo packet to the client. Circumvents output buffering so
2162should not be used under normal circumstances.
2163
2164=cut
2165
2166sub cf::client::send_drawinfo {
2167 my ($self, $text, $flags) = @_;
2168
2169 utf8::encode $text;
2170 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2171}
2172
2173=item $client->ext_event ($type, %msg)
2174
2175Sends an exti event to the client.
2176
2177=cut
2178
2179sub cf::client::ext_event($$%) {
828 my ($self, $id, %msg) = @_; 2180 my ($self, $type, %msg) = @_;
829 2181
830 $msg{msgid} = $id; 2182 $msg{msgtype} = "event_$type";
831
832 $self->send ("ext " . to_json \%msg); 2183 $self->send_packet ("ext " . cf::to_json \%msg);
833} 2184}
834 2185
835############################################################################# 2186=item $success = $client->query ($flags, "text", \&cb)
836# map scripting support 2187
2188Queues a query to the client, calling the given callback with
2189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2190C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2191
2192Queries can fail, so check the return code. Or don't, as queries will become
2193reliable at some point in the future.
2194
2195=cut
2196
2197sub cf::client::query {
2198 my ($self, $flags, $text, $cb) = @_;
2199
2200 return unless $self->state == ST_PLAYING
2201 || $self->state == ST_SETUP
2202 || $self->state == ST_CUSTOM;
2203
2204 $self->state (ST_CUSTOM);
2205
2206 utf8::encode $text;
2207 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2208
2209 $self->send_packet ($self->{query_queue}[0][0])
2210 if @{ $self->{query_queue} } == 1;
2211}
2212
2213cf::client->attach (
2214 on_reply => sub {
2215 my ($ns, $msg) = @_;
2216
2217 # this weird shuffling is so that direct followup queries
2218 # get handled first
2219 my $queue = delete $ns->{query_queue}
2220 or return; # be conservative, not sure how that can happen, but we saw a crash here
2221
2222 (shift @$queue)->[1]->($msg);
2223 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2224
2225 push @{ $ns->{query_queue} }, @$queue;
2226
2227 if (@{ $ns->{query_queue} } == @$queue) {
2228 if (@$queue) {
2229 $ns->send_packet ($ns->{query_queue}[0][0]);
2230 } else {
2231 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2232 }
2233 }
2234 },
2235);
2236
2237=item $client->async (\&cb)
2238
2239Create a new coroutine, running the specified callback. The coroutine will
2240be automatically cancelled when the client gets destroyed (e.g. on logout,
2241or loss of connection).
2242
2243=cut
2244
2245sub cf::client::async {
2246 my ($self, $cb) = @_;
2247
2248 my $coro = &Coro::async ($cb);
2249
2250 $coro->on_destroy (sub {
2251 delete $self->{_coro}{$coro+0};
2252 });
2253
2254 $self->{_coro}{$coro+0} = $coro;
2255
2256 $coro
2257}
2258
2259cf::client->attach (
2260 on_destroy => sub {
2261 my ($ns) = @_;
2262
2263 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2264 },
2265);
2266
2267=back
2268
2269
2270=head2 SAFE SCRIPTING
2271
2272Functions that provide a safe environment to compile and execute
2273snippets of perl code without them endangering the safety of the server
2274itself. Looping constructs, I/O operators and other built-in functionality
2275is not available in the safe scripting environment, and the number of
2276functions and methods that can be called is greatly reduced.
2277
2278=cut
837 2279
838our $safe = new Safe "safe"; 2280our $safe = new Safe "safe";
839our $safe_hole = new Safe::Hole; 2281our $safe_hole = new Safe::Hole;
840 2282
841$SIG{FPE} = 'IGNORE'; 2283$SIG{FPE} = 'IGNORE';
842 2284
843$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2285$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
844 2286
845# here we export the classes and methods available to script code 2287# here we export the classes and methods available to script code
846 2288
2289=pod
2290
2291The following functions and methods are available within a safe environment:
2292
2293 cf::object contr pay_amount pay_player map
2294 cf::object::player player
2295 cf::player peaceful
2296 cf::map trigger
2297
2298=cut
2299
847for ( 2300for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2301 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 2302 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2303 ["cf::player" => qw(peaceful)],
2304 ["cf::map" => qw(trigger)],
851) { 2305) {
852 no strict 'refs'; 2306 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2307 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2308 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2309 for @funs;
856} 2310}
2311
2312=over 4
2313
2314=item @retval = safe_eval $code, [var => value, ...]
