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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.289 by root, Sat Jun 30 03:00:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
10use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
11use Time::HiRes; 32use Time::HiRes;
12use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
13$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
14 42
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
17 45
18use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 47
20_init_vars; 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 49
22our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
23our @EVENT; 60our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 61
26our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
29 84
30our %CFG; 85our %CFG;
31 86
87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
117
32############################################################################# 118#############################################################################
33 119
34=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
35 121
36=over 4 122=over 4
37 123
38=item $cf::LIBDIR 124=item $cf::UPTIME
39 125
40The perl library directory, where extensions and cf-specific modules can 126The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
42 145
43=item $cf::TICK 146=item $cf::TICK
44 147
45The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
46 159
47=item %cf::CFG 160=item %cf::CFG
48 161
49Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
51 170
52=back 171=back
53 172
54=cut 173=cut
55 174
56BEGIN { 175BEGIN {
57 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 177 my $msg = join "", @_;
178
59 $msg .= "\n" 179 $msg .= "\n"
60 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
61 181
62 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
64 }; 186 };
65} 187}
66 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 196
69# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 198# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
72 no strict 'refs'; 206 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 208}
75 209
76$Event::DIED = sub { 210$Event::DIED = sub {
77 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
78}; 212};
79 213
80my %ext_pkg; 214#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 215
86=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
87 217
88=over 4 218=over 4
89 219
90=cut 220=item dumpval $ref
91 221
92use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
93 242
94=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
95 244
96Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
97 246
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
106 248
107Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
108 250
109=cut 251=cut
110 252
111sub to_json($) { 253our $json_coder = JSON::XS->new->convert_blessed->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
113 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 574}
115 575
116=back 576=back
117 577
118=cut 578=cut
119 579
120############################################################################# 580#############################################################################
121 581
122=head2 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
123 591
124=over 4 592=over 4
125 593
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
139 595
140=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
141 597
142Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
143 600
144=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
145 603
146=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
147 605
148=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
149 607
150Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
151 609
152=item cf::attach_global ... 610=item cf::CLASS->attach ...
153 611
154Attach handlers for global events. 612=item cf::CLASS->detach ...
155 613
156This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
158 648
159=over 4 649=over 4
160 650
161=item prio => $number 651=item prio => $number
162 652
164by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 657unless you know what you are doing.
168 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
169=item on_I<event> => \&cb 665=item on_I<event> => \&cb
170 666
171Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
183object/class are recognised. 679object/class are recognised.
184 680
185=back 681=back
186 682
187=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
188 685
189Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
191type. 688 my ($self, $victim) = @_;
192 689 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 690 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 691 }
414}
415 692
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 694
442Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
446exception. 699exception.
447 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
448=back 892=back
449 893
450=cut 894=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 895
456############################################################################# 896#############################################################################
457# object support 897# object support
458 898
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
474 my $registry = $obj->registry; 905 my $registry = $obj->registry;
475 906
476 @$registry = (); 907 @$registry = ();
477 908
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 910
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 913 for (@$attach) {
483 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
485 } 916 }
486 } else { 917 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 919 }
489 } 920 }
490} 921}
491 922
492sub object_freezer_save { 923cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
544 on_clone => sub { 937 on_clone => sub {
545 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
546 939
547 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
548 941
549 %$dst = %$src; 942 %$dst = %$src;
550 943
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
553 }, 946 },
554; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
555 1019
556############################################################################# 1020#############################################################################
557# old plug-in events 1021# command handling &c
558 1022
559sub inject_event { 1023=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1024
563 my $cb = $hook[$event_code]{$extension} 1025Register a callback for execution when the client sends the user command
564 or return; 1026$name.
565 1027
566 &$cb 1028=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1029
588sub register_command { 1030sub register_command {
589 my ($name, $time, $cb) = @_; 1031 my ($name, $cb) = @_;
590 1032
591 my $caller = caller; 1033 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1034 #warn "registering command '$name/$time' to '$caller'";
593 1035
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1037}
1038
1039=item cf::register_extcmd $name => \&callback($pl,$packet);
1040
1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
1046
1047If the callback returns something, it is sent back as if reply was being
1048called.
1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
1061=cut
597 1062
598sub register_extcmd { 1063sub register_extcmd {
599 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
600 1065
601 my $caller = caller; 1066 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1067}
606 1068
607sub register { 1069sub register_exticmd {
608 my ($base, $pkg) = @_; 1070 my ($name, $cb) = @_;
609 1071
610 #TODO 1072 $EXTICMD{$name} = $cb;
611} 1073}
612 1074
613sub load_extension { 1075cf::player->attach (
614 my ($path) = @_; 1076 on_command => sub {
1077 my ($pl, $name, $params) = @_;
615 1078
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1079 my $cb = $COMMAND{$name}
617 my $base = $1; 1080 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1081
622 warn "loading '$path' into '$pkg'\n"; 1082 for my $cmd (@$cb) {
623 1083 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1084 }
1085
1086 cf::override;
667 } 1087 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1088 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
703 1090
704 my $msg = eval { from_json $buf }; 1091 my $msg = eval { from_json $buf };
705 1092
706 if (ref $msg) { 1093 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
710 } 1097 }
711 } 1098 }
712 } else { 1099 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1101 }
715 1102
716 cf::override; 1103 cf::override;
717 }, 1104 },
718; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
719 1179
720############################################################################# 1180#############################################################################
721# load/save/clean perl data associated with a map
722 1181
723*cf::mapsupport::on_clean = sub { 1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406
1407 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g;
1409
1410 $_
1411}
1412
1413=item $player->ext_reply ($msgid, %msg)
1414
1415Sends an ext reply to the player.
1416
1417=cut
1418
1419sub ext_reply($$%) {
1420 my ($self, $id, %msg) = @_;
1421
1422 $msg{msgid} = $id;
1423 $self->send ("ext " . cf::to_json \%msg);
1424}
1425
1426=item $player->ext_event ($type, %msg)
1427
1428Sends an ext event to the client.
1429
1430=cut
1431
1432sub ext_event($$%) {
1433 my ($self, $type, %msg) = @_;
1434
1435 $self->ns->ext_event ($type, %msg);
1436}
1437
1438=head3 cf::region
1439
1440=over 4
1441
1442=cut
1443
1444package cf::region;
1445
1446=item cf::region::find_by_path $path
1447
1448Tries to decuce the likely region for a map knowing only its path.
1449
1450=cut
1451
1452sub find_by_path($) {
1453 my ($path) = @_;
1454
1455 my ($match, $specificity);
1456
1457 for my $region (list) {
1458 if ($region->match && $path =~ $region->match) {
1459 ($match, $specificity) = ($region, $region->specificity)
1460 if $region->specificity > $specificity;
1461 }
1462 }
1463
1464 $match
1465}
1466
1467=back
1468
1469=head3 cf::map
1470
1471=over 4
1472
1473=cut
1474
1475package cf::map;
1476
1477use Fcntl;
1478use Coro::AIO;
1479
1480use overload
1481 '""' => \&as_string,
1482 fallback => 1;
1483
1484our $MAX_RESET = 3600;
1485our $DEFAULT_RESET = 3000;
1486
1487sub generate_random_map {
1488 my ($self, $rmp) = @_;
1489 # mit "rum" bekleckern, nicht
1490 $self->_create_random_map (
1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1494 $rmp->{exit_on_final_map},
1495 $rmp->{xsize}, $rmp->{ysize},
1496 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1497 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1498 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1499 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1500 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1501 (cf::region::find $rmp->{region}), $rmp->{custom}
1502 )
1503}
1504
1505=item cf::map->register ($regex, $prio)
1506
1507Register a handler for the map path matching the given regex at the
1508givne priority (higher is better, built-in handlers have priority 0, the
1509default).
1510
1511=cut
1512
1513sub register {
1514 my (undef, $regex, $prio) = @_;
1515 my $pkg = caller;
1516
1517 no strict;
1518 push @{"$pkg\::ISA"}, __PACKAGE__;
1519
1520 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1521}
1522
1523# also paths starting with '/'
1524$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1525
1526sub thawer_merge {
1527 my ($self, $merge) = @_;
1528
1529 # we have to keep some variables in memory intact
1530 local $self->{path};
1531 local $self->{load_path};
1532
1533 $self->SUPER::thawer_merge ($merge);
1534}
1535
1536sub normalise {
1537 my ($path, $base) = @_;
1538
1539 $path = "$path"; # make sure its a string
1540
1541 $path =~ s/\.map$//;
1542
1543 # map plan:
1544 #
1545 # /! non-realised random map exit (special hack!)
1546 # {... are special paths that are not being touched
1547 # ?xxx/... are special absolute paths
1548 # ?random/... random maps
1549 # /... normal maps
1550 # ~user/... per-player map of a specific user
1551
1552 $path =~ s/$PATH_SEP/\//go;
1553
1554 # treat it as relative path if it starts with
1555 # something that looks reasonable
1556 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1557 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1558
1559 $base =~ s{[^/]+/?$}{};
1560 $path = "$base/$path";
1561 }
1562
1563 for ($path) {
1564 redo if s{//}{/};
1565 redo if s{/\.?/}{/};
1566 redo if s{/[^/]+/\.\./}{/};
1567 }
1568
1569 $path
1570}
1571
1572sub new_from_path {
1573 my (undef, $path, $base) = @_;
1574
1575 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1576
1577 $path = normalise $path, $base;
1578
1579 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1580 if ($path =~ $EXT_MAP{$pkg}[1]) {
1581 my $self = bless cf::map::new, $pkg;
1582 $self->{path} = $path; $self->path ($path);
1583 $self->init; # pass $1 etc.
1584 return $self;
1585 }
1586 }
1587
1588 Carp::carp "unable to resolve path '$path' (base '$base').";
1589 ()
1590}
1591
1592sub init {
1593 my ($self) = @_;
1594
1595 $self
1596}
1597
1598sub as_string {
1599 my ($self) = @_;
1600
1601 "$self->{path}"
1602}
1603
1604# the displayed name, this is a one way mapping
1605sub visible_name {
1606 &as_string
1607}
1608
1609# the original (read-only) location
1610sub load_path {
1611 my ($self) = @_;
1612
1613 "$MAPDIR/$self->{path}.map"
1614}
1615
1616# the temporary/swap location
1617sub save_path {
1618 my ($self) = @_;
1619
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1621 "$TMPDIR/$path.map"
1622}
1623
1624# the unique path, undef == no special unique path
1625sub uniq_path {
1626 my ($self) = @_;
1627
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1629 "$UNIQUEDIR/$path"
1630}
1631
1632# and all this just because we cannot iterate over
1633# all maps in C++...
1634sub change_all_map_light {
1635 my ($change) = @_;
1636
1637 $_->change_map_light ($change)
1638 for grep $_->outdoor, values %cf::MAP;
1639}
1640
1641sub decay_objects {
1642 my ($self) = @_;
1643
1644 return if $self->{deny_reset};
1645
1646 $self->do_decay_objects;
1647}
1648
1649sub unlink_save {
1650 my ($self) = @_;
1651
1652 utf8::encode (my $save = $self->save_path);
1653 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1654 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1655}
1656
1657sub load_header_from($) {
1658 my ($self, $path) = @_;
1659
1660 utf8::encode $path;
1661 #aio_open $path, O_RDONLY, 0
1662 # or return;
1663
1664 $self->_load_header ($path)
1665 or return;
1666
1667 $self->{load_path} = $path;
1668
1669 1
1670}
1671
1672sub load_header_orig {
1673 my ($self) = @_;
1674
1675 $self->load_header_from ($self->load_path)
1676}
1677
1678sub load_header_temp {
1679 my ($self) = @_;
1680
1681 $self->load_header_from ($self->save_path)
1682}
1683
1684sub prepare_temp {
1685 my ($self) = @_;
1686
1687 $self->last_access ((delete $self->{last_access})
1688 || $cf::RUNTIME); #d#
1689 # safety
1690 $self->{instantiate_time} = $cf::RUNTIME
1691 if $self->{instantiate_time} > $cf::RUNTIME;
1692}
1693
1694sub prepare_orig {
1695 my ($self) = @_;
1696
1697 $self->{load_original} = 1;
1698 $self->{instantiate_time} = $cf::RUNTIME;
1699 $self->last_access ($cf::RUNTIME);
1700 $self->instantiate;
1701}
1702
1703sub load_header {
1704 my ($self) = @_;
1705
1706 if ($self->load_header_temp) {
1707 $self->prepare_temp;
1708 } else {
1709 $self->load_header_orig
1710 or return;
1711 $self->prepare_orig;
1712 }
1713
1714 $self->{deny_reset} = 1
1715 if $self->no_reset;
1716
1717 $self->default_region (cf::region::find_by_path $self->{path})
1718 unless $self->default_region;
1719
1720 1
1721}
1722
1723sub find;
1724sub find {
1725 my ($path, $origin) = @_;
1726
1727 $path = normalise $path, $origin && $origin->path;
1728
1729 cf::lock_wait "map_find:$path";
1730
1731 $cf::MAP{$path} || do {
1732 my $guard = cf::lock_acquire "map_find:$path";
1733 my $map = new_from_path cf::map $path
1734 or return;
1735
1736 $map->{last_save} = $cf::RUNTIME;
1737
1738 $map->load_header
1739 or return;
1740
1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait;
1744 $map->reset;
1745 undef $guard;
1746 return find $path;
1747 }
1748
1749 $cf::MAP{$path} = $map
1750 }
1751}
1752
1753sub pre_load { }
1754sub post_load { }
1755
1756sub load {
1757 my ($self) = @_;
1758
1759 local $self->{deny_reset} = 1; # loading can take a long time
1760
1761 my $path = $self->{path};
1762
1763 {
1764 my $guard = cf::lock_acquire "map_load:$path";
1765
1766 return if $self->in_memory != cf::MAP_SWAPPED;
1767
1768 $self->in_memory (cf::MAP_LOADING);
1769
1770 $self->alloc;
1771
1772 $self->pre_load;
1773 Coro::cede;
1774
1775 $self->_load_objects ($self->{load_path}, 1)
1776 or return;
1777
1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1779 if delete $self->{load_original};
1780
1781 if (my $uniq = $self->uniq_path) {
1782 utf8::encode $uniq;
1783 if (aio_open $uniq, O_RDONLY, 0) {
1784 $self->clear_unique_items;
1785 $self->_load_objects ($uniq, 0);
1786 }
1787 }
1788
1789 Coro::cede;
1790 # now do the right thing for maps
1791 $self->link_multipart_objects;
1792 $self->difficulty ($self->estimate_difficulty)
1793 unless $self->difficulty;
1794 Coro::cede;
1795
1796 unless ($self->{deny_activate}) {
1797 $self->decay_objects;
1798 $self->fix_auto_apply;
1799 $self->update_buttons;
1800 Coro::cede;
1801 $self->set_darkness_map;
1802 Coro::cede;
1803 $self->activate;
1804 }
1805
1806 $self->in_memory (cf::MAP_IN_MEMORY);
1807 }
1808
1809 $self->post_load;
1810}
1811
1812sub customise_for {
1813 my ($self, $ob) = @_;
1814
1815 return find "~" . $ob->name . "/" . $self->{path}
1816 if $self->per_player;
1817
1818# return find "?party/" . $ob->name . "/" . $self->{path}
1819# if $self->per_party;
1820
1821 $self
1822}
1823
1824# find and load all maps in the 3x3 area around a map
1825sub load_diag {
724 my ($map) = @_; 1826 my ($map) = @_;
725 1827
726 my $path = $map->tmpname; 1828 my @diag; # diagonal neighbours
727 defined $path or return;
728 1829
729 unlink "$path.pst"; 1830 for (0 .. 3) {
730}; 1831 my $neigh = $map->tile_path ($_)
1832 or next;
1833 $neigh = find $neigh, $map
1834 or next;
1835 $neigh->load;
731 1836
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 }
733 1840
734############################################################################# 1841 for (@diag) {
735# load/save perl data associated with player->ob objects 1842 my $neigh = find @$_
736 1843 or next;
737sub all_objects(@) { 1844 $neigh->load;
738 @_, map all_objects ($_->inv), @_ 1845 }
739} 1846}
740 1847
741# TODO: compatibility cruft, remove when no longer needed 1848sub find_sync {
742attach_to_players 1849 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1850
746 for my $o (all_objects $pl->ob) { 1851 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1852}
748 $o->set_ob_key_value ("_perl_data");
749 1853
750 %$o = %{ Storable::thaw pack "H*", $value }; 1854sub do_load_sync {
1855 my ($map) = @_;
1856
1857 cf::sync_job { $map->load };
1858}
1859
1860our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef;
1862
1863sub find_async {
1864 my ($path, $origin) = @_;
1865
1866 $path = normalise $path, $origin && $origin->{path};
1867
1868 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1870 }
1871
1872 undef $MAP_PREFETCH{$path};
1873 $MAP_PREFETCHER ||= cf::async {
1874 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) {
1876 my $map = find $path
1877 or next;
1878 $map->load;
1879
1880 delete $MAP_PREFETCH{$path};
751 } 1881 }
752 } 1882 }
1883 undef $MAP_PREFETCHER;
1884 };
1885 $MAP_PREFETCHER->prio (6);
1886
1887 ()
1888}
1889
1890sub save {
1891 my ($self) = @_;
1892
1893 my $lock = cf::lock_acquire "map_data:" . $self->path;
1894
1895 $self->{last_save} = $cf::RUNTIME;
1896
1897 return unless $self->dirty;
1898
1899 my $save = $self->save_path; utf8::encode $save;
1900 my $uniq = $self->uniq_path; utf8::encode $uniq;
1901
1902 $self->{load_path} = $save;
1903
1904 return if $self->{deny_save};
1905
1906 local $self->{last_access} = $self->last_access;#d#
1907
1908 cf::async {
1909 $_->contr->save for $self->players;
1910 };
1911
1912 if ($uniq) {
1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1914 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1915 } else {
1916 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 1917 }
754; 1918}
755 1919
756############################################################################# 1920sub swap_out {
1921 my ($self) = @_;
757 1922
758=head2 CORE EXTENSIONS 1923 # save first because save cedes
1924 $self->save;
759 1925
760Functions and methods that extend core crossfire objects. 1926 my $lock = cf::lock_acquire "map_data:" . $self->path;
1927
1928 return if $self->players;
1929 return if $self->in_memory != cf::MAP_IN_MEMORY;
1930 return if $self->{deny_save};
1931
1932 $self->clear;
1933 $self->in_memory (cf::MAP_SWAPPED);
1934}
1935
1936sub reset_at {
1937 my ($self) = @_;
1938
1939 # TODO: safety, remove and allow resettable per-player maps
1940 return 1e99 if $self->{deny_reset};
1941
1942 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1943 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1944
1945 $time + $to
1946}
1947
1948sub should_reset {
1949 my ($self) = @_;
1950
1951 $self->reset_at <= $cf::RUNTIME
1952}
1953
1954sub reset {
1955 my ($self) = @_;
1956
1957 my $lock = cf::lock_acquire "map_data:$self->{path}";
1958
1959 return if $self->players;
1960
1961 warn "resetting map ", $self->path;
1962
1963 $self->in_memory (cf::MAP_SWAPPED);
1964
1965 # need to save uniques path
1966 unless ($self->{deny_save}) {
1967 my $uniq = $self->uniq_path; utf8::encode $uniq;
1968
1969 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1970 if $uniq;
1971 }
1972
1973 delete $cf::MAP{$self->path};
1974
1975 $self->clear;
1976
1977 $_->clear_links_to ($self) for values %cf::MAP;
1978
1979 $self->unlink_save;
1980 $self->destroy;
1981}
1982
1983my $nuke_counter = "aaaa";
1984
1985sub nuke {
1986 my ($self) = @_;
1987
1988 delete $cf::MAP{$self->path};
1989
1990 $self->unlink_save;
1991
1992 bless $self, "cf::map";
1993 delete $self->{deny_reset};
1994 $self->{deny_save} = 1;
1995 $self->reset_timeout (1);
1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997
1998 $cf::MAP{$self->path} = $self;
1999
2000 $self->reset; # polite request, might not happen
2001}
2002
2003=item $maps = cf::map::tmp_maps
2004
2005Returns an arrayref with all map paths of currently instantiated and saved
2006maps. May block.
2007
2008=cut
2009
2010sub tmp_maps() {
2011 [
2012 map {
2013 utf8::decode $_;
2014 /\.map$/
2015 ? normalise $_
2016 : ()
2017 } @{ aio_readdir $TMPDIR or [] }
2018 ]
2019}
2020
2021=item $maps = cf::map::random_maps
2022
2023Returns an arrayref with all map paths of currently instantiated and saved
2024random maps. May block.
2025
2026=cut
2027
2028sub random_maps() {
2029 [
2030 map {
2031 utf8::decode $_;
2032 /\.map$/
2033 ? normalise "?random/$_"
2034 : ()
2035 } @{ aio_readdir $RANDOMDIR or [] }
2036 ]
2037}
2038
2039=item cf::map::unique_maps
2040
2041Returns an arrayref of paths of all shared maps that have
2042instantiated unique items. May block.
2043
2044=cut
2045
2046sub unique_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ]
2055}
2056
2057package cf;
2058
2059=back
2060
2061=head3 cf::object
2062
2063=cut
2064
2065package cf::object;
761 2066
762=over 4 2067=over 4
763 2068
764=item cf::player::exists $login 2069=item $ob->inv_recursive
765 2070
766Returns true when the given account exists. 2071Returns the inventory of the object _and_ their inventories, recursively.
767 2072
768=cut 2073=cut
769 2074
770sub cf::player::exists($) { 2075sub inv_recursive_;
771 cf::player::find $_[0] 2076sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2077 map { $_, inv_recursive_ $_->inv } @_
773} 2078}
774 2079
2080sub inv_recursive {
2081 inv_recursive_ inv $_[0]
2082}
2083
2084package cf;
2085
2086=back
2087
2088=head3 cf::object::player
2089
2090=over 4
2091
775=item $player->reply ($npc, $msg[, $flags]) 2092=item $player_object->reply ($npc, $msg[, $flags])
776 2093
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2094Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2095can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2096dialogue with the given NPC character.
780 2097
781=cut 2098=cut
782 2099
783# rough implementation of a future "reply" method that works 2100# rough implementation of a future "reply" method that works
784# with dialog boxes. 2101# with dialog boxes.
2102#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2103sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2104 my ($self, $npc, $msg, $flags) = @_;
787 2105
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2106 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2107
790 if ($self->{record_replies}) { 2108 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2109 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2110
792 } else { 2111 } else {
2112 my $pl = $self->contr;
2113
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply (
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122
2123 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2124 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2125 $self->message ($msg, $flags);
2126 }
2127 }
2128}
2129
2130=item $player_object->may ("access")
2131
2132Returns wether the given player is authorized to access resource "access"
2133(e.g. "command_wizcast").
2134
2135=cut
2136
2137sub cf::object::player::may {
2138 my ($self, $access) = @_;
2139
2140 $self->flag (cf::FLAG_WIZ) ||
2141 (ref $cf::CFG{"may_$access"}
2142 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2143 : $cf::CFG{"may_$access"})
2144}
2145
2146=item $player_object->enter_link
2147
2148Freezes the player and moves him/her to a special map (C<{link}>).
2149
2150The player should be reasonably safe there for short amounts of time. You
2151I<MUST> call C<leave_link> as soon as possible, though.
2152
2153Will never block.
2154
2155=item $player_object->leave_link ($map, $x, $y)
2156
2157Moves the player out of the special C<{link}> map onto the specified
2158map. If the map is not valid (or omitted), the player will be moved back
2159to the location he/she was before the call to C<enter_link>, or, if that
2160fails, to the emergency map position.
2161
2162Might block.
2163
2164=cut
2165
2166sub link_map {
2167 unless ($LINK_MAP) {
2168 $LINK_MAP = cf::map::find "{link}"
2169 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2170 $LINK_MAP->load;
2171 }
2172
2173 $LINK_MAP
2174}
2175
2176sub cf::object::player::enter_link {
2177 my ($self) = @_;
2178
2179 $self->deactivate_recursive;
2180
2181 return if UNIVERSAL::isa $self->map, "ext::map_link";
2182
2183 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2184 if $self->map && $self->map->{path} ne "{link}";
2185
2186 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2187}
2188
2189sub cf::object::player::leave_link {
2190 my ($self, $map, $x, $y) = @_;
2191
2192 return unless $self->contr->active;
2193
2194 my $link_pos = delete $self->{_link_pos};
2195
2196 unless ($map) {
2197 # restore original map position
2198 ($map, $x, $y) = @{ $link_pos || [] };
2199 $map = cf::map::find $map;
2200
2201 unless ($map) {
2202 ($map, $x, $y) = @$EMERGENCY_POSITION;
2203 $map = cf::map::find $map
2204 or die "FATAL: cannot load emergency map\n";
2205 }
2206 }
2207
2208 ($x, $y) = (-1, -1)
2209 unless (defined $x) && (defined $y);
2210
2211 # use -1 or undef as default coordinates, not 0, 0
2212 ($x, $y) = ($map->enter_x, $map->enter_y)
2213 if $x <=0 && $y <= 0;
2214
2215 $map->load;
2216 $map->load_diag;
2217
2218 return unless $self->contr->active;
2219 $self->activate_recursive;
2220
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2222 $self->enter_map ($map, $x, $y);
2223}
2224
2225=item $player_object->goto ($path, $x, $y[, $check->($map)])
2226
2227Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position.
2231
2232=cut
2233
2234our $GOTOGEN;
2235
2236sub cf::object::player::goto {
2237 my ($self, $path, $x, $y, $check) = @_;
2238
2239 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2241
2242 $self->enter_link;
2243
2244 (async {
2245 my $map = eval {
2246 my $map = cf::map::find $path;
2247
2248 if ($map) {
2249 $map = $map->customise_for ($self);
2250 $map = $check->($map) if $check && $map;
2251 } else {
2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2253 }
2254
2255 $map
2256 };
2257
2258 if ($@) {
2259 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2260 LOG llevError | logBacktrace, Carp::longmess $@;
2261 }
2262
2263 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation};
2265 $self->leave_link ($map, $x, $y);
2266 }
2267 })->prio (1);
2268}
2269
2270=item $player_object->enter_exit ($exit_object)
2271
2272=cut
2273
2274sub parse_random_map_params {
2275 my ($spec) = @_;
2276
2277 my $rmp = { # defaults
2278 xsize => (cf::rndm 15, 40),
2279 ysize => (cf::rndm 15, 40),
2280 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2281 #layout => string,
795 } 2282 };
796}
797 2283
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2284 for (split /\n/, $spec) {
2285 my ($k, $v) = split /\s+/, $_, 2;
799 2286
2287 $rmp->{lc $k} = $v if (length $k) && (length $v);
2288 }
2289
2290 $rmp
2291}
2292
2293sub prepare_random_map {
2294 my ($exit) = @_;
2295
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
2297
2298 # all this does is basically replace the /! path by
2299 # a new random map path (?random/...) with a seed
2300 # that depends on the exit object
2301
2302 my $rmp = parse_random_map_params $exit->msg;
2303
2304 if ($exit->map) {
2305 $rmp->{region} = $exit->region->name;
2306 $rmp->{origin_map} = $exit->map->path;
2307 $rmp->{origin_x} = $exit->x;
2308 $rmp->{origin_y} = $exit->y;
2309 }
2310
2311 $rmp->{random_seed} ||= $exit->random_seed;
2312
2313 my $data = cf::to_json $rmp;
2314 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta";
2316
2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2318 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh;
2320 aio_rename "$meta~", $meta;
2321
2322 $exit->slaying ("?random/$md5");
2323 $exit->msg (undef);
2324 }
2325}
2326
2327sub cf::object::player::enter_exit {
2328 my ($self, $exit) = @_;
2329
2330 return unless $self->type == cf::PLAYER;
2331
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
2343 $self->enter_link;
2344
2345 (async {
2346 $self->deactivate_recursive; # just to be sure
2347 unless (eval {
2348 $self->goto ($slaying, $hp, $sp);
2349
2350 1;
2351 }) {
2352 $self->message ("Something went wrong deep within the crossfire server. "
2353 . "I'll try to bring you back to the map you were before. "
2354 . "Please report this to the dungeon master!",
2355 cf::NDI_UNIQUE | cf::NDI_RED);
2356
2357 warn "ERROR in enter_exit: $@";
2358 $self->leave_link;
2359 }
2360 })->prio (1);
2361}
2362
2363=head3 cf::client
2364
2365=over 4
2366
2367=item $client->send_drawinfo ($text, $flags)
2368
2369Sends a drawinfo packet to the client. Circumvents output buffering so
2370should not be used under normal circumstances.
2371
2372=cut
2373
2374sub cf::client::send_drawinfo {
2375 my ($self, $text, $flags) = @_;
2376
2377 utf8::encode $text;
2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2379}
2380
2381=item $client->send_msg ($color, $type, $msg, [extra...])
2382
2383Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet.
2387
2388=cut
2389
2390sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_;
2392
2393 $msg = $self->pl->expand_cfpod ($msg);
2394
2395 if ($self->can_msg) {
2396 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2397 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407
2408 if ($color >= 0) {
2409 if (0 && $msg =~ /\[/) {
2410 $self->send_packet ("drawextinfo $color 4 0 $msg")
2411 } else {
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2413 $self->send_packet ("drawinfo $color $msg")
2414 }
2415 }
2416 }
2417}
2418
2419=item $client->ext_event ($type, %msg)
2420
800Sends an ext reply to the player. 2421Sends an ext event to the client.
801 2422
802=cut 2423=cut
803 2424
804sub cf::player::ext_reply($$$%) { 2425sub cf::client::ext_event($$%) {
805 my ($self, $id, %msg) = @_; 2426 my ($self, $type, %msg) = @_;
806 2427
807 $msg{msgid} = $id; 2428 $msg{msgtype} = "event_$type";
808
809 $self->send ("ext " . to_json \%msg); 2429 $self->send_packet ("ext " . cf::to_json \%msg);
810} 2430}
2431
2432=item $success = $client->query ($flags, "text", \&cb)
2433
2434Queues a query to the client, calling the given callback with
2435the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2436C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2437
2438Queries can fail, so check the return code. Or don't, as queries will
2439become reliable at some point in the future.
2440
2441=cut
2442
2443sub cf::client::query {
2444 my ($self, $flags, $text, $cb) = @_;
2445
2446 return unless $self->state == ST_PLAYING
2447 || $self->state == ST_SETUP
2448 || $self->state == ST_CUSTOM;
2449
2450 $self->state (ST_CUSTOM);
2451
2452 utf8::encode $text;
2453 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2454
2455 $self->send_packet ($self->{query_queue}[0][0])
2456 if @{ $self->{query_queue} } == 1;
2457
2458 1
2459}
2460
2461cf::client->attach (
2462 on_reply => sub {
2463 my ($ns, $msg) = @_;
2464
2465 # this weird shuffling is so that direct followup queries
2466 # get handled first
2467 my $queue = delete $ns->{query_queue}
2468 or return; # be conservative, not sure how that can happen, but we saw a crash here
2469
2470 (shift @$queue)->[1]->($msg);
2471 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2472
2473 push @{ $ns->{query_queue} }, @$queue;
2474
2475 if (@{ $ns->{query_queue} } == @$queue) {
2476 if (@$queue) {
2477 $ns->send_packet ($ns->{query_queue}[0][0]);
2478 } else {
2479 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2480 }
2481 }
2482 },
2483 on_exticmd => sub {
2484 my ($ns, $buf) = @_;
2485
2486 my $msg = eval { from_json $buf };
2487
2488 if (ref $msg) {
2489 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2490 if (my %reply = $cb->($ns, $msg)) {
2491 $reply{msgid} = $msg->{msgid};
2492 $ns->send ("ext " . cf::to_json \%reply);
2493 }
2494 }
2495 } else {
2496 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2497 }
2498
2499 cf::override;
2500 },
2501);
2502
2503=item $client->async (\&cb)
2504
2505Create a new coroutine, running the specified callback. The coroutine will
2506be automatically cancelled when the client gets destroyed (e.g. on logout,
2507or loss of connection).
2508
2509=cut
2510
2511sub cf::client::async {
2512 my ($self, $cb) = @_;
2513
2514 my $coro = &Coro::async ($cb);
2515
2516 $coro->on_destroy (sub {
2517 delete $self->{_coro}{$coro+0};
2518 });
2519
2520 $self->{_coro}{$coro+0} = $coro;
2521
2522 $coro
2523}
2524
2525cf::client->attach (
2526 on_destroy => sub {
2527 my ($ns) = @_;
2528
2529 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2530 },
2531);
811 2532
812=back 2533=back
813 2534
814=cut
815
816#############################################################################
817 2535
818=head2 SAFE SCRIPTING 2536=head2 SAFE SCRIPTING
819 2537
820Functions that provide a safe environment to compile and execute 2538Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2539snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2540itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2541is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2542functions and methods that can be called is greatly reduced.
825 2543
826=cut 2544=cut
827 2545
828our $safe = new Safe "safe"; 2546our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2547our $safe_hole = new Safe::Hole;
834 2552
835# here we export the classes and methods available to script code 2553# here we export the classes and methods available to script code
836 2554
837=pod 2555=pod
838 2556
839The following fucntions and emthods are available within a safe environment: 2557The following functions and methods are available within a safe environment:
840 2558
841 cf::object contr pay_amount pay_player 2559 cf::object contr pay_amount pay_player map
842 cf::object::player player 2560 cf::object::player player
843 cf::player peaceful 2561 cf::player peaceful
2562 cf::map trigger
844 2563
845=cut 2564=cut
846 2565
847for ( 2566for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2567 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 2568 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2569 ["cf::player" => qw(peaceful)],
2570 ["cf::map" => qw(trigger)],
851) { 2571) {
852 no strict 'refs'; 2572 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2573 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2574 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2575 for @funs;
923=back 2643=back
924 2644
925=cut 2645=cut
926 2646
927############################################################################# 2647#############################################################################
2648# the server's init and main functions
928 2649
929=head2 EXTENSION DATABASE SUPPORT 2650sub load_facedata($) {
2651 my ($path) = @_;
930 2652
931Crossfire maintains a very simple database for extension use. It can 2653 warn "loading facedata from $path\n";
932currently store anything that can be serialised using Storable, which
933excludes objects.
934 2654
935The parameter C<$family> should best start with the name of the extension 2655 my $facedata;
936using it, it should be unique. 2656 0 < aio_load $path, $facedata
2657 or die "$path: $!";
937 2658
938=over 4 2659 $facedata = Coro::Storable::thaw $facedata;
939 2660
940=item $hashref = cf::db_get $family 2661 $facedata->{version} == 2
2662 or cf::cleanup "$path: version mismatch, cannot proceed.";
941 2663
942Return a hashref for use by the extension C<$family>, which can be
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945
946=item $value = cf::db_get $family => $key
947
948Returns a single value from the database
949
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 } 2664 {
2665 my $faces = $facedata->{faceinfo};
978 2666
979 my $pid; 2667 while (my ($face, $info) = each %$faces) {
980 2668 my $idx = (cf::face::find $face) || cf::face::alloc $face;
981 sub db_save() { 2669 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
982 warn "saving database $path\n";#d# remove later 2670 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
983 waitpid $pid, 0 if $pid; 2671 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
984 if (0 == ($pid = fork)) { 2672 Coro::cede;
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2673 }
2674
2675 while (my ($face, $info) = each %$faces) {
2676 next unless $info->{smooth};
2677 my $idx = cf::face::find $face
2678 or next;
2679 if (my $smooth = cf::face::find $info->{smooth}) {
2680 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2681 } else {
2682 warn "smooth face '$info->{smooth}' not found for face '$face'";
2683 }
2684 Coro::cede;
2685 }
1028 ; 2686 }
1029}
1030 2687
1031############################################################################# 2688 {
1032# the server's main() 2689 my $anims = $facedata->{animinfo};
2690
2691 while (my ($anim, $info) = each %$anims) {
2692 cf::anim::set $anim, $info->{frames}, $info->{facings};
2693 Coro::cede;
2694 }
2695
2696 cf::anim::invalidate_all; # d'oh
2697 }
2698
2699 1
2700}
2701
2702sub reload_regions {
2703 load_resource_file "$MAPDIR/regions"
2704 or die "unable to load regions file\n";
2705}
2706
2707sub reload_facedata {
2708 load_facedata "$DATADIR/facedata"
2709 or die "unable to load facedata\n";
2710}
2711
2712sub reload_archetypes {
2713 load_resource_file "$DATADIR/archetypes"
2714 or die "unable to load archetypes\n";
2715 #d# NEED to laod twice to resolve forward references
2716 # this really needs to be done in an extra post-pass
2717 # (which needs to be synchronous, so solve it differently)
2718 load_resource_file "$DATADIR/archetypes"
2719 or die "unable to load archetypes\n";
2720}
2721
2722sub reload_treasures {
2723 load_resource_file "$DATADIR/treasures"
2724 or die "unable to load treasurelists\n";
2725}
2726
2727sub reload_resources {
2728 warn "reloading resource files...\n";
2729
2730 reload_regions;
2731 reload_facedata;
2732 #reload_archetypes;#d#
2733 reload_archetypes;
2734 reload_treasures;
2735
2736 warn "finished reloading resource files\n";
2737}
2738
2739sub init {
2740 reload_resources;
2741}
1033 2742
1034sub cfg_load { 2743sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2744 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 2745 or return;
1037 2746
1038 local $/; 2747 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2748 *CFG = YAML::Syck::Load <$fh>;
2749
2750 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2751
2752 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2753 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2754
2755 if (exists $CFG{mlockall}) {
2756 eval {
2757 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2758 and die "WARNING: m(un)lockall failed: $!\n";
2759 };
2760 warn $@ if $@;
2761 }
1040} 2762}
1041 2763
1042sub main { 2764sub main {
2765 # we must not ever block the main coroutine
2766 local $Coro::idle = sub {
2767 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2768 (async {
2769 Event::one_event;
2770 })->prio (Coro::PRIO_MAX);
2771 };
2772
1043 cfg_load; 2773 cfg_load;
1044 db_load; 2774 db_init;
1045 load_extensions; 2775 load_extensions;
2776
2777 $TICK_WATCHER->start;
1046 Event::loop; 2778 Event::loop;
1047} 2779}
1048 2780
1049############################################################################# 2781#############################################################################
1050# initialisation 2782# initialisation and cleanup
1051 2783
1052sub _perl_reload(&) { 2784# install some emergency cleanup handlers
2785BEGIN {
2786 for my $signal (qw(INT HUP TERM)) {
2787 Event->signal (
2788 reentrant => 0,
2789 data => WF_AUTOCANCEL,
2790 signal => $signal,
2791 prio => 0,
2792 cb => sub {
2793 cf::cleanup "SIG$signal";
2794 },
2795 );
2796 }
2797}
2798
2799sub write_runtime {
2800 my $runtime = "$LOCALDIR/runtime";
2801
2802 # first touch the runtime file to show we are still running:
2803 # the fsync below can take a very very long time.
2804
2805 IO::AIO::aio_utime $runtime, undef, undef;
2806
2807 my $guard = cf::lock_acquire "write_runtime";
2808
2809 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2810 or return;
2811
2812 my $value = $cf::RUNTIME + 90 + 10;
2813 # 10 is the runtime save interval, for a monotonic clock
2814 # 60 allows for the watchdog to kill the server.
2815
2816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2817 and return;
2818
2819 # always fsync - this file is important
2820 aio_fsync $fh
2821 and return;
2822
2823 # touch it again to show we are up-to-date
2824 aio_utime $fh, undef, undef;
2825
2826 close $fh
2827 or return;
2828
2829 aio_rename "$runtime~", $runtime
2830 and return;
2831
2832 warn "runtime file written.\n";
2833
2834 1
2835}
2836
2837sub emergency_save() {
2838 my $freeze_guard = cf::freeze_mainloop;
2839
2840 warn "enter emergency perl save\n";
2841
2842 cf::sync_job {
2843 # use a peculiar iteration method to avoid tripping on perl
2844 # refcount bugs in for. also avoids problems with players
2845 # and maps saved/destroyed asynchronously.
2846 warn "begin emergency player save\n";
2847 for my $login (keys %cf::PLAYER) {
2848 my $pl = $cf::PLAYER{$login} or next;
2849 $pl->valid or next;
2850 $pl->save;
2851 }
2852 warn "end emergency player save\n";
2853
2854 warn "begin emergency map save\n";
2855 for my $path (keys %cf::MAP) {
2856 my $map = $cf::MAP{$path} or next;
2857 $map->valid or next;
2858 $map->save;
2859 }
2860 warn "end emergency map save\n";
2861
2862 warn "begin emergency database checkpoint\n";
2863 BDB::db_env_txn_checkpoint $DB_ENV;
2864 warn "end emergency database checkpoint\n";
2865 };
2866
2867 warn "leave emergency perl save\n";
2868}
2869
2870sub post_cleanup {
1053 my ($msg) = @_; 2871 my ($make_core) = @_;
1054 2872
1055 $msg->("reloading..."); 2873 warn Carp::longmess "post_cleanup backtrace"
2874 if $make_core;
2875}
1056 2876
1057 eval { 2877sub do_reload_perl() {
1058 # cancel all watchers 2878 # can/must only be called in main
2879 if ($Coro::current != $Coro::main) {
2880 warn "can only reload from main coroutine";
2881 return;
2882 }
2883
2884 warn "reloading...";
2885
2886 warn "entering sync_job";
2887
2888 cf::sync_job {
2889 cf::write_runtime; # external watchdog should not bark
2890 cf::emergency_save;
2891 cf::write_runtime; # external watchdog should not bark
2892
2893 warn "syncing database to disk";
2894 BDB::db_env_txn_checkpoint $DB_ENV;
2895
2896 # if anything goes wrong in here, we should simply crash as we already saved
2897
2898 warn "cancelling all WF_AUTOCANCEL watchers";
1059 $_->cancel for Event::all_watchers; 2899 for (Event::all_watchers) {
2900 $_->cancel if $_->data & WF_AUTOCANCEL;
2901 }
1060 2902
1061 # unload all extensions 2903 warn "flushing outstanding aio requests";
1062 for (@exts) { 2904 for (;;) {
1063 $msg->("unloading <$_>"); 2905 BDB::flush;
1064 unload_extension $_; 2906 IO::AIO::flush;
2907 Coro::cede;
2908 last unless IO::AIO::nreqs || BDB::nreqs;
2909 warn "iterate...";
2910 }
2911
2912 ++$RELOAD;
2913
2914 warn "cancelling all extension coros";
2915 $_->cancel for values %EXT_CORO;
2916 %EXT_CORO = ();
2917
2918 warn "removing commands";
2919 %COMMAND = ();
2920
2921 warn "removing ext/exti commands";
2922 %EXTCMD = ();
2923 %EXTICMD = ();
2924
2925 warn "unloading/nuking all extensions";
2926 for my $pkg (@EXTS) {
2927 warn "... unloading $pkg";
2928
2929 if (my $cb = $pkg->can ("unload")) {
2930 eval {
2931 $cb->($pkg);
2932 1
2933 } or warn "$pkg unloaded, but with errors: $@";
1065 } 2934 }
1066 2935
2936 warn "... nuking $pkg";
2937 Symbol::delete_package $pkg;
2938 }
2939
1067 # unload all modules loaded from $LIBDIR 2940 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 2941 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2942 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 2943
1071 $msg->("removing <$k>"); 2944 warn "... unloading $k";
1072 delete $INC{$k}; 2945 delete $INC{$k};
1073 2946
1074 $k =~ s/\.pm$//; 2947 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 2948 $k =~ s/\//::/g;
1076 2949
1079 } 2952 }
1080 2953
1081 Symbol::delete_package $k; 2954 Symbol::delete_package $k;
1082 } 2955 }
1083 2956
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 2957 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 2958 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 2960
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 2961 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 2962 delete $INC{"cf.pm"};
2963 delete $INC{"cf/pod.pm"};
1096 2964
1097 # don't, removes xs symbols, too, 2965 # don't, removes xs symbols, too,
1098 # and global variables created in xs 2966 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 2967 #Symbol::delete_package __PACKAGE__;
1100 2968
1101 # reload cf.pm 2969 warn "unload completed, starting to reload now";
2970
1102 $msg->("reloading cf.pm"); 2971 warn "reloading cf.pm";
1103 require cf; 2972 require cf;
2973 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 2974
1105 # load config and database again 2975 warn "loading config and database again";
1106 cf::cfg_load; 2976 cf::cfg_load;
1107 cf::db_load;
1108 2977
1109 # load extensions 2978 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 2979 cf::load_extensions;
1112 2980
1113 # reattach attachments to objects 2981 warn "reattaching attachments to objects/players";
1114 $msg->("reattach"); 2982 _global_reattach; # objects, sockets
1115 _global_reattach; 2983 warn "reattaching attachments to maps";
2984 reattach $_ for values %MAP;
2985 warn "reattaching attachments to players";
2986 reattach $_ for values %PLAYER;
2987
2988 warn "leaving sync_job";
2989
2990 1
2991 } or do {
2992 warn $@;
2993 warn "error while reloading, exiting.";
2994 exit 1;
1116 }; 2995 };
1117 $msg->($@) if $@;
1118 2996
1119 $msg->("reloaded"); 2997 warn "reloaded";
1120}; 2998};
1121 2999
1122sub perl_reload() { 3000our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload { 3001
1124 warn $_[0]; 3002sub reload_perl() {
1125 print "$_[0]\n"; 3003 # doing reload synchronously and two reloads happen back-to-back,
3004 # coro crashes during coro_state_free->destroy here.
3005
3006 $RELOAD_WATCHER ||= Event->timer (
3007 reentrant => 0,
3008 after => 0,
3009 data => WF_AUTOCANCEL,
3010 cb => sub {
3011 do_reload_perl;
3012 undef $RELOAD_WATCHER;
3013 },
1126 }; 3014 );
1127} 3015}
1128 3016
1129register_command "perl-reload", 0, sub { 3017register_command "reload" => sub {
1130 my ($who, $arg) = @_; 3018 my ($who, $arg) = @_;
1131 3019
1132 if ($who->flag (FLAG_WIZ)) { 3020 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 3021 $who->message ("reloading server.");
1134 warn $_[0]; 3022 async { reload_perl };
1135 $who->message ($_[0]); 3023 }
3024};
3025
3026unshift @INC, $LIBDIR;
3027
3028my $bug_warning = 0;
3029
3030our @WAIT_FOR_TICK;
3031our @WAIT_FOR_TICK_BEGIN;
3032
3033sub wait_for_tick {
3034 return unless $TICK_WATCHER->is_active;
3035 return if $Coro::current == $Coro::main;
3036
3037 my $signal = new Coro::Signal;
3038 push @WAIT_FOR_TICK, $signal;
3039 $signal->wait;
3040}
3041
3042sub wait_for_tick_begin {
3043 return unless $TICK_WATCHER->is_active;
3044 return if $Coro::current == $Coro::main;
3045
3046 my $signal = new Coro::Signal;
3047 push @WAIT_FOR_TICK_BEGIN, $signal;
3048 $signal->wait;
3049}
3050
3051 my $min = 1e6;#d#
3052 my $avg = 10;
3053$TICK_WATCHER = Event->timer (
3054 reentrant => 0,
3055 parked => 1,
3056 prio => 0,
3057 at => $NEXT_TICK || $TICK,
3058 data => WF_AUTOCANCEL,
3059 cb => sub {
3060 if ($Coro::current != $Coro::main) {
3061 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3062 unless ++$bug_warning > 10;
3063 return;
3064 }
3065
3066 $NOW = $tick_start = Event::time;
3067
3068 cf::server_tick; # one server iteration
3069
3070 0 && sync_job {#d#
3071 for(1..10) {
3072 my $t = Event::time;
3073 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3074 or die;
3075
3076 $map->width (50);
3077 $map->height (50);
3078 $map->alloc;
3079 $map->_load_objects ("/tmp/x.map", 1);
3080 my $t = Event::time - $t;
3081
3082 #next unless $t < 0.0013;#d#
3083 if ($t < $min) {
3084 $min = $t;
3085 }
3086 $avg = $avg * 0.99 + $t * 0.01;
3087 }
3088 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3089 exit 0;
3090 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1136 }; 3091 };
1137 }
1138};
1139 3092
1140register "<global>", __PACKAGE__; 3093 $RUNTIME += $TICK;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 3094 $NEXT_TICK += $TICK;
1152 3095
3096 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3097 $NEXT_RUNTIME_WRITE = $NOW + 10;
3098 Coro::async_pool {
3099 write_runtime
3100 or warn "ERROR: unable to write runtime file: $!";
3101 };
3102 }
3103
3104# my $AFTER = Event::time;
3105# warn $AFTER - $NOW;#d#
3106
3107 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3108 $sig->send;
3109 }
3110 while (my $sig = shift @WAIT_FOR_TICK) {
3111 $sig->send;
3112 }
3113
3114 $NOW = Event::time;
3115
1153 # if we are delayed by four ticks, skip them all 3116 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3117 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155 3118
1156 $TICK_WATCHER->at ($NEXT_TICK); 3119 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 3120 $TICK_WATCHER->start;
3121
3122 $LOAD = ($NOW - $tick_start) / $TICK;
3123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3124
3125 _post_tick;
3126
3127
1158 }, 3128 },
1159); 3129);
1160 3130
3131{
3132 BDB::max_poll_time $TICK * 0.1;
3133 $BDB_POLL_WATCHER = Event->io (
3134 reentrant => 0,
3135 fd => BDB::poll_fileno,
3136 poll => 'r',
3137 prio => 0,
3138 data => WF_AUTOCANCEL,
3139 cb => \&BDB::poll_cb,
3140 );
3141 BDB::min_parallel 8;
3142
3143 BDB::set_sync_prepare {
3144 my $status;
3145 my $current = $Coro::current;
3146 (
3147 sub {
3148 $status = $!;
3149 $current->ready; undef $current;
3150 },
3151 sub {
3152 Coro::schedule while defined $current;
3153 $! = $status;
3154 },
3155 )
3156 };
3157
3158 unless ($DB_ENV) {
3159 $DB_ENV = BDB::db_env_create;
3160
3161 cf::sync_job {
3162 eval {
3163 BDB::db_env_open
3164 $DB_ENV,
3165 $BDBDIR,
3166 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3167 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3168 0666;
3169
3170 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3171
3172 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3173 $DB_ENV->set_lk_detect;
3174 };
3175
3176 cf::cleanup "db_env_open(db): $@" if $@;
3177 };
3178 }
3179}
3180
3181{
3182 IO::AIO::min_parallel 8;
3183
3184 undef $Coro::AIO::WATCHER;
3185 IO::AIO::max_poll_time $TICK * 0.1;
3186 $AIO_POLL_WATCHER = Event->io (
3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 fd => IO::AIO::poll_fileno,
3190 poll => 'r',
3191 prio => 6,
3192 cb => \&IO::AIO::poll_cb,
3193 );
3194}
3195
3196my $_log_backtrace;
3197
3198sub _log_backtrace {
3199 my ($msg, @addr) = @_;
3200
3201 $msg =~ s/\n//;
3202
3203 # limit the # of concurrent backtraces
3204 if ($_log_backtrace < 2) {
3205 ++$_log_backtrace;
3206 async {
3207 my @bt = fork_call {
3208 @addr = map { sprintf "%x", $_ } @addr;
3209 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3210 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3211 or die "addr2line: $!";
3212
3213 my @funcs;
3214 my @res = <$fh>;
3215 chomp for @res;
3216 while (@res) {
3217 my ($func, $line) = splice @res, 0, 2, ();
3218 push @funcs, "[$func] $line";
3219 }
3220
3221 @funcs
3222 };
3223
3224 LOG llevInfo, "[ABT] $msg\n";
3225 LOG llevInfo, "[ABT] $_\n" for @bt;
3226 --$_log_backtrace;
3227 };
3228 } else {
3229 LOG llevInfo, "[ABT] $msg\n";
3230 LOG llevInfo, "[ABT] [suppressed]\n";
3231 }
3232}
3233
3234# load additional modules
3235use cf::pod;
3236
3237END { cf::emergency_save }
3238
11611 32391
1162 3240

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