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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.290 by root, Mon Jul 2 03:15:30 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.61 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
47use Coro::Util ();
24 48
25use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
26use BDB (); 50use BDB ();
27use Data::Dumper; 51use Data::Dumper;
28use Digest::MD5; 52use Digest::MD5;
29use Fcntl; 53use Fcntl;
30use YAML::Syck (); 54use YAML ();
31use IO::AIO 2.32 (); 55use IO::AIO ();
32use Time::HiRes; 56use Time::HiRes;
33use Compress::LZF; 57use Compress::LZF;
58use Digest::MD5 ();
59
60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
34 63
35# configure various modules to our taste 64# configure various modules to our taste
36# 65#
37$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
41$Event::Eval = 1; # no idea why this is required, but it is
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45 69
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 71
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 73
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
73 98
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 101our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
81 103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
82our $BDB_POLL_WATCHER; 106our $BDB_TRICKLE_WATCHER;
83our $DB_ENV; 107our $DB_ENV;
84 108
85our %CFG; 109our %CFG;
86 110
87our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
88our $RUNTIME; 112our $RUNTIME;
113our $NOW;
89 114
90our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
91our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
92our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
93 118
94# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96 121
97our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
99our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
100 126
101binmode STDOUT; 127binmode STDOUT;
102binmode STDERR; 128binmode STDERR;
103 129
104# read virtual server time, if available 130# read virtual server time, if available
157 183
158The raw value load value from the last tick. 184The raw value load value from the last tick.
159 185
160=item %cf::CFG 186=item %cf::CFG
161 187
162Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
163from wherever your confdir points to. 189from wherever your confdir points to.
164 190
165=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
166 192
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 194returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
202
171=back 203=back
172 204
173=cut 205=cut
174 206
175BEGIN { 207BEGIN {
179 $msg .= "\n" 211 $msg .= "\n"
180 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
181 213
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183 215
184 utf8::encode $msg;
185 LOG llevError, $msg; 216 LOG llevError, $msg;
186 }; 217 };
187} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
188 234
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
205)) { 251)) {
206 no strict 'refs'; 252 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208} 254}
209 255
210$Event::DIED = sub { 256$EV::DIED = sub {
211 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
212}; 258};
213 259
214############################################################################# 260#############################################################################
215 261
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d 285 $d
240 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
241} 287}
242 288
243=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
244 290
245Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
246 292
247=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
248 294
249Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
250 296
251=cut 297=cut
252 298
253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254 300
255sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
257 303
258=item cf::lock_wait $string 304=item cf::lock_wait $string
259 305
260Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
261 307
264Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
267returned. 313returned.
268 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
269Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
271 320
272=item $locked = cf::lock_active $string 321=item $locked = cf::lock_active $string
273 322
274Return true if the lock is currently active, i.e. somebody has locked it. 323Return true if the lock is currently active, i.e. somebody has locked it.
275 324
276=cut 325=cut
277 326
278our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
279 329
280sub lock_wait($) { 330sub lock_wait($) {
281 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
282 337
283 # wait for lock, if any 338 # wait for lock, if any
284 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule; 341 Coro::schedule;
292 347
293 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
294 lock_wait $key; 349 lock_wait $key;
295 350
296 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
297 353
298 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
299 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
301 } 358 }
302} 359}
303 360
306 363
307 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
308} 365}
309 366
310sub freeze_mainloop { 367sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
312 369
313 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
314 $TICK_WATCHER->start; 371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
315 }; 431 }
316 $TICK_WATCHER->stop; 432};
317 $guard 433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
318} 446}
319 447
320=item cf::async { BLOCK } 448=item cf::async { BLOCK }
321 449
322Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
327 455
328BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
329 457
330=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
331 459
332The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable. 463acceptable.
336 464
337If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
343 471
344sub sync_job(&) { 472sub sync_job(&) {
345 my ($job) = @_; 473 my ($job) = @_;
346 474
347 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
348 my $time = Event::time; 476 my $time = EV::time;
349 477
350 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
352 480
353 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
354 # (but this is cancel-safe) 482
355 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
356 484
357 my $busy = 1; 485 my $busy = 1;
358 my @res; 486 my @res;
359 487
360 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
361 @res = eval { $job->() }; 490 @res = eval { $job->() };
362 warn $@ if $@; 491 warn $@ if $@;
363 undef $busy; 492 undef $busy;
364 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
365 494
366 while ($busy) { 495 while ($busy) {
367 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
368 } 500 }
501 }
369 502
370 $time = Event::time - $time; 503 my $time = EV::time - $time;
371 504
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
376 506
377 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
378 } else { 508 } else {
379 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
380 510
405=item fork_call { }, $args 535=item fork_call { }, $args
406 536
407Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
411 541
412=cut 542=cut
413 543
414sub fork_call(&@) { 544sub fork_call(&@) {
415 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
416 546
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 547 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 548 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 549 # TODO: investigate and fix (likely this will be rather laborious)
420 or die "pipe: $!";
421 550
422 if (my $pid = fork) { 551 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 552 reset_signals;
435 local $SIG{__WARN__}; 553 &$cb
436 local $SIG{__DIE__}; 554 }, @args;
437 eval {
438 close $fh1;
439 555
440 my @res = eval { $cb->(@args) }; 556 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 557}
442 };
443 558
444 warn $@ if $@; 559=item $coin = coin_from_name $name
445 _exit 0; 560
446 } 561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
447} 584}
448 585
449=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
450 587
451Returns a single value from the environment database. 588Returns a single value from the environment database.
453=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
454 591
455Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
458=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
459 618
460our $DB; 619our $DB;
461 620
462sub db_init { 621sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job { 622 cf::sync_job {
467 eval { 623 $DB ||= db_table "db";
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 } 624 };
477} 625}
478 626
479sub db_get($$) { 627sub db_get($$) {
480 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
481 629
531 if (1) { 679 if (1) {
532 $md5 = 680 $md5 =
533 join "\x00", 681 join "\x00",
534 $processversion, 682 $processversion,
535 map { 683 map {
536 Coro::cede; 684 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 686 } 0.. $#$src;
539 687
540 688
541 my $dbmd5 = db_get cache => "$id/md5"; 689 my $dbmd5 = db_get cache => "$id/md5";
585attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
587 735
588In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT). 738Deliantra).
