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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.280 by root, Sat Jun 16 14:35:41 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 194
134# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 196# within the Safe compartment.
136for my $pkg (qw( 197for my $pkg (qw(
137 cf::global cf::attachable 198 cf::global cf::attachable
146 207
147$Event::DIED = sub { 208$Event::DIED = sub {
148 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
149}; 210};
150 211
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
156 213
157=over 4 214=over 4
158 215
159=cut 216=item dumpval $ref
160 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
161use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 240
163=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
164 242
165Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
166 244
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
175 246
176Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 248
185=item cf::lock_wait $string 249=item cf::lock_wait $string
186 250
187Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
188 252
194returned. 258returned.
195 259
196Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
198 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
199=cut 267=cut
200 268
201our %LOCK; 269our %LOCK;
202 270
203sub lock_wait($) { 271sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
224 } 292 }
225} 293}
226 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
227sub freeze_mainloop { 301sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
229 303
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
231 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
232 $guard 308 $guard
233} 309}
234 310
235=item cf::async { BLOCK } 311=item cf::async { BLOCK }
257 333
258sub sync_job(&) { 334sub sync_job(&) {
259 my ($job) = @_; 335 my ($job) = @_;
260 336
261 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
262 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
264 342
265 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 344 # (but this is cancel-safe)
277 355
278 while ($busy) { 356 while ($busy) {
279 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
280 } 358 }
281 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
282 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
283 } else { 368 } else {
284 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
285 370
286 $job->() 371 $job->()
287 } 372 }
288} 373}
289 374
290=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
291 376
292Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 378extension calling this is being unloaded.
294 379
295=cut 380=cut
296 381
297sub async_ext(&) { 382sub async_ext(&) {
306 391
307 $coro 392 $coro
308} 393}
309 394
310sub write_runtime { 395sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
312 404
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 406 or return;
315 407
408 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 413 and return;
319 414
415 # always fsync - this file is important
320 aio_fsync $fh 416 aio_fsync $fh
321 and return; 417 and return;
322 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
323 close $fh 422 close $fh
324 or return; 423 or return;
325 424
326 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
327 and return; 426 and return;
328 427
428 warn "runtime file written.\n";
429
329 1 430 1
330} 431}
331 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
332=back 444=back
333 445
334=cut 446=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 447
456############################################################################# 448#############################################################################
457 449
458=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
459 451
585our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 578our @CB_MAP = ();
587 579
588my %attachment; 580my %attachment;
589 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
590sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
592 590
593 use sort 'stable'; 591 use sort 'stable';
594 592
628 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
629 627
630 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 632
635 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 634 my $pkg = shift @arg;
637 635
638 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 665 _attach $registry, $klass, @attach;
668 } 666 }
669 667
670 $obj->{$name} = \%arg; 668 $obj->{$name} = \%arg;
671 } else { 669 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 670 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 671 }
674 672
675 $obj->{_attachment}{$name} = undef; 673 $obj->{_attachment}{$name} = undef;
676} 674}
677 675
679 if (ref $_[0]) { 677 if (ref $_[0]) {
680 _object_attach @_; 678 _object_attach @_;
681 } else { 679 } else {
682 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
683 } 681 }
682 _recalc_want;
684}; 683};
685 684
686# all those should be optimised 685# all those should be optimised
687sub cf::attachable::detach { 686sub cf::attachable::detach {
688 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
692 reattach ($obj); 691 reattach ($obj);
693 } else { 692 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
695 } 694 }
695 _recalc_want;
696}; 696};
697 697
698sub cf::attachable::attached { 698sub cf::attachable::attached {
699 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
700 700
765# object support 765# object support
766 766
767sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 772
771 my $registry = $obj->registry; 773 my $registry = $obj->registry;
772 774
773 @$registry = (); 775 @$registry = ();
774 776
821 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
822 824
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 829 close $fh;
828 830
829 if (@$objs) { 831 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 837 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
837 } 839 }
838 } else { 840 } else {
839 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
871 or return; 873 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
873 } 875 }
874 876
875 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 879 return ($data, $av);
878} 880}
879 881
880############################################################################# 882#############################################################################
881# command handling &c 883# command handling &c
906=cut 908=cut
907 909
908sub register_extcmd { 910sub register_extcmd {
909 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
910 912
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
915} 914}
916 915
917cf::player->attach ( 916cf::player->attach (
918 on_command => sub { 917 on_command => sub {
919 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
932 931
933 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
934 933
935 if (ref $msg) { 934 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 938 }
940 } 939 }
941 } else { 940 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 943
945 cf::override; 944 cf::override;
946 }, 945 },
947); 946);
948 947
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
1026 for my $ext (<$LIBDIR/*.ext>) { 952 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 953 next unless -r $path;
1028 eval { 954
1029 load_extension $ext; 955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
973 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $v->{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "$v->{base}: extension inactive.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 warn $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 $progress = 1;
1030 1 1012 }
1031 } or warn "$ext not loaded: $@"; 1013
1014 skip:
1015 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1016 unless $progress;
1017 }
1032 } 1018 };
1033} 1019}
1034 1020
1035############################################################################# 1021#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1022
1073=head2 CORE EXTENSIONS 1023=head2 CORE EXTENSIONS
1074 1024
1075Functions and methods that extend core crossfire objects. 1025Functions and methods that extend core crossfire objects.
1076 1026
1077=cut 1027=cut
1078 1028
1079package cf::player; 1029package cf::player;
1080 1030
1031use Coro::AIO;
1032
1081=head3 cf::player 1033=head3 cf::player
1082 1034
1083=over 4 1035=over 4
1084 1036
1085=item cf::player::find $login 1037=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1039Returns the given player object, loading it if necessary (might block).
1088 1040
1089=cut 1041=cut
1090 1042
1091sub playerdir($) { 1043sub playerdir($) {
1092 cf::localdir 1044 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1045 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1046}
1098 1047
1099sub path($) { 1048sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1049 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1050
1102 (playerdir $login) . "/$login.pl" 1051 (playerdir $login) . "/playerdata"
1103} 1052}
1104 1053
1105sub find_active($) { 1054sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1055 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1056 and $cf::PLAYER{$_[0]}->active
1110 1059
1111sub exists($) { 1060sub exists($) {
1112 my ($login) = @_; 1061 my ($login) = @_;
1113 1062
1114 $cf::PLAYER{$login} 1063 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1064 or cf::sync_job { !aio_stat path $login }
1116} 1065}
1117 1066
1118sub find($) { 1067sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1068 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1069 my $login = $_[0];
1121 1070
1122 my $guard = cf::lock_acquire "user_find:$login"; 1071 my $guard = cf::lock_acquire "user_find:$login";
1123 1072
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1073 $cf::PLAYER{$_[0]} || do {
1074 # rename old playerfiles to new ones
1075 #TODO: remove when no longer required
1076 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1077 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1078 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1079 aio_unlink +(playerdir $login) . "/$login.pl";
1080
1081 my $pl = load_pl path $login
1082 or return;
1083 $cf::PLAYER{$login} = $pl
1084 }
1125 }; 1085 }
1126} 1086}
1127 1087
1128sub save($) { 1088sub save($) {
1129 my ($pl) = @_; 1089 my ($pl) = @_;
1130 1090
1133 my $path = path $pl; 1093 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1094 my $guard = cf::lock_acquire "user_save:$path";
1135 1095
1136 return if $pl->{deny_save}; 1096 return if $pl->{deny_save};
1137 1097
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1098 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1099 $pl->{last_save} = $cf::RUNTIME;
1140 1100
1141 $pl->save_pl ($path); 1101 $pl->save_pl ($path);
1142 Coro::cede; 1102 Coro::cede;
1143} 1103}
1153 $cf::PLAYER{$login} = $self; 1113 $cf::PLAYER{$login} = $self;
1154 1114
1155 $self 1115 $self
1156} 1116}
1157 1117
1118=item $pl->quit_character
1119
1120Nukes the player without looking back. If logged in, the connection will
1121be destroyed. May block for a long time.
1122
1123=cut
1124
1158sub quit_character { 1125sub quit_character {
1159 my ($pl) = @_; 1126 my ($pl) = @_;
1127
1128 my $name = $pl->ob->name;
1160 1129
1161 $pl->{deny_save} = 1; 1130 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1131 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1132
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1133 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1135 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1136 $pl->ns->destroy if $pl->ns;
1168 1137
1169 my $path = playerdir $pl; 1138 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1139 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1140 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1141 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1142 $pl->destroy;
1143
1144 my $prefix = qr<^~\Q$name\E/>;
1145
1146 # nuke player maps
1147 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1148
1174 IO::AIO::aio_rmtree $temp; 1149 IO::AIO::aio_rmtree $temp;
1175} 1150}
1176 1151
1152=item $pl->kick
1153
1154Kicks a player out of the game. This destroys the connection.
1155
1156=cut
1157
1158sub kick {
1159 my ($pl, $kicker) = @_;
1160
1161 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1162 $pl->killer ("kicked");
1163 $pl->ns->destroy;
1164}
1165
1166=item cf::player::list_logins
1167
1168Returns am arrayref of all valid playernames in the system, can take a
1169while and may block, so not sync_job-capable, ever.
1170
1171=cut
1172
1173sub list_logins {
1174 my $dirs = aio_readdir $PLAYERDIR
1175 or return [];
1176
1177 my @logins;
1178
1179 for my $login (@$dirs) {
1180 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1181 aio_read $fh, 0, 512, my $buf, 0 or next;
1182 $buf !~ /^password -------------$/m or next; # official not-valid tag
1183
1184 utf8::decode $login;
1185 push @logins, $login;
1186 }
1187
1188 \@logins
1189}
1190
1191=item $player->maps
1192
1193Returns an arrayref of map paths that are private for this
1194player. May block.
1195
1196=cut
1197
1198sub maps($) {
1199 my ($pl) = @_;
1200
1201 $pl = ref $pl ? $pl->ob->name : $pl;
1202
1203 my $files = aio_readdir playerdir $pl
1204 or return;
1205
1206 my @paths;
1207
1208 for (@$files) {
1209 utf8::decode $_;
1210 next if /\.(?:pl|pst)$/;
1211 next unless /^$PATH_SEP/o;
1212
1213 push @paths, cf::map::normalise "~$pl/$_";
1214 }
1215
1216 \@paths
1217}
1218
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1219=item $player->ext_reply ($msgid, %msg)
1178 1220
1179Sends an ext reply to the player. 1221Sends an ext reply to the player.
1180 1222
1181=cut 1223=cut
1182 1224
1183sub ext_reply($$$%) { 1225sub ext_reply($$%) {
1184 my ($self, $id, %msg) = @_; 1226 my ($self, $id, %msg) = @_;
1185 1227
1186 $msg{msgid} = $id; 1228 $msg{msgid} = $id;
1187 1229
1188 $self->send ("ext " . cf::to_json \%msg); 1230 $self->send ("ext " . cf::to_json \%msg);
1189} 1231}
1190 1232
1191package cf; 1233=item $player->ext_event ($type, %msg)
1234
1235Sends an ext event to the client.
1236
1237=cut
1238
1239sub ext_event($$%) {
1240 my ($self, $type, %msg) = @_;
1241
1242 $self->ns->ext_event ($type, %msg);
1243}
1244
1245=head3 cf::region
1246
1247=over 4
1248
1249=cut
1250
1251package cf::region;
1252
1253=item cf::region::find_by_path $path
1254
1255Tries to decuce the probable region for a map knowing only its path.
1256
1257=cut
1258
1259sub find_by_path($) {
1260 my ($path) = @_;
1261
1262 my ($match, $specificity);
1263
1264 for my $region (list) {
1265 if ($region->match && $path =~ $region->match) {
1266 ($match, $specificity) = ($region, $region->specificity)
1267 if $region->specificity > $specificity;
1268 }
1269 }
1270
1271 $match
1272}
1192 1273
1193=back 1274=back
1194
1195 1275
1196=head3 cf::map 1276=head3 cf::map
1197 1277
1198=over 4 1278=over 4
1199 1279
1202package cf::map; 1282package cf::map;
1203 1283
1204use Fcntl; 1284use Fcntl;
1205use Coro::AIO; 1285use Coro::AIO;
1206 1286
1287use overload
1288 '""' => \&as_string,
1289 fallback => 1;
1290
1207our $MAX_RESET = 3600; 1291our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1292our $DEFAULT_RESET = 3000;
1209 1293
1210sub generate_random_map { 1294sub generate_random_map {
1211 my ($path, $rmp) = @_; 1295 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1296 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1297 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1298 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1299 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1300 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1301 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1302 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1303 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1304 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1305 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1306 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1307 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1308 (cf::region::find $rmp->{region}), $rmp->{custom}
1309 )
1310}
1311
1312=item cf::map->register ($regex, $prio)
1313
1314Register a handler for the map path matching the given regex at the
1315givne priority (higher is better, built-in handlers have priority 0, the
1316default).
1317
1318=cut
1319
1320sub register {
1321 my (undef, $regex, $prio) = @_;
1322 my $pkg = caller;
1323
1324 no strict;
1325 push @{"$pkg\::ISA"}, __PACKAGE__;
1326
1327 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1328}
1329
1330# also paths starting with '/'
1331$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1332
1333sub thawer_merge {
1334 my ($self, $merge) = @_;
1335
1336 # we have to keep some variables in memory intact
1337 local $self->{path};
1338 local $self->{load_path};
1339
1340 $self->SUPER::thawer_merge ($merge);
1341}
1342
1343sub normalise {
1344 my ($path, $base) = @_;
1345
1346 $path = "$path"; # make sure its a string
1347
1348 $path =~ s/\.map$//;
1349
1350 # map plan:
1351 #
1352 # /! non-realised random map exit (special hack!)
1353 # {... are special paths that are not being touched
1354 # ?xxx/... are special absolute paths
1355 # ?random/... random maps
1356 # /... normal maps
1357 # ~user/... per-player map of a specific user
1358
1359 $path =~ s/$PATH_SEP/\//go;
1360
1361 # treat it as relative path if it starts with
1362 # something that looks reasonable
1363 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1364 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1365
1366 $base =~ s{[^/]+/?$}{};
1367 $path = "$base/$path";
1368 }
1369
1370 for ($path) {
1371 redo if s{//}{/};
1372 redo if s{/\.?/}{/};
1373 redo if s{/[^/]+/\.\./}{/};
1374 }
1375
1376 $path
1377}
1378
1379sub new_from_path {
1380 my (undef, $path, $base) = @_;
1381
1382 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1383
1384 $path = normalise $path, $base;
1385
1386 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1387 if ($path =~ $EXT_MAP{$pkg}[1]) {
1388 my $self = bless cf::map::new, $pkg;
1389 $self->{path} = $path; $self->path ($path);
1390 $self->init; # pass $1 etc.
