ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.279 by root, Mon Jun 11 22:16:53 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 249=item cf::lock_wait $string
209 250
210Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
211 252
212=item my $lock = cf::lock_acquire $string 253=item my $lock = cf::lock_acquire $string
213 254
214Wait until the given lock is available and then acquires it and returns 255Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 257for example when the coroutine gets canceled), the lock is automatically
217returned. 258returned.
218 259
219Lock names should begin with a unique identifier (for example, find_map 260Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
221 266
222=cut 267=cut
223 268
224our %LOCK; 269our %LOCK;
225 270
239 # wait, to be sure we are not locked 284 # wait, to be sure we are not locked
240 lock_wait $key; 285 lock_wait $key;
241 286
242 $LOCK{$key} = []; 287 $LOCK{$key} = [];
243 288
244 cf::guard { 289 Coro::guard {
245 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
247 } 292 }
248} 293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
249 320
250=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
251 322
252The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
262 333
263sub sync_job(&) { 334sub sync_job(&) {
264 my ($job) = @_; 335 my ($job) = @_;
265 336
266 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
267 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
269 342
270 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 344 # (but this is cancel-safe)
272 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
273 346
274 my $busy = 1; 347 my $busy = 1;
275 my @res; 348 my @res;
276 349
277 (Coro::async { 350 (async {
278 @res = eval { $job->() }; 351 @res = eval { $job->() };
279 warn $@ if $@; 352 warn $@ if $@;
280 undef $busy; 353 undef $busy;
281 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
282 355
283 while ($busy) { 356 while ($busy) {
284 Coro::cede_notself; 357 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
287 366
288 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
289 } else { 368 } else {
290 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
291 370
292 $job->() 371 $job->()
293 } 372 }
294} 373}
295 374
296=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
297 376
298Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 378extension calling this is being unloaded.
300 379
301=cut 380=cut
302 381
303sub coro(&) { 382sub async_ext(&) {
304 my $cb = shift; 383 my $cb = shift;
305 384
306 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 386
313 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
315 }); 389 });
316 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
317 391
318 $coro 392 $coro
319} 393}
320 394
321sub write_runtime { 395sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
323 404
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 406 or return;
326 407
408 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 413 and return;
330 414
415 # always fsync - this file is important
331 aio_fsync $fh 416 aio_fsync $fh
332 and return; 417 and return;
333 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
334 close $fh 422 close $fh
335 or return; 423 or return;
336 424
337 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
338 and return; 426 and return;
339 427
428 warn "runtime file written.\n";
429
340 1 430 1
341} 431}
342 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
343=back 444=back
344 445
345=cut 446=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 447
467############################################################################# 448#############################################################################
468 449
469=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
470 451
596our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 578our @CB_MAP = ();
598 579
599my %attachment; 580my %attachment;
600 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
601sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
603 590
604 use sort 'stable'; 591 use sort 'stable';
605 592
639 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
640 627
641 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 632
646 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 634 my $pkg = shift @arg;
648 635
649 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
690 if (ref $_[0]) { 677 if (ref $_[0]) {
691 _object_attach @_; 678 _object_attach @_;
692 } else { 679 } else {
693 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
694 } 681 }
682 _recalc_want;
695}; 683};
696 684
697# all those should be optimised 685# all those should be optimised
698sub cf::attachable::detach { 686sub cf::attachable::detach {
699 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
703 reattach ($obj); 691 reattach ($obj);
704 } else { 692 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
706 } 694 }
695 _recalc_want;
707}; 696};
708 697
709sub cf::attachable::attached { 698sub cf::attachable::attached {
710 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
711 700
776# object support 765# object support
777 766
778sub reattach { 767sub reattach {
779 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 772
782 my $registry = $obj->registry; 773 my $registry = $obj->registry;
783 774
784 @$registry = (); 775 @$registry = ();
785 776
832 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
833 824
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 829 close $fh;
839 830
840 if (@$objs) { 831 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 837 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
848 } 839 }
849 } else { 840 } else {
850 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
882 or return; 873 or return;
883 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
884 } 875 }
885 876
886 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
888 return ($data, $av); 879 return ($data, $av);
889} 880}
890 881
891############################################################################# 882#############################################################################
892# command handling &c 883# command handling &c
917=cut 908=cut
918 909
919sub register_extcmd { 910sub register_extcmd {
920 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
921 912
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
926} 914}
927 915
928cf::player->attach ( 916cf::player->attach (
929 on_command => sub { 917 on_command => sub {
930 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
943 931
944 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
945 933
946 if (ref $msg) { 934 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 938 }
951 } 939 }
952 } else { 940 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 943
956 cf::override; 944 cf::override;
957 }, 945 },
958); 946);
959 947
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
952 for my $path (<$LIBDIR/*.ext>) {
953 next unless -r $path;
954
955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
973 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $v->{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "$v->{base}: extension inactive.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 warn $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 $progress = 1;
1012 }
1013
1014 skip:
1015 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1016 unless $progress;
1017 }
1018 };
1019}
1020
1021#############################################################################
1022
1023=head2 CORE EXTENSIONS
1024
1025Functions and methods that extend core crossfire objects.
1026
1027=cut
1028
1029package cf::player;
1030
1031use Coro::AIO;
1032
1033=head3 cf::player
1034
1035=over 4
1036
1037=item cf::player::find $login
1038
1039Returns the given player object, loading it if necessary (might block).
1040
1041=cut
1042
1043sub playerdir($) {
1044 "$PLAYERDIR/"
1045 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1046}
1047
1048sub path($) {
1049 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1050
1051 (playerdir $login) . "/playerdata"
1052}
1053
1054sub find_active($) {
1055 $cf::PLAYER{$_[0]}
1056 and $cf::PLAYER{$_[0]}->active
1057 and $cf::PLAYER{$_[0]}
1058}
1059
1060sub exists($) {
1061 my ($login) = @_;
1062
1063 $cf::PLAYER{$login}
1064 or cf::sync_job { !aio_stat path $login }
1065}
1066
1067sub find($) {
1068 return $cf::PLAYER{$_[0]} || do {
1069 my $login = $_[0];
1070
1071 my $guard = cf::lock_acquire "user_find:$login";
1072
1073 $cf::PLAYER{$_[0]} || do {
1074 # rename old playerfiles to new ones
1075 #TODO: remove when no longer required
1076 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1077 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1078 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1079 aio_unlink +(playerdir $login) . "/$login.pl";
1080
1081 my $pl = load_pl path $login
1082 or return;
1083 $cf::PLAYER{$login} = $pl
1084 }
1085 }
1086}
1087
1088sub save($) {
1089 my ($pl) = @_;
1090
1091 return if $pl->{deny_save};
1092
1093 my $path = path $pl;
1094 my $guard = cf::lock_acquire "user_save:$path";
1095
1096 return if $pl->{deny_save};
1097
1098 aio_mkdir playerdir $pl, 0770;
1099 $pl->{last_save} = $cf::RUNTIME;
1100
1101 $pl->save_pl ($path);
1102 Coro::cede;
1103}
1104
1105sub new($) {
1106 my ($login) = @_;
1107
1108 my $self = create;
1109
1110 $self->ob->name ($login);
1111 $self->{deny_save} = 1;
1112
1113 $cf::PLAYER{$login} = $self;
1114
1115 $self
1116}
1117
1118=item $pl->quit_character
1119
1120Nukes the player without looking back. If logged in, the connection will
1121be destroyed. May block for a long time.
1122
1123=cut
1124
1125sub quit_character {
1126 my ($pl) = @_;
1127
1128 my $name = $pl->ob->name;
1129
1130 $pl->{deny_save} = 1;
1131 $pl->password ("*"); # this should lock out the player until we nuked the dir
1132
1133 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1134 $pl->deactivate;
1135 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1136 $pl->ns->destroy if $pl->ns;
1137
1138 my $path = playerdir $pl;
1139 my $temp = "$path~$cf::RUNTIME~deleting~";
1140 aio_rename $path, $temp;
1141 delete $cf::PLAYER{$pl->ob->name};
1142 $pl->destroy;
1143
1144 my $prefix = qr<^~\Q$name\E/>;
1145
1146 # nuke player maps
1147 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1148
1149 IO::AIO::aio_rmtree $temp;
1150}
1151
1152=item $pl->kick
1153
1154Kicks a player out of the game. This destroys the connection.
1155
1156=cut
1157
1158sub kick {
1159 my ($pl, $kicker) = @_;
1160
1161 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1162 $pl->killer ("kicked");
1163 $pl->ns->destroy;
1164}
1165
1166=item cf::player::list_logins
1167
1168Returns am arrayref of all valid playernames in the system, can take a
1169while and may block, so not sync_job-capable, ever.
1170
1171=cut
1172
1173sub list_logins {
1174 my $dirs = aio_readdir $PLAYERDIR
1175 or return [];
1176
1177 my @logins;
1178
1179 for my $login (@$dirs) {
1180 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1181 aio_read $fh, 0, 512, my $buf, 0 or next;
1182 $buf !~ /^password -------------$/m or next; # official not-valid tag
1183
1184 utf8::decode $login;
1185 push @logins, $login;
1186 }
1187
1188 \@logins
1189}
1190
1191=item $player->maps
1192
1193Returns an arrayref of map paths that are private for this
1194player. May block.
1195
1196=cut
1197
1198sub maps($) {
1199 my ($pl) = @_;
1200
1201 $pl = ref $pl ? $pl->ob->name : $pl;
1202
1203 my $files = aio_readdir playerdir $pl
1204 or return;
1205
1206 my @paths;
1207
1208 for (@$files) {
1209 utf8::decode $_;
1210 next if /\.(?:pl|pst)$/;
1211 next unless /^$PATH_SEP/o;
1212
1213 push @paths, cf::map::normalise "~$pl/$_";
1214 }
1215
1216 \@paths
1217}
1218
1219=item $player->ext_reply ($msgid, %msg)
1220
1221Sends an ext reply to the player.
1222
1223=cut
1224
1225sub ext_reply($$%) {
1226 my ($self, $id, %msg) = @_;
1227
1228 $msg{msgid} = $id;
1229
1230 $self->send ("ext " . cf::to_json \%msg);
1231}
1232
1233=item $player->ext_event ($type, %msg)
1234
1235Sends an ext event to the client.
1236
1237=cut
1238
1239sub ext_event($$%) {
1240 my ($self, $type, %msg) = @_;
1241
1242 $self->ns->ext_event ($type, %msg);
1243}
1244
1245=head3 cf::region
1246
1247=over 4
1248
1249=cut
1250
1251package cf::region;
1252
1253=item cf::region::find_by_path $path
1254
1255Tries to decuce the probable region for a map knowing only its path.
1256
1257=cut
1258
1259sub find_by_path($) {
967 my ($path) = @_; 1260 my ($path) = @_;
968 1261
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1262 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1263
975 warn "loading '$path' into '$pkg'\n"; 1264 for my $region (list) {
976 1265 if ($region->match && $path =~ $region->match) {
977 open my $fh, "<:utf8", $path 1266 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1267 if $region->specificity > $specificity;
979 1268 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1269 }
1009 1270
1010 # remove commands 1271 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1272}
1116 1273
1117=back 1274=back
1118
1119 1275
1120=head3 cf::map 1276=head3 cf::map
1121 1277
1122=over 4 1278=over 4
1123 1279
1126package cf::map; 1282package cf::map;
1127 1283
1128use Fcntl; 1284use Fcntl;
1129use Coro::AIO; 1285use Coro::AIO;
1130 1286
1287use overload
1288 '""' => \&as_string,
1289 fallback => 1;
1290
1131our $MAX_RESET = 7200; 1291our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1292our $DEFAULT_RESET = 3000;
1133 1293
1134sub generate_random_map { 1294sub generate_random_map {
1135 my ($path, $rmp) = @_; 1295 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1296 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1297 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1298 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1299 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1300 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1301 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1302 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1303 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1304 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1305 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1306 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1307 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1308 (cf::region::find $rmp->{region}), $rmp->{custom}
1309 )
1310}
1311
1312=item cf::map->register ($regex, $prio)
1313
1314Register a handler for the map path matching the given regex at the
1315givne priority (higher is better, built-in handlers have priority 0, the
1316default).
1317
1318=cut
1319
1320sub register {
1321 my (undef, $regex, $prio) = @_;
1322 my $pkg = caller;
1323
1324 no strict;
1325 push @{"$pkg\::ISA"}, __PACKAGE__;
1326
1327 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1328}
1329
1330# also paths starting with '/'
1331$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1332
1333sub thawer_merge {
1334 my ($self, $merge) = @_;
1335
1336 # we have to keep some variables in memory intact
1337 local $self->{path};
1338 local $self->{load_path};
1339
1340 $self->SUPER::thawer_merge ($merge);
1341}
1342
1343sub normalise {
1344 my ($path, $base) = @_;
1345
1346 $path = "$path"; # make sure its a string
1347
1348 $path =~ s/\.map$//;
1349
1350 # map plan:
1351 #
1352 # /! non-realised random map exit (special hack!)
1353 # {... are special paths that are not being touched
1354 # ?xxx/... are special absolute paths
1355 # ?random/... random maps
1356 # /... normal maps
1357 # ~user/... per-player map of a specific user
1358
1359 $path =~ s/$PATH_SEP/\//go;
1360
1361 # treat it as relative path if it starts with
1362 # something that looks reasonable
1363 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1364 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1365
1366 $base =~ s{[^/]+/?$}{};
1367 $path = "$base/$path";
1368 }
1369
1370 for ($path) {
1371 redo if s{//}{/};
1372 redo if s{/\.?/}{/};
1373 redo if s{/[^/]+/\.\./}{/};
1374 }
1375
1376 $path
1377}
1378
1379sub new_from_path {
1380 my (undef, $path, $base) = @_;
1381
1382 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1383
1384 $path = normalise $path, $base;
1385
1386 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1387 if ($path =~ $EXT_MAP{$pkg}[1]) {
1388 my $self = bless cf::map::new, $pkg;
1389 $self->{path} = $path; $self->path ($path);
1390 $self->init; # pass $1 etc.
1391 return $self;
1392 }
1393 }
1394
1395 Carp::carp "unable to resolve path '$path' (base '$base').";
1396 ()
1397}
1398
1399sub init {
1400 my ($self) = @_;
1401
1402 $self
1403}
1404
1405sub as_string {
1406 my ($self) = @_;
1407
1408 "$self->{path}"
1409}
1410
1411# the displayed name, this is a one way mapping
1412sub visible_name {
1413 &as_string
1414}
1415
1416# the original (read-only) location
1417sub load_path {
1418 my ($self) = @_;
1419
1420 "$MAPDIR/$self->{path}.map"
1421}
1422
1423# the temporary/swap location
1424sub save_path {
1425 my ($self) = @_;
1426
1427 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1428 "$TMPDIR/$path.map"
1429}
1430
1431# the unique path, undef == no special unique path
1432sub uniq_path {
1433 my ($self) = @_;
1434
1435 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1436 "$UNIQUEDIR/$path"
1151} 1437}
1152 1438
1153# and all this just because we cannot iterate over 1439# and all this just because we cannot iterate over
1154# all maps in C++... 1440# all maps in C++...
1155sub change_all_map_light { 1441sub change_all_map_light {
1157 1443
1158 $_->change_map_light ($change) 1444 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1445 for grep $_->outdoor, values %cf::MAP;
1160} 1446}
1161 1447
1448sub decay_objects {
1449 my ($self) = @_;
1450
1451 return if $self->{deny_reset};
1452
1453 $self->do_decay_objects;
1454}
1455
1456sub unlink_save {
1457 my ($self) = @_;
1458
1459 utf8::encode (my $save = $self->save_path);
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1461 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1462}
1463
1162sub try_load_header($) { 1464sub load_header_from($) {
1163 my ($path) = @_; 1465 my ($self, $path) = @_;
1164 1466
1165 utf8::encode $path; 1467 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1468 #aio_open $path, O_RDONLY, 0
1469 # or return;
1470
1471 $self->_load_header ($path)
1167 or return; 1472 or return;
1168 1473
1169 my $map = cf::map::new 1474 $self->{load_path} = $path;
1475
1476 1
1477}
1478
1479sub load_header_orig {
1480 my ($self) = @_;
1481
1482 $self->load_header_from ($self->load_path)
1483}
1484
1485sub load_header_temp {
1486 my ($self) = @_;
1487
1488 $self->load_header_from ($self->save_path)
1489}
1490
1491sub prepare_temp {
1492 my ($self) = @_;
1493
1494 $self->last_access ((delete $self->{last_access})
1495 || $cf::RUNTIME); #d#
1496 # safety
1497 $self->{instantiate_time} = $cf::RUNTIME
1498 if $self->{instantiate_time} > $cf::RUNTIME;
1499}
1500
1501sub prepare_orig {
1502 my ($self) = @_;
1503
1504 $self->{load_original} = 1;
1505 $self->{instantiate_time} = $cf::RUNTIME;
1506 $self->last_access ($cf::RUNTIME);
1507 $self->instantiate;
1508}
1509
1510sub load_header {
1511 my ($self) = @_;
1512
1513 if ($self->load_header_temp) {
1514 $self->prepare_temp;
1515 } else {
1516 $self->load_header_orig
1170 or return; 1517 or return;
1518 $self->prepare_orig;
1519 }
1171 1520
1172 $map->load_header ($path) 1521 $self->{deny_reset} = 1
1173 or return; 1522 if $self->no_reset;
1174 1523
1175 $map->{load_path} = $path; 1524 $self->default_region (cf::region::find_by_path $self->{path})
1525 unless $self->default_region;
1176 1526
1177 $map 1527 1
1178} 1528}
1179 1529
1530sub find;
1180sub find_map { 1531sub find {
1181 my ($path, $origin) = @_; 1532 my ($path, $origin) = @_;
1182 1533
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1534 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1535
1188 cf::lock_wait "map_find:$key"; 1536 cf::lock_wait "map_find:$path";
1189 1537
1190 $cf::MAP{$key} || do { 1538 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1539 my $guard = cf::lock_acquire "map_find:$path";
1192 1540 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1541 or return;
1208 1542
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1543 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1544
1222 if ($map->should_reset) { 1545 $map->load_header
1546 or return;
1547
1548 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1549 # doing this can freeze the server in a sync job, obviously
1550 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1551 $map->reset;
1224 undef $guard; 1552 undef $guard;
1225 $map = cf::map::find_map ($path) 1553 return find $path;
1226 or return;
1227 } 1554 }
1228 1555
1229 $cf::MAP{$key} = $map 1556 $cf::MAP{$path} = $map
1230 } 1557 }
1231} 1558}
1559
1560sub pre_load { }
1561sub post_load { }
1232 1562
1233sub load { 1563sub load {
1234 my ($self) = @_; 1564 my ($self) = @_;
1235 1565
1566 local $self->{deny_reset} = 1; # loading can take a long time
1567
1236 my $path = $self->{path}; 1568 my $path = $self->{path};
1569
1570 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1571 my $guard = cf::lock_acquire "map_load:$path";
1238 1572
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1573 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1574
1241 $self->in_memory (cf::MAP_LOADING); 1575 $self->in_memory (cf::MAP_LOADING);
1242 1576
1243 $self->alloc; 1577 $self->alloc;
1578
1579 $self->pre_load;
1580 Coro::cede;
1581
1244 $self->load_objects ($self->{load_path}, 1) 1582 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1583 or return;
1246 1584
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1585 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1586 if delete $self->{load_original};
1249 1587
1250 if (my $uniq = $path->uniq_path) { 1588 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1589 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1590 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1591 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1592 $self->_load_objects ($uniq, 0);
1255 } 1593 }
1256 } 1594 }
1257 1595
1596 Coro::cede;
1258 # now do the right thing for maps 1597 # now do the right thing for maps
1259 $self->link_multipart_objects; 1598 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1599 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1600 unless $self->difficulty;
1601 Coro::cede;
1602
1603 unless ($self->{deny_activate}) {
1604 $self->decay_objects;
1605 $self->fix_auto_apply;
1606 $self->update_buttons;
1607 Coro::cede;
1608 $self->set_darkness_map;
1609 Coro::cede;
1271 $self->activate; 1610 $self->activate;
1272 } 1611 }
1273 1612
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1613 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1614 }
1276 1615
1277sub load_map_sync { 1616 $self->post_load;
1617}
1618
1619sub customise_for {
1620 my ($self, $ob) = @_;
1621
1622 return find "~" . $ob->name . "/" . $self->{path}
1623 if $self->per_player;
1624
1625# return find "?party/" . $ob->name . "/" . $self->{path}
1626# if $self->per_party;
1627
1628 $self
1629}
1630
1631# find and load all maps in the 3x3 area around a map
1632sub load_diag {
1633 my ($map) = @_;
1634
1635 my @diag; # diagonal neighbours
1636
1637 for (0 .. 3) {
1638 my $neigh = $map->tile_path ($_)
1639 or next;
1640 $neigh = find $neigh, $map
1641 or next;
1642 $neigh->load;
1643
1644 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1645 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1646 }
1647
1648 for (@diag) {
1649 my $neigh = find @$_
1650 or next;
1651 $neigh->load;
1652 }
1653}
1654
1655sub find_sync {
1278 my ($path, $origin) = @_; 1656 my ($path, $origin) = @_;
1279 1657
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1658 cf::sync_job { find $path, $origin }
1659}
1281 1660
1282 cf::sync_job { 1661sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1662 my ($map) = @_;
1284 or return; 1663
1664 cf::sync_job { $map->load };
1665}
1666
1667our %MAP_PREFETCH;
1668our $MAP_PREFETCHER = undef;
1669
1670sub find_async {
1671 my ($path, $origin) = @_;
1672
1673 $path = normalise $path, $origin && $origin->{path};
1674
1675 if (my $map = $cf::MAP{$path}) {
1676 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1677 }
1678
1679 undef $MAP_PREFETCH{$path};
1680 $MAP_PREFETCHER ||= cf::async {
1681 while (%MAP_PREFETCH) {
1682 for my $path (keys %MAP_PREFETCH) {
1683 my $map = find $path
1684 or next;
1285 $map->load; 1685 $map->load;
1286 $map 1686
1687 delete $MAP_PREFETCH{$path};
1688 }
1689 }
1690 undef $MAP_PREFETCHER;
1287 } 1691 };
1692 $MAP_PREFETCHER->prio (6);
1693
1694 ()
1288} 1695}
1289 1696
1290sub save { 1697sub save {
1291 my ($self) = @_; 1698 my ($self) = @_;
1292 1699
1700 my $lock = cf::lock_acquire "map_data:" . $self->path;
1701
1293 $self->{last_save} = $cf::RUNTIME; 1702 $self->{last_save} = $cf::RUNTIME;
1294 1703
1295 return unless $self->dirty; 1704 return unless $self->dirty;
1296 1705
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1706 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1707 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1708
1300 $self->{load_path} = $save; 1709 $self->{load_path} = $save;
1301 1710
1302 return if $self->{deny_save}; 1711 return if $self->{deny_save};
1303 1712
1713 local $self->{last_access} = $self->last_access;#d#
1714
1715 cf::async {
1716 $_->contr->save for $self->players;
1717 };
1718
1304 if ($uniq) { 1719 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1720 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1721 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1722 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1723 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1724 }
1310} 1725}
1311 1726
1312sub swap_out { 1727sub swap_out {
1313 my ($self) = @_; 1728 my ($self) = @_;
1729
1730 # save first because save cedes
1731 $self->save;
1732
1733 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1734
1315 return if $self->players; 1735 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1736 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1737 return if $self->{deny_save};
1318 1738
1319 $self->save;
1320 $self->clear; 1739 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1740 $self->in_memory (cf::MAP_SWAPPED);
1322} 1741}
1323 1742
1324sub reset_at { 1743sub reset_at {
1325 my ($self) = @_; 1744 my ($self) = @_;
1326 1745
1327 # TODO: safety, remove and allow resettable per-player maps 1746 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 1747 return 1e99 if $self->{deny_reset};
1330 1748
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1749 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1750 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1751
1338 my ($self) = @_; 1756 my ($self) = @_;
1339 1757
1340 $self->reset_at <= $cf::RUNTIME 1758 $self->reset_at <= $cf::RUNTIME
1341} 1759}
1342 1760
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1761sub reset {
1365 my ($self) = @_; 1762 my ($self) = @_;
1366 1763
1764 my $lock = cf::lock_acquire "map_data:$self->{path}";
1765
1367 return if $self->players; 1766 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 1767
1370 warn "resetting map ", $self->path;#d# 1768 warn "resetting map ", $self->path;
1769
1770 $self->in_memory (cf::MAP_SWAPPED);
1771
1772 # need to save uniques path
1773 unless ($self->{deny_save}) {
1774 my $uniq = $self->uniq_path; utf8::encode $uniq;
1775
1776 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1777 if $uniq;
1778 }
1371 1779
1372 delete $cf::MAP{$self->path}; 1780 delete $cf::MAP{$self->path};
1781
1782 $self->clear;
1373 1783
1374 $_->clear_links_to ($self) for values %cf::MAP; 1784 $_->clear_links_to ($self) for values %cf::MAP;
1375 1785
1376 $self->unlink_save; 1786 $self->unlink_save;
1377 $self->destroy; 1787 $self->destroy;
1380my $nuke_counter = "aaaa"; 1790my $nuke_counter = "aaaa";
1381 1791
1382sub nuke { 1792sub nuke {
1383 my ($self) = @_; 1793 my ($self) = @_;
1384 1794
1795 delete $cf::MAP{$self->path};
1796
1797 $self->unlink_save;
1798
1799 bless $self, "cf::map";
1800 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1801 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1802 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1803 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1804
1805 $cf::MAP{$self->path} = $self;
1806
1388 $self->reset; # polite request, might not happen 1807 $self->reset; # polite request, might not happen
1389} 1808}
1390 1809
1391sub customise_for { 1810=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 1811
1394 if ($map->per_player) { 1812Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1813maps. May block.
1814
1815=cut
1816
1817sub tmp_maps() {
1396 } 1818 [
1397 1819 map {
1398 $map 1820 utf8::decode $_;
1821 /\.map$/
1822 ? normalise $_
1823 : ()
1824 } @{ aio_readdir $TMPDIR or [] }
1825 ]
1399} 1826}
1400 1827
1401sub emergency_save { 1828=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 1829
1404 warn "enter emergency map save\n"; 1830Returns an arrayref with all map paths of currently instantiated and saved
1831random maps. May block.
1405 1832
1406 cf::sync_job { 1833=cut
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410 1834
1411 warn "end emergency map save\n"; 1835sub random_maps() {
1836 [
1837 map {
1838 utf8::decode $_;
1839 /\.map$/
1840 ? normalise "?random/$_"
1841 : ()
1842 } @{ aio_readdir $RANDOMDIR or [] }
1843 ]
1844}
1845
1846=item cf::map::unique_maps
1847
1848Returns an arrayref of paths of all shared maps that have
1849instantiated unique items. May block.
1850
1851=cut
1852
1853sub unique_maps() {
1854 [
1855 map {
1856 utf8::decode $_;
1857 /\.map$/
1858 ? normalise $_
1859 : ()
1860 } @{ aio_readdir $UNIQUEDIR or [] }
1861 ]
1412} 1862}
1413 1863
1414package cf; 1864package cf;
1415 1865
1416=back 1866=back
1417 1867
1868=head3 cf::object
1869
1870=cut
1871
1872package cf::object;
1873
1874=over 4
1875
1876=item $ob->inv_recursive
1877
1878Returns the inventory of the object _and_ their inventories, recursively.
1879
1880=cut
1881
1882sub inv_recursive_;
1883sub inv_recursive_ {
1884 map { $_, inv_recursive_ $_->inv } @_
1885}
1886
1887sub inv_recursive {
1888 inv_recursive_ inv $_[0]
1889}
1890
1891package cf;
1892
1893=back
1418 1894
1419=head3 cf::object::player 1895=head3 cf::object::player
1420 1896
1421=over 4 1897=over 4
1422 1898
1462 1938
1463=item $player_object->enter_link 1939=item $player_object->enter_link
1464 1940
1465Freezes the player and moves him/her to a special map (C<{link}>). 1941Freezes the player and moves him/her to a special map (C<{link}>).
1466 1942
1467The player should be reaosnably safe there for short amounts of time. You 1943The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1944I<MUST> call C<leave_link> as soon as possible, though.
1469 1945
1946Will never block.
1947
1470=item $player_object->leave_link ($map, $x, $y) 1948=item $player_object->leave_link ($map, $x, $y)
1471 1949
1472Moves the player out of the specila link map onto the given map. If the 1950Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1951map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1952to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1953fails, to the emergency map position.
1476 1954
1477Might block. 1955Might block.
1478 1956
1479=cut 1957=cut
1958
1959sub link_map {
1960 unless ($LINK_MAP) {
1961 $LINK_MAP = cf::map::find "{link}"
1962 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1963 $LINK_MAP->load;
1964 }
1965
1966 $LINK_MAP
1967}
1480 1968
1481sub cf::object::player::enter_link { 1969sub cf::object::player::enter_link {
1482 my ($self) = @_; 1970 my ($self) = @_;
1483 1971
1484 $self->deactivate_recursive; 1972 $self->deactivate_recursive;
1485 1973
1486 return if $self->map == $LINK_MAP; 1974 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1975
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1976 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1977 if $self->map && $self->map->{path} ne "{link}";
1490 1978
1491 $self->enter_map ($LINK_MAP, 20, 20); 1979 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1980}
1493 1981
1494sub cf::object::player::leave_link { 1982sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1983 my ($self, $map, $x, $y) = @_;
1984
1985 return unless $self->contr->active;
1496 1986
1497 my $link_pos = delete $self->{_link_pos}; 1987 my $link_pos = delete $self->{_link_pos};
1498 1988
1499 unless ($map) { 1989 unless ($map) {
1500 # restore original map position 1990 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1991 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1992 $map = cf::map::find $map;
1503 1993
1504 unless ($map) { 1994 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1995 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1996 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1997 or die "FATAL: cannot load emergency map\n";
1508 } 1998 }
1509 } 1999 }
1510 2000
1511 ($x, $y) = (-1, -1) 2001 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2004 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2005 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2006 if $x <=0 && $y <= 0;
1517 2007
1518 $map->load; 2008 $map->load;
2009 $map->load_diag;
1519 2010
2011 return unless $self->contr->active;
1520 $self->activate_recursive; 2012 $self->activate_recursive;
2013
2014 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2015 $self->enter_map ($map, $x, $y);
1522} 2016}
1523 2017
1524cf::player->attach (
1525 on_logout => sub {
1526 my ($pl) = @_;
1527
1528 # abort map switching before logout
1529 if ($pl->ob->{_link_pos}) {
1530 cf::sync_job {
1531 $pl->ob->leave_link
1532 };
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y) 2018=item $player_object->goto ($path, $x, $y[, $check->($map)])
1553 2019
1554=cut 2020Moves the player to the given map-path and coordinates by first freezing
2021her, loading and preparing them map, calling the provided $check callback
2022that has to return the map if sucecssful, and then unfreezes the player on
2023the new (success) or old (failed) map position.
1555 2024
2025=cut
2026
2027our $GOTOGEN;
2028
1556sub cf::object::player::goto_map { 2029sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2030 my ($self, $path, $x, $y, $check) = @_;
2031
2032 # do generation counting so two concurrent goto's will be executed in-order
2033 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2034
1559 $self->enter_link; 2035 $self->enter_link;
1560 2036
1561 (Coro::async { 2037 (async {
1562 $path = new cf::path $path; 2038 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 2039 my $map = cf::map::find $path;
2040
2041 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2042 $map = $map->customise_for ($self);
1566 2043 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2044 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2045 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2046 }
1571 2047
2048 $map
2049 };
2050
2051 if ($@) {
2052 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2053 LOG llevError | logBacktrace, Carp::longmess $@;
2054 }
2055
2056 if ($gen == $self->{_goto_generation}) {
2057 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2058 $self->leave_link ($map, $x, $y);
2059 }
1573 })->prio (1); 2060 })->prio (1);
1574} 2061}
1575 2062
1576=item $player_object->enter_exit ($exit_object) 2063=item $player_object->enter_exit ($exit_object)
1577 2064
1579 2066
1580sub parse_random_map_params { 2067sub parse_random_map_params {
1581 my ($spec) = @_; 2068 my ($spec) = @_;
1582 2069
1583 my $rmp = { # defaults 2070 my $rmp = { # defaults
1584 xsize => 10, 2071 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2072 ysize => (cf::rndm 15, 40),
2073 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2074 #layout => string,
1586 }; 2075 };
1587 2076
1588 for (split /\n/, $spec) { 2077 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2078 my ($k, $v) = split /\s+/, $_, 2;
1590 2079
1594 $rmp 2083 $rmp
1595} 2084}
1596 2085
1597sub prepare_random_map { 2086sub prepare_random_map {
1598 my ($exit) = @_; 2087 my ($exit) = @_;
2088
2089 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 2090
1600 # all this does is basically replace the /! path by 2091 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 2092 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 2093 # that depends on the exit object
1603 2094
1604 my $rmp = parse_random_map_params $exit->msg; 2095 my $rmp = parse_random_map_params $exit->msg;
1605 2096
1606 if ($exit->map) { 2097 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2098 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2099 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2100 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2101 $rmp->{origin_y} = $exit->y;
1611 } 2102 }
1612 2103
1613 $rmp->{random_seed} ||= $exit->random_seed; 2104 $rmp->{random_seed} ||= $exit->random_seed;
1614 2105
1615 my $data = cf::to_json $rmp; 2106 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2107 my $md5 = Digest::MD5::md5_hex $data;
2108 my $meta = "$RANDOMDIR/$md5.meta";
1617 2109
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2110 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2111 aio_write $fh, 0, (length $data), $data, 0;
2112 undef $fh;
2113 aio_rename "$meta~", $meta;
1620 2114
1621 $exit->slaying ("?random/$md5"); 2115 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2116 $exit->msg (undef);
1623 } 2117 }
1624} 2118}
1626sub cf::object::player::enter_exit { 2120sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2121 my ($self, $exit) = @_;
1628 2122
1629 return unless $self->type == cf::PLAYER; 2123 return unless $self->type == cf::PLAYER;
1630 2124
2125 if ($exit->slaying eq "/!") {
2126 #TODO: this should de-fi-ni-te-ly not be a sync-job
2127 # the problem is that $exit might not survive long enough
2128 # so it needs to be done right now, right here
2129 cf::sync_job { prepare_random_map $exit };
2130 }
2131
2132 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2133 my $hp = $exit->stats->hp;
2134 my $sp = $exit->stats->sp;
2135
1631 $self->enter_link; 2136 $self->enter_link;
1632 2137
1633 (Coro::async { 2138 (async {
2139 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2140 unless (eval {
1635 2141 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2142
1642 1; 2143 1;
1643 }) { 2144 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2145 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2146 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2147 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2148 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2149
1649 warn "ERROR in enter_exit: $@"; 2150 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2151 $self->leave_link;
1651 } 2152 }
1652 })->prio (1); 2153 })->prio (1);
1665 2166
1666sub cf::client::send_drawinfo { 2167sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2168 my ($self, $text, $flags) = @_;
1668 2169
1669 utf8::encode $text; 2170 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2171 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2172}
1672 2173
2174=item $client->ext_event ($type, %msg)
2175
2176Sends an exti event to the client.
2177
2178=cut
2179
2180sub cf::client::ext_event($$%) {
2181 my ($self, $type, %msg) = @_;
2182
2183 $msg{msgtype} = "event_$type";
2184 $self->send_packet ("ext " . cf::to_json \%msg);
2185}
1673 2186
1674=item $success = $client->query ($flags, "text", \&cb) 2187=item $success = $client->query ($flags, "text", \&cb)
1675 2188
1676Queues a query to the client, calling the given callback with 2189Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2190the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1702 on_reply => sub { 2215 on_reply => sub {
1703 my ($ns, $msg) = @_; 2216 my ($ns, $msg) = @_;
1704 2217
1705 # this weird shuffling is so that direct followup queries 2218 # this weird shuffling is so that direct followup queries
1706 # get handled first 2219 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2220 my $queue = delete $ns->{query_queue}
2221 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2222
1709 (shift @$queue)->[1]->($msg); 2223 (shift @$queue)->[1]->($msg);
2224 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2225
1711 push @{ $ns->{query_queue} }, @$queue; 2226 push @{ $ns->{query_queue} }, @$queue;
1712 2227
1713 if (@{ $ns->{query_queue} } == @$queue) { 2228 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2229 if (@$queue) {
1718 } 2233 }
1719 } 2234 }
1720 }, 2235 },
1721); 2236);
1722 2237
1723=item $client->coro (\&cb) 2238=item $client->async (\&cb)
1724 2239
1725Create a new coroutine, running the specified callback. The coroutine will 2240Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2241be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2242or loss of connection).
1728 2243
1729=cut 2244=cut
1730 2245
1731sub cf::client::coro { 2246sub cf::client::async {
1732 my ($self, $cb) = @_; 2247 my ($self, $cb) = @_;
1733 2248
1734 my $coro; $coro = async { 2249 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2250
1741 $coro->on_destroy (sub { 2251 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2252 delete $self->{_coro}{$coro+0};
1743 }); 2253 });
1744 2254
1777 2287
1778# here we export the classes and methods available to script code 2288# here we export the classes and methods available to script code
1779 2289
1780=pod 2290=pod
1781 2291
1782The following fucntions and emthods are available within a safe environment: 2292The following functions and methods are available within a safe environment:
1783 2293
1784 cf::object contr pay_amount pay_player map 2294 cf::object contr pay_amount pay_player map
1785 cf::object::player player 2295 cf::object::player player
1786 cf::player peaceful 2296 cf::player peaceful
1787 cf::map trigger 2297 cf::map trigger
1872############################################################################# 2382#############################################################################
1873 2383
1874=head2 EXTENSION DATABASE SUPPORT 2384=head2 EXTENSION DATABASE SUPPORT
1875 2385
1876Crossfire maintains a very simple database for extension use. It can 2386Crossfire maintains a very simple database for extension use. It can
1877currently store anything that can be serialised using Storable, which 2387currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1878excludes objects. 2388convert to/from binary).
1879 2389
1880The parameter C<$family> should best start with the name of the extension 2390The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2391using it, it should be unique.
1882 2392
1883=over 4 2393=over 4
1884 2394
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2395=item $value = cf::db_get $family => $key
1892 2396
1893Returns a single value from the database 2397Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2398
1900=item cf::db_put $family => $key => $value 2399=item cf::db_put $family => $key => $value
1901 2400
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2401Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2402
1913=cut 2403=cut
1914 2404
1915our $DB; 2405our $DB;
1916 2406
1917{ 2407sub db_init {
1918 my $path = cf::localdir . "/database.pst"; 2408 unless ($DB) {
2409 $DB = BDB::db_create $DB_ENV;
1919 2410
1920 sub db_load() { 2411 cf::sync_job {
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2412 eval {
1922 } 2413 $DB->set_flags (BDB::CHKSUM);
1923 2414
1924 my $pid; 2415 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1925 2416 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1926 sub db_save() { 2417 cf::cleanup "db_open(db): $!" if $!;
1927 waitpid $pid, 0 if $pid; 2418 };
1928 if (0 == ($pid = fork)) { 2419 cf::cleanup "db_open(db): $@" if $@;
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2420 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2421 }
2422}
1946 2423
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) { 2424sub db_get($$) {
1953 @_ >= 2 2425 my $key = "$_[0]/$_[1]";
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 2426
2427 cf::sync_job {
2428 BDB::db_get $DB, undef, $key, my $data;
2429
2430 $! ? ()
2431 : $data
2432 }
2433}
2434
1958 sub db_put($$;$) { 2435sub db_put($$$) {
1959 if (@_ >= 3) { 2436 BDB::dbreq_pri 4;
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 2437 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1961 } else { 2438}
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 2439
1967 cf::global->attach ( 2440=item cf::cache $id => [$paths...], $processversion => $process
1968 prio => 10000, 2441
1969 on_cleanup => sub { 2442Generic caching function that returns the value of the resource $id,
1970 db_sync; 2443caching and regenerating as required.
2444
2445This function can block.
2446
2447=cut
2448
2449sub cache {
2450 my ($id, $src, $processversion, $process) = @_;
2451
2452 my $meta =
2453 join "\x00",
2454 $processversion,
2455 map {
2456 aio_stat $_
2457 and Carp::croak "$_: $!";
2458
2459 ($_, (stat _)[7,9])
2460 } @$src;
2461
2462 my $dbmeta = db_get cache => "$id/meta";
2463 if ($dbmeta ne $meta) {
2464 # changed, we may need to process
2465
2466 my @data;
2467 my $md5;
2468
2469 for (0 .. $#$src) {
2470 0 <= aio_load $src->[$_], $data[$_]
2471 or Carp::croak "$src->[$_]: $!";
1971 }, 2472 }
1972 ); 2473
2474 # if processing is expensive, check
2475 # checksum first
2476 if (1) {
2477 $md5 =
2478 join "\x00",
2479 $processversion,
2480 map {
2481 Coro::cede;
2482 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2483 } 0.. $#$src;
2484
2485
2486 my $dbmd5 = db_get cache => "$id/md5";
2487 if ($dbmd5 eq $md5) {
2488 db_put cache => "$id/meta", $meta;
2489
2490 return db_get cache => "$id/data";
2491 }
2492 }
2493
2494 my $t1 = Time::HiRes::time;
2495 my $data = $process->(\@data);
2496 my $t2 = Time::HiRes::time;
2497
2498 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2499
2500 db_put cache => "$id/data", $data;
2501 db_put cache => "$id/md5" , $md5;
2502 db_put cache => "$id/meta", $meta;
2503
2504 return $data;
2505 }
2506
2507 db_get cache => "$id/data"
2508}
2509
2510=item fork_call { }, $args
2511
2512Executes the given code block with the given arguments in a seperate
2513process, returning the results. Everything must be serialisable with
2514Coro::Storable. May, of course, block. Note that the executed sub may
2515never block itself or use any form of Event handling.
2516
2517=cut
2518
2519sub fork_call(&@) {
2520 my ($cb, @args) = @_;
2521
2522# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2523# or die "socketpair: $!";
2524 pipe my $fh1, my $fh2
2525 or die "pipe: $!";
2526
2527 if (my $pid = fork) {
2528 close $fh2;
2529
2530 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2531 $res = Coro::Storable::thaw $res;
2532
2533 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2534
2535 die $$res unless "ARRAY" eq ref $res;
2536
2537 return wantarray ? @$res : $res->[-1];
2538 } else {
2539 reset_signals;
2540 local $SIG{__WARN__};
2541 local $SIG{__DIE__};
2542 eval {
2543 close $fh1;
2544
2545 my @res = eval { $cb->(@args) };
2546 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2547 };
2548
2549 warn $@ if $@;
2550 _exit 0;
2551 }
1973} 2552}
1974 2553
1975############################################################################# 2554#############################################################################
1976# the server's main() 2555# the server's init and main functions
2556
2557sub load_facedata($) {
2558 my ($path) = @_;
2559
2560 warn "loading facedata from $path\n";
2561
2562 my $facedata;
2563 0 < aio_load $path, $facedata
2564 or die "$path: $!";
2565
2566 $facedata = Coro::Storable::thaw $facedata;
2567
2568 $facedata->{version} == 2
2569 or cf::cleanup "$path: version mismatch, cannot proceed.";
2570
2571 {
2572 my $faces = $facedata->{faceinfo};
2573
2574 while (my ($face, $info) = each %$faces) {
2575 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2576 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2577 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2578 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2579 Coro::cede;
2580 }
2581
2582 while (my ($face, $info) = each %$faces) {
2583 next unless $info->{smooth};
2584 my $idx = cf::face::find $face
2585 or next;
2586 if (my $smooth = cf::face::find $info->{smooth}) {
2587 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2588 } else {
2589 warn "smooth face '$info->{smooth}' not found for face '$face'";
2590 }
2591 Coro::cede;
2592 }
2593 }
2594
2595 {
2596 my $anims = $facedata->{animinfo};
2597
2598 while (my ($anim, $info) = each %$anims) {
2599 cf::anim::set $anim, $info->{frames}, $info->{facings};
2600 Coro::cede;
2601 }
2602
2603 cf::anim::invalidate_all; # d'oh
2604 }
2605
2606 1
2607}
2608
2609sub reload_regions {
2610 load_resource_file "$MAPDIR/regions"
2611 or die "unable to load regions file\n";
2612}
2613
2614sub reload_facedata {
2615 load_facedata "$DATADIR/facedata"
2616 or die "unable to load facedata\n";
2617}
2618
2619sub reload_archetypes {
2620 load_resource_file "$DATADIR/archetypes"
2621 or die "unable to load archetypes\n";
2622}
2623
2624sub reload_treasures {
2625 load_resource_file "$DATADIR/treasures"
2626 or die "unable to load treasurelists\n";
2627}
2628
2629sub reload_resources {
2630 warn "reloading resource files...\n";
2631
2632 reload_regions;
2633 reload_facedata;
2634 #reload_archetypes;#d#
2635 reload_archetypes;
2636 reload_treasures;
2637
2638 warn "finished reloading resource files\n";
2639}
2640
2641sub init {
2642 reload_resources;
2643}
1977 2644
1978sub cfg_load { 2645sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2646 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 2647 or return;
1981 2648
1982 local $/; 2649 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2650 *CFG = YAML::Syck::Load <$fh>;
2651
2652 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2653
2654 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2655 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2656
2657 if (exists $CFG{mlockall}) {
2658 eval {
2659 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2660 and die "WARNING: m(un)lockall failed: $!\n";
2661 };
2662 warn $@ if $@;
2663 }
1984} 2664}
1985 2665
1986sub main { 2666sub main {
1987 # we must not ever block the main coroutine 2667 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2668 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2669 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2670 (async {
1991 Event::one_event; 2671 Event::one_event;
1992 })->(); 2672 })->prio (Coro::PRIO_MAX);
1993 }; 2673 };
1994 2674
1995 cfg_load; 2675 cfg_load;
1996 db_load; 2676 db_init;
1997 load_extensions; 2677 load_extensions;
2678
2679 $TICK_WATCHER->start;
1998 Event::loop; 2680 Event::loop;
1999} 2681}
2000 2682
2001############################################################################# 2683#############################################################################
2002# initialisation 2684# initialisation and cleanup
2003 2685
2686# install some emergency cleanup handlers
2687BEGIN {
2688 for my $signal (qw(INT HUP TERM)) {
2689 Event->signal (
2690 reentrant => 0,
2691 data => WF_AUTOCANCEL,
2692 signal => $signal,
2693 prio => 0,
2694 cb => sub {
2695 cf::cleanup "SIG$signal";
2696 },
2697 );
2698 }
2699}
2700
2701sub emergency_save() {
2702 my $freeze_guard = cf::freeze_mainloop;
2703
2704 warn "enter emergency perl save\n";
2705
2706 cf::sync_job {
2707 # use a peculiar iteration method to avoid tripping on perl
2708 # refcount bugs in for. also avoids problems with players
2709 # and maps saved/destroyed asynchronously.
2710 warn "begin emergency player save\n";
2711 for my $login (keys %cf::PLAYER) {
2712 my $pl = $cf::PLAYER{$login} or next;
2713 $pl->valid or next;
2714 $pl->save;
2715 }
2716 warn "end emergency player save\n";
2717
2718 warn "begin emergency map save\n";
2719 for my $path (keys %cf::MAP) {
2720 my $map = $cf::MAP{$path} or next;
2721 $map->valid or next;
2722 $map->save;
2723 }
2724 warn "end emergency map save\n";
2725
2726 warn "begin emergency database checkpoint\n";
2727 BDB::db_env_txn_checkpoint $DB_ENV;
2728 warn "end emergency database checkpoint\n";
2729 };
2730
2731 warn "leave emergency perl save\n";
2732}
2733
2734sub post_cleanup {
2735 my ($make_core) = @_;
2736
2737 warn Carp::longmess "post_cleanup backtrace"
2738 if $make_core;
2739}
2740
2004sub reload() { 2741sub do_reload_perl() {
2005 # can/must only be called in main 2742 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2743 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2744 warn "can only reload from main coroutine";
2008 return; 2745 return;
2009 } 2746 }
2010 2747
2011 warn "reloading..."; 2748 warn "reloading...";
2012 2749
2013 local $FREEZE = 1; 2750 warn "entering sync_job";
2751
2752 cf::sync_job {
2753 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2754 cf::emergency_save;
2755 cf::write_runtime; # external watchdog should not bark
2015 2756
2016 eval { 2757 warn "syncing database to disk";
2758 BDB::db_env_txn_checkpoint $DB_ENV;
2759
2017 # if anything goes wrong in here, we should simply crash as we already saved 2760 # if anything goes wrong in here, we should simply crash as we already saved
2018 2761
2019 # cancel all watchers 2762 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2763 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2764 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2765 }
2023 2766
2767 warn "flushing outstanding aio requests";
2768 for (;;) {
2769 BDB::flush;
2770 IO::AIO::flush;
2771 Coro::cede;
2772 last unless IO::AIO::nreqs || BDB::nreqs;
2773 warn "iterate...";
2774 }
2775
2776 ++$RELOAD;
2777
2024 # cancel all extension coros 2778 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2779 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2780 %EXT_CORO = ();
2027 2781
2028 # unload all extensions 2782 warn "removing commands";
2029 for (@exts) { 2783 %COMMAND = ();
2784
2785 warn "removing ext commands";
2786 %EXTCMD = ();
2787
2788 warn "unloading/nuking all extensions";
2789 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2790 warn "... unloading $pkg";
2031 unload_extension $_; 2791
2792 if (my $cb = $pkg->can ("unload")) {
2793 eval {
2794 $cb->($pkg);
2795 1
2796 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2797 }
2033 2798
2799 warn "... nuking $pkg";
2800 Symbol::delete_package $pkg;
2801 }
2802
2034 # unload all modules loaded from $LIBDIR 2803 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2804 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2805 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2806
2038 warn "removing <$k>"; 2807 warn "... unloading $k";
2039 delete $INC{$k}; 2808 delete $INC{$k};
2040 2809
2041 $k =~ s/\.pm$//; 2810 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2811 $k =~ s/\//::/g;
2043 2812
2046 } 2815 }
2047 2816
2048 Symbol::delete_package $k; 2817 Symbol::delete_package $k;
2049 } 2818 }
2050 2819
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2820 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2821 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2822 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2823
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2824 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2825 delete $INC{"cf.pm"};
2826 delete $INC{"cf/pod.pm"};
2064 2827
2065 # don't, removes xs symbols, too, 2828 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2829 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2830 #Symbol::delete_package __PACKAGE__;
2068 2831
2069 # reload cf.pm 2832 warn "unload completed, starting to reload now";
2833
2070 warn "reloading cf.pm"; 2834 warn "reloading cf.pm";
2071 require cf; 2835 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2836 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2837
2074 # load config and database again 2838 warn "loading config and database again";
2075 cf::cfg_load; 2839 cf::cfg_load;
2076 cf::db_load;
2077 2840
2078 # load extensions
2079 warn "load extensions"; 2841 warn "loading extensions";
2080 cf::load_extensions; 2842 cf::load_extensions;
2081 2843
2082 # reattach attachments to objects 2844 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2845 _global_reattach; # objects, sockets
2084 _global_reattach; 2846 warn "reattaching attachments to maps";
2085 }; 2847 reattach $_ for values %MAP;
2848 warn "reattaching attachments to players";
2849 reattach $_ for values %PLAYER;
2086 2850
2087 if ($@) { 2851 warn "leaving sync_job";
2852
2853 1
2854 } or do {
2088 warn $@; 2855 warn $@;
2089 warn "error while reloading, exiting."; 2856 warn "error while reloading, exiting.";
2090 exit 1; 2857 exit 1;
2091 } 2858 };
2092 2859
2093 warn "reloaded successfully"; 2860 warn "reloaded";
2094}; 2861};
2095 2862
2096############################################################################# 2863our $RELOAD_WATCHER; # used only during reload
2097 2864
2098unless ($LINK_MAP) { 2865sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 2866 # doing reload synchronously and two reloads happen back-to-back,
2867 # coro crashes during coro_state_free->destroy here.
2100 2868
2101 $LINK_MAP->width (41); 2869 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 2870 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 2871 after => 0,
2872 data => WF_AUTOCANCEL,
2111 cb => sub { 2873 cb => sub {
2112 $_[0]->w->cancel; 2874 do_reload_perl;
2113 2875 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 2876 },
2132 2877 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 2878}
2138
2139register "<global>", __PACKAGE__;
2140 2879
2141register_command "reload" => sub { 2880register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2881 my ($who, $arg) = @_;
2143 2882
2144 if ($who->flag (FLAG_WIZ)) { 2883 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 2884 $who->message ("reloading server.");
2885 async { reload_perl };
2148 } 2886 }
2149}; 2887};
2150 2888
2151unshift @INC, $LIBDIR; 2889unshift @INC, $LIBDIR;
2152 2890
2891my $bug_warning = 0;
2892
2893our @WAIT_FOR_TICK;
2894our @WAIT_FOR_TICK_BEGIN;
2895
2896sub wait_for_tick {
2897 return unless $TICK_WATCHER->is_active;
2898 return if $Coro::current == $Coro::main;
2899
2900 my $signal = new Coro::Signal;
2901 push @WAIT_FOR_TICK, $signal;
2902 $signal->wait;
2903}
2904
2905sub wait_for_tick_begin {
2906 return unless $TICK_WATCHER->is_active;
2907 return if $Coro::current == $Coro::main;
2908
2909 my $signal = new Coro::Signal;
2910 push @WAIT_FOR_TICK_BEGIN, $signal;
2911 $signal->wait;
2912}
2913
2914 my $min = 1e6;#d#
2915 my $avg = 10;
2153$TICK_WATCHER = Event->timer ( 2916$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2917 reentrant => 0,
2918 parked => 1,
2155 prio => 0, 2919 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2920 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2158 cb => sub { 2922 cb => sub {
2159 unless ($FREEZE) { 2923 if ($Coro::current != $Coro::main) {
2924 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2925 unless ++$bug_warning > 10;
2926 return;
2927 }
2928
2929 $NOW = $tick_start = Event::time;
2930
2160 cf::server_tick; # one server iteration 2931 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2932
2933 0 && sync_job {#d#
2934 for(1..10) {
2935 my $t = Event::time;
2936 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2937 or die;
2938
2939 $map->width (50);
2940 $map->height (50);
2941 $map->alloc;
2942 $map->_load_objects ("/tmp/x.map", 1);
2943 my $t = Event::time - $t;
2944
2945 #next unless $t < 0.0013;#d#
2946 if ($t < $min) {
2947 $min = $t;
2948 }
2949 $avg = $avg * 0.99 + $t * 0.01;
2950 }
2951 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2952 exit 0;
2953 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2162 } 2954 };
2163 2955
2956 $RUNTIME += $TICK;
2164 $NEXT_TICK += $TICK; 2957 $NEXT_TICK += $TICK;
2165 2958
2959 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2960 $NEXT_RUNTIME_WRITE = $NOW + 10;
2961 Coro::async_pool {
2962 write_runtime
2963 or warn "ERROR: unable to write runtime file: $!";
2964 };
2965 }
2966
2967# my $AFTER = Event::time;
2968# warn $AFTER - $NOW;#d#
2969
2970 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2971 $sig->send;
2972 }
2973 while (my $sig = shift @WAIT_FOR_TICK) {
2974 $sig->send;
2975 }
2976
2977 $NOW = Event::time;
2978
2166 # if we are delayed by four ticks or more, skip them all 2979 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2980 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2168 2981
2169 $TICK_WATCHER->at ($NEXT_TICK); 2982 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2983 $TICK_WATCHER->start;
2984
2985 $LOAD = ($NOW - $tick_start) / $TICK;
2986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2987
2988 _post_tick;
2989
2990
2171 }, 2991 },
2172); 2992);
2173 2993
2994{
2174IO::AIO::max_poll_time $TICK * 0.2; 2995 BDB::max_poll_time $TICK * 0.1;
2175 2996 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2997 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2998 fd => BDB::poll_fileno,
2178 poll => 'r', 2999 poll => 'r',
2179 prio => 5, 3000 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 3001 data => WF_AUTOCANCEL,
2186 after => 0, 3002 cb => \&BDB::poll_cb,
2187 interval => 10, 3003 );
2188 cb => sub { 3004 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 3005
2190 write_runtime 3006 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 3007 my $status;
3008 my $current = $Coro::current;
3009 (
3010 sub {
3011 $status = $!;
3012 $current->ready; undef $current;
3013 },
3014 sub {
3015 Coro::schedule while defined $current;
3016 $! = $status;
3017 },
3018 )
3019 };
3020
3021 unless ($DB_ENV) {
3022 $DB_ENV = BDB::db_env_create;
3023
3024 cf::sync_job {
3025 eval {
3026 BDB::db_env_open
3027 $DB_ENV,
3028 $BDBDIR,
3029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3031 0666;
3032
3033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3034
3035 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3036 $DB_ENV->set_lk_detect;
3037 };
3038
3039 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 3040 };
2193 }, 3041 }
2194); 3042}
3043
3044{
3045 IO::AIO::min_parallel 8;
3046
3047 undef $Coro::AIO::WATCHER;
3048 IO::AIO::max_poll_time $TICK * 0.1;
3049 $AIO_POLL_WATCHER = Event->io (
3050 reentrant => 0,
3051 data => WF_AUTOCANCEL,
3052 fd => IO::AIO::poll_fileno,
3053 poll => 'r',
3054 prio => 6,
3055 cb => \&IO::AIO::poll_cb,
3056 );
3057}
3058
3059my $_log_backtrace;
3060
3061sub _log_backtrace {
3062 my ($msg, @addr) = @_;
3063
3064 $msg =~ s/\n//;
3065
3066 # limit the # of concurrent backtraces
3067 if ($_log_backtrace < 2) {
3068 ++$_log_backtrace;
3069 async {
3070 my @bt = fork_call {
3071 @addr = map { sprintf "%x", $_ } @addr;
3072 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3073 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3074 or die "addr2line: $!";
3075
3076 my @funcs;
3077 my @res = <$fh>;
3078 chomp for @res;
3079 while (@res) {
3080 my ($func, $line) = splice @res, 0, 2, ();
3081 push @funcs, "[$func] $line";
3082 }
3083
3084 @funcs
3085 };
3086
3087 LOG llevInfo, "[ABT] $msg\n";
3088 LOG llevInfo, "[ABT] $_\n" for @bt;
3089 --$_log_backtrace;
3090 };
3091 } else {
3092 LOG llevInfo, "[ABT] $msg\n";
3093 LOG llevInfo, "[ABT] [suppressed]\n";
3094 }
3095}
3096
3097# load additional modules
3098use cf::pod;
2195 3099
2196END { cf::emergency_save } 3100END { cf::emergency_save }
2197 3101
21981 31021
2199 3103

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines