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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.88 by root, Fri Dec 15 19:29:18 2006 UTC vs.
Revision 1.294 by root, Tue Jul 3 06:00:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
14$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
15 42
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
18 45
19use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 47
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 49
23our %COMMAND = (); 50our %COMMAND = ();
24our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
26 58
27_init_vars; 59our $RELOAD; # number of reloads so far
28
29our @EVENT; 60our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 61
32our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
35 84
36our %CFG; 85our %CFG;
37 86
38our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
39 117
40############################################################################# 118#############################################################################
41 119
42=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
43 121
45 123
46=item $cf::UPTIME 124=item $cf::UPTIME
47 125
48The timestamp of the server start (so not actually an uptime). 126The timestamp of the server start (so not actually an uptime).
49 127
50=item $cf::LIBDIR 128=item $cf::RUNTIME
51 129
52The perl library directory, where extensions and cf-specific modules can 130The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
54 145
55=item $cf::TICK 146=item $cf::TICK
56 147
57The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
58 159
59=item %cf::CFG 160=item %cf::CFG
60 161
61Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 170
64=back 171=back
65 172
66=cut 173=cut
67 174
68BEGIN { 175BEGIN {
69 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 177 my $msg = join "", @_;
178
71 $msg .= "\n" 179 $msg .= "\n"
72 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
73 181
74 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
76 }; 186 };
77} 187}
78 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 196
81# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 198# within the Safe compartment.
83for my $pkg (qw( 199for my $pkg (qw(
200 cf::global cf::attachable
84 cf::object cf::object::player 201 cf::object cf::object::player
85 cf::client_socket cf::player 202 cf::client cf::player
86 cf::arch cf::living 203 cf::arch cf::living
87 cf::map cf::party cf::region 204 cf::map cf::party cf::region
88)) { 205)) {
89 no strict 'refs'; 206 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
92 209
93$Event::DIED = sub { 210$Event::DIED = sub {
94 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
95}; 212};
96 213
97my %ext_pkg; 214#############################################################################
98my @exts;
99my @hook;
100 215
101=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
102 217
103=over 4 218=over 4
104 219
105=cut 220=item dumpval $ref
106 221
107use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
108 242
109=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
110 244
111Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
112 246
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
121 248
122Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
123 250
124=cut 251=cut
125 252
126sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
128 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 574}
130 575
131=back 576=back
132 577
133=cut 578=cut
134 579
135############################################################################# 580#############################################################################
136 581
137=head2 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
138 591
139=over 4 592=over 4
140 593
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
154 595
155=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
156 597
157Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
158 600
159=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
160 603
161=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
162 605
163=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
164 607
165Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
166 609
167=item cf::attach_global ... 610=item cf::CLASS->attach ...
168 611
169Attach handlers for global events. 612=item cf::CLASS->detach ...
170 613
171This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
173 648
174=over 4 649=over 4
175 650
176=item prio => $number 651=item prio => $number
177 652
179by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 657unless you know what you are doing.
183 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
184=item on_I<event> => \&cb 665=item on_I<event> => \&cb
185 666
186Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
198object/class are recognised. 679object/class are recognised.
199 680
200=back 681=back
201 682
202=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
203 685
204Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
206type. 688 my ($self, $victim) = @_;
207 689 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 690 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 691 }
429}
430 692
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 694
457Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
461exception. 699exception.
462 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
463=back 892=back
464 893
465=cut 894=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 895
471############################################################################# 896#############################################################################
472# object support 897# object support
473 898
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
489 my $registry = $obj->registry; 905 my $registry = $obj->registry;
490 906
491 @$registry = (); 907 @$registry = ();
492 908
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 910
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 913 for (@$attach) {
498 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
500 } 916 }
501 } else { 917 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 919 }
504 } 920 }
505} 921}
506 922
507sub object_freezer_save { 923cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
567 on_clone => sub { 937 on_clone => sub {
568 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
569 939
570 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
571 941
572 %$dst = %$src; 942 %$dst = %$src;
573 943
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
576 }, 946 },
577; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
578 1019
579############################################################################# 1020#############################################################################
580# command handling &c 1021# command handling &c
581 1022
582=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1037}
597 1038
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1040
600Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
601 1046
602If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
603called. 1048called.
604 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
605=cut 1061=cut
606 1062
607sub register_extcmd { 1063sub register_extcmd {
608 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
609 1065
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
614} 1067}
615 1068
616attach_to_players 1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
1073}
1074
1075cf::player->attach (
617 on_command => sub { 1076 on_command => sub {
618 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
619 1078
620 my $cb = $COMMAND{$name} 1079 my $cb = $COMMAND{$name}
621 or return; 1080 or return;
627 cf::override; 1086 cf::override;
628 }, 1087 },
629 on_extcmd => sub { 1088 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
631 1090
632 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1092
634 if (ref $msg) { 1093 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 1097 }
639 } 1098 }
640 } else { 1099 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1101 }
643 1102
644 cf::override; 1103 cf::override;
645 }, 1104 },
646; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 s/^\s+//;
1420 s/\s+$//;
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg)
1431
1432Sends an ext reply to the player.
