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Revision 1.307 by root, Sun Jul 15 22:39:48 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.61 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
47use Coro::Util ();
24 48
25use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
26use BDB (); 50use BDB ();
27use Data::Dumper; 51use Data::Dumper;
28use Digest::MD5; 52use Digest::MD5;
29use Fcntl; 53use Fcntl;
30use YAML::Syck (); 54use YAML ();
31use IO::AIO 2.32 (); 55use IO::AIO ();
32use Time::HiRes; 56use Time::HiRes;
33use Compress::LZF; 57use Compress::LZF;
34use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
35 61
36# configure various modules to our taste 62# configure various modules to our taste
37# 63#
38$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42$Event::Eval = 1; # no idea why this is required, but it is
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 67
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 69
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 71
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
74 96
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 99our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
82 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 105our $DB_ENV;
85 106
86our %CFG; 107our %CFG;
87 108
88our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 110our $RUNTIME;
111our $NOW;
90 112
91our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
94 116
95# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 119
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
101 124
102binmode STDOUT; 125binmode STDOUT;
103binmode STDERR; 126binmode STDERR;
104 127
105# read virtual server time, if available 128# read virtual server time, if available
158 181
159The raw value load value from the last tick. 182The raw value load value from the last tick.
160 183
161=item %cf::CFG 184=item %cf::CFG
162 185
163Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 187from wherever your confdir points to.
165 188
166=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
167 190
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 192returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
200
172=back 201=back
173 202
174=cut 203=cut
175 204
176BEGIN { 205BEGIN {
180 $msg .= "\n" 209 $msg .= "\n"
181 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
182 211
183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184 213
185 utf8::encode $msg;
186 LOG llevError, $msg; 214 LOG llevError, $msg;
187 }; 215 };
188} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
189 232
190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200for my $pkg (qw( 243for my $pkg (qw(
201 cf::global cf::attachable 244 cf::global cf::attachable
202 cf::object cf::object::player 245 cf::object cf::object::player
203 cf::client cf::player 246 cf::client cf::player
204 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
205 cf::map cf::party cf::region 249 cf::party cf::region
206)) { 250)) {
207 no strict 'refs'; 251 no strict 'refs';
208 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
209} 253}
210 254
211$Event::DIED = sub { 255$EV::DIED = sub {
212 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
213}; 257};
214 258
215############################################################################# 259#############################################################################
216 260
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d 284 $d
241 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
242} 286}
243 287
244=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
245 289
246Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
247 291
248=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
249 293
250Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
251 295
252=cut 296=cut
253 297
254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
255 299
256sub to_json ($) { $json_coder->encode ($_[0]) } 300sub encode_json($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) } 301sub decode_json($) { $json_coder->decode ($_[0]) }
258 302
259=item cf::lock_wait $string 303=item cf::lock_wait $string
260 304
261Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
262 306
265Wait until the given lock is available and then acquires it and returns 309Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope, 310a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically 311for example when the coroutine gets canceled), the lock is automatically
268returned. 312returned.
269 313
314Locks are *not* recursive, locking from the same coro twice results in a
315deadlocked coro.
316
270Lock names should begin with a unique identifier (for example, cf::map::find 317Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load). 318uses map_find and cf::map::load uses map_load).
272 319
273=item $locked = cf::lock_active $string 320=item $locked = cf::lock_active $string
274 321
275Return true if the lock is currently active, i.e. somebody has locked it. 322Return true if the lock is currently active, i.e. somebody has locked it.
276 323
277=cut 324=cut
278 325
279our %LOCK; 326our %LOCK;
327our %LOCKER;#d#
280 328
281sub lock_wait($) { 329sub lock_wait($) {
282 my ($key) = @_; 330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
283 336
284 # wait for lock, if any 337 # wait for lock, if any
285 while ($LOCK{$key}) { 338 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current; 339 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule; 340 Coro::schedule;
293 346
294 # wait, to be sure we are not locked 347 # wait, to be sure we are not locked
295 lock_wait $key; 348 lock_wait $key;
296 349
297 $LOCK{$key} = []; 350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
298 352
299 Coro::guard { 353 Coro::guard {
354 delete $LOCKER{$key};#d#
300 # wake up all waiters, to be on the safe side 355 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} }; 356 $_->ready for @{ delete $LOCK{$key} };
302 } 357 }
303} 358}
304 359
307 362
308 ! ! $LOCK{$key} 363 ! ! $LOCK{$key}
309} 364}
310 365
311sub freeze_mainloop { 366sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
313 368
314 my $guard = Coro::guard { 369 Coro::guard \&tick_inhibit_dec;
315 $TICK_WATCHER->start; 370}
371
372=item cf::periodic $interval, $cb
373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
385}
386
387=item cf::get_slot $time[, $priority[, $name]]
388
389Allocate $time seconds of blocking CPU time at priority C<$priority>:
390This call blocks and returns only when you have at least C<$time> seconds
391of cpu time till the next tick. The slot is only valid till the next cede.
392
393The optional C<$name> can be used to identify the job to run. It might be
394used for statistical purposes and should identify the same time-class.
395
396Useful for short background jobs.
397
398=cut
399
400our @SLOT_QUEUE;
401our $SLOT_QUEUE;
402
403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
407 my $signal = new Coro::Signal;
408
409 while () {
410 next_job:
411 my $avail = cf::till_tick;
412 if ($avail > 0.01) {
413 for (0 .. $#SLOT_QUEUE) {
414 if ($SLOT_QUEUE[$_][0] < $avail) {
415 my $job = splice @SLOT_QUEUE, $_, 1, ();
416 $job->[2]->send;
417 Coro::cede;
418 goto next_job;
419 }
420 }
421 }
422
423 if (@SLOT_QUEUE) {
424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
425 push @cf::WAIT_FOR_TICK, $signal;
426 $signal->wait;
427 } else {
428 Coro::schedule;
429 }
316 }; 430 }
317 $TICK_WATCHER->stop; 431};
318 $guard 432
433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
436 my ($time, $pri, $name) = @_;
437
438 $time = $TICK * .6 if $time > $TICK * .6;
439 my $sig = new Coro::Signal;
440
441 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
442 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
443 $SLOT_QUEUE->ready;
444 $sig->wait;
319} 445}
320 446
321=item cf::async { BLOCK } 447=item cf::async { BLOCK }
322 448
323Currently the same as Coro::async_pool, meaning you cannot use 449Currently the same as Coro::async_pool, meaning you cannot use
328 454
329BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
330 456
331=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
332 458
333The design of Crossfire TRT requires that the main coroutine ($Coro::main) 459The design of Deliantra requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only 460is always able to handle events or runnable, as Deliantra is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable. 462acceptable.
337 463
338If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
344 470
345sub sync_job(&) { 471sub sync_job(&) {
346 my ($job) = @_; 472 my ($job) = @_;
347 473
348 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
349 my $time = Event::time; 475 my $time = EV::time;
350 476
351 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
353 479
354 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
355 # (but this is cancel-safe) 481
356 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
357 483
358 my $busy = 1; 484 my $busy = 1;
359 my @res; 485 my @res;
360 486
361 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
362 @res = eval { $job->() }; 489 @res = eval { $job->() };
363 warn $@ if $@; 490 warn $@ if $@;
364 undef $busy; 491 undef $busy;
365 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
366 493
367 while ($busy) { 494 while ($busy) {
368 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
369 } 499 }
500 }
370 501
371 $time = Event::time - $time; 502 my $time = EV::time - $time;
372 503
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load 504 $TICK_START += $time; # do not account sync jobs to server load
377 505
378 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
379 } else { 507 } else {
380 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
381 509
406=item fork_call { }, $args 534=item fork_call { }, $args
407 535
408Executes the given code block with the given arguments in a seperate 536Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with 537process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may 538Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling. 539never block itself or use any form of event handling.
412 540
413=cut 541=cut
414
415sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422}
423 542
424sub fork_call(&@) { 543sub fork_call(&@) {
425 my ($cb, @args) = @_; 544 my ($cb, @args) = @_;
426 545
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 546 # we seemingly have to make a local copy of the whole thing,
428# or die "socketpair: $!"; 547 # otherwise perl prematurely frees the stuff :/
429 pipe my $fh1, my $fh2 548 # TODO: investigate and fix (likely this will be rather laborious)
430 or die "pipe: $!";
431 549
432 if (my $pid = fork) { 550 my @res = Coro::Util::fork_eval {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals; 551 reset_signals;
446 local $SIG{__WARN__}; 552 &$cb
447 local $SIG{__DIE__}; 553 }, @args;
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453 554
454 eval { 555 wantarray ? @res : $res[-1]
455 close $fh1; 556}
456 557
457 my @res = eval { $cb->(@args) }; 558=item $coin = coin_from_name $name
458 559
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res; 560=cut
460 close $fh2;
461 };
462 561
463 warn $@ if $@; 562our %coin_alias = (
464 _exit 0; 563 "silver" => "silvercoin",
465 } 564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
466} 583}
467 584
468=item $value = cf::db_get $family => $key 585=item $value = cf::db_get $family => $key
469 586
470Returns a single value from the environment database. 587Returns a single value from the environment database.
472=item cf::db_put $family => $key => $value 589=item cf::db_put $family => $key => $value
473 590
474Stores the given C<$value> in the family. It can currently store binary 591Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476 593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
477=cut 599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
478 617
479our $DB; 618our $DB;
480 619
481sub db_init { 620sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job { 621 cf::sync_job {
486 eval { 622 $DB ||= db_table "db";
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 } 623 };
496} 624}
497 625
498sub db_get($$) { 626sub db_get($$) {
499 my $key = "$_[0]/$_[1]"; 627 my $key = "$_[0]/$_[1]";
500 628
550 if (1) { 678 if (1) {
551 $md5 = 679 $md5 =
552 join "\x00", 680 join "\x00",
553 $processversion, 681 $processversion,
554 map { 682 map {
555 Coro::cede; 683 cf::cede_to_tick;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 684 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src; 685 } 0.. $#$src;
558 686
559 687
560 my $dbmd5 = db_get cache => "$id/md5"; 688 my $dbmd5 = db_get cache => "$id/md5";
604attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
605to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
606 734
607In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
608C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
609Crossfire TRT). 737Deliantra).
610 738
611=over 4 739=over 4
612 740
613=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
614 742
866 "; 994 ";
867 die if $@; 995 die if $@;
868} 996}
869 997
870our $override; 998our $override;
871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 999our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872 1000
873sub override { 1001sub override {
874 $override = 1; 1002 $override = 1;
875 @invoke_results = (); 1003 @INVOKE_RESULTS = (@_);
876} 1004}
877 1005
878sub do_invoke { 1006sub do_invoke {
879 my $event = shift; 1007 my $event = shift;
880 my $callbacks = shift; 1008 my $callbacks = shift;
881 1009
882 @invoke_results = (); 1010 @INVOKE_RESULTS = ();
883 1011
884 local $override; 1012 local $override;
885 1013
886 for (@$callbacks) { 1014 for (@$callbacks) {
887 eval { &{$_->[1]} }; 1015 eval { &{$_->[1]} };
896 } 1024 }
897 1025
898 0 1026 0
899} 1027}
900 1028
901=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
902 1030
903=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904 1032
905Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
906 1034
907This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1035This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908removed in future versions), and there is no public API to access override 1036removed in future versions), and there is no public API to access override
909results (if you must, access C<@cf::invoke_results> directly). 1037results (if you must, access C<@cf::INVOKE_RESULTS> directly).
910 1038
911=back 1039=back
912 1040
913=cut 1041=cut
914 1042
915############################################################################# 1043#############################################################################
916# object support 1044# object support
1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
1079sub _can_merge {
1080 my ($ob1, $ob2) = @_;
1081
1082 ++$SLOW_MERGES;#d#
1083
1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
1086}
917 1087
918sub reattach { 1088sub reattach {
919 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
920 my ($obj) = @_; 1090 my ($obj) = @_;
921 1091
942cf::attachable->attach ( 1112cf::attachable->attach (
943 prio => -1000000, 1113 prio => -1000000,
944 on_instantiate => sub { 1114 on_instantiate => sub {
945 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
946 1116
947 $data = from_json $data; 1117 $data = decode_json $data;
948 1118
949 for (@$data) { 1119 for (@$data) {
950 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
951 1121
952 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
968sub object_freezer_save { 1138sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
970 1140
971 sync_job { 1141 sync_job {
972 if (length $$rdata) { 1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
973 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
975 1146
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC; 1150 aio_fsync $fh if $cf::USE_FSYNC;
980 close $fh; 1151 aio_close $fh;
981 1152
982 if (@$objs) { 1153 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
985 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
988 close $fh; 1159 aio_close $fh;
989 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
990 } 1161 }
991 } else { 1162 } else {
992 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
993 } 1164 }
998 } 1169 }
999 } else { 1170 } else {
1000 aio_unlink $filename; 1171 aio_unlink $filename;
1001 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1002 } 1173 }
1003 } 1174 };
1004} 1175}
1005 1176
1006sub object_freezer_as_string { 1177sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
1008 1179
1020 or return; 1191 or return;
1021 1192
1022 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
1024 or return; 1195 or return;
1196
1025 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
1026 } 1199 }
1027 1200
1201 utf8::decode (my $decname = $filename);
1028 warn sprintf "loading %s (%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
1029 $filename, length $data, scalar @{$av || []}; 1203 $decname, length $data, scalar @{$av || []};
1204
1030 return ($data, $av); 1205 ($data, $av)
1031} 1206}
1032 1207
1033=head2 COMMAND CALLBACKS 1208=head2 COMMAND CALLBACKS
1034 1209
1035=over 4 1210=over 4
1108 my ($pl, $buf) = @_; 1283 my ($pl, $buf) = @_;
1109 1284
1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1285 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1111 1286
1112 if (ref $msg) { 1287 if (ref $msg) {
1288 my ($type, $reply, @payload) =
1289 "ARRAY" eq ref $msg
1290 ? @$msg
1291 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1292
1293 my @reply;
1294
1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1295 if (my $cb = $EXTCMD{$type}) {
1114 if (my %reply = $cb->($pl, $msg)) { 1296 @reply = $cb->($pl, @payload);
1115 $pl->ext_reply ($msg->{msgid}, %reply);
1116 }
1117 } 1297 }
1298
1299 $pl->ext_reply ($reply, @reply)
1300 if $reply;
1301
1118 } else { 1302 } else {
1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1303 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1120 } 1304 }
1121 1305
1122 cf::override; 1306 cf::override;
1175 my $msg = $@ ? "$v->{path}: $@\n" 1359 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n"; 1360 : "$v->{base}: extension inactive.\n";
1177 1361
1178 if (exists $v->{meta}{mandatory}) { 1362 if (exists $v->{meta}{mandatory}) {
1179 warn $msg; 1363 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n"; 1364 cf::cleanup "mandatory extension failed to load, exiting.";
1181 exit 1;
1182 } 1365 }
1183 1366
1184 warn $msg; 1367 warn $msg;
1185 } 1368 }
1186 1369
1211use Coro::AIO; 1394use Coro::AIO;
1212 1395
1213=head3 cf::player 1396=head3 cf::player
1214 1397
1215=over 4 1398=over 4
1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1216 1413
1217=item cf::player::find $login 1414=item cf::player::find $login
1218 1415
1219Returns the given player object, loading it if necessary (might block). 1416Returns the given player object, loading it if necessary (might block).
1220 1417
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl"; 1456 aio_unlink +(playerdir $login) . "/$login.pl";
1260 1457
1261 my $pl = load_pl path $login 1458 my $f = new_from_file cf::object::thawer path $login
1262 or return; 1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1263 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1264 } 1467 }
1265 } 1468 }
1266} 1469}
1267 1470
1276 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1277 1480
1278 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1280 1483
1484 cf::get_slot 0.01;
1485
1281 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1282 Coro::cede; 1487 cf::cede_to_tick;
1283} 1488}
1284 1489
1285sub new($) { 1490sub new($) {
1286 my ($login) = @_; 1491 my ($login) = @_;
1287 1492
1293 $cf::PLAYER{$login} = $self; 1498 $cf::PLAYER{$login} = $self;
1294 1499
1295 $self 1500 $self
1296} 1501}
1297 1502
1503=item $player->send_msg ($channel, $msg, $color, [extra...])
1504
1505=cut
1506
1507sub send_msg {
1508 my $ns = shift->ns
1509 or return;
1510 $ns->send_msg (@_);
1511}
1512
1298=item $pl->quit_character 1513=item $pl->quit_character
1299 1514
1300Nukes the player without looking back. If logged in, the connection will 1515Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time. 1516be destroyed. May block for a long time.
1302 1517
1310 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312 1527
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1317 1534
1318 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1355 or return []; 1572 or return [];
1356 1573
1357 my @logins; 1574 my @logins;
1358 1575
1359 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1363 1586
1364 utf8::decode $login; 1587 utf8::decode $login;
1365 push @logins, $login; 1588 push @logins, $login;
1366 } 1589 }
1367 1590
1400 1623
1401Expand crossfire pod fragments into protocol xml. 1624Expand crossfire pod fragments into protocol xml.
1402 1625
1403=cut 1626=cut
1404 1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1405sub expand_cfpod { 1639sub expand_cfpod {
1406 ((my $self), (local $_)) = @_; 1640 my ($self, $pod) = @_;
1407 1641
1408 # escape & and < 1642 my $xml;
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411 1643
1412 # this is buggy, it needs to properly take care of nested <'s 1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1413 1647
1414 1 while 1648 $group =~ s/&/&amp;/g;
1415 # replace B<>, I<>, U<> etc. 1649 $group =~ s/</&lt;/g;
1416 s/B<([^\>]*)>/<b>$1<\/b>/ 1650
1417 || s/I<([^\>]*)>/<i>$1<\/i>/ 1651 $xml .= $group;
1418 || s/U<([^\>]*)>/<u>$1<\/u>/ 1652 } elsif ($pod =~ m%\G
1419 # replace G<male|female> tags 1653 ([BCGHITU])
1420 || s{G<([^>|]*)\|([^>]*)>}{ 1654 <
1421 $self->gender ? $2 : $1 1655 (?:
1422 }ge 1656 ([^<>]*) (?{ $group = $^N })
1423 # replace H<hint text> 1657 | < $interior >
1424 || s{H<([^\>]*)>} 1658 )
1659 >
1660 %gcsx
1425 { 1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "") 1681 "")
1429 [$self->{hintmode}] 1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1430 }ge; 1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1431 1693
1694 for ($xml) {
1432 # create single paragraphs (very hackish) 1695 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g; 1696 s/(?<=\S)\n(?=\w)/ /g;
1434 1697
1435 # compress some whitespace 1698 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends 1699 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines 1700 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines 1701 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines 1702 s/\n+$//; # ending lines
1703 }
1440 1704
1441 $_ 1705 $xml
1442} 1706}
1707
1708no re 'eval';
1443 1709
1444sub hintmode { 1710sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1; 1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode} 1712 $_[0]{hintmode}
1447} 1713}
1448 1714
1449=item $player->ext_reply ($msgid, %msg) 1715=item $player->ext_reply ($msgid, @msg)
1450 1716
1451Sends an ext reply to the player. 1717Sends an ext reply to the player.
1452 1718
1453=cut 1719=cut
1454 1720
1455sub ext_reply($$%) { 1721sub ext_reply($$@) {
1456 my ($self, $id, %msg) = @_; 1722 my ($self, $id, @msg) = @_;
1457 1723
1458 $msg{msgid} = $id; 1724 $self->ns->ext_reply ($id, @msg)
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460} 1725}
1461 1726
1462=item $player->ext_event ($type, %msg) 1727=item $player->ext_msg ($type, @msg)
1463 1728
1464Sends an ext event to the client. 1729Sends an ext event to the client.
1465 1730
1466=cut 1731=cut
1467 1732
1468sub ext_event($$%) { 1733sub ext_msg($$@) {
1469 my ($self, $type, %msg) = @_; 1734 my ($self, $type, @msg) = @_;
1470 1735
1471 $self->ns->ext_event ($type, %msg); 1736 $self->ns->ext_msg ($type, @msg);
1472} 1737}
1473 1738
1474=head3 cf::region 1739=head3 cf::region
1475 1740
1476=over 4 1741=over 4
1520our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1522 1787
1523sub generate_random_map { 1788sub generate_random_map {
1524 my ($self, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1792
1525 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map ( 1794 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1619 $self->init; # pass $1 etc. 1887 $self->init; # pass $1 etc.
1620 return $self; 1888 return $self;
1621 } 1889 }
1622 } 1890 }
1623 1891
1624 Carp::carp "unable to resolve path '$path' (base '$base')."; 1892 Carp::cluck "unable to resolve path '$path' (base '$base').";
1625 () 1893 ()
1626} 1894}
1627 1895
1628sub init { 1896sub init {
1629 my ($self) = @_; 1897 my ($self) = @_;
1651 1919
1652# the temporary/swap location 1920# the temporary/swap location
1653sub save_path { 1921sub save_path {
1654 my ($self) = @_; 1922 my ($self) = @_;
1655 1923
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1657 "$TMPDIR/$path.map" 1925 "$TMPDIR/$path.map"
1658} 1926}
1659 1927
1660# the unique path, undef == no special unique path 1928# the unique path, undef == no special unique path
1661sub uniq_path { 1929sub uniq_path {
1662 my ($self) = @_; 1930 my ($self) = @_;
1663 1931
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1665 "$UNIQUEDIR/$path" 1933 "$UNIQUEDIR/$path"
1666} 1934}
1667 1935
1668# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1669# all maps in C++... 1937# all maps in C++...
1692 1960
1693sub load_header_from($) { 1961sub load_header_from($) {
1694 my ($self, $path) = @_; 1962 my ($self, $path) = @_;
1695 1963
1696 utf8::encode $path; 1964 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0 1965 my $f = new_from_file cf::object::thawer $path
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return; 1966 or return;
1967
1968 $self->_load_header ($f)
1969 or return;
1970
1971 local $MAP_LOADING{$self->{path}} = $self;
1972 $f->resolve_delayed_derefs;
1702 1973
1703 $self->{load_path} = $path; 1974 $self->{load_path} = $path;
1704 1975
1705 1 1976 1
1706} 1977}
1760sub find { 2031sub find {
1761 my ($path, $origin) = @_; 2032 my ($path, $origin) = @_;
1762 2033
1763 $path = normalise $path, $origin && $origin->path; 2034 $path = normalise $path, $origin && $origin->path;
1764 2035
2036 cf::lock_wait "map_data:$path";#d#remove
1765 cf::lock_wait "map_find:$path"; 2037 cf::lock_wait "map_find:$path";
1766 2038
1767 $cf::MAP{$path} || do { 2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1768 my $guard = cf::lock_acquire "map_find:$path"; 2041 my $guard2 = cf::lock_acquire "map_find:$path";
2042
1769 my $map = new_from_path cf::map $path 2043 my $map = new_from_path cf::map $path
1770 or return; 2044 or return;
1771 2045
1772 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1773 2047
1775 or return; 2049 or return;
1776 2050
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously 2052 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait; 2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
1780 $map->reset; 2056 $map->reset;
1781 undef $guard;
1782 return find $path; 2057 return find $path;
1783 } 2058 }
1784 2059
1785 $cf::MAP{$path} = $map 2060 $cf::MAP{$path} = $map
1786 } 2061 }
1795 local $self->{deny_reset} = 1; # loading can take a long time 2070 local $self->{deny_reset} = 1; # loading can take a long time
1796 2071
1797 my $path = $self->{path}; 2072 my $path = $self->{path};
1798 2073
1799 { 2074 {
1800 my $guard = cf::lock_acquire "map_load:$path"; 2075 my $guard = cf::lock_acquire "map_data:$path";
1801 2076
2077 return unless $self->valid;
1802 return if $self->in_memory != cf::MAP_SWAPPED; 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
1803 2079
1804 $self->in_memory (cf::MAP_LOADING); 2080 $self->in_memory (cf::MAP_LOADING);
1805 2081
1806 $self->alloc; 2082 $self->alloc;
1807 2083
1808 $self->pre_load; 2084 $self->pre_load;
1809 Coro::cede; 2085 cf::cede_to_tick;
1810 2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
1811 $self->_load_objects ($self->{load_path}, 1) 2089 $self->_load_objects ($f)
1812 or return; 2090 or return;
1813 2091
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1815 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1816 2094
1817 if (my $uniq = $self->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq; 2096 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) { 2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
1820 $self->clear_unique_items; 2099 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0); 2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
1822 } 2103 }
1823 } 2104 }
1824 2105
1825 Coro::cede; 2106 $f->resolve_delayed_derefs;
2107
2108 cf::cede_to_tick;
1826 # now do the right thing for maps 2109 # now do the right thing for maps
1827 $self->link_multipart_objects; 2110 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty) 2111 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty; 2112 unless $self->difficulty;
1830 Coro::cede; 2113 cf::cede_to_tick;
1831 2114
1832 unless ($self->{deny_activate}) { 2115 unless ($self->{deny_activate}) {
1833 $self->decay_objects; 2116 $self->decay_objects;
1834 $self->fix_auto_apply; 2117 $self->fix_auto_apply;
1835 $self->update_buttons; 2118 $self->update_buttons;
1836 Coro::cede; 2119 cf::cede_to_tick;
1837 $self->set_darkness_map; 2120 $self->set_darkness_map;
1838 Coro::cede; 2121 cf::cede_to_tick;
1839 $self->activate; 2122 $self->activate;
1840 } 2123 }
1841 2124
2125 $self->{last_save} = $cf::RUNTIME;
2126 $self->last_access ($cf::RUNTIME);
2127
1842 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
1843 } 2129 }
1844 2130
1845 $self->post_load; 2131 $self->post_load;
1846} 2132}
1847 2133
1856 2142
1857 $self 2143 $self
1858} 2144}
1859 2145
1860# find and load all maps in the 3x3 area around a map 2146# find and load all maps in the 3x3 area around a map
1861sub load_diag { 2147sub load_neighbours {
1862 my ($map) = @_; 2148 my ($map) = @_;
1863 2149
1864 my @diag; # diagonal neighbours 2150 my @neigh; # diagonal neighbours
1865 2151
1866 for (0 .. 3) { 2152 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_) 2153 my $neigh = $map->tile_path ($_)
1868 or next; 2154 or next;
1869 $neigh = find $neigh, $map 2155 $neigh = find $neigh, $map
1870 or next; 2156 or next;
1871 $neigh->load; 2157 $neigh->load;
1872 2158
2159 push @neigh,
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 } 2162 }
1876 2163
1877 for (@diag) { 2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
1878 my $neigh = find @$_ 2166 my $neigh = find $path, $origin
1879 or next; 2167 or next;
1880 $neigh->load; 2168 $neigh->load;
1881 } 2169 }
1882} 2170}
1883 2171
1888} 2176}
1889 2177
1890sub do_load_sync { 2178sub do_load_sync {
1891 my ($map) = @_; 2179 my ($map) = @_;
1892 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1893 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
1894} 2185}
1895 2186
1896our %MAP_PREFETCH; 2187our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef; 2188our $MAP_PREFETCHER = undef;
1898 2189
1899sub find_async { 2190sub find_async {
1900 my ($path, $origin) = @_; 2191 my ($path, $origin, $load) = @_;
1901 2192
1902 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
1903 2194
1904 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1906 } 2197 }
1907 2198
1908 undef $MAP_PREFETCH{$path}; 2199 $MAP_PREFETCH{$path} |= $load;
2200
1909 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
1910 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) { 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1912 my $map = find $path 2206 if (my $map = find $k) {
1913 or next;
1914 $map->load; 2207 $map->load if $v;
2208 }
1915 2209
1916 delete $MAP_PREFETCH{$path}; 2210 delete $MAP_PREFETCH{$k};
1917 } 2211 }
1918 } 2212 }
1919 undef $MAP_PREFETCHER; 2213 undef $MAP_PREFETCHER;
1920 }; 2214 };
1921 $MAP_PREFETCHER->prio (6); 2215 $MAP_PREFETCHER->prio (6);
1924} 2218}
1925 2219
1926sub save { 2220sub save {
1927 my ($self) = @_; 2221 my ($self) = @_;
1928 2222
1929 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1930 2224
1931 $self->{last_save} = $cf::RUNTIME; 2225 $self->{last_save} = $cf::RUNTIME;
1932 2226
1933 return unless $self->dirty; 2227 return unless $self->dirty;
1934 2228
1940 return if $self->{deny_save}; 2234 return if $self->{deny_save};
1941 2235
1942 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
1943 2237
1944 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
1945 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
1946 }; 2241 };
2242
2243 cf::get_slot 0.02;
1947 2244
1948 if ($uniq) { 2245 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else { 2248 } else {
1957 my ($self) = @_; 2254 my ($self) = @_;
1958 2255
1959 # save first because save cedes 2256 # save first because save cedes
1960 $self->save; 2257 $self->save;
1961 2258
1962 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
1963 2260
1964 return if $self->players; 2261 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
1966 return if $self->{deny_save}; 2263 return if $self->{deny_save};
1967 2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
1968 $self->clear; 2269 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970} 2270}
1971 2271
1972sub reset_at { 2272sub reset_at {
1973 my ($self) = @_; 2273 my ($self) = @_;
1974 2274
2006 if $uniq; 2306 if $uniq;
2007 } 2307 }
2008 2308
2009 delete $cf::MAP{$self->path}; 2309 delete $cf::MAP{$self->path};
2010 2310
2311 $self->deactivate;
2312 $_->clear_links_to ($self) for values %cf::MAP;
2011 $self->clear; 2313 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014 2314
2015 $self->unlink_save; 2315 $self->unlink_save;
2016 $self->destroy; 2316 $self->destroy;
2017} 2317}
2018 2318
2019my $nuke_counter = "aaaa"; 2319my $nuke_counter = "aaaa";
2020 2320
2021sub nuke { 2321sub nuke {
2022 my ($self) = @_; 2322 my ($self) = @_;
2023 2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2024 delete $cf::MAP{$self->path}; 2327 delete $cf::MAP{$self->path};
2025 2328
2026 $self->unlink_save; 2329 $self->unlink_save;
2027 2330
2028 bless $self, "cf::map"; 2331 bless $self, "cf::map";
2029 delete $self->{deny_reset}; 2332 delete $self->{deny_reset};
2030 $self->{deny_save} = 1; 2333 $self->{deny_save} = 1;
2031 $self->reset_timeout (1); 2334 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033 2336
2034 $cf::MAP{$self->path} = $self; 2337 $cf::MAP{$self->path} = $self;
2338 }
2035 2339
2036 $self->reset; # polite request, might not happen 2340 $self->reset; # polite request, might not happen
2037} 2341}
2038 2342
2039=item $maps = cf::map::tmp_maps 2343=item $maps = cf::map::tmp_maps
2081 2385
2082sub unique_maps() { 2386sub unique_maps() {
2083 [ 2387 [
2084 map { 2388 map {
2085 utf8::decode $_; 2389 utf8::decode $_;
2086 /\.map$/ 2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2087 ? normalise $_ 2393 : normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] } 2394 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ] 2395 ]
2091} 2396}
2092 2397
2093package cf;
2094
2095=back 2398=back
2096 2399
2097=head3 cf::object 2400=head3 cf::object
2098 2401
2099=cut 2402=cut
2102 2405
2103=over 4 2406=over 4
2104 2407
2105=item $ob->inv_recursive 2408=item $ob->inv_recursive
2106 2409
2107Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2108 2412
2109=cut 2413=cut
2110 2414
2111sub inv_recursive_; 2415sub inv_recursive_;
2112sub inv_recursive_ { 2416sub inv_recursive_ {
2115 2419
2116sub inv_recursive { 2420sub inv_recursive {
2117 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
2118} 2422}
2119 2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
2436 my ($ref) = @_;
2437
2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
2444
2445 $pl->ob
2446 } else {
2447 warn "$ref: cannot resolve object reference\n";
2448 undef
2449 }
2450}
2451
2120package cf; 2452package cf;
2121 2453
2122=back 2454=back
2123 2455
2124=head3 cf::object::player 2456=head3 cf::object::player
2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2131can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
2132dialogue with the given NPC character. 2464dialogue with the given NPC character.
2133 2465
2134=cut 2466=cut
2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
2135 2481
2136# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
2137# with dialog boxes. 2483# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
2139sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
2146 2492
2147 } else { 2493 } else {
2148 my $pl = $self->contr; 2494 my $pl = $self->contr;
2149 2495
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2496 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog}; 2497 my $dialog = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply ( 2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158 2499
2159 } else { 2500 } else {
2160 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
2161 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2162 } 2503 }
2163 } 2504 }
2505}
2506
2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2508
2509=cut
2510
2511sub cf::object::send_msg {
2512 my $pl = shift->contr
2513 or return;
2514 $pl->send_msg (@_);
2164} 2515}
2165 2516
2166=item $player_object->may ("access") 2517=item $player_object->may ("access")
2167 2518
2168Returns wether the given player is authorized to access resource "access" 2519Returns wether the given player is authorized to access resource "access"
2247 # use -1 or undef as default coordinates, not 0, 0 2598 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y) 2599 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0; 2600 if $x <=0 && $y <= 0;
2250 2601
2251 $map->load; 2602 $map->load;
2252 $map->load_diag; 2603 $map->load_neighbours;
2253 2604
2254 return unless $self->contr->active; 2605 return unless $self->contr->active;
2255 $self->activate_recursive; 2606 $self->activate_recursive;
2256 2607
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2264her, loading and preparing them map, calling the provided $check callback 2615her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on 2616that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position. In either case, $done will 2617the new (success) or old (failed) map position. In either case, $done will
2267be called at the end of this process. 2618be called at the end of this process.
2268 2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2622
2269=cut 2623=cut
2270 2624
2271our $GOTOGEN; 2625our $GOTOGEN;
2272 2626
2273sub cf::object::player::goto { 2627sub cf::object::player::goto {
2277 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2278 2632
2279 $self->enter_link; 2633 $self->enter_link;
2280 2634
2281 (async { 2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2282 my $map = eval { 2657 my $map = eval {
2283 my $map = cf::map::find $path; 2658 my $map = defined $path ? cf::map::find $path : undef;
2284 2659
2285 if ($map) { 2660 if ($map) {
2286 $map = $map->customise_for ($self); 2661 $map = $map->customise_for ($self);
2287 $map = $check->($map) if $check && $map; 2662 $map = $check->($map) if $check && $map;
2288 } else { 2663 } else {
2289 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2290 } 2665 }
2291 2666
2292 $map 2667 $map
2293 }; 2668 };
2294 2669
2330} 2705}
2331 2706
2332sub prepare_random_map { 2707sub prepare_random_map {
2333 my ($exit) = @_; 2708 my ($exit) = @_;
2334 2709
2335 my $guard = cf::lock_acquire "exit_prepare:$exit";
2336
2337 # all this does is basically replace the /! path by 2710 # all this does is basically replace the /! path by
2338 # a new random map path (?random/...) with a seed 2711 # a new random map path (?random/...) with a seed
2339 # that depends on the exit object 2712 # that depends on the exit object
2340 2713
2341 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
2343 if ($exit->map) { 2716 if ($exit->map) {
2344 $rmp->{region} = $exit->region->name; 2717 $rmp->{region} = $exit->region->name;
2345 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
2346 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
2347 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2348 } 2723 }
2349 2724
2350 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
2351 2726
2352 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2353 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2354 my $meta = "$RANDOMDIR/$md5.meta"; 2729 my $meta = "$RANDOMDIR/$md5.meta";
2355 2730
2356 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2357 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2358 undef $fh; 2733 undef $fh;
2359 aio_rename "$meta~", $meta; 2734 aio_rename "$meta~", $meta;
2360 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2361 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
2362 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
2363 } 2742 }
2364} 2743}
2365 2744
2366sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
2367 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
2368 2747
2369 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
2370 2749
2371 if ($exit->slaying eq "/!") {
2372 #TODO: this should de-fi-ni-te-ly not be a sync-job
2373 # the problem is that $exit might not survive long enough
2374 # so it needs to be done right now, right here
2375 cf::sync_job { prepare_random_map $exit };
2376 }
2377
2378 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2379 my $hp = $exit->stats->hp;
2380 my $sp = $exit->stats->sp;
2381
2382 $self->enter_link; 2750 $self->enter_link;
2383 2751
2384 # if exit is damned, update players death & WoR home-position
2385 $self->contr->savebed ($slaying, $hp, $sp)
2386 if $exit->flag (FLAG_DAMNED);
2387
2388 (async { 2752 (async {
2389 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
2390 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2391 $self->goto ($slaying, $hp, $sp); 2770 $self->goto ($map, $x, $y);
2392 2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2393 1; 2776 1
2394 }) { 2777 }) {
2395 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
2396 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
2397 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
2398 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
2419 2802
2420 utf8::encode $text; 2803 utf8::encode $text;
2421 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2422} 2805}
2423 2806
2424=item $client->send_msg ($color, $type, $msg, [extra...]) 2807=item $client->send_msg ($channel, $msg, $color, [extra...])
2425 2808
2426Send a drawinfo or msg packet to the client, formatting the msg for the 2809Send a drawinfo or msg packet to the client, formatting the msg for the
2427client if neccessary. C<$type> should be a string identifying the type of 2810client if neccessary. C<$type> should be a string identifying the type of
2428the message, with C<log> being the default. If C<$color> is negative, suppress 2811the message, with C<log> being the default. If C<$color> is negative, suppress
2429the message unless the client supports the msg packet. 2812the message unless the client supports the msg packet.
2430 2813
2431=cut 2814=cut
2432 2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2433sub cf::client::send_msg { 2874sub cf::client::send_msg {
2434 my ($self, $color, $type, $msg, @extra) = @_; 2875 my ($self, $channel, $msg, $color, @extra) = @_;
2435 2876
2436 $msg = $self->pl->expand_cfpod ($msg); 2877 $msg = $self->pl->expand_cfpod ($msg);
2437 2878
2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2890 } elsif (ref $channel) {
2891 # send meta info to client, if not yet sent
2892 unless (exists $self->{channel}{$channel->{id}}) {
2893 $self->{channel}{$channel->{id}} = $channel;
2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2896 }
2897
2898 $channel = $channel->{id};
2899 }
2900
2438 return unless @extra || length $msg; 2901 return unless @extra || length $msg;
2439 2902
2440 if ($self->can_msg) { 2903 if ($self->can_msg) {
2904 # default colour, mask it out
2905 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2906 if $color & cf::NDI_DEF;
2907
2441 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 2908 $self->send_packet ("msg " . $self->{json_coder}->encode (
2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2442 } else { 2910 } else {
2443 # replace some tags by gcfclient-compatible ones
2444 for ($msg) {
2445 1 while
2446 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2447 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2448 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2449 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2450 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2451 }
2452
2453 if ($color >= 0) { 2911 if ($color >= 0) {
2912 # replace some tags by gcfclient-compatible ones
2913 for ($msg) {
2914 1 while
2915 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2916 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2917 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2918 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2919 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2920 }
2921
2922 $color &= cf::NDI_COLOR_MASK;
2923
2924 utf8::encode $msg;
2925
2454 if (0 && $msg =~ /\[/) { 2926 if (0 && $msg =~ /\[/) {
2927 # COMMAND/INFO
2455 $self->send_packet ("drawextinfo $color 4 0 $msg") 2928 $self->send_packet ("drawextinfo $color 10 8 $msg")
2456 } else { 2929 } else {
2457 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2930 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2458 $self->send_packet ("drawinfo $color $msg") 2931 $self->send_packet ("drawinfo $color $msg")
2459 } 2932 }
2460 } 2933 }
2461 } 2934 }
2462} 2935}
2463 2936
2464=item $client->ext_event ($type, %msg) 2937=item $client->ext_msg ($type, @msg)
2465 2938
2466Sends an ext event to the client. 2939Sends an ext event to the client.
2467 2940
2468=cut 2941=cut
2469 2942
2470sub cf::client::ext_event($$%) { 2943sub cf::client::ext_msg($$@) {
2471 my ($self, $type, %msg) = @_; 2944 my ($self, $type, @msg) = @_;
2472 2945
2473 return unless $self->extcmd; 2946 if ($self->extcmd == 2) {
2474 2947 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2948 } elsif ($self->extcmd == 1) { # TODO: remove
2475 $msg{msgtype} = "event_$type"; 2949 push @msg, msgtype => "event_$type";
2476 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952}
2953
2954=item $client->ext_reply ($msgid, @msg)
2955
2956Sends an ext reply to the client.
2957
2958=cut
2959
2960sub cf::client::ext_reply($$@) {
2961 my ($self, $id, @msg) = @_;
2962
2963 if ($self->extcmd == 2) {
2964 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2965 } elsif ($self->extcmd == 1) {
2966 #TODO: version 1, remove
2967 unshift @msg, msgtype => "reply", msgid => $id;
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2477} 2970}
2478 2971
2479=item $success = $client->query ($flags, "text", \&cb) 2972=item $success = $client->query ($flags, "text", \&cb)
2480 2973
2481Queues a query to the client, calling the given callback with 2974Queues a query to the client, calling the given callback with
2536 my ($ns, $buf) = @_; 3029 my ($ns, $buf) = @_;
2537 3030
2538 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3031 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2539 3032
2540 if (ref $msg) { 3033 if (ref $msg) {
3034 my ($type, $reply, @payload) =
3035 "ARRAY" eq ref $msg
3036 ? @$msg
3037 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3038
3039 my @reply;
3040
2541 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3041 if (my $cb = $EXTICMD{$type}) {
2542 if (my %reply = $cb->($ns, $msg)) { 3042 @reply = $cb->($ns, @payload);
2543 $reply{msgid} = $msg->{msgid};
2544 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2545 }
2546 } 3043 }
3044
3045 $ns->ext_reply ($reply, @reply)
3046 if $reply;
3047
2547 } else { 3048 } else {
2548 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3049 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2549 } 3050 }
2550 3051
2551 cf::override; 3052 cf::override;
2598our $safe = new Safe "safe"; 3099our $safe = new Safe "safe";
2599our $safe_hole = new Safe::Hole; 3100our $safe_hole = new Safe::Hole;
2600 3101
2601$SIG{FPE} = 'IGNORE'; 3102$SIG{FPE} = 'IGNORE';
2602 3103
2603$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3104$safe->permit_only (Opcode::opset qw(
3105 :base_core :base_mem :base_orig :base_math
3106 grepstart grepwhile mapstart mapwhile
3107 sort time
3108));
2604 3109
2605# here we export the classes and methods available to script code 3110# here we export the classes and methods available to script code
2606 3111
2607=pod 3112=pod
2608 3113
2609The following functions and methods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2610 3115
2611 cf::object 3116 cf::object
2612 contr pay_amount pay_player map x y force_find force_add 3117 contr pay_amount pay_player map x y force_find force_add destroy
2613 insert remove 3118 insert remove name archname title slaying race decrease split
2614 3119
2615 cf::object::player 3120 cf::object::player
2616 player 3121 player
2617 3122
2618 cf::player 3123 cf::player
2623 3128
2624=cut 3129=cut
2625 3130
2626for ( 3131for (
2627 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2628 insert remove)], 3133 insert remove inv nrof name archname title slaying race
3134 decrease split destroy change_exp)],
2629 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2630 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2631 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2632) { 3138) {
2633 no strict 'refs'; 3139 no strict 'refs';
2709# the server's init and main functions 3215# the server's init and main functions
2710 3216
2711sub load_facedata($) { 3217sub load_facedata($) {
2712 my ($path) = @_; 3218 my ($path) = @_;
2713 3219
3220 # HACK to clear player env face cache, we need some signal framework
3221 # for this (global event?)
3222 %ext::player_env::MUSIC_FACE_CACHE = ();
3223
3224 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3225
2714 warn "loading facedata from $path\n"; 3226 warn "loading facedata from $path\n";
2715 3227
2716 my $facedata; 3228 my $facedata;
2717 0 < aio_load $path, $facedata 3229 0 < aio_load $path, $facedata
2718 or die "$path: $!"; 3230 or die "$path: $!";
2720 $facedata = Coro::Storable::thaw $facedata; 3232 $facedata = Coro::Storable::thaw $facedata;
2721 3233
2722 $facedata->{version} == 2 3234 $facedata->{version} == 2
2723 or cf::cleanup "$path: version mismatch, cannot proceed."; 3235 or cf::cleanup "$path: version mismatch, cannot proceed.";
2724 3236
3237 # patch in the exptable
3238 $facedata->{resource}{"res/exp_table"} = {
3239 type => FT_RSRC,
3240 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3241 };
3242 cf::cede_to_tick;
3243
2725 { 3244 {
2726 my $faces = $facedata->{faceinfo}; 3245 my $faces = $facedata->{faceinfo};
2727 3246
2728 while (my ($face, $info) = each %$faces) { 3247 while (my ($face, $info) = each %$faces) {
2729 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3249
2730 cf::face::set_visibility $idx, $info->{visibility}; 3250 cf::face::set_visibility $idx, $info->{visibility};
2731 cf::face::set_magicmap $idx, $info->{magicmap}; 3251 cf::face::set_magicmap $idx, $info->{magicmap};
2732 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2733 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2734 3254
2735 cf::cede_to_tick; 3255 cf::cede_to_tick;
2736 } 3256 }
2737 3257
2738 while (my ($face, $info) = each %$faces) { 3258 while (my ($face, $info) = each %$faces) {
2739 next unless $info->{smooth}; 3259 next unless $info->{smooth};
3260
2740 my $idx = cf::face::find $face 3261 my $idx = cf::face::find $face
2741 or next; 3262 or next;
3263
2742 if (my $smooth = cf::face::find $info->{smooth}) { 3264 if (my $smooth = cf::face::find $info->{smooth}) {
2743 cf::face::set_smooth $idx, $smooth; 3265 cf::face::set_smooth $idx, $smooth;
2744 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2745 } else { 3267 } else {
2746 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
2763 3285
2764 { 3286 {
2765 # TODO: for gcfclient pleasure, we should give resources 3287 # TODO: for gcfclient pleasure, we should give resources
2766 # that gcfclient doesn't grok a >10000 face index. 3288 # that gcfclient doesn't grok a >10000 face index.
2767 my $res = $facedata->{resource}; 3289 my $res = $facedata->{resource};
2768 my $enc = JSON::XS->new->utf8->canonical;
2769 3290
2770 while (my ($name, $info) = each %$res) { 3291 while (my ($name, $info) = each %$res) {
2771 my $meta = $enc->encode ({ 3292 if (defined $info->{type}) {
2772 name => $name,
2773 type => $info->{type},
2774 copyright => $info->{copyright}, #TODO#
2775 });
2776
2777 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3294 my $data;
2778 3295
2779 if ($name =~ /\.jpg$/) { 3296 if ($info->{type} & 1) {
2780 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack 3297 # prepend meta info
2781 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack 3298
3299 my $meta = $enc->encode ({
3300 name => $name,
3301 %{ $info->{meta} || {} },
3302 });
3303
3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
2782 } else { 3311 } else {
2783 my $data = pack "(w/a*)*", $meta, $info->{data}; 3312 $RESOURCE{$name} = $info;
2784 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2785
2786 cf::face::set_type $idx, 1;
2787 cf::face::set_data $idx, 0, $data, $chk;
2788 } 3313 }
2789 3314
2790 cf::cede_to_tick; 3315 cf::cede_to_tick;
2791 } 3316 }
2792 } 3317 }
2793 3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3320
2794 1 3321 1
2795} 3322}
2796 3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3343
3344register_exticmd fx_want => sub {
3345 my ($ns, $want) = @_;
3346
3347 while (my ($k, $v) = each %$want) {
3348 $ns->fx_want ($k, $v);
3349 }
3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3361
2797sub reload_regions { 3362sub reload_regions {
3363 # HACK to clear player env face cache, we need some signal framework
3364 # for this (global event?)
3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3366
2798 load_resource_file "$MAPDIR/regions" 3367 load_resource_file "$MAPDIR/regions"
2799 or die "unable to load regions file\n"; 3368 or die "unable to load regions file\n";
2800 3369
2801 for (cf::region::list) { 3370 for (cf::region::list) {
2802 $_->{match} = qr/$_->{match}/ 3371 $_->{match} = qr/$_->{match}/
2810} 3379}
2811 3380
2812sub reload_archetypes { 3381sub reload_archetypes {
2813 load_resource_file "$DATADIR/archetypes" 3382 load_resource_file "$DATADIR/archetypes"
2814 or die "unable to load archetypes\n"; 3383 or die "unable to load archetypes\n";
2815 #d# NEED to laod twice to resolve forward references
2816 # this really needs to be done in an extra post-pass
2817 # (which needs to be synchronous, so solve it differently)
2818 load_resource_file "$DATADIR/archetypes"
2819 or die "unable to load archetypes\n";
2820} 3384}
2821 3385
2822sub reload_treasures { 3386sub reload_treasures {
2823 load_resource_file "$DATADIR/treasures" 3387 load_resource_file "$DATADIR/treasures"
2824 or die "unable to load treasurelists\n"; 3388 or die "unable to load treasurelists\n";
2825} 3389}
2826 3390
2827sub reload_resources { 3391sub reload_resources {
2828 warn "reloading resource files...\n"; 3392 warn "reloading resource files...\n";
2829 3393
3394 reload_facedata;
3395 reload_archetypes;
2830 reload_regions; 3396 reload_regions;
2831 reload_facedata;
2832 #reload_archetypes;#d#
2833 reload_archetypes;
2834 reload_treasures; 3397 reload_treasures;
2835 3398
2836 warn "finished reloading resource files\n"; 3399 warn "finished reloading resource files\n";
2837} 3400}
2838 3401
2839sub init { 3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
2840 reload_resources; 3407 reload_resources;
2841} 3408}
2842 3409
2843sub cfg_load { 3410sub reload_config {
2844 open my $fh, "<:utf8", "$CONFDIR/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
2845 or return; 3412 or return;
2846 3413
2847 local $/; 3414 local $/;
2848 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
2849 3416
2850 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2851 3418
2852 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2853 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2864sub main { 3431sub main {
2865 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
2866 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
2867 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2868 (async { 3435 (async {
2869 Event::one_event; 3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
2870 })->prio (Coro::PRIO_MAX); 3438 })->prio (Coro::PRIO_MAX);
2871 }; 3439 };
2872 3440
2873 cfg_load; 3441 {
3442 my $guard = freeze_mainloop;
3443 reload_config;
2874 db_init; 3444 db_init;
2875 load_extensions; 3445 load_extensions;
2876 3446
2877 $TICK_WATCHER->start; 3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
2878 Event::loop; 3450 EV::loop;
2879} 3451}
2880 3452
2881############################################################################# 3453#############################################################################
2882# initialisation and cleanup 3454# initialisation and cleanup
2883 3455
2884# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
2885BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
2886 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
2887 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2888 reentrant => 0,
2889 data => WF_AUTOCANCEL,
2890 signal => $signal,
2891 prio => 0,
2892 cb => sub {
2893 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
2894 },
2895 ); 3462 };
2896 } 3463 }
2897} 3464}
2898 3465
2899sub write_runtime { 3466sub write_runtime_sync {
2900 my $runtime = "$LOCALDIR/runtime"; 3467 my $runtime = "$LOCALDIR/runtime";
2901 3468
2902 # first touch the runtime file to show we are still running: 3469 # first touch the runtime file to show we are still running:
2903 # the fsync below can take a very very long time. 3470 # the fsync below can take a very very long time.
2904 3471
2930 and return; 3497 and return;
2931 3498
2932 warn "runtime file written.\n"; 3499 warn "runtime file written.\n";
2933 3500
2934 1 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
2935} 3545}
2936 3546
2937sub emergency_save() { 3547sub emergency_save() {
2938 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
2939 3549
2945 # and maps saved/destroyed asynchronously. 3555 # and maps saved/destroyed asynchronously.
2946 warn "begin emergency player save\n"; 3556 warn "begin emergency player save\n";
2947 for my $login (keys %cf::PLAYER) { 3557 for my $login (keys %cf::PLAYER) {
2948 my $pl = $cf::PLAYER{$login} or next; 3558 my $pl = $cf::PLAYER{$login} or next;
2949 $pl->valid or next; 3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2950 $pl->save; 3561 $pl->save;
2951 } 3562 }
2952 warn "end emergency player save\n"; 3563 warn "end emergency player save\n";
2953 3564
2954 warn "begin emergency map save\n"; 3565 warn "begin emergency map save\n";
2960 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
2961 3572
2962 warn "begin emergency database checkpoint\n"; 3573 warn "begin emergency database checkpoint\n";
2963 BDB::db_env_txn_checkpoint $DB_ENV; 3574 BDB::db_env_txn_checkpoint $DB_ENV;
2964 warn "end emergency database checkpoint\n"; 3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
2965 }; 3580 };
2966 3581
2967 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
2968} 3583}
2969 3584
2984 warn "reloading..."; 3599 warn "reloading...";
2985 3600
2986 warn "entering sync_job"; 3601 warn "entering sync_job";
2987 3602
2988 cf::sync_job { 3603 cf::sync_job {
2989 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
2990 cf::emergency_save; 3605 cf::emergency_save;
2991 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
2992 3607
2993 warn "syncing database to disk"; 3608 warn "syncing database to disk";
2994 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
2995 3610
2996 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2997
2998 warn "cancelling all WF_AUTOCANCEL watchers";
2999 for (Event::all_watchers) {
3000 $_->cancel if $_->data & WF_AUTOCANCEL;
3001 }
3002 3612
3003 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3004 for (;;) { 3614 for (;;) {
3005 BDB::flush; 3615 BDB::flush;
3006 IO::AIO::flush; 3616 IO::AIO::flush;
3007 Coro::cede; 3617 Coro::cede_notself;
3008 last unless IO::AIO::nreqs || BDB::nreqs; 3618 last unless IO::AIO::nreqs || BDB::nreqs;
3009 warn "iterate..."; 3619 warn "iterate...";
3010 } 3620 }
3011 3621
3012 ++$RELOAD; 3622 ++$RELOAD;
3071 warn "reloading cf.pm"; 3681 warn "reloading cf.pm";
3072 require cf; 3682 require cf;
3073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3683 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3074 3684
3075 warn "loading config and database again"; 3685 warn "loading config and database again";
3076 cf::cfg_load; 3686 cf::reload_config;
3077 3687
3078 warn "loading extensions"; 3688 warn "loading extensions";
3079 cf::load_extensions; 3689 cf::load_extensions;
3080 3690
3081 warn "reattaching attachments to objects/players"; 3691 warn "reattaching attachments to objects/players";
3088 warn "leaving sync_job"; 3698 warn "leaving sync_job";
3089 3699
3090 1 3700 1
3091 } or do { 3701 } or do {
3092 warn $@; 3702 warn $@;
3093 warn "error while reloading, exiting."; 3703 cf::cleanup "error while reloading, exiting.";
3094 exit 1;
3095 }; 3704 };
3096 3705
3097 warn "reloaded"; 3706 warn "reloaded";
3098}; 3707};
3099 3708
3101 3710
3102sub reload_perl() { 3711sub reload_perl() {
3103 # doing reload synchronously and two reloads happen back-to-back, 3712 # doing reload synchronously and two reloads happen back-to-back,
3104 # coro crashes during coro_state_free->destroy here. 3713 # coro crashes during coro_state_free->destroy here.
3105 3714
3106 $RELOAD_WATCHER ||= Event->timer ( 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3107 reentrant => 0,
3108 after => 0,
3109 data => WF_AUTOCANCEL,
3110 cb => sub {
3111 do_reload_perl; 3716 do_reload_perl;
3112 undef $RELOAD_WATCHER; 3717 undef $RELOAD_WATCHER;
3113 },
3114 ); 3718 };
3115} 3719}
3116 3720
3117register_command "reload" => sub { 3721register_command "reload" => sub {
3118 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
3119 3723
3120 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
3121 $who->message ("reloading server."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3122 async { reload_perl }; 3728 reload_perl;
3729 };
3123 } 3730 }
3124}; 3731};
3125 3732
3126unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
3127 3734
3129 3736
3130our @WAIT_FOR_TICK; 3737our @WAIT_FOR_TICK;
3131our @WAIT_FOR_TICK_BEGIN; 3738our @WAIT_FOR_TICK_BEGIN;
3132 3739
3133sub wait_for_tick { 3740sub wait_for_tick {
3134 return unless $TICK_WATCHER->is_active;
3135 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3136 3742
3137 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3138 push @WAIT_FOR_TICK, $signal; 3744 push @WAIT_FOR_TICK, $signal;
3139 $signal->wait; 3745 $signal->wait;
3140} 3746}
3141 3747
3142sub wait_for_tick_begin { 3748sub wait_for_tick_begin {
3143 return unless $TICK_WATCHER->is_active;
3144 return if $Coro::current == $Coro::main; 3749 return if tick_inhibit || $Coro::current == $Coro::main;
3145 3750
3146 my $signal = new Coro::Signal; 3751 my $signal = new Coro::Signal;
3147 push @WAIT_FOR_TICK_BEGIN, $signal; 3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3148 $signal->wait; 3753 $signal->wait;
3149} 3754}
3150 3755
3151 my $min = 1e6;#d# 3756sub tick {
3152 my $avg = 10;
3153$TICK_WATCHER = Event->timer (
3154 reentrant => 0,
3155 parked => 1,
3156 prio => 0,
3157 at => $NEXT_TICK || $TICK,
3158 data => WF_AUTOCANCEL,
3159 cb => sub {
3160 if ($Coro::current != $Coro::main) { 3757 if ($Coro::current != $Coro::main) {
3161 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3162 unless ++$bug_warning > 10; 3759 unless ++$bug_warning > 10;
3163 return; 3760 return;
3164 } 3761 }
3165 3762
3166 $NOW = $tick_start = Event::time;
3167
3168 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
3169 3764
3170 0 && sync_job {#d# 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3171 for(1..10) { 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3172 my $t = Event::time; 3767 Coro::async_pool {
3173 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3768 $Coro::current->{desc} = "runtime saver";
3174 or die; 3769 write_runtime_sync
3175 3770 or warn "ERROR: unable to write runtime file: $!";
3176 $map->width (50);
3177 $map->height (50);
3178 $map->alloc;
3179 $map->_load_objects ("/tmp/x.map", 1);
3180 my $t = Event::time - $t;
3181
3182 #next unless $t < 0.0013;#d#
3183 if ($t < $min) {
3184 $min = $t;
3185 }
3186 $avg = $avg * 0.99 + $t * 0.01;
3187 }
3188 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3189 exit 0;
3190 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3191 }; 3771 };
3772 }
3192 3773
3193 $RUNTIME += $TICK;
3194 $NEXT_TICK += $TICK;
3195
3196 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3197 $NEXT_RUNTIME_WRITE = $NOW + 10;
3198 Coro::async_pool {
3199 write_runtime
3200 or warn "ERROR: unable to write runtime file: $!";
3201 };
3202 }
3203
3204# my $AFTER = Event::time;
3205# warn $AFTER - $NOW;#d#
3206
3207 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3208 $sig->send; 3775 $sig->send;
3209 } 3776 }
3210 while (my $sig = shift @WAIT_FOR_TICK) { 3777 while (my $sig = shift @WAIT_FOR_TICK) {
3211 $sig->send; 3778 $sig->send;
3212 } 3779 }
3213 3780
3214 $NOW = Event::time; 3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3215
3216 # if we are delayed by four ticks or more, skip them all
3217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3218
3219 $TICK_WATCHER->at ($NEXT_TICK);
3220 $TICK_WATCHER->start;
3221
3222 $LOAD = ($NOW - $tick_start) / $TICK;
3223 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3224 3783
3225 _post_tick; 3784 if (0) {
3226 3785 if ($NEXT_TICK) {
3227 3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3228 }, 3790 }
3229); 3791}
3230 3792
3231{ 3793{
3232 BDB::max_poll_time $TICK * 0.1; 3794 # configure BDB
3233 $BDB_POLL_WATCHER = Event->io ( 3795
3234 reentrant => 0,
3235 fd => BDB::poll_fileno,
3236 poll => 'r',
3237 prio => 0,
3238 data => WF_AUTOCANCEL,
3239 cb => \&BDB::poll_cb,
3240 );
3241 BDB::min_parallel 8; 3796 BDB::min_parallel 8;
3242 3797 BDB::max_poll_reqs $TICK * 0.1;
3243 BDB::set_sync_prepare { 3798 $AnyEvent::BDB::WATCHER->priority (1);
3244 my $status;
3245 my $current = $Coro::current;
3246 (
3247 sub {
3248 $status = $!;
3249 $current->ready; undef $current;
3250 },
3251 sub {
3252 Coro::schedule while defined $current;
3253 $! = $status;
3254 },
3255 )
3256 };
3257 3799
3258 unless ($DB_ENV) { 3800 unless ($DB_ENV) {
3259 $DB_ENV = BDB::db_env_create; 3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3260 3807
3261 cf::sync_job { 3808 cf::sync_job {
3262 eval { 3809 eval {
3263 BDB::db_env_open 3810 BDB::db_env_open
3264 $DB_ENV, 3811 $DB_ENV,
3266 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3267 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3268 0666; 3815 0666;
3269 3816
3270 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3271
3272 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3273 $DB_ENV->set_lk_detect;
3274 }; 3818 };
3275 3819
3276 cf::cleanup "db_env_open(db): $@" if $@; 3820 cf::cleanup "db_env_open(db): $@" if $@;
3277 }; 3821 };
3278 } 3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3279} 3833}
3280 3834
3281{ 3835{
3836 # configure IO::AIO
3837
3282 IO::AIO::min_parallel 8; 3838 IO::AIO::min_parallel 8;
3283
3284 undef $Coro::AIO::WATCHER;
3285 IO::AIO::max_poll_time $TICK * 0.1; 3839 IO::AIO::max_poll_time $TICK * 0.1;
3286 $AIO_POLL_WATCHER = Event->io ( 3840 undef $AnyEvent::AIO::WATCHER;
3287 reentrant => 0,
3288 data => WF_AUTOCANCEL,
3289 fd => IO::AIO::poll_fileno,
3290 poll => 'r',
3291 prio => 6,
3292 cb => \&IO::AIO::poll_cb,
3293 );
3294} 3841}
3295 3842
3296my $_log_backtrace; 3843my $_log_backtrace;
3297 3844
3298sub _log_backtrace { 3845sub _log_backtrace {
3302 3849
3303 # limit the # of concurrent backtraces 3850 # limit the # of concurrent backtraces
3304 if ($_log_backtrace < 2) { 3851 if ($_log_backtrace < 2) {
3305 ++$_log_backtrace; 3852 ++$_log_backtrace;
3306 async { 3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3307 my @bt = fork_call { 3856 my @bt = fork_call {
3308 @addr = map { sprintf "%x", $_ } @addr; 3857 @addr = map { sprintf "%x", $_ } @addr;
3309 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3310 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3311 or die "addr2line: $!"; 3860 or die "addr2line: $!";

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