ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.65 by root, Tue Sep 12 22:18:55 2006 UTC vs.
Revision 1.300 by root, Tue Jul 10 06:44:29 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
12$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
13 42
14use strict; 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
15 45
16_init_vars; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
18our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
19our @EVENT; 60our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 61
22our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
84
85our %CFG;
86
87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
117
118#############################################################################
119
120=head2 GLOBAL VARIABLES
121
122=over 4
123
124=item $cf::UPTIME
125
126The timestamp of the server start (so not actually an uptime).
127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
145
146=item $cf::TICK
147
148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
159
160=item %cf::CFG
161
162Configuration for the server, loaded from C</etc/crossfire/config>, or
163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171=back
172
173=cut
25 174
26BEGIN { 175BEGIN {
27 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 177 my $msg = join "", @_;
178
29 $msg .= "\n" 179 $msg .= "\n"
30 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
31 181
32 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
33 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
34 }; 186 };
35} 187}
36 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 196
39# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 198# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
42 no strict 'refs'; 206 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 208}
45 209
46$Event::DIED = sub { 210$Event::DIED = sub {
47 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
48}; 212};
49 213
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 214#############################################################################
57# utility functions
58 215
59use JSON::Syck (); # TODO# replace by JSON::PC once working 216=head2 UTILITY FUNCTIONS
60 217
61sub from_json($) { 218=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 219
66sub to_json($) { 220=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 221
68 JSON::Syck::Dump $_[0] 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
69} 241}
242
243=item $ref = cf::from_json $json
244
245Converts a JSON string into the corresponding perl data structure.
246
247=item $json = cf::to_json $ref
248
249Converts a perl data structure into its JSON representation.
250
251=cut
252
253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254
255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub _store_scalar {
415 open my $fh, ">", \my $buf
416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
418 close $fh;
419
420 $buf
421}
422
423sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427# or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
464 }
465}
466
467=item $value = cf::db_get $family => $key
468
469Returns a single value from the environment database.
470
471=item cf::db_put $family => $key => $value
472
473Stores the given C<$value> in the family. It can currently store binary
474data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476=cut
477
478our $DB;
479
480sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495}
496
497sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506}
507
508sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511}
512
513=item cf::cache $id => [$paths...], $processversion => $process
514
515Generic caching function that returns the value of the resource $id,
516caching and regenerating as required.
517
518This function can block.
519
520=cut
521
522sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581}
582
583=item cf::datalog type => key => value, ...
584
585Log a datalog packet of the given type with the given key-value pairs.
586
587=cut
588
589sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
592}
593
594=back
595
596=cut
70 597
71############################################################################# 598#############################################################################
72# "new" plug-in system
73 599
74=head3 EVENTS AND OBJECT ATTACHMENTS 600=head2 ATTACHABLE OBJECTS
601
602Many objects in crossfire are so-called attachable objects. That means you can
603attach callbacks/event handlers (a collection of which is called an "attachment")
604to it. All such attachable objects support the following methods.
605
606In the following description, CLASS can be any of C<global>, C<object>
607C<player>, C<client> or C<map> (i.e. the attachable objects in
608Crossfire TRT).
75 609
76=over 4 610=over 4
77 611
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 612=item $attachable->attach ($attachment, key => $value...)
91 613
92=item $map->detach ($attachment) 614=item $attachable->detach ($attachment)
93 615
94Attach/detach a pre-registered attachment to a map. 616Attach/detach a pre-registered attachment to a specific object and give it
617the specified key/value pairs as arguments.
95 618
96=item $bool = $object->attached ($name) 619Example, attach a minesweeper attachment to the given object, making it a
62010x10 minesweeper game:
97 621
98=item $bool = $player->attached ($name) 622 $obj->attach (minesweeper => width => 10, height => 10);
99 623
100=item $bool = $map->attached ($name) 624=item $bool = $attachable->attached ($name)
101 625
102Checks wether the named attachment is currently attached to the object. 626Checks wether the named attachment is currently attached to the object.
103 627
104=item cf::attach_global ... 628=item cf::CLASS->attach ...
105 629
106Attach handlers for global events. 630=item cf::CLASS->detach ...
107 631
108This and all following C<attach_*>-functions expect any number of the 632Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 633CLASS. See the next function for an explanation of its arguments.
634
635You can attach to global events by using the C<cf::global> class.
636
637Example, log all player logins:
638
639 cf::player->attach (
640 on_login => sub {
641 my ($pl) = @_;
642 ...
643 },
644 );
645
646Example, attach to the jeweler skill:
647
648 cf::object->attach (
649 type => cf::SKILL,
650 subtype => cf::SK_JEWELER,
651 on_use_skill => sub {
652 my ($sk, $ob, $part, $dir, $msg) = @_;
653 ...
654 },
655 );
656
657=item cf::CLASS::attachment $name, ...
658
659Register an attachment by C<$name> through which attachable objects of the
660given CLASS can refer to this attachment.
661
662Some classes such as crossfire maps and objects can specify attachments
663that are attached at load/instantiate time, thus the need for a name.
664
665These calls expect any number of the following handler/hook descriptions:
110 666
111=over 4 667=over 4
112 668
113=item prio => $number 669=item prio => $number
114 670
116by another C<prio> setting). Lower priority handlers get executed 672by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 673earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 674registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 675unless you know what you are doing.
120 676
677=item type => $type
678
679(Only for C<< cf::object->attach >> calls), limits the attachment to the
680given type of objects only (the additional parameter C<subtype> can be
681used to further limit to the given subtype).
682
121=item on_I<event> => \&cb 683=item on_I<event> => \&cb
122 684
123Call the given code reference whenever the named event happens (event is 685Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 686something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 687handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 696package and register them. Only handlers for eevents supported by the
135object/class are recognised. 697object/class are recognised.
136 698
137=back 699=back
138 700
139=item cf::attach_to_type $object_type, $subtype, ... 701Example, define an attachment called "sockpuppet" that calls the given
702event handler when a monster attacks:
140 703
141Attach handlers for a specific object type (e.g. TRANSPORT) and 704 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 705 on_skill_attack => sub {
143type. 706 my ($self, $victim) = @_;
144 707 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 708 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 709 }
366}
367 710
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 711=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 712
394Just because you have a perl object does not mean that the corresponding 713Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 714C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 715valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 716can be used to test for existence of the C object part without causing an
398exception. 717exception.
399 718
719=cut
720
721# the following variables are defined in .xs and must not be re-created
722our @CB_GLOBAL = (); # registry for all global events
723our @CB_ATTACHABLE = (); # registry for all attachables
724our @CB_OBJECT = (); # all objects (should not be used except in emergency)
725our @CB_PLAYER = ();
726our @CB_CLIENT = ();
727our @CB_TYPE = (); # registry for type (cf-object class) based events
728our @CB_MAP = ();
729
730my %attachment;
731
732sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736}
737
738sub _attach_cb($$$$) {
739 my ($registry, $event, $prio, $cb) = @_;
740
741 use sort 'stable';
742
743 $cb = [$prio, $cb];
744
745 @{$registry->[$event]} = sort
746 { $a->[0] cmp $b->[0] }
747 @{$registry->[$event] || []}, $cb;
748}
749
750# hack
751my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
752
753# attach handles attaching event callbacks
754# the only thing the caller has to do is pass the correct
755# registry (== where the callback attaches to).
