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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.303 by root, Wed Jul 11 15:57:31 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.61 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
47use Coro::Util ();
24 48
25use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
26use BDB (); 50use BDB ();
27use Data::Dumper; 51use Data::Dumper;
28use Digest::MD5; 52use Digest::MD5;
29use Fcntl; 53use Fcntl;
30use YAML::Syck (); 54use YAML ();
31use IO::AIO 2.32 (); 55use IO::AIO ();
32use Time::HiRes; 56use Time::HiRes;
33use Compress::LZF; 57use Compress::LZF;
34use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
35 61
36# configure various modules to our taste 62# configure various modules to our taste
37# 63#
38$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42$Event::Eval = 1; # no idea why this is required, but it is
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 67
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 69
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 71
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
74 96
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 99our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
82 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 105our $DB_ENV;
85 106
86our %CFG; 107our %CFG;
87 108
88our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 110our $RUNTIME;
111our $NOW;
90 112
91our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
94 116
95# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 119
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
101 124
102binmode STDOUT; 125binmode STDOUT;
103binmode STDERR; 126binmode STDERR;
104 127
105# read virtual server time, if available 128# read virtual server time, if available
158 181
159The raw value load value from the last tick. 182The raw value load value from the last tick.
160 183
161=item %cf::CFG 184=item %cf::CFG
162 185
163Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 187from wherever your confdir points to.
165 188
166=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
167 190
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 192returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
200
172=back 201=back
173 202
174=cut 203=cut
175 204
176BEGIN { 205BEGIN {
180 $msg .= "\n" 209 $msg .= "\n"
181 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
182 211
183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184 213
185 utf8::encode $msg;
186 LOG llevError, $msg; 214 LOG llevError, $msg;
187 }; 215 };
188} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
189 232
190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
206)) { 249)) {
207 no strict 'refs'; 250 no strict 'refs';
208 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
209} 252}
210 253
211$Event::DIED = sub { 254$EV::DIED = sub {
212 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
213}; 256};
214 257
215############################################################################# 258#############################################################################
216 259
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d 283 $d
241 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
242} 285}
243 286
244=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
245 288
246Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
247 290
248=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
249 292
250Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
251 294
252=cut 295=cut
253 296
254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
255 298
256sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
258 301
259=item cf::lock_wait $string 302=item cf::lock_wait $string
260 303
261Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
262 305
265Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
268returned. 311returned.
269 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
270Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
272 318
273=item $locked = cf::lock_active $string 319=item $locked = cf::lock_active $string
274 320
275Return true if the lock is currently active, i.e. somebody has locked it. 321Return true if the lock is currently active, i.e. somebody has locked it.
276 322
277=cut 323=cut
278 324
279our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
280 327
281sub lock_wait($) { 328sub lock_wait($) {
282 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
283 335
284 # wait for lock, if any 336 # wait for lock, if any
285 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule; 339 Coro::schedule;
293 345
294 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
295 lock_wait $key; 347 lock_wait $key;
296 348
297 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
298 351
299 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
300 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
302 } 356 }
303} 357}
304 358
307 361
308 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
309} 363}
310 364
311sub freeze_mainloop { 365sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
313 367
314 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
315 $TICK_WATCHER->start; 369}
370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
316 }; 429 }
317 $TICK_WATCHER->stop; 430};
318 $guard 431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
319} 444}
320 445
321=item cf::async { BLOCK } 446=item cf::async { BLOCK }
322 447
323Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
328 453
329BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
330 455
331=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
332 457
333The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable. 461acceptable.
337 462
338If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
344 469
345sub sync_job(&) { 470sub sync_job(&) {
346 my ($job) = @_; 471 my ($job) = @_;
347 472
348 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
349 my $time = Event::time; 474 my $time = EV::time;
350 475
351 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
353 478
354 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
355 # (but this is cancel-safe) 480
356 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
357 482
358 my $busy = 1; 483 my $busy = 1;
359 my @res; 484 my @res;
360 485
361 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
362 @res = eval { $job->() }; 488 @res = eval { $job->() };
363 warn $@ if $@; 489 warn $@ if $@;
364 undef $busy; 490 undef $busy;
365 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
366 492
367 while ($busy) { 493 while ($busy) {
368 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
369 } 498 }
499 }
370 500
371 $time = Event::time - $time; 501 my $time = EV::time - $time;
372 502
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
377 504
378 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
379 } else { 506 } else {
380 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
381 508
406=item fork_call { }, $args 533=item fork_call { }, $args
407 534
408Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
412 539
413=cut 540=cut
414
415sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422}
423 541
424sub fork_call(&@) { 542sub fork_call(&@) {
425 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
426 544
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 545 # we seemingly have to make a local copy of the whole thing,
428# or die "socketpair: $!"; 546 # otherwise perl prematurely frees the stuff :/
429 pipe my $fh1, my $fh2 547 # TODO: investigate and fix (likely this will be rather laborious)
430 or die "pipe: $!";
431 548
432 if (my $pid = fork) { 549 my @res = Coro::Util::fork_eval {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals; 550 reset_signals;
446 local $SIG{__WARN__}; 551 &$cb
447 local $SIG{__DIE__}; 552 }, @args;
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453 553
454 eval { 554 wantarray ? @res : $res[-1]
455 close $fh1; 555}
456 556
457 my @res = eval { $cb->(@args) }; 557=item $coin = coin_from_name $name
458 558
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res; 559=cut
460 close $fh2;
461 };
462 560
463 warn $@ if $@; 561our %coin_alias = (
464 _exit 0; 562 "silver" => "silvercoin",
465 } 563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
466} 582}
467 583
468=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
469 585
470Returns a single value from the environment database. 586Returns a single value from the environment database.
472=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
473 589
474Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
477=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
478 616
479our $DB; 617our $DB;
480 618
481sub db_init { 619sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job { 620 cf::sync_job {
486 eval { 621 $DB ||= db_table "db";
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 } 622 };
496} 623}
497 624
498sub db_get($$) { 625sub db_get($$) {
499 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
500 627
550 if (1) { 677 if (1) {
551 $md5 = 678 $md5 =
552 join "\x00", 679 join "\x00",
553 $processversion, 680 $processversion,
554 map { 681 map {
555 Coro::cede; 682 cf::cede_to_tick;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src; 684 } 0.. $#$src;
558 685
559 686
560 my $dbmd5 = db_get cache => "$id/md5"; 687 my $dbmd5 = db_get cache => "$id/md5";
604attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
605to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
606 733
607In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
608C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
609Crossfire TRT). 736Deliantra).
610 737
611=over 4 738=over 4
612 739
613=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
614 741
866 "; 993 ";
867 die if $@; 994 die if $@;
868} 995}
869 996
870our $override; 997our $override;
871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872 999
873sub override { 1000sub override {
874 $override = 1; 1001 $override = 1;
875 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
876} 1003}
877 1004
878sub do_invoke { 1005sub do_invoke {
879 my $event = shift; 1006 my $event = shift;
880 my $callbacks = shift; 1007 my $callbacks = shift;
881 1008
882 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
883 1010
884 local $override; 1011 local $override;
885 1012
886 for (@$callbacks) { 1013 for (@$callbacks) {
887 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
896 } 1023 }
897 1024
898 0 1025 0
899} 1026}
900 1027
901=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
902 1029
903=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904 1031
905Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
906 1033
907This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
909results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
910 1037
911=back 1038=back
912 1039
913=cut 1040=cut
914 1041
915############################################################################# 1042#############################################################################
916# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
917 1086
918sub reattach { 1087sub reattach {
919 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
920 my ($obj) = @_; 1089 my ($obj) = @_;
921 1090
942cf::attachable->attach ( 1111cf::attachable->attach (
943 prio => -1000000, 1112 prio => -1000000,
944 on_instantiate => sub { 1113 on_instantiate => sub {
945 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
946 1115
947 $data = from_json $data; 1116 $data = decode_json $data;
948 1117
949 for (@$data) { 1118 for (@$data) {
950 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
951 1120
952 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
968sub object_freezer_save { 1137sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
970 1139
971 sync_job { 1140 sync_job {
972 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
973 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
975 1145
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
980 close $fh; 1150 aio_close $fh;
981 1151
982 if (@$objs) { 1152 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
985 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
988 close $fh; 1158 aio_close $fh;
989 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
990 } 1160 }
991 } else { 1161 } else {
992 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
993 } 1163 }
998 } 1168 }
999 } else { 1169 } else {
1000 aio_unlink $filename; 1170 aio_unlink $filename;
1001 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1002 } 1172 }
1003 } 1173 };
1004} 1174}
1005 1175
1006sub object_freezer_as_string { 1176sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1008 1178
1020 or return; 1190 or return;
1021 1191
1022 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1024 or return; 1194 or return;
1195
1025 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1026 } 1198 }
1027 1199
1200 utf8::decode (my $decname = $filename);
1028 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1029 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1203
1030 return ($data, $av); 1204 ($data, $av)
1031} 1205}
1032 1206
1033=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1034 1208
1035=over 4 1209=over 4
1108 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
1109 1283
1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1111 1285
1112 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
1114 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
1115 $pl->ext_reply ($msg->{msgid}, %reply);
1116 }
1117 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
1118 } else { 1301 } else {
1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1120 } 1303 }
1121 1304
1122 cf::override; 1305 cf::override;
1175 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1177 1360
1178 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1179 warn $msg; 1362 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1181 exit 1;
1182 } 1364 }
1183 1365
1184 warn $msg; 1366 warn $msg;
1185 } 1367 }
1186 1368
1211use Coro::AIO; 1393use Coro::AIO;
1212 1394
1213=head3 cf::player 1395=head3 cf::player
1214 1396
1215=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1216 1412
1217=item cf::player::find $login 1413=item cf::player::find $login
1218 1414
1219Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1220 1416
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1260 1456
1261 my $pl = load_pl path $login 1457 my $f = new_from_file cf::object::thawer path $login
1262 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1263 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1264 } 1466 }
1265 } 1467 }
1266} 1468}
1267 1469
1276 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1277 1479
1278 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1280 1482
1483 cf::get_slot 0.01;
1484
1281 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1282 Coro::cede; 1486 cf::cede_to_tick;
1283} 1487}
1284 1488
1285sub new($) { 1489sub new($) {
1286 my ($login) = @_; 1490 my ($login) = @_;
1287 1491
1293 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1294 1498
1295 $self 1499 $self
1296} 1500}
1297 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1298=item $pl->quit_character 1512=item $pl->quit_character
1299 1513
1300Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1302 1516
1310 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312 1526
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1317 1533
1318 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1355 or return []; 1571 or return [];
1356 1572
1357 my @logins; 1573 my @logins;
1358 1574
1359 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1363 1585
1364 utf8::decode $login; 1586 utf8::decode $login;
1365 push @logins, $login; 1587 push @logins, $login;
1366 } 1588 }
1367 1589
1400 1622
1401Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1402 1624
1403=cut 1625=cut
1404 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1405sub expand_cfpod { 1638sub expand_cfpod {
1406 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1407 1640
1408 # escape & and < 1641 my $xml;
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411 1642
1412 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1413 1646
1414 1 while 1647 $group =~ s/&/&amp;/g;
1415 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1416 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1417 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1418 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1419 # replace G<male|female> tags 1652 ([BCGHITU])
1420 || s{G<([^>|]*)\|([^>]*)>}{ 1653 <
1421 $self->gender ? $2 : $1 1654 (?:
1422 }ge 1655 ([^<>]*) (?{ $group = $^N })
1423 # replace H<hint text> 1656 | < $interior >
1424 || s{H<([^\>]*)>} 1657 )
1658 >
1659 %gcsx
1425 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "") 1680 "")
1429 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1430 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1431 1692
1693 for ($xml) {
1432 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1434 1696
1435 # compress some whitespace 1697 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1440 1703
1441 $_ 1704 $xml
1442} 1705}
1706
1707no re 'eval';
1443 1708
1444sub hintmode { 1709sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode} 1711 $_[0]{hintmode}
1447} 1712}
1448 1713
1449=item $player->ext_reply ($msgid, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1450 1715
1451Sends an ext reply to the player. 1716Sends an ext reply to the player.
1452 1717
1453=cut 1718=cut
1454 1719
1455sub ext_reply($$%) { 1720sub ext_reply($$@) {
1456 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1457 1722
1458 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460} 1724}
1461 1725
1462=item $player->ext_event ($type, %msg) 1726=item $player->ext_msg ($type, @msg)
1463 1727
1464Sends an ext event to the client. 1728Sends an ext event to the client.
1465 1729
1466=cut 1730=cut
1467 1731
1468sub ext_event($$%) { 1732sub ext_msg($$@) {
1469 my ($self, $type, %msg) = @_; 1733 my ($self, $type, @msg) = @_;
1470 1734
1471 $self->ns->ext_event ($type, %msg); 1735 $self->ns->ext_msg ($type, @msg);
1472} 1736}
1473 1737
1474=head3 cf::region 1738=head3 cf::region
1475 1739
1476=over 4 1740=over 4
1489 my ($path) = @_; 1753 my ($path) = @_;
1490 1754
1491 my ($match, $specificity); 1755 my ($match, $specificity);
1492 1756
1493 for my $region (list) { 1757 for my $region (list) {
1494 if ($region->match && $path =~ $region->match) { 1758 if ($region->{match} && $path =~ $region->{match}) {
1495 ($match, $specificity) = ($region, $region->specificity) 1759 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity; 1760 if $region->specificity > $specificity;
1497 } 1761 }
1498 } 1762 }
1499 1763
1520our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1522 1786
1523sub generate_random_map { 1787sub generate_random_map {
1524 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1525 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map ( 1793 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1619 $self->init; # pass $1 etc. 1886 $self->init; # pass $1 etc.
