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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.280 by root, Sat Jun 16 14:35:41 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
61 98
62binmode STDOUT; 99binmode STDOUT;
63binmode STDERR; 100binmode STDERR;
64 101
65# read virtual server time, if available 102# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
70} 107}
71 108
72mkdir cf::localdir; 109mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 111
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
81 115
82############################################################################# 116#############################################################################
83 117
84=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
85 119
92=item $cf::RUNTIME 126=item $cf::RUNTIME
93 127
94The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 129every server tick.
96 130
97=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 134
99The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
101 139
102=item $cf::NOW 140=item $cf::NOW
103 141
104The time of the last (current) server tick. 142The time of the last (current) server tick.
105 143
106=item $cf::TICK 144=item $cf::TICK
107 145
108The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
109 157
110=item %cf::CFG 158=item %cf::CFG
111 159
112Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 161from wherever your confdir points to.
114 162
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
116 164
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 168
122=back 169=back
123 170
124=cut 171=cut
125 172
126BEGIN { 173BEGIN {
127 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 175 my $msg = join "", @_;
129 utf8::encode $msg;
130 176
131 $msg .= "\n" 177 $msg .= "\n"
132 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
133 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
134 LOG llevError, $msg; 183 LOG llevError, $msg;
135 }; 184 };
136} 185}
137 186
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 194
145# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 196# within the Safe compartment.
147for my $pkg (qw( 197for my $pkg (qw(
148 cf::global cf::attachable 198 cf::global cf::attachable
156} 206}
157 207
158$Event::DIED = sub { 208$Event::DIED = sub {
159 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
160}; 210};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 211
166=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
167 213
168=over 4 214=over 4
169 215
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 235 $d
190 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
191} 237}
192 238
193use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 240
195=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
196 242
197Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
198 244
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
207 246
208Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 248
217=item cf::lock_wait $string 249=item cf::lock_wait $string
218 250
219Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
220 252
226returned. 258returned.
227 259
228Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
230 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
231=cut 267=cut
232 268
233our %LOCK; 269our %LOCK;
234 270
235sub lock_wait($) { 271sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
256 } 292 }
257} 293}
258 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
259sub freeze_mainloop { 301sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
261 303
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
263 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
264 $guard 308 $guard
265} 309}
266 310
267=item cf::async { BLOCK } 311=item cf::async { BLOCK }
289 333
290sub sync_job(&) { 334sub sync_job(&) {
291 my ($job) = @_; 335 my ($job) = @_;
292 336
293 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
294 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
296 342
297 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 344 # (but this is cancel-safe)
309 355
310 while ($busy) { 356 while ($busy) {
311 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
312 } 358 }
313 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
314 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
315 } else { 368 } else {
316 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
317 370
318 $job->() 371 $job->()
319 } 372 }
320} 373}
321 374
322=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
323 376
324Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 378extension calling this is being unloaded.
326 379
327=cut 380=cut
328 381
329sub async_ext(&) { 382sub async_ext(&) {
338 391
339 $coro 392 $coro
340} 393}
341 394
342sub write_runtime { 395sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
344 404
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 406 or return;
347 407
408 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 413 and return;
351 414
415 # always fsync - this file is important
352 aio_fsync $fh 416 aio_fsync $fh
353 and return; 417 and return;
354 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
355 close $fh 422 close $fh
356 or return; 423 or return;
357 424
358 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
359 and return; 426 and return;
360 427
428 warn "runtime file written.\n";
429
361 1 430 1
362} 431}
363 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
364=back 444=back
365 445
366=cut 446=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 447
495############################################################################# 448#############################################################################
496 449
497=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
498 451
624our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 578our @CB_MAP = ();
626 579
627my %attachment; 580my %attachment;
628 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
629sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
631 590
632 use sort 'stable'; 591 use sort 'stable';
633 592
667 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
668 627
669 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 632
674 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 634 my $pkg = shift @arg;
676 635
677 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 665 _attach $registry, $klass, @attach;
707 } 666 }
708 667
709 $obj->{$name} = \%arg; 668 $obj->{$name} = \%arg;
710 } else { 669 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 670 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 671 }
713 672
714 $obj->{_attachment}{$name} = undef; 673 $obj->{_attachment}{$name} = undef;
715} 674}
716 675
718 if (ref $_[0]) { 677 if (ref $_[0]) {
719 _object_attach @_; 678 _object_attach @_;
720 } else { 679 } else {
721 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
722 } 681 }
682 _recalc_want;
723}; 683};
724 684
725# all those should be optimised 685# all those should be optimised
726sub cf::attachable::detach { 686sub cf::attachable::detach {
727 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
731 reattach ($obj); 691 reattach ($obj);
732 } else { 692 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
734 } 694 }
695 _recalc_want;
735}; 696};
736 697
737sub cf::attachable::attached { 698sub cf::attachable::attached {
738 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
739 700
804# object support 765# object support
805 766
806sub reattach { 767sub reattach {
807 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 772
810 my $registry = $obj->registry; 773 my $registry = $obj->registry;
811 774
812 @$registry = (); 775 @$registry = ();
813 776
860 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
861 824
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 829 close $fh;
867 830
868 if (@$objs) { 831 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 837 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
876 } 839 }
877 } else { 840 } else {
878 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
910 or return; 873 or return;
911 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
912 } 875 }
913 876
914 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
916 return ($data, $av); 879 return ($data, $av);
917} 880}
918 881
919############################################################################# 882#############################################################################
920# command handling &c 883# command handling &c
945=cut 908=cut
946 909
947sub register_extcmd { 910sub register_extcmd {
948 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
949 912
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
954} 914}
955 915
956cf::player->attach ( 916cf::player->attach (
957 on_command => sub { 917 on_command => sub {
958 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
971 931
972 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
973 933
974 if (ref $msg) { 934 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 938 }
979 } 939 }
980 } else { 940 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 943
984 cf::override; 944 cf::override;
985 }, 945 },
986); 946);
987 947
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
1065 for my $ext (<$LIBDIR/*.ext>) { 952 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 953 next unless -r $path;
1067 eval { 954
1068 load_extension $ext; 955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
973 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $v->{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "$v->{base}: extension inactive.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 warn $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 $progress = 1;
1069 1 1012 }
1070 } or warn "$ext not loaded: $@"; 1013
1014 skip:
1015 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1016 unless $progress;
1017 }
1071 } 1018 };
1072} 1019}
1073 1020
1074############################################################################# 1021#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1022
1090=head2 CORE EXTENSIONS 1023=head2 CORE EXTENSIONS
1091 1024
1092Functions and methods that extend core crossfire objects. 1025Functions and methods that extend core crossfire objects.
1093 1026
1106Returns the given player object, loading it if necessary (might block). 1039Returns the given player object, loading it if necessary (might block).
1107 1040
1108=cut 1041=cut
1109 1042
1110sub playerdir($) { 1043sub playerdir($) {
1111 cf::localdir 1044 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1045 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1046}
1117 1047
1118sub path($) { 1048sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1049 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1050
1121 (playerdir $login) . "/$login.pl" 1051 (playerdir $login) . "/playerdata"
1122} 1052}
1123 1053
1124sub find_active($) { 1054sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1055 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1056 and $cf::PLAYER{$_[0]}->active
1129 1059
1130sub exists($) { 1060sub exists($) {
1131 my ($login) = @_; 1061 my ($login) = @_;
1132 1062
1133 $cf::PLAYER{$login} 1063 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1064 or cf::sync_job { !aio_stat path $login }
1135} 1065}
1136 1066
1137sub find($) { 1067sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1068 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1069 my $login = $_[0];
1140 1070
1141 my $guard = cf::lock_acquire "user_find:$login"; 1071 my $guard = cf::lock_acquire "user_find:$login";
1142 1072
1143 $cf::PLAYER{$_[0]} || do { 1073 $cf::PLAYER{$_[0]} || do {
1074 # rename old playerfiles to new ones
1075 #TODO: remove when no longer required
1076 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1077 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1078 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1079 aio_unlink +(playerdir $login) . "/$login.pl";
1080
1144 my $pl = load_pl path $login 1081 my $pl = load_pl path $login
1145 or return; 1082 or return;
1146 $cf::PLAYER{$login} = $pl 1083 $cf::PLAYER{$login} = $pl
1147 } 1084 }
1148 } 1085 }
1185 1122
1186=cut 1123=cut
1187 1124
1188sub quit_character { 1125sub quit_character {
1189 my ($pl) = @_; 1126 my ($pl) = @_;
1127
1128 my $name = $pl->ob->name;
1190 1129
1191 $pl->{deny_save} = 1; 1130 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1131 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1132
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1133 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1138 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1139 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1140 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1141 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1142 $pl->destroy;
1143
1144 my $prefix = qr<^~\Q$name\E/>;
1145
1146 # nuke player maps
1147 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1148
1204 IO::AIO::aio_rmtree $temp; 1149 IO::AIO::aio_rmtree $temp;
1150}
1151
1152=item $pl->kick
1153
1154Kicks a player out of the game. This destroys the connection.
1155
1156=cut
1157
1158sub kick {
1159 my ($pl, $kicker) = @_;
1160
1161 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1162 $pl->killer ("kicked");
1163 $pl->ns->destroy;
1205} 1164}
1206 1165
1207=item cf::player::list_logins 1166=item cf::player::list_logins
1208 1167
1209Returns am arrayref of all valid playernames in the system, can take a 1168Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1169while and may block, so not sync_job-capable, ever.
1211 1170
1212=cut 1171=cut
1213 1172
1214sub list_logins { 1173sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1174 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1175 or return [];
1217 1176
1218 my @logins; 1177 my @logins;
1219 1178
1220 for my $login (@$dirs) { 1179 for my $login (@$dirs) {
1229 \@logins 1188 \@logins
1230} 1189}
1231 1190
1232=item $player->maps 1191=item $player->maps
1233 1192
1234Returns an arrayref of cf::path's of all maps that are private for this 1193Returns an arrayref of map paths that are private for this
1235player. May block. 1194player. May block.
1236 1195
1237=cut 1196=cut
1238 1197
1239sub maps($) { 1198sub maps($) {
1240 my ($pl) = @_; 1199 my ($pl) = @_;
1200
1201 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1202
1242 my $files = aio_readdir playerdir $pl 1203 my $files = aio_readdir playerdir $pl
1243 or return; 1204 or return;
1244 1205
1245 my @paths; 1206 my @paths;
1247 for (@$files) { 1208 for (@$files) {
1248 utf8::decode $_; 1209 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1210 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1211 next unless /^$PATH_SEP/o;
1251 1212
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1213 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1214 }
1254 1215
1255 \@paths 1216 \@paths
1256} 1217}
1257 1218
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1219=item $player->ext_reply ($msgid, %msg)
1259 1220
1260Sends an ext reply to the player. 1221Sends an ext reply to the player.
1261 1222
1262=cut 1223=cut
1263 1224
1264sub ext_reply($$$%) { 1225sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1226 my ($self, $id, %msg) = @_;
1266 1227
1267 $msg{msgid} = $id; 1228 $msg{msgid} = $id;
1268 1229
1269 $self->send ("ext " . cf::to_json \%msg); 1230 $self->send ("ext " . cf::to_json \%msg);
1270} 1231}
1271 1232
1272package cf; 1233=item $player->ext_event ($type, %msg)
1234
1235Sends an ext event to the client.
1236
1237=cut
1238
1239sub ext_event($$%) {
1240 my ($self, $type, %msg) = @_;
1241
1242 $self->ns->ext_event ($type, %msg);
1243}
1244
1245=head3 cf::region
1246
1247=over 4
1248
1249=cut
1250
1251package cf::region;
1252
1253=item cf::region::find_by_path $path
1254
1255Tries to decuce the probable region for a map knowing only its path.
1256
1257=cut
1258
1259sub find_by_path($) {
1260 my ($path) = @_;
1261
1262 my ($match, $specificity);
1263
1264 for my $region (list) {
1265 if ($region->match && $path =~ $region->match) {
1266 ($match, $specificity) = ($region, $region->specificity)
1267 if $region->specificity > $specificity;
1268 }
1269 }
1270
1271 $match
1272}
1273 1273
1274=back 1274=back
1275
1276 1275
1277=head3 cf::map 1276=head3 cf::map
1278 1277
1279=over 4 1278=over 4
1280 1279
1283package cf::map; 1282package cf::map;
1284 1283
1285use Fcntl; 1284use Fcntl;
1286use Coro::AIO; 1285use Coro::AIO;
1287 1286
1287use overload
1288 '""' => \&as_string,
1289 fallback => 1;
1290
1288our $MAX_RESET = 3600; 1291our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1292our $DEFAULT_RESET = 3000;
1290 1293
1291sub generate_random_map { 1294sub generate_random_map {
1292 my ($path, $rmp) = @_; 1295 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1296 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1297 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1298 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1299 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1300 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1301 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1302 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1303 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1304 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1305 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1306 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1307 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1308 (cf::region::find $rmp->{region}), $rmp->{custom}
1309 )
1310}
1311
1312=item cf::map->register ($regex, $prio)
1313
1314Register a handler for the map path matching the given regex at the
1315givne priority (higher is better, built-in handlers have priority 0, the
1316default).
1317
1318=cut
1319
1320sub register {
1321 my (undef, $regex, $prio) = @_;
1322 my $pkg = caller;
1323
1324 no strict;
1325 push @{"$pkg\::ISA"}, __PACKAGE__;
1326
1327 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1328}
1329
1330# also paths starting with '/'
1331$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1332
1333sub thawer_merge {
1334 my ($self, $merge) = @_;
1335
1336 # we have to keep some variables in memory intact
1337 local $self->{path};
1338 local $self->{load_path};
1339
1340 $self->SUPER::thawer_merge ($merge);
1341}
1342
1343sub normalise {
1344 my ($path, $base) = @_;
1345
1346 $path = "$path"; # make sure its a string
1347
1348 $path =~ s/\.map$//;
1349
1350 # map plan:
1351 #
1352 # /! non-realised random map exit (special hack!)
1353 # {... are special paths that are not being touched
1354 # ?xxx/... are special absolute paths
1355 # ?random/... random maps
1356 # /... normal maps
1357 # ~user/... per-player map of a specific user
1358
1359 $path =~ s/$PATH_SEP/\//go;
1360
1361 # treat it as relative path if it starts with
1362 # something that looks reasonable
1363 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1364 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1365
1366 $base =~ s{[^/]+/?$}{};
1367 $path = "$base/$path";
1368 }
1369
1370 for ($path) {
1371 redo if s{//}{/};
1372 redo if s{/\.?/}{/};
1373 redo if s{/[^/]+/\.\./}{/};
1374 }
1375
1376 $path
1377}
1378
1379sub new_from_path {
1380 my (undef, $path, $base) = @_;
1381
1382 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1383
1384 $path = normalise $path, $base;
1385
1386 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1387 if ($path =~ $EXT_MAP{$pkg}[1]) {
1388 my $self = bless cf::map::new, $pkg;
1389 $self->{path} = $path; $self->path ($path);
1390 $self->init; # pass $1 etc.
1391 return $self;
1392 }
1393 }
1394
1395 Carp::carp "unable to resolve path '$path' (base '$base').";
1396 ()
1397}
1398
1399sub init {
1400 my ($self) = @_;
1401
1402 $self
1403}
1404
1405sub as_string {
1406 my ($self) = @_;
1407
1408 "$self->{path}"
1409}
1410
1411# the displayed name, this is a one way mapping
1412sub visible_name {
1413 &as_string
1414}
1415
1416# the original (read-only) location
1417sub load_path {
1418 my ($self) = @_;
1419
1420 "$MAPDIR/$self->{path}.map"
1421}
1422
1423# the temporary/swap location
1424sub save_path {
1425 my ($self) = @_;
1426
1427 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1428 "$TMPDIR/$path.map"
1429}
1430
1431# the unique path, undef == no special unique path
1432sub uniq_path {
1433 my ($self) = @_;
1434
1435 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1436 "$UNIQUEDIR/$path"
1308} 1437}
1309 1438
1310# and all this just because we cannot iterate over 1439# and all this just because we cannot iterate over
1311# all maps in C++... 1440# all maps in C++...
1312sub change_all_map_light { 1441sub change_all_map_light {
1314 1443
1315 $_->change_map_light ($change) 1444 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1445 for grep $_->outdoor, values %cf::MAP;
1317} 1446}
1318 1447
1448sub decay_objects {
1449 my ($self) = @_;
1450
1451 return if $self->{deny_reset};
1452
1453 $self->do_decay_objects;
1454}
1455
1456sub unlink_save {
1457 my ($self) = @_;
1458
1459 utf8::encode (my $save = $self->save_path);
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1461 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1462}
1463
1319sub try_load_header($) { 1464sub load_header_from($) {
1320 my ($path) = @_; 1465 my ($self, $path) = @_;
1321 1466
1322 utf8::encode $path; 1467 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1468 #aio_open $path, O_RDONLY, 0
1469 # or return;
1470
1471 $self->_load_header ($path)
1324 or return; 1472 or return;
1325 1473
1326 my $map = cf::map::new 1474 $self->{load_path} = $path;
1475
1476 1
1477}
1478
1479sub load_header_orig {
1480 my ($self) = @_;
1481
1482 $self->load_header_from ($self->load_path)
1483}
1484
1485sub load_header_temp {
1486 my ($self) = @_;
1487
1488 $self->load_header_from ($self->save_path)
1489}
1490
1491sub prepare_temp {
1492 my ($self) = @_;
1493
1494 $self->last_access ((delete $self->{last_access})
1495 || $cf::RUNTIME); #d#
1496 # safety
1497 $self->{instantiate_time} = $cf::RUNTIME
1498 if $self->{instantiate_time} > $cf::RUNTIME;
1499}
1500
1501sub prepare_orig {
1502 my ($self) = @_;
1503
1504 $self->{load_original} = 1;
1505 $self->{instantiate_time} = $cf::RUNTIME;
1506 $self->last_access ($cf::RUNTIME);
1507 $self->instantiate;
1508}
1509
1510sub load_header {
1511 my ($self) = @_;
1512
1513 if ($self->load_header_temp) {
1514 $self->prepare_temp;
1515 } else {
1516 $self->load_header_orig
1327 or return; 1517 or return;
1518 $self->prepare_orig;
1519 }
1328 1520
1329 # for better error messages only, will be overwritten 1521 $self->{deny_reset} = 1
1330 $map->path ($path); 1522 if $self->no_reset;
1331 1523
1332 $map->load_header ($path) 1524 $self->default_region (cf::region::find_by_path $self->{path})
1333 or return; 1525 unless $self->default_region;
1334 1526
1335 $map->{load_path} = $path; 1527 1
1336
1337 $map
1338} 1528}
1339 1529
1340sub find; 1530sub find;
1341sub find { 1531sub find {
1342 my ($path, $origin) = @_; 1532 my ($path, $origin) = @_;
1343 1533
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1534 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1535
1349 cf::lock_wait "map_find:$key"; 1536 cf::lock_wait "map_find:$path";
1350 1537
1351 $cf::MAP{$key} || do { 1538 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1539 my $guard = cf::lock_acquire "map_find:$path";
1353 1540 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1541 or return;
1373 1542
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1543 $map->{last_save} = $cf::RUNTIME;
1386 1544
1387 Coro::cede; 1545 $map->load_header
1546 or return;
1388 1547
1389 if ($map->should_reset) { 1548 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1549 # doing this can freeze the server in a sync job, obviously
1550 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1551 $map->reset;
1391 undef $guard; 1552 undef $guard;
1392 $map = find $path 1553 return find $path;
1393 or return;
1394 } 1554 }
1395 1555
1396 $cf::MAP{$key} = $map 1556 $cf::MAP{$path} = $map
1397 } 1557 }
1398} 1558}
1559
1560sub pre_load { }
1561sub post_load { }
1399 1562
1400sub load { 1563sub load {
1401 my ($self) = @_; 1564 my ($self) = @_;
1402 1565
1566 local $self->{deny_reset} = 1; # loading can take a long time
1567
1403 my $path = $self->{path}; 1568 my $path = $self->{path};
1569
1570 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1571 my $guard = cf::lock_acquire "map_load:$path";
1405 1572
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1573 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1574
1408 $self->in_memory (cf::MAP_LOADING); 1575 $self->in_memory (cf::MAP_LOADING);
1409 1576
1410 $self->alloc; 1577 $self->alloc;
1578
1579 $self->pre_load;
1580 Coro::cede;
1581
1411 $self->load_objects ($self->{load_path}, 1) 1582 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1583 or return;
1413 1584
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1585 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1586 if delete $self->{load_original};
1416 1587
1417 if (my $uniq = $path->uniq_path) { 1588 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1589 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1590 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1591 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1592 $self->_load_objects ($uniq, 0);
1422 } 1593 }
1423 } 1594 }
1424 1595
1425 Coro::cede; 1596 Coro::cede;
1426
1427 # now do the right thing for maps 1597 # now do the right thing for maps
1428 $self->link_multipart_objects; 1598 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1599 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1600 unless $self->difficulty;
1601 Coro::cede;
1602
1603 unless ($self->{deny_activate}) {
1604 $self->decay_objects;
1605 $self->fix_auto_apply;
1606 $self->update_buttons;
1607 Coro::cede;
1608 $self->set_darkness_map;
1609 Coro::cede;
1440 $self->activate; 1610 $self->activate;
1441 } 1611 }
1442 1612
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1613 $self->in_memory (cf::MAP_IN_MEMORY);
1614 }
1615
1616 $self->post_load;
1617}
1618
1619sub customise_for {
1620 my ($self, $ob) = @_;
1621
1622 return find "~" . $ob->name . "/" . $self->{path}
1623 if $self->per_player;
1624
1625# return find "?party/" . $ob->name . "/" . $self->{path}
1626# if $self->per_party;
1627
1628 $self
1446} 1629}
1447 1630
1448# find and load all maps in the 3x3 area around a map 1631# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1632sub load_diag {
1450 my ($map) = @_; 1633 my ($map) = @_;
1480 1663
1481 cf::sync_job { $map->load }; 1664 cf::sync_job { $map->load };
1482} 1665}
1483 1666
1484our %MAP_PREFETCH; 1667our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1668our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1669
1500sub find_async { 1670sub find_async {
1501 my ($path, $origin) = @_; 1671 my ($path, $origin) = @_;
1502 1672
1503 $path = new cf::path $path, $origin && $origin->path; 1673 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1674
1506 if (my $map = $cf::MAP{$key}) { 1675 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1676 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1677 }
1509 1678
1510 $MAP_PREFETCH{$key} = $path; 1679 undef $MAP_PREFETCH{$path};
1680 $MAP_PREFETCHER ||= cf::async {
1681 while (%MAP_PREFETCH) {
1682 for my $path (keys %MAP_PREFETCH) {
1683 my $map = find $path
1684 or next;
1685 $map->load;
1686
1687 delete $MAP_PREFETCH{$path};
1688 }
1689 }
1690 undef $MAP_PREFETCHER;
1691 };
1511 $MAP_PREFETCHER->ready; 1692 $MAP_PREFETCHER->prio (6);
1512 1693
1513 () 1694 ()
1514} 1695}
1515 1696
1516sub save { 1697sub save {
1520 1701
1521 $self->{last_save} = $cf::RUNTIME; 1702 $self->{last_save} = $cf::RUNTIME;
1522 1703
1523 return unless $self->dirty; 1704 return unless $self->dirty;
1524 1705
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1706 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1707 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1708
1528 $self->{load_path} = $save; 1709 $self->{load_path} = $save;
1529 1710
1530 return if $self->{deny_save}; 1711 return if $self->{deny_save};
1531 1712
1534 cf::async { 1715 cf::async {
1535 $_->contr->save for $self->players; 1716 $_->contr->save for $self->players;
1536 }; 1717 };
1537 1718
1538 if ($uniq) { 1719 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1720 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1721 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1722 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1723 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1724 }
1544} 1725}
1545 1726
1546sub swap_out { 1727sub swap_out {
1547 my ($self) = @_; 1728 my ($self) = @_;
1561 1742
1562sub reset_at { 1743sub reset_at {
1563 my ($self) = @_; 1744 my ($self) = @_;
1564 1745
1565 # TODO: safety, remove and allow resettable per-player maps 1746 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 1747 return 1e99 if $self->{deny_reset};
1568 1748
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1749 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1750 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1751
1576 my ($self) = @_; 1756 my ($self) = @_;
1577 1757
1578 $self->reset_at <= $cf::RUNTIME 1758 $self->reset_at <= $cf::RUNTIME
1579} 1759}
1580 1760
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1761sub reset {
1603 my ($self) = @_; 1762 my ($self) = @_;
1604 1763
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1764 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1765
1607 return if $self->players; 1766 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 1767
1610 warn "resetting map ", $self->path;#d# 1768 warn "resetting map ", $self->path;
1769
1770 $self->in_memory (cf::MAP_SWAPPED);
1771
1772 # need to save uniques path
1773 unless ($self->{deny_save}) {
1774 my $uniq = $self->uniq_path; utf8::encode $uniq;
1775
1776 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1777 if $uniq;
1778 }
1611 1779
1612 delete $cf::MAP{$self->path}; 1780 delete $cf::MAP{$self->path};
1781
1782 $self->clear;
1613 1783
1614 $_->clear_links_to ($self) for values %cf::MAP; 1784 $_->clear_links_to ($self) for values %cf::MAP;
1615 1785
1616 $self->unlink_save; 1786 $self->unlink_save;
1617 $self->destroy; 1787 $self->destroy;
1620my $nuke_counter = "aaaa"; 1790my $nuke_counter = "aaaa";
1621 1791
1622sub nuke { 1792sub nuke {
1623 my ($self) = @_; 1793 my ($self) = @_;
1624 1794
1795 delete $cf::MAP{$self->path};
1796
1797 $self->unlink_save;
1798
1799 bless $self, "cf::map";
1800 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1801 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1802 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1803 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1804
1805 $cf::MAP{$self->path} = $self;
1806
1628 $self->reset; # polite request, might not happen 1807 $self->reset; # polite request, might not happen
1629} 1808}
1630 1809
1631sub customise_for { 1810=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 1811
1634 if ($map->per_player) { 1812Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1813maps. May block.
1814
1815=cut
1816
1817sub tmp_maps() {
1636 } 1818 [
1819 map {
1820 utf8::decode $_;
1821 /\.map$/
1822 ? normalise $_
1823 : ()
1824 } @{ aio_readdir $TMPDIR or [] }
1825 ]
1826}
1637 1827
1638 $map 1828=item $maps = cf::map::random_maps
1829
1830Returns an arrayref with all map paths of currently instantiated and saved
1831random maps. May block.
1832
1833=cut
1834
1835sub random_maps() {
1836 [
1837 map {
1838 utf8::decode $_;
1839 /\.map$/
1840 ? normalise "?random/$_"
1841 : ()
1842 } @{ aio_readdir $RANDOMDIR or [] }
1843 ]
1639} 1844}
1640 1845
1641=item cf::map::unique_maps 1846=item cf::map::unique_maps
1642 1847
1643Returns an arrayref of cf::path's of all shared maps that have 1848Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1849instantiated unique items. May block.
1645 1850
1646=cut 1851=cut
1647 1852
1648sub unique_maps() { 1853sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1854 [
1650 or return; 1855 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 1856 utf8::decode $_;
1656 next if /\.pst$/; 1857 /\.map$/
1657 next unless /^$PATH_SEP/o; 1858 ? normalise $_
1658 1859 : ()
1659 push @paths, new cf::path $_; 1860 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 1861 ]
1661
1662 \@paths
1663} 1862}
1664 1863
1665package cf; 1864package cf;
1666 1865
1667=back 1866=back
1739 1938
1740=item $player_object->enter_link 1939=item $player_object->enter_link
1741 1940
1742Freezes the player and moves him/her to a special map (C<{link}>). 1941Freezes the player and moves him/her to a special map (C<{link}>).
1743 1942
1744The player should be reaosnably safe there for short amounts of time. You 1943The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1944I<MUST> call C<leave_link> as soon as possible, though.
1746 1945
1946Will never block.
1947
1747=item $player_object->leave_link ($map, $x, $y) 1948=item $player_object->leave_link ($map, $x, $y)
1748 1949
1749Moves the player out of the specila link map onto the given map. If the 1950Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1951map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1952to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1953fails, to the emergency map position.
1753 1954
1754Might block. 1955Might block.
1755 1956
1756=cut 1957=cut
1958
1959sub link_map {
1960 unless ($LINK_MAP) {
1961 $LINK_MAP = cf::map::find "{link}"
1962 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1963 $LINK_MAP->load;
1964 }
1965
1966 $LINK_MAP
1967}
1757 1968
1758sub cf::object::player::enter_link { 1969sub cf::object::player::enter_link {
1759 my ($self) = @_; 1970 my ($self) = @_;
1760 1971
1761 $self->deactivate_recursive; 1972 $self->deactivate_recursive;
1762 1973
1763 return if $self->map == $LINK_MAP; 1974 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1975
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1976 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1977 if $self->map && $self->map->{path} ne "{link}";
1767 1978
1768 $self->enter_map ($LINK_MAP, 20, 20); 1979 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1980}
1770 1981
1771sub cf::object::player::leave_link { 1982sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1983 my ($self, $map, $x, $y) = @_;
1984
1985 return unless $self->contr->active;
1773 1986
1774 my $link_pos = delete $self->{_link_pos}; 1987 my $link_pos = delete $self->{_link_pos};
1775 1988
1776 unless ($map) { 1989 unless ($map) {
1777 # restore original map position 1990 # restore original map position
1795 $map->load; 2008 $map->load;
1796 $map->load_diag; 2009 $map->load_diag;
1797 2010
1798 return unless $self->contr->active; 2011 return unless $self->contr->active;
1799 $self->activate_recursive; 2012 $self->activate_recursive;
2013
2014 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2015 $self->enter_map ($map, $x, $y);
1801} 2016}
1802 2017
1803cf::player->attach (
1804 on_logout => sub {
1805 my ($pl) = @_;
1806
1807 # abort map switching before logout
1808 if ($pl->ob->{_link_pos}) {
1809 cf::sync_job {
1810 $pl->ob->leave_link
1811 };
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y) 2018=item $player_object->goto ($path, $x, $y[, $check->($map)])
1836 2019
2020Moves the player to the given map-path and coordinates by first freezing
2021her, loading and preparing them map, calling the provided $check callback
2022that has to return the map if sucecssful, and then unfreezes the player on
2023the new (success) or old (failed) map position.
2024
1837=cut 2025=cut
2026
2027our $GOTOGEN;
1838 2028
1839sub cf::object::player::goto { 2029sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2030 my ($self, $path, $x, $y, $check) = @_;
1841 2031
1842 $path = new cf::path $path; 2032 # do generation counting so two concurrent goto's will be executed in-order
2033 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2034
1844 $self->enter_link; 2035 $self->enter_link;
1845 2036
1846 (async { 2037 (async {
2038 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 2039 my $map = cf::map::find $path;
2040
2041 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2042 $map = $map->customise_for ($self);
1849 2043 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2044 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2045 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2046 }
1854 2047
2048 $map
2049 };
2050
2051 if ($@) {
2052 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2053 LOG llevError | logBacktrace, Carp::longmess $@;
2054 }
2055
2056 if ($gen == $self->{_goto_generation}) {
2057 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2058 $self->leave_link ($map, $x, $y);
2059 }
1856 })->prio (1); 2060 })->prio (1);
1857} 2061}
1858 2062
1859=item $player_object->enter_exit ($exit_object) 2063=item $player_object->enter_exit ($exit_object)
1860 2064
1862 2066
1863sub parse_random_map_params { 2067sub parse_random_map_params {
1864 my ($spec) = @_; 2068 my ($spec) = @_;
1865 2069
1866 my $rmp = { # defaults 2070 my $rmp = { # defaults
1867 xsize => 10, 2071 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2072 ysize => (cf::rndm 15, 40),
2073 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2074 #layout => string,
1869 }; 2075 };
1870 2076
1871 for (split /\n/, $spec) { 2077 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2078 my ($k, $v) = split /\s+/, $_, 2;
1873 2079
1877 $rmp 2083 $rmp
1878} 2084}
1879 2085
1880sub prepare_random_map { 2086sub prepare_random_map {
1881 my ($exit) = @_; 2087 my ($exit) = @_;
2088
2089 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2090
1883 # all this does is basically replace the /! path by 2091 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2092 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2093 # that depends on the exit object
1886 2094
1887 my $rmp = parse_random_map_params $exit->msg; 2095 my $rmp = parse_random_map_params $exit->msg;
1888 2096
1889 if ($exit->map) { 2097 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2098 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2099 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2100 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2101 $rmp->{origin_y} = $exit->y;
1894 } 2102 }
1895 2103
1896 $rmp->{random_seed} ||= $exit->random_seed; 2104 $rmp->{random_seed} ||= $exit->random_seed;
1897 2105
1898 my $data = cf::to_json $rmp; 2106 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2107 my $md5 = Digest::MD5::md5_hex $data;
2108 my $meta = "$RANDOMDIR/$md5.meta";
1900 2109
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2110 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2111 aio_write $fh, 0, (length $data), $data, 0;
2112 undef $fh;
2113 aio_rename "$meta~", $meta;
1903 2114
1904 $exit->slaying ("?random/$md5"); 2115 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2116 $exit->msg (undef);
1906 } 2117 }
1907} 2118}
1908 2119
1909sub cf::object::player::enter_exit { 2120sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2121 my ($self, $exit) = @_;
1911 2122
1912 return unless $self->type == cf::PLAYER; 2123 return unless $self->type == cf::PLAYER;
2124
2125 if ($exit->slaying eq "/!") {
2126 #TODO: this should de-fi-ni-te-ly not be a sync-job
2127 # the problem is that $exit might not survive long enough
2128 # so it needs to be done right now, right here
2129 cf::sync_job { prepare_random_map $exit };
2130 }
2131
2132 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2133 my $hp = $exit->stats->hp;
2134 my $sp = $exit->stats->sp;
1913 2135
1914 $self->enter_link; 2136 $self->enter_link;
1915 2137
1916 (async { 2138 (async {
1917 $self->deactivate_recursive; # just to be sure 2139 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2140 unless (eval {
1919 prepare_random_map $exit 2141 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2142
1925 1; 2143 1;
1926 }) { 2144 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2145 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2146 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2147 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2148 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2149
1932 warn "ERROR in enter_exit: $@"; 2150 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2151 $self->leave_link;
1934 } 2152 }
1935 })->prio (1); 2153 })->prio (1);
1948 2166
1949sub cf::client::send_drawinfo { 2167sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2168 my ($self, $text, $flags) = @_;
1951 2169
1952 utf8::encode $text; 2170 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2171 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2172}
1955 2173
2174=item $client->ext_event ($type, %msg)
2175
2176Sends an exti event to the client.
2177
2178=cut
2179
2180sub cf::client::ext_event($$%) {
2181 my ($self, $type, %msg) = @_;
2182
2183 $msg{msgtype} = "event_$type";
2184 $self->send_packet ("ext " . cf::to_json \%msg);
2185}
1956 2186
1957=item $success = $client->query ($flags, "text", \&cb) 2187=item $success = $client->query ($flags, "text", \&cb)
1958 2188
1959Queues a query to the client, calling the given callback with 2189Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2190the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1989 # get handled first 2219 # get handled first
1990 my $queue = delete $ns->{query_queue} 2220 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2221 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2222
1993 (shift @$queue)->[1]->($msg); 2223 (shift @$queue)->[1]->($msg);
2224 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2225
1995 push @{ $ns->{query_queue} }, @$queue; 2226 push @{ $ns->{query_queue} }, @$queue;
1996 2227
1997 if (@{ $ns->{query_queue} } == @$queue) { 2228 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2229 if (@$queue) {
2056 2287
2057# here we export the classes and methods available to script code 2288# here we export the classes and methods available to script code
2058 2289
2059=pod 2290=pod
2060 2291
2061The following fucntions and emthods are available within a safe environment: 2292The following functions and methods are available within a safe environment:
2062 2293
2063 cf::object contr pay_amount pay_player map 2294 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2295 cf::object::player player
2065 cf::player peaceful 2296 cf::player peaceful
2066 cf::map trigger 2297 cf::map trigger
2151############################################################################# 2382#############################################################################
2152 2383
2153=head2 EXTENSION DATABASE SUPPORT 2384=head2 EXTENSION DATABASE SUPPORT
2154 2385
2155Crossfire maintains a very simple database for extension use. It can 2386Crossfire maintains a very simple database for extension use. It can
2156currently store anything that can be serialised using Storable, which 2387currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2157excludes objects. 2388convert to/from binary).
2158 2389
2159The parameter C<$family> should best start with the name of the extension 2390The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2391using it, it should be unique.
2161 2392
2162=over 4 2393=over 4
2163 2394
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2395=item $value = cf::db_get $family => $key
2171 2396
2172Returns a single value from the database 2397Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2398
2179=item cf::db_put $family => $key => $value 2399=item cf::db_put $family => $key => $value
2180 2400
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2401Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2402
2192=cut 2403=cut
2193 2404
2194our $DB; 2405our $DB;
2195 2406
2196{ 2407sub db_init {
2197 my $path = cf::localdir . "/database.pst"; 2408 unless ($DB) {
2409 $DB = BDB::db_create $DB_ENV;
2198 2410
2199 sub db_load() { 2411 cf::sync_job {
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2412 eval {
2201 } 2413 $DB->set_flags (BDB::CHKSUM);
2202 2414
2203 my $pid; 2415 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2204 2416 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2205 sub db_save() { 2417 cf::cleanup "db_open(db): $!" if $!;
2206 waitpid $pid, 0 if $pid; 2418 };
2207 if (0 == ($pid = fork)) { 2419 cf::cleanup "db_open(db): $@" if $@;
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2420 };
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2421 }
2422}
2225 2423
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) { 2424sub db_get($$) {
2232 @_ >= 2 2425 my $key = "$_[0]/$_[1]";
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 2426
2427 cf::sync_job {
2428 BDB::db_get $DB, undef, $key, my $data;
2429
2430 $! ? ()
2431 : $data
2432 }
2433}
2434
2237 sub db_put($$;$) { 2435sub db_put($$$) {
2238 if (@_ >= 3) { 2436 BDB::dbreq_pri 4;
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 2437 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2240 } else { 2438}
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 2439
2246 cf::global->attach ( 2440=item cf::cache $id => [$paths...], $processversion => $process
2247 prio => 10000, 2441
2248 on_cleanup => sub { 2442Generic caching function that returns the value of the resource $id,
2249 db_sync; 2443caching and regenerating as required.
2444
2445This function can block.
2446
2447=cut
2448
2449sub cache {
2450 my ($id, $src, $processversion, $process) = @_;
2451
2452 my $meta =
2453 join "\x00",
2454 $processversion,
2455 map {
2456 aio_stat $_
2457 and Carp::croak "$_: $!";
2458
2459 ($_, (stat _)[7,9])
2460 } @$src;
2461
2462 my $dbmeta = db_get cache => "$id/meta";
2463 if ($dbmeta ne $meta) {
2464 # changed, we may need to process
2465
2466 my @data;
2467 my $md5;
2468
2469 for (0 .. $#$src) {
2470 0 <= aio_load $src->[$_], $data[$_]
2471 or Carp::croak "$src->[$_]: $!";
2250 }, 2472 }
2251 ); 2473
2474 # if processing is expensive, check
2475 # checksum first
2476 if (1) {
2477 $md5 =
2478 join "\x00",
2479 $processversion,
2480 map {
2481 Coro::cede;
2482 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2483 } 0.. $#$src;
2484
2485
2486 my $dbmd5 = db_get cache => "$id/md5";
2487 if ($dbmd5 eq $md5) {
2488 db_put cache => "$id/meta", $meta;
2489
2490 return db_get cache => "$id/data";
2491 }
2492 }
2493
2494 my $t1 = Time::HiRes::time;
2495 my $data = $process->(\@data);
2496 my $t2 = Time::HiRes::time;
2497
2498 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2499
2500 db_put cache => "$id/data", $data;
2501 db_put cache => "$id/md5" , $md5;
2502 db_put cache => "$id/meta", $meta;
2503
2504 return $data;
2505 }
2506
2507 db_get cache => "$id/data"
2508}
2509
2510=item fork_call { }, $args
2511
2512Executes the given code block with the given arguments in a seperate
2513process, returning the results. Everything must be serialisable with
2514Coro::Storable. May, of course, block. Note that the executed sub may
2515never block itself or use any form of Event handling.
2516
2517=cut
2518
2519sub fork_call(&@) {
2520 my ($cb, @args) = @_;
2521
2522# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2523# or die "socketpair: $!";
2524 pipe my $fh1, my $fh2
2525 or die "pipe: $!";
2526
2527 if (my $pid = fork) {
2528 close $fh2;
2529
2530 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2531 $res = Coro::Storable::thaw $res;
2532
2533 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2534
2535 die $$res unless "ARRAY" eq ref $res;
2536
2537 return wantarray ? @$res : $res->[-1];
2538 } else {
2539 reset_signals;
2540 local $SIG{__WARN__};
2541 local $SIG{__DIE__};
2542 eval {
2543 close $fh1;
2544
2545 my @res = eval { $cb->(@args) };
2546 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2547 };
2548
2549 warn $@ if $@;
2550 _exit 0;
2551 }
2252} 2552}
2253 2553
2254############################################################################# 2554#############################################################################
2255# the server's main() 2555# the server's init and main functions
2556
2557sub load_facedata($) {
2558 my ($path) = @_;
2559
2560 warn "loading facedata from $path\n";
2561
2562 my $facedata;
2563 0 < aio_load $path, $facedata
2564 or die "$path: $!";
2565
2566 $facedata = Coro::Storable::thaw $facedata;
2567
2568 $facedata->{version} == 2
2569 or cf::cleanup "$path: version mismatch, cannot proceed.";
2570
2571 {
2572 my $faces = $facedata->{faceinfo};
2573
2574 while (my ($face, $info) = each %$faces) {
2575 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2576 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2577 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2578 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2579 Coro::cede;
2580 }
2581
2582 while (my ($face, $info) = each %$faces) {
2583 next unless $info->{smooth};
2584 my $idx = cf::face::find $face
2585 or next;
2586 if (my $smooth = cf::face::find $info->{smooth}) {
2587 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2588 } else {
2589 warn "smooth face '$info->{smooth}' not found for face '$face'";
2590 }
2591 Coro::cede;
2592 }
2593 }
2594
2595 {
2596 my $anims = $facedata->{animinfo};
2597
2598 while (my ($anim, $info) = each %$anims) {
2599 cf::anim::set $anim, $info->{frames}, $info->{facings};
2600 Coro::cede;
2601 }
2602
2603 cf::anim::invalidate_all; # d'oh
2604 }
2605
2606 1
2607}
2608
2609sub reload_regions {
2610 load_resource_file "$MAPDIR/regions"
2611 or die "unable to load regions file\n";
2612}
2613
2614sub reload_facedata {
2615 load_facedata "$DATADIR/facedata"
2616 or die "unable to load facedata\n";
2617}
2618
2619sub reload_archetypes {
2620 load_resource_file "$DATADIR/archetypes"
2621 or die "unable to load archetypes\n";
2622}
2623
2624sub reload_treasures {
2625 load_resource_file "$DATADIR/treasures"
2626 or die "unable to load treasurelists\n";
2627}
2628
2629sub reload_resources {
2630 warn "reloading resource files...\n";
2631
2632 reload_regions;
2633 reload_facedata;
2634 #reload_archetypes;#d#
2635 reload_archetypes;
2636 reload_treasures;
2637
2638 warn "finished reloading resource files\n";
2639}
2640
2641sub init {
2642 reload_resources;
2643}
2256 2644
2257sub cfg_load { 2645sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2646 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 2647 or return;
2260 2648
2261 local $/; 2649 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 2650 *CFG = YAML::Syck::Load <$fh>;
2263 2651
2277 2665
2278sub main { 2666sub main {
2279 # we must not ever block the main coroutine 2667 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2668 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2669 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2670 (async {
2282 async { Event::one_event }; 2671 Event::one_event;
2672 })->prio (Coro::PRIO_MAX);
2283 }; 2673 };
2284 2674
2285 cfg_load; 2675 cfg_load;
2286 db_load; 2676 db_init;
2287 load_extensions; 2677 load_extensions;
2678
2679 $TICK_WATCHER->start;
2288 Event::loop; 2680 Event::loop;
2289} 2681}
2290 2682
2291############################################################################# 2683#############################################################################
2292# initialisation and cleanup 2684# initialisation and cleanup
2293 2685
2294# install some emergency cleanup handlers 2686# install some emergency cleanup handlers
2295BEGIN { 2687BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2688 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2689 Event->signal (
2690 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2691 data => WF_AUTOCANCEL,
2299 signal => $signal, 2692 signal => $signal,
2693 prio => 0,
2300 cb => sub { 2694 cb => sub {
2301 cf::cleanup "SIG$signal"; 2695 cf::cleanup "SIG$signal";
2302 }, 2696 },
2303 ); 2697 );
2304 } 2698 }
2305} 2699}
2310 warn "enter emergency perl save\n"; 2704 warn "enter emergency perl save\n";
2311 2705
2312 cf::sync_job { 2706 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2707 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2708 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2709 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2710 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2711 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2712 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2713 $pl->valid or next;
2320 $pl->save; 2714 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2720 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2721 $map->valid or next;
2328 $map->save; 2722 $map->save;
2329 } 2723 }
2330 warn "end emergency map save\n"; 2724 warn "end emergency map save\n";
2725
2726 warn "begin emergency database checkpoint\n";
2727 BDB::db_env_txn_checkpoint $DB_ENV;
2728 warn "end emergency database checkpoint\n";
2331 }; 2729 };
2332 2730
2333 warn "leave emergency perl save\n"; 2731 warn "leave emergency perl save\n";
2334} 2732}
2335 2733
2734sub post_cleanup {
2735 my ($make_core) = @_;
2736
2737 warn Carp::longmess "post_cleanup backtrace"
2738 if $make_core;
2739}
2740
2336sub reload() { 2741sub do_reload_perl() {
2337 # can/must only be called in main 2742 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2743 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2744 warn "can only reload from main coroutine";
2340 return; 2745 return;
2341 } 2746 }
2342 2747
2343 warn "reloading..."; 2748 warn "reloading...";
2344 2749
2345 my $guard = freeze_mainloop; 2750 warn "entering sync_job";
2751
2752 cf::sync_job {
2753 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2754 cf::emergency_save;
2755 cf::write_runtime; # external watchdog should not bark
2347 2756
2348 eval { 2757 warn "syncing database to disk";
2758 BDB::db_env_txn_checkpoint $DB_ENV;
2759
2349 # if anything goes wrong in here, we should simply crash as we already saved 2760 # if anything goes wrong in here, we should simply crash as we already saved
2350 2761
2351 # cancel all watchers 2762 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2763 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2764 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2765 }
2355 2766
2767 warn "flushing outstanding aio requests";
2768 for (;;) {
2769 BDB::flush;
2770 IO::AIO::flush;
2771 Coro::cede;
2772 last unless IO::AIO::nreqs || BDB::nreqs;
2773 warn "iterate...";
2774 }
2775
2776 ++$RELOAD;
2777
2356 # cancel all extension coros 2778 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2779 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2780 %EXT_CORO = ();
2359 2781
2360 # unload all extensions 2782 warn "removing commands";
2361 for (@exts) { 2783 %COMMAND = ();
2784
2785 warn "removing ext commands";
2786 %EXTCMD = ();
2787
2788 warn "unloading/nuking all extensions";
2789 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2790 warn "... unloading $pkg";
2363 unload_extension $_; 2791
2792 if (my $cb = $pkg->can ("unload")) {
2793 eval {
2794 $cb->($pkg);
2795 1
2796 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2797 }
2365 2798
2799 warn "... nuking $pkg";
2800 Symbol::delete_package $pkg;
2801 }
2802
2366 # unload all modules loaded from $LIBDIR 2803 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2804 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2805 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2806
2370 warn "removing <$k>"; 2807 warn "... unloading $k";
2371 delete $INC{$k}; 2808 delete $INC{$k};
2372 2809
2373 $k =~ s/\.pm$//; 2810 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2811 $k =~ s/\//::/g;
2375 2812
2378 } 2815 }
2379 2816
2380 Symbol::delete_package $k; 2817 Symbol::delete_package $k;
2381 } 2818 }
2382 2819
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2820 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2821 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2822 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2823
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2824 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2825 delete $INC{"cf.pm"};
2826 delete $INC{"cf/pod.pm"};
2396 2827
2397 # don't, removes xs symbols, too, 2828 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2829 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2830 #Symbol::delete_package __PACKAGE__;
2400 2831
2401 # reload cf.pm 2832 warn "unload completed, starting to reload now";
2833
2402 warn "reloading cf.pm"; 2834 warn "reloading cf.pm";
2403 require cf; 2835 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2836 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2837
2406 # load config and database again 2838 warn "loading config and database again";
2407 cf::cfg_load; 2839 cf::cfg_load;
2408 cf::db_load;
2409 2840
2410 # load extensions
2411 warn "load extensions"; 2841 warn "loading extensions";
2412 cf::load_extensions; 2842 cf::load_extensions;
2413 2843
2414 # reattach attachments to objects 2844 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2845 _global_reattach; # objects, sockets
2416 _global_reattach; 2846 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2847 reattach $_ for values %MAP;
2418 }; 2848 warn "reattaching attachments to players";
2849 reattach $_ for values %PLAYER;
2419 2850
2420 if ($@) { 2851 warn "leaving sync_job";
2852
2853 1
2854 } or do {
2421 warn $@; 2855 warn $@;
2422 warn "error while reloading, exiting."; 2856 warn "error while reloading, exiting.";
2423 exit 1; 2857 exit 1;
2424 } 2858 };
2425 2859
2426 warn "reloaded successfully"; 2860 warn "reloaded";
2427}; 2861};
2428 2862
2429############################################################################# 2863our $RELOAD_WATCHER; # used only during reload
2430 2864
2431unless ($LINK_MAP) { 2865sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 2866 # doing reload synchronously and two reloads happen back-to-back,
2867 # coro crashes during coro_state_free->destroy here.
2433 2868
2434 $LINK_MAP->width (41); 2869 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 2870 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 2871 after => 0,
2872 data => WF_AUTOCANCEL,
2444 cb => sub { 2873 cb => sub {
2445 $_[0]->w->cancel; 2874 do_reload_perl;
2446 2875 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 2876 },
2465 2877 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 2878}
2471
2472register "<global>", __PACKAGE__;
2473 2879
2474register_command "reload" => sub { 2880register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2881 my ($who, $arg) = @_;
2476 2882
2477 if ($who->flag (FLAG_WIZ)) { 2883 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 2884 $who->message ("reloading server.");
2885 async { reload_perl };
2481 } 2886 }
2482}; 2887};
2483 2888
2484unshift @INC, $LIBDIR; 2889unshift @INC, $LIBDIR;
2485 2890
2891my $bug_warning = 0;
2892
2893our @WAIT_FOR_TICK;
2894our @WAIT_FOR_TICK_BEGIN;
2895
2896sub wait_for_tick {
2897 return unless $TICK_WATCHER->is_active;
2898 return if $Coro::current == $Coro::main;
2899
2900 my $signal = new Coro::Signal;
2901 push @WAIT_FOR_TICK, $signal;
2902 $signal->wait;
2903}
2904
2905sub wait_for_tick_begin {
2906 return unless $TICK_WATCHER->is_active;
2907 return if $Coro::current == $Coro::main;
2908
2909 my $signal = new Coro::Signal;
2910 push @WAIT_FOR_TICK_BEGIN, $signal;
2911 $signal->wait;
2912}
2913
2914 my $min = 1e6;#d#
2915 my $avg = 10;
2486$TICK_WATCHER = Event->timer ( 2916$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2917 reentrant => 0,
2918 parked => 1,
2488 prio => 0, 2919 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2920 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2491 cb => sub { 2922 cb => sub {
2923 if ($Coro::current != $Coro::main) {
2924 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2925 unless ++$bug_warning > 10;
2926 return;
2927 }
2928
2929 $NOW = $tick_start = Event::time;
2930
2492 cf::server_tick; # one server iteration 2931 cf::server_tick; # one server iteration
2932
2933 0 && sync_job {#d#
2934 for(1..10) {
2935 my $t = Event::time;
2936 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2937 or die;
2938
2939 $map->width (50);
2940 $map->height (50);
2941 $map->alloc;
2942 $map->_load_objects ("/tmp/x.map", 1);
2943 my $t = Event::time - $t;
2944
2945 #next unless $t < 0.0013;#d#
2946 if ($t < $min) {
2947 $min = $t;
2948 }
2949 $avg = $avg * 0.99 + $t * 0.01;
2950 }
2951 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2952 exit 0;
2953 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2954 };
2955
2493 $RUNTIME += $TICK; 2956 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2957 $NEXT_TICK += $TICK;
2495 2958
2496 $WAIT_FOR_TICK->broadcast; 2959 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2960 $NEXT_RUNTIME_WRITE = $NOW + 10;
2961 Coro::async_pool {
2962 write_runtime
2963 or warn "ERROR: unable to write runtime file: $!";
2964 };
2965 }
2966
2967# my $AFTER = Event::time;
2968# warn $AFTER - $NOW;#d#
2969
2970 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2971 $sig->send;
2972 }
2973 while (my $sig = shift @WAIT_FOR_TICK) {
2974 $sig->send;
2975 }
2976
2977 $NOW = Event::time;
2498 2978
2499 # if we are delayed by four ticks or more, skip them all 2979 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2980 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 2981
2502 $TICK_WATCHER->at ($NEXT_TICK); 2982 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2983 $TICK_WATCHER->start;
2984
2985 $LOAD = ($NOW - $tick_start) / $TICK;
2986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2987
2988 _post_tick;
2989
2990
2504 }, 2991 },
2505); 2992);
2506 2993
2994{
2507IO::AIO::max_poll_time $TICK * 0.2; 2995 BDB::max_poll_time $TICK * 0.1;
2508 2996 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2997 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2998 fd => BDB::poll_fileno,
2511 poll => 'r', 2999 poll => 'r',
2512 prio => 5, 3000 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 3001 data => WF_AUTOCANCEL,
2519 after => 0, 3002 cb => \&BDB::poll_cb,
2520 interval => 10, 3003 );
2521 cb => sub { 3004 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 3005
2523 write_runtime 3006 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 3007 my $status;
3008 my $current = $Coro::current;
3009 (
3010 sub {
3011 $status = $!;
3012 $current->ready; undef $current;
3013 },
3014 sub {
3015 Coro::schedule while defined $current;
3016 $! = $status;
3017 },
3018 )
3019 };
3020
3021 unless ($DB_ENV) {
3022 $DB_ENV = BDB::db_env_create;
3023
3024 cf::sync_job {
3025 eval {
3026 BDB::db_env_open
3027 $DB_ENV,
3028 $BDBDIR,
3029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3031 0666;
3032
3033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3034
3035 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3036 $DB_ENV->set_lk_detect;
3037 };
3038
3039 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 3040 };
2526 }, 3041 }
2527); 3042}
3043
3044{
3045 IO::AIO::min_parallel 8;
3046
3047 undef $Coro::AIO::WATCHER;
3048 IO::AIO::max_poll_time $TICK * 0.1;
3049 $AIO_POLL_WATCHER = Event->io (
3050 reentrant => 0,
3051 data => WF_AUTOCANCEL,
3052 fd => IO::AIO::poll_fileno,
3053 poll => 'r',
3054 prio => 6,
3055 cb => \&IO::AIO::poll_cb,
3056 );
3057}
3058
3059my $_log_backtrace;
3060
3061sub _log_backtrace {
3062 my ($msg, @addr) = @_;
3063
3064 $msg =~ s/\n//;
3065
3066 # limit the # of concurrent backtraces
3067 if ($_log_backtrace < 2) {
3068 ++$_log_backtrace;
3069 async {
3070 my @bt = fork_call {
3071 @addr = map { sprintf "%x", $_ } @addr;
3072 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3073 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3074 or die "addr2line: $!";
3075
3076 my @funcs;
3077 my @res = <$fh>;
3078 chomp for @res;
3079 while (@res) {
3080 my ($func, $line) = splice @res, 0, 2, ();
3081 push @funcs, "[$func] $line";
3082 }
3083
3084 @funcs
3085 };
3086
3087 LOG llevInfo, "[ABT] $msg\n";
3088 LOG llevInfo, "[ABT] $_\n" for @bt;
3089 --$_log_backtrace;
3090 };
3091 } else {
3092 LOG llevInfo, "[ABT] $msg\n";
3093 LOG llevInfo, "[ABT] [suppressed]\n";
3094 }
3095}
3096
3097# load additional modules
3098use cf::pod;
2528 3099
2529END { cf::emergency_save } 3100END { cf::emergency_save }
2530 3101
25311 31021
2532 3103

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