756sub _attach {
757 my ($registry, $klass, @arg) = @_;
758
759 my $object_type;
760 my $prio = 0;
761 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
762
763 #TODO: get rid of this hack
764 if ($attachable_klass{$klass}) {
765 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
766 }
767
768 while (@arg) {
769 my $type = shift @arg;
770
771 if ($type eq "prio") {
772 $prio = shift @arg;
773
774 } elsif ($type eq "type") {
775 $object_type = shift @arg;
776 $registry = $CB_TYPE[$object_type] ||= [];
777
778 } elsif ($type eq "subtype") {
779 defined $object_type or Carp::croak "subtype specified without type";
780 my $object_subtype = shift @arg;
781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
782
783 } elsif ($type eq "package") {
784 my $pkg = shift @arg;
785
786 while (my ($name, $id) = each %cb_id) {
787 if (my $cb = $pkg->can ($name)) {
788 _attach_cb $registry, $id, $prio, $cb;
789 }
790 }
791
792 } elsif (exists $cb_id{$type}) {
793 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
794
795 } elsif (ref $type) {
796 warn "attaching objects not supported, ignoring.\n";
797
798 } else {
799 shift @arg;
800 warn "attach argument '$type' not supported, ignoring.\n";
801 }
802 }
803}
804
805sub _object_attach {
806 my ($obj, $name, %arg) = @_;
807
808 return if exists $obj->{_attachment}{$name};
809
810 if (my $attach = $attachment{$name}) {
811 my $registry = $obj->registry;
812
813 for (@$attach) {
814 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach;
816 }
817
818 $obj->{$name} = \%arg;
819 } else {
820 warn "object uses attachment '$name' which is not available, postponing.\n";
821 }
822
823 $obj->{_attachment}{$name} = undef;
824}
825
826sub cf::attachable::attach {
827 if (ref $_[0]) {
828 _object_attach @_;
829 } else {
830 _attach shift->_attach_registry, @_;
831 }
832 _recalc_want;
833};
834
835# all those should be optimised
836sub cf::attachable::detach {
837 my ($obj, $name) = @_;
838
839 if (ref $obj) {
840 delete $obj->{_attachment}{$name};
841 reattach ($obj);
842 } else {
843 Carp::croak "cannot, currently, detach class attachments";
844 }
845 _recalc_want;
846};
847
848sub cf::attachable::attached {
849 my ($obj, $name) = @_;
850
851 exists $obj->{_attachment}{$name}
852}
853
854for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
855 eval "#line " . __LINE__ . " 'cf.pm'
856 sub cf::\L$klass\E::_attach_registry {
857 (\\\@CB_$klass, KLASS_$klass)
858 }
859
860 sub cf::\L$klass\E::attachment {
861 my \$name = shift;
862
863 \$attachment{\$name} = [[KLASS_$klass, \@_]];
864 }
865 ";
866 die if $@;
867}
868
869our $override;
870our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
871
872sub override {
873 $override = 1;
874 @invoke_results = ();
875}
876
877sub do_invoke {
878 my $event = shift;
879 my $callbacks = shift;
880
881 @invoke_results = ();
882
883 local $override;
884
885 for (@$callbacks) {
886 eval { &{$_->[1]} };
887
888 if ($@) {
889 warn "$@";
890 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
891 override;
892 }
893
894 return 1 if $override;
895 }
896
897 0
898}
899
900=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
901
902=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
903
904Generate an object-specific event with the given arguments.
905
906This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
907removed in future versions), and there is no public API to access override
908results (if you must, access C<@cf::invoke_results> directly).
909
400=back 910=back
401 911
402=cut 912=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 913
408############################################################################# 914#############################################################################
409# object support 915# object support
410 916
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 917sub reattach {
918 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
922
426 my $registry = $obj->registry; 923 my $registry = $obj->registry;
427 924
428 @$registry = (); 925 @$registry = ();
429 926
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 927 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 928
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 929 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 930 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 931 for (@$attach) {
435 my ($klass, @attach) = @$_; 932 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 933 _attach $registry, $klass, @attach;
437 } 934 }
438 } else { 935 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 936 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 937 }
441 } 938 }
442} 939}
443 940
444sub object_freezer_save { 941cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 942 prio => -1000000,
943 on_instantiate => sub {
944 my ($obj, $data) = @_;
945
946 $data = from_json $data;
947
948 for (@$data) {
949 my ($name, $args) = @$_;
950
951 $obj->attach ($name, %{$args || {} });
952 }
953 },
954 on_reattach => \&reattach,
496 on_clone => sub { 955 on_clone => sub {
497 my ($src, $dst) = @_; 956 my ($src, $dst) = @_;
498 957
499 @{$dst->registry} = @{$src->registry}; 958 @{$dst->registry} = @{$src->registry};
500 959
501 %$dst = %$src; 960 %$dst = %$src;
502 961
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 962 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 963 if exists $src->{_attachment};
505 }, 964 },
506; 965);
966
967sub object_freezer_save {
968 my ($filename, $rdata, $objs) = @_;
969
970 sync_job {
971 if (length $$rdata) {
972 warn sprintf "saving %s (%d,%d)\n",
973 $filename, length $$rdata, scalar @$objs;
974
975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
976 chmod SAVE_MODE, $fh;
977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
978 aio_fsync $fh if $cf::USE_FSYNC;
979 close $fh;
980
981 if (@$objs) {
982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
983 chmod SAVE_MODE, $fh;
984 my $data = Storable::nfreeze { version => 1, objs => $objs };
985 aio_write $fh, 0, (length $data), $data, 0;
986 aio_fsync $fh if $cf::USE_FSYNC;
987 close $fh;
988 aio_rename "$filename.pst~", "$filename.pst";
989 }
990 } else {
991 aio_unlink "$filename.pst";
992 }
993
994 aio_rename "$filename~", $filename;
995 } else {
996 warn "FATAL: $filename~: $!\n";
997 }
998 } else {
999 aio_unlink $filename;
1000 aio_unlink "$filename.pst";
1001 }
1002 }
1003}
1004
1005sub object_freezer_as_string {
1006 my ($rdata, $objs) = @_;
1007
1008 use Data::Dumper;
1009
1010 $$rdata . Dumper $objs
1011}
1012
1013sub object_thawer_load {
1014 my ($filename) = @_;
1015
1016 my ($data, $av);
1017
1018 (aio_load $filename, $data) >= 0
1019 or return;
1020
1021 unless (aio_stat "$filename.pst") {
1022 (aio_load "$filename.pst", $av) >= 0
1023 or return;
1024 $av = eval { (Storable::thaw $av)->{objs} };
1025 }
1026
1027 warn sprintf "loading %s (%d)\n",
1028 $filename, length $data, scalar @{$av || []};
1029 return ($data, $av);
1030}
1031
1032=head2 COMMAND CALLBACKS
1033
1034=over 4
1035
1036=cut
507 1037
508############################################################################# 1038#############################################################################
509# old plug-in events 1039# command handling &c
510 1040
511sub inject_event { 1041=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1042
515 my $cb = $hook[$event_code]{$extension} 1043Register a callback for execution when the client sends the user command
516 or return; 1044$name.
517 1045
518 &$cb 1046=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1047
540sub register_command { 1048sub register_command {
541 my ($name, $time, $cb) = @_; 1049 my ($name, $cb) = @_;
542 1050
543 my $caller = caller; 1051 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1052 #warn "registering command '$name/$time' to '$caller'";
545 1053
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1054 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1055}
1056
1057=item cf::register_extcmd $name => \&callback($pl,$packet);
1058
1059Register a callback for execution when the client sends an (synchronous)
1060extcmd packet. Ext commands will be processed in the order they are
1061received by the server, like other user commands. The first argument is
1062the logged-in player. Ext commands can only be processed after a player
1063has logged in successfully.
1064
1065If the callback returns something, it is sent back as if reply was being
1066called.
1067
1068=item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070Register a callback for execution when the client sends an (asynchronous)
1071exticmd packet. Exti commands are processed by the server as soon as they
1072are received, i.e. out of order w.r.t. other commands. The first argument
1073is a client socket. Exti commands can be received anytime, even before
1074log-in.
1075
1076If the callback returns something, it is sent back as if reply was being
1077called.
1078
1079=cut
549 1080
550sub register_extcmd { 1081sub register_extcmd {
551 my ($name, $cb) = @_; 1082 my ($name, $cb) = @_;
552 1083
553 my $caller = caller; 1084 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1085}
558 1086
559sub register { 1087sub register_exticmd {
560 my ($base, $pkg) = @_; 1088 my ($name, $cb) = @_;
561 1089
562 #TODO 1090 $EXTICMD{$name} = $cb;
563} 1091}
564 1092
565sub load_extension { 1093cf::player->attach (
566 my ($path) = @_; 1094 on_command => sub {
1095 my ($pl, $name, $params) = @_;
567 1096
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1097 my $cb = $COMMAND{$name}
569 my $base = $1; 1098 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1099
574 warn "loading '$path' into '$pkg'\n"; 1100 for my $cmd (@$cb) {
575 1101 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1102 }
1103
1104 cf::override;
619 } 1105 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1106 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1107 my ($pl, $buf) = @_;
655 1108
656 my $msg = eval { from_json $buf }; 1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
657 1110
658 if (ref $msg) { 1111 if (ref $msg) {
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1113 if (my %reply = $cb->($pl, $msg)) {
661 $pl->ext_reply ($msg->{msgid}, %reply); 1114 $pl->ext_reply ($msg->{msgid}, %reply);
662 } 1115 }
663 } 1116 }
664 } else { 1117 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 1119 }
667 1120
668 cf::override; 1121 cf::override;
669 }, 1122 },
670; 1123);
1124
1125sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196}
671 1197
672############################################################################# 1198#############################################################################
673# load/save/clean perl data associated with a map
674 1199
675*cf::mapsupport::on_clean = sub { 1200=back
1201
1202=head2 CORE EXTENSIONS
1203
1204Functions and methods that extend core crossfire objects.
1205
1206=cut
1207
1208package cf::player;
1209
1210use Coro::AIO;
1211
1212=head3 cf::player
1213
1214=over 4
1215
1216=item cf::player::find $login
1217
1218Returns the given player object, loading it if necessary (might block).
1219
1220=cut
1221
1222sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225}
1226
1227sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231}
1232
1233sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237}
1238
1239sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244}
1245
1246sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265}
1266
1267sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282}
1283
1284sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295}
1296
1297=item $pl->quit_character
1298
1299Nukes the player without looking back. If logged in, the connection will
1300be destroyed. May block for a long time.
1301
1302=cut
1303
1304sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329}
1330
1331=item $pl->kick
1332
1333Kicks a player out of the game. This destroys the connection.
1334
1335=cut
1336
1337sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343}
1344
1345=item cf::player::list_logins
1346
1347Returns am arrayref of all valid playernames in the system, can take a
1348while and may block, so not sync_job-capable, ever.
1349
1350=cut
1351
1352sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368}
1369
1370=item $player->maps
1371
1372Returns an arrayref of map paths that are private for this
1373player. May block.
1374
1375=cut
1376
1377sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396}
1397
1398=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400Expand crossfire pod fragments into protocol xml.
1401
1402=cut
1403
1404sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 warn $_;#d#
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
1489 my ($path) = @_;
1490
1491 my ($match, $specificity);
1492
1493 for my $region (list) {
1494 if ($region->match && $path =~ $region->match) {
1495 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity;
1497 }
1498 }
1499
1500 $match
1501}
1502
1503=back
1504
1505=head3 cf::map
1506
1507=over 4
1508
1509=cut
1510
1511package cf::map;
1512
1513use Fcntl;
1514use Coro::AIO;
1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1520our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000;
1522
1523sub generate_random_map {
1524 my ($self, $rmp) = @_;
1525 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
1548
1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1666}
1667
1668# and all this just because we cannot iterate over
1669# all maps in C++...
1670sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675}
1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1693sub load_header_from($) {
1694 my ($self, $path) = @_;
1695
1696 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return;
1702
1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1746 or return;
1747 $self->prepare_orig;
1748 }
1749
1750 $self->{deny_reset} = 1
1751 if $self->no_reset;
1752
1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1755
1756 1
1757}
1758
1759sub find;
1760sub find {
1761 my ($path, $origin) = @_;
1762
1763 $path = normalise $path, $origin && $origin->path;
1764
1765 cf::lock_wait "map_find:$path";
1766
1767 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path
1770 or return;
1771
1772 $map->{last_save} = $cf::RUNTIME;
1773
1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1780 $map->reset;
1781 undef $guard;
1782 return find $path;
1783 }
1784
1785 $cf::MAP{$path} = $map
1786 }
1787}
1788
1789sub pre_load { }
1790sub post_load { }
1791
1792sub load {
1793 my ($self) = @_;
1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1797 my $path = $self->{path};
1798
1799 {
1800 my $guard = cf::lock_acquire "map_load:$path";
1801
1802 return if $self->in_memory != cf::MAP_SWAPPED;
1803
1804 $self->in_memory (cf::MAP_LOADING);
1805
1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1811 $self->_load_objects ($self->{load_path}, 1)
1812 or return;
1813
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original};
1816
1817 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) {
1820 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0);
1822 }
1823 }
1824
1825 Coro::cede;
1826 # now do the right thing for maps
1827 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1839 $self->activate;
1840 }
1841
1842 $self->in_memory (cf::MAP_IN_MEMORY);
1843 }
1844
1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
676 my ($map) = @_; 1862 my ($map) = @_;
677 1863
678 my $path = $map->tmpname; 1864 my @diag; # diagonal neighbours
679 defined $path or return;
680 1865
681 unlink "$path.pst"; 1866 for (0 .. 3) {
682}; 1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
683 1872
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
685 1876
686############################################################################# 1877 for (@diag) {
687# load/save perl data associated with player->ob objects 1878 my $neigh = find @$_
688 1879 or next;
689sub all_objects(@) { 1880 $neigh->load;
690 @_, map all_objects ($_->inv), @_ 1881 }
691} 1882}
692 1883
693# TODO: compatibility cruft, remove when no longer needed 1884sub find_sync {
694attach_to_players 1885 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 1886
698 for my $o (all_objects $pl->ob) { 1887 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1888}
700 $o->set_ob_key_value ("_perl_data");
701 1889
702 %$o = %{ Storable::thaw pack "H*", $value }; 1890sub do_load_sync {
1891 my ($map) = @_;
1892
1893 cf::sync_job { $map->load };
1894}
1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1914 $map->load;
1915
1916 delete $MAP_PREFETCH{$path};
703 } 1917 }
704 } 1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924}
1925
1926sub save {
1927 my ($self) = @_;
1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932
1933 return unless $self->dirty;
1934
1935 my $save = $self->save_path; utf8::encode $save;
1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1937
1938 $self->{load_path} = $save;
1939
1940 return if $self->{deny_save};
1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1948 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else {
1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 1953 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1954}
721 1955
1956sub swap_out {
1957 my ($self) = @_;
1958
1959 # save first because save cedes
1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1963
1964 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1966 return if $self->{deny_save};
1967
1968 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970}
1971
1972sub reset_at {
1973 my ($self) = @_;
1974
1975 # TODO: safety, remove and allow resettable per-player maps
1976 return 1e99 if $self->{deny_reset};
1977
1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1980
1981 $time + $to
1982}
1983
1984sub should_reset {
1985 my ($self) = @_;
1986
1987 $self->reset_at <= $cf::RUNTIME
1988}
1989
1990sub reset {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 return if $self->players;
1996
1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
2008
2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014
2015 $self->unlink_save;
2016 $self->destroy;
2017}
2018
2019my $nuke_counter = "aaaa";
2020
2021sub nuke {
2022 my ($self) = @_;
2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
2030 $self->{deny_save} = 1;
2031 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
2036 $self->reset; # polite request, might not happen
2037}
2038
2039=item $maps = cf::map::tmp_maps
2040
2041Returns an arrayref with all map paths of currently instantiated and saved
2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
2055}
2056
2057=item $maps = cf::map::random_maps
2058
2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
2061
2062=cut
2063
2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
2091}
2092
2093package cf;
2094
2095=back
2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
2102
2103=over 4
2104
2105=item $ob->inv_recursive
2106
2107Returns the inventory of the object _and_ their inventories, recursively.
