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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.88 by root, Fri Dec 15 19:29:18 2006 UTC vs.
Revision 1.289 by root, Sat Jun 30 03:00:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
14$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
15 42
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
18 45
19use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 47
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 49
23our %COMMAND = (); 50our %COMMAND = ();
24our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
26 58
27_init_vars; 59our $RELOAD; # number of reloads so far
28
29our @EVENT; 60our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 61
32our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
35 84
36our %CFG; 85our %CFG;
37 86
38our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
39 117
40############################################################################# 118#############################################################################
41 119
42=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
43 121
45 123
46=item $cf::UPTIME 124=item $cf::UPTIME
47 125
48The timestamp of the server start (so not actually an uptime). 126The timestamp of the server start (so not actually an uptime).
49 127
50=item $cf::LIBDIR 128=item $cf::RUNTIME
51 129
52The perl library directory, where extensions and cf-specific modules can 130The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
54 145
55=item $cf::TICK 146=item $cf::TICK
56 147
57The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
58 159
59=item %cf::CFG 160=item %cf::CFG
60 161
61Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 170
64=back 171=back
65 172
66=cut 173=cut
67 174
68BEGIN { 175BEGIN {
69 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 177 my $msg = join "", @_;
178
71 $msg .= "\n" 179 $msg .= "\n"
72 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
73 181
74 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
76 }; 186 };
77} 187}
78 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 196
81# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 198# within the Safe compartment.
83for my $pkg (qw( 199for my $pkg (qw(
200 cf::global cf::attachable
84 cf::object cf::object::player 201 cf::object cf::object::player
85 cf::client_socket cf::player 202 cf::client cf::player
86 cf::arch cf::living 203 cf::arch cf::living
87 cf::map cf::party cf::region 204 cf::map cf::party cf::region
88)) { 205)) {
89 no strict 'refs'; 206 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
92 209
93$Event::DIED = sub { 210$Event::DIED = sub {
94 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
95}; 212};
96 213
97my %ext_pkg; 214#############################################################################
98my @exts;
99my @hook;
100 215
101=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
102 217
103=over 4 218=over 4
104 219
105=cut 220=item dumpval $ref
106 221
107use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
108 242
109=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
110 244
111Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
112 246
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
121 248
122Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
123 250
124=cut 251=cut
125 252
126sub to_json($) { 253our $json_coder = JSON::XS->new->convert_blessed->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
128 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 574}
130 575
131=back 576=back
132 577
133=cut 578=cut
134 579
135############################################################################# 580#############################################################################
136 581
137=head2 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
138 591
139=over 4 592=over 4
140 593
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
154 595
155=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
156 597
157Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
158 600
159=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
160 603
161=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
162 605
163=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
164 607
165Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
166 609
167=item cf::attach_global ... 610=item cf::CLASS->attach ...
168 611
169Attach handlers for global events. 612=item cf::CLASS->detach ...
170 613
171This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
173 648
174=over 4 649=over 4
175 650
176=item prio => $number 651=item prio => $number
177 652
179by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 657unless you know what you are doing.
183 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
184=item on_I<event> => \&cb 665=item on_I<event> => \&cb
185 666
186Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
198object/class are recognised. 679object/class are recognised.
199 680
200=back 681=back
201 682
202=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
203 685
204Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
206type. 688 my ($self, $victim) = @_;
207 689 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 690 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 691 }
429}
430 692
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 694
457Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
461exception. 699exception.
462 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
463=back 892=back
464 893
465=cut 894=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 895
471############################################################################# 896#############################################################################
472# object support 897# object support
473 898
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
489 my $registry = $obj->registry; 905 my $registry = $obj->registry;
490 906
491 @$registry = (); 907 @$registry = ();
492 908
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 910
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 913 for (@$attach) {
498 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
500 } 916 }
501 } else { 917 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 919 }
504 } 920 }
505} 921}
506 922
507sub object_freezer_save { 923cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
567 on_clone => sub { 937 on_clone => sub {
568 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
569 939
570 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
571 941
572 %$dst = %$src; 942 %$dst = %$src;
573 943
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
576 }, 946 },
577; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
578 1019
579############################################################################# 1020#############################################################################
580# command handling &c 1021# command handling &c
581 1022
582=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1037}
597 1038
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1040
600Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
601 1046
602If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
603called. 1048called.
604 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
605=cut 1061=cut
606 1062
607sub register_extcmd { 1063sub register_extcmd {
608 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
609 1065
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
614} 1067}
615 1068
616attach_to_players 1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
1073}
1074
1075cf::player->attach (
617 on_command => sub { 1076 on_command => sub {
618 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
619 1078
620 my $cb = $COMMAND{$name} 1079 my $cb = $COMMAND{$name}
621 or return; 1080 or return;
631 1090
632 my $msg = eval { from_json $buf }; 1091 my $msg = eval { from_json $buf };
633 1092
634 if (ref $msg) { 1093 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 1097 }
639 } 1098 }
640 } else { 1099 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1101 }
643 1102
644 cf::override; 1103 cf::override;
645 }, 1104 },
646; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406
1407 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g;
1409
1410 $_
1411}
1412
1413=item $player->ext_reply ($msgid, %msg)
1414
1415Sends an ext reply to the player.
1416
1417=cut
1418
1419sub ext_reply($$%) {
1420 my ($self, $id, %msg) = @_;
1421
1422 $msg{msgid} = $id;
1423 $self->send ("ext " . cf::to_json \%msg);
1424}
1425
1426=item $player->ext_event ($type, %msg)
1427
1428Sends an ext event to the client.
1429
1430=cut
1431
1432sub ext_event($$%) {
1433 my ($self, $type, %msg) = @_;
1434
1435 $self->ns->ext_event ($type, %msg);
1436}
1437
1438=head3 cf::region
1439
1440=over 4
1441
1442=cut
1443
1444package cf::region;
1445
1446=item cf::region::find_by_path $path
1447
1448Tries to decuce the likely region for a map knowing only its path.
1449
1450=cut
1451
1452sub find_by_path($) {
1453 my ($path) = @_;
1454
1455 my ($match, $specificity);
1456
1457 for my $region (list) {
1458 if ($region->match && $path =~ $region->match) {
1459 ($match, $specificity) = ($region, $region->specificity)
1460 if $region->specificity > $specificity;
1461 }
1462 }
1463
1464 $match
1465}
1466
1467=back
1468
1469=head3 cf::map
1470
1471=over 4
1472
1473=cut
1474
1475package cf::map;
1476
1477use Fcntl;
1478use Coro::AIO;
1479
1480use overload
1481 '""' => \&as_string,
1482 fallback => 1;
1483
1484our $MAX_RESET = 3600;
1485our $DEFAULT_RESET = 3000;
1486
1487sub generate_random_map {
1488 my ($self, $rmp) = @_;
1489 # mit "rum" bekleckern, nicht
1490 $self->_create_random_map (
1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1494 $rmp->{exit_on_final_map},
1495 $rmp->{xsize}, $rmp->{ysize},
1496 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1497 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1498 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1499 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1500 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1501 (cf::region::find $rmp->{region}), $rmp->{custom}
1502 )
1503}
1504
1505=item cf::map->register ($regex, $prio)
1506
1507Register a handler for the map path matching the given regex at the
1508givne priority (higher is better, built-in handlers have priority 0, the
1509default).
1510
1511=cut
647 1512
648sub register { 1513sub register {
1514 my (undef, $regex, $prio) = @_;
1515 my $pkg = caller;
1516
1517 no strict;
1518 push @{"$pkg\::ISA"}, __PACKAGE__;
1519
1520 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1521}
1522
1523# also paths starting with '/'
1524$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1525
1526sub thawer_merge {
649 my ($base, $pkg) = @_; 1527 my ($self, $merge) = @_;
650 1528
651 #TODO 1529 # we have to keep some variables in memory intact
652} 1530 local $self->{path};
1531 local $self->{load_path};
653 1532
654sub load_extension { 1533 $self->SUPER::thawer_merge ($merge);
1534}
1535
1536sub normalise {
655 my ($path) = @_; 1537 my ($path, $base) = @_;
656 1538
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1539 $path = "$path"; # make sure its a string
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662 1540
663 warn "loading '$path' into '$pkg'\n"; 1541 $path =~ s/\.map$//;
664 1542
665 open my $fh, "<:utf8", $path 1543 # map plan:
666 or die "$path: $!"; 1544 #
1545 # /! non-realised random map exit (special hack!)
1546 # {... are special paths that are not being touched
1547 # ?xxx/... are special absolute paths
1548 # ?random/... random maps
1549 # /... normal maps
1550 # ~user/... per-player map of a specific user
667 1551
668 my $source = 1552 $path =~ s/$PATH_SEP/\//go;
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673 1553
674 eval $source 1554 # treat it as relative path if it starts with
675 or die $@ ? "$path: $@\n" 1555 # something that looks reasonable
676 : "extension disabled.\n"; 1556 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1557 $base or Carp::carp "normalise called with relative path and no base: '$path'";
677 1558
678 push @exts, $pkg; 1559 $base =~ s{[^/]+/?$}{};
679 $ext_pkg{$base} = $pkg; 1560 $path = "$base/$path";
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 1561 }
697 1562
698 # remove commands 1563 for ($path) {
699 for my $name (keys %COMMAND) { 1564 redo if s{//}{/};
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1565 redo if s{/\.?/}{/};
1566 redo if s{/[^/]+/\.\./}{/};
1567 }
701 1568
702 if (@cb) { 1569 $path
703 $COMMAND{$name} = \@cb; 1570}
1571
1572sub new_from_path {
1573 my (undef, $path, $base) = @_;
1574
1575 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1576
1577 $path = normalise $path, $base;
1578
1579 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1580 if ($path =~ $EXT_MAP{$pkg}[1]) {
1581 my $self = bless cf::map::new, $pkg;
1582 $self->{path} = $path; $self->path ($path);
1583 $self->init; # pass $1 etc.
1584 return $self;
1585 }
1586 }
1587
1588 Carp::carp "unable to resolve path '$path' (base '$base').";
1589 ()
1590}
1591
1592sub init {
1593 my ($self) = @_;
1594
1595 $self
1596}
1597
1598sub as_string {
1599 my ($self) = @_;
1600
1601 "$self->{path}"
1602}
1603
1604# the displayed name, this is a one way mapping
1605sub visible_name {
1606 &as_string
1607}
1608
1609# the original (read-only) location
1610sub load_path {
1611 my ($self) = @_;
1612
1613 "$MAPDIR/$self->{path}.map"
1614}
1615
1616# the temporary/swap location
1617sub save_path {
1618 my ($self) = @_;
1619
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1621 "$TMPDIR/$path.map"
1622}
1623
1624# the unique path, undef == no special unique path
1625sub uniq_path {
1626 my ($self) = @_;
1627
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1629 "$UNIQUEDIR/$path"
1630}
1631
1632# and all this just because we cannot iterate over
1633# all maps in C++...
1634sub change_all_map_light {
1635 my ($change) = @_;
1636
1637 $_->change_map_light ($change)
1638 for grep $_->outdoor, values %cf::MAP;
1639}
1640
1641sub decay_objects {
1642 my ($self) = @_;
1643
1644 return if $self->{deny_reset};
1645
1646 $self->do_decay_objects;
1647}
1648
1649sub unlink_save {
1650 my ($self) = @_;
1651
1652 utf8::encode (my $save = $self->save_path);
1653 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1654 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1655}
1656
1657sub load_header_from($) {
1658 my ($self, $path) = @_;
1659
1660 utf8::encode $path;
1661 #aio_open $path, O_RDONLY, 0
1662 # or return;
1663
1664 $self->_load_header ($path)
1665 or return;
1666
1667 $self->{load_path} = $path;
1668
1669 1
1670}
1671
1672sub load_header_orig {
1673 my ($self) = @_;
1674
1675 $self->load_header_from ($self->load_path)
1676}
1677
1678sub load_header_temp {
1679 my ($self) = @_;
1680
1681 $self->load_header_from ($self->save_path)
1682}
1683
1684sub prepare_temp {
1685 my ($self) = @_;
1686
1687 $self->last_access ((delete $self->{last_access})
1688 || $cf::RUNTIME); #d#
1689 # safety
1690 $self->{instantiate_time} = $cf::RUNTIME
1691 if $self->{instantiate_time} > $cf::RUNTIME;
1692}
1693
1694sub prepare_orig {
1695 my ($self) = @_;
1696
1697 $self->{load_original} = 1;
1698 $self->{instantiate_time} = $cf::RUNTIME;
1699 $self->last_access ($cf::RUNTIME);
1700 $self->instantiate;
1701}
1702
1703sub load_header {
1704 my ($self) = @_;
1705
1706 if ($self->load_header_temp) {
1707 $self->prepare_temp;
704 } else { 1708 } else {
705 delete $COMMAND{$name}; 1709 $self->load_header_orig
706 } 1710 or return;
1711 $self->prepare_orig;
1712 }
1713
1714 $self->{deny_reset} = 1
1715 if $self->no_reset;
1716
1717 $self->default_region (cf::region::find_by_path $self->{path})
1718 unless $self->default_region;
1719
707 } 1720 1
1721}
708 1722
709 # remove extcmds 1723sub find;
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1724sub find {
711 delete $EXTCMD{$name}; 1725 my ($path, $origin) = @_;
1726
1727 $path = normalise $path, $origin && $origin->path;
1728
1729 cf::lock_wait "map_find:$path";
1730
1731 $cf::MAP{$path} || do {
1732 my $guard = cf::lock_acquire "map_find:$path";
1733 my $map = new_from_path cf::map $path
1734 or return;
1735
1736 $map->{last_save} = $cf::RUNTIME;
1737
1738 $map->load_header
1739 or return;
1740
1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait;
1744 $map->reset;
1745 undef $guard;
1746 return find $path;
1747 }
1748
1749 $cf::MAP{$path} = $map
1750 }
1751}
1752
1753sub pre_load { }
1754sub post_load { }
1755
1756sub load {
1757 my ($self) = @_;
1758
1759 local $self->{deny_reset} = 1; # loading can take a long time
1760
1761 my $path = $self->{path};
1762
712 } 1763 {
1764 my $guard = cf::lock_acquire "map_load:$path";
713 1765
714 if (my $cb = $pkg->can ("unload")) { 1766 return if $self->in_memory != cf::MAP_SWAPPED;
