ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.75 by root, Mon Oct 2 00:22:01 2006 UTC vs.
Revision 1.298 by root, Sun Jul 8 14:50:07 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
10use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
11use Time::HiRes; 32use Time::HiRes;
12use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
13$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
14 42
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
17 45
18use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 47
20_init_vars; 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 49
22our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
23our @EVENT; 60our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 61
26our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
29 84
30our %CFG; 85our %CFG;
31 86
87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
117
32############################################################################# 118#############################################################################
33 119
34=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
35 121
36=over 4 122=over 4
37 123
38=item $cf::LIBDIR 124=item $cf::UPTIME
39 125
40The perl library directory, where extensions and cf-specific modules can 126The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
42 145
43=item $cf::TICK 146=item $cf::TICK
44 147
45The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
46 159
47=item %cf::CFG 160=item %cf::CFG
48 161
49Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
51 170
52=back 171=back
53 172
54=cut 173=cut
55 174
56BEGIN { 175BEGIN {
57 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 177 my $msg = join "", @_;
178
59 $msg .= "\n" 179 $msg .= "\n"
60 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
61 181
62 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
64 }; 186 };
65} 187}
66 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 196
69# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 198# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
72 no strict 'refs'; 206 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 208}
75 209
76$Event::DIED = sub { 210$Event::DIED = sub {
77 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
78}; 212};
79 213
80my %ext_pkg; 214#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 215
86=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
87 217
88=over 4 218=over 4
89 219
90=cut 220=item dumpval $ref
91 221
92use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
93 242
94=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
95 244
96Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
97 246
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
106 248
107Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
108 250
109=cut 251=cut
110 252
111sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
113 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 warn "pst<$res>" unless $res =~ /^pst/;
427 $res = Coro::Storable::thaw $res;
428
429 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
430
431 Carp::confess $$res unless "ARRAY" eq ref $res;
432
433 return wantarray ? @$res : $res->[-1];
434 } else {
435 reset_signals;
436 local $SIG{__WARN__};
437 local $SIG{__DIE__};
438 local $Coro::idle;
439 $Coro::current->prio (Coro::PRIO_MAX);
440 eval {
441 close $fh1;
442
443 my @res = eval { $cb->(@args) };
444
445 open my $fh, ">", \my $buf
446 or die "fork_call: cannot open fh-to-buf in child : $!";
447 Storable::store_fd +($@ ? \"$@" : \@res), $fh;
448 close $fh;
449
450 warn "writing ", length $buf;
451 my $x;
452 (length $buf) == ($x = syswrite $fh2, $buf)
453 or warn "error writing ".(length $buf)." != $x\n";
454 close $fh2;
455 };
456
457 warn $@ if $@;
458 _exit 0;
459 }
460}
461
462=item $value = cf::db_get $family => $key
463
464Returns a single value from the environment database.
465
466=item cf::db_put $family => $key => $value
467
468Stores the given C<$value> in the family. It can currently store binary
469data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
470
471=cut
472
473our $DB;
474
475sub db_init {
476 unless ($DB) {
477 $DB = BDB::db_create $DB_ENV;
478
479 cf::sync_job {
480 eval {
481 $DB->set_flags (BDB::CHKSUM);
482
483 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
484 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
485 cf::cleanup "db_open(db): $!" if $!;
486 };
487 cf::cleanup "db_open(db): $@" if $@;
488 };
489 }
490}
491
492sub db_get($$) {
493 my $key = "$_[0]/$_[1]";
494
495 cf::sync_job {
496 BDB::db_get $DB, undef, $key, my $data;
497
498 $! ? ()
499 : $data
500 }
501}
502
503sub db_put($$$) {
504 BDB::dbreq_pri 4;
505 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
506}
507
508=item cf::cache $id => [$paths...], $processversion => $process
509
510Generic caching function that returns the value of the resource $id,
511caching and regenerating as required.
512
513This function can block.
514
515=cut
516
517sub cache {
518 my ($id, $src, $processversion, $process) = @_;
519
520 my $meta =
521 join "\x00",
522 $processversion,
523 map {
524 aio_stat $_
525 and Carp::croak "$_: $!";
526
527 ($_, (stat _)[7,9])
528 } @$src;
529
530 my $dbmeta = db_get cache => "$id/meta";
531 if ($dbmeta ne $meta) {
532 # changed, we may need to process
533
534 my @data;
535 my $md5;
536
537 for (0 .. $#$src) {
538 0 <= aio_load $src->[$_], $data[$_]
539 or Carp::croak "$src->[$_]: $!";
540 }
541
542 # if processing is expensive, check
543 # checksum first
544 if (1) {
545 $md5 =
546 join "\x00",
547 $processversion,
548 map {
549 Coro::cede;
550 ($src->[$_], Digest::MD5::md5_hex $data[$_])
551 } 0.. $#$src;
552
553
554 my $dbmd5 = db_get cache => "$id/md5";
555 if ($dbmd5 eq $md5) {
556 db_put cache => "$id/meta", $meta;
557
558 return db_get cache => "$id/data";
559 }
560 }
561
562 my $t1 = Time::HiRes::time;
563 my $data = $process->(\@data);
564 my $t2 = Time::HiRes::time;
565
566 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
567
568 db_put cache => "$id/data", $data;
569 db_put cache => "$id/md5" , $md5;
570 db_put cache => "$id/meta", $meta;
571
572 return $data;
573 }
574
575 db_get cache => "$id/data"
576}
577
578=item cf::datalog type => key => value, ...
579
580Log a datalog packet of the given type with the given key-value pairs.
581
582=cut
583
584sub datalog($@) {
585 my ($type, %kv) = @_;
586 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 587}
115 588
116=back 589=back
117 590
118=cut 591=cut
119 592
120############################################################################# 593#############################################################################
121 594
122=head2 EVENTS AND OBJECT ATTACHMENTS 595=head2 ATTACHABLE OBJECTS
596
597Many objects in crossfire are so-called attachable objects. That means you can
598attach callbacks/event handlers (a collection of which is called an "attachment")
599to it. All such attachable objects support the following methods.
600
601In the following description, CLASS can be any of C<global>, C<object>
602C<player>, C<client> or C<map> (i.e. the attachable objects in
603Crossfire TRT).
123 604
124=over 4 605=over 4
125 606
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 607=item $attachable->attach ($attachment, key => $value...)
139 608
140=item $map->detach ($attachment) 609=item $attachable->detach ($attachment)
141 610
142Attach/detach a pre-registered attachment to a map. 611Attach/detach a pre-registered attachment to a specific object and give it
612the specified key/value pairs as arguments.
143 613
144=item $bool = $object->attached ($name) 614Example, attach a minesweeper attachment to the given object, making it a
61510x10 minesweeper game:
145 616
146=item $bool = $player->attached ($name) 617 $obj->attach (minesweeper => width => 10, height => 10);
147 618
148=item $bool = $map->attached ($name) 619=item $bool = $attachable->attached ($name)
149 620
150Checks wether the named attachment is currently attached to the object. 621Checks wether the named attachment is currently attached to the object.
151 622
152=item cf::attach_global ... 623=item cf::CLASS->attach ...
153 624
154Attach handlers for global events. 625=item cf::CLASS->detach ...
155 626
156This and all following C<attach_*>-functions expect any number of the 627Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 628CLASS. See the next function for an explanation of its arguments.
629
630You can attach to global events by using the C<cf::global> class.
631
632Example, log all player logins:
633
634 cf::player->attach (
635 on_login => sub {
636 my ($pl) = @_;
637 ...
638 },
639 );
640
641Example, attach to the jeweler skill:
642
643 cf::object->attach (
644 type => cf::SKILL,
645 subtype => cf::SK_JEWELER,
646 on_use_skill => sub {
647 my ($sk, $ob, $part, $dir, $msg) = @_;
648 ...
649 },
650 );
651
652=item cf::CLASS::attachment $name, ...
653
654Register an attachment by C<$name> through which attachable objects of the
655given CLASS can refer to this attachment.
656
657Some classes such as crossfire maps and objects can specify attachments
658that are attached at load/instantiate time, thus the need for a name.
659
660These calls expect any number of the following handler/hook descriptions:
158 661
159=over 4 662=over 4
160 663
161=item prio => $number 664=item prio => $number
162 665
164by another C<prio> setting). Lower priority handlers get executed 667by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 668earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 669registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 670unless you know what you are doing.
168 671
672=item type => $type
673
674(Only for C<< cf::object->attach >> calls), limits the attachment to the
675given type of objects only (the additional parameter C<subtype> can be
676used to further limit to the given subtype).
677
169=item on_I<event> => \&cb 678=item on_I<event> => \&cb
170 679
171Call the given code reference whenever the named event happens (event is 680Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 681something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 682handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 691package and register them. Only handlers for eevents supported by the
183object/class are recognised. 692object/class are recognised.
184 693
185=back 694=back
186 695
187=item cf::attach_to_type $object_type, $subtype, ... 696Example, define an attachment called "sockpuppet" that calls the given
697event handler when a monster attacks:
188 698
189Attach handlers for a specific object type (e.g. TRANSPORT) and 699 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 700 on_skill_attack => sub {
191type. 701 my ($self, $victim) = @_;
192 702 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 703 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 704 }
414}
415 705
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 706=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 707
442Just because you have a perl object does not mean that the corresponding 708Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 709C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 710valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 711can be used to test for existence of the C object part without causing an
446exception. 712exception.
447 713
714=cut
715
716# the following variables are defined in .xs and must not be re-created
717our @CB_GLOBAL = (); # registry for all global events
718our @CB_ATTACHABLE = (); # registry for all attachables
719our @CB_OBJECT = (); # all objects (should not be used except in emergency)
720our @CB_PLAYER = ();
721our @CB_CLIENT = ();
722our @CB_TYPE = (); # registry for type (cf-object class) based events
723our @CB_MAP = ();
724
725my %attachment;
726
727sub cf::attachable::thawer_merge {
728 # simply override everything except _meta
729 local $_[0]{_meta};
730 %{$_[0]} = %{$_[1]};
731}
732
733sub _attach_cb($$$$) {
734 my ($registry, $event, $prio, $cb) = @_;
735
736 use sort 'stable';
737
738 $cb = [$prio, $cb];
739
740 @{$registry->[$event]} = sort
741 { $a->[0] cmp $b->[0] }
742 @{$registry->[$event] || []}, $cb;
743}
744
745# hack
746my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
747
748# attach handles attaching event callbacks
749# the only thing the caller has to do is pass the correct
750# registry (== where the callback attaches to).
751sub _attach {
752 my ($registry, $klass, @arg) = @_;
753
754 my $object_type;
755 my $prio = 0;
756 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
757
758 #TODO: get rid of this hack
759 if ($attachable_klass{$klass}) {
760 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
761 }
762
763 while (@arg) {
764 my $type = shift @arg;
765
766 if ($type eq "prio") {
767 $prio = shift @arg;
768
769 } elsif ($type eq "type") {
770 $object_type = shift @arg;
771 $registry = $CB_TYPE[$object_type] ||= [];
772
773 } elsif ($type eq "subtype") {
774 defined $object_type or Carp::croak "subtype specified without type";
775 my $object_subtype = shift @arg;
776 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
777
778 } elsif ($type eq "package") {
779 my $pkg = shift @arg;
780
781 while (my ($name, $id) = each %cb_id) {
782 if (my $cb = $pkg->can ($name)) {
783 _attach_cb $registry, $id, $prio, $cb;
784 }
785 }
786
787 } elsif (exists $cb_id{$type}) {
788 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
789
790 } elsif (ref $type) {
791 warn "attaching objects not supported, ignoring.\n";
792
793 } else {
794 shift @arg;
795 warn "attach argument '$type' not supported, ignoring.\n";
796 }
797 }
798}
799
800sub _object_attach {
801 my ($obj, $name, %arg) = @_;
802
803 return if exists $obj->{_attachment}{$name};
804
805 if (my $attach = $attachment{$name}) {
806 my $registry = $obj->registry;
807
808 for (@$attach) {
809 my ($klass, @attach) = @$_;
810 _attach $registry, $klass, @attach;
811 }
812
813 $obj->{$name} = \%arg;
814 } else {
815 warn "object uses attachment '$name' which is not available, postponing.\n";
816 }
817
818 $obj->{_attachment}{$name} = undef;
819}
820
821sub cf::attachable::attach {
822 if (ref $_[0]) {
823 _object_attach @_;
824 } else {
825 _attach shift->_attach_registry, @_;
826 }
827 _recalc_want;
828};
829
830# all those should be optimised
831sub cf::attachable::detach {
832 my ($obj, $name) = @_;
833
834 if (ref $obj) {
835 delete $obj->{_attachment}{$name};
836 reattach ($obj);
837 } else {
838 Carp::croak "cannot, currently, detach class attachments";
839 }
840 _recalc_want;
841};
842
843sub cf::attachable::attached {
844 my ($obj, $name) = @_;
845
846 exists $obj->{_attachment}{$name}
847}
848
849for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
850 eval "#line " . __LINE__ . " 'cf.pm'
851 sub cf::\L$klass\E::_attach_registry {
852 (\\\@CB_$klass, KLASS_$klass)
853 }
854
855 sub cf::\L$klass\E::attachment {
856 my \$name = shift;
857
858 \$attachment{\$name} = [[KLASS_$klass, \@_]];
859 }
860 ";
861 die if $@;
862}
863
864our $override;
865our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
866
867sub override {
868 $override = 1;
869 @invoke_results = ();
870}
871
872sub do_invoke {
873 my $event = shift;
874 my $callbacks = shift;
875
876 @invoke_results = ();
877
878 local $override;
879
880 for (@$callbacks) {
881 eval { &{$_->[1]} };
882
883 if ($@) {
884 warn "$@";
885 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
886 override;
887 }
888
889 return 1 if $override;
890 }
891
892 0
893}
894
895=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
896
897=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
898
899Generate an object-specific event with the given arguments.
900
901This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
902removed in future versions), and there is no public API to access override
903results (if you must, access C<@cf::invoke_results> directly).
904
448=back 905=back
449 906
450=cut 907=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 908
456############################################################################# 909#############################################################################
457# object support 910# object support
458 911
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 912sub reattach {
913 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 914 my ($obj) = @_;
915
916 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
917
474 my $registry = $obj->registry; 918 my $registry = $obj->registry;
475 919
476 @$registry = (); 920 @$registry = ();
477 921
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 922 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 923
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 924 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 925 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 926 for (@$attach) {
483 my ($klass, @attach) = @$_; 927 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 928 _attach $registry, $klass, @attach;
485 } 929 }
486 } else { 930 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 931 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 932 }
489 } 933 }
490} 934}
491 935
492sub object_freezer_save { 936cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 937 prio => -1000000,
938 on_instantiate => sub {
939 my ($obj, $data) = @_;
940
941 $data = from_json $data;
942
943 for (@$data) {
944 my ($name, $args) = @$_;
945
946 $obj->attach ($name, %{$args || {} });
947 }
948 },
949 on_reattach => \&reattach,
544 on_clone => sub { 950 on_clone => sub {
545 my ($src, $dst) = @_; 951 my ($src, $dst) = @_;
546 952
547 @{$dst->registry} = @{$src->registry}; 953 @{$dst->registry} = @{$src->registry};
548 954
549 %$dst = %$src; 955 %$dst = %$src;
550 956
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 957 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 958 if exists $src->{_attachment};
553 }, 959 },
554; 960);
961
962sub object_freezer_save {
963 my ($filename, $rdata, $objs) = @_;
964
965 sync_job {
966 if (length $$rdata) {
967 warn sprintf "saving %s (%d,%d)\n",
968 $filename, length $$rdata, scalar @$objs;
969
970 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
971 chmod SAVE_MODE, $fh;
972 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
973 aio_fsync $fh if $cf::USE_FSYNC;
974 close $fh;
975
976 if (@$objs) {
977 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
978 chmod SAVE_MODE, $fh;
979 my $data = Storable::nfreeze { version => 1, objs => $objs };
980 aio_write $fh, 0, (length $data), $data, 0;
981 aio_fsync $fh if $cf::USE_FSYNC;
982 close $fh;
983 aio_rename "$filename.pst~", "$filename.pst";
984 }
985 } else {
986 aio_unlink "$filename.pst";
987 }
988
989 aio_rename "$filename~", $filename;
990 } else {
991 warn "FATAL: $filename~: $!\n";
992 }
993 } else {
994 aio_unlink $filename;
995 aio_unlink "$filename.pst";
996 }
997 }
998}
999
1000sub object_freezer_as_string {
1001 my ($rdata, $objs) = @_;
1002
1003 use Data::Dumper;
1004
1005 $$rdata . Dumper $objs
1006}
1007
1008sub object_thawer_load {
1009 my ($filename) = @_;
1010
1011 my ($data, $av);
1012
1013 (aio_load $filename, $data) >= 0
1014 or return;
1015
1016 unless (aio_stat "$filename.pst") {
1017 (aio_load "$filename.pst", $av) >= 0
1018 or return;
1019 $av = eval { (Storable::thaw $av)->{objs} };
1020 }
1021
1022 warn sprintf "loading %s (%d)\n",
1023 $filename, length $data, scalar @{$av || []};
1024 return ($data, $av);
1025}
1026
1027=head2 COMMAND CALLBACKS
1028
1029=over 4
1030
1031=cut
555 1032
556############################################################################# 1033#############################################################################
557# old plug-in events 1034# command handling &c
558 1035
559sub inject_event { 1036=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1037
563 my $cb = $hook[$event_code]{$extension} 1038Register a callback for execution when the client sends the user command
564 or return; 1039$name.
565 1040
566 &$cb 1041=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1042
588sub register_command { 1043sub register_command {
589 my ($name, $time, $cb) = @_; 1044 my ($name, $cb) = @_;
590 1045
591 my $caller = caller; 1046 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1047 #warn "registering command '$name/$time' to '$caller'";
593 1048
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1049 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1050}
1051
1052=item cf::register_extcmd $name => \&callback($pl,$packet);
1053
1054Register a callback for execution when the client sends an (synchronous)
1055extcmd packet. Ext commands will be processed in the order they are
1056received by the server, like other user commands. The first argument is
1057the logged-in player. Ext commands can only be processed after a player
1058has logged in successfully.
1059
1060If the callback returns something, it is sent back as if reply was being
1061called.
1062
1063=item cf::register_exticmd $name => \&callback($ns,$packet);
1064
1065Register a callback for execution when the client sends an (asynchronous)
1066exticmd packet. Exti commands are processed by the server as soon as they
1067are received, i.e. out of order w.r.t. other commands. The first argument
1068is a client socket. Exti commands can be received anytime, even before
1069log-in.
1070
1071If the callback returns something, it is sent back as if reply was being
1072called.
1073
1074=cut
597 1075
598sub register_extcmd { 1076sub register_extcmd {
599 my ($name, $cb) = @_; 1077 my ($name, $cb) = @_;
600 1078
601 my $caller = caller; 1079 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1080}
606 1081
607sub register { 1082sub register_exticmd {
608 my ($base, $pkg) = @_; 1083 my ($name, $cb) = @_;
609 1084
610 #TODO 1085 $EXTICMD{$name} = $cb;
611} 1086}
612 1087
613sub load_extension { 1088cf::player->attach (
614 my ($path) = @_; 1089 on_command => sub {
1090 my ($pl, $name, $params) = @_;
615 1091
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1092 my $cb = $COMMAND{$name}
617 my $base = $1; 1093 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1094
622 warn "loading '$path' into '$pkg'\n"; 1095 for my $cmd (@$cb) {
623 1096 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1097 }
1098
1099 cf::override;
667 } 1100 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1101 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1102 my ($pl, $buf) = @_;
703 1103
704 my $msg = eval { from_json $buf }; 1104 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1105
706 if (ref $msg) { 1106 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1107 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1108 if (my %reply = $cb->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply); 1109 $pl->ext_reply ($msg->{msgid}, %reply);
710 } 1110 }
711 } 1111 }
712 } else { 1112 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1113 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1114 }
715 1115
716 cf::override; 1116 cf::override;
717 }, 1117 },
718; 1118);
1119
1120sub load_extensions {
1121 cf::sync_job {
1122 my %todo;
1123
1124 for my $path (<$LIBDIR/*.ext>) {
1125 next unless -r $path;
1126
1127 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1128 my $base = $1;
1129 my $pkg = $1;
1130 $pkg =~ s/[^[:word:]]/_/g;
1131 $pkg = "ext::$pkg";
1132
1133 open my $fh, "<:utf8", $path
1134 or die "$path: $!";
1135
1136 my $source = do { local $/; <$fh> };
1137
1138 my %ext = (
1139 path => $path,
1140 base => $base,
1141 pkg => $pkg,
1142 );
1143
1144 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1145 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1146
1147 $ext{source} =
1148 "package $pkg; use strict; use utf8;\n"
1149 . "#line 1 \"$path\"\n{\n"
1150 . $source
1151 . "\n};\n1";
1152
1153 $todo{$base} = \%ext;
1154 }
1155
1156 my %done;
1157 while (%todo) {
1158 my $progress;
1159
1160 while (my ($k, $v) = each %todo) {
1161 for (split /,\s*/, $v->{meta}{depends}) {
1162 goto skip
1163 unless exists $done{$_};
1164 }
1165
1166 warn "... loading '$k' into '$v->{pkg}'\n";
1167
1168 unless (eval $v->{source}) {
1169 my $msg = $@ ? "$v->{path}: $@\n"
1170 : "$v->{base}: extension inactive.\n";
1171
1172 if (exists $v->{meta}{mandatory}) {
1173 warn $msg;
1174 warn "mandatory extension failed to load, exiting.\n";
1175 exit 1;
1176 }
1177
1178 warn $msg;
1179 }
1180
1181 $done{$k} = delete $todo{$k};
1182 push @EXTS, $v->{pkg};
1183 $progress = 1;
1184 }
1185
1186 skip:
1187 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1188 unless $progress;
1189 }
1190 };
1191}
719 1192
720############################################################################# 1193#############################################################################
721# load/save/clean perl data associated with a map
722 1194
723*cf::mapsupport::on_clean = sub { 1195=back
1196
1197=head2 CORE EXTENSIONS
1198
1199Functions and methods that extend core crossfire objects.
1200
1201=cut
1202
1203package cf::player;
1204
1205use Coro::AIO;
1206
1207=head3 cf::player
1208
1209=over 4
1210
1211=item cf::player::find $login
1212
1213Returns the given player object, loading it if necessary (might block).
1214
1215=cut
1216
1217sub playerdir($) {
1218 "$PLAYERDIR/"
1219 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1220}
1221
1222sub path($) {
1223 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1224
1225 (playerdir $login) . "/playerdata"
1226}
1227
1228sub find_active($) {
1229 $cf::PLAYER{$_[0]}
1230 and $cf::PLAYER{$_[0]}->active
1231 and $cf::PLAYER{$_[0]}
1232}
1233
1234sub exists($) {
1235 my ($login) = @_;
1236
1237 $cf::PLAYER{$login}
1238 or cf::sync_job { !aio_stat path $login }
1239}
1240
1241sub find($) {
1242 return $cf::PLAYER{$_[0]} || do {
1243 my $login = $_[0];
1244
1245 my $guard = cf::lock_acquire "user_find:$login";
1246
1247 $cf::PLAYER{$_[0]} || do {
1248 # rename old playerfiles to new ones
1249 #TODO: remove when no longer required
1250 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1251 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1252 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1253 aio_unlink +(playerdir $login) . "/$login.pl";
1254
1255 my $pl = load_pl path $login
1256 or return;
1257 $cf::PLAYER{$login} = $pl
1258 }
1259 }
1260}
1261
1262sub save($) {
1263 my ($pl) = @_;
1264
1265 return if $pl->{deny_save};
1266
1267 my $path = path $pl;
1268 my $guard = cf::lock_acquire "user_save:$path";
1269
1270 return if $pl->{deny_save};
1271
1272 aio_mkdir playerdir $pl, 0770;
1273 $pl->{last_save} = $cf::RUNTIME;
1274
1275 $pl->save_pl ($path);
1276 Coro::cede;
1277}
1278
1279sub new($) {
1280 my ($login) = @_;
1281
1282 my $self = create;
1283
1284 $self->ob->name ($login);
1285 $self->{deny_save} = 1;
1286
1287 $cf::PLAYER{$login} = $self;
1288
1289 $self
1290}
1291
1292=item $pl->quit_character
1293
1294Nukes the player without looking back. If logged in, the connection will
1295be destroyed. May block for a long time.
1296
1297=cut
1298
1299sub quit_character {
1300 my ($pl) = @_;
1301
1302 my $name = $pl->ob->name;
1303
1304 $pl->{deny_save} = 1;
1305 $pl->password ("*"); # this should lock out the player until we nuked the dir
1306
1307 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1308 $pl->deactivate;
1309 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1310 $pl->ns->destroy if $pl->ns;
1311
1312 my $path = playerdir $pl;
1313 my $temp = "$path~$cf::RUNTIME~deleting~";
1314 aio_rename $path, $temp;
1315 delete $cf::PLAYER{$pl->ob->name};
1316 $pl->destroy;
1317
1318 my $prefix = qr<^~\Q$name\E/>;
1319
1320 # nuke player maps
1321 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1322
1323 IO::AIO::aio_rmtree $temp;
1324}
1325
1326=item $pl->kick
1327
1328Kicks a player out of the game. This destroys the connection.
1329
1330=cut
1331
1332sub kick {
1333 my ($pl, $kicker) = @_;
1334
1335 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1336 $pl->killer ("kicked");
1337 $pl->ns->destroy;
1338}
1339
1340=item cf::player::list_logins
1341
1342Returns am arrayref of all valid playernames in the system, can take a
1343while and may block, so not sync_job-capable, ever.
1344
1345=cut
1346
1347sub list_logins {
1348 my $dirs = aio_readdir $PLAYERDIR
1349 or return [];
1350
1351 my @logins;
1352
1353 for my $login (@$dirs) {
1354 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1355 aio_read $fh, 0, 512, my $buf, 0 or next;
1356 $buf !~ /^password -------------$/m or next; # official not-valid tag
1357
1358 utf8::decode $login;
1359 push @logins, $login;
1360 }
1361
1362 \@logins
1363}
1364
1365=item $player->maps
1366
1367Returns an arrayref of map paths that are private for this
1368player. May block.
1369
1370=cut
1371
1372sub maps($) {
1373 my ($pl) = @_;
1374
1375 $pl = ref $pl ? $pl->ob->name : $pl;
1376
1377 my $files = aio_readdir playerdir $pl
1378 or return;
1379
1380 my @paths;
1381
1382 for (@$files) {
1383 utf8::decode $_;
1384 next if /\.(?:pl|pst)$/;
1385 next unless /^$PATH_SEP/o;
1386
1387 push @paths, cf::map::normalise "~$pl/$_";
1388 }
1389
1390 \@paths
1391}
1392
1393=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1394
1395Expand crossfire pod fragments into protocol xml.
1396
1397=cut
1398
1399sub expand_cfpod {
1400 ((my $self), (local $_)) = @_;
1401
1402 # escape & and <
1403 s/&/&amp;/g;
1404 s/(?<![BIUGH])</&lt;/g;
1405
1406 # this is buggy, it needs to properly take care of nested <'s
1407
1408 1 while
1409 # replace B<>, I<>, U<> etc.
1410 s/B<([^\>]*)>/<b>$1<\/b>/
1411 || s/I<([^\>]*)>/<i>$1<\/i>/
1412 || s/U<([^\>]*)>/<u>$1<\/u>/
1413 # replace G<male|female> tags
1414 || s{G<([^>|]*)\|([^>]*)>}{
1415 $self->gender ? $2 : $1
1416 }ge
1417 # replace H<hint text>
1418 || s{H<([^\>]*)>}
1419 {
1420 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1421 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1422 "")
1423 [$self->{hintmode}]
1424 }ge;
1425
1426 # create single paragraphs (very hackish)
1427 s/(?<=\S)\n(?=\w)/ /g;
1428
1429 # compress some whitespace
1430 s/\s+\n/\n/g; # ws line-ends
1431 s/\n\n+/\n/g; # double lines
1432 s/^\n+//; # beginning lines
1433 s/\n+$//; # ending lines
1434
1435 $_
1436}
1437
1438sub hintmode {
1439 $_[0]{hintmode} = $_[1] if @_ > 1;
1440 $_[0]{hintmode}
1441}
1442
1443=item $player->ext_reply ($msgid, %msg)
1444
1445Sends an ext reply to the player.
1446
1447=cut
1448
1449sub ext_reply($$%) {
1450 my ($self, $id, %msg) = @_;
1451
1452 $msg{msgid} = $id;
1453 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1454}
1455
1456=item $player->ext_event ($type, %msg)
1457
1458Sends an ext event to the client.
1459
1460=cut
1461
1462sub ext_event($$%) {
1463 my ($self, $type, %msg) = @_;
1464
1465 $self->ns->ext_event ($type, %msg);
1466}
1467
1468=head3 cf::region
1469
1470=over 4
1471
1472=cut
1473
1474package cf::region;
1475
1476=item cf::region::find_by_path $path
1477
1478Tries to decuce the likely region for a map knowing only its path.
1479
1480=cut
1481
1482sub find_by_path($) {
1483 my ($path) = @_;
1484
1485 my ($match, $specificity);
1486
1487 for my $region (list) {
1488 if ($region->match && $path =~ $region->match) {
1489 ($match, $specificity) = ($region, $region->specificity)
1490 if $region->specificity > $specificity;
1491 }
1492 }
1493
1494 $match
1495}
1496
1497=back
1498
1499=head3 cf::map
1500
1501=over 4
1502
1503=cut
1504
1505package cf::map;
1506
1507use Fcntl;
1508use Coro::AIO;
1509
1510use overload
1511 '""' => \&as_string,
1512 fallback => 1;
1513
1514our $MAX_RESET = 3600;
1515our $DEFAULT_RESET = 3000;
1516
1517sub generate_random_map {
1518 my ($self, $rmp) = @_;
1519 # mit "rum" bekleckern, nicht
1520 $self->_create_random_map (
1521 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1522 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1523 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1524 $rmp->{exit_on_final_map},
1525 $rmp->{xsize}, $rmp->{ysize},
1526 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1527 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1528 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1529 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1530 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1531 (cf::region::find $rmp->{region}), $rmp->{custom}
1532 )
1533}
1534
1535=item cf::map->register ($regex, $prio)
1536
1537Register a handler for the map path matching the given regex at the
1538givne priority (higher is better, built-in handlers have priority 0, the
1539default).
1540
1541=cut
1542
1543sub register {
1544 my (undef, $regex, $prio) = @_;
1545 my $pkg = caller;
1546
1547 no strict;
1548 push @{"$pkg\::ISA"}, __PACKAGE__;
1549
1550 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1551}
1552
1553# also paths starting with '/'
1554$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1555
1556sub thawer_merge {
1557 my ($self, $merge) = @_;
1558
1559 # we have to keep some variables in memory intact
1560 local $self->{path};
1561 local $self->{load_path};
1562
1563 $self->SUPER::thawer_merge ($merge);
1564}
1565
1566sub normalise {
1567 my ($path, $base) = @_;
1568
1569 $path = "$path"; # make sure its a string
1570
1571 $path =~ s/\.map$//;
1572
1573 # map plan:
1574 #
1575 # /! non-realised random map exit (special hack!)
1576 # {... are special paths that are not being touched
1577 # ?xxx/... are special absolute paths
1578 # ?random/... random maps
1579 # /... normal maps
1580 # ~user/... per-player map of a specific user
1581
1582 $path =~ s/$PATH_SEP/\//go;
1583
1584 # treat it as relative path if it starts with
1585 # something that looks reasonable
1586 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1587 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1588
1589 $base =~ s{[^/]+/?$}{};
1590 $path = "$base/$path";
1591 }
1592
1593 for ($path) {
1594 redo if s{//}{/};
1595 redo if s{/\.?/}{/};
1596 redo if s{/[^/]+/\.\./}{/};
1597 }
1598
1599 $path
1600}
1601
1602sub new_from_path {
1603 my (undef, $path, $base) = @_;
1604
1605 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1606
1607 $path = normalise $path, $base;
1608
1609 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1610 if ($path =~ $EXT_MAP{$pkg}[1]) {
1611 my $self = bless cf::map::new, $pkg;
1612 $self->{path} = $path; $self->path ($path);
1613 $self->init; # pass $1 etc.
1614 return $self;
1615 }
1616 }
1617
1618 Carp::carp "unable to resolve path '$path' (base '$base').";
1619 ()
1620}
1621
1622sub init {
1623 my ($self) = @_;
1624
1625 $self
1626}
1627
1628sub as_string {
1629 my ($self) = @_;
1630
1631 "$self->{path}"
1632}
1633
1634# the displayed name, this is a one way mapping
1635sub visible_name {
1636 &as_string
1637}
1638
1639# the original (read-only) location
1640sub load_path {
1641 my ($self) = @_;
1642
1643 "$MAPDIR/$self->{path}.map"
1644}
1645
1646# the temporary/swap location
1647sub save_path {
1648 my ($self) = @_;
1649
1650 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1651 "$TMPDIR/$path.map"
1652}
1653
1654# the unique path, undef == no special unique path
1655sub uniq_path {
1656 my ($self) = @_;
1657
1658 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1659 "$UNIQUEDIR/$path"
1660}
1661
1662# and all this just because we cannot iterate over
1663# all maps in C++...
1664sub change_all_map_light {
1665 my ($change) = @_;
1666
1667 $_->change_map_light ($change)
1668 for grep $_->outdoor, values %cf::MAP;
1669}
1670
1671sub decay_objects {
1672 my ($self) = @_;
1673
1674 return if $self->{deny_reset};
1675
1676 $self->do_decay_objects;
1677}
1678
1679sub unlink_save {
1680 my ($self) = @_;
1681
1682 utf8::encode (my $save = $self->save_path);
1683 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1684 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1685}
1686
1687sub load_header_from($) {
1688 my ($self, $path) = @_;
1689
1690 utf8::encode $path;
1691 #aio_open $path, O_RDONLY, 0
1692 # or return;
1693
1694 $self->_load_header ($path)
1695 or return;
1696
1697 $self->{load_path} = $path;
1698
1699 1
1700}
1701
1702sub load_header_orig {
1703 my ($self) = @_;
1704
1705 $self->load_header_from ($self->load_path)
1706}
1707
1708sub load_header_temp {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->save_path)
1712}
1713
1714sub prepare_temp {
1715 my ($self) = @_;
1716
1717 $self->last_access ((delete $self->{last_access})
1718 || $cf::RUNTIME); #d#
1719 # safety
1720 $self->{instantiate_time} = $cf::RUNTIME
1721 if $self->{instantiate_time} > $cf::RUNTIME;
1722}
1723
1724sub prepare_orig {
1725 my ($self) = @_;
1726
1727 $self->{load_original} = 1;
1728 $self->{instantiate_time} = $cf::RUNTIME;
1729 $self->last_access ($cf::RUNTIME);
1730 $self->instantiate;
1731}
1732
1733sub load_header {
1734 my ($self) = @_;
1735
1736 if ($self->load_header_temp) {
1737 $self->prepare_temp;
1738 } else {
1739 $self->load_header_orig
1740 or return;
1741 $self->prepare_orig;
1742 }
1743
1744 $self->{deny_reset} = 1
1745 if $self->no_reset;
1746
1747 $self->default_region (cf::region::find_by_path $self->{path})
1748 unless $self->default_region;
1749
1750 1
1751}
1752
1753sub find;
1754sub find {
1755 my ($path, $origin) = @_;
1756
1757 $path = normalise $path, $origin && $origin->path;
1758
1759 cf::lock_wait "map_find:$path";
1760
1761 $cf::MAP{$path} || do {
1762 my $guard = cf::lock_acquire "map_find:$path";
1763 my $map = new_from_path cf::map $path
1764 or return;
1765
1766 $map->{last_save} = $cf::RUNTIME;
1767
1768 $map->load_header
1769 or return;
1770
1771 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1772 # doing this can freeze the server in a sync job, obviously
1773 #$cf::WAIT_FOR_TICK->wait;
1774 $map->reset;
1775 undef $guard;
1776 return find $path;
1777 }
1778
1779 $cf::MAP{$path} = $map
1780 }
1781}
1782
1783sub pre_load { }
1784sub post_load { }
1785
1786sub load {
1787 my ($self) = @_;
1788
1789 local $self->{deny_reset} = 1; # loading can take a long time
1790
1791 my $path = $self->{path};
1792
1793 {
1794 my $guard = cf::lock_acquire "map_load:$path";
1795
1796 return if $self->in_memory != cf::MAP_SWAPPED;
1797
1798 $self->in_memory (cf::MAP_LOADING);
1799
1800 $self->alloc;
1801
1802 $self->pre_load;
1803 Coro::cede;
1804
1805 $self->_load_objects ($self->{load_path}, 1)
1806 or return;
1807
1808 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1809 if delete $self->{load_original};
1810
1811 if (my $uniq = $self->uniq_path) {
1812 utf8::encode $uniq;
1813 if (aio_open $uniq, O_RDONLY, 0) {
1814 $self->clear_unique_items;
1815 $self->_load_objects ($uniq, 0);
1816 }
1817 }
1818
1819 Coro::cede;
1820 # now do the right thing for maps
1821 $self->link_multipart_objects;
1822 $self->difficulty ($self->estimate_difficulty)
1823 unless $self->difficulty;
1824 Coro::cede;
1825
1826 unless ($self->{deny_activate}) {
1827 $self->decay_objects;
1828 $self->fix_auto_apply;
1829 $self->update_buttons;
1830 Coro::cede;
1831 $self->set_darkness_map;
1832 Coro::cede;
1833 $self->activate;
1834 }
1835
1836 $self->in_memory (cf::MAP_IN_MEMORY);
1837 }
1838
1839 $self->post_load;
1840}
1841
1842sub customise_for {
1843 my ($self, $ob) = @_;
1844
1845 return find "~" . $ob->name . "/" . $self->{path}
1846 if $self->per_player;
1847
1848# return find "?party/" . $ob->name . "/" . $self->{path}
1849# if $self->per_party;
1850
1851 $self
1852}
1853
1854# find and load all maps in the 3x3 area around a map
1855sub load_diag {
724 my ($map) = @_; 1856 my ($map) = @_;
725 1857
726 my $path = $map->tmpname; 1858 my @diag; # diagonal neighbours
727 defined $path or return;
728 1859
729 unlink "$path.pst"; 1860 for (0 .. 3) {
730}; 1861 my $neigh = $map->tile_path ($_)
1862 or next;
1863 $neigh = find $neigh, $map
1864 or next;
1865 $neigh->load;
731 1866
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1867 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1868 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1869 }
733 1870
734############################################################################# 1871 for (@diag) {
735# load/save perl data associated with player->ob objects 1872 my $neigh = find @$_
736 1873 or next;
737sub all_objects(@) { 1874 $neigh->load;
738 @_, map all_objects ($_->inv), @_ 1875 }
739} 1876}
740 1877
741# TODO: compatibility cruft, remove when no longer needed 1878sub find_sync {
742attach_to_players 1879 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1880
746 for my $o (all_objects $pl->ob) { 1881 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1882}
748 $o->set_ob_key_value ("_perl_data");
749 1883