2315
2316Compiled and executes the given perl code snippet. additional var/value
2317pairs result in temporary local (my) scalar variables of the given name
2318that are available in the code snippet. Example:
2319
2320 my $five = safe_eval '$first + $second', first => 1, second => 4;
2321
2322=cut
857 2323
858sub safe_eval($;@) { 2324sub safe_eval($;@) {
859 my ($code, %vars) = @_; 2325 my ($code, %vars) = @_;
860 2326
861 my $qcode = $code; 2327 my $qcode = $code;
884 } 2350 }
885 2351
886 wantarray ? @res : $res[0] 2352 wantarray ? @res : $res[0]
887} 2353}
888 2354
2355=item cf::register_script_function $function => $cb
2356
2357Register a function that can be called from within map/npc scripts. The
2358function should be reasonably secure and should be put into a package name
2359like the extension.
2360
2361Example: register a function that gets called whenever a map script calls
2362C<rent::overview>, as used by the C<rent> extension.
2363
2364 cf::register_script_function "rent::overview" => sub {
2365 ...
2366 };
2367
2368=cut
2369
889sub register_script_function { 2370sub register_script_function {
890 my ($fun, $cb) = @_; 2371 my ($fun, $cb) = @_;
891 2372
892 no strict 'refs'; 2373 no strict 'refs';
893 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2374 *{"safe::$fun"} = $safe_hole->wrap ($cb);
894} 2375}
895 2376
2377=back
2378
2379=cut
2380
896############################################################################# 2381#############################################################################
897# the server's main() 2382
2383=head2 EXTENSION DATABASE SUPPORT
2384
2385Crossfire maintains a very simple database for extension use. It can
2386currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2387convert to/from binary).
2388
2389The parameter C<$family> should best start with the name of the extension
2390using it, it should be unique.
2391
2392=over 4
2393
2394=item $value = cf::db_get $family => $key
2395
2396Returns a single value from the database.
2397
2398=item cf::db_put $family => $key => $value
2399
2400Stores the given C<$value> in the family.
2401
2402=cut
2403
2404our $DB;
2405
2406sub db_init {
2407 unless ($DB) {
2408 $DB = BDB::db_create $DB_ENV;
2409
2410 cf::sync_job {
2411 eval {
2412 $DB->set_flags (BDB::CHKSUM);
2413
2414 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2415 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2416 cf::cleanup "db_open(db): $!" if $!;
2417 };
2418 cf::cleanup "db_open(db): $@" if $@;
2419 };
2420 }
2421}
2422
2423sub db_get($$) {
2424 my $key = "$_[0]/$_[1]";
2425
2426 cf::sync_job {
2427 BDB::db_get $DB, undef, $key, my $data;
2428
2429 $! ? ()
2430 : $data
2431 }
2432}
2433
2434sub db_put($$$) {
2435 BDB::dbreq_pri 4;
2436 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2437}
2438
2439=item cf::cache $id => [$paths...], $processversion => $process
2440
2441Generic caching function that returns the value of the resource $id,
2442caching and regenerating as required.
2443
2444This function can block.
2445
2446=cut
2447
2448sub cache {
2449 my ($id, $src, $processversion, $process) = @_;
2450
2451 my $meta =
2452 join "\x00",
2453 $processversion,
2454 map {
2455 aio_stat $_
2456 and Carp::croak "$_: $!";
2457
2458 ($_, (stat _)[7,9])
2459 } @$src;
2460
2461 my $dbmeta = db_get cache => "$id/meta";
2462 if ($dbmeta ne $meta) {
2463 # changed, we may need to process
2464
2465 my @data;
2466 my $md5;
2467
2468 for (0 .. $#$src) {
2469 0 <= aio_load $src->[$_], $data[$_]
2470 or Carp::croak "$src->[$_]: $!";
2471 }
2472
2473 # if processing is expensive, check
2474 # checksum first
2475 if (1) {
2476 $md5 =
2477 join "\x00",
2478 $processversion,
2479 map {
2480 Coro::cede;
2481 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2482 } 0.. $#$src;
2483
2484
2485 my $dbmd5 = db_get cache => "$id/md5";
2486 if ($dbmd5 eq $md5) {
2487 db_put cache => "$id/meta", $meta;
2488
2489 return db_get cache => "$id/data";
2490 }
2491 }
2492
2493 my $t1 = Time::HiRes::time;
2494 my $data = $process->(\@data);
2495 my $t2 = Time::HiRes::time;
2496
2497 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2498
2499 db_put cache => "$id/data", $data;
2500 db_put cache => "$id/md5" , $md5;
2501 db_put cache => "$id/meta", $meta;
2502
2503 return $data;
2504 }
2505
2506 db_get cache => "$id/data"
2507}
2508
2509=item fork_call { }, $args
2510
2511Executes the given code block with the given arguments in a seperate
2512process, returning the results. Everything must be serialisable with
2513Coro::Storable. May, of course, block. Note that the executed sub may
2514never block itself or use any form of Event handling.