1391 return $self;
1392 }
1393 }
1394
1395 Carp::carp "unable to resolve path '$path' (base '$base').";
1396 ()
1397}
1398
1399sub init {
1400 my ($self) = @_;
1401
1402 $self
1403}
1404
1405sub as_string {
1406 my ($self) = @_;
1407
1408 "$self->{path}"
1409}
1410
1411# the displayed name, this is a one way mapping
1412sub visible_name {
1413 &as_string
1414}
1415
1416# the original (read-only) location
1417sub load_path {
1418 my ($self) = @_;
1419
1420 "$MAPDIR/$self->{path}.map"
1421}
1422
1423# the temporary/swap location
1424sub save_path {
1425 my ($self) = @_;
1426
1427 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1428 "$TMPDIR/$path.map"
1429}
1430
1431# the unique path, undef == no special unique path
1432sub uniq_path {
1433 my ($self) = @_;
1434
1435 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1436 "$UNIQUEDIR/$path"
1227} 1437}
1228 1438
1229# and all this just because we cannot iterate over 1439# and all this just because we cannot iterate over
1230# all maps in C++... 1440# all maps in C++...
1231sub change_all_map_light { 1441sub change_all_map_light {
1233 1443
1234 $_->change_map_light ($change) 1444 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1445 for grep $_->outdoor, values %cf::MAP;
1236} 1446}
1237 1447
1448sub decay_objects {
1449 my ($self) = @_;
1450
1451 return if $self->{deny_reset};
1452
1453 $self->do_decay_objects;
1454}
1455
1456sub unlink_save {
1457 my ($self) = @_;
1458
1459 utf8::encode (my $save = $self->save_path);
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1461 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1462}
1463
1238sub try_load_header($) { 1464sub load_header_from($) {
1239 my ($path) = @_; 1465 my ($self, $path) = @_;
1240 1466
1241 utf8::encode $path; 1467 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1468 #aio_open $path, O_RDONLY, 0
1469 # or return;
1470
1471 $self->_load_header ($path)
1243 or return; 1472 or return;
1244 1473
1245 my $map = cf::map::new 1474 $self->{load_path} = $path;
1475
1476 1
1477}
1478
1479sub load_header_orig {
1480 my ($self) = @_;
1481
1482 $self->load_header_from ($self->load_path)
1483}
1484
1485sub load_header_temp {
1486 my ($self) = @_;
1487
1488 $self->load_header_from ($self->save_path)
1489}
1490
1491sub prepare_temp {
1492 my ($self) = @_;
1493
1494 $self->last_access ((delete $self->{last_access})
1495 || $cf::RUNTIME); #d#
1496 # safety
1497 $self->{instantiate_time} = $cf::RUNTIME
1498 if $self->{instantiate_time} > $cf::RUNTIME;
1499}
1500
1501sub prepare_orig {
1502 my ($self) = @_;
1503
1504 $self->{load_original} = 1;
1505 $self->{instantiate_time} = $cf::RUNTIME;
1506 $self->last_access ($cf::RUNTIME);
1507 $self->instantiate;
1508}
1509
1510sub load_header {
1511 my ($self) = @_;
1512
1513 if ($self->load_header_temp) {
1514 $self->prepare_temp;
1515 } else {
1516 $self->load_header_orig
1246 or return; 1517 or return;
1518 $self->prepare_orig;
1519 }
1247 1520
1248 # for better error messages only, will be overwritten 1521 $self->{deny_reset} = 1
1249 $map->path ($path); 1522 if $self->no_reset;
1250 1523
1251 $map->load_header ($path) 1524 $self->default_region (cf::region::find_by_path $self->{path})
1252 or return; 1525 unless $self->default_region;
1253 1526
1254 $map->{load_path} = $path; 1527 1
1255
1256 $map
1257} 1528}
1258 1529
1259sub find; 1530sub find;
1260sub find { 1531sub find {
1261 my ($path, $origin) = @_; 1532 my ($path, $origin) = @_;
1262 1533
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1534 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1535
1268 cf::lock_wait "map_find:$key"; 1536 cf::lock_wait "map_find:$path";
1269 1537
1270 $cf::MAP{$key} || do { 1538 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1539 my $guard = cf::lock_acquire "map_find:$path";
1272 1540 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1541 or return;
1292 1542
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1543 $map->{last_save} = $cf::RUNTIME;
1305 1544
1306 Coro::cede; 1545 $map->load_header
1546 or return;
1307 1547
1308 if ($map->should_reset) { 1548 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1549 # doing this can freeze the server in a sync job, obviously
1550 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1551 $map->reset;
1310 undef $guard; 1552 undef $guard;
1311 $map = find $path 1553 return find $path;
1312 or return;
1313 } 1554 }
1314 1555
1315 $cf::MAP{$key} = $map 1556 $cf::MAP{$path} = $map
1316 } 1557 }
1317} 1558}
1559
1560sub pre_load { }
1561sub post_load { }
1318 1562
1319sub load { 1563sub load {
1320 my ($self) = @_; 1564 my ($self) = @_;
1321 1565
1566 local $self->{deny_reset} = 1; # loading can take a long time
1567
1322 my $path = $self->{path}; 1568 my $path = $self->{path};
1569
1570 {
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1571 my $guard = cf::lock_acquire "map_load:$path";
1324 1572
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1573 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1574
1327 $self->in_memory (cf::MAP_LOADING); 1575 $self->in_memory (cf::MAP_LOADING);
1328 1576
1329 $self->alloc; 1577 $self->alloc;
1578
1579 $self->pre_load;
1580 Coro::cede;
1581
1330 $self->load_objects ($self->{load_path}, 1) 1582 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1583 or return;
1332 1584
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1585 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1586 if delete $self->{load_original};
1335 1587
1336 if (my $uniq = $path->uniq_path) { 1588 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1589 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1590 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1591 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1592 $self->_load_objects ($uniq, 0);
1341 } 1593 }
1342 } 1594 }
1343 1595
1344 Coro::cede; 1596 Coro::cede;
1345
1346 # now do the right thing for maps 1597 # now do the right thing for maps
1347 $self->link_multipart_objects; 1598 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1599 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1600 unless $self->difficulty;
1601 Coro::cede;
1602
1603 unless ($self->{deny_activate}) {
1604 $self->decay_objects;
1605 $self->fix_auto_apply;
1606 $self->update_buttons;
1607 Coro::cede;
1608 $self->set_darkness_map;
1609 Coro::cede;
1359 $self->activate; 1610 $self->activate;
1360 } 1611 }
1361 1612
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1613 $self->in_memory (cf::MAP_IN_MEMORY);
1614 }
1615
1616 $self->post_load;
1617}
1618
1619sub customise_for {
1620 my ($self, $ob) = @_;
1621
1622 return find "~" . $ob->name . "/" . $self->{path}
1623 if $self->per_player;
1624
1625# return find "?party/" . $ob->name . "/" . $self->{path}
1626# if $self->per_party;
1627
1628 $self
1629}
1630
1631# find and load all maps in the 3x3 area around a map
1632sub load_diag {
1633 my ($map) = @_;
1634
1635 my @diag; # diagonal neighbours
1636
1637 for (0 .. 3) {
1638 my $neigh = $map->tile_path ($_)
1639 or next;
1640 $neigh = find $neigh, $map
1641 or next;
1642 $neigh->load;
1643
1644 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1645 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1646 }
1647
1648 for (@diag) {
1649 my $neigh = find @$_
1650 or next;
1651 $neigh->load;
1652 }
1365} 1653}
1366 1654
1367sub find_sync { 1655sub find_sync {
1368 my ($path, $origin) = @_; 1656 my ($path, $origin) = @_;
1369 1657
1370 cf::sync_job { cf::map::find $path, $origin } 1658 cf::sync_job { find $path, $origin }
1371} 1659}
1372 1660
1373sub do_load_sync { 1661sub do_load_sync {
1374 my ($map) = @_; 1662 my ($map) = @_;
1375 1663
1376 cf::sync_job { $map->load }; 1664 cf::sync_job { $map->load };
1377} 1665}
1378 1666
1667our %MAP_PREFETCH;
1668our $MAP_PREFETCHER = undef;
1669
1670sub find_async {
1671 my ($path, $origin) = @_;
1672
1673 $path = normalise $path, $origin && $origin->{path};
1674
1675 if (my $map = $cf::MAP{$path}) {
1676 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1677 }
1678
1679 undef $MAP_PREFETCH{$path};
1680 $MAP_PREFETCHER ||= cf::async {
1681 while (%MAP_PREFETCH) {
1682 for my $path (keys %MAP_PREFETCH) {
1683 my $map = find $path
1684 or next;
1685 $map->load;
1686
1687 delete $MAP_PREFETCH{$path};
1688 }
1689 }
1690 undef $MAP_PREFETCHER;
1691 };
1692 $MAP_PREFETCHER->prio (6);
1693
1694 ()
1695}
1696
1379sub save { 1697sub save {
1380 my ($self) = @_; 1698 my ($self) = @_;
1381 1699
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1700 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1701
1384 $self->{last_save} = $cf::RUNTIME; 1702 $self->{last_save} = $cf::RUNTIME;
1385 1703
1386 return unless $self->dirty; 1704 return unless $self->dirty;
1387 1705
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1706 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1707 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1708
1391 $self->{load_path} = $save; 1709 $self->{load_path} = $save;
1392 1710
1393 return if $self->{deny_save}; 1711 return if $self->{deny_save};
1394 1712
1397 cf::async { 1715 cf::async {
1398 $_->contr->save for $self->players; 1716 $_->contr->save for $self->players;
1399 }; 1717 };
1400 1718
1401 if ($uniq) { 1719 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1720 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1721 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1722 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1723 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1724 }
1407} 1725}
1408 1726
1409sub swap_out { 1727sub swap_out {
1410 my ($self) = @_; 1728 my ($self) = @_;
1424 1742
1425sub reset_at { 1743sub reset_at {
1426 my ($self) = @_; 1744 my ($self) = @_;
1427 1745
1428 # TODO: safety, remove and allow resettable per-player maps 1746 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel};
1430 return 1e99 if $self->{deny_reset}; 1747 return 1e99 if $self->{deny_reset};
1431 1748
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1749 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1750 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1751
1439 my ($self) = @_; 1756 my ($self) = @_;
1440 1757
1441 $self->reset_at <= $cf::RUNTIME 1758 $self->reset_at <= $cf::RUNTIME
1442} 1759}
1443 1760
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1761sub reset {
1466 my ($self) = @_; 1762 my ($self) = @_;
1467 1763
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1764 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1765
1470 return if $self->players; 1766 return if $self->players;
1471 return if $self->{path}{user_rel};#d#
1472 1767
1473 warn "resetting map ", $self->path;#d# 1768 warn "resetting map ", $self->path;
1769
1770 $self->in_memory (cf::MAP_SWAPPED);
1771
1772 # need to save uniques path
1773 unless ($self->{deny_save}) {
1774 my $uniq = $self->uniq_path; utf8::encode $uniq;
1775
1776 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1777 if $uniq;
1778 }
1474 1779
1475 delete $cf::MAP{$self->path}; 1780 delete $cf::MAP{$self->path};
1781
1782 $self->clear;
1476 1783
1477 $_->clear_links_to ($self) for values %cf::MAP; 1784 $_->clear_links_to ($self) for values %cf::MAP;
1478 1785
1479 $self->unlink_save; 1786 $self->unlink_save;
1480 $self->destroy; 1787 $self->destroy;
1483my $nuke_counter = "aaaa"; 1790my $nuke_counter = "aaaa";
1484 1791
1485sub nuke { 1792sub nuke {
1486 my ($self) = @_; 1793 my ($self) = @_;
1487 1794
1795 delete $cf::MAP{$self->path};
1796
1797 $self->unlink_save;
1798
1799 bless $self, "cf::map";
1800 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1801 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1802 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1803 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1804
1805 $cf::MAP{$self->path} = $self;
1806
1491 $self->reset; # polite request, might not happen 1807 $self->reset; # polite request, might not happen
1492} 1808}
1493 1809
1494sub customise_for { 1810=item $maps = cf::map::tmp_maps
1495 my ($map, $ob) = @_;
1496 1811
1497 if ($map->per_player) { 1812Returns an arrayref with all map paths of currently instantiated and saved
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1813maps. May block.
1814
1815=cut
1816
1817sub tmp_maps() {
1499 } 1818 [
1500 1819 map {
1501 $map 1820 utf8::decode $_;
1821 /\.map$/
1822 ? normalise $_
1823 : ()
1824 } @{ aio_readdir $TMPDIR or [] }
1825 ]
1502} 1826}
1503 1827
1504sub emergency_save { 1828=item $maps = cf::map::random_maps
1505 my $freeze_guard = cf::freeze_mainloop;
1506 1829
1507 warn "enter emergency perl save\n"; 1830Returns an arrayref with all map paths of currently instantiated and saved
1831random maps. May block.
1508 1832
1509 cf::sync_job { 1833=cut
1510 warn "begin emergency player save\n";
1511 $_->save for values %cf::PLAYER;
1512 warn "end emergency player save\n";
1513 1834
1514 warn "begin emergency map save\n"; 1835sub random_maps() {
1515 $_->save for values %cf::MAP; 1836 [
1516 warn "end emergency map save\n"; 1837 map {
1517 }; 1838 utf8::decode $_;
1839 /\.map$/
1840 ? normalise "?random/$_"
1841 : ()
1842 } @{ aio_readdir $RANDOMDIR or [] }
1843 ]
1844}
1518 1845
1519 warn "leave emergency perl save\n"; 1846=item cf::map::unique_maps
1847
1848Returns an arrayref of paths of all shared maps that have
1849instantiated unique items. May block.
1850
1851=cut
1852
1853sub unique_maps() {
1854 [
1855 map {
1856 utf8::decode $_;
1857 /\.map$/
1858 ? normalise $_
1859 : ()
1860 } @{ aio_readdir $UNIQUEDIR or [] }
1861 ]
1520} 1862}
1521 1863
1522package cf; 1864package cf;
1523 1865
1524=back 1866=back
1525 1867
1868=head3 cf::object
1869
1870=cut
1871
1872package cf::object;
1873
1874=over 4
1875
1876=item $ob->inv_recursive
1877
1878Returns the inventory of the object _and_ their inventories, recursively.
1879
1880=cut
1881
1882sub inv_recursive_;
1883sub inv_recursive_ {
1884 map { $_, inv_recursive_ $_->inv } @_
1885}
1886
1887sub inv_recursive {
1888 inv_recursive_ inv $_[0]
1889}
1890
1891package cf;
1892
1893=back
1526 1894
1527=head3 cf::object::player 1895=head3 cf::object::player
1528 1896
1529=over 4 1897=over 4
1530 1898
1570 1938
1571=item $player_object->enter_link 1939=item $player_object->enter_link
1572 1940
1573Freezes the player and moves him/her to a special map (C<{link}>). 1941Freezes the player and moves him/her to a special map (C<{link}>).
1574 1942
1575The player should be reaosnably safe there for short amounts of time. You 1943The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1944I<MUST> call C<leave_link> as soon as possible, though.
1577 1945
1946Will never block.
1947
1578=item $player_object->leave_link ($map, $x, $y) 1948=item $player_object->leave_link ($map, $x, $y)
1579 1949
1580Moves the player out of the specila link map onto the given map. If the 1950Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1951map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1952to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1953fails, to the emergency map position.
1584 1954
1585Might block. 1955Might block.
1586 1956
1587=cut 1957=cut
1958
1959sub link_map {
1960 unless ($LINK_MAP) {
1961 $LINK_MAP = cf::map::find "{link}"
1962 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1963 $LINK_MAP->load;
1964 }
1965
1966 $LINK_MAP
1967}
1588 1968
1589sub cf::object::player::enter_link { 1969sub cf::object::player::enter_link {
1590 my ($self) = @_; 1970 my ($self) = @_;
1591 1971
1592 $self->deactivate_recursive; 1972 $self->deactivate_recursive;
1593 1973
1594 return if $self->map == $LINK_MAP; 1974 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1975
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1976 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1977 if $self->map && $self->map->{path} ne "{link}";
1598 1978
1599 $self->enter_map ($LINK_MAP, 20, 20); 1979 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 1980}
1601 1981
1602sub cf::object::player::leave_link { 1982sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1983 my ($self, $map, $x, $y) = @_;
1984
1985 return unless $self->contr->active;
1604 1986
1605 my $link_pos = delete $self->{_link_pos}; 1987 my $link_pos = delete $self->{_link_pos};
1606 1988
1607 unless ($map) { 1989 unless ($map) {
1608 # restore original map position 1990 # restore original map position
1622 # use -1 or undef as default coordinates, not 0, 0 2004 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 2005 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 2006 if $x <=0 && $y <= 0;
1625 2007
1626 $map->load; 2008 $map->load;
2009 $map->load_diag;
1627 2010
1628 return unless $self->contr->active; 2011 return unless $self->contr->active;
1629 $self->activate_recursive; 2012 $self->activate_recursive;
2013
2014 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 2015 $self->enter_map ($map, $x, $y);
1631} 2016}
1632 2017
1633cf::player->attach (
1634 on_logout => sub {
1635 my ($pl) = @_;
1636
1637 # abort map switching before logout
1638 if ($pl->ob->{_link_pos}) {
1639 cf::sync_job {
1640 $pl->ob->leave_link
1641 };
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y) 2018=item $player_object->goto ($path, $x, $y[, $check->($map)])
1666 2019
2020Moves the player to the given map-path and coordinates by first freezing
2021her, loading and preparing them map, calling the provided $check callback
2022that has to return the map if sucecssful, and then unfreezes the player on
2023the new (success) or old (failed) map position.
2024
1667=cut 2025=cut
2026
2027our $GOTOGEN;
1668 2028
1669sub cf::object::player::goto { 2029sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_; 2030 my ($self, $path, $x, $y, $check) = @_;
2031
2032 # do generation counting so two concurrent goto's will be executed in-order
2033 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1671 2034
1672 $self->enter_link; 2035 $self->enter_link;
1673 2036
1674 (async { 2037 (async {
1675 $path = new cf::path $path; 2038 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 2039 my $map = cf::map::find $path;
2040
2041 if ($map) {
1678 $map = $map->customise_for ($self) if $map; 2042 $map = $map->customise_for ($self);
1679 2043 $map = $check->($map) if $check && $map;
1680# warn "entering ", $map->path, " at ($x, $y)\n" 2044 } else {
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2045 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2046 }
1685 2047
2048 $map
2049 };
2050
2051 if ($@) {
2052 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2053 LOG llevError | logBacktrace, Carp::longmess $@;
2054 }
2055
2056 if ($gen == $self->{_goto_generation}) {
2057 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2058 $self->leave_link ($map, $x, $y);
2059 }
1687 })->prio (1); 2060 })->prio (1);
1688} 2061}
1689 2062
1690=item $player_object->enter_exit ($exit_object) 2063=item $player_object->enter_exit ($exit_object)
1691 2064
1693 2066
1694sub parse_random_map_params { 2067sub parse_random_map_params {
1695 my ($spec) = @_; 2068 my ($spec) = @_;
1696 2069
1697 my $rmp = { # defaults 2070 my $rmp = { # defaults
1698 xsize => 10, 2071 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2072 ysize => (cf::rndm 15, 40),
2073 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2074 #layout => string,
1700 }; 2075 };
1701 2076
1702 for (split /\n/, $spec) { 2077 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2078 my ($k, $v) = split /\s+/, $_, 2;
1704 2079
1708 $rmp 2083 $rmp
1709} 2084}
1710 2085
1711sub prepare_random_map { 2086sub prepare_random_map {
1712 my ($exit) = @_; 2087 my ($exit) = @_;
2088
2089 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2090
1714 # all this does is basically replace the /! path by 2091 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2092 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2093 # that depends on the exit object
1717 2094
1718 my $rmp = parse_random_map_params $exit->msg; 2095 my $rmp = parse_random_map_params $exit->msg;
1719 2096
1720 if ($exit->map) { 2097 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2098 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2099 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2100 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2101 $rmp->{origin_y} = $exit->y;
1725 } 2102 }
1726 2103
1727 $rmp->{random_seed} ||= $exit->random_seed; 2104 $rmp->{random_seed} ||= $exit->random_seed;
1728 2105
1729 my $data = cf::to_json $rmp; 2106 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2107 my $md5 = Digest::MD5::md5_hex $data;
2108 my $meta = "$RANDOMDIR/$md5.meta";
1731 2109
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2110 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2111 aio_write $fh, 0, (length $data), $data, 0;
2112 undef $fh;
2113 aio_rename "$meta~", $meta;
1734 2114
1735 $exit->slaying ("?random/$md5"); 2115 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2116 $exit->msg (undef);
1737 } 2117 }
1738} 2118}
1739 2119
1740sub cf::object::player::enter_exit { 2120sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2121 my ($self, $exit) = @_;
1742 2122
1743 return unless $self->type == cf::PLAYER; 2123 return unless $self->type == cf::PLAYER;
2124
2125 if ($exit->slaying eq "/!") {
2126 #TODO: this should de-fi-ni-te-ly not be a sync-job
2127 # the problem is that $exit might not survive long enough
2128 # so it needs to be done right now, right here
2129 cf::sync_job { prepare_random_map $exit };
2130 }
2131
2132 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2133 my $hp = $exit->stats->hp;
2134 my $sp = $exit->stats->sp;
1744 2135
1745 $self->enter_link; 2136 $self->enter_link;
1746 2137
1747 (async { 2138 (async {
1748 $self->deactivate_recursive; # just to be sure 2139 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2140 unless (eval {
1750 prepare_random_map $exit 2141 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2142
1756 1; 2143 1;
1757 }) { 2144 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2145 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2146 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2147 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2148 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2149
1763 warn "ERROR in enter_exit: $@"; 2150 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2151 $self->leave_link;
1765 } 2152 }
1766 })->prio (1); 2153 })->prio (1);
1779 2166
1780sub cf::client::send_drawinfo { 2167sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2168 my ($self, $text, $flags) = @_;
1782 2169
1783 utf8::encode $text; 2170 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2171 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2172}
1786 2173
2174=item $client->ext_event ($type, %msg)
2175
2176Sends an exti event to the client.
2177
2178=cut
2179
2180sub cf::client::ext_event($$%) {
2181 my ($self, $type, %msg) = @_;
2182
2183 $msg{msgtype} = "event_$type";
2184 $self->send_packet ("ext " . cf::to_json \%msg);
2185}
1787 2186
1788=item $success = $client->query ($flags, "text", \&cb) 2187=item $success = $client->query ($flags, "text", \&cb)
1789 2188
1790Queues a query to the client, calling the given callback with 2189Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2190the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1820 # get handled first 2219 # get handled first
1821 my $queue = delete $ns->{query_queue} 2220 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2221 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2222
1824 (shift @$queue)->[1]->($msg); 2223 (shift @$queue)->[1]->($msg);
2224 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2225
1826 push @{ $ns->{query_queue} }, @$queue; 2226 push @{ $ns->{query_queue} }, @$queue;
1827 2227
1828 if (@{ $ns->{query_queue} } == @$queue) { 2228 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2229 if (@$queue) {
1887 2287
1888# here we export the classes and methods available to script code 2288# here we export the classes and methods available to script code
1889 2289
1890=pod 2290=pod
1891 2291
1892The following fucntions and emthods are available within a safe environment: 2292The following functions and methods are available within a safe environment:
1893 2293
1894 cf::object contr pay_amount pay_player map 2294 cf::object contr pay_amount pay_player map
1895 cf::object::player player 2295 cf::object::player player
1896 cf::player peaceful 2296 cf::player peaceful
1897 cf::map trigger 2297 cf::map trigger
1982############################################################################# 2382#############################################################################
1983 2383
1984=head2 EXTENSION DATABASE SUPPORT 2384=head2 EXTENSION DATABASE SUPPORT
1985 2385
1986Crossfire maintains a very simple database for extension use. It can 2386Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which 2387currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1988excludes objects. 2388convert to/from binary).
1989 2389
1990The parameter C<$family> should best start with the name of the extension 2390The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique. 2391using it, it should be unique.
1992 2392
1993=over 4 2393=over 4
1994 2394
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key 2395=item $value = cf::db_get $family => $key
2002 2396
2003Returns a single value from the database 2397Returns a single value from the database.
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009 2398
2010=item cf::db_put $family => $key => $value 2399=item cf::db_put $family => $key => $value
2011 2400
2012Stores the given C<$value> in the family hash. Updates are delayed, if you 2401Stores the given C<$value> in the family.
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022 2402
2023=cut 2403=cut
2024 2404
2025our $DB; 2405our $DB;
2026 2406
2027{ 2407sub db_init {
2028 my $path = cf::localdir . "/database.pst"; 2408 unless ($DB) {
2409 $DB = BDB::db_create $DB_ENV;
2029 2410
2030 sub db_load() { 2411 cf::sync_job {
2031 $DB = stat $path ? Storable::retrieve $path : { }; 2412 eval {
2032 } 2413 $DB->set_flags (BDB::CHKSUM);
2033 2414
2034 my $pid; 2415 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2035 2416 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2036 sub db_save() { 2417 cf::cleanup "db_open(db): $!" if $!;
2037 waitpid $pid, 0 if $pid; 2418 };
2038 if (0 == ($pid = fork)) { 2419 cf::cleanup "db_open(db): $@" if $@;
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 } 2420 };
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 2421 }
2422}
2056 2423
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) { 2424sub db_get($$) {
2063 @_ >= 2 2425 my $key = "$_[0]/$_[1]";
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 2426
2427 cf::sync_job {
2428 BDB::db_get $DB, undef, $key, my $data;
2429
2430 $! ? ()
2431 : $data
2432 }
2433}
2434
2068 sub db_put($$;$) { 2435sub db_put($$$) {
2069 if (@_ >= 3) { 2436 BDB::dbreq_pri 4;
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 2437 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2071 } else { 2438}
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 2439
2077 cf::global->attach ( 2440=item cf::cache $id => [$paths...], $processversion => $process
2078 prio => 10000, 2441
2079 on_cleanup => sub { 2442Generic caching function that returns the value of the resource $id,
2080 db_sync; 2443caching and regenerating as required.
2444
2445This function can block.
2446
2447=cut
2448
2449sub cache {
2450 my ($id, $src, $processversion, $process) = @_;
2451
2452 my $meta =
2453 join "\x00",
2454 $processversion,
2455 map {
2456 aio_stat $_
2457 and Carp::croak "$_: $!";
2458
2459 ($_, (stat _)[7,9])
2460 } @$src;
2461
2462 my $dbmeta = db_get cache => "$id/meta";
2463 if ($dbmeta ne $meta) {
2464 # changed, we may need to process
2465
2466 my @data;
2467 my $md5;
2468
2469 for (0 .. $#$src) {
2470 0 <= aio_load $src->[$_], $data[$_]
2471 or Carp::croak "$src->[$_]: $!";
2081 }, 2472 }
2082 ); 2473
2474 # if processing is expensive, check
2475 # checksum first
2476 if (1) {
2477 $md5 =
2478 join "\x00",
2479 $processversion,
2480 map {
2481 Coro::cede;
2482 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2483 } 0.. $#$src;
2484
2485
2486 my $dbmd5 = db_get cache => "$id/md5";
2487 if ($dbmd5 eq $md5) {
2488 db_put cache => "$id/meta", $meta;
2489
2490 return db_get cache => "$id/data";
2491 }
2492 }
2493
2494 my $t1 = Time::HiRes::time;
2495 my $data = $process->(\@data);
2496 my $t2 = Time::HiRes::time;
2497
2498 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2499
2500 db_put cache => "$id/data", $data;
2501 db_put cache => "$id/md5" , $md5;
2502 db_put cache => "$id/meta", $meta;
2503
2504 return $data;
2505 }
2506
2507 db_get cache => "$id/data"
2508}
2509
2510=item fork_call { }, $args
2511
2512Executes the given code block with the given arguments in a seperate
2513process, returning the results. Everything must be serialisable with
2514Coro::Storable. May, of course, block. Note that the executed sub may
2515never block itself or use any form of Event handling.
2516
2517=cut
2518
2519sub fork_call(&@) {
2520 my ($cb, @args) = @_;
2521
2522# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2523# or die "socketpair: $!";
2524 pipe my $fh1, my $fh2
2525 or die "pipe: $!";
2526
2527 if (my $pid = fork) {
2528 close $fh2;
2529
2530 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2531 $res = Coro::Storable::thaw $res;
2532
2533 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2534
2535 die $$res unless "ARRAY" eq ref $res;
2536
2537 return wantarray ? @$res : $res->[-1];
2538 } else {
2539 reset_signals;
2540 local $SIG{__WARN__};
2541 local $SIG{__DIE__};
2542 eval {
2543 close $fh1;
2544
2545 my @res = eval { $cb->(@args) };
2546 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2547 };
2548
2549 warn $@ if $@;
2550 _exit 0;
2551 }
2083} 2552}
2084 2553
2085############################################################################# 2554#############################################################################
2086# the server's main() 2555# the server's init and main functions
2556
2557sub load_facedata($) {
2558 my ($path) = @_;
2559
2560 warn "loading facedata from $path\n";
2561
2562 my $facedata;
2563 0 < aio_load $path, $facedata
2564 or die "$path: $!";
2565
2566 $facedata = Coro::Storable::thaw $facedata;
2567
2568 $facedata->{version} == 2
2569 or cf::cleanup "$path: version mismatch, cannot proceed.";
2570
2571 {
2572 my $faces = $facedata->{faceinfo};
2573
2574 while (my ($face, $info) = each %$faces) {
2575 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2576 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2577 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2578 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2579 Coro::cede;
2580 }
2581
2582 while (my ($face, $info) = each %$faces) {
2583 next unless $info->{smooth};
2584 my $idx = cf::face::find $face
2585 or next;
2586 if (my $smooth = cf::face::find $info->{smooth}) {
2587 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2588 } else {
2589 warn "smooth face '$info->{smooth}' not found for face '$face'";
2590 }
2591 Coro::cede;
2592 }
2593 }
2594
2595 {
2596 my $anims = $facedata->{animinfo};
2597
2598 while (my ($anim, $info) = each %$anims) {
2599 cf::anim::set $anim, $info->{frames}, $info->{facings};
2600 Coro::cede;
2601 }
2602
2603 cf::anim::invalidate_all; # d'oh
2604 }
2605
2606 1
2607}
2608
2609sub reload_regions {
2610 load_resource_file "$MAPDIR/regions"
2611 or die "unable to load regions file\n";
2612}
2613
2614sub reload_facedata {
2615 load_facedata "$DATADIR/facedata"
2616 or die "unable to load facedata\n";
2617}
2618
2619sub reload_archetypes {
2620 load_resource_file "$DATADIR/archetypes"
2621 or die "unable to load archetypes\n";
2622}
2623
2624sub reload_treasures {
2625 load_resource_file "$DATADIR/treasures"
2626 or die "unable to load treasurelists\n";
2627}
2628
2629sub reload_resources {
2630 warn "reloading resource files...\n";
2631
2632 reload_regions;
2633 reload_facedata;
2634 #reload_archetypes;#d#
2635 reload_archetypes;
2636 reload_treasures;
2637
2638 warn "finished reloading resource files\n";
2639}
2640
2641sub init {
2642 reload_resources;
2643}
2087 2644
2088sub cfg_load { 2645sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2646 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 2647 or return;
2091 2648
2092 local $/; 2649 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 2650 *CFG = YAML::Syck::Load <$fh>;
2094 2651
2108 2665
2109sub main { 2666sub main {
2110 # we must not ever block the main coroutine 2667 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2668 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2669 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2670 (async {
2113 async { Event::one_event }; 2671 Event::one_event;
2672 })->prio (Coro::PRIO_MAX);
2114 }; 2673 };
2115 2674
2116 cfg_load; 2675 cfg_load;
2117 db_load; 2676 db_init;
2118 load_extensions; 2677 load_extensions;
2678
2679 $TICK_WATCHER->start;
2119 Event::loop; 2680 Event::loop;
2120} 2681}
2121 2682
2122############################################################################# 2683#############################################################################
2123# initialisation 2684# initialisation and cleanup
2124 2685
2686# install some emergency cleanup handlers
2687BEGIN {
2688 for my $signal (qw(INT HUP TERM)) {
2689 Event->signal (
2690 reentrant => 0,
2691 data => WF_AUTOCANCEL,
2692 signal => $signal,
2693 prio => 0,
2694 cb => sub {
2695 cf::cleanup "SIG$signal";
2696 },
2697 );
2698 }
2699}
2700
2701sub emergency_save() {
2702 my $freeze_guard = cf::freeze_mainloop;
2703
2704 warn "enter emergency perl save\n";
2705
2706 cf::sync_job {
2707 # use a peculiar iteration method to avoid tripping on perl
2708 # refcount bugs in for. also avoids problems with players
2709 # and maps saved/destroyed asynchronously.
2710 warn "begin emergency player save\n";
2711 for my $login (keys %cf::PLAYER) {
2712 my $pl = $cf::PLAYER{$login} or next;
2713 $pl->valid or next;
2714 $pl->save;
2715 }
2716 warn "end emergency player save\n";
2717
2718 warn "begin emergency map save\n";
2719 for my $path (keys %cf::MAP) {
2720 my $map = $cf::MAP{$path} or next;
2721 $map->valid or next;
2722 $map->save;
2723 }
2724 warn "end emergency map save\n";
2725
2726 warn "begin emergency database checkpoint\n";
2727 BDB::db_env_txn_checkpoint $DB_ENV;
2728 warn "end emergency database checkpoint\n";
2729 };
2730
2731 warn "leave emergency perl save\n";
2732}
2733
2734sub post_cleanup {
2735 my ($make_core) = @_;
2736
2737 warn Carp::longmess "post_cleanup backtrace"
2738 if $make_core;
2739}
2740
2125sub reload() { 2741sub do_reload_perl() {
2126 # can/must only be called in main 2742 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2743 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2744 warn "can only reload from main coroutine";
2129 return; 2745 return;
2130 } 2746 }
2131 2747
2132 warn "reloading..."; 2748 warn "reloading...";
2133 2749
2134 my $guard = freeze_mainloop; 2750 warn "entering sync_job";
2751
2752 cf::sync_job {
2753 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 2754 cf::emergency_save;
2755 cf::write_runtime; # external watchdog should not bark
2136 2756
2137 eval { 2757 warn "syncing database to disk";
2758 BDB::db_env_txn_checkpoint $DB_ENV;
2759
2138 # if anything goes wrong in here, we should simply crash as we already saved 2760 # if anything goes wrong in here, we should simply crash as we already saved
2139 2761
2140 # cancel all watchers 2762 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2763 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2764 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2765 }
2144 2766
2767 warn "flushing outstanding aio requests";
2768 for (;;) {
2769 BDB::flush;
2770 IO::AIO::flush;
2771 Coro::cede;
2772 last unless IO::AIO::nreqs || BDB::nreqs;
2773 warn "iterate...";
2774 }
2775
2776 ++$RELOAD;
2777
2145 # cancel all extension coros 2778 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2779 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2780 %EXT_CORO = ();
2148 2781
2149 # unload all extensions 2782 warn "removing commands";
2150 for (@exts) { 2783 %COMMAND = ();
2784
2785 warn "removing ext commands";
2786 %EXTCMD = ();
2787
2788 warn "unloading/nuking all extensions";
2789 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2790 warn "... unloading $pkg";
2152 unload_extension $_; 2791
2792 if (my $cb = $pkg->can ("unload")) {
2793 eval {
2794 $cb->($pkg);
2795 1
2796 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2797 }
2154 2798
2799 warn "... nuking $pkg";
2800 Symbol::delete_package $pkg;
2801 }
2802
2155 # unload all modules loaded from $LIBDIR 2803 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2804 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2805 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2806
2159 warn "removing <$k>"; 2807 warn "... unloading $k";
2160 delete $INC{$k}; 2808 delete $INC{$k};
2161 2809
2162 $k =~ s/\.pm$//; 2810 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2811 $k =~ s/\//::/g;
2164 2812
2167 } 2815 }
2168 2816
2169 Symbol::delete_package $k; 2817 Symbol::delete_package $k;
2170 } 2818 }
2171 2819
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2820 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2821 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2822 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2823
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2824 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2825 delete $INC{"cf.pm"};
2826 delete $INC{"cf/pod.pm"};
2185 2827
2186 # don't, removes xs symbols, too, 2828 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2829 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2830 #Symbol::delete_package __PACKAGE__;
2189 2831
2190 # reload cf.pm 2832 warn "unload completed, starting to reload now";
2833
2191 warn "reloading cf.pm"; 2834 warn "reloading cf.pm";
2192 require cf; 2835 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2836 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2837
2195 # load config and database again 2838 warn "loading config and database again";
2196 cf::cfg_load; 2839 cf::cfg_load;
2197 cf::db_load;
2198 2840
2199 # load extensions
2200 warn "load extensions"; 2841 warn "loading extensions";
2201 cf::load_extensions; 2842 cf::load_extensions;
2202 2843
2203 # reattach attachments to objects 2844 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 2845 _global_reattach; # objects, sockets
2205 _global_reattach; 2846 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2847 reattach $_ for values %MAP;
2207 }; 2848 warn "reattaching attachments to players";
2849 reattach $_ for values %PLAYER;
2208 2850
2209 if ($@) { 2851 warn "leaving sync_job";
2852
2853 1
2854 } or do {
2210 warn $@; 2855 warn $@;
2211 warn "error while reloading, exiting."; 2856 warn "error while reloading, exiting.";
2212 exit 1; 2857 exit 1;
2213 } 2858 };
2214 2859
2215 warn "reloaded successfully"; 2860 warn "reloaded";
2216}; 2861};
2217 2862
2218############################################################################# 2863our $RELOAD_WATCHER; # used only during reload
2219 2864
2220unless ($LINK_MAP) { 2865sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 2866 # doing reload synchronously and two reloads happen back-to-back,
2867 # coro crashes during coro_state_free->destroy here.
2222 2868
2223 $LINK_MAP->width (41); 2869 $RELOAD_WATCHER ||= Event->timer (
2224 $LINK_MAP->height (41); 2870 reentrant => 0,
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10, 2871 after => 0,
2872 data => WF_AUTOCANCEL,
2233 cb => sub { 2873 cb => sub {
2234 $_[0]->w->cancel; 2874 do_reload_perl;
2235 2875 undef $RELOAD_WATCHER;
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 }); 2876 },
2254 2877 );
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 2878}
2260
2261register "<global>", __PACKAGE__;
2262 2879
2263register_command "reload" => sub { 2880register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2881 my ($who, $arg) = @_;
2265 2882
2266 if ($who->flag (FLAG_WIZ)) { 2883 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 2884 $who->message ("reloading server.");
2885 async { reload_perl };
2270 } 2886 }
2271}; 2887};
2272 2888
2273unshift @INC, $LIBDIR; 2889unshift @INC, $LIBDIR;
2274 2890
2891my $bug_warning = 0;
2892
2893our @WAIT_FOR_TICK;
2894our @WAIT_FOR_TICK_BEGIN;
2895
2896sub wait_for_tick {
2897 return unless $TICK_WATCHER->is_active;
2898 return if $Coro::current == $Coro::main;
2899
2900 my $signal = new Coro::Signal;
2901 push @WAIT_FOR_TICK, $signal;
2902 $signal->wait;
2903}
2904
2905sub wait_for_tick_begin {
2906 return unless $TICK_WATCHER->is_active;
2907 return if $Coro::current == $Coro::main;
2908
2909 my $signal = new Coro::Signal;
2910 push @WAIT_FOR_TICK_BEGIN, $signal;
2911 $signal->wait;
2912}
2913
2914 my $min = 1e6;#d#
2915 my $avg = 10;
2275$TICK_WATCHER = Event->timer ( 2916$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2917 reentrant => 0,
2918 parked => 1,
2277 prio => 0, 2919 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2920 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2280 cb => sub { 2922 cb => sub {
2923 if ($Coro::current != $Coro::main) {
2924 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2925 unless ++$bug_warning > 10;
2926 return;
2927 }
2928
2929 $NOW = $tick_start = Event::time;
2930
2281 cf::server_tick; # one server iteration 2931 cf::server_tick; # one server iteration
2932
2933 0 && sync_job {#d#
2934 for(1..10) {
2935 my $t = Event::time;
2936 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2937 or die;
2938
2939 $map->width (50);
2940 $map->height (50);
2941 $map->alloc;
2942 $map->_load_objects ("/tmp/x.map", 1);
2943 my $t = Event::time - $t;
2944
2945 #next unless $t < 0.0013;#d#
2946 if ($t < $min) {
2947 $min = $t;
2948 }
2949 $avg = $avg * 0.99 + $t * 0.01;
2950 }
2951 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2952 exit 0;
2953 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2954 };
2955
2282 $RUNTIME += $TICK; 2956 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2957 $NEXT_TICK += $TICK;
2284 2958
2959 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2960 $NEXT_RUNTIME_WRITE = $NOW + 10;
2961 Coro::async_pool {
2962 write_runtime
2963 or warn "ERROR: unable to write runtime file: $!";
2964 };
2965 }
2966
2967# my $AFTER = Event::time;
2968# warn $AFTER - $NOW;#d#
2969
2970 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2971 $sig->send;
2972 }
2973 while (my $sig = shift @WAIT_FOR_TICK) {
2974 $sig->send;
2975 }
2976
2977 $NOW = Event::time;
2978
2285 # if we are delayed by four ticks or more, skip them all 2979 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2980 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2287 2981
2288 $TICK_WATCHER->at ($NEXT_TICK); 2982 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2983 $TICK_WATCHER->start;
2984
2985 $LOAD = ($NOW - $tick_start) / $TICK;
2986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2987
2988 _post_tick;
2989
2990
2290 }, 2991 },
2291); 2992);
2292 2993
2994{
2293IO::AIO::max_poll_time $TICK * 0.2; 2995 BDB::max_poll_time $TICK * 0.1;
2294 2996 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 2997 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2998 fd => BDB::poll_fileno,
2297 poll => 'r', 2999 poll => 'r',
2298 prio => 5, 3000 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 3001 data => WF_AUTOCANCEL,
2305 after => 0, 3002 cb => \&BDB::poll_cb,
2306 interval => 10, 3003 );
2307 cb => sub { 3004 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 3005
2309 write_runtime 3006 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 3007 my $status;
3008 my $current = $Coro::current;
3009 (
3010 sub {
3011 $status = $!;
3012 $current->ready; undef $current;
3013 },
3014 sub {
3015 Coro::schedule while defined $current;
3016 $! = $status;
3017 },
3018 )
3019 };
3020
3021 unless ($DB_ENV) {
3022 $DB_ENV = BDB::db_env_create;
3023
3024 cf::sync_job {
3025 eval {
3026 BDB::db_env_open
3027 $DB_ENV,
3028 $BDBDIR,
3029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3031 0666;
3032
3033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3034
3035 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3036 $DB_ENV->set_lk_detect;
3037 };
3038
3039 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 3040 };
2312 }, 3041 }
2313); 3042}
3043
3044{
3045 IO::AIO::min_parallel 8;
3046
3047 undef $Coro::AIO::WATCHER;
3048 IO::AIO::max_poll_time $TICK * 0.1;
3049 $AIO_POLL_WATCHER = Event->io (
3050 reentrant => 0,
3051 data => WF_AUTOCANCEL,
3052 fd => IO::AIO::poll_fileno,
3053 poll => 'r',
3054 prio => 6,
3055 cb => \&IO::AIO::poll_cb,
3056 );
3057}
3058
3059my $_log_backtrace;
3060
3061sub _log_backtrace {
3062 my ($msg, @addr) = @_;
3063
3064 $msg =~ s/\n//;
3065
3066 # limit the # of concurrent backtraces
3067 if ($_log_backtrace < 2) {
3068 ++$_log_backtrace;
3069 async {
3070 my @bt = fork_call {
3071 @addr = map { sprintf "%x", $_ } @addr;
3072 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3073 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3074 or die "addr2line: $!";
3075
3076 my @funcs;
3077 my @res = <$fh>;
3078 chomp for @res;
3079 while (@res) {
3080 my ($func, $line) = splice @res, 0, 2, ();
3081 push @funcs, "[$func] $line";
3082 }
3083
3084 @funcs
3085 };
3086
3087 LOG llevInfo, "[ABT] $msg\n";
3088 LOG llevInfo, "[ABT] $_\n" for @bt;
3089 --$_log_backtrace;
3090 };
3091 } else {
3092 LOG llevInfo, "[ABT] $msg\n";
3093 LOG llevInfo, "[ABT] [suppressed]\n";
3094 }
3095}
3096
3097# load additional modules
3098use cf::pod;
2314 3099
2315END { cf::emergency_save } 3100END { cf::emergency_save }
2316 3101
23171 31021
2318 3103

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