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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.292 by root, Tue Jul 3 00:54:57 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 93
55our %EXT_CORO; 94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
56 100
57binmode STDOUT; 101binmode STDOUT;
58binmode STDERR; 102binmode STDERR;
59 103
60# read virtual server time, if available 104# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
65} 109}
66 110
67mkdir cf::localdir; 111mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 113
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
76 117
77############################################################################# 118#############################################################################
78 119
79=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
80 121
87=item $cf::RUNTIME 128=item $cf::RUNTIME
88 129
89The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 131every server tick.
91 132
92=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 136
94The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
96 141
97=item $cf::NOW 142=item $cf::NOW
98 143
99The time of the last (current) server tick. 144The time of the last (current) server tick.
100 145
101=item $cf::TICK 146=item $cf::TICK
102 147
103The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
104 159
105=item %cf::CFG 160=item %cf::CFG
106 161
107Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 170
110=back 171=back
111 172
112=cut 173=cut
113 174
114BEGIN { 175BEGIN {
115 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 177 my $msg = join "", @_;
117 utf8::encode $msg;
118 178
119 $msg .= "\n" 179 $msg .= "\n"
120 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
121 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
123 }; 186 };
124} 187}
125 188
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 196
133# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 198# within the Safe compartment.
135for my $pkg (qw( 199for my $pkg (qw(
136 cf::global cf::attachable 200 cf::global cf::attachable
145 209
146$Event::DIED = sub { 210$Event::DIED = sub {
147 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
148}; 212};
149 213
150my %ext_pkg; 214#############################################################################
151my @exts;
152my @hook;
153 215
154=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
155 217
156=over 4 218=over 4
157 219
158=cut 220=item dumpval $ref
159 221
160use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
161 242
162=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
163 244
164Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
165 246
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
174 248
175Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
176 250
177=cut 251=cut
178 252
179sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 254
184=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
185 256sub from_json ($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 257
206=item cf::lock_wait $string 258=item cf::lock_wait $string
207 259
208Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
209 261
210=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
211 263
212Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
215returned. 267returned.
216 268
217Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
219 275
220=cut 276=cut
221 277
222our %LOCK; 278our %LOCK;
223 279
237 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
238 lock_wait $key; 294 lock_wait $key;
239 295
240 $LOCK{$key} = []; 296 $LOCK{$key} = [];
241 297
242 cf::guard { 298 Coro::guard {
243 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
245 } 301 }
246} 302}
247 303
248=item cf::async { BLOCK } 304sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 305 my ($key) = @_;
257 306
258 Coro::async { 307 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 308}
263 309
264sub freeze_mainloop { 310sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
266 312
267 my $guard = guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
268 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
269 $guard 317 $guard
270} 318}
271 319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
272=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
273 331
274The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
277 336
278If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
281fast or be very important. 340fast or be very important.
284 343
285sub sync_job(&) { 344sub sync_job(&) {
286 my ($job) = @_; 345 my ($job) = @_;
287 346
288 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
289 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
291 352
292 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 354 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 355 my $freeze_guard = freeze_mainloop;
295 356
296 my $busy = 1; 357 my $busy = 1;
297 my @res; 358 my @res;
298 359
299 (Coro::async { 360 (async {
300 @res = eval { $job->() }; 361 @res = eval { $job->() };
301 warn $@ if $@; 362 warn $@ if $@;
302 undef $busy; 363 undef $busy;
303 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
304 365
305 while ($busy) { 366 while ($busy) {
306 Coro::cede_notself; 367 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
309 376
310 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
311 } else { 378 } else {
312 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
313 380
314 $job->() 381 $job->()
315 } 382 }
316} 383}
317 384
318=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
319 386
320Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 388extension calling this is being unloaded.
322 389
323=cut 390=cut
324 391
325sub coro(&) { 392sub async_ext(&) {
326 my $cb = shift; 393 my $cb = shift;
327 394
328 my $coro = &cf::async ($cb); 395 my $coro = &Coro::async ($cb);
329 396
330 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
332 }); 399 });
333 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
334 401
335 $coro 402 $coro
336} 403}
337 404
338sub write_runtime { 405=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 406
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
342 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
343 411
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 413
348 aio_fsync $fh 414sub fork_call(&@) {
349 and return; 415 my ($cb, @args) = @_;
350 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
351 close $fh 423 close $fh2;
352 or return;
353 424
354 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
355 and return; 426 $res = Coro::Storable::thaw $res;
356 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
357 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 574}
359 575
360=back 576=back
361 577
362=cut 578=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 579
484############################################################################# 580#############################################################################
485 581
486=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
487 583
489attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
491 587
492In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 590Crossfire TRT).
495 591
496=over 4 592=over 4
497 593
498=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
499 595
613our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 710our @CB_MAP = ();
615 711
616my %attachment; 712my %attachment;
617 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
618sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
620 722
621 use sort 'stable'; 723 use sort 'stable';
622 724
656 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
657 759
658 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 764
663 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 766 my $pkg = shift @arg;
665 767
666 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
696 } 798 }
697 799
698 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
699 } else { 801 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 803 }
702 804
703 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
704} 806}
705 807
707 if (ref $_[0]) { 809 if (ref $_[0]) {
708 _object_attach @_; 810 _object_attach @_;
709 } else { 811 } else {
710 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
711 } 813 }
814 _recalc_want;
712}; 815};
713 816
714# all those should be optimised 817# all those should be optimised
715sub cf::attachable::detach { 818sub cf::attachable::detach {
716 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
720 reattach ($obj); 823 reattach ($obj);
721 } else { 824 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
723 } 826 }
827 _recalc_want;
724}; 828};
725 829
726sub cf::attachable::attached { 830sub cf::attachable::attached {
727 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
728 832
793# object support 897# object support
794 898
795sub reattach { 899sub reattach {
796 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 904
799 my $registry = $obj->registry; 905 my $registry = $obj->registry;
800 906
801 @$registry = (); 907 @$registry = ();
802 908
849 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
850 956
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 961 close $fh;
856 962
857 if (@$objs) { 963 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 969 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
865 } 971 }
866 } else { 972 } else {
867 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
899 or return; 1005 or return;
900 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
901 } 1007 }
902 1008
903 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
905 return ($data, $av); 1011 return ($data, $av);
906} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
907 1019
908############################################################################# 1020#############################################################################
909# command handling &c 1021# command handling &c
910 1022
911=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1037}
926 1038
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1040
929Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
930 1046
931If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
932called. 1048called.
933 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
934=cut 1061=cut
935 1062
936sub register_extcmd { 1063sub register_extcmd {
937 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
938 1065
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
943} 1073}
944 1074
945cf::player->attach ( 1075cf::player->attach (
946 on_command => sub { 1076 on_command => sub {
947 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
956 cf::override; 1086 cf::override;
957 }, 1087 },
958 on_extcmd => sub { 1088 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
960 1090
961 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1092
963 if (ref $msg) { 1093 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 1097 }
968 } 1098 }
969 } else { 1099 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 1102
973 cf::override; 1103 cf::override;
974 }, 1104 },
975); 1105);
976 1106
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 $_[0]{hintmode} = $_[1] if @_ > 1;
1424 $_[0]{hintmode}
1425}
1426
1427=item $player->ext_reply ($msgid, %msg)
1428
1429Sends an ext reply to the player.
1430
1431=cut
1432
1433sub ext_reply($$%) {
1434 my ($self, $id, %msg) = @_;
1435
1436 $msg{msgid} = $id;
1437 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1438}
1439
1440=item $player->ext_event ($type, %msg)
1441
1442Sends an ext event to the client.
1443
1444=cut
1445
1446sub ext_event($$%) {
1447 my ($self, $type, %msg) = @_;
1448
1449 $self->ns->ext_event ($type, %msg);
1450}
1451
1452=head3 cf::region
1453
1454=over 4
1455
1456=cut
1457
1458package cf::region;
1459
1460=item cf::region::find_by_path $path
1461
1462Tries to decuce the likely region for a map knowing only its path.
1463
1464=cut
1465
1466sub find_by_path($) {
984 my ($path) = @_; 1467 my ($path) = @_;
985 1468
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1469 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1470
992 warn "loading '$path' into '$pkg'\n"; 1471 for my $region (list) {
993 1472 if ($region->match && $path =~ $region->match) {
994 open my $fh, "<:utf8", $path 1473 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1474 if $region->specificity > $specificity;
996 1475 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1476 }
1026 1477
1027 # remove commands 1478 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1479}
1133 1480
1134=back 1481=back
1135
1136 1482
1137=head3 cf::map 1483=head3 cf::map
1138 1484
1139=over 4 1485=over 4
1140 1486
1143package cf::map; 1489package cf::map;
1144 1490
1145use Fcntl; 1491use Fcntl;
1146use Coro::AIO; 1492use Coro::AIO;
1147 1493
1494use overload
1495 '""' => \&as_string,
1496 fallback => 1;
1497
1148our $MAX_RESET = 3600; 1498our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1499our $DEFAULT_RESET = 3000;
1150 1500
1151sub generate_random_map { 1501sub generate_random_map {
1152 my ($path, $rmp) = @_; 1502 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1503 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1504 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1505 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1506 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1507 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1508 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1509 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1510 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1511 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1512 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1513 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1514 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1515 (cf::region::find $rmp->{region}), $rmp->{custom}
1516 )
1517}
1518
1519=item cf::map->register ($regex, $prio)
1520
1521Register a handler for the map path matching the given regex at the
1522givne priority (higher is better, built-in handlers have priority 0, the
1523default).
1524
1525=cut
1526
1527sub register {
1528 my (undef, $regex, $prio) = @_;
1529 my $pkg = caller;
1530
1531 no strict;
1532 push @{"$pkg\::ISA"}, __PACKAGE__;
1533
1534 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1535}
1536
1537# also paths starting with '/'
1538$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1539
1540sub thawer_merge {
1541 my ($self, $merge) = @_;
1542
1543 # we have to keep some variables in memory intact
1544 local $self->{path};
1545 local $self->{load_path};
1546
1547 $self->SUPER::thawer_merge ($merge);
1548}
1549
1550sub normalise {
1551 my ($path, $base) = @_;
1552
1553 $path = "$path"; # make sure its a string
1554
1555 $path =~ s/\.map$//;
1556
1557 # map plan:
1558 #
1559 # /! non-realised random map exit (special hack!)
1560 # {... are special paths that are not being touched
1561 # ?xxx/... are special absolute paths
1562 # ?random/... random maps
1563 # /... normal maps
1564 # ~user/... per-player map of a specific user
1565
1566 $path =~ s/$PATH_SEP/\//go;
1567
1568 # treat it as relative path if it starts with
1569 # something that looks reasonable
1570 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1571 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1572
1573 $base =~ s{[^/]+/?$}{};
1574 $path = "$base/$path";
1575 }
1576
1577 for ($path) {
1578 redo if s{//}{/};
1579 redo if s{/\.?/}{/};
1580 redo if s{/[^/]+/\.\./}{/};
1581 }
1582
1583 $path
1584}
1585
1586sub new_from_path {
1587 my (undef, $path, $base) = @_;
1588
1589 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1590
1591 $path = normalise $path, $base;
1592
1593 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1594 if ($path =~ $EXT_MAP{$pkg}[1]) {
1595 my $self = bless cf::map::new, $pkg;
1596 $self->{path} = $path; $self->path ($path);
1597 $self->init; # pass $1 etc.
1598 return $self;
1599 }
1600 }
1601
1602 Carp::carp "unable to resolve path '$path' (base '$base').";
1603 ()
1604}
1605
1606sub init {
1607 my ($self) = @_;
1608
1609 $self
1610}
1611
1612sub as_string {
1613 my ($self) = @_;
1614
1615 "$self->{path}"
1616}
1617
1618# the displayed name, this is a one way mapping
1619sub visible_name {
1620 &as_string
1621}
1622
1623# the original (read-only) location
1624sub load_path {
1625 my ($self) = @_;
1626
1627 "$MAPDIR/$self->{path}.map"
1628}
1629
1630# the temporary/swap location
1631sub save_path {
1632 my ($self) = @_;
1633
1634 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1635 "$TMPDIR/$path.map"
1636}
1637
1638# the unique path, undef == no special unique path
1639sub uniq_path {
1640 my ($self) = @_;
1641
1642 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1643 "$UNIQUEDIR/$path"
1168} 1644}
1169 1645
1170# and all this just because we cannot iterate over 1646# and all this just because we cannot iterate over
1171# all maps in C++... 1647# all maps in C++...
1172sub change_all_map_light { 1648sub change_all_map_light {
1174 1650
1175 $_->change_map_light ($change) 1651 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1652 for grep $_->outdoor, values %cf::MAP;
1177} 1653}
1178 1654
1655sub decay_objects {
1656 my ($self) = @_;
1657
1658 return if $self->{deny_reset};
1659
1660 $self->do_decay_objects;
1661}
1662
1663sub unlink_save {
1664 my ($self) = @_;
1665
1666 utf8::encode (my $save = $self->save_path);
1667 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1669}
1670
1179sub try_load_header($) { 1671sub load_header_from($) {
1180 my ($path) = @_; 1672 my ($self, $path) = @_;
1181 1673
1182 utf8::encode $path; 1674 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1675 #aio_open $path, O_RDONLY, 0
1676 # or return;
1677
1678 $self->_load_header ($path)
1184 or return; 1679 or return;
1185 1680
1186 my $map = cf::map::new 1681 $self->{load_path} = $path;
1682
1683 1
1684}
1685
1686sub load_header_orig {
1687 my ($self) = @_;
1688
1689 $self->load_header_from ($self->load_path)
1690}
1691
1692sub load_header_temp {
1693 my ($self) = @_;
1694
1695 $self->load_header_from ($self->save_path)
1696}
1697
1698sub prepare_temp {
1699 my ($self) = @_;
1700
1701 $self->last_access ((delete $self->{last_access})
1702 || $cf::RUNTIME); #d#
1703 # safety
1704 $self->{instantiate_time} = $cf::RUNTIME
1705 if $self->{instantiate_time} > $cf::RUNTIME;
1706}
1707
1708sub prepare_orig {
1709 my ($self) = @_;
1710
1711 $self->{load_original} = 1;
1712 $self->{instantiate_time} = $cf::RUNTIME;
1713 $self->last_access ($cf::RUNTIME);
1714 $self->instantiate;
1715}
1716
1717sub load_header {
1718 my ($self) = @_;
1719
1720 if ($self->load_header_temp) {
1721 $self->prepare_temp;
1722 } else {
1723 $self->load_header_orig
1187 or return; 1724 or return;
1725 $self->prepare_orig;
1726 }
1188 1727
1189 $map->load_header ($path) 1728 $self->{deny_reset} = 1
1190 or return; 1729 if $self->no_reset;
1191 1730
1192 $map->{load_path} = $path; 1731 $self->default_region (cf::region::find_by_path $self->{path})
1732 unless $self->default_region;
1193 1733
1194 $map 1734 1
1195} 1735}
1196 1736
1197sub find; 1737sub find;
1198sub find { 1738sub find {
1199 my ($path, $origin) = @_; 1739 my ($path, $origin) = @_;
1200 1740
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1741 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1742
1206 cf::lock_wait "map_find:$key"; 1743 cf::lock_wait "map_find:$path";
1207 1744
1208 $cf::MAP{$key} || do { 1745 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1746 my $guard = cf::lock_acquire "map_find:$path";
1210 1747 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1748 or return;
1230 1749
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1750 $map->{last_save} = $cf::RUNTIME;
1243 1751
1244 Coro::cede; 1752 $map->load_header
1753 or return;
1245 1754
1246 if ($map->should_reset) { 1755 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1756 # doing this can freeze the server in a sync job, obviously
1757 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1758 $map->reset;
1248 undef $guard; 1759 undef $guard;
1249 $map = find $path 1760 return find $path;
1250 or return;
1251 } 1761 }
1252 1762
1253 $cf::MAP{$key} = $map 1763 $cf::MAP{$path} = $map
1254 } 1764 }
1255} 1765}
1766
1767sub pre_load { }
1768sub post_load { }
1256 1769
1257sub load { 1770sub load {
1258 my ($self) = @_; 1771 my ($self) = @_;
1259 1772
1773 local $self->{deny_reset} = 1; # loading can take a long time
1774
1260 my $path = $self->{path}; 1775 my $path = $self->{path};
1776
1777 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1778 my $guard = cf::lock_acquire "map_load:$path";
1262 1779
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1780 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1781
1265 $self->in_memory (cf::MAP_LOADING); 1782 $self->in_memory (cf::MAP_LOADING);
1266 1783
1267 $self->alloc; 1784 $self->alloc;
1785
1786 $self->pre_load;
1787 Coro::cede;
1788
1268 $self->load_objects ($self->{load_path}, 1) 1789 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1790 or return;
1270 1791
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1792 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1793 if delete $self->{load_original};
1273 1794
1274 if (my $uniq = $path->uniq_path) { 1795 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1796 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1797 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1798 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1799 $self->_load_objects ($uniq, 0);
1279 } 1800 }
1280 } 1801 }
1281 1802
1282 Coro::cede; 1803 Coro::cede;
1283
1284 # now do the right thing for maps 1804 # now do the right thing for maps
1285 $self->link_multipart_objects; 1805 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1806 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1807 unless $self->difficulty;
1808 Coro::cede;
1809
1810 unless ($self->{deny_activate}) {
1811 $self->decay_objects;
1812 $self->fix_auto_apply;
1813 $self->update_buttons;
1814 Coro::cede;
1815 $self->set_darkness_map;
1816 Coro::cede;
1297 $self->activate; 1817 $self->activate;
1298 } 1818 }
1299 1819
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1820 $self->in_memory (cf::MAP_IN_MEMORY);
1821 }
1822
1823 $self->post_load;
1824}
1825
1826sub customise_for {
1827 my ($self, $ob) = @_;
1828
1829 return find "~" . $ob->name . "/" . $self->{path}
1830 if $self->per_player;
1831
1832# return find "?party/" . $ob->name . "/" . $self->{path}
1833# if $self->per_party;
1834
1835 $self
1836}
1837
1838# find and load all maps in the 3x3 area around a map
1839sub load_diag {
1840 my ($map) = @_;
1841
1842 my @diag; # diagonal neighbours
1843
1844 for (0 .. 3) {
1845 my $neigh = $map->tile_path ($_)
1846 or next;
1847 $neigh = find $neigh, $map
1848 or next;
1849 $neigh->load;
1850
1851 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1852 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1853 }
1854
1855 for (@diag) {
1856 my $neigh = find @$_
1857 or next;
1858 $neigh->load;
1859 }
1303} 1860}
1304 1861
1305sub find_sync { 1862sub find_sync {
1306 my ($path, $origin) = @_; 1863 my ($path, $origin) = @_;
1307 1864
1308 cf::sync_job { cf::map::find $path, $origin } 1865 cf::sync_job { find $path, $origin }
1309} 1866}
1310 1867
1311sub do_load_sync { 1868sub do_load_sync {
1312 my ($map) = @_; 1869 my ($map) = @_;
1313 1870
1314 cf::sync_job { $map->load }; 1871 cf::sync_job { $map->load };
1315} 1872}
1316 1873
1874our %MAP_PREFETCH;
1875our $MAP_PREFETCHER = undef;
1876
1877sub find_async {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->{path};
1881
1882 if (my $map = $cf::MAP{$path}) {
1883 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1884 }
1885
1886 undef $MAP_PREFETCH{$path};
1887 $MAP_PREFETCHER ||= cf::async {
1888 while (%MAP_PREFETCH) {
1889 for my $path (keys %MAP_PREFETCH) {
1890 my $map = find $path
1891 or next;
1892 $map->load;
1893
1894 delete $MAP_PREFETCH{$path};
1895 }
1896 }
1897 undef $MAP_PREFETCHER;
1898 };
1899 $MAP_PREFETCHER->prio (6);
1900
1901 ()
1902}
1903
1317sub save { 1904sub save {
1318 my ($self) = @_; 1905 my ($self) = @_;
1319 1906
1907 my $lock = cf::lock_acquire "map_data:" . $self->path;
1908
1320 $self->{last_save} = $cf::RUNTIME; 1909 $self->{last_save} = $cf::RUNTIME;
1321 1910
1322 return unless $self->dirty; 1911 return unless $self->dirty;
1323 1912
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1913 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1914 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1915
1327 $self->{load_path} = $save; 1916 $self->{load_path} = $save;
1328 1917
1329 return if $self->{deny_save}; 1918 return if $self->{deny_save};
1330 1919
1331 local $self->{last_access} = $self->last_access;#d# 1920 local $self->{last_access} = $self->last_access;#d#
1332 1921
1922 cf::async {
1923 $_->contr->save for $self->players;
1924 };
1925
1333 if ($uniq) { 1926 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1927 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1928 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1929 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1931 }
1339} 1932}
1340 1933
1341sub swap_out { 1934sub swap_out {
1342 my ($self) = @_; 1935 my ($self) = @_;
1343 1936
1344 # save first because save cedes 1937 # save first because save cedes
1345 $self->save; 1938 $self->save;
1939
1940 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1941
1347 return if $self->players; 1942 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1943 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1944 return if $self->{deny_save};
1350 1945
1354 1949
1355sub reset_at { 1950sub reset_at {
1356 my ($self) = @_; 1951 my ($self) = @_;
1357 1952
1358 # TODO: safety, remove and allow resettable per-player maps 1953 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 1954 return 1e99 if $self->{deny_reset};
1361 1955
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1956 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1957 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1958
1369 my ($self) = @_; 1963 my ($self) = @_;
1370 1964
1371 $self->reset_at <= $cf::RUNTIME 1965 $self->reset_at <= $cf::RUNTIME
1372} 1966}
1373 1967
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1968sub reset {
1396 my ($self) = @_; 1969 my ($self) = @_;
1397 1970
1971 my $lock = cf::lock_acquire "map_data:$self->{path}";
1972
1398 return if $self->players; 1973 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 1974
1401 warn "resetting map ", $self->path;#d# 1975 warn "resetting map ", $self->path;
1976
1977 $self->in_memory (cf::MAP_SWAPPED);
1978
1979 # need to save uniques path
1980 unless ($self->{deny_save}) {
1981 my $uniq = $self->uniq_path; utf8::encode $uniq;
1982
1983 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1984 if $uniq;
1985 }
1402 1986
1403 delete $cf::MAP{$self->path}; 1987 delete $cf::MAP{$self->path};
1988
1989 $self->clear;
1404 1990
1405 $_->clear_links_to ($self) for values %cf::MAP; 1991 $_->clear_links_to ($self) for values %cf::MAP;
1406 1992
1407 $self->unlink_save; 1993 $self->unlink_save;
1408 $self->destroy; 1994 $self->destroy;
1411my $nuke_counter = "aaaa"; 1997my $nuke_counter = "aaaa";
1412 1998
1413sub nuke { 1999sub nuke {
1414 my ($self) = @_; 2000 my ($self) = @_;
1415 2001
2002 delete $cf::MAP{$self->path};
2003
2004 $self->unlink_save;
2005
2006 bless $self, "cf::map";
2007 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2008 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2009 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2010 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2011
2012 $cf::MAP{$self->path} = $self;
2013
1419 $self->reset; # polite request, might not happen 2014 $self->reset; # polite request, might not happen
1420} 2015}
1421 2016
1422sub customise_for { 2017=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2018
1425 if ($map->per_player) { 2019Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2020maps. May block.
2021
2022=cut
2023
2024sub tmp_maps() {
1427 } 2025 [
1428 2026 map {
1429 $map 2027 utf8::decode $_;
2028 /\.map$/
2029 ? normalise $_
2030 : ()
2031 } @{ aio_readdir $TMPDIR or [] }
2032 ]
1430} 2033}
1431 2034
1432sub emergency_save { 2035=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2036
1435 warn "enter emergency map save\n"; 2037Returns an arrayref with all map paths of currently instantiated and saved
2038random maps. May block.
1436 2039
1437 cf::sync_job { 2040=cut
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441 2041
1442 warn "end emergency map save\n"; 2042sub random_maps() {
2043 [
2044 map {
2045 utf8::decode $_;
2046 /\.map$/
2047 ? normalise "?random/$_"
2048 : ()
2049 } @{ aio_readdir $RANDOMDIR or [] }
2050 ]
2051}
2052
2053=item cf::map::unique_maps
2054
2055Returns an arrayref of paths of all shared maps that have
2056instantiated unique items. May block.
2057
2058=cut
2059
2060sub unique_maps() {
2061 [
2062 map {
2063 utf8::decode $_;
2064 /\.map$/
2065 ? normalise $_
2066 : ()
2067 } @{ aio_readdir $UNIQUEDIR or [] }
2068 ]
1443} 2069}
1444 2070
1445package cf; 2071package cf;
1446 2072
1447=back 2073=back
1448 2074
2075=head3 cf::object
2076
2077=cut
2078
2079package cf::object;
2080
2081=over 4
2082
2083=item $ob->inv_recursive
2084
2085Returns the inventory of the object _and_ their inventories, recursively.
2086
2087=cut
2088
2089sub inv_recursive_;
2090sub inv_recursive_ {
2091 map { $_, inv_recursive_ $_->inv } @_
2092}
2093
2094sub inv_recursive {
2095 inv_recursive_ inv $_[0]
2096}
2097
2098package cf;
2099
2100=back
1449 2101
1450=head3 cf::object::player 2102=head3 cf::object::player
1451 2103
1452=over 4 2104=over 4
1453 2105
1467 2119
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2120 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2121
1470 if ($self->{record_replies}) { 2122 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2123 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2124
1472 } else { 2125 } else {
2126 my $pl = $self->contr;
2127
2128 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2129 my $diag = $pl->{npc_dialog};
2130 $diag->{pl}->ext_reply (
2131 $diag->{id},
2132 msgtype => "reply",
2133 msg => $diag->{pl}->expand_cfpod ($msg),
2134 add_topics => []
2135 );
2136
2137 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2138 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2139 $self->message ($msg, $flags);
2140 }
1475 } 2141 }
1476} 2142}
1477 2143
1478=item $player_object->may ("access") 2144=item $player_object->may ("access")
1479 2145
1493 2159
1494=item $player_object->enter_link 2160=item $player_object->enter_link
1495 2161
1496Freezes the player and moves him/her to a special map (C<{link}>). 2162Freezes the player and moves him/her to a special map (C<{link}>).
1497 2163
1498The player should be reaosnably safe there for short amounts of time. You 2164The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 2165I<MUST> call C<leave_link> as soon as possible, though.
1500 2166
2167Will never block.
2168
1501=item $player_object->leave_link ($map, $x, $y) 2169=item $player_object->leave_link ($map, $x, $y)
1502 2170
1503Moves the player out of the specila link map onto the given map. If the 2171Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2172map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2173to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2174fails, to the emergency map position.
1507 2175
1508Might block. 2176Might block.
1509 2177
1510=cut 2178=cut
2179
2180sub link_map {
2181 unless ($LINK_MAP) {
2182 $LINK_MAP = cf::map::find "{link}"
2183 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2184 $LINK_MAP->load;
2185 }
2186
2187 $LINK_MAP
2188}
1511 2189
1512sub cf::object::player::enter_link { 2190sub cf::object::player::enter_link {
1513 my ($self) = @_; 2191 my ($self) = @_;
1514 2192
1515 $self->deactivate_recursive; 2193 $self->deactivate_recursive;
1516 2194
1517 return if $self->map == $LINK_MAP; 2195 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2196
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2197 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2198 if $self->map && $self->map->{path} ne "{link}";
1521 2199
1522 $self->enter_map ($LINK_MAP, 20, 20); 2200 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2201}
1524 2202
1525sub cf::object::player::leave_link { 2203sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2204 my ($self, $map, $x, $y) = @_;
2205
2206 return unless $self->contr->active;
1527 2207
1528 my $link_pos = delete $self->{_link_pos}; 2208 my $link_pos = delete $self->{_link_pos};
1529 2209
1530 unless ($map) { 2210 unless ($map) {
1531 # restore original map position 2211 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2225 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2226 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2227 if $x <=0 && $y <= 0;
1548 2228
1549 $map->load; 2229 $map->load;
2230 $map->load_diag;
1550 2231
2232 return unless $self->contr->active;
1551 $self->activate_recursive; 2233 $self->activate_recursive;
2234
2235 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2236 $self->enter_map ($map, $x, $y);
1553} 2237}
1554 2238
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y) 2239=item $player_object->goto ($path, $x, $y[, $check->($map)])
1584 2240
1585=cut 2241Moves the player to the given map-path and coordinates by first freezing
2242her, loading and preparing them map, calling the provided $check callback
2243that has to return the map if sucecssful, and then unfreezes the player on
2244the new (success) or old (failed) map position.
1586 2245
2246=cut
2247
2248our $GOTOGEN;
2249
1587sub cf::object::player::goto_map { 2250sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2251 my ($self, $path, $x, $y, $check) = @_;
2252
2253 # do generation counting so two concurrent goto's will be executed in-order
2254 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2255
1590 $self->enter_link; 2256 $self->enter_link;
1591 2257
1592 (cf::async { 2258 (async {
1593 $path = new cf::path $path; 2259 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 2260 my $map = cf::map::find $path;
2261
2262 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2263 $map = $map->customise_for ($self);
1597 2264 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2265 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2266 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2267 }
1602 2268
2269 $map
2270 };
2271
2272 if ($@) {
2273 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2274 LOG llevError | logBacktrace, Carp::longmess $@;
2275 }
2276
2277 if ($gen == $self->{_goto_generation}) {
2278 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2279 $self->leave_link ($map, $x, $y);
2280 }
1604 })->prio (1); 2281 })->prio (1);
1605} 2282}
1606 2283
1607=item $player_object->enter_exit ($exit_object) 2284=item $player_object->enter_exit ($exit_object)
1608 2285
1610 2287
1611sub parse_random_map_params { 2288sub parse_random_map_params {
1612 my ($spec) = @_; 2289 my ($spec) = @_;
1613 2290
1614 my $rmp = { # defaults 2291 my $rmp = { # defaults
1615 xsize => 10, 2292 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2293 ysize => (cf::rndm 15, 40),
2294 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2295 #layout => string,
1617 }; 2296 };
1618 2297
1619 for (split /\n/, $spec) { 2298 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2299 my ($k, $v) = split /\s+/, $_, 2;
1621 2300
1625 $rmp 2304 $rmp
1626} 2305}
1627 2306
1628sub prepare_random_map { 2307sub prepare_random_map {
1629 my ($exit) = @_; 2308 my ($exit) = @_;
2309
2310 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 2311
1631 # all this does is basically replace the /! path by 2312 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 2313 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 2314 # that depends on the exit object
1634 2315
1635 my $rmp = parse_random_map_params $exit->msg; 2316 my $rmp = parse_random_map_params $exit->msg;
1636 2317
1637 if ($exit->map) { 2318 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2319 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2320 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2321 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2322 $rmp->{origin_y} = $exit->y;
1642 } 2323 }
1643 2324
1644 $rmp->{random_seed} ||= $exit->random_seed; 2325 $rmp->{random_seed} ||= $exit->random_seed;
1645 2326
1646 my $data = cf::to_json $rmp; 2327 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 2328 my $md5 = Digest::MD5::md5_hex $data;
2329 my $meta = "$RANDOMDIR/$md5.meta";
1648 2330
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2331 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2332 aio_write $fh, 0, (length $data), $data, 0;
2333 undef $fh;
2334 aio_rename "$meta~", $meta;
1651 2335
1652 $exit->slaying ("?random/$md5"); 2336 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2337 $exit->msg (undef);
1654 } 2338 }
1655} 2339}
1657sub cf::object::player::enter_exit { 2341sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2342 my ($self, $exit) = @_;
1659 2343
1660 return unless $self->type == cf::PLAYER; 2344 return unless $self->type == cf::PLAYER;
1661 2345
2346 if ($exit->slaying eq "/!") {
2347 #TODO: this should de-fi-ni-te-ly not be a sync-job
2348 # the problem is that $exit might not survive long enough
2349 # so it needs to be done right now, right here
2350 cf::sync_job { prepare_random_map $exit };
2351 }
2352
2353 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2354 my $hp = $exit->stats->hp;
2355 my $sp = $exit->stats->sp;
2356
1662 $self->enter_link; 2357 $self->enter_link;
1663 2358
1664 (cf::async { 2359 (async {
1665 $self->deactivate_recursive; # just to be sure 2360 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 2361 unless (eval {
1667 prepare_random_map $exit 2362 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 2363
1673 1; 2364 1;
1674 }) { 2365 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2366 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2367 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2368 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2369 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2370
1680 warn "ERROR in enter_exit: $@"; 2371 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2372 $self->leave_link;
1682 } 2373 }
1683 })->prio (1); 2374 })->prio (1);
1696 2387
1697sub cf::client::send_drawinfo { 2388sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2389 my ($self, $text, $flags) = @_;
1699 2390
1700 utf8::encode $text; 2391 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2392 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2393}
1703 2394
2395=item $client->send_msg ($color, $type, $msg, [extra...])
2396
2397Send a drawinfo or msg packet to the client, formatting the msg for the
2398client if neccessary. C<$type> should be a string identifying the type of
2399the message, with C<log> being the default. If C<$color> is negative, suppress
2400the message unless the client supports the msg packet.
2401
2402=cut
2403
2404sub cf::client::send_msg {
2405 my ($self, $color, $type, $msg, @extra) = @_;
2406
2407 $msg = $self->pl->expand_cfpod ($msg);
2408
2409 if ($self->can_msg) {
2410 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2411 } else {
2412 # replace some tags by gcfclient-compatible ones
2413 for ($msg) {
2414 1 while
2415 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2416 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2417 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2418 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2419 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2420 }
2421
2422 if ($color >= 0) {
2423 if (0 && $msg =~ /\[/) {
2424 $self->send_packet ("drawextinfo $color 4 0 $msg")
2425 } else {
2426 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2427 $self->send_packet ("drawinfo $color $msg")
2428 }
2429 }
2430 }
2431}
2432
2433=item $client->ext_event ($type, %msg)
2434
2435Sends an ext event to the client.
2436
2437=cut
2438
2439sub cf::client::ext_event($$%) {
2440 my ($self, $type, %msg) = @_;
2441
2442 $msg{msgtype} = "event_$type";
2443 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2444}
1704 2445
1705=item $success = $client->query ($flags, "text", \&cb) 2446=item $success = $client->query ($flags, "text", \&cb)
1706 2447
1707Queues a query to the client, calling the given callback with 2448Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2449the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2450C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2451
1711Queries can fail, so check the return code. Or don't, as queries will become 2452Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2453become reliable at some point in the future.
1713 2454
1714=cut 2455=cut
1715 2456
1716sub cf::client::query { 2457sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2458 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2466 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2467 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2468
1728 $self->send_packet ($self->{query_queue}[0][0]) 2469 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2470 if @{ $self->{query_queue} } == 1;
2471
2472 1
1730} 2473}
1731 2474
1732cf::client->attach ( 2475cf::client->attach (
2476 on_connect => sub {
2477 my ($ns) = @_;
2478
2479 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2480 },
1733 on_reply => sub { 2481 on_reply => sub {
1734 my ($ns, $msg) = @_; 2482 my ($ns, $msg) = @_;
1735 2483
1736 # this weird shuffling is so that direct followup queries 2484 # this weird shuffling is so that direct followup queries
1737 # get handled first 2485 # get handled first
1738 my $queue = delete $ns->{query_queue} 2486 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2487 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2488
1741 (shift @$queue)->[1]->($msg); 2489 (shift @$queue)->[1]->($msg);
2490 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2491
1743 push @{ $ns->{query_queue} }, @$queue; 2492 push @{ $ns->{query_queue} }, @$queue;
1744 2493
1745 if (@{ $ns->{query_queue} } == @$queue) { 2494 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2495 if (@$queue) {
1748 } else { 2497 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2498 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 2499 }
1751 } 2500 }
1752 }, 2501 },
2502 on_exticmd => sub {
2503 my ($ns, $buf) = @_;
2504
2505 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2506
2507 if (ref $msg) {
2508 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2509 if (my %reply = $cb->($ns, $msg)) {
2510 $reply{msgid} = $msg->{msgid};
2511 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2512 }
2513 }
2514 } else {
2515 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2516 }
2517
2518 cf::override;
2519 },
1753); 2520);
1754 2521
1755=item $client->coro (\&cb) 2522=item $client->async (\&cb)
1756 2523
1757Create a new coroutine, running the specified callback. The coroutine will 2524Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2525be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2526or loss of connection).
1760 2527
1761=cut 2528=cut
1762 2529
1763sub cf::client::coro { 2530sub cf::client::async {
1764 my ($self, $cb) = @_; 2531 my ($self, $cb) = @_;
1765 2532
1766 my $coro = &cf::async ($cb); 2533 my $coro = &Coro::async ($cb);
1767 2534
1768 $coro->on_destroy (sub { 2535 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2536 delete $self->{_coro}{$coro+0};
1770 }); 2537 });
1771 2538
1804 2571
1805# here we export the classes and methods available to script code 2572# here we export the classes and methods available to script code
1806 2573
1807=pod 2574=pod
1808 2575
1809The following fucntions and emthods are available within a safe environment: 2576The following functions and methods are available within a safe environment:
1810 2577
1811 cf::object contr pay_amount pay_player map 2578 cf::object contr pay_amount pay_player map
1812 cf::object::player player 2579 cf::object::player player
1813 cf::player peaceful 2580 cf::player peaceful
1814 cf::map trigger 2581 cf::map trigger
1895=back 2662=back
1896 2663
1897=cut 2664=cut
1898 2665
1899############################################################################# 2666#############################################################################
2667# the server's init and main functions
1900 2668
1901=head2 EXTENSION DATABASE SUPPORT 2669sub load_facedata($) {
2670 my ($path) = @_;
1902 2671
1903Crossfire maintains a very simple database for extension use. It can 2672 warn "loading facedata from $path\n";
1904currently store anything that can be serialised using Storable, which
1905excludes objects.
1906 2673
1907The parameter C<$family> should best start with the name of the extension 2674 my $facedata;
1908using it, it should be unique. 2675 0 < aio_load $path, $facedata
2676 or die "$path: $!";
1909 2677
1910=over 4 2678 $facedata = Coro::Storable::thaw $facedata;
1911 2679
1912=item $hashref = cf::db_get $family 2680 $facedata->{version} == 2
2681 or cf::cleanup "$path: version mismatch, cannot proceed.";
1913 2682
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key
1919
1920Returns a single value from the database
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 } 2683 {
2684 my $faces = $facedata->{faceinfo};
1950 2685
1951 my $pid; 2686 while (my ($face, $info) = each %$faces) {
1952 2687 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1953 sub db_save() { 2688 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1954 waitpid $pid, 0 if $pid; 2689 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1955 if (0 == ($pid = fork)) { 2690 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1956 $DB->{_meta}{version} = 1; 2691 Coro::cede;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 2692 }
1999 );
2000}
2001 2693
2002############################################################################# 2694 while (my ($face, $info) = each %$faces) {
2003# the server's main() 2695 next unless $info->{smooth};
2696 my $idx = cf::face::find $face
2697 or next;
2698 if (my $smooth = cf::face::find $info->{smooth}) {
2699 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2700 } else {
2701 warn "smooth face '$info->{smooth}' not found for face '$face'";
2702 }
2703 Coro::cede;
2704 }
2705 }
2706
2707 {
2708 my $anims = $facedata->{animinfo};
2709
2710 while (my ($anim, $info) = each %$anims) {
2711 cf::anim::set $anim, $info->{frames}, $info->{facings};
2712 Coro::cede;
2713 }
2714
2715 cf::anim::invalidate_all; # d'oh
2716 }
2717
2718 1
2719}
2720
2721sub reload_regions {
2722 load_resource_file "$MAPDIR/regions"
2723 or die "unable to load regions file\n";
2724}
2725
2726sub reload_facedata {
2727 load_facedata "$DATADIR/facedata"
2728 or die "unable to load facedata\n";
2729}
2730
2731sub reload_archetypes {
2732 load_resource_file "$DATADIR/archetypes"
2733 or die "unable to load archetypes\n";
2734 #d# NEED to laod twice to resolve forward references
2735 # this really needs to be done in an extra post-pass
2736 # (which needs to be synchronous, so solve it differently)
2737 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n";
2739}
2740
2741sub reload_treasures {
2742 load_resource_file "$DATADIR/treasures"
2743 or die "unable to load treasurelists\n";
2744}
2745
2746sub reload_resources {
2747 warn "reloading resource files...\n";
2748
2749 reload_regions;
2750 reload_facedata;
2751 #reload_archetypes;#d#
2752 reload_archetypes;
2753 reload_treasures;
2754
2755 warn "finished reloading resource files\n";
2756}
2757
2758sub init {
2759 reload_resources;
2760}
2004 2761
2005sub cfg_load { 2762sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2763 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 2764 or return;
2008 2765
2009 local $/; 2766 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2767 *CFG = YAML::Syck::Load <$fh>;
2011 2768
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2769 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2770
2771 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2772 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2773
2014 if (exists $CFG{mlockall}) { 2774 if (exists $CFG{mlockall}) {
2015 eval { 2775 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2776 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2777 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2778 };
2019 warn $@ if $@; 2779 warn $@ if $@;
2020 } 2780 }
2021} 2781}
2022 2782
2023sub main { 2783sub main {
2024 # we must not ever block the main coroutine 2784 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2785 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2786 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2787 (async {
2028 Event::one_event; 2788 Event::one_event;
2029 })->(); 2789 })->prio (Coro::PRIO_MAX);
2030 }; 2790 };
2031 2791
2032 cfg_load; 2792 cfg_load;
2033 db_load; 2793 db_init;
2034 load_extensions; 2794 load_extensions;
2795
2796 $TICK_WATCHER->start;
2035 Event::loop; 2797 Event::loop;
2036} 2798}
2037 2799
2038############################################################################# 2800#############################################################################
2039# initialisation 2801# initialisation and cleanup
2040 2802
2803# install some emergency cleanup handlers
2804BEGIN {
2805 for my $signal (qw(INT HUP TERM)) {
2806 Event->signal (
2807 reentrant => 0,
2808 data => WF_AUTOCANCEL,
2809 signal => $signal,
2810 prio => 0,
2811 cb => sub {
2812 cf::cleanup "SIG$signal";
2813 },
2814 );
2815 }
2816}
2817
2818sub write_runtime {
2819 my $runtime = "$LOCALDIR/runtime";
2820
2821 # first touch the runtime file to show we are still running:
2822 # the fsync below can take a very very long time.
2823
2824 IO::AIO::aio_utime $runtime, undef, undef;
2825
2826 my $guard = cf::lock_acquire "write_runtime";
2827
2828 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2829 or return;
2830
2831 my $value = $cf::RUNTIME + 90 + 10;
2832 # 10 is the runtime save interval, for a monotonic clock
2833 # 60 allows for the watchdog to kill the server.
2834
2835 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2836 and return;
2837
2838 # always fsync - this file is important
2839 aio_fsync $fh
2840 and return;
2841
2842 # touch it again to show we are up-to-date
2843 aio_utime $fh, undef, undef;
2844
2845 close $fh
2846 or return;
2847
2848 aio_rename "$runtime~", $runtime
2849 and return;
2850
2851 warn "runtime file written.\n";
2852
2853 1
2854}
2855
2856sub emergency_save() {
2857 my $freeze_guard = cf::freeze_mainloop;
2858
2859 warn "enter emergency perl save\n";
2860
2861 cf::sync_job {
2862 # use a peculiar iteration method to avoid tripping on perl
2863 # refcount bugs in for. also avoids problems with players
2864 # and maps saved/destroyed asynchronously.
2865 warn "begin emergency player save\n";
2866 for my $login (keys %cf::PLAYER) {
2867 my $pl = $cf::PLAYER{$login} or next;
2868 $pl->valid or next;
2869 $pl->save;
2870 }
2871 warn "end emergency player save\n";
2872
2873 warn "begin emergency map save\n";
2874 for my $path (keys %cf::MAP) {
2875 my $map = $cf::MAP{$path} or next;
2876 $map->valid or next;
2877 $map->save;
2878 }
2879 warn "end emergency map save\n";
2880
2881 warn "begin emergency database checkpoint\n";
2882 BDB::db_env_txn_checkpoint $DB_ENV;
2883 warn "end emergency database checkpoint\n";
2884 };
2885
2886 warn "leave emergency perl save\n";
2887}
2888
2889sub post_cleanup {
2890 my ($make_core) = @_;
2891
2892 warn Carp::longmess "post_cleanup backtrace"
2893 if $make_core;
2894}
2895
2041sub reload() { 2896sub do_reload_perl() {
2042 # can/must only be called in main 2897 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2898 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2899 warn "can only reload from main coroutine";
2045 return; 2900 return;
2046 } 2901 }
2047 2902
2048 warn "reloading..."; 2903 warn "reloading...";
2049 2904
2050 my $guard = freeze_mainloop; 2905 warn "entering sync_job";
2906
2907 cf::sync_job {
2908 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 2909 cf::emergency_save;
2910 cf::write_runtime; # external watchdog should not bark
2052 2911
2053 eval { 2912 warn "syncing database to disk";
2913 BDB::db_env_txn_checkpoint $DB_ENV;
2914
2054 # if anything goes wrong in here, we should simply crash as we already saved 2915 # if anything goes wrong in here, we should simply crash as we already saved
2055 2916
2056 # cancel all watchers 2917 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2918 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2919 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2920 }
2060 2921
2922 warn "flushing outstanding aio requests";
2923 for (;;) {
2924 BDB::flush;
2925 IO::AIO::flush;
2926 Coro::cede;
2927 last unless IO::AIO::nreqs || BDB::nreqs;
2928 warn "iterate...";
2929 }
2930
2931 ++$RELOAD;
2932
2061 # cancel all extension coros 2933 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2934 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2935 %EXT_CORO = ();
2064 2936
2065 # unload all extensions 2937 warn "removing commands";
2066 for (@exts) { 2938 %COMMAND = ();
2939
2940 warn "removing ext/exti commands";
2941 %EXTCMD = ();
2942 %EXTICMD = ();
2943
2944 warn "unloading/nuking all extensions";
2945 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2946 warn "... unloading $pkg";
2068 unload_extension $_; 2947
2948 if (my $cb = $pkg->can ("unload")) {
2949 eval {
2950 $cb->($pkg);
2951 1
2952 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2953 }
2070 2954
2955 warn "... nuking $pkg";
2956 Symbol::delete_package $pkg;
2957 }
2958
2071 # unload all modules loaded from $LIBDIR 2959 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2960 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2961 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2962
2075 warn "removing <$k>"; 2963 warn "... unloading $k";
2076 delete $INC{$k}; 2964 delete $INC{$k};
2077 2965
2078 $k =~ s/\.pm$//; 2966 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2967 $k =~ s/\//::/g;
2080 2968
2083 } 2971 }
2084 2972
2085 Symbol::delete_package $k; 2973 Symbol::delete_package $k;
2086 } 2974 }
2087 2975
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2976 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2977 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2978 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2979
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2980 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2981 delete $INC{"cf.pm"};
2982 delete $INC{"cf/pod.pm"};
2101 2983
2102 # don't, removes xs symbols, too, 2984 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2985 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2986 #Symbol::delete_package __PACKAGE__;
2105 2987
2106 # reload cf.pm 2988 warn "unload completed, starting to reload now";
2989
2107 warn "reloading cf.pm"; 2990 warn "reloading cf.pm";
2108 require cf; 2991 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2992 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2993
2111 # load config and database again 2994 warn "loading config and database again";
2112 cf::cfg_load; 2995 cf::cfg_load;
2113 cf::db_load;
2114 2996
2115 # load extensions
2116 warn "load extensions"; 2997 warn "loading extensions";
2117 cf::load_extensions; 2998 cf::load_extensions;
2118 2999
2119 # reattach attachments to objects 3000 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 3001 _global_reattach; # objects, sockets
2121 _global_reattach; 3002 warn "reattaching attachments to maps";
2122 }; 3003 reattach $_ for values %MAP;
3004 warn "reattaching attachments to players";
3005 reattach $_ for values %PLAYER;
2123 3006
2124 if ($@) { 3007 warn "leaving sync_job";
3008
3009 1
3010 } or do {
2125 warn $@; 3011 warn $@;
2126 warn "error while reloading, exiting."; 3012 warn "error while reloading, exiting.";
2127 exit 1; 3013 exit 1;
2128 } 3014 };
2129 3015
2130 warn "reloaded successfully"; 3016 warn "reloaded";
2131}; 3017};
2132 3018
2133############################################################################# 3019our $RELOAD_WATCHER; # used only during reload
2134 3020
2135unless ($LINK_MAP) { 3021sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 3022 # doing reload synchronously and two reloads happen back-to-back,
3023 # coro crashes during coro_state_free->destroy here.
2137 3024
2138 $LINK_MAP->width (41); 3025 $RELOAD_WATCHER ||= Event->timer (
2139 $LINK_MAP->height (41); 3026 reentrant => 0,
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2, 3027 after => 0,
3028 data => WF_AUTOCANCEL,
2148 cb => sub { 3029 cb => sub {
2149 $_[0]->w->cancel; 3030 do_reload_perl;
2150 3031 undef $RELOAD_WATCHER;
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 }); 3032 },
2169 3033 );
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3034}
2175
2176register "<global>", __PACKAGE__;
2177 3035
2178register_command "reload" => sub { 3036register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3037 my ($who, $arg) = @_;
2180 3038
2181 if ($who->flag (FLAG_WIZ)) { 3039 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3040 $who->message ("reloading server.");
3041 async { reload_perl };
2185 } 3042 }
2186}; 3043};
2187 3044
2188unshift @INC, $LIBDIR; 3045unshift @INC, $LIBDIR;
2189 3046
3047my $bug_warning = 0;
3048
3049our @WAIT_FOR_TICK;
3050our @WAIT_FOR_TICK_BEGIN;
3051
3052sub wait_for_tick {
3053 return unless $TICK_WATCHER->is_active;
3054 return if $Coro::current == $Coro::main;
3055
3056 my $signal = new Coro::Signal;
3057 push @WAIT_FOR_TICK, $signal;
3058 $signal->wait;
3059}
3060
3061sub wait_for_tick_begin {
3062 return unless $TICK_WATCHER->is_active;
3063 return if $Coro::current == $Coro::main;
3064
3065 my $signal = new Coro::Signal;
3066 push @WAIT_FOR_TICK_BEGIN, $signal;
3067 $signal->wait;
3068}
3069
3070 my $min = 1e6;#d#
3071 my $avg = 10;
2190$TICK_WATCHER = Event->timer ( 3072$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 3073 reentrant => 0,
3074 parked => 1,
2192 prio => 0, 3075 prio => 0,
2193 at => $NEXT_TICK || $TICK, 3076 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 3077 data => WF_AUTOCANCEL,
2195 cb => sub { 3078 cb => sub {
3079 if ($Coro::current != $Coro::main) {
3080 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3081 unless ++$bug_warning > 10;
3082 return;
3083 }
3084
3085 $NOW = $tick_start = Event::time;
3086
2196 cf::server_tick; # one server iteration 3087 cf::server_tick; # one server iteration
3088
3089 0 && sync_job {#d#
3090 for(1..10) {
3091 my $t = Event::time;
3092 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3093 or die;
3094
3095 $map->width (50);
3096 $map->height (50);
3097 $map->alloc;
3098 $map->_load_objects ("/tmp/x.map", 1);
3099 my $t = Event::time - $t;
3100
3101 #next unless $t < 0.0013;#d#
3102 if ($t < $min) {
3103 $min = $t;
3104 }
3105 $avg = $avg * 0.99 + $t * 0.01;
3106 }
3107 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3108 exit 0;
3109 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3110 };
3111
2197 $RUNTIME += $TICK; 3112 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 3113 $NEXT_TICK += $TICK;
2199 3114
3115 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3116 $NEXT_RUNTIME_WRITE = $NOW + 10;
3117 Coro::async_pool {
3118 write_runtime
3119 or warn "ERROR: unable to write runtime file: $!";
3120 };
3121 }
3122
3123# my $AFTER = Event::time;
3124# warn $AFTER - $NOW;#d#
3125
3126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3127 $sig->send;
3128 }
3129 while (my $sig = shift @WAIT_FOR_TICK) {
3130 $sig->send;
3131 }
3132
3133 $NOW = Event::time;
3134
2200 # if we are delayed by four ticks or more, skip them all 3135 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3136 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2202 3137
2203 $TICK_WATCHER->at ($NEXT_TICK); 3138 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 3139 $TICK_WATCHER->start;
3140
3141 $LOAD = ($NOW - $tick_start) / $TICK;
3142 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3143
3144 _post_tick;
3145
3146
2205 }, 3147 },
2206); 3148);
2207 3149
3150{
2208IO::AIO::max_poll_time $TICK * 0.2; 3151 BDB::max_poll_time $TICK * 0.1;
2209 3152 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 3153 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 3154 fd => BDB::poll_fileno,
2212 poll => 'r', 3155 poll => 'r',
2213 prio => 5, 3156 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 3157 data => WF_AUTOCANCEL,
2220 after => 0, 3158 cb => \&BDB::poll_cb,
2221 interval => 10, 3159 );
2222 cb => sub { 3160 BDB::min_parallel 8;
2223 (Coro::unblock_sub { 3161
2224 write_runtime 3162 BDB::set_sync_prepare {
2225 or warn "ERROR: unable to write runtime file: $!"; 3163 my $status;
3164 my $current = $Coro::current;
3165 (
3166 sub {
3167 $status = $!;
3168 $current->ready; undef $current;
3169 },
3170 sub {
3171 Coro::schedule while defined $current;
3172 $! = $status;
3173 },
3174 )
3175 };
3176
3177 unless ($DB_ENV) {
3178 $DB_ENV = BDB::db_env_create;
3179
3180 cf::sync_job {
3181 eval {
3182 BDB::db_env_open
3183 $DB_ENV,
3184 $BDBDIR,
3185 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3186 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3187 0666;
3188
3189 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3190
3191 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3192 $DB_ENV->set_lk_detect;
3193 };
3194
3195 cf::cleanup "db_env_open(db): $@" if $@;
2226 })->(); 3196 };
2227 }, 3197 }
2228); 3198}
3199
3200{
3201 IO::AIO::min_parallel 8;
3202
3203 undef $Coro::AIO::WATCHER;
3204 IO::AIO::max_poll_time $TICK * 0.1;
3205 $AIO_POLL_WATCHER = Event->io (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 fd => IO::AIO::poll_fileno,
3209 poll => 'r',
3210 prio => 6,
3211 cb => \&IO::AIO::poll_cb,
3212 );
3213}
3214
3215my $_log_backtrace;
3216
3217sub _log_backtrace {
3218 my ($msg, @addr) = @_;
3219
3220 $msg =~ s/\n//;
3221
3222 # limit the # of concurrent backtraces
3223 if ($_log_backtrace < 2) {
3224 ++$_log_backtrace;
3225 async {
3226 my @bt = fork_call {
3227 @addr = map { sprintf "%x", $_ } @addr;
3228 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3229 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3230 or die "addr2line: $!";
3231
3232 my @funcs;
3233 my @res = <$fh>;
3234 chomp for @res;
3235 while (@res) {
3236 my ($func, $line) = splice @res, 0, 2, ();
3237 push @funcs, "[$func] $line";
3238 }
3239
3240 @funcs
3241 };
3242
3243 LOG llevInfo, "[ABT] $msg\n";
3244 LOG llevInfo, "[ABT] $_\n" for @bt;
3245 --$_log_backtrace;
3246 };
3247 } else {
3248 LOG llevInfo, "[ABT] $msg\n";
3249 LOG llevInfo, "[ABT] [suppressed]\n";
3250 }
3251}
3252
3253# load additional modules
3254use cf::pod;
2229 3255
2230END { cf::emergency_save } 3256END { cf::emergency_save }
2231 3257
22321 32581
2233 3259

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