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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.67 by root, Tue Sep 12 23:22:32 2006 UTC vs.
Revision 1.296 by root, Wed Jul 4 07:09:06 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
12$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
13 42
14use strict; 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
15 45
16_init_vars; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
18our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
19our @EVENT; 60our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 61
22our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
84
85our %CFG;
86
87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
117
118#############################################################################
119
120=head2 GLOBAL VARIABLES
121
122=over 4
123
124=item $cf::UPTIME
125
126The timestamp of the server start (so not actually an uptime).
127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
145
146=item $cf::TICK
147
148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
159
160=item %cf::CFG
161
162Configuration for the server, loaded from C</etc/crossfire/config>, or
163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171=back
172
173=cut
25 174
26BEGIN { 175BEGIN {
27 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 177 my $msg = join "", @_;
178
29 $msg .= "\n" 179 $msg .= "\n"
30 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
31 181
32 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
33 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
34 }; 186 };
35} 187}
36 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 196
39# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 198# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
42 no strict 'refs'; 206 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 208}
45 209
46$Event::DIED = sub { 210$Event::DIED = sub {
47 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
48}; 212};
49 213
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 214#############################################################################
57# utility functions
58 215
59use JSON::Syck (); # TODO# replace by JSON::PC once working 216=head2 UTILITY FUNCTIONS
60 217
61sub from_json($) { 218=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 219
66sub to_json($) { 220=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 221
68 JSON::Syck::Dump $_[0] 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
69} 241}
242
243=item $ref = cf::from_json $json
244
245Converts a JSON string into the corresponding perl data structure.
246
247=item $json = cf::to_json $ref
248
249Converts a perl data structure into its JSON representation.
250
251=cut
252
253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254
255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
574}
575
576=back
577
578=cut
70 579
71############################################################################# 580#############################################################################
72# "new" plug-in system
73 581
74=head3 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
75 591
76=over 4 592=over 4
77 593
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
91 595
92=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
93 597
94Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
95 600
96=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
97 603
98=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
99 605
100=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
101 607
102Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
103 609
104=item cf::attach_global ... 610=item cf::CLASS->attach ...
105 611
106Attach handlers for global events. 612=item cf::CLASS->detach ...
107 613
108This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
110 648
111=over 4 649=over 4
112 650
113=item prio => $number 651=item prio => $number
114 652
116by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 657unless you know what you are doing.
120 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
121=item on_I<event> => \&cb 665=item on_I<event> => \&cb
122 666
123Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
135object/class are recognised. 679object/class are recognised.
136 680
137=back 681=back
138 682
139=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
140 685
141Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
143type. 688 my ($self, $victim) = @_;
144 689 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 690 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 691 }
366}
367 692
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 694
394Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
398exception. 699exception.
399 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
400=back 892=back
401 893
402=cut 894=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 895
408############################################################################# 896#############################################################################
409# object support 897# object support
410 898
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
426 my $registry = $obj->registry; 905 my $registry = $obj->registry;
427 906
428 @$registry = (); 907 @$registry = ();
429 908
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 910
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 913 for (@$attach) {
435 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
437 } 916 }
438 } else { 917 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 919 }
441 } 920 }
442} 921}
443 922
444sub object_freezer_save { 923cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
496 on_clone => sub { 937 on_clone => sub {
497 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
498 939
499 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
500 941
501 %$dst = %$src; 942 %$dst = %$src;
502 943
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
505 }, 946 },
506; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
507 1019
508############################################################################# 1020#############################################################################
509# old plug-in events 1021# command handling &c
510 1022
511sub inject_event { 1023=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1024
515 my $cb = $hook[$event_code]{$extension} 1025Register a callback for execution when the client sends the user command
516 or return; 1026$name.
517 1027
518 &$cb 1028=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1029
540sub register_command { 1030sub register_command {
541 my ($name, $time, $cb) = @_; 1031 my ($name, $cb) = @_;
542 1032
543 my $caller = caller; 1033 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1034 #warn "registering command '$name/$time' to '$caller'";
545 1035
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1037}
1038
1039=item cf::register_extcmd $name => \&callback($pl,$packet);
1040
1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
1046
1047If the callback returns something, it is sent back as if reply was being
1048called.
1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
1061=cut
549 1062
550sub register_extcmd { 1063sub register_extcmd {
551 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
552 1065
553 my $caller = caller; 1066 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1067}
558 1068
559sub register { 1069sub register_exticmd {
560 my ($base, $pkg) = @_; 1070 my ($name, $cb) = @_;
561 1071
562 #TODO 1072 $EXTICMD{$name} = $cb;
563} 1073}
564 1074
565sub load_extension { 1075cf::player->attach (
566 my ($path) = @_; 1076 on_command => sub {
1077 my ($pl, $name, $params) = @_;
567 1078
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1079 my $cb = $COMMAND{$name}
569 my $base = $1; 1080 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1081
574 warn "loading '$path' into '$pkg'\n"; 1082 for my $cmd (@$cb) {
575 1083 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1084 }
1085
1086 cf::override;
619 } 1087 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1088 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
655 1090
656 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
657 1092
658 if (ref $msg) { 1093 if (ref $msg) {
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
661 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
662 } 1097 }
663 } 1098 }
664 } else { 1099 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 1101 }
667 1102
668 cf::override; 1103 cf::override;
669 }, 1104 },
670; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
671 1179
672############################################################################# 1180#############################################################################
673# load/save/clean perl data associated with a map
674 1181
675*cf::mapsupport::on_clean = sub { 1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 s/\s+\n/\n/g; # ws line-ends
1418 s/\n\n+/\n/g; # double lines
1419 s/^\n+//; # beginning lines
1420 s/\n+$//; # ending lines
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg)
1431
1432Sends an ext reply to the player.
1433
1434=cut
1435
1436sub ext_reply($$%) {
1437 my ($self, $id, %msg) = @_;
1438
1439 $msg{msgid} = $id;
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441}
1442
1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
1470 my ($path) = @_;
1471
1472 my ($match, $specificity);
1473
1474 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) {
1476 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity;
1478 }
1479 }
1480
1481 $match
1482}
1483
1484=back
1485
1486=head3 cf::map
1487
1488=over 4
1489
1490=cut
1491
1492package cf::map;
1493
1494use Fcntl;
1495use Coro::AIO;
1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1501our $MAX_RESET = 3600;
1502our $DEFAULT_RESET = 3000;
1503
1504sub generate_random_map {
1505 my ($self, $rmp) = @_;
1506 # mit "rum" bekleckern, nicht
1507 $self->_create_random_map (
1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1511 $rmp->{exit_on_final_map},
1512 $rmp->{xsize}, $rmp->{ysize},
1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
1529
1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
1544 my ($self, $merge) = @_;
1545
1546 # we have to keep some variables in memory intact
1547 local $self->{path};
1548 local $self->{load_path};
1549
1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
1554 my ($path, $base) = @_;
1555
1556 $path = "$path"; # make sure its a string
1557
1558 $path =~ s/\.map$//;
1559
1560 # map plan:
1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
1568
1569 $path =~ s/$PATH_SEP/\//go;
1570
1571 # treat it as relative path if it starts with
1572 # something that looks reasonable
1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1575
1576 $base =~ s{[^/]+/?$}{};
1577 $path = "$base/$path";
1578 }
1579
1580 for ($path) {
1581 redo if s{//}{/};
1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
1585
1586 $path
1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1647}
1648
1649# and all this just because we cannot iterate over
1650# all maps in C++...
1651sub change_all_map_light {
1652 my ($change) = @_;
1653
1654 $_->change_map_light ($change)
1655 for grep $_->outdoor, values %cf::MAP;
1656}
1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1674sub load_header_from($) {
1675 my ($self, $path) = @_;
1676
1677 utf8::encode $path;
1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1682 or return;
1683
1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
1725 } else {
1726 $self->load_header_orig
1727 or return;
1728 $self->prepare_orig;
1729 }
1730
1731 $self->{deny_reset} = 1
1732 if $self->no_reset;
1733
1734 $self->default_region (cf::region::find_by_path $self->{path})
1735 unless $self->default_region;
1736
1737 1
1738}
1739
1740sub find;
1741sub find {
1742 my ($path, $origin) = @_;
1743
1744 $path = normalise $path, $origin && $origin->path;
1745
1746 cf::lock_wait "map_find:$path";
1747
1748 $cf::MAP{$path} || do {
1749 my $guard = cf::lock_acquire "map_find:$path";
1750 my $map = new_from_path cf::map $path
1751 or return;
1752
1753 $map->{last_save} = $cf::RUNTIME;
1754
1755 $map->load_header
1756 or return;
1757
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1761 $map->reset;
1762 undef $guard;
1763 return find $path;
1764 }
1765
1766 $cf::MAP{$path} = $map
1767 }
1768}
1769
1770sub pre_load { }
1771sub post_load { }
1772
1773sub load {
1774 my ($self) = @_;
1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1778 my $path = $self->{path};
1779
1780 {
1781 my $guard = cf::lock_acquire "map_load:$path";
1782
1783 return if $self->in_memory != cf::MAP_SWAPPED;
1784
1785 $self->in_memory (cf::MAP_LOADING);
1786
1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1792 $self->_load_objects ($self->{load_path}, 1)
1793 or return;
1794
1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1796 if delete $self->{load_original};
1797
1798 if (my $uniq = $self->uniq_path) {
1799 utf8::encode $uniq;
1800 if (aio_open $uniq, O_RDONLY, 0) {
1801 $self->clear_unique_items;
1802 $self->_load_objects ($uniq, 0);
1803 }
1804 }
1805
1806 Coro::cede;
1807 # now do the right thing for maps
1808 $self->link_multipart_objects;
1809 $self->difficulty ($self->estimate_difficulty)
1810 unless $self->difficulty;
1811 Coro::cede;
1812
1813 unless ($self->{deny_activate}) {
1814 $self->decay_objects;
1815 $self->fix_auto_apply;
1816 $self->update_buttons;
1817 Coro::cede;
1818 $self->set_darkness_map;
1819 Coro::cede;
1820 $self->activate;
1821 }
1822
1823 $self->in_memory (cf::MAP_IN_MEMORY);
1824 }
1825
1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1839}
1840
1841# find and load all maps in the 3x3 area around a map
1842sub load_diag {
676 my ($map) = @_; 1843 my ($map) = @_;
677 1844
678 my $path = $map->tmpname; 1845 my @diag; # diagonal neighbours
679 defined $path or return;
680 1846
681 unlink "$path.pst"; 1847 for (0 .. 3) {
682}; 1848 my $neigh = $map->tile_path ($_)
1849 or next;
1850 $neigh = find $neigh, $map
1851 or next;
1852 $neigh->load;
683 1853
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 }
685 1857
686############################################################################# 1858 for (@diag) {
687# load/save perl data associated with player->ob objects 1859 my $neigh = find @$_
688 1860 or next;
689sub all_objects(@) { 1861 $neigh->load;
690 @_, map all_objects ($_->inv), @_ 1862 }
691} 1863}
692 1864
693# TODO: compatibility cruft, remove when no longer needed 1865sub find_sync {
694attach_to_players 1866 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 1867
698 for my $o (all_objects $pl->ob) { 1868 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1869}
700 $o->set_ob_key_value ("_perl_data");
701 1870
702 %$o = %{ Storable::thaw pack "H*", $value }; 1871sub do_load_sync {
1872 my ($map) = @_;
1873
1874 cf::sync_job { $map->load };
1875}
1876
1877our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef;
1879
1880sub find_async {
1881 my ($path, $origin) = @_;
1882
1883 $path = normalise $path, $origin && $origin->{path};
1884
1885 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1887 }
1888
1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1895 $map->load;
1896
1897 delete $MAP_PREFETCH{$path};
703 } 1898 }
704 } 1899 }
1900 undef $MAP_PREFETCHER;
1901 };
1902 $MAP_PREFETCHER->prio (6);
1903
1904 ()
1905}
1906
1907sub save {
1908 my ($self) = @_;
1909
1910 my $lock = cf::lock_acquire "map_data:" . $self->path;
1911
1912 $self->{last_save} = $cf::RUNTIME;
1913
1914 return unless $self->dirty;
1915
1916 my $save = $self->save_path; utf8::encode $save;
1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1918
1919 $self->{load_path} = $save;
1920
1921 return if $self->{deny_save};
1922
1923 local $self->{last_access} = $self->last_access;#d#
1924
1925 cf::async {
1926 $_->contr->save for $self->players;
1927 };
1928
1929 if ($uniq) {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1932 } else {
1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 1934 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1935}
721 1936
1937sub swap_out {
1938 my ($self) = @_;
1939
1940 # save first because save cedes
1941 $self->save;
1942
1943 my $lock = cf::lock_acquire "map_data:" . $self->path;
1944
1945 return if $self->players;
1946 return if $self->in_memory != cf::MAP_IN_MEMORY;
1947 return if $self->{deny_save};
1948
1949 $self->clear;
1950 $self->in_memory (cf::MAP_SWAPPED);
1951}
1952
1953sub reset_at {
1954 my ($self) = @_;
1955
1956 # TODO: safety, remove and allow resettable per-player maps
1957 return 1e99 if $self->{deny_reset};
1958
1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1961
1962 $time + $to
1963}
1964
1965sub should_reset {
1966 my ($self) = @_;
1967
1968 $self->reset_at <= $cf::RUNTIME
1969}
1970
1971sub reset {
1972 my ($self) = @_;
1973
1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1975
1976 return if $self->players;
1977
1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1989
1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1993
1994 $_->clear_links_to ($self) for values %cf::MAP;
1995
1996 $self->unlink_save;
1997 $self->destroy;
1998}
1999
2000my $nuke_counter = "aaaa";
2001
2002sub nuke {
2003 my ($self) = @_;
2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
2011 $self->{deny_save} = 1;
2012 $self->reset_timeout (1);
2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
2017 $self->reset; # polite request, might not happen
2018}
2019
2020=item $maps = cf::map::tmp_maps
2021
2022Returns an arrayref with all map paths of currently instantiated and saved
2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
2028 [
2029 map {
2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
2036}
2037
2038=item $maps = cf::map::random_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
2042
2043=cut
2044
2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
2054}
2055
2056=item cf::map::unique_maps
2057
2058Returns an arrayref of paths of all shared maps that have
2059instantiated unique items. May block.
2060
2061=cut
2062
2063sub unique_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ]
2072}
2073
2074package cf;
2075
2076=back
2077
2078=head3 cf::object
2079
2080=cut
2081
2082package cf::object;
2083
2084=over 4
2085
2086=item $ob->inv_recursive
2087
2088Returns the inventory of the object _and_ their inventories, recursively.
2089
2090=cut
2091
2092sub inv_recursive_;
2093sub inv_recursive_ {
2094 map { $_, inv_recursive_ $_->inv } @_
2095}
2096
2097sub inv_recursive {
2098 inv_recursive_ inv $_[0]
2099}
2100
2101package cf;
2102
2103=back
2104
2105=head3 cf::object::player
2106
2107=over 4
2108
722=item $player->reply ($npc, $msg[, $flags]) 2109=item $player_object->reply ($npc, $msg[, $flags])
723 2110
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2111Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2112can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2113dialogue with the given NPC character.
727 2114
728=cut 2115=cut
729 2116
730# rough implementation of a future "reply" method that works 2117# rough implementation of a future "reply" method that works
731# with dialog boxes. 2118# with dialog boxes.
2119#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2120sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2121 my ($self, $npc, $msg, $flags) = @_;
734 2122
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2124
737 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
739 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
2144 }
2145}
2146
2147=item $player_object->may ("access")
2148
2149Returns wether the given player is authorized to access resource "access"
2150(e.g. "command_wizcast").
2151
2152=cut
2153
2154sub cf::object::player::may {
2155 my ($self, $access) = @_;
2156
2157 $self->flag (cf::FLAG_WIZ) ||
2158 (ref $cf::CFG{"may_$access"}
2159 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2160 : $cf::CFG{"may_$access"})
2161}
2162
2163=item $player_object->enter_link
2164
2165Freezes the player and moves him/her to a special map (C<{link}>).
2166
2167The player should be reasonably safe there for short amounts of time. You
2168I<MUST> call C<leave_link> as soon as possible, though.
2169
2170Will never block.
2171
2172=item $player_object->leave_link ($map, $x, $y)
2173
2174Moves the player out of the special C<{link}> map onto the specified
2175map. If the map is not valid (or omitted), the player will be moved back
2176to the location he/she was before the call to C<enter_link>, or, if that
2177fails, to the emergency map position.
2178
2179Might block.
2180
2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
2192
2193sub cf::object::player::enter_link {
2194 my ($self) = @_;
2195
2196 $self->deactivate_recursive;
2197
2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
2199
2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2201 if $self->map && $self->map->{path} ne "{link}";
2202
2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2204}
2205
2206sub cf::object::player::leave_link {
2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
2210
2211 my $link_pos = delete $self->{_link_pos};
2212
2213 unless ($map) {
2214 # restore original map position
2215 ($map, $x, $y) = @{ $link_pos || [] };
2216 $map = cf::map::find $map;
2217
2218 unless ($map) {
2219 ($map, $x, $y) = @$EMERGENCY_POSITION;
2220 $map = cf::map::find $map
2221 or die "FATAL: cannot load emergency map\n";
2222 }
2223 }
2224
2225 ($x, $y) = (-1, -1)
2226 unless (defined $x) && (defined $y);
2227
2228 # use -1 or undef as default coordinates, not 0, 0
2229 ($x, $y) = ($map->enter_x, $map->enter_y)
2230 if $x <=0 && $y <= 0;
2231
2232 $map->load;
2233 $map->load_diag;
2234
2235 return unless $self->contr->active;
2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2239 $self->enter_map ($map, $x, $y);
2240}
2241
2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
2243
2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
2248
2249=cut
2250
2251our $GOTOGEN;
2252
2253sub cf::object::player::goto {
2254 my ($self, $path, $x, $y, $check) = @_;
2255
2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2258
2259 $self->enter_link;
2260
2261 (async {
2262 my $map = eval {
2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
2266 $map = $map->customise_for ($self);
2267 $map = $check->($map) if $check && $map;
2268 } else {
2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
2282 $self->leave_link ($map, $x, $y);
2283 }
2284 })->prio (1);
2285}
2286
2287=item $player_object->enter_exit ($exit_object)
2288
2289=cut
2290
2291sub parse_random_map_params {
2292 my ($spec) = @_;
2293
2294 my $rmp = { # defaults
2295 xsize => (cf::rndm 15, 40),
2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
742 } 2299 };
743}
744 2300
745=item $player->ext_reply ($msgid, $msgtype, %msg) 2301 for (split /\n/, $spec) {
2302 my ($k, $v) = split /\s+/, $_, 2;
746 2303
2304 $rmp->{lc $k} = $v if (length $k) && (length $v);
2305 }
2306
2307 $rmp
2308}
2309
2310sub prepare_random_map {
2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
2314
2315 # all this does is basically replace the /! path by
2316 # a new random map path (?random/...) with a seed
2317 # that depends on the exit object
2318
2319 my $rmp = parse_random_map_params $exit->msg;
2320
2321 if ($exit->map) {
2322 $rmp->{region} = $exit->region->name;
2323 $rmp->{origin_map} = $exit->map->path;
2324 $rmp->{origin_x} = $exit->x;
2325 $rmp->{origin_y} = $exit->y;
2326 }
2327
2328 $rmp->{random_seed} ||= $exit->random_seed;
2329
2330 my $data = cf::to_json $rmp;
2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
2333
2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
2338
2339 $exit->slaying ("?random/$md5");
2340 $exit->msg (undef);
2341 }
2342}
2343
2344sub cf::object::player::enter_exit {
2345 my ($self, $exit) = @_;
2346
2347 return unless $self->type == cf::PLAYER;
2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
2360 $self->enter_link;
2361
2362 # if exit is damned, update players death & WoR home-position
2363 $self->contr->savebed ($slaying, $hp, $sp)
2364 if $exit->flag (FLAG_DAMNED);
2365
2366 (async {
2367 $self->deactivate_recursive; # just to be sure
2368 unless (eval {
2369 $self->goto ($slaying, $hp, $sp);
2370
2371 1;
2372 }) {
2373 $self->message ("Something went wrong deep within the crossfire server. "
2374 . "I'll try to bring you back to the map you were before. "
2375 . "Please report this to the dungeon master!",
2376 cf::NDI_UNIQUE | cf::NDI_RED);
2377
2378 warn "ERROR in enter_exit: $@";
2379 $self->leave_link;
2380 }
2381 })->prio (1);
2382}
2383
2384=head3 cf::client
2385
2386=over 4
2387
2388=item $client->send_drawinfo ($text, $flags)
2389
2390Sends a drawinfo packet to the client. Circumvents output buffering so
2391should not be used under normal circumstances.
2392
2393=cut
2394
2395sub cf::client::send_drawinfo {
2396 my ($self, $text, $flags) = @_;
2397
2398 utf8::encode $text;
2399 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2400}
2401
2402=item $client->send_msg ($color, $type, $msg, [extra...])
2403
2404Send a drawinfo or msg packet to the client, formatting the msg for the
2405client if neccessary. C<$type> should be a string identifying the type of
2406the message, with C<log> being the default. If C<$color> is negative, suppress
2407the message unless the client supports the msg packet.
2408
2409=cut
2410
2411sub cf::client::send_msg {
2412 my ($self, $color, $type, $msg, @extra) = @_;
2413
2414 $msg = $self->pl->expand_cfpod ($msg);
2415
2416 return unless @extra || length $msg;
2417
2418 if ($self->can_msg) {
2419 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2420 } else {
2421 # replace some tags by gcfclient-compatible ones
2422 for ($msg) {
2423 1 while
2424 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2425 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2426 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2427 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2428 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2429 }
2430
2431 if ($color >= 0) {
2432 if (0 && $msg =~ /\[/) {
2433 $self->send_packet ("drawextinfo $color 4 0 $msg")
2434 } else {
2435 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2436 $self->send_packet ("drawinfo $color $msg")
2437 }
2438 }
2439 }
2440}
2441
2442=item $client->ext_event ($type, %msg)
2443
747Sends an ext reply to the player. 2444Sends an ext event to the client.
748 2445
749=cut 2446=cut
750 2447
751sub cf::player::ext_reply($$$%) { 2448sub cf::client::ext_event($$%) {
752 my ($self, $id, %msg) = @_; 2449 my ($self, $type, %msg) = @_;
753 2450
754 $msg{msgid} = $id; 2451 $msg{msgtype} = "event_$type";
755 2452 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
756 $self->send ("ext " . to_json \%msg);
757} 2453}
758 2454
759############################################################################# 2455=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2456
2457Queues a query to the client, calling the given callback with
2458the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2459C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2460
2461Queries can fail, so check the return code. Or don't, as queries will
2462become reliable at some point in the future.
2463
2464=cut
2465
2466sub cf::client::query {
2467 my ($self, $flags, $text, $cb) = @_;
2468
2469 return unless $self->state == ST_PLAYING
2470 || $self->state == ST_SETUP
2471 || $self->state == ST_CUSTOM;
2472
2473 $self->state (ST_CUSTOM);
2474
2475 utf8::encode $text;
2476 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2477
2478 $self->send_packet ($self->{query_queue}[0][0])
2479 if @{ $self->{query_queue} } == 1;
2480
2481 1
2482}
2483
2484cf::client->attach (
2485 on_connect => sub {
2486 my ($ns) = @_;
2487
2488 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2489 },
2490 on_reply => sub {
2491 my ($ns, $msg) = @_;
2492
2493 # this weird shuffling is so that direct followup queries
2494 # get handled first
2495 my $queue = delete $ns->{query_queue}
2496 or return; # be conservative, not sure how that can happen, but we saw a crash here
2497
2498 (shift @$queue)->[1]->($msg);
2499 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2500
2501 push @{ $ns->{query_queue} }, @$queue;
2502
2503 if (@{ $ns->{query_queue} } == @$queue) {
2504 if (@$queue) {
2505 $ns->send_packet ($ns->{query_queue}[0][0]);
2506 } else {
2507 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2508 }
2509 }
2510 },
2511 on_exticmd => sub {
2512 my ($ns, $buf) = @_;
2513
2514 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2515
2516 if (ref $msg) {
2517 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2518 if (my %reply = $cb->($ns, $msg)) {
2519 $reply{msgid} = $msg->{msgid};
2520 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2521 }
2522 }
2523 } else {
2524 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2525 }
2526
2527 cf::override;
2528 },
2529);
2530
2531=item $client->async (\&cb)
2532
2533Create a new coroutine, running the specified callback. The coroutine will
2534be automatically cancelled when the client gets destroyed (e.g. on logout,
2535or loss of connection).
2536
2537=cut
2538
2539sub cf::client::async {
2540 my ($self, $cb) = @_;
2541
2542 my $coro = &Coro::async ($cb);
2543
2544 $coro->on_destroy (sub {
2545 delete $self->{_coro}{$coro+0};
2546 });
2547
2548 $self->{_coro}{$coro+0} = $coro;
2549
2550 $coro
2551}
2552
2553cf::client->attach (
2554 on_destroy => sub {
2555 my ($ns) = @_;
2556
2557 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2558 },
2559);
2560
2561=back
2562
2563
2564=head2 SAFE SCRIPTING
2565
2566Functions that provide a safe environment to compile and execute
2567snippets of perl code without them endangering the safety of the server
2568itself. Looping constructs, I/O operators and other built-in functionality
2569is not available in the safe scripting environment, and the number of
2570functions and methods that can be called is greatly reduced.
2571
2572=cut
761 2573
762our $safe = new Safe "safe"; 2574our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 2575our $safe_hole = new Safe::Hole;
764 2576
765$SIG{FPE} = 'IGNORE'; 2577$SIG{FPE} = 'IGNORE';
766 2578
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2579$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 2580
769# here we export the classes and methods available to script code 2581# here we export the classes and methods available to script code
770 2582
2583=pod
2584
2585The following functions and methods are available within a safe environment:
2586
2587 cf::object contr pay_amount pay_player map
2588 cf::object::player player
2589 cf::player peaceful
2590 cf::map trigger
2591
2592=cut
2593
771for ( 2594for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 2595 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 2596 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 2597 ["cf::player" => qw(peaceful)],
2598 ["cf::map" => qw(trigger)],
775) { 2599) {
776 no strict 'refs'; 2600 no strict 'refs';
777 my ($pkg, @funs) = @$_; 2601 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2602 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 2603 for @funs;
780} 2604}
2605
2606=over 4
2607
2608=item @retval = safe_eval $code, [var => value, ...]
2609
2610Compiled and executes the given perl code snippet. additional var/value
2611pairs result in temporary local (my) scalar variables of the given name
2612that are available in the code snippet. Example:
2613
2614 my $five = safe_eval '$first + $second', first => 1, second => 4;
2615
2616=cut
781 2617
782sub safe_eval($;@) { 2618sub safe_eval($;@) {
783 my ($code, %vars) = @_; 2619 my ($code, %vars) = @_;
784 2620
785 my $qcode = $code; 2621 my $qcode = $code;
808 } 2644 }
809 2645
810 wantarray ? @res : $res[0] 2646 wantarray ? @res : $res[0]
811} 2647}
812 2648
2649=item cf::register_script_function $function => $cb
2650
2651Register a function that can be called from within map/npc scripts. The
2652function should be reasonably secure and should be put into a package name
2653like the extension.
2654
2655Example: register a function that gets called whenever a map script calls
2656C<rent::overview>, as used by the C<rent> extension.
2657
2658 cf::register_script_function "rent::overview" => sub {
2659 ...
2660 };
2661
2662=cut
2663
813sub register_script_function { 2664sub register_script_function {
814 my ($fun, $cb) = @_; 2665 my ($fun, $cb) = @_;
815 2666
816 no strict 'refs'; 2667 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2668 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 2669}
819 2670
2671=back
2672
2673=cut
2674
820############################################################################# 2675#############################################################################
2676# the server's init and main functions
821 2677
822=head2 EXTENSION DATABASE SUPPORT 2678sub load_facedata($) {
2679 my ($path) = @_;
823 2680
824Crossfire maintains a very simple database for extension use. It can 2681 warn "loading facedata from $path\n";
825currently store anything that can be serialised using Storable, which
826excludes objects.
827 2682
828The parameter C<$family> should best start with the name of the extension 2683 my $facedata;
829using it, it should be unique. 2684 0 < aio_load $path, $facedata
2685 or die "$path: $!";
830 2686
831=over 4 2687 $facedata = Coro::Storable::thaw $facedata;
832 2688
833=item $hashref = cf::db_get $family 2689 $facedata->{version} == 2
2690 or cf::cleanup "$path: version mismatch, cannot proceed.";
834 2691
835Return a hashref for use by the extension C<$family>, which can be
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838
839=item $value = cf::db_get $family => $key
840
841Returns a single value from the database
842
843=item cf::db_put $family => $hashref
844
845Stores the given family hashref into the database. Updates are delayed, if
846you want the data to be synced to disk immediately, use C<cf::db_sync>.
847
848=item cf::db_put $family => $key => $value
849
850Stores the given C<$value> in the family hash. Updates are delayed, if you
851want the data to be synced to disk immediately, use C<cf::db_sync>.
852
853=item cf::db_dirty
854
855Marks the database as dirty, to be updated at a later time.
856
857=item cf::db_sync
858
859Immediately write the database to disk I<if it is dirty>.
860
861=cut
862
863{
864 my $db;
865 my $path = cf::localdir . "/database.pst";
866
867 sub db_load() {
868 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { };
870 } 2692 {
2693 my $faces = $facedata->{faceinfo};
871 2694
872 my $pid; 2695 while (my ($face, $info) = each %$faces) {
873 2696 my $idx = (cf::face::find $face) || cf::face::alloc $face;
874 sub db_save() { 2697 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
875 warn "saving database $path\n";#d# remove later 2698 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
876 waitpid $pid, 0 if $pid; 2699 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
877 if (0 == ($pid = fork)) { 2700 Coro::cede;
878 $db->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~";
880 rename "$path~", $path;
881 kill 9, $$ if defined $pid; #d# remove when binary updated
882 cf::_exit 0 if defined $pid;
883 }
884 }
885
886 my $dirty;
887
888 sub db_sync() {
889 db_save if $dirty;
890 undef $dirty;
891 }
892
893 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
894 db_sync;
895 });
896
897 sub db_dirty() {
898 $dirty = 1;
899 $idle->start;
900 }
901
902 sub db_get($;$) {
903 @_ >= 2
904 ? $db->{$_[0]}{$_[1]}
905 : ($db->{$_[0]} ||= { })
906 }
907
908 sub db_put($$;$) {
909 if (@_ >= 3) {
910 $db->{$_[0]}{$_[1]} = $_[2];
911 } else {
912 $db->{$_[0]} = $_[1];
913 }
914 db_dirty;
915 }
916
917 attach_global
918 prio => 10000,
919 on_cleanup => sub {
920 db_sync;
921 }, 2701 }
2702
2703 while (my ($face, $info) = each %$faces) {
2704 next unless $info->{smooth};
2705 my $idx = cf::face::find $face
2706 or next;
2707 if (my $smooth = cf::face::find $info->{smooth}) {
2708 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2709 } else {
2710 warn "smooth face '$info->{smooth}' not found for face '$face'";
2711 }
2712 Coro::cede;
2713 }
2714 }
2715
2716 {
2717 my $anims = $facedata->{animinfo};
2718
2719 while (my ($anim, $info) = each %$anims) {
2720 cf::anim::set $anim, $info->{frames}, $info->{facings};
2721 Coro::cede;
2722 }
2723
2724 cf::anim::invalidate_all; # d'oh
2725 }
2726
2727 1
2728}
2729
2730sub reload_regions {
2731 load_resource_file "$MAPDIR/regions"
2732 or die "unable to load regions file\n";
2733}
2734
2735sub reload_facedata {
2736 load_facedata "$DATADIR/facedata"
2737 or die "unable to load facedata\n";
2738}
2739
2740sub reload_archetypes {
2741 load_resource_file "$DATADIR/archetypes"
2742 or die "unable to load archetypes\n";
2743 #d# NEED to laod twice to resolve forward references
2744 # this really needs to be done in an extra post-pass
2745 # (which needs to be synchronous, so solve it differently)
2746 load_resource_file "$DATADIR/archetypes"
2747 or die "unable to load archetypes\n";
2748}
2749
2750sub reload_treasures {
2751 load_resource_file "$DATADIR/treasures"
2752 or die "unable to load treasurelists\n";
2753}
2754
2755sub reload_resources {
2756 warn "reloading resource files...\n";
2757
2758 reload_regions;
2759 reload_facedata;
2760 #reload_archetypes;#d#
2761 reload_archetypes;
2762 reload_treasures;
2763
2764 warn "finished reloading resource files\n";
2765}
2766
2767sub init {
2768 reload_resources;
2769}
2770
2771sub cfg_load {
2772 open my $fh, "<:utf8", "$CONFDIR/config"
2773 or return;
2774
2775 local $/;
2776 *CFG = YAML::Syck::Load <$fh>;
2777
2778 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2779
2780 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2781 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2782
2783 if (exists $CFG{mlockall}) {
2784 eval {
2785 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2786 and die "WARNING: m(un)lockall failed: $!\n";
2787 };
2788 warn $@ if $@;
2789 }
2790}
2791
2792sub main {
2793 # we must not ever block the main coroutine
2794 local $Coro::idle = sub {
2795 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2796 (async {
2797 Event::one_event;
2798 })->prio (Coro::PRIO_MAX);
922 ; 2799 };
2800
2801 cfg_load;
2802 db_init;
2803 load_extensions;
2804
2805 $TICK_WATCHER->start;
2806 Event::loop;
923} 2807}
924 2808
925############################################################################# 2809#############################################################################
926# the server's main() 2810# initialisation and cleanup
927 2811
928sub main { 2812# install some emergency cleanup handlers
929 db_load; 2813BEGIN {
930 load_extensions; 2814 for my $signal (qw(INT HUP TERM)) {
931 Event::loop; 2815 Event->signal (
2816 reentrant => 0,
2817 data => WF_AUTOCANCEL,
2818 signal => $signal,
2819 prio => 0,
2820 cb => sub {
2821 cf::cleanup "SIG$signal";
2822 },
2823 );
2824 }
932} 2825}
933 2826
934############################################################################# 2827sub write_runtime {
935# initialisation 2828 my $runtime = "$LOCALDIR/runtime";
936 2829
937sub _perl_reload(&) { 2830 # first touch the runtime file to show we are still running:
2831 # the fsync below can take a very very long time.
2832
2833 IO::AIO::aio_utime $runtime, undef, undef;
2834
2835 my $guard = cf::lock_acquire "write_runtime";
2836
2837 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2838 or return;
2839
2840 my $value = $cf::RUNTIME + 90 + 10;
2841 # 10 is the runtime save interval, for a monotonic clock
2842 # 60 allows for the watchdog to kill the server.
2843
2844 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2845 and return;
2846
2847 # always fsync - this file is important
2848 aio_fsync $fh
2849 and return;
2850
2851 # touch it again to show we are up-to-date
2852 aio_utime $fh, undef, undef;
2853
2854 close $fh
2855 or return;
2856
2857 aio_rename "$runtime~", $runtime
2858 and return;
2859
2860 warn "runtime file written.\n";
2861
2862 1
2863}
2864
2865sub emergency_save() {
2866 my $freeze_guard = cf::freeze_mainloop;
2867
2868 warn "enter emergency perl save\n";
2869
2870 cf::sync_job {
2871 # use a peculiar iteration method to avoid tripping on perl
2872 # refcount bugs in for. also avoids problems with players
2873 # and maps saved/destroyed asynchronously.
2874 warn "begin emergency player save\n";
2875 for my $login (keys %cf::PLAYER) {
2876 my $pl = $cf::PLAYER{$login} or next;
2877 $pl->valid or next;
2878 $pl->save;
2879 }
2880 warn "end emergency player save\n";
2881
2882 warn "begin emergency map save\n";
2883 for my $path (keys %cf::MAP) {
2884 my $map = $cf::MAP{$path} or next;
2885 $map->valid or next;
2886 $map->save;
2887 }
2888 warn "end emergency map save\n";
2889
2890 warn "begin emergency database checkpoint\n";
2891 BDB::db_env_txn_checkpoint $DB_ENV;
2892 warn "end emergency database checkpoint\n";
2893 };
2894
2895 warn "leave emergency perl save\n";
2896}
2897
2898sub post_cleanup {
938 my ($msg) = @_; 2899 my ($make_core) = @_;
939 2900
940 $msg->("reloading..."); 2901 warn Carp::longmess "post_cleanup backtrace"
2902 if $make_core;
2903}
941 2904
942 eval { 2905sub do_reload_perl() {
943 # cancel all watchers 2906 # can/must only be called in main
2907 if ($Coro::current != $Coro::main) {
2908 warn "can only reload from main coroutine";
2909 return;
2910 }
2911
2912 warn "reloading...";
2913
2914 warn "entering sync_job";
2915
2916 cf::sync_job {
2917 cf::write_runtime; # external watchdog should not bark
2918 cf::emergency_save;
2919 cf::write_runtime; # external watchdog should not bark
2920
2921 warn "syncing database to disk";
2922 BDB::db_env_txn_checkpoint $DB_ENV;
2923
2924 # if anything goes wrong in here, we should simply crash as we already saved
2925
2926 warn "cancelling all WF_AUTOCANCEL watchers";
944 $_->cancel for Event::all_watchers; 2927 for (Event::all_watchers) {
2928 $_->cancel if $_->data & WF_AUTOCANCEL;
2929 }
945 2930
946 # unload all extensions 2931 warn "flushing outstanding aio requests";
947 for (@exts) { 2932 for (;;) {
948 $msg->("unloading <$_>"); 2933 BDB::flush;
949 unload_extension $_; 2934 IO::AIO::flush;
2935 Coro::cede;
2936 last unless IO::AIO::nreqs || BDB::nreqs;
2937 warn "iterate...";
2938 }
2939
2940 ++$RELOAD;
2941
2942 warn "cancelling all extension coros";
2943 $_->cancel for values %EXT_CORO;
2944 %EXT_CORO = ();
2945
2946 warn "removing commands";
2947 %COMMAND = ();
2948
2949 warn "removing ext/exti commands";
2950 %EXTCMD = ();
2951 %EXTICMD = ();
2952
2953 warn "unloading/nuking all extensions";
2954 for my $pkg (@EXTS) {
2955 warn "... unloading $pkg";
2956
2957 if (my $cb = $pkg->can ("unload")) {
2958 eval {
2959 $cb->($pkg);
2960 1
2961 } or warn "$pkg unloaded, but with errors: $@";
950 } 2962 }
951 2963
2964 warn "... nuking $pkg";
2965 Symbol::delete_package $pkg;
2966 }
2967
952 # unload all modules loaded from $LIBDIR 2968 warn "unloading all perl modules loaded from $LIBDIR";
953 while (my ($k, $v) = each %INC) { 2969 while (my ($k, $v) = each %INC) {
954 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2970 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
955 2971
956 $msg->("removing <$k>"); 2972 warn "... unloading $k";
957 delete $INC{$k}; 2973 delete $INC{$k};
958 2974
959 $k =~ s/\.pm$//; 2975 $k =~ s/\.pm$//;
960 $k =~ s/\//::/g; 2976 $k =~ s/\//::/g;
961 2977
964 } 2980 }
965 2981
966 Symbol::delete_package $k; 2982 Symbol::delete_package $k;
967 } 2983 }
968 2984
969 # sync database to disk
970 cf::db_sync;
971
972 # get rid of safe::, as good as possible 2985 warn "getting rid of safe::, as good as possible";
973 Symbol::delete_package "safe::$_" 2986 Symbol::delete_package "safe::$_"
974 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2987 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
975 2988
976 # remove register_script_function callbacks
977 # TODO
978
979 # unload cf.pm "a bit" 2989 warn "unloading cf.pm \"a bit\"";
980 delete $INC{"cf.pm"}; 2990 delete $INC{"cf.pm"};
2991 delete $INC{"cf/pod.pm"};
981 2992
982 # don't, removes xs symbols, too, 2993 # don't, removes xs symbols, too,
983 # and global variables created in xs 2994 # and global variables created in xs
984 #Symbol::delete_package __PACKAGE__; 2995 #Symbol::delete_package __PACKAGE__;
985 2996
986 # reload cf.pm 2997 warn "unload completed, starting to reload now";
2998
987 $msg->("reloading cf.pm"); 2999 warn "reloading cf.pm";
988 require cf; 3000 require cf;
3001 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
989 3002
990 # load database again 3003 warn "loading config and database again";
991 cf::db_load; 3004 cf::cfg_load;
992 3005
993 # load extensions 3006 warn "loading extensions";
994 $msg->("load extensions");
995 cf::load_extensions; 3007 cf::load_extensions;
996 3008
997 # reattach attachments to objects 3009 warn "reattaching attachments to objects/players";
998 $msg->("reattach"); 3010 _global_reattach; # objects, sockets
999 _global_reattach; 3011 warn "reattaching attachments to maps";
3012 reattach $_ for values %MAP;
3013 warn "reattaching attachments to players";
3014 reattach $_ for values %PLAYER;
3015
3016 warn "leaving sync_job";
3017
3018 1
3019 } or do {
3020 warn $@;
3021 warn "error while reloading, exiting.";
3022 exit 1;
1000 }; 3023 };
1001 $msg->($@) if $@;
1002 3024
1003 $msg->("reloaded"); 3025 warn "reloaded";
1004}; 3026};
1005 3027
1006sub perl_reload() { 3028our $RELOAD_WATCHER; # used only during reload
1007 _perl_reload { 3029
1008 warn $_[0]; 3030sub reload_perl() {
1009 print "$_[0]\n"; 3031 # doing reload synchronously and two reloads happen back-to-back,
3032 # coro crashes during coro_state_free->destroy here.
3033
3034 $RELOAD_WATCHER ||= Event->timer (
3035 reentrant => 0,
3036 after => 0,
3037 data => WF_AUTOCANCEL,
3038 cb => sub {
3039 do_reload_perl;
3040 undef $RELOAD_WATCHER;
3041 },
1010 }; 3042 );
1011} 3043}
1012 3044
1013register_command "perl-reload", 0, sub { 3045register_command "reload" => sub {
1014 my ($who, $arg) = @_; 3046 my ($who, $arg) = @_;
1015 3047
1016 if ($who->flag (FLAG_WIZ)) { 3048 if ($who->flag (FLAG_WIZ)) {
1017 _perl_reload { 3049 $who->message ("reloading server.");
1018 warn $_[0]; 3050 async { reload_perl };
1019 $who->message ($_[0]); 3051 }
3052};
3053
3054unshift @INC, $LIBDIR;
3055
3056my $bug_warning = 0;
3057
3058our @WAIT_FOR_TICK;
3059our @WAIT_FOR_TICK_BEGIN;
3060
3061sub wait_for_tick {
3062 return unless $TICK_WATCHER->is_active;
3063 return if $Coro::current == $Coro::main;
3064
3065 my $signal = new Coro::Signal;
3066 push @WAIT_FOR_TICK, $signal;
3067 $signal->wait;
3068}
3069
3070sub wait_for_tick_begin {
3071 return unless $TICK_WATCHER->is_active;
3072 return if $Coro::current == $Coro::main;
3073
3074 my $signal = new Coro::Signal;
3075 push @WAIT_FOR_TICK_BEGIN, $signal;
3076 $signal->wait;
3077}
3078
3079 my $min = 1e6;#d#
3080 my $avg = 10;
3081$TICK_WATCHER = Event->timer (
3082 reentrant => 0,
3083 parked => 1,
3084 prio => 0,
3085 at => $NEXT_TICK || $TICK,
3086 data => WF_AUTOCANCEL,
3087 cb => sub {
3088 if ($Coro::current != $Coro::main) {
3089 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3090 unless ++$bug_warning > 10;
3091 return;
3092 }
3093
3094 $NOW = $tick_start = Event::time;
3095
3096 cf::server_tick; # one server iteration
3097
3098 0 && sync_job {#d#
3099 for(1..10) {
3100 my $t = Event::time;
3101 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3102 or die;
3103
3104 $map->width (50);
3105 $map->height (50);
3106 $map->alloc;
3107 $map->_load_objects ("/tmp/x.map", 1);
3108 my $t = Event::time - $t;
3109
3110 #next unless $t < 0.0013;#d#
3111 if ($t < $min) {
3112 $min = $t;
3113 }
3114 $avg = $avg * 0.99 + $t * 0.01;
3115 }
3116 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3117 exit 0;
3118 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1020 }; 3119 };
1021 }
1022};
1023 3120
1024register "<global>", __PACKAGE__; 3121 $RUNTIME += $TICK;
1025
1026unshift @INC, $LIBDIR;
1027
1028$TICK_WATCHER = Event->timer (
1029 prio => 1,
1030 at => $NEXT_TICK || 1,
1031 cb => sub {
1032 cf::server_tick; # one server iteration
1033
1034 my $NOW = Event::time;
1035 $NEXT_TICK += $TICK; 3122 $NEXT_TICK += $TICK;
1036 3123
3124 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3125 $NEXT_RUNTIME_WRITE = $NOW + 10;
3126 Coro::async_pool {
3127 write_runtime
3128 or warn "ERROR: unable to write runtime file: $!";
3129 };
3130 }
3131
3132# my $AFTER = Event::time;
3133# warn $AFTER - $NOW;#d#
3134
3135 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3136 $sig->send;
3137 }
3138 while (my $sig = shift @WAIT_FOR_TICK) {
3139 $sig->send;
3140 }
3141
3142 $NOW = Event::time;
3143
1037 # if we are delayed by four ticks, skip them all 3144 # if we are delayed by four ticks or more, skip them all
1038 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3145 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1039 3146
1040 $TICK_WATCHER->at ($NEXT_TICK); 3147 $TICK_WATCHER->at ($NEXT_TICK);
1041 $TICK_WATCHER->start; 3148 $TICK_WATCHER->start;
3149
3150 $LOAD = ($NOW - $tick_start) / $TICK;
3151 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3152
3153 _post_tick;
3154
3155
1042 }, 3156 },
1043); 3157);
1044 3158
3159{
3160 BDB::max_poll_time $TICK * 0.1;
3161 $BDB_POLL_WATCHER = Event->io (
3162 reentrant => 0,
3163 fd => BDB::poll_fileno,
3164 poll => 'r',
3165 prio => 0,
3166 data => WF_AUTOCANCEL,
3167 cb => \&BDB::poll_cb,
3168 );
3169 BDB::min_parallel 8;
3170
3171 BDB::set_sync_prepare {
3172 my $status;
3173 my $current = $Coro::current;
3174 (
3175 sub {
3176 $status = $!;
3177 $current->ready; undef $current;
3178 },
3179 sub {
3180 Coro::schedule while defined $current;
3181 $! = $status;
3182 },
3183 )
3184 };
3185
3186 unless ($DB_ENV) {
3187 $DB_ENV = BDB::db_env_create;
3188
3189 cf::sync_job {
3190 eval {
3191 BDB::db_env_open
3192 $DB_ENV,
3193 $BDBDIR,
3194 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3195 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3196 0666;
3197
3198 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3199
3200 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3201 $DB_ENV->set_lk_detect;
3202 };
3203
3204 cf::cleanup "db_env_open(db): $@" if $@;
3205 };
3206 }
3207}
3208
3209{
3210 IO::AIO::min_parallel 8;
3211
3212 undef $Coro::AIO::WATCHER;
3213 IO::AIO::max_poll_time $TICK * 0.1;
3214 $AIO_POLL_WATCHER = Event->io (
3215 reentrant => 0,
3216 data => WF_AUTOCANCEL,
3217 fd => IO::AIO::poll_fileno,
3218 poll => 'r',
3219 prio => 6,
3220 cb => \&IO::AIO::poll_cb,
3221 );
3222}
3223
3224my $_log_backtrace;
3225
3226sub _log_backtrace {
3227 my ($msg, @addr) = @_;
3228
3229 $msg =~ s/\n//;
3230
3231 # limit the # of concurrent backtraces
3232 if ($_log_backtrace < 2) {
3233 ++$_log_backtrace;
3234 async {
3235 my @bt = fork_call {
3236 @addr = map { sprintf "%x", $_ } @addr;
3237 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3238 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3239 or die "addr2line: $!";
3240
3241 my @funcs;
3242 my @res = <$fh>;
3243 chomp for @res;
3244 while (@res) {
3245 my ($func, $line) = splice @res, 0, 2, ();
3246 push @funcs, "[$func] $line";
3247 }
3248
3249 @funcs
3250 };
3251
3252 LOG llevInfo, "[ABT] $msg\n";
3253 LOG llevInfo, "[ABT] $_\n" for @bt;
3254 --$_log_backtrace;
3255 };
3256 } else {
3257 LOG llevInfo, "[ABT] $msg\n";
3258 LOG llevInfo, "[ABT] [suppressed]\n";
3259 }
3260}
3261
3262# load additional modules
3263use cf::pod;
3264
3265END { cf::emergency_save }
3266
10451 32671
1046 3268

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