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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.298 by root, Sun Jul 8 14:50:07 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 93
55our $RANDOM_MAPS = cf::localdir . "/random"; 94# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
57 100
58binmode STDOUT; 101binmode STDOUT;
59binmode STDERR; 102binmode STDERR;
60 103
61# read virtual server time, if available 104# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
66} 109}
67 110
68mkdir cf::localdir; 111mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 113
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
77 117
78############################################################################# 118#############################################################################
79 119
80=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
81 121
88=item $cf::RUNTIME 128=item $cf::RUNTIME
89 129
90The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 131every server tick.
92 132
93=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 136
95The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
97 141
98=item $cf::NOW 142=item $cf::NOW
99 143
100The time of the last (current) server tick. 144The time of the last (current) server tick.
101 145
102=item $cf::TICK 146=item $cf::TICK
103 147
104The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
105 159
106=item %cf::CFG 160=item %cf::CFG
107 161
108Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 170
111=back 171=back
112 172
113=cut 173=cut
114 174
115BEGIN { 175BEGIN {
116 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 177 my $msg = join "", @_;
118 utf8::encode $msg;
119 178
120 $msg .= "\n" 179 $msg .= "\n"
121 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
122 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
124 }; 186 };
125} 187}
126 188
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 196
134# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 198# within the Safe compartment.
136for my $pkg (qw( 199for my $pkg (qw(
137 cf::global cf::attachable 200 cf::global cf::attachable
146 209
147$Event::DIED = sub { 210$Event::DIED = sub {
148 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
149}; 212};
150 213
151my %ext_pkg; 214#############################################################################
152my @exts;
153my @hook;
154 215
155=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
156 217
157=over 4 218=over 4
158 219
159=cut 220=item dumpval $ref
160 221
161use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
162 242
163=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
164 244
165Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
166 246
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
175 248
176Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
177 250
178=cut 251=cut
179 252
180sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 254
185=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
186 256sub from_json ($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 257
207=item cf::lock_wait $string 258=item cf::lock_wait $string
208 259
209Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
210 261
211=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
212 263
213Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
216returned. 267returned.
217 268
218Lock names should begin with a unique identifier (for example, find_map 269Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
220 275
221=cut 276=cut
222 277
223our %LOCK; 278our %LOCK;
224 279
238 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
239 lock_wait $key; 294 lock_wait $key;
240 295
241 $LOCK{$key} = []; 296 $LOCK{$key} = [];
242 297
243 cf::guard { 298 Coro::guard {
244 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
246 } 301 }
247} 302}
248 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
249=item cf::async { BLOCK } 320=item cf::async { BLOCK }
250 321
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 322Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
253 325
254=cut 326=cut
255 327
256sub async(&) { 328BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 329
265=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
266 331
267The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
270 336
271If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
274fast or be very important. 340fast or be very important.
277 343
278sub sync_job(&) { 344sub sync_job(&) {
279 my ($job) = @_; 345 my ($job) = @_;
280 346
281 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
282 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
284 352
285 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 354 # (but this is cancel-safe)
287 local $FREEZE = 1; 355 my $freeze_guard = freeze_mainloop;
288 356
289 my $busy = 1; 357 my $busy = 1;
290 my @res; 358 my @res;
291 359
292 (Coro::async { 360 (async {
293 @res = eval { $job->() }; 361 @res = eval { $job->() };
294 warn $@ if $@; 362 warn $@ if $@;
295 undef $busy; 363 undef $busy;
296 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
297 365
298 while ($busy) { 366 while ($busy) {
299 Coro::cede_notself; 367 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
302 376
303 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
304 } else { 378 } else {
305 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
306 380
307 $job->() 381 $job->()
308 } 382 }
309} 383}
310 384
311=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
312 386
313Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 388extension calling this is being unloaded.
315 389
316=cut 390=cut
317 391
318sub coro(&) { 392sub async_ext(&) {
319 my $cb = shift; 393 my $cb = shift;
320 394
321 my $coro = &cf::async ($cb); 395 my $coro = &Coro::async ($cb);
322 396
323 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
325 }); 399 });
326 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
327 401
328 $coro 402 $coro
329} 403}
330 404
331sub write_runtime { 405=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 406
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
335 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
336 411
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 413
341 aio_fsync $fh 414sub fork_call(&@) {
342 and return; 415 my ($cb, @args) = @_;
343 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
344 close $fh 423 close $fh2;
345 or return;
346 424
347 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
348 and return; 426 warn "pst<$res>" unless $res =~ /^pst/;
427 $res = Coro::Storable::thaw $res;
349 428
429 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
430
431 Carp::confess $$res unless "ARRAY" eq ref $res;
432
433 return wantarray ? @$res : $res->[-1];
434 } else {
435 reset_signals;
436 local $SIG{__WARN__};
437 local $SIG{__DIE__};
438 local $Coro::idle;
439 $Coro::current->prio (Coro::PRIO_MAX);
440 eval {
441 close $fh1;
442
443 my @res = eval { $cb->(@args) };
444
445 open my $fh, ">", \my $buf
446 or die "fork_call: cannot open fh-to-buf in child : $!";
447 Storable::store_fd +($@ ? \"$@" : \@res), $fh;
448 close $fh;
449
450 warn "writing ", length $buf;
451 my $x;
452 (length $buf) == ($x = syswrite $fh2, $buf)
453 or warn "error writing ".(length $buf)." != $x\n";
454 close $fh2;
455 };
456
457 warn $@ if $@;
458 _exit 0;
350 1 459 }
460}
461
462=item $value = cf::db_get $family => $key
463
464Returns a single value from the environment database.
465
466=item cf::db_put $family => $key => $value
467
468Stores the given C<$value> in the family. It can currently store binary
469data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
470
471=cut
472
473our $DB;
474
475sub db_init {
476 unless ($DB) {
477 $DB = BDB::db_create $DB_ENV;
478
479 cf::sync_job {
480 eval {
481 $DB->set_flags (BDB::CHKSUM);
482
483 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
484 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
485 cf::cleanup "db_open(db): $!" if $!;
486 };
487 cf::cleanup "db_open(db): $@" if $@;
488 };
489 }
490}
491
492sub db_get($$) {
493 my $key = "$_[0]/$_[1]";
494
495 cf::sync_job {
496 BDB::db_get $DB, undef, $key, my $data;
497
498 $! ? ()
499 : $data
500 }
501}
502
503sub db_put($$$) {
504 BDB::dbreq_pri 4;
505 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
506}
507
508=item cf::cache $id => [$paths...], $processversion => $process
509
510Generic caching function that returns the value of the resource $id,
511caching and regenerating as required.
512
513This function can block.
514
515=cut
516
517sub cache {
518 my ($id, $src, $processversion, $process) = @_;
519
520 my $meta =
521 join "\x00",
522 $processversion,
523 map {
524 aio_stat $_
525 and Carp::croak "$_: $!";
526
527 ($_, (stat _)[7,9])
528 } @$src;
529
530 my $dbmeta = db_get cache => "$id/meta";
531 if ($dbmeta ne $meta) {
532 # changed, we may need to process
533
534 my @data;
535 my $md5;
536
537 for (0 .. $#$src) {
538 0 <= aio_load $src->[$_], $data[$_]
539 or Carp::croak "$src->[$_]: $!";
540 }
541
542 # if processing is expensive, check
543 # checksum first
544 if (1) {
545 $md5 =
546 join "\x00",
547 $processversion,
548 map {
549 Coro::cede;
550 ($src->[$_], Digest::MD5::md5_hex $data[$_])
551 } 0.. $#$src;
552
553
554 my $dbmd5 = db_get cache => "$id/md5";
555 if ($dbmd5 eq $md5) {
556 db_put cache => "$id/meta", $meta;
557
558 return db_get cache => "$id/data";
559 }
560 }
561
562 my $t1 = Time::HiRes::time;
563 my $data = $process->(\@data);
564 my $t2 = Time::HiRes::time;
565
566 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
567
568 db_put cache => "$id/data", $data;
569 db_put cache => "$id/md5" , $md5;
570 db_put cache => "$id/meta", $meta;
571
572 return $data;
573 }
574
575 db_get cache => "$id/data"
576}
577
578=item cf::datalog type => key => value, ...
579
580Log a datalog packet of the given type with the given key-value pairs.
581
582=cut
583
584sub datalog($@) {
585 my ($type, %kv) = @_;
586 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 587}
352 588
353=back 589=back
354 590
355=cut 591=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 592
477############################################################################# 593#############################################################################
478 594
479=head2 ATTACHABLE OBJECTS 595=head2 ATTACHABLE OBJECTS
480 596
482attach callbacks/event handlers (a collection of which is called an "attachment") 598attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 599to it. All such attachable objects support the following methods.
484 600
485In the following description, CLASS can be any of C<global>, C<object> 601In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 602C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 603Crossfire TRT).
488 604
489=over 4 605=over 4
490 606
491=item $attachable->attach ($attachment, key => $value...) 607=item $attachable->attach ($attachment, key => $value...)
492 608
606our @CB_TYPE = (); # registry for type (cf-object class) based events 722our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 723our @CB_MAP = ();
608 724
609my %attachment; 725my %attachment;
610 726
727sub cf::attachable::thawer_merge {
728 # simply override everything except _meta
729 local $_[0]{_meta};
730 %{$_[0]} = %{$_[1]};
731}
732
611sub _attach_cb($$$$) { 733sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 734 my ($registry, $event, $prio, $cb) = @_;
613 735
614 use sort 'stable'; 736 use sort 'stable';
615 737
649 $registry = $CB_TYPE[$object_type] ||= []; 771 $registry = $CB_TYPE[$object_type] ||= [];
650 772
651 } elsif ($type eq "subtype") { 773 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 774 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 775 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 776 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 777
656 } elsif ($type eq "package") { 778 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 779 my $pkg = shift @arg;
658 780
659 while (my ($name, $id) = each %cb_id) { 781 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 810 _attach $registry, $klass, @attach;
689 } 811 }
690 812
691 $obj->{$name} = \%arg; 813 $obj->{$name} = \%arg;
692 } else { 814 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 815 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 816 }
695 817
696 $obj->{_attachment}{$name} = undef; 818 $obj->{_attachment}{$name} = undef;
697} 819}
698 820
700 if (ref $_[0]) { 822 if (ref $_[0]) {
701 _object_attach @_; 823 _object_attach @_;
702 } else { 824 } else {
703 _attach shift->_attach_registry, @_; 825 _attach shift->_attach_registry, @_;
704 } 826 }
827 _recalc_want;
705}; 828};
706 829
707# all those should be optimised 830# all those should be optimised
708sub cf::attachable::detach { 831sub cf::attachable::detach {
709 my ($obj, $name) = @_; 832 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 835 delete $obj->{_attachment}{$name};
713 reattach ($obj); 836 reattach ($obj);
714 } else { 837 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 838 Carp::croak "cannot, currently, detach class attachments";
716 } 839 }
840 _recalc_want;
717}; 841};
718 842
719sub cf::attachable::attached { 843sub cf::attachable::attached {
720 my ($obj, $name) = @_; 844 my ($obj, $name) = @_;
721 845
786# object support 910# object support
787 911
788sub reattach { 912sub reattach {
789 # basically do the same as instantiate, without calling instantiate 913 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 914 my ($obj) = @_;
915
916 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 917
792 my $registry = $obj->registry; 918 my $registry = $obj->registry;
793 919
794 @$registry = (); 920 @$registry = ();
795 921
842 $filename, length $$rdata, scalar @$objs; 968 $filename, length $$rdata, scalar @$objs;
843 969
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 970 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 971 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 972 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 973 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 974 close $fh;
849 975
850 if (@$objs) { 976 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 977 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 978 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 979 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 980 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 981 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 982 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 983 aio_rename "$filename.pst~", "$filename.pst";
858 } 984 }
859 } else { 985 } else {
860 aio_unlink "$filename.pst"; 986 aio_unlink "$filename.pst";
892 or return; 1018 or return;
893 $av = eval { (Storable::thaw $av)->{objs} }; 1019 $av = eval { (Storable::thaw $av)->{objs} };
894 } 1020 }
895 1021
896 warn sprintf "loading %s (%d)\n", 1022 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1023 $filename, length $data, scalar @{$av || []};
898 return ($data, $av); 1024 return ($data, $av);
899} 1025}
1026
1027=head2 COMMAND CALLBACKS
1028
1029=over 4
1030
1031=cut
900 1032
901############################################################################# 1033#############################################################################
902# command handling &c 1034# command handling &c
903 1035
904=item cf::register_command $name => \&callback($ob,$args); 1036=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1049 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1050}
919 1051
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1052=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1053
922Register a callbackf ro execution when the client sends an extcmd packet. 1054Register a callback for execution when the client sends an (synchronous)
1055extcmd packet. Ext commands will be processed in the order they are
1056received by the server, like other user commands. The first argument is
1057the logged-in player. Ext commands can only be processed after a player
1058has logged in successfully.
923 1059
924If the callback returns something, it is sent back as if reply was being 1060If the callback returns something, it is sent back as if reply was being
925called. 1061called.
926 1062
1063=item cf::register_exticmd $name => \&callback($ns,$packet);
1064
1065Register a callback for execution when the client sends an (asynchronous)
1066exticmd packet. Exti commands are processed by the server as soon as they
1067are received, i.e. out of order w.r.t. other commands. The first argument
1068is a client socket. Exti commands can be received anytime, even before
1069log-in.
1070
1071If the callback returns something, it is sent back as if reply was being
1072called.
1073
927=cut 1074=cut
928 1075
929sub register_extcmd { 1076sub register_extcmd {
930 my ($name, $cb) = @_; 1077 my ($name, $cb) = @_;
931 1078
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1079 $EXTCMD{$name} = $cb;
1080}
1081
1082sub register_exticmd {
1083 my ($name, $cb) = @_;
1084
1085 $EXTICMD{$name} = $cb;
936} 1086}
937 1087
938cf::player->attach ( 1088cf::player->attach (
939 on_command => sub { 1089 on_command => sub {
940 my ($pl, $name, $params) = @_; 1090 my ($pl, $name, $params) = @_;
949 cf::override; 1099 cf::override;
950 }, 1100 },
951 on_extcmd => sub { 1101 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1102 my ($pl, $buf) = @_;
953 1103
954 my $msg = eval { from_json $buf }; 1104 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1105
956 if (ref $msg) { 1106 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1107 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1108 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 1109 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 1110 }
961 } 1111 }
962 } else { 1112 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1113 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 1115
966 cf::override; 1116 cf::override;
967 }, 1117 },
968); 1118);
969 1119
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1120sub load_extensions {
1121 cf::sync_job {
1122 my %todo;
1123
1124 for my $path (<$LIBDIR/*.ext>) {
1125 next unless -r $path;
1126
1127 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1128 my $base = $1;
1129 my $pkg = $1;
1130 $pkg =~ s/[^[:word:]]/_/g;
1131 $pkg = "ext::$pkg";
1132
1133 open my $fh, "<:utf8", $path
1134 or die "$path: $!";
1135
1136 my $source = do { local $/; <$fh> };
1137
1138 my %ext = (
1139 path => $path,
1140 base => $base,
1141 pkg => $pkg,
1142 );
1143
1144 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1145 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1146
1147 $ext{source} =
1148 "package $pkg; use strict; use utf8;\n"
1149 . "#line 1 \"$path\"\n{\n"
1150 . $source
1151 . "\n};\n1";
1152
1153 $todo{$base} = \%ext;
1154 }
1155
1156 my %done;
1157 while (%todo) {
1158 my $progress;
1159
1160 while (my ($k, $v) = each %todo) {
1161 for (split /,\s*/, $v->{meta}{depends}) {
1162 goto skip
1163 unless exists $done{$_};
1164 }
1165
1166 warn "... loading '$k' into '$v->{pkg}'\n";
1167
1168 unless (eval $v->{source}) {
1169 my $msg = $@ ? "$v->{path}: $@\n"
1170 : "$v->{base}: extension inactive.\n";
1171
1172 if (exists $v->{meta}{mandatory}) {
1173 warn $msg;
1174 warn "mandatory extension failed to load, exiting.\n";
1175 exit 1;
1176 }
1177
1178 warn $msg;
1179 }
1180
1181 $done{$k} = delete $todo{$k};
1182 push @EXTS, $v->{pkg};
1183 $progress = 1;
1184 }
1185
1186 skip:
1187 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1188 unless $progress;
1189 }
1190 };
1191}
1192
1193#############################################################################
1194
1195=back
1196
1197=head2 CORE EXTENSIONS
1198
1199Functions and methods that extend core crossfire objects.
1200
1201=cut
1202
1203package cf::player;
1204
1205use Coro::AIO;
1206
1207=head3 cf::player
1208
1209=over 4
1210
1211=item cf::player::find $login
1212
1213Returns the given player object, loading it if necessary (might block).
1214
1215=cut
1216
1217sub playerdir($) {
1218 "$PLAYERDIR/"
1219 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1220}
1221
1222sub path($) {
1223 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1224
1225 (playerdir $login) . "/playerdata"
1226}
1227
1228sub find_active($) {
1229 $cf::PLAYER{$_[0]}
1230 and $cf::PLAYER{$_[0]}->active
1231 and $cf::PLAYER{$_[0]}
1232}
1233
1234sub exists($) {
1235 my ($login) = @_;
1236
1237 $cf::PLAYER{$login}
1238 or cf::sync_job { !aio_stat path $login }
1239}
1240
1241sub find($) {
1242 return $cf::PLAYER{$_[0]} || do {
1243 my $login = $_[0];
1244
1245 my $guard = cf::lock_acquire "user_find:$login";
1246
1247 $cf::PLAYER{$_[0]} || do {
1248 # rename old playerfiles to new ones
1249 #TODO: remove when no longer required
1250 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1251 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1252 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1253 aio_unlink +(playerdir $login) . "/$login.pl";
1254
1255 my $pl = load_pl path $login
1256 or return;
1257 $cf::PLAYER{$login} = $pl
1258 }
1259 }
1260}
1261
1262sub save($) {
1263 my ($pl) = @_;
1264
1265 return if $pl->{deny_save};
1266
1267 my $path = path $pl;
1268 my $guard = cf::lock_acquire "user_save:$path";
1269
1270 return if $pl->{deny_save};
1271
1272 aio_mkdir playerdir $pl, 0770;
1273 $pl->{last_save} = $cf::RUNTIME;
1274
1275 $pl->save_pl ($path);
1276 Coro::cede;
1277}
1278
1279sub new($) {
1280 my ($login) = @_;
1281
1282 my $self = create;
1283
1284 $self->ob->name ($login);
1285 $self->{deny_save} = 1;
1286
1287 $cf::PLAYER{$login} = $self;
1288
1289 $self
1290}
1291
1292=item $pl->quit_character
1293
1294Nukes the player without looking back. If logged in, the connection will
1295be destroyed. May block for a long time.
1296
1297=cut
1298
1299sub quit_character {
1300 my ($pl) = @_;
1301
1302 my $name = $pl->ob->name;
1303
1304 $pl->{deny_save} = 1;
1305 $pl->password ("*"); # this should lock out the player until we nuked the dir
1306
1307 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1308 $pl->deactivate;
1309 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1310 $pl->ns->destroy if $pl->ns;
1311
1312 my $path = playerdir $pl;
1313 my $temp = "$path~$cf::RUNTIME~deleting~";
1314 aio_rename $path, $temp;
1315 delete $cf::PLAYER{$pl->ob->name};
1316 $pl->destroy;
1317
1318 my $prefix = qr<^~\Q$name\E/>;
1319
1320 # nuke player maps
1321 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1322
1323 IO::AIO::aio_rmtree $temp;
1324}
1325
1326=item $pl->kick
1327
1328Kicks a player out of the game. This destroys the connection.
1329
1330=cut
1331
1332sub kick {
1333 my ($pl, $kicker) = @_;
1334
1335 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1336 $pl->killer ("kicked");
1337 $pl->ns->destroy;
1338}
1339
1340=item cf::player::list_logins
1341
1342Returns am arrayref of all valid playernames in the system, can take a
1343while and may block, so not sync_job-capable, ever.
1344
1345=cut
1346
1347sub list_logins {
1348 my $dirs = aio_readdir $PLAYERDIR
1349 or return [];
1350
1351 my @logins;
1352
1353 for my $login (@$dirs) {
1354 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1355 aio_read $fh, 0, 512, my $buf, 0 or next;
1356 $buf !~ /^password -------------$/m or next; # official not-valid tag
1357
1358 utf8::decode $login;
1359 push @logins, $login;
1360 }
1361
1362 \@logins
1363}
1364
1365=item $player->maps
1366
1367Returns an arrayref of map paths that are private for this
1368player. May block.
1369
1370=cut
1371
1372sub maps($) {
1373 my ($pl) = @_;
1374
1375 $pl = ref $pl ? $pl->ob->name : $pl;
1376
1377 my $files = aio_readdir playerdir $pl
1378 or return;
1379
1380 my @paths;
1381
1382 for (@$files) {
1383 utf8::decode $_;
1384 next if /\.(?:pl|pst)$/;
1385 next unless /^$PATH_SEP/o;
1386
1387 push @paths, cf::map::normalise "~$pl/$_";
1388 }
1389
1390 \@paths
1391}
1392
1393=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1394
1395Expand crossfire pod fragments into protocol xml.
1396
1397=cut
1398
1399sub expand_cfpod {
1400 ((my $self), (local $_)) = @_;
1401
1402 # escape & and <
1403 s/&/&amp;/g;
1404 s/(?<![BIUGH])</&lt;/g;
1405
1406 # this is buggy, it needs to properly take care of nested <'s
1407
1408 1 while
1409 # replace B<>, I<>, U<> etc.
1410 s/B<([^\>]*)>/<b>$1<\/b>/
1411 || s/I<([^\>]*)>/<i>$1<\/i>/
1412 || s/U<([^\>]*)>/<u>$1<\/u>/
1413 # replace G<male|female> tags
1414 || s{G<([^>|]*)\|([^>]*)>}{
1415 $self->gender ? $2 : $1
1416 }ge
1417 # replace H<hint text>
1418 || s{H<([^\>]*)>}
1419 {
1420 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1421 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1422 "")
1423 [$self->{hintmode}]
1424 }ge;
1425
1426 # create single paragraphs (very hackish)
1427 s/(?<=\S)\n(?=\w)/ /g;
1428
1429 # compress some whitespace
1430 s/\s+\n/\n/g; # ws line-ends
1431 s/\n\n+/\n/g; # double lines
1432 s/^\n+//; # beginning lines
1433 s/\n+$//; # ending lines
1434
1435 $_
1436}
1437
1438sub hintmode {
1439 $_[0]{hintmode} = $_[1] if @_ > 1;
1440 $_[0]{hintmode}
1441}
1442
1443=item $player->ext_reply ($msgid, %msg)
1444
1445Sends an ext reply to the player.
1446
1447=cut
1448
1449sub ext_reply($$%) {
1450 my ($self, $id, %msg) = @_;
1451
1452 $msg{msgid} = $id;
1453 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1454}
1455
1456=item $player->ext_event ($type, %msg)
1457
1458Sends an ext event to the client.
1459
1460=cut
1461
1462sub ext_event($$%) {
1463 my ($self, $type, %msg) = @_;
1464
1465 $self->ns->ext_event ($type, %msg);
1466}
1467
1468=head3 cf::region
1469
1470=over 4
1471
1472=cut
1473
1474package cf::region;
1475
1476=item cf::region::find_by_path $path
1477
1478Tries to decuce the likely region for a map knowing only its path.
1479
1480=cut
1481
1482sub find_by_path($) {
977 my ($path) = @_; 1483 my ($path) = @_;
978 1484
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1485 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1486
985 warn "loading '$path' into '$pkg'\n"; 1487 for my $region (list) {
986 1488 if ($region->match && $path =~ $region->match) {
987 open my $fh, "<:utf8", $path 1489 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1490 if $region->specificity > $specificity;
989 1491 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1492 }
1019 1493
1020 # remove commands 1494 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1495}
1126 1496
1127=back 1497=back
1128
1129 1498
1130=head3 cf::map 1499=head3 cf::map
1131 1500
1132=over 4 1501=over 4
1133 1502
1136package cf::map; 1505package cf::map;
1137 1506
1138use Fcntl; 1507use Fcntl;
1139use Coro::AIO; 1508use Coro::AIO;
1140 1509
1510use overload
1511 '""' => \&as_string,
1512 fallback => 1;
1513
1141our $MAX_RESET = 7200; 1514our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1515our $DEFAULT_RESET = 3000;
1143 1516
1144sub generate_random_map { 1517sub generate_random_map {
1145 my ($path, $rmp) = @_; 1518 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1519 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1520 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1521 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1522 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1523 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1524 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1525 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1526 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1527 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1528 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1529 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1530 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1531 (cf::region::find $rmp->{region}), $rmp->{custom}
1532 )
1533}
1534
1535=item cf::map->register ($regex, $prio)
1536
1537Register a handler for the map path matching the given regex at the
1538givne priority (higher is better, built-in handlers have priority 0, the
1539default).
1540
1541=cut
1542
1543sub register {
1544 my (undef, $regex, $prio) = @_;
1545 my $pkg = caller;
1546
1547 no strict;
1548 push @{"$pkg\::ISA"}, __PACKAGE__;
1549
1550 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1551}
1552
1553# also paths starting with '/'
1554$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1555
1556sub thawer_merge {
1557 my ($self, $merge) = @_;
1558
1559 # we have to keep some variables in memory intact
1560 local $self->{path};
1561 local $self->{load_path};
1562
1563 $self->SUPER::thawer_merge ($merge);
1564}
1565
1566sub normalise {
1567 my ($path, $base) = @_;
1568
1569 $path = "$path"; # make sure its a string
1570
1571 $path =~ s/\.map$//;
1572
1573 # map plan:
1574 #
1575 # /! non-realised random map exit (special hack!)
1576 # {... are special paths that are not being touched
1577 # ?xxx/... are special absolute paths
1578 # ?random/... random maps
1579 # /... normal maps
1580 # ~user/... per-player map of a specific user
1581
1582 $path =~ s/$PATH_SEP/\//go;
1583
1584 # treat it as relative path if it starts with
1585 # something that looks reasonable
1586 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1587 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1588
1589 $base =~ s{[^/]+/?$}{};
1590 $path = "$base/$path";
1591 }
1592
1593 for ($path) {
1594 redo if s{//}{/};
1595 redo if s{/\.?/}{/};
1596 redo if s{/[^/]+/\.\./}{/};
1597 }
1598
1599 $path
1600}
1601
1602sub new_from_path {
1603 my (undef, $path, $base) = @_;
1604
1605 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1606
1607 $path = normalise $path, $base;
1608
1609 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1610 if ($path =~ $EXT_MAP{$pkg}[1]) {
1611 my $self = bless cf::map::new, $pkg;
1612 $self->{path} = $path; $self->path ($path);
1613 $self->init; # pass $1 etc.
1614 return $self;
1615 }
1616 }
1617
1618 Carp::carp "unable to resolve path '$path' (base '$base').";
1619 ()
1620}
1621
1622sub init {
1623 my ($self) = @_;
1624
1625 $self
1626}
1627
1628sub as_string {
1629 my ($self) = @_;
1630
1631 "$self->{path}"
1632}
1633
1634# the displayed name, this is a one way mapping
1635sub visible_name {
1636 &as_string
1637}
1638
1639# the original (read-only) location
1640sub load_path {
1641 my ($self) = @_;
1642
1643 "$MAPDIR/$self->{path}.map"
1644}
1645
1646# the temporary/swap location
1647sub save_path {
1648 my ($self) = @_;
1649
1650 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1651 "$TMPDIR/$path.map"
1652}
1653
1654# the unique path, undef == no special unique path
1655sub uniq_path {
1656 my ($self) = @_;
1657
1658 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1659 "$UNIQUEDIR/$path"
1161} 1660}
1162 1661
1163# and all this just because we cannot iterate over 1662# and all this just because we cannot iterate over
1164# all maps in C++... 1663# all maps in C++...
1165sub change_all_map_light { 1664sub change_all_map_light {
1167 1666
1168 $_->change_map_light ($change) 1667 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1668 for grep $_->outdoor, values %cf::MAP;
1170} 1669}
1171 1670
1671sub decay_objects {
1672 my ($self) = @_;
1673
1674 return if $self->{deny_reset};
1675
1676 $self->do_decay_objects;
1677}
1678
1679sub unlink_save {
1680 my ($self) = @_;
1681
1682 utf8::encode (my $save = $self->save_path);
1683 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1684 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1685}
1686
1172sub try_load_header($) { 1687sub load_header_from($) {
1173 my ($path) = @_; 1688 my ($self, $path) = @_;
1174 1689
1175 utf8::encode $path; 1690 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1691 #aio_open $path, O_RDONLY, 0
1692 # or return;
1693
1694 $self->_load_header ($path)
1177 or return; 1695 or return;
1178 1696
1179 my $map = cf::map::new 1697 $self->{load_path} = $path;
1698
1699 1
1700}
1701
1702sub load_header_orig {
1703 my ($self) = @_;
1704
1705 $self->load_header_from ($self->load_path)
1706}
1707
1708sub load_header_temp {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->save_path)
1712}
1713
1714sub prepare_temp {
1715 my ($self) = @_;
1716
1717 $self->last_access ((delete $self->{last_access})
1718 || $cf::RUNTIME); #d#
1719 # safety
1720 $self->{instantiate_time} = $cf::RUNTIME
1721 if $self->{instantiate_time} > $cf::RUNTIME;
1722}
1723
1724sub prepare_orig {
1725 my ($self) = @_;
1726
1727 $self->{load_original} = 1;
1728 $self->{instantiate_time} = $cf::RUNTIME;
1729 $self->last_access ($cf::RUNTIME);
1730 $self->instantiate;
1731}
1732
1733sub load_header {
1734 my ($self) = @_;
1735
1736 if ($self->load_header_temp) {
1737 $self->prepare_temp;
1738 } else {
1739 $self->load_header_orig
1180 or return; 1740 or return;
1741 $self->prepare_orig;
1742 }
1181 1743
1182 $map->load_header ($path) 1744 $self->{deny_reset} = 1
1183 or return; 1745 if $self->no_reset;
1184 1746
1185 $map->{load_path} = $path; 1747 $self->default_region (cf::region::find_by_path $self->{path})
1748 unless $self->default_region;
1186 1749
1187 $map 1750 1
1188} 1751}
1189 1752
1190sub find_map; 1753sub find;
1191sub find_map { 1754sub find {
1192 my ($path, $origin) = @_; 1755 my ($path, $origin) = @_;
1193 1756
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1757 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1758
1199 cf::lock_wait "map_find:$key"; 1759 cf::lock_wait "map_find:$path";
1200 1760
1201 $cf::MAP{$key} || do { 1761 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1762 my $guard = cf::lock_acquire "map_find:$path";
1203 1763 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1764 or return;
1219 1765
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1766 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1767
1233 if ($map->should_reset) { 1768 $map->load_header
1769 or return;
1770
1771 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1772 # doing this can freeze the server in a sync job, obviously
1773 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1774 $map->reset;
1235 undef $guard; 1775 undef $guard;
1236 $map = find_map $path 1776 return find $path;
1237 or return;
1238 } 1777 }
1239 1778
1240 $cf::MAP{$key} = $map 1779 $cf::MAP{$path} = $map
1241 } 1780 }
1242} 1781}
1782
1783sub pre_load { }
1784sub post_load { }
1243 1785
1244sub load { 1786sub load {
1245 my ($self) = @_; 1787 my ($self) = @_;
1246 1788
1789 local $self->{deny_reset} = 1; # loading can take a long time
1790
1247 my $path = $self->{path}; 1791 my $path = $self->{path};
1792
1793 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1794 my $guard = cf::lock_acquire "map_load:$path";
1249 1795
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1796 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1797
1252 $self->in_memory (cf::MAP_LOADING); 1798 $self->in_memory (cf::MAP_LOADING);
1253 1799
1254 $self->alloc; 1800 $self->alloc;
1801
1802 $self->pre_load;
1803 Coro::cede;
1804
1255 $self->load_objects ($self->{load_path}, 1) 1805 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1806 or return;
1257 1807
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1808 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1809 if delete $self->{load_original};
1260 1810
1261 if (my $uniq = $path->uniq_path) { 1811 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1812 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1813 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1814 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1815 $self->_load_objects ($uniq, 0);
1266 } 1816 }
1267 } 1817 }
1268 1818
1819 Coro::cede;
1269 # now do the right thing for maps 1820 # now do the right thing for maps
1270 $self->link_multipart_objects; 1821 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1822 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1823 unless $self->difficulty;
1824 Coro::cede;
1825
1826 unless ($self->{deny_activate}) {
1827 $self->decay_objects;
1828 $self->fix_auto_apply;
1829 $self->update_buttons;
1830 Coro::cede;
1831 $self->set_darkness_map;
1832 Coro::cede;
1282 $self->activate; 1833 $self->activate;
1283 } 1834 }
1284 1835
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1836 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1837 }
1287 1838
1288sub load_map_sync { 1839 $self->post_load;
1840}
1841
1842sub customise_for {
1843 my ($self, $ob) = @_;
1844
1845 return find "~" . $ob->name . "/" . $self->{path}
1846 if $self->per_player;
1847
1848# return find "?party/" . $ob->name . "/" . $self->{path}
1849# if $self->per_party;
1850
1851 $self
1852}
1853
1854# find and load all maps in the 3x3 area around a map
1855sub load_diag {
1856 my ($map) = @_;
1857
1858 my @diag; # diagonal neighbours
1859
1860 for (0 .. 3) {
1861 my $neigh = $map->tile_path ($_)
1862 or next;
1863 $neigh = find $neigh, $map
1864 or next;
1865 $neigh->load;
1866
1867 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1868 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1869 }
1870
1871 for (@diag) {
1872 my $neigh = find @$_
1873 or next;
1874 $neigh->load;
1875 }
1876}
1877
1878sub find_sync {
1289 my ($path, $origin) = @_; 1879 my ($path, $origin) = @_;
1290 1880
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1881 cf::sync_job { find $path, $origin }
1882}
1292 1883
1293 cf::sync_job { 1884sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1885 my ($map) = @_;
1295 or return; 1886
1887 cf::sync_job { $map->load };
1888}
1889
1890our %MAP_PREFETCH;
1891our $MAP_PREFETCHER = undef;
1892
1893sub find_async {
1894 my ($path, $origin) = @_;
1895
1896 $path = normalise $path, $origin && $origin->{path};
1897
1898 if (my $map = $cf::MAP{$path}) {
1899 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1900 }
1901
1902 undef $MAP_PREFETCH{$path};
1903 $MAP_PREFETCHER ||= cf::async {
1904 while (%MAP_PREFETCH) {
1905 for my $path (keys %MAP_PREFETCH) {
1906 my $map = find $path
1907 or next;
1296 $map->load; 1908 $map->load;
1297 $map 1909
1910 delete $MAP_PREFETCH{$path};
1911 }
1912 }
1913 undef $MAP_PREFETCHER;
1298 } 1914 };
1915 $MAP_PREFETCHER->prio (6);
1916
1917 ()
1299} 1918}
1300 1919
1301sub save { 1920sub save {
1302 my ($self) = @_; 1921 my ($self) = @_;
1303 1922
1923 my $lock = cf::lock_acquire "map_data:" . $self->path;
1924
1304 $self->{last_save} = $cf::RUNTIME; 1925 $self->{last_save} = $cf::RUNTIME;
1305 1926
1306 return unless $self->dirty; 1927 return unless $self->dirty;
1307 1928
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1929 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1930 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1931
1311 $self->{load_path} = $save; 1932 $self->{load_path} = $save;
1312 1933
1313 return if $self->{deny_save}; 1934 return if $self->{deny_save};
1314 1935
1936 local $self->{last_access} = $self->last_access;#d#
1937
1938 cf::async {
1939 $_->contr->save for $self->players;
1940 };
1941
1315 if ($uniq) { 1942 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1943 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1944 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1945 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1946 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1947 }
1321} 1948}
1322 1949
1323sub swap_out { 1950sub swap_out {
1324 my ($self) = @_; 1951 my ($self) = @_;
1325 1952
1326 # save first because save cedes 1953 # save first because save cedes
1327 $self->save; 1954 $self->save;
1955
1956 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1957
1329 return if $self->players; 1958 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1959 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1960 return if $self->{deny_save};
1332 1961
1336 1965
1337sub reset_at { 1966sub reset_at {
1338 my ($self) = @_; 1967 my ($self) = @_;
1339 1968
1340 # TODO: safety, remove and allow resettable per-player maps 1969 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 1970 return 1e99 if $self->{deny_reset};
1343 1971
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1972 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1973 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1974
1351 my ($self) = @_; 1979 my ($self) = @_;
1352 1980
1353 $self->reset_at <= $cf::RUNTIME 1981 $self->reset_at <= $cf::RUNTIME
1354} 1982}
1355 1983
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1984sub reset {
1378 my ($self) = @_; 1985 my ($self) = @_;
1379 1986
1987 my $lock = cf::lock_acquire "map_data:$self->{path}";
1988
1380 return if $self->players; 1989 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 1990
1383 warn "resetting map ", $self->path;#d# 1991 warn "resetting map ", $self->path;
1992
1993 $self->in_memory (cf::MAP_SWAPPED);
1994
1995 # need to save uniques path
1996 unless ($self->{deny_save}) {
1997 my $uniq = $self->uniq_path; utf8::encode $uniq;
1998
1999 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2000 if $uniq;
2001 }
1384 2002
1385 delete $cf::MAP{$self->path}; 2003 delete $cf::MAP{$self->path};
2004
2005 $self->clear;
1386 2006
1387 $_->clear_links_to ($self) for values %cf::MAP; 2007 $_->clear_links_to ($self) for values %cf::MAP;
1388 2008
1389 $self->unlink_save; 2009 $self->unlink_save;
1390 $self->destroy; 2010 $self->destroy;
1393my $nuke_counter = "aaaa"; 2013my $nuke_counter = "aaaa";
1394 2014
1395sub nuke { 2015sub nuke {
1396 my ($self) = @_; 2016 my ($self) = @_;
1397 2017
2018 delete $cf::MAP{$self->path};
2019
2020 $self->unlink_save;
2021
2022 bless $self, "cf::map";
2023 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2024 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2025 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2026 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2027
2028 $cf::MAP{$self->path} = $self;
2029
1401 $self->reset; # polite request, might not happen 2030 $self->reset; # polite request, might not happen
1402} 2031}
1403 2032
1404sub customise_for { 2033=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2034
1407 if ($map->per_player) { 2035Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2036maps. May block.
2037
2038=cut
2039
2040sub tmp_maps() {
1409 } 2041 [
1410 2042 map {
1411 $map 2043 utf8::decode $_;
2044 /\.map$/
2045 ? normalise $_
2046 : ()
2047 } @{ aio_readdir $TMPDIR or [] }
2048 ]
1412} 2049}
1413 2050
1414sub emergency_save { 2051=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2052
1417 warn "enter emergency map save\n"; 2053Returns an arrayref with all map paths of currently instantiated and saved
2054random maps. May block.
1418 2055
1419 cf::sync_job { 2056=cut
1420 warn "begin emergency map save\n";
1421 $_->save for values %cf::MAP;
1422 };
1423 2057
1424 warn "end emergency map save\n"; 2058sub random_maps() {
2059 [
2060 map {
2061 utf8::decode $_;
2062 /\.map$/
2063 ? normalise "?random/$_"
2064 : ()
2065 } @{ aio_readdir $RANDOMDIR or [] }
2066 ]
2067}
2068
2069=item cf::map::unique_maps
2070
2071Returns an arrayref of paths of all shared maps that have
2072instantiated unique items. May block.
2073
2074=cut
2075
2076sub unique_maps() {
2077 [
2078 map {
2079 utf8::decode $_;
2080 /\.map$/
2081 ? normalise $_
2082 : ()
2083 } @{ aio_readdir $UNIQUEDIR or [] }
2084 ]
1425} 2085}
1426 2086
1427package cf; 2087package cf;
1428 2088
1429=back 2089=back
1430 2090
2091=head3 cf::object
2092
2093=cut
2094
2095package cf::object;
2096
2097=over 4
2098
2099=item $ob->inv_recursive
2100
2101Returns the inventory of the object _and_ their inventories, recursively.
2102
2103=cut
2104
2105sub inv_recursive_;
2106sub inv_recursive_ {
2107 map { $_, inv_recursive_ $_->inv } @_
2108}
2109
2110sub inv_recursive {
2111 inv_recursive_ inv $_[0]
2112}
2113
2114package cf;
2115
2116=back
1431 2117
1432=head3 cf::object::player 2118=head3 cf::object::player
1433 2119
1434=over 4 2120=over 4
1435 2121
1449 2135
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2136 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2137
1452 if ($self->{record_replies}) { 2138 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2139 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2140
1454 } else { 2141 } else {
2142 my $pl = $self->contr;
2143
2144 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2145 my $diag = $pl->{npc_dialog};
2146 $diag->{pl}->ext_reply (
2147 $diag->{id},
2148 msgtype => "reply",
2149 msg => $diag->{pl}->expand_cfpod ($msg),
2150 add_topics => []
2151 );
2152
2153 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2154 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2155 $self->message ($msg, $flags);
2156 }
1457 } 2157 }
1458} 2158}
1459 2159
1460=item $player_object->may ("access") 2160=item $player_object->may ("access")
1461 2161
1475 2175
1476=item $player_object->enter_link 2176=item $player_object->enter_link
1477 2177
1478Freezes the player and moves him/her to a special map (C<{link}>). 2178Freezes the player and moves him/her to a special map (C<{link}>).
1479 2179
1480The player should be reaosnably safe there for short amounts of time. You 2180The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 2181I<MUST> call C<leave_link> as soon as possible, though.
1482 2182
2183Will never block.
2184
1483=item $player_object->leave_link ($map, $x, $y) 2185=item $player_object->leave_link ($map, $x, $y)
1484 2186
1485Moves the player out of the specila link map onto the given map. If the 2187Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2188map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2189to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2190fails, to the emergency map position.
1489 2191
1490Might block. 2192Might block.
1491 2193
1492=cut 2194=cut
2195
2196sub link_map {
2197 unless ($LINK_MAP) {
2198 $LINK_MAP = cf::map::find "{link}"
2199 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2200 $LINK_MAP->load;
2201 }
2202
2203 $LINK_MAP
2204}
1493 2205
1494sub cf::object::player::enter_link { 2206sub cf::object::player::enter_link {
1495 my ($self) = @_; 2207 my ($self) = @_;
1496 2208
1497 $self->deactivate_recursive; 2209 $self->deactivate_recursive;
1498 2210
1499 return if $self->map == $LINK_MAP; 2211 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2212
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2213 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2214 if $self->map && $self->map->{path} ne "{link}";
1503 2215
1504 $self->enter_map ($LINK_MAP, 20, 20); 2216 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 2217}
1506 2218
1507sub cf::object::player::leave_link { 2219sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2220 my ($self, $map, $x, $y) = @_;
2221
2222 return unless $self->contr->active;
1509 2223
1510 my $link_pos = delete $self->{_link_pos}; 2224 my $link_pos = delete $self->{_link_pos};
1511 2225
1512 unless ($map) { 2226 unless ($map) {
1513 # restore original map position 2227 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2228 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2229 $map = cf::map::find $map;
1516 2230
1517 unless ($map) { 2231 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2232 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2233 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2234 or die "FATAL: cannot load emergency map\n";
1521 } 2235 }
1522 } 2236 }
1523 2237
1524 ($x, $y) = (-1, -1) 2238 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 2241 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2242 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2243 if $x <=0 && $y <= 0;
1530 2244
1531 $map->load; 2245 $map->load;
2246 $map->load_diag;
1532 2247
2248 return unless $self->contr->active;
1533 $self->activate_recursive; 2249 $self->activate_recursive;
2250
2251 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 2252 $self->enter_map ($map, $x, $y);
1535} 2253}
1536 2254
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y) 2255=item $player_object->goto ($path, $x, $y[, $check->($map)])
1566 2256
1567=cut 2257Moves the player to the given map-path and coordinates by first freezing
2258her, loading and preparing them map, calling the provided $check callback
2259that has to return the map if sucecssful, and then unfreezes the player on
2260the new (success) or old (failed) map position.
1568 2261
2262=cut
2263
2264our $GOTOGEN;
2265
1569sub cf::object::player::goto_map { 2266sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2267 my ($self, $path, $x, $y, $check) = @_;
2268
2269 # do generation counting so two concurrent goto's will be executed in-order
2270 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2271
1572 $self->enter_link; 2272 $self->enter_link;
1573 2273
1574 (cf::async { 2274 (async {
1575 $path = new cf::path $path; 2275 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 2276 my $map = cf::map::find $path;
2277
2278 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2279 $map = $map->customise_for ($self);
1579 2280 $map = $check->($map) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2281 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2282 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2283 }
1584 2284
2285 $map
2286 };
2287
2288 if ($@) {
2289 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2290 LOG llevError | logBacktrace, Carp::longmess $@;
2291 }
2292
2293 if ($gen == $self->{_goto_generation}) {
2294 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2295 $self->leave_link ($map, $x, $y);
2296 }
1586 })->prio (1); 2297 })->prio (1);
1587} 2298}
1588 2299
1589=item $player_object->enter_exit ($exit_object) 2300=item $player_object->enter_exit ($exit_object)
1590 2301
1592 2303
1593sub parse_random_map_params { 2304sub parse_random_map_params {
1594 my ($spec) = @_; 2305 my ($spec) = @_;
1595 2306
1596 my $rmp = { # defaults 2307 my $rmp = { # defaults
1597 xsize => 10, 2308 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2309 ysize => (cf::rndm 15, 40),
2310 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2311 #layout => string,
1599 }; 2312 };
1600 2313
1601 for (split /\n/, $spec) { 2314 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2315 my ($k, $v) = split /\s+/, $_, 2;
1603 2316
1607 $rmp 2320 $rmp
1608} 2321}
1609 2322
1610sub prepare_random_map { 2323sub prepare_random_map {
1611 my ($exit) = @_; 2324 my ($exit) = @_;
2325
2326 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 2327
1613 # all this does is basically replace the /! path by 2328 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 2329 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 2330 # that depends on the exit object
1616 2331
1617 my $rmp = parse_random_map_params $exit->msg; 2332 my $rmp = parse_random_map_params $exit->msg;
1618 2333
1619 if ($exit->map) { 2334 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2335 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2336 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2337 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2338 $rmp->{origin_y} = $exit->y;
1624 } 2339 }
1625 2340
1626 $rmp->{random_seed} ||= $exit->random_seed; 2341 $rmp->{random_seed} ||= $exit->random_seed;
1627 2342
1628 my $data = cf::to_json $rmp; 2343 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 2344 my $md5 = Digest::MD5::md5_hex $data;
2345 my $meta = "$RANDOMDIR/$md5.meta";
1630 2346
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2347 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2348 aio_write $fh, 0, (length $data), $data, 0;
2349 undef $fh;
2350 aio_rename "$meta~", $meta;
1633 2351
1634 $exit->slaying ("?random/$md5"); 2352 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2353 $exit->msg (undef);
1636 } 2354 }
1637} 2355}
1639sub cf::object::player::enter_exit { 2357sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2358 my ($self, $exit) = @_;
1641 2359
1642 return unless $self->type == cf::PLAYER; 2360 return unless $self->type == cf::PLAYER;
1643 2361
2362 if ($exit->slaying eq "/!") {
2363 #TODO: this should de-fi-ni-te-ly not be a sync-job
2364 # the problem is that $exit might not survive long enough
2365 # so it needs to be done right now, right here
2366 cf::sync_job { prepare_random_map $exit };
2367 }
2368
2369 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2370 my $hp = $exit->stats->hp;
2371 my $sp = $exit->stats->sp;
2372
1644 $self->enter_link; 2373 $self->enter_link;
1645 2374
2375 # if exit is damned, update players death & WoR home-position
2376 $self->contr->savebed ($slaying, $hp, $sp)
2377 if $exit->flag (FLAG_DAMNED);
2378
1646 (cf::async { 2379 (async {
2380 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2381 unless (eval {
1648 prepare_random_map $exit 2382 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2383
1654 1; 2384 1;
1655 }) { 2385 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2386 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2387 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2388 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2389 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2390
1661 warn "ERROR in enter_exit: $@"; 2391 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2392 $self->leave_link;
1663 } 2393 }
1664 })->prio (1); 2394 })->prio (1);
1677 2407
1678sub cf::client::send_drawinfo { 2408sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2409 my ($self, $text, $flags) = @_;
1680 2410
1681 utf8::encode $text; 2411 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2412 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2413}
1684 2414
2415=item $client->send_msg ($color, $type, $msg, [extra...])
2416
2417Send a drawinfo or msg packet to the client, formatting the msg for the
2418client if neccessary. C<$type> should be a string identifying the type of
2419the message, with C<log> being the default. If C<$color> is negative, suppress
2420the message unless the client supports the msg packet.
2421
2422=cut
2423
2424sub cf::client::send_msg {
2425 my ($self, $color, $type, $msg, @extra) = @_;
2426
2427 $msg = $self->pl->expand_cfpod ($msg);
2428
2429 return unless @extra || length $msg;
2430
2431 if ($self->can_msg) {
2432 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2433 } else {
2434 # replace some tags by gcfclient-compatible ones
2435 for ($msg) {
2436 1 while
2437 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2438 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2439 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2440 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2441 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2442 }
2443
2444 if ($color >= 0) {
2445 if (0 && $msg =~ /\[/) {
2446 $self->send_packet ("drawextinfo $color 4 0 $msg")
2447 } else {
2448 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2449 $self->send_packet ("drawinfo $color $msg")
2450 }
2451 }
2452 }
2453}
2454
2455=item $client->ext_event ($type, %msg)
2456
2457Sends an ext event to the client.
2458
2459=cut
2460
2461sub cf::client::ext_event($$%) {
2462 my ($self, $type, %msg) = @_;
2463
2464 $msg{msgtype} = "event_$type";
2465 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2466}
1685 2467
1686=item $success = $client->query ($flags, "text", \&cb) 2468=item $success = $client->query ($flags, "text", \&cb)
1687 2469
1688Queues a query to the client, calling the given callback with 2470Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2471the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2472C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2473
1692Queries can fail, so check the return code. Or don't, as queries will become 2474Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2475become reliable at some point in the future.
1694 2476
1695=cut 2477=cut
1696 2478
1697sub cf::client::query { 2479sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2480 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2488 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2489 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2490
1709 $self->send_packet ($self->{query_queue}[0][0]) 2491 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2492 if @{ $self->{query_queue} } == 1;
2493
2494 1
1711} 2495}
1712 2496
1713cf::client->attach ( 2497cf::client->attach (
2498 on_connect => sub {
2499 my ($ns) = @_;
2500
2501 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2502 },
1714 on_reply => sub { 2503 on_reply => sub {
1715 my ($ns, $msg) = @_; 2504 my ($ns, $msg) = @_;
1716 2505
1717 # this weird shuffling is so that direct followup queries 2506 # this weird shuffling is so that direct followup queries
1718 # get handled first 2507 # get handled first
1719 my $queue = delete $ns->{query_queue} 2508 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2509 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2510
1722 (shift @$queue)->[1]->($msg); 2511 (shift @$queue)->[1]->($msg);
2512 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2513
1724 push @{ $ns->{query_queue} }, @$queue; 2514 push @{ $ns->{query_queue} }, @$queue;
1725 2515
1726 if (@{ $ns->{query_queue} } == @$queue) { 2516 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2517 if (@$queue) {
1729 } else { 2519 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2520 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2521 }
1732 } 2522 }
1733 }, 2523 },
2524 on_exticmd => sub {
2525 my ($ns, $buf) = @_;
2526
2527 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2528
2529 if (ref $msg) {
2530 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2531 if (my %reply = $cb->($ns, $msg)) {
2532 $reply{msgid} = $msg->{msgid};
2533 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2534 }
2535 }
2536 } else {
2537 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2538 }
2539
2540 cf::override;
2541 },
1734); 2542);
1735 2543
1736=item $client->coro (\&cb) 2544=item $client->async (\&cb)
1737 2545
1738Create a new coroutine, running the specified callback. The coroutine will 2546Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2547be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2548or loss of connection).
1741 2549
1742=cut 2550=cut
1743 2551
1744sub cf::client::coro { 2552sub cf::client::async {
1745 my ($self, $cb) = @_; 2553 my ($self, $cb) = @_;
1746 2554
1747 my $coro = &cf::async ($cb); 2555 my $coro = &Coro::async ($cb);
1748 2556
1749 $coro->on_destroy (sub { 2557 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2558 delete $self->{_coro}{$coro+0};
1751 }); 2559 });
1752 2560
1785 2593
1786# here we export the classes and methods available to script code 2594# here we export the classes and methods available to script code
1787 2595
1788=pod 2596=pod
1789 2597
1790The following fucntions and emthods are available within a safe environment: 2598The following functions and methods are available within a safe environment:
1791 2599
1792 cf::object contr pay_amount pay_player map 2600 cf::object
2601 contr pay_amount pay_player map x y force_find force_add
2602 insert remove
2603
1793 cf::object::player player 2604 cf::object::player
1794 cf::player peaceful 2605 player
1795 cf::map trigger 2606
2607 cf::player
2608 peaceful
2609
2610 cf::map
2611 trigger
1796 2612
1797=cut 2613=cut
1798 2614
1799for ( 2615for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 2616 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2617 insert remove)],
1801 ["cf::object::player" => qw(player)], 2618 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 2619 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 2620 ["cf::map" => qw(trigger)],
1804) { 2621) {
1805 no strict 'refs'; 2622 no strict 'refs';
1876=back 2693=back
1877 2694
1878=cut 2695=cut
1879 2696
1880############################################################################# 2697#############################################################################
2698# the server's init and main functions
1881 2699
1882=head2 EXTENSION DATABASE SUPPORT 2700sub load_facedata($) {
2701 my ($path) = @_;
1883 2702
1884Crossfire maintains a very simple database for extension use. It can 2703 warn "loading facedata from $path\n";
1885currently store anything that can be serialised using Storable, which
1886excludes objects.
1887 2704
1888The parameter C<$family> should best start with the name of the extension 2705 my $facedata;
1889using it, it should be unique. 2706 0 < aio_load $path, $facedata
2707 or die "$path: $!";
1890 2708
1891=over 4 2709 $facedata = Coro::Storable::thaw $facedata;
1892 2710
1893=item $hashref = cf::db_get $family 2711 $facedata->{version} == 2
2712 or cf::cleanup "$path: version mismatch, cannot proceed.";
1894 2713
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key
1900
1901Returns a single value from the database
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 } 2714 {
2715 my $faces = $facedata->{faceinfo};
1931 2716
1932 my $pid; 2717 while (my ($face, $info) = each %$faces) {
1933 2718 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1934 sub db_save() { 2719 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1935 waitpid $pid, 0 if $pid; 2720 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1936 if (0 == ($pid = fork)) { 2721 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1937 $DB->{_meta}{version} = 1; 2722 Coro::cede;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2723 }
1980 );
1981}
1982 2724
1983############################################################################# 2725 while (my ($face, $info) = each %$faces) {
1984# the server's main() 2726 next unless $info->{smooth};
2727 my $idx = cf::face::find $face
2728 or next;
2729 if (my $smooth = cf::face::find $info->{smooth}) {
2730 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2731 } else {
2732 warn "smooth face '$info->{smooth}' not found for face '$face'";
2733 }
2734 Coro::cede;
2735 }
2736 }
2737
2738 {
2739 my $anims = $facedata->{animinfo};
2740
2741 while (my ($anim, $info) = each %$anims) {
2742 cf::anim::set $anim, $info->{frames}, $info->{facings};
2743 Coro::cede;
2744 }
2745
2746 cf::anim::invalidate_all; # d'oh
2747 }
2748
2749 1
2750}
2751
2752sub reload_regions {
2753 load_resource_file "$MAPDIR/regions"
2754 or die "unable to load regions file\n";
2755}
2756
2757sub reload_facedata {
2758 load_facedata "$DATADIR/facedata"
2759 or die "unable to load facedata\n";
2760}
2761
2762sub reload_archetypes {
2763 load_resource_file "$DATADIR/archetypes"
2764 or die "unable to load archetypes\n";
2765 #d# NEED to laod twice to resolve forward references
2766 # this really needs to be done in an extra post-pass
2767 # (which needs to be synchronous, so solve it differently)
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770}
2771
2772sub reload_treasures {
2773 load_resource_file "$DATADIR/treasures"
2774 or die "unable to load treasurelists\n";
2775}
2776
2777sub reload_resources {
2778 warn "reloading resource files...\n";
2779
2780 reload_regions;
2781 reload_facedata;
2782 #reload_archetypes;#d#
2783 reload_archetypes;
2784 reload_treasures;
2785
2786 warn "finished reloading resource files\n";
2787}
2788
2789sub init {
2790 reload_resources;
2791}
1985 2792
1986sub cfg_load { 2793sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2794 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 2795 or return;
1989 2796
1990 local $/; 2797 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2798 *CFG = YAML::Syck::Load <$fh>;
1992 2799
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2800 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2801
2802 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2803 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2804
1995 if (exists $CFG{mlockall}) { 2805 if (exists $CFG{mlockall}) {
1996 eval { 2806 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2807 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2808 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2809 };
2000 warn $@ if $@; 2810 warn $@ if $@;
2001 } 2811 }
2002} 2812}
2003 2813
2004sub main { 2814sub main {
2005 # we must not ever block the main coroutine 2815 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2816 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2817 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2818 (async {
2009 Event::one_event; 2819 Event::one_event;
2010 })->(); 2820 })->prio (Coro::PRIO_MAX);
2011 }; 2821 };
2012 2822
2013 cfg_load; 2823 cfg_load;
2014 db_load; 2824 db_init;
2015 load_extensions; 2825 load_extensions;
2826
2827 $TICK_WATCHER->start;
2016 Event::loop; 2828 Event::loop;
2017} 2829}
2018 2830
2019############################################################################# 2831#############################################################################
2020# initialisation 2832# initialisation and cleanup
2021 2833
2834# install some emergency cleanup handlers
2835BEGIN {
2836 for my $signal (qw(INT HUP TERM)) {
2837 Event->signal (
2838 reentrant => 0,
2839 data => WF_AUTOCANCEL,
2840 signal => $signal,
2841 prio => 0,
2842 cb => sub {
2843 cf::cleanup "SIG$signal";
2844 },
2845 );
2846 }
2847}
2848
2849sub write_runtime {
2850 my $runtime = "$LOCALDIR/runtime";
2851
2852 # first touch the runtime file to show we are still running:
2853 # the fsync below can take a very very long time.
2854
2855 IO::AIO::aio_utime $runtime, undef, undef;
2856
2857 my $guard = cf::lock_acquire "write_runtime";
2858
2859 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2860 or return;
2861
2862 my $value = $cf::RUNTIME + 90 + 10;
2863 # 10 is the runtime save interval, for a monotonic clock
2864 # 60 allows for the watchdog to kill the server.
2865
2866 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2867 and return;
2868
2869 # always fsync - this file is important
2870 aio_fsync $fh
2871 and return;
2872
2873 # touch it again to show we are up-to-date
2874 aio_utime $fh, undef, undef;
2875
2876 close $fh
2877 or return;
2878
2879 aio_rename "$runtime~", $runtime
2880 and return;
2881
2882 warn "runtime file written.\n";
2883
2884 1
2885}
2886
2887sub emergency_save() {
2888 my $freeze_guard = cf::freeze_mainloop;
2889
2890 warn "enter emergency perl save\n";
2891
2892 cf::sync_job {
2893 # use a peculiar iteration method to avoid tripping on perl
2894 # refcount bugs in for. also avoids problems with players
2895 # and maps saved/destroyed asynchronously.
2896 warn "begin emergency player save\n";
2897 for my $login (keys %cf::PLAYER) {
2898 my $pl = $cf::PLAYER{$login} or next;
2899 $pl->valid or next;
2900 $pl->save;
2901 }
2902 warn "end emergency player save\n";
2903
2904 warn "begin emergency map save\n";
2905 for my $path (keys %cf::MAP) {
2906 my $map = $cf::MAP{$path} or next;
2907 $map->valid or next;
2908 $map->save;
2909 }
2910 warn "end emergency map save\n";
2911
2912 warn "begin emergency database checkpoint\n";
2913 BDB::db_env_txn_checkpoint $DB_ENV;
2914 warn "end emergency database checkpoint\n";
2915 };
2916
2917 warn "leave emergency perl save\n";
2918}
2919
2920sub post_cleanup {
2921 my ($make_core) = @_;
2922
2923 warn Carp::longmess "post_cleanup backtrace"
2924 if $make_core;
2925}
2926
2022sub reload() { 2927sub do_reload_perl() {
2023 # can/must only be called in main 2928 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2929 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2930 warn "can only reload from main coroutine";
2026 return; 2931 return;
2027 } 2932 }
2028 2933
2029 warn "reloading..."; 2934 warn "reloading...";
2030 2935
2031 local $FREEZE = 1; 2936 warn "entering sync_job";
2937
2938 cf::sync_job {
2939 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2940 cf::emergency_save;
2941 cf::write_runtime; # external watchdog should not bark
2033 2942
2034 eval { 2943 warn "syncing database to disk";
2944 BDB::db_env_txn_checkpoint $DB_ENV;
2945
2035 # if anything goes wrong in here, we should simply crash as we already saved 2946 # if anything goes wrong in here, we should simply crash as we already saved
2036 2947
2037 # cancel all watchers 2948 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2949 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2950 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2951 }
2041 2952
2953 warn "flushing outstanding aio requests";
2954 for (;;) {
2955 BDB::flush;
2956 IO::AIO::flush;
2957 Coro::cede;
2958 last unless IO::AIO::nreqs || BDB::nreqs;
2959 warn "iterate...";
2960 }
2961
2962 ++$RELOAD;
2963
2042 # cancel all extension coros 2964 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2965 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2966 %EXT_CORO = ();
2045 2967
2046 # unload all extensions 2968 warn "removing commands";
2047 for (@exts) { 2969 %COMMAND = ();
2970
2971 warn "removing ext/exti commands";
2972 %EXTCMD = ();
2973 %EXTICMD = ();
2974
2975 warn "unloading/nuking all extensions";
2976 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2977 warn "... unloading $pkg";
2049 unload_extension $_; 2978
2979 if (my $cb = $pkg->can ("unload")) {
2980 eval {
2981 $cb->($pkg);
2982 1
2983 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2984 }
2051 2985
2986 warn "... nuking $pkg";
2987 Symbol::delete_package $pkg;
2988 }
2989
2052 # unload all modules loaded from $LIBDIR 2990 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2991 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2992 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2993
2056 warn "removing <$k>"; 2994 warn "... unloading $k";
2057 delete $INC{$k}; 2995 delete $INC{$k};
2058 2996
2059 $k =~ s/\.pm$//; 2997 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2998 $k =~ s/\//::/g;
2061 2999
2064 } 3002 }
2065 3003
2066 Symbol::delete_package $k; 3004 Symbol::delete_package $k;
2067 } 3005 }
2068 3006
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3007 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3008 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3009 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3010
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3011 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3012 delete $INC{"cf.pm"};
3013 delete $INC{"cf/pod.pm"};
2082 3014
2083 # don't, removes xs symbols, too, 3015 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3016 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3017 #Symbol::delete_package __PACKAGE__;
2086 3018
2087 # reload cf.pm 3019 warn "unload completed, starting to reload now";
3020
2088 warn "reloading cf.pm"; 3021 warn "reloading cf.pm";
2089 require cf; 3022 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3023 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3024
2092 # load config and database again 3025 warn "loading config and database again";
2093 cf::cfg_load; 3026 cf::cfg_load;
2094 cf::db_load;
2095 3027
2096 # load extensions
2097 warn "load extensions"; 3028 warn "loading extensions";
2098 cf::load_extensions; 3029 cf::load_extensions;
2099 3030
2100 # reattach attachments to objects 3031 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3032 _global_reattach; # objects, sockets
2102 _global_reattach; 3033 warn "reattaching attachments to maps";
2103 }; 3034 reattach $_ for values %MAP;
3035 warn "reattaching attachments to players";
3036 reattach $_ for values %PLAYER;
2104 3037
2105 if ($@) { 3038 warn "leaving sync_job";
3039
3040 1
3041 } or do {
2106 warn $@; 3042 warn $@;
2107 warn "error while reloading, exiting."; 3043 warn "error while reloading, exiting.";
2108 exit 1; 3044 exit 1;
2109 } 3045 };
2110 3046
2111 warn "reloaded successfully"; 3047 warn "reloaded";
2112}; 3048};
2113 3049
2114############################################################################# 3050our $RELOAD_WATCHER; # used only during reload
2115 3051
2116unless ($LINK_MAP) { 3052sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3053 # doing reload synchronously and two reloads happen back-to-back,
3054 # coro crashes during coro_state_free->destroy here.
2118 3055
2119 $LINK_MAP->width (41); 3056 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 3057 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 3058 after => 0,
3059 data => WF_AUTOCANCEL,
2129 cb => sub { 3060 cb => sub {
2130 $_[0]->w->cancel; 3061 do_reload_perl;
2131 3062 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 3063 },
2150 3064 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3065}
2156
2157register "<global>", __PACKAGE__;
2158 3066
2159register_command "reload" => sub { 3067register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3068 my ($who, $arg) = @_;
2161 3069
2162 if ($who->flag (FLAG_WIZ)) { 3070 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3071 $who->message ("reloading server.");
3072 async { reload_perl };
2166 } 3073 }
2167}; 3074};
2168 3075
2169unshift @INC, $LIBDIR; 3076unshift @INC, $LIBDIR;
2170 3077
3078my $bug_warning = 0;
3079
3080our @WAIT_FOR_TICK;
3081our @WAIT_FOR_TICK_BEGIN;
3082
3083sub wait_for_tick {
3084 return unless $TICK_WATCHER->is_active;
3085 return if $Coro::current == $Coro::main;
3086
3087 my $signal = new Coro::Signal;
3088 push @WAIT_FOR_TICK, $signal;
3089 $signal->wait;
3090}
3091
3092sub wait_for_tick_begin {
3093 return unless $TICK_WATCHER->is_active;
3094 return if $Coro::current == $Coro::main;
3095
3096 my $signal = new Coro::Signal;
3097 push @WAIT_FOR_TICK_BEGIN, $signal;
3098 $signal->wait;
3099}
3100
3101 my $min = 1e6;#d#
3102 my $avg = 10;
2171$TICK_WATCHER = Event->timer ( 3103$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 3104 reentrant => 0,
3105 parked => 1,
2173 prio => 0, 3106 prio => 0,
2174 at => $NEXT_TICK || $TICK, 3107 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 3108 data => WF_AUTOCANCEL,
2176 cb => sub { 3109 cb => sub {
2177 unless ($FREEZE) { 3110 if ($Coro::current != $Coro::main) {
3111 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3112 unless ++$bug_warning > 10;
3113 return;
3114 }
3115
3116 $NOW = $tick_start = Event::time;
3117
2178 cf::server_tick; # one server iteration 3118 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 3119
3120 0 && sync_job {#d#
3121 for(1..10) {
3122 my $t = Event::time;
3123 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3124 or die;
3125
3126 $map->width (50);
3127 $map->height (50);
3128 $map->alloc;
3129 $map->_load_objects ("/tmp/x.map", 1);
3130 my $t = Event::time - $t;
3131
3132 #next unless $t < 0.0013;#d#
3133 if ($t < $min) {
3134 $min = $t;
3135 }
3136 $avg = $avg * 0.99 + $t * 0.01;
3137 }
3138 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3139 exit 0;
3140 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2180 } 3141 };
2181 3142
3143 $RUNTIME += $TICK;
2182 $NEXT_TICK += $TICK; 3144 $NEXT_TICK += $TICK;
2183 3145
3146 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3147 $NEXT_RUNTIME_WRITE = $NOW + 10;
3148 Coro::async_pool {
3149 write_runtime
3150 or warn "ERROR: unable to write runtime file: $!";
3151 };
3152 }
3153
3154# my $AFTER = Event::time;
3155# warn $AFTER - $NOW;#d#
3156
3157 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3158 $sig->send;
3159 }
3160 while (my $sig = shift @WAIT_FOR_TICK) {
3161 $sig->send;
3162 }
3163
3164 $NOW = Event::time;
3165
2184 # if we are delayed by four ticks or more, skip them all 3166 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3167 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2186 3168
2187 $TICK_WATCHER->at ($NEXT_TICK); 3169 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 3170 $TICK_WATCHER->start;
3171
3172 $LOAD = ($NOW - $tick_start) / $TICK;
3173 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3174
3175 _post_tick;
3176
3177
2189 }, 3178 },
2190); 3179);
2191 3180
3181{
2192IO::AIO::max_poll_time $TICK * 0.2; 3182 BDB::max_poll_time $TICK * 0.1;
2193 3183 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 3184 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 3185 fd => BDB::poll_fileno,
2196 poll => 'r', 3186 poll => 'r',
2197 prio => 5, 3187 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 3188 data => WF_AUTOCANCEL,
2204 after => 0, 3189 cb => \&BDB::poll_cb,
2205 interval => 10, 3190 );
2206 cb => sub { 3191 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 3192
2208 write_runtime 3193 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 3194 my $status;
3195 my $current = $Coro::current;
3196 (
3197 sub {
3198 $status = $!;
3199 $current->ready; undef $current;
3200 },
3201 sub {
3202 Coro::schedule while defined $current;
3203 $! = $status;
3204 },
3205 )
3206 };
3207
3208 unless ($DB_ENV) {
3209 $DB_ENV = BDB::db_env_create;
3210
3211 cf::sync_job {
3212 eval {
3213 BDB::db_env_open
3214 $DB_ENV,
3215 $BDBDIR,
3216 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3217 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3218 0666;
3219
3220 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3221
3222 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3223 $DB_ENV->set_lk_detect;
3224 };
3225
3226 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 3227 };
2211 }, 3228 }
2212); 3229}
3230
3231{
3232 IO::AIO::min_parallel 8;
3233
3234 undef $Coro::AIO::WATCHER;
3235 IO::AIO::max_poll_time $TICK * 0.1;
3236 $AIO_POLL_WATCHER = Event->io (
3237 reentrant => 0,
3238 data => WF_AUTOCANCEL,
3239 fd => IO::AIO::poll_fileno,
3240 poll => 'r',
3241 prio => 6,
3242 cb => \&IO::AIO::poll_cb,
3243 );
3244}
3245
3246my $_log_backtrace;
3247
3248sub _log_backtrace {
3249 my ($msg, @addr) = @_;
3250
3251 $msg =~ s/\n//;
3252
3253 # limit the # of concurrent backtraces
3254 if ($_log_backtrace < 2) {
3255 ++$_log_backtrace;
3256 async {
3257 my @bt = fork_call {
3258 @addr = map { sprintf "%x", $_ } @addr;
3259 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3260 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3261 or die "addr2line: $!";
3262
3263 my @funcs;
3264 my @res = <$fh>;
3265 chomp for @res;
3266 while (@res) {
3267 my ($func, $line) = splice @res, 0, 2, ();
3268 push @funcs, "[$func] $line";
3269 }
3270
3271 @funcs
3272 };
3273
3274 LOG llevInfo, "[ABT] $msg\n";
3275 LOG llevInfo, "[ABT] $_\n" for @bt;
3276 --$_log_backtrace;
3277 };
3278 } else {
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] [suppressed]\n";
3281 }
3282}
3283
3284# load additional modules
3285use cf::pod;
2213 3286
2214END { cf::emergency_save } 3287END { cf::emergency_save }
2215 3288
22161 32891
2217 3290

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