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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.288 by root, Mon Jun 25 07:40:53 2007 UTC vs.
Revision 1.445 by root, Wed Sep 10 18:18:10 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.61 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
49use Coro::Util ();
24 50
25use JSON::XS 1.4 (); 51use JSON::XS 2.01 ();
26use BDB (); 52use BDB ();
27use Data::Dumper; 53use Data::Dumper;
28use Digest::MD5; 54use Digest::MD5;
29use Fcntl; 55use Fcntl;
30use YAML::Syck (); 56use YAML ();
31use IO::AIO 2.32 (); 57use IO::AIO ();
32use Time::HiRes; 58use Time::HiRes;
33use Compress::LZF; 59use Compress::LZF;
60use Digest::MD5 ();
61
62AnyEvent::detect;
34 63
35# configure various modules to our taste 64# configure various modules to our taste
36# 65#
37$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40 69
41$Event::Eval = 1; # no idea why this is required, but it is
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 71
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 73
50our %COMMAND = (); 74our %COMMAND = ();
57our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
58 82
59our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
60our @EVENT; 84our @EVENT;
61 85
62our $CONFDIR = confdir; 86our $CONFDIR = confdir;
63our $DATADIR = datadir; 87our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
73 101
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 104our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
81 106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
82our $BDB_POLL_WATCHER; 109our $BDB_TRICKLE_WATCHER;
83our $DB_ENV; 110our $DB_ENV;
84 111
85our %CFG; 112our %CFG;
86 113
87our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
88our $RUNTIME; 115our $RUNTIME;
116our $NOW;
89 117
90our %PLAYER; # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
91our %MAP; # all maps 119our (%MAP, %MAP_LOADING ); # all maps
92our $LINK_MAP; # the special {link} map, which is always available 120our $LINK_MAP; # the special {link} map, which is always available
93 121
94# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96 124
97our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
99our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
100 129
101binmode STDOUT; 130binmode STDOUT;
102binmode STDERR; 131binmode STDERR;
103 132
104# read virtual server time, if available 133# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
106 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
107 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
108 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
109} 138}
110 139
111mkdir $_ 140mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
157 186
158The raw value load value from the last tick. 187The raw value load value from the last tick.
159 188
160=item %cf::CFG 189=item %cf::CFG
161 190
162Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
163from wherever your confdir points to. 192from wherever your confdir points to.
164 193
165=item cf::wait_for_tick, cf::wait_for_tick_begin 194=item cf::wait_for_tick, cf::wait_for_tick_begin
166 195
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 197returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170 199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
205
171=back 206=back
172 207
173=cut 208=cut
174 209
175BEGIN { 210BEGIN {
179 $msg .= "\n" 214 $msg .= "\n"
180 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
181 216
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183 218
184 utf8::encode $msg;
185 LOG llevError, $msg; 219 LOG llevError, $msg;
186 }; 220 };
187} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
188 237
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
199for my $pkg (qw( 248for my $pkg (qw(
200 cf::global cf::attachable 249 cf::global cf::attachable
201 cf::object cf::object::player 250 cf::object cf::object::player
202 cf::client cf::player 251 cf::client cf::player
203 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
204 cf::map cf::party cf::region 254 cf::party cf::region
205)) { 255)) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208} 257}
209 258
210$Event::DIED = sub { 259$EV::DIED = sub {
211 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
212}; 261};
213 262
214############################################################################# 263#############################################################################
215 264
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d 288 $d
240 } || "[unable to dump $_[0]: '$@']"; 289 } || "[unable to dump $_[0]: '$@']";
241} 290}
242 291
243=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
244 293
245Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
246 295
247=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
248 297
249Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
250 299
251=cut 300=cut
252 301
253our $json_coder = JSON::XS->new->convert_blessed->utf8->max_size (1e6); # accept ~1mb max 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254 303
255sub to_json ($) { $json_coder->encode ($_[0]) } 304sub encode_json($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) } 305sub decode_json($) { $json_coder->decode ($_[0]) }
257 306
258=item cf::lock_wait $string 307=item cf::lock_wait $string
259 308
260Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
261 310
264Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
267returned. 316returned.
268 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
269Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
271 323
272=item $locked = cf::lock_active $string 324=item $locked = cf::lock_active $string
273 325
274Return true if the lock is currently active, i.e. somebody has locked it. 326Return true if the lock is currently active, i.e. somebody has locked it.
275 327
276=cut 328=cut
277 329
278our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
279 332
280sub lock_wait($) { 333sub lock_wait($) {
281 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
282 340
283 # wait for lock, if any 341 # wait for lock, if any
284 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule; 344 Coro::schedule;
292 350
293 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
294 lock_wait $key; 352 lock_wait $key;
295 353
296 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
297 356
298 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
299 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
301 } 361 }
302} 362}
303 363
306 366
307 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
308} 368}
309 369
310sub freeze_mainloop { 370sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
312 372
313 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
314 $TICK_WATCHER->start; 374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
315 }; 434 }
316 $TICK_WATCHER->stop; 435};
317 $guard 436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
318} 449}
319 450
320=item cf::async { BLOCK } 451=item cf::async { BLOCK }
321 452
322Currently the same as Coro::async_pool, meaning you cannot use 453Currently the same as Coro::async_pool, meaning you cannot use
327 458
328BEGIN { *async = \&Coro::async_pool } 459BEGIN { *async = \&Coro::async_pool }
329 460
330=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
331 462
332The design of Crossfire TRT requires that the main coroutine ($Coro::main) 463The design of Deliantra requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only 464is always able to handle events or runnable, as Deliantra is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable. 466acceptable.
336 467
337If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
343 474
344sub sync_job(&) { 475sub sync_job(&) {
345 my ($job) = @_; 476 my ($job) = @_;
346 477
347 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
348 my $time = Event::time; 479 my $time = EV::time;
349 480
350 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
352 483
353 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
354 # (but this is cancel-safe) 485
355 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
356 487
357 my $busy = 1; 488 my $busy = 1;
358 my @res; 489 my @res;
359 490
360 (async { 491 (async {
492 $Coro::current->desc ("sync job coro");
361 @res = eval { $job->() }; 493 @res = eval { $job->() };
362 warn $@ if $@; 494 warn $@ if $@;
363 undef $busy; 495 undef $busy;
364 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
365 497
366 while ($busy) { 498 while ($busy) {
367 Coro::cede or Event::one_event; 499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
368 } 503 }
504 }
369 505
370 $time = Event::time - $time; 506 my $time = EV::time - $time;
371 507
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
376 509
377 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
378 } else { 511 } else {
379 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
380 513
405=item fork_call { }, $args 538=item fork_call { }, $args
406 539
407Executes the given code block with the given arguments in a seperate 540Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with 541process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may 542Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling. 543never block itself or use any form of event handling.
411 544
412=cut 545=cut
413 546
414sub fork_call(&@) { 547sub fork_call(&@) {
415 my ($cb, @args) = @_; 548 my ($cb, @args) = @_;
416 549
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 550 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 551 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 552 # TODO: investigate and fix (likely this will be rather laborious)
420 or die "pipe: $!";
421 553
422 if (my $pid = fork) { 554 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 555 reset_signals;
435 local $SIG{__WARN__}; 556 &$cb
436 local $SIG{__DIE__}; 557 }, @args;
437 eval {
438 close $fh1;
439 558
440 my @res = eval { $cb->(@args) }; 559 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 560}
442 };
443 561
444 warn $@ if $@; 562=item $coin = coin_from_name $name
445 _exit 0; 563
446 } 564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
447} 587}
448 588
449=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
450 590
451Returns a single value from the environment database. 591Returns a single value from the environment database.
453=item cf::db_put $family => $key => $value 593=item cf::db_put $family => $key => $value
454 594
455Stores the given C<$value> in the family. It can currently store binary 595Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457 597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
458=cut 603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
459 621
460our $DB; 622our $DB;
461 623
462sub db_init { 624sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job { 625 cf::sync_job {
467 eval { 626 $DB ||= db_table "db";
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 } 627 };
477} 628}
478 629
479sub db_get($$) { 630sub db_get($$) {
480 my $key = "$_[0]/$_[1]"; 631 my $key = "$_[0]/$_[1]";
481 632
531 if (1) { 682 if (1) {
532 $md5 = 683 $md5 =
533 join "\x00", 684 join "\x00",
534 $processversion, 685 $processversion,
535 map { 686 map {
536 Coro::cede; 687 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 689 } 0.. $#$src;
539 690
540 691
541 my $dbmd5 = db_get cache => "$id/md5"; 692 my $dbmd5 = db_get cache => "$id/md5";
585attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
587 738
588In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT). 741Deliantra).