1620 return $self; 1887 return $self;
1621 } 1888 }
1622 } 1889 }
1623 1890
1624 Carp::carp "unable to resolve path '$path' (base '$base')."; 1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1625 () 1892 ()
1626} 1893}
1627 1894
1628sub init { 1895sub init {
1629 my ($self) = @_; 1896 my ($self) = @_;
1651 1918
1652# the temporary/swap location 1919# the temporary/swap location
1653sub save_path { 1920sub save_path {
1654 my ($self) = @_; 1921 my ($self) = @_;
1655 1922
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1657 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1658} 1925}
1659 1926
1660# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1661sub uniq_path { 1928sub uniq_path {
1662 my ($self) = @_; 1929 my ($self) = @_;
1663 1930
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1665 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1666} 1933}
1667 1934
1668# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1669# all maps in C++... 1936# all maps in C++...
1692 1959
1693sub load_header_from($) { 1960sub load_header_from($) {
1694 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1695 1962
1696 utf8::encode $path; 1963 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1702 1972
1703 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1704 1974
1705 1 1975 1
1706} 1976}
1760sub find { 2030sub find {
1761 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1762 2032
1763 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1764 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1765 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1766 2037
1767 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1768 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1769 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1770 or return; 2043 or return;
1771 2044
1772 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1773 2046
1775 or return; 2048 or return;
1776 2049
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1780 $map->reset; 2055 $map->reset;
1781 undef $guard;
1782 return find $path; 2056 return find $path;
1783 } 2057 }
1784 2058
1785 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1786 } 2060 }
1795 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1796 2070
1797 my $path = $self->{path}; 2071 my $path = $self->{path};
1798 2072
1799 { 2073 {
1800 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1801 2075
2076 return unless $self->valid;
1802 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1803 2078
1804 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1805 2080
1806 $self->alloc; 2081 $self->alloc;
1807 2082
1808 $self->pre_load; 2083 $self->pre_load;
1809 Coro::cede; 2084 cf::cede_to_tick;
1810 2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
1811 $self->_load_objects ($self->{load_path}, 1) 2088 $self->_load_objects ($f)
1812 or return; 2089 or return;
1813 2090
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1816 2093
1817 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq; 2095 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1820 $self->clear_unique_items; 2098 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1822 } 2102 }
1823 } 2103 }
1824 2104
1825 Coro::cede; 2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
1826 # now do the right thing for maps 2108 # now do the right thing for maps
1827 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty; 2111 unless $self->difficulty;
1830 Coro::cede; 2112 cf::cede_to_tick;
1831 2113
1832 unless ($self->{deny_activate}) { 2114 unless ($self->{deny_activate}) {
1833 $self->decay_objects; 2115 $self->decay_objects;
1834 $self->fix_auto_apply; 2116 $self->fix_auto_apply;
1835 $self->update_buttons; 2117 $self->update_buttons;
1836 Coro::cede; 2118 cf::cede_to_tick;
1837 $self->set_darkness_map; 2119 $self->set_darkness_map;
1838 Coro::cede; 2120 cf::cede_to_tick;
1839 $self->activate; 2121 $self->activate;
1840 } 2122 }
1841 2123
2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
2126
1842 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1843 } 2128 }
1844 2129
1845 $self->post_load; 2130 $self->post_load;
1846} 2131}
1847 2132
1856 2141
1857 $self 2142 $self
1858} 2143}
1859 2144
1860# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1861sub load_diag { 2146sub load_neighbours {
1862 my ($map) = @_; 2147 my ($map) = @_;
1863 2148
1864 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1865 2150
1866 for (0 .. 3) { 2151 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1868 or next; 2153 or next;
1869 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1870 or next; 2155 or next;
1871 $neigh->load; 2156 $neigh->load;
1872 2157
2158 push @neigh,
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 } 2161 }
1876 2162
1877 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1878 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1879 or next; 2166 or next;
1880 $neigh->load; 2167 $neigh->load;
1881 } 2168 }
1882} 2169}
1883 2170
1888} 2175}
1889 2176
1890sub do_load_sync { 2177sub do_load_sync {
1891 my ($map) = @_; 2178 my ($map) = @_;
1892 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1893 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1894} 2184}
1895 2185
1896our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef; 2187our $MAP_PREFETCHER = undef;
1898 2188
1899sub find_async { 2189sub find_async {
1900 my ($path, $origin) = @_; 2190 my ($path, $origin, $load) = @_;
1901 2191
1902 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1903 2193
1904 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1906 } 2196 }
1907 2197
1908 undef $MAP_PREFETCH{$path}; 2198 $MAP_PREFETCH{$path} |= $load;
2199
1909 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1910 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1912 my $map = find $path 2205 if (my $map = find $k) {
1913 or next;
1914 $map->load; 2206 $map->load if $v;
2207 }
1915 2208
1916 delete $MAP_PREFETCH{$path}; 2209 delete $MAP_PREFETCH{$k};
1917 } 2210 }
1918 } 2211 }
1919 undef $MAP_PREFETCHER; 2212 undef $MAP_PREFETCHER;
1920 }; 2213 };
1921 $MAP_PREFETCHER->prio (6); 2214 $MAP_PREFETCHER->prio (6);
1924} 2217}
1925 2218
1926sub save { 2219sub save {
1927 my ($self) = @_; 2220 my ($self) = @_;
1928 2221
1929 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1930 2223
1931 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1932 2225
1933 return unless $self->dirty; 2226 return unless $self->dirty;
1934 2227
1940 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1941 2234
1942 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1943 2236
1944 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1945 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1946 }; 2240 };
2241
2242 cf::get_slot 0.02;
1947 2243
1948 if ($uniq) { 2244 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else { 2247 } else {
1957 my ($self) = @_; 2253 my ($self) = @_;
1958 2254
1959 # save first because save cedes 2255 # save first because save cedes
1960 $self->save; 2256 $self->save;
1961 2257
1962 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1963 2259
1964 return if $self->players; 2260 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1966 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1967 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1968 $self->clear; 2268 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970} 2269}
1971 2270
1972sub reset_at { 2271sub reset_at {
1973 my ($self) = @_; 2272 my ($self) = @_;
1974 2273
2006 if $uniq; 2305 if $uniq;
2007 } 2306 }
2008 2307
2009 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
2010 2309
2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
2011 $self->clear; 2312 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014 2313
2015 $self->unlink_save; 2314 $self->unlink_save;
2016 $self->destroy; 2315 $self->destroy;
2017} 2316}
2018 2317
2019my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
2020 2319
2021sub nuke { 2320sub nuke {
2022 my ($self) = @_; 2321 my ($self) = @_;
2023 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2024 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2025 2327
2026 $self->unlink_save; 2328 $self->unlink_save;
2027 2329
2028 bless $self, "cf::map"; 2330 bless $self, "cf::map";
2029 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
2030 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
2031 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033 2335
2034 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
2035 2338
2036 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2037} 2340}
2038 2341
2039=item $maps = cf::map::tmp_maps 2342=item $maps = cf::map::tmp_maps
2081 2384
2082sub unique_maps() { 2385sub unique_maps() {
2083 [ 2386 [
2084 map { 2387 map {
2085 utf8::decode $_; 2388 utf8::decode $_;
2086 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2087 ? normalise $_ 2392 : normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ] 2394 ]
2091} 2395}
2092 2396
2093package cf;
2094
2095=back 2397=back
2096 2398
2097=head3 cf::object 2399=head3 cf::object
2098 2400
2099=cut 2401=cut
2102 2404
2103=over 4 2405=over 4
2104 2406
2105=item $ob->inv_recursive 2407=item $ob->inv_recursive
2106 2408
2107Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2108 2411
2109=cut 2412=cut
2110 2413
2111sub inv_recursive_; 2414sub inv_recursive_;
2112sub inv_recursive_ { 2415sub inv_recursive_ {
2115 2418
2116sub inv_recursive { 2419sub inv_recursive {
2117 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2118} 2421}
2119 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
2120package cf; 2451package cf;
2121 2452
2122=back 2453=back
2123 2454
2124=head3 cf::object::player 2455=head3 cf::object::player
2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2131can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2132dialogue with the given NPC character. 2463dialogue with the given NPC character.
2133 2464
2134=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2135 2480
2136# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2137# with dialog boxes. 2482# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2139sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2146 2491
2147 } else { 2492 } else {
2148 my $pl = $self->contr; 2493 my $pl = $self->contr;
2149 2494
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply ( 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158 2498
2159 } else { 2499 } else {
2160 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2161 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2162 } 2502 }
2163 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
2164} 2514}
2165 2515
2166=item $player_object->may ("access") 2516=item $player_object->may ("access")
2167 2517
2168Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
2247 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
2250 2600
2251 $map->load; 2601 $map->load;
2252 $map->load_diag; 2602 $map->load_neighbours;
2253 2603
2254 return unless $self->contr->active; 2604 return unless $self->contr->active;
2255 $self->activate_recursive; 2605 $self->activate_recursive;
2256 2606
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
2259} 2609}
2260 2610
2261=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2262 2612
2263Moves the player to the given map-path and coordinates by first freezing 2613Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback 2614her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on 2615that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position. 2616the new (success) or old (failed) map position. In either case, $done will
2617be called at the end of this process.
2267 2618
2268=cut 2619=cut
2269 2620
2270our $GOTOGEN; 2621our $GOTOGEN;
2271 2622
2272sub cf::object::player::goto { 2623sub cf::object::player::goto {
2273 my ($self, $path, $x, $y, $check) = @_; 2624 my ($self, $path, $x, $y, $check, $done) = @_;
2274 2625
2275 # do generation counting so two concurrent goto's will be executed in-order 2626 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2277 2628
2278 $self->enter_link; 2629 $self->enter_link;
2279 2630
2280 (async { 2631 (async {
2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2281 my $map = eval { 2653 my $map = eval {
2282 my $map = cf::map::find $path; 2654 my $map = defined $path ? cf::map::find $path : undef;
2283 2655
2284 if ($map) { 2656 if ($map) {
2285 $map = $map->customise_for ($self); 2657 $map = $map->customise_for ($self);
2286 $map = $check->($map) if $check && $map; 2658 $map = $check->($map) if $check && $map;
2287 } else { 2659 } else {
2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2289 } 2661 }
2290 2662
2291 $map 2663 $map
2292 }; 2664 };
2293 2665
2298 2670
2299 if ($gen == $self->{_goto_generation}) { 2671 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation}; 2672 delete $self->{_goto_generation};
2301 $self->leave_link ($map, $x, $y); 2673 $self->leave_link ($map, $x, $y);
2302 } 2674 }
2675
2676 $done->() if $done;
2303 })->prio (1); 2677 })->prio (1);
2304} 2678}
2305 2679
2306=item $player_object->enter_exit ($exit_object) 2680=item $player_object->enter_exit ($exit_object)
2307 2681
2327} 2701}
2328 2702
2329sub prepare_random_map { 2703sub prepare_random_map {
2330 my ($exit) = @_; 2704 my ($exit) = @_;
2331 2705
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
2333
2334 # all this does is basically replace the /! path by 2706 # all this does is basically replace the /! path by
2335 # a new random map path (?random/...) with a seed 2707 # a new random map path (?random/...) with a seed
2336 # that depends on the exit object 2708 # that depends on the exit object
2337 2709
2338 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
2340 if ($exit->map) { 2712 if ($exit->map) {
2341 $rmp->{region} = $exit->region->name; 2713 $rmp->{region} = $exit->region->name;
2342 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
2343 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
2344 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
2345 } 2719 }
2346 2720
2347 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
2348 2722
2349 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2350 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta"; 2725 my $meta = "$RANDOMDIR/$md5.meta";
2352 2726
2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2354 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh; 2729 undef $fh;
2356 aio_rename "$meta~", $meta; 2730 aio_rename "$meta~", $meta;
2357 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
2358 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
2359 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
2360 } 2738 }
2361} 2739}
2362 2740
2363sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
2364 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
2365 2743
2366 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
2367 2745
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
2379 $self->enter_link; 2746 $self->enter_link;
2380 2747
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
2385 (async { 2748 (async {
2386 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
2387 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
2758 prepare_random_map $exit
2759 if $exit->slaying eq "/!";
2760 }
2761
2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
2765
2388 $self->goto ($slaying, $hp, $sp); 2766 $self->goto ($map, $x, $y);
2389 2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
2390 1; 2772 1
2391 }) { 2773 }) {
2392 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
2393 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
2394 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
2395 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
2416 2798
2417 utf8::encode $text; 2799 utf8::encode $text;
2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2800 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2419} 2801}
2420 2802
2421=item $client->send_msg ($color, $type, $msg, [extra...]) 2803=item $client->send_msg ($channel, $msg, $color, [extra...])
2422 2804
2423Send a drawinfo or msg packet to the client, formatting the msg for the 2805Send a drawinfo or msg packet to the client, formatting the msg for the
2424client if neccessary. C<$type> should be a string identifying the type of 2806client if neccessary. C<$type> should be a string identifying the type of
2425the message, with C<log> being the default. If C<$color> is negative, suppress 2807the message, with C<log> being the default. If C<$color> is negative, suppress
2426the message unless the client supports the msg packet. 2808the message unless the client supports the msg packet.
2427 2809
2428=cut 2810=cut
2429 2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2430sub cf::client::send_msg { 2870sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_; 2871 my ($self, $channel, $msg, $color, @extra) = @_;
2432 2872
2433 $msg = $self->pl->expand_cfpod ($msg); 2873 $msg = $self->pl->expand_cfpod ($msg);
2434 2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2886 } elsif (ref $channel) {
2887 # send meta info to client, if not yet sent
2888 unless (exists $self->{channel}{$channel->{id}}) {
2889 $self->{channel}{$channel->{id}} = $channel;
2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2892 }
2893
2894 $channel = $channel->{id};
2895 }
2896
2435 return unless @extra || length $msg; 2897 return unless @extra || length $msg;
2436 2898
2437 if ($self->can_msg) { 2899 if ($self->can_msg) {
2900 # default colour, mask it out
2901 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2902 if $color & cf::NDI_DEF;
2903
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 2904 $self->send_packet ("msg " . $self->{json_coder}->encode (
2905 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2439 } else { 2906 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) { 2907 if ($color >= 0) {
2908 # replace some tags by gcfclient-compatible ones
2909 for ($msg) {
2910 1 while
2911 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2912 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2913 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2914 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2915 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2916 }
2917
2918 $color &= cf::NDI_COLOR_MASK;
2919
2920 utf8::encode $msg;
2921
2451 if (0 && $msg =~ /\[/) { 2922 if (0 && $msg =~ /\[/) {
2923 # COMMAND/INFO
2452 $self->send_packet ("drawextinfo $color 4 0 $msg") 2924 $self->send_packet ("drawextinfo $color 10 8 $msg")
2453 } else { 2925 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2926 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg") 2927 $self->send_packet ("drawinfo $color $msg")
2456 } 2928 }
2457 } 2929 }
2458 } 2930 }
2459} 2931}
2460 2932
2461=item $client->ext_event ($type, %msg) 2933=item $client->ext_msg ($type, @msg)
2462 2934
2463Sends an ext event to the client. 2935Sends an ext event to the client.
2464 2936
2465=cut 2937=cut
2466 2938
2467sub cf::client::ext_event($$%) { 2939sub cf::client::ext_msg($$@) {
2468 my ($self, $type, %msg) = @_; 2940 my ($self, $type, @msg) = @_;
2469 2941
2942 if ($self->extcmd == 2) {
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2944 } elsif ($self->extcmd == 1) { # TODO: remove
2470 $msg{msgtype} = "event_$type"; 2945 push @msg, msgtype => "event_$type";
2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2947 }
2948}
2949
2950=item $client->ext_reply ($msgid, @msg)
2951
2952Sends an ext reply to the client.
2953
2954=cut
2955
2956sub cf::client::ext_reply($$@) {
2957 my ($self, $id, @msg) = @_;
2958
2959 if ($self->extcmd == 2) {
2960 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2961 } elsif ($self->extcmd == 1) {
2962 #TODO: version 1, remove
2963 unshift @msg, msgtype => "reply", msgid => $id;
2964 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2965 }
2472} 2966}
2473 2967
2474=item $success = $client->query ($flags, "text", \&cb) 2968=item $success = $client->query ($flags, "text", \&cb)
2475 2969
2476Queues a query to the client, calling the given callback with 2970Queues a query to the client, calling the given callback with
2531 my ($ns, $buf) = @_; 3025 my ($ns, $buf) = @_;
2532 3026
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3027 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534 3028
2535 if (ref $msg) { 3029 if (ref $msg) {
3030 my ($type, $reply, @payload) =
3031 "ARRAY" eq ref $msg
3032 ? @$msg
3033 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3034
3035 my @reply;
3036
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3037 if (my $cb = $EXTICMD{$type}) {
2537 if (my %reply = $cb->($ns, $msg)) { 3038 @reply = $cb->($ns, @payload);
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 } 3039 }
3040
3041 $ns->ext_reply ($reply, @reply)
3042 if $reply;
3043
2542 } else { 3044 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3045 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 } 3046 }
2545 3047
2546 cf::override; 3048 cf::override;
2593our $safe = new Safe "safe"; 3095our $safe = new Safe "safe";
2594our $safe_hole = new Safe::Hole; 3096our $safe_hole = new Safe::Hole;
2595 3097
2596$SIG{FPE} = 'IGNORE'; 3098$SIG{FPE} = 'IGNORE';
2597 3099
2598$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3100$safe->permit_only (Opcode::opset qw(
3101 :base_core :base_mem :base_orig :base_math
3102 grepstart grepwhile mapstart mapwhile
3103 sort time
3104));
2599 3105
2600# here we export the classes and methods available to script code 3106# here we export the classes and methods available to script code
2601 3107
2602=pod 3108=pod
2603 3109
2604The following functions and methods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2605 3111
2606 cf::object 3112 cf::object
2607 contr pay_amount pay_player map x y force_find force_add 3113 contr pay_amount pay_player map x y force_find force_add destroy
2608 insert remove 3114 insert remove name archname title slaying race decrease split
2609 3115
2610 cf::object::player 3116 cf::object::player
2611 player 3117 player
2612 3118
2613 cf::player 3119 cf::player
2618 3124
2619=cut 3125=cut
2620 3126
2621for ( 3127for (
2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)], 3129 insert remove inv nrof name archname title slaying race
3130 decrease split destroy)],
2624 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2625 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2626 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2627) { 3134) {
2628 no strict 'refs'; 3135 no strict 'refs';
2704# the server's init and main functions 3211# the server's init and main functions
2705 3212
2706sub load_facedata($) { 3213sub load_facedata($) {
2707 my ($path) = @_; 3214 my ($path) = @_;
2708 3215
3216 # HACK to clear player env face cache, we need some signal framework
3217 # for this (global event?)
3218 %ext::player_env::MUSIC_FACE_CACHE = ();
3219
3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3221
2709 warn "loading facedata from $path\n"; 3222 warn "loading facedata from $path\n";
2710 3223
2711 my $facedata; 3224 my $facedata;
2712 0 < aio_load $path, $facedata 3225 0 < aio_load $path, $facedata
2713 or die "$path: $!"; 3226 or die "$path: $!";
2715 $facedata = Coro::Storable::thaw $facedata; 3228 $facedata = Coro::Storable::thaw $facedata;
2716 3229
2717 $facedata->{version} == 2 3230 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed."; 3231 or cf::cleanup "$path: version mismatch, cannot proceed.";
2719 3232
3233 # patch in the exptable
3234 $facedata->{resource}{"res/exp_table"} = {
3235 type => FT_RSRC,
3236 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3237 };
3238 cf::cede_to_tick;
3239
2720 { 3240 {
2721 my $faces = $facedata->{faceinfo}; 3241 my $faces = $facedata->{faceinfo};
2722 3242
2723 while (my ($face, $info) = each %$faces) { 3243 while (my ($face, $info) = each %$faces) {
2724 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3245
2725 cf::face::set_visibility $idx, $info->{visibility}; 3246 cf::face::set_visibility $idx, $info->{visibility};
2726 cf::face::set_magicmap $idx, $info->{magicmap}; 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2727 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2728 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2729 3250
2730 cf::cede_to_tick; 3251 cf::cede_to_tick;
2731 } 3252 }
2732 3253
2733 while (my ($face, $info) = each %$faces) { 3254 while (my ($face, $info) = each %$faces) {
2734 next unless $info->{smooth}; 3255 next unless $info->{smooth};
3256
2735 my $idx = cf::face::find $face 3257 my $idx = cf::face::find $face
2736 or next; 3258 or next;
3259
2737 if (my $smooth = cf::face::find $info->{smooth}) { 3260 if (my $smooth = cf::face::find $info->{smooth}) {
2738 cf::face::set_smooth $idx, $smooth; 3261 cf::face::set_smooth $idx, $smooth;
2739 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2740 } else { 3263 } else {
2741 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
2758 3281
2759 { 3282 {
2760 # TODO: for gcfclient pleasure, we should give resources 3283 # TODO: for gcfclient pleasure, we should give resources
2761 # that gcfclient doesn't grok a >10000 face index. 3284 # that gcfclient doesn't grok a >10000 face index.
2762 my $res = $facedata->{resource}; 3285 my $res = $facedata->{resource};
2763 my $enc = JSON::XS->new->utf8->canonical;
2764 3286
2765 while (my ($name, $info) = each %$res) { 3287 while (my ($name, $info) = each %$res) {
2766 my $meta = $enc->encode ({ 3288 if (defined $info->{type}) {
2767 name => $name,
2768 type => $info->{type},
2769 copyright => $info->{copyright}, #TODO#
2770 });
2771 my $data = pack "(w/a*)*", $meta, $info->{data};
2772 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2773
2774 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3290 my $data;
3291
3292 if ($info->{type} & 1) {
3293 # prepend meta info
3294
3295 my $meta = $enc->encode ({
3296 name => $name,
3297 %{ $info->{meta} || {} },
3298 });
3299
3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2775 cf::face::set_type $idx, 1; 3306 cf::face::set_type $idx, $info->{type};
2776 cf::face::set_data $idx, 0, $data, $chk; 3307 } else {
3308 $RESOURCE{$name} = $info;
3309 }
2777 3310
2778 cf::cede_to_tick; 3311 cf::cede_to_tick;
2779 } 3312 }
2780 } 3313 }
2781 3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3316
2782 1 3317 1
2783} 3318}
2784 3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3339
3340register_exticmd fx_want => sub {
3341 my ($ns, $want) = @_;
3342
3343 while (my ($k, $v) = each %$want) {
3344 $ns->fx_want ($k, $v);
3345 }
3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
2785sub reload_regions { 3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
2786 load_resource_file "$MAPDIR/regions" 3363 load_resource_file "$MAPDIR/regions"
2787 or die "unable to load regions file\n"; 3364 or die "unable to load regions file\n";
3365
3366 for (cf::region::list) {
3367 $_->{match} = qr/$_->{match}/
3368 if exists $_->{match};
3369 }
2788} 3370}
2789 3371
2790sub reload_facedata { 3372sub reload_facedata {
2791 load_facedata "$DATADIR/facedata" 3373 load_facedata "$DATADIR/facedata"
2792 or die "unable to load facedata\n"; 3374 or die "unable to load facedata\n";
2793} 3375}
2794 3376
2795sub reload_archetypes { 3377sub reload_archetypes {
2796 load_resource_file "$DATADIR/archetypes" 3378 load_resource_file "$DATADIR/archetypes"
2797 or die "unable to load archetypes\n"; 3379 or die "unable to load archetypes\n";
2798 #d# NEED to laod twice to resolve forward references
2799 # this really needs to be done in an extra post-pass
2800 # (which needs to be synchronous, so solve it differently)
2801 load_resource_file "$DATADIR/archetypes"
2802 or die "unable to load archetypes\n";
2803} 3380}
2804 3381
2805sub reload_treasures { 3382sub reload_treasures {
2806 load_resource_file "$DATADIR/treasures" 3383 load_resource_file "$DATADIR/treasures"
2807 or die "unable to load treasurelists\n"; 3384 or die "unable to load treasurelists\n";
2808} 3385}
2809 3386
2810sub reload_resources { 3387sub reload_resources {
2811 warn "reloading resource files...\n"; 3388 warn "reloading resource files...\n";
2812 3389
3390 reload_facedata;
3391 reload_archetypes;
2813 reload_regions; 3392 reload_regions;
2814 reload_facedata;
2815 #reload_archetypes;#d#
2816 reload_archetypes;
2817 reload_treasures; 3393 reload_treasures;
2818 3394
2819 warn "finished reloading resource files\n"; 3395 warn "finished reloading resource files\n";
2820} 3396}
2821 3397
2822sub init { 3398sub init {
3399 my $guard = freeze_mainloop;
3400
2823 reload_resources; 3401 reload_resources;
2824} 3402}
2825 3403
2826sub cfg_load { 3404sub reload_config {
2827 open my $fh, "<:utf8", "$CONFDIR/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
2828 or return; 3406 or return;
2829 3407
2830 local $/; 3408 local $/;
2831 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
2832 3410
2833 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2834 3412
2835 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2836 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2847sub main { 3425sub main {
2848 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
2849 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
2850 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2851 (async { 3429 (async {
2852 Event::one_event; 3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
3431 EV::loop EV::LOOP_ONESHOT;
2853 })->prio (Coro::PRIO_MAX); 3432 })->prio (Coro::PRIO_MAX);
2854 }; 3433 };
2855 3434
2856 cfg_load; 3435 {
3436 my $guard = freeze_mainloop;
3437 reload_config;
2857 db_init; 3438 db_init;
2858 load_extensions; 3439 load_extensions;
2859 3440
2860 $TICK_WATCHER->start; 3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
2861 Event::loop; 3445 EV::loop;
2862} 3446}
2863 3447
2864############################################################################# 3448#############################################################################
2865# initialisation and cleanup 3449# initialisation and cleanup
2866 3450
2867# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
2868BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
2869 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
2870 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2871 reentrant => 0,
2872 data => WF_AUTOCANCEL,
2873 signal => $signal,
2874 prio => 0,
2875 cb => sub {
2876 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
2877 },
2878 ); 3457 };
2879 } 3458 }
2880} 3459}
2881 3460
2882sub write_runtime { 3461sub write_runtime_sync {
2883 my $runtime = "$LOCALDIR/runtime"; 3462 my $runtime = "$LOCALDIR/runtime";
2884 3463
2885 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
2886 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
2887 3466
2913 and return; 3492 and return;
2914 3493
2915 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
2916 3495
2917 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
2918} 3540}
2919 3541
2920sub emergency_save() { 3542sub emergency_save() {
2921 my $freeze_guard = cf::freeze_mainloop; 3543 my $freeze_guard = cf::freeze_mainloop;
2922 3544
2928 # and maps saved/destroyed asynchronously. 3550 # and maps saved/destroyed asynchronously.
2929 warn "begin emergency player save\n"; 3551 warn "begin emergency player save\n";
2930 for my $login (keys %cf::PLAYER) { 3552 for my $login (keys %cf::PLAYER) {
2931 my $pl = $cf::PLAYER{$login} or next; 3553 my $pl = $cf::PLAYER{$login} or next;
2932 $pl->valid or next; 3554 $pl->valid or next;
3555 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2933 $pl->save; 3556 $pl->save;
2934 } 3557 }
2935 warn "end emergency player save\n"; 3558 warn "end emergency player save\n";
2936 3559
2937 warn "begin emergency map save\n"; 3560 warn "begin emergency map save\n";
2943 warn "end emergency map save\n"; 3566 warn "end emergency map save\n";
2944 3567
2945 warn "begin emergency database checkpoint\n"; 3568 warn "begin emergency database checkpoint\n";
2946 BDB::db_env_txn_checkpoint $DB_ENV; 3569 BDB::db_env_txn_checkpoint $DB_ENV;
2947 warn "end emergency database checkpoint\n"; 3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
2948 }; 3575 };
2949 3576
2950 warn "leave emergency perl save\n"; 3577 warn "leave emergency perl save\n";
2951} 3578}
2952 3579
2967 warn "reloading..."; 3594 warn "reloading...";
2968 3595
2969 warn "entering sync_job"; 3596 warn "entering sync_job";
2970 3597
2971 cf::sync_job { 3598 cf::sync_job {
2972 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
2973 cf::emergency_save; 3600 cf::emergency_save;
2974 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
2975 3602
2976 warn "syncing database to disk"; 3603 warn "syncing database to disk";
2977 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
2978 3605
2979 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
2980
2981 warn "cancelling all WF_AUTOCANCEL watchers";
2982 for (Event::all_watchers) {
2983 $_->cancel if $_->data & WF_AUTOCANCEL;
2984 }
2985 3607
2986 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
2987 for (;;) { 3609 for (;;) {
2988 BDB::flush; 3610 BDB::flush;
2989 IO::AIO::flush; 3611 IO::AIO::flush;
2990 Coro::cede; 3612 Coro::cede_notself;
2991 last unless IO::AIO::nreqs || BDB::nreqs; 3613 last unless IO::AIO::nreqs || BDB::nreqs;
2992 warn "iterate..."; 3614 warn "iterate...";
2993 } 3615 }
2994 3616
2995 ++$RELOAD; 3617 ++$RELOAD;
3054 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3055 require cf; 3677 require cf;
3056 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3057 3679
3058 warn "loading config and database again"; 3680 warn "loading config and database again";
3059 cf::cfg_load; 3681 cf::reload_config;
3060 3682
3061 warn "loading extensions"; 3683 warn "loading extensions";
3062 cf::load_extensions; 3684 cf::load_extensions;
3063 3685
3064 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3071 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3072 3694
3073 1 3695 1
3074 } or do { 3696 } or do {
3075 warn $@; 3697 warn $@;
3076 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3077 exit 1;
3078 }; 3699 };
3079 3700
3080 warn "reloaded"; 3701 warn "reloaded";
3081}; 3702};
3082 3703
3084 3705
3085sub reload_perl() { 3706sub reload_perl() {
3086 # doing reload synchronously and two reloads happen back-to-back, 3707 # doing reload synchronously and two reloads happen back-to-back,
3087 # coro crashes during coro_state_free->destroy here. 3708 # coro crashes during coro_state_free->destroy here.
3088 3709
3089 $RELOAD_WATCHER ||= Event->timer ( 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3090 reentrant => 0,
3091 after => 0,
3092 data => WF_AUTOCANCEL,
3093 cb => sub {
3094 do_reload_perl; 3711 do_reload_perl;
3095 undef $RELOAD_WATCHER; 3712 undef $RELOAD_WATCHER;
3096 },
3097 ); 3713 };
3098} 3714}
3099 3715
3100register_command "reload" => sub { 3716register_command "reload" => sub {
3101 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
3102 3718
3103 if ($who->flag (FLAG_WIZ)) { 3719 if ($who->flag (FLAG_WIZ)) {
3104 $who->message ("reloading server."); 3720 $who->message ("reloading server.");
3721 async {
3722 $Coro::current->{desc} = "perl_reload";
3105 async { reload_perl }; 3723 reload_perl;
3724 };
3106 } 3725 }
3107}; 3726};
3108 3727
3109unshift @INC, $LIBDIR; 3728unshift @INC, $LIBDIR;
3110 3729
3112 3731
3113our @WAIT_FOR_TICK; 3732our @WAIT_FOR_TICK;
3114our @WAIT_FOR_TICK_BEGIN; 3733our @WAIT_FOR_TICK_BEGIN;
3115 3734
3116sub wait_for_tick { 3735sub wait_for_tick {
3117 return unless $TICK_WATCHER->is_active;
3118 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3119 3737
3120 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3121 push @WAIT_FOR_TICK, $signal; 3739 push @WAIT_FOR_TICK, $signal;
3122 $signal->wait; 3740 $signal->wait;
3123} 3741}
3124 3742
3125sub wait_for_tick_begin { 3743sub wait_for_tick_begin {
3126 return unless $TICK_WATCHER->is_active;
3127 return if $Coro::current == $Coro::main; 3744 return if tick_inhibit || $Coro::current == $Coro::main;
3128 3745
3129 my $signal = new Coro::Signal; 3746 my $signal = new Coro::Signal;
3130 push @WAIT_FOR_TICK_BEGIN, $signal; 3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3131 $signal->wait; 3748 $signal->wait;
3132} 3749}
3133 3750
3134 my $min = 1e6;#d# 3751sub tick {
3135 my $avg = 10;
3136$TICK_WATCHER = Event->timer (
3137 reentrant => 0,
3138 parked => 1,
3139 prio => 0,
3140 at => $NEXT_TICK || $TICK,
3141 data => WF_AUTOCANCEL,
3142 cb => sub {
3143 if ($Coro::current != $Coro::main) { 3752 if ($Coro::current != $Coro::main) {
3144 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3145 unless ++$bug_warning > 10; 3754 unless ++$bug_warning > 10;
3146 return; 3755 return;
3147 } 3756 }
3148 3757
3149 $NOW = $tick_start = Event::time;
3150
3151 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
3152 3759
3153 0 && sync_job {#d# 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3154 for(1..10) { 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3155 my $t = Event::time; 3762 Coro::async_pool {
3156 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3763 $Coro::current->{desc} = "runtime saver";
3157 or die; 3764 write_runtime_sync
3158 3765 or warn "ERROR: unable to write runtime file: $!";
3159 $map->width (50);
3160 $map->height (50);
3161 $map->alloc;
3162 $map->_load_objects ("/tmp/x.map", 1);
3163 my $t = Event::time - $t;
3164
3165 #next unless $t < 0.0013;#d#
3166 if ($t < $min) {
3167 $min = $t;
3168 }
3169 $avg = $avg * 0.99 + $t * 0.01;
3170 }
3171 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3172 exit 0;
3173 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3174 }; 3766 };
3767 }
3175 3768
3176 $RUNTIME += $TICK;
3177 $NEXT_TICK += $TICK;
3178
3179 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3180 $NEXT_RUNTIME_WRITE = $NOW + 10;
3181 Coro::async_pool {
3182 write_runtime
3183 or warn "ERROR: unable to write runtime file: $!";
3184 };
3185 }
3186
3187# my $AFTER = Event::time;
3188# warn $AFTER - $NOW;#d#
3189
3190 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3191 $sig->send; 3770 $sig->send;
3192 } 3771 }
3193 while (my $sig = shift @WAIT_FOR_TICK) { 3772 while (my $sig = shift @WAIT_FOR_TICK) {
3194 $sig->send; 3773 $sig->send;
3195 } 3774 }
3196 3775
3197 $NOW = Event::time; 3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3198
3199 # if we are delayed by four ticks or more, skip them all
3200 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3201
3202 $TICK_WATCHER->at ($NEXT_TICK);
3203 $TICK_WATCHER->start;
3204
3205 $LOAD = ($NOW - $tick_start) / $TICK;
3206 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3207 3778
3208 _post_tick; 3779 if (0) {
3209 3780 if ($NEXT_TICK) {
3210 3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3211 }, 3785 }
3212); 3786}
3213 3787
3214{ 3788{
3215 BDB::max_poll_time $TICK * 0.1; 3789 # configure BDB
3216 $BDB_POLL_WATCHER = Event->io ( 3790
3217 reentrant => 0,
3218 fd => BDB::poll_fileno,
3219 poll => 'r',
3220 prio => 0,
3221 data => WF_AUTOCANCEL,
3222 cb => \&BDB::poll_cb,
3223 );
3224 BDB::min_parallel 8; 3791 BDB::min_parallel 8;
3225 3792 BDB::max_poll_reqs $TICK * 0.1;
3226 BDB::set_sync_prepare { 3793 $AnyEvent::BDB::WATCHER->priority (1);
3227 my $status;
3228 my $current = $Coro::current;
3229 (
3230 sub {
3231 $status = $!;
3232 $current->ready; undef $current;
3233 },
3234 sub {
3235 Coro::schedule while defined $current;
3236 $! = $status;
3237 },
3238 )
3239 };
3240 3794
3241 unless ($DB_ENV) { 3795 unless ($DB_ENV) {
3242 $DB_ENV = BDB::db_env_create; 3796 $DB_ENV = BDB::db_env_create;
3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3798 | BDB::LOG_AUTOREMOVE, 1);
3799 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3800 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3243 3801
3244 cf::sync_job { 3802 cf::sync_job {
3245 eval { 3803 eval {
3246 BDB::db_env_open 3804 BDB::db_env_open
3247 $DB_ENV, 3805 $DB_ENV,
3249 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3807 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3250 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3808 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3251 0666; 3809 0666;
3252 3810
3253 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3811 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3254
3255 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3256 $DB_ENV->set_lk_detect;
3257 }; 3812 };
3258 3813
3259 cf::cleanup "db_env_open(db): $@" if $@; 3814 cf::cleanup "db_env_open(db): $@" if $@;
3260 }; 3815 };
3261 } 3816 }
3817
3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3820 };
3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3823 };
3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3826 };
3262} 3827}
3263 3828
3264{ 3829{
3830 # configure IO::AIO
3831
3265 IO::AIO::min_parallel 8; 3832 IO::AIO::min_parallel 8;
3266
3267 undef $Coro::AIO::WATCHER;
3268 IO::AIO::max_poll_time $TICK * 0.1; 3833 IO::AIO::max_poll_time $TICK * 0.1;
3269 $AIO_POLL_WATCHER = Event->io ( 3834 $AnyEvent::AIO::WATCHER->priority (1);
3270 reentrant => 0,
3271 data => WF_AUTOCANCEL,
3272 fd => IO::AIO::poll_fileno,
3273 poll => 'r',
3274 prio => 6,
3275 cb => \&IO::AIO::poll_cb,
3276 );
3277} 3835}
3278 3836
3279my $_log_backtrace; 3837my $_log_backtrace;
3280 3838
3281sub _log_backtrace { 3839sub _log_backtrace {
3285 3843
3286 # limit the # of concurrent backtraces 3844 # limit the # of concurrent backtraces
3287 if ($_log_backtrace < 2) { 3845 if ($_log_backtrace < 2) {
3288 ++$_log_backtrace; 3846 ++$_log_backtrace;
3289 async { 3847 async {
3848 $Coro::current->{desc} = "abt $msg";
3849
3290 my @bt = fork_call { 3850 my @bt = fork_call {
3291 @addr = map { sprintf "%x", $_ } @addr; 3851 @addr = map { sprintf "%x", $_ } @addr;
3292 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3852 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3293 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3853 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3294 or die "addr2line: $!"; 3854 or die "addr2line: $!";

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