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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.91 by elmex, Sun Dec 17 22:03:44 2006 UTC vs.
Revision 1.306 by root, Sat Jul 14 14:33:30 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
24our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
26 59
27_init_vars; 60our $RELOAD; # number of reloads so far
28
29our @EVENT; 61our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 62
32our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
35 85
36our %CFG; 86our %CFG;
37 87
38our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
39 118
40############################################################################# 119#############################################################################
41 120
42=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
43 122
45 124
46=item $cf::UPTIME 125=item $cf::UPTIME
47 126
48The timestamp of the server start (so not actually an uptime). 127The timestamp of the server start (so not actually an uptime).
49 128
50=item $cf::LIBDIR 129=item $cf::RUNTIME
51 130
52The perl library directory, where extensions and cf-specific modules can 131The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
54 146
55=item $cf::TICK 147=item $cf::TICK
56 148
57The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
58 160
59=item %cf::CFG 161=item %cf::CFG
60 162
61Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 171
64=back 172=back
65 173
66=cut 174=cut
67 175
68BEGIN { 176BEGIN {
69 *CORE::GLOBAL::warn = sub { 177 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 178 my $msg = join "", @_;
179
71 $msg .= "\n" 180 $msg .= "\n"
72 unless $msg =~ /\n$/; 181 unless $msg =~ /\n$/;
73 182
74 print STDERR "cfperl: $msg"; 183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184
185 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 186 LOG llevError, $msg;
76 }; 187 };
77} 188}
78 189
190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
194@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
195@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 196@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 197
81# we bless all objects into (empty) derived classes to force a method lookup 198# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 199# within the Safe compartment.
83for my $pkg (qw( 200for my $pkg (qw(
201 cf::global cf::attachable
84 cf::object cf::object::player 202 cf::object cf::object::player
85 cf::client cf::player 203 cf::client cf::player
86 cf::arch cf::living 204 cf::arch cf::living
87 cf::map cf::party cf::region 205 cf::map cf::party cf::region
88)) { 206)) {
92 210
93$Event::DIED = sub { 211$Event::DIED = sub {
94 warn "error in event callback: @_"; 212 warn "error in event callback: @_";
95}; 213};
96 214
97my %ext_pkg; 215#############################################################################
98my @exts;
99my @hook;
100 216
101=head2 UTILITY FUNCTIONS 217=head2 UTILITY FUNCTIONS
102 218
103=over 4 219=over 4
104 220
105=cut 221=item dumpval $ref
106 222
107use JSON::Syck (); # TODO# replace by JSON::PC once working 223=cut
224
225sub dumpval {
226 eval {
227 local $SIG{__DIE__};
228 my $d;
229 if (1) {
230 $d = new Data::Dumper([$_[0]], ["*var"]);
231 $d->Terse(1);
232 $d->Indent(2);
233 $d->Quotekeys(0);
234 $d->Useqq(1);
235 #$d->Bless(...);
236 $d->Seen($_[1]) if @_ > 1;
237 $d = $d->Dump();
238 }
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d
241 } || "[unable to dump $_[0]: '$@']";
242}
108 243
109=item $ref = cf::from_json $json 244=item $ref = cf::from_json $json
110 245
111Converts a JSON string into the corresponding perl data structure. 246Converts a JSON string into the corresponding perl data structure.
112 247
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 248=item $json = cf::to_json $ref
121 249
122Converts a perl data structure into its JSON representation. 250Converts a perl data structure into its JSON representation.
123 251
124=cut 252=cut
125 253
126sub to_json($) { 254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 255
128 JSON::Syck::Dump $_[0] 256sub to_json ($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) }
258
259=item cf::lock_wait $string
260
261Wait until the given lock is available. See cf::lock_acquire.
262
263=item my $lock = cf::lock_acquire $string
264
265Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically
268returned.
269
270Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load).
272
273=item $locked = cf::lock_active $string
274
275Return true if the lock is currently active, i.e. somebody has locked it.
276
277=cut
278
279our %LOCK;
280
281sub lock_wait($) {
282 my ($key) = @_;
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289}
290
291sub lock_acquire($) {
292 my ($key) = @_;
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303}
304
305sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309}
310
311sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319}
320
321=item cf::async { BLOCK }
322
323Currently the same as Coro::async_pool, meaning you cannot use
324C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325thing you are allowed to do is call C<prio> on it.
326
327=cut
328
329BEGIN { *async = \&Coro::async_pool }
330
331=item cf::sync_job { BLOCK }
332
333The design of Crossfire TRT requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable.
337
338If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The
340server will be frozen during this time, so the block should either finish
341fast or be very important.
342
343=cut
344
345sub sync_job(&) {
346 my ($job) = @_;
347
348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
351 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/
353
354 # TODO: use suspend/resume instead
355 # (but this is cancel-safe)
356 my $freeze_guard = freeze_mainloop;
357
358 my $busy = 1;
359 my @res;
360
361 (async {
362 @res = eval { $job->() };
363 warn $@ if $@;
364 undef $busy;
365 })->prio (Coro::PRIO_MAX);
366
367 while ($busy) {
368 Coro::cede or Event::one_event;
369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
377
378 wantarray ? @res : $res[0]
379 } else {
380 # we are in another coroutine, how wonderful, everything just works
381
382 $job->()
383 }
384}
385
386=item $coro = cf::async_ext { BLOCK }
387
388Like async, but this coro is automatically being canceled when the
389extension calling this is being unloaded.
390
391=cut
392
393sub async_ext(&) {
394 my $cb = shift;
395
396 my $coro = &Coro::async ($cb);
397
398 $coro->on_destroy (sub {
399 delete $EXT_CORO{$coro+0};
400 });
401 $EXT_CORO{$coro+0} = $coro;
402
403 $coro
404}
405
406=item fork_call { }, $args
407
408Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling.
412
413=cut
414
415sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422}
423
424sub fork_call(&@) {
425 my ($cb, @args) = @_;
426
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
428# or die "socketpair: $!";
429 pipe my $fh1, my $fh2
430 or die "pipe: $!";
431
432 if (my $pid = fork) {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals;
446 local $SIG{__WARN__};
447 local $SIG{__DIE__};
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453
454 eval {
455 close $fh1;
456
457 my @res = eval { $cb->(@args) };
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
465 }
466}
467
468=item $value = cf::db_get $family => $key
469
470Returns a single value from the environment database.
471
472=item cf::db_put $family => $key => $value
473
474Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476
477=cut
478
479our $DB;
480
481sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job {
486 eval {
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 }
496}
497
498sub db_get($$) {
499 my $key = "$_[0]/$_[1]";
500
501 cf::sync_job {
502 BDB::db_get $DB, undef, $key, my $data;
503
504 $! ? ()
505 : $data
506 }
507}
508
509sub db_put($$$) {
510 BDB::dbreq_pri 4;
511 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
512}
513
514=item cf::cache $id => [$paths...], $processversion => $process
515
516Generic caching function that returns the value of the resource $id,
517caching and regenerating as required.
518
519This function can block.
520
521=cut
522
523sub cache {
524 my ($id, $src, $processversion, $process) = @_;
525
526 my $meta =
527 join "\x00",
528 $processversion,
529 map {
530 aio_stat $_
531 and Carp::croak "$_: $!";
532
533 ($_, (stat _)[7,9])
534 } @$src;
535
536 my $dbmeta = db_get cache => "$id/meta";
537 if ($dbmeta ne $meta) {
538 # changed, we may need to process
539
540 my @data;
541 my $md5;
542
543 for (0 .. $#$src) {
544 0 <= aio_load $src->[$_], $data[$_]
545 or Carp::croak "$src->[$_]: $!";
546 }
547
548 # if processing is expensive, check
549 # checksum first
550 if (1) {
551 $md5 =
552 join "\x00",
553 $processversion,
554 map {
555 Coro::cede;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src;
558
559
560 my $dbmd5 = db_get cache => "$id/md5";
561 if ($dbmd5 eq $md5) {
562 db_put cache => "$id/meta", $meta;
563
564 return db_get cache => "$id/data";
565 }
566 }
567
568 my $t1 = Time::HiRes::time;
569 my $data = $process->(\@data);
570 my $t2 = Time::HiRes::time;
571
572 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
573
574 db_put cache => "$id/data", $data;
575 db_put cache => "$id/md5" , $md5;
576 db_put cache => "$id/meta", $meta;
577
578 return $data;
579 }
580
581 db_get cache => "$id/data"
582}
583
584=item cf::datalog type => key => value, ...
585
586Log a datalog packet of the given type with the given key-value pairs.
587
588=cut
589
590sub datalog($@) {
591 my ($type, %kv) = @_;
592 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 593}
130 594
131=back 595=back
132 596
133=cut 597=cut
134 598
135############################################################################# 599#############################################################################
136 600
137=head2 EVENTS AND OBJECT ATTACHMENTS 601=head2 ATTACHABLE OBJECTS
602
603Many objects in crossfire are so-called attachable objects. That means you can
604attach callbacks/event handlers (a collection of which is called an "attachment")
605to it. All such attachable objects support the following methods.
606
607In the following description, CLASS can be any of C<global>, C<object>
608C<player>, C<client> or C<map> (i.e. the attachable objects in
609Crossfire TRT).
138 610
139=over 4 611=over 4
140 612
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 613=item $attachable->attach ($attachment, key => $value...)
154 614
155=item $map->detach ($attachment) 615=item $attachable->detach ($attachment)
156 616
157Attach/detach a pre-registered attachment to a map. 617Attach/detach a pre-registered attachment to a specific object and give it
618the specified key/value pairs as arguments.
158 619
159=item $bool = $object->attached ($name) 620Example, attach a minesweeper attachment to the given object, making it a
62110x10 minesweeper game:
160 622
161=item $bool = $player->attached ($name) 623 $obj->attach (minesweeper => width => 10, height => 10);
162 624
163=item $bool = $map->attached ($name) 625=item $bool = $attachable->attached ($name)
164 626
165Checks wether the named attachment is currently attached to the object. 627Checks wether the named attachment is currently attached to the object.
166 628
167=item cf::attach_global ... 629=item cf::CLASS->attach ...
168 630
169Attach handlers for global events. 631=item cf::CLASS->detach ...
170 632
171This and all following C<attach_*>-functions expect any number of the 633Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 634CLASS. See the next function for an explanation of its arguments.
635
636You can attach to global events by using the C<cf::global> class.
637
638Example, log all player logins:
639
640 cf::player->attach (
641 on_login => sub {
642 my ($pl) = @_;
643 ...
644 },
645 );
646
647Example, attach to the jeweler skill:
648
649 cf::object->attach (
650 type => cf::SKILL,
651 subtype => cf::SK_JEWELER,
652 on_use_skill => sub {
653 my ($sk, $ob, $part, $dir, $msg) = @_;
654 ...
655 },
656 );
657
658=item cf::CLASS::attachment $name, ...
659
660Register an attachment by C<$name> through which attachable objects of the
661given CLASS can refer to this attachment.
662
663Some classes such as crossfire maps and objects can specify attachments
664that are attached at load/instantiate time, thus the need for a name.
665
666These calls expect any number of the following handler/hook descriptions:
173 667
174=over 4 668=over 4
175 669
176=item prio => $number 670=item prio => $number
177 671
179by another C<prio> setting). Lower priority handlers get executed 673by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 674earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 675registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 676unless you know what you are doing.
183 677
678=item type => $type
679
680(Only for C<< cf::object->attach >> calls), limits the attachment to the
681given type of objects only (the additional parameter C<subtype> can be
682used to further limit to the given subtype).
683
184=item on_I<event> => \&cb 684=item on_I<event> => \&cb
185 685
186Call the given code reference whenever the named event happens (event is 686Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 687something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 688handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 697package and register them. Only handlers for eevents supported by the
198object/class are recognised. 698object/class are recognised.
199 699
200=back 700=back
201 701
202=item cf::attach_to_type $object_type, $subtype, ... 702Example, define an attachment called "sockpuppet" that calls the given
703event handler when a monster attacks:
203 704
204Attach handlers for a specific object type (e.g. TRANSPORT) and 705 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 706 on_skill_attack => sub {
206type. 707 my ($self, $victim) = @_;
207 708 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 709 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 710 }
429}
430 711
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 712=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 713
457Just because you have a perl object does not mean that the corresponding 714Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 715C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 716valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 717can be used to test for existence of the C object part without causing an
461exception. 718exception.
462 719
720=cut
721
722# the following variables are defined in .xs and must not be re-created
723our @CB_GLOBAL = (); # registry for all global events
724our @CB_ATTACHABLE = (); # registry for all attachables
725our @CB_OBJECT = (); # all objects (should not be used except in emergency)
726our @CB_PLAYER = ();
727our @CB_CLIENT = ();
728our @CB_TYPE = (); # registry for type (cf-object class) based events
729our @CB_MAP = ();
730
731my %attachment;
732
733sub cf::attachable::thawer_merge {
734 # simply override everything except _meta
735 local $_[0]{_meta};
736 %{$_[0]} = %{$_[1]};
737}
738
739sub _attach_cb($$$$) {
740 my ($registry, $event, $prio, $cb) = @_;
741
742 use sort 'stable';
743
744 $cb = [$prio, $cb];
745
746 @{$registry->[$event]} = sort
747 { $a->[0] cmp $b->[0] }
748 @{$registry->[$event] || []}, $cb;
749}
750
751# hack
752my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
753
754# attach handles attaching event callbacks
755# the only thing the caller has to do is pass the correct
756# registry (== where the callback attaches to).
757sub _attach {
758 my ($registry, $klass, @arg) = @_;
759
760 my $object_type;
761 my $prio = 0;
762 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
763
764 #TODO: get rid of this hack
765 if ($attachable_klass{$klass}) {
766 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
767 }
768
769 while (@arg) {
770 my $type = shift @arg;
771
772 if ($type eq "prio") {
773 $prio = shift @arg;
774
775 } elsif ($type eq "type") {
776 $object_type = shift @arg;
777 $registry = $CB_TYPE[$object_type] ||= [];
778
779 } elsif ($type eq "subtype") {
780 defined $object_type or Carp::croak "subtype specified without type";
781 my $object_subtype = shift @arg;
782 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
783
784 } elsif ($type eq "package") {
785 my $pkg = shift @arg;
786
787 while (my ($name, $id) = each %cb_id) {
788 if (my $cb = $pkg->can ($name)) {
789 _attach_cb $registry, $id, $prio, $cb;
790 }
791 }
792
793 } elsif (exists $cb_id{$type}) {
794 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
795
796 } elsif (ref $type) {
797 warn "attaching objects not supported, ignoring.\n";
798
799 } else {
800 shift @arg;
801 warn "attach argument '$type' not supported, ignoring.\n";
802 }
803 }
804}
805
806sub _object_attach {
807 my ($obj, $name, %arg) = @_;
808
809 return if exists $obj->{_attachment}{$name};
810
811 if (my $attach = $attachment{$name}) {
812 my $registry = $obj->registry;
813
814 for (@$attach) {
815 my ($klass, @attach) = @$_;
816 _attach $registry, $klass, @attach;
817 }
818
819 $obj->{$name} = \%arg;
820 } else {
821 warn "object uses attachment '$name' which is not available, postponing.\n";
822 }
823
824 $obj->{_attachment}{$name} = undef;
825}
826
827sub cf::attachable::attach {
828 if (ref $_[0]) {
829 _object_attach @_;
830 } else {
831 _attach shift->_attach_registry, @_;
832 }
833 _recalc_want;
834};
835
836# all those should be optimised
837sub cf::attachable::detach {
838 my ($obj, $name) = @_;
839
840 if (ref $obj) {
841 delete $obj->{_attachment}{$name};
842 reattach ($obj);
843 } else {
844 Carp::croak "cannot, currently, detach class attachments";
845 }
846 _recalc_want;
847};
848
849sub cf::attachable::attached {
850 my ($obj, $name) = @_;
851
852 exists $obj->{_attachment}{$name}
853}
854
855for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
856 eval "#line " . __LINE__ . " 'cf.pm'
857 sub cf::\L$klass\E::_attach_registry {
858 (\\\@CB_$klass, KLASS_$klass)
859 }
860
861 sub cf::\L$klass\E::attachment {
862 my \$name = shift;
863
864 \$attachment{\$name} = [[KLASS_$klass, \@_]];
865 }
866 ";
867 die if $@;
868}
869
870our $override;
871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872
873sub override {
874 $override = 1;
875 @invoke_results = ();
876}
877
878sub do_invoke {
879 my $event = shift;
880 my $callbacks = shift;
881
882 @invoke_results = ();
883
884 local $override;
885
886 for (@$callbacks) {
887 eval { &{$_->[1]} };
888
889 if ($@) {
890 warn "$@";
891 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
892 override;
893 }
894
895 return 1 if $override;
896 }
897
898 0
899}
900
901=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
902
903=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904
905Generate an object-specific event with the given arguments.
906
907This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908removed in future versions), and there is no public API to access override
909results (if you must, access C<@cf::invoke_results> directly).
910
463=back 911=back
464 912
465=cut 913=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 914
471############################################################################# 915#############################################################################
472# object support 916# object support
473 917
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 918sub reattach {
919 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 920 my ($obj) = @_;
921
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
923
489 my $registry = $obj->registry; 924 my $registry = $obj->registry;
490 925
491 @$registry = (); 926 @$registry = ();
492 927
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 928 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 929
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 930 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 931 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 932 for (@$attach) {
498 my ($klass, @attach) = @$_; 933 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 934 _attach $registry, $klass, @attach;
500 } 935 }
501 } else { 936 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 937 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 938 }
504 } 939 }
505} 940}
506 941
507sub object_freezer_save { 942cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 943 prio => -1000000,
944 on_instantiate => sub {
945 my ($obj, $data) = @_;
946
947 $data = from_json $data;
948
949 for (@$data) {
950 my ($name, $args) = @$_;
951
952 $obj->attach ($name, %{$args || {} });
953 }
954 },
955 on_reattach => \&reattach,
567 on_clone => sub { 956 on_clone => sub {
568 my ($src, $dst) = @_; 957 my ($src, $dst) = @_;
569 958
570 @{$dst->registry} = @{$src->registry}; 959 @{$dst->registry} = @{$src->registry};
571 960
572 %$dst = %$src; 961 %$dst = %$src;
573 962
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 963 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 964 if exists $src->{_attachment};
576 }, 965 },
577; 966);
967
968sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_;
970
971 sync_job {
972 if (length $$rdata) {
973 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs;
975
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC;
980 close $fh;
981
982 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh;
985 my $data = Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC;
988 close $fh;
989 aio_rename "$filename.pst~", "$filename.pst";
990 }
991 } else {
992 aio_unlink "$filename.pst";
993 }
994
995 aio_rename "$filename~", $filename;
996 } else {
997 warn "FATAL: $filename~: $!\n";
998 }
999 } else {
1000 aio_unlink $filename;
1001 aio_unlink "$filename.pst";
1002 }
1003 }
1004}
1005
1006sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_;
1008
1009 use Data::Dumper;
1010
1011 $$rdata . Dumper $objs
1012}
1013
1014sub object_thawer_load {
1015 my ($filename) = @_;
1016
1017 my ($data, $av);
1018
1019 (aio_load $filename, $data) >= 0
1020 or return;
1021
1022 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0
1024 or return;
1025 $av = eval { (Storable::thaw $av)->{objs} };
1026 }
1027
1028 warn sprintf "loading %s (%d)\n",
1029 $filename, length $data, scalar @{$av || []};
1030 return ($data, $av);
1031}
1032
1033=head2 COMMAND CALLBACKS
1034
1035=over 4
1036
1037=cut
578 1038
579############################################################################# 1039#############################################################################
580# command handling &c 1040# command handling &c
581 1041
582=item cf::register_command $name => \&callback($ob,$args); 1042=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1055 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1056}
597 1057
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1058=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1059
600Register a callbackf ro execution when the client sends an extcmd packet. 1060Register a callback for execution when the client sends an (synchronous)
1061extcmd packet. Ext commands will be processed in the order they are
1062received by the server, like other user commands. The first argument is
1063the logged-in player. Ext commands can only be processed after a player
1064has logged in successfully.
601 1065
602If the callback returns something, it is sent back as if reply was being 1066If the callback returns something, it is sent back as if reply was being
603called. 1067called.
604 1068
1069=item cf::register_exticmd $name => \&callback($ns,$packet);
1070
1071Register a callback for execution when the client sends an (asynchronous)
1072exticmd packet. Exti commands are processed by the server as soon as they
1073are received, i.e. out of order w.r.t. other commands. The first argument
1074is a client socket. Exti commands can be received anytime, even before
1075log-in.
1076
1077If the callback returns something, it is sent back as if reply was being
1078called.
1079
605=cut 1080=cut
606 1081
607sub register_extcmd { 1082sub register_extcmd {
608 my ($name, $cb) = @_; 1083 my ($name, $cb) = @_;
609 1084
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1085 $EXTCMD{$name} = $cb;
614} 1086}
615 1087
616attach_to_players 1088sub register_exticmd {
1089 my ($name, $cb) = @_;
1090
1091 $EXTICMD{$name} = $cb;
1092}
1093
1094cf::player->attach (
617 on_command => sub { 1095 on_command => sub {
618 my ($pl, $name, $params) = @_; 1096 my ($pl, $name, $params) = @_;
619 1097
620 my $cb = $COMMAND{$name} 1098 my $cb = $COMMAND{$name}
621 or return; 1099 or return;
627 cf::override; 1105 cf::override;
628 }, 1106 },
629 on_extcmd => sub { 1107 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1108 my ($pl, $buf) = @_;
631 1109
632 my $msg = eval { from_json $buf }; 1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1111
634 if (ref $msg) { 1112 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1114 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 1115 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 1116 }
639 } 1117 }
640 } else { 1118 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1120 }
643 1121
644 cf::override; 1122 cf::override;
645 }, 1123 },
646; 1124);
1125
1126sub load_extensions {
1127 cf::sync_job {
1128 my %todo;
1129
1130 for my $path (<$LIBDIR/*.ext>) {
1131 next unless -r $path;
1132
1133 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1134 my $base = $1;
1135 my $pkg = $1;
1136 $pkg =~ s/[^[:word:]]/_/g;
1137 $pkg = "ext::$pkg";
1138
1139 open my $fh, "<:utf8", $path
1140 or die "$path: $!";
1141
1142 my $source = do { local $/; <$fh> };
1143
1144 my %ext = (
1145 path => $path,
1146 base => $base,
1147 pkg => $pkg,
1148 );
1149
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152
1153 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n"
1156 . $source
1157 . "\n};\n1";
1158
1159 $todo{$base} = \%ext;
1160 }
1161
1162 my %done;
1163 while (%todo) {
1164 my $progress;
1165
1166 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip
1169 unless exists $done{$_};
1170 }
1171
1172 warn "... loading '$k' into '$v->{pkg}'\n";
1173
1174 unless (eval $v->{source}) {
1175 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n";
1177
1178 if (exists $v->{meta}{mandatory}) {
1179 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n";
1181 exit 1;
1182 }
1183
1184 warn $msg;
1185 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 }
1191
1192 skip:
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1194 unless $progress;
1195 }
1196 };
1197}
1198
1199#############################################################################
1200
1201=back
1202
1203=head2 CORE EXTENSIONS
1204
1205Functions and methods that extend core crossfire objects.
1206
1207=cut
1208
1209package cf::player;
1210
1211use Coro::AIO;
1212
1213=head3 cf::player
1214
1215=over 4
1216
1217=item cf::player::find $login
1218
1219Returns the given player object, loading it if necessary (might block).
1220
1221=cut
1222
1223sub playerdir($) {
1224 "$PLAYERDIR/"
1225 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1226}
1227
1228sub path($) {
1229 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1230
1231 (playerdir $login) . "/playerdata"
1232}
1233
1234sub find_active($) {
1235 $cf::PLAYER{$_[0]}
1236 and $cf::PLAYER{$_[0]}->active
1237 and $cf::PLAYER{$_[0]}
1238}
1239
1240sub exists($) {
1241 my ($login) = @_;
1242
1243 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login }
1245}
1246
1247sub find($) {
1248 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0];
1250
1251 my $guard = cf::lock_acquire "user_find:$login";
1252
1253 $cf::PLAYER{$_[0]} || do {
1254 # rename old playerfiles to new ones
1255 #TODO: remove when no longer required
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl";
1260
1261 my $pl = load_pl path $login
1262 or return;
1263 $cf::PLAYER{$login} = $pl
1264 }
1265 }
1266}
1267
1268sub save($) {
1269 my ($pl) = @_;
1270
1271 return if $pl->{deny_save};
1272
1273 my $path = path $pl;
1274 my $guard = cf::lock_acquire "user_save:$path";
1275
1276 return if $pl->{deny_save};
1277
1278 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME;
1280
1281 $pl->save_pl ($path);
1282 Coro::cede;
1283}
1284
1285sub new($) {
1286 my ($login) = @_;
1287
1288 my $self = create;
1289
1290 $self->ob->name ($login);
1291 $self->{deny_save} = 1;
1292
1293 $cf::PLAYER{$login} = $self;
1294
1295 $self
1296}
1297
1298=item $pl->quit_character
1299
1300Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time.
1302
1303=cut
1304
1305sub quit_character {
1306 my ($pl) = @_;
1307
1308 my $name = $pl->ob->name;
1309
1310 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns;
1317
1318 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~";
1320 aio_rename $path, $temp;
1321 delete $cf::PLAYER{$pl->ob->name};
1322 $pl->destroy;
1323
1324 my $prefix = qr<^~\Q$name\E/>;
1325
1326 # nuke player maps
1327 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1328
1329 IO::AIO::aio_rmtree $temp;
1330}
1331
1332=item $pl->kick
1333
1334Kicks a player out of the game. This destroys the connection.
1335
1336=cut
1337
1338sub kick {
1339 my ($pl, $kicker) = @_;
1340
1341 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1342 $pl->killer ("kicked");
1343 $pl->ns->destroy;
1344}
1345
1346=item cf::player::list_logins
1347
1348Returns am arrayref of all valid playernames in the system, can take a
1349while and may block, so not sync_job-capable, ever.
1350
1351=cut
1352
1353sub list_logins {
1354 my $dirs = aio_readdir $PLAYERDIR
1355 or return [];
1356
1357 my @logins;
1358
1359 for my $login (@$dirs) {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag
1363
1364 utf8::decode $login;
1365 push @logins, $login;
1366 }
1367
1368 \@logins
1369}
1370
1371=item $player->maps
1372
1373Returns an arrayref of map paths that are private for this
1374player. May block.
1375
1376=cut
1377
1378sub maps($) {
1379 my ($pl) = @_;
1380
1381 $pl = ref $pl ? $pl->ob->name : $pl;
1382
1383 my $files = aio_readdir playerdir $pl
1384 or return;
1385
1386 my @paths;
1387
1388 for (@$files) {
1389 utf8::decode $_;
1390 next if /\.(?:pl|pst)$/;
1391 next unless /^$PATH_SEP/o;
1392
1393 push @paths, cf::map::normalise "~$pl/$_";
1394 }
1395
1396 \@paths
1397}
1398
1399=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1400
1401Expand crossfire pod fragments into protocol xml.
1402
1403=cut
1404
1405sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
1489 my ($path) = @_;
1490
1491 my ($match, $specificity);
1492
1493 for my $region (list) {
1494 if ($region->{match} && $path =~ $region->{match}) {
1495 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity;
1497 }
1498 }
1499
1500 $match
1501}
1502
1503=back
1504
1505=head3 cf::map
1506
1507=over 4
1508
1509=cut
1510
1511package cf::map;
1512
1513use Fcntl;
1514use Coro::AIO;
1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1520our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000;
1522
1523sub generate_random_map {
1524 my ($self, $rmp) = @_;
1525 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
647 1548
648sub register { 1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
649 my ($base, $pkg) = @_; 1563 my ($self, $merge) = @_;
650 1564
651 #TODO 1565 # we have to keep some variables in memory intact
652} 1566 local $self->{path};
1567 local $self->{load_path};
653 1568
654sub load_extension { 1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
655 my ($path) = @_; 1573 my ($path, $base) = @_;
656 1574
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1575 $path = "$path"; # make sure its a string
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662 1576
663 warn "loading '$path' into '$pkg'\n"; 1577 $path =~ s/\.map$//;
664 1578
665 open my $fh, "<:utf8", $path 1579 # map plan:
666 or die "$path: $!"; 1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
667 1587
668 my $source = 1588 $path =~ s/$PATH_SEP/\//go;
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673 1589
674 eval $source 1590 # treat it as relative path if it starts with
675 or die $@ ? "$path: $@\n" 1591 # something that looks reasonable
676 : "extension disabled.\n"; 1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
677 1594
678 push @exts, $pkg; 1595 $base =~ s{[^/]+/?$}{};
679 $ext_pkg{$base} = $pkg; 1596 $path = "$base/$path";
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 1597 }
697 1598
698 # remove commands 1599 for ($path) {
699 for my $name (keys %COMMAND) { 1600 redo if s{//}{/};
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
701 1604
702 if (@cb) { 1605 $path
703 $COMMAND{$name} = \@cb; 1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1666}
1667
1668# and all this just because we cannot iterate over
1669# all maps in C++...
1670sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675}
1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1693sub load_header_from($) {
1694 my ($self, $path) = @_;
1695
1696 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return;
1702
1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
704 } else { 1744 } else {
705 delete $COMMAND{$name}; 1745 $self->load_header_orig
706 } 1746 or return;
1747 $self->prepare_orig;
1748 }
1749
1750 $self->{deny_reset} = 1
1751 if $self->no_reset;
1752
1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1755
707 } 1756 1
1757}
708 1758
709 # remove extcmds 1759sub find;
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1760sub find {
711 delete $EXTCMD{$name}; 1761 my ($path, $origin) = @_;
1762
1763 $path = normalise $path, $origin && $origin->path;
1764
1765 cf::lock_wait "map_find:$path";
1766
1767 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path
1770 or return;
1771
1772 $map->{last_save} = $cf::RUNTIME;
1773
1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1780 $map->reset;
1781 undef $guard;
1782 return find $path;
1783 }
1784
1785 $cf::MAP{$path} = $map
1786 }
1787}
1788
1789sub pre_load { }
1790sub post_load { }
1791
1792sub load {
1793 my ($self) = @_;
1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1797 my $path = $self->{path};
1798
712 } 1799 {
1800 my $guard = cf::lock_acquire "map_load:$path";
713 1801
714 if (my $cb = $pkg->can ("unload")) { 1802 return if $self->in_memory != cf::MAP_SWAPPED;
715 eval { 1803
716 $cb->($pkg); 1804 $self->in_memory (cf::MAP_LOADING);
1805
1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1811 $self->_load_objects ($self->{load_path}, 1)
1812 or return;
1813
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original};
1816
1817 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) {
1820 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0);
717 1 1822 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1823 }
719 }
720 1824
721 Symbol::delete_package $pkg; 1825 Coro::cede;
722} 1826 # now do the right thing for maps
1827 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty;
1830 Coro::cede;
723 1831
724sub load_extensions { 1832 unless ($self->{deny_activate}) {
725 for my $ext (<$LIBDIR/*.ext>) { 1833 $self->decay_objects;
726 next unless -r $ext; 1834 $self->fix_auto_apply;
727 eval { 1835 $self->update_buttons;
728 load_extension $ext; 1836 Coro::cede;
729 1 1837 $self->set_darkness_map;
730 } or warn "$ext not loaded: $@"; 1838 Coro::cede;
731 } 1839 $self->activate;
732} 1840 }
733 1841
734############################################################################# 1842 $self->in_memory (cf::MAP_IN_MEMORY);
735# load/save/clean perl data associated with a map 1843 }
736 1844
737*cf::mapsupport::on_clean = sub { 1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
738 my ($map) = @_; 1862 my ($map) = @_;
739 1863
740 my $path = $map->tmpname; 1864 my @diag; # diagonal neighbours
741 defined $path or return;
742 1865
743 unlink "$path.pst"; 1866 for (0 .. 3) {
744}; 1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
745 1872
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
747 1876
748############################################################################# 1877 for (@diag) {
749# load/save perl data associated with player->ob objects 1878 my $neigh = find @$_
750 1879 or next;
751sub all_objects(@) { 1880 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1881 }
753} 1882}
754 1883
755# TODO: compatibility cruft, remove when no longer needed 1884sub find_sync {
756attach_to_players 1885 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1886
760 for my $o (all_objects $pl->ob) { 1887 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1888}
762 $o->set_ob_key_value ("_perl_data");
763 1889
764 %$o = %{ Storable::thaw pack "H*", $value }; 1890sub do_load_sync {
1891 my ($map) = @_;
1892
1893 cf::sync_job { $map->load };
1894}
1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1914 $map->load;
1915
1916 delete $MAP_PREFETCH{$path};
765 } 1917 }
766 } 1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924}
1925
1926sub save {
1927 my ($self) = @_;
1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932
1933 return unless $self->dirty;
1934
1935 my $save = $self->save_path; utf8::encode $save;
1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1937
1938 $self->{load_path} = $save;
1939
1940 return if $self->{deny_save};
1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1948 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else {
1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1953 }
768; 1954}
769 1955
770############################################################################# 1956sub swap_out {
1957 my ($self) = @_;
771 1958
772=head2 CORE EXTENSIONS 1959 # save first because save cedes
1960 $self->save;
773 1961
774Functions and methods that extend core crossfire objects. 1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1963
1964 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1966 return if $self->{deny_save};
1967
1968 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970}
1971
1972sub reset_at {
1973 my ($self) = @_;
1974
1975 # TODO: safety, remove and allow resettable per-player maps
1976 return 1e99 if $self->{deny_reset};
1977
1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1980
1981 $time + $to
1982}
1983
1984sub should_reset {
1985 my ($self) = @_;
1986
1987 $self->reset_at <= $cf::RUNTIME
1988}
1989
1990sub reset {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 return if $self->players;
1996
1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
2008
2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014
2015 $self->unlink_save;
2016 $self->destroy;
2017}
2018
2019my $nuke_counter = "aaaa";
2020
2021sub nuke {
2022 my ($self) = @_;
2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
2030 $self->{deny_save} = 1;
2031 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
2036 $self->reset; # polite request, might not happen
2037}
2038
2039=item $maps = cf::map::tmp_maps
2040
2041Returns an arrayref with all map paths of currently instantiated and saved
2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
2055}
2056
2057=item $maps = cf::map::random_maps
2058
2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
2061
2062=cut
2063
2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
2091}
2092
2093package cf;
2094
2095=back
2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
775 2102
776=over 4 2103=over 4
777 2104
778=item cf::player::exists $login 2105=item $ob->inv_recursive
779 2106
780Returns true when the given account exists. 2107Returns the inventory of the object _and_ their inventories, recursively.
781 2108
782=cut 2109=cut
783 2110
784sub cf::player::exists($) { 2111sub inv_recursive_;
785 cf::player::find $_[0] 2112sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2113 map { $_, inv_recursive_ $_->inv } @_
787} 2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
2123
2124=head3 cf::object::player
2125
2126=over 4
788 2127
789=item $player_object->reply ($npc, $msg[, $flags]) 2128=item $player_object->reply ($npc, $msg[, $flags])
790 2129
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2131can be C<undef>. Does the right thing when the player is currently in a
794 2133
795=cut 2134=cut
796 2135
797# rough implementation of a future "reply" method that works 2136# rough implementation of a future "reply" method that works
798# with dialog boxes. 2137# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2139sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2140 my ($self, $npc, $msg, $flags) = @_;
801 2141
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2143
804 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
806 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
809 } 2163 }
810}
811
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824} 2164}
825 2165
826=item $player_object->may ("access") 2166=item $player_object->may ("access")
827 2167
828Returns wether the given player is authorized to access resource "access" 2168Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2177 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2178 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2179 : $cf::CFG{"may_$access"})
840} 2180}
841 2181
842=cut 2182=item $player_object->enter_link
843 2183
844############################################################################# 2184Freezes the player and moves him/her to a special map (C<{link}>).
2185
2186The player should be reasonably safe there for short amounts of time. You
2187I<MUST> call C<leave_link> as soon as possible, though.
2188
2189Will never block.
2190
2191=item $player_object->leave_link ($map, $x, $y)
2192
2193Moves the player out of the special C<{link}> map onto the specified
2194map. If the map is not valid (or omitted), the player will be moved back
2195to the location he/she was before the call to C<enter_link>, or, if that
2196fails, to the emergency map position.
2197
2198Might block.
2199
2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
2211
2212sub cf::object::player::enter_link {
2213 my ($self) = @_;
2214
2215 $self->deactivate_recursive;
2216
2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
2218
2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2220 if $self->map && $self->map->{path} ne "{link}";
2221
2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2223}
2224
2225sub cf::object::player::leave_link {
2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
2229
2230 my $link_pos = delete $self->{_link_pos};
2231
2232 unless ($map) {
2233 # restore original map position
2234 ($map, $x, $y) = @{ $link_pos || [] };
2235 $map = cf::map::find $map;
2236
2237 unless ($map) {
2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
2239 $map = cf::map::find $map
2240 or die "FATAL: cannot load emergency map\n";
2241 }
2242 }
2243
2244 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y);
2246
2247 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0;
2250
2251 $map->load;
2252 $map->load_diag;
2253
2254 return unless $self->contr->active;
2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y);
2259}
2260
2261=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2262
2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position. In either case, $done will
2267be called at the end of this process.
2268
2269=cut
2270
2271our $GOTOGEN;
2272
2273sub cf::object::player::goto {
2274 my ($self, $path, $x, $y, $check, $done) = @_;
2275
2276 # do generation counting so two concurrent goto's will be executed in-order
2277 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2278
2279 $self->enter_link;
2280
2281 (async {
2282 my $map = eval {
2283 my $map = cf::map::find $path;
2284
2285 if ($map) {
2286 $map = $map->customise_for ($self);
2287 $map = $check->($map) if $check && $map;
2288 } else {
2289 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2290 }
2291
2292 $map
2293 };
2294
2295 if ($@) {
2296 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2297 LOG llevError | logBacktrace, Carp::longmess $@;
2298 }
2299
2300 if ($gen == $self->{_goto_generation}) {
2301 delete $self->{_goto_generation};
2302 $self->leave_link ($map, $x, $y);
2303 }
2304
2305 $done->() if $done;
2306 })->prio (1);
2307}
2308
2309=item $player_object->enter_exit ($exit_object)
2310
2311=cut
2312
2313sub parse_random_map_params {
2314 my ($spec) = @_;
2315
2316 my $rmp = { # defaults
2317 xsize => (cf::rndm 15, 40),
2318 ysize => (cf::rndm 15, 40),
2319 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2320 #layout => string,
2321 };
2322
2323 for (split /\n/, $spec) {
2324 my ($k, $v) = split /\s+/, $_, 2;
2325
2326 $rmp->{lc $k} = $v if (length $k) && (length $v);
2327 }
2328
2329 $rmp
2330}
2331
2332sub prepare_random_map {
2333 my ($exit) = @_;
2334
2335 my $guard = cf::lock_acquire "exit_prepare:$exit";
2336
2337 # all this does is basically replace the /! path by
2338 # a new random map path (?random/...) with a seed
2339 # that depends on the exit object
2340
2341 my $rmp = parse_random_map_params $exit->msg;
2342
2343 if ($exit->map) {
2344 $rmp->{region} = $exit->region->name;
2345 $rmp->{origin_map} = $exit->map->path;
2346 $rmp->{origin_x} = $exit->x;
2347 $rmp->{origin_y} = $exit->y;
2348 }
2349
2350 $rmp->{random_seed} ||= $exit->random_seed;
2351
2352 my $data = cf::to_json $rmp;
2353 my $md5 = Digest::MD5::md5_hex $data;
2354 my $meta = "$RANDOMDIR/$md5.meta";
2355
2356 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2357 aio_write $fh, 0, (length $data), $data, 0;
2358 undef $fh;
2359 aio_rename "$meta~", $meta;
2360
2361 $exit->slaying ("?random/$md5");
2362 $exit->msg (undef);
2363 }
2364}
2365
2366sub cf::object::player::enter_exit {
2367 my ($self, $exit) = @_;
2368
2369 return unless $self->type == cf::PLAYER;
2370
2371 if ($exit->slaying eq "/!") {
2372 #TODO: this should de-fi-ni-te-ly not be a sync-job
2373 # the problem is that $exit might not survive long enough
2374 # so it needs to be done right now, right here
2375 cf::sync_job { prepare_random_map $exit };
2376 }
2377
2378 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2379 my $hp = $exit->stats->hp;
2380 my $sp = $exit->stats->sp;
2381
2382 $self->enter_link;
2383
2384 # if exit is damned, update players death & WoR home-position
2385 $self->contr->savebed ($slaying, $hp, $sp)
2386 if $exit->flag (FLAG_DAMNED);
2387
2388 (async {
2389 $self->deactivate_recursive; # just to be sure
2390 unless (eval {
2391 $self->goto ($slaying, $hp, $sp);
2392
2393 1;
2394 }) {
2395 $self->message ("Something went wrong deep within the crossfire server. "
2396 . "I'll try to bring you back to the map you were before. "
2397 . "Please report this to the dungeon master!",
2398 cf::NDI_UNIQUE | cf::NDI_RED);
2399
2400 warn "ERROR in enter_exit: $@";
2401 $self->leave_link;
2402 }
2403 })->prio (1);
2404}
2405
2406=head3 cf::client
2407
2408=over 4
2409
2410=item $client->send_drawinfo ($text, $flags)
2411
2412Sends a drawinfo packet to the client. Circumvents output buffering so
2413should not be used under normal circumstances.
2414
2415=cut
2416
2417sub cf::client::send_drawinfo {
2418 my ($self, $text, $flags) = @_;
2419
2420 utf8::encode $text;
2421 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2422}
2423
2424=item $client->send_msg ($color, $type, $msg, [extra...])
2425
2426Send a drawinfo or msg packet to the client, formatting the msg for the
2427client if neccessary. C<$type> should be a string identifying the type of
2428the message, with C<log> being the default. If C<$color> is negative, suppress
2429the message unless the client supports the msg packet.
2430
2431=cut
2432
2433sub cf::client::send_msg {
2434 my ($self, $color, $type, $msg, @extra) = @_;
2435
2436 $msg = $self->pl->expand_cfpod ($msg);
2437
2438 return unless @extra || length $msg;
2439
2440 if ($self->can_msg) {
2441 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2442 } else {
2443 # replace some tags by gcfclient-compatible ones
2444 for ($msg) {
2445 1 while
2446 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2447 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2448 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2449 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2450 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2451 }
2452
2453 if ($color >= 0) {
2454 if (0 && $msg =~ /\[/) {
2455 $self->send_packet ("drawextinfo $color 4 0 $msg")
2456 } else {
2457 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2458 $self->send_packet ("drawinfo $color $msg")
2459 }
2460 }
2461 }
2462}
2463
2464=item $client->ext_event ($type, %msg)
2465
2466Sends an ext event to the client.
2467
2468=cut
2469
2470sub cf::client::ext_event($$%) {
2471 my ($self, $type, %msg) = @_;
2472
2473 return unless $self->extcmd;
2474
2475 $msg{msgtype} = "event_$type";
2476 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2477}
2478
2479=item $success = $client->query ($flags, "text", \&cb)
2480
2481Queues a query to the client, calling the given callback with
2482the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2483C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2484
2485Queries can fail, so check the return code. Or don't, as queries will
2486become reliable at some point in the future.
2487
2488=cut
2489
2490sub cf::client::query {
2491 my ($self, $flags, $text, $cb) = @_;
2492
2493 return unless $self->state == ST_PLAYING
2494 || $self->state == ST_SETUP
2495 || $self->state == ST_CUSTOM;
2496
2497 $self->state (ST_CUSTOM);
2498
2499 utf8::encode $text;
2500 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2501
2502 $self->send_packet ($self->{query_queue}[0][0])
2503 if @{ $self->{query_queue} } == 1;
2504
2505 1
2506}
2507
2508cf::client->attach (
2509 on_connect => sub {
2510 my ($ns) = @_;
2511
2512 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2513 },
2514 on_reply => sub {
2515 my ($ns, $msg) = @_;
2516
2517 # this weird shuffling is so that direct followup queries
2518 # get handled first
2519 my $queue = delete $ns->{query_queue}
2520 or return; # be conservative, not sure how that can happen, but we saw a crash here
2521
2522 (shift @$queue)->[1]->($msg);
2523 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2524
2525 push @{ $ns->{query_queue} }, @$queue;
2526
2527 if (@{ $ns->{query_queue} } == @$queue) {
2528 if (@$queue) {
2529 $ns->send_packet ($ns->{query_queue}[0][0]);
2530 } else {
2531 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2532 }
2533 }
2534 },
2535 on_exticmd => sub {
2536 my ($ns, $buf) = @_;
2537
2538 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2539
2540 if (ref $msg) {
2541 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2542 if (my %reply = $cb->($ns, $msg)) {
2543 $reply{msgid} = $msg->{msgid};
2544 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2545 }
2546 }
2547 } else {
2548 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2549 }
2550
2551 cf::override;
2552 },
2553);
2554
2555=item $client->async (\&cb)
2556
2557Create a new coroutine, running the specified callback. The coroutine will
2558be automatically cancelled when the client gets destroyed (e.g. on logout,
2559or loss of connection).
2560
2561=cut
2562
2563sub cf::client::async {
2564 my ($self, $cb) = @_;
2565
2566 my $coro = &Coro::async ($cb);
2567
2568 $coro->on_destroy (sub {
2569 delete $self->{_coro}{$coro+0};
2570 });
2571
2572 $self->{_coro}{$coro+0} = $coro;
2573
2574 $coro
2575}
2576
2577cf::client->attach (
2578 on_destroy => sub {
2579 my ($ns) = @_;
2580
2581 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2582 },
2583);
2584
2585=back
2586
845 2587
846=head2 SAFE SCRIPTING 2588=head2 SAFE SCRIPTING
847 2589
848Functions that provide a safe environment to compile and execute 2590Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2591snippets of perl code without them endangering the safety of the server
862 2604
863# here we export the classes and methods available to script code 2605# here we export the classes and methods available to script code
864 2606
865=pod 2607=pod
866 2608
867The following fucntions and emthods are available within a safe environment: 2609The following functions and methods are available within a safe environment:
868 2610
869 cf::object contr pay_amount pay_player map 2611 cf::object
2612 contr pay_amount pay_player map x y force_find force_add
2613 insert remove
2614
870 cf::object::player player 2615 cf::object::player
871 cf::player peaceful 2616 player
872 cf::map trigger 2617
2618 cf::player
2619 peaceful
2620
2621 cf::map
2622 trigger
873 2623
874=cut 2624=cut
875 2625
876for ( 2626for (
877 ["cf::object" => qw(contr pay_amount pay_player map)], 2627 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2628 insert remove)],
878 ["cf::object::player" => qw(player)], 2629 ["cf::object::player" => qw(player)],
879 ["cf::player" => qw(peaceful)], 2630 ["cf::player" => qw(peaceful)],
880 ["cf::map" => qw(trigger)], 2631 ["cf::map" => qw(trigger)],
881) { 2632) {
882 no strict 'refs'; 2633 no strict 'refs';
953=back 2704=back
954 2705
955=cut 2706=cut
956 2707
957############################################################################# 2708#############################################################################
2709# the server's init and main functions
958 2710
959=head2 EXTENSION DATABASE SUPPORT 2711sub load_facedata($) {
2712 my ($path) = @_;
960 2713
961Crossfire maintains a very simple database for extension use. It can 2714 warn "loading facedata from $path\n";
962currently store anything that can be serialised using Storable, which
963excludes objects.
964 2715
965The parameter C<$family> should best start with the name of the extension 2716 my $facedata;
966using it, it should be unique. 2717 0 < aio_load $path, $facedata
2718 or die "$path: $!";
967 2719
968=over 4 2720 $facedata = Coro::Storable::thaw $facedata;
969 2721
970=item $hashref = cf::db_get $family 2722 $facedata->{version} == 2
2723 or cf::cleanup "$path: version mismatch, cannot proceed.";
971 2724
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key
977
978Returns a single value from the database
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2725 {
2726 my $faces = $facedata->{faceinfo};
1009 2727
1010 my $pid; 2728 while (my ($face, $info) = each %$faces) {
2729 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2730 cf::face::set_visibility $idx, $info->{visibility};
2731 cf::face::set_magicmap $idx, $info->{magicmap};
2732 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2733 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1011 2734
1012 sub db_save() { 2735 cf::cede_to_tick;
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2736 }
2737
2738 while (my ($face, $info) = each %$faces) {
2739 next unless $info->{smooth};
2740 my $idx = cf::face::find $face
2741 or next;
2742 if (my $smooth = cf::face::find $info->{smooth}) {
2743 cf::face::set_smooth $idx, $smooth;
2744 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2745 } else {
2746 warn "smooth face '$info->{smooth}' not found for face '$face'";
2747 }
2748
2749 cf::cede_to_tick;
2750 }
1059 ; 2751 }
1060}
1061 2752
1062############################################################################# 2753 {
1063# the server's main() 2754 my $anims = $facedata->{animinfo};
2755
2756 while (my ($anim, $info) = each %$anims) {
2757 cf::anim::set $anim, $info->{frames}, $info->{facings};
2758 cf::cede_to_tick;
2759 }
2760
2761 cf::anim::invalidate_all; # d'oh
2762 }
2763
2764 {
2765 # TODO: for gcfclient pleasure, we should give resources
2766 # that gcfclient doesn't grok a >10000 face index.
2767 my $res = $facedata->{resource};
2768 my $enc = JSON::XS->new->utf8->canonical;
2769
2770 while (my ($name, $info) = each %$res) {
2771 my $meta = $enc->encode ({
2772 name => $name,
2773 type => $info->{type},
2774 copyright => $info->{copyright}, #TODO#
2775 });
2776 my $data = pack "(w/a*)*", $meta, $info->{data};
2777 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2778
2779 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2780 cf::face::set_type $idx, 1;
2781 cf::face::set_data $idx, 0, $data, $chk;
2782
2783 cf::cede_to_tick;
2784 }
2785 }
2786
2787 1
2788}
2789
2790sub reload_regions {
2791 load_resource_file "$MAPDIR/regions"
2792 or die "unable to load regions file\n";
2793
2794 for (cf::region::list) {
2795 $_->{match} = qr/$_->{match}/
2796 if exists $_->{match};
2797 }
2798}
2799
2800sub reload_facedata {
2801 load_facedata "$DATADIR/facedata"
2802 or die "unable to load facedata\n";
2803}
2804
2805sub reload_archetypes {
2806 load_resource_file "$DATADIR/archetypes"
2807 or die "unable to load archetypes\n";
2808 #d# NEED to laod twice to resolve forward references
2809 # this really needs to be done in an extra post-pass
2810 # (which needs to be synchronous, so solve it differently)
2811 load_resource_file "$DATADIR/archetypes"
2812 or die "unable to load archetypes\n";
2813}
2814
2815sub reload_treasures {
2816 load_resource_file "$DATADIR/treasures"
2817 or die "unable to load treasurelists\n";
2818}
2819
2820sub reload_resources {
2821 warn "reloading resource files...\n";
2822
2823 reload_regions;
2824 reload_facedata;
2825 #reload_archetypes;#d#
2826 reload_archetypes;
2827 reload_treasures;
2828
2829 warn "finished reloading resource files\n";
2830}
2831
2832sub init {
2833 reload_resources;
2834}
1064 2835
1065sub cfg_load { 2836sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2837 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 2838 or return;
1068 2839
1069 local $/; 2840 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2841 *CFG = YAML::Syck::Load <$fh>;
2842
2843 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2844
2845 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2846 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2847
2848 if (exists $CFG{mlockall}) {
2849 eval {
2850 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2851 and die "WARNING: m(un)lockall failed: $!\n";
2852 };
2853 warn $@ if $@;
2854 }
1071} 2855}
1072 2856
1073sub main { 2857sub main {
2858 # we must not ever block the main coroutine
2859 local $Coro::idle = sub {
2860 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2861 (async {
2862 Event::one_event;
2863 })->prio (Coro::PRIO_MAX);
2864 };
2865
1074 cfg_load; 2866 cfg_load;
1075 db_load; 2867 db_init;
1076 load_extensions; 2868 load_extensions;
2869
2870 $TICK_WATCHER->start;
1077 Event::loop; 2871 Event::loop;
1078} 2872}
1079 2873
1080############################################################################# 2874#############################################################################
1081# initialisation 2875# initialisation and cleanup
1082 2876
1083sub _perl_reload(&) { 2877# install some emergency cleanup handlers
2878BEGIN {
2879 for my $signal (qw(INT HUP TERM)) {
2880 Event->signal (
2881 reentrant => 0,
2882 data => WF_AUTOCANCEL,
2883 signal => $signal,
2884 prio => 0,
2885 cb => sub {
2886 cf::cleanup "SIG$signal";
2887 },
2888 );
2889 }
2890}
2891
2892sub write_runtime {
2893 my $runtime = "$LOCALDIR/runtime";
2894
2895 # first touch the runtime file to show we are still running:
2896 # the fsync below can take a very very long time.
2897
2898 IO::AIO::aio_utime $runtime, undef, undef;
2899
2900 my $guard = cf::lock_acquire "write_runtime";
2901
2902 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2903 or return;
2904
2905 my $value = $cf::RUNTIME + 90 + 10;
2906 # 10 is the runtime save interval, for a monotonic clock
2907 # 60 allows for the watchdog to kill the server.
2908
2909 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2910 and return;
2911
2912 # always fsync - this file is important
2913 aio_fsync $fh
2914 and return;
2915
2916 # touch it again to show we are up-to-date
2917 aio_utime $fh, undef, undef;
2918
2919 close $fh
2920 or return;
2921
2922 aio_rename "$runtime~", $runtime
2923 and return;
2924
2925 warn "runtime file written.\n";
2926
2927 1
2928}
2929
2930sub emergency_save() {
2931 my $freeze_guard = cf::freeze_mainloop;
2932
2933 warn "enter emergency perl save\n";
2934
2935 cf::sync_job {
2936 # use a peculiar iteration method to avoid tripping on perl
2937 # refcount bugs in for. also avoids problems with players
2938 # and maps saved/destroyed asynchronously.
2939 warn "begin emergency player save\n";
2940 for my $login (keys %cf::PLAYER) {
2941 my $pl = $cf::PLAYER{$login} or next;
2942 $pl->valid or next;
2943 $pl->save;
2944 }
2945 warn "end emergency player save\n";
2946
2947 warn "begin emergency map save\n";
2948 for my $path (keys %cf::MAP) {
2949 my $map = $cf::MAP{$path} or next;
2950 $map->valid or next;
2951 $map->save;
2952 }
2953 warn "end emergency map save\n";
2954
2955 warn "begin emergency database checkpoint\n";
2956 BDB::db_env_txn_checkpoint $DB_ENV;
2957 warn "end emergency database checkpoint\n";
2958 };
2959
2960 warn "leave emergency perl save\n";
2961}
2962
2963sub post_cleanup {
1084 my ($msg) = @_; 2964 my ($make_core) = @_;
1085 2965
1086 $msg->("reloading..."); 2966 warn Carp::longmess "post_cleanup backtrace"
2967 if $make_core;
2968}
1087 2969
1088 eval { 2970sub do_reload_perl() {
1089 # cancel all watchers 2971 # can/must only be called in main
2972 if ($Coro::current != $Coro::main) {
2973 warn "can only reload from main coroutine";
2974 return;
2975 }
2976
2977 warn "reloading...";
2978
2979 warn "entering sync_job";
2980
2981 cf::sync_job {
2982 cf::write_runtime; # external watchdog should not bark
2983 cf::emergency_save;
2984 cf::write_runtime; # external watchdog should not bark
2985
2986 warn "syncing database to disk";
2987 BDB::db_env_txn_checkpoint $DB_ENV;
2988
2989 # if anything goes wrong in here, we should simply crash as we already saved
2990
2991 warn "cancelling all WF_AUTOCANCEL watchers";
1090 for (Event::all_watchers) { 2992 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 2993 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 2994 }
1093 2995
1094 # unload all extensions 2996 warn "flushing outstanding aio requests";
1095 for (@exts) { 2997 for (;;) {
1096 $msg->("unloading <$_>"); 2998 BDB::flush;
1097 unload_extension $_; 2999 IO::AIO::flush;
3000 Coro::cede;
3001 last unless IO::AIO::nreqs || BDB::nreqs;
3002 warn "iterate...";
3003 }
3004
3005 ++$RELOAD;
3006
3007 warn "cancelling all extension coros";
3008 $_->cancel for values %EXT_CORO;
3009 %EXT_CORO = ();
3010
3011 warn "removing commands";
3012 %COMMAND = ();
3013
3014 warn "removing ext/exti commands";
3015 %EXTCMD = ();
3016 %EXTICMD = ();
3017
3018 warn "unloading/nuking all extensions";
3019 for my $pkg (@EXTS) {
3020 warn "... unloading $pkg";
3021
3022 if (my $cb = $pkg->can ("unload")) {
3023 eval {
3024 $cb->($pkg);
3025 1
3026 } or warn "$pkg unloaded, but with errors: $@";
1098 } 3027 }
1099 3028
3029 warn "... nuking $pkg";
3030 Symbol::delete_package $pkg;
3031 }
3032
1100 # unload all modules loaded from $LIBDIR 3033 warn "unloading all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 3034 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 3036
1104 $msg->("removing <$k>"); 3037 warn "... unloading $k";
1105 delete $INC{$k}; 3038 delete $INC{$k};
1106 3039
1107 $k =~ s/\.pm$//; 3040 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 3041 $k =~ s/\//::/g;
1109 3042
1112 } 3045 }
1113 3046
1114 Symbol::delete_package $k; 3047 Symbol::delete_package $k;
1115 } 3048 }
1116 3049
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 3050 warn "getting rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 3051 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3052 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 3053
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 3054 warn "unloading cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 3055 delete $INC{"cf.pm"};
3056 delete $INC{"cf/pod.pm"};
1129 3057
1130 # don't, removes xs symbols, too, 3058 # don't, removes xs symbols, too,
1131 # and global variables created in xs 3059 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 3060 #Symbol::delete_package __PACKAGE__;
1133 3061
1134 # reload cf.pm 3062 warn "unload completed, starting to reload now";
3063
1135 $msg->("reloading cf.pm"); 3064 warn "reloading cf.pm";
1136 require cf; 3065 require cf;
3066 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 3067
1138 # load config and database again 3068 warn "loading config and database again";
1139 cf::cfg_load; 3069 cf::cfg_load;
1140 cf::db_load;
1141 3070
1142 # load extensions 3071 warn "loading extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 3072 cf::load_extensions;
1145 3073
1146 # reattach attachments to objects 3074 warn "reattaching attachments to objects/players";
1147 $msg->("reattach"); 3075 _global_reattach; # objects, sockets
1148 _global_reattach; 3076 warn "reattaching attachments to maps";
3077 reattach $_ for values %MAP;
3078 warn "reattaching attachments to players";
3079 reattach $_ for values %PLAYER;
3080
3081 warn "leaving sync_job";
3082
3083 1
3084 } or do {
3085 warn $@;
3086 warn "error while reloading, exiting.";
3087 exit 1;
1149 }; 3088 };
1150 $msg->($@) if $@;
1151 3089
1152 $msg->("reloaded"); 3090 warn "reloaded";
1153}; 3091};
1154 3092
1155sub perl_reload() { 3093our $RELOAD_WATCHER; # used only during reload
1156 _perl_reload { 3094
1157 warn $_[0]; 3095sub reload_perl() {
1158 print "$_[0]\n"; 3096 # doing reload synchronously and two reloads happen back-to-back,
3097 # coro crashes during coro_state_free->destroy here.
3098
3099 $RELOAD_WATCHER ||= Event->timer (
3100 reentrant => 0,
3101 after => 0,
3102 data => WF_AUTOCANCEL,
3103 cb => sub {
3104 do_reload_perl;
3105 undef $RELOAD_WATCHER;
3106 },
1159 }; 3107 );
1160} 3108}
1161 3109
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 3110register_command "reload" => sub {
1165 my ($who, $arg) = @_; 3111 my ($who, $arg) = @_;
1166 3112
1167 if ($who->flag (FLAG_WIZ)) { 3113 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 3114 $who->message ("reloading server.");
1169 warn $_[0]; 3115 async { reload_perl };
1170 $who->message ($_[0]); 3116 }
3117};
3118
3119unshift @INC, $LIBDIR;
3120
3121my $bug_warning = 0;
3122
3123our @WAIT_FOR_TICK;
3124our @WAIT_FOR_TICK_BEGIN;
3125
3126sub wait_for_tick {
3127 return unless $TICK_WATCHER->is_active;
3128 return if $Coro::current == $Coro::main;
3129
3130 my $signal = new Coro::Signal;
3131 push @WAIT_FOR_TICK, $signal;
3132 $signal->wait;
3133}
3134
3135sub wait_for_tick_begin {
3136 return unless $TICK_WATCHER->is_active;
3137 return if $Coro::current == $Coro::main;
3138
3139 my $signal = new Coro::Signal;
3140 push @WAIT_FOR_TICK_BEGIN, $signal;
3141 $signal->wait;
3142}
3143
3144 my $min = 1e6;#d#
3145 my $avg = 10;
3146$TICK_WATCHER = Event->timer (
3147 reentrant => 0,
3148 parked => 1,
3149 prio => 0,
3150 at => $NEXT_TICK || $TICK,
3151 data => WF_AUTOCANCEL,
3152 cb => sub {
3153 if ($Coro::current != $Coro::main) {
3154 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3155 unless ++$bug_warning > 10;
3156 return;
3157 }
3158
3159 $NOW = $tick_start = Event::time;
3160
3161 cf::server_tick; # one server iteration
3162
3163 0 && sync_job {#d#
3164 for(1..10) {
3165 my $t = Event::time;
3166 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3167 or die;
3168
3169 $map->width (50);
3170 $map->height (50);
3171 $map->alloc;
3172 $map->_load_objects ("/tmp/x.map", 1);
3173 my $t = Event::time - $t;
3174
3175 #next unless $t < 0.0013;#d#
3176 if ($t < $min) {
3177 $min = $t;
3178 }
3179 $avg = $avg * 0.99 + $t * 0.01;
3180 }
3181 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3182 exit 0;
3183 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1171 }; 3184 };
1172 }
1173};
1174 3185
1175unshift @INC, $LIBDIR; 3186 $RUNTIME += $TICK;
1176
1177$TICK_WATCHER = Event->timer (
1178 prio => 0,
1179 at => $NEXT_TICK || 1,
1180 data => WF_AUTOCANCEL,
1181 cb => sub {
1182 cf::server_tick; # one server iteration
1183
1184 my $NOW = Event::time;
1185 $NEXT_TICK += $TICK; 3187 $NEXT_TICK += $TICK;
3188
3189 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3190 $NEXT_RUNTIME_WRITE = $NOW + 10;
3191 Coro::async_pool {
3192 write_runtime
3193 or warn "ERROR: unable to write runtime file: $!";
3194 };
3195 }
3196
3197# my $AFTER = Event::time;
3198# warn $AFTER - $NOW;#d#
3199
3200 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3201 $sig->send;
3202 }
3203 while (my $sig = shift @WAIT_FOR_TICK) {
3204 $sig->send;
3205 }
3206
3207 $NOW = Event::time;
1186 3208
1187 # if we are delayed by four ticks or more, skip them all 3209 # if we are delayed by four ticks or more, skip them all
1188 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3210 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1189 3211
1190 $TICK_WATCHER->at ($NEXT_TICK); 3212 $TICK_WATCHER->at ($NEXT_TICK);
1191 $TICK_WATCHER->start; 3213 $TICK_WATCHER->start;
3214
3215 $LOAD = ($NOW - $tick_start) / $TICK;
3216 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3217
3218 _post_tick;
3219
3220
1192 }, 3221 },
1193); 3222);
1194 3223
3224{
3225 BDB::max_poll_time $TICK * 0.1;
3226 $BDB_POLL_WATCHER = Event->io (
3227 reentrant => 0,
3228 fd => BDB::poll_fileno,
3229 poll => 'r',
3230 prio => 0,
3231 data => WF_AUTOCANCEL,
3232 cb => \&BDB::poll_cb,
3233 );
3234 BDB::min_parallel 8;
3235
3236 BDB::set_sync_prepare {
3237 my $status;
3238 my $current = $Coro::current;
3239 (
3240 sub {
3241 $status = $!;
3242 $current->ready; undef $current;
3243 },
3244 sub {
3245 Coro::schedule while defined $current;
3246 $! = $status;
3247 },
3248 )
3249 };
3250
3251 unless ($DB_ENV) {
3252 $DB_ENV = BDB::db_env_create;
3253
3254 cf::sync_job {
3255 eval {
3256 BDB::db_env_open
3257 $DB_ENV,
3258 $BDBDIR,
3259 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3260 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3261 0666;
3262
3263 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3264
3265 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3266 $DB_ENV->set_lk_detect;
3267 };
3268
3269 cf::cleanup "db_env_open(db): $@" if $@;
3270 };
3271 }
3272}
3273
3274{
3275 IO::AIO::min_parallel 8;
3276
3277 undef $Coro::AIO::WATCHER;
1195IO::AIO::max_poll_time $TICK * 0.2; 3278 IO::AIO::max_poll_time $TICK * 0.1;
1196 3279 $AIO_POLL_WATCHER = Event->io (
1197Event->io (fd => IO::AIO::poll_fileno, 3280 reentrant => 0,
1198 poll => 'r',
1199 prio => 5,
1200 data => WF_AUTOCANCEL, 3281 data => WF_AUTOCANCEL,
3282 fd => IO::AIO::poll_fileno,
3283 poll => 'r',
3284 prio => 6,
1201 cb => \&IO::AIO::poll_cb); 3285 cb => \&IO::AIO::poll_cb,
3286 );
3287}
3288
3289my $_log_backtrace;
3290
3291sub _log_backtrace {
3292 my ($msg, @addr) = @_;
3293
3294 $msg =~ s/\n//;
3295
3296 # limit the # of concurrent backtraces
3297 if ($_log_backtrace < 2) {
3298 ++$_log_backtrace;
3299 async {
3300 my @bt = fork_call {
3301 @addr = map { sprintf "%x", $_ } @addr;
3302 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3303 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3304 or die "addr2line: $!";
3305
3306 my @funcs;
3307 my @res = <$fh>;
3308 chomp for @res;
3309 while (@res) {
3310 my ($func, $line) = splice @res, 0, 2, ();
3311 push @funcs, "[$func] $line";
3312 }
3313
3314 @funcs
3315 };
3316
3317 LOG llevInfo, "[ABT] $msg\n";
3318 LOG llevInfo, "[ABT] $_\n" for @bt;
3319 --$_log_backtrace;
3320 };
3321 } else {
3322 LOG llevInfo, "[ABT] $msg\n";
3323 LOG llevInfo, "[ABT] [suppressed]\n";
3324 }
3325}
3326
3327# load additional modules
3328use cf::pod;
3329
3330END { cf::emergency_save }
1202 3331
12031 33321
1204 3333

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