2515
2516=cut
2517
2518sub fork_call(&@) {
2519 my ($cb, @args) = @_;
2520
2521# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2522# or die "socketpair: $!";
2523 pipe my $fh1, my $fh2
2524 or die "pipe: $!";
2525
2526 if (my $pid = fork) {
2527 close $fh2;
2528
2529 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2530 $res = Coro::Storable::thaw $res;
2531
2532 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2533
2534 die $$res unless "ARRAY" eq ref $res;
2535
2536 return wantarray ? @$res : $res->[-1];
2537 } else {
2538 reset_signals;
2539 local $SIG{__WARN__};
2540 local $SIG{__DIE__};
2541 eval {
2542 close $fh1;
2543
2544 my @res = eval { $cb->(@args) };
2545 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2546 };
2547
2548 warn $@ if $@;
2549 _exit 0;
2550 }
2551}
2552
2553#############################################################################
2554# the server's init and main functions
2555
2556sub load_facedata($) {
2557 my ($path) = @_;
2558
2559 warn "loading facedata from $path\n";
2560
2561 my $facedata;
2562 0 < aio_load $path, $facedata
2563 or die "$path: $!";
2564
2565 $facedata = Coro::Storable::thaw $facedata;
2566
2567 $facedata->{version} == 2
2568 or cf::cleanup "$path: version mismatch, cannot proceed.";
2569
2570 {
2571 my $faces = $facedata->{faceinfo};
2572
2573 while (my ($face, $info) = each %$faces) {
2574 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2575 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2576 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2577 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2578 Coro::cede;
2579 }
2580
2581 while (my ($face, $info) = each %$faces) {
2582 next unless $info->{smooth};
2583 my $idx = cf::face::find $face
2584 or next;
2585 if (my $smooth = cf::face::find $info->{smooth}) {
2586 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2587 } else {
2588 warn "smooth face '$info->{smooth}' not found for face '$face'";
2589 }
2590 Coro::cede;
2591 }
2592 }
2593
2594 {
2595 my $anims = $facedata->{animinfo};
2596
2597 while (my ($anim, $info) = each %$anims) {
2598 cf::anim::set $anim, $info->{frames}, $info->{facings};
2599 Coro::cede;
2600 }
2601
2602 cf::anim::invalidate_all; # d'oh
2603 }
2604
2605 1
2606}
2607
2608sub reload_regions {
2609 load_resource_file "$MAPDIR/regions"
2610 or die "unable to load regions file\n";
2611}
2612
2613sub reload_facedata {
2614 load_facedata "$DATADIR/facedata"
2615 or die "unable to load facedata\n";
2616}
2617
2618sub reload_archetypes {
2619 load_resource_file "$DATADIR/archetypes"
2620 or die "unable to load archetypes\n";
2621}
2622
2623sub reload_treasures {
2624 load_resource_file "$DATADIR/treasures"
2625 or die "unable to load treasurelists\n";
2626}
2627
2628sub reload_resources {
2629 warn "reloading resource files...\n";
2630
2631 reload_regions;
2632 reload_facedata;
2633 #reload_archetypes;#d#
2634 reload_archetypes;
2635 reload_treasures;
2636
2637 warn "finished reloading resource files\n";
2638}
2639
2640sub init {
2641 reload_resources;
2642}
2643
2644sub cfg_load {
2645 open my $fh, "<:utf8", "$CONFDIR/config"
2646 or return;
2647
2648 local $/;
2649 *CFG = YAML::Syck::Load <$fh>;
2650
2651 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2652
2653 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2654 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2655
2656 if (exists $CFG{mlockall}) {
2657 eval {
2658 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2659 and die "WARNING: m(un)lockall failed: $!\n";
2660 };
2661 warn $@ if $@;
2662 }
2663}
898 2664
899sub main { 2665sub main {
2666 # we must not ever block the main coroutine
2667 local $Coro::idle = sub {
2668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2669 (async {
2670 Event::one_event;
2671 })->prio (Coro::PRIO_MAX);
2672 };
2673
2674 cfg_load;
2675 db_init;
900 load_extensions; 2676 load_extensions;
2677
2678 $TICK_WATCHER->start;
901 Event::loop; 2679 Event::loop;
902} 2680}
903 2681
904############################################################################# 2682#############################################################################
905# initialisation 2683# initialisation and cleanup
906 2684
907register "<global>", __PACKAGE__; 2685# install some emergency cleanup handlers
2686BEGIN {
2687 for my $signal (qw(INT HUP TERM)) {
2688 Event->signal (
2689 reentrant => 0,
2690 data => WF_AUTOCANCEL,
2691 signal => $signal,
2692 prio => 0,
2693 cb => sub {
2694 cf::cleanup "SIG$signal";
2695 },
2696 );
2697 }
2698}
2699
2700sub emergency_save() {
2701 my $freeze_guard = cf::freeze_mainloop;
2702
2703 warn "enter emergency perl save\n";
2704
2705 cf::sync_job {
2706 # use a peculiar iteration method to avoid tripping on perl
2707 # refcount bugs in for. also avoids problems with players
2708 # and maps saved/destroyed asynchronously.
