ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.82 by root, Sun Dec 3 20:59:52 2006 UTC vs.
Revision 1.299 by root, Sun Jul 8 14:56:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
14$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
15 42
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
18 45
19use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 47
21_init_vars; 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 49
23our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
24our @EVENT; 60our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 61
27our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
30 84
31our %CFG; 85our %CFG;
32 86
33our $uptime; 87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
34 89
35$uptime ||= time; 90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
36 117
37############################################################################# 118#############################################################################
38 119
39=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
40 121
41=over 4 122=over 4
42 123
43=item $cf::LIBDIR 124=item $cf::UPTIME
44 125
45The perl library directory, where extensions and cf-specific modules can 126The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
47 145
48=item $cf::TICK 146=item $cf::TICK
49 147
50The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
51 159
52=item %cf::CFG 160=item %cf::CFG
53 161
54Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
56 170
57=back 171=back
58 172
59=cut 173=cut
60 174
61BEGIN { 175BEGIN {
62 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 177 my $msg = join "", @_;
178
64 $msg .= "\n" 179 $msg .= "\n"
65 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
66 181
67 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
69 }; 186 };
70} 187}
71 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 196
74# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 198# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
77 no strict 'refs'; 206 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 208}
80 209
81$Event::DIED = sub { 210$Event::DIED = sub {
82 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
83}; 212};
84 213
85my %ext_pkg; 214#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 215
91=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
92 217
93=over 4 218=over 4
94 219
95=cut 220=item dumpval $ref
96 221
97use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
98 242
99=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
100 244
101Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
102 246
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
111 248
112Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
113 250
114=cut 251=cut
115 252
116sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
118 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub _store_scalar {
415 open my $fh, ">", \my $buf
416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
418 close $fh;
419
420 $buf
421}
422
423sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427# or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
464 }
465}
466
467=item $value = cf::db_get $family => $key
468
469Returns a single value from the environment database.
470
471=item cf::db_put $family => $key => $value
472
473Stores the given C<$value> in the family. It can currently store binary
474data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476=cut
477
478our $DB;
479
480sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495}
496
497sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506}
507
508sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511}
512
513=item cf::cache $id => [$paths...], $processversion => $process
514
515Generic caching function that returns the value of the resource $id,
516caching and regenerating as required.
517
518This function can block.
519
520=cut
521
522sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581}
582
583=item cf::datalog type => key => value, ...
584
585Log a datalog packet of the given type with the given key-value pairs.
586
587=cut
588
589sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 592}
120 593
121=back 594=back
122 595
123=cut 596=cut
124 597
125############################################################################# 598#############################################################################
126 599
127=head2 EVENTS AND OBJECT ATTACHMENTS 600=head2 ATTACHABLE OBJECTS
601
602Many objects in crossfire are so-called attachable objects. That means you can
603attach callbacks/event handlers (a collection of which is called an "attachment")
604to it. All such attachable objects support the following methods.
605
606In the following description, CLASS can be any of C<global>, C<object>
607C<player>, C<client> or C<map> (i.e. the attachable objects in
608Crossfire TRT).
128 609
129=over 4 610=over 4
130 611
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 612=item $attachable->attach ($attachment, key => $value...)
144 613
145=item $map->detach ($attachment) 614=item $attachable->detach ($attachment)
146 615
147Attach/detach a pre-registered attachment to a map. 616Attach/detach a pre-registered attachment to a specific object and give it
617the specified key/value pairs as arguments.
148 618
149=item $bool = $object->attached ($name) 619Example, attach a minesweeper attachment to the given object, making it a
62010x10 minesweeper game:
150 621
151=item $bool = $player->attached ($name) 622 $obj->attach (minesweeper => width => 10, height => 10);
152 623
153=item $bool = $map->attached ($name) 624=item $bool = $attachable->attached ($name)
154 625
155Checks wether the named attachment is currently attached to the object. 626Checks wether the named attachment is currently attached to the object.
156 627
157=item cf::attach_global ... 628=item cf::CLASS->attach ...
158 629
159Attach handlers for global events. 630=item cf::CLASS->detach ...
160 631
161This and all following C<attach_*>-functions expect any number of the 632Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 633CLASS. See the next function for an explanation of its arguments.
634
635You can attach to global events by using the C<cf::global> class.
636
637Example, log all player logins:
638
639 cf::player->attach (
640 on_login => sub {
641 my ($pl) = @_;
642 ...
643 },
644 );
645
646Example, attach to the jeweler skill:
647
648 cf::object->attach (
649 type => cf::SKILL,
650 subtype => cf::SK_JEWELER,
651 on_use_skill => sub {
652 my ($sk, $ob, $part, $dir, $msg) = @_;
653 ...
654 },
655 );
656
657=item cf::CLASS::attachment $name, ...
658
659Register an attachment by C<$name> through which attachable objects of the
660given CLASS can refer to this attachment.
661
662Some classes such as crossfire maps and objects can specify attachments
663that are attached at load/instantiate time, thus the need for a name.
664
665These calls expect any number of the following handler/hook descriptions:
163 666
164=over 4 667=over 4
165 668
166=item prio => $number 669=item prio => $number
167 670
169by another C<prio> setting). Lower priority handlers get executed 672by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 673earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 674registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 675unless you know what you are doing.
173 676
677=item type => $type
678
679(Only for C<< cf::object->attach >> calls), limits the attachment to the
680given type of objects only (the additional parameter C<subtype> can be
681used to further limit to the given subtype).
682
174=item on_I<event> => \&cb 683=item on_I<event> => \&cb
175 684
176Call the given code reference whenever the named event happens (event is 685Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 686something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 687handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 696package and register them. Only handlers for eevents supported by the
188object/class are recognised. 697object/class are recognised.
189 698
190=back 699=back
191 700
192=item cf::attach_to_type $object_type, $subtype, ... 701Example, define an attachment called "sockpuppet" that calls the given
702event handler when a monster attacks:
193 703
194Attach handlers for a specific object type (e.g. TRANSPORT) and 704 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 705 on_skill_attack => sub {
196type. 706 my ($self, $victim) = @_;
197 707 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 708 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 709 }
419}
420 710
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 711=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 712
447Just because you have a perl object does not mean that the corresponding 713Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 714C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 715valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 716can be used to test for existence of the C object part without causing an
451exception. 717exception.
452 718
719=cut
720
721# the following variables are defined in .xs and must not be re-created
722our @CB_GLOBAL = (); # registry for all global events
723our @CB_ATTACHABLE = (); # registry for all attachables
724our @CB_OBJECT = (); # all objects (should not be used except in emergency)
725our @CB_PLAYER = ();
726our @CB_CLIENT = ();
727our @CB_TYPE = (); # registry for type (cf-object class) based events
728our @CB_MAP = ();
729
730my %attachment;
731
732sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736}
737
738sub _attach_cb($$$$) {
739 my ($registry, $event, $prio, $cb) = @_;
740
741 use sort 'stable';
742
743 $cb = [$prio, $cb];
744
745 @{$registry->[$event]} = sort
746 { $a->[0] cmp $b->[0] }
747 @{$registry->[$event] || []}, $cb;
748}
749
750# hack
751my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
752
753# attach handles attaching event callbacks
754# the only thing the caller has to do is pass the correct
755# registry (== where the callback attaches to).
