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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.300 by root, Tue Jul 10 06:44:29 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 93
55our $RANDOM_MAPS = cf::localdir . "/random"; 94# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
57 100
58binmode STDOUT; 101binmode STDOUT;
59binmode STDERR; 102binmode STDERR;
60 103
61# read virtual server time, if available 104# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
66} 109}
67 110
68mkdir cf::localdir; 111mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 113
74# a special map that is always available 114our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 115
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 116sub cf::map::normalise;
78 117
79############################################################################# 118#############################################################################
80 119
81=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
82 121
89=item $cf::RUNTIME 128=item $cf::RUNTIME
90 129
91The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 131every server tick.
93 132
94=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 136
96The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
98 141
99=item $cf::NOW 142=item $cf::NOW
100 143
101The time of the last (current) server tick. 144The time of the last (current) server tick.
102 145
103=item $cf::TICK 146=item $cf::TICK
104 147
105The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
106 159
107=item %cf::CFG 160=item %cf::CFG
108 161
109Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 170
112=back 171=back
113 172
114=cut 173=cut
115 174
116BEGIN { 175BEGIN {
117 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 177 my $msg = join "", @_;
119 utf8::encode $msg;
120 178
121 $msg .= "\n" 179 $msg .= "\n"
122 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
123 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
125 }; 186 };
126} 187}
127 188
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 196
135# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 198# within the Safe compartment.
137for my $pkg (qw( 199for my $pkg (qw(
138 cf::global cf::attachable 200 cf::global cf::attachable
147 209
148$Event::DIED = sub { 210$Event::DIED = sub {
149 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
150}; 212};
151 213
152my %ext_pkg; 214#############################################################################
153my @exts;
154my @hook;
155 215
156=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
157 217
158=over 4 218=over 4
159 219
160=cut 220=item dumpval $ref
161 221
162use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
163 242
164=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
165 244
166Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
167 246
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
176 248
177Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
178 250
179=cut 251=cut
180 252
181sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 254
186=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
187 256sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 257
208=item cf::lock_wait $string 258=item cf::lock_wait $string
209 259
210Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
211 261
212=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
213 263
214Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
217returned. 267returned.
218 268
219Lock names should begin with a unique identifier (for example, find_map 269Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
221 275
222=cut 276=cut
223 277
224our %LOCK; 278our %LOCK;
225 279
239 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
240 lock_wait $key; 294 lock_wait $key;
241 295
242 $LOCK{$key} = []; 296 $LOCK{$key} = [];
243 297
244 cf::guard { 298 Coro::guard {
245 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
247 } 301 }
248} 302}
249 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
250=item cf::async { BLOCK } 320=item cf::async { BLOCK }
251 321
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 322Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
254 325
255=cut 326=cut
256 327
257sub async(&) { 328BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 329
266=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
267 331
268The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
271 336
272If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
275fast or be very important. 340fast or be very important.
278 343
279sub sync_job(&) { 344sub sync_job(&) {
280 my ($job) = @_; 345 my ($job) = @_;
281 346
282 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
283 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
285 352
286 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 354 # (but this is cancel-safe)
288 local $FREEZE = 1; 355 my $freeze_guard = freeze_mainloop;
289 356
290 my $busy = 1; 357 my $busy = 1;
291 my @res; 358 my @res;
292 359
293 (Coro::async { 360 (async {
294 @res = eval { $job->() }; 361 @res = eval { $job->() };
295 warn $@ if $@; 362 warn $@ if $@;
296 undef $busy; 363 undef $busy;
297 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
298 365
299 while ($busy) { 366 while ($busy) {
300 Coro::cede_notself; 367 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
303 376
304 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
305 } else { 378 } else {
306 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
307 380
308 $job->() 381 $job->()
309 } 382 }
310} 383}
311 384
312=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
313 386
314Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 388extension calling this is being unloaded.
316 389
317=cut 390=cut
318 391
319sub coro(&) { 392sub async_ext(&) {
320 my $cb = shift; 393 my $cb = shift;
321 394
322 my $coro = &cf::async ($cb); 395 my $coro = &Coro::async ($cb);
323 396
324 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
326 }); 399 });
327 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
328 401
329 $coro 402 $coro
330} 403}
331 404
332sub write_runtime { 405=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 406
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
336 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
337 411
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 413
342 aio_fsync $fh 414sub _store_scalar {
343 and return; 415 open my $fh, ">", \my $buf
344 416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
345 close $fh 418 close $fh;
346 or return;
347 419
348 aio_rename "$runtime~", $runtime 420 $buf
349 and return; 421}
350 422
423sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427# or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
351 1 464 }
465}
466
467=item $value = cf::db_get $family => $key
468
469Returns a single value from the environment database.
470
471=item cf::db_put $family => $key => $value
472
473Stores the given C<$value> in the family. It can currently store binary
474data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476=cut
477
478our $DB;
479
480sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495}
496
497sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506}
507
508sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511}
512
513=item cf::cache $id => [$paths...], $processversion => $process
514
515Generic caching function that returns the value of the resource $id,
516caching and regenerating as required.
517
518This function can block.
519
520=cut
521
522sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581}
582
583=item cf::datalog type => key => value, ...
584
585Log a datalog packet of the given type with the given key-value pairs.
586
587=cut
588
589sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 592}
353 593
354=back 594=back
355 595
356=cut 596=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 597
478############################################################################# 598#############################################################################
479 599
480=head2 ATTACHABLE OBJECTS 600=head2 ATTACHABLE OBJECTS
481 601
483attach callbacks/event handlers (a collection of which is called an "attachment") 603attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 604to it. All such attachable objects support the following methods.
485 605
486In the following description, CLASS can be any of C<global>, C<object> 606In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 607C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 608Crossfire TRT).
489 609
490=over 4 610=over 4
491 611
492=item $attachable->attach ($attachment, key => $value...) 612=item $attachable->attach ($attachment, key => $value...)