2709 warn "begin emergency player save\n";
2710 for my $login (keys %cf::PLAYER) {
2711 my $pl = $cf::PLAYER{$login} or next;
2712 $pl->valid or next;
2713 $pl->save;
2714 }
2715 warn "end emergency player save\n";
2716
2717 warn "begin emergency map save\n";
2718 for my $path (keys %cf::MAP) {
2719 my $map = $cf::MAP{$path} or next;
2720 $map->valid or next;
2721 $map->save;
2722 }
2723 warn "end emergency map save\n";
2724
2725 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n";
2728 };
2729
2730 warn "leave emergency perl save\n";
2731}
2732
2733sub post_cleanup {
2734 my ($make_core) = @_;
2735
2736 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core;
2738}
2739
2740sub do_reload_perl() {
2741 # can/must only be called in main
2742 if ($Coro::current != $Coro::main) {
2743 warn "can only reload from main coroutine";
2744 return;
2745 }
2746
2747 warn "reloading...";
2748
2749 warn "entering sync_job";
2750
2751 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark
2753 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark
2755
2756 warn "syncing database to disk";
2757 BDB::db_env_txn_checkpoint $DB_ENV;
2758
2759 # if anything goes wrong in here, we should simply crash as we already saved
2760
2761 warn "cancelling all WF_AUTOCANCEL watchers";
2762 for (Event::all_watchers) {
2763 $_->cancel if $_->data & WF_AUTOCANCEL;
2764 }
2765
2766 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs;
2772 warn "iterate...";
2773 }
2774
2775 ++$RELOAD;
2776
2777 warn "cancelling all extension coros";
2778 $_->cancel for values %EXT_CORO;
2779 %EXT_CORO = ();
2780
2781 warn "removing commands";
2782 %COMMAND = ();
2783
2784 warn "removing ext commands";
2785 %EXTCMD = ();
2786
2787 warn "unloading/nuking all extensions";
2788 for my $pkg (@EXTS) {
2789 warn "... unloading $pkg";
2790
2791 if (my $cb = $pkg->can ("unload")) {
2792 eval {
2793 $cb->($pkg);
2794 1
2795 } or warn "$pkg unloaded, but with errors: $@";
2796 }
2797
2798 warn "... nuking $pkg";
2799 Symbol::delete_package $pkg;
2800 }
2801
2802 warn "unloading all perl modules loaded from $LIBDIR";
2803 while (my ($k, $v) = each %INC) {
2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2805
2806 warn "... unloading $k";
2807 delete $INC{$k};
2808
2809 $k =~ s/\.pm$//;
2810 $k =~ s/\//::/g;
2811
2812 if (my $cb = $k->can ("unload_module")) {
2813 $cb->();
2814 }
2815
2816 Symbol::delete_package $k;
2817 }
2818
2819 warn "getting rid of safe::, as good as possible";
2820 Symbol::delete_package "safe::$_"
2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2822
2823 warn "unloading cf.pm \"a bit\"";
2824 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"};
2826
2827 # don't, removes xs symbols, too,
2828 # and global variables created in xs
2829 #Symbol::delete_package __PACKAGE__;
2830
2831 warn "unload completed, starting to reload now";
2832
2833 warn "reloading cf.pm";
2834 require cf;
2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2836
2837 warn "loading config and database again";
2838 cf::cfg_load;
2839
2840 warn "loading extensions";
2841 cf::load_extensions;
2842
2843 warn "reattaching attachments to objects/players";
2844 _global_reattach; # objects, sockets
2845 warn "reattaching attachments to maps";
2846 reattach $_ for values %MAP;
2847 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER;
2849
2850 warn "leaving sync_job";
2851
2852 1
2853 } or do {
2854 warn $@;
2855 warn "error while reloading, exiting.";
2856 exit 1;
2857 };
2858
2859 warn "reloaded";
2860};
2861
2862our $RELOAD_WATCHER; # used only during reload
2863
2864sub reload_perl() {
2865 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here.