756sub _attach {
757 my ($registry, $klass, @arg) = @_;
758
759 my $object_type;
760 my $prio = 0;
761 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
762
763 #TODO: get rid of this hack
764 if ($attachable_klass{$klass}) {
765 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
766 }
767
768 while (@arg) {
769 my $type = shift @arg;
770
771 if ($type eq "prio") {
772 $prio = shift @arg;
773
774 } elsif ($type eq "type") {
775 $object_type = shift @arg;
776 $registry = $CB_TYPE[$object_type] ||= [];
777
778 } elsif ($type eq "subtype") {
779 defined $object_type or Carp::croak "subtype specified without type";
780 my $object_subtype = shift @arg;
781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
782
783 } elsif ($type eq "package") {
784 my $pkg = shift @arg;
785
786 while (my ($name, $id) = each %cb_id) {
787 if (my $cb = $pkg->can ($name)) {
788 _attach_cb $registry, $id, $prio, $cb;
789 }
790 }
791
792 } elsif (exists $cb_id{$type}) {
793 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
794
795 } elsif (ref $type) {
796 warn "attaching objects not supported, ignoring.\n";
797
798 } else {
799 shift @arg;
800 warn "attach argument '$type' not supported, ignoring.\n";
801 }
802 }
803}
804
805sub _object_attach {
806 my ($obj, $name, %arg) = @_;
807
808 return if exists $obj->{_attachment}{$name};
809
810 if (my $attach = $attachment{$name}) {
811 my $registry = $obj->registry;
812
813 for (@$attach) {
814 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach;
816 }
817
818 $obj->{$name} = \%arg;
819 } else {
820 warn "object uses attachment '$name' which is not available, postponing.\n";
821 }
822
823 $obj->{_attachment}{$name} = undef;
824}
825
826sub cf::attachable::attach {
827 if (ref $_[0]) {
828 _object_attach @_;
829 } else {
830 _attach shift->_attach_registry, @_;
831 }
832 _recalc_want;
833};
834
835# all those should be optimised
836sub cf::attachable::detach {
837 my ($obj, $name) = @_;
838
839 if (ref $obj) {
840 delete $obj->{_attachment}{$name};
841 reattach ($obj);
842 } else {
843 Carp::croak "cannot, currently, detach class attachments";
844 }
845 _recalc_want;
846};
847
848sub cf::attachable::attached {
849 my ($obj, $name) = @_;
850
851 exists $obj->{_attachment}{$name}
852}
853
854for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
855 eval "#line " . __LINE__ . " 'cf.pm'
856 sub cf::\L$klass\E::_attach_registry {
857 (\\\@CB_$klass, KLASS_$klass)
858 }
859
860 sub cf::\L$klass\E::attachment {
861 my \$name = shift;
862
863 \$attachment{\$name} = [[KLASS_$klass, \@_]];
864 }
865 ";
866 die if $@;
867}
868
869our $override;
870our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
871
872sub override {
873 $override = 1;
874 @invoke_results = ();
875}
876
877sub do_invoke {
878 my $event = shift;
879 my $callbacks = shift;
880
881 @invoke_results = ();
882
883 local $override;
884
885 for (@$callbacks) {
886 eval { &{$_->[1]} };
887
888 if ($@) {
889 warn "$@";
890 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
891 override;
892 }
893
894 return 1 if $override;
895 }
896
897 0
898}
899
900=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
901
902=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
903
904Generate an object-specific event with the given arguments.
905
906This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
907removed in future versions), and there is no public API to access override
908results (if you must, access C<@cf::invoke_results> directly).
909
453=back 910=back
454 911
455=cut 912=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 913
461############################################################################# 914#############################################################################
462# object support 915# object support
463 916
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 917sub reattach {
918 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
922
479 my $registry = $obj->registry; 923 my $registry = $obj->registry;
480 924
481 @$registry = (); 925 @$registry = ();
482 926
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 927 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 928
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 929 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 930 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 931 for (@$attach) {
488 my ($klass, @attach) = @$_; 932 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 933 _attach $registry, $klass, @attach;
490 } 934 }
491 } else { 935 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 936 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 937 }
494 } 938 }
495} 939}
496 940
497sub object_freezer_save { 941cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 $$rdata . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 942 prio => -1000000,
943 on_instantiate => sub {
944 my ($obj, $data) = @_;
945
946 $data = from_json $data;
947
948 for (@$data) {
949 my ($name, $args) = @$_;
950
951 $obj->attach ($name, %{$args || {} });
952 }
953 },
954 on_reattach => \&reattach,
557 on_clone => sub { 955 on_clone => sub {
558 my ($src, $dst) = @_; 956 my ($src, $dst) = @_;
559 957
560 @{$dst->registry} = @{$src->registry}; 958 @{$dst->registry} = @{$src->registry};
561 959
562 %$dst = %$src; 960 %$dst = %$src;
563 961
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 962 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 963 if exists $src->{_attachment};
566 }, 964 },
567; 965);
966
967sub object_freezer_save {
968 my ($filename, $rdata, $objs) = @_;
969
970 sync_job {
971 if (length $$rdata) {
972 warn sprintf "saving %s (%d,%d)\n",
973 $filename, length $$rdata, scalar @$objs;
974
975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
976 chmod SAVE_MODE, $fh;
977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
978 aio_fsync $fh if $cf::USE_FSYNC;
979 close $fh;
980
981 if (@$objs) {
982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
983 chmod SAVE_MODE, $fh;
984 my $data = Storable::nfreeze { version => 1, objs => $objs };
985 aio_write $fh, 0, (length $data), $data, 0;
986 aio_fsync $fh if $cf::USE_FSYNC;
987 close $fh;
988 aio_rename "$filename.pst~", "$filename.pst";
989 }
990 } else {
991 aio_unlink "$filename.pst";
992 }
993
994 aio_rename "$filename~", $filename;
995 } else {
996 warn "FATAL: $filename~: $!\n";
997 }
998 } else {
999 aio_unlink $filename;
1000 aio_unlink "$filename.pst";
1001 }
1002 }
1003}
1004
1005sub object_freezer_as_string {
1006 my ($rdata, $objs) = @_;
1007
1008 use Data::Dumper;
1009
1010 $$rdata . Dumper $objs
1011}
1012
1013sub object_thawer_load {
1014 my ($filename) = @_;
1015
1016 my ($data, $av);
1017
1018 (aio_load $filename, $data) >= 0
1019 or return;
1020
1021 unless (aio_stat "$filename.pst") {
1022 (aio_load "$filename.pst", $av) >= 0
1023 or return;
1024 $av = eval { (Storable::thaw $av)->{objs} };
1025 }
1026
1027 warn sprintf "loading %s (%d)\n",
1028 $filename, length $data, scalar @{$av || []};
1029 return ($data, $av);
1030}
1031
1032=head2 COMMAND CALLBACKS
1033
1034=over 4
1035
1036=cut
568 1037
569############################################################################# 1038#############################################################################
570# old plug-in events 1039# command handling &c
571 1040
572sub inject_event { 1041=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1042
576 my $cb = $hook[$event_code]{$extension} 1043Register a callback for execution when the client sends the user command
577 or return; 1044$name.
578 1045
579 &$cb 1046=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1047
601sub register_command { 1048sub register_command {
602 my ($name, $time, $cb) = @_; 1049 my ($name, $cb) = @_;
603 1050
604 my $caller = caller; 1051 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1052 #warn "registering command '$name/$time' to '$caller'";
606 1053
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1054 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1055}
1056
1057=item cf::register_extcmd $name => \&callback($pl,$packet);
1058
1059Register a callback for execution when the client sends an (synchronous)
1060extcmd packet. Ext commands will be processed in the order they are
1061received by the server, like other user commands. The first argument is
1062the logged-in player. Ext commands can only be processed after a player
1063has logged in successfully.
1064
1065If the callback returns something, it is sent back as if reply was being
1066called.
1067
1068=item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070Register a callback for execution when the client sends an (asynchronous)
1071exticmd packet. Exti commands are processed by the server as soon as they
1072are received, i.e. out of order w.r.t. other commands. The first argument
1073is a client socket. Exti commands can be received anytime, even before
1074log-in.
1075
1076If the callback returns something, it is sent back as if reply was being
1077called.
1078
1079=cut
610 1080
611sub register_extcmd { 1081sub register_extcmd {
612 my ($name, $cb) = @_; 1082 my ($name, $cb) = @_;
613 1083
614 my $caller = caller; 1084 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1085}
619 1086
620sub register { 1087sub register_exticmd {
621 my ($base, $pkg) = @_; 1088 my ($name, $cb) = @_;
622 1089
623 #TODO 1090 $EXTICMD{$name} = $cb;
624} 1091}
625 1092
626sub load_extension { 1093cf::player->attach (
627 my ($path) = @_; 1094 on_command => sub {
1095 my ($pl, $name, $params) = @_;
628 1096
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1097 my $cb = $COMMAND{$name}
630 my $base = $1; 1098 or return;
631 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1099
635 warn "loading '$path' into '$pkg'\n"; 1100 for my $cmd (@$cb) {
636 1101 $cmd->[1]->($pl->ob, $params);
637 open my $fh, "<:utf8", $path
638 or die "$path: $!";
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die $@ ? "$path: $@\n"
648 : "extension disabled.\n";
649
650 push @exts, $pkg;
651 $ext_pkg{$base} = $pkg;
652
653# no strict 'refs';
654# @{"$pkg\::ISA"} = ext::;
655
656 register $base, $pkg;
657}
658
659sub unload_extension {
660 my ($pkg) = @_;
661
662 warn "removing extension $pkg\n";
663
664 # remove hooks
665 #TODO
666# for my $idx (0 .. $#PLUGIN_EVENT) {
667# delete $hook[$idx]{$pkg};
668# }
669
670 # remove commands
671 for my $name (keys %command) {
672 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
673
674 if (@cb) {
675 $command{$name} = \@cb;
676 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
677 } else {
678 delete $command{$name};
679 delete $COMMAND{"$name\000"};
680 } 1102 }
1103
1104 cf::override;
681 } 1105 },
682
683 # remove extcmds
684 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
685 delete $extcmd{$name};
686 }
687
688 if (my $cb = $pkg->can ("unload")) {
689 eval {
690 $cb->($pkg);
691 1
692 } or warn "$pkg unloaded, but with errors: $@";
693 }
694
695 Symbol::delete_package $pkg;
696}
697
698sub load_extensions {
699 my $LIBDIR = maps_directory "perl";
700
701 for my $ext (<$LIBDIR/*.ext>) {
702 next unless -r $ext;
703 eval {
704 load_extension $ext;
705 1
706 } or warn "$ext not loaded: $@";
707 }
708}
709
710#############################################################################
711# extcmd framework, basically convert ext <msg>
712# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
713
714attach_to_players
715 on_extcmd => sub { 1106 on_extcmd => sub {
716 my ($pl, $buf) = @_; 1107 my ($pl, $buf) = @_;
717 1108
718 my $msg = eval { from_json $buf }; 1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
719 1110
720 if (ref $msg) { 1111 if (ref $msg) {
721 if (my $cb = $extcmd{$msg->{msgtype}}) { 1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
722 if (my %reply = $cb->[0]->($pl, $msg)) { 1113 if (my %reply = $cb->($pl, $msg)) {
723 $pl->ext_reply ($msg->{msgid}, %reply); 1114 $pl->ext_reply ($msg->{msgid}, %reply);
724 } 1115 }
725 } 1116 }
726 } else { 1117 } else {
727 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
728 } 1119 }
729 1120
730 cf::override; 1121 cf::override;
731 }, 1122 },
732; 1123);
1124
1125sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196}
733 1197
734############################################################################# 1198#############################################################################
735# load/save/clean perl data associated with a map
736 1199
737*cf::mapsupport::on_clean = sub { 1200=back
1201
1202=head2 CORE EXTENSIONS
1203
1204Functions and methods that extend core crossfire objects.
1205
1206=cut
1207
1208package cf::player;
1209
1210use Coro::AIO;
1211
1212=head3 cf::player
1213
1214=over 4
1215
1216=item cf::player::find $login
1217
1218Returns the given player object, loading it if necessary (might block).
1219
1220=cut
1221
1222sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225}
1226
1227sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231}
1232
1233sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237}
1238
1239sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244}
1245
1246sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265}
1266
1267sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282}
1283
1284sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295}
1296
1297=item $pl->quit_character
1298
1299Nukes the player without looking back. If logged in, the connection will
1300be destroyed. May block for a long time.
1301
1302=cut
1303
1304sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329}
1330
1331=item $pl->kick
1332
1333Kicks a player out of the game. This destroys the connection.
1334
1335=cut
1336
1337sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343}
1344
1345=item cf::player::list_logins
1346
1347Returns am arrayref of all valid playernames in the system, can take a
1348while and may block, so not sync_job-capable, ever.
1349
1350=cut
1351
1352sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368}
1369
1370=item $player->maps
1371
1372Returns an arrayref of map paths that are private for this
1373player. May block.
1374
1375=cut
1376
1377sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396}
1397
1398=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400Expand crossfire pod fragments into protocol xml.
1401
1402=cut
1403
1404sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 $_
1441}
1442
1443sub hintmode {
1444 $_[0]{hintmode} = $_[1] if @_ > 1;
1445 $_[0]{hintmode}
1446}
1447
1448=item $player->ext_reply ($msgid, %msg)
1449
1450Sends an ext reply to the player.
1451
1452=cut
1453
1454sub ext_reply($$%) {
1455 my ($self, $id, %msg) = @_;
1456
1457 $msg{msgid} = $id;
1458 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1459}
1460
1461=item $player->ext_event ($type, %msg)
1462
1463Sends an ext event to the client.
1464
1465=cut
1466
1467sub ext_event($$%) {
1468 my ($self, $type, %msg) = @_;
1469
1470 $self->ns->ext_event ($type, %msg);
1471}
1472
1473=head3 cf::region
1474
1475=over 4
1476
1477=cut
1478
1479package cf::region;
1480
1481=item cf::region::find_by_path $path
1482
1483Tries to decuce the likely region for a map knowing only its path.
1484
1485=cut
1486
1487sub find_by_path($) {
1488 my ($path) = @_;
1489
1490 my ($match, $specificity);
1491
1492 for my $region (list) {
1493 if ($region->match && $path =~ $region->match) {
1494 ($match, $specificity) = ($region, $region->specificity)
1495 if $region->specificity > $specificity;
1496 }
1497 }
1498
1499 $match
1500}
1501
1502=back
1503
1504=head3 cf::map
1505
1506=over 4
1507
1508=cut
1509
1510package cf::map;
1511
1512use Fcntl;
1513use Coro::AIO;
1514
1515use overload
1516 '""' => \&as_string,
1517 fallback => 1;
1518
1519our $MAX_RESET = 3600;
1520our $DEFAULT_RESET = 3000;
1521
1522sub generate_random_map {
1523 my ($self, $rmp) = @_;
1524 # mit "rum" bekleckern, nicht
1525 $self->_create_random_map (
1526 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1527 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1528 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1529 $rmp->{exit_on_final_map},
1530 $rmp->{xsize}, $rmp->{ysize},
1531 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1532 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1533 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1534 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1535 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1536 (cf::region::find $rmp->{region}), $rmp->{custom}
1537 )
1538}
1539
1540=item cf::map->register ($regex, $prio)
1541
1542Register a handler for the map path matching the given regex at the
1543givne priority (higher is better, built-in handlers have priority 0, the
1544default).
1545
1546=cut
1547
1548sub register {
1549 my (undef, $regex, $prio) = @_;
1550 my $pkg = caller;
1551
1552 no strict;
1553 push @{"$pkg\::ISA"}, __PACKAGE__;
1554
1555 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1556}
1557
1558# also paths starting with '/'
1559$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1560
1561sub thawer_merge {
1562 my ($self, $merge) = @_;
1563
1564 # we have to keep some variables in memory intact
1565 local $self->{path};
1566 local $self->{load_path};
1567
1568 $self->SUPER::thawer_merge ($merge);
1569}
1570
1571sub normalise {
1572 my ($path, $base) = @_;
1573
1574 $path = "$path"; # make sure its a string
1575
1576 $path =~ s/\.map$//;
1577
1578 # map plan:
1579 #
1580 # /! non-realised random map exit (special hack!)
1581 # {... are special paths that are not being touched
1582 # ?xxx/... are special absolute paths
1583 # ?random/... random maps
1584 # /... normal maps
1585 # ~user/... per-player map of a specific user
1586
1587 $path =~ s/$PATH_SEP/\//go;
1588
1589 # treat it as relative path if it starts with
1590 # something that looks reasonable
1591 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1592 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1593
1594 $base =~ s{[^/]+/?$}{};
1595 $path = "$base/$path";
1596 }
1597
1598 for ($path) {
1599 redo if s{//}{/};
1600 redo if s{/\.?/}{/};
1601 redo if s{/[^/]+/\.\./}{/};
1602 }
1603
1604 $path
1605}
1606
1607sub new_from_path {
1608 my (undef, $path, $base) = @_;
1609
1610 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1611
1612 $path = normalise $path, $base;
1613
1614 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1615 if ($path =~ $EXT_MAP{$pkg}[1]) {
1616 my $self = bless cf::map::new, $pkg;
1617 $self->{path} = $path; $self->path ($path);
1618 $self->init; # pass $1 etc.
1619 return $self;
1620 }
1621 }
1622
1623 Carp::carp "unable to resolve path '$path' (base '$base').";
1624 ()
1625}
1626
1627sub init {
1628 my ($self) = @_;
1629
1630 $self
1631}
1632
1633sub as_string {
1634 my ($self) = @_;
1635
1636 "$self->{path}"
1637}
1638
1639# the displayed name, this is a one way mapping
1640sub visible_name {
1641 &as_string
1642}
1643
1644# the original (read-only) location
1645sub load_path {
1646 my ($self) = @_;
1647
1648 "$MAPDIR/$self->{path}.map"
1649}
1650
1651# the temporary/swap location
1652sub save_path {
1653 my ($self) = @_;
1654
1655 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1656 "$TMPDIR/$path.map"
1657}
1658
1659# the unique path, undef == no special unique path
1660sub uniq_path {
1661 my ($self) = @_;
1662
1663 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1664 "$UNIQUEDIR/$path"
1665}
1666
1667# and all this just because we cannot iterate over
1668# all maps in C++...
1669sub change_all_map_light {
1670 my ($change) = @_;
1671
1672 $_->change_map_light ($change)
1673 for grep $_->outdoor, values %cf::MAP;
1674}
1675
1676sub decay_objects {
1677 my ($self) = @_;
1678
1679 return if $self->{deny_reset};
1680
1681 $self->do_decay_objects;
1682}
1683
1684sub unlink_save {
1685 my ($self) = @_;
1686
1687 utf8::encode (my $save = $self->save_path);
1688 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1690}
1691
1692sub load_header_from($) {
1693 my ($self, $path) = @_;
1694
1695 utf8::encode $path;
1696 #aio_open $path, O_RDONLY, 0
1697 # or return;
1698
1699 $self->_load_header ($path)
1700 or return;
1701
1702 $self->{load_path} = $path;
1703
1704 1
1705}
1706
1707sub load_header_orig {
1708 my ($self) = @_;
1709
1710 $self->load_header_from ($self->load_path)
1711}
1712
1713sub load_header_temp {
1714 my ($self) = @_;
1715
1716 $self->load_header_from ($self->save_path)
1717}
1718
1719sub prepare_temp {
1720 my ($self) = @_;
1721
1722 $self->last_access ((delete $self->{last_access})
1723 || $cf::RUNTIME); #d#
1724 # safety
1725 $self->{instantiate_time} = $cf::RUNTIME
1726 if $self->{instantiate_time} > $cf::RUNTIME;
1727}
1728
1729sub prepare_orig {
1730 my ($self) = @_;
1731
1732 $self->{load_original} = 1;
1733 $self->{instantiate_time} = $cf::RUNTIME;
1734 $self->last_access ($cf::RUNTIME);
1735 $self->instantiate;
1736}
1737
1738sub load_header {
1739 my ($self) = @_;
1740
1741 if ($self->load_header_temp) {
1742 $self->prepare_temp;
1743 } else {
1744 $self->load_header_orig
1745 or return;
1746 $self->prepare_orig;
1747 }
1748
1749 $self->{deny_reset} = 1
1750 if $self->no_reset;
1751
1752 $self->default_region (cf::region::find_by_path $self->{path})
1753 unless $self->default_region;
1754
1755 1
1756}
1757
1758sub find;
1759sub find {
1760 my ($path, $origin) = @_;
1761
1762 $path = normalise $path, $origin && $origin->path;
1763
1764 cf::lock_wait "map_find:$path";
1765
1766 $cf::MAP{$path} || do {
1767 my $guard = cf::lock_acquire "map_find:$path";
1768 my $map = new_from_path cf::map $path
1769 or return;
1770
1771 $map->{last_save} = $cf::RUNTIME;
1772
1773 $map->load_header
1774 or return;
1775
1776 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1777 # doing this can freeze the server in a sync job, obviously
1778 #$cf::WAIT_FOR_TICK->wait;
1779 $map->reset;
1780 undef $guard;
1781 return find $path;
1782 }
1783
1784 $cf::MAP{$path} = $map
1785 }
1786}
1787
1788sub pre_load { }
1789sub post_load { }
1790
1791sub load {
1792 my ($self) = @_;
1793
1794 local $self->{deny_reset} = 1; # loading can take a long time
1795
1796 my $path = $self->{path};
1797
1798 {
1799 my $guard = cf::lock_acquire "map_load:$path";
1800
1801 return if $self->in_memory != cf::MAP_SWAPPED;
1802
1803 $self->in_memory (cf::MAP_LOADING);
1804
1805 $self->alloc;
1806
1807 $self->pre_load;
1808 Coro::cede;
1809
1810 $self->_load_objects ($self->{load_path}, 1)
1811 or return;
1812
1813 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1814 if delete $self->{load_original};
1815
1816 if (my $uniq = $self->uniq_path) {
1817 utf8::encode $uniq;
1818 if (aio_open $uniq, O_RDONLY, 0) {
1819 $self->clear_unique_items;
1820 $self->_load_objects ($uniq, 0);
1821 }
1822 }
1823
1824 Coro::cede;
1825 # now do the right thing for maps
1826 $self->link_multipart_objects;
1827 $self->difficulty ($self->estimate_difficulty)
1828 unless $self->difficulty;
1829 Coro::cede;
1830
1831 unless ($self->{deny_activate}) {
1832 $self->decay_objects;
1833 $self->fix_auto_apply;
1834 $self->update_buttons;
1835 Coro::cede;
1836 $self->set_darkness_map;
1837 Coro::cede;
1838 $self->activate;
1839 }
1840
1841 $self->in_memory (cf::MAP_IN_MEMORY);
1842 }
1843
1844 $self->post_load;
1845}
1846
1847sub customise_for {
1848 my ($self, $ob) = @_;
1849
1850 return find "~" . $ob->name . "/" . $self->{path}
1851 if $self->per_player;
1852
1853# return find "?party/" . $ob->name . "/" . $self->{path}
1854# if $self->per_party;
1855
1856 $self
1857}
1858
1859# find and load all maps in the 3x3 area around a map
1860sub load_diag {
738 my ($map) = @_; 1861 my ($map) = @_;
739 1862
740 my $path = $map->tmpname; 1863 my @diag; # diagonal neighbours
741 defined $path or return;
742 1864
743 unlink "$path.pst"; 1865 for (0 .. 3) {
744}; 1866 my $neigh = $map->tile_path ($_)
1867 or next;
1868 $neigh = find $neigh, $map
1869 or next;
1870 $neigh->load;
745 1871
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1872 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1873 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1874 }
747 1875
748############################################################################# 1876 for (@diag) {
749# load/save perl data associated with player->ob objects 1877 my $neigh = find @$_
750 1878 or next;
751sub all_objects(@) { 1879 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1880 }
753} 1881}
754 1882
755# TODO: compatibility cruft, remove when no longer needed 1883sub find_sync {
756attach_to_players 1884 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1885
760 for my $o (all_objects $pl->ob) { 1886 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1887}
762 $o->set_ob_key_value ("_perl_data");
763 1888
764 %$o = %{ Storable::thaw pack "H*", $value }; 1889sub do_load_sync {
1890 my ($map) = @_;
1891
1892 cf::sync_job { $map->load };
1893}
1894
1895our %MAP_PREFETCH;
1896our $MAP_PREFETCHER = undef;
1897
1898sub find_async {
1899 my ($path, $origin) = @_;
1900
1901 $path = normalise $path, $origin && $origin->{path};
1902
1903 if (my $map = $cf::MAP{$path}) {
1904 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1905 }
1906
1907 undef $MAP_PREFETCH{$path};
1908 $MAP_PREFETCHER ||= cf::async {
1909 while (%MAP_PREFETCH) {
1910 for my $path (keys %MAP_PREFETCH) {
1911 my $map = find $path
1912 or next;
1913 $map->load;
1914
1915 delete $MAP_PREFETCH{$path};
765 } 1916 }
766 } 1917 }
1918 undef $MAP_PREFETCHER;
1919 };
1920 $MAP_PREFETCHER->prio (6);
1921
1922 ()
1923}
1924
1925sub save {
1926 my ($self) = @_;
1927
1928 my $lock = cf::lock_acquire "map_data:" . $self->path;
1929
1930 $self->{last_save} = $cf::RUNTIME;
1931
1932 return unless $self->dirty;
1933
1934 my $save = $self->save_path; utf8::encode $save;
1935 my $uniq = $self->uniq_path; utf8::encode $uniq;
1936
1937 $self->{load_path} = $save;
1938
1939 return if $self->{deny_save};
1940
1941 local $self->{last_access} = $self->last_access;#d#
1942
1943 cf::async {
1944 $_->contr->save for $self->players;
1945 };
1946
1947 if ($uniq) {
1948 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1949 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1950 } else {
1951 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1952 }
768; 1953}
769 1954
770############################################################################# 1955sub swap_out {
1956 my ($self) = @_;
771 1957
772=head2 CORE EXTENSIONS 1958 # save first because save cedes
1959 $self->save;
773 1960
774Functions and methods that extend core crossfire objects. 1961 my $lock = cf::lock_acquire "map_data:" . $self->path;
1962
1963 return if $self->players;
1964 return if $self->in_memory != cf::MAP_IN_MEMORY;
1965 return if $self->{deny_save};
1966
1967 $self->clear;
1968 $self->in_memory (cf::MAP_SWAPPED);
1969}
1970
1971sub reset_at {
1972 my ($self) = @_;
1973
1974 # TODO: safety, remove and allow resettable per-player maps
1975 return 1e99 if $self->{deny_reset};
1976
1977 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1978 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1979
1980 $time + $to
1981}
1982
1983sub should_reset {
1984 my ($self) = @_;
1985
1986 $self->reset_at <= $cf::RUNTIME
1987}
1988
1989sub reset {
1990 my ($self) = @_;
1991
1992 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993
1994 return if $self->players;
1995
1996 warn "resetting map ", $self->path;
1997
1998 $self->in_memory (cf::MAP_SWAPPED);
1999
2000 # need to save uniques path
2001 unless ($self->{deny_save}) {
2002 my $uniq = $self->uniq_path; utf8::encode $uniq;
2003
2004 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2005 if $uniq;
2006 }
2007
2008 delete $cf::MAP{$self->path};
2009
2010 $self->clear;
2011
2012 $_->clear_links_to ($self) for values %cf::MAP;
2013
2014 $self->unlink_save;
2015 $self->destroy;
2016}
2017
2018my $nuke_counter = "aaaa";
2019
2020sub nuke {
2021 my ($self) = @_;
2022
2023 delete $cf::MAP{$self->path};
2024
2025 $self->unlink_save;
2026
2027 bless $self, "cf::map";
2028 delete $self->{deny_reset};
2029 $self->{deny_save} = 1;
2030 $self->reset_timeout (1);
2031 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2032
2033 $cf::MAP{$self->path} = $self;
2034
2035 $self->reset; # polite request, might not happen
2036}
2037
2038=item $maps = cf::map::tmp_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041maps. May block.
2042
2043=cut
2044
2045sub tmp_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise $_
2051 : ()
2052 } @{ aio_readdir $TMPDIR or [] }
2053 ]
2054}
2055
2056=item $maps = cf::map::random_maps
2057
2058Returns an arrayref with all map paths of currently instantiated and saved
2059random maps. May block.
2060
2061=cut
2062
2063sub random_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise "?random/$_"
2069 : ()
2070 } @{ aio_readdir $RANDOMDIR or [] }
2071 ]
2072}
2073
2074=item cf::map::unique_maps
2075
2076Returns an arrayref of paths of all shared maps that have
2077instantiated unique items. May block.
2078
2079=cut
2080
2081sub unique_maps() {
2082 [
2083 map {
2084 utf8::decode $_;
2085 /\.map$/
2086 ? normalise $_
2087 : ()
2088 } @{ aio_readdir $UNIQUEDIR or [] }
2089 ]
2090}
2091
2092package cf;
2093
2094=back
2095
2096=head3 cf::object
2097
2098=cut
2099
2100package cf::object;
775 2101
776=over 4 2102=over 4
777 2103
778=item cf::player::exists $login 2104=item $ob->inv_recursive
779 2105
780Returns true when the given account exists. 2106Returns the inventory of the object _and_ their inventories, recursively.
781 2107
782=cut 2108=cut
783 2109
784sub cf::player::exists($) { 2110sub inv_recursive_;
785 cf::player::find $_[0] 2111sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2112 map { $_, inv_recursive_ $_->inv } @_
787} 2113}
2114
2115sub inv_recursive {
2116 inv_recursive_ inv $_[0]
2117}
2118
2119package cf;
2120
2121=back
2122
2123=head3 cf::object::player
2124
2125=over 4
788 2126
789=item $player_object->reply ($npc, $msg[, $flags]) 2127=item $player_object->reply ($npc, $msg[, $flags])
790 2128
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2129Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2130can be C<undef>. Does the right thing when the player is currently in a
794 2132
795=cut 2133=cut
796 2134
797# rough implementation of a future "reply" method that works 2135# rough implementation of a future "reply" method that works
798# with dialog boxes. 2136# with dialog boxes.
2137#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2138sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2139 my ($self, $npc, $msg, $flags) = @_;
801 2140
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2141 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2142
804 if ($self->{record_replies}) { 2143 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2144 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2145
806 } else { 2146 } else {
2147 my $pl = $self->contr;
2148
2149 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2150 my $diag = $pl->{npc_dialog};
2151 $diag->{pl}->ext_reply (
2152 $diag->{id},
2153 msgtype => "reply",
2154 msg => $diag->{pl}->expand_cfpod ($msg),
2155 add_topics => []
2156 );
2157
2158 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2159 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2160 $self->message ($msg, $flags);
2161 }
809 } 2162 }
810}
811
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824} 2163}
825 2164
826=item $player_object->may ("access") 2165=item $player_object->may ("access")
827 2166
828Returns wether the given player is authorized to access resource "access" 2167Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2176 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2177 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2178 : $cf::CFG{"may_$access"})
840} 2179}
841 2180
842=cut 2181=item $player_object->enter_link
843 2182
844############################################################################# 2183Freezes the player and moves him/her to a special map (C<{link}>).
2184
2185The player should be reasonably safe there for short amounts of time. You
2186I<MUST> call C<leave_link> as soon as possible, though.
2187
2188Will never block.
2189
2190=item $player_object->leave_link ($map, $x, $y)
2191
2192Moves the player out of the special C<{link}> map onto the specified
2193map. If the map is not valid (or omitted), the player will be moved back
2194to the location he/she was before the call to C<enter_link>, or, if that
2195fails, to the emergency map position.
2196
2197Might block.
2198
2199=cut
2200
2201sub link_map {
2202 unless ($LINK_MAP) {
2203 $LINK_MAP = cf::map::find "{link}"
2204 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2205 $LINK_MAP->load;
2206 }
2207
2208 $LINK_MAP
2209}
2210
2211sub cf::object::player::enter_link {
2212 my ($self) = @_;
2213
2214 $self->deactivate_recursive;
2215
2216 return if UNIVERSAL::isa $self->map, "ext::map_link";
2217
2218 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2219 if $self->map && $self->map->{path} ne "{link}";
2220
2221 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2222}
2223
2224sub cf::object::player::leave_link {
2225 my ($self, $map, $x, $y) = @_;
2226
2227 return unless $self->contr->active;
2228
2229 my $link_pos = delete $self->{_link_pos};
2230
2231 unless ($map) {
2232 # restore original map position
2233 ($map, $x, $y) = @{ $link_pos || [] };
2234 $map = cf::map::find $map;
2235
2236 unless ($map) {
2237 ($map, $x, $y) = @$EMERGENCY_POSITION;
2238 $map = cf::map::find $map
2239 or die "FATAL: cannot load emergency map\n";
2240 }
2241 }
2242
2243 ($x, $y) = (-1, -1)
2244 unless (defined $x) && (defined $y);
2245
2246 # use -1 or undef as default coordinates, not 0, 0
2247 ($x, $y) = ($map->enter_x, $map->enter_y)
2248 if $x <=0 && $y <= 0;
2249
2250 $map->load;
2251 $map->load_diag;
2252
2253 return unless $self->contr->active;
2254 $self->activate_recursive;
2255
2256 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2257 $self->enter_map ($map, $x, $y);
2258}
2259
2260=item $player_object->goto ($path, $x, $y[, $check->($map)])
2261
2262Moves the player to the given map-path and coordinates by first freezing
2263her, loading and preparing them map, calling the provided $check callback
2264that has to return the map if sucecssful, and then unfreezes the player on
2265the new (success) or old (failed) map position.
2266
2267=cut
2268
2269our $GOTOGEN;
2270
2271sub cf::object::player::goto {
2272 my ($self, $path, $x, $y, $check) = @_;
2273
2274 # do generation counting so two concurrent goto's will be executed in-order
2275 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2276
2277 $self->enter_link;
2278
2279 (async {
2280 my $map = eval {
2281 my $map = cf::map::find $path;
2282
2283 if ($map) {
2284 $map = $map->customise_for ($self);
2285 $map = $check->($map) if $check && $map;
2286 } else {
2287 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2288 }
2289
2290 $map
2291 };
2292
2293 if ($@) {
2294 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2295 LOG llevError | logBacktrace, Carp::longmess $@;
2296 }
2297
2298 if ($gen == $self->{_goto_generation}) {
2299 delete $self->{_goto_generation};
2300 $self->leave_link ($map, $x, $y);
2301 }
2302 })->prio (1);
2303}
2304
2305=item $player_object->enter_exit ($exit_object)
2306
2307=cut
2308
2309sub parse_random_map_params {
2310 my ($spec) = @_;
2311
2312 my $rmp = { # defaults
2313 xsize => (cf::rndm 15, 40),
2314 ysize => (cf::rndm 15, 40),
2315 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2316 #layout => string,
2317 };
2318
2319 for (split /\n/, $spec) {
2320 my ($k, $v) = split /\s+/, $_, 2;
2321
2322 $rmp->{lc $k} = $v if (length $k) && (length $v);
2323 }
2324
2325 $rmp
2326}
2327
2328sub prepare_random_map {
2329 my ($exit) = @_;
2330
2331 my $guard = cf::lock_acquire "exit_prepare:$exit";
2332
2333 # all this does is basically replace the /! path by
2334 # a new random map path (?random/...) with a seed
2335 # that depends on the exit object
2336
2337 my $rmp = parse_random_map_params $exit->msg;
2338
2339 if ($exit->map) {
2340 $rmp->{region} = $exit->region->name;
2341 $rmp->{origin_map} = $exit->map->path;
2342 $rmp->{origin_x} = $exit->x;
2343 $rmp->{origin_y} = $exit->y;
2344 }
2345
2346 $rmp->{random_seed} ||= $exit->random_seed;
2347
2348 my $data = cf::to_json $rmp;
2349 my $md5 = Digest::MD5::md5_hex $data;
2350 my $meta = "$RANDOMDIR/$md5.meta";
2351
2352 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2353 aio_write $fh, 0, (length $data), $data, 0;
2354 undef $fh;
2355 aio_rename "$meta~", $meta;
2356
2357 $exit->slaying ("?random/$md5");
2358 $exit->msg (undef);
2359 }
2360}
2361
2362sub cf::object::player::enter_exit {
2363 my ($self, $exit) = @_;
2364
2365 return unless $self->type == cf::PLAYER;
2366
2367 if ($exit->slaying eq "/!") {
2368 #TODO: this should de-fi-ni-te-ly not be a sync-job
2369 # the problem is that $exit might not survive long enough
2370 # so it needs to be done right now, right here
2371 cf::sync_job { prepare_random_map $exit };
2372 }
2373
2374 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2375 my $hp = $exit->stats->hp;
2376 my $sp = $exit->stats->sp;
2377
2378 $self->enter_link;
2379
2380 # if exit is damned, update players death & WoR home-position
2381 $self->contr->savebed ($slaying, $hp, $sp)
2382 if $exit->flag (FLAG_DAMNED);
2383
2384 (async {
2385 $self->deactivate_recursive; # just to be sure
2386 unless (eval {
2387 $self->goto ($slaying, $hp, $sp);
2388
2389 1;
2390 }) {
2391 $self->message ("Something went wrong deep within the crossfire server. "
2392 . "I'll try to bring you back to the map you were before. "
2393 . "Please report this to the dungeon master!",
2394 cf::NDI_UNIQUE | cf::NDI_RED);
2395
2396 warn "ERROR in enter_exit: $@";
2397 $self->leave_link;
2398 }
2399 })->prio (1);
2400}
2401
2402=head3 cf::client
2403
2404=over 4
2405
2406=item $client->send_drawinfo ($text, $flags)
2407
2408Sends a drawinfo packet to the client. Circumvents output buffering so
2409should not be used under normal circumstances.
