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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.65 by root, Tue Sep 12 22:18:55 2006 UTC vs.
Revision 1.288 by root, Mon Jun 25 07:40:53 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
12$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
13 42
14use strict; 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
15 45
16_init_vars; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
18our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
19our @EVENT; 60our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 61
22our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
84
85our %CFG;
86
87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
117
118#############################################################################
119
120=head2 GLOBAL VARIABLES
121
122=over 4
123
124=item $cf::UPTIME
125
126The timestamp of the server start (so not actually an uptime).
127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
145
146=item $cf::TICK
147
148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
159
160=item %cf::CFG
161
162Configuration for the server, loaded from C</etc/crossfire/config>, or
163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171=back
172
173=cut
25 174
26BEGIN { 175BEGIN {
27 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 177 my $msg = join "", @_;
178
29 $msg .= "\n" 179 $msg .= "\n"
30 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
31 181
32 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
33 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
34 }; 186 };
35} 187}
36 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 196
39# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 198# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
42 no strict 'refs'; 206 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 208}
45 209
46$Event::DIED = sub { 210$Event::DIED = sub {
47 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
48}; 212};
49 213
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 214#############################################################################
57# utility functions
58 215
59use JSON::Syck (); # TODO# replace by JSON::PC once working 216=head2 UTILITY FUNCTIONS
60 217
61sub from_json($) { 218=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 219
66sub to_json($) { 220=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 221
68 JSON::Syck::Dump $_[0] 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
69} 241}
242
243=item $ref = cf::from_json $json
244
245Converts a JSON string into the corresponding perl data structure.
246
247=item $json = cf::to_json $ref
248
249Converts a perl data structure into its JSON representation.
250
251=cut
252
253our $json_coder = JSON::XS->new->convert_blessed->utf8->max_size (1e6); # accept ~1mb max
254
255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
574}
575
576=back
577
578=cut
70 579
71############################################################################# 580#############################################################################
72# "new" plug-in system
73 581
74=head3 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
75 591
76=over 4 592=over 4
77 593
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
91 595
92=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
93 597
94Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
95 600
96=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
97 603
98=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
99 605
100=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
101 607
102Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
103 609
104=item cf::attach_global ... 610=item cf::CLASS->attach ...
105 611
106Attach handlers for global events. 612=item cf::CLASS->detach ...
107 613
108This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
110 648
111=over 4 649=over 4
112 650
113=item prio => $number 651=item prio => $number
114 652
116by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 657unless you know what you are doing.
120 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
121=item on_I<event> => \&cb 665=item on_I<event> => \&cb
122 666
123Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
135object/class are recognised. 679object/class are recognised.
136 680
137=back 681=back
138 682
139=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
140 685
141Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
143type. 688 my ($self, $victim) = @_;
144 689 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 690 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 691 }
366}
367 692
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 694
394Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
398exception. 699exception.
399 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
400=back 892=back
401 893
402=cut 894=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 895
408############################################################################# 896#############################################################################
409# object support 897# object support
410 898
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
426 my $registry = $obj->registry; 905 my $registry = $obj->registry;
427 906
428 @$registry = (); 907 @$registry = ();
429 908
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 910
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 913 for (@$attach) {
435 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
437 } 916 }
438 } else { 917 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 919 }
441 } 920 }
442} 921}
443 922
444sub object_freezer_save { 923cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
496 on_clone => sub { 937 on_clone => sub {
497 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
498 939
499 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
500 941
501 %$dst = %$src; 942 %$dst = %$src;
502 943
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
505 }, 946 },
506; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
507 1019
508############################################################################# 1020#############################################################################
509# old plug-in events 1021# command handling &c
510 1022
511sub inject_event { 1023=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1024
515 my $cb = $hook[$event_code]{$extension} 1025Register a callback for execution when the client sends the user command
516 or return; 1026$name.
517 1027
518 &$cb 1028=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1029
540sub register_command { 1030sub register_command {
541 my ($name, $time, $cb) = @_; 1031 my ($name, $cb) = @_;
542 1032
543 my $caller = caller; 1033 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1034 #warn "registering command '$name/$time' to '$caller'";
545 1035
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1037}
1038
1039=item cf::register_extcmd $name => \&callback($pl,$packet);
1040
1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
1046
1047If the callback returns something, it is sent back as if reply was being
1048called.
1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
1061=cut
549 1062
550sub register_extcmd { 1063sub register_extcmd {
551 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
552 1065
553 my $caller = caller; 1066 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1067}
558 1068
559sub register { 1069sub register_exticmd {
560 my ($base, $pkg) = @_; 1070 my ($name, $cb) = @_;
561 1071
562 #TODO 1072 $EXTICMD{$name} = $cb;
563} 1073}
564 1074
565sub load_extension { 1075cf::player->attach (
566 my ($path) = @_; 1076 on_command => sub {
1077 my ($pl, $name, $params) = @_;
567 1078
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1079 my $cb = $COMMAND{$name}
569 my $base = $1; 1080 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1081
574 warn "loading '$path' into '$pkg'\n"; 1082 for my $cmd (@$cb) {
575 1083 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1084 }
1085
1086 cf::override;
619 } 1087 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1088 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
655 1090
656 my $msg = eval { from_json $buf }; 1091 my $msg = eval { from_json $buf };
657 1092
658 if (ref $msg) { 1093 if (ref $msg) {
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
661 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
662 } 1097 }
663 } 1098 }
664 } else { 1099 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 1101 }
667 1102
668 cf::override; 1103 cf::override;
669 }, 1104 },
670; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
671 1179
672############################################################################# 1180#############################################################################
673# load/save/clean perl data associated with a map
674 1181
675*cf::mapsupport::on_clean = sub { 1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406
1407 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g;
1409
1410 $_
1411}
1412
1413=item $player->ext_reply ($msgid, %msg)
1414
1415Sends an ext reply to the player.
1416
1417=cut
1418
1419sub ext_reply($$%) {
1420 my ($self, $id, %msg) = @_;
1421
1422 $msg{msgid} = $id;
1423 $self->send ("ext " . cf::to_json \%msg);
1424}
1425
1426=item $player->ext_event ($type, %msg)
1427
1428Sends an ext event to the client.
1429
1430=cut
1431
1432sub ext_event($$%) {
1433 my ($self, $type, %msg) = @_;
1434
1435 $self->ns->ext_event ($type, %msg);
1436}
1437
1438=head3 cf::region
1439
1440=over 4
1441
1442=cut
1443
1444package cf::region;
1445
1446=item cf::region::find_by_path $path
1447
1448Tries to decuce the likely region for a map knowing only its path.
1449
1450=cut
1451
1452sub find_by_path($) {
1453 my ($path) = @_;
1454
1455 my ($match, $specificity);
1456
1457 for my $region (list) {
1458 if ($region->match && $path =~ $region->match) {
1459 ($match, $specificity) = ($region, $region->specificity)
1460 if $region->specificity > $specificity;
1461 }
1462 }
1463
1464 $match
1465}
1466
1467=back
1468
1469=head3 cf::map
1470
1471=over 4
1472
1473=cut
1474
1475package cf::map;
1476
1477use Fcntl;
1478use Coro::AIO;
1479
1480use overload
1481 '""' => \&as_string,
1482 fallback => 1;
1483
1484our $MAX_RESET = 3600;
1485our $DEFAULT_RESET = 3000;
1486
1487sub generate_random_map {
1488 my ($self, $rmp) = @_;
1489 # mit "rum" bekleckern, nicht
1490 $self->_create_random_map (
1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1494 $rmp->{exit_on_final_map},
1495 $rmp->{xsize}, $rmp->{ysize},
1496 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1497 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1498 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1499 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1500 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1501 (cf::region::find $rmp->{region}), $rmp->{custom}
1502 )
1503}
1504
1505=item cf::map->register ($regex, $prio)
1506
1507Register a handler for the map path matching the given regex at the
1508givne priority (higher is better, built-in handlers have priority 0, the
1509default).
1510
1511=cut
1512
1513sub register {
1514 my (undef, $regex, $prio) = @_;
1515 my $pkg = caller;
1516
1517 no strict;
1518 push @{"$pkg\::ISA"}, __PACKAGE__;
1519
1520 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1521}
1522
1523# also paths starting with '/'
1524$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1525
1526sub thawer_merge {
1527 my ($self, $merge) = @_;
1528
1529 # we have to keep some variables in memory intact
1530 local $self->{path};
1531 local $self->{load_path};
1532
1533 $self->SUPER::thawer_merge ($merge);
1534}
1535
1536sub normalise {
1537 my ($path, $base) = @_;
1538
1539 $path = "$path"; # make sure its a string
1540
1541 $path =~ s/\.map$//;
1542
1543 # map plan:
1544 #
1545 # /! non-realised random map exit (special hack!)
1546 # {... are special paths that are not being touched
1547 # ?xxx/... are special absolute paths
1548 # ?random/... random maps
1549 # /... normal maps
1550 # ~user/... per-player map of a specific user
1551
1552 $path =~ s/$PATH_SEP/\//go;
1553
1554 # treat it as relative path if it starts with
1555 # something that looks reasonable
1556 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1557 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1558
1559 $base =~ s{[^/]+/?$}{};
1560 $path = "$base/$path";
1561 }
1562
1563 for ($path) {
1564 redo if s{//}{/};
1565 redo if s{/\.?/}{/};
1566 redo if s{/[^/]+/\.\./}{/};
1567 }
1568
1569 $path
1570}
1571
1572sub new_from_path {
1573 my (undef, $path, $base) = @_;
1574
1575 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1576
1577 $path = normalise $path, $base;
1578
1579 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1580 if ($path =~ $EXT_MAP{$pkg}[1]) {
1581 my $self = bless cf::map::new, $pkg;
1582 $self->{path} = $path; $self->path ($path);
1583 $self->init; # pass $1 etc.
1584 return $self;
1585 }
1586 }
1587
1588 Carp::carp "unable to resolve path '$path' (base '$base').";
1589 ()
1590}
1591
1592sub init {
1593 my ($self) = @_;
1594
1595 $self
1596}
1597
1598sub as_string {
1599 my ($self) = @_;
1600
1601 "$self->{path}"
1602}
1603
1604# the displayed name, this is a one way mapping
1605sub visible_name {
1606 &as_string
1607}
1608
1609# the original (read-only) location
1610sub load_path {
1611 my ($self) = @_;
1612
1613 "$MAPDIR/$self->{path}.map"
1614}
1615
1616# the temporary/swap location
1617sub save_path {
1618 my ($self) = @_;
1619
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1621 "$TMPDIR/$path.map"
1622}
1623
1624# the unique path, undef == no special unique path
1625sub uniq_path {
1626 my ($self) = @_;
1627
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1629 "$UNIQUEDIR/$path"
1630}
1631
1632# and all this just because we cannot iterate over
1633# all maps in C++...
1634sub change_all_map_light {
1635 my ($change) = @_;
1636
1637 $_->change_map_light ($change)
1638 for grep $_->outdoor, values %cf::MAP;
1639}
1640
1641sub decay_objects {
1642 my ($self) = @_;
1643
1644 return if $self->{deny_reset};
1645
1646 $self->do_decay_objects;
1647}
1648
1649sub unlink_save {
1650 my ($self) = @_;
1651
1652 utf8::encode (my $save = $self->save_path);
1653 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1654 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1655}
1656
1657sub load_header_from($) {
1658 my ($self, $path) = @_;
1659
1660 utf8::encode $path;
1661 #aio_open $path, O_RDONLY, 0
1662 # or return;
1663
1664 $self->_load_header ($path)
1665 or return;
1666
1667 $self->{load_path} = $path;
1668
1669 1
1670}
1671
1672sub load_header_orig {
1673 my ($self) = @_;
1674
1675 $self->load_header_from ($self->load_path)
1676}
1677
1678sub load_header_temp {
1679 my ($self) = @_;
1680
1681 $self->load_header_from ($self->save_path)
1682}
1683
1684sub prepare_temp {
1685 my ($self) = @_;
1686
1687 $self->last_access ((delete $self->{last_access})
1688 || $cf::RUNTIME); #d#
1689 # safety
1690 $self->{instantiate_time} = $cf::RUNTIME
1691 if $self->{instantiate_time} > $cf::RUNTIME;
1692}
1693
1694sub prepare_orig {
1695 my ($self) = @_;
1696
1697 $self->{load_original} = 1;
1698 $self->{instantiate_time} = $cf::RUNTIME;
1699 $self->last_access ($cf::RUNTIME);
1700 $self->instantiate;
1701}
1702
1703sub load_header {
1704 my ($self) = @_;
1705
1706 if ($self->load_header_temp) {
1707 $self->prepare_temp;
1708 } else {
1709 $self->load_header_orig
1710 or return;
1711 $self->prepare_orig;
1712 }
1713
1714 $self->{deny_reset} = 1
1715 if $self->no_reset;
1716
1717 $self->default_region (cf::region::find_by_path $self->{path})
1718 unless $self->default_region;
1719
1720 1
1721}
1722
1723sub find;
1724sub find {
1725 my ($path, $origin) = @_;
1726
1727 $path = normalise $path, $origin && $origin->path;
1728
1729 cf::lock_wait "map_find:$path";
1730
1731 $cf::MAP{$path} || do {
1732 my $guard = cf::lock_acquire "map_find:$path";
1733 my $map = new_from_path cf::map $path
1734 or return;
1735
1736 $map->{last_save} = $cf::RUNTIME;
1737
1738 $map->load_header
1739 or return;
1740
1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait;
1744 $map->reset;
1745 undef $guard;
1746 return find $path;
1747 }
1748
1749 $cf::MAP{$path} = $map
1750 }
1751}
1752
1753sub pre_load { }
1754sub post_load { }
1755
1756sub load {
1757 my ($self) = @_;
1758
1759 local $self->{deny_reset} = 1; # loading can take a long time
1760
1761 my $path = $self->{path};
1762
1763 {
1764 my $guard = cf::lock_acquire "map_load:$path";
1765
1766 return if $self->in_memory != cf::MAP_SWAPPED;
1767
1768 $self->in_memory (cf::MAP_LOADING);
1769
1770 $self->alloc;
1771
1772 $self->pre_load;
1773 Coro::cede;
1774
1775 $self->_load_objects ($self->{load_path}, 1)
1776 or return;
1777
1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1779 if delete $self->{load_original};
1780
1781 if (my $uniq = $self->uniq_path) {
1782 utf8::encode $uniq;
1783 if (aio_open $uniq, O_RDONLY, 0) {
1784 $self->clear_unique_items;
1785 $self->_load_objects ($uniq, 0);
1786 }
1787 }
1788
1789 Coro::cede;
1790 # now do the right thing for maps
1791 $self->link_multipart_objects;
1792 $self->difficulty ($self->estimate_difficulty)
1793 unless $self->difficulty;
1794 Coro::cede;
1795
1796 unless ($self->{deny_activate}) {
1797 $self->decay_objects;
1798 $self->fix_auto_apply;
1799 $self->update_buttons;
1800 Coro::cede;
1801 $self->set_darkness_map;
1802 Coro::cede;
1803 $self->activate;
1804 }
1805
1806 $self->in_memory (cf::MAP_IN_MEMORY);
1807 }
1808
1809 $self->post_load;
1810}
1811
1812sub customise_for {
1813 my ($self, $ob) = @_;
1814
1815 return find "~" . $ob->name . "/" . $self->{path}
1816 if $self->per_player;
1817
1818# return find "?party/" . $ob->name . "/" . $self->{path}
1819# if $self->per_party;
1820
1821 $self
1822}
1823
1824# find and load all maps in the 3x3 area around a map
1825sub load_diag {
676 my ($map) = @_; 1826 my ($map) = @_;
677 1827
678 my $path = $map->tmpname; 1828 my @diag; # diagonal neighbours
679 defined $path or return;
680 1829
681 unlink "$path.pst"; 1830 for (0 .. 3) {
682}; 1831 my $neigh = $map->tile_path ($_)
1832 or next;
1833 $neigh = find $neigh, $map
1834 or next;
1835 $neigh->load;
683 1836
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 }
685 1840
686############################################################################# 1841 for (@diag) {
687# load/save perl data associated with player->ob objects 1842 my $neigh = find @$_
688 1843 or next;
689sub all_objects(@) { 1844 $neigh->load;
690 @_, map all_objects ($_->inv), @_ 1845 }
691} 1846}
692 1847
693# TODO: compatibility cruft, remove when no longer needed 1848sub find_sync {
694attach_to_players 1849 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 1850
698 for my $o (all_objects $pl->ob) { 1851 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1852}
700 $o->set_ob_key_value ("_perl_data");
701 1853
702 %$o = %{ Storable::thaw pack "H*", $value }; 1854sub do_load_sync {
1855 my ($map) = @_;
1856
1857 cf::sync_job { $map->load };
1858}
1859
1860our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef;
1862
1863sub find_async {
1864 my ($path, $origin) = @_;
1865
1866 $path = normalise $path, $origin && $origin->{path};
1867
1868 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1870 }
1871
1872 undef $MAP_PREFETCH{$path};
1873 $MAP_PREFETCHER ||= cf::async {
1874 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) {
1876 my $map = find $path
1877 or next;
1878 $map->load;
1879
1880 delete $MAP_PREFETCH{$path};
703 } 1881 }
704 } 1882 }
1883 undef $MAP_PREFETCHER;
1884 };
1885 $MAP_PREFETCHER->prio (6);
1886
1887 ()
1888}
1889
1890sub save {
1891 my ($self) = @_;
1892
1893 my $lock = cf::lock_acquire "map_data:" . $self->path;
1894
1895 $self->{last_save} = $cf::RUNTIME;
1896
1897 return unless $self->dirty;
1898
1899 my $save = $self->save_path; utf8::encode $save;
1900 my $uniq = $self->uniq_path; utf8::encode $uniq;
1901
1902 $self->{load_path} = $save;
1903
1904 return if $self->{deny_save};
1905
1906 local $self->{last_access} = $self->last_access;#d#
1907
1908 cf::async {
1909 $_->contr->save for $self->players;
1910 };
1911
1912 if ($uniq) {
1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1914 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1915 } else {
1916 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 1917 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1918}
721 1919
1920sub swap_out {
1921 my ($self) = @_;
1922
1923 # save first because save cedes
1924 $self->save;
1925
1926 my $lock = cf::lock_acquire "map_data:" . $self->path;
1927
1928 return if $self->players;
1929 return if $self->in_memory != cf::MAP_IN_MEMORY;
1930 return if $self->{deny_save};
1931
1932 $self->clear;
1933 $self->in_memory (cf::MAP_SWAPPED);
1934}
1935
1936sub reset_at {
1937 my ($self) = @_;
1938
1939 # TODO: safety, remove and allow resettable per-player maps
1940 return 1e99 if $self->{deny_reset};
1941
1942 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1943 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1944
1945 $time + $to
1946}
1947
1948sub should_reset {
1949 my ($self) = @_;
1950
1951 $self->reset_at <= $cf::RUNTIME
1952}
1953
1954sub reset {
1955 my ($self) = @_;
1956
1957 my $lock = cf::lock_acquire "map_data:$self->{path}";
1958
1959 return if $self->players;
1960
1961 warn "resetting map ", $self->path;
1962
1963 $self->in_memory (cf::MAP_SWAPPED);
1964
1965 # need to save uniques path
1966 unless ($self->{deny_save}) {
1967 my $uniq = $self->uniq_path; utf8::encode $uniq;
1968
1969 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1970 if $uniq;
1971 }
1972
1973 delete $cf::MAP{$self->path};
1974
1975 $self->clear;
1976
1977 $_->clear_links_to ($self) for values %cf::MAP;
1978
1979 $self->unlink_save;
1980 $self->destroy;
1981}
1982
1983my $nuke_counter = "aaaa";
1984
1985sub nuke {
1986 my ($self) = @_;
1987
1988 delete $cf::MAP{$self->path};
1989
1990 $self->unlink_save;
1991
1992 bless $self, "cf::map";
1993 delete $self->{deny_reset};
1994 $self->{deny_save} = 1;
1995 $self->reset_timeout (1);
1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997
1998 $cf::MAP{$self->path} = $self;
1999
2000 $self->reset; # polite request, might not happen
2001}
2002
2003=item $maps = cf::map::tmp_maps
2004
2005Returns an arrayref with all map paths of currently instantiated and saved
2006maps. May block.
2007
2008=cut
2009
2010sub tmp_maps() {
2011 [
2012 map {
2013 utf8::decode $_;
2014 /\.map$/
2015 ? normalise $_
2016 : ()
2017 } @{ aio_readdir $TMPDIR or [] }
2018 ]
2019}
2020
2021=item $maps = cf::map::random_maps
2022
2023Returns an arrayref with all map paths of currently instantiated and saved
2024random maps. May block.
2025
2026=cut
2027
2028sub random_maps() {
2029 [
2030 map {
2031 utf8::decode $_;
2032 /\.map$/
2033 ? normalise "?random/$_"
2034 : ()
2035 } @{ aio_readdir $RANDOMDIR or [] }
2036 ]
2037}
2038
2039=item cf::map::unique_maps
2040
2041Returns an arrayref of paths of all shared maps that have
2042instantiated unique items. May block.
2043
2044=cut
2045
2046sub unique_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ]
2055}
2056
2057package cf;
2058
2059=back
2060
2061=head3 cf::object
2062
2063=cut
2064
2065package cf::object;
2066
2067=over 4
2068
2069=item $ob->inv_recursive
2070
2071Returns the inventory of the object _and_ their inventories, recursively.
2072
2073=cut
2074
2075sub inv_recursive_;
2076sub inv_recursive_ {
2077 map { $_, inv_recursive_ $_->inv } @_
2078}
2079
2080sub inv_recursive {
2081 inv_recursive_ inv $_[0]
2082}
2083
2084package cf;
2085
2086=back
2087
2088=head3 cf::object::player
2089
2090=over 4
2091
722=item $player->reply ($npc, $msg[, $flags]) 2092=item $player_object->reply ($npc, $msg[, $flags])
723 2093
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2094Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2095can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2096dialogue with the given NPC character.
727 2097
728=cut 2098=cut
729 2099
730# rough implementation of a future "reply" method that works 2100# rough implementation of a future "reply" method that works
731# with dialog boxes. 2101# with dialog boxes.
2102#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2103sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2104 my ($self, $npc, $msg, $flags) = @_;
734 2105
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2106 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2107
737 if ($self->{record_replies}) { 2108 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2109 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2110
739 } else { 2111 } else {
2112 my $pl = $self->contr;
2113
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply (
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122
2123 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2124 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2125 $self->message ($msg, $flags);
2126 }
2127 }
2128}
2129
2130=item $player_object->may ("access")
2131
2132Returns wether the given player is authorized to access resource "access"
2133(e.g. "command_wizcast").
2134
2135=cut
2136
2137sub cf::object::player::may {
2138 my ($self, $access) = @_;
2139
2140 $self->flag (cf::FLAG_WIZ) ||
2141 (ref $cf::CFG{"may_$access"}
2142 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2143 : $cf::CFG{"may_$access"})
2144}
2145
2146=item $player_object->enter_link
2147
2148Freezes the player and moves him/her to a special map (C<{link}>).
2149
2150The player should be reasonably safe there for short amounts of time. You
2151I<MUST> call C<leave_link> as soon as possible, though.
2152
2153Will never block.
2154
2155=item $player_object->leave_link ($map, $x, $y)
2156
2157Moves the player out of the special C<{link}> map onto the specified
2158map. If the map is not valid (or omitted), the player will be moved back
2159to the location he/she was before the call to C<enter_link>, or, if that
2160fails, to the emergency map position.
2161
2162Might block.
2163
2164=cut
2165
2166sub link_map {
2167 unless ($LINK_MAP) {
2168 $LINK_MAP = cf::map::find "{link}"
2169 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2170 $LINK_MAP->load;
2171 }
2172
2173 $LINK_MAP
2174}
2175
2176sub cf::object::player::enter_link {
2177 my ($self) = @_;
2178
2179 $self->deactivate_recursive;
2180
2181 return if UNIVERSAL::isa $self->map, "ext::map_link";
2182
2183 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2184 if $self->map && $self->map->{path} ne "{link}";
2185
2186 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2187}
2188
2189sub cf::object::player::leave_link {
2190 my ($self, $map, $x, $y) = @_;
2191
2192 return unless $self->contr->active;
2193
2194 my $link_pos = delete $self->{_link_pos};
2195
2196 unless ($map) {
2197 # restore original map position
2198 ($map, $x, $y) = @{ $link_pos || [] };
2199 $map = cf::map::find $map;
2200
2201 unless ($map) {
2202 ($map, $x, $y) = @$EMERGENCY_POSITION;
2203 $map = cf::map::find $map
2204 or die "FATAL: cannot load emergency map\n";
2205 }
2206 }
2207
2208 ($x, $y) = (-1, -1)
2209 unless (defined $x) && (defined $y);
2210
2211 # use -1 or undef as default coordinates, not 0, 0
2212 ($x, $y) = ($map->enter_x, $map->enter_y)
2213 if $x <=0 && $y <= 0;
2214
2215 $map->load;
2216 $map->load_diag;
2217
2218 return unless $self->contr->active;
2219 $self->activate_recursive;
2220
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2222 $self->enter_map ($map, $x, $y);
2223}
2224
2225=item $player_object->goto ($path, $x, $y[, $check->($map)])
2226
2227Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position.
2231
2232=cut
2233
2234our $GOTOGEN;
2235
2236sub cf::object::player::goto {
2237 my ($self, $path, $x, $y, $check) = @_;
2238
2239 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2241
2242 $self->enter_link;
2243
2244 (async {
2245 my $map = eval {
2246 my $map = cf::map::find $path;
2247
2248 if ($map) {
2249 $map = $map->customise_for ($self);
2250 $map = $check->($map) if $check && $map;
2251 } else {
2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2253 }
2254
2255 $map
2256 };
2257
2258 if ($@) {
2259 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2260 LOG llevError | logBacktrace, Carp::longmess $@;
2261 }
2262
2263 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation};
2265 $self->leave_link ($map, $x, $y);
2266 }
2267 })->prio (1);
2268}
2269
2270=item $player_object->enter_exit ($exit_object)
2271
2272=cut
2273
2274sub parse_random_map_params {
2275 my ($spec) = @_;
2276
2277 my $rmp = { # defaults
2278 xsize => (cf::rndm 15, 40),
2279 ysize => (cf::rndm 15, 40),
2280 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2281 #layout => string,
742 } 2282 };
743}
744 2283
745=item $player->ext_reply ($msgid, $msgtype, %msg) 2284 for (split /\n/, $spec) {
2285 my ($k, $v) = split /\s+/, $_, 2;
746 2286
2287 $rmp->{lc $k} = $v if (length $k) && (length $v);
2288 }
2289
2290 $rmp
2291}
2292
2293sub prepare_random_map {
2294 my ($exit) = @_;
2295
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
2297
2298 # all this does is basically replace the /! path by
2299 # a new random map path (?random/...) with a seed
2300 # that depends on the exit object
2301
2302 my $rmp = parse_random_map_params $exit->msg;
2303
2304 if ($exit->map) {
2305 $rmp->{region} = $exit->region->name;
2306 $rmp->{origin_map} = $exit->map->path;
2307 $rmp->{origin_x} = $exit->x;
2308 $rmp->{origin_y} = $exit->y;
2309 }
2310
2311 $rmp->{random_seed} ||= $exit->random_seed;
2312
2313 my $data = cf::to_json $rmp;
2314 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta";
2316
2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2318 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh;
2320 aio_rename "$meta~", $meta;
2321
2322 $exit->slaying ("?random/$md5");
2323 $exit->msg (undef);
2324 }
2325}
2326
2327sub cf::object::player::enter_exit {
2328 my ($self, $exit) = @_;
2329
2330 return unless $self->type == cf::PLAYER;
2331
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
2343 $self->enter_link;
2344
2345 (async {
2346 $self->deactivate_recursive; # just to be sure
2347 unless (eval {
2348 $self->goto ($slaying, $hp, $sp);
2349
2350 1;
2351 }) {
2352 $self->message ("Something went wrong deep within the crossfire server. "
2353 . "I'll try to bring you back to the map you were before. "
2354 . "Please report this to the dungeon master!",
2355 cf::NDI_UNIQUE | cf::NDI_RED);
2356
2357 warn "ERROR in enter_exit: $@";
2358 $self->leave_link;
2359 }
2360 })->prio (1);
2361}
2362
2363=head3 cf::client
2364
2365=over 4
2366
2367=item $client->send_drawinfo ($text, $flags)
2368
2369Sends a drawinfo packet to the client. Circumvents output buffering so
2370should not be used under normal circumstances.
2371
2372=cut
2373
2374sub cf::client::send_drawinfo {
2375 my ($self, $text, $flags) = @_;
2376
2377 utf8::encode $text;
2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2379}
2380
2381=item $client->send_msg ($color, $type, $msg, [extra...])
2382
2383Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet.
2387
2388=cut
2389
2390sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_;
2392
2393 $msg = $self->pl->expand_cfpod ($msg);
2394
2395 if ($self->can_msg) {
2396 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2397 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407
2408 if ($color >= 0) {
2409 if (0 && $msg =~ /\[/) {
2410 $self->send_packet ("drawextinfo $color 4 0 $msg")
2411 } else {
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2413 $self->send_packet ("drawinfo $color $msg")
2414 }
2415 }
2416 }
2417}
2418
2419=item $client->ext_event ($type, %msg)
2420
747Sends an ext reply to the player. 2421Sends an ext event to the client.
748 2422
749=cut 2423=cut
750 2424
751sub cf::player::ext_reply($$$%) { 2425sub cf::client::ext_event($$%) {
752 my ($self, $id, %msg) = @_; 2426 my ($self, $type, %msg) = @_;
753 2427
754 $msg{msgid} = $id; 2428 $msg{msgtype} = "event_$type";
755
756 $self->send ("ext " . to_json \%msg); 2429 $self->send_packet ("ext " . cf::to_json \%msg);
757} 2430}
758 2431
759############################################################################# 2432=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2433
2434Queues a query to the client, calling the given callback with
2435the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2436C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2437
2438Queries can fail, so check the return code. Or don't, as queries will
2439become reliable at some point in the future.
2440
2441=cut
2442
2443sub cf::client::query {
2444 my ($self, $flags, $text, $cb) = @_;
2445
2446 return unless $self->state == ST_PLAYING
2447 || $self->state == ST_SETUP
2448 || $self->state == ST_CUSTOM;
2449
2450 $self->state (ST_CUSTOM);
2451
2452 utf8::encode $text;
2453 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2454
2455 $self->send_packet ($self->{query_queue}[0][0])
2456 if @{ $self->{query_queue} } == 1;
2457
2458 1
2459}
2460
2461cf::client->attach (
2462 on_reply => sub {
2463 my ($ns, $msg) = @_;
2464
2465 # this weird shuffling is so that direct followup queries
2466 # get handled first
2467 my $queue = delete $ns->{query_queue}
2468 or return; # be conservative, not sure how that can happen, but we saw a crash here
2469
2470 (shift @$queue)->[1]->($msg);
2471 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2472
2473 push @{ $ns->{query_queue} }, @$queue;
2474
2475 if (@{ $ns->{query_queue} } == @$queue) {
2476 if (@$queue) {
2477 $ns->send_packet ($ns->{query_queue}[0][0]);
2478 } else {
2479 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2480 }
2481 }
2482 },
2483 on_exticmd => sub {
2484 my ($ns, $buf) = @_;
2485
2486 my $msg = eval { from_json $buf };
2487
2488 if (ref $msg) {
2489 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2490 if (my %reply = $cb->($ns, $msg)) {
2491 $reply{msgid} = $msg->{msgid};
2492 $ns->send ("ext " . cf::to_json \%reply);
2493 }
2494 }
2495 } else {
2496 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2497 }
2498
2499 cf::override;
2500 },
2501);
2502
2503=item $client->async (\&cb)
2504
2505Create a new coroutine, running the specified callback. The coroutine will
2506be automatically cancelled when the client gets destroyed (e.g. on logout,
2507or loss of connection).
2508
2509=cut
2510
2511sub cf::client::async {
2512 my ($self, $cb) = @_;
2513
2514 my $coro = &Coro::async ($cb);
2515
2516 $coro->on_destroy (sub {
2517 delete $self->{_coro}{$coro+0};
2518 });
2519
2520 $self->{_coro}{$coro+0} = $coro;
2521
2522 $coro
2523}
2524
2525cf::client->attach (
2526 on_destroy => sub {
2527 my ($ns) = @_;
2528
2529 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2530 },
2531);
2532
2533=back
2534
2535
2536=head2 SAFE SCRIPTING
2537
2538Functions that provide a safe environment to compile and execute
2539snippets of perl code without them endangering the safety of the server
2540itself. Looping constructs, I/O operators and other built-in functionality
2541is not available in the safe scripting environment, and the number of
2542functions and methods that can be called is greatly reduced.
2543
2544=cut
761 2545
762our $safe = new Safe "safe"; 2546our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 2547our $safe_hole = new Safe::Hole;
764 2548
765$SIG{FPE} = 'IGNORE'; 2549$SIG{FPE} = 'IGNORE';
766 2550
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2551$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 2552
769# here we export the classes and methods available to script code 2553# here we export the classes and methods available to script code
770 2554
2555=pod
2556
2557The following functions and methods are available within a safe environment:
2558
2559 cf::object contr pay_amount pay_player map
2560 cf::object::player player
2561 cf::player peaceful
2562 cf::map trigger
2563
2564=cut
2565
771for ( 2566for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 2567 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 2568 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 2569 ["cf::player" => qw(peaceful)],
2570 ["cf::map" => qw(trigger)],
775) { 2571) {
776 no strict 'refs'; 2572 no strict 'refs';
777 my ($pkg, @funs) = @$_; 2573 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2574 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 2575 for @funs;
780} 2576}
2577
2578=over 4
2579
2580=item @retval = safe_eval $code, [var => value, ...]
2581
2582Compiled and executes the given perl code snippet. additional var/value
2583pairs result in temporary local (my) scalar variables of the given name
2584that are available in the code snippet. Example:
2585
2586 my $five = safe_eval '$first + $second', first => 1, second => 4;
2587
2588=cut
781 2589
782sub safe_eval($;@) { 2590sub safe_eval($;@) {
783 my ($code, %vars) = @_; 2591 my ($code, %vars) = @_;
784 2592
785 my $qcode = $code; 2593 my $qcode = $code;
808 } 2616 }
809 2617
810 wantarray ? @res : $res[0] 2618 wantarray ? @res : $res[0]
811} 2619}
812 2620
2621=item cf::register_script_function $function => $cb
2622
2623Register a function that can be called from within map/npc scripts. The
2624function should be reasonably secure and should be put into a package name
2625like the extension.
2626
2627Example: register a function that gets called whenever a map script calls
2628C<rent::overview>, as used by the C<rent> extension.
2629
2630 cf::register_script_function "rent::overview" => sub {
2631 ...
2632 };
2633
2634=cut
2635
813sub register_script_function { 2636sub register_script_function {
814 my ($fun, $cb) = @_; 2637 my ($fun, $cb) = @_;
815 2638
816 no strict 'refs'; 2639 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2640 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 2641}
819 2642
2643=back
2644
2645=cut
2646
820############################################################################# 2647#############################################################################
2648# the server's init and main functions
821 2649
822=head2 EXTENSION DATABASE SUPPORT 2650sub load_facedata($) {
2651 my ($path) = @_;
823 2652
824Crossfire maintains a very simple database for extension use. It can 2653 warn "loading facedata from $path\n";
825currently store anything that can be serialised using Storable, which
826excludes objects.
827 2654
828The parameter C<$family> should best start with the name of the extension 2655 my $facedata;
829using it, it should be unique. 2656 0 < aio_load $path, $facedata
2657 or die "$path: $!";
830 2658
831=over 4 2659 $facedata = Coro::Storable::thaw $facedata;
832 2660
833=item $hashref = cf::db_get $family 2661 $facedata->{version} == 2
2662 or cf::cleanup "$path: version mismatch, cannot proceed.";
834 2663
835Return a hashref for use by the extension C<$family>, which can be
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838
839=item $value = cf::db_get $family => $key
840
841Returns a single value from the database
842
843=item cf::db_put $family => $hashref
844
845Stores the given family hashref into the database. Updates are delayed, if
846you want the data to be synced to disk immediately, use C<cf::db_sync>.
847
848=item cf::db_put $family => $key => $value
849
850Stores the given C<$value> in the family hash. Updates are delayed, if you
851want the data to be synced to disk immediately, use C<cf::db_sync>.
852
853=item cf::db_dirty
854
855Marks the database as dirty, to be updated at a later time.
856
857=item cf::db_sync
858
859Immediately write the database to disk I<if it is dirty>.
860
861=cut
862
863{
864 my $db;
865 my $path = cf::datadir . "/database.pst";
866
867 sub db_load() {
868 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { };
870 } 2664 {
2665 my $faces = $facedata->{faceinfo};
871 2666
872 my $pid; 2667 while (my ($face, $info) = each %$faces) {
2668 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2669 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2670 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2671 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2672 Coro::cede;
2673 }
873 2674
874 sub db_save() { 2675 while (my ($face, $info) = each %$faces) {
875 warn "saving database $path\n";#d# remove later 2676 next unless $info->{smooth};
876 waitpid $pid, 0 if $pid; 2677 my $idx = cf::face::find $face
877 unless ($pid = fork) { 2678 or next;
878 $db->{_meta}{version} = 1; 2679 if (my $smooth = cf::face::find $info->{smooth}) {
879 Storable::nstore $db, "$path~"; 2680 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
880 rename "$path~", $path; 2681 } else {
881 cf::_exit 0 if defined $pid; 2682 warn "smooth face '$info->{smooth}' not found for face '$face'";
2683 }
2684 Coro::cede;
2685 }
2686 }
2687
2688 {
2689 my $anims = $facedata->{animinfo};
2690
2691 while (my ($anim, $info) = each %$anims) {
2692 cf::anim::set $anim, $info->{frames}, $info->{facings};
2693 Coro::cede;
2694 }
2695
2696 cf::anim::invalidate_all; # d'oh
2697 }
2698
2699 1
2700}
2701
2702sub reload_regions {
2703 load_resource_file "$MAPDIR/regions"
2704 or die "unable to load regions file\n";
2705}
2706
2707sub reload_facedata {
2708 load_facedata "$DATADIR/facedata"
2709 or die "unable to load facedata\n";
2710}
2711
2712sub reload_archetypes {
2713 load_resource_file "$DATADIR/archetypes"
2714 or die "unable to load archetypes\n";
2715}
2716
2717sub reload_treasures {
2718 load_resource_file "$DATADIR/treasures"
2719 or die "unable to load treasurelists\n";
2720}
2721
2722sub reload_resources {
2723 warn "reloading resource files...\n";
2724
2725 reload_regions;
2726 reload_facedata;
2727 #reload_archetypes;#d#
2728 reload_archetypes;
2729 reload_treasures;
2730
2731 warn "finished reloading resource files\n";
2732}
2733
2734sub init {
2735 reload_resources;
2736}
2737
2738sub cfg_load {
2739 open my $fh, "<:utf8", "$CONFDIR/config"
2740 or return;
2741
2742 local $/;
2743 *CFG = YAML::Syck::Load <$fh>;
2744
2745 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2746
2747 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2748 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2749
2750 if (exists $CFG{mlockall}) {
2751 eval {
2752 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2753 and die "WARNING: m(un)lockall failed: $!\n";
882 } 2754 };
2755 warn $@ if $@;
883 } 2756 }
2757}
884 2758
885 my $dirty; 2759sub main {
886 2760 # we must not ever block the main coroutine
887 sub db_sync() { 2761 local $Coro::idle = sub {
888 db_save if $dirty; 2762 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
889 undef $dirty; 2763 (async {
890 } 2764 Event::one_event;
891 2765 })->prio (Coro::PRIO_MAX);
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
893 db_sync;
894 }); 2766 };
895 2767
896 sub db_dirty() { 2768 cfg_load;
897 $dirty = 1; 2769 db_init;
898 $idle->start; 2770 load_extensions;
899 }
900 2771
901 sub db_get($;$) { 2772 $TICK_WATCHER->start;
902 @_ >= 2 2773 Event::loop;
903 ? $db->{$_[0]}{$_[1]}
904 : ($db->{$_[0]} ||= { })
905 }
906
907 sub db_put($$;$) {
908 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2];
910 } else {
911 $db->{$_[0]} = $_[1];
912 }
913 db_dirty;
914 }
915} 2774}
916 2775
917############################################################################# 2776#############################################################################
918# the server's main() 2777# initialisation and cleanup
919 2778
920sub main { 2779# install some emergency cleanup handlers
921 db_load; 2780BEGIN {
922 load_extensions; 2781 for my $signal (qw(INT HUP TERM)) {
923 Event::loop; 2782 Event->signal (
2783 reentrant => 0,
2784 data => WF_AUTOCANCEL,
2785 signal => $signal,
2786 prio => 0,
2787 cb => sub {
2788 cf::cleanup "SIG$signal";
2789 },
2790 );
2791 }
924} 2792}
925 2793
926############################################################################# 2794sub write_runtime {
927# initialisation 2795 my $runtime = "$LOCALDIR/runtime";
928 2796
929sub _perl_reload(&) { 2797 # first touch the runtime file to show we are still running:
2798 # the fsync below can take a very very long time.
2799
2800 IO::AIO::aio_utime $runtime, undef, undef;
2801
2802 my $guard = cf::lock_acquire "write_runtime";
2803
2804 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2805 or return;
2806
2807 my $value = $cf::RUNTIME + 90 + 10;
2808 # 10 is the runtime save interval, for a monotonic clock
2809 # 60 allows for the watchdog to kill the server.
2810
2811 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2812 and return;
2813
2814 # always fsync - this file is important
2815 aio_fsync $fh
2816 and return;
2817
2818 # touch it again to show we are up-to-date
2819 aio_utime $fh, undef, undef;
2820
2821 close $fh
2822 or return;
2823
2824 aio_rename "$runtime~", $runtime
2825 and return;
2826
2827 warn "runtime file written.\n";
2828
2829 1
2830}
2831
2832sub emergency_save() {
2833 my $freeze_guard = cf::freeze_mainloop;
2834
2835 warn "enter emergency perl save\n";
2836
2837 cf::sync_job {
2838 # use a peculiar iteration method to avoid tripping on perl
2839 # refcount bugs in for. also avoids problems with players
2840 # and maps saved/destroyed asynchronously.
2841 warn "begin emergency player save\n";
2842 for my $login (keys %cf::PLAYER) {
2843 my $pl = $cf::PLAYER{$login} or next;
2844 $pl->valid or next;
2845 $pl->save;
2846 }
2847 warn "end emergency player save\n";
2848
2849 warn "begin emergency map save\n";
2850 for my $path (keys %cf::MAP) {
2851 my $map = $cf::MAP{$path} or next;
2852 $map->valid or next;
2853 $map->save;
2854 }
2855 warn "end emergency map save\n";
2856
2857 warn "begin emergency database checkpoint\n";
2858 BDB::db_env_txn_checkpoint $DB_ENV;
2859 warn "end emergency database checkpoint\n";
2860 };
2861
2862 warn "leave emergency perl save\n";
2863}
2864
2865sub post_cleanup {
930 my ($msg) = @_; 2866 my ($make_core) = @_;
931 2867
932 $msg->("reloading..."); 2868 warn Carp::longmess "post_cleanup backtrace"
2869 if $make_core;
2870}
933 2871
934 eval { 2872sub do_reload_perl() {
935 # cancel all watchers 2873 # can/must only be called in main
2874 if ($Coro::current != $Coro::main) {
2875 warn "can only reload from main coroutine";
2876 return;
2877 }
2878
2879 warn "reloading...";
2880
2881 warn "entering sync_job";
2882
2883 cf::sync_job {
2884 cf::write_runtime; # external watchdog should not bark
2885 cf::emergency_save;
2886 cf::write_runtime; # external watchdog should not bark
2887
2888 warn "syncing database to disk";
2889 BDB::db_env_txn_checkpoint $DB_ENV;
2890
2891 # if anything goes wrong in here, we should simply crash as we already saved
2892
2893 warn "cancelling all WF_AUTOCANCEL watchers";
936 $_->cancel for Event::all_watchers; 2894 for (Event::all_watchers) {
2895 $_->cancel if $_->data & WF_AUTOCANCEL;
2896 }
937 2897
938 # unload all extensions 2898 warn "flushing outstanding aio requests";
939 for (@exts) { 2899 for (;;) {
940 $msg->("unloading <$_>"); 2900 BDB::flush;
941 unload_extension $_; 2901 IO::AIO::flush;
2902 Coro::cede;
2903 last unless IO::AIO::nreqs || BDB::nreqs;
2904 warn "iterate...";
2905 }
2906
2907 ++$RELOAD;
2908
2909 warn "cancelling all extension coros";
2910 $_->cancel for values %EXT_CORO;
2911 %EXT_CORO = ();
2912
2913 warn "removing commands";
2914 %COMMAND = ();
2915
2916 warn "removing ext/exti commands";
2917 %EXTCMD = ();
2918 %EXTICMD = ();
2919
2920 warn "unloading/nuking all extensions";
2921 for my $pkg (@EXTS) {
2922 warn "... unloading $pkg";
2923
2924 if (my $cb = $pkg->can ("unload")) {
2925 eval {
2926 $cb->($pkg);
2927 1
2928 } or warn "$pkg unloaded, but with errors: $@";
942 } 2929 }
943 2930
2931 warn "... nuking $pkg";
2932 Symbol::delete_package $pkg;
2933 }
2934
944 # unload all modules loaded from $LIBDIR 2935 warn "unloading all perl modules loaded from $LIBDIR";
945 while (my ($k, $v) = each %INC) { 2936 while (my ($k, $v) = each %INC) {
946 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2937 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
947 2938
948 $msg->("removing <$k>"); 2939 warn "... unloading $k";
949 delete $INC{$k}; 2940 delete $INC{$k};
950 2941
951 $k =~ s/\.pm$//; 2942 $k =~ s/\.pm$//;
952 $k =~ s/\//::/g; 2943 $k =~ s/\//::/g;
953 2944
956 } 2947 }
957 2948
958 Symbol::delete_package $k; 2949 Symbol::delete_package $k;
959 } 2950 }
960 2951
961 # sync database to disk
962 cf::db_sync;
963
964 # get rid of safe::, as good as possible 2952 warn "getting rid of safe::, as good as possible";
965 Symbol::delete_package "safe::$_" 2953 Symbol::delete_package "safe::$_"
966 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2954 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
967 2955
968 # remove register_script_function callbacks
969 # TODO
970
971 # unload cf.pm "a bit" 2956 warn "unloading cf.pm \"a bit\"";
972 delete $INC{"cf.pm"}; 2957 delete $INC{"cf.pm"};
2958 delete $INC{"cf/pod.pm"};
973 2959
974 # don't, removes xs symbols, too, 2960 # don't, removes xs symbols, too,
975 # and global variables created in xs 2961 # and global variables created in xs
976 #Symbol::delete_package __PACKAGE__; 2962 #Symbol::delete_package __PACKAGE__;
977 2963
978 # reload cf.pm 2964 warn "unload completed, starting to reload now";
2965
979 $msg->("reloading cf.pm"); 2966 warn "reloading cf.pm";
980 require cf; 2967 require cf;
2968 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
981 2969
982 # load database again 2970 warn "loading config and database again";
983 cf::db_load; 2971 cf::cfg_load;
984 2972
985 # load extensions 2973 warn "loading extensions";
986 $msg->("load extensions");
987 cf::load_extensions; 2974 cf::load_extensions;
988 2975
989 # reattach attachments to objects 2976 warn "reattaching attachments to objects/players";
990 $msg->("reattach"); 2977 _global_reattach; # objects, sockets
991 _global_reattach; 2978 warn "reattaching attachments to maps";
2979 reattach $_ for values %MAP;
2980 warn "reattaching attachments to players";
2981 reattach $_ for values %PLAYER;
2982
2983 warn "leaving sync_job";
2984
2985 1
2986 } or do {
2987 warn $@;
2988 warn "error while reloading, exiting.";
2989 exit 1;
992 }; 2990 };
993 $msg->($@) if $@;
994 2991
995 $msg->("reloaded"); 2992 warn "reloaded";
996}; 2993};
997 2994
998sub perl_reload() { 2995our $RELOAD_WATCHER; # used only during reload
999 _perl_reload { 2996
1000 warn $_[0]; 2997sub reload_perl() {
1001 print "$_[0]\n"; 2998 # doing reload synchronously and two reloads happen back-to-back,
2999 # coro crashes during coro_state_free->destroy here.
3000
3001 $RELOAD_WATCHER ||= Event->timer (
3002 reentrant => 0,
3003 after => 0,
3004 data => WF_AUTOCANCEL,
3005 cb => sub {
3006 do_reload_perl;
3007 undef $RELOAD_WATCHER;
3008 },
1002 }; 3009 );
1003} 3010}
1004 3011
1005register_command "perl-reload", 0, sub { 3012register_command "reload" => sub {
1006 my ($who, $arg) = @_; 3013 my ($who, $arg) = @_;
1007 3014
1008 if ($who->flag (FLAG_WIZ)) { 3015 if ($who->flag (FLAG_WIZ)) {
1009 _perl_reload { 3016 $who->message ("reloading server.");
1010 warn $_[0]; 3017 async { reload_perl };
1011 $who->message ($_[0]); 3018 }
3019};
3020
3021unshift @INC, $LIBDIR;
3022
3023my $bug_warning = 0;
3024
3025our @WAIT_FOR_TICK;
3026our @WAIT_FOR_TICK_BEGIN;
3027
3028sub wait_for_tick {
3029 return unless $TICK_WATCHER->is_active;
3030 return if $Coro::current == $Coro::main;
3031
3032 my $signal = new Coro::Signal;
3033 push @WAIT_FOR_TICK, $signal;
3034 $signal->wait;
3035}
3036
3037sub wait_for_tick_begin {
3038 return unless $TICK_WATCHER->is_active;
3039 return if $Coro::current == $Coro::main;
3040
3041 my $signal = new Coro::Signal;
3042 push @WAIT_FOR_TICK_BEGIN, $signal;
3043 $signal->wait;
3044}
3045
3046 my $min = 1e6;#d#
3047 my $avg = 10;
3048$TICK_WATCHER = Event->timer (
3049 reentrant => 0,
3050 parked => 1,
3051 prio => 0,
3052 at => $NEXT_TICK || $TICK,
3053 data => WF_AUTOCANCEL,
3054 cb => sub {
3055 if ($Coro::current != $Coro::main) {
3056 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3057 unless ++$bug_warning > 10;
3058 return;
3059 }
3060
3061 $NOW = $tick_start = Event::time;
3062
3063 cf::server_tick; # one server iteration
3064
3065 0 && sync_job {#d#
3066 for(1..10) {
3067 my $t = Event::time;
3068 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3069 or die;
3070
3071 $map->width (50);
3072 $map->height (50);
3073 $map->alloc;
3074 $map->_load_objects ("/tmp/x.map", 1);
3075 my $t = Event::time - $t;
3076
3077 #next unless $t < 0.0013;#d#
3078 if ($t < $min) {
3079 $min = $t;
3080 }
3081 $avg = $avg * 0.99 + $t * 0.01;
3082 }
3083 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3084 exit 0;
3085 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1012 }; 3086 };
1013 }
1014};
1015 3087
1016register "<global>", __PACKAGE__; 3088 $RUNTIME += $TICK;
1017
1018unshift @INC, $LIBDIR;
1019
1020$TICK_WATCHER = Event->timer (
1021 prio => 1,
1022 at => $NEXT_TICK || 1,
1023 cb => sub {
1024 cf::server_tick; # one server iteration
1025
1026 my $NOW = Event::time;
1027 $NEXT_TICK += $TICK; 3089 $NEXT_TICK += $TICK;
1028 3090
3091 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3092 $NEXT_RUNTIME_WRITE = $NOW + 10;
3093 Coro::async_pool {
3094 write_runtime
3095 or warn "ERROR: unable to write runtime file: $!";
3096 };
3097 }
3098
3099# my $AFTER = Event::time;
3100# warn $AFTER - $NOW;#d#
3101
3102 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3103 $sig->send;
3104 }
3105 while (my $sig = shift @WAIT_FOR_TICK) {
3106 $sig->send;
3107 }
3108
3109 $NOW = Event::time;
3110
1029 # if we are delayed by four ticks, skip them all 3111 # if we are delayed by four ticks or more, skip them all
1030 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3112 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1031 3113
1032 $TICK_WATCHER->at ($NEXT_TICK); 3114 $TICK_WATCHER->at ($NEXT_TICK);
1033 $TICK_WATCHER->start; 3115 $TICK_WATCHER->start;
3116
3117 $LOAD = ($NOW - $tick_start) / $TICK;
3118 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3119
3120 _post_tick;
3121
3122
1034 }, 3123 },
1035); 3124);
1036 3125
3126{
3127 BDB::max_poll_time $TICK * 0.1;
3128 $BDB_POLL_WATCHER = Event->io (
3129 reentrant => 0,
3130 fd => BDB::poll_fileno,
3131 poll => 'r',
3132 prio => 0,
3133 data => WF_AUTOCANCEL,
3134 cb => \&BDB::poll_cb,
3135 );
3136 BDB::min_parallel 8;
3137
3138 BDB::set_sync_prepare {
3139 my $status;
3140 my $current = $Coro::current;
3141 (
3142 sub {
3143 $status = $!;
3144 $current->ready; undef $current;
3145 },
3146 sub {
3147 Coro::schedule while defined $current;
3148 $! = $status;
3149 },
3150 )
3151 };
3152
3153 unless ($DB_ENV) {
3154 $DB_ENV = BDB::db_env_create;
3155
3156 cf::sync_job {
3157 eval {
3158 BDB::db_env_open
3159 $DB_ENV,
3160 $BDBDIR,
3161 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3162 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3163 0666;
3164
3165 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3166
3167 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3168 $DB_ENV->set_lk_detect;
3169 };
3170
3171 cf::cleanup "db_env_open(db): $@" if $@;
3172 };
3173 }
3174}
3175
3176{
3177 IO::AIO::min_parallel 8;
3178
3179 undef $Coro::AIO::WATCHER;
3180 IO::AIO::max_poll_time $TICK * 0.1;
3181 $AIO_POLL_WATCHER = Event->io (
3182 reentrant => 0,
3183 data => WF_AUTOCANCEL,
3184 fd => IO::AIO::poll_fileno,
3185 poll => 'r',
3186 prio => 6,
3187 cb => \&IO::AIO::poll_cb,
3188 );
3189}
3190
3191my $_log_backtrace;
3192
3193sub _log_backtrace {
3194 my ($msg, @addr) = @_;
3195
3196 $msg =~ s/\n//;
3197
3198 # limit the # of concurrent backtraces
3199 if ($_log_backtrace < 2) {
3200 ++$_log_backtrace;
3201 async {
3202 my @bt = fork_call {
3203 @addr = map { sprintf "%x", $_ } @addr;
3204 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3205 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3206 or die "addr2line: $!";
3207
3208 my @funcs;
3209 my @res = <$fh>;
3210 chomp for @res;
3211 while (@res) {
3212 my ($func, $line) = splice @res, 0, 2, ();
3213 push @funcs, "[$func] $line";
3214 }
3215
3216 @funcs
3217 };
3218
3219 LOG llevInfo, "[ABT] $msg\n";
3220 LOG llevInfo, "[ABT] $_\n" for @bt;
3221 --$_log_backtrace;
3222 };
3223 } else {
3224 LOG llevInfo, "[ABT] $msg\n";
3225 LOG llevInfo, "[ABT] [suppressed]\n";
3226 }
3227}
3228
3229# load additional modules
3230use cf::pod;
3231
3232END { cf::emergency_save }
3233
10371 32341
1038 3235

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