2867
2868 $RELOAD_WATCHER ||= Event->timer (
2869 reentrant => 0,
2870 after => 0,
2871 data => WF_AUTOCANCEL,
2872 cb => sub {
2873 do_reload_perl;
2874 undef $RELOAD_WATCHER;
2875 },
2876 );
2877}
2878
2879register_command "reload" => sub {
2880 my ($who, $arg) = @_;
2881
2882 if ($who->flag (FLAG_WIZ)) {
2883 $who->message ("reloading server.");
2884 async { reload_perl };
2885 }
2886};
908 2887
909unshift @INC, $LIBDIR; 2888unshift @INC, $LIBDIR;
910 2889
2890my $bug_warning = 0;
2891
2892our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN;
2894
2895sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main;
2898
2899 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait;
2902}
2903
2904sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main;
2907
2908 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait;
2911}
2912
2913 my $min = 1e6;#d#
2914 my $avg = 10;
911$TICK_WATCHER = Event->timer ( 2915$TICK_WATCHER = Event->timer (
2916 reentrant => 0,
2917 parked => 1,
912 prio => 1, 2918 prio => 0,
913 at => $NEXT_TICK || 1, 2919 at => $NEXT_TICK || $TICK,
2920 data => WF_AUTOCANCEL,
914 cb => sub { 2921 cb => sub {
2922 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10;
2925 return;
2926 }
2927
2928 $NOW = $tick_start = Event::time;
2929
915 cf::server_tick; # one server iteration 2930 cf::server_tick; # one server iteration
916 2931
2932 0 && sync_job {#d#
2933 for(1..10) {
917 my $NOW = Event::time; 2934 my $t = Event::time;
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936 or die;
2937
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2953 };
2954
2955 $RUNTIME += $TICK;
918 $NEXT_TICK += $TICK; 2956 $NEXT_TICK += $TICK;
919 2957
2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send;
2971 }
2972 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send;
2974 }
2975
2976 $NOW = Event::time;
2977
920 # if we are delayed by four ticks, skip them all 2978 # if we are delayed by four ticks or more, skip them all
921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
922 2980
923 $TICK_WATCHER->at ($NEXT_TICK); 2981 $TICK_WATCHER->at ($NEXT_TICK);
924 $TICK_WATCHER->start; 2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986
2987 _post_tick;
2988
2989
925 }, 2990 },
926); 2991);
927 2992
928_reload_2; 2993{
2994 BDB::max_poll_time $TICK * 0.1;
2995 $BDB_POLL_WATCHER = Event->io (
2996 reentrant => 0,
2997 fd => BDB::poll_fileno,
2998 poll => 'r',
2999 prio => 0,
3000 data => WF_AUTOCANCEL,
3001 cb => \&BDB::poll_cb,
3002 );
3003 BDB::min_parallel 8;
3004
3005 BDB::set_sync_prepare {
3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019
3020 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create;
3022
3023 cf::sync_job {
3024 eval {
3025 BDB::db_env_open
3026 $DB_ENV,
3027 $BDBDIR,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666;
3031
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 };
3037
3038 cf::cleanup "db_env_open(db): $@" if $@;
3039 };
3040 }
3041}
3042
3043{
3044 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056}
3057
3058my $_log_backtrace;
3059
3060sub _log_backtrace {
3061 my ($msg, @addr) = @_;
3062
3063 $msg =~ s/\n//;
3064
3065 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace;
3068 async {
3069 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!";
3074
3075 my @funcs;
3076 my @res = <$fh>;
3077 chomp for @res;
3078 while (@res) {
3079 my ($func, $line) = splice @res, 0, 2, ();
3080 push @funcs, "[$func] $line";
3081 }
3082
3083 @funcs
3084 };
3085
3086 LOG llevInfo, "[ABT] $msg\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace;
3089 };
3090 } else {
3091 LOG llevInfo, "[ABT] $msg\n";
3092 LOG llevInfo, "[ABT] [suppressed]\n";
3093 }
3094}
3095
3096# load additional modules
3097use cf::pod;
3098
3099END { cf::emergency_save }
929 3100
9301 31011
931 3102

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines