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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.298 by root, Sun Jul 8 14:50:07 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 93
55our %EXT_CORO; 94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
56 100
57binmode STDOUT; 101binmode STDOUT;
58binmode STDERR; 102binmode STDERR;
59 103
60# read virtual server time, if available 104# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
65} 109}
66 110
67mkdir cf::localdir; 111mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 113
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
76 117
77############################################################################# 118#############################################################################
78 119
79=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
80 121
87=item $cf::RUNTIME 128=item $cf::RUNTIME
88 129
89The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 131every server tick.
91 132
92=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 136
94The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
96 141
97=item $cf::NOW 142=item $cf::NOW
98 143
99The time of the last (current) server tick. 144The time of the last (current) server tick.
100 145
101=item $cf::TICK 146=item $cf::TICK
102 147
103The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
104 159
105=item %cf::CFG 160=item %cf::CFG
106 161
107Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 170
110=back 171=back
111 172
112=cut 173=cut
113 174
114BEGIN { 175BEGIN {
115 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 177 my $msg = join "", @_;
117 utf8::encode $msg;
118 178
119 $msg .= "\n" 179 $msg .= "\n"
120 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
121 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
123 }; 186 };
124} 187}
125 188
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 196
133# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 198# within the Safe compartment.
135for my $pkg (qw( 199for my $pkg (qw(
136 cf::global cf::attachable 200 cf::global cf::attachable
145 209
146$Event::DIED = sub { 210$Event::DIED = sub {
147 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
148}; 212};
149 213
150my %ext_pkg; 214#############################################################################
151my @exts;
152my @hook;
153 215
154=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
155 217
156=over 4 218=over 4
157 219
158=cut 220=item dumpval $ref
159 221
160use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
161 242
162=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
163 244
164Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
165 246
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
174 248
175Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
176 250
177=cut 251=cut
178 252
179sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
181 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
182} 256sub from_json ($) { $json_coder->decode ($_[0]) }
183 257
184=item cf::lock_wait $string 258=item cf::lock_wait $string
185 259
186Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
187 261
193returned. 267returned.
194 268
195Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
197 271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
198=cut 276=cut
199 277
200our %LOCK; 278our %LOCK;
201 279
202sub lock_wait($) { 280sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
223 } 301 }
224} 302}
225 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
226sub freeze_mainloop { 310sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
228 312
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
230 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
231 $guard 317 $guard
232} 318}
233 319
234=item cf::async { BLOCK } 320=item cf::async { BLOCK }
241 327
242BEGIN { *async = \&Coro::async_pool } 328BEGIN { *async = \&Coro::async_pool }
243 329
244=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
245 331
246The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
249 336
250If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
253fast or be very important. 340fast or be very important.
256 343
257sub sync_job(&) { 344sub sync_job(&) {
258 my ($job) = @_; 345 my ($job) = @_;
259 346
260 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
261 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
263 352
264 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
265 # (but this is cancel-safe) 354 # (but this is cancel-safe)
276 365
277 while ($busy) { 366 while ($busy) {
278 Coro::cede or Event::one_event; 367 Coro::cede or Event::one_event;
279 } 368 }
280 369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
281 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
282 } else { 378 } else {
283 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
284 380
285 $job->() 381 $job->()
286 } 382 }
287} 383}
288 384
289=item $coro = cf::async_ext { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
290 386
291Like async, but this coro is automcatially being canceled when the 387Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 388extension calling this is being unloaded.
293 389
294=cut 390=cut
295 391
296sub async_ext(&) { 392sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
305 401
306 $coro 402 $coro
307} 403}
308 404
309sub write_runtime { 405=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 406
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
313 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
314 411
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 413
319 aio_fsync $fh 414sub fork_call(&@) {
320 and return; 415 my ($cb, @args) = @_;
321 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
322 close $fh 423 close $fh2;
323 or return;
324 424
325 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
326 and return; 426 warn "pst<$res>" unless $res =~ /^pst/;
427 $res = Coro::Storable::thaw $res;
327 428
429 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
430
431 Carp::confess $$res unless "ARRAY" eq ref $res;
432
433 return wantarray ? @$res : $res->[-1];
434 } else {
435 reset_signals;
436 local $SIG{__WARN__};
437 local $SIG{__DIE__};
438 local $Coro::idle;
439 $Coro::current->prio (Coro::PRIO_MAX);
440 eval {
441 close $fh1;
442
443 my @res = eval { $cb->(@args) };
444
445 open my $fh, ">", \my $buf
446 or die "fork_call: cannot open fh-to-buf in child : $!";
447 Storable::store_fd +($@ ? \"$@" : \@res), $fh;
448 close $fh;
449
450 warn "writing ", length $buf;
451 my $x;
452 (length $buf) == ($x = syswrite $fh2, $buf)
453 or warn "error writing ".(length $buf)." != $x\n";
454 close $fh2;
455 };
456
457 warn $@ if $@;
458 _exit 0;
328 1 459 }
460}
461
462=item $value = cf::db_get $family => $key
463
464Returns a single value from the environment database.
465
466=item cf::db_put $family => $key => $value
467
468Stores the given C<$value> in the family. It can currently store binary
469data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
470
471=cut
472
473our $DB;
474
475sub db_init {
476 unless ($DB) {
477 $DB = BDB::db_create $DB_ENV;
478
479 cf::sync_job {
480 eval {
481 $DB->set_flags (BDB::CHKSUM);
482
483 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
484 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
485 cf::cleanup "db_open(db): $!" if $!;
486 };
487 cf::cleanup "db_open(db): $@" if $@;
488 };
489 }
490}
491
492sub db_get($$) {
493 my $key = "$_[0]/$_[1]";
494
495 cf::sync_job {
496 BDB::db_get $DB, undef, $key, my $data;
497
498 $! ? ()
499 : $data
500 }
501}
502
503sub db_put($$$) {
504 BDB::dbreq_pri 4;
505 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
506}
507
508=item cf::cache $id => [$paths...], $processversion => $process
509
510Generic caching function that returns the value of the resource $id,
511caching and regenerating as required.
512
513This function can block.
514
515=cut
516
517sub cache {
518 my ($id, $src, $processversion, $process) = @_;
519
520 my $meta =
521 join "\x00",
522 $processversion,
523 map {
524 aio_stat $_
525 and Carp::croak "$_: $!";
526
527 ($_, (stat _)[7,9])
528 } @$src;
529
530 my $dbmeta = db_get cache => "$id/meta";
531 if ($dbmeta ne $meta) {
532 # changed, we may need to process
533
534 my @data;
535 my $md5;
536
537 for (0 .. $#$src) {
538 0 <= aio_load $src->[$_], $data[$_]
539 or Carp::croak "$src->[$_]: $!";
540 }
541
542 # if processing is expensive, check
543 # checksum first
544 if (1) {
545 $md5 =
546 join "\x00",
547 $processversion,
548 map {
549 Coro::cede;
550 ($src->[$_], Digest::MD5::md5_hex $data[$_])
551 } 0.. $#$src;
552
553
554 my $dbmd5 = db_get cache => "$id/md5";
555 if ($dbmd5 eq $md5) {
556 db_put cache => "$id/meta", $meta;
557
558 return db_get cache => "$id/data";
559 }
560 }
561
562 my $t1 = Time::HiRes::time;
563 my $data = $process->(\@data);
564 my $t2 = Time::HiRes::time;
565
566 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
567
568 db_put cache => "$id/data", $data;
569 db_put cache => "$id/md5" , $md5;
570 db_put cache => "$id/meta", $meta;
571
572 return $data;
573 }
574
575 db_get cache => "$id/data"
576}
577
578=item cf::datalog type => key => value, ...
579
580Log a datalog packet of the given type with the given key-value pairs.
581
582=cut
583
584sub datalog($@) {
585 my ($type, %kv) = @_;
586 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 587}
330 588
331=back 589=back
332 590
333=cut 591=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 592
455############################################################################# 593#############################################################################
456 594
457=head2 ATTACHABLE OBJECTS 595=head2 ATTACHABLE OBJECTS
458 596
460attach callbacks/event handlers (a collection of which is called an "attachment") 598attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 599to it. All such attachable objects support the following methods.
462 600
463In the following description, CLASS can be any of C<global>, C<object> 601In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 602C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 603Crossfire TRT).
466 604
467=over 4 605=over 4
468 606
469=item $attachable->attach ($attachment, key => $value...) 607=item $attachable->attach ($attachment, key => $value...)
470 608
584our @CB_TYPE = (); # registry for type (cf-object class) based events 722our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 723our @CB_MAP = ();
586 724
587my %attachment; 725my %attachment;
588 726
727sub cf::attachable::thawer_merge {
728 # simply override everything except _meta
729 local $_[0]{_meta};
730 %{$_[0]} = %{$_[1]};
731}
732
589sub _attach_cb($$$$) { 733sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 734 my ($registry, $event, $prio, $cb) = @_;
591 735
592 use sort 'stable'; 736 use sort 'stable';
593 737
627 $registry = $CB_TYPE[$object_type] ||= []; 771 $registry = $CB_TYPE[$object_type] ||= [];
628 772
629 } elsif ($type eq "subtype") { 773 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 774 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 775 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 776 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 777
634 } elsif ($type eq "package") { 778 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 779 my $pkg = shift @arg;
636 780
637 while (my ($name, $id) = each %cb_id) { 781 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 810 _attach $registry, $klass, @attach;
667 } 811 }
668 812
669 $obj->{$name} = \%arg; 813 $obj->{$name} = \%arg;
670 } else { 814 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 815 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 816 }
673 817
674 $obj->{_attachment}{$name} = undef; 818 $obj->{_attachment}{$name} = undef;
675} 819}
676 820
678 if (ref $_[0]) { 822 if (ref $_[0]) {
679 _object_attach @_; 823 _object_attach @_;
680 } else { 824 } else {
681 _attach shift->_attach_registry, @_; 825 _attach shift->_attach_registry, @_;
682 } 826 }
827 _recalc_want;
683}; 828};
684 829
685# all those should be optimised 830# all those should be optimised
686sub cf::attachable::detach { 831sub cf::attachable::detach {
687 my ($obj, $name) = @_; 832 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 835 delete $obj->{_attachment}{$name};
691 reattach ($obj); 836 reattach ($obj);
692 } else { 837 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 838 Carp::croak "cannot, currently, detach class attachments";
694 } 839 }
840 _recalc_want;
695}; 841};
696 842
697sub cf::attachable::attached { 843sub cf::attachable::attached {
698 my ($obj, $name) = @_; 844 my ($obj, $name) = @_;
699 845
764# object support 910# object support
765 911
766sub reattach { 912sub reattach {
767 # basically do the same as instantiate, without calling instantiate 913 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 914 my ($obj) = @_;
915
916 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 917
770 my $registry = $obj->registry; 918 my $registry = $obj->registry;
771 919
772 @$registry = (); 920 @$registry = ();
773 921
820 $filename, length $$rdata, scalar @$objs; 968 $filename, length $$rdata, scalar @$objs;
821 969
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 970 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 971 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 972 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 973 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 974 close $fh;
827 975
828 if (@$objs) { 976 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 977 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 978 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 979 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 980 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 981 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 982 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 983 aio_rename "$filename.pst~", "$filename.pst";
836 } 984 }
837 } else { 985 } else {
838 aio_unlink "$filename.pst"; 986 aio_unlink "$filename.pst";
870 or return; 1018 or return;
871 $av = eval { (Storable::thaw $av)->{objs} }; 1019 $av = eval { (Storable::thaw $av)->{objs} };
872 } 1020 }
873 1021
874 warn sprintf "loading %s (%d)\n", 1022 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1023 $filename, length $data, scalar @{$av || []};
876 return ($data, $av); 1024 return ($data, $av);
877} 1025}
1026
1027=head2 COMMAND CALLBACKS
1028
1029=over 4
1030
1031=cut
878 1032
879############################################################################# 1033#############################################################################
880# command handling &c 1034# command handling &c
881 1035
882=item cf::register_command $name => \&callback($ob,$args); 1036=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1049 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1050}
897 1051
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1052=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1053
900Register a callbackf ro execution when the client sends an extcmd packet. 1054Register a callback for execution when the client sends an (synchronous)
1055extcmd packet. Ext commands will be processed in the order they are
1056received by the server, like other user commands. The first argument is
1057the logged-in player. Ext commands can only be processed after a player
1058has logged in successfully.
901 1059
902If the callback returns something, it is sent back as if reply was being 1060If the callback returns something, it is sent back as if reply was being
903called. 1061called.
904 1062
1063=item cf::register_exticmd $name => \&callback($ns,$packet);
1064
1065Register a callback for execution when the client sends an (asynchronous)
1066exticmd packet. Exti commands are processed by the server as soon as they
1067are received, i.e. out of order w.r.t. other commands. The first argument
1068is a client socket. Exti commands can be received anytime, even before
1069log-in.
1070
1071If the callback returns something, it is sent back as if reply was being
1072called.
1073
905=cut 1074=cut
906 1075
907sub register_extcmd { 1076sub register_extcmd {
908 my ($name, $cb) = @_; 1077 my ($name, $cb) = @_;
909 1078
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1079 $EXTCMD{$name} = $cb;
1080}
1081
1082sub register_exticmd {
1083 my ($name, $cb) = @_;
1084
1085 $EXTICMD{$name} = $cb;
914} 1086}
915 1087
916cf::player->attach ( 1088cf::player->attach (
917 on_command => sub { 1089 on_command => sub {
918 my ($pl, $name, $params) = @_; 1090 my ($pl, $name, $params) = @_;
927 cf::override; 1099 cf::override;
928 }, 1100 },
929 on_extcmd => sub { 1101 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1102 my ($pl, $buf) = @_;
931 1103
932 my $msg = eval { from_json $buf }; 1104 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1105
934 if (ref $msg) { 1106 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1107 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1108 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 1109 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 1110 }
939 } 1111 }
940 } else { 1112 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1113 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 1115
944 cf::override; 1116 cf::override;
945 }, 1117 },
946); 1118);
947 1119
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1120sub load_extensions {
1121 cf::sync_job {
1122 my %todo;
1123
1124 for my $path (<$LIBDIR/*.ext>) {
1125 next unless -r $path;
1126
1127 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1128 my $base = $1;
1129 my $pkg = $1;
1130 $pkg =~ s/[^[:word:]]/_/g;
1131 $pkg = "ext::$pkg";
1132
1133 open my $fh, "<:utf8", $path
1134 or die "$path: $!";
1135
1136 my $source = do { local $/; <$fh> };
1137
1138 my %ext = (
1139 path => $path,
1140 base => $base,
1141 pkg => $pkg,
1142 );
1143
1144 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1145 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1146
1147 $ext{source} =
1148 "package $pkg; use strict; use utf8;\n"
1149 . "#line 1 \"$path\"\n{\n"
1150 . $source
1151 . "\n};\n1";
1152
1153 $todo{$base} = \%ext;
1154 }
1155
1156 my %done;
1157 while (%todo) {
1158 my $progress;
1159
1160 while (my ($k, $v) = each %todo) {
1161 for (split /,\s*/, $v->{meta}{depends}) {
1162 goto skip
1163 unless exists $done{$_};
1164 }
1165
1166 warn "... loading '$k' into '$v->{pkg}'\n";
1167
1168 unless (eval $v->{source}) {
1169 my $msg = $@ ? "$v->{path}: $@\n"
1170 : "$v->{base}: extension inactive.\n";
1171
1172 if (exists $v->{meta}{mandatory}) {
1173 warn $msg;
1174 warn "mandatory extension failed to load, exiting.\n";
1175 exit 1;
1176 }
1177
1178 warn $msg;
1179 }
1180
1181 $done{$k} = delete $todo{$k};
1182 push @EXTS, $v->{pkg};
1183 $progress = 1;
1184 }
1185
1186 skip:
1187 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1188 unless $progress;
1189 }
1190 };
1191}
1192
1193#############################################################################
1194
1195=back
1196
1197=head2 CORE EXTENSIONS
1198
1199Functions and methods that extend core crossfire objects.
1200
1201=cut
1202
1203package cf::player;
1204
1205use Coro::AIO;
1206
1207=head3 cf::player
1208
1209=over 4
1210
1211=item cf::player::find $login
1212
1213Returns the given player object, loading it if necessary (might block).
1214
1215=cut
1216
1217sub playerdir($) {
1218 "$PLAYERDIR/"
1219 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1220}
1221
1222sub path($) {
1223 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1224
1225 (playerdir $login) . "/playerdata"
1226}
1227
1228sub find_active($) {
1229 $cf::PLAYER{$_[0]}
1230 and $cf::PLAYER{$_[0]}->active
1231 and $cf::PLAYER{$_[0]}
1232}
1233
1234sub exists($) {
1235 my ($login) = @_;
1236
1237 $cf::PLAYER{$login}
1238 or cf::sync_job { !aio_stat path $login }
1239}
1240
1241sub find($) {
1242 return $cf::PLAYER{$_[0]} || do {
1243 my $login = $_[0];
1244
1245 my $guard = cf::lock_acquire "user_find:$login";
1246
1247 $cf::PLAYER{$_[0]} || do {
1248 # rename old playerfiles to new ones
1249 #TODO: remove when no longer required
1250 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1251 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1252 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1253 aio_unlink +(playerdir $login) . "/$login.pl";
1254
1255 my $pl = load_pl path $login
1256 or return;
1257 $cf::PLAYER{$login} = $pl
1258 }
1259 }
1260}
1261
1262sub save($) {
1263 my ($pl) = @_;
1264
1265 return if $pl->{deny_save};
1266
1267 my $path = path $pl;
1268 my $guard = cf::lock_acquire "user_save:$path";
1269
1270 return if $pl->{deny_save};
1271
1272 aio_mkdir playerdir $pl, 0770;
1273 $pl->{last_save} = $cf::RUNTIME;
1274
1275 $pl->save_pl ($path);
1276 Coro::cede;
1277}
1278
1279sub new($) {
1280 my ($login) = @_;
1281
1282 my $self = create;
1283
1284 $self->ob->name ($login);
1285 $self->{deny_save} = 1;
1286
1287 $cf::PLAYER{$login} = $self;
1288
1289 $self
1290}
1291
1292=item $pl->quit_character
1293
1294Nukes the player without looking back. If logged in, the connection will
1295be destroyed. May block for a long time.
1296
1297=cut
1298
1299sub quit_character {
1300 my ($pl) = @_;
1301
1302 my $name = $pl->ob->name;
1303
1304 $pl->{deny_save} = 1;
1305 $pl->password ("*"); # this should lock out the player until we nuked the dir
1306
1307 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1308 $pl->deactivate;
1309 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1310 $pl->ns->destroy if $pl->ns;
1311
1312 my $path = playerdir $pl;
1313 my $temp = "$path~$cf::RUNTIME~deleting~";
1314 aio_rename $path, $temp;
1315 delete $cf::PLAYER{$pl->ob->name};
1316 $pl->destroy;
1317
1318 my $prefix = qr<^~\Q$name\E/>;
1319
1320 # nuke player maps
1321 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1322
1323 IO::AIO::aio_rmtree $temp;
1324}
1325
1326=item $pl->kick
1327
1328Kicks a player out of the game. This destroys the connection.
1329
1330=cut
1331
1332sub kick {
1333 my ($pl, $kicker) = @_;
1334
1335 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1336 $pl->killer ("kicked");
1337 $pl->ns->destroy;
1338}
1339
1340=item cf::player::list_logins
1341
1342Returns am arrayref of all valid playernames in the system, can take a
1343while and may block, so not sync_job-capable, ever.
1344
1345=cut
1346
1347sub list_logins {
1348 my $dirs = aio_readdir $PLAYERDIR
1349 or return [];
1350
1351 my @logins;
1352
1353 for my $login (@$dirs) {
1354 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1355 aio_read $fh, 0, 512, my $buf, 0 or next;
1356 $buf !~ /^password -------------$/m or next; # official not-valid tag
1357
1358 utf8::decode $login;
1359 push @logins, $login;
1360 }
1361
1362 \@logins
1363}
1364
1365=item $player->maps
1366
1367Returns an arrayref of map paths that are private for this
1368player. May block.
1369
1370=cut
1371
1372sub maps($) {
1373 my ($pl) = @_;
1374
1375 $pl = ref $pl ? $pl->ob->name : $pl;
1376
1377 my $files = aio_readdir playerdir $pl
1378 or return;
1379
1380 my @paths;
1381
1382 for (@$files) {
1383 utf8::decode $_;
1384 next if /\.(?:pl|pst)$/;
1385 next unless /^$PATH_SEP/o;
1386
1387 push @paths, cf::map::normalise "~$pl/$_";
1388 }
1389
1390 \@paths
1391}
1392
1393=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1394
1395Expand crossfire pod fragments into protocol xml.
1396
1397=cut
1398
1399sub expand_cfpod {
1400 ((my $self), (local $_)) = @_;
1401
1402 # escape & and <
1403 s/&/&amp;/g;
1404 s/(?<![BIUGH])</&lt;/g;
1405
1406 # this is buggy, it needs to properly take care of nested <'s
1407
1408 1 while
1409 # replace B<>, I<>, U<> etc.
1410 s/B<([^\>]*)>/<b>$1<\/b>/
1411 || s/I<([^\>]*)>/<i>$1<\/i>/
1412 || s/U<([^\>]*)>/<u>$1<\/u>/
1413 # replace G<male|female> tags
1414 || s{G<([^>|]*)\|([^>]*)>}{
1415 $self->gender ? $2 : $1
1416 }ge
1417 # replace H<hint text>
1418 || s{H<([^\>]*)>}
1419 {
1420 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1421 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1422 "")
1423 [$self->{hintmode}]
1424 }ge;
1425
1426 # create single paragraphs (very hackish)
1427 s/(?<=\S)\n(?=\w)/ /g;
1428
1429 # compress some whitespace
1430 s/\s+\n/\n/g; # ws line-ends
1431 s/\n\n+/\n/g; # double lines
1432 s/^\n+//; # beginning lines
1433 s/\n+$//; # ending lines
1434
1435 $_
1436}
1437
1438sub hintmode {
1439 $_[0]{hintmode} = $_[1] if @_ > 1;
1440 $_[0]{hintmode}
1441}
1442
1443=item $player->ext_reply ($msgid, %msg)
1444
1445Sends an ext reply to the player.
1446
1447=cut
1448
1449sub ext_reply($$%) {
1450 my ($self, $id, %msg) = @_;
1451
1452 $msg{msgid} = $id;
1453 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1454}
1455
1456=item $player->ext_event ($type, %msg)
1457
1458Sends an ext event to the client.
1459
1460=cut
1461
1462sub ext_event($$%) {
1463 my ($self, $type, %msg) = @_;
1464
1465 $self->ns->ext_event ($type, %msg);
1466}
1467
1468=head3 cf::region
1469
1470=over 4
1471
1472=cut
1473
1474package cf::region;
1475
1476=item cf::region::find_by_path $path
1477
1478Tries to decuce the likely region for a map knowing only its path.
1479
1480=cut
1481
1482sub find_by_path($) {
955 my ($path) = @_; 1483 my ($path) = @_;
956 1484
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1485 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1486
963 warn "loading '$path' into '$pkg'\n"; 1487 for my $region (list) {
964 1488 if ($region->match && $path =~ $region->match) {
965 open my $fh, "<:utf8", $path 1489 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1490 if $region->specificity > $specificity;
967 1491 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1492 }
997 1493
998 # remove commands 1494 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1495}
1104 1496
1105=back 1497=back
1106
1107 1498
1108=head3 cf::map 1499=head3 cf::map
1109 1500
1110=over 4 1501=over 4
1111 1502
1114package cf::map; 1505package cf::map;
1115 1506
1116use Fcntl; 1507use Fcntl;
1117use Coro::AIO; 1508use Coro::AIO;
1118 1509
1510use overload
1511 '""' => \&as_string,
1512 fallback => 1;
1513
1119our $MAX_RESET = 3600; 1514our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1515our $DEFAULT_RESET = 3000;
1121 1516
1122sub generate_random_map { 1517sub generate_random_map {
1123 my ($path, $rmp) = @_; 1518 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1519 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1520 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1521 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1522 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1523 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1524 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1525 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1526 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1527 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1528 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1529 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1530 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1531 (cf::region::find $rmp->{region}), $rmp->{custom}
1532 )
1533}
1534
1535=item cf::map->register ($regex, $prio)
1536
1537Register a handler for the map path matching the given regex at the
1538givne priority (higher is better, built-in handlers have priority 0, the
1539default).
1540
1541=cut
1542
1543sub register {
1544 my (undef, $regex, $prio) = @_;
1545 my $pkg = caller;
1546
1547 no strict;
1548 push @{"$pkg\::ISA"}, __PACKAGE__;
1549
1550 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1551}
1552
1553# also paths starting with '/'
1554$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1555
1556sub thawer_merge {
1557 my ($self, $merge) = @_;
1558
1559 # we have to keep some variables in memory intact
1560 local $self->{path};
1561 local $self->{load_path};
1562
1563 $self->SUPER::thawer_merge ($merge);
1564}
1565
1566sub normalise {
1567 my ($path, $base) = @_;
1568
1569 $path = "$path"; # make sure its a string
1570
1571 $path =~ s/\.map$//;
1572
1573 # map plan:
1574 #
1575 # /! non-realised random map exit (special hack!)
1576 # {... are special paths that are not being touched
1577 # ?xxx/... are special absolute paths
1578 # ?random/... random maps
1579 # /... normal maps
1580 # ~user/... per-player map of a specific user
1581
1582 $path =~ s/$PATH_SEP/\//go;
1583
1584 # treat it as relative path if it starts with
1585 # something that looks reasonable
1586 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1587 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1588
1589 $base =~ s{[^/]+/?$}{};
1590 $path = "$base/$path";
1591 }
1592
1593 for ($path) {
1594 redo if s{//}{/};
1595 redo if s{/\.?/}{/};
1596 redo if s{/[^/]+/\.\./}{/};
1597 }
1598
1599 $path
1600}
1601
1602sub new_from_path {
1603 my (undef, $path, $base) = @_;
1604
1605 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1606
1607 $path = normalise $path, $base;
1608
1609 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1610 if ($path =~ $EXT_MAP{$pkg}[1]) {
1611 my $self = bless cf::map::new, $pkg;
1612 $self->{path} = $path; $self->path ($path);
1613 $self->init; # pass $1 etc.
1614 return $self;
1615 }
1616 }
1617
1618 Carp::carp "unable to resolve path '$path' (base '$base').";
1619 ()
1620}
1621
1622sub init {
1623 my ($self) = @_;
1624
1625 $self
1626}
1627
1628sub as_string {
1629 my ($self) = @_;
1630
1631 "$self->{path}"
1632}
1633
1634# the displayed name, this is a one way mapping
1635sub visible_name {
1636 &as_string
1637}
1638
1639# the original (read-only) location
1640sub load_path {
1641 my ($self) = @_;
1642
1643 "$MAPDIR/$self->{path}.map"
1644}
1645
1646# the temporary/swap location
1647sub save_path {
1648 my ($self) = @_;
1649
1650 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1651 "$TMPDIR/$path.map"
1652}
1653
1654# the unique path, undef == no special unique path
1655sub uniq_path {
1656 my ($self) = @_;
1657
1658 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1659 "$UNIQUEDIR/$path"
1139} 1660}
1140 1661
1141# and all this just because we cannot iterate over 1662# and all this just because we cannot iterate over
1142# all maps in C++... 1663# all maps in C++...
1143sub change_all_map_light { 1664sub change_all_map_light {
1145 1666
1146 $_->change_map_light ($change) 1667 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1668 for grep $_->outdoor, values %cf::MAP;
1148} 1669}
1149 1670
1671sub decay_objects {
1672 my ($self) = @_;
1673
1674 return if $self->{deny_reset};
1675
1676 $self->do_decay_objects;
1677}
1678
1679sub unlink_save {
1680 my ($self) = @_;
1681
1682 utf8::encode (my $save = $self->save_path);
1683 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1684 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1685}
1686
1150sub try_load_header($) { 1687sub load_header_from($) {
1151 my ($path) = @_; 1688 my ($self, $path) = @_;
1152 1689
1153 utf8::encode $path; 1690 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1691 #aio_open $path, O_RDONLY, 0
1692 # or return;
1693
1694 $self->_load_header ($path)
1155 or return; 1695 or return;
1156 1696
1157 my $map = cf::map::new 1697 $self->{load_path} = $path;
1698
1699 1
1700}
1701
1702sub load_header_orig {
1703 my ($self) = @_;
1704
1705 $self->load_header_from ($self->load_path)
1706}
1707
1708sub load_header_temp {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->save_path)
1712}
1713
1714sub prepare_temp {
1715 my ($self) = @_;
1716
1717 $self->last_access ((delete $self->{last_access})
1718 || $cf::RUNTIME); #d#
1719 # safety
1720 $self->{instantiate_time} = $cf::RUNTIME
1721 if $self->{instantiate_time} > $cf::RUNTIME;
1722}
1723
1724sub prepare_orig {
1725 my ($self) = @_;
1726
1727 $self->{load_original} = 1;
1728 $self->{instantiate_time} = $cf::RUNTIME;
1729 $self->last_access ($cf::RUNTIME);
1730 $self->instantiate;
1731}
1732
1733sub load_header {
1734 my ($self) = @_;
1735
1736 if ($self->load_header_temp) {
1737 $self->prepare_temp;
1738 } else {
1739 $self->load_header_orig
1158 or return; 1740 or return;
1741 $self->prepare_orig;
1742 }
1159 1743
1160 # for better error messages only, will be overwritten 1744 $self->{deny_reset} = 1
1161 $map->path ($path); 1745 if $self->no_reset;
1162 1746
1163 $map->load_header ($path) 1747 $self->default_region (cf::region::find_by_path $self->{path})
1164 or return; 1748 unless $self->default_region;
1165 1749
1166 $map->{load_path} = $path; 1750 1
1167
1168 $map
1169} 1751}
1170 1752
1171sub find; 1753sub find;
1172sub find { 1754sub find {
1173 my ($path, $origin) = @_; 1755 my ($path, $origin) = @_;
1174 1756
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1757 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1758
1180 cf::lock_wait "map_find:$key"; 1759 cf::lock_wait "map_find:$path";
1181 1760
1182 $cf::MAP{$key} || do { 1761 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1762 my $guard = cf::lock_acquire "map_find:$path";
1184 1763 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1764 or return;
1204 1765
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1766 $map->{last_save} = $cf::RUNTIME;
1217 1767
1218 Coro::cede; 1768 $map->load_header
1769 or return;
1219 1770
1220 if ($map->should_reset) { 1771 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1772 # doing this can freeze the server in a sync job, obviously
1773 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1774 $map->reset;
1222 undef $guard; 1775 undef $guard;
1223 $map = find $path 1776 return find $path;
1224 or return;
1225 } 1777 }
1226 1778
1227 $cf::MAP{$key} = $map 1779 $cf::MAP{$path} = $map
1228 } 1780 }
1229} 1781}
1782
1783sub pre_load { }
1784sub post_load { }
1230 1785
1231sub load { 1786sub load {
1232 my ($self) = @_; 1787 my ($self) = @_;
1233 1788
1789 local $self->{deny_reset} = 1; # loading can take a long time
1790
1234 my $path = $self->{path}; 1791 my $path = $self->{path};
1792
1793 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1794 my $guard = cf::lock_acquire "map_load:$path";
1236 1795
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1796 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1797
1239 $self->in_memory (cf::MAP_LOADING); 1798 $self->in_memory (cf::MAP_LOADING);
1240 1799
1241 $self->alloc; 1800 $self->alloc;
1801
1802 $self->pre_load;
1803 Coro::cede;
1804
1242 $self->load_objects ($self->{load_path}, 1) 1805 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1806 or return;
1244 1807
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1808 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1809 if delete $self->{load_original};
1247 1810
1248 if (my $uniq = $path->uniq_path) { 1811 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1812 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1813 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1814 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1815 $self->_load_objects ($uniq, 0);
1253 } 1816 }
1254 } 1817 }
1255 1818
1256 Coro::cede; 1819 Coro::cede;
1257
1258 # now do the right thing for maps 1820 # now do the right thing for maps
1259 $self->link_multipart_objects; 1821 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1822 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1823 unless $self->difficulty;
1824 Coro::cede;
1825
1826 unless ($self->{deny_activate}) {
1827 $self->decay_objects;
1828 $self->fix_auto_apply;
1829 $self->update_buttons;
1830 Coro::cede;
1831 $self->set_darkness_map;
1832 Coro::cede;
1271 $self->activate; 1833 $self->activate;
1272 } 1834 }
1273 1835
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1836 $self->in_memory (cf::MAP_IN_MEMORY);
1837 }
1838
1839 $self->post_load;
1840}
1841
1842sub customise_for {
1843 my ($self, $ob) = @_;
1844
1845 return find "~" . $ob->name . "/" . $self->{path}
1846 if $self->per_player;
1847
1848# return find "?party/" . $ob->name . "/" . $self->{path}
1849# if $self->per_party;
1850
1851 $self
1852}
1853
1854# find and load all maps in the 3x3 area around a map
1855sub load_diag {
1856 my ($map) = @_;
1857
1858 my @diag; # diagonal neighbours
1859
1860 for (0 .. 3) {
1861 my $neigh = $map->tile_path ($_)
1862 or next;
1863 $neigh = find $neigh, $map
1864 or next;
1865 $neigh->load;
1866
1867 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1868 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1869 }
1870
1871 for (@diag) {
1872 my $neigh = find @$_
1873 or next;
1874 $neigh->load;
1875 }
1277} 1876}
1278 1877
1279sub find_sync { 1878sub find_sync {
1280 my ($path, $origin) = @_; 1879 my ($path, $origin) = @_;
1281 1880
1282 cf::sync_job { cf::map::find $path, $origin } 1881 cf::sync_job { find $path, $origin }
1283} 1882}
1284 1883
1285sub do_load_sync { 1884sub do_load_sync {
1286 my ($map) = @_; 1885 my ($map) = @_;
1287 1886
1288 cf::sync_job { $map->load }; 1887 cf::sync_job { $map->load };
1289} 1888}
1290 1889
1890our %MAP_PREFETCH;
1891our $MAP_PREFETCHER = undef;
1892
1893sub find_async {
1894 my ($path, $origin) = @_;
1895
1896 $path = normalise $path, $origin && $origin->{path};
1897
1898 if (my $map = $cf::MAP{$path}) {
1899 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1900 }
1901
1902 undef $MAP_PREFETCH{$path};
1903 $MAP_PREFETCHER ||= cf::async {
1904 while (%MAP_PREFETCH) {
1905 for my $path (keys %MAP_PREFETCH) {
1906 my $map = find $path
1907 or next;
1908 $map->load;
1909
1910 delete $MAP_PREFETCH{$path};
1911 }
1912 }
1913 undef $MAP_PREFETCHER;
1914 };
1915 $MAP_PREFETCHER->prio (6);
1916
1917 ()
1918}
1919
1291sub save { 1920sub save {
1292 my ($self) = @_; 1921 my ($self) = @_;
1293 1922
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1923 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1924
1296 $self->{last_save} = $cf::RUNTIME; 1925 $self->{last_save} = $cf::RUNTIME;
1297 1926
1298 return unless $self->dirty; 1927 return unless $self->dirty;
1299 1928
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1929 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1930 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1931
1303 $self->{load_path} = $save; 1932 $self->{load_path} = $save;
1304 1933
1305 return if $self->{deny_save}; 1934 return if $self->{deny_save};
1306 1935
1307 local $self->{last_access} = $self->last_access;#d# 1936 local $self->{last_access} = $self->last_access;#d#
1308 1937
1938 cf::async {
1939 $_->contr->save for $self->players;
1940 };
1941
1309 if ($uniq) { 1942 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1943 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1944 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1945 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1946 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1947 }
1315} 1948}
1316 1949
1317sub swap_out { 1950sub swap_out {
1318 my ($self) = @_; 1951 my ($self) = @_;
1332 1965
1333sub reset_at { 1966sub reset_at {
1334 my ($self) = @_; 1967 my ($self) = @_;
1335 1968
1336 # TODO: safety, remove and allow resettable per-player maps 1969 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 1970 return 1e99 if $self->{deny_reset};
1339 1971
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1972 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1973 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1974
1347 my ($self) = @_; 1979 my ($self) = @_;
1348 1980
1349 $self->reset_at <= $cf::RUNTIME 1981 $self->reset_at <= $cf::RUNTIME
1350} 1982}
1351 1983
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1984sub reset {
1374 my ($self) = @_; 1985 my ($self) = @_;
1375 1986
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1987 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1988
1378 return if $self->players; 1989 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 1990
1381 warn "resetting map ", $self->path;#d# 1991 warn "resetting map ", $self->path;
1992
1993 $self->in_memory (cf::MAP_SWAPPED);
1994
1995 # need to save uniques path
1996 unless ($self->{deny_save}) {
1997 my $uniq = $self->uniq_path; utf8::encode $uniq;
1998
1999 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2000 if $uniq;
2001 }
1382 2002
1383 delete $cf::MAP{$self->path}; 2003 delete $cf::MAP{$self->path};
2004
2005 $self->clear;
1384 2006
1385 $_->clear_links_to ($self) for values %cf::MAP; 2007 $_->clear_links_to ($self) for values %cf::MAP;
1386 2008
1387 $self->unlink_save; 2009 $self->unlink_save;
1388 $self->destroy; 2010 $self->destroy;
1391my $nuke_counter = "aaaa"; 2013my $nuke_counter = "aaaa";
1392 2014
1393sub nuke { 2015sub nuke {
1394 my ($self) = @_; 2016 my ($self) = @_;
1395 2017
2018 delete $cf::MAP{$self->path};
2019
2020 $self->unlink_save;
2021
2022 bless $self, "cf::map";
2023 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2024 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2025 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2026 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2027
2028 $cf::MAP{$self->path} = $self;
2029
1399 $self->reset; # polite request, might not happen 2030 $self->reset; # polite request, might not happen
1400} 2031}
1401 2032
1402sub customise_for { 2033=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2034
1405 if ($map->per_player) { 2035Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2036maps. May block.
2037
2038=cut
2039
2040sub tmp_maps() {
1407 } 2041 [
1408 2042 map {
1409 $map 2043 utf8::decode $_;
2044 /\.map$/
2045 ? normalise $_
2046 : ()
2047 } @{ aio_readdir $TMPDIR or [] }
2048 ]
1410} 2049}
1411 2050
1412sub emergency_save { 2051=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2052
1415 warn "enter emergency map save\n"; 2053Returns an arrayref with all map paths of currently instantiated and saved
2054random maps. May block.
1416 2055
1417 cf::sync_job { 2056=cut
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421 2057
1422 warn "end emergency map save\n"; 2058sub random_maps() {
2059 [
2060 map {
2061 utf8::decode $_;
2062 /\.map$/
2063 ? normalise "?random/$_"
2064 : ()
2065 } @{ aio_readdir $RANDOMDIR or [] }
2066 ]
2067}
2068
2069=item cf::map::unique_maps
2070
2071Returns an arrayref of paths of all shared maps that have
2072instantiated unique items. May block.
2073
2074=cut
2075
2076sub unique_maps() {
2077 [
2078 map {
2079 utf8::decode $_;
2080 /\.map$/
2081 ? normalise $_
2082 : ()
2083 } @{ aio_readdir $UNIQUEDIR or [] }
2084 ]
1423} 2085}
1424 2086
1425package cf; 2087package cf;
1426 2088
1427=back 2089=back
1428 2090
2091=head3 cf::object
2092
2093=cut
2094
2095package cf::object;
2096
2097=over 4
2098
2099=item $ob->inv_recursive
2100
2101Returns the inventory of the object _and_ their inventories, recursively.
2102
2103=cut
2104
2105sub inv_recursive_;
2106sub inv_recursive_ {
2107 map { $_, inv_recursive_ $_->inv } @_
2108}
2109
2110sub inv_recursive {
2111 inv_recursive_ inv $_[0]
2112}
2113
2114package cf;
2115
2116=back
1429 2117
1430=head3 cf::object::player 2118=head3 cf::object::player
1431 2119
1432=over 4 2120=over 4
1433 2121
1447 2135
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2136 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2137
1450 if ($self->{record_replies}) { 2138 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2139 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2140
1452 } else { 2141 } else {
2142 my $pl = $self->contr;
2143
2144 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2145 my $diag = $pl->{npc_dialog};
2146 $diag->{pl}->ext_reply (
2147 $diag->{id},
2148 msgtype => "reply",
2149 msg => $diag->{pl}->expand_cfpod ($msg),
2150 add_topics => []
2151 );
2152
2153 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2154 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2155 $self->message ($msg, $flags);
2156 }
1455 } 2157 }
1456} 2158}
1457 2159
1458=item $player_object->may ("access") 2160=item $player_object->may ("access")
1459 2161
1473 2175
1474=item $player_object->enter_link 2176=item $player_object->enter_link
1475 2177
1476Freezes the player and moves him/her to a special map (C<{link}>). 2178Freezes the player and moves him/her to a special map (C<{link}>).
1477 2179
1478The player should be reaosnably safe there for short amounts of time. You 2180The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 2181I<MUST> call C<leave_link> as soon as possible, though.
1480 2182
2183Will never block.
2184
1481=item $player_object->leave_link ($map, $x, $y) 2185=item $player_object->leave_link ($map, $x, $y)
1482 2186
1483Moves the player out of the specila link map onto the given map. If the 2187Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2188map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2189to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2190fails, to the emergency map position.
1487 2191
1488Might block. 2192Might block.
1489 2193
1490=cut 2194=cut
2195
2196sub link_map {
2197 unless ($LINK_MAP) {
2198 $LINK_MAP = cf::map::find "{link}"
2199 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2200 $LINK_MAP->load;
2201 }
2202
2203 $LINK_MAP
2204}
1491 2205
1492sub cf::object::player::enter_link { 2206sub cf::object::player::enter_link {
1493 my ($self) = @_; 2207 my ($self) = @_;
1494 2208
1495 $self->deactivate_recursive; 2209 $self->deactivate_recursive;
1496 2210
1497 return if $self->map == $LINK_MAP; 2211 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2212
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2213 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2214 if $self->map && $self->map->{path} ne "{link}";
1501 2215
1502 $self->enter_map ($LINK_MAP, 20, 20); 2216 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2217}
1504 2218
1505sub cf::object::player::leave_link { 2219sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2220 my ($self, $map, $x, $y) = @_;
2221
2222 return unless $self->contr->active;
1507 2223
1508 my $link_pos = delete $self->{_link_pos}; 2224 my $link_pos = delete $self->{_link_pos};
1509 2225
1510 unless ($map) { 2226 unless ($map) {
1511 # restore original map position 2227 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2241 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2242 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2243 if $x <=0 && $y <= 0;
1528 2244
1529 $map->load; 2245 $map->load;
2246 $map->load_diag;
1530 2247
2248 return unless $self->contr->active;
1531 $self->activate_recursive; 2249 $self->activate_recursive;
2250
2251 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 2252 $self->enter_map ($map, $x, $y);
1533} 2253}
1534 2254
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y) 2255=item $player_object->goto ($path, $x, $y[, $check->($map)])
1569 2256
2257Moves the player to the given map-path and coordinates by first freezing
2258her, loading and preparing them map, calling the provided $check callback
2259that has to return the map if sucecssful, and then unfreezes the player on
2260the new (success) or old (failed) map position.
2261
1570=cut 2262=cut
2263
2264our $GOTOGEN;
1571 2265
1572sub cf::object::player::goto { 2266sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2267 my ($self, $path, $x, $y, $check) = @_;
2268
2269 # do generation counting so two concurrent goto's will be executed in-order
2270 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2271
1575 $self->enter_link; 2272 $self->enter_link;
1576 2273
1577 (async { 2274 (async {
1578 $path = new cf::path $path; 2275 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 2276 my $map = cf::map::find $path;
2277
2278 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2279 $map = $map->customise_for ($self);
1582 2280 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2281 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2282 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2283 }
1587 2284
2285 $map
2286 };
2287
2288 if ($@) {
2289 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2290 LOG llevError | logBacktrace, Carp::longmess $@;
2291 }
2292
2293 if ($gen == $self->{_goto_generation}) {
2294 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2295 $self->leave_link ($map, $x, $y);
2296 }
1589 })->prio (1); 2297 })->prio (1);
1590} 2298}
1591 2299
1592=item $player_object->enter_exit ($exit_object) 2300=item $player_object->enter_exit ($exit_object)
1593 2301
1595 2303
1596sub parse_random_map_params { 2304sub parse_random_map_params {
1597 my ($spec) = @_; 2305 my ($spec) = @_;
1598 2306
1599 my $rmp = { # defaults 2307 my $rmp = { # defaults
1600 xsize => 10, 2308 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2309 ysize => (cf::rndm 15, 40),
2310 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2311 #layout => string,
1602 }; 2312 };
1603 2313
1604 for (split /\n/, $spec) { 2314 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2315 my ($k, $v) = split /\s+/, $_, 2;
1606 2316
1610 $rmp 2320 $rmp
1611} 2321}
1612 2322
1613sub prepare_random_map { 2323sub prepare_random_map {
1614 my ($exit) = @_; 2324 my ($exit) = @_;
2325
2326 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 2327
1616 # all this does is basically replace the /! path by 2328 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 2329 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 2330 # that depends on the exit object
1619 2331
1620 my $rmp = parse_random_map_params $exit->msg; 2332 my $rmp = parse_random_map_params $exit->msg;
1621 2333
1622 if ($exit->map) { 2334 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2335 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2336 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2337 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2338 $rmp->{origin_y} = $exit->y;
1627 } 2339 }
1628 2340
1629 $rmp->{random_seed} ||= $exit->random_seed; 2341 $rmp->{random_seed} ||= $exit->random_seed;
1630 2342
1631 my $data = cf::to_json $rmp; 2343 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 2344 my $md5 = Digest::MD5::md5_hex $data;
2345 my $meta = "$RANDOMDIR/$md5.meta";
1633 2346
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2347 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2348 aio_write $fh, 0, (length $data), $data, 0;
2349 undef $fh;
2350 aio_rename "$meta~", $meta;
1636 2351
1637 $exit->slaying ("?random/$md5"); 2352 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2353 $exit->msg (undef);
1639 } 2354 }
1640} 2355}
1642sub cf::object::player::enter_exit { 2357sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2358 my ($self, $exit) = @_;
1644 2359
1645 return unless $self->type == cf::PLAYER; 2360 return unless $self->type == cf::PLAYER;
1646 2361
2362 if ($exit->slaying eq "/!") {
2363 #TODO: this should de-fi-ni-te-ly not be a sync-job
2364 # the problem is that $exit might not survive long enough
2365 # so it needs to be done right now, right here
2366 cf::sync_job { prepare_random_map $exit };
2367 }
2368
2369 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2370 my $hp = $exit->stats->hp;
2371 my $sp = $exit->stats->sp;
2372
1647 $self->enter_link; 2373 $self->enter_link;
2374
2375 # if exit is damned, update players death & WoR home-position
2376 $self->contr->savebed ($slaying, $hp, $sp)
2377 if $exit->flag (FLAG_DAMNED);
1648 2378
1649 (async { 2379 (async {
1650 $self->deactivate_recursive; # just to be sure 2380 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2381 unless (eval {
1652 prepare_random_map $exit 2382 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 2383
1658 1; 2384 1;
1659 }) { 2385 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2386 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2387 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2388 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2389 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2390
1665 warn "ERROR in enter_exit: $@"; 2391 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2392 $self->leave_link;
1667 } 2393 }
1668 })->prio (1); 2394 })->prio (1);
1681 2407
1682sub cf::client::send_drawinfo { 2408sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2409 my ($self, $text, $flags) = @_;
1684 2410
1685 utf8::encode $text; 2411 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2412 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2413}
1688 2414
2415=item $client->send_msg ($color, $type, $msg, [extra...])
2416
2417Send a drawinfo or msg packet to the client, formatting the msg for the
2418client if neccessary. C<$type> should be a string identifying the type of
2419the message, with C<log> being the default. If C<$color> is negative, suppress
2420the message unless the client supports the msg packet.
2421
2422=cut
2423
2424sub cf::client::send_msg {
2425 my ($self, $color, $type, $msg, @extra) = @_;
2426
2427 $msg = $self->pl->expand_cfpod ($msg);
2428
2429 return unless @extra || length $msg;
2430
2431 if ($self->can_msg) {
2432 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2433 } else {
2434 # replace some tags by gcfclient-compatible ones
2435 for ($msg) {
2436 1 while
2437 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2438 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2439 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2440 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2441 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2442 }
2443
2444 if ($color >= 0) {
2445 if (0 && $msg =~ /\[/) {
2446 $self->send_packet ("drawextinfo $color 4 0 $msg")
2447 } else {
2448 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2449 $self->send_packet ("drawinfo $color $msg")
2450 }
2451 }
2452 }
2453}
2454
2455=item $client->ext_event ($type, %msg)
2456
2457Sends an ext event to the client.
2458
2459=cut
2460
2461sub cf::client::ext_event($$%) {
2462 my ($self, $type, %msg) = @_;
2463
2464 $msg{msgtype} = "event_$type";
2465 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2466}
1689 2467
1690=item $success = $client->query ($flags, "text", \&cb) 2468=item $success = $client->query ($flags, "text", \&cb)
1691 2469
1692Queues a query to the client, calling the given callback with 2470Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2471the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2472C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2473
1696Queries can fail, so check the return code. Or don't, as queries will become 2474Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2475become reliable at some point in the future.
1698 2476
1699=cut 2477=cut
1700 2478
1701sub cf::client::query { 2479sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2480 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2488 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2489 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2490
1713 $self->send_packet ($self->{query_queue}[0][0]) 2491 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2492 if @{ $self->{query_queue} } == 1;
2493
2494 1
1715} 2495}
1716 2496
1717cf::client->attach ( 2497cf::client->attach (
2498 on_connect => sub {
2499 my ($ns) = @_;
2500
2501 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2502 },
1718 on_reply => sub { 2503 on_reply => sub {
1719 my ($ns, $msg) = @_; 2504 my ($ns, $msg) = @_;
1720 2505
1721 # this weird shuffling is so that direct followup queries 2506 # this weird shuffling is so that direct followup queries
1722 # get handled first 2507 # get handled first
1723 my $queue = delete $ns->{query_queue} 2508 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2509 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2510
1726 (shift @$queue)->[1]->($msg); 2511 (shift @$queue)->[1]->($msg);
2512 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2513
1728 push @{ $ns->{query_queue} }, @$queue; 2514 push @{ $ns->{query_queue} }, @$queue;
1729 2515
1730 if (@{ $ns->{query_queue} } == @$queue) { 2516 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2517 if (@$queue) {
1733 } else { 2519 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2520 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2521 }
1736 } 2522 }
1737 }, 2523 },
2524 on_exticmd => sub {
2525 my ($ns, $buf) = @_;
2526
2527 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2528
2529 if (ref $msg) {
2530 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2531 if (my %reply = $cb->($ns, $msg)) {
2532 $reply{msgid} = $msg->{msgid};
2533 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2534 }
2535 }
2536 } else {
2537 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2538 }
2539
2540 cf::override;
2541 },
1738); 2542);
1739 2543
1740=item $client->async (\&cb) 2544=item $client->async (\&cb)
1741 2545
1742Create a new coroutine, running the specified callback. The coroutine will 2546Create a new coroutine, running the specified callback. The coroutine will
1789 2593
1790# here we export the classes and methods available to script code 2594# here we export the classes and methods available to script code
1791 2595
1792=pod 2596=pod
1793 2597
1794The following fucntions and emthods are available within a safe environment: 2598The following functions and methods are available within a safe environment:
1795 2599
1796 cf::object contr pay_amount pay_player map 2600 cf::object
2601 contr pay_amount pay_player map x y force_find force_add
2602 insert remove
2603
1797 cf::object::player player 2604 cf::object::player
1798 cf::player peaceful 2605 player
1799 cf::map trigger 2606
2607 cf::player
2608 peaceful
2609
2610 cf::map
2611 trigger
1800 2612
1801=cut 2613=cut
1802 2614
1803for ( 2615for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 2616 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2617 insert remove)],
1805 ["cf::object::player" => qw(player)], 2618 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 2619 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 2620 ["cf::map" => qw(trigger)],
1808) { 2621) {
1809 no strict 'refs'; 2622 no strict 'refs';
1880=back 2693=back
1881 2694
1882=cut 2695=cut
1883 2696
1884############################################################################# 2697#############################################################################
2698# the server's init and main functions
1885 2699
1886=head2 EXTENSION DATABASE SUPPORT 2700sub load_facedata($) {
2701 my ($path) = @_;
1887 2702
1888Crossfire maintains a very simple database for extension use. It can 2703 warn "loading facedata from $path\n";
1889currently store anything that can be serialised using Storable, which
1890excludes objects.
1891 2704
1892The parameter C<$family> should best start with the name of the extension 2705 my $facedata;
1893using it, it should be unique. 2706 0 < aio_load $path, $facedata
2707 or die "$path: $!";
1894 2708
1895=over 4 2709 $facedata = Coro::Storable::thaw $facedata;
1896 2710
1897=item $hashref = cf::db_get $family 2711 $facedata->{version} == 2
2712 or cf::cleanup "$path: version mismatch, cannot proceed.";
1898 2713
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key
1904
1905Returns a single value from the database
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 } 2714 {
2715 my $faces = $facedata->{faceinfo};
1935 2716
1936 my $pid; 2717 while (my ($face, $info) = each %$faces) {
1937 2718 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1938 sub db_save() { 2719 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1939 waitpid $pid, 0 if $pid; 2720 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1940 if (0 == ($pid = fork)) { 2721 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1941 $DB->{_meta}{version} = 1; 2722 Coro::cede;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2723 }
1984 );
1985}
1986 2724
1987############################################################################# 2725 while (my ($face, $info) = each %$faces) {
1988# the server's main() 2726 next unless $info->{smooth};
2727 my $idx = cf::face::find $face
2728 or next;
2729 if (my $smooth = cf::face::find $info->{smooth}) {
2730 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2731 } else {
2732 warn "smooth face '$info->{smooth}' not found for face '$face'";
2733 }
2734 Coro::cede;
2735 }
2736 }
2737
2738 {
2739 my $anims = $facedata->{animinfo};
2740
2741 while (my ($anim, $info) = each %$anims) {
2742 cf::anim::set $anim, $info->{frames}, $info->{facings};
2743 Coro::cede;
2744 }
2745
2746 cf::anim::invalidate_all; # d'oh
2747 }
2748
2749 1
2750}
2751
2752sub reload_regions {
2753 load_resource_file "$MAPDIR/regions"
2754 or die "unable to load regions file\n";
2755}
2756
2757sub reload_facedata {
2758 load_facedata "$DATADIR/facedata"
2759 or die "unable to load facedata\n";
2760}
2761
2762sub reload_archetypes {
2763 load_resource_file "$DATADIR/archetypes"
2764 or die "unable to load archetypes\n";
2765 #d# NEED to laod twice to resolve forward references
2766 # this really needs to be done in an extra post-pass
2767 # (which needs to be synchronous, so solve it differently)
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770}
2771
2772sub reload_treasures {
2773 load_resource_file "$DATADIR/treasures"
2774 or die "unable to load treasurelists\n";
2775}
2776
2777sub reload_resources {
2778 warn "reloading resource files...\n";
2779
2780 reload_regions;
2781 reload_facedata;
2782 #reload_archetypes;#d#
2783 reload_archetypes;
2784 reload_treasures;
2785
2786 warn "finished reloading resource files\n";
2787}
2788
2789sub init {
2790 reload_resources;
2791}
1989 2792
1990sub cfg_load { 2793sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2794 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 2795 or return;
1993 2796
1994 local $/; 2797 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2798 *CFG = YAML::Syck::Load <$fh>;
1996 2799
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2802 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2803 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2804
2002 if (exists $CFG{mlockall}) { 2805 if (exists $CFG{mlockall}) {
2003 eval { 2806 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2807 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2808 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2809 };
2007 warn $@ if $@; 2810 warn $@ if $@;
2008 } 2811 }
2009} 2812}
2010 2813
2011sub main { 2814sub main {
2012 # we must not ever block the main coroutine 2815 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2816 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2817 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2818 (async {
2015 async { Event::one_event }; 2819 Event::one_event;
2820 })->prio (Coro::PRIO_MAX);
2016 }; 2821 };
2017 2822
2018 cfg_load; 2823 cfg_load;
2019 db_load; 2824 db_init;
2020 load_extensions; 2825 load_extensions;
2826
2827 $TICK_WATCHER->start;
2021 Event::loop; 2828 Event::loop;
2022} 2829}
2023 2830
2024############################################################################# 2831#############################################################################
2025# initialisation 2832# initialisation and cleanup
2026 2833
2834# install some emergency cleanup handlers
2835BEGIN {
2836 for my $signal (qw(INT HUP TERM)) {
2837 Event->signal (
2838 reentrant => 0,
2839 data => WF_AUTOCANCEL,
2840 signal => $signal,
2841 prio => 0,
2842 cb => sub {
2843 cf::cleanup "SIG$signal";
2844 },
2845 );
2846 }
2847}
2848
2849sub write_runtime {
2850 my $runtime = "$LOCALDIR/runtime";
2851
2852 # first touch the runtime file to show we are still running:
2853 # the fsync below can take a very very long time.
2854
2855 IO::AIO::aio_utime $runtime, undef, undef;
2856
2857 my $guard = cf::lock_acquire "write_runtime";
2858
2859 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2860 or return;
2861
2862 my $value = $cf::RUNTIME + 90 + 10;
2863 # 10 is the runtime save interval, for a monotonic clock
2864 # 60 allows for the watchdog to kill the server.
2865
2866 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2867 and return;
2868
2869 # always fsync - this file is important
2870 aio_fsync $fh
2871 and return;
2872
2873 # touch it again to show we are up-to-date
2874 aio_utime $fh, undef, undef;
2875
2876 close $fh
2877 or return;
2878
2879 aio_rename "$runtime~", $runtime
2880 and return;
2881
2882 warn "runtime file written.\n";
2883
2884 1
2885}
2886
2887sub emergency_save() {
2888 my $freeze_guard = cf::freeze_mainloop;
2889
2890 warn "enter emergency perl save\n";
2891
2892 cf::sync_job {
2893 # use a peculiar iteration method to avoid tripping on perl
2894 # refcount bugs in for. also avoids problems with players
2895 # and maps saved/destroyed asynchronously.
2896 warn "begin emergency player save\n";
2897 for my $login (keys %cf::PLAYER) {
2898 my $pl = $cf::PLAYER{$login} or next;
2899 $pl->valid or next;
2900 $pl->save;
2901 }
2902 warn "end emergency player save\n";
2903
2904 warn "begin emergency map save\n";
2905 for my $path (keys %cf::MAP) {
2906 my $map = $cf::MAP{$path} or next;
2907 $map->valid or next;
2908 $map->save;
2909 }
2910 warn "end emergency map save\n";
2911
2912 warn "begin emergency database checkpoint\n";
2913 BDB::db_env_txn_checkpoint $DB_ENV;
2914 warn "end emergency database checkpoint\n";
2915 };
2916
2917 warn "leave emergency perl save\n";
2918}
2919
2920sub post_cleanup {
2921 my ($make_core) = @_;
2922
2923 warn Carp::longmess "post_cleanup backtrace"
2924 if $make_core;
2925}
2926
2027sub reload() { 2927sub do_reload_perl() {
2028 # can/must only be called in main 2928 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2929 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2930 warn "can only reload from main coroutine";
2031 return; 2931 return;
2032 } 2932 }
2033 2933
2034 warn "reloading..."; 2934 warn "reloading...";
2035 2935
2036 my $guard = freeze_mainloop; 2936 warn "entering sync_job";
2937
2938 cf::sync_job {
2939 cf::write_runtime; # external watchdog should not bark
2037 cf::emergency_save; 2940 cf::emergency_save;
2941 cf::write_runtime; # external watchdog should not bark
2038 2942
2039 eval { 2943 warn "syncing database to disk";
2944 BDB::db_env_txn_checkpoint $DB_ENV;
2945
2040 # if anything goes wrong in here, we should simply crash as we already saved 2946 # if anything goes wrong in here, we should simply crash as we already saved
2041 2947
2042 # cancel all watchers 2948 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2949 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2950 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2951 }
2046 2952
2953 warn "flushing outstanding aio requests";
2954 for (;;) {
2955 BDB::flush;
2956 IO::AIO::flush;
2957 Coro::cede;
2958 last unless IO::AIO::nreqs || BDB::nreqs;
2959 warn "iterate...";
2960 }
2961
2962 ++$RELOAD;
2963
2047 # cancel all extension coros 2964 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2965 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2966 %EXT_CORO = ();
2050 2967
2051 # unload all extensions 2968 warn "removing commands";
2052 for (@exts) { 2969 %COMMAND = ();
2970
2971 warn "removing ext/exti commands";
2972 %EXTCMD = ();
2973 %EXTICMD = ();
2974
2975 warn "unloading/nuking all extensions";
2976 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2977 warn "... unloading $pkg";
2054 unload_extension $_; 2978
2979 if (my $cb = $pkg->can ("unload")) {
2980 eval {
2981 $cb->($pkg);
2982 1
2983 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2984 }
2056 2985
2986 warn "... nuking $pkg";
2987 Symbol::delete_package $pkg;
2988 }
2989
2057 # unload all modules loaded from $LIBDIR 2990 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2991 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2992 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2993
2061 warn "removing <$k>"; 2994 warn "... unloading $k";
2062 delete $INC{$k}; 2995 delete $INC{$k};
2063 2996
2064 $k =~ s/\.pm$//; 2997 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2998 $k =~ s/\//::/g;
2066 2999
2069 } 3002 }
2070 3003
2071 Symbol::delete_package $k; 3004 Symbol::delete_package $k;
2072 } 3005 }
2073 3006
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 3007 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3008 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3009 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3010
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 3011 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 3012 delete $INC{"cf.pm"};
3013 delete $INC{"cf/pod.pm"};
2087 3014
2088 # don't, removes xs symbols, too, 3015 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3016 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3017 #Symbol::delete_package __PACKAGE__;
2091 3018
2092 # reload cf.pm 3019 warn "unload completed, starting to reload now";
3020
2093 warn "reloading cf.pm"; 3021 warn "reloading cf.pm";
2094 require cf; 3022 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3023 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 3024
2097 # load config and database again 3025 warn "loading config and database again";
2098 cf::cfg_load; 3026 cf::cfg_load;
2099 cf::db_load;
2100 3027
2101 # load extensions
2102 warn "load extensions"; 3028 warn "loading extensions";
2103 cf::load_extensions; 3029 cf::load_extensions;
2104 3030
2105 # reattach attachments to objects 3031 warn "reattaching attachments to objects/players";
2106 warn "reattach"; 3032 _global_reattach; # objects, sockets
2107 _global_reattach; 3033 warn "reattaching attachments to maps";
2108 }; 3034 reattach $_ for values %MAP;
3035 warn "reattaching attachments to players";
3036 reattach $_ for values %PLAYER;
2109 3037
2110 if ($@) { 3038 warn "leaving sync_job";
3039
3040 1
3041 } or do {
2111 warn $@; 3042 warn $@;
2112 warn "error while reloading, exiting."; 3043 warn "error while reloading, exiting.";
2113 exit 1; 3044 exit 1;
2114 } 3045 };
2115 3046
2116 warn "reloaded successfully"; 3047 warn "reloaded";
2117}; 3048};
2118 3049
2119############################################################################# 3050our $RELOAD_WATCHER; # used only during reload
2120 3051
2121unless ($LINK_MAP) { 3052sub reload_perl() {
2122 $LINK_MAP = cf::map::new; 3053 # doing reload synchronously and two reloads happen back-to-back,
3054 # coro crashes during coro_state_free->destroy here.
2123 3055
2124 $LINK_MAP->width (41); 3056 $RELOAD_WATCHER ||= Event->timer (
2125 $LINK_MAP->height (41); 3057 reentrant => 0,
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2, 3058 after => 0,
3059 data => WF_AUTOCANCEL,
2134 cb => sub { 3060 cb => sub {
2135 $_[0]->w->cancel; 3061 do_reload_perl;
2136 3062 undef $RELOAD_WATCHER;
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 }); 3063 },
2155 3064 );
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 3065}
2161
2162register "<global>", __PACKAGE__;
2163 3066
2164register_command "reload" => sub { 3067register_command "reload" => sub {
2165 my ($who, $arg) = @_; 3068 my ($who, $arg) = @_;
2166 3069
2167 if ($who->flag (FLAG_WIZ)) { 3070 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 3071 $who->message ("reloading server.");
3072 async { reload_perl };
2171 } 3073 }
2172}; 3074};
2173 3075
2174unshift @INC, $LIBDIR; 3076unshift @INC, $LIBDIR;
2175 3077
3078my $bug_warning = 0;
3079
3080our @WAIT_FOR_TICK;
3081our @WAIT_FOR_TICK_BEGIN;
3082
3083sub wait_for_tick {
3084 return unless $TICK_WATCHER->is_active;
3085 return if $Coro::current == $Coro::main;
3086
3087 my $signal = new Coro::Signal;
3088 push @WAIT_FOR_TICK, $signal;
3089 $signal->wait;
3090}
3091
3092sub wait_for_tick_begin {
3093 return unless $TICK_WATCHER->is_active;
3094 return if $Coro::current == $Coro::main;
3095
3096 my $signal = new Coro::Signal;
3097 push @WAIT_FOR_TICK_BEGIN, $signal;
3098 $signal->wait;
3099}
3100
3101 my $min = 1e6;#d#
3102 my $avg = 10;
2176$TICK_WATCHER = Event->timer ( 3103$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 3104 reentrant => 0,
3105 parked => 1,
2178 prio => 0, 3106 prio => 0,
2179 at => $NEXT_TICK || $TICK, 3107 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 3108 data => WF_AUTOCANCEL,
2181 cb => sub { 3109 cb => sub {
3110 if ($Coro::current != $Coro::main) {
3111 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3112 unless ++$bug_warning > 10;
3113 return;
3114 }
3115
3116 $NOW = $tick_start = Event::time;
3117
2182 cf::server_tick; # one server iteration 3118 cf::server_tick; # one server iteration
3119
3120 0 && sync_job {#d#
3121 for(1..10) {
3122 my $t = Event::time;
3123 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3124 or die;
3125
3126 $map->width (50);
3127 $map->height (50);
3128 $map->alloc;
3129 $map->_load_objects ("/tmp/x.map", 1);
3130 my $t = Event::time - $t;
3131
3132 #next unless $t < 0.0013;#d#
3133 if ($t < $min) {
3134 $min = $t;
3135 }
3136 $avg = $avg * 0.99 + $t * 0.01;
3137 }
3138 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3139 exit 0;
3140 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3141 };
3142
2183 $RUNTIME += $TICK; 3143 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 3144 $NEXT_TICK += $TICK;
2185 3145
3146 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3147 $NEXT_RUNTIME_WRITE = $NOW + 10;
3148 Coro::async_pool {
3149 write_runtime
3150 or warn "ERROR: unable to write runtime file: $!";
3151 };
3152 }
3153
3154# my $AFTER = Event::time;
3155# warn $AFTER - $NOW;#d#
3156
3157 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3158 $sig->send;
3159 }
3160 while (my $sig = shift @WAIT_FOR_TICK) {
3161 $sig->send;
3162 }
3163
3164 $NOW = Event::time;
3165
2186 # if we are delayed by four ticks or more, skip them all 3166 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3167 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2188 3168
2189 $TICK_WATCHER->at ($NEXT_TICK); 3169 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 3170 $TICK_WATCHER->start;
3171
3172 $LOAD = ($NOW - $tick_start) / $TICK;
3173 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3174
3175 _post_tick;
3176
3177
2191 }, 3178 },
2192); 3179);
2193 3180
3181{
2194IO::AIO::max_poll_time $TICK * 0.2; 3182 BDB::max_poll_time $TICK * 0.1;
2195 3183 $BDB_POLL_WATCHER = Event->io (
2196Event->io ( 3184 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 3185 fd => BDB::poll_fileno,
2198 poll => 'r', 3186 poll => 'r',
2199 prio => 5, 3187 prio => 0,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL, 3188 data => WF_AUTOCANCEL,
2206 after => 0, 3189 cb => \&BDB::poll_cb,
2207 interval => 10, 3190 );
2208 cb => sub { 3191 BDB::min_parallel 8;
2209 (Coro::unblock_sub { 3192
2210 write_runtime 3193 BDB::set_sync_prepare {
2211 or warn "ERROR: unable to write runtime file: $!"; 3194 my $status;
3195 my $current = $Coro::current;
3196 (
3197 sub {
3198 $status = $!;
3199 $current->ready; undef $current;
3200 },
3201 sub {
3202 Coro::schedule while defined $current;
3203 $! = $status;
3204 },
3205 )
3206 };
3207
3208 unless ($DB_ENV) {
3209 $DB_ENV = BDB::db_env_create;
3210
3211 cf::sync_job {
3212 eval {
3213 BDB::db_env_open
3214 $DB_ENV,
3215 $BDBDIR,
3216 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3217 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3218 0666;
3219
3220 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3221
3222 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3223 $DB_ENV->set_lk_detect;
3224 };
3225
3226 cf::cleanup "db_env_open(db): $@" if $@;
2212 })->(); 3227 };
2213 }, 3228 }
2214); 3229}
3230
3231{
3232 IO::AIO::min_parallel 8;
3233
3234 undef $Coro::AIO::WATCHER;
3235 IO::AIO::max_poll_time $TICK * 0.1;
3236 $AIO_POLL_WATCHER = Event->io (
3237 reentrant => 0,
3238 data => WF_AUTOCANCEL,
3239 fd => IO::AIO::poll_fileno,
3240 poll => 'r',
3241 prio => 6,
3242 cb => \&IO::AIO::poll_cb,
3243 );
3244}
3245
3246my $_log_backtrace;
3247
3248sub _log_backtrace {
3249 my ($msg, @addr) = @_;
3250
3251 $msg =~ s/\n//;
3252
3253 # limit the # of concurrent backtraces
3254 if ($_log_backtrace < 2) {
3255 ++$_log_backtrace;
3256 async {
3257 my @bt = fork_call {
3258 @addr = map { sprintf "%x", $_ } @addr;
3259 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3260 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3261 or die "addr2line: $!";
3262
3263 my @funcs;
3264 my @res = <$fh>;
3265 chomp for @res;
3266 while (@res) {
3267 my ($func, $line) = splice @res, 0, 2, ();
3268 push @funcs, "[$func] $line";
3269 }
3270
3271 @funcs
3272 };
3273
3274 LOG llevInfo, "[ABT] $msg\n";
3275 LOG llevInfo, "[ABT] $_\n" for @bt;
3276 --$_log_backtrace;
3277 };
3278 } else {
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] [suppressed]\n";
3281 }
3282}
3283
3284# load additional modules
3285use cf::pod;
2215 3286
2216END { cf::emergency_save } 3287END { cf::emergency_save }
2217 3288
22181 32891
2219 3290

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