1433
1434=cut
1435
1436sub ext_reply($$%) {
1437 my ($self, $id, %msg) = @_;
1438
1439 $msg{msgid} = $id;
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441}
1442
1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
1470 my ($path) = @_;
1471
1472 my ($match, $specificity);
1473
1474 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) {
1476 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity;
1478 }
1479 }
1480
1481 $match
1482}
1483
1484=back
1485
1486=head3 cf::map
1487
1488=over 4
1489
1490=cut
1491
1492package cf::map;
1493
1494use Fcntl;
1495use Coro::AIO;
1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1501our $MAX_RESET = 3600;
1502our $DEFAULT_RESET = 3000;
1503
1504sub generate_random_map {
1505 my ($self, $rmp) = @_;
1506 # mit "rum" bekleckern, nicht
1507 $self->_create_random_map (
1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1511 $rmp->{exit_on_final_map},
1512 $rmp->{xsize}, $rmp->{ysize},
1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
647 1529
648sub register { 1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
649 my ($base, $pkg) = @_; 1544 my ($self, $merge) = @_;
650 1545
651 #TODO 1546 # we have to keep some variables in memory intact
652} 1547 local $self->{path};
1548 local $self->{load_path};
653 1549
654sub load_extension { 1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
655 my ($path) = @_; 1554 my ($path, $base) = @_;
656 1555
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1556 $path = "$path"; # make sure its a string
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662 1557
663 warn "loading '$path' into '$pkg'\n"; 1558 $path =~ s/\.map$//;
664 1559
665 open my $fh, "<:utf8", $path 1560 # map plan:
666 or die "$path: $!"; 1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
667 1568
668 my $source = 1569 $path =~ s/$PATH_SEP/\//go;
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673 1570
674 eval $source 1571 # treat it as relative path if it starts with
675 or die $@ ? "$path: $@\n" 1572 # something that looks reasonable
676 : "extension disabled.\n"; 1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
677 1575
678 push @exts, $pkg; 1576 $base =~ s{[^/]+/?$}{};
679 $ext_pkg{$base} = $pkg; 1577 $path = "$base/$path";
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 1578 }
697 1579
698 # remove commands 1580 for ($path) {
699 for my $name (keys %COMMAND) { 1581 redo if s{//}{/};
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
701 1585
702 if (@cb) { 1586 $path
703 $COMMAND{$name} = \@cb; 1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1647}
1648
1649# and all this just because we cannot iterate over
1650# all maps in C++...
1651sub change_all_map_light {
1652 my ($change) = @_;
1653
1654 $_->change_map_light ($change)
1655 for grep $_->outdoor, values %cf::MAP;
1656}
1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1674sub load_header_from($) {
1675 my ($self, $path) = @_;
1676
1677 utf8::encode $path;
1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1682 or return;
1683
1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
704 } else { 1725 } else {
705 delete $COMMAND{$name}; 1726 $self->load_header_orig
706 } 1727 or return;
1728 $self->prepare_orig;
1729 }
1730
1731 $self->{deny_reset} = 1
1732 if $self->no_reset;
1733
1734 $self->default_region (cf::region::find_by_path $self->{path})
1735 unless $self->default_region;
1736
707 } 1737 1
1738}
708 1739
709 # remove extcmds 1740sub find;
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1741sub find {
711 delete $EXTCMD{$name}; 1742 my ($path, $origin) = @_;
1743
1744 $path = normalise $path, $origin && $origin->path;
1745
1746 cf::lock_wait "map_find:$path";
1747
1748 $cf::MAP{$path} || do {
1749 my $guard = cf::lock_acquire "map_find:$path";
1750 my $map = new_from_path cf::map $path
1751 or return;
1752
1753 $map->{last_save} = $cf::RUNTIME;
1754
1755 $map->load_header
1756 or return;
1757
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1761 $map->reset;
1762 undef $guard;
1763 return find $path;
1764 }
1765
1766 $cf::MAP{$path} = $map
1767 }
1768}
1769
1770sub pre_load { }
1771sub post_load { }
1772
1773sub load {
1774 my ($self) = @_;
1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1778 my $path = $self->{path};
1779
712 } 1780 {
1781 my $guard = cf::lock_acquire "map_load:$path";
713 1782
714 if (my $cb = $pkg->can ("unload")) { 1783 return if $self->in_memory != cf::MAP_SWAPPED;
715 eval { 1784
716 $cb->($pkg); 1785 $self->in_memory (cf::MAP_LOADING);
1786
1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1792 $self->_load_objects ($self->{load_path}, 1)
1793 or return;
1794
1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1796 if delete $self->{load_original};
1797
1798 if (my $uniq = $self->uniq_path) {
1799 utf8::encode $uniq;
1800 if (aio_open $uniq, O_RDONLY, 0) {
1801 $self->clear_unique_items;
1802 $self->_load_objects ($uniq, 0);
717 1 1803 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1804 }
719 }
720 1805
721 Symbol::delete_package $pkg; 1806 Coro::cede;
722} 1807 # now do the right thing for maps
1808 $self->link_multipart_objects;
1809 $self->difficulty ($self->estimate_difficulty)
1810 unless $self->difficulty;
1811 Coro::cede;
723 1812
724sub load_extensions { 1813 unless ($self->{deny_activate}) {
725 for my $ext (<$LIBDIR/*.ext>) { 1814 $self->decay_objects;
726 next unless -r $ext; 1815 $self->fix_auto_apply;
727 eval { 1816 $self->update_buttons;
728 load_extension $ext; 1817 Coro::cede;
729 1 1818 $self->set_darkness_map;
730 } or warn "$ext not loaded: $@"; 1819 Coro::cede;
731 } 1820 $self->activate;
732} 1821 }
733 1822
734############################################################################# 1823 $self->in_memory (cf::MAP_IN_MEMORY);
735# load/save/clean perl data associated with a map 1824 }
736 1825
737*cf::mapsupport::on_clean = sub { 1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1839}
1840
1841# find and load all maps in the 3x3 area around a map
1842sub load_diag {
738 my ($map) = @_; 1843 my ($map) = @_;
739 1844
740 my $path = $map->tmpname; 1845 my @diag; # diagonal neighbours
741 defined $path or return;
742 1846
743 unlink "$path.pst"; 1847 for (0 .. 3) {
744}; 1848 my $neigh = $map->tile_path ($_)
1849 or next;
1850 $neigh = find $neigh, $map
1851 or next;
1852 $neigh->load;
745 1853
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 }
747 1857
748############################################################################# 1858 for (@diag) {
749# load/save perl data associated with player->ob objects 1859 my $neigh = find @$_
750 1860 or next;
751sub all_objects(@) { 1861 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1862 }
753} 1863}
754 1864
755# TODO: compatibility cruft, remove when no longer needed 1865sub find_sync {
756attach_to_players 1866 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1867
760 for my $o (all_objects $pl->ob) { 1868 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1869}
762 $o->set_ob_key_value ("_perl_data");
763 1870
764 %$o = %{ Storable::thaw pack "H*", $value }; 1871sub do_load_sync {
1872 my ($map) = @_;
1873
1874 cf::sync_job { $map->load };
1875}
1876
1877our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef;
1879
1880sub find_async {
1881 my ($path, $origin) = @_;
1882
1883 $path = normalise $path, $origin && $origin->{path};
1884
1885 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1887 }
1888
1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1895 $map->load;
1896
1897 delete $MAP_PREFETCH{$path};
765 } 1898 }
766 } 1899 }
1900 undef $MAP_PREFETCHER;
1901 };
1902 $MAP_PREFETCHER->prio (6);
1903
1904 ()
1905}
1906
1907sub save {
1908 my ($self) = @_;
1909
1910 my $lock = cf::lock_acquire "map_data:" . $self->path;
1911
1912 $self->{last_save} = $cf::RUNTIME;
1913
1914 return unless $self->dirty;
1915
1916 my $save = $self->save_path; utf8::encode $save;
1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1918
1919 $self->{load_path} = $save;
1920
1921 return if $self->{deny_save};
1922
1923 local $self->{last_access} = $self->last_access;#d#
1924
1925 cf::async {
1926 $_->contr->save for $self->players;
1927 };
1928
1929 if ($uniq) {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1932 } else {
1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1934 }
768; 1935}
769 1936
770############################################################################# 1937sub swap_out {
1938 my ($self) = @_;
771 1939
772=head2 CORE EXTENSIONS 1940 # save first because save cedes
1941 $self->save;
773 1942
774Functions and methods that extend core crossfire objects. 1943 my $lock = cf::lock_acquire "map_data:" . $self->path;
1944
1945 return if $self->players;
1946 return if $self->in_memory != cf::MAP_IN_MEMORY;
1947 return if $self->{deny_save};
1948
1949 $self->clear;
1950 $self->in_memory (cf::MAP_SWAPPED);
1951}
1952
1953sub reset_at {
1954 my ($self) = @_;
1955
1956 # TODO: safety, remove and allow resettable per-player maps
1957 return 1e99 if $self->{deny_reset};
1958
1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1961
1962 $time + $to
1963}
1964
1965sub should_reset {
1966 my ($self) = @_;
1967
1968 $self->reset_at <= $cf::RUNTIME
1969}
1970
1971sub reset {
1972 my ($self) = @_;
1973
1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1975
1976 return if $self->players;
1977
1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1989
1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1993
1994 $_->clear_links_to ($self) for values %cf::MAP;
1995
1996 $self->unlink_save;
1997 $self->destroy;
1998}
1999
2000my $nuke_counter = "aaaa";
2001
2002sub nuke {
2003 my ($self) = @_;
2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
2011 $self->{deny_save} = 1;
2012 $self->reset_timeout (1);
2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
2017 $self->reset; # polite request, might not happen
2018}
2019
2020=item $maps = cf::map::tmp_maps
2021
2022Returns an arrayref with all map paths of currently instantiated and saved
2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
2028 [
2029 map {
2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
2036}
2037
2038=item $maps = cf::map::random_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
2042
2043=cut
2044
2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
2054}
2055
2056=item cf::map::unique_maps
2057
2058Returns an arrayref of paths of all shared maps that have
2059instantiated unique items. May block.
2060
2061=cut
2062
2063sub unique_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ]
2072}
2073
2074package cf;
2075
2076=back
2077
2078=head3 cf::object
2079
2080=cut
2081
2082package cf::object;
775 2083
776=over 4 2084=over 4
777 2085
778=item cf::player::exists $login 2086=item $ob->inv_recursive
779 2087
780Returns true when the given account exists. 2088Returns the inventory of the object _and_ their inventories, recursively.
781 2089
782=cut 2090=cut
783 2091
784sub cf::player::exists($) { 2092sub inv_recursive_;
785 cf::player::find $_[0] 2093sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2094 map { $_, inv_recursive_ $_->inv } @_
787} 2095}
2096
2097sub inv_recursive {
2098 inv_recursive_ inv $_[0]
2099}
2100
2101package cf;
2102
2103=back
2104
2105=head3 cf::object::player
2106
2107=over 4
788 2108
789=item $player_object->reply ($npc, $msg[, $flags]) 2109=item $player_object->reply ($npc, $msg[, $flags])
790 2110
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2111Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2112can be C<undef>. Does the right thing when the player is currently in a
794 2114
795=cut 2115=cut
796 2116
797# rough implementation of a future "reply" method that works 2117# rough implementation of a future "reply" method that works
798# with dialog boxes. 2118# with dialog boxes.
2119#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2120sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2121 my ($self, $npc, $msg, $flags) = @_;
801 2122
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2124
804 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
806 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
809 } 2144 }
810}
811
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824} 2145}
825 2146
826=item $player_object->may ("access") 2147=item $player_object->may ("access")
827 2148
828Returns wether the given player is authorized to access resource "access" 2149Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2158 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2159 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2160 : $cf::CFG{"may_$access"})
840} 2161}
841 2162
842=cut 2163=item $player_object->enter_link
843 2164
844############################################################################# 2165Freezes the player and moves him/her to a special map (C<{link}>).
2166
2167The player should be reasonably safe there for short amounts of time. You
2168I<MUST> call C<leave_link> as soon as possible, though.
2169
2170Will never block.
2171
2172=item $player_object->leave_link ($map, $x, $y)
2173
2174Moves the player out of the special C<{link}> map onto the specified
2175map. If the map is not valid (or omitted), the player will be moved back
2176to the location he/she was before the call to C<enter_link>, or, if that
2177fails, to the emergency map position.
2178
2179Might block.
2180
2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
2192
2193sub cf::object::player::enter_link {
2194 my ($self) = @_;
2195
2196 $self->deactivate_recursive;
2197
2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
2199
2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2201 if $self->map && $self->map->{path} ne "{link}";
2202
2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2204}
2205
2206sub cf::object::player::leave_link {
2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
2210
2211 my $link_pos = delete $self->{_link_pos};
2212
2213 unless ($map) {
2214 # restore original map position
2215 ($map, $x, $y) = @{ $link_pos || [] };
2216 $map = cf::map::find $map;
2217
2218 unless ($map) {
2219 ($map, $x, $y) = @$EMERGENCY_POSITION;
2220 $map = cf::map::find $map
2221 or die "FATAL: cannot load emergency map\n";
2222 }
2223 }
2224
2225 ($x, $y) = (-1, -1)
2226 unless (defined $x) && (defined $y);
2227
2228 # use -1 or undef as default coordinates, not 0, 0
2229 ($x, $y) = ($map->enter_x, $map->enter_y)
2230 if $x <=0 && $y <= 0;
2231
2232 $map->load;
2233 $map->load_diag;
2234
2235 return unless $self->contr->active;
2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2239 $self->enter_map ($map, $x, $y);
2240}
2241
2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
2243
2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
2248
2249=cut
2250
2251our $GOTOGEN;
2252
2253sub cf::object::player::goto {
2254 my ($self, $path, $x, $y, $check) = @_;
2255
2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2258
2259 $self->enter_link;
2260
2261 (async {
2262 my $map = eval {
2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
2266 $map = $map->customise_for ($self);
2267 $map = $check->($map) if $check && $map;
2268 } else {
2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
2282 $self->leave_link ($map, $x, $y);
2283 }
2284 })->prio (1);
2285}
2286
2287=item $player_object->enter_exit ($exit_object)
2288
2289=cut
2290
2291sub parse_random_map_params {
2292 my ($spec) = @_;
2293
2294 my $rmp = { # defaults
2295 xsize => (cf::rndm 15, 40),
2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
2299 };
2300
2301 for (split /\n/, $spec) {
2302 my ($k, $v) = split /\s+/, $_, 2;
2303
2304 $rmp->{lc $k} = $v if (length $k) && (length $v);
2305 }
2306
2307 $rmp
2308}
2309
2310sub prepare_random_map {
2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
2314
2315 # all this does is basically replace the /! path by
2316 # a new random map path (?random/...) with a seed
2317 # that depends on the exit object
2318
2319 my $rmp = parse_random_map_params $exit->msg;
2320
2321 if ($exit->map) {
2322 $rmp->{region} = $exit->region->name;
2323 $rmp->{origin_map} = $exit->map->path;
2324 $rmp->{origin_x} = $exit->x;
2325 $rmp->{origin_y} = $exit->y;
2326 }
2327
2328 $rmp->{random_seed} ||= $exit->random_seed;
2329
2330 my $data = cf::to_json $rmp;
2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
2333
2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
2338
2339 $exit->slaying ("?random/$md5");
2340 $exit->msg (undef);
2341 }
2342}
2343
2344sub cf::object::player::enter_exit {
2345 my ($self, $exit) = @_;
2346
2347 return unless $self->type == cf::PLAYER;
2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
2360 $self->enter_link;
2361
2362 (async {
2363 $self->deactivate_recursive; # just to be sure
2364 unless (eval {
2365 $self->goto ($slaying, $hp, $sp);
2366
2367 1;
2368 }) {
2369 $self->message ("Something went wrong deep within the crossfire server. "
2370 . "I'll try to bring you back to the map you were before. "
2371 . "Please report this to the dungeon master!",
2372 cf::NDI_UNIQUE | cf::NDI_RED);
2373
2374 warn "ERROR in enter_exit: $@";
2375 $self->leave_link;
2376 }
2377 })->prio (1);
2378}
2379
2380=head3 cf::client
2381
2382=over 4
2383
2384=item $client->send_drawinfo ($text, $flags)
2385
2386Sends a drawinfo packet to the client. Circumvents output buffering so
2387should not be used under normal circumstances.
2388
2389=cut
2390
2391sub cf::client::send_drawinfo {
2392 my ($self, $text, $flags) = @_;
2393
2394 utf8::encode $text;
2395 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2396}
2397
2398=item $client->send_msg ($color, $type, $msg, [extra...])
2399
2400Send a drawinfo or msg packet to the client, formatting the msg for the
2401client if neccessary. C<$type> should be a string identifying the type of
2402the message, with C<log> being the default. If C<$color> is negative, suppress
2403the message unless the client supports the msg packet.
2404
2405=cut
2406
2407sub cf::client::send_msg {
2408 my ($self, $color, $type, $msg, @extra) = @_;
2409
2410 $msg = $self->pl->expand_cfpod ($msg);
2411
2412 return unless @extra || length $msg;
2413
2414 if ($self->can_msg) {
2415 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2416 } else {
2417 # replace some tags by gcfclient-compatible ones
2418 for ($msg) {
2419 1 while
2420 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2421 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2422 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2423 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2424 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2425 }
2426
2427 if ($color >= 0) {
2428 if (0 && $msg =~ /\[/) {
2429 $self->send_packet ("drawextinfo $color 4 0 $msg")
2430 } else {
2431 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2432 $self->send_packet ("drawinfo $color $msg")
2433 }
2434 }
2435 }
2436}
2437
2438=item $client->ext_event ($type, %msg)
2439
2440Sends an ext event to the client.
2441
2442=cut
2443
2444sub cf::client::ext_event($$%) {
2445 my ($self, $type, %msg) = @_;
2446
2447 $msg{msgtype} = "event_$type";
2448 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2449}
2450
2451=item $success = $client->query ($flags, "text", \&cb)
2452
2453Queues a query to the client, calling the given callback with
2454the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2455C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2456
2457Queries can fail, so check the return code. Or don't, as queries will
2458become reliable at some point in the future.
2459
2460=cut
2461
2462sub cf::client::query {
2463 my ($self, $flags, $text, $cb) = @_;
2464
2465 return unless $self->state == ST_PLAYING
2466 || $self->state == ST_SETUP
2467 || $self->state == ST_CUSTOM;
2468
2469 $self->state (ST_CUSTOM);
2470
2471 utf8::encode $text;
2472 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2473
2474 $self->send_packet ($self->{query_queue}[0][0])
2475 if @{ $self->{query_queue} } == 1;
2476
2477 1
2478}
2479
2480cf::client->attach (
2481 on_connect => sub {
2482 my ($ns) = @_;
2483
2484 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2485 },
2486 on_reply => sub {
2487 my ($ns, $msg) = @_;
2488
2489 # this weird shuffling is so that direct followup queries
2490 # get handled first
2491 my $queue = delete $ns->{query_queue}
2492 or return; # be conservative, not sure how that can happen, but we saw a crash here
2493
2494 (shift @$queue)->[1]->($msg);
2495 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2496
2497 push @{ $ns->{query_queue} }, @$queue;
2498
2499 if (@{ $ns->{query_queue} } == @$queue) {
2500 if (@$queue) {
2501 $ns->send_packet ($ns->{query_queue}[0][0]);
2502 } else {
2503 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2504 }
2505 }
2506 },
2507 on_exticmd => sub {
2508 my ($ns, $buf) = @_;
2509
2510 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2511
2512 if (ref $msg) {
2513 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2514 if (my %reply = $cb->($ns, $msg)) {
2515 $reply{msgid} = $msg->{msgid};
2516 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2517 }
2518 }
2519 } else {
2520 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2521 }
2522
2523 cf::override;
2524 },
2525);
2526
2527=item $client->async (\&cb)
2528
2529Create a new coroutine, running the specified callback. The coroutine will
2530be automatically cancelled when the client gets destroyed (e.g. on logout,
2531or loss of connection).
2532
2533=cut
2534
2535sub cf::client::async {
2536 my ($self, $cb) = @_;
2537
2538 my $coro = &Coro::async ($cb);
2539
2540 $coro->on_destroy (sub {
2541 delete $self->{_coro}{$coro+0};
2542 });
2543
2544 $self->{_coro}{$coro+0} = $coro;
2545
2546 $coro
2547}
2548
2549cf::client->attach (
2550 on_destroy => sub {
2551 my ($ns) = @_;
2552
2553 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2554 },
2555);
2556
2557=back
2558
845 2559
846=head2 SAFE SCRIPTING 2560=head2 SAFE SCRIPTING
847 2561
848Functions that provide a safe environment to compile and execute 2562Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2563snippets of perl code without them endangering the safety of the server
862 2576
863# here we export the classes and methods available to script code 2577# here we export the classes and methods available to script code
864 2578
865=pod 2579=pod
866 2580
867The following fucntions and emthods are available within a safe environment: 2581The following functions and methods are available within a safe environment:
868 2582
869 cf::object contr pay_amount pay_player 2583 cf::object contr pay_amount pay_player map
870 cf::object::player player 2584 cf::object::player player
871 cf::player peaceful 2585 cf::player peaceful
2586 cf::map trigger
872 2587
873=cut 2588=cut
874 2589
875for ( 2590for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2591 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2592 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2593 ["cf::player" => qw(peaceful)],
2594 ["cf::map" => qw(trigger)],
879) { 2595) {
880 no strict 'refs'; 2596 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2597 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2598 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2599 for @funs;
951=back 2667=back
952 2668
953=cut 2669=cut
954 2670
955############################################################################# 2671#############################################################################
2672# the server's init and main functions
956 2673
957=head2 EXTENSION DATABASE SUPPORT 2674sub load_facedata($) {
2675 my ($path) = @_;
958 2676
959Crossfire maintains a very simple database for extension use. It can 2677 warn "loading facedata from $path\n";
960currently store anything that can be serialised using Storable, which
961excludes objects.
962 2678
963The parameter C<$family> should best start with the name of the extension 2679 my $facedata;
964using it, it should be unique. 2680 0 < aio_load $path, $facedata
2681 or die "$path: $!";
965 2682
966=over 4 2683 $facedata = Coro::Storable::thaw $facedata;
967 2684
968=item $hashref = cf::db_get $family 2685 $facedata->{version} == 2
2686 or cf::cleanup "$path: version mismatch, cannot proceed.";
969 2687
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key
975
976Returns a single value from the database
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_put $family => $key => $value
984
985Stores the given C<$value> in the family hash. Updates are delayed, if you
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995
996=cut
997
998our $DB;
999
1000{
1001 my $path = cf::localdir . "/database.pst";
1002
1003 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 2688 {
2689 my $faces = $facedata->{faceinfo};
1007 2690
1008 my $pid; 2691 while (my ($face, $info) = each %$faces) {
1009 2692 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 sub db_save() { 2693 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1011 warn "saving database $path\n";#d# remove later 2694 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1012 waitpid $pid, 0 if $pid; 2695 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1013 if (0 == ($pid = fork)) { 2696 Coro::cede;
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2697 }
2698
2699 while (my ($face, $info) = each %$faces) {
2700 next unless $info->{smooth};
2701 my $idx = cf::face::find $face
2702 or next;
2703 if (my $smooth = cf::face::find $info->{smooth}) {
2704 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2705 } else {
2706 warn "smooth face '$info->{smooth}' not found for face '$face'";
2707 }
2708 Coro::cede;
2709 }
1057 ; 2710 }
1058}
1059 2711
1060############################################################################# 2712 {
1061# the server's main() 2713 my $anims = $facedata->{animinfo};
2714
2715 while (my ($anim, $info) = each %$anims) {
2716 cf::anim::set $anim, $info->{frames}, $info->{facings};
2717 Coro::cede;
2718 }
2719
2720 cf::anim::invalidate_all; # d'oh
2721 }
2722
2723 1
2724}
2725
2726sub reload_regions {
2727 load_resource_file "$MAPDIR/regions"
2728 or die "unable to load regions file\n";
2729}
2730
2731sub reload_facedata {
2732 load_facedata "$DATADIR/facedata"
2733 or die "unable to load facedata\n";
2734}
2735
2736sub reload_archetypes {
2737 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n";
2739 #d# NEED to laod twice to resolve forward references
2740 # this really needs to be done in an extra post-pass
2741 # (which needs to be synchronous, so solve it differently)
2742 load_resource_file "$DATADIR/archetypes"
2743 or die "unable to load archetypes\n";
2744}
2745
2746sub reload_treasures {
2747 load_resource_file "$DATADIR/treasures"
2748 or die "unable to load treasurelists\n";
2749}
2750
2751sub reload_resources {
2752 warn "reloading resource files...\n";
2753
2754 reload_regions;
2755 reload_facedata;
2756 #reload_archetypes;#d#
2757 reload_archetypes;
2758 reload_treasures;
2759
2760 warn "finished reloading resource files\n";
2761}
2762
2763sub init {
2764 reload_resources;
2765}
1062 2766
1063sub cfg_load { 2767sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2768 open my $fh, "<:utf8", "$CONFDIR/config"
1065 or return; 2769 or return;
1066 2770
1067 local $/; 2771 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2772 *CFG = YAML::Syck::Load <$fh>;
2773
2774 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2775
2776 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2777 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2778
2779 if (exists $CFG{mlockall}) {
2780 eval {
2781 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2782 and die "WARNING: m(un)lockall failed: $!\n";
2783 };
2784 warn $@ if $@;
2785 }
1069} 2786}
1070 2787
1071sub main { 2788sub main {
2789 # we must not ever block the main coroutine
2790 local $Coro::idle = sub {
2791 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2792 (async {
2793 Event::one_event;
2794 })->prio (Coro::PRIO_MAX);
2795 };
2796
1072 cfg_load; 2797 cfg_load;
1073 db_load; 2798 db_init;
1074 load_extensions; 2799 load_extensions;
2800
2801 $TICK_WATCHER->start;
1075 Event::loop; 2802 Event::loop;
1076} 2803}
1077 2804
1078############################################################################# 2805#############################################################################
1079# initialisation 2806# initialisation and cleanup
1080 2807
1081sub _perl_reload(&) { 2808# install some emergency cleanup handlers
2809BEGIN {
2810 for my $signal (qw(INT HUP TERM)) {
2811 Event->signal (
2812 reentrant => 0,
2813 data => WF_AUTOCANCEL,
2814 signal => $signal,
2815 prio => 0,
2816 cb => sub {
2817 cf::cleanup "SIG$signal";
2818 },
2819 );
2820 }
2821}
2822
2823sub write_runtime {
2824 my $runtime = "$LOCALDIR/runtime";
2825
2826 # first touch the runtime file to show we are still running:
2827 # the fsync below can take a very very long time.
2828
2829 IO::AIO::aio_utime $runtime, undef, undef;
2830
2831 my $guard = cf::lock_acquire "write_runtime";
2832
2833 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2834 or return;
2835
2836 my $value = $cf::RUNTIME + 90 + 10;
2837 # 10 is the runtime save interval, for a monotonic clock
2838 # 60 allows for the watchdog to kill the server.
2839
2840 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2841 and return;
2842
2843 # always fsync - this file is important
2844 aio_fsync $fh
2845 and return;
2846
2847 # touch it again to show we are up-to-date
2848 aio_utime $fh, undef, undef;
2849
2850 close $fh
2851 or return;
2852
2853 aio_rename "$runtime~", $runtime
2854 and return;
2855
2856 warn "runtime file written.\n";
2857
2858 1
2859}
2860
2861sub emergency_save() {
2862 my $freeze_guard = cf::freeze_mainloop;
2863
2864 warn "enter emergency perl save\n";
2865
2866 cf::sync_job {
2867 # use a peculiar iteration method to avoid tripping on perl
2868 # refcount bugs in for. also avoids problems with players
2869 # and maps saved/destroyed asynchronously.
2870 warn "begin emergency player save\n";
2871 for my $login (keys %cf::PLAYER) {
2872 my $pl = $cf::PLAYER{$login} or next;
2873 $pl->valid or next;
2874 $pl->save;
2875 }
2876 warn "end emergency player save\n";
2877
2878 warn "begin emergency map save\n";
2879 for my $path (keys %cf::MAP) {
2880 my $map = $cf::MAP{$path} or next;
2881 $map->valid or next;
2882 $map->save;
2883 }
2884 warn "end emergency map save\n";
2885
2886 warn "begin emergency database checkpoint\n";
2887 BDB::db_env_txn_checkpoint $DB_ENV;
2888 warn "end emergency database checkpoint\n";
2889 };
2890
2891 warn "leave emergency perl save\n";
2892}
2893
2894sub post_cleanup {
1082 my ($msg) = @_; 2895 my ($make_core) = @_;
1083 2896
1084 $msg->("reloading..."); 2897 warn Carp::longmess "post_cleanup backtrace"
2898 if $make_core;
2899}
1085 2900
1086 eval { 2901sub do_reload_perl() {
1087 # cancel all watchers 2902 # can/must only be called in main
2903 if ($Coro::current != $Coro::main) {
2904 warn "can only reload from main coroutine";
2905 return;
2906 }
2907
2908 warn "reloading...";
2909
2910 warn "entering sync_job";
2911
2912 cf::sync_job {
2913 cf::write_runtime; # external watchdog should not bark
2914 cf::emergency_save;
2915 cf::write_runtime; # external watchdog should not bark
2916
2917 warn "syncing database to disk";
2918 BDB::db_env_txn_checkpoint $DB_ENV;
2919
2920 # if anything goes wrong in here, we should simply crash as we already saved
2921
2922 warn "cancelling all WF_AUTOCANCEL watchers";
1088 for (Event::all_watchers) { 2923 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 2924 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 2925 }
1091 2926
1092 # unload all extensions 2927 warn "flushing outstanding aio requests";
1093 for (@exts) { 2928 for (;;) {
1094 $msg->("unloading <$_>"); 2929 BDB::flush;
1095 unload_extension $_; 2930 IO::AIO::flush;
2931 Coro::cede;
2932 last unless IO::AIO::nreqs || BDB::nreqs;
2933 warn "iterate...";
2934 }
2935
2936 ++$RELOAD;
2937
2938 warn "cancelling all extension coros";
2939 $_->cancel for values %EXT_CORO;
2940 %EXT_CORO = ();
2941
2942 warn "removing commands";
2943 %COMMAND = ();
2944
2945 warn "removing ext/exti commands";
2946 %EXTCMD = ();
2947 %EXTICMD = ();
2948
2949 warn "unloading/nuking all extensions";
2950 for my $pkg (@EXTS) {
2951 warn "... unloading $pkg";
2952
2953 if (my $cb = $pkg->can ("unload")) {
2954 eval {
2955 $cb->($pkg);
2956 1
2957 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2958 }
1097 2959
2960 warn "... nuking $pkg";
2961 Symbol::delete_package $pkg;
2962 }
2963
1098 # unload all modules loaded from $LIBDIR 2964 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2965 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2966 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2967
1102 $msg->("removing <$k>"); 2968 warn "... unloading $k";
1103 delete $INC{$k}; 2969 delete $INC{$k};
1104 2970
1105 $k =~ s/\.pm$//; 2971 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2972 $k =~ s/\//::/g;
1107 2973
1110 } 2976 }
1111 2977
1112 Symbol::delete_package $k; 2978 Symbol::delete_package $k;
1113 } 2979 }
1114 2980
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2981 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2982 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2983 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2984
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2985 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2986 delete $INC{"cf.pm"};
2987 delete $INC{"cf/pod.pm"};
1127 2988
1128 # don't, removes xs symbols, too, 2989 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2990 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2991 #Symbol::delete_package __PACKAGE__;
1131 2992
1132 # reload cf.pm 2993 warn "unload completed, starting to reload now";
2994
1133 $msg->("reloading cf.pm"); 2995 warn "reloading cf.pm";
1134 require cf; 2996 require cf;
2997 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2998
1136 # load config and database again 2999 warn "loading config and database again";
1137 cf::cfg_load; 3000 cf::cfg_load;
1138 cf::db_load;
1139 3001
1140 # load extensions 3002 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3003 cf::load_extensions;
1143 3004
1144 # reattach attachments to objects 3005 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3006 _global_reattach; # objects, sockets
1146 _global_reattach; 3007 warn "reattaching attachments to maps";
3008 reattach $_ for values %MAP;
3009 warn "reattaching attachments to players";
3010 reattach $_ for values %PLAYER;
3011
3012 warn "leaving sync_job";
3013
3014 1
3015 } or do {
3016 warn $@;
3017 warn "error while reloading, exiting.";
3018 exit 1;
1147 }; 3019 };
1148 $msg->($@) if $@;
1149 3020
1150 $msg->("reloaded"); 3021 warn "reloaded";
1151}; 3022};
1152 3023
1153sub perl_reload() { 3024our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3025
1155 warn $_[0]; 3026sub reload_perl() {
1156 print "$_[0]\n"; 3027 # doing reload synchronously and two reloads happen back-to-back,
3028 # coro crashes during coro_state_free->destroy here.
3029
3030 $RELOAD_WATCHER ||= Event->timer (
3031 reentrant => 0,
3032 after => 0,
3033 data => WF_AUTOCANCEL,
3034 cb => sub {
3035 do_reload_perl;
3036 undef $RELOAD_WATCHER;
3037 },
1157 }; 3038 );
1158} 3039}
1159 3040
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 3041register_command "reload" => sub {
1163 my ($who, $arg) = @_; 3042 my ($who, $arg) = @_;
1164 3043
1165 if ($who->flag (FLAG_WIZ)) { 3044 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 3045 $who->message ("reloading server.");
1167 warn $_[0]; 3046 async { reload_perl };
1168 $who->message ($_[0]); 3047 }
3048};
3049
3050unshift @INC, $LIBDIR;
3051
3052my $bug_warning = 0;
3053
3054our @WAIT_FOR_TICK;
3055our @WAIT_FOR_TICK_BEGIN;
3056
3057sub wait_for_tick {
3058 return unless $TICK_WATCHER->is_active;
3059 return if $Coro::current == $Coro::main;
3060
3061 my $signal = new Coro::Signal;
3062 push @WAIT_FOR_TICK, $signal;
3063 $signal->wait;
3064}
3065
3066sub wait_for_tick_begin {
3067 return unless $TICK_WATCHER->is_active;
3068 return if $Coro::current == $Coro::main;
3069
3070 my $signal = new Coro::Signal;
3071 push @WAIT_FOR_TICK_BEGIN, $signal;
3072 $signal->wait;
3073}
3074
3075 my $min = 1e6;#d#
3076 my $avg = 10;
3077$TICK_WATCHER = Event->timer (
3078 reentrant => 0,
3079 parked => 1,
3080 prio => 0,
3081 at => $NEXT_TICK || $TICK,
3082 data => WF_AUTOCANCEL,
3083 cb => sub {
3084 if ($Coro::current != $Coro::main) {
3085 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3086 unless ++$bug_warning > 10;
3087 return;
3088 }
3089
3090 $NOW = $tick_start = Event::time;
3091
3092 cf::server_tick; # one server iteration
3093
3094 0 && sync_job {#d#
3095 for(1..10) {
3096 my $t = Event::time;
3097 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3098 or die;
3099
3100 $map->width (50);
3101 $map->height (50);
3102 $map->alloc;
3103 $map->_load_objects ("/tmp/x.map", 1);
3104 my $t = Event::time - $t;
3105
3106 #next unless $t < 0.0013;#d#
3107 if ($t < $min) {
3108 $min = $t;
3109 }
3110 $avg = $avg * 0.99 + $t * 0.01;
3111 }
3112 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3113 exit 0;
3114 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1169 }; 3115 };
1170 }
1171};
1172 3116
1173unshift @INC, $LIBDIR; 3117 $RUNTIME += $TICK;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 data => WF_AUTOCANCEL,
1180 cb => sub {
1181 cf::server_tick; # one server iteration
1182
1183 my $NOW = Event::time;
1184 $NEXT_TICK += $TICK; 3118 $NEXT_TICK += $TICK;
3119
3120 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3121 $NEXT_RUNTIME_WRITE = $NOW + 10;
3122 Coro::async_pool {
3123 write_runtime
3124 or warn "ERROR: unable to write runtime file: $!";
3125 };
3126 }
3127
3128# my $AFTER = Event::time;
3129# warn $AFTER - $NOW;#d#
3130
3131 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3132 $sig->send;
3133 }
3134 while (my $sig = shift @WAIT_FOR_TICK) {
3135 $sig->send;
3136 }
3137
3138 $NOW = Event::time;
1185 3139
1186 # if we are delayed by four ticks or more, skip them all 3140 # if we are delayed by four ticks or more, skip them all
1187 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3141 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1188 3142
1189 $TICK_WATCHER->at ($NEXT_TICK); 3143 $TICK_WATCHER->at ($NEXT_TICK);
1190 $TICK_WATCHER->start; 3144 $TICK_WATCHER->start;
3145
3146 $LOAD = ($NOW - $tick_start) / $TICK;
3147 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3148
3149 _post_tick;
3150
3151
1191 }, 3152 },
1192); 3153);
1193 3154
3155{
3156 BDB::max_poll_time $TICK * 0.1;
3157 $BDB_POLL_WATCHER = Event->io (
3158 reentrant => 0,
3159 fd => BDB::poll_fileno,
3160 poll => 'r',
3161 prio => 0,
3162 data => WF_AUTOCANCEL,
3163 cb => \&BDB::poll_cb,
3164 );
3165 BDB::min_parallel 8;
3166
3167 BDB::set_sync_prepare {
3168 my $status;
3169 my $current = $Coro::current;
3170 (
3171 sub {
3172 $status = $!;
3173 $current->ready; undef $current;
3174 },
3175 sub {
3176 Coro::schedule while defined $current;
3177 $! = $status;
3178 },
3179 )
3180 };
3181
3182 unless ($DB_ENV) {
3183 $DB_ENV = BDB::db_env_create;
3184
3185 cf::sync_job {
3186 eval {
3187 BDB::db_env_open
3188 $DB_ENV,
3189 $BDBDIR,
3190 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3191 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3192 0666;
3193
3194 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3195
3196 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3197 $DB_ENV->set_lk_detect;
3198 };
3199
3200 cf::cleanup "db_env_open(db): $@" if $@;
3201 };
3202 }
3203}
3204
3205{
3206 IO::AIO::min_parallel 8;
3207
3208 undef $Coro::AIO::WATCHER;
1194IO::AIO::max_poll_time $TICK * 0.2; 3209 IO::AIO::max_poll_time $TICK * 0.1;
1195 3210 $AIO_POLL_WATCHER = Event->io (
1196Event->io (fd => IO::AIO::poll_fileno, 3211 reentrant => 0,
1197 poll => 'r',
1198 prio => 5,
1199 data => WF_AUTOCANCEL, 3212 data => WF_AUTOCANCEL,
3213 fd => IO::AIO::poll_fileno,
3214 poll => 'r',
3215 prio => 6,
1200 cb => \&IO::AIO::poll_cb); 3216 cb => \&IO::AIO::poll_cb,
3217 );
3218}
3219
3220my $_log_backtrace;
3221
3222sub _log_backtrace {
3223 my ($msg, @addr) = @_;
3224
3225 $msg =~ s/\n//;
3226
3227 # limit the # of concurrent backtraces
3228 if ($_log_backtrace < 2) {
3229 ++$_log_backtrace;
3230 async {
3231 my @bt = fork_call {
3232 @addr = map { sprintf "%x", $_ } @addr;
3233 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3234 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3235 or die "addr2line: $!";
3236
3237 my @funcs;
3238 my @res = <$fh>;
3239 chomp for @res;
3240 while (@res) {
3241 my ($func, $line) = splice @res, 0, 2, ();
3242 push @funcs, "[$func] $line";
3243 }
3244
3245 @funcs
3246 };
3247
3248 LOG llevInfo, "[ABT] $msg\n";
3249 LOG llevInfo, "[ABT] $_\n" for @bt;
3250 --$_log_backtrace;
3251 };
3252 } else {
3253 LOG llevInfo, "[ABT] $msg\n";
3254 LOG llevInfo, "[ABT] [suppressed]\n";
3255 }
3256}
3257
3258# load additional modules
3259use cf::pod;
3260
3261END { cf::emergency_save }
1201 3262
12021 32631
1203 3264

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