2108
2109=cut
2110
2111sub inv_recursive_;
2112sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
2123
2124=head3 cf::object::player
2125
2126=over 4
2127
722=item $player->reply ($npc, $msg[, $flags]) 2128=item $player_object->reply ($npc, $msg[, $flags])
723 2129
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2131can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2132dialogue with the given NPC character.
727 2133
728=cut 2134=cut
729 2135
730# rough implementation of a future "reply" method that works 2136# rough implementation of a future "reply" method that works
731# with dialog boxes. 2137# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2139sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2140 my ($self, $npc, $msg, $flags) = @_;
734 2141
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2143
737 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
739 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
2163 }
2164}
2165
2166=item $player_object->may ("access")
2167
2168Returns wether the given player is authorized to access resource "access"
2169(e.g. "command_wizcast").
2170
2171=cut
2172
2173sub cf::object::player::may {
2174 my ($self, $access) = @_;
2175
2176 $self->flag (cf::FLAG_WIZ) ||
2177 (ref $cf::CFG{"may_$access"}
2178 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2179 : $cf::CFG{"may_$access"})
2180}
2181
2182=item $player_object->enter_link
2183
2184Freezes the player and moves him/her to a special map (C<{link}>).
2185
2186The player should be reasonably safe there for short amounts of time. You
2187I<MUST> call C<leave_link> as soon as possible, though.
2188
2189Will never block.
2190
2191=item $player_object->leave_link ($map, $x, $y)
2192
2193Moves the player out of the special C<{link}> map onto the specified
2194map. If the map is not valid (or omitted), the player will be moved back
2195to the location he/she was before the call to C<enter_link>, or, if that
2196fails, to the emergency map position.
2197
2198Might block.
2199
2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
2211
2212sub cf::object::player::enter_link {
2213 my ($self) = @_;
2214
2215 $self->deactivate_recursive;
2216
2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
2218
2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2220 if $self->map && $self->map->{path} ne "{link}";
2221
2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2223}
2224
2225sub cf::object::player::leave_link {
2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
2229
2230 my $link_pos = delete $self->{_link_pos};
2231
2232 unless ($map) {
2233 # restore original map position
2234 ($map, $x, $y) = @{ $link_pos || [] };
2235 $map = cf::map::find $map;
2236
2237 unless ($map) {
2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
2239 $map = cf::map::find $map
2240 or die "FATAL: cannot load emergency map\n";
2241 }
2242 }
2243
2244 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y);
2246
2247 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0;
2250
2251 $map->load;
2252 $map->load_diag;
2253
2254 return unless $self->contr->active;
2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y);
2259}
2260
2261=item $player_object->goto ($path, $x, $y[, $check->($map)])
2262
2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position.
2267
2268=cut
2269
2270our $GOTOGEN;
2271
2272sub cf::object::player::goto {
2273 my ($self, $path, $x, $y, $check) = @_;
2274
2275 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2277
2278 $self->enter_link;
2279
2280 (async {
2281 my $map = eval {
2282 my $map = cf::map::find $path;
2283
2284 if ($map) {
2285 $map = $map->customise_for ($self);
2286 $map = $check->($map) if $check && $map;
2287 } else {
2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2289 }
2290
2291 $map
2292 };
2293
2294 if ($@) {
2295 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2296 LOG llevError | logBacktrace, Carp::longmess $@;
2297 }
2298
2299 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation};
2301 $self->leave_link ($map, $x, $y);
2302 }
2303 })->prio (1);
2304}
2305
2306=item $player_object->enter_exit ($exit_object)
2307
2308=cut
2309
2310sub parse_random_map_params {
2311 my ($spec) = @_;
2312
2313 my $rmp = { # defaults
2314 xsize => (cf::rndm 15, 40),
2315 ysize => (cf::rndm 15, 40),
2316 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2317 #layout => string,
742 } 2318 };
743}
744 2319
745=item $player->ext_reply ($msgid, $msgtype, %msg) 2320 for (split /\n/, $spec) {
2321 my ($k, $v) = split /\s+/, $_, 2;
746 2322
2323 $rmp->{lc $k} = $v if (length $k) && (length $v);
2324 }
2325
2326 $rmp
2327}
2328
2329sub prepare_random_map {
2330 my ($exit) = @_;
2331
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
2333
2334 # all this does is basically replace the /! path by
2335 # a new random map path (?random/...) with a seed
2336 # that depends on the exit object
2337
2338 my $rmp = parse_random_map_params $exit->msg;
2339
2340 if ($exit->map) {
2341 $rmp->{region} = $exit->region->name;
2342 $rmp->{origin_map} = $exit->map->path;
2343 $rmp->{origin_x} = $exit->x;
2344 $rmp->{origin_y} = $exit->y;
2345 }
2346
2347 $rmp->{random_seed} ||= $exit->random_seed;
2348
2349 my $data = cf::to_json $rmp;
2350 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta";
2352
2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2354 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh;
2356 aio_rename "$meta~", $meta;
2357
2358 $exit->slaying ("?random/$md5");
2359 $exit->msg (undef);
2360 }
2361}
2362
2363sub cf::object::player::enter_exit {
2364 my ($self, $exit) = @_;
2365
2366 return unless $self->type == cf::PLAYER;
2367
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
2379 $self->enter_link;
2380
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
2385 (async {
2386 $self->deactivate_recursive; # just to be sure
2387 unless (eval {
2388 $self->goto ($slaying, $hp, $sp);
2389
2390 1;
2391 }) {
2392 $self->message ("Something went wrong deep within the crossfire server. "
2393 . "I'll try to bring you back to the map you were before. "
2394 . "Please report this to the dungeon master!",
2395 cf::NDI_UNIQUE | cf::NDI_RED);
2396
2397 warn "ERROR in enter_exit: $@";
2398 $self->leave_link;
2399 }
2400 })->prio (1);
2401}
2402
2403=head3 cf::client
2404
2405=over 4
2406
2407=item $client->send_drawinfo ($text, $flags)
2408
2409Sends a drawinfo packet to the client. Circumvents output buffering so
2410should not be used under normal circumstances.
2411
2412=cut
2413
2414sub cf::client::send_drawinfo {
2415 my ($self, $text, $flags) = @_;
2416
2417 utf8::encode $text;
2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2419}
2420
2421=item $client->send_msg ($color, $type, $msg, [extra...])
2422
2423Send a drawinfo or msg packet to the client, formatting the msg for the
2424client if neccessary. C<$type> should be a string identifying the type of
2425the message, with C<log> being the default. If C<$color> is negative, suppress
2426the message unless the client supports the msg packet.
2427
2428=cut
2429
2430sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_;
2432
2433 $msg = $self->pl->expand_cfpod ($msg);
2434
2435 return unless @extra || length $msg;
2436
2437 if ($self->can_msg) {
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2439 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) {
2451 if (0 && $msg =~ /\[/) {
2452 $self->send_packet ("drawextinfo $color 4 0 $msg")
2453 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459}
2460
2461=item $client->ext_event ($type, %msg)
2462
747Sends an ext reply to the player. 2463Sends an ext event to the client.
748 2464
749=cut 2465=cut
750 2466
751sub cf::player::ext_reply($$$%) { 2467sub cf::client::ext_event($$%) {
752 my ($self, $id, %msg) = @_; 2468 my ($self, $type, %msg) = @_;
753 2469
754 $msg{msgid} = $id; 2470 $msg{msgtype} = "event_$type";
755 2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
756 $self->send ("ext " . to_json \%msg);
757} 2472}
758 2473
759############################################################################# 2474=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2475
2476Queues a query to the client, calling the given callback with
2477the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2478C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2479
2480Queries can fail, so check the return code. Or don't, as queries will
2481become reliable at some point in the future.
2482
2483=cut
2484
2485sub cf::client::query {
2486 my ($self, $flags, $text, $cb) = @_;
2487
2488 return unless $self->state == ST_PLAYING
2489 || $self->state == ST_SETUP
2490 || $self->state == ST_CUSTOM;
2491
2492 $self->state (ST_CUSTOM);
2493
2494 utf8::encode $text;
2495 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2496
2497 $self->send_packet ($self->{query_queue}[0][0])
2498 if @{ $self->{query_queue} } == 1;
2499
2500 1
2501}
2502
2503cf::client->attach (
2504 on_connect => sub {
2505 my ($ns) = @_;
2506
2507 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2508 },
2509 on_reply => sub {
2510 my ($ns, $msg) = @_;
2511
2512 # this weird shuffling is so that direct followup queries
2513 # get handled first
2514 my $queue = delete $ns->{query_queue}
2515 or return; # be conservative, not sure how that can happen, but we saw a crash here
2516
2517 (shift @$queue)->[1]->($msg);
2518 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2519
2520 push @{ $ns->{query_queue} }, @$queue;
2521
2522 if (@{ $ns->{query_queue} } == @$queue) {
2523 if (@$queue) {
2524 $ns->send_packet ($ns->{query_queue}[0][0]);
2525 } else {
2526 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2527 }
2528 }
2529 },
2530 on_exticmd => sub {
2531 my ($ns, $buf) = @_;
2532
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534
2535 if (ref $msg) {
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2537 if (my %reply = $cb->($ns, $msg)) {
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 }
2542 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 }
2545
2546 cf::override;
2547 },
2548);
2549
2550=item $client->async (\&cb)
2551
2552Create a new coroutine, running the specified callback. The coroutine will
2553be automatically cancelled when the client gets destroyed (e.g. on logout,
2554or loss of connection).
2555
2556=cut
2557
2558sub cf::client::async {
2559 my ($self, $cb) = @_;
2560
2561 my $coro = &Coro::async ($cb);
2562
2563 $coro->on_destroy (sub {
2564 delete $self->{_coro}{$coro+0};
2565 });
2566
2567 $self->{_coro}{$coro+0} = $coro;
2568
2569 $coro
2570}
2571
2572cf::client->attach (
2573 on_destroy => sub {
2574 my ($ns) = @_;
2575
2576 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2577 },
2578);
2579
2580=back
2581
2582
2583=head2 SAFE SCRIPTING
2584
2585Functions that provide a safe environment to compile and execute
2586snippets of perl code without them endangering the safety of the server
2587itself. Looping constructs, I/O operators and other built-in functionality
2588is not available in the safe scripting environment, and the number of
2589functions and methods that can be called is greatly reduced.
2590
2591=cut
761 2592
762our $safe = new Safe "safe"; 2593our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 2594our $safe_hole = new Safe::Hole;
764 2595
765$SIG{FPE} = 'IGNORE'; 2596$SIG{FPE} = 'IGNORE';
766 2597
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2598$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 2599
769# here we export the classes and methods available to script code 2600# here we export the classes and methods available to script code
770 2601
2602=pod
2603
2604The following functions and methods are available within a safe environment:
2605
2606 cf::object
2607 contr pay_amount pay_player map x y force_find force_add
2608 insert remove
2609
2610 cf::object::player
2611 player
2612
2613 cf::player
2614 peaceful
2615
2616 cf::map
2617 trigger
2618
2619=cut
2620
771for ( 2621for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)],
773 ["cf::object::player" => qw(player)], 2624 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 2625 ["cf::player" => qw(peaceful)],
2626 ["cf::map" => qw(trigger)],
775) { 2627) {
776 no strict 'refs'; 2628 no strict 'refs';
777 my ($pkg, @funs) = @$_; 2629 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2630 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 2631 for @funs;
780} 2632}
2633
2634=over 4
2635
2636=item @retval = safe_eval $code, [var => value, ...]
2637
2638Compiled and executes the given perl code snippet. additional var/value
2639pairs result in temporary local (my) scalar variables of the given name
2640that are available in the code snippet. Example:
2641
2642 my $five = safe_eval '$first + $second', first => 1, second => 4;
2643
2644=cut
781 2645
782sub safe_eval($;@) { 2646sub safe_eval($;@) {
783 my ($code, %vars) = @_; 2647 my ($code, %vars) = @_;
784 2648
785 my $qcode = $code; 2649 my $qcode = $code;
808 } 2672 }
809 2673
810 wantarray ? @res : $res[0] 2674 wantarray ? @res : $res[0]
811} 2675}
812 2676
2677=item cf::register_script_function $function => $cb
2678
2679Register a function that can be called from within map/npc scripts. The
2680function should be reasonably secure and should be put into a package name
2681like the extension.
2682
2683Example: register a function that gets called whenever a map script calls
2684C<rent::overview>, as used by the C<rent> extension.
2685
2686 cf::register_script_function "rent::overview" => sub {
2687 ...
2688 };
2689
2690=cut
2691
813sub register_script_function { 2692sub register_script_function {
814 my ($fun, $cb) = @_; 2693 my ($fun, $cb) = @_;
815 2694
816 no strict 'refs'; 2695 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2696 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 2697}
819 2698
2699=back
2700
2701=cut
2702
820############################################################################# 2703#############################################################################
2704# the server's init and main functions
821 2705
822=head2 EXTENSION DATABASE SUPPORT 2706sub load_facedata($) {
2707 my ($path) = @_;
823 2708
824Crossfire maintains a very simple database for extension use. It can 2709 warn "loading facedata from $path\n";
825currently store anything that can be serialised using Storable, which
826excludes objects.
827 2710
828The parameter C<$family> should best start with the name of the extension 2711 my $facedata;
829using it, it should be unique. 2712 0 < aio_load $path, $facedata
2713 or die "$path: $!";
830 2714
831=over 4 2715 $facedata = Coro::Storable::thaw $facedata;
832 2716
833=item $hashref = cf::db_get $family 2717 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed.";
834 2719
835Return a hashref for use by the extension C<$family>, which can be
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838
839=item $value = cf::db_get $family => $key
840
841Returns a single value from the database
842
843=item cf::db_put $family => $hashref
844
845Stores the given family hashref into the database. Updates are delayed, if
846you want the data to be synced to disk immediately, use C<cf::db_sync>.
847
848=item cf::db_put $family => $key => $value
849
850Stores the given C<$value> in the family hash. Updates are delayed, if you
851want the data to be synced to disk immediately, use C<cf::db_sync>.
852
853=item cf::db_dirty
854
855Marks the database as dirty, to be updated at a later time.
856
857=item cf::db_sync
858
859Immediately write the database to disk I<if it is dirty>.
860
861=cut
862
863{
864 my $db;
865 my $path = cf::datadir . "/database.pst";
866
867 sub db_load() {
868 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { };
870 } 2720 {
2721 my $faces = $facedata->{faceinfo};
871 2722
872 my $pid; 2723 while (my ($face, $info) = each %$faces) {
2724 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2725 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2726 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2727 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2728 Coro::cede;
2729 }
873 2730
874 sub db_save() { 2731 while (my ($face, $info) = each %$faces) {
875 warn "saving database $path\n";#d# remove later 2732 next unless $info->{smooth};
876 waitpid $pid, 0 if $pid; 2733 my $idx = cf::face::find $face
877 unless ($pid = fork) { 2734 or next;
878 $db->{_meta}{version} = 1; 2735 if (my $smooth = cf::face::find $info->{smooth}) {
879 Storable::nstore $db, "$path~"; 2736 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
880 rename "$path~", $path; 2737 } else {
881 cf::_exit 0 if defined $pid; 2738 warn "smooth face '$info->{smooth}' not found for face '$face'";
2739 }
2740 Coro::cede;
2741 }
2742 }
2743
2744 {
2745 my $anims = $facedata->{animinfo};
2746
2747 while (my ($anim, $info) = each %$anims) {
2748 cf::anim::set $anim, $info->{frames}, $info->{facings};
2749 Coro::cede;
2750 }
2751
2752 cf::anim::invalidate_all; # d'oh
2753 }
2754
2755 1
2756}
2757
2758sub reload_regions {
2759 load_resource_file "$MAPDIR/regions"
2760 or die "unable to load regions file\n";
2761}
2762
2763sub reload_facedata {
2764 load_facedata "$DATADIR/facedata"
2765 or die "unable to load facedata\n";
2766}
2767
2768sub reload_archetypes {
2769 load_resource_file "$DATADIR/archetypes"
2770 or die "unable to load archetypes\n";
2771 #d# NEED to laod twice to resolve forward references
2772 # this really needs to be done in an extra post-pass
2773 # (which needs to be synchronous, so solve it differently)
2774 load_resource_file "$DATADIR/archetypes"
2775 or die "unable to load archetypes\n";
2776}
2777
2778sub reload_treasures {
2779 load_resource_file "$DATADIR/treasures"
2780 or die "unable to load treasurelists\n";
2781}
2782
2783sub reload_resources {
2784 warn "reloading resource files...\n";
2785
2786 reload_regions;
2787 reload_facedata;
2788 #reload_archetypes;#d#
2789 reload_archetypes;
2790 reload_treasures;
2791
2792 warn "finished reloading resource files\n";
2793}
2794
2795sub init {
2796 reload_resources;
2797}
2798
2799sub cfg_load {
2800 open my $fh, "<:utf8", "$CONFDIR/config"
2801 or return;
2802
2803 local $/;
2804 *CFG = YAML::Syck::Load <$fh>;
2805
2806 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2807
2808 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2809 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2810
2811 if (exists $CFG{mlockall}) {
2812 eval {
2813 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2814 and die "WARNING: m(un)lockall failed: $!\n";
882 } 2815 };
2816 warn $@ if $@;
883 } 2817 }
2818}
884 2819
885 my $dirty; 2820sub main {
886 2821 # we must not ever block the main coroutine
887 sub db_sync() { 2822 local $Coro::idle = sub {
888 db_save if $dirty; 2823 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
889 undef $dirty; 2824 (async {
890 } 2825 Event::one_event;
891 2826 })->prio (Coro::PRIO_MAX);
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
893 db_sync;
894 }); 2827 };
895 2828
896 sub db_dirty() { 2829 cfg_load;
897 $dirty = 1; 2830 db_init;
898 $idle->start; 2831 load_extensions;
899 }
900 2832
901 sub db_get($;$) { 2833 $TICK_WATCHER->start;
902 @_ >= 2 2834 Event::loop;
903 ? $db->{$_[0]}{$_[1]}
904 : ($db->{$_[0]} ||= { })
905 }
906
907 sub db_put($$;$) {
908 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2];
910 } else {
911 $db->{$_[0]} = $_[1];
912 }
913 db_dirty;
914 }
915} 2835}
916 2836
917############################################################################# 2837#############################################################################
918# the server's main() 2838# initialisation and cleanup
919 2839
920sub main { 2840# install some emergency cleanup handlers
921 db_load; 2841BEGIN {
922 load_extensions; 2842 for my $signal (qw(INT HUP TERM)) {
923 Event::loop; 2843 Event->signal (
2844 reentrant => 0,
2845 data => WF_AUTOCANCEL,
2846 signal => $signal,
2847 prio => 0,
2848 cb => sub {
2849 cf::cleanup "SIG$signal";
2850 },
2851 );
2852 }
924} 2853}
925 2854
926############################################################################# 2855sub write_runtime {
927# initialisation 2856 my $runtime = "$LOCALDIR/runtime";
928 2857
929sub _perl_reload(&) { 2858 # first touch the runtime file to show we are still running:
2859 # the fsync below can take a very very long time.
2860
2861 IO::AIO::aio_utime $runtime, undef, undef;
2862
2863 my $guard = cf::lock_acquire "write_runtime";
2864
2865 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2866 or return;
2867
2868 my $value = $cf::RUNTIME + 90 + 10;
2869 # 10 is the runtime save interval, for a monotonic clock
2870 # 60 allows for the watchdog to kill the server.
2871
2872 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2873 and return;
2874
2875 # always fsync - this file is important
2876 aio_fsync $fh
2877 and return;
2878
2879 # touch it again to show we are up-to-date
2880 aio_utime $fh, undef, undef;
2881
2882 close $fh
2883 or return;
2884
2885 aio_rename "$runtime~", $runtime
2886 and return;
2887
2888 warn "runtime file written.\n";
2889
2890 1
2891}
2892
2893sub emergency_save() {
2894 my $freeze_guard = cf::freeze_mainloop;
2895
2896 warn "enter emergency perl save\n";
2897
2898 cf::sync_job {
2899 # use a peculiar iteration method to avoid tripping on perl
2900 # refcount bugs in for. also avoids problems with players
2901 # and maps saved/destroyed asynchronously.
2902 warn "begin emergency player save\n";
2903 for my $login (keys %cf::PLAYER) {
2904 my $pl = $cf::PLAYER{$login} or next;
2905 $pl->valid or next;
2906 $pl->save;
2907 }
2908 warn "end emergency player save\n";
2909
2910 warn "begin emergency map save\n";
2911 for my $path (keys %cf::MAP) {
2912 my $map = $cf::MAP{$path} or next;
2913 $map->valid or next;
2914 $map->save;
2915 }
2916 warn "end emergency map save\n";
2917
2918 warn "begin emergency database checkpoint\n";
2919 BDB::db_env_txn_checkpoint $DB_ENV;
2920 warn "end emergency database checkpoint\n";
2921 };
2922
2923 warn "leave emergency perl save\n";
2924}
2925
2926sub post_cleanup {
930 my ($msg) = @_; 2927 my ($make_core) = @_;
931 2928
932 $msg->("reloading..."); 2929 warn Carp::longmess "post_cleanup backtrace"
2930 if $make_core;
2931}
933 2932
934 eval { 2933sub do_reload_perl() {
935 # cancel all watchers 2934 # can/must only be called in main
2935 if ($Coro::current != $Coro::main) {
2936 warn "can only reload from main coroutine";
2937 return;
2938 }
2939
2940 warn "reloading...";
2941
2942 warn "entering sync_job";
2943
2944 cf::sync_job {
2945 cf::write_runtime; # external watchdog should not bark
2946 cf::emergency_save;
2947 cf::write_runtime; # external watchdog should not bark
2948
2949 warn "syncing database to disk";
2950 BDB::db_env_txn_checkpoint $DB_ENV;
2951
2952 # if anything goes wrong in here, we should simply crash as we already saved
2953
2954 warn "cancelling all WF_AUTOCANCEL watchers";
936 $_->cancel for Event::all_watchers; 2955 for (Event::all_watchers) {
2956 $_->cancel if $_->data & WF_AUTOCANCEL;
2957 }
937 2958
938 # unload all extensions 2959 warn "flushing outstanding aio requests";
939 for (@exts) { 2960 for (;;) {
940 $msg->("unloading <$_>"); 2961 BDB::flush;
941 unload_extension $_; 2962 IO::AIO::flush;
2963 Coro::cede;
2964 last unless IO::AIO::nreqs || BDB::nreqs;
2965 warn "iterate...";
2966 }
2967
2968 ++$RELOAD;
2969
2970 warn "cancelling all extension coros";
2971 $_->cancel for values %EXT_CORO;
2972 %EXT_CORO = ();
2973
2974 warn "removing commands";
2975 %COMMAND = ();
2976
2977 warn "removing ext/exti commands";
2978 %EXTCMD = ();
2979 %EXTICMD = ();
2980
2981 warn "unloading/nuking all extensions";
2982 for my $pkg (@EXTS) {
2983 warn "... unloading $pkg";
2984
2985 if (my $cb = $pkg->can ("unload")) {
2986 eval {
2987 $cb->($pkg);
2988 1
2989 } or warn "$pkg unloaded, but with errors: $@";
942 } 2990 }
943 2991
2992 warn "... nuking $pkg";
2993 Symbol::delete_package $pkg;
2994 }
2995
944 # unload all modules loaded from $LIBDIR 2996 warn "unloading all perl modules loaded from $LIBDIR";
945 while (my ($k, $v) = each %INC) { 2997 while (my ($k, $v) = each %INC) {
946 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2998 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
947 2999
948 $msg->("removing <$k>"); 3000 warn "... unloading $k";
949 delete $INC{$k}; 3001 delete $INC{$k};
950 3002
951 $k =~ s/\.pm$//; 3003 $k =~ s/\.pm$//;
952 $k =~ s/\//::/g; 3004 $k =~ s/\//::/g;
953 3005
956 } 3008 }
957 3009
958 Symbol::delete_package $k; 3010 Symbol::delete_package $k;
959 } 3011 }
960 3012
961 # sync database to disk
962 cf::db_sync;
963
964 # get rid of safe::, as good as possible 3013 warn "getting rid of safe::, as good as possible";
965 Symbol::delete_package "safe::$_" 3014 Symbol::delete_package "safe::$_"
966 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3015 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
967 3016
968 # remove register_script_function callbacks
969 # TODO
970
971 # unload cf.pm "a bit" 3017 warn "unloading cf.pm \"a bit\"";
972 delete $INC{"cf.pm"}; 3018 delete $INC{"cf.pm"};
3019 delete $INC{"cf/pod.pm"};
973 3020
974 # don't, removes xs symbols, too, 3021 # don't, removes xs symbols, too,
975 # and global variables created in xs 3022 # and global variables created in xs
976 #Symbol::delete_package __PACKAGE__; 3023 #Symbol::delete_package __PACKAGE__;
977 3024
978 # reload cf.pm 3025 warn "unload completed, starting to reload now";
3026
979 $msg->("reloading cf.pm"); 3027 warn "reloading cf.pm";
980 require cf; 3028 require cf;
3029 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
981 3030
982 # load database again 3031 warn "loading config and database again";
983 cf::db_load; 3032 cf::cfg_load;
984 3033
985 # load extensions 3034 warn "loading extensions";
986 $msg->("load extensions");
987 cf::load_extensions; 3035 cf::load_extensions;
988 3036
989 # reattach attachments to objects 3037 warn "reattaching attachments to objects/players";
990 $msg->("reattach"); 3038 _global_reattach; # objects, sockets
991 _global_reattach; 3039 warn "reattaching attachments to maps";
3040 reattach $_ for values %MAP;
3041 warn "reattaching attachments to players";
3042 reattach $_ for values %PLAYER;
3043
3044 warn "leaving sync_job";
3045
3046 1
3047 } or do {
3048 warn $@;
3049 warn "error while reloading, exiting.";
3050 exit 1;
992 }; 3051 };
993 $msg->($@) if $@;
994 3052
995 $msg->("reloaded"); 3053 warn "reloaded";
996}; 3054};
997 3055
998sub perl_reload() { 3056our $RELOAD_WATCHER; # used only during reload
999 _perl_reload { 3057
1000 warn $_[0]; 3058sub reload_perl() {
1001 print "$_[0]\n"; 3059 # doing reload synchronously and two reloads happen back-to-back,
3060 # coro crashes during coro_state_free->destroy here.
3061
3062 $RELOAD_WATCHER ||= Event->timer (
3063 reentrant => 0,
3064 after => 0,
3065 data => WF_AUTOCANCEL,
3066 cb => sub {
3067 do_reload_perl;
3068 undef $RELOAD_WATCHER;
3069 },
1002 }; 3070 );
1003} 3071}
1004 3072
1005register_command "perl-reload", 0, sub { 3073register_command "reload" => sub {
1006 my ($who, $arg) = @_; 3074 my ($who, $arg) = @_;
1007 3075
1008 if ($who->flag (FLAG_WIZ)) { 3076 if ($who->flag (FLAG_WIZ)) {
1009 _perl_reload { 3077 $who->message ("reloading server.");
1010 warn $_[0]; 3078 async { reload_perl };
1011 $who->message ($_[0]); 3079 }
3080};
3081
3082unshift @INC, $LIBDIR;
3083
3084my $bug_warning = 0;
3085
3086our @WAIT_FOR_TICK;
3087our @WAIT_FOR_TICK_BEGIN;
3088
3089sub wait_for_tick {
3090 return unless $TICK_WATCHER->is_active;
3091 return if $Coro::current == $Coro::main;
3092
3093 my $signal = new Coro::Signal;
3094 push @WAIT_FOR_TICK, $signal;
3095 $signal->wait;
3096}
3097
3098sub wait_for_tick_begin {
3099 return unless $TICK_WATCHER->is_active;
3100 return if $Coro::current == $Coro::main;
3101
3102 my $signal = new Coro::Signal;
3103 push @WAIT_FOR_TICK_BEGIN, $signal;
3104 $signal->wait;
3105}
3106
3107 my $min = 1e6;#d#
3108 my $avg = 10;
3109$TICK_WATCHER = Event->timer (
3110 reentrant => 0,
3111 parked => 1,
3112 prio => 0,
3113 at => $NEXT_TICK || $TICK,
3114 data => WF_AUTOCANCEL,
3115 cb => sub {
3116 if ($Coro::current != $Coro::main) {
3117 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3118 unless ++$bug_warning > 10;
3119 return;
3120 }
3121
3122 $NOW = $tick_start = Event::time;
3123
3124 cf::server_tick; # one server iteration
3125
3126 0 && sync_job {#d#
3127 for(1..10) {
3128 my $t = Event::time;
3129 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3130 or die;
3131
3132 $map->width (50);
3133 $map->height (50);
3134 $map->alloc;
3135 $map->_load_objects ("/tmp/x.map", 1);
3136 my $t = Event::time - $t;
3137
3138 #next unless $t < 0.0013;#d#
3139 if ($t < $min) {
3140 $min = $t;
3141 }
3142 $avg = $avg * 0.99 + $t * 0.01;
3143 }
3144 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3145 exit 0;
3146 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1012 }; 3147 };
1013 }
1014};
1015 3148
1016register "<global>", __PACKAGE__; 3149 $RUNTIME += $TICK;
1017
1018unshift @INC, $LIBDIR;
1019
1020$TICK_WATCHER = Event->timer (
1021 prio => 1,
1022 at => $NEXT_TICK || 1,
1023 cb => sub {
1024 cf::server_tick; # one server iteration
1025
1026 my $NOW = Event::time;
1027 $NEXT_TICK += $TICK; 3150 $NEXT_TICK += $TICK;
1028 3151
3152 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3153 $NEXT_RUNTIME_WRITE = $NOW + 10;
3154 Coro::async_pool {
3155 write_runtime
3156 or warn "ERROR: unable to write runtime file: $!";
3157 };
3158 }
3159
3160# my $AFTER = Event::time;
3161# warn $AFTER - $NOW;#d#
3162
3163 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3164 $sig->send;
3165 }
3166 while (my $sig = shift @WAIT_FOR_TICK) {
3167 $sig->send;
3168 }
3169
3170 $NOW = Event::time;
3171
1029 # if we are delayed by four ticks, skip them all 3172 # if we are delayed by four ticks or more, skip them all
1030 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3173 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1031 3174
1032 $TICK_WATCHER->at ($NEXT_TICK); 3175 $TICK_WATCHER->at ($NEXT_TICK);
1033 $TICK_WATCHER->start; 3176 $TICK_WATCHER->start;
3177
3178 $LOAD = ($NOW - $tick_start) / $TICK;
3179 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3180
3181 _post_tick;
3182
3183
1034 }, 3184 },
1035); 3185);
1036 3186
3187{
3188 BDB::max_poll_time $TICK * 0.1;
3189 $BDB_POLL_WATCHER = Event->io (
3190 reentrant => 0,
3191 fd => BDB::poll_fileno,
3192 poll => 'r',
3193 prio => 0,
3194 data => WF_AUTOCANCEL,
3195 cb => \&BDB::poll_cb,
3196 );
3197 BDB::min_parallel 8;
3198
3199 BDB::set_sync_prepare {
3200 my $status;
3201 my $current = $Coro::current;
3202 (
3203 sub {
3204 $status = $!;
3205 $current->ready; undef $current;
3206 },
3207 sub {
3208 Coro::schedule while defined $current;
3209 $! = $status;
3210 },
3211 )
3212 };
3213
3214 unless ($DB_ENV) {
3215 $DB_ENV = BDB::db_env_create;
3216
3217 cf::sync_job {
3218 eval {
3219 BDB::db_env_open
3220 $DB_ENV,
3221 $BDBDIR,
3222 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3223 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3224 0666;
3225
3226 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3227
3228 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3229 $DB_ENV->set_lk_detect;
3230 };
3231
3232 cf::cleanup "db_env_open(db): $@" if $@;
3233 };
3234 }
3235}
3236
3237{
3238 IO::AIO::min_parallel 8;
3239
3240 undef $Coro::AIO::WATCHER;
3241 IO::AIO::max_poll_time $TICK * 0.1;
3242 $AIO_POLL_WATCHER = Event->io (
3243 reentrant => 0,
3244 data => WF_AUTOCANCEL,
3245 fd => IO::AIO::poll_fileno,
3246 poll => 'r',
3247 prio => 6,
3248 cb => \&IO::AIO::poll_cb,
3249 );
3250}
3251
3252my $_log_backtrace;
3253
3254sub _log_backtrace {
3255 my ($msg, @addr) = @_;
3256
3257 $msg =~ s/\n//;
3258
3259 # limit the # of concurrent backtraces
3260 if ($_log_backtrace < 2) {
3261 ++$_log_backtrace;
3262 async {
3263 my @bt = fork_call {
3264 @addr = map { sprintf "%x", $_ } @addr;
3265 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3266 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3267 or die "addr2line: $!";
3268
3269 my @funcs;
3270 my @res = <$fh>;
3271 chomp for @res;
3272 while (@res) {
3273 my ($func, $line) = splice @res, 0, 2, ();
3274 push @funcs, "[$func] $line";
3275 }
3276
3277 @funcs
3278 };
3279
3280 LOG llevInfo, "[ABT] $msg\n";
3281 LOG llevInfo, "[ABT] $_\n" for @bt;
3282 --$_log_backtrace;
3283 };
3284 } else {
3285 LOG llevInfo, "[ABT] $msg\n";
3286 LOG llevInfo, "[ABT] [suppressed]\n";
3287 }
3288}
3289
3290# load additional modules
3291use cf::pod;
3292
3293END { cf::emergency_save }
3294
10371 32951
1038 3296

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines