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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.91 by elmex, Sun Dec 17 22:03:44 2006 UTC vs.
Revision 1.292 by root, Tue Jul 3 00:54:57 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
14$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
15 42
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
18 45
19use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 47
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 49
23our %COMMAND = (); 50our %COMMAND = ();
24our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
26 58
27_init_vars; 59our $RELOAD; # number of reloads so far
28
29our @EVENT; 60our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 61
32our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
35 84
36our %CFG; 85our %CFG;
37 86
38our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
39 117
40############################################################################# 118#############################################################################
41 119
42=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
43 121
45 123
46=item $cf::UPTIME 124=item $cf::UPTIME
47 125
48The timestamp of the server start (so not actually an uptime). 126The timestamp of the server start (so not actually an uptime).
49 127
50=item $cf::LIBDIR 128=item $cf::RUNTIME
51 129
52The perl library directory, where extensions and cf-specific modules can 130The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
54 145
55=item $cf::TICK 146=item $cf::TICK
56 147
57The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
58 159
59=item %cf::CFG 160=item %cf::CFG
60 161
61Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 170
64=back 171=back
65 172
66=cut 173=cut
67 174
68BEGIN { 175BEGIN {
69 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 177 my $msg = join "", @_;
178
71 $msg .= "\n" 179 $msg .= "\n"
72 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
73 181
74 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
76 }; 186 };
77} 187}
78 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 196
81# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 198# within the Safe compartment.
83for my $pkg (qw( 199for my $pkg (qw(
200 cf::global cf::attachable
84 cf::object cf::object::player 201 cf::object cf::object::player
85 cf::client cf::player 202 cf::client cf::player
86 cf::arch cf::living 203 cf::arch cf::living
87 cf::map cf::party cf::region 204 cf::map cf::party cf::region
88)) { 205)) {
92 209
93$Event::DIED = sub { 210$Event::DIED = sub {
94 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
95}; 212};
96 213
97my %ext_pkg; 214#############################################################################
98my @exts;
99my @hook;
100 215
101=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
102 217
103=over 4 218=over 4
104 219
105=cut 220=item dumpval $ref
106 221
107use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
108 242
109=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
110 244
111Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
112 246
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
121 248
122Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
123 250
124=cut 251=cut
125 252
126sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
128 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 574}
130 575
131=back 576=back
132 577
133=cut 578=cut
134 579
135############################################################################# 580#############################################################################
136 581
137=head2 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
138 591
139=over 4 592=over 4
140 593
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
154 595
155=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
156 597
157Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
158 600
159=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
160 603
161=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
162 605
163=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
164 607
165Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
166 609
167=item cf::attach_global ... 610=item cf::CLASS->attach ...
168 611
169Attach handlers for global events. 612=item cf::CLASS->detach ...
170 613
171This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
173 648
174=over 4 649=over 4
175 650
176=item prio => $number 651=item prio => $number
177 652
179by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 657unless you know what you are doing.
183 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
184=item on_I<event> => \&cb 665=item on_I<event> => \&cb
185 666
186Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
198object/class are recognised. 679object/class are recognised.
199 680
200=back 681=back
201 682
202=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
203 685
204Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
206type. 688 my ($self, $victim) = @_;
207 689 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 690 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 691 }
429}
430 692
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 694
457Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
461exception. 699exception.
462 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
463=back 892=back
464 893
465=cut 894=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 895
471############################################################################# 896#############################################################################
472# object support 897# object support
473 898
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
489 my $registry = $obj->registry; 905 my $registry = $obj->registry;
490 906
491 @$registry = (); 907 @$registry = ();
492 908
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 910
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 913 for (@$attach) {
498 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
500 } 916 }
501 } else { 917 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 919 }
504 } 920 }
505} 921}
506 922
507sub object_freezer_save { 923cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
567 on_clone => sub { 937 on_clone => sub {
568 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
569 939
570 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
571 941
572 %$dst = %$src; 942 %$dst = %$src;
573 943
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
576 }, 946 },
577; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
578 1019
579############################################################################# 1020#############################################################################
580# command handling &c 1021# command handling &c
581 1022
582=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1037}
597 1038
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1040
600Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
601 1046
602If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
603called. 1048called.
604 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
605=cut 1061=cut
606 1062
607sub register_extcmd { 1063sub register_extcmd {
608 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
609 1065
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
614} 1067}
615 1068
616attach_to_players 1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
1073}
1074
1075cf::player->attach (
617 on_command => sub { 1076 on_command => sub {
618 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
619 1078
620 my $cb = $COMMAND{$name} 1079 my $cb = $COMMAND{$name}
621 or return; 1080 or return;
627 cf::override; 1086 cf::override;
628 }, 1087 },
629 on_extcmd => sub { 1088 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
631 1090
632 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1092
634 if (ref $msg) { 1093 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 1097 }
639 } 1098 }
640 } else { 1099 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1101 }
643 1102
644 cf::override; 1103 cf::override;
645 }, 1104 },
646; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 $_[0]{hintmode} = $_[1] if @_ > 1;
1424 $_[0]{hintmode}
1425}
1426
1427=item $player->ext_reply ($msgid, %msg)
1428
1429Sends an ext reply to the player.
1430
1431=cut
1432
1433sub ext_reply($$%) {
1434 my ($self, $id, %msg) = @_;
1435
1436 $msg{msgid} = $id;
1437 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1438}
1439
1440=item $player->ext_event ($type, %msg)
1441
1442Sends an ext event to the client.
1443
1444=cut
1445
1446sub ext_event($$%) {
1447 my ($self, $type, %msg) = @_;
1448
1449 $self->ns->ext_event ($type, %msg);
1450}
1451
1452=head3 cf::region
1453
1454=over 4
1455
1456=cut
1457
1458package cf::region;
1459
1460=item cf::region::find_by_path $path
1461
1462Tries to decuce the likely region for a map knowing only its path.
1463
1464=cut
1465
1466sub find_by_path($) {
1467 my ($path) = @_;
1468
1469 my ($match, $specificity);
1470
1471 for my $region (list) {
1472 if ($region->match && $path =~ $region->match) {
1473 ($match, $specificity) = ($region, $region->specificity)
1474 if $region->specificity > $specificity;
1475 }
1476 }
1477
1478 $match
1479}
1480
1481=back
1482
1483=head3 cf::map
1484
1485=over 4
1486
1487=cut
1488
1489package cf::map;
1490
1491use Fcntl;
1492use Coro::AIO;
1493
1494use overload
1495 '""' => \&as_string,
1496 fallback => 1;
1497
1498our $MAX_RESET = 3600;
1499our $DEFAULT_RESET = 3000;
1500
1501sub generate_random_map {
1502 my ($self, $rmp) = @_;
1503 # mit "rum" bekleckern, nicht
1504 $self->_create_random_map (
1505 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1506 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1507 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1508 $rmp->{exit_on_final_map},
1509 $rmp->{xsize}, $rmp->{ysize},
1510 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1511 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1512 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1513 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1514 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1515 (cf::region::find $rmp->{region}), $rmp->{custom}
1516 )
1517}
1518
1519=item cf::map->register ($regex, $prio)
1520
1521Register a handler for the map path matching the given regex at the
1522givne priority (higher is better, built-in handlers have priority 0, the
1523default).
1524
1525=cut
647 1526
648sub register { 1527sub register {
1528 my (undef, $regex, $prio) = @_;
1529 my $pkg = caller;
1530
1531 no strict;
1532 push @{"$pkg\::ISA"}, __PACKAGE__;
1533
1534 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1535}
1536
1537# also paths starting with '/'
1538$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1539
1540sub thawer_merge {
649 my ($base, $pkg) = @_; 1541 my ($self, $merge) = @_;
650 1542
651 #TODO 1543 # we have to keep some variables in memory intact
652} 1544 local $self->{path};
1545 local $self->{load_path};
653 1546
654sub load_extension { 1547 $self->SUPER::thawer_merge ($merge);
1548}
1549
1550sub normalise {
655 my ($path) = @_; 1551 my ($path, $base) = @_;
656 1552
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1553 $path = "$path"; # make sure its a string
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662 1554
663 warn "loading '$path' into '$pkg'\n"; 1555 $path =~ s/\.map$//;
664 1556
665 open my $fh, "<:utf8", $path 1557 # map plan:
666 or die "$path: $!"; 1558 #
1559 # /! non-realised random map exit (special hack!)
1560 # {... are special paths that are not being touched
1561 # ?xxx/... are special absolute paths
1562 # ?random/... random maps
1563 # /... normal maps
1564 # ~user/... per-player map of a specific user
667 1565
668 my $source = 1566 $path =~ s/$PATH_SEP/\//go;
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673 1567
674 eval $source 1568 # treat it as relative path if it starts with
675 or die $@ ? "$path: $@\n" 1569 # something that looks reasonable
676 : "extension disabled.\n"; 1570 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1571 $base or Carp::carp "normalise called with relative path and no base: '$path'";
677 1572
678 push @exts, $pkg; 1573 $base =~ s{[^/]+/?$}{};
679 $ext_pkg{$base} = $pkg; 1574 $path = "$base/$path";
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 1575 }
697 1576
698 # remove commands 1577 for ($path) {
699 for my $name (keys %COMMAND) { 1578 redo if s{//}{/};
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1579 redo if s{/\.?/}{/};
1580 redo if s{/[^/]+/\.\./}{/};
1581 }
701 1582
702 if (@cb) { 1583 $path
703 $COMMAND{$name} = \@cb; 1584}
1585
1586sub new_from_path {
1587 my (undef, $path, $base) = @_;
1588
1589 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1590
1591 $path = normalise $path, $base;
1592
1593 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1594 if ($path =~ $EXT_MAP{$pkg}[1]) {
1595 my $self = bless cf::map::new, $pkg;
1596 $self->{path} = $path; $self->path ($path);
1597 $self->init; # pass $1 etc.
1598 return $self;
1599 }
1600 }
1601
1602 Carp::carp "unable to resolve path '$path' (base '$base').";
1603 ()
1604}
1605
1606sub init {
1607 my ($self) = @_;
1608
1609 $self
1610}
1611
1612sub as_string {
1613 my ($self) = @_;
1614
1615 "$self->{path}"
1616}
1617
1618# the displayed name, this is a one way mapping
1619sub visible_name {
1620 &as_string
1621}
1622
1623# the original (read-only) location
1624sub load_path {
1625 my ($self) = @_;
1626
1627 "$MAPDIR/$self->{path}.map"
1628}
1629
1630# the temporary/swap location
1631sub save_path {
1632 my ($self) = @_;
1633
1634 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1635 "$TMPDIR/$path.map"
1636}
1637
1638# the unique path, undef == no special unique path
1639sub uniq_path {
1640 my ($self) = @_;
1641
1642 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1643 "$UNIQUEDIR/$path"
1644}
1645
1646# and all this just because we cannot iterate over
1647# all maps in C++...
1648sub change_all_map_light {
1649 my ($change) = @_;
1650
1651 $_->change_map_light ($change)
1652 for grep $_->outdoor, values %cf::MAP;
1653}
1654
1655sub decay_objects {
1656 my ($self) = @_;
1657
1658 return if $self->{deny_reset};
1659
1660 $self->do_decay_objects;
1661}
1662
1663sub unlink_save {
1664 my ($self) = @_;
1665
1666 utf8::encode (my $save = $self->save_path);
1667 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1669}
1670
1671sub load_header_from($) {
1672 my ($self, $path) = @_;
1673
1674 utf8::encode $path;
1675 #aio_open $path, O_RDONLY, 0
1676 # or return;
1677
1678 $self->_load_header ($path)
1679 or return;
1680
1681 $self->{load_path} = $path;
1682
1683 1
1684}
1685
1686sub load_header_orig {
1687 my ($self) = @_;
1688
1689 $self->load_header_from ($self->load_path)
1690}
1691
1692sub load_header_temp {
1693 my ($self) = @_;
1694
1695 $self->load_header_from ($self->save_path)
1696}
1697
1698sub prepare_temp {
1699 my ($self) = @_;
1700
1701 $self->last_access ((delete $self->{last_access})
1702 || $cf::RUNTIME); #d#
1703 # safety
1704 $self->{instantiate_time} = $cf::RUNTIME
1705 if $self->{instantiate_time} > $cf::RUNTIME;
1706}
1707
1708sub prepare_orig {
1709 my ($self) = @_;
1710
1711 $self->{load_original} = 1;
1712 $self->{instantiate_time} = $cf::RUNTIME;
1713 $self->last_access ($cf::RUNTIME);
1714 $self->instantiate;
1715}
1716
1717sub load_header {
1718 my ($self) = @_;
1719
1720 if ($self->load_header_temp) {
1721 $self->prepare_temp;
704 } else { 1722 } else {
705 delete $COMMAND{$name}; 1723 $self->load_header_orig
706 } 1724 or return;
1725 $self->prepare_orig;
1726 }
1727
1728 $self->{deny_reset} = 1
1729 if $self->no_reset;
1730
1731 $self->default_region (cf::region::find_by_path $self->{path})
1732 unless $self->default_region;
1733
707 } 1734 1
1735}
708 1736
709 # remove extcmds 1737sub find;
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1738sub find {
711 delete $EXTCMD{$name}; 1739 my ($path, $origin) = @_;
1740
1741 $path = normalise $path, $origin && $origin->path;
1742
1743 cf::lock_wait "map_find:$path";
1744
1745 $cf::MAP{$path} || do {
1746 my $guard = cf::lock_acquire "map_find:$path";
1747 my $map = new_from_path cf::map $path
1748 or return;
1749
1750 $map->{last_save} = $cf::RUNTIME;
1751
1752 $map->load_header
1753 or return;
1754
1755 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1756 # doing this can freeze the server in a sync job, obviously
1757 #$cf::WAIT_FOR_TICK->wait;
1758 $map->reset;
1759 undef $guard;
1760 return find $path;
1761 }
1762
1763 $cf::MAP{$path} = $map
1764 }
1765}
1766
1767sub pre_load { }
1768sub post_load { }
1769
1770sub load {
1771 my ($self) = @_;
1772
1773 local $self->{deny_reset} = 1; # loading can take a long time
1774
1775 my $path = $self->{path};
1776
712 } 1777 {
1778 my $guard = cf::lock_acquire "map_load:$path";
713 1779
714 if (my $cb = $pkg->can ("unload")) { 1780 return if $self->in_memory != cf::MAP_SWAPPED;
715 eval { 1781
716 $cb->($pkg); 1782 $self->in_memory (cf::MAP_LOADING);
1783
1784 $self->alloc;
1785
1786 $self->pre_load;
1787 Coro::cede;
1788
1789 $self->_load_objects ($self->{load_path}, 1)
1790 or return;
1791
1792 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1793 if delete $self->{load_original};
1794
1795 if (my $uniq = $self->uniq_path) {
1796 utf8::encode $uniq;
1797 if (aio_open $uniq, O_RDONLY, 0) {
1798 $self->clear_unique_items;
1799 $self->_load_objects ($uniq, 0);
717 1 1800 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1801 }
719 }
720 1802
721 Symbol::delete_package $pkg; 1803 Coro::cede;
722} 1804 # now do the right thing for maps
1805 $self->link_multipart_objects;
1806 $self->difficulty ($self->estimate_difficulty)
1807 unless $self->difficulty;
1808 Coro::cede;
723 1809
724sub load_extensions { 1810 unless ($self->{deny_activate}) {
725 for my $ext (<$LIBDIR/*.ext>) { 1811 $self->decay_objects;
726 next unless -r $ext; 1812 $self->fix_auto_apply;
727 eval { 1813 $self->update_buttons;
728 load_extension $ext; 1814 Coro::cede;
729 1 1815 $self->set_darkness_map;
730 } or warn "$ext not loaded: $@"; 1816 Coro::cede;
731 } 1817 $self->activate;
732} 1818 }
733 1819
734############################################################################# 1820 $self->in_memory (cf::MAP_IN_MEMORY);
735# load/save/clean perl data associated with a map 1821 }
736 1822
737*cf::mapsupport::on_clean = sub { 1823 $self->post_load;
1824}
1825
1826sub customise_for {
1827 my ($self, $ob) = @_;
1828
1829 return find "~" . $ob->name . "/" . $self->{path}
1830 if $self->per_player;
1831
1832# return find "?party/" . $ob->name . "/" . $self->{path}
1833# if $self->per_party;
1834
1835 $self
1836}
1837
1838# find and load all maps in the 3x3 area around a map
1839sub load_diag {
738 my ($map) = @_; 1840 my ($map) = @_;
739 1841
740 my $path = $map->tmpname; 1842 my @diag; # diagonal neighbours
741 defined $path or return;
742 1843
743 unlink "$path.pst"; 1844 for (0 .. 3) {
744}; 1845 my $neigh = $map->tile_path ($_)
1846 or next;
1847 $neigh = find $neigh, $map
1848 or next;
1849 $neigh->load;
745 1850
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1851 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1852 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1853 }
747 1854
748############################################################################# 1855 for (@diag) {
749# load/save perl data associated with player->ob objects 1856 my $neigh = find @$_
750 1857 or next;
751sub all_objects(@) { 1858 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1859 }
753} 1860}
754 1861
755# TODO: compatibility cruft, remove when no longer needed 1862sub find_sync {
756attach_to_players 1863 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1864
760 for my $o (all_objects $pl->ob) { 1865 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1866}
762 $o->set_ob_key_value ("_perl_data");
763 1867
764 %$o = %{ Storable::thaw pack "H*", $value }; 1868sub do_load_sync {
1869 my ($map) = @_;
1870
1871 cf::sync_job { $map->load };
1872}
1873
1874our %MAP_PREFETCH;
1875our $MAP_PREFETCHER = undef;
1876
1877sub find_async {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->{path};
1881
1882 if (my $map = $cf::MAP{$path}) {
1883 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1884 }
1885
1886 undef $MAP_PREFETCH{$path};
1887 $MAP_PREFETCHER ||= cf::async {
1888 while (%MAP_PREFETCH) {
1889 for my $path (keys %MAP_PREFETCH) {
1890 my $map = find $path
1891 or next;
1892 $map->load;
1893
1894 delete $MAP_PREFETCH{$path};
765 } 1895 }
766 } 1896 }
1897 undef $MAP_PREFETCHER;
1898 };
1899 $MAP_PREFETCHER->prio (6);
1900
1901 ()
1902}
1903
1904sub save {
1905 my ($self) = @_;
1906
1907 my $lock = cf::lock_acquire "map_data:" . $self->path;
1908
1909 $self->{last_save} = $cf::RUNTIME;
1910
1911 return unless $self->dirty;
1912
1913 my $save = $self->save_path; utf8::encode $save;
1914 my $uniq = $self->uniq_path; utf8::encode $uniq;
1915
1916 $self->{load_path} = $save;
1917
1918 return if $self->{deny_save};
1919
1920 local $self->{last_access} = $self->last_access;#d#
1921
1922 cf::async {
1923 $_->contr->save for $self->players;
1924 };
1925
1926 if ($uniq) {
1927 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1928 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1929 } else {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1931 }
768; 1932}
769 1933
770############################################################################# 1934sub swap_out {
1935 my ($self) = @_;
771 1936
772=head2 CORE EXTENSIONS 1937 # save first because save cedes
1938 $self->save;
773 1939
774Functions and methods that extend core crossfire objects. 1940 my $lock = cf::lock_acquire "map_data:" . $self->path;
1941
1942 return if $self->players;
1943 return if $self->in_memory != cf::MAP_IN_MEMORY;
1944 return if $self->{deny_save};
1945
1946 $self->clear;
1947 $self->in_memory (cf::MAP_SWAPPED);
1948}
1949
1950sub reset_at {
1951 my ($self) = @_;
1952
1953 # TODO: safety, remove and allow resettable per-player maps
1954 return 1e99 if $self->{deny_reset};
1955
1956 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1957 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1958
1959 $time + $to
1960}
1961
1962sub should_reset {
1963 my ($self) = @_;
1964
1965 $self->reset_at <= $cf::RUNTIME
1966}
1967
1968sub reset {
1969 my ($self) = @_;
1970
1971 my $lock = cf::lock_acquire "map_data:$self->{path}";
1972
1973 return if $self->players;
1974
1975 warn "resetting map ", $self->path;
1976
1977 $self->in_memory (cf::MAP_SWAPPED);
1978
1979 # need to save uniques path
1980 unless ($self->{deny_save}) {
1981 my $uniq = $self->uniq_path; utf8::encode $uniq;
1982
1983 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1984 if $uniq;
1985 }
1986
1987 delete $cf::MAP{$self->path};
1988
1989 $self->clear;
1990
1991 $_->clear_links_to ($self) for values %cf::MAP;
1992
1993 $self->unlink_save;
1994 $self->destroy;
1995}
1996
1997my $nuke_counter = "aaaa";
1998
1999sub nuke {
2000 my ($self) = @_;
2001
2002 delete $cf::MAP{$self->path};
2003
2004 $self->unlink_save;
2005
2006 bless $self, "cf::map";
2007 delete $self->{deny_reset};
2008 $self->{deny_save} = 1;
2009 $self->reset_timeout (1);
2010 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2011
2012 $cf::MAP{$self->path} = $self;
2013
2014 $self->reset; # polite request, might not happen
2015}
2016
2017=item $maps = cf::map::tmp_maps
2018
2019Returns an arrayref with all map paths of currently instantiated and saved
2020maps. May block.
2021
2022=cut
2023
2024sub tmp_maps() {
2025 [
2026 map {
2027 utf8::decode $_;
2028 /\.map$/
2029 ? normalise $_
2030 : ()
2031 } @{ aio_readdir $TMPDIR or [] }
2032 ]
2033}
2034
2035=item $maps = cf::map::random_maps
2036
2037Returns an arrayref with all map paths of currently instantiated and saved
2038random maps. May block.
2039
2040=cut
2041
2042sub random_maps() {
2043 [
2044 map {
2045 utf8::decode $_;
2046 /\.map$/
2047 ? normalise "?random/$_"
2048 : ()
2049 } @{ aio_readdir $RANDOMDIR or [] }
2050 ]
2051}
2052
2053=item cf::map::unique_maps
2054
2055Returns an arrayref of paths of all shared maps that have
2056instantiated unique items. May block.
2057
2058=cut
2059
2060sub unique_maps() {
2061 [
2062 map {
2063 utf8::decode $_;
2064 /\.map$/
2065 ? normalise $_
2066 : ()
2067 } @{ aio_readdir $UNIQUEDIR or [] }
2068 ]
2069}
2070
2071package cf;
2072
2073=back
2074
2075=head3 cf::object
2076
2077=cut
2078
2079package cf::object;
775 2080
776=over 4 2081=over 4
777 2082
778=item cf::player::exists $login 2083=item $ob->inv_recursive
779 2084
780Returns true when the given account exists. 2085Returns the inventory of the object _and_ their inventories, recursively.
781 2086
782=cut 2087=cut
783 2088
784sub cf::player::exists($) { 2089sub inv_recursive_;
785 cf::player::find $_[0] 2090sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2091 map { $_, inv_recursive_ $_->inv } @_
787} 2092}
2093
2094sub inv_recursive {
2095 inv_recursive_ inv $_[0]
2096}
2097
2098package cf;
2099
2100=back
2101
2102=head3 cf::object::player
2103
2104=over 4
788 2105
789=item $player_object->reply ($npc, $msg[, $flags]) 2106=item $player_object->reply ($npc, $msg[, $flags])
790 2107
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2108Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2109can be C<undef>. Does the right thing when the player is currently in a
794 2111
795=cut 2112=cut
796 2113
797# rough implementation of a future "reply" method that works 2114# rough implementation of a future "reply" method that works
798# with dialog boxes. 2115# with dialog boxes.
2116#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2117sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2118 my ($self, $npc, $msg, $flags) = @_;
801 2119
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2120 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2121
804 if ($self->{record_replies}) { 2122 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2123 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2124
806 } else { 2125 } else {
2126 my $pl = $self->contr;
2127
2128 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2129 my $diag = $pl->{npc_dialog};
2130 $diag->{pl}->ext_reply (
2131 $diag->{id},
2132 msgtype => "reply",
2133 msg => $diag->{pl}->expand_cfpod ($msg),
2134 add_topics => []
2135 );
2136
2137 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2138 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2139 $self->message ($msg, $flags);
2140 }
809 } 2141 }
810}
811
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824} 2142}
825 2143
826=item $player_object->may ("access") 2144=item $player_object->may ("access")
827 2145
828Returns wether the given player is authorized to access resource "access" 2146Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2155 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2156 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2157 : $cf::CFG{"may_$access"})
840} 2158}
841 2159
842=cut 2160=item $player_object->enter_link
843 2161
844############################################################################# 2162Freezes the player and moves him/her to a special map (C<{link}>).
2163
2164The player should be reasonably safe there for short amounts of time. You
2165I<MUST> call C<leave_link> as soon as possible, though.
2166
2167Will never block.
2168
2169=item $player_object->leave_link ($map, $x, $y)
2170
2171Moves the player out of the special C<{link}> map onto the specified
2172map. If the map is not valid (or omitted), the player will be moved back
2173to the location he/she was before the call to C<enter_link>, or, if that
2174fails, to the emergency map position.
2175
2176Might block.
2177
2178=cut
2179
2180sub link_map {
2181 unless ($LINK_MAP) {
2182 $LINK_MAP = cf::map::find "{link}"
2183 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2184 $LINK_MAP->load;
2185 }
2186
2187 $LINK_MAP
2188}
2189
2190sub cf::object::player::enter_link {
2191 my ($self) = @_;
2192
2193 $self->deactivate_recursive;
2194
2195 return if UNIVERSAL::isa $self->map, "ext::map_link";
2196
2197 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2198 if $self->map && $self->map->{path} ne "{link}";
2199
2200 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2201}
2202
2203sub cf::object::player::leave_link {
2204 my ($self, $map, $x, $y) = @_;
2205
2206 return unless $self->contr->active;
2207
2208 my $link_pos = delete $self->{_link_pos};
2209
2210 unless ($map) {
2211 # restore original map position
2212 ($map, $x, $y) = @{ $link_pos || [] };
2213 $map = cf::map::find $map;
2214
2215 unless ($map) {
2216 ($map, $x, $y) = @$EMERGENCY_POSITION;
2217 $map = cf::map::find $map
2218 or die "FATAL: cannot load emergency map\n";
2219 }
2220 }
2221
2222 ($x, $y) = (-1, -1)
2223 unless (defined $x) && (defined $y);
2224
2225 # use -1 or undef as default coordinates, not 0, 0
2226 ($x, $y) = ($map->enter_x, $map->enter_y)
2227 if $x <=0 && $y <= 0;
2228
2229 $map->load;
2230 $map->load_diag;
2231
2232 return unless $self->contr->active;
2233 $self->activate_recursive;
2234
2235 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2236 $self->enter_map ($map, $x, $y);
2237}
2238
2239=item $player_object->goto ($path, $x, $y[, $check->($map)])
2240
2241Moves the player to the given map-path and coordinates by first freezing
2242her, loading and preparing them map, calling the provided $check callback
2243that has to return the map if sucecssful, and then unfreezes the player on
2244the new (success) or old (failed) map position.
2245
2246=cut
2247
2248our $GOTOGEN;
2249
2250sub cf::object::player::goto {
2251 my ($self, $path, $x, $y, $check) = @_;
2252
2253 # do generation counting so two concurrent goto's will be executed in-order
2254 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2255
2256 $self->enter_link;
2257
2258 (async {
2259 my $map = eval {
2260 my $map = cf::map::find $path;
2261
2262 if ($map) {
2263 $map = $map->customise_for ($self);
2264 $map = $check->($map) if $check && $map;
2265 } else {
2266 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2267 }
2268
2269 $map
2270 };
2271
2272 if ($@) {
2273 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2274 LOG llevError | logBacktrace, Carp::longmess $@;
2275 }
2276
2277 if ($gen == $self->{_goto_generation}) {
2278 delete $self->{_goto_generation};
2279 $self->leave_link ($map, $x, $y);
2280 }
2281 })->prio (1);
2282}
2283
2284=item $player_object->enter_exit ($exit_object)
2285
2286=cut
2287
2288sub parse_random_map_params {
2289 my ($spec) = @_;
2290
2291 my $rmp = { # defaults
2292 xsize => (cf::rndm 15, 40),
2293 ysize => (cf::rndm 15, 40),
2294 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2295 #layout => string,
2296 };
2297
2298 for (split /\n/, $spec) {
2299 my ($k, $v) = split /\s+/, $_, 2;
2300
2301 $rmp->{lc $k} = $v if (length $k) && (length $v);
2302 }
2303
2304 $rmp
2305}
2306
2307sub prepare_random_map {
2308 my ($exit) = @_;
2309
2310 my $guard = cf::lock_acquire "exit_prepare:$exit";
2311
2312 # all this does is basically replace the /! path by
2313 # a new random map path (?random/...) with a seed
2314 # that depends on the exit object
2315
2316 my $rmp = parse_random_map_params $exit->msg;
2317
2318 if ($exit->map) {
2319 $rmp->{region} = $exit->region->name;
2320 $rmp->{origin_map} = $exit->map->path;
2321 $rmp->{origin_x} = $exit->x;
2322 $rmp->{origin_y} = $exit->y;
2323 }
2324
2325 $rmp->{random_seed} ||= $exit->random_seed;
2326
2327 my $data = cf::to_json $rmp;
2328 my $md5 = Digest::MD5::md5_hex $data;
2329 my $meta = "$RANDOMDIR/$md5.meta";
2330
2331 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2332 aio_write $fh, 0, (length $data), $data, 0;
2333 undef $fh;
2334 aio_rename "$meta~", $meta;
2335
2336 $exit->slaying ("?random/$md5");
2337 $exit->msg (undef);
2338 }
2339}
2340
2341sub cf::object::player::enter_exit {
2342 my ($self, $exit) = @_;
2343
2344 return unless $self->type == cf::PLAYER;
2345
2346 if ($exit->slaying eq "/!") {
2347 #TODO: this should de-fi-ni-te-ly not be a sync-job
2348 # the problem is that $exit might not survive long enough
2349 # so it needs to be done right now, right here
2350 cf::sync_job { prepare_random_map $exit };
2351 }
2352
2353 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2354 my $hp = $exit->stats->hp;
2355 my $sp = $exit->stats->sp;
2356
2357 $self->enter_link;
2358
2359 (async {
2360 $self->deactivate_recursive; # just to be sure
2361 unless (eval {
2362 $self->goto ($slaying, $hp, $sp);
2363
2364 1;
2365 }) {
2366 $self->message ("Something went wrong deep within the crossfire server. "
2367 . "I'll try to bring you back to the map you were before. "
2368 . "Please report this to the dungeon master!",
2369 cf::NDI_UNIQUE | cf::NDI_RED);
2370
2371 warn "ERROR in enter_exit: $@";
2372 $self->leave_link;
2373 }
2374 })->prio (1);
2375}
2376
2377=head3 cf::client
2378
2379=over 4
2380
2381=item $client->send_drawinfo ($text, $flags)
2382
2383Sends a drawinfo packet to the client. Circumvents output buffering so
2384should not be used under normal circumstances.
2385
2386=cut
2387
2388sub cf::client::send_drawinfo {
2389 my ($self, $text, $flags) = @_;
2390
2391 utf8::encode $text;
2392 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2393}
2394
2395=item $client->send_msg ($color, $type, $msg, [extra...])
2396
2397Send a drawinfo or msg packet to the client, formatting the msg for the
2398client if neccessary. C<$type> should be a string identifying the type of
2399the message, with C<log> being the default. If C<$color> is negative, suppress
2400the message unless the client supports the msg packet.
2401
2402=cut
2403
2404sub cf::client::send_msg {
2405 my ($self, $color, $type, $msg, @extra) = @_;
2406
2407 $msg = $self->pl->expand_cfpod ($msg);
2408
2409 if ($self->can_msg) {
2410 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2411 } else {
2412 # replace some tags by gcfclient-compatible ones
2413 for ($msg) {
2414 1 while
2415 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2416 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2417 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2418 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2419 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2420 }
2421
2422 if ($color >= 0) {
2423 if (0 && $msg =~ /\[/) {
2424 $self->send_packet ("drawextinfo $color 4 0 $msg")
2425 } else {
2426 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2427 $self->send_packet ("drawinfo $color $msg")
2428 }
2429 }
2430 }
2431}
2432
2433=item $client->ext_event ($type, %msg)
2434
2435Sends an ext event to the client.
2436
2437=cut
2438
2439sub cf::client::ext_event($$%) {
2440 my ($self, $type, %msg) = @_;
2441
2442 $msg{msgtype} = "event_$type";
2443 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2444}
2445
2446=item $success = $client->query ($flags, "text", \&cb)
2447
2448Queues a query to the client, calling the given callback with
2449the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2450C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2451
2452Queries can fail, so check the return code. Or don't, as queries will
2453become reliable at some point in the future.
2454
2455=cut
2456
2457sub cf::client::query {
2458 my ($self, $flags, $text, $cb) = @_;
2459
2460 return unless $self->state == ST_PLAYING
2461 || $self->state == ST_SETUP
2462 || $self->state == ST_CUSTOM;
2463
2464 $self->state (ST_CUSTOM);
2465
2466 utf8::encode $text;
2467 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2468
2469 $self->send_packet ($self->{query_queue}[0][0])
2470 if @{ $self->{query_queue} } == 1;
2471
2472 1
2473}
2474
2475cf::client->attach (
2476 on_connect => sub {
2477 my ($ns) = @_;
2478
2479 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2480 },
2481 on_reply => sub {
2482 my ($ns, $msg) = @_;
2483
2484 # this weird shuffling is so that direct followup queries
2485 # get handled first
2486 my $queue = delete $ns->{query_queue}
2487 or return; # be conservative, not sure how that can happen, but we saw a crash here
2488
2489 (shift @$queue)->[1]->($msg);
2490 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2491
2492 push @{ $ns->{query_queue} }, @$queue;
2493
2494 if (@{ $ns->{query_queue} } == @$queue) {
2495 if (@$queue) {
2496 $ns->send_packet ($ns->{query_queue}[0][0]);
2497 } else {
2498 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2499 }
2500 }
2501 },
2502 on_exticmd => sub {
2503 my ($ns, $buf) = @_;
2504
2505 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2506
2507 if (ref $msg) {
2508 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2509 if (my %reply = $cb->($ns, $msg)) {
2510 $reply{msgid} = $msg->{msgid};
2511 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2512 }
2513 }
2514 } else {
2515 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2516 }
2517
2518 cf::override;
2519 },
2520);
2521
2522=item $client->async (\&cb)
2523
2524Create a new coroutine, running the specified callback. The coroutine will
2525be automatically cancelled when the client gets destroyed (e.g. on logout,
2526or loss of connection).
2527
2528=cut
2529
2530sub cf::client::async {
2531 my ($self, $cb) = @_;
2532
2533 my $coro = &Coro::async ($cb);
2534
2535 $coro->on_destroy (sub {
2536 delete $self->{_coro}{$coro+0};
2537 });
2538
2539 $self->{_coro}{$coro+0} = $coro;
2540
2541 $coro
2542}
2543
2544cf::client->attach (
2545 on_destroy => sub {
2546 my ($ns) = @_;
2547
2548 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2549 },
2550);
2551
2552=back
2553
845 2554
846=head2 SAFE SCRIPTING 2555=head2 SAFE SCRIPTING
847 2556
848Functions that provide a safe environment to compile and execute 2557Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2558snippets of perl code without them endangering the safety of the server
862 2571
863# here we export the classes and methods available to script code 2572# here we export the classes and methods available to script code
864 2573
865=pod 2574=pod
866 2575
867The following fucntions and emthods are available within a safe environment: 2576The following functions and methods are available within a safe environment:
868 2577
869 cf::object contr pay_amount pay_player map 2578 cf::object contr pay_amount pay_player map
870 cf::object::player player 2579 cf::object::player player
871 cf::player peaceful 2580 cf::player peaceful
872 cf::map trigger 2581 cf::map trigger
953=back 2662=back
954 2663
955=cut 2664=cut
956 2665
957############################################################################# 2666#############################################################################
2667# the server's init and main functions
958 2668
959=head2 EXTENSION DATABASE SUPPORT 2669sub load_facedata($) {
2670 my ($path) = @_;
960 2671
961Crossfire maintains a very simple database for extension use. It can 2672 warn "loading facedata from $path\n";
962currently store anything that can be serialised using Storable, which
963excludes objects.
964 2673
965The parameter C<$family> should best start with the name of the extension 2674 my $facedata;
966using it, it should be unique. 2675 0 < aio_load $path, $facedata
2676 or die "$path: $!";
967 2677
968=over 4 2678 $facedata = Coro::Storable::thaw $facedata;
969 2679
970=item $hashref = cf::db_get $family 2680 $facedata->{version} == 2
2681 or cf::cleanup "$path: version mismatch, cannot proceed.";
971 2682
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key
977
978Returns a single value from the database
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2683 {
2684 my $faces = $facedata->{faceinfo};
1009 2685
1010 my $pid; 2686 while (my ($face, $info) = each %$faces) {
1011 2687 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1012 sub db_save() { 2688 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1013 warn "saving database $path\n";#d# remove later 2689 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1014 waitpid $pid, 0 if $pid; 2690 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1015 if (0 == ($pid = fork)) { 2691 Coro::cede;
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2692 }
2693
2694 while (my ($face, $info) = each %$faces) {
2695 next unless $info->{smooth};
2696 my $idx = cf::face::find $face
2697 or next;
2698 if (my $smooth = cf::face::find $info->{smooth}) {
2699 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2700 } else {
2701 warn "smooth face '$info->{smooth}' not found for face '$face'";
2702 }
2703 Coro::cede;
2704 }
1059 ; 2705 }
1060}
1061 2706
1062############################################################################# 2707 {
1063# the server's main() 2708 my $anims = $facedata->{animinfo};
2709
2710 while (my ($anim, $info) = each %$anims) {
2711 cf::anim::set $anim, $info->{frames}, $info->{facings};
2712 Coro::cede;
2713 }
2714
2715 cf::anim::invalidate_all; # d'oh
2716 }
2717
2718 1
2719}
2720
2721sub reload_regions {
2722 load_resource_file "$MAPDIR/regions"
2723 or die "unable to load regions file\n";
2724}
2725
2726sub reload_facedata {
2727 load_facedata "$DATADIR/facedata"
2728 or die "unable to load facedata\n";
2729}
2730
2731sub reload_archetypes {
2732 load_resource_file "$DATADIR/archetypes"
2733 or die "unable to load archetypes\n";
2734 #d# NEED to laod twice to resolve forward references
2735 # this really needs to be done in an extra post-pass
2736 # (which needs to be synchronous, so solve it differently)
2737 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n";
2739}
2740
2741sub reload_treasures {
2742 load_resource_file "$DATADIR/treasures"
2743 or die "unable to load treasurelists\n";
2744}
2745
2746sub reload_resources {
2747 warn "reloading resource files...\n";
2748
2749 reload_regions;
2750 reload_facedata;
2751 #reload_archetypes;#d#
2752 reload_archetypes;
2753 reload_treasures;
2754
2755 warn "finished reloading resource files\n";
2756}
2757
2758sub init {
2759 reload_resources;
2760}
1064 2761
1065sub cfg_load { 2762sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2763 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 2764 or return;
1068 2765
1069 local $/; 2766 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2767 *CFG = YAML::Syck::Load <$fh>;
2768
2769 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2770
2771 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2772 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2773
2774 if (exists $CFG{mlockall}) {
2775 eval {
2776 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2777 and die "WARNING: m(un)lockall failed: $!\n";
2778 };
2779 warn $@ if $@;
2780 }
1071} 2781}
1072 2782
1073sub main { 2783sub main {
2784 # we must not ever block the main coroutine
2785 local $Coro::idle = sub {
2786 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2787 (async {
2788 Event::one_event;
2789 })->prio (Coro::PRIO_MAX);
2790 };
2791
1074 cfg_load; 2792 cfg_load;
1075 db_load; 2793 db_init;
1076 load_extensions; 2794 load_extensions;
2795
2796 $TICK_WATCHER->start;
1077 Event::loop; 2797 Event::loop;
1078} 2798}
1079 2799
1080############################################################################# 2800#############################################################################
1081# initialisation 2801# initialisation and cleanup
1082 2802
1083sub _perl_reload(&) { 2803# install some emergency cleanup handlers
2804BEGIN {
2805 for my $signal (qw(INT HUP TERM)) {
2806 Event->signal (
2807 reentrant => 0,
2808 data => WF_AUTOCANCEL,
2809 signal => $signal,
2810 prio => 0,
2811 cb => sub {
2812 cf::cleanup "SIG$signal";
2813 },
2814 );
2815 }
2816}
2817
2818sub write_runtime {
2819 my $runtime = "$LOCALDIR/runtime";
2820
2821 # first touch the runtime file to show we are still running:
2822 # the fsync below can take a very very long time.
2823
2824 IO::AIO::aio_utime $runtime, undef, undef;
2825
2826 my $guard = cf::lock_acquire "write_runtime";
2827
2828 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2829 or return;
2830
2831 my $value = $cf::RUNTIME + 90 + 10;
2832 # 10 is the runtime save interval, for a monotonic clock
2833 # 60 allows for the watchdog to kill the server.
2834
2835 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2836 and return;
2837
2838 # always fsync - this file is important
2839 aio_fsync $fh
2840 and return;
2841
2842 # touch it again to show we are up-to-date
2843 aio_utime $fh, undef, undef;
2844
2845 close $fh
2846 or return;
2847
2848 aio_rename "$runtime~", $runtime
2849 and return;
2850
2851 warn "runtime file written.\n";
2852
2853 1
2854}
2855
2856sub emergency_save() {
2857 my $freeze_guard = cf::freeze_mainloop;
2858
2859 warn "enter emergency perl save\n";
2860
2861 cf::sync_job {
2862 # use a peculiar iteration method to avoid tripping on perl
2863 # refcount bugs in for. also avoids problems with players
2864 # and maps saved/destroyed asynchronously.
2865 warn "begin emergency player save\n";
2866 for my $login (keys %cf::PLAYER) {
2867 my $pl = $cf::PLAYER{$login} or next;
2868 $pl->valid or next;
2869 $pl->save;
2870 }
2871 warn "end emergency player save\n";
2872
2873 warn "begin emergency map save\n";
2874 for my $path (keys %cf::MAP) {
2875 my $map = $cf::MAP{$path} or next;
2876 $map->valid or next;
2877 $map->save;
2878 }
2879 warn "end emergency map save\n";
2880
2881 warn "begin emergency database checkpoint\n";
2882 BDB::db_env_txn_checkpoint $DB_ENV;
2883 warn "end emergency database checkpoint\n";
2884 };
2885
2886 warn "leave emergency perl save\n";
2887}
2888
2889sub post_cleanup {
1084 my ($msg) = @_; 2890 my ($make_core) = @_;
1085 2891
1086 $msg->("reloading..."); 2892 warn Carp::longmess "post_cleanup backtrace"
2893 if $make_core;
2894}
1087 2895
1088 eval { 2896sub do_reload_perl() {
1089 # cancel all watchers 2897 # can/must only be called in main
2898 if ($Coro::current != $Coro::main) {
2899 warn "can only reload from main coroutine";
2900 return;
2901 }
2902
2903 warn "reloading...";
2904
2905 warn "entering sync_job";
2906
2907 cf::sync_job {
2908 cf::write_runtime; # external watchdog should not bark
2909 cf::emergency_save;
2910 cf::write_runtime; # external watchdog should not bark
2911
2912 warn "syncing database to disk";
2913 BDB::db_env_txn_checkpoint $DB_ENV;
2914
2915 # if anything goes wrong in here, we should simply crash as we already saved
2916
2917 warn "cancelling all WF_AUTOCANCEL watchers";
1090 for (Event::all_watchers) { 2918 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 2919 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 2920 }
1093 2921
1094 # unload all extensions 2922 warn "flushing outstanding aio requests";
1095 for (@exts) { 2923 for (;;) {
1096 $msg->("unloading <$_>"); 2924 BDB::flush;
1097 unload_extension $_; 2925 IO::AIO::flush;
2926 Coro::cede;
2927 last unless IO::AIO::nreqs || BDB::nreqs;
2928 warn "iterate...";
2929 }
2930
2931 ++$RELOAD;
2932
2933 warn "cancelling all extension coros";
2934 $_->cancel for values %EXT_CORO;
2935 %EXT_CORO = ();
2936
2937 warn "removing commands";
2938 %COMMAND = ();
2939
2940 warn "removing ext/exti commands";
2941 %EXTCMD = ();
2942 %EXTICMD = ();
2943
2944 warn "unloading/nuking all extensions";
2945 for my $pkg (@EXTS) {
2946 warn "... unloading $pkg";
2947
2948 if (my $cb = $pkg->can ("unload")) {
2949 eval {
2950 $cb->($pkg);
2951 1
2952 } or warn "$pkg unloaded, but with errors: $@";
1098 } 2953 }
1099 2954
2955 warn "... nuking $pkg";
2956 Symbol::delete_package $pkg;
2957 }
2958
1100 # unload all modules loaded from $LIBDIR 2959 warn "unloading all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 2960 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2961 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 2962
1104 $msg->("removing <$k>"); 2963 warn "... unloading $k";
1105 delete $INC{$k}; 2964 delete $INC{$k};
1106 2965
1107 $k =~ s/\.pm$//; 2966 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 2967 $k =~ s/\//::/g;
1109 2968
1112 } 2971 }
1113 2972
1114 Symbol::delete_package $k; 2973 Symbol::delete_package $k;
1115 } 2974 }
1116 2975
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 2976 warn "getting rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 2977 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2978 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 2979
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 2980 warn "unloading cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 2981 delete $INC{"cf.pm"};
2982 delete $INC{"cf/pod.pm"};
1129 2983
1130 # don't, removes xs symbols, too, 2984 # don't, removes xs symbols, too,
1131 # and global variables created in xs 2985 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 2986 #Symbol::delete_package __PACKAGE__;
1133 2987
1134 # reload cf.pm 2988 warn "unload completed, starting to reload now";
2989
1135 $msg->("reloading cf.pm"); 2990 warn "reloading cf.pm";
1136 require cf; 2991 require cf;
2992 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 2993
1138 # load config and database again 2994 warn "loading config and database again";
1139 cf::cfg_load; 2995 cf::cfg_load;
1140 cf::db_load;
1141 2996
1142 # load extensions 2997 warn "loading extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 2998 cf::load_extensions;
1145 2999
1146 # reattach attachments to objects 3000 warn "reattaching attachments to objects/players";
1147 $msg->("reattach"); 3001 _global_reattach; # objects, sockets
1148 _global_reattach; 3002 warn "reattaching attachments to maps";
3003 reattach $_ for values %MAP;
3004 warn "reattaching attachments to players";
3005 reattach $_ for values %PLAYER;
3006
3007 warn "leaving sync_job";
3008
3009 1
3010 } or do {
3011 warn $@;
3012 warn "error while reloading, exiting.";
3013 exit 1;
1149 }; 3014 };
1150 $msg->($@) if $@;
1151 3015
1152 $msg->("reloaded"); 3016 warn "reloaded";
1153}; 3017};
1154 3018
1155sub perl_reload() { 3019our $RELOAD_WATCHER; # used only during reload
1156 _perl_reload { 3020
1157 warn $_[0]; 3021sub reload_perl() {
1158 print "$_[0]\n"; 3022 # doing reload synchronously and two reloads happen back-to-back,
3023 # coro crashes during coro_state_free->destroy here.
3024
3025 $RELOAD_WATCHER ||= Event->timer (
3026 reentrant => 0,
3027 after => 0,
3028 data => WF_AUTOCANCEL,
3029 cb => sub {
3030 do_reload_perl;
3031 undef $RELOAD_WATCHER;
3032 },
1159 }; 3033 );
1160} 3034}
1161 3035
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 3036register_command "reload" => sub {
1165 my ($who, $arg) = @_; 3037 my ($who, $arg) = @_;
1166 3038
1167 if ($who->flag (FLAG_WIZ)) { 3039 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 3040 $who->message ("reloading server.");
1169 warn $_[0]; 3041 async { reload_perl };
1170 $who->message ($_[0]); 3042 }
3043};
3044
3045unshift @INC, $LIBDIR;
3046
3047my $bug_warning = 0;
3048
3049our @WAIT_FOR_TICK;
3050our @WAIT_FOR_TICK_BEGIN;
3051
3052sub wait_for_tick {
3053 return unless $TICK_WATCHER->is_active;
3054 return if $Coro::current == $Coro::main;
3055
3056 my $signal = new Coro::Signal;
3057 push @WAIT_FOR_TICK, $signal;
3058 $signal->wait;
3059}
3060
3061sub wait_for_tick_begin {
3062 return unless $TICK_WATCHER->is_active;
3063 return if $Coro::current == $Coro::main;
3064
3065 my $signal = new Coro::Signal;
3066 push @WAIT_FOR_TICK_BEGIN, $signal;
3067 $signal->wait;
3068}
3069
3070 my $min = 1e6;#d#
3071 my $avg = 10;
3072$TICK_WATCHER = Event->timer (
3073 reentrant => 0,
3074 parked => 1,
3075 prio => 0,
3076 at => $NEXT_TICK || $TICK,
3077 data => WF_AUTOCANCEL,
3078 cb => sub {
3079 if ($Coro::current != $Coro::main) {
3080 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3081 unless ++$bug_warning > 10;
3082 return;
3083 }
3084
3085 $NOW = $tick_start = Event::time;
3086
3087 cf::server_tick; # one server iteration
3088
3089 0 && sync_job {#d#
3090 for(1..10) {
3091 my $t = Event::time;
3092 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3093 or die;
3094
3095 $map->width (50);
3096 $map->height (50);
3097 $map->alloc;
3098 $map->_load_objects ("/tmp/x.map", 1);
3099 my $t = Event::time - $t;
3100
3101 #next unless $t < 0.0013;#d#
3102 if ($t < $min) {
3103 $min = $t;
3104 }
3105 $avg = $avg * 0.99 + $t * 0.01;
3106 }
3107 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3108 exit 0;
3109 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1171 }; 3110 };
1172 }
1173};
1174 3111
1175unshift @INC, $LIBDIR; 3112 $RUNTIME += $TICK;
1176
1177$TICK_WATCHER = Event->timer (
1178 prio => 0,
1179 at => $NEXT_TICK || 1,
1180 data => WF_AUTOCANCEL,
1181 cb => sub {
1182 cf::server_tick; # one server iteration
1183
1184 my $NOW = Event::time;
1185 $NEXT_TICK += $TICK; 3113 $NEXT_TICK += $TICK;
3114
3115 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3116 $NEXT_RUNTIME_WRITE = $NOW + 10;
3117 Coro::async_pool {
3118 write_runtime
3119 or warn "ERROR: unable to write runtime file: $!";
3120 };
3121 }
3122
3123# my $AFTER = Event::time;
3124# warn $AFTER - $NOW;#d#
3125
3126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3127 $sig->send;
3128 }
3129 while (my $sig = shift @WAIT_FOR_TICK) {
3130 $sig->send;
3131 }
3132
3133 $NOW = Event::time;
1186 3134
1187 # if we are delayed by four ticks or more, skip them all 3135 # if we are delayed by four ticks or more, skip them all
1188 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3136 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1189 3137
1190 $TICK_WATCHER->at ($NEXT_TICK); 3138 $TICK_WATCHER->at ($NEXT_TICK);
1191 $TICK_WATCHER->start; 3139 $TICK_WATCHER->start;
3140
3141 $LOAD = ($NOW - $tick_start) / $TICK;
3142 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3143
3144 _post_tick;
3145
3146
1192 }, 3147 },
1193); 3148);
1194 3149
3150{
3151 BDB::max_poll_time $TICK * 0.1;
3152 $BDB_POLL_WATCHER = Event->io (
3153 reentrant => 0,
3154 fd => BDB::poll_fileno,
3155 poll => 'r',
3156 prio => 0,
3157 data => WF_AUTOCANCEL,
3158 cb => \&BDB::poll_cb,
3159 );
3160 BDB::min_parallel 8;
3161
3162 BDB::set_sync_prepare {
3163 my $status;
3164 my $current = $Coro::current;
3165 (
3166 sub {
3167 $status = $!;
3168 $current->ready; undef $current;
3169 },
3170 sub {
3171 Coro::schedule while defined $current;
3172 $! = $status;
3173 },
3174 )
3175 };
3176
3177 unless ($DB_ENV) {
3178 $DB_ENV = BDB::db_env_create;
3179
3180 cf::sync_job {
3181 eval {
3182 BDB::db_env_open
3183 $DB_ENV,
3184 $BDBDIR,
3185 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3186 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3187 0666;
3188
3189 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3190
3191 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3192 $DB_ENV->set_lk_detect;
3193 };
3194
3195 cf::cleanup "db_env_open(db): $@" if $@;
3196 };
3197 }
3198}
3199
3200{
3201 IO::AIO::min_parallel 8;
3202
3203 undef $Coro::AIO::WATCHER;
1195IO::AIO::max_poll_time $TICK * 0.2; 3204 IO::AIO::max_poll_time $TICK * 0.1;
1196 3205 $AIO_POLL_WATCHER = Event->io (
1197Event->io (fd => IO::AIO::poll_fileno, 3206 reentrant => 0,
1198 poll => 'r',
1199 prio => 5,
1200 data => WF_AUTOCANCEL, 3207 data => WF_AUTOCANCEL,
3208 fd => IO::AIO::poll_fileno,
3209 poll => 'r',
3210 prio => 6,
1201 cb => \&IO::AIO::poll_cb); 3211 cb => \&IO::AIO::poll_cb,
3212 );
3213}
3214
3215my $_log_backtrace;
3216
3217sub _log_backtrace {
3218 my ($msg, @addr) = @_;
3219
3220 $msg =~ s/\n//;
3221
3222 # limit the # of concurrent backtraces
3223 if ($_log_backtrace < 2) {
3224 ++$_log_backtrace;
3225 async {
3226 my @bt = fork_call {
3227 @addr = map { sprintf "%x", $_ } @addr;
3228 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3229 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3230 or die "addr2line: $!";
3231
3232 my @funcs;
3233 my @res = <$fh>;
3234 chomp for @res;
3235 while (@res) {
3236 my ($func, $line) = splice @res, 0, 2, ();
3237 push @funcs, "[$func] $line";
3238 }
3239
3240 @funcs
3241 };
3242
3243 LOG llevInfo, "[ABT] $msg\n";
3244 LOG llevInfo, "[ABT] $_\n" for @bt;
3245 --$_log_backtrace;
3246 };
3247 } else {
3248 LOG llevInfo, "[ABT] $msg\n";
3249 LOG llevInfo, "[ABT] [suppressed]\n";
3250 }
3251}
3252
3253# load additional modules
3254use cf::pod;
3255
3256END { cf::emergency_save }
1202 3257
12031 32581
1204 3259

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