493 613
607our @CB_TYPE = (); # registry for type (cf-object class) based events 727our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 728our @CB_MAP = ();
609 729
610my %attachment; 730my %attachment;
611 731
732sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736}
737
612sub _attach_cb($$$$) { 738sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 739 my ($registry, $event, $prio, $cb) = @_;
614 740
615 use sort 'stable'; 741 use sort 'stable';
616 742
650 $registry = $CB_TYPE[$object_type] ||= []; 776 $registry = $CB_TYPE[$object_type] ||= [];
651 777
652 } elsif ($type eq "subtype") { 778 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 779 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 780 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 782
657 } elsif ($type eq "package") { 783 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 784 my $pkg = shift @arg;
659 785
660 while (my ($name, $id) = each %cb_id) { 786 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 815 _attach $registry, $klass, @attach;
690 } 816 }
691 817
692 $obj->{$name} = \%arg; 818 $obj->{$name} = \%arg;
693 } else { 819 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 820 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 821 }
696 822
697 $obj->{_attachment}{$name} = undef; 823 $obj->{_attachment}{$name} = undef;
698} 824}
699 825
701 if (ref $_[0]) { 827 if (ref $_[0]) {
702 _object_attach @_; 828 _object_attach @_;
703 } else { 829 } else {
704 _attach shift->_attach_registry, @_; 830 _attach shift->_attach_registry, @_;
705 } 831 }
832 _recalc_want;
706}; 833};
707 834
708# all those should be optimised 835# all those should be optimised
709sub cf::attachable::detach { 836sub cf::attachable::detach {
710 my ($obj, $name) = @_; 837 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 840 delete $obj->{_attachment}{$name};
714 reattach ($obj); 841 reattach ($obj);
715 } else { 842 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 843 Carp::croak "cannot, currently, detach class attachments";
717 } 844 }
845 _recalc_want;
718}; 846};
719 847
720sub cf::attachable::attached { 848sub cf::attachable::attached {
721 my ($obj, $name) = @_; 849 my ($obj, $name) = @_;
722 850
787# object support 915# object support
788 916
789sub reattach { 917sub reattach {
790 # basically do the same as instantiate, without calling instantiate 918 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 922
793 my $registry = $obj->registry; 923 my $registry = $obj->registry;
794 924
795 @$registry = (); 925 @$registry = ();
796 926
843 $filename, length $$rdata, scalar @$objs; 973 $filename, length $$rdata, scalar @$objs;
844 974
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 976 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 978 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 979 close $fh;
850 980
851 if (@$objs) { 981 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 983 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 984 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 985 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 986 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 987 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 988 aio_rename "$filename.pst~", "$filename.pst";
859 } 989 }
860 } else { 990 } else {
861 aio_unlink "$filename.pst"; 991 aio_unlink "$filename.pst";
893 or return; 1023 or return;
894 $av = eval { (Storable::thaw $av)->{objs} }; 1024 $av = eval { (Storable::thaw $av)->{objs} };
895 } 1025 }
896 1026
897 warn sprintf "loading %s (%d)\n", 1027 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1028 $filename, length $data, scalar @{$av || []};
899 return ($data, $av); 1029 return ($data, $av);
900} 1030}
1031
1032=head2 COMMAND CALLBACKS
1033
1034=over 4
1035
1036=cut
901 1037
902############################################################################# 1038#############################################################################
903# command handling &c 1039# command handling &c
904 1040
905=item cf::register_command $name => \&callback($ob,$args); 1041=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1054 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1055}
920 1056
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1057=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1058
923Register a callbackf ro execution when the client sends an extcmd packet. 1059Register a callback for execution when the client sends an (synchronous)
1060extcmd packet. Ext commands will be processed in the order they are
1061received by the server, like other user commands. The first argument is
1062the logged-in player. Ext commands can only be processed after a player
1063has logged in successfully.
924 1064
925If the callback returns something, it is sent back as if reply was being 1065If the callback returns something, it is sent back as if reply was being
926called. 1066called.
927 1067
1068=item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070Register a callback for execution when the client sends an (asynchronous)
1071exticmd packet. Exti commands are processed by the server as soon as they
1072are received, i.e. out of order w.r.t. other commands. The first argument
1073is a client socket. Exti commands can be received anytime, even before
1074log-in.
1075
1076If the callback returns something, it is sent back as if reply was being
1077called.
1078
928=cut 1079=cut
929 1080
930sub register_extcmd { 1081sub register_extcmd {
931 my ($name, $cb) = @_; 1082 my ($name, $cb) = @_;
932 1083
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1084 $EXTCMD{$name} = $cb;
1085}
1086
1087sub register_exticmd {
1088 my ($name, $cb) = @_;
1089
1090 $EXTICMD{$name} = $cb;
937} 1091}
938 1092
939cf::player->attach ( 1093cf::player->attach (
940 on_command => sub { 1094 on_command => sub {
941 my ($pl, $name, $params) = @_; 1095 my ($pl, $name, $params) = @_;
950 cf::override; 1104 cf::override;
951 }, 1105 },
952 on_extcmd => sub { 1106 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1107 my ($pl, $buf) = @_;
954 1108
955 my $msg = eval { from_json $buf }; 1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1110
957 if (ref $msg) { 1111 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1113 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 1114 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 1115 }
962 } 1116 }
963 } else { 1117 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 1120
967 cf::override; 1121 cf::override;
968 }, 1122 },
969); 1123);
970 1124
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1125sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196}
1197
1198#############################################################################
1199
1200=back
1201
1202=head2 CORE EXTENSIONS
1203
1204Functions and methods that extend core crossfire objects.
1205
1206=cut
1207
1208package cf::player;
1209
1210use Coro::AIO;
1211
1212=head3 cf::player
1213
1214=over 4
1215
1216=item cf::player::find $login
1217
1218Returns the given player object, loading it if necessary (might block).
1219
1220=cut
1221
1222sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225}
1226
1227sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231}
1232
1233sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237}
1238
1239sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244}
1245
1246sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265}
1266
1267sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282}
1283
1284sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295}
1296
1297=item $pl->quit_character
1298
1299Nukes the player without looking back. If logged in, the connection will
1300be destroyed. May block for a long time.
1301
1302=cut
1303
1304sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329}
1330
1331=item $pl->kick
1332
1333Kicks a player out of the game. This destroys the connection.
1334
1335=cut
1336
1337sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343}
1344
1345=item cf::player::list_logins
1346
1347Returns am arrayref of all valid playernames in the system, can take a
1348while and may block, so not sync_job-capable, ever.
1349
1350=cut
1351
1352sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368}
1369
1370=item $player->maps
1371
1372Returns an arrayref of map paths that are private for this
1373player. May block.
1374
1375=cut
1376
1377sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396}
1397
1398=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400Expand crossfire pod fragments into protocol xml.
1401
1402=cut
1403
1404sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 warn $_;#d#
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
978 my ($path) = @_; 1489 my ($path) = @_;
979 1490
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1491 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1492
986 warn "loading '$path' into '$pkg'\n"; 1493 for my $region (list) {
987 1494 if ($region->match && $path =~ $region->match) {
988 open my $fh, "<:utf8", $path 1495 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1496 if $region->specificity > $specificity;
990 1497 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1498 }
1020 1499
1021 # remove commands 1500 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1501}
1127 1502
1128=back 1503=back
1129
1130 1504
1131=head3 cf::map 1505=head3 cf::map
1132 1506
1133=over 4 1507=over 4
1134 1508
1137package cf::map; 1511package cf::map;
1138 1512
1139use Fcntl; 1513use Fcntl;
1140use Coro::AIO; 1514use Coro::AIO;
1141 1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1142our $MAX_RESET = 7200; 1520our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1521our $DEFAULT_RESET = 3000;
1144 1522
1145sub generate_random_map { 1523sub generate_random_map {
1146 my ($path, $rmp) = @_; 1524 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1525 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1526 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1530 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1531 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
1548
1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1162} 1666}
1163 1667
1164# and all this just because we cannot iterate over 1668# and all this just because we cannot iterate over
1165# all maps in C++... 1669# all maps in C++...
1166sub change_all_map_light { 1670sub change_all_map_light {
1168 1672
1169 $_->change_map_light ($change) 1673 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1674 for grep $_->outdoor, values %cf::MAP;
1171} 1675}
1172 1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1173sub try_load_header($) { 1693sub load_header_from($) {
1174 my ($path) = @_; 1694 my ($self, $path) = @_;
1175 1695
1176 utf8::encode $path; 1696 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1178 or return; 1701 or return;
1179 1702
1180 my $map = cf::map::new 1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1181 or return; 1746 or return;
1747 $self->prepare_orig;
1748 }
1182 1749
1183 $map->load_header ($path) 1750 $self->{deny_reset} = 1
1184 or return; 1751 if $self->no_reset;
1185 1752
1186 $map->{load_path} = $path; 1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1187 1755
1188 $map 1756 1
1189} 1757}
1190 1758
1191sub find_map; 1759sub find;
1192sub find_map { 1760sub find {
1193 my ($path, $origin) = @_; 1761 my ($path, $origin) = @_;
1194 1762
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1763 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1764
1200 cf::lock_wait "map_find:$key"; 1765 cf::lock_wait "map_find:$path";
1201 1766
1202 $cf::MAP{$key} || do { 1767 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1768 my $guard = cf::lock_acquire "map_find:$path";
1204 1769 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1770 or return;
1220 1771
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1772 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1773
1234 if ($map->should_reset) { 1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1780 $map->reset;
1236 undef $guard; 1781 undef $guard;
1237 $map = find_map $path 1782 return find $path;
1238 or return;
1239 } 1783 }
1240 1784
1241 $cf::MAP{$key} = $map 1785 $cf::MAP{$path} = $map
1242 } 1786 }
1243} 1787}
1788
1789sub pre_load { }
1790sub post_load { }
1244 1791
1245sub load { 1792sub load {
1246 my ($self) = @_; 1793 my ($self) = @_;
1247 1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1248 my $path = $self->{path}; 1797 my $path = $self->{path};
1798
1799 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1800 my $guard = cf::lock_acquire "map_load:$path";
1250 1801
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1802 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1803
1253 $self->in_memory (cf::MAP_LOADING); 1804 $self->in_memory (cf::MAP_LOADING);
1254 1805
1255 $self->alloc; 1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1256 $self->load_objects ($self->{load_path}, 1) 1811 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1812 or return;
1258 1813
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1815 if delete $self->{load_original};
1261 1816
1262 if (my $uniq = $path->uniq_path) { 1817 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1818 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1819 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1820 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1821 $self->_load_objects ($uniq, 0);
1267 } 1822 }
1268 } 1823 }
1269 1824
1825 Coro::cede;
1270 # now do the right thing for maps 1826 # now do the right thing for maps
1271 $self->link_multipart_objects; 1827 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1828 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1283 $self->activate; 1839 $self->activate;
1284 } 1840 }
1285 1841
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1842 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1843 }
1288 1844
1289sub load_map_sync { 1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
1862 my ($map) = @_;
1863
1864 my @diag; # diagonal neighbours
1865
1866 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
1872
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
1876
1877 for (@diag) {
1878 my $neigh = find @$_
1879 or next;
1880 $neigh->load;
1881 }
1882}
1883
1884sub find_sync {
1290 my ($path, $origin) = @_; 1885 my ($path, $origin) = @_;
1291 1886
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1887 cf::sync_job { find $path, $origin }
1888}
1293 1889
1294 cf::sync_job { 1890sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1891 my ($map) = @_;
1296 or return; 1892
1893 cf::sync_job { $map->load };
1894}
1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1297 $map->load; 1914 $map->load;
1298 $map 1915
1916 delete $MAP_PREFETCH{$path};
1917 }
1918 }
1919 undef $MAP_PREFETCHER;
1299 } 1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1300} 1924}
1301 1925
1302sub save { 1926sub save {
1303 my ($self) = @_; 1927 my ($self) = @_;
1304 1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1305 $self->{last_save} = $cf::RUNTIME; 1931 $self->{last_save} = $cf::RUNTIME;
1306 1932
1307 return unless $self->dirty; 1933 return unless $self->dirty;
1308 1934
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1935 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1937
1312 $self->{load_path} = $save; 1938 $self->{load_path} = $save;
1313 1939
1314 return if $self->{deny_save}; 1940 return if $self->{deny_save};
1315 1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1316 if ($uniq) { 1948 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1951 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1953 }
1322} 1954}
1323 1955
1324sub swap_out { 1956sub swap_out {
1325 my ($self) = @_; 1957 my ($self) = @_;
1958
1959 # save first because save cedes
1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1963
1327 return if $self->players; 1964 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1966 return if $self->{deny_save};
1330 1967
1331 $self->save;
1332 $self->clear; 1968 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1969 $self->in_memory (cf::MAP_SWAPPED);
1334} 1970}
1335 1971
1336sub reset_at { 1972sub reset_at {
1337 my ($self) = @_; 1973 my ($self) = @_;
1338 1974
1339 # TODO: safety, remove and allow resettable per-player maps 1975 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 1976 return 1e99 if $self->{deny_reset};
1342 1977
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1980
1350 my ($self) = @_; 1985 my ($self) = @_;
1351 1986
1352 $self->reset_at <= $cf::RUNTIME 1987 $self->reset_at <= $cf::RUNTIME
1353} 1988}
1354 1989
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1990sub reset {
1377 my ($self) = @_; 1991 my ($self) = @_;
1378 1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1379 return if $self->players; 1995 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 1996
1382 warn "resetting map ", $self->path;#d# 1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
1383 2008
1384 delete $cf::MAP{$self->path}; 2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
1385 2012
1386 $_->clear_links_to ($self) for values %cf::MAP; 2013 $_->clear_links_to ($self) for values %cf::MAP;
1387 2014
1388 $self->unlink_save; 2015 $self->unlink_save;
1389 $self->destroy; 2016 $self->destroy;
1392my $nuke_counter = "aaaa"; 2019my $nuke_counter = "aaaa";
1393 2020
1394sub nuke { 2021sub nuke {
1395 my ($self) = @_; 2022 my ($self) = @_;
1396 2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2030 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2031 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
1400 $self->reset; # polite request, might not happen 2036 $self->reset; # polite request, might not happen
1401} 2037}
1402 2038
1403sub customise_for { 2039=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2040
1406 if ($map->per_player) { 2041Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
1408 } 2047 [
1409 2048 map {
1410 $map 2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
1411} 2055}
1412 2056
1413sub emergency_save { 2057=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2058
1416 warn "enter emergency map save\n"; 2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
1417 2061
1418 cf::sync_job { 2062=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2063
1423 warn "end emergency map save\n"; 2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
1424} 2091}
1425 2092
1426package cf; 2093package cf;
1427 2094
1428=back 2095=back
1429 2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
2102
2103=over 4
2104
2105=item $ob->inv_recursive
2106
2107Returns the inventory of the object _and_ their inventories, recursively.
2108
2109=cut
2110
2111sub inv_recursive_;
2112sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
1430 2123
1431=head3 cf::object::player 2124=head3 cf::object::player
1432 2125
1433=over 4 2126=over 4
1434 2127
1448 2141
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2143
1451 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
1453 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
1456 } 2163 }
1457} 2164}
1458 2165
1459=item $player_object->may ("access") 2166=item $player_object->may ("access")
1460 2167
1474 2181
1475=item $player_object->enter_link 2182=item $player_object->enter_link
1476 2183
1477Freezes the player and moves him/her to a special map (C<{link}>). 2184Freezes the player and moves him/her to a special map (C<{link}>).
1478 2185
1479The player should be reaosnably safe there for short amounts of time. You 2186The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2187I<MUST> call C<leave_link> as soon as possible, though.
1481 2188
2189Will never block.
2190
1482=item $player_object->leave_link ($map, $x, $y) 2191=item $player_object->leave_link ($map, $x, $y)
1483 2192
1484Moves the player out of the specila link map onto the given map. If the 2193Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2194map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2195to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2196fails, to the emergency map position.
1488 2197
1489Might block. 2198Might block.
1490 2199
1491=cut 2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
1492 2211
1493sub cf::object::player::enter_link { 2212sub cf::object::player::enter_link {
1494 my ($self) = @_; 2213 my ($self) = @_;
1495 2214
1496 $self->deactivate_recursive; 2215 $self->deactivate_recursive;
1497 2216
1498 return if $self->map == $LINK_MAP; 2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2218
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2220 if $self->map && $self->map->{path} ne "{link}";
1502 2221
1503 $self->enter_map ($LINK_MAP, 20, 20); 2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2223}
1505 2224
1506sub cf::object::player::leave_link { 2225sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
1508 2229
1509 my $link_pos = delete $self->{_link_pos}; 2230 my $link_pos = delete $self->{_link_pos};
1510 2231
1511 unless ($map) { 2232 unless ($map) {
1512 # restore original map position 2233 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2234 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2235 $map = cf::map::find $map;
1515 2236
1516 unless ($map) { 2237 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2239 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2240 or die "FATAL: cannot load emergency map\n";
1520 } 2241 }
1521 } 2242 }
1522 2243
1523 ($x, $y) = (-1, -1) 2244 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2247 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2248 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2249 if $x <=0 && $y <= 0;
1529 2250
1530 $map->load; 2251 $map->load;
2252 $map->load_diag;
1531 2253
2254 return unless $self->contr->active;
1532 $self->activate_recursive; 2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2258 $self->enter_map ($map, $x, $y);
1534} 2259}
1535 2260
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y) 2261=item $player_object->goto ($path, $x, $y[, $check->($map)])
1565 2262
1566=cut 2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position.
1567 2267
2268=cut
2269
2270our $GOTOGEN;
2271
1568sub cf::object::player::goto_map { 2272sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2273 my ($self, $path, $x, $y, $check) = @_;
2274
2275 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2277
1571 $self->enter_link; 2278 $self->enter_link;
1572 2279
1573 (cf::async { 2280 (async {
1574 $path = new cf::path $path; 2281 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 2282 my $map = cf::map::find $path;
2283
2284 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2285 $map = $map->customise_for ($self);
1578 2286 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2287 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2289 }
1583 2290
2291 $map
2292 };
2293
2294 if ($@) {
2295 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2296 LOG llevError | logBacktrace, Carp::longmess $@;
2297 }
2298
2299 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2301 $self->leave_link ($map, $x, $y);
2302 }
1585 })->prio (1); 2303 })->prio (1);
1586} 2304}
1587 2305
1588=item $player_object->enter_exit ($exit_object) 2306=item $player_object->enter_exit ($exit_object)
1589 2307
1591 2309
1592sub parse_random_map_params { 2310sub parse_random_map_params {
1593 my ($spec) = @_; 2311 my ($spec) = @_;
1594 2312
1595 my $rmp = { # defaults 2313 my $rmp = { # defaults
1596 xsize => 10, 2314 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2315 ysize => (cf::rndm 15, 40),
2316 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2317 #layout => string,
1598 }; 2318 };
1599 2319
1600 for (split /\n/, $spec) { 2320 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2321 my ($k, $v) = split /\s+/, $_, 2;
1602 2322
1606 $rmp 2326 $rmp
1607} 2327}
1608 2328
1609sub prepare_random_map { 2329sub prepare_random_map {
1610 my ($exit) = @_; 2330 my ($exit) = @_;
2331
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2333
1612 # all this does is basically replace the /! path by 2334 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2335 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2336 # that depends on the exit object
1615 2337
1616 my $rmp = parse_random_map_params $exit->msg; 2338 my $rmp = parse_random_map_params $exit->msg;
1617 2339
1618 if ($exit->map) { 2340 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2341 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2342 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2343 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2344 $rmp->{origin_y} = $exit->y;
1623 } 2345 }
1624 2346
1625 $rmp->{random_seed} ||= $exit->random_seed; 2347 $rmp->{random_seed} ||= $exit->random_seed;
1626 2348
1627 my $data = cf::to_json $rmp; 2349 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2350 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta";
1629 2352
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2354 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh;
2356 aio_rename "$meta~", $meta;
1632 2357
1633 $exit->slaying ("?random/$md5"); 2358 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2359 $exit->msg (undef);
1635 } 2360 }
1636} 2361}
1638sub cf::object::player::enter_exit { 2363sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2364 my ($self, $exit) = @_;
1640 2365
1641 return unless $self->type == cf::PLAYER; 2366 return unless $self->type == cf::PLAYER;
1642 2367
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
1643 $self->enter_link; 2379 $self->enter_link;
1644 2380
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
1645 (cf::async { 2385 (async {
2386 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2387 unless (eval {
1647 prepare_random_map $exit 2388 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2389
1653 1; 2390 1;
1654 }) { 2391 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2392 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2393 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2394 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2395 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2396
1660 warn "ERROR in enter_exit: $@"; 2397 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2398 $self->leave_link;
1662 } 2399 }
1663 })->prio (1); 2400 })->prio (1);
1676 2413
1677sub cf::client::send_drawinfo { 2414sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2415 my ($self, $text, $flags) = @_;
1679 2416
1680 utf8::encode $text; 2417 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2419}
1683 2420
2421=item $client->send_msg ($color, $type, $msg, [extra...])
2422
2423Send a drawinfo or msg packet to the client, formatting the msg for the
2424client if neccessary. C<$type> should be a string identifying the type of
2425the message, with C<log> being the default. If C<$color> is negative, suppress
2426the message unless the client supports the msg packet.
2427
2428=cut
2429
2430sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_;
2432
2433 $msg = $self->pl->expand_cfpod ($msg);
2434
2435 return unless @extra || length $msg;
2436
2437 if ($self->can_msg) {
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2439 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) {
2451 if (0 && $msg =~ /\[/) {
2452 $self->send_packet ("drawextinfo $color 4 0 $msg")
2453 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459}
2460
2461=item $client->ext_event ($type, %msg)
2462
2463Sends an ext event to the client.
2464
2465=cut
2466
2467sub cf::client::ext_event($$%) {
2468 my ($self, $type, %msg) = @_;
2469
2470 $msg{msgtype} = "event_$type";
2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2472}
1684 2473
1685=item $success = $client->query ($flags, "text", \&cb) 2474=item $success = $client->query ($flags, "text", \&cb)
1686 2475
1687Queues a query to the client, calling the given callback with 2476Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2477the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2478C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2479
1691Queries can fail, so check the return code. Or don't, as queries will become 2480Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2481become reliable at some point in the future.
1693 2482
1694=cut 2483=cut
1695 2484
1696sub cf::client::query { 2485sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2486 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2494 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2495 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2496
1708 $self->send_packet ($self->{query_queue}[0][0]) 2497 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2498 if @{ $self->{query_queue} } == 1;
2499
2500 1
1710} 2501}
1711 2502
1712cf::client->attach ( 2503cf::client->attach (
2504 on_connect => sub {
2505 my ($ns) = @_;
2506
2507 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2508 },
1713 on_reply => sub { 2509 on_reply => sub {
1714 my ($ns, $msg) = @_; 2510 my ($ns, $msg) = @_;
1715 2511
1716 # this weird shuffling is so that direct followup queries 2512 # this weird shuffling is so that direct followup queries
1717 # get handled first 2513 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2514 my $queue = delete $ns->{query_queue}
2515 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2516
1720 (shift @$queue)->[1]->($msg); 2517 (shift @$queue)->[1]->($msg);
2518 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 2519
1722 push @{ $ns->{query_queue} }, @$queue; 2520 push @{ $ns->{query_queue} }, @$queue;
1723 2521
1724 if (@{ $ns->{query_queue} } == @$queue) { 2522 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 2523 if (@$queue) {
1727 } else { 2525 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2526 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 } 2527 }
1730 } 2528 }
1731 }, 2529 },
2530 on_exticmd => sub {
2531 my ($ns, $buf) = @_;
2532
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534
2535 if (ref $msg) {
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2537 if (my %reply = $cb->($ns, $msg)) {
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 }
2542 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 }
2545
2546 cf::override;
2547 },
1732); 2548);
1733 2549
1734=item $client->coro (\&cb) 2550=item $client->async (\&cb)
1735 2551
1736Create a new coroutine, running the specified callback. The coroutine will 2552Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 2553be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 2554or loss of connection).
1739 2555
1740=cut 2556=cut
1741 2557
1742sub cf::client::coro { 2558sub cf::client::async {
1743 my ($self, $cb) = @_; 2559 my ($self, $cb) = @_;
1744 2560
1745 my $coro = &cf::async ($cb); 2561 my $coro = &Coro::async ($cb);
1746 2562
1747 $coro->on_destroy (sub { 2563 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 2564 delete $self->{_coro}{$coro+0};
1749 }); 2565 });
1750 2566
1783 2599
1784# here we export the classes and methods available to script code 2600# here we export the classes and methods available to script code
1785 2601
1786=pod 2602=pod
1787 2603
1788The following fucntions and emthods are available within a safe environment: 2604The following functions and methods are available within a safe environment:
1789 2605
1790 cf::object contr pay_amount pay_player map 2606 cf::object
2607 contr pay_amount pay_player map x y force_find force_add
2608 insert remove
2609
1791 cf::object::player player 2610 cf::object::player
1792 cf::player peaceful 2611 player
1793 cf::map trigger 2612
2613 cf::player
2614 peaceful
2615
2616 cf::map
2617 trigger
1794 2618
1795=cut 2619=cut
1796 2620
1797for ( 2621for (
1798 ["cf::object" => qw(contr pay_amount pay_player map)], 2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)],
1799 ["cf::object::player" => qw(player)], 2624 ["cf::object::player" => qw(player)],
1800 ["cf::player" => qw(peaceful)], 2625 ["cf::player" => qw(peaceful)],
1801 ["cf::map" => qw(trigger)], 2626 ["cf::map" => qw(trigger)],
1802) { 2627) {
1803 no strict 'refs'; 2628 no strict 'refs';
1874=back 2699=back
1875 2700
1876=cut 2701=cut
1877 2702
1878############################################################################# 2703#############################################################################
2704# the server's init and main functions
1879 2705
1880=head2 EXTENSION DATABASE SUPPORT 2706sub load_facedata($) {
2707 my ($path) = @_;
1881 2708
1882Crossfire maintains a very simple database for extension use. It can 2709 warn "loading facedata from $path\n";
1883currently store anything that can be serialised using Storable, which
1884excludes objects.
1885 2710
1886The parameter C<$family> should best start with the name of the extension 2711 my $facedata;
1887using it, it should be unique. 2712 0 < aio_load $path, $facedata
2713 or die "$path: $!";
1888 2714
1889=over 4 2715 $facedata = Coro::Storable::thaw $facedata;
1890 2716
1891=item $hashref = cf::db_get $family 2717 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 2719
1893Return a hashref for use by the extension C<$family>, which can be
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896
1897=item $value = cf::db_get $family => $key
1898
1899Returns a single value from the database
1900
1901=item cf::db_put $family => $hashref
1902
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 } 2720 {
2721 my $faces = $facedata->{faceinfo};
1929 2722
1930 my $pid; 2723 while (my ($face, $info) = each %$faces) {
1931 2724 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1932 sub db_save() { 2725 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1933 waitpid $pid, 0 if $pid; 2726 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1934 if (0 == ($pid = fork)) { 2727 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1935 $DB->{_meta}{version} = 1; 2728 Coro::cede;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 });
1952
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 }
1957
1958 sub db_get($;$) {
1959 @_ >= 2
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963
1964 sub db_put($$;$) {
1965 if (@_ >= 3) {
1966 $DB->{$_[0]}{$_[1]} = $_[2];
1967 } else {
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972
1973 cf::global->attach (
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 }, 2729 }
1978 );
1979}
1980 2730
1981############################################################################# 2731 while (my ($face, $info) = each %$faces) {
1982# the server's main() 2732 next unless $info->{smooth};
2733 my $idx = cf::face::find $face
2734 or next;
2735 if (my $smooth = cf::face::find $info->{smooth}) {
2736 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2737 } else {
2738 warn "smooth face '$info->{smooth}' not found for face '$face'";
2739 }
2740 Coro::cede;
2741 }
2742 }
2743
2744 {
2745 my $anims = $facedata->{animinfo};
2746
2747 while (my ($anim, $info) = each %$anims) {
2748 cf::anim::set $anim, $info->{frames}, $info->{facings};
2749 Coro::cede;
2750 }
2751
2752 cf::anim::invalidate_all; # d'oh
2753 }
2754
2755 1
2756}
2757
2758sub reload_regions {
2759 load_resource_file "$MAPDIR/regions"
2760 or die "unable to load regions file\n";
2761}
2762
2763sub reload_facedata {
2764 load_facedata "$DATADIR/facedata"
2765 or die "unable to load facedata\n";
2766}
2767
2768sub reload_archetypes {
2769 load_resource_file "$DATADIR/archetypes"
2770 or die "unable to load archetypes\n";
2771 #d# NEED to laod twice to resolve forward references
2772 # this really needs to be done in an extra post-pass
2773 # (which needs to be synchronous, so solve it differently)
2774 load_resource_file "$DATADIR/archetypes"
2775 or die "unable to load archetypes\n";
2776}
2777
2778sub reload_treasures {
2779 load_resource_file "$DATADIR/treasures"
2780 or die "unable to load treasurelists\n";
2781}
2782
2783sub reload_resources {
2784 warn "reloading resource files...\n";
2785
2786 reload_regions;
2787 reload_facedata;
2788 #reload_archetypes;#d#
2789 reload_archetypes;
2790 reload_treasures;
2791
2792 warn "finished reloading resource files\n";
2793}
2794
2795sub init {
2796 reload_resources;
2797}
1983 2798
1984sub cfg_load { 2799sub cfg_load {
1985 open my $fh, "<:utf8", cf::confdir . "/config" 2800 open my $fh, "<:utf8", "$CONFDIR/config"
1986 or return; 2801 or return;
1987 2802
1988 local $/; 2803 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 2804 *CFG = YAML::Syck::Load <$fh>;
2805
2806 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2807
2808 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2809 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2810
2811 if (exists $CFG{mlockall}) {
2812 eval {
2813 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2814 and die "WARNING: m(un)lockall failed: $!\n";
2815 };
2816 warn $@ if $@;
2817 }
1990} 2818}
1991 2819
1992sub main { 2820sub main {
1993 # we must not ever block the main coroutine 2821 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 2822 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2823 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 2824 (async {
1997 Event::one_event; 2825 Event::one_event;
1998 })->(); 2826 })->prio (Coro::PRIO_MAX);
1999 }; 2827 };
2000 2828
2001 cfg_load; 2829 cfg_load;
2002 db_load; 2830 db_init;
2003 load_extensions; 2831 load_extensions;
2832
2833 $TICK_WATCHER->start;
2004 Event::loop; 2834 Event::loop;
2005} 2835}
2006 2836
2007############################################################################# 2837#############################################################################
2008# initialisation 2838# initialisation and cleanup
2009 2839
2840# install some emergency cleanup handlers
2841BEGIN {
2842 for my $signal (qw(INT HUP TERM)) {
2843 Event->signal (
2844 reentrant => 0,
2845 data => WF_AUTOCANCEL,
2846 signal => $signal,
2847 prio => 0,
2848 cb => sub {
2849 cf::cleanup "SIG$signal";
2850 },
2851 );
2852 }
2853}
2854
2855sub write_runtime {
2856 my $runtime = "$LOCALDIR/runtime";
2857
2858 # first touch the runtime file to show we are still running:
2859 # the fsync below can take a very very long time.
2860
2861 IO::AIO::aio_utime $runtime, undef, undef;
2862
2863 my $guard = cf::lock_acquire "write_runtime";
2864
2865 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2866 or return;
2867
2868 my $value = $cf::RUNTIME + 90 + 10;
2869 # 10 is the runtime save interval, for a monotonic clock
2870 # 60 allows for the watchdog to kill the server.
2871
2872 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2873 and return;
2874
2875 # always fsync - this file is important
2876 aio_fsync $fh
2877 and return;
2878
2879 # touch it again to show we are up-to-date
2880 aio_utime $fh, undef, undef;
2881
2882 close $fh
2883 or return;
2884
2885 aio_rename "$runtime~", $runtime
2886 and return;
2887
2888 warn "runtime file written.\n";
2889
2890 1
2891}
2892
2893sub emergency_save() {
2894 my $freeze_guard = cf::freeze_mainloop;
2895
2896 warn "enter emergency perl save\n";
2897
2898 cf::sync_job {
2899 # use a peculiar iteration method to avoid tripping on perl
2900 # refcount bugs in for. also avoids problems with players
2901 # and maps saved/destroyed asynchronously.
2902 warn "begin emergency player save\n";
2903 for my $login (keys %cf::PLAYER) {
2904 my $pl = $cf::PLAYER{$login} or next;
2905 $pl->valid or next;
2906 $pl->save;
2907 }
2908 warn "end emergency player save\n";
2909
2910 warn "begin emergency map save\n";
2911 for my $path (keys %cf::MAP) {
2912 my $map = $cf::MAP{$path} or next;
2913 $map->valid or next;
2914 $map->save;
2915 }
2916 warn "end emergency map save\n";
2917
2918 warn "begin emergency database checkpoint\n";
2919 BDB::db_env_txn_checkpoint $DB_ENV;
2920 warn "end emergency database checkpoint\n";
2921 };
2922
2923 warn "leave emergency perl save\n";
2924}
2925
2926sub post_cleanup {
2927 my ($make_core) = @_;
2928
2929 warn Carp::longmess "post_cleanup backtrace"
2930 if $make_core;
2931}
2932
2010sub reload() { 2933sub do_reload_perl() {
2011 # can/must only be called in main 2934 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 2935 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 2936 warn "can only reload from main coroutine";
2014 return; 2937 return;
2015 } 2938 }
2016 2939
2017 warn "reloading..."; 2940 warn "reloading...";
2018 2941
2019 local $FREEZE = 1; 2942 warn "entering sync_job";
2943
2944 cf::sync_job {
2945 cf::write_runtime; # external watchdog should not bark
2020 cf::emergency_save; 2946 cf::emergency_save;
2947 cf::write_runtime; # external watchdog should not bark
2021 2948
2022 eval { 2949 warn "syncing database to disk";
2950 BDB::db_env_txn_checkpoint $DB_ENV;
2951
2023 # if anything goes wrong in here, we should simply crash as we already saved 2952 # if anything goes wrong in here, we should simply crash as we already saved
2024 2953
2025 # cancel all watchers 2954 warn "cancelling all WF_AUTOCANCEL watchers";
2026 for (Event::all_watchers) { 2955 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 2956 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 } 2957 }
2029 2958
2959 warn "flushing outstanding aio requests";
2960 for (;;) {
2961 BDB::flush;
2962 IO::AIO::flush;
2963 Coro::cede;
2964 last unless IO::AIO::nreqs || BDB::nreqs;
2965 warn "iterate...";
2966 }
2967
2968 ++$RELOAD;
2969
2030 # cancel all extension coros 2970 warn "cancelling all extension coros";
2031 $_->cancel for values %EXT_CORO; 2971 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = (); 2972 %EXT_CORO = ();
2033 2973
2034 # unload all extensions 2974 warn "removing commands";
2035 for (@exts) { 2975 %COMMAND = ();
2976
2977 warn "removing ext/exti commands";
2978 %EXTCMD = ();
2979 %EXTICMD = ();
2980
2981 warn "unloading/nuking all extensions";
2982 for my $pkg (@EXTS) {
2036 warn "unloading <$_>"; 2983 warn "... unloading $pkg";
2037 unload_extension $_; 2984
2985 if (my $cb = $pkg->can ("unload")) {
2986 eval {
2987 $cb->($pkg);
2988 1
2989 } or warn "$pkg unloaded, but with errors: $@";
2038 } 2990 }
2039 2991
2992 warn "... nuking $pkg";
2993 Symbol::delete_package $pkg;
2994 }
2995
2040 # unload all modules loaded from $LIBDIR 2996 warn "unloading all perl modules loaded from $LIBDIR";
2041 while (my ($k, $v) = each %INC) { 2997 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2998 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043 2999
2044 warn "removing <$k>"; 3000 warn "... unloading $k";
2045 delete $INC{$k}; 3001 delete $INC{$k};
2046 3002
2047 $k =~ s/\.pm$//; 3003 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g; 3004 $k =~ s/\//::/g;
2049 3005
2052 } 3008 }
2053 3009
2054 Symbol::delete_package $k; 3010 Symbol::delete_package $k;
2055 } 3011 }
2056 3012
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible 3013 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 3014 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3015 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 3016
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit" 3017 warn "unloading cf.pm \"a bit\"";
2069 delete $INC{"cf.pm"}; 3018 delete $INC{"cf.pm"};
3019 delete $INC{"cf/pod.pm"};
2070 3020
2071 # don't, removes xs symbols, too, 3021 # don't, removes xs symbols, too,
2072 # and global variables created in xs 3022 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 3023 #Symbol::delete_package __PACKAGE__;
2074 3024
2075 # reload cf.pm 3025 warn "unload completed, starting to reload now";
3026
2076 warn "reloading cf.pm"; 3027 warn "reloading cf.pm";
2077 require cf; 3028 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3029 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 3030
2080 # load config and database again 3031 warn "loading config and database again";
2081 cf::cfg_load; 3032 cf::cfg_load;
2082 cf::db_load;
2083 3033
2084 # load extensions
2085 warn "load extensions"; 3034 warn "loading extensions";
2086 cf::load_extensions; 3035 cf::load_extensions;
2087 3036
2088 # reattach attachments to objects 3037 warn "reattaching attachments to objects/players";
2089 warn "reattach"; 3038 _global_reattach; # objects, sockets
2090 _global_reattach; 3039 warn "reattaching attachments to maps";
2091 }; 3040 reattach $_ for values %MAP;
3041 warn "reattaching attachments to players";
3042 reattach $_ for values %PLAYER;
2092 3043
2093 if ($@) { 3044 warn "leaving sync_job";
3045
3046 1
3047 } or do {
2094 warn $@; 3048 warn $@;
2095 warn "error while reloading, exiting."; 3049 warn "error while reloading, exiting.";
2096 exit 1; 3050 exit 1;
2097 } 3051 };
2098 3052
2099 warn "reloaded successfully"; 3053 warn "reloaded";
2100}; 3054};
2101 3055
2102############################################################################# 3056our $RELOAD_WATCHER; # used only during reload
2103 3057
2104unless ($LINK_MAP) { 3058sub reload_perl() {
2105 $LINK_MAP = cf::map::new; 3059 # doing reload synchronously and two reloads happen back-to-back,
3060 # coro crashes during coro_state_free->destroy here.
2106 3061
2107 $LINK_MAP->width (41); 3062 $RELOAD_WATCHER ||= Event->timer (
2108 $LINK_MAP->height (41); 3063 reentrant => 0,
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2, 3064 after => 0,
3065 data => WF_AUTOCANCEL,
2117 cb => sub { 3066 cb => sub {
2118 $_[0]->w->cancel; 3067 do_reload_perl;
2119 3068 undef $RELOAD_WATCHER;
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 }); 3069 },
2138 3070 );
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143} 3071}
2144
2145register "<global>", __PACKAGE__;
2146 3072
2147register_command "reload" => sub { 3073register_command "reload" => sub {
2148 my ($who, $arg) = @_; 3074 my ($who, $arg) = @_;
2149 3075
2150 if ($who->flag (FLAG_WIZ)) { 3076 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload."); 3077 $who->message ("reloading server.");
3078 async { reload_perl };
2154 } 3079 }
2155}; 3080};
2156 3081
2157unshift @INC, $LIBDIR; 3082unshift @INC, $LIBDIR;
2158 3083
3084my $bug_warning = 0;
3085
3086our @WAIT_FOR_TICK;
3087our @WAIT_FOR_TICK_BEGIN;
3088
3089sub wait_for_tick {
3090 return unless $TICK_WATCHER->is_active;
3091 return if $Coro::current == $Coro::main;
3092
3093 my $signal = new Coro::Signal;
3094 push @WAIT_FOR_TICK, $signal;
3095 $signal->wait;
3096}
3097
3098sub wait_for_tick_begin {
3099 return unless $TICK_WATCHER->is_active;
3100 return if $Coro::current == $Coro::main;
3101
3102 my $signal = new Coro::Signal;
3103 push @WAIT_FOR_TICK_BEGIN, $signal;
3104 $signal->wait;
3105}
3106
3107 my $min = 1e6;#d#
3108 my $avg = 10;
2159$TICK_WATCHER = Event->timer ( 3109$TICK_WATCHER = Event->timer (
2160 reentrant => 0, 3110 reentrant => 0,
3111 parked => 1,
2161 prio => 0, 3112 prio => 0,
2162 at => $NEXT_TICK || $TICK, 3113 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL, 3114 data => WF_AUTOCANCEL,
2164 cb => sub { 3115 cb => sub {
2165 unless ($FREEZE) { 3116 if ($Coro::current != $Coro::main) {
3117 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3118 unless ++$bug_warning > 10;
3119 return;
3120 }
3121
3122 $NOW = $tick_start = Event::time;
3123
2166 cf::server_tick; # one server iteration 3124 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK; 3125
3126 0 && sync_job {#d#
3127 for(1..10) {
3128 my $t = Event::time;
3129 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3130 or die;
3131
3132 $map->width (50);
3133 $map->height (50);
3134 $map->alloc;
3135 $map->_load_objects ("/tmp/x.map", 1);
3136 my $t = Event::time - $t;
3137
3138 #next unless $t < 0.0013;#d#
3139 if ($t < $min) {
3140 $min = $t;
3141 }
3142 $avg = $avg * 0.99 + $t * 0.01;
3143 }
3144 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3145 exit 0;
3146 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2168 } 3147 };
2169 3148
3149 $RUNTIME += $TICK;
2170 $NEXT_TICK += $TICK; 3150 $NEXT_TICK += $TICK;
2171 3151
3152 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3153 $NEXT_RUNTIME_WRITE = $NOW + 10;
3154 Coro::async_pool {
3155 write_runtime
3156 or warn "ERROR: unable to write runtime file: $!";
3157 };
3158 }
3159
3160# my $AFTER = Event::time;
3161# warn $AFTER - $NOW;#d#
3162
3163 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3164 $sig->send;
3165 }
3166 while (my $sig = shift @WAIT_FOR_TICK) {
3167 $sig->send;
3168 }
3169
3170 $NOW = Event::time;
3171
2172 # if we are delayed by four ticks or more, skip them all 3172 # if we are delayed by four ticks or more, skip them all
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3173 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2174 3174
2175 $TICK_WATCHER->at ($NEXT_TICK); 3175 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start; 3176 $TICK_WATCHER->start;
3177
3178 $LOAD = ($NOW - $tick_start) / $TICK;
3179 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3180
3181 _post_tick;
3182
3183
2177 }, 3184 },
2178); 3185);
2179 3186
3187{
2180IO::AIO::max_poll_time $TICK * 0.2; 3188 BDB::max_poll_time $TICK * 0.1;
2181 3189 $BDB_POLL_WATCHER = Event->io (
2182Event->io ( 3190 reentrant => 0,
2183 fd => IO::AIO::poll_fileno, 3191 fd => BDB::poll_fileno,
2184 poll => 'r', 3192 poll => 'r',
2185 prio => 5, 3193 prio => 0,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL, 3194 data => WF_AUTOCANCEL,
2192 after => 0, 3195 cb => \&BDB::poll_cb,
2193 interval => 10, 3196 );
2194 cb => sub { 3197 BDB::min_parallel 8;
2195 (Coro::unblock_sub { 3198
2196 write_runtime 3199 BDB::set_sync_prepare {
2197 or warn "ERROR: unable to write runtime file: $!"; 3200 my $status;
3201 my $current = $Coro::current;
3202 (
3203 sub {
3204 $status = $!;
3205 $current->ready; undef $current;
3206 },
3207 sub {
3208 Coro::schedule while defined $current;
3209 $! = $status;
3210 },
3211 )
3212 };
3213
3214 unless ($DB_ENV) {
3215 $DB_ENV = BDB::db_env_create;
3216
3217 cf::sync_job {
3218 eval {
3219 BDB::db_env_open
3220 $DB_ENV,
3221 $BDBDIR,
3222 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3223 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3224 0666;
3225
3226 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3227
3228 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3229 $DB_ENV->set_lk_detect;
3230 };
3231
3232 cf::cleanup "db_env_open(db): $@" if $@;
2198 })->(); 3233 };
2199 }, 3234 }
2200); 3235}
3236
3237{
3238 IO::AIO::min_parallel 8;
3239
3240 undef $Coro::AIO::WATCHER;
3241 IO::AIO::max_poll_time $TICK * 0.1;
3242 $AIO_POLL_WATCHER = Event->io (
3243 reentrant => 0,
3244 data => WF_AUTOCANCEL,
3245 fd => IO::AIO::poll_fileno,
3246 poll => 'r',
3247 prio => 6,
3248 cb => \&IO::AIO::poll_cb,
3249 );
3250}
3251
3252my $_log_backtrace;
3253
3254sub _log_backtrace {
3255 my ($msg, @addr) = @_;
3256
3257 $msg =~ s/\n//;
3258
3259 # limit the # of concurrent backtraces
3260 if ($_log_backtrace < 2) {
3261 ++$_log_backtrace;
3262 async {
3263 my @bt = fork_call {
3264 @addr = map { sprintf "%x", $_ } @addr;
3265 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3266 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3267 or die "addr2line: $!";
3268
3269 my @funcs;
3270 my @res = <$fh>;
3271 chomp for @res;
3272 while (@res) {
3273 my ($func, $line) = splice @res, 0, 2, ();
3274 push @funcs, "[$func] $line";
3275 }
3276
3277 @funcs
3278 };
3279
3280 LOG llevInfo, "[ABT] $msg\n";
3281 LOG llevInfo, "[ABT] $_\n" for @bt;
3282 --$_log_backtrace;
3283 };
3284 } else {
3285 LOG llevInfo, "[ABT] $msg\n";
3286 LOG llevInfo, "[ABT] [suppressed]\n";
3287 }
3288}
3289
3290# load additional modules
3291use cf::pod;
2201 3292
2202END { cf::emergency_save } 3293END { cf::emergency_save }
2203 3294
22041 32951
2205 3296

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