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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.81 by root, Tue Nov 7 17:38:22 2006 UTC vs.
Revision 1.289 by root, Sat Jun 30 03:00:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
14$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
15 42
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
18 45
19use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 47
21_init_vars; 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 49
23our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
24our @EVENT; 60our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 61
27our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
30 84
31our %CFG; 85our %CFG;
32 86
33our $uptime; 87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
34 89
35$uptime ||= time; 90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
36 117
37############################################################################# 118#############################################################################
38 119
39=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
40 121
41=over 4 122=over 4
42 123
43=item $cf::LIBDIR 124=item $cf::UPTIME
44 125
45The perl library directory, where extensions and cf-specific modules can 126The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
47 145
48=item $cf::TICK 146=item $cf::TICK
49 147
50The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
51 159
52=item %cf::CFG 160=item %cf::CFG
53 161
54Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
56 170
57=back 171=back
58 172
59=cut 173=cut
60 174
61BEGIN { 175BEGIN {
62 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 177 my $msg = join "", @_;
178
64 $msg .= "\n" 179 $msg .= "\n"
65 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
66 181
67 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
69 }; 186 };
70} 187}
71 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 196
74# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 198# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
77 no strict 'refs'; 206 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 208}
80 209
81$Event::DIED = sub { 210$Event::DIED = sub {
82 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
83}; 212};
84 213
85my %ext_pkg; 214#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 215
91=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
92 217
93=over 4 218=over 4
94 219
95=cut 220=item dumpval $ref
96 221
97use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
98 242
99=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
100 244
101Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
102 246
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
111 248
112Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
113 250
114=cut 251=cut
115 252
116sub to_json($) { 253our $json_coder = JSON::XS->new->convert_blessed->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
118 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 574}
120 575
121=back 576=back
122 577
123=cut 578=cut
124 579
125############################################################################# 580#############################################################################
126 581
127=head2 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
128 591
129=over 4 592=over 4
130 593
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
144 595
145=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
146 597
147Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
148 600
149=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
150 603
151=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
152 605
153=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
154 607
155Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
156 609
157=item cf::attach_global ... 610=item cf::CLASS->attach ...
158 611
159Attach handlers for global events. 612=item cf::CLASS->detach ...
160 613
161This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
163 648
164=over 4 649=over 4
165 650
166=item prio => $number 651=item prio => $number
167 652
169by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 657unless you know what you are doing.
173 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
174=item on_I<event> => \&cb 665=item on_I<event> => \&cb
175 666
176Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
188object/class are recognised. 679object/class are recognised.
189 680
190=back 681=back
191 682
192=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
193 685
194Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
196type. 688 my ($self, $victim) = @_;
197 689 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 690 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 691 }
419}
420 692
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 694
447Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
451exception. 699exception.
452 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
453=back 892=back
454 893
455=cut 894=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 895
461############################################################################# 896#############################################################################
462# object support 897# object support
463 898
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
479 my $registry = $obj->registry; 905 my $registry = $obj->registry;
480 906
481 @$registry = (); 907 @$registry = ();
482 908
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 910
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 913 for (@$attach) {
488 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
490 } 916 }
491 } else { 917 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 919 }
494 } 920 }
495} 921}
496 922
497sub object_freezer_save { 923cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 $$rdata . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
557 on_clone => sub { 937 on_clone => sub {
558 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
559 939
560 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
561 941
562 %$dst = %$src; 942 %$dst = %$src;
563 943
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
566 }, 946 },
567; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
568 1019
569############################################################################# 1020#############################################################################
570# old plug-in events 1021# command handling &c
571 1022
572sub inject_event { 1023=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1024
576 my $cb = $hook[$event_code]{$extension} 1025Register a callback for execution when the client sends the user command
577 or return; 1026$name.
578 1027
579 &$cb 1028=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1029
601sub register_command { 1030sub register_command {
602 my ($name, $time, $cb) = @_; 1031 my ($name, $cb) = @_;
603 1032
604 my $caller = caller; 1033 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1034 #warn "registering command '$name/$time' to '$caller'";
606 1035
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1037}
1038
1039=item cf::register_extcmd $name => \&callback($pl,$packet);
1040
1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
1046
1047If the callback returns something, it is sent back as if reply was being
1048called.
1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
1061=cut
610 1062
611sub register_extcmd { 1063sub register_extcmd {
612 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
613 1065
614 my $caller = caller; 1066 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1067}
619 1068
620sub register { 1069sub register_exticmd {
621 my ($base, $pkg) = @_; 1070 my ($name, $cb) = @_;
622 1071
623 #TODO 1072 $EXTICMD{$name} = $cb;
624} 1073}
625 1074
626sub load_extension { 1075cf::player->attach (
627 my ($path) = @_; 1076 on_command => sub {
1077 my ($pl, $name, $params) = @_;
628 1078
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1079 my $cb = $COMMAND{$name}
630 my $base = $1; 1080 or return;
631 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1081
635 warn "loading '$path' into '$pkg'\n"; 1082 for my $cmd (@$cb) {
636 1083 $cmd->[1]->($pl->ob, $params);
637 open my $fh, "<:utf8", $path
638 or die "$path: $!";
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die "$path: $@";
648
649 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg;
651
652# no strict 'refs';
653# @{"$pkg\::ISA"} = ext::;
654
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# }
668
669 # remove commands
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 } 1084 }
1085
1086 cf::override;
680 } 1087 },
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695}
696
697sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext;
702 eval {
703 load_extension $ext;
704 1
705 } or warn "$ext not loaded: $@";
706 }
707}
708
709#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub { 1088 on_extcmd => sub {
715 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
716 1090
717 my $msg = eval { from_json $buf }; 1091 my $msg = eval { from_json $buf };
718 1092
719 if (ref $msg) { 1093 if (ref $msg) {
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
722 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
723 } 1097 }
724 } 1098 }
725 } else { 1099 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 } 1101 }
728 1102
729 cf::override; 1103 cf::override;
730 }, 1104 },
731; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
732 1179
733############################################################################# 1180#############################################################################
734# load/save/clean perl data associated with a map
735 1181
736*cf::mapsupport::on_clean = sub { 1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406
1407 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g;
1409
1410 $_
1411}
1412
1413=item $player->ext_reply ($msgid, %msg)
1414
1415Sends an ext reply to the player.
1416
1417=cut
1418
1419sub ext_reply($$%) {
1420 my ($self, $id, %msg) = @_;
1421
1422 $msg{msgid} = $id;
1423 $self->send ("ext " . cf::to_json \%msg);
1424}
1425
1426=item $player->ext_event ($type, %msg)
1427
1428Sends an ext event to the client.
1429
1430=cut
1431
1432sub ext_event($$%) {
1433 my ($self, $type, %msg) = @_;
1434
1435 $self->ns->ext_event ($type, %msg);
1436}
1437
1438=head3 cf::region
1439
1440=over 4
1441
1442=cut
1443
1444package cf::region;
1445
1446=item cf::region::find_by_path $path
1447
1448Tries to decuce the likely region for a map knowing only its path.
1449
1450=cut
1451
1452sub find_by_path($) {
1453 my ($path) = @_;
1454
1455 my ($match, $specificity);
1456
1457 for my $region (list) {
1458 if ($region->match && $path =~ $region->match) {
1459 ($match, $specificity) = ($region, $region->specificity)
1460 if $region->specificity > $specificity;
1461 }
1462 }
1463
1464 $match
1465}
1466
1467=back
1468
1469=head3 cf::map
1470
1471=over 4
1472
1473=cut
1474
1475package cf::map;
1476
1477use Fcntl;
1478use Coro::AIO;
1479
1480use overload
1481 '""' => \&as_string,
1482 fallback => 1;
1483
1484our $MAX_RESET = 3600;
1485our $DEFAULT_RESET = 3000;
1486
1487sub generate_random_map {
1488 my ($self, $rmp) = @_;
1489 # mit "rum" bekleckern, nicht
1490 $self->_create_random_map (
1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1494 $rmp->{exit_on_final_map},
1495 $rmp->{xsize}, $rmp->{ysize},
1496 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1497 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1498 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1499 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1500 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1501 (cf::region::find $rmp->{region}), $rmp->{custom}
1502 )
1503}
1504
1505=item cf::map->register ($regex, $prio)
1506
1507Register a handler for the map path matching the given regex at the
1508givne priority (higher is better, built-in handlers have priority 0, the
1509default).
1510
1511=cut
1512
1513sub register {
1514 my (undef, $regex, $prio) = @_;
1515 my $pkg = caller;
1516
1517 no strict;
1518 push @{"$pkg\::ISA"}, __PACKAGE__;
1519
1520 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1521}
1522
1523# also paths starting with '/'
1524$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1525
1526sub thawer_merge {
1527 my ($self, $merge) = @_;
1528
1529 # we have to keep some variables in memory intact
1530 local $self->{path};
1531 local $self->{load_path};
1532
1533 $self->SUPER::thawer_merge ($merge);
1534}
1535
1536sub normalise {
1537 my ($path, $base) = @_;
1538
1539 $path = "$path"; # make sure its a string
1540
1541 $path =~ s/\.map$//;
1542
1543 # map plan:
1544 #
1545 # /! non-realised random map exit (special hack!)
1546 # {... are special paths that are not being touched
1547 # ?xxx/... are special absolute paths
1548 # ?random/... random maps
1549 # /... normal maps
1550 # ~user/... per-player map of a specific user
1551
1552 $path =~ s/$PATH_SEP/\//go;
1553
1554 # treat it as relative path if it starts with
1555 # something that looks reasonable
1556 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1557 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1558
1559 $base =~ s{[^/]+/?$}{};
1560 $path = "$base/$path";
1561 }
1562
1563 for ($path) {
1564 redo if s{//}{/};
1565 redo if s{/\.?/}{/};
1566 redo if s{/[^/]+/\.\./}{/};
1567 }
1568
1569 $path
1570}
1571
1572sub new_from_path {
1573 my (undef, $path, $base) = @_;
1574
1575 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1576
1577 $path = normalise $path, $base;
1578
1579 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1580 if ($path =~ $EXT_MAP{$pkg}[1]) {
1581 my $self = bless cf::map::new, $pkg;
1582 $self->{path} = $path; $self->path ($path);
1583 $self->init; # pass $1 etc.
1584 return $self;
1585 }
1586 }
1587
1588 Carp::carp "unable to resolve path '$path' (base '$base').";
1589 ()
1590}
1591
1592sub init {
1593 my ($self) = @_;
1594
1595 $self
1596}
1597
1598sub as_string {
1599 my ($self) = @_;
1600
1601 "$self->{path}"
1602}
1603
1604# the displayed name, this is a one way mapping
1605sub visible_name {
1606 &as_string
1607}
1608
1609# the original (read-only) location
1610sub load_path {
1611 my ($self) = @_;
1612
1613 "$MAPDIR/$self->{path}.map"
1614}
1615
1616# the temporary/swap location
1617sub save_path {
1618 my ($self) = @_;
1619
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1621 "$TMPDIR/$path.map"
1622}
1623
1624# the unique path, undef == no special unique path
1625sub uniq_path {
1626 my ($self) = @_;
1627
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1629 "$UNIQUEDIR/$path"
1630}
1631
1632# and all this just because we cannot iterate over
1633# all maps in C++...
1634sub change_all_map_light {
1635 my ($change) = @_;
1636
1637 $_->change_map_light ($change)
1638 for grep $_->outdoor, values %cf::MAP;
1639}
1640
1641sub decay_objects {
1642 my ($self) = @_;
1643
1644 return if $self->{deny_reset};
1645
1646 $self->do_decay_objects;
1647}
1648
1649sub unlink_save {
1650 my ($self) = @_;
1651
1652 utf8::encode (my $save = $self->save_path);
1653 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1654 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1655}
1656
1657sub load_header_from($) {
1658 my ($self, $path) = @_;
1659
1660 utf8::encode $path;
1661 #aio_open $path, O_RDONLY, 0
1662 # or return;
1663
1664 $self->_load_header ($path)
1665 or return;
1666
1667 $self->{load_path} = $path;
1668
1669 1
1670}
1671
1672sub load_header_orig {
1673 my ($self) = @_;
1674
1675 $self->load_header_from ($self->load_path)
1676}
1677
1678sub load_header_temp {
1679 my ($self) = @_;
1680
1681 $self->load_header_from ($self->save_path)
1682}
1683
1684sub prepare_temp {
1685 my ($self) = @_;
1686
1687 $self->last_access ((delete $self->{last_access})
1688 || $cf::RUNTIME); #d#
1689 # safety
1690 $self->{instantiate_time} = $cf::RUNTIME
1691 if $self->{instantiate_time} > $cf::RUNTIME;
1692}
1693
1694sub prepare_orig {
1695 my ($self) = @_;
1696
1697 $self->{load_original} = 1;
1698 $self->{instantiate_time} = $cf::RUNTIME;
1699 $self->last_access ($cf::RUNTIME);
1700 $self->instantiate;
1701}
1702
1703sub load_header {
1704 my ($self) = @_;
1705
1706 if ($self->load_header_temp) {
1707 $self->prepare_temp;
1708 } else {
1709 $self->load_header_orig
1710 or return;
1711 $self->prepare_orig;
1712 }
1713
1714 $self->{deny_reset} = 1
1715 if $self->no_reset;
1716
1717 $self->default_region (cf::region::find_by_path $self->{path})
1718 unless $self->default_region;
1719
1720 1
1721}
1722
1723sub find;
1724sub find {
1725 my ($path, $origin) = @_;
1726
1727 $path = normalise $path, $origin && $origin->path;
1728
1729 cf::lock_wait "map_find:$path";
1730
1731 $cf::MAP{$path} || do {
1732 my $guard = cf::lock_acquire "map_find:$path";
1733 my $map = new_from_path cf::map $path
1734 or return;
1735
1736 $map->{last_save} = $cf::RUNTIME;
1737
1738 $map->load_header
1739 or return;
1740
1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait;
1744 $map->reset;
1745 undef $guard;
1746 return find $path;
1747 }
1748
1749 $cf::MAP{$path} = $map
1750 }
1751}
1752
1753sub pre_load { }
1754sub post_load { }
1755
1756sub load {
1757 my ($self) = @_;
1758
1759 local $self->{deny_reset} = 1; # loading can take a long time
1760
1761 my $path = $self->{path};
1762
1763 {
1764 my $guard = cf::lock_acquire "map_load:$path";
1765
1766 return if $self->in_memory != cf::MAP_SWAPPED;
1767
1768 $self->in_memory (cf::MAP_LOADING);
1769
1770 $self->alloc;
1771
1772 $self->pre_load;
1773 Coro::cede;
1774
1775 $self->_load_objects ($self->{load_path}, 1)
1776 or return;
1777
1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1779 if delete $self->{load_original};
1780
1781 if (my $uniq = $self->uniq_path) {
1782 utf8::encode $uniq;
1783 if (aio_open $uniq, O_RDONLY, 0) {
1784 $self->clear_unique_items;
1785 $self->_load_objects ($uniq, 0);
1786 }
1787 }
1788
1789 Coro::cede;
1790 # now do the right thing for maps
1791 $self->link_multipart_objects;
1792 $self->difficulty ($self->estimate_difficulty)
1793 unless $self->difficulty;
1794 Coro::cede;
1795
1796 unless ($self->{deny_activate}) {
1797 $self->decay_objects;
1798 $self->fix_auto_apply;
1799 $self->update_buttons;
1800 Coro::cede;
1801 $self->set_darkness_map;
1802 Coro::cede;
1803 $self->activate;
1804 }
1805
1806 $self->in_memory (cf::MAP_IN_MEMORY);
1807 }
1808
1809 $self->post_load;
1810}
1811
1812sub customise_for {
1813 my ($self, $ob) = @_;
1814
1815 return find "~" . $ob->name . "/" . $self->{path}
1816 if $self->per_player;
1817
1818# return find "?party/" . $ob->name . "/" . $self->{path}
1819# if $self->per_party;
1820
1821 $self
1822}
1823
1824# find and load all maps in the 3x3 area around a map
1825sub load_diag {
737 my ($map) = @_; 1826 my ($map) = @_;
738 1827
739 my $path = $map->tmpname; 1828 my @diag; # diagonal neighbours
740 defined $path or return;
741 1829
742 unlink "$path.pst"; 1830 for (0 .. 3) {
743}; 1831 my $neigh = $map->tile_path ($_)
1832 or next;
1833 $neigh = find $neigh, $map
1834 or next;
1835 $neigh->load;
744 1836
745attach_to_maps prio => -10000, package => cf::mapsupport::; 1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 }
746 1840
747############################################################################# 1841 for (@diag) {
748# load/save perl data associated with player->ob objects 1842 my $neigh = find @$_
749 1843 or next;
750sub all_objects(@) { 1844 $neigh->load;
751 @_, map all_objects ($_->inv), @_ 1845 }
752} 1846}
753 1847
754# TODO: compatibility cruft, remove when no longer needed 1848sub find_sync {
755attach_to_players 1849 my ($path, $origin) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 1850
759 for my $o (all_objects $pl->ob) { 1851 cf::sync_job { find $path, $origin }
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1852}
761 $o->set_ob_key_value ("_perl_data");
762 1853
763 %$o = %{ Storable::thaw pack "H*", $value }; 1854sub do_load_sync {
1855 my ($map) = @_;
1856
1857 cf::sync_job { $map->load };
1858}
1859
1860our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef;
1862
1863sub find_async {
1864 my ($path, $origin) = @_;
1865
1866 $path = normalise $path, $origin && $origin->{path};
1867
1868 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1870 }
1871
1872 undef $MAP_PREFETCH{$path};
1873 $MAP_PREFETCHER ||= cf::async {
1874 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) {
1876 my $map = find $path
1877 or next;
1878 $map->load;
1879
1880 delete $MAP_PREFETCH{$path};
764 } 1881 }
765 } 1882 }
1883 undef $MAP_PREFETCHER;
1884 };
1885 $MAP_PREFETCHER->prio (6);
1886
1887 ()
1888}
1889
1890sub save {
1891 my ($self) = @_;
1892
1893 my $lock = cf::lock_acquire "map_data:" . $self->path;
1894
1895 $self->{last_save} = $cf::RUNTIME;
1896
1897 return unless $self->dirty;
1898
1899 my $save = $self->save_path; utf8::encode $save;
1900 my $uniq = $self->uniq_path; utf8::encode $uniq;
1901
1902 $self->{load_path} = $save;
1903
1904 return if $self->{deny_save};
1905
1906 local $self->{last_access} = $self->last_access;#d#
1907
1908 cf::async {
1909 $_->contr->save for $self->players;
1910 };
1911
1912 if ($uniq) {
1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1914 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1915 } else {
1916 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
766 }, 1917 }
767; 1918}
768 1919
769############################################################################# 1920sub swap_out {
1921 my ($self) = @_;
770 1922
771=head2 CORE EXTENSIONS 1923 # save first because save cedes
1924 $self->save;
772 1925
773Functions and methods that extend core crossfire objects. 1926 my $lock = cf::lock_acquire "map_data:" . $self->path;
1927
1928 return if $self->players;
1929 return if $self->in_memory != cf::MAP_IN_MEMORY;
1930 return if $self->{deny_save};
1931
1932 $self->clear;
1933 $self->in_memory (cf::MAP_SWAPPED);
1934}
1935
1936sub reset_at {
1937 my ($self) = @_;
1938
1939 # TODO: safety, remove and allow resettable per-player maps
1940 return 1e99 if $self->{deny_reset};
1941
1942 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1943 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1944
1945 $time + $to
1946}
1947
1948sub should_reset {
1949 my ($self) = @_;
1950
1951 $self->reset_at <= $cf::RUNTIME
1952}
1953
1954sub reset {
1955 my ($self) = @_;
1956
1957 my $lock = cf::lock_acquire "map_data:$self->{path}";
1958
1959 return if $self->players;
1960
1961 warn "resetting map ", $self->path;
1962
1963 $self->in_memory (cf::MAP_SWAPPED);
1964
1965 # need to save uniques path
1966 unless ($self->{deny_save}) {
1967 my $uniq = $self->uniq_path; utf8::encode $uniq;
1968
1969 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1970 if $uniq;
1971 }
1972
1973 delete $cf::MAP{$self->path};
1974
1975 $self->clear;
1976
1977 $_->clear_links_to ($self) for values %cf::MAP;
1978
1979 $self->unlink_save;
1980 $self->destroy;
1981}
1982
1983my $nuke_counter = "aaaa";
1984
1985sub nuke {
1986 my ($self) = @_;
1987
1988 delete $cf::MAP{$self->path};
1989
1990 $self->unlink_save;
1991
1992 bless $self, "cf::map";
1993 delete $self->{deny_reset};
1994 $self->{deny_save} = 1;
1995 $self->reset_timeout (1);
1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997
1998 $cf::MAP{$self->path} = $self;
1999
2000 $self->reset; # polite request, might not happen
2001}
2002
2003=item $maps = cf::map::tmp_maps
2004
2005Returns an arrayref with all map paths of currently instantiated and saved
2006maps. May block.
2007
2008=cut
2009
2010sub tmp_maps() {
2011 [
2012 map {
2013 utf8::decode $_;
2014 /\.map$/
2015 ? normalise $_
2016 : ()
2017 } @{ aio_readdir $TMPDIR or [] }
2018 ]
2019}
2020
2021=item $maps = cf::map::random_maps
2022
2023Returns an arrayref with all map paths of currently instantiated and saved
2024random maps. May block.
2025
2026=cut
2027
2028sub random_maps() {
2029 [
2030 map {
2031 utf8::decode $_;
2032 /\.map$/
2033 ? normalise "?random/$_"
2034 : ()
2035 } @{ aio_readdir $RANDOMDIR or [] }
2036 ]
2037}
2038
2039=item cf::map::unique_maps
2040
2041Returns an arrayref of paths of all shared maps that have
2042instantiated unique items. May block.
2043
2044=cut
2045
2046sub unique_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ]
2055}
2056
2057package cf;
2058
2059=back
2060
2061=head3 cf::object
2062
2063=cut
2064
2065package cf::object;
774 2066
775=over 4 2067=over 4
776 2068
777=item cf::player::exists $login 2069=item $ob->inv_recursive
778 2070
779Returns true when the given account exists. 2071Returns the inventory of the object _and_ their inventories, recursively.
780 2072
781=cut 2073=cut
782 2074
783sub cf::player::exists($) { 2075sub inv_recursive_;
784 cf::player::find $_[0] 2076sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2077 map { $_, inv_recursive_ $_->inv } @_
786} 2078}
2079
2080sub inv_recursive {
2081 inv_recursive_ inv $_[0]
2082}
2083
2084package cf;
2085
2086=back
2087
2088=head3 cf::object::player
2089
2090=over 4
787 2091
788=item $player_object->reply ($npc, $msg[, $flags]) 2092=item $player_object->reply ($npc, $msg[, $flags])
789 2093
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2094Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 2095can be C<undef>. Does the right thing when the player is currently in a
793 2097
794=cut 2098=cut
795 2099
796# rough implementation of a future "reply" method that works 2100# rough implementation of a future "reply" method that works
797# with dialog boxes. 2101# with dialog boxes.
2102#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 2103sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 2104 my ($self, $npc, $msg, $flags) = @_;
800 2105
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2106 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 2107
803 if ($self->{record_replies}) { 2108 if ($self->{record_replies}) {
804 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2109 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2110
805 } else { 2111 } else {
2112 my $pl = $self->contr;
2113
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply (
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122
2123 } else {
806 $msg = $npc->name . " says: $msg" if $npc; 2124 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 2125 $self->message ($msg, $flags);
2126 }
808 } 2127 }
809}
810
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823} 2128}
824 2129
825=item $player_object->may ("access") 2130=item $player_object->may ("access")
826 2131
827Returns wether the given player is authorized to access resource "access" 2132Returns wether the given player is authorized to access resource "access"
836 (ref $cf::CFG{"may_$access"} 2141 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2142 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 2143 : $cf::CFG{"may_$access"})
839} 2144}
840 2145
841=cut 2146=item $player_object->enter_link
842 2147
843############################################################################# 2148Freezes the player and moves him/her to a special map (C<{link}>).
2149
2150The player should be reasonably safe there for short amounts of time. You
2151I<MUST> call C<leave_link> as soon as possible, though.
2152
2153Will never block.
2154
2155=item $player_object->leave_link ($map, $x, $y)
2156
2157Moves the player out of the special C<{link}> map onto the specified
2158map. If the map is not valid (or omitted), the player will be moved back
2159to the location he/she was before the call to C<enter_link>, or, if that
2160fails, to the emergency map position.
2161
2162Might block.
2163
2164=cut
2165
2166sub link_map {
2167 unless ($LINK_MAP) {
2168 $LINK_MAP = cf::map::find "{link}"
2169 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2170 $LINK_MAP->load;
2171 }
2172
2173 $LINK_MAP
2174}
2175
2176sub cf::object::player::enter_link {
2177 my ($self) = @_;
2178
2179 $self->deactivate_recursive;
2180
2181 return if UNIVERSAL::isa $self->map, "ext::map_link";
2182
2183 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2184 if $self->map && $self->map->{path} ne "{link}";
2185
2186 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2187}
2188
2189sub cf::object::player::leave_link {
2190 my ($self, $map, $x, $y) = @_;
2191
2192 return unless $self->contr->active;
2193
2194 my $link_pos = delete $self->{_link_pos};
2195
2196 unless ($map) {
2197 # restore original map position
2198 ($map, $x, $y) = @{ $link_pos || [] };
2199 $map = cf::map::find $map;
2200
2201 unless ($map) {
2202 ($map, $x, $y) = @$EMERGENCY_POSITION;
2203 $map = cf::map::find $map
2204 or die "FATAL: cannot load emergency map\n";
2205 }
2206 }
2207
2208 ($x, $y) = (-1, -1)
2209 unless (defined $x) && (defined $y);
2210
2211 # use -1 or undef as default coordinates, not 0, 0
2212 ($x, $y) = ($map->enter_x, $map->enter_y)
2213 if $x <=0 && $y <= 0;
2214
2215 $map->load;
2216 $map->load_diag;
2217
2218 return unless $self->contr->active;
2219 $self->activate_recursive;
2220
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2222 $self->enter_map ($map, $x, $y);
2223}
2224
2225=item $player_object->goto ($path, $x, $y[, $check->($map)])
2226
2227Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position.
2231
2232=cut
2233
2234our $GOTOGEN;
2235
2236sub cf::object::player::goto {
2237 my ($self, $path, $x, $y, $check) = @_;
2238
2239 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2241
2242 $self->enter_link;
2243
2244 (async {
2245 my $map = eval {
2246 my $map = cf::map::find $path;
2247
2248 if ($map) {
2249 $map = $map->customise_for ($self);
2250 $map = $check->($map) if $check && $map;
2251 } else {
2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2253 }
2254
2255 $map
2256 };
2257
2258 if ($@) {
2259 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2260 LOG llevError | logBacktrace, Carp::longmess $@;
2261 }
2262
2263 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation};
2265 $self->leave_link ($map, $x, $y);
2266 }
2267 })->prio (1);
2268}
2269
2270=item $player_object->enter_exit ($exit_object)
2271
2272=cut
2273
2274sub parse_random_map_params {
2275 my ($spec) = @_;
2276
2277 my $rmp = { # defaults
2278 xsize => (cf::rndm 15, 40),
2279 ysize => (cf::rndm 15, 40),
2280 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2281 #layout => string,
2282 };
2283
2284 for (split /\n/, $spec) {
2285 my ($k, $v) = split /\s+/, $_, 2;
2286
2287 $rmp->{lc $k} = $v if (length $k) && (length $v);
2288 }
2289
2290 $rmp
2291}
2292
2293sub prepare_random_map {
2294 my ($exit) = @_;
2295
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
2297
2298 # all this does is basically replace the /! path by
2299 # a new random map path (?random/...) with a seed
2300 # that depends on the exit object
2301
2302 my $rmp = parse_random_map_params $exit->msg;
2303
2304 if ($exit->map) {
2305 $rmp->{region} = $exit->region->name;
2306 $rmp->{origin_map} = $exit->map->path;
2307 $rmp->{origin_x} = $exit->x;
2308 $rmp->{origin_y} = $exit->y;
2309 }
2310
2311 $rmp->{random_seed} ||= $exit->random_seed;
2312
2313 my $data = cf::to_json $rmp;
2314 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta";
2316
2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2318 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh;
2320 aio_rename "$meta~", $meta;
2321
2322 $exit->slaying ("?random/$md5");
2323 $exit->msg (undef);
2324 }
2325}
2326
2327sub cf::object::player::enter_exit {
2328 my ($self, $exit) = @_;
2329
2330 return unless $self->type == cf::PLAYER;
2331
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
2343 $self->enter_link;
2344
2345 (async {
2346 $self->deactivate_recursive; # just to be sure
2347 unless (eval {
2348 $self->goto ($slaying, $hp, $sp);
2349
2350 1;
2351 }) {
2352 $self->message ("Something went wrong deep within the crossfire server. "
2353 . "I'll try to bring you back to the map you were before. "
2354 . "Please report this to the dungeon master!",
2355 cf::NDI_UNIQUE | cf::NDI_RED);
2356
2357 warn "ERROR in enter_exit: $@";
2358 $self->leave_link;
2359 }
2360 })->prio (1);
2361}
2362
2363=head3 cf::client
2364
2365=over 4
2366
2367=item $client->send_drawinfo ($text, $flags)
2368
2369Sends a drawinfo packet to the client. Circumvents output buffering so
2370should not be used under normal circumstances.
2371
2372=cut
2373
2374sub cf::client::send_drawinfo {
2375 my ($self, $text, $flags) = @_;
2376
2377 utf8::encode $text;
2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2379}
2380
2381=item $client->send_msg ($color, $type, $msg, [extra...])
2382
2383Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet.
2387
2388=cut
2389
2390sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_;
2392
2393 $msg = $self->pl->expand_cfpod ($msg);
2394
2395 if ($self->can_msg) {
2396 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2397 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407
2408 if ($color >= 0) {
2409 if (0 && $msg =~ /\[/) {
2410 $self->send_packet ("drawextinfo $color 4 0 $msg")
2411 } else {
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2413 $self->send_packet ("drawinfo $color $msg")
2414 }
2415 }
2416 }
2417}
2418
2419=item $client->ext_event ($type, %msg)
2420
2421Sends an ext event to the client.
2422
2423=cut
2424
2425sub cf::client::ext_event($$%) {
2426 my ($self, $type, %msg) = @_;
2427
2428 $msg{msgtype} = "event_$type";
2429 $self->send_packet ("ext " . cf::to_json \%msg);
2430}
2431
2432=item $success = $client->query ($flags, "text", \&cb)
2433
2434Queues a query to the client, calling the given callback with
2435the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2436C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2437
2438Queries can fail, so check the return code. Or don't, as queries will
2439become reliable at some point in the future.
2440
2441=cut
2442
2443sub cf::client::query {
2444 my ($self, $flags, $text, $cb) = @_;
2445
2446 return unless $self->state == ST_PLAYING
2447 || $self->state == ST_SETUP
2448 || $self->state == ST_CUSTOM;
2449
2450 $self->state (ST_CUSTOM);
2451
2452 utf8::encode $text;
2453 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2454
2455 $self->send_packet ($self->{query_queue}[0][0])
2456 if @{ $self->{query_queue} } == 1;
2457
2458 1
2459}
2460
2461cf::client->attach (
2462 on_reply => sub {
2463 my ($ns, $msg) = @_;
2464
2465 # this weird shuffling is so that direct followup queries
2466 # get handled first
2467 my $queue = delete $ns->{query_queue}
2468 or return; # be conservative, not sure how that can happen, but we saw a crash here
2469
2470 (shift @$queue)->[1]->($msg);
2471 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2472
2473 push @{ $ns->{query_queue} }, @$queue;
2474
2475 if (@{ $ns->{query_queue} } == @$queue) {
2476 if (@$queue) {
2477 $ns->send_packet ($ns->{query_queue}[0][0]);
2478 } else {
2479 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2480 }
2481 }
2482 },
2483 on_exticmd => sub {
2484 my ($ns, $buf) = @_;
2485
2486 my $msg = eval { from_json $buf };
2487
2488 if (ref $msg) {
2489 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2490 if (my %reply = $cb->($ns, $msg)) {
2491 $reply{msgid} = $msg->{msgid};
2492 $ns->send ("ext " . cf::to_json \%reply);
2493 }
2494 }
2495 } else {
2496 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2497 }
2498
2499 cf::override;
2500 },
2501);
2502
2503=item $client->async (\&cb)
2504
2505Create a new coroutine, running the specified callback. The coroutine will
2506be automatically cancelled when the client gets destroyed (e.g. on logout,
2507or loss of connection).
2508
2509=cut
2510
2511sub cf::client::async {
2512 my ($self, $cb) = @_;
2513
2514 my $coro = &Coro::async ($cb);
2515
2516 $coro->on_destroy (sub {
2517 delete $self->{_coro}{$coro+0};
2518 });
2519
2520 $self->{_coro}{$coro+0} = $coro;
2521
2522 $coro
2523}
2524
2525cf::client->attach (
2526 on_destroy => sub {
2527 my ($ns) = @_;
2528
2529 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2530 },
2531);
2532
2533=back
2534
844 2535
845=head2 SAFE SCRIPTING 2536=head2 SAFE SCRIPTING
846 2537
847Functions that provide a safe environment to compile and execute 2538Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 2539snippets of perl code without them endangering the safety of the server
861 2552
862# here we export the classes and methods available to script code 2553# here we export the classes and methods available to script code
863 2554
864=pod 2555=pod
865 2556
866The following fucntions and emthods are available within a safe environment: 2557The following functions and methods are available within a safe environment:
867 2558
868 cf::object contr pay_amount pay_player 2559 cf::object contr pay_amount pay_player map
869 cf::object::player player 2560 cf::object::player player
870 cf::player peaceful 2561 cf::player peaceful
2562 cf::map trigger
871 2563
872=cut 2564=cut
873 2565
874for ( 2566for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 2567 ["cf::object" => qw(contr pay_amount pay_player map)],
876 ["cf::object::player" => qw(player)], 2568 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 2569 ["cf::player" => qw(peaceful)],
2570 ["cf::map" => qw(trigger)],
878) { 2571) {
879 no strict 'refs'; 2572 no strict 'refs';
880 my ($pkg, @funs) = @$_; 2573 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2574 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 2575 for @funs;
950=back 2643=back
951 2644
952=cut 2645=cut
953 2646
954############################################################################# 2647#############################################################################
2648# the server's init and main functions
955 2649
956=head2 EXTENSION DATABASE SUPPORT 2650sub load_facedata($) {
2651 my ($path) = @_;
957 2652
958Crossfire maintains a very simple database for extension use. It can 2653 warn "loading facedata from $path\n";
959currently store anything that can be serialised using Storable, which
960excludes objects.
961 2654
962The parameter C<$family> should best start with the name of the extension 2655 my $facedata;
963using it, it should be unique. 2656 0 < aio_load $path, $facedata
2657 or die "$path: $!";
964 2658
965=over 4 2659 $facedata = Coro::Storable::thaw $facedata;
966 2660
967=item $hashref = cf::db_get $family 2661 $facedata->{version} == 2
2662 or cf::cleanup "$path: version mismatch, cannot proceed.";
968 2663
969Return a hashref for use by the extension C<$family>, which can be
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972
973=item $value = cf::db_get $family => $key
974
975Returns a single value from the database
976
977=item cf::db_put $family => $hashref
978
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981
982=item cf::db_put $family => $key => $value
983
984Stores the given C<$value> in the family hash. Updates are delayed, if you
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994
995=cut
996
997our $DB;
998
999{
1000 my $path = cf::localdir . "/database.pst";
1001
1002 sub db_load() {
1003 warn "loading database $path\n";#d# remove later
1004 $DB = stat $path ? Storable::retrieve $path : { };
1005 } 2664 {
2665 my $faces = $facedata->{faceinfo};
1006 2666
1007 my $pid; 2667 while (my ($face, $info) = each %$faces) {
1008 2668 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1009 sub db_save() { 2669 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1010 warn "saving database $path\n";#d# remove later 2670 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1011 waitpid $pid, 0 if $pid; 2671 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1012 if (0 == ($pid = fork)) { 2672 Coro::cede;
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 }
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 });
1030
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 }
1035
1036 sub db_get($;$) {
1037 @_ >= 2
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041
1042 sub db_put($$;$) {
1043 if (@_ >= 3) {
1044 $DB->{$_[0]}{$_[1]} = $_[2];
1045 } else {
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050
1051 attach_global
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 }, 2673 }
2674
2675 while (my ($face, $info) = each %$faces) {
2676 next unless $info->{smooth};
2677 my $idx = cf::face::find $face
2678 or next;
2679 if (my $smooth = cf::face::find $info->{smooth}) {
2680 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2681 } else {
2682 warn "smooth face '$info->{smooth}' not found for face '$face'";
2683 }
2684 Coro::cede;
2685 }
1056 ; 2686 }
1057}
1058 2687
1059############################################################################# 2688 {
1060# the server's main() 2689 my $anims = $facedata->{animinfo};
2690
2691 while (my ($anim, $info) = each %$anims) {
2692 cf::anim::set $anim, $info->{frames}, $info->{facings};
2693 Coro::cede;
2694 }
2695
2696 cf::anim::invalidate_all; # d'oh
2697 }
2698
2699 1
2700}
2701
2702sub reload_regions {
2703 load_resource_file "$MAPDIR/regions"
2704 or die "unable to load regions file\n";
2705}
2706
2707sub reload_facedata {
2708 load_facedata "$DATADIR/facedata"
2709 or die "unable to load facedata\n";
2710}
2711
2712sub reload_archetypes {
2713 load_resource_file "$DATADIR/archetypes"
2714 or die "unable to load archetypes\n";
2715 #d# NEED to laod twice to resolve forward references
2716 # this really needs to be done in an extra post-pass
2717 # (which needs to be synchronous, so solve it differently)
2718 load_resource_file "$DATADIR/archetypes"
2719 or die "unable to load archetypes\n";
2720}
2721
2722sub reload_treasures {
2723 load_resource_file "$DATADIR/treasures"
2724 or die "unable to load treasurelists\n";
2725}
2726
2727sub reload_resources {
2728 warn "reloading resource files...\n";
2729
2730 reload_regions;
2731 reload_facedata;
2732 #reload_archetypes;#d#
2733 reload_archetypes;
2734 reload_treasures;
2735
2736 warn "finished reloading resource files\n";
2737}
2738
2739sub init {
2740 reload_resources;
2741}
1061 2742
1062sub cfg_load { 2743sub cfg_load {
1063 open my $fh, "<:utf8", cf::confdir . "/config" 2744 open my $fh, "<:utf8", "$CONFDIR/config"
1064 or return; 2745 or return;
1065 2746
1066 local $/; 2747 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 2748 *CFG = YAML::Syck::Load <$fh>;
2749
2750 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2751
2752 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2753 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2754
2755 if (exists $CFG{mlockall}) {
2756 eval {
2757 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2758 and die "WARNING: m(un)lockall failed: $!\n";
2759 };
2760 warn $@ if $@;
2761 }
1068} 2762}
1069 2763
1070sub main { 2764sub main {
2765 # we must not ever block the main coroutine
2766 local $Coro::idle = sub {
2767 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2768 (async {
2769 Event::one_event;
2770 })->prio (Coro::PRIO_MAX);
2771 };
2772
1071 cfg_load; 2773 cfg_load;
1072 db_load; 2774 db_init;
1073 load_extensions; 2775 load_extensions;
2776
2777 $TICK_WATCHER->start;
1074 Event::loop; 2778 Event::loop;
1075} 2779}
1076 2780
1077############################################################################# 2781#############################################################################
1078# initialisation 2782# initialisation and cleanup
1079 2783
1080sub _perl_reload(&) { 2784# install some emergency cleanup handlers
2785BEGIN {
2786 for my $signal (qw(INT HUP TERM)) {
2787 Event->signal (
2788 reentrant => 0,
2789 data => WF_AUTOCANCEL,
2790 signal => $signal,
2791 prio => 0,
2792 cb => sub {
2793 cf::cleanup "SIG$signal";
2794 },
2795 );
2796 }
2797}
2798
2799sub write_runtime {
2800 my $runtime = "$LOCALDIR/runtime";
2801
2802 # first touch the runtime file to show we are still running:
2803 # the fsync below can take a very very long time.
2804
2805 IO::AIO::aio_utime $runtime, undef, undef;
2806
2807 my $guard = cf::lock_acquire "write_runtime";
2808
2809 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2810 or return;
2811
2812 my $value = $cf::RUNTIME + 90 + 10;
2813 # 10 is the runtime save interval, for a monotonic clock
2814 # 60 allows for the watchdog to kill the server.
2815
2816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2817 and return;
2818
2819 # always fsync - this file is important
2820 aio_fsync $fh
2821 and return;
2822
2823 # touch it again to show we are up-to-date
2824 aio_utime $fh, undef, undef;
2825
2826 close $fh
2827 or return;
2828
2829 aio_rename "$runtime~", $runtime
2830 and return;
2831
2832 warn "runtime file written.\n";
2833
2834 1
2835}
2836
2837sub emergency_save() {
2838 my $freeze_guard = cf::freeze_mainloop;
2839
2840 warn "enter emergency perl save\n";
2841
2842 cf::sync_job {
2843 # use a peculiar iteration method to avoid tripping on perl
2844 # refcount bugs in for. also avoids problems with players
2845 # and maps saved/destroyed asynchronously.
2846 warn "begin emergency player save\n";
2847 for my $login (keys %cf::PLAYER) {
2848 my $pl = $cf::PLAYER{$login} or next;
2849 $pl->valid or next;
2850 $pl->save;
2851 }
2852 warn "end emergency player save\n";
2853
2854 warn "begin emergency map save\n";
2855 for my $path (keys %cf::MAP) {
2856 my $map = $cf::MAP{$path} or next;
2857 $map->valid or next;
2858 $map->save;
2859 }
2860 warn "end emergency map save\n";
2861
2862 warn "begin emergency database checkpoint\n";
2863 BDB::db_env_txn_checkpoint $DB_ENV;
2864 warn "end emergency database checkpoint\n";
2865 };
2866
2867 warn "leave emergency perl save\n";
2868}
2869
2870sub post_cleanup {
1081 my ($msg) = @_; 2871 my ($make_core) = @_;
1082 2872
1083 $msg->("reloading..."); 2873 warn Carp::longmess "post_cleanup backtrace"
2874 if $make_core;
2875}
1084 2876
1085 eval { 2877sub do_reload_perl() {
1086 # cancel all watchers 2878 # can/must only be called in main
2879 if ($Coro::current != $Coro::main) {
2880 warn "can only reload from main coroutine";
2881 return;
2882 }
2883
2884 warn "reloading...";
2885
2886 warn "entering sync_job";
2887
2888 cf::sync_job {
2889 cf::write_runtime; # external watchdog should not bark
2890 cf::emergency_save;
2891 cf::write_runtime; # external watchdog should not bark
2892
2893 warn "syncing database to disk";
2894 BDB::db_env_txn_checkpoint $DB_ENV;
2895
2896 # if anything goes wrong in here, we should simply crash as we already saved
2897
2898 warn "cancelling all WF_AUTOCANCEL watchers";
1087 $_->cancel for Event::all_watchers; 2899 for (Event::all_watchers) {
2900 $_->cancel if $_->data & WF_AUTOCANCEL;
2901 }
1088 2902
1089 # unload all extensions 2903 warn "flushing outstanding aio requests";
1090 for (@exts) { 2904 for (;;) {
1091 $msg->("unloading <$_>"); 2905 BDB::flush;
1092 unload_extension $_; 2906 IO::AIO::flush;
2907 Coro::cede;
2908 last unless IO::AIO::nreqs || BDB::nreqs;
2909 warn "iterate...";
2910 }
2911
2912 ++$RELOAD;
2913
2914 warn "cancelling all extension coros";
2915 $_->cancel for values %EXT_CORO;
2916 %EXT_CORO = ();
2917
2918 warn "removing commands";
2919 %COMMAND = ();
2920
2921 warn "removing ext/exti commands";
2922 %EXTCMD = ();
2923 %EXTICMD = ();
2924
2925 warn "unloading/nuking all extensions";
2926 for my $pkg (@EXTS) {
2927 warn "... unloading $pkg";
2928
2929 if (my $cb = $pkg->can ("unload")) {
2930 eval {
2931 $cb->($pkg);
2932 1
2933 } or warn "$pkg unloaded, but with errors: $@";
1093 } 2934 }
1094 2935
2936 warn "... nuking $pkg";
2937 Symbol::delete_package $pkg;
2938 }
2939
1095 # unload all modules loaded from $LIBDIR 2940 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 2941 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2942 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 2943
1099 $msg->("removing <$k>"); 2944 warn "... unloading $k";
1100 delete $INC{$k}; 2945 delete $INC{$k};
1101 2946
1102 $k =~ s/\.pm$//; 2947 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 2948 $k =~ s/\//::/g;
1104 2949
1107 } 2952 }
1108 2953
1109 Symbol::delete_package $k; 2954 Symbol::delete_package $k;
1110 } 2955 }
1111 2956
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 2957 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 2958 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 2960
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 2961 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 2962 delete $INC{"cf.pm"};
2963 delete $INC{"cf/pod.pm"};
1124 2964
1125 # don't, removes xs symbols, too, 2965 # don't, removes xs symbols, too,
1126 # and global variables created in xs 2966 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 2967 #Symbol::delete_package __PACKAGE__;
1128 2968
1129 # reload cf.pm 2969 warn "unload completed, starting to reload now";
2970
1130 $msg->("reloading cf.pm"); 2971 warn "reloading cf.pm";
1131 require cf; 2972 require cf;
2973 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 2974
1133 # load config and database again 2975 warn "loading config and database again";
1134 cf::cfg_load; 2976 cf::cfg_load;
1135 cf::db_load;
1136 2977
1137 # load extensions 2978 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 2979 cf::load_extensions;
1140 2980
1141 # reattach attachments to objects 2981 warn "reattaching attachments to objects/players";
1142 $msg->("reattach"); 2982 _global_reattach; # objects, sockets
1143 _global_reattach; 2983 warn "reattaching attachments to maps";
2984 reattach $_ for values %MAP;
2985 warn "reattaching attachments to players";
2986 reattach $_ for values %PLAYER;
2987
2988 warn "leaving sync_job";
2989
2990 1
2991 } or do {
2992 warn $@;
2993 warn "error while reloading, exiting.";
2994 exit 1;
1144 }; 2995 };
1145 $msg->($@) if $@;
1146 2996
1147 $msg->("reloaded"); 2997 warn "reloaded";
1148}; 2998};
1149 2999
1150sub perl_reload() { 3000our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload { 3001
1152 warn $_[0]; 3002sub reload_perl() {
1153 print "$_[0]\n"; 3003 # doing reload synchronously and two reloads happen back-to-back,
3004 # coro crashes during coro_state_free->destroy here.
3005
3006 $RELOAD_WATCHER ||= Event->timer (
3007 reentrant => 0,
3008 after => 0,
3009 data => WF_AUTOCANCEL,
3010 cb => sub {
3011 do_reload_perl;
3012 undef $RELOAD_WATCHER;
3013 },
1154 }; 3014 );
1155} 3015}
1156 3016
1157register_command "perl-reload", 0, sub { 3017register_command "reload" => sub {
1158 my ($who, $arg) = @_; 3018 my ($who, $arg) = @_;
1159 3019
1160 if ($who->flag (FLAG_WIZ)) { 3020 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 3021 $who->message ("reloading server.");
1162 warn $_[0]; 3022 async { reload_perl };
1163 $who->message ($_[0]); 3023 }
3024};
3025
3026unshift @INC, $LIBDIR;
3027
3028my $bug_warning = 0;
3029
3030our @WAIT_FOR_TICK;
3031our @WAIT_FOR_TICK_BEGIN;
3032
3033sub wait_for_tick {
3034 return unless $TICK_WATCHER->is_active;
3035 return if $Coro::current == $Coro::main;
3036
3037 my $signal = new Coro::Signal;
3038 push @WAIT_FOR_TICK, $signal;
3039 $signal->wait;
3040}
3041
3042sub wait_for_tick_begin {
3043 return unless $TICK_WATCHER->is_active;
3044 return if $Coro::current == $Coro::main;
3045
3046 my $signal = new Coro::Signal;
3047 push @WAIT_FOR_TICK_BEGIN, $signal;
3048 $signal->wait;
3049}
3050
3051 my $min = 1e6;#d#
3052 my $avg = 10;
3053$TICK_WATCHER = Event->timer (
3054 reentrant => 0,
3055 parked => 1,
3056 prio => 0,
3057 at => $NEXT_TICK || $TICK,
3058 data => WF_AUTOCANCEL,
3059 cb => sub {
3060 if ($Coro::current != $Coro::main) {
3061 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3062 unless ++$bug_warning > 10;
3063 return;
3064 }
3065
3066 $NOW = $tick_start = Event::time;
3067
3068 cf::server_tick; # one server iteration
3069
3070 0 && sync_job {#d#
3071 for(1..10) {
3072 my $t = Event::time;
3073 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3074 or die;
3075
3076 $map->width (50);
3077 $map->height (50);
3078 $map->alloc;
3079 $map->_load_objects ("/tmp/x.map", 1);
3080 my $t = Event::time - $t;
3081
3082 #next unless $t < 0.0013;#d#
3083 if ($t < $min) {
3084 $min = $t;
3085 }
3086 $avg = $avg * 0.99 + $t * 0.01;
3087 }
3088 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3089 exit 0;
3090 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1164 }; 3091 };
1165 }
1166};
1167 3092
1168register "<global>", __PACKAGE__; 3093 $RUNTIME += $TICK;
1169
1170unshift @INC, $LIBDIR;
1171
1172$TICK_WATCHER = Event->timer (
1173 prio => 1,
1174 async => 1,
1175 at => $NEXT_TICK || 1,
1176 cb => sub {
1177 cf::server_tick; # one server iteration
1178
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK; 3094 $NEXT_TICK += $TICK;
3095
3096 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3097 $NEXT_RUNTIME_WRITE = $NOW + 10;
3098 Coro::async_pool {
3099 write_runtime
3100 or warn "ERROR: unable to write runtime file: $!";
3101 };
3102 }
3103
3104# my $AFTER = Event::time;
3105# warn $AFTER - $NOW;#d#
3106
3107 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3108 $sig->send;
3109 }
3110 while (my $sig = shift @WAIT_FOR_TICK) {
3111 $sig->send;
3112 }
3113
3114 $NOW = Event::time;
1181 3115
1182 # if we are delayed by four ticks or more, skip them all 3116 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3117 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1184 3118
1185 $TICK_WATCHER->at ($NEXT_TICK); 3119 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 3120 $TICK_WATCHER->start;
3121
3122 $LOAD = ($NOW - $tick_start) / $TICK;
3123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3124
3125 _post_tick;
3126
3127
1187 }, 3128 },
1188); 3129);
1189 3130
3131{
3132 BDB::max_poll_time $TICK * 0.1;
3133 $BDB_POLL_WATCHER = Event->io (
3134 reentrant => 0,
3135 fd => BDB::poll_fileno,
3136 poll => 'r',
3137 prio => 0,
3138 data => WF_AUTOCANCEL,
3139 cb => \&BDB::poll_cb,
3140 );
3141 BDB::min_parallel 8;
3142
3143 BDB::set_sync_prepare {
3144 my $status;
3145 my $current = $Coro::current;
3146 (
3147 sub {
3148 $status = $!;
3149 $current->ready; undef $current;
3150 },
3151 sub {
3152 Coro::schedule while defined $current;
3153 $! = $status;
3154 },
3155 )
3156 };
3157
3158 unless ($DB_ENV) {
3159 $DB_ENV = BDB::db_env_create;
3160
3161 cf::sync_job {
3162 eval {
3163 BDB::db_env_open
3164 $DB_ENV,
3165 $BDBDIR,
3166 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3167 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3168 0666;
3169
3170 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3171
3172 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3173 $DB_ENV->set_lk_detect;
3174 };
3175
3176 cf::cleanup "db_env_open(db): $@" if $@;
3177 };
3178 }
3179}
3180
3181{
3182 IO::AIO::min_parallel 8;
3183
3184 undef $Coro::AIO::WATCHER;
1190IO::AIO::max_poll_time $TICK * 0.2; 3185 IO::AIO::max_poll_time $TICK * 0.1;
1191 3186 $AIO_POLL_WATCHER = Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 3190 poll => 'r',
1194 prio => 5, 3191 prio => 6,
1195 cb => \&IO::AIO::poll_cb); 3192 cb => \&IO::AIO::poll_cb,
3193 );
3194}
3195
3196my $_log_backtrace;
3197
3198sub _log_backtrace {
3199 my ($msg, @addr) = @_;
3200
3201 $msg =~ s/\n//;
3202
3203 # limit the # of concurrent backtraces
3204 if ($_log_backtrace < 2) {
3205 ++$_log_backtrace;
3206 async {
3207 my @bt = fork_call {
3208 @addr = map { sprintf "%x", $_ } @addr;
3209 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3210 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3211 or die "addr2line: $!";
3212
3213 my @funcs;
3214 my @res = <$fh>;
3215 chomp for @res;
3216 while (@res) {
3217 my ($func, $line) = splice @res, 0, 2, ();
3218 push @funcs, "[$func] $line";
3219 }
3220
3221 @funcs
3222 };
3223
3224 LOG llevInfo, "[ABT] $msg\n";
3225 LOG llevInfo, "[ABT] $_\n" for @bt;
3226 --$_log_backtrace;
3227 };
3228 } else {
3229 LOG llevInfo, "[ABT] $msg\n";
3230 LOG llevInfo, "[ABT] [suppressed]\n";
3231 }
3232}
3233
3234# load additional modules
3235use cf::pod;
3236
3237END { cf::emergency_save }
1196 3238
11971 32391
1198 3240

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