750 %$o = %{ Storable::thaw pack "H*", $value }; 1884sub do_load_sync {
1885 my ($map) = @_;
1886
1887 cf::sync_job { $map->load };
1888}
1889
1890our %MAP_PREFETCH;
1891our $MAP_PREFETCHER = undef;
1892
1893sub find_async {
1894 my ($path, $origin) = @_;
1895
1896 $path = normalise $path, $origin && $origin->{path};
1897
1898 if (my $map = $cf::MAP{$path}) {
1899 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1900 }
1901
1902 undef $MAP_PREFETCH{$path};
1903 $MAP_PREFETCHER ||= cf::async {
1904 while (%MAP_PREFETCH) {
1905 for my $path (keys %MAP_PREFETCH) {
1906 my $map = find $path
1907 or next;
1908 $map->load;
1909
1910 delete $MAP_PREFETCH{$path};
751 } 1911 }
752 } 1912 }
1913 undef $MAP_PREFETCHER;
1914 };
1915 $MAP_PREFETCHER->prio (6);
1916
1917 ()
1918}
1919
1920sub save {
1921 my ($self) = @_;
1922
1923 my $lock = cf::lock_acquire "map_data:" . $self->path;
1924
1925 $self->{last_save} = $cf::RUNTIME;
1926
1927 return unless $self->dirty;
1928
1929 my $save = $self->save_path; utf8::encode $save;
1930 my $uniq = $self->uniq_path; utf8::encode $uniq;
1931
1932 $self->{load_path} = $save;
1933
1934 return if $self->{deny_save};
1935
1936 local $self->{last_access} = $self->last_access;#d#
1937
1938 cf::async {
1939 $_->contr->save for $self->players;
1940 };
1941
1942 if ($uniq) {
1943 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1944 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1945 } else {
1946 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 1947 }
754; 1948}
755 1949
756############################################################################# 1950sub swap_out {
1951 my ($self) = @_;
757 1952
758=head2 CORE EXTENSIONS 1953 # save first because save cedes
1954 $self->save;
759 1955
760Functions and methods that extend core crossfire objects. 1956 my $lock = cf::lock_acquire "map_data:" . $self->path;
1957
1958 return if $self->players;
1959 return if $self->in_memory != cf::MAP_IN_MEMORY;
1960 return if $self->{deny_save};
1961
1962 $self->clear;
1963 $self->in_memory (cf::MAP_SWAPPED);
1964}
1965
1966sub reset_at {
1967 my ($self) = @_;
1968
1969 # TODO: safety, remove and allow resettable per-player maps
1970 return 1e99 if $self->{deny_reset};
1971
1972 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1973 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1974
1975 $time + $to
1976}
1977
1978sub should_reset {
1979 my ($self) = @_;
1980
1981 $self->reset_at <= $cf::RUNTIME
1982}
1983
1984sub reset {
1985 my ($self) = @_;
1986
1987 my $lock = cf::lock_acquire "map_data:$self->{path}";
1988
1989 return if $self->players;
1990
1991 warn "resetting map ", $self->path;
1992
1993 $self->in_memory (cf::MAP_SWAPPED);
1994
1995 # need to save uniques path
1996 unless ($self->{deny_save}) {
1997 my $uniq = $self->uniq_path; utf8::encode $uniq;
1998
1999 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2000 if $uniq;
2001 }
2002
2003 delete $cf::MAP{$self->path};
2004
2005 $self->clear;
2006
2007 $_->clear_links_to ($self) for values %cf::MAP;
2008
2009 $self->unlink_save;
2010 $self->destroy;
2011}
2012
2013my $nuke_counter = "aaaa";
2014
2015sub nuke {
2016 my ($self) = @_;
2017
2018 delete $cf::MAP{$self->path};
2019
2020 $self->unlink_save;
2021
2022 bless $self, "cf::map";
2023 delete $self->{deny_reset};
2024 $self->{deny_save} = 1;
2025 $self->reset_timeout (1);
2026 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2027
2028 $cf::MAP{$self->path} = $self;
2029
2030 $self->reset; # polite request, might not happen
2031}
2032
2033=item $maps = cf::map::tmp_maps
2034
2035Returns an arrayref with all map paths of currently instantiated and saved
2036maps. May block.
2037
2038=cut
2039
2040sub tmp_maps() {
2041 [
2042 map {
2043 utf8::decode $_;
2044 /\.map$/
2045 ? normalise $_
2046 : ()
2047 } @{ aio_readdir $TMPDIR or [] }
2048 ]
2049}
2050
2051=item $maps = cf::map::random_maps
2052
2053Returns an arrayref with all map paths of currently instantiated and saved
2054random maps. May block.
2055
2056=cut
2057
2058sub random_maps() {
2059 [
2060 map {
2061 utf8::decode $_;
2062 /\.map$/
2063 ? normalise "?random/$_"
2064 : ()
2065 } @{ aio_readdir $RANDOMDIR or [] }
2066 ]
2067}
2068
2069=item cf::map::unique_maps
2070
2071Returns an arrayref of paths of all shared maps that have
2072instantiated unique items. May block.
2073
2074=cut
2075
2076sub unique_maps() {
2077 [
2078 map {
2079 utf8::decode $_;
2080 /\.map$/
2081 ? normalise $_
2082 : ()
2083 } @{ aio_readdir $UNIQUEDIR or [] }
2084 ]
2085}
2086
2087package cf;
2088
2089=back
2090
2091=head3 cf::object
2092
2093=cut
2094
2095package cf::object;
761 2096
762=over 4 2097=over 4
763 2098
764=item cf::player::exists $login 2099=item $ob->inv_recursive
765 2100
766Returns true when the given account exists. 2101Returns the inventory of the object _and_ their inventories, recursively.
767 2102
768=cut 2103=cut
769 2104
770sub cf::player::exists($) { 2105sub inv_recursive_;
771 cf::player::find $_[0] 2106sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2107 map { $_, inv_recursive_ $_->inv } @_
773} 2108}
774 2109
2110sub inv_recursive {
2111 inv_recursive_ inv $_[0]
2112}
2113
2114package cf;
2115
2116=back
2117
2118=head3 cf::object::player
2119
2120=over 4
2121
775=item $object->reply ($npc, $msg[, $flags]) 2122=item $player_object->reply ($npc, $msg[, $flags])
776 2123
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2124Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2125can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2126dialogue with the given NPC character.
780 2127
781=cut 2128=cut
782 2129
783# rough implementation of a future "reply" method that works 2130# rough implementation of a future "reply" method that works
784# with dialog boxes. 2131# with dialog boxes.
2132#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2133sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2134 my ($self, $npc, $msg, $flags) = @_;
787 2135
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2136 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2137
790 if ($self->{record_replies}) { 2138 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2139 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2140
792 } else { 2141 } else {
2142 my $pl = $self->contr;
2143
2144 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2145 my $diag = $pl->{npc_dialog};
2146 $diag->{pl}->ext_reply (
2147 $diag->{id},
2148 msgtype => "reply",
2149 msg => $diag->{pl}->expand_cfpod ($msg),
2150 add_topics => []
2151 );
2152
2153 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2154 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2155 $self->message ($msg, $flags);
2156 }
2157 }
2158}
2159
2160=item $player_object->may ("access")
2161
2162Returns wether the given player is authorized to access resource "access"
2163(e.g. "command_wizcast").
2164
2165=cut
2166
2167sub cf::object::player::may {
2168 my ($self, $access) = @_;
2169
2170 $self->flag (cf::FLAG_WIZ) ||
2171 (ref $cf::CFG{"may_$access"}
2172 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2173 : $cf::CFG{"may_$access"})
2174}
2175
2176=item $player_object->enter_link
2177
2178Freezes the player and moves him/her to a special map (C<{link}>).
2179
2180The player should be reasonably safe there for short amounts of time. You
2181I<MUST> call C<leave_link> as soon as possible, though.
2182
2183Will never block.
2184
2185=item $player_object->leave_link ($map, $x, $y)
2186
2187Moves the player out of the special C<{link}> map onto the specified
2188map. If the map is not valid (or omitted), the player will be moved back
2189to the location he/she was before the call to C<enter_link>, or, if that
2190fails, to the emergency map position.
2191
2192Might block.
2193
2194=cut
2195
2196sub link_map {
2197 unless ($LINK_MAP) {
2198 $LINK_MAP = cf::map::find "{link}"
2199 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2200 $LINK_MAP->load;
2201 }
2202
2203 $LINK_MAP
2204}
2205
2206sub cf::object::player::enter_link {
2207 my ($self) = @_;
2208
2209 $self->deactivate_recursive;
2210
2211 return if UNIVERSAL::isa $self->map, "ext::map_link";
2212
2213 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2214 if $self->map && $self->map->{path} ne "{link}";
2215
2216 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2217}
2218
2219sub cf::object::player::leave_link {
2220 my ($self, $map, $x, $y) = @_;
2221
2222 return unless $self->contr->active;
2223
2224 my $link_pos = delete $self->{_link_pos};
2225
2226 unless ($map) {
2227 # restore original map position
2228 ($map, $x, $y) = @{ $link_pos || [] };
2229 $map = cf::map::find $map;
2230
2231 unless ($map) {
2232 ($map, $x, $y) = @$EMERGENCY_POSITION;
2233 $map = cf::map::find $map
2234 or die "FATAL: cannot load emergency map\n";
2235 }
2236 }
2237
2238 ($x, $y) = (-1, -1)
2239 unless (defined $x) && (defined $y);
2240
2241 # use -1 or undef as default coordinates, not 0, 0
2242 ($x, $y) = ($map->enter_x, $map->enter_y)
2243 if $x <=0 && $y <= 0;
2244
2245 $map->load;
2246 $map->load_diag;
2247
2248 return unless $self->contr->active;
2249 $self->activate_recursive;
2250
2251 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2252 $self->enter_map ($map, $x, $y);
2253}
2254
2255=item $player_object->goto ($path, $x, $y[, $check->($map)])
2256
2257Moves the player to the given map-path and coordinates by first freezing
2258her, loading and preparing them map, calling the provided $check callback
2259that has to return the map if sucecssful, and then unfreezes the player on
2260the new (success) or old (failed) map position.
2261
2262=cut
2263
2264our $GOTOGEN;
2265
2266sub cf::object::player::goto {
2267 my ($self, $path, $x, $y, $check) = @_;
2268
2269 # do generation counting so two concurrent goto's will be executed in-order
2270 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2271
2272 $self->enter_link;
2273
2274 (async {
2275 my $map = eval {
2276 my $map = cf::map::find $path;
2277
2278 if ($map) {
2279 $map = $map->customise_for ($self);
2280 $map = $check->($map) if $check && $map;
2281 } else {
2282 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2283 }
2284
2285 $map
2286 };
2287
2288 if ($@) {
2289 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2290 LOG llevError | logBacktrace, Carp::longmess $@;
2291 }
2292
2293 if ($gen == $self->{_goto_generation}) {
2294 delete $self->{_goto_generation};
2295 $self->leave_link ($map, $x, $y);
2296 }
2297 })->prio (1);
2298}
2299
2300=item $player_object->enter_exit ($exit_object)
2301
2302=cut
2303
2304sub parse_random_map_params {
2305 my ($spec) = @_;
2306
2307 my $rmp = { # defaults
2308 xsize => (cf::rndm 15, 40),
2309 ysize => (cf::rndm 15, 40),
2310 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2311 #layout => string,
795 } 2312 };
796}
797 2313
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2314 for (split /\n/, $spec) {
2315 my ($k, $v) = split /\s+/, $_, 2;
799 2316
2317 $rmp->{lc $k} = $v if (length $k) && (length $v);
2318 }
2319
2320 $rmp
2321}
2322
2323sub prepare_random_map {
2324 my ($exit) = @_;
2325
2326 my $guard = cf::lock_acquire "exit_prepare:$exit";
2327
2328 # all this does is basically replace the /! path by
2329 # a new random map path (?random/...) with a seed
2330 # that depends on the exit object
2331
2332 my $rmp = parse_random_map_params $exit->msg;
2333
2334 if ($exit->map) {
2335 $rmp->{region} = $exit->region->name;
2336 $rmp->{origin_map} = $exit->map->path;
2337 $rmp->{origin_x} = $exit->x;
2338 $rmp->{origin_y} = $exit->y;
2339 }
2340
2341 $rmp->{random_seed} ||= $exit->random_seed;
2342
2343 my $data = cf::to_json $rmp;
2344 my $md5 = Digest::MD5::md5_hex $data;
2345 my $meta = "$RANDOMDIR/$md5.meta";
2346
2347 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2348 aio_write $fh, 0, (length $data), $data, 0;
2349 undef $fh;
2350 aio_rename "$meta~", $meta;
2351
2352 $exit->slaying ("?random/$md5");
2353 $exit->msg (undef);
2354 }
2355}
2356
2357sub cf::object::player::enter_exit {
2358 my ($self, $exit) = @_;
2359
2360 return unless $self->type == cf::PLAYER;
2361
2362 if ($exit->slaying eq "/!") {
2363 #TODO: this should de-fi-ni-te-ly not be a sync-job
2364 # the problem is that $exit might not survive long enough
2365 # so it needs to be done right now, right here
2366 cf::sync_job { prepare_random_map $exit };
2367 }
2368
2369 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2370 my $hp = $exit->stats->hp;
2371 my $sp = $exit->stats->sp;
2372
2373 $self->enter_link;
2374
2375 # if exit is damned, update players death & WoR home-position
2376 $self->contr->savebed ($slaying, $hp, $sp)
2377 if $exit->flag (FLAG_DAMNED);
2378
2379 (async {
2380 $self->deactivate_recursive; # just to be sure
2381 unless (eval {
2382 $self->goto ($slaying, $hp, $sp);
2383
2384 1;
2385 }) {
2386 $self->message ("Something went wrong deep within the crossfire server. "
2387 . "I'll try to bring you back to the map you were before. "
2388 . "Please report this to the dungeon master!",
2389 cf::NDI_UNIQUE | cf::NDI_RED);
2390
2391 warn "ERROR in enter_exit: $@";
2392 $self->leave_link;
2393 }
2394 })->prio (1);
2395}
2396
2397=head3 cf::client
2398
2399=over 4
2400
2401=item $client->send_drawinfo ($text, $flags)
2402
2403Sends a drawinfo packet to the client. Circumvents output buffering so
2404should not be used under normal circumstances.
2405
2406=cut
2407
2408sub cf::client::send_drawinfo {
2409 my ($self, $text, $flags) = @_;
2410
2411 utf8::encode $text;
2412 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2413}
2414
2415=item $client->send_msg ($color, $type, $msg, [extra...])
2416
2417Send a drawinfo or msg packet to the client, formatting the msg for the
2418client if neccessary. C<$type> should be a string identifying the type of
2419the message, with C<log> being the default. If C<$color> is negative, suppress
2420the message unless the client supports the msg packet.
2421
2422=cut
2423
2424sub cf::client::send_msg {
2425 my ($self, $color, $type, $msg, @extra) = @_;
2426
2427 $msg = $self->pl->expand_cfpod ($msg);
2428
2429 return unless @extra || length $msg;
2430
2431 if ($self->can_msg) {
2432 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2433 } else {
2434 # replace some tags by gcfclient-compatible ones
2435 for ($msg) {
2436 1 while
2437 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2438 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2439 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2440 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2441 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2442 }
2443
2444 if ($color >= 0) {
2445 if (0 && $msg =~ /\[/) {
2446 $self->send_packet ("drawextinfo $color 4 0 $msg")
2447 } else {
2448 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2449 $self->send_packet ("drawinfo $color $msg")
2450 }
2451 }
2452 }
2453}
2454
2455=item $client->ext_event ($type, %msg)
2456
800Sends an ext reply to the player. 2457Sends an ext event to the client.
801 2458
802=cut 2459=cut
803 2460
804sub cf::player::ext_reply($$$%) { 2461sub cf::client::ext_event($$%) {
805 my ($self, $id, %msg) = @_; 2462 my ($self, $type, %msg) = @_;
806 2463
807 $msg{msgid} = $id; 2464 $msg{msgtype} = "event_$type";
808 2465 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
809 $self->send ("ext " . to_json \%msg);
810} 2466}
2467
2468=item $success = $client->query ($flags, "text", \&cb)
2469
2470Queues a query to the client, calling the given callback with
2471the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2472C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2473
2474Queries can fail, so check the return code. Or don't, as queries will
2475become reliable at some point in the future.
2476
2477=cut
2478
2479sub cf::client::query {
2480 my ($self, $flags, $text, $cb) = @_;
2481
2482 return unless $self->state == ST_PLAYING
2483 || $self->state == ST_SETUP
2484 || $self->state == ST_CUSTOM;
2485
2486 $self->state (ST_CUSTOM);
2487
2488 utf8::encode $text;
2489 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2490
2491 $self->send_packet ($self->{query_queue}[0][0])
2492 if @{ $self->{query_queue} } == 1;
2493
2494 1
2495}
2496
2497cf::client->attach (
2498 on_connect => sub {
2499 my ($ns) = @_;
2500
2501 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2502 },
2503 on_reply => sub {
2504 my ($ns, $msg) = @_;
2505
2506 # this weird shuffling is so that direct followup queries
2507 # get handled first
2508 my $queue = delete $ns->{query_queue}
2509 or return; # be conservative, not sure how that can happen, but we saw a crash here
2510
2511 (shift @$queue)->[1]->($msg);
2512 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2513
2514 push @{ $ns->{query_queue} }, @$queue;
2515
2516 if (@{ $ns->{query_queue} } == @$queue) {
2517 if (@$queue) {
2518 $ns->send_packet ($ns->{query_queue}[0][0]);
2519 } else {
2520 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2521 }
2522 }
2523 },
2524 on_exticmd => sub {
2525 my ($ns, $buf) = @_;
2526
2527 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2528
2529 if (ref $msg) {
2530 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2531 if (my %reply = $cb->($ns, $msg)) {
2532 $reply{msgid} = $msg->{msgid};
2533 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2534 }
2535 }
2536 } else {
2537 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2538 }
2539
2540 cf::override;
2541 },
2542);
2543
2544=item $client->async (\&cb)
2545
2546Create a new coroutine, running the specified callback. The coroutine will
2547be automatically cancelled when the client gets destroyed (e.g. on logout,
2548or loss of connection).
2549
2550=cut
2551
2552sub cf::client::async {
2553 my ($self, $cb) = @_;
2554
2555 my $coro = &Coro::async ($cb);
2556
2557 $coro->on_destroy (sub {
2558 delete $self->{_coro}{$coro+0};
2559 });
2560
2561 $self->{_coro}{$coro+0} = $coro;
2562
2563 $coro
2564}
2565
2566cf::client->attach (
2567 on_destroy => sub {
2568 my ($ns) = @_;
2569
2570 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2571 },
2572);
811 2573
812=back 2574=back
813 2575
814=cut
815
816#############################################################################
817 2576
818=head2 SAFE SCRIPTING 2577=head2 SAFE SCRIPTING
819 2578
820Functions that provide a safe environment to compile and execute 2579Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2580snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2581itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2582is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2583functions and methods that can be called is greatly reduced.
825 2584
826=cut 2585=cut
827 2586
828our $safe = new Safe "safe"; 2587our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2588our $safe_hole = new Safe::Hole;
834 2593
835# here we export the classes and methods available to script code 2594# here we export the classes and methods available to script code
836 2595
837=pod 2596=pod
838 2597
839The following fucntions and emthods are available within a safe environment: 2598The following functions and methods are available within a safe environment:
840 2599
841 cf::object contr pay_amount pay_player 2600 cf::object
2601 contr pay_amount pay_player map x y force_find force_add
2602 insert remove
2603
842 cf::object::player player 2604 cf::object::player
843 cf::player peaceful 2605 player
2606
2607 cf::player
2608 peaceful
2609
2610 cf::map
2611 trigger
844 2612
845=cut 2613=cut
846 2614
847for ( 2615for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2616 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2617 insert remove)],
849 ["cf::object::player" => qw(player)], 2618 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2619 ["cf::player" => qw(peaceful)],
2620 ["cf::map" => qw(trigger)],
851) { 2621) {
852 no strict 'refs'; 2622 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2623 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2624 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2625 for @funs;
923=back 2693=back
924 2694
925=cut 2695=cut
926 2696
927############################################################################# 2697#############################################################################
2698# the server's init and main functions
928 2699
929=head2 EXTENSION DATABASE SUPPORT 2700sub load_facedata($) {
2701 my ($path) = @_;
930 2702
931Crossfire maintains a very simple database for extension use. It can 2703 warn "loading facedata from $path\n";
932currently store anything that can be serialised using Storable, which
933excludes objects.
934 2704
935The parameter C<$family> should best start with the name of the extension 2705 my $facedata;
936using it, it should be unique. 2706 0 < aio_load $path, $facedata
2707 or die "$path: $!";
937 2708
938=over 4 2709 $facedata = Coro::Storable::thaw $facedata;
939 2710
940=item $hashref = cf::db_get $family 2711 $facedata->{version} == 2
2712 or cf::cleanup "$path: version mismatch, cannot proceed.";
941 2713
942Return a hashref for use by the extension C<$family>, which can be
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945
946=item $value = cf::db_get $family => $key
947
948Returns a single value from the database
949
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 } 2714 {
2715 my $faces = $facedata->{faceinfo};
978 2716
979 my $pid; 2717 while (my ($face, $info) = each %$faces) {
980 2718 my $idx = (cf::face::find $face) || cf::face::alloc $face;
981 sub db_save() { 2719 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
982 warn "saving database $path\n";#d# remove later 2720 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
983 waitpid $pid, 0 if $pid; 2721 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
984 if (0 == ($pid = fork)) { 2722 Coro::cede;
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2723 }
2724
2725 while (my ($face, $info) = each %$faces) {
2726 next unless $info->{smooth};
2727 my $idx = cf::face::find $face
2728 or next;
2729 if (my $smooth = cf::face::find $info->{smooth}) {
2730 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2731 } else {
2732 warn "smooth face '$info->{smooth}' not found for face '$face'";
2733 }
2734 Coro::cede;
2735 }
1028 ; 2736 }
1029}
1030 2737
1031############################################################################# 2738 {
1032# the server's main() 2739 my $anims = $facedata->{animinfo};
2740
2741 while (my ($anim, $info) = each %$anims) {
2742 cf::anim::set $anim, $info->{frames}, $info->{facings};
2743 Coro::cede;
2744 }
2745
2746 cf::anim::invalidate_all; # d'oh
2747 }
2748
2749 1
2750}
2751
2752sub reload_regions {
2753 load_resource_file "$MAPDIR/regions"
2754 or die "unable to load regions file\n";
2755}
2756
2757sub reload_facedata {
2758 load_facedata "$DATADIR/facedata"
2759 or die "unable to load facedata\n";
2760}
2761
2762sub reload_archetypes {
2763 load_resource_file "$DATADIR/archetypes"
2764 or die "unable to load archetypes\n";
2765 #d# NEED to laod twice to resolve forward references
2766 # this really needs to be done in an extra post-pass
2767 # (which needs to be synchronous, so solve it differently)
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770}
2771
2772sub reload_treasures {
2773 load_resource_file "$DATADIR/treasures"
2774 or die "unable to load treasurelists\n";
2775}
2776
2777sub reload_resources {
2778 warn "reloading resource files...\n";
2779
2780 reload_regions;
2781 reload_facedata;
2782 #reload_archetypes;#d#
2783 reload_archetypes;
2784 reload_treasures;
2785
2786 warn "finished reloading resource files\n";
2787}
2788
2789sub init {
2790 reload_resources;
2791}
1033 2792
1034sub cfg_load { 2793sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2794 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 2795 or return;
1037 2796
1038 local $/; 2797 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2798 *CFG = YAML::Syck::Load <$fh>;
2799
2800 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2801
2802 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2803 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2804
2805 if (exists $CFG{mlockall}) {
2806 eval {
2807 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2808 and die "WARNING: m(un)lockall failed: $!\n";
2809 };
2810 warn $@ if $@;
2811 }
1040} 2812}
1041 2813
1042sub main { 2814sub main {
2815 # we must not ever block the main coroutine
2816 local $Coro::idle = sub {
2817 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2818 (async {
2819 Event::one_event;
2820 })->prio (Coro::PRIO_MAX);
2821 };
2822
1043 cfg_load; 2823 cfg_load;
1044 db_load; 2824 db_init;
1045 load_extensions; 2825 load_extensions;
2826
2827 $TICK_WATCHER->start;
1046 Event::loop; 2828 Event::loop;
1047} 2829}
1048 2830
1049############################################################################# 2831#############################################################################
1050# initialisation 2832# initialisation and cleanup
1051 2833
1052sub _perl_reload(&) { 2834# install some emergency cleanup handlers
2835BEGIN {
2836 for my $signal (qw(INT HUP TERM)) {
2837 Event->signal (
2838 reentrant => 0,
2839 data => WF_AUTOCANCEL,
2840 signal => $signal,
2841 prio => 0,
2842 cb => sub {
2843 cf::cleanup "SIG$signal";
2844 },
2845 );
2846 }
2847}
2848
2849sub write_runtime {
2850 my $runtime = "$LOCALDIR/runtime";
2851
2852 # first touch the runtime file to show we are still running:
2853 # the fsync below can take a very very long time.
2854
2855 IO::AIO::aio_utime $runtime, undef, undef;
2856
2857 my $guard = cf::lock_acquire "write_runtime";
2858
2859 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2860 or return;
2861
2862 my $value = $cf::RUNTIME + 90 + 10;
2863 # 10 is the runtime save interval, for a monotonic clock
2864 # 60 allows for the watchdog to kill the server.
2865
2866 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2867 and return;
2868
2869 # always fsync - this file is important
2870 aio_fsync $fh
2871 and return;
2872
2873 # touch it again to show we are up-to-date
2874 aio_utime $fh, undef, undef;
2875
2876 close $fh
2877 or return;
2878
2879 aio_rename "$runtime~", $runtime
2880 and return;
2881
2882 warn "runtime file written.\n";
2883
2884 1
2885}
2886
2887sub emergency_save() {
2888 my $freeze_guard = cf::freeze_mainloop;
2889
2890 warn "enter emergency perl save\n";
2891
2892 cf::sync_job {
2893 # use a peculiar iteration method to avoid tripping on perl
2894 # refcount bugs in for. also avoids problems with players
2895 # and maps saved/destroyed asynchronously.
2896 warn "begin emergency player save\n";
2897 for my $login (keys %cf::PLAYER) {
2898 my $pl = $cf::PLAYER{$login} or next;
2899 $pl->valid or next;
2900 $pl->save;
2901 }
2902 warn "end emergency player save\n";
2903
2904 warn "begin emergency map save\n";
2905 for my $path (keys %cf::MAP) {
2906 my $map = $cf::MAP{$path} or next;
2907 $map->valid or next;
2908 $map->save;
2909 }
2910 warn "end emergency map save\n";
2911
2912 warn "begin emergency database checkpoint\n";
2913 BDB::db_env_txn_checkpoint $DB_ENV;
2914 warn "end emergency database checkpoint\n";
2915 };
2916
2917 warn "leave emergency perl save\n";
2918}
2919
2920sub post_cleanup {
1053 my ($msg) = @_; 2921 my ($make_core) = @_;
1054 2922
1055 $msg->("reloading..."); 2923 warn Carp::longmess "post_cleanup backtrace"
2924 if $make_core;
2925}
1056 2926
1057 eval { 2927sub do_reload_perl() {
1058 # cancel all watchers 2928 # can/must only be called in main
2929 if ($Coro::current != $Coro::main) {
2930 warn "can only reload from main coroutine";
2931 return;
2932 }
2933
2934 warn "reloading...";
2935
2936 warn "entering sync_job";
2937
2938 cf::sync_job {
2939 cf::write_runtime; # external watchdog should not bark
2940 cf::emergency_save;
2941 cf::write_runtime; # external watchdog should not bark
2942
2943 warn "syncing database to disk";
2944 BDB::db_env_txn_checkpoint $DB_ENV;
2945
2946 # if anything goes wrong in here, we should simply crash as we already saved
2947
2948 warn "cancelling all WF_AUTOCANCEL watchers";
1059 $_->cancel for Event::all_watchers; 2949 for (Event::all_watchers) {
2950 $_->cancel if $_->data & WF_AUTOCANCEL;
2951 }
1060 2952
1061 # unload all extensions 2953 warn "flushing outstanding aio requests";
1062 for (@exts) { 2954 for (;;) {
1063 $msg->("unloading <$_>"); 2955 BDB::flush;
1064 unload_extension $_; 2956 IO::AIO::flush;
2957 Coro::cede;
2958 last unless IO::AIO::nreqs || BDB::nreqs;
2959 warn "iterate...";
2960 }
2961
2962 ++$RELOAD;
2963
2964 warn "cancelling all extension coros";
2965 $_->cancel for values %EXT_CORO;
2966 %EXT_CORO = ();
2967
2968 warn "removing commands";
2969 %COMMAND = ();
2970
2971 warn "removing ext/exti commands";
2972 %EXTCMD = ();
2973 %EXTICMD = ();
2974
2975 warn "unloading/nuking all extensions";
2976 for my $pkg (@EXTS) {
2977 warn "... unloading $pkg";
2978
2979 if (my $cb = $pkg->can ("unload")) {
2980 eval {
2981 $cb->($pkg);
2982 1
2983 } or warn "$pkg unloaded, but with errors: $@";
1065 } 2984 }
1066 2985
2986 warn "... nuking $pkg";
2987 Symbol::delete_package $pkg;
2988 }
2989
1067 # unload all modules loaded from $LIBDIR 2990 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 2991 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2992 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 2993
1071 $msg->("removing <$k>"); 2994 warn "... unloading $k";
1072 delete $INC{$k}; 2995 delete $INC{$k};
1073 2996
1074 $k =~ s/\.pm$//; 2997 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 2998 $k =~ s/\//::/g;
1076 2999
1079 } 3002 }
1080 3003
1081 Symbol::delete_package $k; 3004 Symbol::delete_package $k;
1082 } 3005 }
1083 3006
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 3007 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 3008 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3009 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 3010
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 3011 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 3012 delete $INC{"cf.pm"};
3013 delete $INC{"cf/pod.pm"};
1096 3014
1097 # don't, removes xs symbols, too, 3015 # don't, removes xs symbols, too,
1098 # and global variables created in xs 3016 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 3017 #Symbol::delete_package __PACKAGE__;
1100 3018
1101 # reload cf.pm 3019 warn "unload completed, starting to reload now";
3020
1102 $msg->("reloading cf.pm"); 3021 warn "reloading cf.pm";
1103 require cf; 3022 require cf;
3023 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 3024
1105 # load config and database again 3025 warn "loading config and database again";
1106 cf::cfg_load; 3026 cf::cfg_load;
1107 cf::db_load;
1108 3027
1109 # load extensions 3028 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 3029 cf::load_extensions;
1112 3030
1113 # reattach attachments to objects 3031 warn "reattaching attachments to objects/players";
1114 $msg->("reattach"); 3032 _global_reattach; # objects, sockets
1115 _global_reattach; 3033 warn "reattaching attachments to maps";
3034 reattach $_ for values %MAP;
3035 warn "reattaching attachments to players";
3036 reattach $_ for values %PLAYER;
3037
3038 warn "leaving sync_job";
3039
3040 1
3041 } or do {
3042 warn $@;
3043 warn "error while reloading, exiting.";
3044 exit 1;
1116 }; 3045 };
1117 $msg->($@) if $@;
1118 3046
1119 $msg->("reloaded"); 3047 warn "reloaded";
1120}; 3048};
1121 3049
1122sub perl_reload() { 3050our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload { 3051
1124 warn $_[0]; 3052sub reload_perl() {
1125 print "$_[0]\n"; 3053 # doing reload synchronously and two reloads happen back-to-back,
3054 # coro crashes during coro_state_free->destroy here.
3055
3056 $RELOAD_WATCHER ||= Event->timer (
3057 reentrant => 0,
3058 after => 0,
3059 data => WF_AUTOCANCEL,
3060 cb => sub {
3061 do_reload_perl;
3062 undef $RELOAD_WATCHER;
3063 },
1126 }; 3064 );
1127} 3065}
1128 3066
1129register_command "perl-reload", 0, sub { 3067register_command "reload" => sub {
1130 my ($who, $arg) = @_; 3068 my ($who, $arg) = @_;
1131 3069
1132 if ($who->flag (FLAG_WIZ)) { 3070 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 3071 $who->message ("reloading server.");
1134 warn $_[0]; 3072 async { reload_perl };
1135 $who->message ($_[0]); 3073 }
3074};
3075
3076unshift @INC, $LIBDIR;
3077
3078my $bug_warning = 0;
3079
3080our @WAIT_FOR_TICK;
3081our @WAIT_FOR_TICK_BEGIN;
3082
3083sub wait_for_tick {
3084 return unless $TICK_WATCHER->is_active;
3085 return if $Coro::current == $Coro::main;
3086
3087 my $signal = new Coro::Signal;
3088 push @WAIT_FOR_TICK, $signal;
3089 $signal->wait;
3090}
3091
3092sub wait_for_tick_begin {
3093 return unless $TICK_WATCHER->is_active;
3094 return if $Coro::current == $Coro::main;
3095
3096 my $signal = new Coro::Signal;
3097 push @WAIT_FOR_TICK_BEGIN, $signal;
3098 $signal->wait;
3099}
3100
3101 my $min = 1e6;#d#
3102 my $avg = 10;
3103$TICK_WATCHER = Event->timer (
3104 reentrant => 0,
3105 parked => 1,
3106 prio => 0,
3107 at => $NEXT_TICK || $TICK,
3108 data => WF_AUTOCANCEL,
3109 cb => sub {
3110 if ($Coro::current != $Coro::main) {
3111 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3112 unless ++$bug_warning > 10;
3113 return;
3114 }
3115
3116 $NOW = $tick_start = Event::time;
3117
3118 cf::server_tick; # one server iteration
3119
3120 0 && sync_job {#d#
3121 for(1..10) {
3122 my $t = Event::time;
3123 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3124 or die;
3125
3126 $map->width (50);
3127 $map->height (50);
3128 $map->alloc;
3129 $map->_load_objects ("/tmp/x.map", 1);
3130 my $t = Event::time - $t;
3131
3132 #next unless $t < 0.0013;#d#
3133 if ($t < $min) {
3134 $min = $t;
3135 }
3136 $avg = $avg * 0.99 + $t * 0.01;
3137 }
3138 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3139 exit 0;
3140 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1136 }; 3141 };
1137 }
1138};
1139 3142
1140register "<global>", __PACKAGE__; 3143 $RUNTIME += $TICK;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 3144 $NEXT_TICK += $TICK;
1152 3145
3146 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3147 $NEXT_RUNTIME_WRITE = $NOW + 10;
3148 Coro::async_pool {
3149 write_runtime
3150 or warn "ERROR: unable to write runtime file: $!";
3151 };
3152 }
3153
3154# my $AFTER = Event::time;
3155# warn $AFTER - $NOW;#d#
3156
3157 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3158 $sig->send;
3159 }
3160 while (my $sig = shift @WAIT_FOR_TICK) {
3161 $sig->send;
3162 }
3163
3164 $NOW = Event::time;
3165
1153 # if we are delayed by four ticks, skip them all 3166 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3167 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155 3168
1156 $TICK_WATCHER->at ($NEXT_TICK); 3169 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 3170 $TICK_WATCHER->start;
3171
3172 $LOAD = ($NOW - $tick_start) / $TICK;
3173 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3174
3175 _post_tick;
3176
3177
1158 }, 3178 },
1159); 3179);
1160 3180
3181{
3182 BDB::max_poll_time $TICK * 0.1;
3183 $BDB_POLL_WATCHER = Event->io (
3184 reentrant => 0,
3185 fd => BDB::poll_fileno,
3186 poll => 'r',
3187 prio => 0,
3188 data => WF_AUTOCANCEL,
3189 cb => \&BDB::poll_cb,
3190 );
3191 BDB::min_parallel 8;
3192
3193 BDB::set_sync_prepare {
3194 my $status;
3195 my $current = $Coro::current;
3196 (
3197 sub {
3198 $status = $!;
3199 $current->ready; undef $current;
3200 },
3201 sub {
3202 Coro::schedule while defined $current;
3203 $! = $status;
3204 },
3205 )
3206 };
3207
3208 unless ($DB_ENV) {
3209 $DB_ENV = BDB::db_env_create;
3210
3211 cf::sync_job {
3212 eval {
3213 BDB::db_env_open
3214 $DB_ENV,
3215 $BDBDIR,
3216 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3217 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3218 0666;
3219
3220 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3221
3222 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3223 $DB_ENV->set_lk_detect;
3224 };
3225
3226 cf::cleanup "db_env_open(db): $@" if $@;
3227 };
3228 }
3229}
3230
3231{
3232 IO::AIO::min_parallel 8;
3233
3234 undef $Coro::AIO::WATCHER;
3235 IO::AIO::max_poll_time $TICK * 0.1;
3236 $AIO_POLL_WATCHER = Event->io (
3237 reentrant => 0,
3238 data => WF_AUTOCANCEL,
3239 fd => IO::AIO::poll_fileno,
3240 poll => 'r',
3241 prio => 6,
3242 cb => \&IO::AIO::poll_cb,
3243 );
3244}
3245
3246my $_log_backtrace;
3247
3248sub _log_backtrace {
3249 my ($msg, @addr) = @_;
3250
3251 $msg =~ s/\n//;
3252
3253 # limit the # of concurrent backtraces
3254 if ($_log_backtrace < 2) {
3255 ++$_log_backtrace;
3256 async {
3257 my @bt = fork_call {
3258 @addr = map { sprintf "%x", $_ } @addr;
3259 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3260 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3261 or die "addr2line: $!";
3262
3263 my @funcs;
3264 my @res = <$fh>;
3265 chomp for @res;
3266 while (@res) {
3267 my ($func, $line) = splice @res, 0, 2, ();
3268 push @funcs, "[$func] $line";
3269 }
3270
3271 @funcs
3272 };
3273
3274 LOG llevInfo, "[ABT] $msg\n";
3275 LOG llevInfo, "[ABT] $_\n" for @bt;
3276 --$_log_backtrace;
3277 };
3278 } else {
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] [suppressed]\n";
3281 }
3282}
3283
3284# load additional modules
3285use cf::pod;
3286
3287END { cf::emergency_save }
3288
11611 32891
1162 3290

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines