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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.279 by root, Mon Jun 11 22:16:53 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
155 213
156=over 4 214=over 4
157 215
158=cut 216=item dumpval $ref
159 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
160use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 240
162=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
163 242
164Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
165 244
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
174 246
175Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 248
184=item cf::lock_wait $string 249=item cf::lock_wait $string
185 250
186Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
187 252
193returned. 258returned.
194 259
195Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
197 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
198=cut 267=cut
199 268
200our %LOCK; 269our %LOCK;
201 270
202sub lock_wait($) { 271sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
223 } 292 }
224} 293}
225 294
226=item cf::async { BLOCK } 295sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 296 my ($key) = @_;
235 297
236 Coro::async { 298 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 299}
241 300
242sub freeze_mainloop { 301sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
244 303
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
246 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
247 $guard 308 $guard
248} 309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
249 320
250=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
251 322
252The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
262 333
263sub sync_job(&) { 334sub sync_job(&) {
264 my ($job) = @_; 335 my ($job) = @_;
265 336
266 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
267 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
269 342
270 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 344 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 345 my $freeze_guard = freeze_mainloop;
273 346
274 my $busy = 1; 347 my $busy = 1;
275 my @res; 348 my @res;
276 349
277 (Coro::async { 350 (async {
278 @res = eval { $job->() }; 351 @res = eval { $job->() };
279 warn $@ if $@; 352 warn $@ if $@;
280 undef $busy; 353 undef $busy;
281 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
282 355
283 while ($busy) { 356 while ($busy) {
284 Coro::cede_notself; 357 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
287 366
288 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
289 } else { 368 } else {
290 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
291 370
292 $job->() 371 $job->()
293 } 372 }
294} 373}
295 374
296=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
297 376
298Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 378extension calling this is being unloaded.
300 379
301=cut 380=cut
302 381
303sub coro(&) { 382sub async_ext(&) {
304 my $cb = shift; 383 my $cb = shift;
305 384
306 my $coro = &cf::async ($cb); 385 my $coro = &Coro::async ($cb);
307 386
308 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
310 }); 389 });
311 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
312 391
313 $coro 392 $coro
314} 393}
315 394
316sub write_runtime { 395sub write_runtime {
317 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
318 404
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 406 or return;
321 407
408 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 413 and return;
325 414
415 # always fsync - this file is important
326 aio_fsync $fh 416 aio_fsync $fh
327 and return; 417 and return;
328 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
329 close $fh 422 close $fh
330 or return; 423 or return;
331 424
332 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
333 and return; 426 and return;
334 427
428 warn "runtime file written.\n";
429
335 1 430 1
336} 431}
337 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
338=back 444=back
339 445
340=cut 446=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 447
462############################################################################# 448#############################################################################
463 449
464=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
465 451
591our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 578our @CB_MAP = ();
593 579
594my %attachment; 580my %attachment;
595 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
596sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
598 590
599 use sort 'stable'; 591 use sort 'stable';
600 592
634 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
635 627
636 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 632
641 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 634 my $pkg = shift @arg;
643 635
644 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
685 if (ref $_[0]) { 677 if (ref $_[0]) {
686 _object_attach @_; 678 _object_attach @_;
687 } else { 679 } else {
688 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
689 } 681 }
682 _recalc_want;
690}; 683};
691 684
692# all those should be optimised 685# all those should be optimised
693sub cf::attachable::detach { 686sub cf::attachable::detach {
694 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
698 reattach ($obj); 691 reattach ($obj);
699 } else { 692 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
701 } 694 }
695 _recalc_want;
702}; 696};
703 697
704sub cf::attachable::attached { 698sub cf::attachable::attached {
705 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
706 700
771# object support 765# object support
772 766
773sub reattach { 767sub reattach {
774 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 772
777 my $registry = $obj->registry; 773 my $registry = $obj->registry;
778 774
779 @$registry = (); 775 @$registry = ();
780 776
827 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
828 824
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 829 close $fh;
834 830
835 if (@$objs) { 831 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 837 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
843 } 839 }
844 } else { 840 } else {
845 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
877 or return; 873 or return;
878 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
879 } 875 }
880 876
881 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
883 return ($data, $av); 879 return ($data, $av);
884} 880}
885 881
886############################################################################# 882#############################################################################
887# command handling &c 883# command handling &c
912=cut 908=cut
913 909
914sub register_extcmd { 910sub register_extcmd {
915 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
916 912
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
921} 914}
922 915
923cf::player->attach ( 916cf::player->attach (
924 on_command => sub { 917 on_command => sub {
925 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
938 931
939 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
940 933
941 if (ref $msg) { 934 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 938 }
946 } 939 }
947 } else { 940 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 943
951 cf::override; 944 cf::override;
952 }, 945 },
953); 946);
954 947
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
952 for my $path (<$LIBDIR/*.ext>) {
953 next unless -r $path;
954
955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
973 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $v->{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "$v->{base}: extension inactive.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 warn $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 $progress = 1;
1012 }
1013
1014 skip:
1015 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1016 unless $progress;
1017 }
1018 };
1019}
1020
1021#############################################################################
1022
1023=head2 CORE EXTENSIONS
1024
1025Functions and methods that extend core crossfire objects.
1026
1027=cut
1028
1029package cf::player;
1030
1031use Coro::AIO;
1032
1033=head3 cf::player
1034
1035=over 4
1036
1037=item cf::player::find $login
1038
1039Returns the given player object, loading it if necessary (might block).
1040
1041=cut
1042
1043sub playerdir($) {
1044 "$PLAYERDIR/"
1045 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1046}
1047
1048sub path($) {
1049 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1050
1051 (playerdir $login) . "/playerdata"
1052}
1053
1054sub find_active($) {
1055 $cf::PLAYER{$_[0]}
1056 and $cf::PLAYER{$_[0]}->active
1057 and $cf::PLAYER{$_[0]}
1058}
1059
1060sub exists($) {
1061 my ($login) = @_;
1062
1063 $cf::PLAYER{$login}
1064 or cf::sync_job { !aio_stat path $login }
1065}
1066
1067sub find($) {
1068 return $cf::PLAYER{$_[0]} || do {
1069 my $login = $_[0];
1070
1071 my $guard = cf::lock_acquire "user_find:$login";
1072
1073 $cf::PLAYER{$_[0]} || do {
1074 # rename old playerfiles to new ones
1075 #TODO: remove when no longer required
1076 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1077 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1078 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1079 aio_unlink +(playerdir $login) . "/$login.pl";
1080
1081 my $pl = load_pl path $login
1082 or return;
1083 $cf::PLAYER{$login} = $pl
1084 }
1085 }
1086}
1087
1088sub save($) {
1089 my ($pl) = @_;
1090
1091 return if $pl->{deny_save};
1092
1093 my $path = path $pl;
1094 my $guard = cf::lock_acquire "user_save:$path";
1095
1096 return if $pl->{deny_save};
1097
1098 aio_mkdir playerdir $pl, 0770;
1099 $pl->{last_save} = $cf::RUNTIME;
1100
1101 $pl->save_pl ($path);
1102 Coro::cede;
1103}
1104
1105sub new($) {
1106 my ($login) = @_;
1107
1108 my $self = create;
1109
1110 $self->ob->name ($login);
1111 $self->{deny_save} = 1;
1112
1113 $cf::PLAYER{$login} = $self;
1114
1115 $self
1116}
1117
1118=item $pl->quit_character
1119
1120Nukes the player without looking back. If logged in, the connection will
1121be destroyed. May block for a long time.
1122
1123=cut
1124
1125sub quit_character {
1126 my ($pl) = @_;
1127
1128 my $name = $pl->ob->name;
1129
1130 $pl->{deny_save} = 1;
1131 $pl->password ("*"); # this should lock out the player until we nuked the dir
1132
1133 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1134 $pl->deactivate;
1135 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1136 $pl->ns->destroy if $pl->ns;
1137
1138 my $path = playerdir $pl;
1139 my $temp = "$path~$cf::RUNTIME~deleting~";
1140 aio_rename $path, $temp;
1141 delete $cf::PLAYER{$pl->ob->name};
1142 $pl->destroy;
1143
1144 my $prefix = qr<^~\Q$name\E/>;
1145
1146 # nuke player maps
1147 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1148
1149 IO::AIO::aio_rmtree $temp;
1150}
1151
1152=item $pl->kick
1153
1154Kicks a player out of the game. This destroys the connection.
1155
1156=cut
1157
1158sub kick {
1159 my ($pl, $kicker) = @_;
1160
1161 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1162 $pl->killer ("kicked");
1163 $pl->ns->destroy;
1164}
1165
1166=item cf::player::list_logins
1167
1168Returns am arrayref of all valid playernames in the system, can take a
1169while and may block, so not sync_job-capable, ever.
1170
1171=cut
1172
1173sub list_logins {
1174 my $dirs = aio_readdir $PLAYERDIR
1175 or return [];
1176
1177 my @logins;
1178
1179 for my $login (@$dirs) {
1180 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1181 aio_read $fh, 0, 512, my $buf, 0 or next;
1182 $buf !~ /^password -------------$/m or next; # official not-valid tag
1183
1184 utf8::decode $login;
1185 push @logins, $login;
1186 }
1187
1188 \@logins
1189}
1190
1191=item $player->maps
1192
1193Returns an arrayref of map paths that are private for this
1194player. May block.
1195
1196=cut
1197
1198sub maps($) {
1199 my ($pl) = @_;
1200
1201 $pl = ref $pl ? $pl->ob->name : $pl;
1202
1203 my $files = aio_readdir playerdir $pl
1204 or return;
1205
1206 my @paths;
1207
1208 for (@$files) {
1209 utf8::decode $_;
1210 next if /\.(?:pl|pst)$/;
1211 next unless /^$PATH_SEP/o;
1212
1213 push @paths, cf::map::normalise "~$pl/$_";
1214 }
1215
1216 \@paths
1217}
1218
1219=item $player->ext_reply ($msgid, %msg)
1220
1221Sends an ext reply to the player.
1222
1223=cut
1224
1225sub ext_reply($$%) {
1226 my ($self, $id, %msg) = @_;
1227
1228 $msg{msgid} = $id;
1229
1230 $self->send ("ext " . cf::to_json \%msg);
1231}
1232
1233=item $player->ext_event ($type, %msg)
1234
1235Sends an ext event to the client.
1236
1237=cut
1238
1239sub ext_event($$%) {
1240 my ($self, $type, %msg) = @_;
1241
1242 $self->ns->ext_event ($type, %msg);
1243}
1244
1245=head3 cf::region
1246
1247=over 4
1248
1249=cut
1250
1251package cf::region;
1252
1253=item cf::region::find_by_path $path
1254
1255Tries to decuce the probable region for a map knowing only its path.
1256
1257=cut
1258
1259sub find_by_path($) {
962 my ($path) = @_; 1260 my ($path) = @_;
963 1261
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1262 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1263
970 warn "loading '$path' into '$pkg'\n"; 1264 for my $region (list) {
971 1265 if ($region->match && $path =~ $region->match) {
972 open my $fh, "<:utf8", $path 1266 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1267 if $region->specificity > $specificity;
974 1268 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1269 }
1004 1270
1005 # remove commands 1271 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1272}
1111 1273
1112=back 1274=back
1113
1114 1275
1115=head3 cf::map 1276=head3 cf::map
1116 1277
1117=over 4 1278=over 4
1118 1279
1121package cf::map; 1282package cf::map;
1122 1283
1123use Fcntl; 1284use Fcntl;
1124use Coro::AIO; 1285use Coro::AIO;
1125 1286
1287use overload
1288 '""' => \&as_string,
1289 fallback => 1;
1290
1126our $MAX_RESET = 3600; 1291our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1292our $DEFAULT_RESET = 3000;
1128 1293
1129sub generate_random_map { 1294sub generate_random_map {
1130 my ($path, $rmp) = @_; 1295 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1296 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1297 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1298 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1299 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1300 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1301 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1302 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1303 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1304 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1305 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1306 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1307 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1308 (cf::region::find $rmp->{region}), $rmp->{custom}
1309 )
1310}
1311
1312=item cf::map->register ($regex, $prio)
1313
1314Register a handler for the map path matching the given regex at the
1315givne priority (higher is better, built-in handlers have priority 0, the
1316default).
1317
1318=cut
1319
1320sub register {
1321 my (undef, $regex, $prio) = @_;
1322 my $pkg = caller;
1323
1324 no strict;
1325 push @{"$pkg\::ISA"}, __PACKAGE__;
1326
1327 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1328}
1329
1330# also paths starting with '/'
1331$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1332
1333sub thawer_merge {
1334 my ($self, $merge) = @_;
1335
1336 # we have to keep some variables in memory intact
1337 local $self->{path};
1338 local $self->{load_path};
1339
1340 $self->SUPER::thawer_merge ($merge);
1341}
1342
1343sub normalise {
1344 my ($path, $base) = @_;
1345
1346 $path = "$path"; # make sure its a string
1347
1348 $path =~ s/\.map$//;
1349
1350 # map plan:
1351 #
1352 # /! non-realised random map exit (special hack!)
1353 # {... are special paths that are not being touched
1354 # ?xxx/... are special absolute paths
1355 # ?random/... random maps
1356 # /... normal maps
1357 # ~user/... per-player map of a specific user
1358
1359 $path =~ s/$PATH_SEP/\//go;
1360
1361 # treat it as relative path if it starts with
1362 # something that looks reasonable
1363 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1364 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1365
1366 $base =~ s{[^/]+/?$}{};
1367 $path = "$base/$path";
1368 }
1369
1370 for ($path) {
1371 redo if s{//}{/};
1372 redo if s{/\.?/}{/};
1373 redo if s{/[^/]+/\.\./}{/};
1374 }
1375
1376 $path
1377}
1378
1379sub new_from_path {
1380 my (undef, $path, $base) = @_;
1381
1382 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1383
1384 $path = normalise $path, $base;
1385
1386 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1387 if ($path =~ $EXT_MAP{$pkg}[1]) {
1388 my $self = bless cf::map::new, $pkg;
1389 $self->{path} = $path; $self->path ($path);
1390 $self->init; # pass $1 etc.
1391 return $self;
1392 }
1393 }
1394
1395 Carp::carp "unable to resolve path '$path' (base '$base').";
1396 ()
1397}
1398
1399sub init {
1400 my ($self) = @_;
1401
1402 $self
1403}
1404
1405sub as_string {
1406 my ($self) = @_;
1407
1408 "$self->{path}"
1409}
1410
1411# the displayed name, this is a one way mapping
1412sub visible_name {
1413 &as_string
1414}
1415
1416# the original (read-only) location
1417sub load_path {
1418 my ($self) = @_;
1419
1420 "$MAPDIR/$self->{path}.map"
1421}
1422
1423# the temporary/swap location
1424sub save_path {
1425 my ($self) = @_;
1426
1427 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1428 "$TMPDIR/$path.map"
1429}
1430
1431# the unique path, undef == no special unique path
1432sub uniq_path {
1433 my ($self) = @_;
1434
1435 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1436 "$UNIQUEDIR/$path"
1146} 1437}
1147 1438
1148# and all this just because we cannot iterate over 1439# and all this just because we cannot iterate over
1149# all maps in C++... 1440# all maps in C++...
1150sub change_all_map_light { 1441sub change_all_map_light {
1152 1443
1153 $_->change_map_light ($change) 1444 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1445 for grep $_->outdoor, values %cf::MAP;
1155} 1446}
1156 1447
1448sub decay_objects {
1449 my ($self) = @_;
1450
1451 return if $self->{deny_reset};
1452
1453 $self->do_decay_objects;
1454}
1455
1456sub unlink_save {
1457 my ($self) = @_;
1458
1459 utf8::encode (my $save = $self->save_path);
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1461 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1462}
1463
1157sub try_load_header($) { 1464sub load_header_from($) {
1158 my ($path) = @_; 1465 my ($self, $path) = @_;
1159 1466
1160 utf8::encode $path; 1467 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1468 #aio_open $path, O_RDONLY, 0
1469 # or return;
1470
1471 $self->_load_header ($path)
1162 or return; 1472 or return;
1163 1473
1164 my $map = cf::map::new 1474 $self->{load_path} = $path;
1475
1476 1
1477}
1478
1479sub load_header_orig {
1480 my ($self) = @_;
1481
1482 $self->load_header_from ($self->load_path)
1483}
1484
1485sub load_header_temp {
1486 my ($self) = @_;
1487
1488 $self->load_header_from ($self->save_path)
1489}
1490
1491sub prepare_temp {
1492 my ($self) = @_;
1493
1494 $self->last_access ((delete $self->{last_access})
1495 || $cf::RUNTIME); #d#
1496 # safety
1497 $self->{instantiate_time} = $cf::RUNTIME
1498 if $self->{instantiate_time} > $cf::RUNTIME;
1499}
1500
1501sub prepare_orig {
1502 my ($self) = @_;
1503
1504 $self->{load_original} = 1;
1505 $self->{instantiate_time} = $cf::RUNTIME;
1506 $self->last_access ($cf::RUNTIME);
1507 $self->instantiate;
1508}
1509
1510sub load_header {
1511 my ($self) = @_;
1512
1513 if ($self->load_header_temp) {
1514 $self->prepare_temp;
1515 } else {
1516 $self->load_header_orig
1165 or return; 1517 or return;
1518 $self->prepare_orig;
1519 }
1166 1520
1167 # for better error messages only, will be overwritten 1521 $self->{deny_reset} = 1
1168 $map->path ($path); 1522 if $self->no_reset;
1169 1523
1170 $map->load_header ($path) 1524 $self->default_region (cf::region::find_by_path $self->{path})
1171 or return; 1525 unless $self->default_region;
1172 1526
1173 $map->{load_path} = $path; 1527 1
1174
1175 $map
1176} 1528}
1177 1529
1178sub find; 1530sub find;
1179sub find { 1531sub find {
1180 my ($path, $origin) = @_; 1532 my ($path, $origin) = @_;
1181 1533
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1534 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1535
1187 cf::lock_wait "map_find:$key"; 1536 cf::lock_wait "map_find:$path";
1188 1537
1189 $cf::MAP{$key} || do { 1538 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1539 my $guard = cf::lock_acquire "map_find:$path";
1191 1540 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1541 or return;
1211 1542
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1543 $map->{last_save} = $cf::RUNTIME;
1224 1544
1225 Coro::cede; 1545 $map->load_header
1546 or return;
1226 1547
1227 if ($map->should_reset) { 1548 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1549 # doing this can freeze the server in a sync job, obviously
1550 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1551 $map->reset;
1229 undef $guard; 1552 undef $guard;
1230 $map = find $path 1553 return find $path;
1231 or return;
1232 } 1554 }
1233 1555
1234 $cf::MAP{$key} = $map 1556 $cf::MAP{$path} = $map
1235 } 1557 }
1236} 1558}
1559
1560sub pre_load { }
1561sub post_load { }
1237 1562
1238sub load { 1563sub load {
1239 my ($self) = @_; 1564 my ($self) = @_;
1240 1565
1566 local $self->{deny_reset} = 1; # loading can take a long time
1567
1241 my $path = $self->{path}; 1568 my $path = $self->{path};
1569
1570 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1571 my $guard = cf::lock_acquire "map_load:$path";
1243 1572
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1573 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1574
1246 $self->in_memory (cf::MAP_LOADING); 1575 $self->in_memory (cf::MAP_LOADING);
1247 1576
1248 $self->alloc; 1577 $self->alloc;
1578
1579 $self->pre_load;
1580 Coro::cede;
1581
1249 $self->load_objects ($self->{load_path}, 1) 1582 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1583 or return;
1251 1584
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1585 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1586 if delete $self->{load_original};
1254 1587
1255 if (my $uniq = $path->uniq_path) { 1588 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1589 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1590 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1591 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1592 $self->_load_objects ($uniq, 0);
1260 } 1593 }
1261 } 1594 }
1262 1595
1263 Coro::cede; 1596 Coro::cede;
1264
1265 # now do the right thing for maps 1597 # now do the right thing for maps
1266 $self->link_multipart_objects; 1598 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1599 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1600 unless $self->difficulty;
1601 Coro::cede;
1602
1603 unless ($self->{deny_activate}) {
1604 $self->decay_objects;
1605 $self->fix_auto_apply;
1606 $self->update_buttons;
1607 Coro::cede;
1608 $self->set_darkness_map;
1609 Coro::cede;
1278 $self->activate; 1610 $self->activate;
1279 } 1611 }
1280 1612
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1613 $self->in_memory (cf::MAP_IN_MEMORY);
1614 }
1615
1616 $self->post_load;
1617}
1618
1619sub customise_for {
1620 my ($self, $ob) = @_;
1621
1622 return find "~" . $ob->name . "/" . $self->{path}
1623 if $self->per_player;
1624
1625# return find "?party/" . $ob->name . "/" . $self->{path}
1626# if $self->per_party;
1627
1628 $self
1629}
1630
1631# find and load all maps in the 3x3 area around a map
1632sub load_diag {
1633 my ($map) = @_;
1634
1635 my @diag; # diagonal neighbours
1636
1637 for (0 .. 3) {
1638 my $neigh = $map->tile_path ($_)
1639 or next;
1640 $neigh = find $neigh, $map
1641 or next;
1642 $neigh->load;
1643
1644 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1645 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1646 }
1647
1648 for (@diag) {
1649 my $neigh = find @$_
1650 or next;
1651 $neigh->load;
1652 }
1284} 1653}
1285 1654
1286sub find_sync { 1655sub find_sync {
1287 my ($path, $origin) = @_; 1656 my ($path, $origin) = @_;
1288 1657
1289 cf::sync_job { cf::map::find $path, $origin } 1658 cf::sync_job { find $path, $origin }
1290} 1659}
1291 1660
1292sub do_load_sync { 1661sub do_load_sync {
1293 my ($map) = @_; 1662 my ($map) = @_;
1294 1663
1295 cf::sync_job { $map->load }; 1664 cf::sync_job { $map->load };
1296} 1665}
1297 1666
1667our %MAP_PREFETCH;
1668our $MAP_PREFETCHER = undef;
1669
1670sub find_async {
1671 my ($path, $origin) = @_;
1672
1673 $path = normalise $path, $origin && $origin->{path};
1674
1675 if (my $map = $cf::MAP{$path}) {
1676 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1677 }
1678
1679 undef $MAP_PREFETCH{$path};
1680 $MAP_PREFETCHER ||= cf::async {
1681 while (%MAP_PREFETCH) {
1682 for my $path (keys %MAP_PREFETCH) {
1683 my $map = find $path
1684 or next;
1685 $map->load;
1686
1687 delete $MAP_PREFETCH{$path};
1688 }
1689 }
1690 undef $MAP_PREFETCHER;
1691 };
1692 $MAP_PREFETCHER->prio (6);
1693
1694 ()
1695}
1696
1298sub save { 1697sub save {
1299 my ($self) = @_; 1698 my ($self) = @_;
1300 1699
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1700 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1701
1303 $self->{last_save} = $cf::RUNTIME; 1702 $self->{last_save} = $cf::RUNTIME;
1304 1703
1305 return unless $self->dirty; 1704 return unless $self->dirty;
1306 1705
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1706 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1707 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1708
1310 $self->{load_path} = $save; 1709 $self->{load_path} = $save;
1311 1710
1312 return if $self->{deny_save}; 1711 return if $self->{deny_save};
1313 1712
1314 local $self->{last_access} = $self->last_access;#d# 1713 local $self->{last_access} = $self->last_access;#d#
1315 1714
1715 cf::async {
1716 $_->contr->save for $self->players;
1717 };
1718
1316 if ($uniq) { 1719 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1720 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1721 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1722 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1723 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1724 }
1322} 1725}
1323 1726
1324sub swap_out { 1727sub swap_out {
1325 my ($self) = @_; 1728 my ($self) = @_;
1339 1742
1340sub reset_at { 1743sub reset_at {
1341 my ($self) = @_; 1744 my ($self) = @_;
1342 1745
1343 # TODO: safety, remove and allow resettable per-player maps 1746 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 1747 return 1e99 if $self->{deny_reset};
1346 1748
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1749 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1750 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1751
1354 my ($self) = @_; 1756 my ($self) = @_;
1355 1757
1356 $self->reset_at <= $cf::RUNTIME 1758 $self->reset_at <= $cf::RUNTIME
1357} 1759}
1358 1760
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1761sub reset {
1381 my ($self) = @_; 1762 my ($self) = @_;
1382 1763
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1764 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1765
1385 return if $self->players; 1766 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 1767
1388 warn "resetting map ", $self->path;#d# 1768 warn "resetting map ", $self->path;
1769
1770 $self->in_memory (cf::MAP_SWAPPED);
1771
1772 # need to save uniques path
1773 unless ($self->{deny_save}) {
1774 my $uniq = $self->uniq_path; utf8::encode $uniq;
1775
1776 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1777 if $uniq;
1778 }
1389 1779
1390 delete $cf::MAP{$self->path}; 1780 delete $cf::MAP{$self->path};
1781
1782 $self->clear;
1391 1783
1392 $_->clear_links_to ($self) for values %cf::MAP; 1784 $_->clear_links_to ($self) for values %cf::MAP;
1393 1785
1394 $self->unlink_save; 1786 $self->unlink_save;
1395 $self->destroy; 1787 $self->destroy;
1398my $nuke_counter = "aaaa"; 1790my $nuke_counter = "aaaa";
1399 1791
1400sub nuke { 1792sub nuke {
1401 my ($self) = @_; 1793 my ($self) = @_;
1402 1794
1795 delete $cf::MAP{$self->path};
1796
1797 $self->unlink_save;
1798
1799 bless $self, "cf::map";
1800 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1801 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1802 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1803 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1804
1805 $cf::MAP{$self->path} = $self;
1806
1406 $self->reset; # polite request, might not happen 1807 $self->reset; # polite request, might not happen
1407} 1808}
1408 1809
1409sub customise_for { 1810=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 1811
1412 if ($map->per_player) { 1812Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1813maps. May block.
1814
1815=cut
1816
1817sub tmp_maps() {
1414 } 1818 [
1415 1819 map {
1416 $map 1820 utf8::decode $_;
1821 /\.map$/
1822 ? normalise $_
1823 : ()
1824 } @{ aio_readdir $TMPDIR or [] }
1825 ]
1417} 1826}
1418 1827
1419sub emergency_save { 1828=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 1829
1422 warn "enter emergency map save\n"; 1830Returns an arrayref with all map paths of currently instantiated and saved
1831random maps. May block.
1423 1832
1424 cf::sync_job { 1833=cut
1425 warn "begin emergency map save\n";
1426 $_->save for values %cf::MAP;
1427 };
1428 1834
1429 warn "end emergency map save\n"; 1835sub random_maps() {
1836 [
1837 map {
1838 utf8::decode $_;
1839 /\.map$/
1840 ? normalise "?random/$_"
1841 : ()
1842 } @{ aio_readdir $RANDOMDIR or [] }
1843 ]
1844}
1845
1846=item cf::map::unique_maps
1847
1848Returns an arrayref of paths of all shared maps that have
1849instantiated unique items. May block.
1850
1851=cut
1852
1853sub unique_maps() {
1854 [
1855 map {
1856 utf8::decode $_;
1857 /\.map$/
1858 ? normalise $_
1859 : ()
1860 } @{ aio_readdir $UNIQUEDIR or [] }
1861 ]
1430} 1862}
1431 1863
1432package cf; 1864package cf;
1433 1865
1434=back 1866=back
1435 1867
1868=head3 cf::object
1869
1870=cut
1871
1872package cf::object;
1873
1874=over 4
1875
1876=item $ob->inv_recursive
1877
1878Returns the inventory of the object _and_ their inventories, recursively.
1879
1880=cut
1881
1882sub inv_recursive_;
1883sub inv_recursive_ {
1884 map { $_, inv_recursive_ $_->inv } @_
1885}
1886
1887sub inv_recursive {
1888 inv_recursive_ inv $_[0]
1889}
1890
1891package cf;
1892
1893=back
1436 1894
1437=head3 cf::object::player 1895=head3 cf::object::player
1438 1896
1439=over 4 1897=over 4
1440 1898
1480 1938
1481=item $player_object->enter_link 1939=item $player_object->enter_link
1482 1940
1483Freezes the player and moves him/her to a special map (C<{link}>). 1941Freezes the player and moves him/her to a special map (C<{link}>).
1484 1942
1485The player should be reaosnably safe there for short amounts of time. You 1943The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1944I<MUST> call C<leave_link> as soon as possible, though.
1487 1945
1946Will never block.
1947
1488=item $player_object->leave_link ($map, $x, $y) 1948=item $player_object->leave_link ($map, $x, $y)
1489 1949
1490Moves the player out of the specila link map onto the given map. If the 1950Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1951map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1952to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1953fails, to the emergency map position.
1494 1954
1495Might block. 1955Might block.
1496 1956
1497=cut 1957=cut
1958
1959sub link_map {
1960 unless ($LINK_MAP) {
1961 $LINK_MAP = cf::map::find "{link}"
1962 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1963 $LINK_MAP->load;
1964 }
1965
1966 $LINK_MAP
1967}
1498 1968
1499sub cf::object::player::enter_link { 1969sub cf::object::player::enter_link {
1500 my ($self) = @_; 1970 my ($self) = @_;
1501 1971
1502 $self->deactivate_recursive; 1972 $self->deactivate_recursive;
1503 1973
1504 return if $self->map == $LINK_MAP; 1974 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1975
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1976 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1977 if $self->map && $self->map->{path} ne "{link}";
1508 1978
1509 $self->enter_map ($LINK_MAP, 20, 20); 1979 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1980}
1511 1981
1512sub cf::object::player::leave_link { 1982sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1983 my ($self, $map, $x, $y) = @_;
1984
1985 return unless $self->contr->active;
1514 1986
1515 my $link_pos = delete $self->{_link_pos}; 1987 my $link_pos = delete $self->{_link_pos};
1516 1988
1517 unless ($map) { 1989 unless ($map) {
1518 # restore original map position 1990 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 2004 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2005 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2006 if $x <=0 && $y <= 0;
1535 2007
1536 $map->load; 2008 $map->load;
2009 $map->load_diag;
1537 2010
2011 return unless $self->contr->active;
1538 $self->activate_recursive; 2012 $self->activate_recursive;
2013
2014 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 2015 $self->enter_map ($map, $x, $y);
1540} 2016}
1541 2017
1542cf::player->attach (
1543 on_logout => sub {
1544 my ($pl) = @_;
1545
1546 # abort map switching before logout
1547 if ($pl->ob->{_link_pos}) {
1548 cf::sync_job {
1549 $pl->ob->leave_link
1550 };
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y) 2018=item $player_object->goto ($path, $x, $y[, $check->($map)])
1571 2019
2020Moves the player to the given map-path and coordinates by first freezing
2021her, loading and preparing them map, calling the provided $check callback
2022that has to return the map if sucecssful, and then unfreezes the player on
2023the new (success) or old (failed) map position.
2024
1572=cut 2025=cut
2026
2027our $GOTOGEN;
1573 2028
1574sub cf::object::player::goto { 2029sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2030 my ($self, $path, $x, $y, $check) = @_;
2031
2032 # do generation counting so two concurrent goto's will be executed in-order
2033 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2034
1577 $self->enter_link; 2035 $self->enter_link;
1578 2036
1579 (cf::async { 2037 (async {
1580 $path = new cf::path $path; 2038 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 2039 my $map = cf::map::find $path;
2040
2041 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2042 $map = $map->customise_for ($self);
1584 2043 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2044 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2045 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2046 }
1589 2047
2048 $map
2049 };
2050
2051 if ($@) {
2052 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2053 LOG llevError | logBacktrace, Carp::longmess $@;
2054 }
2055
2056 if ($gen == $self->{_goto_generation}) {
2057 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2058 $self->leave_link ($map, $x, $y);
2059 }
1591 })->prio (1); 2060 })->prio (1);
1592} 2061}
1593 2062
1594=item $player_object->enter_exit ($exit_object) 2063=item $player_object->enter_exit ($exit_object)
1595 2064
1597 2066
1598sub parse_random_map_params { 2067sub parse_random_map_params {
1599 my ($spec) = @_; 2068 my ($spec) = @_;
1600 2069
1601 my $rmp = { # defaults 2070 my $rmp = { # defaults
1602 xsize => 10, 2071 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2072 ysize => (cf::rndm 15, 40),
2073 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2074 #layout => string,
1604 }; 2075 };
1605 2076
1606 for (split /\n/, $spec) { 2077 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2078 my ($k, $v) = split /\s+/, $_, 2;
1608 2079
1612 $rmp 2083 $rmp
1613} 2084}
1614 2085
1615sub prepare_random_map { 2086sub prepare_random_map {
1616 my ($exit) = @_; 2087 my ($exit) = @_;
2088
2089 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2090
1618 # all this does is basically replace the /! path by 2091 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2092 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2093 # that depends on the exit object
1621 2094
1622 my $rmp = parse_random_map_params $exit->msg; 2095 my $rmp = parse_random_map_params $exit->msg;
1623 2096
1624 if ($exit->map) { 2097 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2098 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2099 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2100 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2101 $rmp->{origin_y} = $exit->y;
1629 } 2102 }
1630 2103
1631 $rmp->{random_seed} ||= $exit->random_seed; 2104 $rmp->{random_seed} ||= $exit->random_seed;
1632 2105
1633 my $data = cf::to_json $rmp; 2106 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 2107 my $md5 = Digest::MD5::md5_hex $data;
2108 my $meta = "$RANDOMDIR/$md5.meta";
1635 2109
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2110 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2111 aio_write $fh, 0, (length $data), $data, 0;
2112 undef $fh;
2113 aio_rename "$meta~", $meta;
1638 2114
1639 $exit->slaying ("?random/$md5"); 2115 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2116 $exit->msg (undef);
1641 } 2117 }
1642} 2118}
1644sub cf::object::player::enter_exit { 2120sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2121 my ($self, $exit) = @_;
1646 2122
1647 return unless $self->type == cf::PLAYER; 2123 return unless $self->type == cf::PLAYER;
1648 2124
2125 if ($exit->slaying eq "/!") {
2126 #TODO: this should de-fi-ni-te-ly not be a sync-job
2127 # the problem is that $exit might not survive long enough
2128 # so it needs to be done right now, right here
2129 cf::sync_job { prepare_random_map $exit };
2130 }
2131
2132 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2133 my $hp = $exit->stats->hp;
2134 my $sp = $exit->stats->sp;
2135
1649 $self->enter_link; 2136 $self->enter_link;
1650 2137
1651 (cf::async { 2138 (async {
1652 $self->deactivate_recursive; # just to be sure 2139 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2140 unless (eval {
1654 prepare_random_map $exit 2141 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2142
1660 1; 2143 1;
1661 }) { 2144 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2145 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2146 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2147 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2148 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2149
1667 warn "ERROR in enter_exit: $@"; 2150 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2151 $self->leave_link;
1669 } 2152 }
1670 })->prio (1); 2153 })->prio (1);
1683 2166
1684sub cf::client::send_drawinfo { 2167sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2168 my ($self, $text, $flags) = @_;
1686 2169
1687 utf8::encode $text; 2170 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2171 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2172}
1690 2173
2174=item $client->ext_event ($type, %msg)
2175
2176Sends an exti event to the client.
2177
2178=cut
2179
2180sub cf::client::ext_event($$%) {
2181 my ($self, $type, %msg) = @_;
2182
2183 $msg{msgtype} = "event_$type";
2184 $self->send_packet ("ext " . cf::to_json \%msg);
2185}
1691 2186
1692=item $success = $client->query ($flags, "text", \&cb) 2187=item $success = $client->query ($flags, "text", \&cb)
1693 2188
1694Queues a query to the client, calling the given callback with 2189Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2190the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1724 # get handled first 2219 # get handled first
1725 my $queue = delete $ns->{query_queue} 2220 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2221 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2222
1728 (shift @$queue)->[1]->($msg); 2223 (shift @$queue)->[1]->($msg);
2224 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2225
1730 push @{ $ns->{query_queue} }, @$queue; 2226 push @{ $ns->{query_queue} }, @$queue;
1731 2227
1732 if (@{ $ns->{query_queue} } == @$queue) { 2228 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2229 if (@$queue) {
1737 } 2233 }
1738 } 2234 }
1739 }, 2235 },
1740); 2236);
1741 2237
1742=item $client->coro (\&cb) 2238=item $client->async (\&cb)
1743 2239
1744Create a new coroutine, running the specified callback. The coroutine will 2240Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2241be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2242or loss of connection).
1747 2243
1748=cut 2244=cut
1749 2245
1750sub cf::client::coro { 2246sub cf::client::async {
1751 my ($self, $cb) = @_; 2247 my ($self, $cb) = @_;
1752 2248
1753 my $coro = &cf::async ($cb); 2249 my $coro = &Coro::async ($cb);
1754 2250
1755 $coro->on_destroy (sub { 2251 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2252 delete $self->{_coro}{$coro+0};
1757 }); 2253 });
1758 2254
1791 2287
1792# here we export the classes and methods available to script code 2288# here we export the classes and methods available to script code
1793 2289
1794=pod 2290=pod
1795 2291
1796The following fucntions and emthods are available within a safe environment: 2292The following functions and methods are available within a safe environment:
1797 2293
1798 cf::object contr pay_amount pay_player map 2294 cf::object contr pay_amount pay_player map
1799 cf::object::player player 2295 cf::object::player player
1800 cf::player peaceful 2296 cf::player peaceful
1801 cf::map trigger 2297 cf::map trigger
1886############################################################################# 2382#############################################################################
1887 2383
1888=head2 EXTENSION DATABASE SUPPORT 2384=head2 EXTENSION DATABASE SUPPORT
1889 2385
1890Crossfire maintains a very simple database for extension use. It can 2386Crossfire maintains a very simple database for extension use. It can
1891currently store anything that can be serialised using Storable, which 2387currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1892excludes objects. 2388convert to/from binary).
1893 2389
1894The parameter C<$family> should best start with the name of the extension 2390The parameter C<$family> should best start with the name of the extension
1895using it, it should be unique. 2391using it, it should be unique.
1896 2392
1897=over 4 2393=over 4
1898 2394
1899=item $hashref = cf::db_get $family
1900
1901Return a hashref for use by the extension C<$family>, which can be
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904
1905=item $value = cf::db_get $family => $key 2395=item $value = cf::db_get $family => $key
1906 2396
1907Returns a single value from the database 2397Returns a single value from the database.
1908
1909=item cf::db_put $family => $hashref
1910
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913 2398
1914=item cf::db_put $family => $key => $value 2399=item cf::db_put $family => $key => $value
1915 2400
1916Stores the given C<$value> in the family hash. Updates are delayed, if you 2401Stores the given C<$value> in the family.
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926 2402
1927=cut 2403=cut
1928 2404
1929our $DB; 2405our $DB;
1930 2406
1931{ 2407sub db_init {
1932 my $path = cf::localdir . "/database.pst"; 2408 unless ($DB) {
2409 $DB = BDB::db_create $DB_ENV;
1933 2410
1934 sub db_load() { 2411 cf::sync_job {
1935 $DB = stat $path ? Storable::retrieve $path : { }; 2412 eval {
1936 } 2413 $DB->set_flags (BDB::CHKSUM);
1937 2414
1938 my $pid; 2415 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1939 2416 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1940 sub db_save() { 2417 cf::cleanup "db_open(db): $!" if $!;
1941 waitpid $pid, 0 if $pid; 2418 };
1942 if (0 == ($pid = fork)) { 2419 cf::cleanup "db_open(db): $@" if $@;
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 } 2420 };
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 2421 }
2422}
1960 2423
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 }
1965
1966 sub db_get($;$) { 2424sub db_get($$) {
1967 @_ >= 2 2425 my $key = "$_[0]/$_[1]";
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971 2426
2427 cf::sync_job {
2428 BDB::db_get $DB, undef, $key, my $data;
2429
2430 $! ? ()
2431 : $data
2432 }
2433}
2434
1972 sub db_put($$;$) { 2435sub db_put($$$) {
1973 if (@_ >= 3) { 2436 BDB::dbreq_pri 4;
1974 $DB->{$_[0]}{$_[1]} = $_[2]; 2437 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1975 } else { 2438}
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980 2439
1981 cf::global->attach ( 2440=item cf::cache $id => [$paths...], $processversion => $process
1982 prio => 10000, 2441
1983 on_cleanup => sub { 2442Generic caching function that returns the value of the resource $id,
1984 db_sync; 2443caching and regenerating as required.
2444
2445This function can block.
2446
2447=cut
2448
2449sub cache {
2450 my ($id, $src, $processversion, $process) = @_;
2451
2452 my $meta =
2453 join "\x00",
2454 $processversion,
2455 map {
2456 aio_stat $_
2457 and Carp::croak "$_: $!";
2458
2459 ($_, (stat _)[7,9])
2460 } @$src;
2461
2462 my $dbmeta = db_get cache => "$id/meta";
2463 if ($dbmeta ne $meta) {
2464 # changed, we may need to process
2465
2466 my @data;
2467 my $md5;
2468
2469 for (0 .. $#$src) {
2470 0 <= aio_load $src->[$_], $data[$_]
2471 or Carp::croak "$src->[$_]: $!";
1985 }, 2472 }
1986 ); 2473
2474 # if processing is expensive, check
2475 # checksum first
2476 if (1) {
2477 $md5 =
2478 join "\x00",
2479 $processversion,
2480 map {
2481 Coro::cede;
2482 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2483 } 0.. $#$src;
2484
2485
2486 my $dbmd5 = db_get cache => "$id/md5";
2487 if ($dbmd5 eq $md5) {
2488 db_put cache => "$id/meta", $meta;
2489
2490 return db_get cache => "$id/data";
2491 }
2492 }
2493
2494 my $t1 = Time::HiRes::time;
2495 my $data = $process->(\@data);
2496 my $t2 = Time::HiRes::time;
2497
2498 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2499
2500 db_put cache => "$id/data", $data;
2501 db_put cache => "$id/md5" , $md5;
2502 db_put cache => "$id/meta", $meta;
2503
2504 return $data;
2505 }
2506
2507 db_get cache => "$id/data"
2508}
2509
2510=item fork_call { }, $args
2511
2512Executes the given code block with the given arguments in a seperate
2513process, returning the results. Everything must be serialisable with
2514Coro::Storable. May, of course, block. Note that the executed sub may
2515never block itself or use any form of Event handling.
2516
2517=cut
2518
2519sub fork_call(&@) {
2520 my ($cb, @args) = @_;
2521
2522# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2523# or die "socketpair: $!";
2524 pipe my $fh1, my $fh2
2525 or die "pipe: $!";
2526
2527 if (my $pid = fork) {
2528 close $fh2;
2529
2530 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2531 $res = Coro::Storable::thaw $res;
2532
2533 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2534
2535 die $$res unless "ARRAY" eq ref $res;
2536
2537 return wantarray ? @$res : $res->[-1];
2538 } else {
2539 reset_signals;
2540 local $SIG{__WARN__};
2541 local $SIG{__DIE__};
2542 eval {
2543 close $fh1;
2544
2545 my @res = eval { $cb->(@args) };
2546 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2547 };
2548
2549 warn $@ if $@;
2550 _exit 0;
2551 }
1987} 2552}
1988 2553
1989############################################################################# 2554#############################################################################
1990# the server's main() 2555# the server's init and main functions
2556
2557sub load_facedata($) {
2558 my ($path) = @_;
2559
2560 warn "loading facedata from $path\n";
2561
2562 my $facedata;
2563 0 < aio_load $path, $facedata
2564 or die "$path: $!";
2565
2566 $facedata = Coro::Storable::thaw $facedata;
2567
2568 $facedata->{version} == 2
2569 or cf::cleanup "$path: version mismatch, cannot proceed.";
2570
2571 {
2572 my $faces = $facedata->{faceinfo};
2573
2574 while (my ($face, $info) = each %$faces) {
2575 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2576 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2577 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2578 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2579 Coro::cede;
2580 }
2581
2582 while (my ($face, $info) = each %$faces) {
2583 next unless $info->{smooth};
2584 my $idx = cf::face::find $face
2585 or next;
2586 if (my $smooth = cf::face::find $info->{smooth}) {
2587 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2588 } else {
2589 warn "smooth face '$info->{smooth}' not found for face '$face'";
2590 }
2591 Coro::cede;
2592 }
2593 }
2594
2595 {
2596 my $anims = $facedata->{animinfo};
2597
2598 while (my ($anim, $info) = each %$anims) {
2599 cf::anim::set $anim, $info->{frames}, $info->{facings};
2600 Coro::cede;
2601 }
2602
2603 cf::anim::invalidate_all; # d'oh
2604 }
2605
2606 1
2607}
2608
2609sub reload_regions {
2610 load_resource_file "$MAPDIR/regions"
2611 or die "unable to load regions file\n";
2612}
2613
2614sub reload_facedata {
2615 load_facedata "$DATADIR/facedata"
2616 or die "unable to load facedata\n";
2617}
2618
2619sub reload_archetypes {
2620 load_resource_file "$DATADIR/archetypes"
2621 or die "unable to load archetypes\n";
2622}
2623
2624sub reload_treasures {
2625 load_resource_file "$DATADIR/treasures"
2626 or die "unable to load treasurelists\n";
2627}
2628
2629sub reload_resources {
2630 warn "reloading resource files...\n";
2631
2632 reload_regions;
2633 reload_facedata;
2634 #reload_archetypes;#d#
2635 reload_archetypes;
2636 reload_treasures;
2637
2638 warn "finished reloading resource files\n";
2639}
2640
2641sub init {
2642 reload_resources;
2643}
1991 2644
1992sub cfg_load { 2645sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2646 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 2647 or return;
1995 2648
1996 local $/; 2649 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2650 *CFG = YAML::Syck::Load <$fh>;
1998 2651
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2652 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2653
2654 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2655 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2656
2001 if (exists $CFG{mlockall}) { 2657 if (exists $CFG{mlockall}) {
2002 eval { 2658 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2659 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2660 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2661 };
2006 warn $@ if $@; 2662 warn $@ if $@;
2007 } 2663 }
2008} 2664}
2009 2665
2010sub main { 2666sub main {
2011 # we must not ever block the main coroutine 2667 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2668 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2669 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2670 (async {
2015 Event::one_event; 2671 Event::one_event;
2016 })->(); 2672 })->prio (Coro::PRIO_MAX);
2017 }; 2673 };
2018 2674
2019 cfg_load; 2675 cfg_load;
2020 db_load; 2676 db_init;
2021 load_extensions; 2677 load_extensions;
2678
2679 $TICK_WATCHER->start;
2022 Event::loop; 2680 Event::loop;
2023} 2681}
2024 2682
2025############################################################################# 2683#############################################################################
2026# initialisation 2684# initialisation and cleanup
2027 2685
2686# install some emergency cleanup handlers
2687BEGIN {
2688 for my $signal (qw(INT HUP TERM)) {
2689 Event->signal (
2690 reentrant => 0,
2691 data => WF_AUTOCANCEL,
2692 signal => $signal,
2693 prio => 0,
2694 cb => sub {
2695 cf::cleanup "SIG$signal";
2696 },
2697 );
2698 }
2699}
2700
2701sub emergency_save() {
2702 my $freeze_guard = cf::freeze_mainloop;
2703
2704 warn "enter emergency perl save\n";
2705
2706 cf::sync_job {
2707 # use a peculiar iteration method to avoid tripping on perl
2708 # refcount bugs in for. also avoids problems with players
2709 # and maps saved/destroyed asynchronously.
2710 warn "begin emergency player save\n";
2711 for my $login (keys %cf::PLAYER) {
2712 my $pl = $cf::PLAYER{$login} or next;
2713 $pl->valid or next;
2714 $pl->save;
2715 }
2716 warn "end emergency player save\n";
2717
2718 warn "begin emergency map save\n";
2719 for my $path (keys %cf::MAP) {
2720 my $map = $cf::MAP{$path} or next;
2721 $map->valid or next;
2722 $map->save;
2723 }
2724 warn "end emergency map save\n";
2725
2726 warn "begin emergency database checkpoint\n";
2727 BDB::db_env_txn_checkpoint $DB_ENV;
2728 warn "end emergency database checkpoint\n";
2729 };
2730
2731 warn "leave emergency perl save\n";
2732}
2733
2734sub post_cleanup {
2735 my ($make_core) = @_;
2736
2737 warn Carp::longmess "post_cleanup backtrace"
2738 if $make_core;
2739}
2740
2028sub reload() { 2741sub do_reload_perl() {
2029 # can/must only be called in main 2742 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2743 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2744 warn "can only reload from main coroutine";
2032 return; 2745 return;
2033 } 2746 }
2034 2747
2035 warn "reloading..."; 2748 warn "reloading...";
2036 2749
2037 my $guard = freeze_mainloop; 2750 warn "entering sync_job";
2751
2752 cf::sync_job {
2753 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 2754 cf::emergency_save;
2755 cf::write_runtime; # external watchdog should not bark
2039 2756
2040 eval { 2757 warn "syncing database to disk";
2758 BDB::db_env_txn_checkpoint $DB_ENV;
2759
2041 # if anything goes wrong in here, we should simply crash as we already saved 2760 # if anything goes wrong in here, we should simply crash as we already saved
2042 2761
2043 # cancel all watchers 2762 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2763 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2764 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2765 }
2047 2766
2767 warn "flushing outstanding aio requests";
2768 for (;;) {
2769 BDB::flush;
2770 IO::AIO::flush;
2771 Coro::cede;
2772 last unless IO::AIO::nreqs || BDB::nreqs;
2773 warn "iterate...";
2774 }
2775
2776 ++$RELOAD;
2777
2048 # cancel all extension coros 2778 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2779 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2780 %EXT_CORO = ();
2051 2781
2052 # unload all extensions 2782 warn "removing commands";
2053 for (@exts) { 2783 %COMMAND = ();
2784
2785 warn "removing ext commands";
2786 %EXTCMD = ();
2787
2788 warn "unloading/nuking all extensions";
2789 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2790 warn "... unloading $pkg";
2055 unload_extension $_; 2791
2792 if (my $cb = $pkg->can ("unload")) {
2793 eval {
2794 $cb->($pkg);
2795 1
2796 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2797 }
2057 2798
2799 warn "... nuking $pkg";
2800 Symbol::delete_package $pkg;
2801 }
2802
2058 # unload all modules loaded from $LIBDIR 2803 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2804 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2805 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2806
2062 warn "removing <$k>"; 2807 warn "... unloading $k";
2063 delete $INC{$k}; 2808 delete $INC{$k};
2064 2809
2065 $k =~ s/\.pm$//; 2810 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2811 $k =~ s/\//::/g;
2067 2812
2070 } 2815 }
2071 2816
2072 Symbol::delete_package $k; 2817 Symbol::delete_package $k;
2073 } 2818 }
2074 2819
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2820 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2821 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2822 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2823
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2824 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2825 delete $INC{"cf.pm"};
2826 delete $INC{"cf/pod.pm"};
2088 2827
2089 # don't, removes xs symbols, too, 2828 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2829 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2830 #Symbol::delete_package __PACKAGE__;
2092 2831
2093 # reload cf.pm 2832 warn "unload completed, starting to reload now";
2833
2094 warn "reloading cf.pm"; 2834 warn "reloading cf.pm";
2095 require cf; 2835 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2836 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2837
2098 # load config and database again 2838 warn "loading config and database again";
2099 cf::cfg_load; 2839 cf::cfg_load;
2100 cf::db_load;
2101 2840
2102 # load extensions
2103 warn "load extensions"; 2841 warn "loading extensions";
2104 cf::load_extensions; 2842 cf::load_extensions;
2105 2843
2106 # reattach attachments to objects 2844 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 2845 _global_reattach; # objects, sockets
2108 _global_reattach; 2846 warn "reattaching attachments to maps";
2109 }; 2847 reattach $_ for values %MAP;
2848 warn "reattaching attachments to players";
2849 reattach $_ for values %PLAYER;
2110 2850
2111 if ($@) { 2851 warn "leaving sync_job";
2852
2853 1
2854 } or do {
2112 warn $@; 2855 warn $@;
2113 warn "error while reloading, exiting."; 2856 warn "error while reloading, exiting.";
2114 exit 1; 2857 exit 1;
2115 } 2858 };
2116 2859
2117 warn "reloaded successfully"; 2860 warn "reloaded";
2118}; 2861};
2119 2862
2120############################################################################# 2863our $RELOAD_WATCHER; # used only during reload
2121 2864
2122unless ($LINK_MAP) { 2865sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 2866 # doing reload synchronously and two reloads happen back-to-back,
2867 # coro crashes during coro_state_free->destroy here.
2124 2868
2125 $LINK_MAP->width (41); 2869 $RELOAD_WATCHER ||= Event->timer (
2126 $LINK_MAP->height (41); 2870 reentrant => 0,
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2, 2871 after => 0,
2872 data => WF_AUTOCANCEL,
2135 cb => sub { 2873 cb => sub {
2136 $_[0]->w->cancel; 2874 do_reload_perl;
2137 2875 undef $RELOAD_WATCHER;
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 }); 2876 },
2156 2877 );
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 2878}
2162
2163register "<global>", __PACKAGE__;
2164 2879
2165register_command "reload" => sub { 2880register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2881 my ($who, $arg) = @_;
2167 2882
2168 if ($who->flag (FLAG_WIZ)) { 2883 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 2884 $who->message ("reloading server.");
2885 async { reload_perl };
2172 } 2886 }
2173}; 2887};
2174 2888
2175unshift @INC, $LIBDIR; 2889unshift @INC, $LIBDIR;
2176 2890
2891my $bug_warning = 0;
2892
2893our @WAIT_FOR_TICK;
2894our @WAIT_FOR_TICK_BEGIN;
2895
2896sub wait_for_tick {
2897 return unless $TICK_WATCHER->is_active;
2898 return if $Coro::current == $Coro::main;
2899
2900 my $signal = new Coro::Signal;
2901 push @WAIT_FOR_TICK, $signal;
2902 $signal->wait;
2903}
2904
2905sub wait_for_tick_begin {
2906 return unless $TICK_WATCHER->is_active;
2907 return if $Coro::current == $Coro::main;
2908
2909 my $signal = new Coro::Signal;
2910 push @WAIT_FOR_TICK_BEGIN, $signal;
2911 $signal->wait;
2912}
2913
2914 my $min = 1e6;#d#
2915 my $avg = 10;
2177$TICK_WATCHER = Event->timer ( 2916$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2917 reentrant => 0,
2918 parked => 1,
2179 prio => 0, 2919 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2920 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2182 cb => sub { 2922 cb => sub {
2923 if ($Coro::current != $Coro::main) {
2924 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2925 unless ++$bug_warning > 10;
2926 return;
2927 }
2928
2929 $NOW = $tick_start = Event::time;
2930
2183 cf::server_tick; # one server iteration 2931 cf::server_tick; # one server iteration
2932
2933 0 && sync_job {#d#
2934 for(1..10) {
2935 my $t = Event::time;
2936 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2937 or die;
2938
2939 $map->width (50);
2940 $map->height (50);
2941 $map->alloc;
2942 $map->_load_objects ("/tmp/x.map", 1);
2943 my $t = Event::time - $t;
2944
2945 #next unless $t < 0.0013;#d#
2946 if ($t < $min) {
2947 $min = $t;
2948 }
2949 $avg = $avg * 0.99 + $t * 0.01;
2950 }
2951 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2952 exit 0;
2953 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2954 };
2955
2184 $RUNTIME += $TICK; 2956 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2957 $NEXT_TICK += $TICK;
2186 2958
2959 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2960 $NEXT_RUNTIME_WRITE = $NOW + 10;
2961 Coro::async_pool {
2962 write_runtime
2963 or warn "ERROR: unable to write runtime file: $!";
2964 };
2965 }
2966
2967# my $AFTER = Event::time;
2968# warn $AFTER - $NOW;#d#
2969
2970 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2971 $sig->send;
2972 }
2973 while (my $sig = shift @WAIT_FOR_TICK) {
2974 $sig->send;
2975 }
2976
2977 $NOW = Event::time;
2978
2187 # if we are delayed by four ticks or more, skip them all 2979 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2980 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2189 2981
2190 $TICK_WATCHER->at ($NEXT_TICK); 2982 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2983 $TICK_WATCHER->start;
2984
2985 $LOAD = ($NOW - $tick_start) / $TICK;
2986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2987
2988 _post_tick;
2989
2990
2192 }, 2991 },
2193); 2992);
2194 2993
2994{
2195IO::AIO::max_poll_time $TICK * 0.2; 2995 BDB::max_poll_time $TICK * 0.1;
2196 2996 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 2997 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2998 fd => BDB::poll_fileno,
2199 poll => 'r', 2999 poll => 'r',
2200 prio => 5, 3000 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 3001 data => WF_AUTOCANCEL,
2207 after => 0, 3002 cb => \&BDB::poll_cb,
2208 interval => 10, 3003 );
2209 cb => sub { 3004 BDB::min_parallel 8;
2210 (Coro::unblock_sub { 3005
2211 write_runtime 3006 BDB::set_sync_prepare {
2212 or warn "ERROR: unable to write runtime file: $!"; 3007 my $status;
3008 my $current = $Coro::current;
3009 (
3010 sub {
3011 $status = $!;
3012 $current->ready; undef $current;
3013 },
3014 sub {
3015 Coro::schedule while defined $current;
3016 $! = $status;
3017 },
3018 )
3019 };
3020
3021 unless ($DB_ENV) {
3022 $DB_ENV = BDB::db_env_create;
3023
3024 cf::sync_job {
3025 eval {
3026 BDB::db_env_open
3027 $DB_ENV,
3028 $BDBDIR,
3029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3031 0666;
3032
3033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3034
3035 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3036 $DB_ENV->set_lk_detect;
3037 };
3038
3039 cf::cleanup "db_env_open(db): $@" if $@;
2213 })->(); 3040 };
2214 }, 3041 }
2215); 3042}
3043
3044{
3045 IO::AIO::min_parallel 8;
3046
3047 undef $Coro::AIO::WATCHER;
3048 IO::AIO::max_poll_time $TICK * 0.1;
3049 $AIO_POLL_WATCHER = Event->io (
3050 reentrant => 0,
3051 data => WF_AUTOCANCEL,
3052 fd => IO::AIO::poll_fileno,
3053 poll => 'r',
3054 prio => 6,
3055 cb => \&IO::AIO::poll_cb,
3056 );
3057}
3058
3059my $_log_backtrace;
3060
3061sub _log_backtrace {
3062 my ($msg, @addr) = @_;
3063
3064 $msg =~ s/\n//;
3065
3066 # limit the # of concurrent backtraces
3067 if ($_log_backtrace < 2) {
3068 ++$_log_backtrace;
3069 async {
3070 my @bt = fork_call {
3071 @addr = map { sprintf "%x", $_ } @addr;
3072 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3073 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3074 or die "addr2line: $!";
3075
3076 my @funcs;
3077 my @res = <$fh>;
3078 chomp for @res;
3079 while (@res) {
3080 my ($func, $line) = splice @res, 0, 2, ();
3081 push @funcs, "[$func] $line";
3082 }
3083
3084 @funcs
3085 };
3086
3087 LOG llevInfo, "[ABT] $msg\n";
3088 LOG llevInfo, "[ABT] $_\n" for @bt;
3089 --$_log_backtrace;
3090 };
3091 } else {
3092 LOG llevInfo, "[ABT] $msg\n";
3093 LOG llevInfo, "[ABT] [suppressed]\n";
3094 }
3095}
3096
3097# load additional modules
3098use cf::pod;
2216 3099
2217END { cf::emergency_save } 3100END { cf::emergency_save }
2218 3101
22191 31021
2220 3103

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