591 739
592=over 4 740=over 4
593 741
594=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
595 743
847 "; 995 ";
848 die if $@; 996 die if $@;
849} 997}
850 998
851our $override; 999our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 1001
854sub override { 1002sub override {
855 $override = 1; 1003 $override = 1;
856 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
857} 1005}
858 1006
859sub do_invoke { 1007sub do_invoke {
860 my $event = shift; 1008 my $event = shift;
861 my $callbacks = shift; 1009 my $callbacks = shift;
862 1010
863 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
864 1012
865 local $override; 1013 local $override;
866 1014
867 for (@$callbacks) { 1015 for (@$callbacks) {
868 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
877 } 1025 }
878 1026
879 0 1027 0
880} 1028}
881 1029
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
883 1031
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885 1033
886Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
887 1035
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 1039
892=back 1040=back
893 1041
894=cut 1042=cut
895 1043
896############################################################################# 1044#############################################################################
897# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
898 1088
899sub reattach { 1089sub reattach {
900 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 1091 my ($obj) = @_;
902 1092
923cf::attachable->attach ( 1113cf::attachable->attach (
924 prio => -1000000, 1114 prio => -1000000,
925 on_instantiate => sub { 1115 on_instantiate => sub {
926 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
927 1117
928 $data = from_json $data; 1118 $data = decode_json $data;
929 1119
930 for (@$data) { 1120 for (@$data) {
931 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
932 1122
933 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
949sub object_freezer_save { 1139sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
951 1141
952 sync_job { 1142 sync_job {
953 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
954 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
956 1147
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC; 1151 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh; 1152 aio_close $fh;
962 1153
963 if (@$objs) { 1154 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
966 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh; 1160 aio_close $fh;
970 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
971 } 1162 }
972 } else { 1163 } else {
973 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
974 } 1165 }
979 } 1170 }
980 } else { 1171 } else {
981 aio_unlink $filename; 1172 aio_unlink $filename;
982 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
983 } 1174 }
984 } 1175 };
985} 1176}
986 1177
987sub object_freezer_as_string { 1178sub object_freezer_as_string {
988 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
989 1180
1001 or return; 1192 or return;
1002 1193
1003 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
1005 or return; 1196 or return;
1197
1006 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
1007 } 1200 }
1008 1201
1202 utf8::decode (my $decname = $filename);
1009 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
1010 $filename, length $data, scalar @{$av || []}; 1204 $decname, length $data, scalar @{$av || []};
1205
1011 return ($data, $av); 1206 ($data, $av)
1012} 1207}
1013 1208
1014=head2 COMMAND CALLBACKS 1209=head2 COMMAND CALLBACKS
1015 1210
1016=over 4 1211=over 4
1089 my ($pl, $buf) = @_; 1284 my ($pl, $buf) = @_;
1090 1285
1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1286 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1287
1093 if (ref $msg) { 1288 if (ref $msg) {
1289 my ($type, $reply, @payload) =
1290 "ARRAY" eq ref $msg
1291 ? @$msg
1292 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1293
1294 my @reply;
1295
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1296 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1297 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1298 }
1299
1300 $pl->ext_reply ($reply, @reply)
1301 if $reply;
1302
1099 } else { 1303 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1304 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1305 }
1102 1306
1103 cf::override; 1307 cf::override;
1156 my $msg = $@ ? "$v->{path}: $@\n" 1360 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n"; 1361 : "$v->{base}: extension inactive.\n";
1158 1362
1159 if (exists $v->{meta}{mandatory}) { 1363 if (exists $v->{meta}{mandatory}) {
1160 warn $msg; 1364 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n"; 1365 cf::cleanup "mandatory extension failed to load, exiting.";
1162 exit 1;
1163 } 1366 }
1164 1367
1165 warn $msg; 1368 warn $msg;
1166 } 1369 }
1167 1370
1192use Coro::AIO; 1395use Coro::AIO;
1193 1396
1194=head3 cf::player 1397=head3 cf::player
1195 1398
1196=over 4 1399=over 4
1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1197 1414
1198=item cf::player::find $login 1415=item cf::player::find $login
1199 1416
1200Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1201 1418
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl"; 1457 aio_unlink +(playerdir $login) . "/$login.pl";
1241 1458
1242 my $pl = load_pl path $login 1459 my $f = new_from_file cf::object::thawer path $login
1243 or return; 1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1244 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1245 } 1468 }
1246 } 1469 }
1247} 1470}
1248 1471
1257 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1258 1481
1259 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1261 1484
1485 cf::get_slot 0.01;
1486
1262 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1263 Coro::cede; 1488 cf::cede_to_tick;
1264} 1489}
1265 1490
1266sub new($) { 1491sub new($) {
1267 my ($login) = @_; 1492 my ($login) = @_;
1268 1493
1274 $cf::PLAYER{$login} = $self; 1499 $cf::PLAYER{$login} = $self;
1275 1500
1276 $self 1501 $self
1277} 1502}
1278 1503
1504=item $player->send_msg ($channel, $msg, $color, [extra...])
1505
1506=cut
1507
1508sub send_msg {
1509 my $ns = shift->ns
1510 or return;
1511 $ns->send_msg (@_);
1512}
1513
1279=item $pl->quit_character 1514=item $pl->quit_character
1280 1515
1281Nukes the player without looking back. If logged in, the connection will 1516Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time. 1517be destroyed. May block for a long time.
1283 1518
1291 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293 1528
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1298 1535
1299 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1336 or return []; 1573 or return [];
1337 1574
1338 my @logins; 1575 my @logins;
1339 1576
1340 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1578 my $path = path $login;
1579
1580 # a .pst is a dead give-away for a valid player
1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1586 }
1344 1587
1345 utf8::decode $login; 1588 utf8::decode $login;
1346 push @logins, $login; 1589 push @logins, $login;
1347 } 1590 }
1348 1591
1381 1624
1382Expand crossfire pod fragments into protocol xml. 1625Expand crossfire pod fragments into protocol xml.
1383 1626
1384=cut 1627=cut
1385 1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1386sub expand_cfpod { 1640sub expand_cfpod {
1387 ((my $self), (local $_)) = @_; 1641 my ($self, $pod) = @_;
1388 1642
1389 # escape & and < 1643 my $xml;
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392 1644
1393 # this is buggy, it needs to properly take care of nested <'s 1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1394 1648
1395 1 while 1649 $group =~ s/&/&amp;/g;
1396 # replace B<>, I<>, U<> etc. 1650 $group =~ s/</&lt;/g;
1397 s/B<([^\>]*)>/<b>$1<\/b>/ 1651
1398 || s/I<([^\>]*)>/<i>$1<\/i>/ 1652 $xml .= $group;
1399 || s/U<([^\>]*)>/<u>$1<\/u>/ 1653 } elsif ($pod =~ m%\G
1400 # replace G<male|female> tags 1654 ([BCGHITU])
1401 || s{G<([^>|]*)\|([^>]*)>}{ 1655 <
1402 $self->gender ? $2 : $1 1656 (?:
1657 ([^<>]*) (?{ $group = $^N })
1658 | < $interior >
1659 )
1660 >
1661 %gcsx
1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1682 "")
1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1403 }ge 1692 }
1404 # replace H<hint text> 1693 }
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406 1694
1695 for ($xml) {
1407 # create single paragraphs (very hackish) 1696 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g; 1697 s/(?<=\S)\n(?=\w)/ /g;
1409 1698
1410 $_ 1699 # compress some whitespace
1411} 1700 s/\s+\n/\n/g; # ws line-ends
1701 s/\n\n+/\n/g; # double lines
1702 s/^\n+//; # beginning lines
1703 s/\n+$//; # ending lines
1704 }
1412 1705
1706 $xml
1707}
1708
1709no re 'eval';
1710
1711sub hintmode {
1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1713 $_[0]{hintmode}
1714}
1715
1413=item $player->ext_reply ($msgid, %msg) 1716=item $player->ext_reply ($msgid, @msg)
1414 1717
1415Sends an ext reply to the player. 1718Sends an ext reply to the player.
1416 1719
1417=cut 1720=cut
1418 1721
1419sub ext_reply($$%) { 1722sub ext_reply($$@) {
1420 my ($self, $id, %msg) = @_; 1723 my ($self, $id, @msg) = @_;
1421 1724
1422 $msg{msgid} = $id; 1725 $self->ns->ext_reply ($id, @msg)
1423 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1424} 1726}
1425 1727
1426=item $player->ext_event ($type, %msg) 1728=item $player->ext_msg ($type, @msg)
1427 1729
1428Sends an ext event to the client. 1730Sends an ext event to the client.
1429 1731
1430=cut 1732=cut
1431 1733
1432sub ext_event($$%) { 1734sub ext_msg($$@) {
1433 my ($self, $type, %msg) = @_; 1735 my ($self, $type, @msg) = @_;
1434 1736
1435 $self->ns->ext_event ($type, %msg); 1737 $self->ns->ext_msg ($type, @msg);
1436} 1738}
1437 1739
1438=head3 cf::region 1740=head3 cf::region
1439 1741
1440=over 4 1742=over 4
1453 my ($path) = @_; 1755 my ($path) = @_;
1454 1756
1455 my ($match, $specificity); 1757 my ($match, $specificity);
1456 1758
1457 for my $region (list) { 1759 for my $region (list) {
1458 if ($region->match && $path =~ $region->match) { 1760 if ($region->{match} && $path =~ $region->{match}) {
1459 ($match, $specificity) = ($region, $region->specificity) 1761 ($match, $specificity) = ($region, $region->specificity)
1460 if $region->specificity > $specificity; 1762 if $region->specificity > $specificity;
1461 } 1763 }
1462 } 1764 }
1463 1765
1484our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1485our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1486 1788
1487sub generate_random_map { 1789sub generate_random_map {
1488 my ($self, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1793
1489 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1490 $self->_create_random_map ( 1795 $self->_create_random_map (
1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1583 $self->init; # pass $1 etc. 1888 $self->init; # pass $1 etc.
1584 return $self; 1889 return $self;
1585 } 1890 }
1586 } 1891 }
1587 1892
1588 Carp::carp "unable to resolve path '$path' (base '$base')."; 1893 Carp::cluck "unable to resolve path '$path' (base '$base').";
1589 () 1894 ()
1590} 1895}
1591 1896
1592sub init { 1897sub init {
1593 my ($self) = @_; 1898 my ($self) = @_;
1615 1920
1616# the temporary/swap location 1921# the temporary/swap location
1617sub save_path { 1922sub save_path {
1618 my ($self) = @_; 1923 my ($self) = @_;
1619 1924
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1621 "$TMPDIR/$path.map" 1926 "$TMPDIR/$path.map"
1622} 1927}
1623 1928
1624# the unique path, undef == no special unique path 1929# the unique path, undef == no special unique path
1625sub uniq_path { 1930sub uniq_path {
1626 my ($self) = @_; 1931 my ($self) = @_;
1627 1932
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1629 "$UNIQUEDIR/$path" 1934 "$UNIQUEDIR/$path"
1630} 1935}
1631 1936
1632# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1633# all maps in C++... 1938# all maps in C++...
1656 1961
1657sub load_header_from($) { 1962sub load_header_from($) {
1658 my ($self, $path) = @_; 1963 my ($self, $path) = @_;
1659 1964
1660 utf8::encode $path; 1965 utf8::encode $path;
1661 #aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1662 # or return;
1663
1664 $self->_load_header ($path)
1665 or return; 1967 or return;
1968
1969 $self->_load_header ($f)
1970 or return;
1971
1972 local $MAP_LOADING{$self->{path}} = $self;
1973 $f->resolve_delayed_derefs;
1666 1974
1667 $self->{load_path} = $path; 1975 $self->{load_path} = $path;
1668 1976
1669 1 1977 1
1670} 1978}
1724sub find { 2032sub find {
1725 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1726 2034
1727 $path = normalise $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1728 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1729 cf::lock_wait "map_find:$path"; 2038 cf::lock_wait "map_find:$path";
1730 2039
1731 $cf::MAP{$path} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1732 my $guard = cf::lock_acquire "map_find:$path"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
2043
1733 my $map = new_from_path cf::map $path 2044 my $map = new_from_path cf::map $path
1734 or return; 2045 or return;
1735 2046
1736 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1737 2048
1739 or return; 2050 or return;
1740 2051
1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously 2053 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait; 2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1744 $map->reset; 2057 $map->reset;
1745 undef $guard;
1746 return find $path; 2058 return find $path;
1747 } 2059 }
1748 2060
1749 $cf::MAP{$path} = $map 2061 $cf::MAP{$path} = $map
1750 } 2062 }
1759 local $self->{deny_reset} = 1; # loading can take a long time 2071 local $self->{deny_reset} = 1; # loading can take a long time
1760 2072
1761 my $path = $self->{path}; 2073 my $path = $self->{path};
1762 2074
1763 { 2075 {
1764 my $guard = cf::lock_acquire "map_load:$path"; 2076 my $guard = cf::lock_acquire "map_data:$path";
1765 2077
2078 return unless $self->valid;
1766 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1767 2080
1768 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1769 2082
1770 $self->alloc; 2083 $self->alloc;
1771 2084
1772 $self->pre_load; 2085 $self->pre_load;
1773 Coro::cede; 2086 cf::cede_to_tick;
1774 2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
1775 $self->_load_objects ($self->{load_path}, 1) 2090 $self->_load_objects ($f)
1776 or return; 2091 or return;
1777 2092
1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1779 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1780 2095
1781 if (my $uniq = $self->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1782 utf8::encode $uniq; 2097 utf8::encode $uniq;
1783 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1784 $self->clear_unique_items; 2100 $self->clear_unique_items;
1785 $self->_load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1786 } 2104 }
1787 } 2105 }
1788 2106
1789 Coro::cede; 2107 $f->resolve_delayed_derefs;
2108
2109 cf::cede_to_tick;
1790 # now do the right thing for maps 2110 # now do the right thing for maps
1791 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1792 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1793 unless $self->difficulty; 2113 unless $self->difficulty;
1794 Coro::cede; 2114 cf::cede_to_tick;
1795 2115
1796 unless ($self->{deny_activate}) { 2116 unless ($self->{deny_activate}) {
1797 $self->decay_objects; 2117 $self->decay_objects;
1798 $self->fix_auto_apply; 2118 $self->fix_auto_apply;
1799 $self->update_buttons; 2119 $self->update_buttons;
1800 Coro::cede; 2120 cf::cede_to_tick;
1801 $self->set_darkness_map; 2121 $self->set_darkness_map;
1802 Coro::cede; 2122 cf::cede_to_tick;
1803 $self->activate; 2123 $self->activate;
1804 } 2124 }
1805 2125
2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128
1806 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
1807 } 2130 }
1808 2131
1809 $self->post_load; 2132 $self->post_load;
1810} 2133}
1811 2134
1820 2143
1821 $self 2144 $self
1822} 2145}
1823 2146
1824# find and load all maps in the 3x3 area around a map 2147# find and load all maps in the 3x3 area around a map
1825sub load_diag { 2148sub load_neighbours {
1826 my ($map) = @_; 2149 my ($map) = @_;
1827 2150
1828 my @diag; # diagonal neighbours 2151 my @neigh; # diagonal neighbours
1829 2152
1830 for (0 .. 3) { 2153 for (0 .. 3) {
1831 my $neigh = $map->tile_path ($_) 2154 my $neigh = $map->tile_path ($_)
1832 or next; 2155 or next;
1833 $neigh = find $neigh, $map 2156 $neigh = find $neigh, $map
1834 or next; 2157 or next;
1835 $neigh->load; 2158 $neigh->load;
1836 2159
2160 push @neigh,
1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2161 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2162 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 } 2163 }
1840 2164
1841 for (@diag) { 2165 for (grep defined $_->[0], @neigh) {
2166 my ($path, $origin) = @$_;
1842 my $neigh = find @$_ 2167 my $neigh = find $path, $origin
1843 or next; 2168 or next;
1844 $neigh->load; 2169 $neigh->load;
1845 } 2170 }
1846} 2171}
1847 2172
1852} 2177}
1853 2178
1854sub do_load_sync { 2179sub do_load_sync {
1855 my ($map) = @_; 2180 my ($map) = @_;
1856 2181
2182 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2183 if $Coro::current == $Coro::main;
2184
1857 cf::sync_job { $map->load }; 2185 cf::sync_job { $map->load };
1858} 2186}
1859 2187
1860our %MAP_PREFETCH; 2188our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef; 2189our $MAP_PREFETCHER = undef;
1862 2190
1863sub find_async { 2191sub find_async {
1864 my ($path, $origin) = @_; 2192 my ($path, $origin, $load) = @_;
1865 2193
1866 $path = normalise $path, $origin && $origin->{path}; 2194 $path = normalise $path, $origin && $origin->{path};
1867 2195
1868 if (my $map = $cf::MAP{$path}) { 2196 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1870 } 2198 }
1871 2199
1872 undef $MAP_PREFETCH{$path}; 2200 $MAP_PREFETCH{$path} |= $load;
2201
1873 $MAP_PREFETCHER ||= cf::async { 2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
1874 while (%MAP_PREFETCH) { 2205 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) { 2206 while (my ($k, $v) = each %MAP_PREFETCH) {
1876 my $map = find $path 2207 if (my $map = find $k) {
1877 or next;
1878 $map->load; 2208 $map->load if $v;
2209 }
1879 2210
1880 delete $MAP_PREFETCH{$path}; 2211 delete $MAP_PREFETCH{$k};
1881 } 2212 }
1882 } 2213 }
1883 undef $MAP_PREFETCHER; 2214 undef $MAP_PREFETCHER;
1884 }; 2215 };
1885 $MAP_PREFETCHER->prio (6); 2216 $MAP_PREFETCHER->prio (6);
1888} 2219}
1889 2220
1890sub save { 2221sub save {
1891 my ($self) = @_; 2222 my ($self) = @_;
1892 2223
1893 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1894 2225
1895 $self->{last_save} = $cf::RUNTIME; 2226 $self->{last_save} = $cf::RUNTIME;
1896 2227
1897 return unless $self->dirty; 2228 return unless $self->dirty;
1898 2229
1904 return if $self->{deny_save}; 2235 return if $self->{deny_save};
1905 2236
1906 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
1907 2238
1908 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
1909 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
1910 }; 2242 };
2243
2244 cf::get_slot 0.02;
1911 2245
1912 if ($uniq) { 2246 if ($uniq) {
1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1914 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1915 } else { 2249 } else {
1921 my ($self) = @_; 2255 my ($self) = @_;
1922 2256
1923 # save first because save cedes 2257 # save first because save cedes
1924 $self->save; 2258 $self->save;
1925 2259
1926 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1927 2261
1928 return if $self->players; 2262 return if $self->players;
1929 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
1930 return if $self->{deny_save}; 2264 return if $self->{deny_save};
1931 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1932 $self->clear; 2270 $self->clear;
1933 $self->in_memory (cf::MAP_SWAPPED);
1934} 2271}
1935 2272
1936sub reset_at { 2273sub reset_at {
1937 my ($self) = @_; 2274 my ($self) = @_;
1938 2275
1970 if $uniq; 2307 if $uniq;
1971 } 2308 }
1972 2309
1973 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1974 2311
2312 $self->deactivate;
2313 $_->clear_links_to ($self) for values %cf::MAP;
1975 $self->clear; 2314 $self->clear;
1976
1977 $_->clear_links_to ($self) for values %cf::MAP;
1978 2315
1979 $self->unlink_save; 2316 $self->unlink_save;
1980 $self->destroy; 2317 $self->destroy;
1981} 2318}
1982 2319
1983my $nuke_counter = "aaaa"; 2320my $nuke_counter = "aaaa";
1984 2321
1985sub nuke { 2322sub nuke {
1986 my ($self) = @_; 2323 my ($self) = @_;
1987 2324
2325 {
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
1988 delete $cf::MAP{$self->path}; 2328 delete $cf::MAP{$self->path};
1989 2329
1990 $self->unlink_save; 2330 $self->unlink_save;
1991 2331
1992 bless $self, "cf::map"; 2332 bless $self, "cf::map";
1993 delete $self->{deny_reset}; 2333 delete $self->{deny_reset};
1994 $self->{deny_save} = 1; 2334 $self->{deny_save} = 1;
1995 $self->reset_timeout (1); 2335 $self->reset_timeout (1);
1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2336 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997 2337
1998 $cf::MAP{$self->path} = $self; 2338 $cf::MAP{$self->path} = $self;
2339 }
1999 2340
2000 $self->reset; # polite request, might not happen 2341 $self->reset; # polite request, might not happen
2001} 2342}
2002 2343
2003=item $maps = cf::map::tmp_maps 2344=item $maps = cf::map::tmp_maps
2045 2386
2046sub unique_maps() { 2387sub unique_maps() {
2047 [ 2388 [
2048 map { 2389 map {
2049 utf8::decode $_; 2390 utf8::decode $_;
2050 /\.map$/ 2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2051 ? normalise $_ 2394 : normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] } 2395 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ] 2396 ]
2055} 2397}
2056 2398
2057package cf;
2058
2059=back 2399=back
2060 2400
2061=head3 cf::object 2401=head3 cf::object
2062 2402
2063=cut 2403=cut
2066 2406
2067=over 4 2407=over 4
2068 2408
2069=item $ob->inv_recursive 2409=item $ob->inv_recursive
2070 2410
2071Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2072 2413
2073=cut 2414=cut
2074 2415
2075sub inv_recursive_; 2416sub inv_recursive_;
2076sub inv_recursive_ { 2417sub inv_recursive_ {
2079 2420
2080sub inv_recursive { 2421sub inv_recursive {
2081 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
2082} 2423}
2083 2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
2450 }
2451}
2452
2084package cf; 2453package cf;
2085 2454
2086=back 2455=back
2087 2456
2088=head3 cf::object::player 2457=head3 cf::object::player
2094Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2095can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
2096dialogue with the given NPC character. 2465dialogue with the given NPC character.
2097 2466
2098=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
2099 2482
2100# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
2101# with dialog boxes. 2484# with dialog boxes.
2102#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
2103sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
2110 2493
2111 } else { 2494 } else {
2112 my $pl = $self->contr; 2495 my $pl = $self->contr;
2113 2496
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2497 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog}; 2498 my $dialog = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply ( 2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122 2500
2123 } else { 2501 } else {
2124 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
2125 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2126 } 2504 }
2127 } 2505 }
2506}
2507
2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2509
2510=cut
2511
2512sub cf::object::send_msg {
2513 my $pl = shift->contr
2514 or return;
2515 $pl->send_msg (@_);
2128} 2516}
2129 2517
2130=item $player_object->may ("access") 2518=item $player_object->may ("access")
2131 2519
2132Returns wether the given player is authorized to access resource "access" 2520Returns wether the given player is authorized to access resource "access"
2211 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
2212 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
2213 if $x <=0 && $y <= 0; 2601 if $x <=0 && $y <= 0;
2214 2602
2215 $map->load; 2603 $map->load;
2216 $map->load_diag; 2604 $map->load_neighbours;
2217 2605
2218 return unless $self->contr->active; 2606 return unless $self->contr->active;
2219 $self->activate_recursive; 2607 $self->activate_recursive;
2220 2608
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2609 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2222 $self->enter_map ($map, $x, $y); 2610 $self->enter_map ($map, $x, $y);
2223} 2611}
2224 2612
2225=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2613=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2226 2614
2227Moves the player to the given map-path and coordinates by first freezing 2615Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback 2616her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on 2617that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position. 2618the new (success) or old (failed) map position. In either case, $done will
2619be called at the end of this process.
2231 2620
2232=cut 2621=cut
2233 2622
2234our $GOTOGEN; 2623our $GOTOGEN;
2235 2624
2236sub cf::object::player::goto { 2625sub cf::object::player::goto {
2237 my ($self, $path, $x, $y, $check) = @_; 2626 my ($self, $path, $x, $y, $check, $done) = @_;
2238 2627
2239 # do generation counting so two concurrent goto's will be executed in-order 2628 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2241 2630
2242 $self->enter_link; 2631 $self->enter_link;
2243 2632
2244 (async { 2633 (async {
2634 $Coro::current->{desc} = "player::goto $path $x $y";
2635
2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2245 my $map = eval { 2655 my $map = eval {
2246 my $map = cf::map::find $path; 2656 my $map = defined $path ? cf::map::find $path : undef;
2247 2657
2248 if ($map) { 2658 if ($map) {
2249 $map = $map->customise_for ($self); 2659 $map = $map->customise_for ($self);
2250 $map = $check->($map) if $check && $map; 2660 $map = $check->($map) if $check && $map;
2251 } else { 2661 } else {
2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2253 } 2663 }
2254 2664
2255 $map 2665 $map
2256 }; 2666 };
2257 2667
2262 2672
2263 if ($gen == $self->{_goto_generation}) { 2673 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation}; 2674 delete $self->{_goto_generation};
2265 $self->leave_link ($map, $x, $y); 2675 $self->leave_link ($map, $x, $y);
2266 } 2676 }
2677
2678 $done->() if $done;
2267 })->prio (1); 2679 })->prio (1);
2268} 2680}
2269 2681
2270=item $player_object->enter_exit ($exit_object) 2682=item $player_object->enter_exit ($exit_object)
2271 2683
2291} 2703}
2292 2704
2293sub prepare_random_map { 2705sub prepare_random_map {
2294 my ($exit) = @_; 2706 my ($exit) = @_;
2295 2707
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
2297
2298 # all this does is basically replace the /! path by 2708 # all this does is basically replace the /! path by
2299 # a new random map path (?random/...) with a seed 2709 # a new random map path (?random/...) with a seed
2300 # that depends on the exit object 2710 # that depends on the exit object
2301 2711
2302 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
2304 if ($exit->map) { 2714 if ($exit->map) {
2305 $rmp->{region} = $exit->region->name; 2715 $rmp->{region} = $exit->region->name;
2306 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
2307 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
2308 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
2309 } 2721 }
2310 2722
2311 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
2312 2724
2313 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2314 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta"; 2727 my $meta = "$RANDOMDIR/$md5.meta";
2316 2728
2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2318 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh; 2731 undef $fh;
2320 aio_rename "$meta~", $meta; 2732 aio_rename "$meta~", $meta;
2321 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
2322 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
2323 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
2324 } 2740 }
2325} 2741}
2326 2742
2327sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
2328 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
2329 2745
2330 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
2331 2747
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
2343 $self->enter_link; 2748 $self->enter_link;
2344 2749
2345 (async { 2750 (async {
2346 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
2347 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
2760 prepare_random_map $exit
2761 if $exit->slaying eq "/!";
2762 }
2763
2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
2767
2348 $self->goto ($slaying, $hp, $sp); 2768 $self->goto ($map, $x, $y);
2349 2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
2350 1; 2774 1
2351 }) { 2775 }) {
2352 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
2353 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
2354 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
2355 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
2376 2800
2377 utf8::encode $text; 2801 utf8::encode $text;
2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2802 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2379} 2803}
2380 2804
2381=item $client->send_msg ($color, $type, $msg, [extra...]) 2805=item $client->send_msg ($channel, $msg, $color, [extra...])
2382 2806
2383Send a drawinfo or msg packet to the client, formatting the msg for the 2807Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of 2808client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress 2809the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet. 2810the message unless the client supports the msg packet.
2387 2811
2388=cut 2812=cut
2389 2813
2814# non-persistent channels (usually the info channel)
2815our %CHANNEL = (
2816 "c/identify" => {
2817 id => "infobox",
2818 title => "Identify",
2819 reply => undef,
2820 tooltip => "Items recently identified",
2821 },
2822 "c/examine" => {
2823 id => "infobox",
2824 title => "Examine",
2825 reply => undef,
2826 tooltip => "Signs and other items you examined",
2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2870);
2871
2390sub cf::client::send_msg { 2872sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_; 2873 my ($self, $channel, $msg, $color, @extra) = @_;
2392 2874
2393 $msg = $self->pl->expand_cfpod ($msg); 2875 $msg = $self->pl->expand_cfpod ($msg);
2394 2876
2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2878
2879 # check predefined channels, for the benefit of C
2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2888 } elsif (ref $channel) {
2889 # send meta info to client, if not yet sent
2890 unless (exists $self->{channel}{$channel->{id}}) {
2891 $self->{channel}{$channel->{id}} = $channel;
2892 $self->ext_msg (channel_info => $channel)
2893 if $self->can_msg;
2894 }
2895
2896 $channel = $channel->{id};
2897 }
2898
2899 return unless @extra || length $msg;
2900
2395 if ($self->can_msg) { 2901 if ($self->can_msg) {
2902 # default colour, mask it out
2903 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2904 if $color & cf::NDI_DEF;
2905
2396 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 2906 $self->send_packet ("msg " . $self->{json_coder}->encode (
2907 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2397 } else { 2908 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407
2408 if ($color >= 0) { 2909 if ($color >= 0) {
2910 # replace some tags by gcfclient-compatible ones
2911 for ($msg) {
2912 1 while
2913 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2914 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2915 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2916 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2917 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2918 }
2919
2920 $color &= cf::NDI_COLOR_MASK;
2921
2922 utf8::encode $msg;
2923
2409 if (0 && $msg =~ /\[/) { 2924 if (0 && $msg =~ /\[/) {
2925 # COMMAND/INFO
2410 $self->send_packet ("drawextinfo $color 4 0 $msg") 2926 $self->send_packet ("drawextinfo $color 10 8 $msg")
2411 } else { 2927 } else {
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2928 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2413 $self->send_packet ("drawinfo $color $msg") 2929 $self->send_packet ("drawinfo $color $msg")
2414 } 2930 }
2415 } 2931 }
2416 } 2932 }
2417} 2933}
2418 2934
2419=item $client->ext_event ($type, %msg) 2935=item $client->ext_msg ($type, @msg)
2420 2936
2421Sends an ext event to the client. 2937Sends an ext event to the client.
2422 2938
2423=cut 2939=cut
2424 2940
2425sub cf::client::ext_event($$%) { 2941sub cf::client::ext_msg($$@) {
2426 my ($self, $type, %msg) = @_; 2942 my ($self, $type, @msg) = @_;
2427 2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2946 } elsif ($self->extcmd == 1) { # TODO: remove
2428 $msg{msgtype} = "event_$type"; 2947 push @msg, msgtype => "event_$type";
2429 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $client->ext_reply ($msgid, @msg)
2953
2954Sends an ext reply to the client.
2955
2956=cut
2957
2958sub cf::client::ext_reply($$@) {
2959 my ($self, $id, @msg) = @_;
2960
2961 if ($self->extcmd == 2) {
2962 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2963 } elsif ($self->extcmd == 1) {
2964 #TODO: version 1, remove
2965 unshift @msg, msgtype => "reply", msgid => $id;
2966 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2967 }
2430} 2968}
2431 2969
2432=item $success = $client->query ($flags, "text", \&cb) 2970=item $success = $client->query ($flags, "text", \&cb)
2433 2971
2434Queues a query to the client, calling the given callback with 2972Queues a query to the client, calling the given callback with
2489 my ($ns, $buf) = @_; 3027 my ($ns, $buf) = @_;
2490 3028
2491 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3029 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2492 3030
2493 if (ref $msg) { 3031 if (ref $msg) {
3032 my ($type, $reply, @payload) =
3033 "ARRAY" eq ref $msg
3034 ? @$msg
3035 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3036
3037 my @reply;
3038
2494 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3039 if (my $cb = $EXTICMD{$type}) {
2495 if (my %reply = $cb->($ns, $msg)) { 3040 @reply = $cb->($ns, @payload);
2496 $reply{msgid} = $msg->{msgid};
2497 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2498 }
2499 } 3041 }
3042
3043 $ns->ext_reply ($reply, @reply)
3044 if $reply;
3045
2500 } else { 3046 } else {
2501 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3047 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2502 } 3048 }
2503 3049
2504 cf::override; 3050 cf::override;
2551our $safe = new Safe "safe"; 3097our $safe = new Safe "safe";
2552our $safe_hole = new Safe::Hole; 3098our $safe_hole = new Safe::Hole;
2553 3099
2554$SIG{FPE} = 'IGNORE'; 3100$SIG{FPE} = 'IGNORE';
2555 3101
2556$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3102$safe->permit_only (Opcode::opset qw(
3103 :base_core :base_mem :base_orig :base_math
3104 grepstart grepwhile mapstart mapwhile
3105 sort time
3106));
2557 3107
2558# here we export the classes and methods available to script code 3108# here we export the classes and methods available to script code
2559 3109
2560=pod 3110=pod
2561 3111
2562The following functions and methods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2563 3113
2564 cf::object contr pay_amount pay_player map 3114 cf::object
3115 contr pay_amount pay_player map x y force_find force_add destroy
3116 insert remove name archname title slaying race decrease split
3117
2565 cf::object::player player 3118 cf::object::player
2566 cf::player peaceful 3119 player
2567 cf::map trigger 3120
3121 cf::player
3122 peaceful
3123
3124 cf::map
3125 trigger
2568 3126
2569=cut 3127=cut
2570 3128
2571for ( 3129for (
2572 ["cf::object" => qw(contr pay_amount pay_player map)], 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3131 insert remove inv nrof name archname title slaying race
3132 decrease split destroy)],
2573 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2574 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2575 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2576) { 3136) {
2577 no strict 'refs'; 3137 no strict 'refs';
2653# the server's init and main functions 3213# the server's init and main functions
2654 3214
2655sub load_facedata($) { 3215sub load_facedata($) {
2656 my ($path) = @_; 3216 my ($path) = @_;
2657 3217
3218 # HACK to clear player env face cache, we need some signal framework
3219 # for this (global event?)
3220 %ext::player_env::MUSIC_FACE_CACHE = ();
3221
3222 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3223
2658 warn "loading facedata from $path\n"; 3224 warn "loading facedata from $path\n";
2659 3225
2660 my $facedata; 3226 my $facedata;
2661 0 < aio_load $path, $facedata 3227 0 < aio_load $path, $facedata
2662 or die "$path: $!"; 3228 or die "$path: $!";
2664 $facedata = Coro::Storable::thaw $facedata; 3230 $facedata = Coro::Storable::thaw $facedata;
2665 3231
2666 $facedata->{version} == 2 3232 $facedata->{version} == 2
2667 or cf::cleanup "$path: version mismatch, cannot proceed."; 3233 or cf::cleanup "$path: version mismatch, cannot proceed.";
2668 3234
3235 # patch in the exptable
3236 $facedata->{resource}{"res/exp_table"} = {
3237 type => FT_RSRC,
3238 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3239 };
3240 cf::cede_to_tick;
3241
2669 { 3242 {
2670 my $faces = $facedata->{faceinfo}; 3243 my $faces = $facedata->{faceinfo};
2671 3244
2672 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
2673 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3247
2674 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3248 cf::face::set_visibility $idx, $info->{visibility};
3249 cf::face::set_magicmap $idx, $info->{magicmap};
2675 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2676 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2677 Coro::cede; 3252
3253 cf::cede_to_tick;
2678 } 3254 }
2679 3255
2680 while (my ($face, $info) = each %$faces) { 3256 while (my ($face, $info) = each %$faces) {
2681 next unless $info->{smooth}; 3257 next unless $info->{smooth};
3258
2682 my $idx = cf::face::find $face 3259 my $idx = cf::face::find $face
2683 or next; 3260 or next;
3261
2684 if (my $smooth = cf::face::find $info->{smooth}) { 3262 if (my $smooth = cf::face::find $info->{smooth}) {
3263 cf::face::set_smooth $idx, $smooth;
2685 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2686 } else { 3265 } else {
2687 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
2688 } 3267 }
2689 Coro::cede; 3268
3269 cf::cede_to_tick;
2690 } 3270 }
2691 } 3271 }
2692 3272
2693 { 3273 {
2694 my $anims = $facedata->{animinfo}; 3274 my $anims = $facedata->{animinfo};
2695 3275
2696 while (my ($anim, $info) = each %$anims) { 3276 while (my ($anim, $info) = each %$anims) {
2697 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3277 cf::anim::set $anim, $info->{frames}, $info->{facings};
2698 Coro::cede; 3278 cf::cede_to_tick;
2699 } 3279 }
2700 3280
2701 cf::anim::invalidate_all; # d'oh 3281 cf::anim::invalidate_all; # d'oh
2702 } 3282 }
2703 3283
3284 {
3285 # TODO: for gcfclient pleasure, we should give resources
3286 # that gcfclient doesn't grok a >10000 face index.
3287 my $res = $facedata->{resource};
3288
3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3292 my $data;
3293
3294 if ($info->{type} & 1) {
3295 # prepend meta info
3296
3297 my $meta = $enc->encode ({
3298 name => $name,
3299 %{ $info->{meta} || {} },
3300 });
3301
3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3309 } else {
3310 $RESOURCE{$name} = $info;
3311 }
3312
3313 cf::cede_to_tick;
3314 }
3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3318
2704 1 3319 1
2705} 3320}
2706 3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3341
3342register_exticmd fx_want => sub {
3343 my ($ns, $want) = @_;
3344
3345 while (my ($k, $v) = each %$want) {
3346 $ns->fx_want ($k, $v);
3347 }
3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3359
2707sub reload_regions { 3360sub reload_regions {
3361 # HACK to clear player env face cache, we need some signal framework
3362 # for this (global event?)
3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3364
2708 load_resource_file "$MAPDIR/regions" 3365 load_resource_file "$MAPDIR/regions"
2709 or die "unable to load regions file\n"; 3366 or die "unable to load regions file\n";
3367
3368 for (cf::region::list) {
3369 $_->{match} = qr/$_->{match}/
3370 if exists $_->{match};
3371 }
2710} 3372}
2711 3373
2712sub reload_facedata { 3374sub reload_facedata {
2713 load_facedata "$DATADIR/facedata" 3375 load_facedata "$DATADIR/facedata"
2714 or die "unable to load facedata\n"; 3376 or die "unable to load facedata\n";
2715} 3377}
2716 3378
2717sub reload_archetypes { 3379sub reload_archetypes {
2718 load_resource_file "$DATADIR/archetypes" 3380 load_resource_file "$DATADIR/archetypes"
2719 or die "unable to load archetypes\n"; 3381 or die "unable to load archetypes\n";
2720 #d# NEED to laod twice to resolve forward references
2721 # this really needs to be done in an extra post-pass
2722 # (which needs to be synchronous, so solve it differently)
2723 load_resource_file "$DATADIR/archetypes"
2724 or die "unable to load archetypes\n";
2725} 3382}
2726 3383
2727sub reload_treasures { 3384sub reload_treasures {
2728 load_resource_file "$DATADIR/treasures" 3385 load_resource_file "$DATADIR/treasures"
2729 or die "unable to load treasurelists\n"; 3386 or die "unable to load treasurelists\n";
2730} 3387}
2731 3388
2732sub reload_resources { 3389sub reload_resources {
2733 warn "reloading resource files...\n"; 3390 warn "reloading resource files...\n";
2734 3391
3392 reload_facedata;
3393 reload_archetypes;
2735 reload_regions; 3394 reload_regions;
2736 reload_facedata;
2737 #reload_archetypes;#d#
2738 reload_archetypes;
2739 reload_treasures; 3395 reload_treasures;
2740 3396
2741 warn "finished reloading resource files\n"; 3397 warn "finished reloading resource files\n";
2742} 3398}
2743 3399
2744sub init { 3400sub init {
3401 my $guard = freeze_mainloop;
3402
2745 reload_resources; 3403 reload_resources;
2746} 3404}
2747 3405
2748sub cfg_load { 3406sub reload_config {
2749 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2750 or return; 3408 or return;
2751 3409
2752 local $/; 3410 local $/;
2753 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2754 3412
2755 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2756 3414
2757 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2758 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2769sub main { 3427sub main {
2770 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2771 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2772 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2773 (async { 3431 (async {
2774 Event::one_event; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
2775 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
2776 }; 3435 };
2777 3436
2778 cfg_load; 3437 {
3438 my $guard = freeze_mainloop;
3439 reload_config;
2779 db_init; 3440 db_init;
2780 load_extensions; 3441 load_extensions;
2781 3442
2782 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2783 Event::loop; 3446 EV::loop;
2784} 3447}
2785 3448
2786############################################################################# 3449#############################################################################
2787# initialisation and cleanup 3450# initialisation and cleanup
2788 3451
2789# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
2790BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
2791 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
2792 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2793 reentrant => 0,
2794 data => WF_AUTOCANCEL,
2795 signal => $signal,
2796 prio => 0,
2797 cb => sub {
2798 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
2799 },
2800 ); 3458 };
2801 } 3459 }
2802} 3460}
2803 3461
2804sub write_runtime { 3462sub write_runtime_sync {
2805 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
2806 3464
2807 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
2808 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
2809 3467
2835 and return; 3493 and return;
2836 3494
2837 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
2838 3496
2839 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
2840} 3541}
2841 3542
2842sub emergency_save() { 3543sub emergency_save() {
2843 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
2844 3545
2850 # and maps saved/destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
2851 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
2852 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
2853 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
2854 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2855 $pl->save; 3557 $pl->save;
2856 } 3558 }
2857 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
2858 3560
2859 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
2865 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
2866 3568
2867 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
2868 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
2869 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
2870 }; 3576 };
2871 3577
2872 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
2873} 3579}
2874 3580
2889 warn "reloading..."; 3595 warn "reloading...";
2890 3596
2891 warn "entering sync_job"; 3597 warn "entering sync_job";
2892 3598
2893 cf::sync_job { 3599 cf::sync_job {
2894 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
2895 cf::emergency_save; 3601 cf::emergency_save;
2896 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
2897 3603
2898 warn "syncing database to disk"; 3604 warn "syncing database to disk";
2899 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
2900 3606
2901 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2902
2903 warn "cancelling all WF_AUTOCANCEL watchers";
2904 for (Event::all_watchers) {
2905 $_->cancel if $_->data & WF_AUTOCANCEL;
2906 }
2907 3608
2908 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
2909 for (;;) { 3610 for (;;) {
2910 BDB::flush; 3611 BDB::flush;
2911 IO::AIO::flush; 3612 IO::AIO::flush;
2912 Coro::cede; 3613 Coro::cede_notself;
2913 last unless IO::AIO::nreqs || BDB::nreqs; 3614 last unless IO::AIO::nreqs || BDB::nreqs;
2914 warn "iterate..."; 3615 warn "iterate...";
2915 } 3616 }
2916 3617
2917 ++$RELOAD; 3618 ++$RELOAD;
2976 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2977 require cf; 3678 require cf;
2978 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2979 3680
2980 warn "loading config and database again"; 3681 warn "loading config and database again";
2981 cf::cfg_load; 3682 cf::reload_config;
2982 3683
2983 warn "loading extensions"; 3684 warn "loading extensions";
2984 cf::load_extensions; 3685 cf::load_extensions;
2985 3686
2986 warn "reattaching attachments to objects/players"; 3687 warn "reattaching attachments to objects/players";
2993 warn "leaving sync_job"; 3694 warn "leaving sync_job";
2994 3695
2995 1 3696 1
2996 } or do { 3697 } or do {
2997 warn $@; 3698 warn $@;
2998 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
2999 exit 1;
3000 }; 3700 };
3001 3701
3002 warn "reloaded"; 3702 warn "reloaded";
3003}; 3703};
3004 3704
3006 3706
3007sub reload_perl() { 3707sub reload_perl() {
3008 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3009 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3010 3710
3011 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3012 reentrant => 0,
3013 after => 0,
3014 data => WF_AUTOCANCEL,
3015 cb => sub {
3016 do_reload_perl; 3712 do_reload_perl;
3017 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3018 },
3019 ); 3714 };
3020} 3715}
3021 3716
3022register_command "reload" => sub { 3717register_command "reload" => sub {
3023 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3024 3719
3025 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3026 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3027 async { reload_perl }; 3724 reload_perl;
3725 };
3028 } 3726 }
3029}; 3727};
3030 3728
3031unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3032 3730
3034 3732
3035our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3036our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3037 3735
3038sub wait_for_tick { 3736sub wait_for_tick {
3039 return unless $TICK_WATCHER->is_active;
3040 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3041 3738
3042 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3043 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3044 $signal->wait; 3741 $signal->wait;
3045} 3742}
3046 3743
3047sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3048 return unless $TICK_WATCHER->is_active;
3049 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3050 3746
3051 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3052 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3053 $signal->wait; 3749 $signal->wait;
3054} 3750}
3055 3751
3056 my $min = 1e6;#d# 3752sub tick {
3057 my $avg = 10;
3058$TICK_WATCHER = Event->timer (
3059 reentrant => 0,
3060 parked => 1,
3061 prio => 0,
3062 at => $NEXT_TICK || $TICK,
3063 data => WF_AUTOCANCEL,
3064 cb => sub {
3065 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3066 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3067 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3068 return; 3756 return;
3069 } 3757 }
3070 3758
3071 $NOW = $tick_start = Event::time;
3072
3073 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3074 3760
3075 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3076 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3077 my $t = Event::time; 3763 Coro::async_pool {
3078 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3079 or die; 3765 write_runtime_sync
3080 3766 or warn "ERROR: unable to write runtime file: $!";
3081 $map->width (50);
3082 $map->height (50);
3083 $map->alloc;
3084 $map->_load_objects ("/tmp/x.map", 1);
3085 my $t = Event::time - $t;
3086
3087 #next unless $t < 0.0013;#d#
3088 if ($t < $min) {
3089 $min = $t;
3090 }
3091 $avg = $avg * 0.99 + $t * 0.01;
3092 }
3093 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3094 exit 0;
3095 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3096 }; 3767 };
3768 }
3097 3769
3098 $RUNTIME += $TICK;
3099 $NEXT_TICK += $TICK;
3100
3101 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3102 $NEXT_RUNTIME_WRITE = $NOW + 10;
3103 Coro::async_pool {
3104 write_runtime
3105 or warn "ERROR: unable to write runtime file: $!";
3106 };
3107 }
3108
3109# my $AFTER = Event::time;
3110# warn $AFTER - $NOW;#d#
3111
3112 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3113 $sig->send; 3771 $sig->send;
3114 } 3772 }
3115 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3116 $sig->send; 3774 $sig->send;
3117 } 3775 }
3118 3776
3119 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3120
3121 # if we are delayed by four ticks or more, skip them all
3122 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3123
3124 $TICK_WATCHER->at ($NEXT_TICK);
3125 $TICK_WATCHER->start;
3126
3127 $LOAD = ($NOW - $tick_start) / $TICK;
3128 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3129 3779
3130 _post_tick; 3780 if (0) {
3131 3781 if ($NEXT_TICK) {
3132 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3133 }, 3786 }
3134); 3787}
3135 3788
3136{ 3789{
3137 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3138 $BDB_POLL_WATCHER = Event->io ( 3791
3139 reentrant => 0,
3140 fd => BDB::poll_fileno,
3141 poll => 'r',
3142 prio => 0,
3143 data => WF_AUTOCANCEL,
3144 cb => \&BDB::poll_cb,
3145 );
3146 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3147 3793 BDB::max_poll_reqs $TICK * 0.1;
3148 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3149 my $status;
3150 my $current = $Coro::current;
3151 (
3152 sub {
3153 $status = $!;
3154 $current->ready; undef $current;
3155 },
3156 sub {
3157 Coro::schedule while defined $current;
3158 $! = $status;
3159 },
3160 )
3161 };
3162 3795
3163 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3164 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3165 3802
3166 cf::sync_job { 3803 cf::sync_job {
3167 eval { 3804 eval {
3168 BDB::db_env_open 3805 BDB::db_env_open
3169 $DB_ENV, 3806 $DB_ENV,
3171 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3172 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3173 0666; 3810 0666;
3174 3811
3175 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3176
3177 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3178 $DB_ENV->set_lk_detect;
3179 }; 3813 };
3180 3814
3181 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3182 }; 3816 };
3183 } 3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3184} 3828}
3185 3829
3186{ 3830{
3831 # configure IO::AIO
3832
3187 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3188
3189 undef $Coro::AIO::WATCHER;
3190 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3191 $AIO_POLL_WATCHER = Event->io ( 3835 #undef $AnyEvent::AIO::WATCHER;
3192 reentrant => 0,
3193 data => WF_AUTOCANCEL,
3194 fd => IO::AIO::poll_fileno,
3195 poll => 'r',
3196 prio => 6,
3197 cb => \&IO::AIO::poll_cb,
3198 );
3199} 3836}
3200 3837
3201my $_log_backtrace; 3838my $_log_backtrace;
3202 3839
3203sub _log_backtrace { 3840sub _log_backtrace {
3207 3844
3208 # limit the # of concurrent backtraces 3845 # limit the # of concurrent backtraces
3209 if ($_log_backtrace < 2) { 3846 if ($_log_backtrace < 2) {
3210 ++$_log_backtrace; 3847 ++$_log_backtrace;
3211 async { 3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3212 my @bt = fork_call { 3851 my @bt = fork_call {
3213 @addr = map { sprintf "%x", $_ } @addr; 3852 @addr = map { sprintf "%x", $_ } @addr;
3214 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3215 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3216 or die "addr2line: $!"; 3855 or die "addr2line: $!";
3239# load additional modules 3878# load additional modules
3240use cf::pod; 3879use cf::pod;
3241 3880
3242END { cf::emergency_save } 3881END { cf::emergency_save }
3243 3882
3883evthread_start IO::AIO::poll_fileno;
3884
32441 38851
3245 3886

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