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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.291 by root, Tue Jul 3 00:54:44 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
20use Data::Dumper; 27use Data::Dumper;
21use Digest::MD5; 28use Digest::MD5;
22use Fcntl; 29use Fcntl;
30use YAML::Syck ();
23use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
26 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 42
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
33 45
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
36our %COMMAND = (); 50our %COMMAND = ();
37our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
38 52
39our @EXTS = (); # list of extension package names 53our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
42 58
59our $RELOAD; # number of reloads so far
43our @EVENT; 60our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 61
46our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 78our $NEXT_TICK;
49our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
50 84
51our %CFG; 85our %CFG;
52 86
53our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 88our $RUNTIME;
55 89
56our %PLAYER; # all users 90our %PLAYER; # all users
57our %MAP; # all maps 91our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 93
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 94# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
63 100
64binmode STDOUT; 101binmode STDOUT;
65binmode STDERR; 102binmode STDERR;
66 103
67# read virtual server time, if available 104# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
72} 109}
73 110
74mkdir cf::localdir; 111mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 113
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
83 117
84############################################################################# 118#############################################################################
85 119
86=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
87 121
94=item $cf::RUNTIME 128=item $cf::RUNTIME
95 129
96The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 131every server tick.
98 132
99=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 136
101The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
103 141
104=item $cf::NOW 142=item $cf::NOW
105 143
106The time of the last (current) server tick. 144The time of the last (current) server tick.
107 145
108=item $cf::TICK 146=item $cf::TICK
109 147
110The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
111 159
112=item %cf::CFG 160=item %cf::CFG
113 161
114Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 163from wherever your confdir points to.
116 164
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 165=item cf::wait_for_tick, cf::wait_for_tick_begin
118 166
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 168returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 170
124=back 171=back
125 172
126=cut 173=cut
127 174
128BEGIN { 175BEGIN {
129 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 177 my $msg = join "", @_;
131 utf8::encode $msg;
132 178
133 $msg .= "\n" 179 $msg .= "\n"
134 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
135 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
136 LOG llevError, $msg; 185 LOG llevError, $msg;
137 }; 186 };
138} 187}
139 188
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 196
147# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 198# within the Safe compartment.
149for my $pkg (qw( 199for my $pkg (qw(
150 cf::global cf::attachable 200 cf::global cf::attachable
158} 208}
159 209
160$Event::DIED = sub { 210$Event::DIED = sub {
161 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
162}; 212};
213
214#############################################################################
163 215
164=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
165 217
166=over 4 218=over 4
167 219
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 239 $d
188 } || "[unable to dump $_[0]: '$@']"; 240 } || "[unable to dump $_[0]: '$@']";
189} 241}
190 242
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
194 244
195Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
196 246
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
205 248
206Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
207 250
208=cut 251=cut
209 252
210sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
212 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
213} 256sub from_json ($) { $json_coder->decode ($_[0]) }
214 257
215=item cf::lock_wait $string 258=item cf::lock_wait $string
216 259
217Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
218 261
224returned. 267returned.
225 268
226Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
228 271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
229=cut 276=cut
230 277
231our %LOCK; 278our %LOCK;
232 279
233sub lock_wait($) { 280sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
254 } 301 }
255} 302}
256 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
257sub freeze_mainloop { 310sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
259 312
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
261 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
262 $guard 317 $guard
263} 318}
264 319
265=item cf::async { BLOCK } 320=item cf::async { BLOCK }
272 327
273BEGIN { *async = \&Coro::async_pool } 328BEGIN { *async = \&Coro::async_pool }
274 329
275=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
276 331
277The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
280 336
281If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
284fast or be very important. 340fast or be very important.
287 343
288sub sync_job(&) { 344sub sync_job(&) {
289 my ($job) = @_; 345 my ($job) = @_;
290 346
291 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
292 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
294 352
295 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 354 # (but this is cancel-safe)
307 365
308 while ($busy) { 366 while ($busy) {
309 Coro::cede or Event::one_event; 367 Coro::cede or Event::one_event;
310 } 368 }
311 369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
312 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
313 } else { 378 } else {
314 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
315 380
316 $job->() 381 $job->()
335 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
336 401
337 $coro 402 $coro
338} 403}
339 404
340sub write_runtime { 405=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 406
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
344 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
345 411
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 413
350 aio_fsync $fh 414sub fork_call(&@) {
351 and return; 415 my ($cb, @args) = @_;
352 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
353 close $fh 423 close $fh2;
354 or return;
355 424
356 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
357 and return; 426 $res = Coro::Storable::thaw $res;
358 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
359 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 574}
361 575
362=back 576=back
363 577
364=cut 578=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 579
493############################################################################# 580#############################################################################
494 581
495=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
496 583
498attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
500 587
501In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 590Crossfire TRT).
504 591
505=over 4 592=over 4
506 593
507=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
508 595
622our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 710our @CB_MAP = ();
624 711
625my %attachment; 712my %attachment;
626 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
627sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
629 722
630 use sort 'stable'; 723 use sort 'stable';
631 724
665 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
666 759
667 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 764
672 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 766 my $pkg = shift @arg;
674 767
675 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
705 } 798 }
706 799
707 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
708 } else { 801 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 803 }
711 804
712 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
713} 806}
714 807
716 if (ref $_[0]) { 809 if (ref $_[0]) {
717 _object_attach @_; 810 _object_attach @_;
718 } else { 811 } else {
719 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
720 } 813 }
814 _recalc_want;
721}; 815};
722 816
723# all those should be optimised 817# all those should be optimised
724sub cf::attachable::detach { 818sub cf::attachable::detach {
725 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
729 reattach ($obj); 823 reattach ($obj);
730 } else { 824 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
732 } 826 }
827 _recalc_want;
733}; 828};
734 829
735sub cf::attachable::attached { 830sub cf::attachable::attached {
736 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
737 832
802# object support 897# object support
803 898
804sub reattach { 899sub reattach {
805 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 904
808 my $registry = $obj->registry; 905 my $registry = $obj->registry;
809 906
810 @$registry = (); 907 @$registry = ();
811 908
858 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
859 956
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 961 close $fh;
865 962
866 if (@$objs) { 963 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 969 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
874 } 971 }
875 } else { 972 } else {
876 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
908 or return; 1005 or return;
909 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
910 } 1007 }
911 1008
912 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
914 return ($data, $av); 1011 return ($data, $av);
915} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
916 1019
917############################################################################# 1020#############################################################################
918# command handling &c 1021# command handling &c
919 1022
920=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1037}
935 1038
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1040
938Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
939 1046
940If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
941called. 1048called.
942 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
943=cut 1061=cut
944 1062
945sub register_extcmd { 1063sub register_extcmd {
946 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
947 1065
948 $EXTCMD{$name} = $cb; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
949} 1073}
950 1074
951cf::player->attach ( 1075cf::player->attach (
952 on_command => sub { 1076 on_command => sub {
953 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
962 cf::override; 1086 cf::override;
963 }, 1087 },
964 on_extcmd => sub { 1088 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
966 1090
967 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1092
969 if (ref $msg) { 1093 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
978 1102
979 cf::override; 1103 cf::override;
980 }, 1104 },
981); 1105);
982 1106
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1011 for my $ext (<$LIBDIR/*.ext>) { 1111 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1112 next unless -r $path;
1013 eval { 1113
1014 load_extension $ext; 1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1015 1 1171 }
1016 } or warn "$ext not loaded: $@"; 1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1017 } 1177 };
1018} 1178}
1019 1179
1020############################################################################# 1180#############################################################################
1021# load/save/clean perl data associated with a map
1022 1181
1023*cf::mapsupport::on_clean = sub { 1182=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1183
1036=head2 CORE EXTENSIONS 1184=head2 CORE EXTENSIONS
1037 1185
1038Functions and methods that extend core crossfire objects. 1186Functions and methods that extend core crossfire objects.
1039 1187
1052Returns the given player object, loading it if necessary (might block). 1200Returns the given player object, loading it if necessary (might block).
1053 1201
1054=cut 1202=cut
1055 1203
1056sub playerdir($) { 1204sub playerdir($) {
1057 cf::localdir 1205 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1207}
1063 1208
1064sub path($) { 1209sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1211
1067 (playerdir $login) . "/$login.pl" 1212 (playerdir $login) . "/playerdata"
1068} 1213}
1069 1214
1070sub find_active($) { 1215sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1216 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1217 and $cf::PLAYER{$_[0]}->active
1075 1220
1076sub exists($) { 1221sub exists($) {
1077 my ($login) = @_; 1222 my ($login) = @_;
1078 1223
1079 $cf::PLAYER{$login} 1224 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1225 or cf::sync_job { !aio_stat path $login }
1081} 1226}
1082 1227
1083sub find($) { 1228sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1229 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1230 my $login = $_[0];
1086 1231
1087 my $guard = cf::lock_acquire "user_find:$login"; 1232 my $guard = cf::lock_acquire "user_find:$login";
1088 1233
1089 $cf::PLAYER{$_[0]} || do { 1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1090 my $pl = load_pl path $login 1242 my $pl = load_pl path $login
1091 or return; 1243 or return;
1092 $cf::PLAYER{$login} = $pl 1244 $cf::PLAYER{$login} = $pl
1093 } 1245 }
1094 } 1246 }
1131 1283
1132=cut 1284=cut
1133 1285
1134sub quit_character { 1286sub quit_character {
1135 my ($pl) = @_; 1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1136 1290
1137 $pl->{deny_save} = 1; 1291 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1293
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1299 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1301 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1302 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1150 IO::AIO::aio_rmtree $temp; 1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1151} 1325}
1152 1326
1153=item cf::player::list_logins 1327=item cf::player::list_logins
1154 1328
1155Returns am arrayref of all valid playernames in the system, can take a 1329Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1330while and may block, so not sync_job-capable, ever.
1157 1331
1158=cut 1332=cut
1159 1333
1160sub list_logins { 1334sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1335 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1336 or return [];
1163 1337
1164 my @logins; 1338 my @logins;
1165 1339
1166 for my $login (@$dirs) { 1340 for my $login (@$dirs) {
1175 \@logins 1349 \@logins
1176} 1350}
1177 1351
1178=item $player->maps 1352=item $player->maps
1179 1353
1180Returns an arrayref of cf::path's of all maps that are private for this 1354Returns an arrayref of map paths that are private for this
1181player. May block. 1355player. May block.
1182 1356
1183=cut 1357=cut
1184 1358
1185sub maps($) { 1359sub maps($) {
1186 my ($pl) = @_; 1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1363
1188 my $files = aio_readdir playerdir $pl 1364 my $files = aio_readdir playerdir $pl
1189 or return; 1365 or return;
1190 1366
1191 my @paths; 1367 my @paths;
1193 for (@$files) { 1369 for (@$files) {
1194 utf8::decode $_; 1370 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1371 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1372 next unless /^$PATH_SEP/o;
1197 1373
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1374 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1375 }
1200 1376
1201 \@paths 1377 \@paths
1202} 1378}
1203 1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 warn "hm<$_[0] $_[1]>\n";#d#
1424 $_[0]{hintmode} = $_[1] if @_ > 1;
1425 $_[0]{hintmode}
1426}
1427
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1428=item $player->ext_reply ($msgid, %msg)
1205 1429
1206Sends an ext reply to the player. 1430Sends an ext reply to the player.
1207 1431
1208=cut 1432=cut
1209 1433
1210sub ext_reply($$$%) { 1434sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1435 my ($self, $id, %msg) = @_;
1212 1436
1213 $msg{msgid} = $id; 1437 $msg{msgid} = $id;
1214 1438 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1439}
1217 1440
1218package cf; 1441=item $player->ext_event ($type, %msg)
1442
1443Sends an ext event to the client.
1444
1445=cut
1446
1447sub ext_event($$%) {
1448 my ($self, $type, %msg) = @_;
1449
1450 $self->ns->ext_event ($type, %msg);
1451}
1452
1453=head3 cf::region
1454
1455=over 4
1456
1457=cut
1458
1459package cf::region;
1460
1461=item cf::region::find_by_path $path
1462
1463Tries to decuce the likely region for a map knowing only its path.
1464
1465=cut
1466
1467sub find_by_path($) {
1468 my ($path) = @_;
1469
1470 my ($match, $specificity);
1471
1472 for my $region (list) {
1473 if ($region->match && $path =~ $region->match) {
1474 ($match, $specificity) = ($region, $region->specificity)
1475 if $region->specificity > $specificity;
1476 }
1477 }
1478
1479 $match
1480}
1219 1481
1220=back 1482=back
1221
1222 1483
1223=head3 cf::map 1484=head3 cf::map
1224 1485
1225=over 4 1486=over 4
1226 1487
1229package cf::map; 1490package cf::map;
1230 1491
1231use Fcntl; 1492use Fcntl;
1232use Coro::AIO; 1493use Coro::AIO;
1233 1494
1495use overload
1496 '""' => \&as_string,
1497 fallback => 1;
1498
1234our $MAX_RESET = 3600; 1499our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1500our $DEFAULT_RESET = 3000;
1236 1501
1237sub generate_random_map { 1502sub generate_random_map {
1238 my ($path, $rmp) = @_; 1503 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1504 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1505 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1506 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1507 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1508 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1509 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1510 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1511 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1512 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1513 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1514 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1515 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1516 (cf::region::find $rmp->{region}), $rmp->{custom}
1517 )
1518}
1519
1520=item cf::map->register ($regex, $prio)
1521
1522Register a handler for the map path matching the given regex at the
1523givne priority (higher is better, built-in handlers have priority 0, the
1524default).
1525
1526=cut
1527
1528sub register {
1529 my (undef, $regex, $prio) = @_;
1530 my $pkg = caller;
1531
1532 no strict;
1533 push @{"$pkg\::ISA"}, __PACKAGE__;
1534
1535 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1536}
1537
1538# also paths starting with '/'
1539$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1540
1541sub thawer_merge {
1542 my ($self, $merge) = @_;
1543
1544 # we have to keep some variables in memory intact
1545 local $self->{path};
1546 local $self->{load_path};
1547
1548 $self->SUPER::thawer_merge ($merge);
1549}
1550
1551sub normalise {
1552 my ($path, $base) = @_;
1553
1554 $path = "$path"; # make sure its a string
1555
1556 $path =~ s/\.map$//;
1557
1558 # map plan:
1559 #
1560 # /! non-realised random map exit (special hack!)
1561 # {... are special paths that are not being touched
1562 # ?xxx/... are special absolute paths
1563 # ?random/... random maps
1564 # /... normal maps
1565 # ~user/... per-player map of a specific user
1566
1567 $path =~ s/$PATH_SEP/\//go;
1568
1569 # treat it as relative path if it starts with
1570 # something that looks reasonable
1571 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1572 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1573
1574 $base =~ s{[^/]+/?$}{};
1575 $path = "$base/$path";
1576 }
1577
1578 for ($path) {
1579 redo if s{//}{/};
1580 redo if s{/\.?/}{/};
1581 redo if s{/[^/]+/\.\./}{/};
1582 }
1583
1584 $path
1585}
1586
1587sub new_from_path {
1588 my (undef, $path, $base) = @_;
1589
1590 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1591
1592 $path = normalise $path, $base;
1593
1594 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1595 if ($path =~ $EXT_MAP{$pkg}[1]) {
1596 my $self = bless cf::map::new, $pkg;
1597 $self->{path} = $path; $self->path ($path);
1598 $self->init; # pass $1 etc.
1599 return $self;
1600 }
1601 }
1602
1603 Carp::carp "unable to resolve path '$path' (base '$base').";
1604 ()
1605}
1606
1607sub init {
1608 my ($self) = @_;
1609
1610 $self
1611}
1612
1613sub as_string {
1614 my ($self) = @_;
1615
1616 "$self->{path}"
1617}
1618
1619# the displayed name, this is a one way mapping
1620sub visible_name {
1621 &as_string
1622}
1623
1624# the original (read-only) location
1625sub load_path {
1626 my ($self) = @_;
1627
1628 "$MAPDIR/$self->{path}.map"
1629}
1630
1631# the temporary/swap location
1632sub save_path {
1633 my ($self) = @_;
1634
1635 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1636 "$TMPDIR/$path.map"
1637}
1638
1639# the unique path, undef == no special unique path
1640sub uniq_path {
1641 my ($self) = @_;
1642
1643 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1644 "$UNIQUEDIR/$path"
1254} 1645}
1255 1646
1256# and all this just because we cannot iterate over 1647# and all this just because we cannot iterate over
1257# all maps in C++... 1648# all maps in C++...
1258sub change_all_map_light { 1649sub change_all_map_light {
1260 1651
1261 $_->change_map_light ($change) 1652 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1653 for grep $_->outdoor, values %cf::MAP;
1263} 1654}
1264 1655
1656sub decay_objects {
1657 my ($self) = @_;
1658
1659 return if $self->{deny_reset};
1660
1661 $self->do_decay_objects;
1662}
1663
1664sub unlink_save {
1665 my ($self) = @_;
1666
1667 utf8::encode (my $save = $self->save_path);
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1669 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1670}
1671
1265sub try_load_header($) { 1672sub load_header_from($) {
1266 my ($path) = @_; 1673 my ($self, $path) = @_;
1267 1674
1268 utf8::encode $path; 1675 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1676 #aio_open $path, O_RDONLY, 0
1677 # or return;
1678
1679 $self->_load_header ($path)
1270 or return; 1680 or return;
1271 1681
1272 my $map = cf::map::new 1682 $self->{load_path} = $path;
1683
1684 1
1685}
1686
1687sub load_header_orig {
1688 my ($self) = @_;
1689
1690 $self->load_header_from ($self->load_path)
1691}
1692
1693sub load_header_temp {
1694 my ($self) = @_;
1695
1696 $self->load_header_from ($self->save_path)
1697}
1698
1699sub prepare_temp {
1700 my ($self) = @_;
1701
1702 $self->last_access ((delete $self->{last_access})
1703 || $cf::RUNTIME); #d#
1704 # safety
1705 $self->{instantiate_time} = $cf::RUNTIME
1706 if $self->{instantiate_time} > $cf::RUNTIME;
1707}
1708
1709sub prepare_orig {
1710 my ($self) = @_;
1711
1712 $self->{load_original} = 1;
1713 $self->{instantiate_time} = $cf::RUNTIME;
1714 $self->last_access ($cf::RUNTIME);
1715 $self->instantiate;
1716}
1717
1718sub load_header {
1719 my ($self) = @_;
1720
1721 if ($self->load_header_temp) {
1722 $self->prepare_temp;
1723 } else {
1724 $self->load_header_orig
1273 or return; 1725 or return;
1726 $self->prepare_orig;
1727 }
1274 1728
1275 # for better error messages only, will be overwritten 1729 $self->{deny_reset} = 1
1276 $map->path ($path); 1730 if $self->no_reset;
1277 1731
1278 $map->load_header ($path) 1732 $self->default_region (cf::region::find_by_path $self->{path})
1279 or return; 1733 unless $self->default_region;
1280 1734
1281 $map->{load_path} = $path; 1735 1
1282
1283 $map
1284} 1736}
1285 1737
1286sub find; 1738sub find;
1287sub find { 1739sub find {
1288 my ($path, $origin) = @_; 1740 my ($path, $origin) = @_;
1289 1741
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1742 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1743
1295 cf::lock_wait "map_find:$key"; 1744 cf::lock_wait "map_find:$path";
1296 1745
1297 $cf::MAP{$key} || do { 1746 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1747 my $guard = cf::lock_acquire "map_find:$path";
1299 1748 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1749 or return;
1319 1750
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1751 $map->{last_save} = $cf::RUNTIME;
1332 1752
1333 Coro::cede; 1753 $map->load_header
1754 or return;
1334 1755
1335 if ($map->should_reset) { 1756 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1757 # doing this can freeze the server in a sync job, obviously
1758 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1759 $map->reset;
1337 undef $guard; 1760 undef $guard;
1338 $map = find $path 1761 return find $path;
1339 or return;
1340 } 1762 }
1341 1763
1342 $cf::MAP{$key} = $map 1764 $cf::MAP{$path} = $map
1343 } 1765 }
1344} 1766}
1767
1768sub pre_load { }
1769sub post_load { }
1345 1770
1346sub load { 1771sub load {
1347 my ($self) = @_; 1772 my ($self) = @_;
1348 1773
1774 local $self->{deny_reset} = 1; # loading can take a long time
1775
1349 my $path = $self->{path}; 1776 my $path = $self->{path};
1777
1778 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1779 my $guard = cf::lock_acquire "map_load:$path";
1351 1780
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1781 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1782
1354 $self->in_memory (cf::MAP_LOADING); 1783 $self->in_memory (cf::MAP_LOADING);
1355 1784
1356 $self->alloc; 1785 $self->alloc;
1786
1787 $self->pre_load;
1788 Coro::cede;
1789
1357 $self->load_objects ($self->{load_path}, 1) 1790 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1791 or return;
1359 1792
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1793 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1794 if delete $self->{load_original};
1362 1795
1363 if (my $uniq = $path->uniq_path) { 1796 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1797 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1798 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1799 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1800 $self->_load_objects ($uniq, 0);
1368 } 1801 }
1369 } 1802 }
1370 1803
1371 Coro::cede; 1804 Coro::cede;
1372
1373 # now do the right thing for maps 1805 # now do the right thing for maps
1374 $self->link_multipart_objects; 1806 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1807 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1808 unless $self->difficulty;
1809 Coro::cede;
1810
1811 unless ($self->{deny_activate}) {
1812 $self->decay_objects;
1813 $self->fix_auto_apply;
1814 $self->update_buttons;
1815 Coro::cede;
1816 $self->set_darkness_map;
1817 Coro::cede;
1386 $self->activate; 1818 $self->activate;
1387 } 1819 }
1388 1820
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1821 $self->in_memory (cf::MAP_IN_MEMORY);
1822 }
1823
1824 $self->post_load;
1825}
1826
1827sub customise_for {
1828 my ($self, $ob) = @_;
1829
1830 return find "~" . $ob->name . "/" . $self->{path}
1831 if $self->per_player;
1832
1833# return find "?party/" . $ob->name . "/" . $self->{path}
1834# if $self->per_party;
1835
1836 $self
1392} 1837}
1393 1838
1394# find and load all maps in the 3x3 area around a map 1839# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1840sub load_diag {
1396 my ($map) = @_; 1841 my ($map) = @_;
1426 1871
1427 cf::sync_job { $map->load }; 1872 cf::sync_job { $map->load };
1428} 1873}
1429 1874
1430our %MAP_PREFETCH; 1875our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1876our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1877
1446sub find_async { 1878sub find_async {
1447 my ($path, $origin) = @_; 1879 my ($path, $origin) = @_;
1448 1880
1449 $path = new cf::path $path, $origin && $origin->path; 1881 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1882
1452 if (my $map = $cf::MAP{$key}) { 1883 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1884 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1885 }
1455 1886
1456 $MAP_PREFETCH{$key} = $path; 1887 undef $MAP_PREFETCH{$path};
1888 $MAP_PREFETCHER ||= cf::async {
1889 while (%MAP_PREFETCH) {
1890 for my $path (keys %MAP_PREFETCH) {
1891 my $map = find $path
1892 or next;
1893 $map->load;
1894
1895 delete $MAP_PREFETCH{$path};
1896 }
1897 }
1898 undef $MAP_PREFETCHER;
1899 };
1457 $MAP_PREFETCHER->ready; 1900 $MAP_PREFETCHER->prio (6);
1458 1901
1459 () 1902 ()
1460} 1903}
1461 1904
1462sub save { 1905sub save {
1466 1909
1467 $self->{last_save} = $cf::RUNTIME; 1910 $self->{last_save} = $cf::RUNTIME;
1468 1911
1469 return unless $self->dirty; 1912 return unless $self->dirty;
1470 1913
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1914 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1915 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1916
1474 $self->{load_path} = $save; 1917 $self->{load_path} = $save;
1475 1918
1476 return if $self->{deny_save}; 1919 return if $self->{deny_save};
1477 1920
1480 cf::async { 1923 cf::async {
1481 $_->contr->save for $self->players; 1924 $_->contr->save for $self->players;
1482 }; 1925 };
1483 1926
1484 if ($uniq) { 1927 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1928 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1929 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1930 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1931 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1932 }
1490} 1933}
1491 1934
1492sub swap_out { 1935sub swap_out {
1493 my ($self) = @_; 1936 my ($self) = @_;
1507 1950
1508sub reset_at { 1951sub reset_at {
1509 my ($self) = @_; 1952 my ($self) = @_;
1510 1953
1511 # TODO: safety, remove and allow resettable per-player maps 1954 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 1955 return 1e99 if $self->{deny_reset};
1514 1956
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1957 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1958 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1959
1522 my ($self) = @_; 1964 my ($self) = @_;
1523 1965
1524 $self->reset_at <= $cf::RUNTIME 1966 $self->reset_at <= $cf::RUNTIME
1525} 1967}
1526 1968
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1969sub reset {
1549 my ($self) = @_; 1970 my ($self) = @_;
1550 1971
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1972 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1973
1553 return if $self->players; 1974 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 1975
1556 warn "resetting map ", $self->path;#d# 1976 warn "resetting map ", $self->path;
1977
1978 $self->in_memory (cf::MAP_SWAPPED);
1979
1980 # need to save uniques path
1981 unless ($self->{deny_save}) {
1982 my $uniq = $self->uniq_path; utf8::encode $uniq;
1983
1984 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1985 if $uniq;
1986 }
1557 1987
1558 delete $cf::MAP{$self->path}; 1988 delete $cf::MAP{$self->path};
1989
1990 $self->clear;
1559 1991
1560 $_->clear_links_to ($self) for values %cf::MAP; 1992 $_->clear_links_to ($self) for values %cf::MAP;
1561 1993
1562 $self->unlink_save; 1994 $self->unlink_save;
1563 $self->destroy; 1995 $self->destroy;
1566my $nuke_counter = "aaaa"; 1998my $nuke_counter = "aaaa";
1567 1999
1568sub nuke { 2000sub nuke {
1569 my ($self) = @_; 2001 my ($self) = @_;
1570 2002
2003 delete $cf::MAP{$self->path};
2004
2005 $self->unlink_save;
2006
2007 bless $self, "cf::map";
2008 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2009 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2010 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2011 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2012
2013 $cf::MAP{$self->path} = $self;
2014
1574 $self->reset; # polite request, might not happen 2015 $self->reset; # polite request, might not happen
1575} 2016}
1576 2017
1577sub customise_for { 2018=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2019
1580 if ($map->per_player) { 2020Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2021maps. May block.
2022
2023=cut
2024
2025sub tmp_maps() {
1582 } 2026 [
2027 map {
2028 utf8::decode $_;
2029 /\.map$/
2030 ? normalise $_
2031 : ()
2032 } @{ aio_readdir $TMPDIR or [] }
2033 ]
2034}
1583 2035
1584 $map 2036=item $maps = cf::map::random_maps
2037
2038Returns an arrayref with all map paths of currently instantiated and saved
2039random maps. May block.
2040
2041=cut
2042
2043sub random_maps() {
2044 [
2045 map {
2046 utf8::decode $_;
2047 /\.map$/
2048 ? normalise "?random/$_"
2049 : ()
2050 } @{ aio_readdir $RANDOMDIR or [] }
2051 ]
1585} 2052}
1586 2053
1587=item cf::map::unique_maps 2054=item cf::map::unique_maps
1588 2055
1589Returns an arrayref of cf::path's of all shared maps that have 2056Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2057instantiated unique items. May block.
1591 2058
1592=cut 2059=cut
1593 2060
1594sub unique_maps() { 2061sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2062 [
1596 or return; 2063 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2064 utf8::decode $_;
1602 next if /\.pst$/; 2065 /\.map$/
1603 next unless /^$PATH_SEP/o; 2066 ? normalise $_
1604 2067 : ()
1605 push @paths, new cf::path $_; 2068 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2069 ]
1607
1608 \@paths
1609} 2070}
1610 2071
1611package cf; 2072package cf;
1612 2073
1613=back 2074=back
1659 2120
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2121 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2122
1662 if ($self->{record_replies}) { 2123 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2124 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2125
1664 } else { 2126 } else {
2127 my $pl = $self->contr;
2128
2129 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2130 my $diag = $pl->{npc_dialog};
2131 $diag->{pl}->ext_reply (
2132 $diag->{id},
2133 msgtype => "reply",
2134 msg => $diag->{pl}->expand_cfpod ($msg),
2135 add_topics => []
2136 );
2137
2138 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2139 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2140 $self->message ($msg, $flags);
2141 }
1667 } 2142 }
1668} 2143}
1669 2144
1670=item $player_object->may ("access") 2145=item $player_object->may ("access")
1671 2146
1685 2160
1686=item $player_object->enter_link 2161=item $player_object->enter_link
1687 2162
1688Freezes the player and moves him/her to a special map (C<{link}>). 2163Freezes the player and moves him/her to a special map (C<{link}>).
1689 2164
1690The player should be reaosnably safe there for short amounts of time. You 2165The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2166I<MUST> call C<leave_link> as soon as possible, though.
1692 2167
2168Will never block.
2169
1693=item $player_object->leave_link ($map, $x, $y) 2170=item $player_object->leave_link ($map, $x, $y)
1694 2171
1695Moves the player out of the specila link map onto the given map. If the 2172Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2173map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2174to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2175fails, to the emergency map position.
1699 2176
1700Might block. 2177Might block.
1701 2178
1702=cut 2179=cut
2180
2181sub link_map {
2182 unless ($LINK_MAP) {
2183 $LINK_MAP = cf::map::find "{link}"
2184 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2185 $LINK_MAP->load;
2186 }
2187
2188 $LINK_MAP
2189}
1703 2190
1704sub cf::object::player::enter_link { 2191sub cf::object::player::enter_link {
1705 my ($self) = @_; 2192 my ($self) = @_;
1706 2193
1707 $self->deactivate_recursive; 2194 $self->deactivate_recursive;
1708 2195
1709 return if $self->map == $LINK_MAP; 2196 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2197
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2198 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2199 if $self->map && $self->map->{path} ne "{link}";
1713 2200
1714 $self->enter_map ($LINK_MAP, 20, 20); 2201 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2202}
1716 2203
1717sub cf::object::player::leave_link { 2204sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2205 my ($self, $map, $x, $y) = @_;
2206
2207 return unless $self->contr->active;
1719 2208
1720 my $link_pos = delete $self->{_link_pos}; 2209 my $link_pos = delete $self->{_link_pos};
1721 2210
1722 unless ($map) { 2211 unless ($map) {
1723 # restore original map position 2212 # restore original map position
1741 $map->load; 2230 $map->load;
1742 $map->load_diag; 2231 $map->load_diag;
1743 2232
1744 return unless $self->contr->active; 2233 return unless $self->contr->active;
1745 $self->activate_recursive; 2234 $self->activate_recursive;
2235
2236 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2237 $self->enter_map ($map, $x, $y);
1747} 2238}
1748 2239
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y) 2240=item $player_object->goto ($path, $x, $y[, $check->($map)])
1782 2241
2242Moves the player to the given map-path and coordinates by first freezing
2243her, loading and preparing them map, calling the provided $check callback
2244that has to return the map if sucecssful, and then unfreezes the player on
2245the new (success) or old (failed) map position.
2246
1783=cut 2247=cut
2248
2249our $GOTOGEN;
1784 2250
1785sub cf::object::player::goto { 2251sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2252 my ($self, $path, $x, $y, $check) = @_;
1787 2253
1788 $path = new cf::path $path; 2254 # do generation counting so two concurrent goto's will be executed in-order
2255 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2256
1790 $self->enter_link; 2257 $self->enter_link;
1791 2258
1792 (async { 2259 (async {
2260 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 2261 my $map = cf::map::find $path;
2262
2263 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2264 $map = $map->customise_for ($self);
1795 2265 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2266 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2267 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2268 }
1800 2269
2270 $map
2271 };
2272
2273 if ($@) {
2274 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2275 LOG llevError | logBacktrace, Carp::longmess $@;
2276 }
2277
2278 if ($gen == $self->{_goto_generation}) {
2279 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2280 $self->leave_link ($map, $x, $y);
2281 }
1802 })->prio (1); 2282 })->prio (1);
1803} 2283}
1804 2284
1805=item $player_object->enter_exit ($exit_object) 2285=item $player_object->enter_exit ($exit_object)
1806 2286
1808 2288
1809sub parse_random_map_params { 2289sub parse_random_map_params {
1810 my ($spec) = @_; 2290 my ($spec) = @_;
1811 2291
1812 my $rmp = { # defaults 2292 my $rmp = { # defaults
1813 xsize => 10, 2293 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2294 ysize => (cf::rndm 15, 40),
2295 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2296 #layout => string,
1815 }; 2297 };
1816 2298
1817 for (split /\n/, $spec) { 2299 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2300 my ($k, $v) = split /\s+/, $_, 2;
1819 2301
1823 $rmp 2305 $rmp
1824} 2306}
1825 2307
1826sub prepare_random_map { 2308sub prepare_random_map {
1827 my ($exit) = @_; 2309 my ($exit) = @_;
2310
2311 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2312
1829 # all this does is basically replace the /! path by 2313 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2314 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2315 # that depends on the exit object
1832 2316
1833 my $rmp = parse_random_map_params $exit->msg; 2317 my $rmp = parse_random_map_params $exit->msg;
1834 2318
1835 if ($exit->map) { 2319 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2320 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2321 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2322 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2323 $rmp->{origin_y} = $exit->y;
1840 } 2324 }
1841 2325
1842 $rmp->{random_seed} ||= $exit->random_seed; 2326 $rmp->{random_seed} ||= $exit->random_seed;
1843 2327
1844 my $data = cf::to_json $rmp; 2328 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2329 my $md5 = Digest::MD5::md5_hex $data;
2330 my $meta = "$RANDOMDIR/$md5.meta";
1846 2331
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2332 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2333 aio_write $fh, 0, (length $data), $data, 0;
2334 undef $fh;
2335 aio_rename "$meta~", $meta;
1849 2336
1850 $exit->slaying ("?random/$md5"); 2337 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2338 $exit->msg (undef);
1852 } 2339 }
1853} 2340}
1854 2341
1855sub cf::object::player::enter_exit { 2342sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2343 my ($self, $exit) = @_;
1857 2344
1858 return unless $self->type == cf::PLAYER; 2345 return unless $self->type == cf::PLAYER;
2346
2347 if ($exit->slaying eq "/!") {
2348 #TODO: this should de-fi-ni-te-ly not be a sync-job
2349 # the problem is that $exit might not survive long enough
2350 # so it needs to be done right now, right here
2351 cf::sync_job { prepare_random_map $exit };
2352 }
2353
2354 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2355 my $hp = $exit->stats->hp;
2356 my $sp = $exit->stats->sp;
1859 2357
1860 $self->enter_link; 2358 $self->enter_link;
1861 2359
1862 (async { 2360 (async {
1863 $self->deactivate_recursive; # just to be sure 2361 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2362 unless (eval {
1865 prepare_random_map $exit 2363 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2364
1871 1; 2365 1;
1872 }) { 2366 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2367 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2368 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2369 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2370 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2371
1878 warn "ERROR in enter_exit: $@"; 2372 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2373 $self->leave_link;
1880 } 2374 }
1881 })->prio (1); 2375 })->prio (1);
1894 2388
1895sub cf::client::send_drawinfo { 2389sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2390 my ($self, $text, $flags) = @_;
1897 2391
1898 utf8::encode $text; 2392 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2393 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2394}
1901 2395
2396=item $client->send_msg ($color, $type, $msg, [extra...])
2397
2398Send a drawinfo or msg packet to the client, formatting the msg for the
2399client if neccessary. C<$type> should be a string identifying the type of
2400the message, with C<log> being the default. If C<$color> is negative, suppress
2401the message unless the client supports the msg packet.
2402
2403=cut
2404
2405sub cf::client::send_msg {
2406 my ($self, $color, $type, $msg, @extra) = @_;
2407
2408 $msg = $self->pl->expand_cfpod ($msg);
2409
2410 if ($self->can_msg) {
2411 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2412 } else {
2413 # replace some tags by gcfclient-compatible ones
2414 for ($msg) {
2415 1 while
2416 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2417 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2418 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2419 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2420 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2421 }
2422
2423 if ($color >= 0) {
2424 if (0 && $msg =~ /\[/) {
2425 $self->send_packet ("drawextinfo $color 4 0 $msg")
2426 } else {
2427 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2428 $self->send_packet ("drawinfo $color $msg")
2429 }
2430 }
2431 }
2432}
2433
2434=item $client->ext_event ($type, %msg)
2435
2436Sends an ext event to the client.
2437
2438=cut
2439
2440sub cf::client::ext_event($$%) {
2441 my ($self, $type, %msg) = @_;
2442
2443 $msg{msgtype} = "event_$type";
2444 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2445}
1902 2446
1903=item $success = $client->query ($flags, "text", \&cb) 2447=item $success = $client->query ($flags, "text", \&cb)
1904 2448
1905Queues a query to the client, calling the given callback with 2449Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2450the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2451C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2452
1909Queries can fail, so check the return code. Or don't, as queries will become 2453Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2454become reliable at some point in the future.
1911 2455
1912=cut 2456=cut
1913 2457
1914sub cf::client::query { 2458sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2459 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2467 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2468 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2469
1926 $self->send_packet ($self->{query_queue}[0][0]) 2470 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2471 if @{ $self->{query_queue} } == 1;
2472
2473 1
1928} 2474}
1929 2475
1930cf::client->attach ( 2476cf::client->attach (
2477 on_connect => sub {
2478 my ($ns) = @_;
2479
2480 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2481 },
1931 on_reply => sub { 2482 on_reply => sub {
1932 my ($ns, $msg) = @_; 2483 my ($ns, $msg) = @_;
1933 2484
1934 # this weird shuffling is so that direct followup queries 2485 # this weird shuffling is so that direct followup queries
1935 # get handled first 2486 # get handled first
1936 my $queue = delete $ns->{query_queue} 2487 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2488 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2489
1939 (shift @$queue)->[1]->($msg); 2490 (shift @$queue)->[1]->($msg);
2491 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2492
1941 push @{ $ns->{query_queue} }, @$queue; 2493 push @{ $ns->{query_queue} }, @$queue;
1942 2494
1943 if (@{ $ns->{query_queue} } == @$queue) { 2495 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2496 if (@$queue) {
1946 } else { 2498 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2499 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2500 }
1949 } 2501 }
1950 }, 2502 },
2503 on_exticmd => sub {
2504 my ($ns, $buf) = @_;
2505
2506 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2507
2508 if (ref $msg) {
2509 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2510 if (my %reply = $cb->($ns, $msg)) {
2511 $reply{msgid} = $msg->{msgid};
2512 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2513 }
2514 }
2515 } else {
2516 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2517 }
2518
2519 cf::override;
2520 },
1951); 2521);
1952 2522
1953=item $client->async (\&cb) 2523=item $client->async (\&cb)
1954 2524
1955Create a new coroutine, running the specified callback. The coroutine will 2525Create a new coroutine, running the specified callback. The coroutine will
2002 2572
2003# here we export the classes and methods available to script code 2573# here we export the classes and methods available to script code
2004 2574
2005=pod 2575=pod
2006 2576
2007The following fucntions and emthods are available within a safe environment: 2577The following functions and methods are available within a safe environment:
2008 2578
2009 cf::object contr pay_amount pay_player map 2579 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2580 cf::object::player player
2011 cf::player peaceful 2581 cf::player peaceful
2012 cf::map trigger 2582 cf::map trigger
2093=back 2663=back
2094 2664
2095=cut 2665=cut
2096 2666
2097############################################################################# 2667#############################################################################
2668# the server's init and main functions
2098 2669
2099=head2 EXTENSION DATABASE SUPPORT 2670sub load_facedata($) {
2671 my ($path) = @_;
2100 2672
2101Crossfire maintains a very simple database for extension use. It can 2673 warn "loading facedata from $path\n";
2102currently store anything that can be serialised using Storable, which
2103excludes objects.
2104 2674
2105The parameter C<$family> should best start with the name of the extension 2675 my $facedata;
2106using it, it should be unique. 2676 0 < aio_load $path, $facedata
2677 or die "$path: $!";
2107 2678
2108=over 4 2679 $facedata = Coro::Storable::thaw $facedata;
2109 2680
2110=item $hashref = cf::db_get $family 2681 $facedata->{version} == 2
2682 or cf::cleanup "$path: version mismatch, cannot proceed.";
2111 2683
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key
2117
2118Returns a single value from the database
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 } 2684 {
2685 my $faces = $facedata->{faceinfo};
2148 2686
2149 my $pid; 2687 while (my ($face, $info) = each %$faces) {
2150 2688 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2151 sub db_save() { 2689 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2152 waitpid $pid, 0 if $pid; 2690 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2153 if (0 == ($pid = fork)) { 2691 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2154 $DB->{_meta}{version} = 1; 2692 Coro::cede;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2693 }
2197 );
2198}
2199 2694
2200############################################################################# 2695 while (my ($face, $info) = each %$faces) {
2201# the server's main() 2696 next unless $info->{smooth};
2697 my $idx = cf::face::find $face
2698 or next;
2699 if (my $smooth = cf::face::find $info->{smooth}) {
2700 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2701 } else {
2702 warn "smooth face '$info->{smooth}' not found for face '$face'";
2703 }
2704 Coro::cede;
2705 }
2706 }
2707
2708 {
2709 my $anims = $facedata->{animinfo};
2710
2711 while (my ($anim, $info) = each %$anims) {
2712 cf::anim::set $anim, $info->{frames}, $info->{facings};
2713 Coro::cede;
2714 }
2715
2716 cf::anim::invalidate_all; # d'oh
2717 }
2718
2719 1
2720}
2721
2722sub reload_regions {
2723 load_resource_file "$MAPDIR/regions"
2724 or die "unable to load regions file\n";
2725}
2726
2727sub reload_facedata {
2728 load_facedata "$DATADIR/facedata"
2729 or die "unable to load facedata\n";
2730}
2731
2732sub reload_archetypes {
2733 load_resource_file "$DATADIR/archetypes"
2734 or die "unable to load archetypes\n";
2735 #d# NEED to laod twice to resolve forward references
2736 # this really needs to be done in an extra post-pass
2737 # (which needs to be synchronous, so solve it differently)
2738 load_resource_file "$DATADIR/archetypes"
2739 or die "unable to load archetypes\n";
2740}
2741
2742sub reload_treasures {
2743 load_resource_file "$DATADIR/treasures"
2744 or die "unable to load treasurelists\n";
2745}
2746
2747sub reload_resources {
2748 warn "reloading resource files...\n";
2749
2750 reload_regions;
2751 reload_facedata;
2752 #reload_archetypes;#d#
2753 reload_archetypes;
2754 reload_treasures;
2755
2756 warn "finished reloading resource files\n";
2757}
2758
2759sub init {
2760 reload_resources;
2761}
2202 2762
2203sub cfg_load { 2763sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2764 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2765 or return;
2206 2766
2207 local $/; 2767 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2768 *CFG = YAML::Syck::Load <$fh>;
2209 2769
2223 2783
2224sub main { 2784sub main {
2225 # we must not ever block the main coroutine 2785 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2786 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2787 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2788 (async {
2228 async { Event::one_event }; 2789 Event::one_event;
2790 })->prio (Coro::PRIO_MAX);
2229 }; 2791 };
2230 2792
2231 cfg_load; 2793 cfg_load;
2232 db_load; 2794 db_init;
2233 load_extensions; 2795 load_extensions;
2796
2797 $TICK_WATCHER->start;
2234 Event::loop; 2798 Event::loop;
2235} 2799}
2236 2800
2237############################################################################# 2801#############################################################################
2238# initialisation and cleanup 2802# initialisation and cleanup
2239 2803
2240# install some emergency cleanup handlers 2804# install some emergency cleanup handlers
2241BEGIN { 2805BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2806 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2807 Event->signal (
2808 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2809 data => WF_AUTOCANCEL,
2245 signal => $signal, 2810 signal => $signal,
2811 prio => 0,
2246 cb => sub { 2812 cb => sub {
2247 cf::cleanup "SIG$signal"; 2813 cf::cleanup "SIG$signal";
2248 }, 2814 },
2249 ); 2815 );
2250 } 2816 }
2251} 2817}
2252 2818
2819sub write_runtime {
2820 my $runtime = "$LOCALDIR/runtime";
2821
2822 # first touch the runtime file to show we are still running:
2823 # the fsync below can take a very very long time.
2824
2825 IO::AIO::aio_utime $runtime, undef, undef;
2826
2827 my $guard = cf::lock_acquire "write_runtime";
2828
2829 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2830 or return;
2831
2832 my $value = $cf::RUNTIME + 90 + 10;
2833 # 10 is the runtime save interval, for a monotonic clock
2834 # 60 allows for the watchdog to kill the server.
2835
2836 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2837 and return;
2838
2839 # always fsync - this file is important
2840 aio_fsync $fh
2841 and return;
2842
2843 # touch it again to show we are up-to-date
2844 aio_utime $fh, undef, undef;
2845
2846 close $fh
2847 or return;
2848
2849 aio_rename "$runtime~", $runtime
2850 and return;
2851
2852 warn "runtime file written.\n";
2853
2854 1
2855}
2856
2253sub emergency_save() { 2857sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 2858 my $freeze_guard = cf::freeze_mainloop;
2255 2859
2256 warn "enter emergency perl save\n"; 2860 warn "enter emergency perl save\n";
2257 2861
2258 cf::sync_job { 2862 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2863 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2864 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2865 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2866 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2867 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2868 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2869 $pl->valid or next;
2266 $pl->save; 2870 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2876 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2877 $map->valid or next;
2274 $map->save; 2878 $map->save;
2275 } 2879 }
2276 warn "end emergency map save\n"; 2880 warn "end emergency map save\n";
2881
2882 warn "begin emergency database checkpoint\n";
2883 BDB::db_env_txn_checkpoint $DB_ENV;
2884 warn "end emergency database checkpoint\n";
2277 }; 2885 };
2278 2886
2279 warn "leave emergency perl save\n"; 2887 warn "leave emergency perl save\n";
2280} 2888}
2281 2889
2890sub post_cleanup {
2891 my ($make_core) = @_;
2892
2893 warn Carp::longmess "post_cleanup backtrace"
2894 if $make_core;
2895}
2896
2282sub reload() { 2897sub do_reload_perl() {
2283 # can/must only be called in main 2898 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2899 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2900 warn "can only reload from main coroutine";
2286 return; 2901 return;
2287 } 2902 }
2288 2903
2289 warn "reloading..."; 2904 warn "reloading...";
2290 2905
2291 warn "freezing server"; 2906 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2907
2908 cf::sync_job {
2909 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2910 cf::emergency_save;
2911 cf::write_runtime; # external watchdog should not bark
2294 2912
2295 warn "sync database to disk"; 2913 warn "syncing database to disk";
2296 cf::db_sync; 2914 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2915
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2916 # if anything goes wrong in here, we should simply crash as we already saved
2301 2917
2302 warn "cancel all watchers"; 2918 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2919 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2920 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2921 }
2306 2922
2923 warn "flushing outstanding aio requests";
2924 for (;;) {
2925 BDB::flush;
2926 IO::AIO::flush;
2927 Coro::cede;
2928 last unless IO::AIO::nreqs || BDB::nreqs;
2929 warn "iterate...";
2930 }
2931
2932 ++$RELOAD;
2933
2307 warn "cancel all extension coros"; 2934 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2935 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2936 %EXT_CORO = ();
2310 2937
2311 warn "remove commands"; 2938 warn "removing commands";
2312 %COMMAND = (); 2939 %COMMAND = ();
2313 2940
2314 warn "remove ext commands"; 2941 warn "removing ext/exti commands";
2315 %EXTCMD = (); 2942 %EXTCMD = ();
2943 %EXTICMD = ();
2316 2944
2317 warn "unload/nuke all extensions"; 2945 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2946 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2947 warn "... unloading $pkg";
2320 2948
2321 if (my $cb = $pkg->can ("unload")) { 2949 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2950 eval {
2323 $cb->($pkg); 2951 $cb->($pkg);
2324 1 2952 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2953 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2954 }
2327 2955
2956 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2957 Symbol::delete_package $pkg;
2329 } 2958 }
2330 2959
2331 warn "unload all perl modules loaded from $LIBDIR"; 2960 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2961 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2962 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2963
2335 warn "removing <$k>"; 2964 warn "... unloading $k";
2336 delete $INC{$k}; 2965 delete $INC{$k};
2337 2966
2338 $k =~ s/\.pm$//; 2967 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2968 $k =~ s/\//::/g;
2340 2969
2343 } 2972 }
2344 2973
2345 Symbol::delete_package $k; 2974 Symbol::delete_package $k;
2346 } 2975 }
2347 2976
2348 warn "get rid of safe::, as good as possible"; 2977 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2978 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2979 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2980
2352 warn "unload cf.pm \"a bit\""; 2981 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2982 delete $INC{"cf.pm"};
2983 delete $INC{"cf/pod.pm"};
2354 2984
2355 # don't, removes xs symbols, too, 2985 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2986 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2987 #Symbol::delete_package __PACKAGE__;
2358 2988
2989 warn "unload completed, starting to reload now";
2990
2359 warn "reloading cf.pm"; 2991 warn "reloading cf.pm";
2360 require cf; 2992 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2993 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2994
2363 warn "load config and database again"; 2995 warn "loading config and database again";
2364 cf::cfg_load; 2996 cf::cfg_load;
2365 cf::db_load;
2366 2997
2367 warn "load extensions"; 2998 warn "loading extensions";
2368 cf::load_extensions; 2999 cf::load_extensions;
2369 3000
2370 warn "reattach attachments to objects/players"; 3001 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3002 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3003 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3004 reattach $_ for values %MAP;
2374 }; 3005 warn "reattaching attachments to players";
3006 reattach $_ for values %PLAYER;
2375 3007
2376 if ($@) { 3008 warn "leaving sync_job";
3009
3010 1
3011 } or do {
2377 warn $@; 3012 warn $@;
2378 warn "error while reloading, exiting."; 3013 warn "error while reloading, exiting.";
2379 exit 1; 3014 exit 1;
2380 } 3015 };
2381 3016
2382 warn "reloaded"; 3017 warn "reloaded";
2383}; 3018};
2384 3019
2385############################################################################# 3020our $RELOAD_WATCHER; # used only during reload
2386 3021
2387unless ($LINK_MAP) { 3022sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3023 # doing reload synchronously and two reloads happen back-to-back,
3024 # coro crashes during coro_state_free->destroy here.
2389 3025
2390 $LINK_MAP->width (41); 3026 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 3027 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 3028 after => 0,
3029 data => WF_AUTOCANCEL,
2400 cb => sub { 3030 cb => sub {
2401 $_[0]->w->cancel; 3031 do_reload_perl;
2402 3032 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 3033 },
2421 3034 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3035}
2427 3036
2428register_command "reload" => sub { 3037register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3038 my ($who, $arg) = @_;
2430 3039
2431 if ($who->flag (FLAG_WIZ)) { 3040 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3041 $who->message ("reloading server.");
3042 async { reload_perl };
2435 } 3043 }
2436}; 3044};
2437 3045
2438unshift @INC, $LIBDIR; 3046unshift @INC, $LIBDIR;
2439 3047
3048my $bug_warning = 0;
3049
3050our @WAIT_FOR_TICK;
3051our @WAIT_FOR_TICK_BEGIN;
3052
3053sub wait_for_tick {
3054 return unless $TICK_WATCHER->is_active;
3055 return if $Coro::current == $Coro::main;
3056
3057 my $signal = new Coro::Signal;
3058 push @WAIT_FOR_TICK, $signal;
3059 $signal->wait;
3060}
3061
3062sub wait_for_tick_begin {
3063 return unless $TICK_WATCHER->is_active;
3064 return if $Coro::current == $Coro::main;
3065
3066 my $signal = new Coro::Signal;
3067 push @WAIT_FOR_TICK_BEGIN, $signal;
3068 $signal->wait;
3069}
3070
3071 my $min = 1e6;#d#
3072 my $avg = 10;
2440$TICK_WATCHER = Event->timer ( 3073$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 3074 reentrant => 0,
3075 parked => 1,
2442 prio => 0, 3076 prio => 0,
2443 at => $NEXT_TICK || $TICK, 3077 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 3078 data => WF_AUTOCANCEL,
2445 cb => sub { 3079 cb => sub {
3080 if ($Coro::current != $Coro::main) {
3081 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3082 unless ++$bug_warning > 10;
3083 return;
3084 }
3085
3086 $NOW = $tick_start = Event::time;
3087
2446 cf::server_tick; # one server iteration 3088 cf::server_tick; # one server iteration
3089
3090 0 && sync_job {#d#
3091 for(1..10) {
3092 my $t = Event::time;
3093 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3094 or die;
3095
3096 $map->width (50);
3097 $map->height (50);
3098 $map->alloc;
3099 $map->_load_objects ("/tmp/x.map", 1);
3100 my $t = Event::time - $t;
3101
3102 #next unless $t < 0.0013;#d#
3103 if ($t < $min) {
3104 $min = $t;
3105 }
3106 $avg = $avg * 0.99 + $t * 0.01;
3107 }
3108 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3109 exit 0;
3110 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3111 };
3112
2447 $RUNTIME += $TICK; 3113 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 3114 $NEXT_TICK += $TICK;
2449 3115
2450 $WAIT_FOR_TICK->broadcast; 3116 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3117 $NEXT_RUNTIME_WRITE = $NOW + 10;
3118 Coro::async_pool {
3119 write_runtime
3120 or warn "ERROR: unable to write runtime file: $!";
3121 };
3122 }
3123
3124# my $AFTER = Event::time;
3125# warn $AFTER - $NOW;#d#
3126
3127 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3128 $sig->send;
3129 }
3130 while (my $sig = shift @WAIT_FOR_TICK) {
3131 $sig->send;
3132 }
3133
3134 $NOW = Event::time;
2452 3135
2453 # if we are delayed by four ticks or more, skip them all 3136 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3137 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2455 3138
2456 $TICK_WATCHER->at ($NEXT_TICK); 3139 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 3140 $TICK_WATCHER->start;
3141
3142 $LOAD = ($NOW - $tick_start) / $TICK;
3143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3144
3145 _post_tick;
3146
3147
2458 }, 3148 },
2459); 3149);
2460 3150
3151{
2461IO::AIO::max_poll_time $TICK * 0.2; 3152 BDB::max_poll_time $TICK * 0.1;
2462 3153 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 3154 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 3155 fd => BDB::poll_fileno,
2465 poll => 'r', 3156 poll => 'r',
2466 prio => 5, 3157 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 3158 data => WF_AUTOCANCEL,
2473 after => 0, 3159 cb => \&BDB::poll_cb,
2474 interval => 10, 3160 );
2475 cb => sub { 3161 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 3162
2477 write_runtime 3163 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 3164 my $status;
3165 my $current = $Coro::current;
3166 (
3167 sub {
3168 $status = $!;
3169 $current->ready; undef $current;
3170 },
3171 sub {
3172 Coro::schedule while defined $current;
3173 $! = $status;
3174 },
3175 )
3176 };
3177
3178 unless ($DB_ENV) {
3179 $DB_ENV = BDB::db_env_create;
3180
3181 cf::sync_job {
3182 eval {
3183 BDB::db_env_open
3184 $DB_ENV,
3185 $BDBDIR,
3186 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3187 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3188 0666;
3189
3190 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3191
3192 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3193 $DB_ENV->set_lk_detect;
3194 };
3195
3196 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 3197 };
2480 }, 3198 }
2481); 3199}
3200
3201{
3202 IO::AIO::min_parallel 8;
3203
3204 undef $Coro::AIO::WATCHER;
3205 IO::AIO::max_poll_time $TICK * 0.1;
3206 $AIO_POLL_WATCHER = Event->io (
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 fd => IO::AIO::poll_fileno,
3210 poll => 'r',
3211 prio => 6,
3212 cb => \&IO::AIO::poll_cb,
3213 );
3214}
3215
3216my $_log_backtrace;
3217
3218sub _log_backtrace {
3219 my ($msg, @addr) = @_;
3220
3221 $msg =~ s/\n//;
3222
3223 # limit the # of concurrent backtraces
3224 if ($_log_backtrace < 2) {
3225 ++$_log_backtrace;
3226 async {
3227 my @bt = fork_call {
3228 @addr = map { sprintf "%x", $_ } @addr;
3229 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3230 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3231 or die "addr2line: $!";
3232
3233 my @funcs;
3234 my @res = <$fh>;
3235 chomp for @res;
3236 while (@res) {
3237 my ($func, $line) = splice @res, 0, 2, ();
3238 push @funcs, "[$func] $line";
3239 }
3240
3241 @funcs
3242 };
3243
3244 LOG llevInfo, "[ABT] $msg\n";
3245 LOG llevInfo, "[ABT] $_\n" for @bt;
3246 --$_log_backtrace;
3247 };
3248 } else {
3249 LOG llevInfo, "[ABT] $msg\n";
3250 LOG llevInfo, "[ABT] [suppressed]\n";
3251 }
3252}
3253
3254# load additional modules
3255use cf::pod;
2482 3256
2483END { cf::emergency_save } 3257END { cf::emergency_save }
2484 3258
24851 32591
2486 3260

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