2410
2411=cut
2412
2413sub cf::client::send_drawinfo {
2414 my ($self, $text, $flags) = @_;
2415
2416 utf8::encode $text;
2417 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2418}
2419
2420=item $client->send_msg ($color, $type, $msg, [extra...])
2421
2422Send a drawinfo or msg packet to the client, formatting the msg for the
2423client if neccessary. C<$type> should be a string identifying the type of
2424the message, with C<log> being the default. If C<$color> is negative, suppress
2425the message unless the client supports the msg packet.
2426
2427=cut
2428
2429sub cf::client::send_msg {
2430 my ($self, $color, $type, $msg, @extra) = @_;
2431
2432 $msg = $self->pl->expand_cfpod ($msg);
2433
2434 return unless @extra || length $msg;
2435
2436 if ($self->can_msg) {
2437 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2438 } else {
2439 # replace some tags by gcfclient-compatible ones
2440 for ($msg) {
2441 1 while
2442 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2443 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2444 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2445 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2446 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2447 }
2448
2449 if ($color >= 0) {
2450 if (0 && $msg =~ /\[/) {
2451 $self->send_packet ("drawextinfo $color 4 0 $msg")
2452 } else {
2453 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2454 $self->send_packet ("drawinfo $color $msg")
2455 }
2456 }
2457 }
2458}
2459
2460=item $client->ext_event ($type, %msg)
2461
2462Sends an ext event to the client.
2463
2464=cut
2465
2466sub cf::client::ext_event($$%) {
2467 my ($self, $type, %msg) = @_;
2468
2469 $msg{msgtype} = "event_$type";
2470 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2471}
2472
2473=item $success = $client->query ($flags, "text", \&cb)
2474
2475Queues a query to the client, calling the given callback with
2476the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2477C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2478
2479Queries can fail, so check the return code. Or don't, as queries will
2480become reliable at some point in the future.
2481
2482=cut
2483
2484sub cf::client::query {
2485 my ($self, $flags, $text, $cb) = @_;
2486
2487 return unless $self->state == ST_PLAYING
2488 || $self->state == ST_SETUP
2489 || $self->state == ST_CUSTOM;
2490
2491 $self->state (ST_CUSTOM);
2492
2493 utf8::encode $text;
2494 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2495
2496 $self->send_packet ($self->{query_queue}[0][0])
2497 if @{ $self->{query_queue} } == 1;
2498
2499 1
2500}
2501
2502cf::client->attach (
2503 on_connect => sub {
2504 my ($ns) = @_;
2505
2506 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2507 },
2508 on_reply => sub {
2509 my ($ns, $msg) = @_;
2510
2511 # this weird shuffling is so that direct followup queries
2512 # get handled first
2513 my $queue = delete $ns->{query_queue}
2514 or return; # be conservative, not sure how that can happen, but we saw a crash here
2515
2516 (shift @$queue)->[1]->($msg);
2517 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2518
2519 push @{ $ns->{query_queue} }, @$queue;
2520
2521 if (@{ $ns->{query_queue} } == @$queue) {
2522 if (@$queue) {
2523 $ns->send_packet ($ns->{query_queue}[0][0]);
2524 } else {
2525 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2526 }
2527 }
2528 },
2529 on_exticmd => sub {
2530 my ($ns, $buf) = @_;
2531
2532 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2533
2534 if (ref $msg) {
2535 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2536 if (my %reply = $cb->($ns, $msg)) {
2537 $reply{msgid} = $msg->{msgid};
2538 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2539 }
2540 }
2541 } else {
2542 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2543 }
2544
2545 cf::override;
2546 },
2547);
2548
2549=item $client->async (\&cb)
2550
2551Create a new coroutine, running the specified callback. The coroutine will
2552be automatically cancelled when the client gets destroyed (e.g. on logout,
2553or loss of connection).
2554
2555=cut
2556
2557sub cf::client::async {
2558 my ($self, $cb) = @_;
2559
2560 my $coro = &Coro::async ($cb);
2561
2562 $coro->on_destroy (sub {
2563 delete $self->{_coro}{$coro+0};
2564 });
2565
2566 $self->{_coro}{$coro+0} = $coro;
2567
2568 $coro
2569}
2570
2571cf::client->attach (
2572 on_destroy => sub {
2573 my ($ns) = @_;
2574
2575 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2576 },
2577);
2578
2579=back
2580
845 2581
846=head2 SAFE SCRIPTING 2582=head2 SAFE SCRIPTING
847 2583
848Functions that provide a safe environment to compile and execute 2584Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2585snippets of perl code without them endangering the safety of the server
862 2598
863# here we export the classes and methods available to script code 2599# here we export the classes and methods available to script code
864 2600
865=pod 2601=pod
866 2602
867The following fucntions and emthods are available within a safe environment: 2603The following functions and methods are available within a safe environment:
868 2604
869 cf::object contr pay_amount pay_player 2605 cf::object
2606 contr pay_amount pay_player map x y force_find force_add
2607 insert remove
2608
870 cf::object::player player 2609 cf::object::player
871 cf::player peaceful 2610 player
2611
2612 cf::player
2613 peaceful
2614
2615 cf::map
2616 trigger
872 2617
873=cut 2618=cut
874 2619
875for ( 2620for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2621 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2622 insert remove)],
877 ["cf::object::player" => qw(player)], 2623 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2624 ["cf::player" => qw(peaceful)],
2625 ["cf::map" => qw(trigger)],
879) { 2626) {
880 no strict 'refs'; 2627 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2628 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2629 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2630 for @funs;
951=back 2698=back
952 2699
953=cut 2700=cut
954 2701
955############################################################################# 2702#############################################################################
2703# the server's init and main functions
956 2704
957=head2 EXTENSION DATABASE SUPPORT 2705sub load_facedata($) {
2706 my ($path) = @_;
958 2707
959Crossfire maintains a very simple database for extension use. It can 2708 warn "loading facedata from $path\n";
960currently store anything that can be serialised using Storable, which
961excludes objects.
962 2709
963The parameter C<$family> should best start with the name of the extension 2710 my $facedata;
964using it, it should be unique. 2711 0 < aio_load $path, $facedata
2712 or die "$path: $!";
965 2713
966=over 4 2714 $facedata = Coro::Storable::thaw $facedata;
967 2715
968=item $hashref = cf::db_get $family 2716 $facedata->{version} == 2
2717 or cf::cleanup "$path: version mismatch, cannot proceed.";
969 2718
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key
975
976Returns a single value from the database
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_put $family => $key => $value
984
985Stores the given C<$value> in the family hash. Updates are delayed, if you
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995
996=cut
997
998our $DB;
999
1000{
1001 my $path = cf::localdir . "/database.pst";
1002
1003 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 2719 {
2720 my $faces = $facedata->{faceinfo};
1007 2721
1008 my $pid; 2722 while (my ($face, $info) = each %$faces) {
1009 2723 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 sub db_save() { 2724 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1011 warn "saving database $path\n";#d# remove later 2725 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1012 waitpid $pid, 0 if $pid; 2726 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1013 if (0 == ($pid = fork)) { 2727 Coro::cede;
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2728 }
2729
2730 while (my ($face, $info) = each %$faces) {
2731 next unless $info->{smooth};
2732 my $idx = cf::face::find $face
2733 or next;
2734 if (my $smooth = cf::face::find $info->{smooth}) {
2735 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2736 } else {
2737 warn "smooth face '$info->{smooth}' not found for face '$face'";
2738 }
2739 Coro::cede;
2740 }
1057 ; 2741 }
1058}
1059 2742
1060############################################################################# 2743 {
1061# the server's main() 2744 my $anims = $facedata->{animinfo};
2745
2746 while (my ($anim, $info) = each %$anims) {
2747 cf::anim::set $anim, $info->{frames}, $info->{facings};
2748 Coro::cede;
2749 }
2750
2751 cf::anim::invalidate_all; # d'oh
2752 }
2753
2754 1
2755}
2756
2757sub reload_regions {
2758 load_resource_file "$MAPDIR/regions"
2759 or die "unable to load regions file\n";
2760}
2761
2762sub reload_facedata {
2763 load_facedata "$DATADIR/facedata"
2764 or die "unable to load facedata\n";
2765}
2766
2767sub reload_archetypes {
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770 #d# NEED to laod twice to resolve forward references
2771 # this really needs to be done in an extra post-pass
2772 # (which needs to be synchronous, so solve it differently)
2773 load_resource_file "$DATADIR/archetypes"
2774 or die "unable to load archetypes\n";
2775}
2776
2777sub reload_treasures {
2778 load_resource_file "$DATADIR/treasures"
2779 or die "unable to load treasurelists\n";
2780}
2781
2782sub reload_resources {
2783 warn "reloading resource files...\n";
2784
2785 reload_regions;
2786 reload_facedata;
2787 #reload_archetypes;#d#
2788 reload_archetypes;
2789 reload_treasures;
2790
2791 warn "finished reloading resource files\n";
2792}
2793
2794sub init {
2795 reload_resources;
2796}
1062 2797
1063sub cfg_load { 2798sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2799 open my $fh, "<:utf8", "$CONFDIR/config"
1065 or return; 2800 or return;
1066 2801
1067 local $/; 2802 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2803 *CFG = YAML::Syck::Load <$fh>;
2804
2805 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2806
2807 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2808 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2809
2810 if (exists $CFG{mlockall}) {
2811 eval {
2812 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2813 and die "WARNING: m(un)lockall failed: $!\n";
2814 };
2815 warn $@ if $@;
2816 }
1069} 2817}
1070 2818
1071sub main { 2819sub main {
2820 # we must not ever block the main coroutine
2821 local $Coro::idle = sub {
2822 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2823 (async {
2824 Event::one_event;
2825 })->prio (Coro::PRIO_MAX);
2826 };
2827
1072 cfg_load; 2828 cfg_load;
1073 db_load; 2829 db_init;
1074 load_extensions; 2830 load_extensions;
2831
2832 $TICK_WATCHER->start;
1075 Event::loop; 2833 Event::loop;
1076} 2834}
1077 2835
1078############################################################################# 2836#############################################################################
1079# initialisation 2837# initialisation and cleanup
1080 2838
1081sub _perl_reload(&) { 2839# install some emergency cleanup handlers
2840BEGIN {
2841 for my $signal (qw(INT HUP TERM)) {
2842 Event->signal (
2843 reentrant => 0,
2844 data => WF_AUTOCANCEL,
2845 signal => $signal,
2846 prio => 0,
2847 cb => sub {
2848 cf::cleanup "SIG$signal";
2849 },
2850 );
2851 }
2852}
2853
2854sub write_runtime {
2855 my $runtime = "$LOCALDIR/runtime";
2856
2857 # first touch the runtime file to show we are still running:
2858 # the fsync below can take a very very long time.
2859
2860 IO::AIO::aio_utime $runtime, undef, undef;
2861
2862 my $guard = cf::lock_acquire "write_runtime";
2863
2864 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2865 or return;
2866
2867 my $value = $cf::RUNTIME + 90 + 10;
2868 # 10 is the runtime save interval, for a monotonic clock
2869 # 60 allows for the watchdog to kill the server.
2870
2871 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2872 and return;
2873
2874 # always fsync - this file is important
2875 aio_fsync $fh
2876 and return;
2877
2878 # touch it again to show we are up-to-date
2879 aio_utime $fh, undef, undef;
2880
2881 close $fh
2882 or return;
2883
2884 aio_rename "$runtime~", $runtime
2885 and return;
2886
2887 warn "runtime file written.\n";
2888
2889 1
2890}
2891
2892sub emergency_save() {
2893 my $freeze_guard = cf::freeze_mainloop;
2894
2895 warn "enter emergency perl save\n";
2896
2897 cf::sync_job {
2898 # use a peculiar iteration method to avoid tripping on perl
2899 # refcount bugs in for. also avoids problems with players
2900 # and maps saved/destroyed asynchronously.
2901 warn "begin emergency player save\n";
2902 for my $login (keys %cf::PLAYER) {
2903 my $pl = $cf::PLAYER{$login} or next;
2904 $pl->valid or next;
2905 $pl->save;
2906 }
2907 warn "end emergency player save\n";
2908
2909 warn "begin emergency map save\n";
2910 for my $path (keys %cf::MAP) {
2911 my $map = $cf::MAP{$path} or next;
2912 $map->valid or next;
2913 $map->save;
2914 }
2915 warn "end emergency map save\n";
2916
2917 warn "begin emergency database checkpoint\n";
2918 BDB::db_env_txn_checkpoint $DB_ENV;
2919 warn "end emergency database checkpoint\n";
2920 };
2921
2922 warn "leave emergency perl save\n";
2923}
2924
2925sub post_cleanup {
1082 my ($msg) = @_; 2926 my ($make_core) = @_;
1083 2927
1084 $msg->("reloading..."); 2928 warn Carp::longmess "post_cleanup backtrace"
2929 if $make_core;
2930}
1085 2931
1086 eval { 2932sub do_reload_perl() {
1087 # cancel all watchers 2933 # can/must only be called in main
2934 if ($Coro::current != $Coro::main) {
2935 warn "can only reload from main coroutine";
2936 return;
2937 }
2938
2939 warn "reloading...";
2940
2941 warn "entering sync_job";
2942
2943 cf::sync_job {
2944 cf::write_runtime; # external watchdog should not bark
2945 cf::emergency_save;
2946 cf::write_runtime; # external watchdog should not bark
2947
2948 warn "syncing database to disk";
2949 BDB::db_env_txn_checkpoint $DB_ENV;
2950
2951 # if anything goes wrong in here, we should simply crash as we already saved
2952
2953 warn "cancelling all WF_AUTOCANCEL watchers";
1088 $_->cancel for Event::all_watchers; 2954 for (Event::all_watchers) {
2955 $_->cancel if $_->data & WF_AUTOCANCEL;
2956 }
1089 2957
1090 # unload all extensions 2958 warn "flushing outstanding aio requests";
1091 for (@exts) { 2959 for (;;) {
1092 $msg->("unloading <$_>"); 2960 BDB::flush;
1093 unload_extension $_; 2961 IO::AIO::flush;
2962 Coro::cede;
2963 last unless IO::AIO::nreqs || BDB::nreqs;
2964 warn "iterate...";
2965 }
2966
2967 ++$RELOAD;
2968
2969 warn "cancelling all extension coros";
2970 $_->cancel for values %EXT_CORO;
2971 %EXT_CORO = ();
2972
2973 warn "removing commands";
2974 %COMMAND = ();
2975
2976 warn "removing ext/exti commands";
2977 %EXTCMD = ();
2978 %EXTICMD = ();
2979
2980 warn "unloading/nuking all extensions";
2981 for my $pkg (@EXTS) {
2982 warn "... unloading $pkg";
2983
2984 if (my $cb = $pkg->can ("unload")) {
2985 eval {
2986 $cb->($pkg);
2987 1
2988 } or warn "$pkg unloaded, but with errors: $@";
1094 } 2989 }
1095 2990
2991 warn "... nuking $pkg";
2992 Symbol::delete_package $pkg;
2993 }
2994
1096 # unload all modules loaded from $LIBDIR 2995 warn "unloading all perl modules loaded from $LIBDIR";
1097 while (my ($k, $v) = each %INC) { 2996 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2997 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099 2998
1100 $msg->("removing <$k>"); 2999 warn "... unloading $k";
1101 delete $INC{$k}; 3000 delete $INC{$k};
1102 3001
1103 $k =~ s/\.pm$//; 3002 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g; 3003 $k =~ s/\//::/g;
1105 3004
1108 } 3007 }
1109 3008
1110 Symbol::delete_package $k; 3009 Symbol::delete_package $k;
1111 } 3010 }
1112 3011
1113 # sync database to disk
1114 cf::db_sync;
1115
1116 # get rid of safe::, as good as possible 3012 warn "getting rid of safe::, as good as possible";
1117 Symbol::delete_package "safe::$_" 3013 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3014 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1119 3015
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit" 3016 warn "unloading cf.pm \"a bit\"";
1124 delete $INC{"cf.pm"}; 3017 delete $INC{"cf.pm"};
3018 delete $INC{"cf/pod.pm"};
1125 3019
1126 # don't, removes xs symbols, too, 3020 # don't, removes xs symbols, too,
1127 # and global variables created in xs 3021 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__; 3022 #Symbol::delete_package __PACKAGE__;
1129 3023
1130 # reload cf.pm 3024 warn "unload completed, starting to reload now";
3025
1131 $msg->("reloading cf.pm"); 3026 warn "reloading cf.pm";
1132 require cf; 3027 require cf;
3028 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1133 3029
1134 # load config and database again 3030 warn "loading config and database again";
1135 cf::cfg_load; 3031 cf::cfg_load;
1136 cf::db_load;
1137 3032
1138 # load extensions 3033 warn "loading extensions";
1139 $msg->("load extensions");
1140 cf::load_extensions; 3034 cf::load_extensions;
1141 3035
1142 # reattach attachments to objects 3036 warn "reattaching attachments to objects/players";
1143 $msg->("reattach"); 3037 _global_reattach; # objects, sockets
1144 _global_reattach; 3038 warn "reattaching attachments to maps";
3039 reattach $_ for values %MAP;
3040 warn "reattaching attachments to players";
3041 reattach $_ for values %PLAYER;
3042
3043 warn "leaving sync_job";
3044
3045 1
3046 } or do {
3047 warn $@;
3048 warn "error while reloading, exiting.";
3049 exit 1;
1145 }; 3050 };
1146 $msg->($@) if $@;
1147 3051
1148 $msg->("reloaded"); 3052 warn "reloaded";
1149}; 3053};
1150 3054
1151sub perl_reload() { 3055our $RELOAD_WATCHER; # used only during reload
1152 _perl_reload { 3056
1153 warn $_[0]; 3057sub reload_perl() {
1154 print "$_[0]\n"; 3058 # doing reload synchronously and two reloads happen back-to-back,
3059 # coro crashes during coro_state_free->destroy here.
3060
3061 $RELOAD_WATCHER ||= Event->timer (
3062 reentrant => 0,
3063 after => 0,
3064 data => WF_AUTOCANCEL,
3065 cb => sub {
3066 do_reload_perl;
3067 undef $RELOAD_WATCHER;
3068 },
1155 }; 3069 );
1156} 3070}
1157 3071
1158register_command "perl-reload", 0, sub { 3072register_command "reload" => sub {
1159 my ($who, $arg) = @_; 3073 my ($who, $arg) = @_;
1160 3074
1161 if ($who->flag (FLAG_WIZ)) { 3075 if ($who->flag (FLAG_WIZ)) {
1162 _perl_reload { 3076 $who->message ("reloading server.");
1163 warn $_[0]; 3077 async { reload_perl };
1164 $who->message ($_[0]); 3078 }
3079};
3080
3081unshift @INC, $LIBDIR;
3082
3083my $bug_warning = 0;
3084
3085our @WAIT_FOR_TICK;
3086our @WAIT_FOR_TICK_BEGIN;
3087
3088sub wait_for_tick {
3089 return unless $TICK_WATCHER->is_active;
3090 return if $Coro::current == $Coro::main;
3091
3092 my $signal = new Coro::Signal;
3093 push @WAIT_FOR_TICK, $signal;
3094 $signal->wait;
3095}
3096
3097sub wait_for_tick_begin {
3098 return unless $TICK_WATCHER->is_active;
3099 return if $Coro::current == $Coro::main;
3100
3101 my $signal = new Coro::Signal;
3102 push @WAIT_FOR_TICK_BEGIN, $signal;
3103 $signal->wait;
3104}
3105
3106 my $min = 1e6;#d#
3107 my $avg = 10;
3108$TICK_WATCHER = Event->timer (
3109 reentrant => 0,
3110 parked => 1,
3111 prio => 0,
3112 at => $NEXT_TICK || $TICK,
3113 data => WF_AUTOCANCEL,
3114 cb => sub {
3115 if ($Coro::current != $Coro::main) {
3116 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3117 unless ++$bug_warning > 10;
3118 return;
3119 }
3120
3121 $NOW = $tick_start = Event::time;
3122
3123 cf::server_tick; # one server iteration
3124
3125 0 && sync_job {#d#
3126 for(1..10) {
3127 my $t = Event::time;
3128 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3129 or die;
3130
3131 $map->width (50);
3132 $map->height (50);
3133 $map->alloc;
3134 $map->_load_objects ("/tmp/x.map", 1);
3135 my $t = Event::time - $t;
3136
3137 #next unless $t < 0.0013;#d#
3138 if ($t < $min) {
3139 $min = $t;
3140 }
3141 $avg = $avg * 0.99 + $t * 0.01;
3142 }
3143 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3144 exit 0;
3145 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1165 }; 3146 };
1166 }
1167};
1168 3147
1169register "<global>", __PACKAGE__; 3148 $RUNTIME += $TICK;
1170
1171unshift @INC, $LIBDIR;
1172
1173$TICK_WATCHER = Event->timer (
1174 prio => 1,
1175 async => 1,
1176 at => $NEXT_TICK || 1,
1177 cb => sub {
1178 cf::server_tick; # one server iteration
1179
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK; 3149 $NEXT_TICK += $TICK;
3150
3151 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3152 $NEXT_RUNTIME_WRITE = $NOW + 10;
3153 Coro::async_pool {
3154 write_runtime
3155 or warn "ERROR: unable to write runtime file: $!";
3156 };
3157 }
3158
3159# my $AFTER = Event::time;
3160# warn $AFTER - $NOW;#d#
3161
3162 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3163 $sig->send;
3164 }
3165 while (my $sig = shift @WAIT_FOR_TICK) {
3166 $sig->send;
3167 }
3168
3169 $NOW = Event::time;
1182 3170
1183 # if we are delayed by four ticks or more, skip them all 3171 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3172 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1185 3173
1186 $TICK_WATCHER->at ($NEXT_TICK); 3174 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start; 3175 $TICK_WATCHER->start;
3176
3177 $LOAD = ($NOW - $tick_start) / $TICK;
3178 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3179
3180 _post_tick;
3181
3182
1188 }, 3183 },
1189); 3184);
1190 3185
3186{
3187 BDB::max_poll_time $TICK * 0.1;
3188 $BDB_POLL_WATCHER = Event->io (
3189 reentrant => 0,
3190 fd => BDB::poll_fileno,
3191 poll => 'r',
3192 prio => 0,
3193 data => WF_AUTOCANCEL,
3194 cb => \&BDB::poll_cb,
3195 );
3196 BDB::min_parallel 8;
3197
3198 BDB::set_sync_prepare {
3199 my $status;
3200 my $current = $Coro::current;
3201 (
3202 sub {
3203 $status = $!;
3204 $current->ready; undef $current;
3205 },
3206 sub {
3207 Coro::schedule while defined $current;
3208 $! = $status;
3209 },
3210 )
3211 };
3212
3213 unless ($DB_ENV) {
3214 $DB_ENV = BDB::db_env_create;
3215
3216 cf::sync_job {
3217 eval {
3218 BDB::db_env_open
3219 $DB_ENV,
3220 $BDBDIR,
3221 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3222 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3223 0666;
3224
3225 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3226
3227 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3228 $DB_ENV->set_lk_detect;
3229 };
3230
3231 cf::cleanup "db_env_open(db): $@" if $@;
3232 };
3233 }
3234}
3235
3236{
3237 IO::AIO::min_parallel 8;
3238
3239 undef $Coro::AIO::WATCHER;
1191IO::AIO::max_poll_time $TICK * 0.2; 3240 IO::AIO::max_poll_time $TICK * 0.1;
1192 3241 $AIO_POLL_WATCHER = Event->io (
1193Event->io (fd => IO::AIO::poll_fileno, 3242 reentrant => 0,
3243 data => WF_AUTOCANCEL,
3244 fd => IO::AIO::poll_fileno,
1194 poll => 'r', 3245 poll => 'r',
1195 prio => 5, 3246 prio => 6,
1196 cb => \&IO::AIO::poll_cb); 3247 cb => \&IO::AIO::poll_cb,
3248 );
3249}
3250
3251my $_log_backtrace;
3252
3253sub _log_backtrace {
3254 my ($msg, @addr) = @_;
3255
3256 $msg =~ s/\n//;
3257
3258 # limit the # of concurrent backtraces
3259 if ($_log_backtrace < 2) {
3260 ++$_log_backtrace;
3261 async {
3262 my @bt = fork_call {
3263 @addr = map { sprintf "%x", $_ } @addr;
3264 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3265 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3266 or die "addr2line: $!";
3267
3268 my @funcs;
3269 my @res = <$fh>;
3270 chomp for @res;
3271 while (@res) {
3272 my ($func, $line) = splice @res, 0, 2, ();
3273 push @funcs, "[$func] $line";
3274 }
3275
3276 @funcs
3277 };
3278
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] $_\n" for @bt;
3281 --$_log_backtrace;
3282 };
3283 } else {
3284 LOG llevInfo, "[ABT] $msg\n";
3285 LOG llevInfo, "[ABT] [suppressed]\n";
3286 }
3287}
3288
3289# load additional modules
3290use cf::pod;
3291
3292END { cf::emergency_save }
1197 3293
11981 32941
1199 3295

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines