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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.299 by root, Sun Jul 8 14:56:05 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 93
55our %EXT_CORO; 94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
56 100
57binmode STDOUT; 101binmode STDOUT;
58binmode STDERR; 102binmode STDERR;
59 103
60# read virtual server time, if available 104# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
65} 109}
66 110
67mkdir cf::localdir; 111mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 113
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
76 117
77############################################################################# 118#############################################################################
78 119
79=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
80 121
87=item $cf::RUNTIME 128=item $cf::RUNTIME
88 129
89The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 131every server tick.
91 132
92=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 136
94The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
96 141
97=item $cf::NOW 142=item $cf::NOW
98 143
99The time of the last (current) server tick. 144The time of the last (current) server tick.
100 145
101=item $cf::TICK 146=item $cf::TICK
102 147
103The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
104 159
105=item %cf::CFG 160=item %cf::CFG
106 161
107Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 170
110=back 171=back
111 172
112=cut 173=cut
113 174
114BEGIN { 175BEGIN {
115 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 177 my $msg = join "", @_;
117 utf8::encode $msg;
118 178
119 $msg .= "\n" 179 $msg .= "\n"
120 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
121 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
123 }; 186 };
124} 187}
125 188
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 196
133# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 198# within the Safe compartment.
135for my $pkg (qw( 199for my $pkg (qw(
136 cf::global cf::attachable 200 cf::global cf::attachable
145 209
146$Event::DIED = sub { 210$Event::DIED = sub {
147 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
148}; 212};
149 213
150my %ext_pkg; 214#############################################################################
151my @exts;
152my @hook;
153 215
154=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
155 217
156=over 4 218=over 4
157 219
158=cut 220=item dumpval $ref
159 221
160use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
161 242
162=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
163 244
164Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
165 246
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
174 248
175Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
176 250
177=cut 251=cut
178 252
179sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 254
184=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
185 256sub from_json ($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 257
206=item cf::lock_wait $string 258=item cf::lock_wait $string
207 259
208Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
209 261
210=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
211 263
212Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
215returned. 267returned.
216 268
217Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
219 275
220=cut 276=cut
221 277
222our %LOCK; 278our %LOCK;
223 279
237 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
238 lock_wait $key; 294 lock_wait $key;
239 295
240 $LOCK{$key} = []; 296 $LOCK{$key} = [];
241 297
242 cf::guard { 298 Coro::guard {
243 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
245 } 301 }
246} 302}
247 303
248=item cf::async { BLOCK } 304sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 305 my ($key) = @_;
257 306
258 Coro::async { 307 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 308}
263 309
264sub freeze_mainloop { 310sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
266 312
267 my $guard = guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
268 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
269 $guard 317 $guard
270} 318}
271 319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
272=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
273 331
274The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
277 336
278If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
281fast or be very important. 340fast or be very important.
284 343
285sub sync_job(&) { 344sub sync_job(&) {
286 my ($job) = @_; 345 my ($job) = @_;
287 346
288 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
289 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
291 352
292 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 354 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 355 my $freeze_guard = freeze_mainloop;
295 356
296 my $busy = 1; 357 my $busy = 1;
297 my @res; 358 my @res;
298 359
299 (Coro::async { 360 (async {
300 @res = eval { $job->() }; 361 @res = eval { $job->() };
301 warn $@ if $@; 362 warn $@ if $@;
302 undef $busy; 363 undef $busy;
303 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
304 365
305 while ($busy) { 366 while ($busy) {
306 Coro::cede_notself; 367 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
309 376
310 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
311 } else { 378 } else {
312 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
313 380
314 $job->() 381 $job->()
315 } 382 }
316} 383}
317 384
318=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
319 386
320Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 388extension calling this is being unloaded.
322 389
323=cut 390=cut
324 391
325sub coro(&) { 392sub async_ext(&) {
326 my $cb = shift; 393 my $cb = shift;
327 394
328 my $coro = &cf::async ($cb); 395 my $coro = &Coro::async ($cb);
329 396
330 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
332 }); 399 });
333 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
334 401
335 $coro 402 $coro
336} 403}
337 404
338sub write_runtime { 405=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 406
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
342 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
343 411
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 413
348 aio_fsync $fh 414sub _store_scalar {
349 and return; 415 open my $fh, ">", \my $buf
350 416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
351 close $fh 418 close $fh;
352 or return;
353 419
354 aio_rename "$runtime~", $runtime 420 $buf
355 and return; 421}
356 422
423sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427# or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
357 1 464 }
465}
466
467=item $value = cf::db_get $family => $key
468
469Returns a single value from the environment database.
470
471=item cf::db_put $family => $key => $value
472
473Stores the given C<$value> in the family. It can currently store binary
474data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476=cut
477
478our $DB;
479
480sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495}
496
497sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506}
507
508sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511}
512
513=item cf::cache $id => [$paths...], $processversion => $process
514
515Generic caching function that returns the value of the resource $id,
516caching and regenerating as required.
517
518This function can block.
519
520=cut
521
522sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581}
582
583=item cf::datalog type => key => value, ...
584
585Log a datalog packet of the given type with the given key-value pairs.
586
587=cut
588
589sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 592}
359 593
360=back 594=back
361 595
362=cut 596=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 597
484############################################################################# 598#############################################################################
485 599
486=head2 ATTACHABLE OBJECTS 600=head2 ATTACHABLE OBJECTS
487 601
489attach callbacks/event handlers (a collection of which is called an "attachment") 603attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 604to it. All such attachable objects support the following methods.
491 605
492In the following description, CLASS can be any of C<global>, C<object> 606In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 607C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 608Crossfire TRT).
495 609
496=over 4 610=over 4
497 611
498=item $attachable->attach ($attachment, key => $value...) 612=item $attachable->attach ($attachment, key => $value...)
499 613
613our @CB_TYPE = (); # registry for type (cf-object class) based events 727our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 728our @CB_MAP = ();
615 729
616my %attachment; 730my %attachment;
617 731
732sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736}
737
618sub _attach_cb($$$$) { 738sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 739 my ($registry, $event, $prio, $cb) = @_;
620 740
621 use sort 'stable'; 741 use sort 'stable';
622 742
656 $registry = $CB_TYPE[$object_type] ||= []; 776 $registry = $CB_TYPE[$object_type] ||= [];
657 777
658 } elsif ($type eq "subtype") { 778 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 779 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 780 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 782
663 } elsif ($type eq "package") { 783 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 784 my $pkg = shift @arg;
665 785
666 while (my ($name, $id) = each %cb_id) { 786 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 815 _attach $registry, $klass, @attach;
696 } 816 }
697 817
698 $obj->{$name} = \%arg; 818 $obj->{$name} = \%arg;
699 } else { 819 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 820 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 821 }
702 822
703 $obj->{_attachment}{$name} = undef; 823 $obj->{_attachment}{$name} = undef;
704} 824}
705 825
707 if (ref $_[0]) { 827 if (ref $_[0]) {
708 _object_attach @_; 828 _object_attach @_;
709 } else { 829 } else {
710 _attach shift->_attach_registry, @_; 830 _attach shift->_attach_registry, @_;
711 } 831 }
832 _recalc_want;
712}; 833};
713 834
714# all those should be optimised 835# all those should be optimised
715sub cf::attachable::detach { 836sub cf::attachable::detach {
716 my ($obj, $name) = @_; 837 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 840 delete $obj->{_attachment}{$name};
720 reattach ($obj); 841 reattach ($obj);
721 } else { 842 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 843 Carp::croak "cannot, currently, detach class attachments";
723 } 844 }
845 _recalc_want;
724}; 846};
725 847
726sub cf::attachable::attached { 848sub cf::attachable::attached {
727 my ($obj, $name) = @_; 849 my ($obj, $name) = @_;
728 850
793# object support 915# object support
794 916
795sub reattach { 917sub reattach {
796 # basically do the same as instantiate, without calling instantiate 918 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 922
799 my $registry = $obj->registry; 923 my $registry = $obj->registry;
800 924
801 @$registry = (); 925 @$registry = ();
802 926
849 $filename, length $$rdata, scalar @$objs; 973 $filename, length $$rdata, scalar @$objs;
850 974
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 976 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 978 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 979 close $fh;
856 980
857 if (@$objs) { 981 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 983 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 984 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 985 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 986 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 987 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 988 aio_rename "$filename.pst~", "$filename.pst";
865 } 989 }
866 } else { 990 } else {
867 aio_unlink "$filename.pst"; 991 aio_unlink "$filename.pst";
899 or return; 1023 or return;
900 $av = eval { (Storable::thaw $av)->{objs} }; 1024 $av = eval { (Storable::thaw $av)->{objs} };
901 } 1025 }
902 1026
903 warn sprintf "loading %s (%d)\n", 1027 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1028 $filename, length $data, scalar @{$av || []};
905 return ($data, $av); 1029 return ($data, $av);
906} 1030}
1031
1032=head2 COMMAND CALLBACKS
1033
1034=over 4
1035
1036=cut
907 1037
908############################################################################# 1038#############################################################################
909# command handling &c 1039# command handling &c
910 1040
911=item cf::register_command $name => \&callback($ob,$args); 1041=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1054 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1055}
926 1056
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1057=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1058
929Register a callbackf ro execution when the client sends an extcmd packet. 1059Register a callback for execution when the client sends an (synchronous)
1060extcmd packet. Ext commands will be processed in the order they are
1061received by the server, like other user commands. The first argument is
1062the logged-in player. Ext commands can only be processed after a player
1063has logged in successfully.
930 1064
931If the callback returns something, it is sent back as if reply was being 1065If the callback returns something, it is sent back as if reply was being
932called. 1066called.
933 1067
1068=item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070Register a callback for execution when the client sends an (asynchronous)
1071exticmd packet. Exti commands are processed by the server as soon as they
1072are received, i.e. out of order w.r.t. other commands. The first argument
1073is a client socket. Exti commands can be received anytime, even before
1074log-in.
1075
1076If the callback returns something, it is sent back as if reply was being
1077called.
1078
934=cut 1079=cut
935 1080
936sub register_extcmd { 1081sub register_extcmd {
937 my ($name, $cb) = @_; 1082 my ($name, $cb) = @_;
938 1083
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1084 $EXTCMD{$name} = $cb;
1085}
1086
1087sub register_exticmd {
1088 my ($name, $cb) = @_;
1089
1090 $EXTICMD{$name} = $cb;
943} 1091}
944 1092
945cf::player->attach ( 1093cf::player->attach (
946 on_command => sub { 1094 on_command => sub {
947 my ($pl, $name, $params) = @_; 1095 my ($pl, $name, $params) = @_;
956 cf::override; 1104 cf::override;
957 }, 1105 },
958 on_extcmd => sub { 1106 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1107 my ($pl, $buf) = @_;
960 1108
961 my $msg = eval { from_json $buf }; 1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1110
963 if (ref $msg) { 1111 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1113 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 1114 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 1115 }
968 } 1116 }
969 } else { 1117 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 1120
973 cf::override; 1121 cf::override;
974 }, 1122 },
975); 1123);
976 1124
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1125sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196}
1197
1198#############################################################################
1199
1200=back
1201
1202=head2 CORE EXTENSIONS
1203
1204Functions and methods that extend core crossfire objects.
1205
1206=cut
1207
1208package cf::player;
1209
1210use Coro::AIO;
1211
1212=head3 cf::player
1213
1214=over 4
1215
1216=item cf::player::find $login
1217
1218Returns the given player object, loading it if necessary (might block).
1219
1220=cut
1221
1222sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225}
1226
1227sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231}
1232
1233sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237}
1238
1239sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244}
1245
1246sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265}
1266
1267sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282}
1283
1284sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295}
1296
1297=item $pl->quit_character
1298
1299Nukes the player without looking back. If logged in, the connection will
1300be destroyed. May block for a long time.
1301
1302=cut
1303
1304sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329}
1330
1331=item $pl->kick
1332
1333Kicks a player out of the game. This destroys the connection.
1334
1335=cut
1336
1337sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343}
1344
1345=item cf::player::list_logins
1346
1347Returns am arrayref of all valid playernames in the system, can take a
1348while and may block, so not sync_job-capable, ever.
1349
1350=cut
1351
1352sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368}
1369
1370=item $player->maps
1371
1372Returns an arrayref of map paths that are private for this
1373player. May block.
1374
1375=cut
1376
1377sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396}
1397
1398=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400Expand crossfire pod fragments into protocol xml.
1401
1402=cut
1403
1404sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 $_
1441}
1442
1443sub hintmode {
1444 $_[0]{hintmode} = $_[1] if @_ > 1;
1445 $_[0]{hintmode}
1446}
1447
1448=item $player->ext_reply ($msgid, %msg)
1449
1450Sends an ext reply to the player.
1451
1452=cut
1453
1454sub ext_reply($$%) {
1455 my ($self, $id, %msg) = @_;
1456
1457 $msg{msgid} = $id;
1458 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1459}
1460
1461=item $player->ext_event ($type, %msg)
1462
1463Sends an ext event to the client.
1464
1465=cut
1466
1467sub ext_event($$%) {
1468 my ($self, $type, %msg) = @_;
1469
1470 $self->ns->ext_event ($type, %msg);
1471}
1472
1473=head3 cf::region
1474
1475=over 4
1476
1477=cut
1478
1479package cf::region;
1480
1481=item cf::region::find_by_path $path
1482
1483Tries to decuce the likely region for a map knowing only its path.
1484
1485=cut
1486
1487sub find_by_path($) {
984 my ($path) = @_; 1488 my ($path) = @_;
985 1489
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1490 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1491
992 warn "loading '$path' into '$pkg'\n"; 1492 for my $region (list) {
993 1493 if ($region->match && $path =~ $region->match) {
994 open my $fh, "<:utf8", $path 1494 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1495 if $region->specificity > $specificity;
996 1496 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1497 }
1026 1498
1027 # remove commands 1499 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1500}
1133 1501
1134=back 1502=back
1135
1136 1503
1137=head3 cf::map 1504=head3 cf::map
1138 1505
1139=over 4 1506=over 4
1140 1507
1143package cf::map; 1510package cf::map;
1144 1511
1145use Fcntl; 1512use Fcntl;
1146use Coro::AIO; 1513use Coro::AIO;
1147 1514
1515use overload
1516 '""' => \&as_string,
1517 fallback => 1;
1518
1148our $MAX_RESET = 3600; 1519our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1520our $DEFAULT_RESET = 3000;
1150 1521
1151sub generate_random_map { 1522sub generate_random_map {
1152 my ($path, $rmp) = @_; 1523 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1524 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1525 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1526 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1527 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1528 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1529 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1530 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1531 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1532 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1533 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1534 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1535 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1536 (cf::region::find $rmp->{region}), $rmp->{custom}
1537 )
1538}
1539
1540=item cf::map->register ($regex, $prio)
1541
1542Register a handler for the map path matching the given regex at the
1543givne priority (higher is better, built-in handlers have priority 0, the
1544default).
1545
1546=cut
1547
1548sub register {
1549 my (undef, $regex, $prio) = @_;
1550 my $pkg = caller;
1551
1552 no strict;
1553 push @{"$pkg\::ISA"}, __PACKAGE__;
1554
1555 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1556}
1557
1558# also paths starting with '/'
1559$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1560
1561sub thawer_merge {
1562 my ($self, $merge) = @_;
1563
1564 # we have to keep some variables in memory intact
1565 local $self->{path};
1566 local $self->{load_path};
1567
1568 $self->SUPER::thawer_merge ($merge);
1569}
1570
1571sub normalise {
1572 my ($path, $base) = @_;
1573
1574 $path = "$path"; # make sure its a string
1575
1576 $path =~ s/\.map$//;
1577
1578 # map plan:
1579 #
1580 # /! non-realised random map exit (special hack!)