715 eval { 1767
716 $cb->($pkg); 1768 $self->in_memory (cf::MAP_LOADING);
1769
1770 $self->alloc;
1771
1772 $self->pre_load;
1773 Coro::cede;
1774
1775 $self->_load_objects ($self->{load_path}, 1)
1776 or return;
1777
1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1779 if delete $self->{load_original};
1780
1781 if (my $uniq = $self->uniq_path) {
1782 utf8::encode $uniq;
1783 if (aio_open $uniq, O_RDONLY, 0) {
1784 $self->clear_unique_items;
1785 $self->_load_objects ($uniq, 0);
717 1 1786 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1787 }
719 }
720 1788
721 Symbol::delete_package $pkg; 1789 Coro::cede;
722} 1790 # now do the right thing for maps
1791 $self->link_multipart_objects;
1792 $self->difficulty ($self->estimate_difficulty)
1793 unless $self->difficulty;
1794 Coro::cede;
723 1795
724sub load_extensions { 1796 unless ($self->{deny_activate}) {
725 for my $ext (<$LIBDIR/*.ext>) { 1797 $self->decay_objects;
726 next unless -r $ext; 1798 $self->fix_auto_apply;
727 eval { 1799 $self->update_buttons;
728 load_extension $ext; 1800 Coro::cede;
729 1 1801 $self->set_darkness_map;
730 } or warn "$ext not loaded: $@"; 1802 Coro::cede;
731 } 1803 $self->activate;
732} 1804 }
733 1805
734############################################################################# 1806 $self->in_memory (cf::MAP_IN_MEMORY);
735# load/save/clean perl data associated with a map 1807 }
736 1808
737*cf::mapsupport::on_clean = sub { 1809 $self->post_load;
1810}
1811
1812sub customise_for {
1813 my ($self, $ob) = @_;
1814
1815 return find "~" . $ob->name . "/" . $self->{path}
1816 if $self->per_player;
1817
1818# return find "?party/" . $ob->name . "/" . $self->{path}
1819# if $self->per_party;
1820
1821 $self
1822}
1823
1824# find and load all maps in the 3x3 area around a map
1825sub load_diag {
738 my ($map) = @_; 1826 my ($map) = @_;
739 1827
740 my $path = $map->tmpname; 1828 my @diag; # diagonal neighbours
741 defined $path or return;
742 1829
743 unlink "$path.pst"; 1830 for (0 .. 3) {
744}; 1831 my $neigh = $map->tile_path ($_)
1832 or next;
1833 $neigh = find $neigh, $map
1834 or next;
1835 $neigh->load;
745 1836
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 }
747 1840
748############################################################################# 1841 for (@diag) {
749# load/save perl data associated with player->ob objects 1842 my $neigh = find @$_
750 1843 or next;
751sub all_objects(@) { 1844 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1845 }
753} 1846}
754 1847
755# TODO: compatibility cruft, remove when no longer needed 1848sub find_sync {
756attach_to_players 1849 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1850
760 for my $o (all_objects $pl->ob) { 1851 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1852}
762 $o->set_ob_key_value ("_perl_data");
763 1853
764 %$o = %{ Storable::thaw pack "H*", $value }; 1854sub do_load_sync {
1855 my ($map) = @_;
1856
1857 cf::sync_job { $map->load };
1858}
1859
1860our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef;
1862
1863sub find_async {
1864 my ($path, $origin) = @_;
1865
1866 $path = normalise $path, $origin && $origin->{path};
1867
1868 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1870 }
1871
1872 undef $MAP_PREFETCH{$path};
1873 $MAP_PREFETCHER ||= cf::async {
1874 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) {
1876 my $map = find $path
1877 or next;
1878 $map->load;
1879
1880 delete $MAP_PREFETCH{$path};
765 } 1881 }
766 } 1882 }
1883 undef $MAP_PREFETCHER;
1884 };
1885 $MAP_PREFETCHER->prio (6);
1886
1887 ()
1888}
1889
1890sub save {
1891 my ($self) = @_;
1892
1893 my $lock = cf::lock_acquire "map_data:" . $self->path;
1894
1895 $self->{last_save} = $cf::RUNTIME;
1896
1897 return unless $self->dirty;
1898
1899 my $save = $self->save_path; utf8::encode $save;
1900 my $uniq = $self->uniq_path; utf8::encode $uniq;
1901
1902 $self->{load_path} = $save;
1903
1904 return if $self->{deny_save};
1905
1906 local $self->{last_access} = $self->last_access;#d#
1907
1908 cf::async {
1909 $_->contr->save for $self->players;
1910 };
1911
1912 if ($uniq) {
1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1914 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1915 } else {
1916 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1917 }
768; 1918}
769 1919
770############################################################################# 1920sub swap_out {
1921 my ($self) = @_;
771 1922
772=head2 CORE EXTENSIONS 1923 # save first because save cedes
1924 $self->save;
773 1925
774Functions and methods that extend core crossfire objects. 1926 my $lock = cf::lock_acquire "map_data:" . $self->path;
1927
1928 return if $self->players;
1929 return if $self->in_memory != cf::MAP_IN_MEMORY;
1930 return if $self->{deny_save};
1931
1932 $self->clear;
1933 $self->in_memory (cf::MAP_SWAPPED);
1934}
1935
1936sub reset_at {
1937 my ($self) = @_;
1938
1939 # TODO: safety, remove and allow resettable per-player maps
1940 return 1e99 if $self->{deny_reset};
1941
1942 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1943 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1944
1945 $time + $to
1946}
1947
1948sub should_reset {
1949 my ($self) = @_;
1950
1951 $self->reset_at <= $cf::RUNTIME
1952}
1953
1954sub reset {
1955 my ($self) = @_;
1956
1957 my $lock = cf::lock_acquire "map_data:$self->{path}";
1958
1959 return if $self->players;
1960
1961 warn "resetting map ", $self->path;
1962
1963 $self->in_memory (cf::MAP_SWAPPED);
1964
1965 # need to save uniques path
1966 unless ($self->{deny_save}) {
1967 my $uniq = $self->uniq_path; utf8::encode $uniq;
1968
1969 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1970 if $uniq;
1971 }
1972
1973 delete $cf::MAP{$self->path};
1974
1975 $self->clear;
1976
1977 $_->clear_links_to ($self) for values %cf::MAP;
1978
1979 $self->unlink_save;
1980 $self->destroy;
1981}
1982
1983my $nuke_counter = "aaaa";
1984
1985sub nuke {
1986 my ($self) = @_;
1987
1988 delete $cf::MAP{$self->path};
1989
1990 $self->unlink_save;
1991
1992 bless $self, "cf::map";
1993 delete $self->{deny_reset};
1994 $self->{deny_save} = 1;
1995 $self->reset_timeout (1);
1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997
1998 $cf::MAP{$self->path} = $self;
1999
2000 $self->reset; # polite request, might not happen
2001}
2002
2003=item $maps = cf::map::tmp_maps
2004
2005Returns an arrayref with all map paths of currently instantiated and saved
2006maps. May block.
2007
2008=cut
2009
2010sub tmp_maps() {
2011 [
2012 map {
2013 utf8::decode $_;
2014 /\.map$/
2015 ? normalise $_
2016 : ()
2017 } @{ aio_readdir $TMPDIR or [] }
2018 ]
2019}
2020
2021=item $maps = cf::map::random_maps
2022
2023Returns an arrayref with all map paths of currently instantiated and saved
2024random maps. May block.
2025
2026=cut
2027
2028sub random_maps() {
2029 [
2030 map {
2031 utf8::decode $_;
2032 /\.map$/
2033 ? normalise "?random/$_"
2034 : ()
2035 } @{ aio_readdir $RANDOMDIR or [] }
2036 ]
2037}
2038
2039=item cf::map::unique_maps
2040
2041Returns an arrayref of paths of all shared maps that have
2042instantiated unique items. May block.
2043
2044=cut
2045
2046sub unique_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ]
2055}
2056
2057package cf;
2058
2059=back
2060
2061=head3 cf::object
2062
2063=cut
2064
2065package cf::object;
775 2066
776=over 4 2067=over 4
777 2068
778=item cf::player::exists $login 2069=item $ob->inv_recursive
779 2070
780Returns true when the given account exists. 2071Returns the inventory of the object _and_ their inventories, recursively.
781 2072
782=cut 2073=cut
783 2074
784sub cf::player::exists($) { 2075sub inv_recursive_;
785 cf::player::find $_[0] 2076sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2077 map { $_, inv_recursive_ $_->inv } @_
787} 2078}
2079
2080sub inv_recursive {
2081 inv_recursive_ inv $_[0]
2082}
2083
2084package cf;
2085
2086=back
2087
2088=head3 cf::object::player
2089
2090=over 4
788 2091
789=item $player_object->reply ($npc, $msg[, $flags]) 2092=item $player_object->reply ($npc, $msg[, $flags])
790 2093
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2094Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2095can be C<undef>. Does the right thing when the player is currently in a
794 2097
795=cut 2098=cut
796 2099
797# rough implementation of a future "reply" method that works 2100# rough implementation of a future "reply" method that works
798# with dialog boxes. 2101# with dialog boxes.
2102#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2103sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2104 my ($self, $npc, $msg, $flags) = @_;
801 2105
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2106 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2107
804 if ($self->{record_replies}) { 2108 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2109 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2110
806 } else { 2111 } else {
2112 my $pl = $self->contr;
2113
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply (
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122
2123 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2124 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2125 $self->message ($msg, $flags);
2126 }
809 } 2127 }
810}
811
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824} 2128}
825 2129
826=item $player_object->may ("access") 2130=item $player_object->may ("access")
827 2131
828Returns wether the given player is authorized to access resource "access" 2132Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2141 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2142 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2143 : $cf::CFG{"may_$access"})
840} 2144}
841 2145
842=cut 2146=item $player_object->enter_link
843 2147
844############################################################################# 2148Freezes the player and moves him/her to a special map (C<{link}>).
2149
2150The player should be reasonably safe there for short amounts of time. You
2151I<MUST> call C<leave_link> as soon as possible, though.
2152
2153Will never block.
2154
2155=item $player_object->leave_link ($map, $x, $y)
2156
2157Moves the player out of the special C<{link}> map onto the specified
2158map. If the map is not valid (or omitted), the player will be moved back
2159to the location he/she was before the call to C<enter_link>, or, if that
2160fails, to the emergency map position.
2161
2162Might block.
2163
2164=cut
2165
2166sub link_map {
2167 unless ($LINK_MAP) {
2168 $LINK_MAP = cf::map::find "{link}"
2169 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2170 $LINK_MAP->load;
2171 }
2172
2173 $LINK_MAP
2174}
2175
2176sub cf::object::player::enter_link {
2177 my ($self) = @_;
2178
2179 $self->deactivate_recursive;
2180
2181 return if UNIVERSAL::isa $self->map, "ext::map_link";
2182
2183 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2184 if $self->map && $self->map->{path} ne "{link}";
2185
2186 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2187}
2188
2189sub cf::object::player::leave_link {
2190 my ($self, $map, $x, $y) = @_;
2191
2192 return unless $self->contr->active;
2193
2194 my $link_pos = delete $self->{_link_pos};
2195
2196 unless ($map) {
2197 # restore original map position
2198 ($map, $x, $y) = @{ $link_pos || [] };
2199 $map = cf::map::find $map;
2200
2201 unless ($map) {
2202 ($map, $x, $y) = @$EMERGENCY_POSITION;
2203 $map = cf::map::find $map
2204 or die "FATAL: cannot load emergency map\n";
2205 }
2206 }
2207
2208 ($x, $y) = (-1, -1)
2209 unless (defined $x) && (defined $y);
2210
2211 # use -1 or undef as default coordinates, not 0, 0
2212 ($x, $y) = ($map->enter_x, $map->enter_y)
2213 if $x <=0 && $y <= 0;
2214
2215 $map->load;
2216 $map->load_diag;
2217
2218 return unless $self->contr->active;
2219 $self->activate_recursive;
2220
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2222 $self->enter_map ($map, $x, $y);
2223}
2224
2225=item $player_object->goto ($path, $x, $y[, $check->($map)])
2226
2227Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position.
2231
2232=cut
2233
2234our $GOTOGEN;
2235
2236sub cf::object::player::goto {
2237 my ($self, $path, $x, $y, $check) = @_;
2238
2239 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2241
2242 $self->enter_link;
2243
2244 (async {
2245 my $map = eval {
2246 my $map = cf::map::find $path;
2247
2248 if ($map) {
2249 $map = $map->customise_for ($self);
2250 $map = $check->($map) if $check && $map;
2251 } else {
2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2253 }
2254
2255 $map
2256 };
2257
2258 if ($@) {
2259 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2260 LOG llevError | logBacktrace, Carp::longmess $@;
2261 }
2262
2263 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation};
2265 $self->leave_link ($map, $x, $y);
2266 }
2267 })->prio (1);
2268}
2269
2270=item $player_object->enter_exit ($exit_object)
2271
2272=cut
2273
2274sub parse_random_map_params {
2275 my ($spec) = @_;
2276
2277 my $rmp = { # defaults
2278 xsize => (cf::rndm 15, 40),
2279 ysize => (cf::rndm 15, 40),
2280 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2281 #layout => string,
2282 };
2283
2284 for (split /\n/, $spec) {
2285 my ($k, $v) = split /\s+/, $_, 2;
2286
2287 $rmp->{lc $k} = $v if (length $k) && (length $v);
2288 }
2289
2290 $rmp
2291}
2292
2293sub prepare_random_map {
2294 my ($exit) = @_;
2295
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
2297
2298 # all this does is basically replace the /! path by
2299 # a new random map path (?random/...) with a seed
2300 # that depends on the exit object
2301
2302 my $rmp = parse_random_map_params $exit->msg;
2303
2304 if ($exit->map) {
2305 $rmp->{region} = $exit->region->name;
2306 $rmp->{origin_map} = $exit->map->path;
2307 $rmp->{origin_x} = $exit->x;
2308 $rmp->{origin_y} = $exit->y;
2309 }
2310
2311 $rmp->{random_seed} ||= $exit->random_seed;
2312
2313 my $data = cf::to_json $rmp;
2314 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta";
2316
2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2318 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh;
2320 aio_rename "$meta~", $meta;
2321
2322 $exit->slaying ("?random/$md5");
2323 $exit->msg (undef);
2324 }
2325}
2326
2327sub cf::object::player::enter_exit {
2328 my ($self, $exit) = @_;
2329
2330 return unless $self->type == cf::PLAYER;
2331
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
2343 $self->enter_link;
2344
2345 (async {
2346 $self->deactivate_recursive; # just to be sure
2347 unless (eval {
2348 $self->goto ($slaying, $hp, $sp);
2349
2350 1;
2351 }) {
2352 $self->message ("Something went wrong deep within the crossfire server. "
2353 . "I'll try to bring you back to the map you were before. "
2354 . "Please report this to the dungeon master!",
2355 cf::NDI_UNIQUE | cf::NDI_RED);
2356
2357 warn "ERROR in enter_exit: $@";
2358 $self->leave_link;
2359 }
2360 })->prio (1);
2361}
2362
2363=head3 cf::client
2364
2365=over 4
2366
2367=item $client->send_drawinfo ($text, $flags)
2368
2369Sends a drawinfo packet to the client. Circumvents output buffering so
2370should not be used under normal circumstances.
2371
2372=cut
2373
2374sub cf::client::send_drawinfo {
2375 my ($self, $text, $flags) = @_;
2376
2377 utf8::encode $text;
2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2379}
2380
2381=item $client->send_msg ($color, $type, $msg, [extra...])
2382
2383Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet.
2387
2388=cut
2389
2390sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_;
2392
2393 $msg = $self->pl->expand_cfpod ($msg);
2394
2395 if ($self->can_msg) {
2396 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2397 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407
2408 if ($color >= 0) {
2409 if (0 && $msg =~ /\[/) {
2410 $self->send_packet ("drawextinfo $color 4 0 $msg")
2411 } else {
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2413 $self->send_packet ("drawinfo $color $msg")
2414 }
2415 }
2416 }
2417}
2418
2419=item $client->ext_event ($type, %msg)
2420
2421Sends an ext event to the client.
2422
2423=cut
2424
2425sub cf::client::ext_event($$%) {
2426 my ($self, $type, %msg) = @_;
2427
2428 $msg{msgtype} = "event_$type";
2429 $self->send_packet ("ext " . cf::to_json \%msg);
2430}
2431
2432=item $success = $client->query ($flags, "text", \&cb)
2433
2434Queues a query to the client, calling the given callback with
2435the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2436C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2437
2438Queries can fail, so check the return code. Or don't, as queries will
2439become reliable at some point in the future.
2440
2441=cut
2442
2443sub cf::client::query {
2444 my ($self, $flags, $text, $cb) = @_;
2445
2446 return unless $self->state == ST_PLAYING
2447 || $self->state == ST_SETUP
2448 || $self->state == ST_CUSTOM;
2449
2450 $self->state (ST_CUSTOM);
2451
2452 utf8::encode $text;
2453 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2454
2455 $self->send_packet ($self->{query_queue}[0][0])
2456 if @{ $self->{query_queue} } == 1;
2457
2458 1
2459}
2460
2461cf::client->attach (
2462 on_reply => sub {
2463 my ($ns, $msg) = @_;
2464
2465 # this weird shuffling is so that direct followup queries
2466 # get handled first
2467 my $queue = delete $ns->{query_queue}
2468 or return; # be conservative, not sure how that can happen, but we saw a crash here
2469
2470 (shift @$queue)->[1]->($msg);
2471 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2472
2473 push @{ $ns->{query_queue} }, @$queue;
2474
2475 if (@{ $ns->{query_queue} } == @$queue) {
2476 if (@$queue) {
2477 $ns->send_packet ($ns->{query_queue}[0][0]);
2478 } else {
2479 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2480 }
2481 }
2482 },
2483 on_exticmd => sub {
2484 my ($ns, $buf) = @_;
2485
2486 my $msg = eval { from_json $buf };
2487
2488 if (ref $msg) {
2489 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2490 if (my %reply = $cb->($ns, $msg)) {
2491 $reply{msgid} = $msg->{msgid};
2492 $ns->send ("ext " . cf::to_json \%reply);
2493 }
2494 }
2495 } else {
2496 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2497 }
2498
2499 cf::override;
2500 },
2501);
2502
2503=item $client->async (\&cb)
2504
2505Create a new coroutine, running the specified callback. The coroutine will
2506be automatically cancelled when the client gets destroyed (e.g. on logout,
2507or loss of connection).
2508
2509=cut
2510
2511sub cf::client::async {
2512 my ($self, $cb) = @_;
2513
2514 my $coro = &Coro::async ($cb);
2515
2516 $coro->on_destroy (sub {
2517 delete $self->{_coro}{$coro+0};
2518 });
2519
2520 $self->{_coro}{$coro+0} = $coro;
2521
2522 $coro
2523}
2524
2525cf::client->attach (
2526 on_destroy => sub {
2527 my ($ns) = @_;
2528
2529 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2530 },
2531);
2532
2533=back
2534
845 2535
846=head2 SAFE SCRIPTING 2536=head2 SAFE SCRIPTING
847 2537
848Functions that provide a safe environment to compile and execute 2538Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2539snippets of perl code without them endangering the safety of the server
862 2552
863# here we export the classes and methods available to script code 2553# here we export the classes and methods available to script code
864 2554
865=pod 2555=pod
866 2556
867The following fucntions and emthods are available within a safe environment: 2557The following functions and methods are available within a safe environment:
868 2558
869 cf::object contr pay_amount pay_player 2559 cf::object contr pay_amount pay_player map
870 cf::object::player player 2560 cf::object::player player
871 cf::player peaceful 2561 cf::player peaceful
2562 cf::map trigger
872 2563
873=cut 2564=cut
874 2565
875for ( 2566for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2567 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2568 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2569 ["cf::player" => qw(peaceful)],
2570 ["cf::map" => qw(trigger)],
879) { 2571) {
880 no strict 'refs'; 2572 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2573 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2574 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2575 for @funs;
951=back 2643=back
952 2644
953=cut 2645=cut
954 2646
955############################################################################# 2647#############################################################################
2648# the server's init and main functions
956 2649
957=head2 EXTENSION DATABASE SUPPORT 2650sub load_facedata($) {
2651 my ($path) = @_;
958 2652
959Crossfire maintains a very simple database for extension use. It can 2653 warn "loading facedata from $path\n";
960currently store anything that can be serialised using Storable, which
961excludes objects.
962 2654
963The parameter C<$family> should best start with the name of the extension 2655 my $facedata;
964using it, it should be unique. 2656 0 < aio_load $path, $facedata
2657 or die "$path: $!";
965 2658
966=over 4 2659 $facedata = Coro::Storable::thaw $facedata;
967 2660
968=item $hashref = cf::db_get $family 2661 $facedata->{version} == 2
2662 or cf::cleanup "$path: version mismatch, cannot proceed.";
969 2663
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key
975
976Returns a single value from the database
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_put $family => $key => $value
984
985Stores the given C<$value> in the family hash. Updates are delayed, if you
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995
996=cut
997
998our $DB;
999
1000{
1001 my $path = cf::localdir . "/database.pst";
1002
1003 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 2664 {
2665 my $faces = $facedata->{faceinfo};
1007 2666
1008 my $pid; 2667 while (my ($face, $info) = each %$faces) {
1009 2668 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 sub db_save() { 2669 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1011 warn "saving database $path\n";#d# remove later 2670 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1012 waitpid $pid, 0 if $pid; 2671 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1013 if (0 == ($pid = fork)) { 2672 Coro::cede;
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2673 }
2674
2675 while (my ($face, $info) = each %$faces) {
2676 next unless $info->{smooth};
2677 my $idx = cf::face::find $face
2678 or next;
2679 if (my $smooth = cf::face::find $info->{smooth}) {
2680 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2681 } else {
2682 warn "smooth face '$info->{smooth}' not found for face '$face'";
2683 }
2684 Coro::cede;
2685 }
1057 ; 2686 }
1058}
1059 2687
1060############################################################################# 2688 {
1061# the server's main() 2689 my $anims = $facedata->{animinfo};
2690
2691 while (my ($anim, $info) = each %$anims) {
2692 cf::anim::set $anim, $info->{frames}, $info->{facings};
2693 Coro::cede;
2694 }
2695
2696 cf::anim::invalidate_all; # d'oh
2697 }
2698
2699 1
2700}
2701
2702sub reload_regions {
2703 load_resource_file "$MAPDIR/regions"
2704 or die "unable to load regions file\n";
2705}
2706
2707sub reload_facedata {
2708 load_facedata "$DATADIR/facedata"
2709 or die "unable to load facedata\n";
2710}
2711
2712sub reload_archetypes {
2713 load_resource_file "$DATADIR/archetypes"
2714 or die "unable to load archetypes\n";
2715 #d# NEED to laod twice to resolve forward references
2716 # this really needs to be done in an extra post-pass
2717 # (which needs to be synchronous, so solve it differently)
2718 load_resource_file "$DATADIR/archetypes"
2719 or die "unable to load archetypes\n";
2720}
2721
2722sub reload_treasures {
2723 load_resource_file "$DATADIR/treasures"
2724 or die "unable to load treasurelists\n";
2725}
2726
2727sub reload_resources {
2728 warn "reloading resource files...\n";
2729
2730 reload_regions;
2731 reload_facedata;
2732 #reload_archetypes;#d#
2733 reload_archetypes;
2734 reload_treasures;
2735
2736 warn "finished reloading resource files\n";
2737}
2738
2739sub init {
2740 reload_resources;
2741}
1062 2742
1063sub cfg_load { 2743sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2744 open my $fh, "<:utf8", "$CONFDIR/config"
1065 or return; 2745 or return;
1066 2746
1067 local $/; 2747 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2748 *CFG = YAML::Syck::Load <$fh>;
2749
2750 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2751
2752 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2753 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2754
2755 if (exists $CFG{mlockall}) {
2756 eval {
2757 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2758 and die "WARNING: m(un)lockall failed: $!\n";
2759 };
2760 warn $@ if $@;
2761 }
1069} 2762}
1070 2763
1071sub main { 2764sub main {
2765 # we must not ever block the main coroutine
2766 local $Coro::idle = sub {
2767 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2768 (async {
2769 Event::one_event;
2770 })->prio (Coro::PRIO_MAX);
2771 };
2772
1072 cfg_load; 2773 cfg_load;
1073 db_load; 2774 db_init;
1074 load_extensions; 2775 load_extensions;
2776
2777 $TICK_WATCHER->start;
1075 Event::loop; 2778 Event::loop;
1076} 2779}
1077 2780
1078############################################################################# 2781#############################################################################
1079# initialisation 2782# initialisation and cleanup
1080 2783
1081sub _perl_reload(&) { 2784# install some emergency cleanup handlers
2785BEGIN {
2786 for my $signal (qw(INT HUP TERM)) {
2787 Event->signal (
2788 reentrant => 0,
2789 data => WF_AUTOCANCEL,
2790 signal => $signal,
2791 prio => 0,
2792 cb => sub {
2793 cf::cleanup "SIG$signal";
2794 },
2795 );
2796 }
2797}
2798
2799sub write_runtime {
2800 my $runtime = "$LOCALDIR/runtime";
2801
2802 # first touch the runtime file to show we are still running:
2803 # the fsync below can take a very very long time.
2804
2805 IO::AIO::aio_utime $runtime, undef, undef;
2806
2807 my $guard = cf::lock_acquire "write_runtime";
2808
2809 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2810 or return;
2811
2812 my $value = $cf::RUNTIME + 90 + 10;
2813 # 10 is the runtime save interval, for a monotonic clock
2814 # 60 allows for the watchdog to kill the server.
2815
2816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2817 and return;
2818
2819 # always fsync - this file is important
2820 aio_fsync $fh
2821 and return;
2822
2823 # touch it again to show we are up-to-date
2824 aio_utime $fh, undef, undef;
2825
2826 close $fh
2827 or return;
2828
2829 aio_rename "$runtime~", $runtime
2830 and return;
2831
2832 warn "runtime file written.\n";
2833
2834 1
2835}
2836
2837sub emergency_save() {
2838 my $freeze_guard = cf::freeze_mainloop;
2839
2840 warn "enter emergency perl save\n";
2841
2842 cf::sync_job {
2843 # use a peculiar iteration method to avoid tripping on perl
2844 # refcount bugs in for. also avoids problems with players
2845 # and maps saved/destroyed asynchronously.
2846 warn "begin emergency player save\n";
2847 for my $login (keys %cf::PLAYER) {
2848 my $pl = $cf::PLAYER{$login} or next;
2849 $pl->valid or next;
2850 $pl->save;
2851 }
2852 warn "end emergency player save\n";
2853
2854 warn "begin emergency map save\n";
2855 for my $path (keys %cf::MAP) {
2856 my $map = $cf::MAP{$path} or next;
2857 $map->valid or next;
2858 $map->save;
2859 }
2860 warn "end emergency map save\n";
2861
2862 warn "begin emergency database checkpoint\n";
2863 BDB::db_env_txn_checkpoint $DB_ENV;
2864 warn "end emergency database checkpoint\n";
2865 };
2866
2867 warn "leave emergency perl save\n";
2868}
2869
2870sub post_cleanup {
1082 my ($msg) = @_; 2871 my ($make_core) = @_;
1083 2872
1084 $msg->("reloading..."); 2873 warn Carp::longmess "post_cleanup backtrace"
2874 if $make_core;
2875}
1085 2876
1086 eval { 2877sub do_reload_perl() {
1087 # cancel all watchers 2878 # can/must only be called in main
2879 if ($Coro::current != $Coro::main) {
2880 warn "can only reload from main coroutine";
2881 return;
2882 }
2883
2884 warn "reloading...";
2885
2886 warn "entering sync_job";
2887
2888 cf::sync_job {
2889 cf::write_runtime; # external watchdog should not bark
2890 cf::emergency_save;
2891 cf::write_runtime; # external watchdog should not bark
2892
2893 warn "syncing database to disk";
2894 BDB::db_env_txn_checkpoint $DB_ENV;
2895
2896 # if anything goes wrong in here, we should simply crash as we already saved
2897
2898 warn "cancelling all WF_AUTOCANCEL watchers";
1088 for (Event::all_watchers) { 2899 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 2900 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 2901 }
1091 2902
1092 # unload all extensions 2903 warn "flushing outstanding aio requests";
1093 for (@exts) { 2904 for (;;) {
1094 $msg->("unloading <$_>"); 2905 BDB::flush;
1095 unload_extension $_; 2906 IO::AIO::flush;
2907 Coro::cede;
2908 last unless IO::AIO::nreqs || BDB::nreqs;
2909 warn "iterate...";
2910 }
2911
2912 ++$RELOAD;
2913
2914 warn "cancelling all extension coros";
2915 $_->cancel for values %EXT_CORO;
2916 %EXT_CORO = ();
2917
2918 warn "removing commands";
2919 %COMMAND = ();
2920
2921 warn "removing ext/exti commands";
2922 %EXTCMD = ();
2923 %EXTICMD = ();
2924
2925 warn "unloading/nuking all extensions";
2926 for my $pkg (@EXTS) {
2927 warn "... unloading $pkg";
2928
2929 if (my $cb = $pkg->can ("unload")) {
2930 eval {
2931 $cb->($pkg);
2932 1
2933 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2934 }
1097 2935
2936 warn "... nuking $pkg";
2937 Symbol::delete_package $pkg;
2938 }
2939
1098 # unload all modules loaded from $LIBDIR 2940 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2941 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2942 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2943
1102 $msg->("removing <$k>"); 2944 warn "... unloading $k";
1103 delete $INC{$k}; 2945 delete $INC{$k};
1104 2946
1105 $k =~ s/\.pm$//; 2947 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2948 $k =~ s/\//::/g;
1107 2949
1110 } 2952 }
1111 2953
1112 Symbol::delete_package $k; 2954 Symbol::delete_package $k;
1113 } 2955 }
1114 2956
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2957 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2958 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2960
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2961 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2962 delete $INC{"cf.pm"};
2963 delete $INC{"cf/pod.pm"};
1127 2964
1128 # don't, removes xs symbols, too, 2965 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2966 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2967 #Symbol::delete_package __PACKAGE__;
1131 2968
1132 # reload cf.pm 2969 warn "unload completed, starting to reload now";
2970
1133 $msg->("reloading cf.pm"); 2971 warn "reloading cf.pm";
1134 require cf; 2972 require cf;
2973 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2974
1136 # load config and database again 2975 warn "loading config and database again";
1137 cf::cfg_load; 2976 cf::cfg_load;
1138 cf::db_load;
1139 2977
1140 # load extensions 2978 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2979 cf::load_extensions;
1143 2980
1144 # reattach attachments to objects 2981 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 2982 _global_reattach; # objects, sockets
1146 _global_reattach; 2983 warn "reattaching attachments to maps";
2984 reattach $_ for values %MAP;
2985 warn "reattaching attachments to players";
2986 reattach $_ for values %PLAYER;
2987
2988 warn "leaving sync_job";
2989
2990 1
2991 } or do {
2992 warn $@;
2993 warn "error while reloading, exiting.";
2994 exit 1;
1147 }; 2995 };
1148 $msg->($@) if $@;
1149 2996
1150 $msg->("reloaded"); 2997 warn "reloaded";
1151}; 2998};
1152 2999
1153sub perl_reload() { 3000our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3001
1155 warn $_[0]; 3002sub reload_perl() {
1156 print "$_[0]\n"; 3003 # doing reload synchronously and two reloads happen back-to-back,
3004 # coro crashes during coro_state_free->destroy here.
3005
3006 $RELOAD_WATCHER ||= Event->timer (
3007 reentrant => 0,
3008 after => 0,
3009 data => WF_AUTOCANCEL,
3010 cb => sub {
3011 do_reload_perl;
3012 undef $RELOAD_WATCHER;
3013 },
1157 }; 3014 );
1158} 3015}
1159 3016
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 3017register_command "reload" => sub {
1163 my ($who, $arg) = @_; 3018 my ($who, $arg) = @_;
1164 3019
1165 if ($who->flag (FLAG_WIZ)) { 3020 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 3021 $who->message ("reloading server.");
1167 warn $_[0]; 3022 async { reload_perl };
1168 $who->message ($_[0]); 3023 }
3024};
3025
3026unshift @INC, $LIBDIR;
3027
3028my $bug_warning = 0;
3029
3030our @WAIT_FOR_TICK;
3031our @WAIT_FOR_TICK_BEGIN;
3032
3033sub wait_for_tick {
3034 return unless $TICK_WATCHER->is_active;
3035 return if $Coro::current == $Coro::main;
3036
3037 my $signal = new Coro::Signal;
3038 push @WAIT_FOR_TICK, $signal;
3039 $signal->wait;
3040}
3041
3042sub wait_for_tick_begin {
3043 return unless $TICK_WATCHER->is_active;
3044 return if $Coro::current == $Coro::main;
3045
3046 my $signal = new Coro::Signal;
3047 push @WAIT_FOR_TICK_BEGIN, $signal;
3048 $signal->wait;
3049}
3050
3051 my $min = 1e6;#d#
3052 my $avg = 10;
3053$TICK_WATCHER = Event->timer (
3054 reentrant => 0,
3055 parked => 1,
3056 prio => 0,
3057 at => $NEXT_TICK || $TICK,
3058 data => WF_AUTOCANCEL,
3059 cb => sub {
3060 if ($Coro::current != $Coro::main) {
3061 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3062 unless ++$bug_warning > 10;
3063 return;
3064 }
3065
3066 $NOW = $tick_start = Event::time;
3067
3068 cf::server_tick; # one server iteration
3069
3070 0 && sync_job {#d#
3071 for(1..10) {
3072 my $t = Event::time;
3073 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3074 or die;
3075
3076 $map->width (50);
3077 $map->height (50);
3078 $map->alloc;
3079 $map->_load_objects ("/tmp/x.map", 1);
3080 my $t = Event::time - $t;
3081
3082 #next unless $t < 0.0013;#d#
3083 if ($t < $min) {
3084 $min = $t;
3085 }
3086 $avg = $avg * 0.99 + $t * 0.01;
3087 }
3088 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3089 exit 0;
3090 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1169 }; 3091 };
1170 }
1171};
1172 3092
1173unshift @INC, $LIBDIR; 3093 $RUNTIME += $TICK;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 data => WF_AUTOCANCEL,
1180 cb => sub {
1181 cf::server_tick; # one server iteration
1182
1183 my $NOW = Event::time;
1184 $NEXT_TICK += $TICK; 3094 $NEXT_TICK += $TICK;
3095
3096 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3097 $NEXT_RUNTIME_WRITE = $NOW + 10;
3098 Coro::async_pool {
3099 write_runtime
3100 or warn "ERROR: unable to write runtime file: $!";
3101 };
3102 }
3103
3104# my $AFTER = Event::time;
3105# warn $AFTER - $NOW;#d#
3106
3107 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3108 $sig->send;
3109 }
3110 while (my $sig = shift @WAIT_FOR_TICK) {
3111 $sig->send;
3112 }
3113
3114 $NOW = Event::time;
1185 3115
1186 # if we are delayed by four ticks or more, skip them all 3116 # if we are delayed by four ticks or more, skip them all
1187 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3117 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1188 3118
1189 $TICK_WATCHER->at ($NEXT_TICK); 3119 $TICK_WATCHER->at ($NEXT_TICK);
1190 $TICK_WATCHER->start; 3120 $TICK_WATCHER->start;
3121
3122 $LOAD = ($NOW - $tick_start) / $TICK;
3123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3124
3125 _post_tick;
3126
3127
1191 }, 3128 },
1192); 3129);
1193 3130
3131{
3132 BDB::max_poll_time $TICK * 0.1;
3133 $BDB_POLL_WATCHER = Event->io (
3134 reentrant => 0,
3135 fd => BDB::poll_fileno,
3136 poll => 'r',
3137 prio => 0,
3138 data => WF_AUTOCANCEL,
3139 cb => \&BDB::poll_cb,
3140 );
3141 BDB::min_parallel 8;
3142
3143 BDB::set_sync_prepare {
3144 my $status;
3145 my $current = $Coro::current;
3146 (
3147 sub {
3148 $status = $!;
3149 $current->ready; undef $current;
3150 },
3151 sub {
3152 Coro::schedule while defined $current;
3153 $! = $status;
3154 },
3155 )
3156 };
3157
3158 unless ($DB_ENV) {
3159 $DB_ENV = BDB::db_env_create;
3160
3161 cf::sync_job {
3162 eval {
3163 BDB::db_env_open
3164 $DB_ENV,
3165 $BDBDIR,
3166 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3167 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3168 0666;
3169
3170 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3171
3172 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3173 $DB_ENV->set_lk_detect;
3174 };
3175
3176 cf::cleanup "db_env_open(db): $@" if $@;
3177 };
3178 }
3179}
3180
3181{
3182 IO::AIO::min_parallel 8;
3183
3184 undef $Coro::AIO::WATCHER;
1194IO::AIO::max_poll_time $TICK * 0.2; 3185 IO::AIO::max_poll_time $TICK * 0.1;
1195 3186 $AIO_POLL_WATCHER = Event->io (
1196Event->io (fd => IO::AIO::poll_fileno, 3187 reentrant => 0,
1197 poll => 'r',
1198 prio => 5,
1199 data => WF_AUTOCANCEL, 3188 data => WF_AUTOCANCEL,
3189 fd => IO::AIO::poll_fileno,
3190 poll => 'r',
3191 prio => 6,
1200 cb => \&IO::AIO::poll_cb); 3192 cb => \&IO::AIO::poll_cb,
3193 );
3194}
3195
3196my $_log_backtrace;
3197
3198sub _log_backtrace {
3199 my ($msg, @addr) = @_;
3200
3201 $msg =~ s/\n//;
3202
3203 # limit the # of concurrent backtraces
3204 if ($_log_backtrace < 2) {
3205 ++$_log_backtrace;
3206 async {
3207 my @bt = fork_call {
3208 @addr = map { sprintf "%x", $_ } @addr;
3209 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3210 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3211 or die "addr2line: $!";
3212
3213 my @funcs;
3214 my @res = <$fh>;
3215 chomp for @res;
3216 while (@res) {
3217 my ($func, $line) = splice @res, 0, 2, ();
3218 push @funcs, "[$func] $line";
3219 }
3220
3221 @funcs
3222 };
3223
3224 LOG llevInfo, "[ABT] $msg\n";
3225 LOG llevInfo, "[ABT] $_\n" for @bt;
3226 --$_log_backtrace;
3227 };
3228 } else {
3229 LOG llevInfo, "[ABT] $msg\n";
3230 LOG llevInfo, "[ABT] [suppressed]\n";
3231 }
3232}
3233
3234# load additional modules
3235use cf::pod;
3236
3237END { cf::emergency_save }
1201 3238
12021 32391
1203 3240

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