591 742
592=over 4 743=over 4
593 744
594=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
595 746
847 "; 998 ";
848 die if $@; 999 die if $@;
849} 1000}
850 1001
851our $override; 1002our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 1004
854sub override { 1005sub override {
855 $override = 1; 1006 $override = 1;
856 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
857} 1008}
858 1009
859sub do_invoke { 1010sub do_invoke {
860 my $event = shift; 1011 my $event = shift;
861 my $callbacks = shift; 1012 my $callbacks = shift;
862 1013
863 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
864 1015
865 local $override; 1016 local $override;
866 1017
867 for (@$callbacks) { 1018 for (@$callbacks) {
868 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
877 } 1028 }
878 1029
879 0 1030 0
880} 1031}
881 1032
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
883 1034
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885 1036
886Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
887 1038
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 1042
892=back 1043=back
893 1044
894=cut 1045=cut
895 1046
896############################################################################# 1047#############################################################################
897# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
898 1091
899sub reattach { 1092sub reattach {
900 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 1094 my ($obj) = @_;
902 1095
1096 # no longer needed after getting rid of delete_package?
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904 1098
905 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
906 1100
907 @$registry = (); 1101 @$registry = ();
908 1102
923cf::attachable->attach ( 1117cf::attachable->attach (
924 prio => -1000000, 1118 prio => -1000000,
925 on_instantiate => sub { 1119 on_instantiate => sub {
926 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
927 1121
928 $data = from_json $data; 1122 $data = decode_json $data;
929 1123
930 for (@$data) { 1124 for (@$data) {
931 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
932 1126
933 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
949sub object_freezer_save { 1143sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
951 1145
952 sync_job { 1146 sync_job {
953 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
954 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
956 1151
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh; 1156 aio_close $fh;
962 1157
963 if (@$objs) { 1158 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
966 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh; 1164 aio_close $fh;
970 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
971 } 1166 }
972 } else { 1167 } else {
973 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
974 } 1169 }
979 } 1174 }
980 } else { 1175 } else {
981 aio_unlink $filename; 1176 aio_unlink $filename;
982 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
983 } 1178 }
984 } 1179 };
985} 1180}
986 1181
987sub object_freezer_as_string { 1182sub object_freezer_as_string {
988 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
989 1184
1001 or return; 1196 or return;
1002 1197
1003 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1005 or return; 1200 or return;
1201
1006 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1007 } 1204 }
1008 1205
1206 utf8::decode (my $decname = $filename);
1009 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1010 $filename, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1209
1011 return ($data, $av); 1210 ($data, $av)
1012} 1211}
1013 1212
1014=head2 COMMAND CALLBACKS 1213=head2 COMMAND CALLBACKS
1015 1214
1016=over 4 1215=over 4
1086 cf::override; 1285 cf::override;
1087 }, 1286 },
1088 on_extcmd => sub { 1287 on_extcmd => sub {
1089 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
1090 1289
1091 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1291
1093 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
1099 } else { 1307 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1309 }
1102 1310
1103 cf::override; 1311 cf::override;
1130 1338
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133 1341
1134 $ext{source} = 1342 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1137 . $source 1345 . $source
1138 . "\n};\n1"; 1346 . "\n};\n1";
1139 1347
1140 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1156 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1158 1366
1159 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1160 warn $msg; 1368 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1162 exit 1;
1163 } 1370 }
1164 1371
1165 warn $msg; 1372 warn $msg;
1166 } 1373 }
1167 1374
1192use Coro::AIO; 1399use Coro::AIO;
1193 1400
1194=head3 cf::player 1401=head3 cf::player
1195 1402
1196=over 4 1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1197 1418
1198=item cf::player::find $login 1419=item cf::player::find $login
1199 1420
1200Returns the given player object, loading it if necessary (might block). 1421Returns the given player object, loading it if necessary (might block).
1201 1422
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl"; 1461 aio_unlink +(playerdir $login) . "/$login.pl";
1241 1462
1242 my $pl = load_pl path $login 1463 my $f = new_from_file cf::object::thawer path $login
1243 or return; 1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1244 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1245 } 1472 }
1246 } 1473 }
1247} 1474}
1248 1475
1257 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1258 1485
1259 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1261 1488
1489 cf::get_slot 0.01;
1490
1262 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1263 Coro::cede; 1492 cf::cede_to_tick;
1264} 1493}
1265 1494
1266sub new($) { 1495sub new($) {
1267 my ($login) = @_; 1496 my ($login) = @_;
1268 1497
1274 $cf::PLAYER{$login} = $self; 1503 $cf::PLAYER{$login} = $self;
1275 1504
1276 $self 1505 $self
1277} 1506}
1278 1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1279=item $pl->quit_character 1518=item $pl->quit_character
1280 1519
1281Nukes the player without looking back. If logged in, the connection will 1520Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time. 1521be destroyed. May block for a long time.
1283 1522
1287 my ($pl) = @_; 1526 my ($pl) = @_;
1288 1527
1289 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1290 1529
1291 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1293 1532
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1298 1539
1299 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1336 or return []; 1577 or return [];
1337 1578
1338 my @logins; 1579 my @logins;
1339 1580
1340 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1344 1591
1345 utf8::decode $login; 1592 utf8::decode $login;
1346 push @logins, $login; 1593 push @logins, $login;
1347 } 1594 }
1348 1595
1379 1626
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381 1628
1382Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1383 1630
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406
1407 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g;
1409
1410 $_
1411}
1412
1413=item $player->ext_reply ($msgid, %msg) 1631=item $player->ext_reply ($msgid, @msg)
1414 1632
1415Sends an ext reply to the player. 1633Sends an ext reply to the player.
1416 1634
1417=cut 1635=cut
1418 1636
1419sub ext_reply($$%) { 1637sub ext_reply($$@) {
1420 my ($self, $id, %msg) = @_; 1638 my ($self, $id, @msg) = @_;
1421 1639
1422 $msg{msgid} = $id; 1640 $self->ns->ext_reply ($id, @msg)
1423 $self->send ("ext " . cf::to_json \%msg);
1424} 1641}
1425 1642
1426=item $player->ext_event ($type, %msg) 1643=item $player->ext_msg ($type, @msg)
1427 1644
1428Sends an ext event to the client. 1645Sends an ext event to the client.
1429 1646
1430=cut 1647=cut
1431 1648
1432sub ext_event($$%) { 1649sub ext_msg($$@) {
1433 my ($self, $type, %msg) = @_; 1650 my ($self, $type, @msg) = @_;
1434 1651
1435 $self->ns->ext_event ($type, %msg); 1652 $self->ns->ext_msg ($type, @msg);
1436} 1653}
1437 1654
1438=head3 cf::region 1655=head3 cf::region
1439 1656
1440=over 4 1657=over 4
1453 my ($path) = @_; 1670 my ($path) = @_;
1454 1671
1455 my ($match, $specificity); 1672 my ($match, $specificity);
1456 1673
1457 for my $region (list) { 1674 for my $region (list) {
1458 if ($region->match && $path =~ $region->match) { 1675 if ($region->{match} && $path =~ $region->{match}) {
1459 ($match, $specificity) = ($region, $region->specificity) 1676 ($match, $specificity) = ($region, $region->specificity)
1460 if $region->specificity > $specificity; 1677 if $region->specificity > $specificity;
1461 } 1678 }
1462 } 1679 }
1463 1680
1484our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1485our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1486 1703
1487sub generate_random_map { 1704sub generate_random_map {
1488 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1489 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1490 $self->_create_random_map ( 1710 $self->_create_random_map (
1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1583 $self->init; # pass $1 etc. 1803 $self->init; # pass $1 etc.
1584 return $self; 1804 return $self;
1585 } 1805 }
1586 } 1806 }
1587 1807
1588 Carp::carp "unable to resolve path '$path' (base '$base')."; 1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1589 () 1809 ()
1590} 1810}
1591 1811
1592sub init { 1812sub init {
1593 my ($self) = @_; 1813 my ($self) = @_;
1615 1835
1616# the temporary/swap location 1836# the temporary/swap location
1617sub save_path { 1837sub save_path {
1618 my ($self) = @_; 1838 my ($self) = @_;
1619 1839
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1621 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1622} 1842}
1623 1843
1624# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1625sub uniq_path { 1845sub uniq_path {
1626 my ($self) = @_; 1846 my ($self) = @_;
1627 1847
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1629 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1630} 1850}
1631 1851
1632# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1633# all maps in C++... 1853# all maps in C++...
1656 1876
1657sub load_header_from($) { 1877sub load_header_from($) {
1658 my ($self, $path) = @_; 1878 my ($self, $path) = @_;
1659 1879
1660 utf8::encode $path; 1880 utf8::encode $path;
1661 #aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1662 # or return;
1663
1664 $self->_load_header ($path)
1665 or return; 1882 or return;
1883
1884 $self->_load_header ($f)
1885 or return;
1886
1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1666 1889
1667 $self->{load_path} = $path; 1890 $self->{load_path} = $path;
1668 1891
1669 1 1892 1
1670} 1893}
1724sub find { 1947sub find {
1725 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1726 1949
1727 $path = normalise $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1728 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1729 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1730 1954
1731 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1732 my $guard = cf::lock_acquire "map_find:$path"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1733 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1734 or return; 1960 or return;
1735 1961
1736 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1737 1963
1739 or return; 1965 or return;
1740 1966
1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1744 $map->reset; 1972 $map->reset;
1745 undef $guard;
1746 return find $path; 1973 return find $path;
1747 } 1974 }
1748 1975
1749 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
1750 } 1977 }
1759 local $self->{deny_reset} = 1; # loading can take a long time 1986 local $self->{deny_reset} = 1; # loading can take a long time
1760 1987
1761 my $path = $self->{path}; 1988 my $path = $self->{path};
1762 1989
1763 { 1990 {
1764 my $guard = cf::lock_acquire "map_load:$path"; 1991 my $guard = cf::lock_acquire "map_data:$path";
1765 1992
1993 return unless $self->valid;
1766 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1767 1995
1768 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1769 1997
1770 $self->alloc; 1998 $self->alloc;
1771 1999
1772 $self->pre_load; 2000 $self->pre_load;
1773 Coro::cede; 2001 cf::cede_to_tick;
1774 2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
1775 $self->_load_objects ($self->{load_path}, 1) 2005 $self->_load_objects ($f)
1776 or return; 2006 or return;
1777 2007
1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1779 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1780 2010
1781 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1782 utf8::encode $uniq; 2012 utf8::encode $uniq;
1783 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1784 $self->clear_unique_items; 2015 $self->clear_unique_items;
1785 $self->_load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1786 } 2019 }
1787 } 2020 }
1788 2021
1789 Coro::cede; 2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
1790 # now do the right thing for maps 2025 # now do the right thing for maps
1791 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1792 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1793 unless $self->difficulty; 2028 unless $self->difficulty;
1794 Coro::cede; 2029 cf::cede_to_tick;
1795 2030
1796 unless ($self->{deny_activate}) { 2031 unless ($self->{deny_activate}) {
1797 $self->decay_objects; 2032 $self->decay_objects;
1798 $self->fix_auto_apply; 2033 $self->fix_auto_apply;
1799 $self->update_buttons; 2034 $self->update_buttons;
1800 Coro::cede; 2035 cf::cede_to_tick;
1801 $self->set_darkness_map; 2036 $self->set_darkness_map;
1802 Coro::cede; 2037 cf::cede_to_tick;
1803 $self->activate; 2038 $self->activate;
1804 } 2039 }
1805 2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
1806 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
1807 } 2045 }
1808 2046
1809 $self->post_load; 2047 $self->post_load;
1810} 2048}
1811 2049
1820 2058
1821 $self 2059 $self
1822} 2060}
1823 2061
1824# find and load all maps in the 3x3 area around a map 2062# find and load all maps in the 3x3 area around a map
1825sub load_diag { 2063sub load_neighbours {
1826 my ($map) = @_; 2064 my ($map) = @_;
1827 2065
1828 my @diag; # diagonal neighbours 2066 my @neigh; # diagonal neighbours
1829 2067
1830 for (0 .. 3) { 2068 for (0 .. 3) {
1831 my $neigh = $map->tile_path ($_) 2069 my $neigh = $map->tile_path ($_)
1832 or next; 2070 or next;
1833 $neigh = find $neigh, $map 2071 $neigh = find $neigh, $map
1834 or next; 2072 or next;
1835 $neigh->load; 2073 $neigh->load;
1836 2074
2075 push @neigh,
1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 } 2078 }
1840 2079
1841 for (@diag) { 2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
1842 my $neigh = find @$_ 2082 my $neigh = find $path, $origin
1843 or next; 2083 or next;
1844 $neigh->load; 2084 $neigh->load;
1845 } 2085 }
1846} 2086}
1847 2087
1852} 2092}
1853 2093
1854sub do_load_sync { 2094sub do_load_sync {
1855 my ($map) = @_; 2095 my ($map) = @_;
1856 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1857 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
1858} 2101}
1859 2102
1860our %MAP_PREFETCH; 2103our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef; 2104our $MAP_PREFETCHER = undef;
1862 2105
1863sub find_async { 2106sub find_async {
1864 my ($path, $origin) = @_; 2107 my ($path, $origin, $load) = @_;
1865 2108
1866 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
1867 2110
1868 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1870 } 2113 }
1871 2114
1872 undef $MAP_PREFETCH{$path}; 2115 $MAP_PREFETCH{$path} |= $load;
2116
1873 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
1874 while (%MAP_PREFETCH) { 2120 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) { 2121 while (my ($k, $v) = each %MAP_PREFETCH) {
1876 my $map = find $path 2122 if (my $map = find $k) {
1877 or next;
1878 $map->load; 2123 $map->load if $v;
2124 }
1879 2125
1880 delete $MAP_PREFETCH{$path}; 2126 delete $MAP_PREFETCH{$k};
1881 } 2127 }
1882 } 2128 }
1883 undef $MAP_PREFETCHER; 2129 undef $MAP_PREFETCHER;
1884 }; 2130 };
1885 $MAP_PREFETCHER->prio (6); 2131 $MAP_PREFETCHER->prio (6);
1888} 2134}
1889 2135
1890sub save { 2136sub save {
1891 my ($self) = @_; 2137 my ($self) = @_;
1892 2138
1893 my $lock = cf::lock_acquire "map_data:" . $self->path; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1894 2140
1895 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1896 2142
1897 return unless $self->dirty; 2143 return unless $self->dirty;
1898 2144
1904 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1905 2151
1906 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1907 2153
1908 cf::async { 2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
1909 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
1910 }; 2157 };
2158
2159 cf::get_slot 0.02;
1911 2160
1912 if ($uniq) { 2161 if ($uniq) {
1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1914 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1915 } else { 2164 } else {
1921 my ($self) = @_; 2170 my ($self) = @_;
1922 2171
1923 # save first because save cedes 2172 # save first because save cedes
1924 $self->save; 2173 $self->save;
1925 2174
1926 my $lock = cf::lock_acquire "map_data:" . $self->path; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
1927 2176
1928 return if $self->players; 2177 return if $self->players;
1929 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1930 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1931 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1932 $self->clear; 2185 $self->clear;
1933 $self->in_memory (cf::MAP_SWAPPED);
1934} 2186}
1935 2187
1936sub reset_at { 2188sub reset_at {
1937 my ($self) = @_; 2189 my ($self) = @_;
1938 2190
1970 if $uniq; 2222 if $uniq;
1971 } 2223 }
1972 2224
1973 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1974 2226
2227 $self->deactivate;
2228 $_->clear_links_to ($self) for values %cf::MAP;
1975 $self->clear; 2229 $self->clear;
1976
1977 $_->clear_links_to ($self) for values %cf::MAP;
1978 2230
1979 $self->unlink_save; 2231 $self->unlink_save;
1980 $self->destroy; 2232 $self->destroy;
1981} 2233}
1982 2234
1983my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1984 2236
1985sub nuke { 2237sub nuke {
1986 my ($self) = @_; 2238 my ($self) = @_;
1987 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
1988 delete $cf::MAP{$self->path}; 2243 delete $cf::MAP{$self->path};
1989 2244
1990 $self->unlink_save; 2245 $self->unlink_save;
1991 2246
1992 bless $self, "cf::map"; 2247 bless $self, "cf::map";
1993 delete $self->{deny_reset}; 2248 delete $self->{deny_reset};
1994 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1995 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997 2252
1998 $cf::MAP{$self->path} = $self; 2253 $cf::MAP{$self->path} = $self;
2254 }
1999 2255
2000 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
2001} 2257}
2002 2258
2003=item $maps = cf::map::tmp_maps 2259=item $maps = cf::map::tmp_maps
2045 2301
2046sub unique_maps() { 2302sub unique_maps() {
2047 [ 2303 [
2048 map { 2304 map {
2049 utf8::decode $_; 2305 utf8::decode $_;
2050 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2051 ? normalise $_ 2309 : normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ] 2311 ]
2055} 2312}
2056 2313
2057package cf;
2058
2059=back 2314=back
2060 2315
2061=head3 cf::object 2316=head3 cf::object
2062 2317
2063=cut 2318=cut
2066 2321
2067=over 4 2322=over 4
2068 2323
2069=item $ob->inv_recursive 2324=item $ob->inv_recursive
2070 2325
2071Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2072 2328
2073=cut 2329=cut
2074 2330
2075sub inv_recursive_; 2331sub inv_recursive_;
2076sub inv_recursive_ { 2332sub inv_recursive_ {
2079 2335
2080sub inv_recursive { 2336sub inv_recursive {
2081 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2082} 2338}
2083 2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
2084package cf; 2368package cf;
2085 2369
2086=back 2370=back
2087 2371
2088=head3 cf::object::player 2372=head3 cf::object::player
2094Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2095can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2096dialogue with the given NPC character. 2380dialogue with the given NPC character.
2097 2381
2098=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2099 2397
2100# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2101# with dialog boxes. 2399# with dialog boxes.
2102#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2103sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2110 2408
2111 } else { 2409 } else {
2112 my $pl = $self->contr; 2410 my $pl = $self->contr;
2113 2411
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply ( 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122 2415
2123 } else { 2416 } else {
2124 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2125 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2126 } 2419 }
2127 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
2128} 2431}
2129 2432
2130=item $player_object->may ("access") 2433=item $player_object->may ("access")
2131 2434
2132Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
2211 # use -1 or undef as default coordinates, not 0, 0 2514 # use -1 or undef as default coordinates, not 0, 0
2212 ($x, $y) = ($map->enter_x, $map->enter_y) 2515 ($x, $y) = ($map->enter_x, $map->enter_y)
2213 if $x <=0 && $y <= 0; 2516 if $x <=0 && $y <= 0;
2214 2517
2215 $map->load; 2518 $map->load;
2216 $map->load_diag; 2519 $map->load_neighbours;
2217 2520
2218 return unless $self->contr->active; 2521 return unless $self->contr->active;
2219 $self->activate_recursive; 2522 $self->activate_recursive;
2220 2523
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2524 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2222 $self->enter_map ($map, $x, $y); 2525 $self->enter_map ($map, $x, $y);
2223} 2526}
2224 2527
2225=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2528=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2226 2529
2227Moves the player to the given map-path and coordinates by first freezing 2530Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback 2531her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on 2532that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position. 2533the new (success) or old (failed) map position. In either case, $done will
2534be called at the end of this process.
2535
2536Note that $check will be called with a potentially non-loaded map, so if
2537it needs a loaded map it has to call C<< ->load >>.
2231 2538
2232=cut 2539=cut
2233 2540
2234our $GOTOGEN; 2541our $GOTOGEN;
2235 2542
2236sub cf::object::player::goto { 2543sub cf::object::player::goto {
2237 my ($self, $path, $x, $y, $check) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
2238 2545
2239 # do generation counting so two concurrent goto's will be executed in-order 2546 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2241 2548
2242 $self->enter_link; 2549 $self->enter_link;
2243 2550
2244 (async { 2551 (async {
2552 $Coro::current->{desc} = "player::goto $path $x $y";
2553
2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2245 my $map = eval { 2573 my $map = eval {
2246 my $map = cf::map::find $path; 2574 my $map = defined $path ? cf::map::find $path : undef;
2247 2575
2248 if ($map) { 2576 if ($map) {
2249 $map = $map->customise_for ($self); 2577 $map = $map->customise_for ($self);
2250 $map = $check->($map) if $check && $map; 2578 $map = $check->($map) if $check && $map;
2251 } else { 2579 } else {
2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2253 } 2581 }
2254 2582
2255 $map 2583 $map
2256 }; 2584 };
2257 2585
2262 2590
2263 if ($gen == $self->{_goto_generation}) { 2591 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation}; 2592 delete $self->{_goto_generation};
2265 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2266 } 2594 }
2595
2596 $done->() if $done;
2267 })->prio (1); 2597 })->prio (1);
2268} 2598}
2269 2599
2270=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
2271 2601
2291} 2621}
2292 2622
2293sub prepare_random_map { 2623sub prepare_random_map {
2294 my ($exit) = @_; 2624 my ($exit) = @_;
2295 2625
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
2297
2298 # all this does is basically replace the /! path by 2626 # all this does is basically replace the /! path by
2299 # a new random map path (?random/...) with a seed 2627 # a new random map path (?random/...) with a seed
2300 # that depends on the exit object 2628 # that depends on the exit object
2301 2629
2302 my $rmp = parse_random_map_params $exit->msg; 2630 my $rmp = parse_random_map_params $exit->msg;
2304 if ($exit->map) { 2632 if ($exit->map) {
2305 $rmp->{region} = $exit->region->name; 2633 $rmp->{region} = $exit->region->name;
2306 $rmp->{origin_map} = $exit->map->path; 2634 $rmp->{origin_map} = $exit->map->path;
2307 $rmp->{origin_x} = $exit->x; 2635 $rmp->{origin_x} = $exit->x;
2308 $rmp->{origin_y} = $exit->y; 2636 $rmp->{origin_y} = $exit->y;
2637
2638 $exit->map->touch;
2309 } 2639 }
2310 2640
2311 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
2312 2642
2313 my $data = cf::to_json $rmp; 2643 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2314 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta"; 2645 my $meta = "$RANDOMDIR/$md5.meta";
2316 2646
2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2318 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh; 2649 undef $fh;
2320 aio_rename "$meta~", $meta; 2650 aio_rename "$meta~", $meta;
2321 2651
2652 my $slaying = "?random/$md5";
2653
2654 if ($exit->valid) {
2322 $exit->slaying ("?random/$md5"); 2655 $exit->slaying ("?random/$md5");
2323 $exit->msg (undef); 2656 $exit->msg (undef);
2657 }
2324 } 2658 }
2325} 2659}
2326 2660
2327sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
2328 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
2329 2663
2330 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
2331 2665
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
2343 $self->enter_link; 2666 $self->enter_link;
2344 2667
2345 (async { 2668 (async {
2346 $self->deactivate_recursive; # just to be sure 2669 $Coro::current->{desc} = "enter_exit";
2670
2347 unless (eval { 2671 unless (eval {
2672 $self->deactivate_recursive; # just to be sure
2673
2674 # random map handling
2675 {
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 prepare_random_map $exit
2679 if $exit->slaying eq "/!";
2680 }
2681
2682 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $x = $exit->stats->hp;
2684 my $y = $exit->stats->sp;
2685
2348 $self->goto ($slaying, $hp, $sp); 2686 $self->goto ($map, $x, $y);
2349 2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($map, $x, $y)
2690 if $exit->flag (cf::FLAG_DAMNED);
2691
2350 1; 2692 1
2351 }) { 2693 }) {
2352 $self->message ("Something went wrong deep within the crossfire server. " 2694 $self->message ("Something went wrong deep within the crossfire server. "
2353 . "I'll try to bring you back to the map you were before. " 2695 . "I'll try to bring you back to the map you were before. "
2354 . "Please report this to the dungeon master!", 2696 . "Please report this to the dungeon master!",
2355 cf::NDI_UNIQUE | cf::NDI_RED); 2697 cf::NDI_UNIQUE | cf::NDI_RED);
2376 2718
2377 utf8::encode $text; 2719 utf8::encode $text;
2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2720 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2379} 2721}
2380 2722
2381=item $client->send_msg ($color, $type, $msg, [extra...]) 2723=item $client->send_msg ($channel, $msg, $color, [extra...])
2382 2724
2383Send a drawinfo or msg packet to the client, formatting the msg for the 2725Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of 2726client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress 2727the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet. 2728the message unless the client supports the msg packet.
2387 2729
2388=cut 2730=cut
2389 2731
2732# non-persistent channels (usually the info channel)
2733our %CHANNEL = (
2734 "c/identify" => {
2735 id => "infobox",
2736 title => "Identify",
2737 reply => undef,
2738 tooltip => "Items recently identified",
2739 },
2740 "c/examine" => {
2741 id => "infobox",
2742 title => "Examine",
2743 reply => undef,
2744 tooltip => "Signs and other items you examined",
2745 },
2746 "c/book" => {
2747 id => "infobox",
2748 title => "Book",
2749 reply => undef,
2750 tooltip => "The contents of a note or book",
2751 },
2752 "c/lookat" => {
2753 id => "infobox",
2754 title => "Look",
2755 reply => undef,
2756 tooltip => "What you saw there",
2757 },
2758 "c/who" => {
2759 id => "infobox",
2760 title => "Players",
2761 reply => undef,
2762 tooltip => "Shows players who are currently online",
2763 },
2764 "c/body" => {
2765 id => "infobox",
2766 title => "Body Parts",
2767 reply => undef,
2768 tooltip => "Shows which body parts you posess and are available",
2769 },
2770 "c/uptime" => {
2771 id => "infobox",
2772 title => "Uptime",
2773 reply => undef,
2774 tooltip => "How long the server has been running since last restart",
2775 },
2776 "c/mapinfo" => {
2777 id => "infobox",
2778 title => "Map Info",
2779 reply => undef,
2780 tooltip => "Information related to the maps",
2781 },
2782 "c/party" => {
2783 id => "party",
2784 title => "Party",
2785 reply => "gsay ",
2786 tooltip => "Messages and chat related to your party",
2787 },
2788);
2789
2390sub cf::client::send_msg { 2790sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_; 2791 my ($self, $channel, $msg, $color, @extra) = @_;
2392 2792
2393 $msg = $self->pl->expand_cfpod ($msg); 2793 $msg = $self->pl->expand_cfpod ($msg);
2394 2794
2795 $color &= cf::NDI_CLIENT_MASK; # just in case...
2796
2797 # check predefined channels, for the benefit of C
2798 if ($CHANNEL{$channel}) {
2799 $channel = $CHANNEL{$channel};
2800
2801 $self->ext_msg (channel_info => $channel)
2802 if $self->can_msg;
2803
2804 $channel = $channel->{id};
2805
2806 } elsif (ref $channel) {
2807 # send meta info to client, if not yet sent
2808 unless (exists $self->{channel}{$channel->{id}}) {
2809 $self->{channel}{$channel->{id}} = $channel;
2810 $self->ext_msg (channel_info => $channel)
2811 if $self->can_msg;
2812 }
2813
2814 $channel = $channel->{id};
2815 }
2816
2817 return unless @extra || length $msg;
2818
2395 if ($self->can_msg) { 2819 if ($self->can_msg) {
2396 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]); 2820 # default colour, mask it out
2821 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2822 if $color & cf::NDI_DEF;
2823
2824 my $pkt = "msg "
2825 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 );
2828
2829 # try lzf for large packets
2830 $pkt = "lzf " . Compress::LZF::compress $pkt
2831 if 1024 <= length $pkt and $self->{can_lzf};
2832
2833 # split very large packets
2834 if (8192 < length $pkt and $self->{can_lzf}) {
2835 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2836 $pkt = "frag";
2837 }
2838
2839 $self->send_packet ($pkt);
2397 } else { 2840 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407
2408 if ($color >= 0) { 2841 if ($color >= 0) {
2842 # replace some tags by gcfclient-compatible ones
2843 for ($msg) {
2844 1 while
2845 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2846 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2847 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2848 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2849 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2850 }
2851
2852 $color &= cf::NDI_COLOR_MASK;
2853
2854 utf8::encode $msg;
2855
2409 if (0 && $msg =~ /\[/) { 2856 if (0 && $msg =~ /\[/) {
2857 # COMMAND/INFO
2410 $self->send_packet ("drawextinfo $color 4 0 $msg") 2858 $self->send_packet ("drawextinfo $color 10 8 $msg")
2411 } else { 2859 } else {
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2860 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2413 $self->send_packet ("drawinfo $color $msg") 2861 $self->send_packet ("drawinfo $color $msg")
2414 } 2862 }
2415 } 2863 }
2416 } 2864 }
2417} 2865}
2418 2866
2419=item $client->ext_event ($type, %msg) 2867=item $client->ext_msg ($type, @msg)
2420 2868
2421Sends an ext event to the client. 2869Sends an ext event to the client.
2422 2870
2423=cut 2871=cut
2424 2872
2425sub cf::client::ext_event($$%) { 2873sub cf::client::ext_msg($$@) {
2426 my ($self, $type, %msg) = @_; 2874 my ($self, $type, @msg) = @_;
2427 2875
2876 if ($self->extcmd == 2) {
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2878 } elsif ($self->extcmd == 1) { # TODO: remove
2428 $msg{msgtype} = "event_$type"; 2879 push @msg, msgtype => "event_$type";
2429 $self->send_packet ("ext " . cf::to_json \%msg); 2880 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2881 }
2882}
2883
2884=item $client->ext_reply ($msgid, @msg)
2885
2886Sends an ext reply to the client.
2887
2888=cut
2889
2890sub cf::client::ext_reply($$@) {
2891 my ($self, $id, @msg) = @_;
2892
2893 if ($self->extcmd == 2) {
2894 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2895 } elsif ($self->extcmd == 1) {
2896 #TODO: version 1, remove
2897 unshift @msg, msgtype => "reply", msgid => $id;
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2430} 2900}
2431 2901
2432=item $success = $client->query ($flags, "text", \&cb) 2902=item $success = $client->query ($flags, "text", \&cb)
2433 2903
2434Queues a query to the client, calling the given callback with 2904Queues a query to the client, calling the given callback with
2457 2927
2458 1 2928 1
2459} 2929}
2460 2930
2461cf::client->attach ( 2931cf::client->attach (
2932 on_connect => sub {
2933 my ($ns) = @_;
2934
2935 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2936 },
2462 on_reply => sub { 2937 on_reply => sub {
2463 my ($ns, $msg) = @_; 2938 my ($ns, $msg) = @_;
2464 2939
2465 # this weird shuffling is so that direct followup queries 2940 # this weird shuffling is so that direct followup queries
2466 # get handled first 2941 # get handled first
2481 } 2956 }
2482 }, 2957 },
2483 on_exticmd => sub { 2958 on_exticmd => sub {
2484 my ($ns, $buf) = @_; 2959 my ($ns, $buf) = @_;
2485 2960
2486 my $msg = eval { from_json $buf }; 2961 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2487 2962
2488 if (ref $msg) { 2963 if (ref $msg) {
2964 my ($type, $reply, @payload) =
2965 "ARRAY" eq ref $msg
2966 ? @$msg
2967 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2968
2969 my @reply;
2970
2489 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 2971 if (my $cb = $EXTICMD{$type}) {
2490 if (my %reply = $cb->($ns, $msg)) { 2972 @reply = $cb->($ns, @payload);
2491 $reply{msgid} = $msg->{msgid};
2492 $ns->send ("ext " . cf::to_json \%reply);
2493 }
2494 } 2973 }
2974
2975 $ns->ext_reply ($reply, @reply)
2976 if $reply;
2977
2495 } else { 2978 } else {
2496 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 2979 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2497 } 2980 }
2498 2981
2499 cf::override; 2982 cf::override;
2546our $safe = new Safe "safe"; 3029our $safe = new Safe "safe";
2547our $safe_hole = new Safe::Hole; 3030our $safe_hole = new Safe::Hole;
2548 3031
2549$SIG{FPE} = 'IGNORE'; 3032$SIG{FPE} = 'IGNORE';
2550 3033
2551$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3034$safe->permit_only (Opcode::opset qw(
3035 :base_core :base_mem :base_orig :base_math
3036 grepstart grepwhile mapstart mapwhile
3037 sort time
3038));
2552 3039
2553# here we export the classes and methods available to script code 3040# here we export the classes and methods available to script code
2554 3041
2555=pod 3042=pod
2556 3043
2557The following functions and methods are available within a safe environment: 3044The following functions and methods are available within a safe environment:
2558 3045
2559 cf::object contr pay_amount pay_player map 3046 cf::object
3047 contr pay_amount pay_player map x y force_find force_add destroy
3048 insert remove name archname title slaying race decrease split
3049
2560 cf::object::player player 3050 cf::object::player
2561 cf::player peaceful 3051 player
2562 cf::map trigger 3052
3053 cf::player
3054 peaceful
3055
3056 cf::map
3057 trigger
2563 3058
2564=cut 3059=cut
2565 3060
2566for ( 3061for (
2567 ["cf::object" => qw(contr pay_amount pay_player map)], 3062 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3063 insert remove inv nrof name archname title slaying race
3064 decrease split destroy change_exp)],
2568 ["cf::object::player" => qw(player)], 3065 ["cf::object::player" => qw(player)],
2569 ["cf::player" => qw(peaceful)], 3066 ["cf::player" => qw(peaceful)],
2570 ["cf::map" => qw(trigger)], 3067 ["cf::map" => qw(trigger)],
2571) { 3068) {
2572 no strict 'refs'; 3069 no strict 'refs';
2648# the server's init and main functions 3145# the server's init and main functions
2649 3146
2650sub load_facedata($) { 3147sub load_facedata($) {
2651 my ($path) = @_; 3148 my ($path) = @_;
2652 3149
3150 # HACK to clear player env face cache, we need some signal framework
3151 # for this (global event?)
3152 %ext::player_env::MUSIC_FACE_CACHE = ();
3153
3154 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3155
2653 warn "loading facedata from $path\n"; 3156 warn "loading facedata from $path\n";
2654 3157
2655 my $facedata; 3158 my $facedata;
2656 0 < aio_load $path, $facedata 3159 0 < aio_load $path, $facedata
2657 or die "$path: $!"; 3160 or die "$path: $!";
2659 $facedata = Coro::Storable::thaw $facedata; 3162 $facedata = Coro::Storable::thaw $facedata;
2660 3163
2661 $facedata->{version} == 2 3164 $facedata->{version} == 2
2662 or cf::cleanup "$path: version mismatch, cannot proceed."; 3165 or cf::cleanup "$path: version mismatch, cannot proceed.";
2663 3166
3167 # patch in the exptable
3168 $facedata->{resource}{"res/exp_table"} = {
3169 type => FT_RSRC,
3170 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3171 };
3172 cf::cede_to_tick;
3173
2664 { 3174 {
2665 my $faces = $facedata->{faceinfo}; 3175 my $faces = $facedata->{faceinfo};
2666 3176
2667 while (my ($face, $info) = each %$faces) { 3177 while (my ($face, $info) = each %$faces) {
2668 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3178 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3179
2669 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3180 cf::face::set_visibility $idx, $info->{visibility};
3181 cf::face::set_magicmap $idx, $info->{magicmap};
2670 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3182 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2671 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3183 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2672 Coro::cede; 3184
3185 cf::cede_to_tick;
2673 } 3186 }
2674 3187
2675 while (my ($face, $info) = each %$faces) { 3188 while (my ($face, $info) = each %$faces) {
2676 next unless $info->{smooth}; 3189 next unless $info->{smooth};
3190
2677 my $idx = cf::face::find $face 3191 my $idx = cf::face::find $face
2678 or next; 3192 or next;
3193
2679 if (my $smooth = cf::face::find $info->{smooth}) { 3194 if (my $smooth = cf::face::find $info->{smooth}) {
3195 cf::face::set_smooth $idx, $smooth;
2680 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3196 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2681 } else { 3197 } else {
2682 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3198 warn "smooth face '$info->{smooth}' not found for face '$face'";
2683 } 3199 }
2684 Coro::cede; 3200
3201 cf::cede_to_tick;
2685 } 3202 }
2686 } 3203 }
2687 3204
2688 { 3205 {
2689 my $anims = $facedata->{animinfo}; 3206 my $anims = $facedata->{animinfo};
2690 3207
2691 while (my ($anim, $info) = each %$anims) { 3208 while (my ($anim, $info) = each %$anims) {
2692 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3209 cf::anim::set $anim, $info->{frames}, $info->{facings};
2693 Coro::cede; 3210 cf::cede_to_tick;
2694 } 3211 }
2695 3212
2696 cf::anim::invalidate_all; # d'oh 3213 cf::anim::invalidate_all; # d'oh
2697 } 3214 }
2698 3215
3216 {
3217 # TODO: for gcfclient pleasure, we should give resources
3218 # that gcfclient doesn't grok a >10000 face index.
3219 my $res = $facedata->{resource};
3220
3221 while (my ($name, $info) = each %$res) {
3222 if (defined $info->{type}) {
3223 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3224 my $data;
3225
3226 if ($info->{type} & 1) {
3227 # prepend meta info
3228
3229 my $meta = $enc->encode ({
3230 name => $name,
3231 %{ $info->{meta} || {} },
3232 });
3233
3234 $data = pack "(w/a*)*", $meta, $info->{data};
3235 } else {
3236 $data = $info->{data};
3237 }
3238
3239 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3240 cf::face::set_type $idx, $info->{type};
3241 } else {
3242 $RESOURCE{$name} = $info;
3243 }
3244
3245 cf::cede_to_tick;
3246 }
3247 }
3248
3249 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3250
2699 1 3251 1
2700} 3252}
2701 3253
3254cf::global->attach (on_resource_update => sub {
3255 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3256 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3257
3258 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3259 my $sound = $soundconf->{compat}[$_]
3260 or next;
3261
3262 my $face = cf::face::find "sound/$sound->[1]";
3263 cf::sound::set $sound->[0] => $face;
3264 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3265 }
3266
3267 while (my ($k, $v) = each %{$soundconf->{event}}) {
3268 my $face = cf::face::find "sound/$v";
3269 cf::sound::set $k => $face;
3270 }
3271 }
3272});
3273
3274register_exticmd fx_want => sub {
3275 my ($ns, $want) = @_;
3276
3277 while (my ($k, $v) = each %$want) {
3278 $ns->fx_want ($k, $v);
3279 }
3280};
3281
3282sub load_resource_file($) {
3283 my $guard = lock_acquire "load_resource_file";
3284
3285 my $status = load_resource_file_ $_[0];
3286 get_slot 0.1, 100;
3287 cf::arch::commit_load;
3288
3289 $status
3290}
3291
2702sub reload_regions { 3292sub reload_regions {
3293 # HACK to clear player env face cache, we need some signal framework
3294 # for this (global event?)
3295 %ext::player_env::MUSIC_FACE_CACHE = ();
3296
2703 load_resource_file "$MAPDIR/regions" 3297 load_resource_file "$MAPDIR/regions"
2704 or die "unable to load regions file\n"; 3298 or die "unable to load regions file\n";
3299
3300 for (cf::region::list) {
3301 $_->{match} = qr/$_->{match}/
3302 if exists $_->{match};
3303 }
2705} 3304}
2706 3305
2707sub reload_facedata { 3306sub reload_facedata {
2708 load_facedata "$DATADIR/facedata" 3307 load_facedata "$DATADIR/facedata"
2709 or die "unable to load facedata\n"; 3308 or die "unable to load facedata\n";
2720} 3319}
2721 3320
2722sub reload_resources { 3321sub reload_resources {
2723 warn "reloading resource files...\n"; 3322 warn "reloading resource files...\n";
2724 3323
3324 reload_facedata;
3325 reload_archetypes;
2725 reload_regions; 3326 reload_regions;
2726 reload_facedata;
2727 #reload_archetypes;#d#
2728 reload_archetypes;
2729 reload_treasures; 3327 reload_treasures;
2730 3328
2731 warn "finished reloading resource files\n"; 3329 warn "finished reloading resource files\n";
2732} 3330}
2733 3331
2734sub init { 3332sub init {
3333 my $guard = freeze_mainloop;
3334
3335 evthread_start IO::AIO::poll_fileno;
3336
2735 reload_resources; 3337 reload_resources;
2736} 3338}
2737 3339
2738sub cfg_load { 3340sub reload_config {
2739 open my $fh, "<:utf8", "$CONFDIR/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
2740 or return; 3342 or return;
2741 3343
2742 local $/; 3344 local $/;
2743 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
2744 3346
2745 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2746 3348
2747 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2748 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2754 }; 3356 };
2755 warn $@ if $@; 3357 warn $@ if $@;
2756 } 3358 }
2757} 3359}
2758 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
2759sub main { 3380sub main {
3381 atomic;
3382
2760 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
2761 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
2762 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2763 (async { 3386 (async {
2764 Event::one_event; 3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT;
2765 })->prio (Coro::PRIO_MAX); 3389 })->prio (Coro::PRIO_MAX);
2766 }; 3390 };
2767 3391
2768 cfg_load; 3392 {
3393 my $guard = freeze_mainloop;
3394 reload_config;
2769 db_init; 3395 db_init;
2770 load_extensions; 3396 load_extensions;
2771 3397
2772 $TICK_WATCHER->start; 3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399 }
3400
3401 utime time, time, $RUNTIMEFILE;
3402
3403 # no (long-running) fork's whatsoever before this point(!)
3404 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3405
2773 Event::loop; 3406 EV::loop;
2774} 3407}
2775 3408
2776############################################################################# 3409#############################################################################
2777# initialisation and cleanup 3410# initialisation and cleanup
2778 3411
2779# install some emergency cleanup handlers 3412# install some emergency cleanup handlers
2780BEGIN { 3413BEGIN {
3414 our %SIGWATCHER = ();
2781 for my $signal (qw(INT HUP TERM)) { 3415 for my $signal (qw(INT HUP TERM)) {
2782 Event->signal ( 3416 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2783 reentrant => 0,
2784 data => WF_AUTOCANCEL,
2785 signal => $signal,
2786 prio => 0,
2787 cb => sub {
2788 cf::cleanup "SIG$signal"; 3417 cf::cleanup "SIG$signal";
2789 },
2790 ); 3418 };
2791 } 3419 }
2792} 3420}
2793 3421
2794sub write_runtime { 3422sub write_runtime_sync {
2795 my $runtime = "$LOCALDIR/runtime";
2796
2797 # first touch the runtime file to show we are still running: 3423 # first touch the runtime file to show we are still running:
2798 # the fsync below can take a very very long time. 3424 # the fsync below can take a very very long time.
2799 3425
2800 IO::AIO::aio_utime $runtime, undef, undef; 3426 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2801 3427
2802 my $guard = cf::lock_acquire "write_runtime"; 3428 my $guard = cf::lock_acquire "write_runtime";
2803 3429
2804 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3430 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
2805 or return; 3431 or return;
2806 3432
2807 my $value = $cf::RUNTIME + 90 + 10; 3433 my $value = $cf::RUNTIME + 90 + 10;
2808 # 10 is the runtime save interval, for a monotonic clock 3434 # 10 is the runtime save interval, for a monotonic clock
2809 # 60 allows for the watchdog to kill the server. 3435 # 60 allows for the watchdog to kill the server.
2819 aio_utime $fh, undef, undef; 3445 aio_utime $fh, undef, undef;
2820 3446
2821 close $fh 3447 close $fh
2822 or return; 3448 or return;
2823 3449
2824 aio_rename "$runtime~", $runtime 3450 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2825 and return; 3451 and return;
2826 3452
2827 warn "runtime file written.\n"; 3453 warn "runtime file written.\n";
2828 3454
2829 1 3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
2830} 3499}
2831 3500
2832sub emergency_save() { 3501sub emergency_save() {
2833 my $freeze_guard = cf::freeze_mainloop; 3502 my $freeze_guard = cf::freeze_mainloop;
2834 3503
2840 # and maps saved/destroyed asynchronously. 3509 # and maps saved/destroyed asynchronously.
2841 warn "begin emergency player save\n"; 3510 warn "begin emergency player save\n";
2842 for my $login (keys %cf::PLAYER) { 3511 for my $login (keys %cf::PLAYER) {
2843 my $pl = $cf::PLAYER{$login} or next; 3512 my $pl = $cf::PLAYER{$login} or next;
2844 $pl->valid or next; 3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2845 $pl->save; 3515 $pl->save;
2846 } 3516 }
2847 warn "end emergency player save\n"; 3517 warn "end emergency player save\n";
2848 3518
2849 warn "begin emergency map save\n"; 3519 warn "begin emergency map save\n";
2855 warn "end emergency map save\n"; 3525 warn "end emergency map save\n";
2856 3526
2857 warn "begin emergency database checkpoint\n"; 3527 warn "begin emergency database checkpoint\n";
2858 BDB::db_env_txn_checkpoint $DB_ENV; 3528 BDB::db_env_txn_checkpoint $DB_ENV;
2859 warn "end emergency database checkpoint\n"; 3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
2860 }; 3534 };
2861 3535
2862 warn "leave emergency perl save\n"; 3536 warn "leave emergency perl save\n";
2863} 3537}
2864 3538
2865sub post_cleanup { 3539sub post_cleanup {
2866 my ($make_core) = @_; 3540 my ($make_core) = @_;
2867 3541
2868 warn Carp::longmess "post_cleanup backtrace" 3542 warn Carp::longmess "post_cleanup backtrace"
2869 if $make_core; 3543 if $make_core;
3544
3545 my $fh = pidfile;
3546 unlink $PIDFILE if <$fh> == $$;
2870} 3547}
3548
3549# a safer delete_package, copied from Symbol
3550sub clear_package($) {
3551 my $pkg = shift;
3552
3553 # expand to full symbol table name if needed
3554 unless ($pkg =~ /^main::.*::$/) {
3555 $pkg = "main$pkg" if $pkg =~ /^::/;
3556 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3557 $pkg .= '::' unless $pkg =~ /::$/;
3558 }
3559
3560 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3561 my $stem_symtab = *{$stem}{HASH};
3562
3563 defined $stem_symtab and exists $stem_symtab->{$leaf}
3564 or return;
3565
3566 # clear all symbols
3567 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3568 for my $name (keys %$leaf_symtab) {
3569 _gv_clear *{"$pkg$name"};
3570# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3571 }
3572 warn "cleared package #$pkg\n";#d#
3573}
3574
3575our $RELOAD; # how many times to reload
2871 3576
2872sub do_reload_perl() { 3577sub do_reload_perl() {
2873 # can/must only be called in main 3578 # can/must only be called in main
2874 if ($Coro::current != $Coro::main) { 3579 if ($Coro::current != $Coro::main) {
2875 warn "can only reload from main coroutine"; 3580 warn "can only reload from main coroutine";
2876 return; 3581 return;
2877 } 3582 }
2878 3583
3584 return if $RELOAD++;
3585
3586 while ($RELOAD) {
2879 warn "reloading..."; 3587 warn "reloading...";
2880 3588
2881 warn "entering sync_job"; 3589 warn "entering sync_job";
2882 3590
2883 cf::sync_job { 3591 cf::sync_job {
2884 cf::write_runtime; # external watchdog should not bark 3592 cf::write_runtime_sync; # external watchdog should not bark
2885 cf::emergency_save; 3593 cf::emergency_save;
2886 cf::write_runtime; # external watchdog should not bark 3594 cf::write_runtime_sync; # external watchdog should not bark
2887 3595
2888 warn "syncing database to disk"; 3596 warn "syncing database to disk";
2889 BDB::db_env_txn_checkpoint $DB_ENV; 3597 BDB::db_env_txn_checkpoint $DB_ENV;
2890 3598
2891 # if anything goes wrong in here, we should simply crash as we already saved 3599 # if anything goes wrong in here, we should simply crash as we already saved
2892 3600
2893 warn "cancelling all WF_AUTOCANCEL watchers";
2894 for (Event::all_watchers) {
2895 $_->cancel if $_->data & WF_AUTOCANCEL;
2896 }
2897
2898 warn "flushing outstanding aio requests"; 3601 warn "flushing outstanding aio requests";
2899 for (;;) {
2900 BDB::flush;
2901 IO::AIO::flush;
2902 Coro::cede;
2903 last unless IO::AIO::nreqs || BDB::nreqs; 3602 while (IO::AIO::nreqs || BDB::nreqs) {
2904 warn "iterate..."; 3603 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2905 }
2906
2907 ++$RELOAD;
2908
2909 warn "cancelling all extension coros";
2910 $_->cancel for values %EXT_CORO;
2911 %EXT_CORO = ();
2912
2913 warn "removing commands";
2914 %COMMAND = ();
2915
2916 warn "removing ext/exti commands";
2917 %EXTCMD = ();
2918 %EXTICMD = ();
2919
2920 warn "unloading/nuking all extensions";
2921 for my $pkg (@EXTS) {
2922 warn "... unloading $pkg";
2923
2924 if (my $cb = $pkg->can ("unload")) {
2925 eval {
2926 $cb->($pkg);
2927 1
2928 } or warn "$pkg unloaded, but with errors: $@";
2929 } 3604 }
2930 3605
2931 warn "... nuking $pkg"; 3606 warn "cancelling all extension coros";
2932 Symbol::delete_package $pkg; 3607 $_->cancel for values %EXT_CORO;
2933 } 3608 %EXT_CORO = ();
2934 3609
2935 warn "unloading all perl modules loaded from $LIBDIR"; 3610 warn "removing commands";
2936 while (my ($k, $v) = each %INC) { 3611 %COMMAND = ();
2937 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2938 3612
3613 warn "removing ext/exti commands";
3614 %EXTCMD = ();
3615 %EXTICMD = ();
3616
3617 warn "unloading/nuking all extensions";
3618 for my $pkg (@EXTS) {
2939 warn "... unloading $k"; 3619 warn "... unloading $pkg";
2940 delete $INC{$k};
2941 3620
2942 $k =~ s/\.pm$//;
2943 $k =~ s/\//::/g;
2944
2945 if (my $cb = $k->can ("unload_module")) { 3621 if (my $cb = $pkg->can ("unload")) {
3622 eval {
2946 $cb->(); 3623 $cb->($pkg);
3624 1
3625 } or warn "$pkg unloaded, but with errors: $@";
3626 }
3627
3628 warn "... clearing $pkg";
3629 clear_package $pkg;
2947 } 3630 }
2948 3631
2949 Symbol::delete_package $k; 3632 warn "unloading all perl modules loaded from $LIBDIR";
3633 while (my ($k, $v) = each %INC) {
3634 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3635
3636 warn "... unloading $k";
3637 delete $INC{$k};
3638
3639 $k =~ s/\.pm$//;
3640 $k =~ s/\//::/g;
3641
3642 if (my $cb = $k->can ("unload_module")) {
3643 $cb->();
3644 }
3645
3646 clear_package $k;
2950 } 3647 }
2951 3648
2952 warn "getting rid of safe::, as good as possible"; 3649 warn "getting rid of safe::, as good as possible";
2953 Symbol::delete_package "safe::$_" 3650 clear_package "safe::$_"
2954 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3651 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2955 3652
2956 warn "unloading cf.pm \"a bit\""; 3653 warn "unloading cf.pm \"a bit\"";
2957 delete $INC{"cf.pm"}; 3654 delete $INC{"cf.pm"};
2958 delete $INC{"cf/pod.pm"}; 3655 delete $INC{"cf/pod.pm"};
2959 3656
2960 # don't, removes xs symbols, too, 3657 # don't, removes xs symbols, too,
2961 # and global variables created in xs 3658 # and global variables created in xs
2962 #Symbol::delete_package __PACKAGE__; 3659 #clear_package __PACKAGE__;
2963 3660
2964 warn "unload completed, starting to reload now"; 3661 warn "unload completed, starting to reload now";
2965 3662
2966 warn "reloading cf.pm"; 3663 warn "reloading cf.pm";
2967 require cf; 3664 require cf;
2968 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3665 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2969 3666
2970 warn "loading config and database again"; 3667 warn "loading config and database again";
2971 cf::cfg_load; 3668 cf::reload_config;
2972 3669
2973 warn "loading extensions"; 3670 warn "loading extensions";
2974 cf::load_extensions; 3671 cf::load_extensions;
2975 3672
2976 warn "reattaching attachments to objects/players"; 3673 warn "reattaching attachments to objects/players";
2977 _global_reattach; # objects, sockets 3674 _global_reattach; # objects, sockets
2978 warn "reattaching attachments to maps"; 3675 warn "reattaching attachments to maps";
2979 reattach $_ for values %MAP; 3676 reattach $_ for values %MAP;
2980 warn "reattaching attachments to players"; 3677 warn "reattaching attachments to players";
2981 reattach $_ for values %PLAYER; 3678 reattach $_ for values %PLAYER;
2982 3679
2983 warn "leaving sync_job"; 3680 warn "leaving sync_job";
2984 3681
2985 1 3682 1
2986 } or do { 3683 } or do {
2987 warn $@; 3684 warn $@;
2988 warn "error while reloading, exiting."; 3685 cf::cleanup "error while reloading, exiting.";
2989 exit 1;
2990 }; 3686 };
2991 3687
2992 warn "reloaded"; 3688 warn "reloaded";
3689 --$RELOAD;
3690 }
2993}; 3691};
2994 3692
2995our $RELOAD_WATCHER; # used only during reload 3693our $RELOAD_WATCHER; # used only during reload
2996 3694
2997sub reload_perl() { 3695sub reload_perl() {
2998 # doing reload synchronously and two reloads happen back-to-back, 3696 # doing reload synchronously and two reloads happen back-to-back,
2999 # coro crashes during coro_state_free->destroy here. 3697 # coro crashes during coro_state_free->destroy here.
3000 3698
3001 $RELOAD_WATCHER ||= Event->timer ( 3699 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3002 reentrant => 0,
3003 after => 0,
3004 data => WF_AUTOCANCEL,
3005 cb => sub {
3006 do_reload_perl; 3700 do_reload_perl;
3007 undef $RELOAD_WATCHER; 3701 undef $RELOAD_WATCHER;
3008 },
3009 ); 3702 };
3010} 3703}
3011 3704
3012register_command "reload" => sub { 3705register_command "reload" => sub {
3013 my ($who, $arg) = @_; 3706 my ($who, $arg) = @_;
3014 3707
3015 if ($who->flag (FLAG_WIZ)) { 3708 if ($who->flag (FLAG_WIZ)) {
3016 $who->message ("reloading server."); 3709 $who->message ("reloading server.");
3710 async {
3711 $Coro::current->{desc} = "perl_reload";
3017 async { reload_perl }; 3712 reload_perl;
3713 };
3018 } 3714 }
3019}; 3715};
3020 3716
3021unshift @INC, $LIBDIR; 3717unshift @INC, $LIBDIR;
3022 3718
3024 3720
3025our @WAIT_FOR_TICK; 3721our @WAIT_FOR_TICK;
3026our @WAIT_FOR_TICK_BEGIN; 3722our @WAIT_FOR_TICK_BEGIN;
3027 3723
3028sub wait_for_tick { 3724sub wait_for_tick {
3029 return unless $TICK_WATCHER->is_active;
3030 return if $Coro::current == $Coro::main; 3725 return if tick_inhibit || $Coro::current == $Coro::main;
3031 3726
3032 my $signal = new Coro::Signal; 3727 my $signal = new Coro::Signal;
3033 push @WAIT_FOR_TICK, $signal; 3728 push @WAIT_FOR_TICK, $signal;
3034 $signal->wait; 3729 $signal->wait;
3035} 3730}
3036 3731
3037sub wait_for_tick_begin { 3732sub wait_for_tick_begin {
3038 return unless $TICK_WATCHER->is_active;
3039 return if $Coro::current == $Coro::main; 3733 return if tick_inhibit || $Coro::current == $Coro::main;
3040 3734
3041 my $signal = new Coro::Signal; 3735 my $signal = new Coro::Signal;
3042 push @WAIT_FOR_TICK_BEGIN, $signal; 3736 push @WAIT_FOR_TICK_BEGIN, $signal;
3043 $signal->wait; 3737 $signal->wait;
3044} 3738}
3045 3739
3046 my $min = 1e6;#d# 3740sub tick {
3047 my $avg = 10;
3048$TICK_WATCHER = Event->timer (
3049 reentrant => 0,
3050 parked => 1,
3051 prio => 0,
3052 at => $NEXT_TICK || $TICK,
3053 data => WF_AUTOCANCEL,
3054 cb => sub {
3055 if ($Coro::current != $Coro::main) { 3741 if ($Coro::current != $Coro::main) {
3056 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3742 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3057 unless ++$bug_warning > 10; 3743 unless ++$bug_warning > 10;
3058 return; 3744 return;
3059 } 3745 }
3060 3746
3061 $NOW = $tick_start = Event::time;
3062
3063 cf::server_tick; # one server iteration 3747 cf::server_tick; # one server iteration
3064 3748
3065 0 && sync_job {#d# 3749 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3066 for(1..10) { 3750 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3067 my $t = Event::time; 3751 Coro::async_pool {
3068 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3752 $Coro::current->{desc} = "runtime saver";
3069 or die; 3753 write_runtime_sync
3070 3754 or warn "ERROR: unable to write runtime file: $!";
3071 $map->width (50);
3072 $map->height (50);
3073 $map->alloc;
3074 $map->_load_objects ("/tmp/x.map", 1);
3075 my $t = Event::time - $t;
3076
3077 #next unless $t < 0.0013;#d#
3078 if ($t < $min) {
3079 $min = $t;
3080 }
3081 $avg = $avg * 0.99 + $t * 0.01;
3082 }
3083 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3084 exit 0;
3085 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3086 }; 3755 };
3756 }
3087 3757
3088 $RUNTIME += $TICK;
3089 $NEXT_TICK += $TICK;
3090
3091 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3092 $NEXT_RUNTIME_WRITE = $NOW + 10;
3093 Coro::async_pool {
3094 write_runtime
3095 or warn "ERROR: unable to write runtime file: $!";
3096 };
3097 }
3098
3099# my $AFTER = Event::time;
3100# warn $AFTER - $NOW;#d#
3101
3102 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3758 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3103 $sig->send; 3759 $sig->send;
3104 } 3760 }
3105 while (my $sig = shift @WAIT_FOR_TICK) { 3761 while (my $sig = shift @WAIT_FOR_TICK) {
3106 $sig->send; 3762 $sig->send;
3107 } 3763 }
3108 3764
3109 $NOW = Event::time; 3765 $LOAD = ($NOW - $TICK_START) / $TICK;
3110
3111 # if we are delayed by four ticks or more, skip them all
3112 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3113
3114 $TICK_WATCHER->at ($NEXT_TICK);
3115 $TICK_WATCHER->start;
3116
3117 $LOAD = ($NOW - $tick_start) / $TICK;
3118 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3766 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3119 3767
3120 _post_tick; 3768 if (0) {
3121 3769 if ($NEXT_TICK) {
3122 3770 my $jitter = $TICK_START - $NEXT_TICK;
3771 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3772 warn "jitter $JITTER\n";#d#
3773 }
3123 }, 3774 }
3124); 3775}
3125 3776
3126{ 3777{
3127 BDB::max_poll_time $TICK * 0.1; 3778 # configure BDB
3128 $BDB_POLL_WATCHER = Event->io ( 3779
3129 reentrant => 0,
3130 fd => BDB::poll_fileno,
3131 poll => 'r',
3132 prio => 0,
3133 data => WF_AUTOCANCEL,
3134 cb => \&BDB::poll_cb,
3135 );
3136 BDB::min_parallel 8; 3780 BDB::min_parallel 8;
3137 3781 BDB::max_poll_reqs $TICK * 0.1;
3138 BDB::set_sync_prepare { 3782 $AnyEvent::BDB::WATCHER->priority (1);
3139 my $status;
3140 my $current = $Coro::current;
3141 (
3142 sub {
3143 $status = $!;
3144 $current->ready; undef $current;
3145 },
3146 sub {
3147 Coro::schedule while defined $current;
3148 $! = $status;
3149 },
3150 )
3151 };
3152 3783
3153 unless ($DB_ENV) { 3784 unless ($DB_ENV) {
3154 $DB_ENV = BDB::db_env_create; 3785 $DB_ENV = BDB::db_env_create;
3786 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3787 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3788 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3789 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3790 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3155 3791
3156 cf::sync_job { 3792 cf::sync_job {
3157 eval { 3793 eval {
3158 BDB::db_env_open 3794 BDB::db_env_open
3159 $DB_ENV, 3795 $DB_ENV,
3161 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3797 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3162 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3798 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3163 0666; 3799 0666;
3164 3800
3165 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3801 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3166
3167 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3168 $DB_ENV->set_lk_detect;
3169 }; 3802 };
3170 3803
3171 cf::cleanup "db_env_open(db): $@" if $@; 3804 cf::cleanup "db_env_open(db): $@" if $@;
3172 }; 3805 };
3173 } 3806 }
3807
3808 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3809 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3810 };
3811 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3812 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3813 };
3814 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3815 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3816 };
3174} 3817}
3175 3818
3176{ 3819{
3820 # configure IO::AIO
3821
3177 IO::AIO::min_parallel 8; 3822 IO::AIO::min_parallel 8;
3178
3179 undef $Coro::AIO::WATCHER;
3180 IO::AIO::max_poll_time $TICK * 0.1; 3823 IO::AIO::max_poll_time $TICK * 0.1;
3181 $AIO_POLL_WATCHER = Event->io ( 3824 undef $AnyEvent::AIO::WATCHER;
3182 reentrant => 0,
3183 data => WF_AUTOCANCEL,
3184 fd => IO::AIO::poll_fileno,
3185 poll => 'r',
3186 prio => 6,
3187 cb => \&IO::AIO::poll_cb,
3188 );
3189} 3825}
3190 3826
3191my $_log_backtrace; 3827my $_log_backtrace;
3192 3828
3193sub _log_backtrace { 3829sub _log_backtrace {
3197 3833
3198 # limit the # of concurrent backtraces 3834 # limit the # of concurrent backtraces
3199 if ($_log_backtrace < 2) { 3835 if ($_log_backtrace < 2) {
3200 ++$_log_backtrace; 3836 ++$_log_backtrace;
3201 async { 3837 async {
3838 $Coro::current->{desc} = "abt $msg";
3839
3202 my @bt = fork_call { 3840 my @bt = fork_call {
3203 @addr = map { sprintf "%x", $_ } @addr; 3841 @addr = map { sprintf "%x", $_ } @addr;
3204 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3842 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3205 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3843 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3206 or die "addr2line: $!"; 3844 or die "addr2line: $!";

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