1581 # {... are special paths that are not being touched
1582 # ?xxx/... are special absolute paths
1583 # ?random/... random maps
1584 # /... normal maps
1585 # ~user/... per-player map of a specific user
1586
1587 $path =~ s/$PATH_SEP/\//go;
1588
1589 # treat it as relative path if it starts with
1590 # something that looks reasonable
1591 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1592 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1593
1594 $base =~ s{[^/]+/?$}{};
1595 $path = "$base/$path";
1596 }
1597
1598 for ($path) {
1599 redo if s{//}{/};
1600 redo if s{/\.?/}{/};
1601 redo if s{/[^/]+/\.\./}{/};
1602 }
1603
1604 $path
1605}
1606
1607sub new_from_path {
1608 my (undef, $path, $base) = @_;
1609
1610 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1611
1612 $path = normalise $path, $base;
1613
1614 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1615 if ($path =~ $EXT_MAP{$pkg}[1]) {
1616 my $self = bless cf::map::new, $pkg;
1617 $self->{path} = $path; $self->path ($path);
1618 $self->init; # pass $1 etc.
1619 return $self;
1620 }
1621 }
1622
1623 Carp::carp "unable to resolve path '$path' (base '$base').";
1624 ()
1625}
1626
1627sub init {
1628 my ($self) = @_;
1629
1630 $self
1631}
1632
1633sub as_string {
1634 my ($self) = @_;
1635
1636 "$self->{path}"
1637}
1638
1639# the displayed name, this is a one way mapping
1640sub visible_name {
1641 &as_string
1642}
1643
1644# the original (read-only) location
1645sub load_path {
1646 my ($self) = @_;
1647
1648 "$MAPDIR/$self->{path}.map"
1649}
1650
1651# the temporary/swap location
1652sub save_path {
1653 my ($self) = @_;
1654
1655 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1656 "$TMPDIR/$path.map"
1657}
1658
1659# the unique path, undef == no special unique path
1660sub uniq_path {
1661 my ($self) = @_;
1662
1663 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1664 "$UNIQUEDIR/$path"
1168} 1665}
1169 1666
1170# and all this just because we cannot iterate over 1667# and all this just because we cannot iterate over
1171# all maps in C++... 1668# all maps in C++...
1172sub change_all_map_light { 1669sub change_all_map_light {
1174 1671
1175 $_->change_map_light ($change) 1672 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1673 for grep $_->outdoor, values %cf::MAP;
1177} 1674}
1178 1675
1676sub decay_objects {
1677 my ($self) = @_;
1678
1679 return if $self->{deny_reset};
1680
1681 $self->do_decay_objects;
1682}
1683
1684sub unlink_save {
1685 my ($self) = @_;
1686
1687 utf8::encode (my $save = $self->save_path);
1688 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1690}
1691
1179sub try_load_header($) { 1692sub load_header_from($) {
1180 my ($path) = @_; 1693 my ($self, $path) = @_;
1181 1694
1182 utf8::encode $path; 1695 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1696 #aio_open $path, O_RDONLY, 0
1697 # or return;
1698
1699 $self->_load_header ($path)
1184 or return; 1700 or return;
1185 1701
1186 my $map = cf::map::new 1702 $self->{load_path} = $path;
1703
1704 1
1705}
1706
1707sub load_header_orig {
1708 my ($self) = @_;
1709
1710 $self->load_header_from ($self->load_path)
1711}
1712
1713sub load_header_temp {
1714 my ($self) = @_;
1715
1716 $self->load_header_from ($self->save_path)
1717}
1718
1719sub prepare_temp {
1720 my ($self) = @_;
1721
1722 $self->last_access ((delete $self->{last_access})
1723 || $cf::RUNTIME); #d#
1724 # safety
1725 $self->{instantiate_time} = $cf::RUNTIME
1726 if $self->{instantiate_time} > $cf::RUNTIME;
1727}
1728
1729sub prepare_orig {
1730 my ($self) = @_;
1731
1732 $self->{load_original} = 1;
1733 $self->{instantiate_time} = $cf::RUNTIME;
1734 $self->last_access ($cf::RUNTIME);
1735 $self->instantiate;
1736}
1737
1738sub load_header {
1739 my ($self) = @_;
1740
1741 if ($self->load_header_temp) {
1742 $self->prepare_temp;
1743 } else {
1744 $self->load_header_orig
1187 or return; 1745 or return;
1746 $self->prepare_orig;
1747 }
1188 1748
1189 $map->load_header ($path) 1749 $self->{deny_reset} = 1
1190 or return; 1750 if $self->no_reset;
1191 1751
1192 $map->{load_path} = $path; 1752 $self->default_region (cf::region::find_by_path $self->{path})
1753 unless $self->default_region;
1193 1754
1194 $map 1755 1
1195} 1756}
1196 1757
1197sub find; 1758sub find;
1198sub find { 1759sub find {
1199 my ($path, $origin) = @_; 1760 my ($path, $origin) = @_;
1200 1761
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1762 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1763
1206 cf::lock_wait "map_find:$key"; 1764 cf::lock_wait "map_find:$path";
1207 1765
1208 $cf::MAP{$key} || do { 1766 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1767 my $guard = cf::lock_acquire "map_find:$path";
1210 1768 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1769 or return;
1230 1770
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1771 $map->{last_save} = $cf::RUNTIME;
1243 1772
1244 Coro::cede; 1773 $map->load_header
1774 or return;
1245 1775
1246 if ($map->should_reset) { 1776 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1777 # doing this can freeze the server in a sync job, obviously
1778 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1779 $map->reset;
1248 undef $guard; 1780 undef $guard;
1249 $map = find $path 1781 return find $path;
1250 or return;
1251 } 1782 }
1252 1783
1253 $cf::MAP{$key} = $map 1784 $cf::MAP{$path} = $map
1254 } 1785 }
1255} 1786}
1787
1788sub pre_load { }
1789sub post_load { }
1256 1790
1257sub load { 1791sub load {
1258 my ($self) = @_; 1792 my ($self) = @_;
1259 1793
1794 local $self->{deny_reset} = 1; # loading can take a long time
1795
1260 my $path = $self->{path}; 1796 my $path = $self->{path};
1797
1798 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1799 my $guard = cf::lock_acquire "map_load:$path";
1262 1800
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1801 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1802
1265 $self->in_memory (cf::MAP_LOADING); 1803 $self->in_memory (cf::MAP_LOADING);
1266 1804
1267 $self->alloc; 1805 $self->alloc;
1806
1807 $self->pre_load;
1808 Coro::cede;
1809
1268 $self->load_objects ($self->{load_path}, 1) 1810 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1811 or return;
1270 1812
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1813 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1814 if delete $self->{load_original};
1273 1815
1274 if (my $uniq = $path->uniq_path) { 1816 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1817 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1818 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1819 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1820 $self->_load_objects ($uniq, 0);
1279 } 1821 }
1280 } 1822 }
1281 1823
1282 Coro::cede; 1824 Coro::cede;
1283
1284 # now do the right thing for maps 1825 # now do the right thing for maps
1285 $self->link_multipart_objects; 1826 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1827 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1828 unless $self->difficulty;
1829 Coro::cede;
1830
1831 unless ($self->{deny_activate}) {
1832 $self->decay_objects;
1833 $self->fix_auto_apply;
1834 $self->update_buttons;
1835 Coro::cede;
1836 $self->set_darkness_map;
1837 Coro::cede;
1297 $self->activate; 1838 $self->activate;
1298 } 1839 }
1299 1840
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1841 $self->in_memory (cf::MAP_IN_MEMORY);
1842 }
1843
1844 $self->post_load;
1845}
1846
1847sub customise_for {
1848 my ($self, $ob) = @_;
1849
1850 return find "~" . $ob->name . "/" . $self->{path}
1851 if $self->per_player;
1852
1853# return find "?party/" . $ob->name . "/" . $self->{path}
1854# if $self->per_party;
1855
1856 $self
1857}
1858
1859# find and load all maps in the 3x3 area around a map
1860sub load_diag {
1861 my ($map) = @_;
1862
1863 my @diag; # diagonal neighbours
1864
1865 for (0 .. 3) {
1866 my $neigh = $map->tile_path ($_)
1867 or next;
1868 $neigh = find $neigh, $map
1869 or next;
1870 $neigh->load;
1871
1872 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1873 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1874 }
1875
1876 for (@diag) {
1877 my $neigh = find @$_
1878 or next;
1879 $neigh->load;
1880 }
1303} 1881}
1304 1882
1305sub find_sync { 1883sub find_sync {
1306 my ($path, $origin) = @_; 1884 my ($path, $origin) = @_;
1307 1885
1308 cf::sync_job { cf::map::find $path, $origin } 1886 cf::sync_job { find $path, $origin }
1309} 1887}
1310 1888
1311sub do_load_sync { 1889sub do_load_sync {
1312 my ($map) = @_; 1890 my ($map) = @_;
1313 1891
1314 cf::sync_job { $map->load }; 1892 cf::sync_job { $map->load };
1315} 1893}
1316 1894
1895our %MAP_PREFETCH;
1896our $MAP_PREFETCHER = undef;
1897
1898sub find_async {
1899 my ($path, $origin) = @_;
1900
1901 $path = normalise $path, $origin && $origin->{path};
1902
1903 if (my $map = $cf::MAP{$path}) {
1904 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1905 }
1906
1907 undef $MAP_PREFETCH{$path};
1908 $MAP_PREFETCHER ||= cf::async {
1909 while (%MAP_PREFETCH) {
1910 for my $path (keys %MAP_PREFETCH) {
1911 my $map = find $path
1912 or next;
1913 $map->load;
1914
1915 delete $MAP_PREFETCH{$path};
1916 }
1917 }
1918 undef $MAP_PREFETCHER;
1919 };
1920 $MAP_PREFETCHER->prio (6);
1921
1922 ()
1923}
1924
1317sub save { 1925sub save {
1318 my ($self) = @_; 1926 my ($self) = @_;
1319 1927
1928 my $lock = cf::lock_acquire "map_data:" . $self->path;
1929
1320 $self->{last_save} = $cf::RUNTIME; 1930 $self->{last_save} = $cf::RUNTIME;
1321 1931
1322 return unless $self->dirty; 1932 return unless $self->dirty;
1323 1933
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1934 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1935 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1936
1327 $self->{load_path} = $save; 1937 $self->{load_path} = $save;
1328 1938
1329 return if $self->{deny_save}; 1939 return if $self->{deny_save};
1330 1940
1331 local $self->{last_access} = $self->last_access;#d# 1941 local $self->{last_access} = $self->last_access;#d#
1332 1942
1943 cf::async {
1944 $_->contr->save for $self->players;
1945 };
1946
1333 if ($uniq) { 1947 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1948 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1949 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1950 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1951 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1952 }
1339} 1953}
1340 1954
1341sub swap_out { 1955sub swap_out {
1342 my ($self) = @_; 1956 my ($self) = @_;
1343 1957
1344 # save first because save cedes 1958 # save first because save cedes
1345 $self->save; 1959 $self->save;
1960
1961 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1962
1347 return if $self->players; 1963 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1964 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1965 return if $self->{deny_save};
1350 1966
1354 1970
1355sub reset_at { 1971sub reset_at {
1356 my ($self) = @_; 1972 my ($self) = @_;
1357 1973
1358 # TODO: safety, remove and allow resettable per-player maps 1974 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 1975 return 1e99 if $self->{deny_reset};
1361 1976
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1977 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1978 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1979
1369 my ($self) = @_; 1984 my ($self) = @_;
1370 1985
1371 $self->reset_at <= $cf::RUNTIME 1986 $self->reset_at <= $cf::RUNTIME
1372} 1987}
1373 1988
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1989sub reset {
1396 my ($self) = @_; 1990 my ($self) = @_;
1397 1991
1992 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993
1398 return if $self->players; 1994 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 1995
1401 warn "resetting map ", $self->path;#d# 1996 warn "resetting map ", $self->path;
1997
1998 $self->in_memory (cf::MAP_SWAPPED);
1999
2000 # need to save uniques path
2001 unless ($self->{deny_save}) {
2002 my $uniq = $self->uniq_path; utf8::encode $uniq;
2003
2004 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2005 if $uniq;
2006 }
1402 2007
1403 delete $cf::MAP{$self->path}; 2008 delete $cf::MAP{$self->path};
2009
2010 $self->clear;
1404 2011
1405 $_->clear_links_to ($self) for values %cf::MAP; 2012 $_->clear_links_to ($self) for values %cf::MAP;
1406 2013
1407 $self->unlink_save; 2014 $self->unlink_save;
1408 $self->destroy; 2015 $self->destroy;
1411my $nuke_counter = "aaaa"; 2018my $nuke_counter = "aaaa";
1412 2019
1413sub nuke { 2020sub nuke {
1414 my ($self) = @_; 2021 my ($self) = @_;
1415 2022
2023 delete $cf::MAP{$self->path};
2024
2025 $self->unlink_save;
2026
2027 bless $self, "cf::map";
2028 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2029 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2030 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2031 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2032
2033 $cf::MAP{$self->path} = $self;
2034
1419 $self->reset; # polite request, might not happen 2035 $self->reset; # polite request, might not happen
1420} 2036}
1421 2037
1422sub customise_for { 2038=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2039
1425 if ($map->per_player) { 2040Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2041maps. May block.
2042
2043=cut
2044
2045sub tmp_maps() {
1427 } 2046 [
1428 2047 map {
1429 $map 2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise $_
2051 : ()
2052 } @{ aio_readdir $TMPDIR or [] }
2053 ]
1430} 2054}
1431 2055
1432sub emergency_save { 2056=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2057
1435 warn "enter emergency map save\n"; 2058Returns an arrayref with all map paths of currently instantiated and saved
2059random maps. May block.
1436 2060
1437 cf::sync_job { 2061=cut
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441 2062
1442 warn "end emergency map save\n"; 2063sub random_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise "?random/$_"
2069 : ()
2070 } @{ aio_readdir $RANDOMDIR or [] }
2071 ]
2072}
2073
2074=item cf::map::unique_maps
2075
2076Returns an arrayref of paths of all shared maps that have
2077instantiated unique items. May block.
2078
2079=cut
2080
2081sub unique_maps() {
2082 [
2083 map {
2084 utf8::decode $_;
2085 /\.map$/
2086 ? normalise $_
2087 : ()
2088 } @{ aio_readdir $UNIQUEDIR or [] }
2089 ]
1443} 2090}
1444 2091
1445package cf; 2092package cf;
1446 2093
1447=back 2094=back
1448 2095
2096=head3 cf::object
2097
2098=cut
2099
2100package cf::object;
2101
2102=over 4
2103
2104=item $ob->inv_recursive
2105
2106Returns the inventory of the object _and_ their inventories, recursively.
2107
2108=cut
2109
2110sub inv_recursive_;
2111sub inv_recursive_ {
2112 map { $_, inv_recursive_ $_->inv } @_
2113}
2114
2115sub inv_recursive {
2116 inv_recursive_ inv $_[0]
2117}
2118
2119package cf;
2120
2121=back
1449 2122
1450=head3 cf::object::player 2123=head3 cf::object::player
1451 2124
1452=over 4 2125=over 4
1453 2126
1467 2140
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2141 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2142
1470 if ($self->{record_replies}) { 2143 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2144 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2145
1472 } else { 2146 } else {
2147 my $pl = $self->contr;
2148
2149 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2150 my $diag = $pl->{npc_dialog};
2151 $diag->{pl}->ext_reply (
2152 $diag->{id},
2153 msgtype => "reply",
2154 msg => $diag->{pl}->expand_cfpod ($msg),
2155 add_topics => []
2156 );
2157
2158 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2159 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2160 $self->message ($msg, $flags);
2161 }
1475 } 2162 }
1476} 2163}
1477 2164
1478=item $player_object->may ("access") 2165=item $player_object->may ("access")
1479 2166
1493 2180
1494=item $player_object->enter_link 2181=item $player_object->enter_link
1495 2182
1496Freezes the player and moves him/her to a special map (C<{link}>). 2183Freezes the player and moves him/her to a special map (C<{link}>).
1497 2184
1498The player should be reaosnably safe there for short amounts of time. You 2185The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 2186I<MUST> call C<leave_link> as soon as possible, though.
1500 2187
2188Will never block.
2189
1501=item $player_object->leave_link ($map, $x, $y) 2190=item $player_object->leave_link ($map, $x, $y)
1502 2191
1503Moves the player out of the specila link map onto the given map. If the 2192Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2193map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2194to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2195fails, to the emergency map position.
1507 2196
1508Might block. 2197Might block.
1509 2198
1510=cut 2199=cut
2200
2201sub link_map {
2202 unless ($LINK_MAP) {
2203 $LINK_MAP = cf::map::find "{link}"
2204 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2205 $LINK_MAP->load;
2206 }
2207
2208 $LINK_MAP
2209}
1511 2210
1512sub cf::object::player::enter_link { 2211sub cf::object::player::enter_link {
1513 my ($self) = @_; 2212 my ($self) = @_;
1514 2213
1515 $self->deactivate_recursive; 2214 $self->deactivate_recursive;
1516 2215
1517 return if $self->map == $LINK_MAP; 2216 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2217
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2218 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2219 if $self->map && $self->map->{path} ne "{link}";
1521 2220
1522 $self->enter_map ($LINK_MAP, 20, 20); 2221 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2222}
1524 2223
1525sub cf::object::player::leave_link { 2224sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2225 my ($self, $map, $x, $y) = @_;
2226
2227 return unless $self->contr->active;
1527 2228
1528 my $link_pos = delete $self->{_link_pos}; 2229 my $link_pos = delete $self->{_link_pos};
1529 2230
1530 unless ($map) { 2231 unless ($map) {
1531 # restore original map position 2232 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2246 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2247 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2248 if $x <=0 && $y <= 0;
1548 2249
1549 $map->load; 2250 $map->load;
2251 $map->load_diag;
1550 2252
2253 return unless $self->contr->active;
1551 $self->activate_recursive; 2254 $self->activate_recursive;
2255
2256 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2257 $self->enter_map ($map, $x, $y);
1553} 2258}
1554 2259
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y) 2260=item $player_object->goto ($path, $x, $y[, $check->($map)])
1584 2261
1585=cut 2262Moves the player to the given map-path and coordinates by first freezing
2263her, loading and preparing them map, calling the provided $check callback
2264that has to return the map if sucecssful, and then unfreezes the player on
2265the new (success) or old (failed) map position.
1586 2266
2267=cut
2268
2269our $GOTOGEN;
2270
1587sub cf::object::player::goto_map { 2271sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2272 my ($self, $path, $x, $y, $check) = @_;
2273
2274 # do generation counting so two concurrent goto's will be executed in-order
2275 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2276
1590 $self->enter_link; 2277 $self->enter_link;
1591 2278
1592 (cf::async { 2279 (async {
1593 $path = new cf::path $path; 2280 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 2281 my $map = cf::map::find $path;
2282
2283 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2284 $map = $map->customise_for ($self);
1597 2285 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2286 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2287 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2288 }
1602 2289
2290 $map
2291 };
2292
2293 if ($@) {
2294 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2295 LOG llevError | logBacktrace, Carp::longmess $@;
2296 }
2297
2298 if ($gen == $self->{_goto_generation}) {
2299 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2300 $self->leave_link ($map, $x, $y);
2301 }
1604 })->prio (1); 2302 })->prio (1);
1605} 2303}
1606 2304
1607=item $player_object->enter_exit ($exit_object) 2305=item $player_object->enter_exit ($exit_object)
1608 2306
1610 2308
1611sub parse_random_map_params { 2309sub parse_random_map_params {
1612 my ($spec) = @_; 2310 my ($spec) = @_;
1613 2311
1614 my $rmp = { # defaults 2312 my $rmp = { # defaults
1615 xsize => 10, 2313 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2314 ysize => (cf::rndm 15, 40),
2315 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2316 #layout => string,
1617 }; 2317 };
1618 2318
1619 for (split /\n/, $spec) { 2319 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2320 my ($k, $v) = split /\s+/, $_, 2;
1621 2321
1625 $rmp 2325 $rmp
1626} 2326}
1627 2327
1628sub prepare_random_map { 2328sub prepare_random_map {
1629 my ($exit) = @_; 2329 my ($exit) = @_;
2330
2331 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 2332
1631 # all this does is basically replace the /! path by 2333 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 2334 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 2335 # that depends on the exit object
1634 2336
1635 my $rmp = parse_random_map_params $exit->msg; 2337 my $rmp = parse_random_map_params $exit->msg;
1636 2338
1637 if ($exit->map) { 2339 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2340 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2341 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2342 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2343 $rmp->{origin_y} = $exit->y;
1642 } 2344 }
1643 2345
1644 $rmp->{random_seed} ||= $exit->random_seed; 2346 $rmp->{random_seed} ||= $exit->random_seed;
1645 2347
1646 my $data = cf::to_json $rmp; 2348 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 2349 my $md5 = Digest::MD5::md5_hex $data;
2350 my $meta = "$RANDOMDIR/$md5.meta";
1648 2351
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2352 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2353 aio_write $fh, 0, (length $data), $data, 0;
2354 undef $fh;
2355 aio_rename "$meta~", $meta;
1651 2356
1652 $exit->slaying ("?random/$md5"); 2357 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2358 $exit->msg (undef);
1654 } 2359 }
1655} 2360}
1657sub cf::object::player::enter_exit { 2362sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2363 my ($self, $exit) = @_;
1659 2364
1660 return unless $self->type == cf::PLAYER; 2365 return unless $self->type == cf::PLAYER;
1661 2366
2367 if ($exit->slaying eq "/!") {
2368 #TODO: this should de-fi-ni-te-ly not be a sync-job
2369 # the problem is that $exit might not survive long enough
2370 # so it needs to be done right now, right here
2371 cf::sync_job { prepare_random_map $exit };
2372 }
2373
2374 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2375 my $hp = $exit->stats->hp;
2376 my $sp = $exit->stats->sp;
2377
1662 $self->enter_link; 2378 $self->enter_link;
1663 2379
2380 # if exit is damned, update players death & WoR home-position
2381 $self->contr->savebed ($slaying, $hp, $sp)
2382 if $exit->flag (FLAG_DAMNED);
2383
1664 (cf::async { 2384 (async {
1665 $self->deactivate_recursive; # just to be sure 2385 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 2386 unless (eval {
1667 prepare_random_map $exit 2387 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 2388
1673 1; 2389 1;
1674 }) { 2390 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2391 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2392 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2393 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2394 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2395
1680 warn "ERROR in enter_exit: $@"; 2396 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2397 $self->leave_link;
1682 } 2398 }
1683 })->prio (1); 2399 })->prio (1);
1696 2412
1697sub cf::client::send_drawinfo { 2413sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2414 my ($self, $text, $flags) = @_;
1699 2415
1700 utf8::encode $text; 2416 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2417 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2418}
1703 2419
2420=item $client->send_msg ($color, $type, $msg, [extra...])
2421
2422Send a drawinfo or msg packet to the client, formatting the msg for the
2423client if neccessary. C<$type> should be a string identifying the type of
2424the message, with C<log> being the default. If C<$color> is negative, suppress
2425the message unless the client supports the msg packet.
2426
2427=cut
2428
2429sub cf::client::send_msg {
2430 my ($self, $color, $type, $msg, @extra) = @_;
2431
2432 $msg = $self->pl->expand_cfpod ($msg);
2433
2434 return unless @extra || length $msg;
2435
2436 if ($self->can_msg) {
2437 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2438 } else {
2439 # replace some tags by gcfclient-compatible ones
2440 for ($msg) {
2441 1 while
2442 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2443 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2444 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2445 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2446 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2447 }
2448
2449 if ($color >= 0) {
2450 if (0 && $msg =~ /\[/) {
2451 $self->send_packet ("drawextinfo $color 4 0 $msg")
2452 } else {
2453 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2454 $self->send_packet ("drawinfo $color $msg")
2455 }
2456 }
2457 }
2458}
2459
2460=item $client->ext_event ($type, %msg)
2461
2462Sends an ext event to the client.
2463
2464=cut
2465
2466sub cf::client::ext_event($$%) {
2467 my ($self, $type, %msg) = @_;
2468
2469 $msg{msgtype} = "event_$type";
2470 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2471}
1704 2472
1705=item $success = $client->query ($flags, "text", \&cb) 2473=item $success = $client->query ($flags, "text", \&cb)
1706 2474
1707Queues a query to the client, calling the given callback with 2475Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2476the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2477C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2478
1711Queries can fail, so check the return code. Or don't, as queries will become 2479Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2480become reliable at some point in the future.
1713 2481
1714=cut 2482=cut
1715 2483
1716sub cf::client::query { 2484sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2485 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2493 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2494 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2495
1728 $self->send_packet ($self->{query_queue}[0][0]) 2496 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2497 if @{ $self->{query_queue} } == 1;
2498
2499 1
1730} 2500}
1731 2501
1732cf::client->attach ( 2502cf::client->attach (
2503 on_connect => sub {
2504 my ($ns) = @_;
2505
2506 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2507 },
1733 on_reply => sub { 2508 on_reply => sub {
1734 my ($ns, $msg) = @_; 2509 my ($ns, $msg) = @_;
1735 2510
1736 # this weird shuffling is so that direct followup queries 2511 # this weird shuffling is so that direct followup queries
1737 # get handled first 2512 # get handled first
1738 my $queue = delete $ns->{query_queue} 2513 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2514 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2515
1741 (shift @$queue)->[1]->($msg); 2516 (shift @$queue)->[1]->($msg);
2517 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2518
1743 push @{ $ns->{query_queue} }, @$queue; 2519 push @{ $ns->{query_queue} }, @$queue;
1744 2520
1745 if (@{ $ns->{query_queue} } == @$queue) { 2521 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2522 if (@$queue) {
1748 } else { 2524 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2525 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 2526 }
1751 } 2527 }
1752 }, 2528 },
2529 on_exticmd => sub {
2530 my ($ns, $buf) = @_;
2531
2532 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2533
2534 if (ref $msg) {
2535 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2536 if (my %reply = $cb->($ns, $msg)) {
2537 $reply{msgid} = $msg->{msgid};
2538 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2539 }
2540 }
2541 } else {
2542 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2543 }
2544
2545 cf::override;
2546 },
1753); 2547);
1754 2548
1755=item $client->coro (\&cb) 2549=item $client->async (\&cb)
1756 2550
1757Create a new coroutine, running the specified callback. The coroutine will 2551Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2552be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2553or loss of connection).
1760 2554
1761=cut 2555=cut
1762 2556
1763sub cf::client::coro { 2557sub cf::client::async {
1764 my ($self, $cb) = @_; 2558 my ($self, $cb) = @_;
1765 2559
1766 my $coro = &cf::async ($cb); 2560 my $coro = &Coro::async ($cb);
1767 2561
1768 $coro->on_destroy (sub { 2562 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2563 delete $self->{_coro}{$coro+0};
1770 }); 2564 });
1771 2565
1804 2598
1805# here we export the classes and methods available to script code 2599# here we export the classes and methods available to script code
1806 2600
1807=pod 2601=pod
1808 2602
1809The following fucntions and emthods are available within a safe environment: 2603The following functions and methods are available within a safe environment:
1810 2604
1811 cf::object contr pay_amount pay_player map 2605 cf::object
2606 contr pay_amount pay_player map x y force_find force_add
2607 insert remove
2608
1812 cf::object::player player 2609 cf::object::player
1813 cf::player peaceful 2610 player
1814 cf::map trigger 2611
2612 cf::player
2613 peaceful
2614
2615 cf::map
2616 trigger
1815 2617
1816=cut 2618=cut
1817 2619
1818for ( 2620for (
1819 ["cf::object" => qw(contr pay_amount pay_player map)], 2621 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2622 insert remove)],
1820 ["cf::object::player" => qw(player)], 2623 ["cf::object::player" => qw(player)],
1821 ["cf::player" => qw(peaceful)], 2624 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)], 2625 ["cf::map" => qw(trigger)],
1823) { 2626) {
1824 no strict 'refs'; 2627 no strict 'refs';
1895=back 2698=back
1896 2699
1897=cut 2700=cut
1898 2701
1899############################################################################# 2702#############################################################################
2703# the server's init and main functions
1900 2704
1901=head2 EXTENSION DATABASE SUPPORT 2705sub load_facedata($) {
2706 my ($path) = @_;
1902 2707
1903Crossfire maintains a very simple database for extension use. It can 2708 warn "loading facedata from $path\n";
1904currently store anything that can be serialised using Storable, which
1905excludes objects.
1906 2709
1907The parameter C<$family> should best start with the name of the extension 2710 my $facedata;
1908using it, it should be unique. 2711 0 < aio_load $path, $facedata
2712 or die "$path: $!";
1909 2713
1910=over 4 2714 $facedata = Coro::Storable::thaw $facedata;
1911 2715
1912=item $hashref = cf::db_get $family 2716 $facedata->{version} == 2
2717 or cf::cleanup "$path: version mismatch, cannot proceed.";
1913 2718
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key
1919
1920Returns a single value from the database
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 } 2719 {
2720 my $faces = $facedata->{faceinfo};
1950 2721
1951 my $pid; 2722 while (my ($face, $info) = each %$faces) {
1952 2723 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1953 sub db_save() { 2724 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1954 waitpid $pid, 0 if $pid; 2725 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1955 if (0 == ($pid = fork)) { 2726 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1956 $DB->{_meta}{version} = 1; 2727 Coro::cede;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 2728 }
1999 );
2000}
2001 2729
2002############################################################################# 2730 while (my ($face, $info) = each %$faces) {
2003# the server's main() 2731 next unless $info->{smooth};
2732 my $idx = cf::face::find $face
2733 or next;
2734 if (my $smooth = cf::face::find $info->{smooth}) {
2735 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2736 } else {
2737 warn "smooth face '$info->{smooth}' not found for face '$face'";
2738 }
2739 Coro::cede;
2740 }
2741 }
2742
2743 {
2744 my $anims = $facedata->{animinfo};
2745
2746 while (my ($anim, $info) = each %$anims) {
2747 cf::anim::set $anim, $info->{frames}, $info->{facings};
2748 Coro::cede;
2749 }
2750
2751 cf::anim::invalidate_all; # d'oh
2752 }
2753
2754 1
2755}
2756
2757sub reload_regions {
2758 load_resource_file "$MAPDIR/regions"
2759 or die "unable to load regions file\n";
2760}
2761
2762sub reload_facedata {
2763 load_facedata "$DATADIR/facedata"
2764 or die "unable to load facedata\n";
2765}
2766
2767sub reload_archetypes {
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770 #d# NEED to laod twice to resolve forward references
2771 # this really needs to be done in an extra post-pass
2772 # (which needs to be synchronous, so solve it differently)
2773 load_resource_file "$DATADIR/archetypes"
2774 or die "unable to load archetypes\n";
2775}
2776
2777sub reload_treasures {
2778 load_resource_file "$DATADIR/treasures"
2779 or die "unable to load treasurelists\n";
2780}
2781
2782sub reload_resources {
2783 warn "reloading resource files...\n";
2784
2785 reload_regions;
2786 reload_facedata;
2787 #reload_archetypes;#d#
2788 reload_archetypes;
2789 reload_treasures;
2790
2791 warn "finished reloading resource files\n";
2792}
2793
2794sub init {
2795 reload_resources;
2796}
2004 2797
2005sub cfg_load { 2798sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2799 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 2800 or return;
2008 2801
2009 local $/; 2802 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2803 *CFG = YAML::Syck::Load <$fh>;
2011 2804
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2805 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2806
2807 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2808 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2809
2014 if (exists $CFG{mlockall}) { 2810 if (exists $CFG{mlockall}) {
2015 eval { 2811 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2812 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2813 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2814 };
2019 warn $@ if $@; 2815 warn $@ if $@;
2020 } 2816 }
2021} 2817}
2022 2818
2023sub main { 2819sub main {
2024 # we must not ever block the main coroutine 2820 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2821 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2822 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2823 (async {
2028 Event::one_event; 2824 Event::one_event;
2029 })->(); 2825 })->prio (Coro::PRIO_MAX);
2030 }; 2826 };
2031 2827
2032 cfg_load; 2828 cfg_load;
2033 db_load; 2829 db_init;
2034 load_extensions; 2830 load_extensions;
2831
2832 $TICK_WATCHER->start;
2035 Event::loop; 2833 Event::loop;
2036} 2834}
2037 2835
2038############################################################################# 2836#############################################################################
2039# initialisation 2837# initialisation and cleanup
2040 2838
2839# install some emergency cleanup handlers
2840BEGIN {
2841 for my $signal (qw(INT HUP TERM)) {
2842 Event->signal (
2843 reentrant => 0,
2844 data => WF_AUTOCANCEL,
2845 signal => $signal,
2846 prio => 0,
2847 cb => sub {
2848 cf::cleanup "SIG$signal";
2849 },
2850 );
2851 }
2852}
2853
2854sub write_runtime {
2855 my $runtime = "$LOCALDIR/runtime";
2856
2857 # first touch the runtime file to show we are still running:
2858 # the fsync below can take a very very long time.
2859
2860 IO::AIO::aio_utime $runtime, undef, undef;
2861
2862 my $guard = cf::lock_acquire "write_runtime";
2863
2864 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2865 or return;
2866
2867 my $value = $cf::RUNTIME + 90 + 10;
2868 # 10 is the runtime save interval, for a monotonic clock
2869 # 60 allows for the watchdog to kill the server.
2870
2871 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2872 and return;
2873
2874 # always fsync - this file is important
2875 aio_fsync $fh
2876 and return;
2877
2878 # touch it again to show we are up-to-date
2879 aio_utime $fh, undef, undef;
2880
2881 close $fh
2882 or return;
2883
2884 aio_rename "$runtime~", $runtime
2885 and return;
2886
2887 warn "runtime file written.\n";
2888
2889 1
2890}
2891
2892sub emergency_save() {
2893 my $freeze_guard = cf::freeze_mainloop;
2894
2895 warn "enter emergency perl save\n";
2896
2897 cf::sync_job {
2898 # use a peculiar iteration method to avoid tripping on perl
2899 # refcount bugs in for. also avoids problems with players
2900 # and maps saved/destroyed asynchronously.
2901 warn "begin emergency player save\n";
2902 for my $login (keys %cf::PLAYER) {
2903 my $pl = $cf::PLAYER{$login} or next;
2904 $pl->valid or next;
2905 $pl->save;
2906 }
2907 warn "end emergency player save\n";
2908
2909 warn "begin emergency map save\n";
2910 for my $path (keys %cf::MAP) {
2911 my $map = $cf::MAP{$path} or next;
2912 $map->valid or next;
2913 $map->save;
2914 }
2915 warn "end emergency map save\n";
2916
2917 warn "begin emergency database checkpoint\n";
2918 BDB::db_env_txn_checkpoint $DB_ENV;
2919 warn "end emergency database checkpoint\n";
2920 };
2921
2922 warn "leave emergency perl save\n";
2923}
2924
2925sub post_cleanup {
2926 my ($make_core) = @_;
2927
2928 warn Carp::longmess "post_cleanup backtrace"
2929 if $make_core;
2930}
2931
2041sub reload() { 2932sub do_reload_perl() {
2042 # can/must only be called in main 2933 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2934 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2935 warn "can only reload from main coroutine";
2045 return; 2936 return;
2046 } 2937 }
2047 2938
2048 warn "reloading..."; 2939 warn "reloading...";
2049 2940
2050 my $guard = freeze_mainloop; 2941 warn "entering sync_job";
2942
2943 cf::sync_job {
2944 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 2945 cf::emergency_save;
2946 cf::write_runtime; # external watchdog should not bark
2052 2947
2053 eval { 2948 warn "syncing database to disk";
2949 BDB::db_env_txn_checkpoint $DB_ENV;
2950
2054 # if anything goes wrong in here, we should simply crash as we already saved 2951 # if anything goes wrong in here, we should simply crash as we already saved
2055 2952
2056 # cancel all watchers 2953 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2954 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2955 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2956 }
2060 2957
2958 warn "flushing outstanding aio requests";
2959 for (;;) {
2960 BDB::flush;
2961 IO::AIO::flush;
2962 Coro::cede;
2963 last unless IO::AIO::nreqs || BDB::nreqs;
2964 warn "iterate...";
2965 }
2966
2967 ++$RELOAD;
2968
2061 # cancel all extension coros 2969 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2970 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2971 %EXT_CORO = ();
2064 2972
2065 # unload all extensions 2973 warn "removing commands";
2066 for (@exts) { 2974 %COMMAND = ();
2975
2976 warn "removing ext/exti commands";
2977 %EXTCMD = ();
2978 %EXTICMD = ();
2979
2980 warn "unloading/nuking all extensions";
2981 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2982 warn "... unloading $pkg";
2068 unload_extension $_; 2983
2984 if (my $cb = $pkg->can ("unload")) {
2985 eval {
2986 $cb->($pkg);
2987 1
2988 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2989 }
2070 2990
2991 warn "... nuking $pkg";
2992 Symbol::delete_package $pkg;
2993 }
2994
2071 # unload all modules loaded from $LIBDIR 2995 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2996 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2997 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2998
2075 warn "removing <$k>"; 2999 warn "... unloading $k";
2076 delete $INC{$k}; 3000 delete $INC{$k};
2077 3001
2078 $k =~ s/\.pm$//; 3002 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 3003 $k =~ s/\//::/g;
2080 3004
2083 } 3007 }
2084 3008
2085 Symbol::delete_package $k; 3009 Symbol::delete_package $k;
2086 } 3010 }
2087 3011
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 3012 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 3013 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3014 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 3015
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 3016 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 3017 delete $INC{"cf.pm"};
3018 delete $INC{"cf/pod.pm"};
2101 3019
2102 # don't, removes xs symbols, too, 3020 # don't, removes xs symbols, too,
2103 # and global variables created in xs 3021 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 3022 #Symbol::delete_package __PACKAGE__;
2105 3023
2106 # reload cf.pm 3024 warn "unload completed, starting to reload now";
3025
2107 warn "reloading cf.pm"; 3026 warn "reloading cf.pm";
2108 require cf; 3027 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3028 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 3029
2111 # load config and database again 3030 warn "loading config and database again";
2112 cf::cfg_load; 3031 cf::cfg_load;
2113 cf::db_load;
2114 3032
2115 # load extensions
2116 warn "load extensions"; 3033 warn "loading extensions";
2117 cf::load_extensions; 3034 cf::load_extensions;
2118 3035
2119 # reattach attachments to objects 3036 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 3037 _global_reattach; # objects, sockets
2121 _global_reattach; 3038 warn "reattaching attachments to maps";
2122 }; 3039 reattach $_ for values %MAP;
3040 warn "reattaching attachments to players";
3041 reattach $_ for values %PLAYER;
2123 3042
2124 if ($@) { 3043 warn "leaving sync_job";
3044
3045 1
3046 } or do {
2125 warn $@; 3047 warn $@;
2126 warn "error while reloading, exiting."; 3048 warn "error while reloading, exiting.";
2127 exit 1; 3049 exit 1;
2128 } 3050 };
2129 3051
2130 warn "reloaded successfully"; 3052 warn "reloaded";
2131}; 3053};
2132 3054
2133############################################################################# 3055our $RELOAD_WATCHER; # used only during reload
2134 3056
2135unless ($LINK_MAP) { 3057sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 3058 # doing reload synchronously and two reloads happen back-to-back,
3059 # coro crashes during coro_state_free->destroy here.
2137 3060
2138 $LINK_MAP->width (41); 3061 $RELOAD_WATCHER ||= Event->timer (
2139 $LINK_MAP->height (41); 3062 reentrant => 0,
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2, 3063 after => 0,
3064 data => WF_AUTOCANCEL,
2148 cb => sub { 3065 cb => sub {
2149 $_[0]->w->cancel; 3066 do_reload_perl;
2150 3067 undef $RELOAD_WATCHER;
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 }); 3068 },
2169 3069 );
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3070}
2175
2176register "<global>", __PACKAGE__;
2177 3071
2178register_command "reload" => sub { 3072register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3073 my ($who, $arg) = @_;
2180 3074
2181 if ($who->flag (FLAG_WIZ)) { 3075 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3076 $who->message ("reloading server.");
3077 async { reload_perl };
2185 } 3078 }
2186}; 3079};
2187 3080
2188unshift @INC, $LIBDIR; 3081unshift @INC, $LIBDIR;
2189 3082
3083my $bug_warning = 0;
3084
3085our @WAIT_FOR_TICK;
3086our @WAIT_FOR_TICK_BEGIN;
3087
3088sub wait_for_tick {
3089 return unless $TICK_WATCHER->is_active;
3090 return if $Coro::current == $Coro::main;
3091
3092 my $signal = new Coro::Signal;
3093 push @WAIT_FOR_TICK, $signal;
3094 $signal->wait;
3095}
3096
3097sub wait_for_tick_begin {
3098 return unless $TICK_WATCHER->is_active;
3099 return if $Coro::current == $Coro::main;
3100
3101 my $signal = new Coro::Signal;
3102 push @WAIT_FOR_TICK_BEGIN, $signal;
3103 $signal->wait;
3104}
3105
3106 my $min = 1e6;#d#
3107 my $avg = 10;
2190$TICK_WATCHER = Event->timer ( 3108$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 3109 reentrant => 0,
3110 parked => 1,
2192 prio => 0, 3111 prio => 0,
2193 at => $NEXT_TICK || $TICK, 3112 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 3113 data => WF_AUTOCANCEL,
2195 cb => sub { 3114 cb => sub {
3115 if ($Coro::current != $Coro::main) {
3116 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3117 unless ++$bug_warning > 10;
3118 return;
3119 }
3120
3121 $NOW = $tick_start = Event::time;
3122
2196 cf::server_tick; # one server iteration 3123 cf::server_tick; # one server iteration
3124
3125 0 && sync_job {#d#
3126 for(1..10) {
3127 my $t = Event::time;
3128 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3129 or die;
3130
3131 $map->width (50);
3132 $map->height (50);
3133 $map->alloc;
3134 $map->_load_objects ("/tmp/x.map", 1);
3135 my $t = Event::time - $t;
3136
3137 #next unless $t < 0.0013;#d#
3138 if ($t < $min) {
3139 $min = $t;
3140 }
3141 $avg = $avg * 0.99 + $t * 0.01;
3142 }
3143 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3144 exit 0;
3145 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3146 };
3147
2197 $RUNTIME += $TICK; 3148 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 3149 $NEXT_TICK += $TICK;
2199 3150
3151 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3152 $NEXT_RUNTIME_WRITE = $NOW + 10;
3153 Coro::async_pool {
3154 write_runtime
3155 or warn "ERROR: unable to write runtime file: $!";
3156 };
3157 }
3158
3159# my $AFTER = Event::time;
3160# warn $AFTER - $NOW;#d#
3161
3162 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3163 $sig->send;
3164 }
3165 while (my $sig = shift @WAIT_FOR_TICK) {
3166 $sig->send;
3167 }
3168
3169 $NOW = Event::time;
3170
2200 # if we are delayed by four ticks or more, skip them all 3171 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3172 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2202 3173
2203 $TICK_WATCHER->at ($NEXT_TICK); 3174 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 3175 $TICK_WATCHER->start;
3176
3177 $LOAD = ($NOW - $tick_start) / $TICK;
3178 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3179
3180 _post_tick;
3181
3182
2205 }, 3183 },
2206); 3184);
2207 3185
3186{
2208IO::AIO::max_poll_time $TICK * 0.2; 3187 BDB::max_poll_time $TICK * 0.1;
2209 3188 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 3189 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 3190 fd => BDB::poll_fileno,
2212 poll => 'r', 3191 poll => 'r',
2213 prio => 5, 3192 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 3193 data => WF_AUTOCANCEL,
2220 after => 0, 3194 cb => \&BDB::poll_cb,
2221 interval => 10, 3195 );
2222 cb => sub { 3196 BDB::min_parallel 8;
2223 (Coro::unblock_sub { 3197
2224 write_runtime 3198 BDB::set_sync_prepare {
2225 or warn "ERROR: unable to write runtime file: $!"; 3199 my $status;
3200 my $current = $Coro::current;
3201 (
3202 sub {
3203 $status = $!;
3204 $current->ready; undef $current;
3205 },
3206 sub {
3207 Coro::schedule while defined $current;
3208 $! = $status;
3209 },
3210 )
3211 };
3212
3213 unless ($DB_ENV) {
3214 $DB_ENV = BDB::db_env_create;
3215
3216 cf::sync_job {
3217 eval {
3218 BDB::db_env_open
3219 $DB_ENV,
3220 $BDBDIR,
3221 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3222 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3223 0666;
3224
3225 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3226
3227 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3228 $DB_ENV->set_lk_detect;
3229 };
3230
3231 cf::cleanup "db_env_open(db): $@" if $@;
2226 })->(); 3232 };
2227 }, 3233 }
2228); 3234}
3235
3236{
3237 IO::AIO::min_parallel 8;
3238
3239 undef $Coro::AIO::WATCHER;
3240 IO::AIO::max_poll_time $TICK * 0.1;
3241 $AIO_POLL_WATCHER = Event->io (
3242 reentrant => 0,
3243 data => WF_AUTOCANCEL,
3244 fd => IO::AIO::poll_fileno,
3245 poll => 'r',
3246 prio => 6,
3247 cb => \&IO::AIO::poll_cb,
3248 );
3249}
3250
3251my $_log_backtrace;
3252
3253sub _log_backtrace {
3254 my ($msg, @addr) = @_;
3255
3256 $msg =~ s/\n//;
3257
3258 # limit the # of concurrent backtraces
3259 if ($_log_backtrace < 2) {
3260 ++$_log_backtrace;
3261 async {
3262 my @bt = fork_call {
3263 @addr = map { sprintf "%x", $_ } @addr;
3264 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3265 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3266 or die "addr2line: $!";
3267
3268 my @funcs;
3269 my @res = <$fh>;
3270 chomp for @res;
3271 while (@res) {
3272 my ($func, $line) = splice @res, 0, 2, ();
3273 push @funcs, "[$func] $line";
3274 }
3275
3276 @funcs
3277 };
3278
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] $_\n" for @bt;
3281 --$_log_backtrace;
3282 };
3283 } else {
3284 LOG llevInfo, "[ABT] $msg\n";
3285 LOG llevInfo, "[ABT] [suppressed]\n";
3286 }
3287}
3288
3289# load additional modules
3290use cf::pod;
2229 3291
2230END { cf::emergency_save } 3292END { cf::emergency_save }
2231 3293
22321 32941
2233 3295

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