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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.78 by root, Tue Nov 7 00:15:27 2006 UTC vs.
Revision 1.308 by root, Mon Jul 16 14:09:40 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
24our @EVENT; 61our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 62
27our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
30 85
31our %CFG; 86our %CFG;
32 87
33our $uptime; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
34 90
35$uptime ||= time; 91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
36 118
37############################################################################# 119#############################################################################
38 120
39=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
40 122
41=over 4 123=over 4
42 124
43=item $cf::LIBDIR 125=item $cf::UPTIME
44 126
45The perl library directory, where extensions and cf-specific modules can 127The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
47 146
48=item $cf::TICK 147=item $cf::TICK
49 148
50The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
51 160
52=item %cf::CFG 161=item %cf::CFG
53 162
54Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
56 171
57=back 172=back
58 173
59=cut 174=cut
60 175
61BEGIN { 176BEGIN {
62 *CORE::GLOBAL::warn = sub { 177 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 178 my $msg = join "", @_;
179
64 $msg .= "\n" 180 $msg .= "\n"
65 unless $msg =~ /\n$/; 181 unless $msg =~ /\n$/;
66 182
67 print STDERR "cfperl: $msg"; 183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184
185 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 186 LOG llevError, $msg;
69 }; 187 };
70} 188}
71 189
190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
194@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
195@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 196@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 197
74# we bless all objects into (empty) derived classes to force a method lookup 198# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 199# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 200for my $pkg (qw(
201 cf::global cf::attachable
202 cf::object cf::object::player
203 cf::client cf::player
204 cf::arch cf::living
205 cf::map cf::party cf::region
206)) {
77 no strict 'refs'; 207 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 208 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 209}
80 210
81$Event::DIED = sub { 211$Event::DIED = sub {
82 warn "error in event callback: @_"; 212 warn "error in event callback: @_";
83}; 213};
84 214
85my %ext_pkg; 215#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 216
91=head2 UTILITY FUNCTIONS 217=head2 UTILITY FUNCTIONS
92 218
93=over 4 219=over 4
94 220
95=cut 221=item dumpval $ref
96 222
97use JSON::Syck (); # TODO# replace by JSON::PC once working 223=cut
224
225sub dumpval {
226 eval {
227 local $SIG{__DIE__};
228 my $d;
229 if (1) {
230 $d = new Data::Dumper([$_[0]], ["*var"]);
231 $d->Terse(1);
232 $d->Indent(2);
233 $d->Quotekeys(0);
234 $d->Useqq(1);
235 #$d->Bless(...);
236 $d->Seen($_[1]) if @_ > 1;
237 $d = $d->Dump();
238 }
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d
241 } || "[unable to dump $_[0]: '$@']";
242}
98 243
99=item $ref = cf::from_json $json 244=item $ref = cf::from_json $json
100 245
101Converts a JSON string into the corresponding perl data structure. 246Converts a JSON string into the corresponding perl data structure.
102 247
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 248=item $json = cf::to_json $ref
111 249
112Converts a perl data structure into its JSON representation. 250Converts a perl data structure into its JSON representation.
113 251
114=cut 252=cut
115 253
116sub to_json($) { 254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 255
118 JSON::Syck::Dump $_[0] 256sub to_json ($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) }
258
259=item cf::lock_wait $string
260
261Wait until the given lock is available. See cf::lock_acquire.
262
263=item my $lock = cf::lock_acquire $string
264
265Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically
268returned.
269
270Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load).
272
273=item $locked = cf::lock_active $string
274
275Return true if the lock is currently active, i.e. somebody has locked it.
276
277=cut
278
279our %LOCK;
280
281sub lock_wait($) {
282 my ($key) = @_;
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289}
290
291sub lock_acquire($) {
292 my ($key) = @_;
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303}
304
305sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309}
310
311sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319}
320
321=item cf::async { BLOCK }
322
323Currently the same as Coro::async_pool, meaning you cannot use
324C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325thing you are allowed to do is call C<prio> on it.
326
327=cut
328
329BEGIN { *async = \&Coro::async_pool }
330
331=item cf::sync_job { BLOCK }
332
333The design of Crossfire TRT requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable.
337
338If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The
340server will be frozen during this time, so the block should either finish
341fast or be very important.
342
343=cut
344
345sub sync_job(&) {
346 my ($job) = @_;
347
348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
351 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/
353
354 # TODO: use suspend/resume instead
355 # (but this is cancel-safe)
356 my $freeze_guard = freeze_mainloop;
357
358 my $busy = 1;
359 my @res;
360
361 (async {
362 @res = eval { $job->() };
363 warn $@ if $@;
364 undef $busy;
365 })->prio (Coro::PRIO_MAX);
366
367 while ($busy) {
368 Coro::cede or Event::one_event;
369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
377
378 wantarray ? @res : $res[0]
379 } else {
380 # we are in another coroutine, how wonderful, everything just works
381
382 $job->()
383 }
384}
385
386=item $coro = cf::async_ext { BLOCK }
387
388Like async, but this coro is automatically being canceled when the
389extension calling this is being unloaded.
390
391=cut
392
393sub async_ext(&) {
394 my $cb = shift;
395
396 my $coro = &Coro::async ($cb);
397
398 $coro->on_destroy (sub {
399 delete $EXT_CORO{$coro+0};
400 });
401 $EXT_CORO{$coro+0} = $coro;
402
403 $coro
404}
405
406=item fork_call { }, $args
407
408Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling.
412
413=cut
414
415sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422}
423
424sub fork_call(&@) {
425 my ($cb, @args) = @_;
426
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
428# or die "socketpair: $!";
429 pipe my $fh1, my $fh2
430 or die "pipe: $!";
431
432 if (my $pid = fork) {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals;
446 local $SIG{__WARN__};
447 local $SIG{__DIE__};
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453
454 eval {
455 close $fh1;
456
457 my @res = eval { $cb->(@args) };
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
465 }
466}
467
468=item $value = cf::db_get $family => $key
469
470Returns a single value from the environment database.
471
472=item cf::db_put $family => $key => $value
473
474Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476
477=cut
478
479our $DB;
480
481sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job {
486 eval {
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 }
496}
497
498sub db_get($$) {
499 my $key = "$_[0]/$_[1]";
500
501 cf::sync_job {
502 BDB::db_get $DB, undef, $key, my $data;
503
504 $! ? ()
505 : $data
506 }
507}
508
509sub db_put($$$) {
510 BDB::dbreq_pri 4;
511 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
512}
513
514=item cf::cache $id => [$paths...], $processversion => $process
515
516Generic caching function that returns the value of the resource $id,
517caching and regenerating as required.
518
519This function can block.
520
521=cut
522
523sub cache {
524 my ($id, $src, $processversion, $process) = @_;
525
526 my $meta =
527 join "\x00",
528 $processversion,
529 map {
530 aio_stat $_
531 and Carp::croak "$_: $!";
532
533 ($_, (stat _)[7,9])
534 } @$src;
535
536 my $dbmeta = db_get cache => "$id/meta";
537 if ($dbmeta ne $meta) {
538 # changed, we may need to process
539
540 my @data;
541 my $md5;
542
543 for (0 .. $#$src) {
544 0 <= aio_load $src->[$_], $data[$_]
545 or Carp::croak "$src->[$_]: $!";
546 }
547
548 # if processing is expensive, check
549 # checksum first
550 if (1) {
551 $md5 =
552 join "\x00",
553 $processversion,
554 map {
555 Coro::cede;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src;
558
559
560 my $dbmd5 = db_get cache => "$id/md5";
561 if ($dbmd5 eq $md5) {
562 db_put cache => "$id/meta", $meta;
563
564 return db_get cache => "$id/data";
565 }
566 }
567
568 my $t1 = Time::HiRes::time;
569 my $data = $process->(\@data);
570 my $t2 = Time::HiRes::time;
571
572 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
573
574 db_put cache => "$id/data", $data;
575 db_put cache => "$id/md5" , $md5;
576 db_put cache => "$id/meta", $meta;
577
578 return $data;
579 }
580
581 db_get cache => "$id/data"
582}
583
584=item cf::datalog type => key => value, ...
585
586Log a datalog packet of the given type with the given key-value pairs.
587
588=cut
589
590sub datalog($@) {
591 my ($type, %kv) = @_;
592 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 593}
120 594
121=back 595=back
122 596
123=cut 597=cut
124 598
125############################################################################# 599#############################################################################
126 600
127=head2 EVENTS AND OBJECT ATTACHMENTS 601=head2 ATTACHABLE OBJECTS
602
603Many objects in crossfire are so-called attachable objects. That means you can
604attach callbacks/event handlers (a collection of which is called an "attachment")
605to it. All such attachable objects support the following methods.
606
607In the following description, CLASS can be any of C<global>, C<object>
608C<player>, C<client> or C<map> (i.e. the attachable objects in
609Crossfire TRT).
128 610
129=over 4 611=over 4
130 612
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 613=item $attachable->attach ($attachment, key => $value...)
144 614
145=item $map->detach ($attachment) 615=item $attachable->detach ($attachment)
146 616
147Attach/detach a pre-registered attachment to a map. 617Attach/detach a pre-registered attachment to a specific object and give it
618the specified key/value pairs as arguments.
148 619
149=item $bool = $object->attached ($name) 620Example, attach a minesweeper attachment to the given object, making it a
62110x10 minesweeper game:
150 622
151=item $bool = $player->attached ($name) 623 $obj->attach (minesweeper => width => 10, height => 10);
152 624
153=item $bool = $map->attached ($name) 625=item $bool = $attachable->attached ($name)
154 626
155Checks wether the named attachment is currently attached to the object. 627Checks wether the named attachment is currently attached to the object.
156 628
157=item cf::attach_global ... 629=item cf::CLASS->attach ...
158 630
159Attach handlers for global events. 631=item cf::CLASS->detach ...
160 632
161This and all following C<attach_*>-functions expect any number of the 633Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 634CLASS. See the next function for an explanation of its arguments.
635
636You can attach to global events by using the C<cf::global> class.
637
638Example, log all player logins:
639
640 cf::player->attach (
641 on_login => sub {
642 my ($pl) = @_;
643 ...
644 },
645 );
646
647Example, attach to the jeweler skill:
648
649 cf::object->attach (
650 type => cf::SKILL,
651 subtype => cf::SK_JEWELER,
652 on_use_skill => sub {
653 my ($sk, $ob, $part, $dir, $msg) = @_;
654 ...
655 },
656 );
657
658=item cf::CLASS::attachment $name, ...
659
660Register an attachment by C<$name> through which attachable objects of the
661given CLASS can refer to this attachment.
662
663Some classes such as crossfire maps and objects can specify attachments
664that are attached at load/instantiate time, thus the need for a name.
665
666These calls expect any number of the following handler/hook descriptions:
163 667
164=over 4 668=over 4
165 669
166=item prio => $number 670=item prio => $number
167 671
169by another C<prio> setting). Lower priority handlers get executed 673by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 674earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 675registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 676unless you know what you are doing.
173 677
678=item type => $type
679
680(Only for C<< cf::object->attach >> calls), limits the attachment to the
681given type of objects only (the additional parameter C<subtype> can be
682used to further limit to the given subtype).
683
174=item on_I<event> => \&cb 684=item on_I<event> => \&cb
175 685
176Call the given code reference whenever the named event happens (event is 686Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 687something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 688handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 697package and register them. Only handlers for eevents supported by the
188object/class are recognised. 698object/class are recognised.
189 699
190=back 700=back
191 701
192=item cf::attach_to_type $object_type, $subtype, ... 702Example, define an attachment called "sockpuppet" that calls the given
703event handler when a monster attacks:
193 704
194Attach handlers for a specific object type (e.g. TRANSPORT) and 705 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 706 on_skill_attack => sub {
196type. 707 my ($self, $victim) = @_;
197 708 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 709 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 710 }
419}
420 711
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 712=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 713
447Just because you have a perl object does not mean that the corresponding 714Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 715C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 716valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 717can be used to test for existence of the C object part without causing an
451exception. 718exception.
452 719
720=cut
721
722# the following variables are defined in .xs and must not be re-created
723our @CB_GLOBAL = (); # registry for all global events
724our @CB_ATTACHABLE = (); # registry for all attachables
725our @CB_OBJECT = (); # all objects (should not be used except in emergency)
726our @CB_PLAYER = ();
727our @CB_CLIENT = ();
728our @CB_TYPE = (); # registry for type (cf-object class) based events
729our @CB_MAP = ();
730
731my %attachment;
732
733sub cf::attachable::thawer_merge {
734 # simply override everything except _meta
735 local $_[0]{_meta};
736 %{$_[0]} = %{$_[1]};
737}
738
739sub _attach_cb($$$$) {
740 my ($registry, $event, $prio, $cb) = @_;
741
742 use sort 'stable';
743
744 $cb = [$prio, $cb];
745
746 @{$registry->[$event]} = sort
747 { $a->[0] cmp $b->[0] }
748 @{$registry->[$event] || []}, $cb;
749}
750
751# hack
752my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
753
754# attach handles attaching event callbacks
755# the only thing the caller has to do is pass the correct
756# registry (== where the callback attaches to).
757sub _attach {
758 my ($registry, $klass, @arg) = @_;
759
760 my $object_type;
761 my $prio = 0;
762 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
763
764 #TODO: get rid of this hack
765 if ($attachable_klass{$klass}) {
766 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
767 }
768
769 while (@arg) {
770 my $type = shift @arg;
771
772 if ($type eq "prio") {
773 $prio = shift @arg;
774
775 } elsif ($type eq "type") {
776 $object_type = shift @arg;
777 $registry = $CB_TYPE[$object_type] ||= [];
778
779 } elsif ($type eq "subtype") {
780 defined $object_type or Carp::croak "subtype specified without type";
781 my $object_subtype = shift @arg;
782 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
783
784 } elsif ($type eq "package") {
785 my $pkg = shift @arg;
786
787 while (my ($name, $id) = each %cb_id) {
788 if (my $cb = $pkg->can ($name)) {
789 _attach_cb $registry, $id, $prio, $cb;
790 }
791 }
792
793 } elsif (exists $cb_id{$type}) {
794 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
795
796 } elsif (ref $type) {
797 warn "attaching objects not supported, ignoring.\n";
798
799 } else {
800 shift @arg;
801 warn "attach argument '$type' not supported, ignoring.\n";
802 }
803 }
804}
805
806sub _object_attach {
807 my ($obj, $name, %arg) = @_;
808
809 return if exists $obj->{_attachment}{$name};
810
811 if (my $attach = $attachment{$name}) {
812 my $registry = $obj->registry;
813
814 for (@$attach) {
815 my ($klass, @attach) = @$_;
816 _attach $registry, $klass, @attach;
817 }
818
819 $obj->{$name} = \%arg;
820 } else {
821 warn "object uses attachment '$name' which is not available, postponing.\n";
822 }
823
824 $obj->{_attachment}{$name} = undef;
825}
826
827sub cf::attachable::attach {
828 if (ref $_[0]) {
829 _object_attach @_;
830 } else {
831 _attach shift->_attach_registry, @_;
832 }
833 _recalc_want;
834};
835
836# all those should be optimised
837sub cf::attachable::detach {
838 my ($obj, $name) = @_;
839
840 if (ref $obj) {
841 delete $obj->{_attachment}{$name};
842 reattach ($obj);
843 } else {
844 Carp::croak "cannot, currently, detach class attachments";
845 }
846 _recalc_want;
847};
848
849sub cf::attachable::attached {
850 my ($obj, $name) = @_;
851
852 exists $obj->{_attachment}{$name}
853}
854
855for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
856 eval "#line " . __LINE__ . " 'cf.pm'
857 sub cf::\L$klass\E::_attach_registry {
858 (\\\@CB_$klass, KLASS_$klass)
859 }
860
861 sub cf::\L$klass\E::attachment {
862 my \$name = shift;
863
864 \$attachment{\$name} = [[KLASS_$klass, \@_]];
865 }
866 ";
867 die if $@;
868}
869
870our $override;
871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872
873sub override {
874 $override = 1;
875 @invoke_results = ();
876}
877
878sub do_invoke {
879 my $event = shift;
880 my $callbacks = shift;
881
882 @invoke_results = ();
883
884 local $override;
885
886 for (@$callbacks) {
887 eval { &{$_->[1]} };
888
889 if ($@) {
890 warn "$@";
891 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
892 override;
893 }
894
895 return 1 if $override;
896 }
897
898 0
899}
900
901=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
902
903=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904
905Generate an object-specific event with the given arguments.
906
907This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908removed in future versions), and there is no public API to access override
909results (if you must, access C<@cf::invoke_results> directly).
910
453=back 911=back
454 912
455=cut 913=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 914
461############################################################################# 915#############################################################################
462# object support 916# object support
463 917
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 918sub reattach {
919 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 920 my ($obj) = @_;
921
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
923
479 my $registry = $obj->registry; 924 my $registry = $obj->registry;
480 925
481 @$registry = (); 926 @$registry = ();
482 927
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 928 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 929
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 930 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 931 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 932 for (@$attach) {
488 my ($klass, @attach) = @$_; 933 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 934 _attach $registry, $klass, @attach;
490 } 935 }
491 } else { 936 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 937 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 938 }
494 } 939 }
495} 940}
496 941
497sub object_freezer_save { 942cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 943 prio => -1000000,
944 on_instantiate => sub {
945 my ($obj, $data) = @_;
946
947 $data = from_json $data;
948
949 for (@$data) {
950 my ($name, $args) = @$_;
951
952 $obj->attach ($name, %{$args || {} });
953 }
954 },
955 on_reattach => \&reattach,
549 on_clone => sub { 956 on_clone => sub {
550 my ($src, $dst) = @_; 957 my ($src, $dst) = @_;
551 958
552 @{$dst->registry} = @{$src->registry}; 959 @{$dst->registry} = @{$src->registry};
553 960
554 %$dst = %$src; 961 %$dst = %$src;
555 962
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 963 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 964 if exists $src->{_attachment};
558 }, 965 },
559; 966);
967
968sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_;
970
971 sync_job {
972 if (length $$rdata) {
973 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs;
975
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC;
980 close $fh;
981
982 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh;
985 my $data = Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC;
988 close $fh;
989 aio_rename "$filename.pst~", "$filename.pst";
990 }
991 } else {
992 aio_unlink "$filename.pst";
993 }
994
995 aio_rename "$filename~", $filename;
996 } else {
997 warn "FATAL: $filename~: $!\n";
998 }
999 } else {
1000 aio_unlink $filename;
1001 aio_unlink "$filename.pst";
1002 }
1003 }
1004}
1005
1006sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_;
1008
1009 use Data::Dumper;
1010
1011 $$rdata . Dumper $objs
1012}
1013
1014sub object_thawer_load {
1015 my ($filename) = @_;
1016
1017 my ($data, $av);
1018
1019 (aio_load $filename, $data) >= 0
1020 or return;
1021
1022 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0
1024 or return;
1025 $av = eval { (Storable::thaw $av)->{objs} };
1026 }
1027
1028 warn sprintf "loading %s (%d)\n",
1029 $filename, length $data, scalar @{$av || []};
1030 return ($data, $av);
1031}
1032
1033=head2 COMMAND CALLBACKS
1034
1035=over 4
1036
1037=cut
560 1038
561############################################################################# 1039#############################################################################
562# old plug-in events 1040# command handling &c
563 1041
564sub inject_event { 1042=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 1043
568 my $cb = $hook[$event_code]{$extension} 1044Register a callback for execution when the client sends the user command
569 or return; 1045$name.
570 1046
571 &$cb 1047=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 1048
593sub register_command { 1049sub register_command {
594 my ($name, $time, $cb) = @_; 1050 my ($name, $cb) = @_;
595 1051
596 my $caller = caller; 1052 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 1053 #warn "registering command '$name/$time' to '$caller'";
598 1054
599 push @{ $command{$name} }, [$time, $cb, $caller]; 1055 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 1056}
1057
1058=item cf::register_extcmd $name => \&callback($pl,$packet);
1059
1060Register a callback for execution when the client sends an (synchronous)
1061extcmd packet. Ext commands will be processed in the order they are
1062received by the server, like other user commands. The first argument is
1063the logged-in player. Ext commands can only be processed after a player
1064has logged in successfully.
1065
1066If the callback returns something, it is sent back as if reply was being
1067called.
1068
1069=item cf::register_exticmd $name => \&callback($ns,$packet);
1070
1071Register a callback for execution when the client sends an (asynchronous)
1072exticmd packet. Exti commands are processed by the server as soon as they
1073are received, i.e. out of order w.r.t. other commands. The first argument
1074is a client socket. Exti commands can be received anytime, even before
1075log-in.
1076
1077If the callback returns something, it is sent back as if reply was being
1078called.
1079
1080=cut
602 1081
603sub register_extcmd { 1082sub register_extcmd {
604 my ($name, $cb) = @_; 1083 my ($name, $cb) = @_;
605 1084
606 my $caller = caller; 1085 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 1086}
611 1087
612sub register { 1088sub register_exticmd {
613 my ($base, $pkg) = @_; 1089 my ($name, $cb) = @_;
614 1090
615 #TODO 1091 $EXTICMD{$name} = $cb;
616} 1092}
617 1093
618sub load_extension { 1094cf::player->attach (
619 my ($path) = @_; 1095 on_command => sub {
1096 my ($pl, $name, $params) = @_;
620 1097
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1098 my $cb = $COMMAND{$name}
622 my $base = $1; 1099 or return;
623 my $pkg = $1;
624 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg";
626 1100
627 warn "loading '$path' into '$pkg'\n"; 1101 for my $cmd (@$cb) {
628 1102 $cmd->[1]->($pl->ob, $params);
629 open my $fh, "<:utf8", $path
630 or die "$path: $!";
631
632 my $source =
633 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> })
636 . "\n};\n1";
637
638 eval $source
639 or die "$path: $@";
640
641 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg;
643
644# no strict 'refs';
645# @{"$pkg\::ISA"} = ext::;
646
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# }
660
661 # remove commands
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 } 1103 }
1104
1105 cf::override;
672 } 1106 },
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687}
688
689sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext;
694 eval {
695 load_extension $ext;
696 1
697 } or warn "$ext not loaded: $@";
698 }
699}
700
701#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub { 1107 on_extcmd => sub {
707 my ($pl, $buf) = @_; 1108 my ($pl, $buf) = @_;
708 1109
709 my $msg = eval { from_json $buf }; 1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
710 1111
711 if (ref $msg) { 1112 if (ref $msg) {
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) { 1114 if (my %reply = $cb->($pl, $msg)) {
714 $pl->ext_reply ($msg->{msgid}, %reply); 1115 $pl->ext_reply ($msg->{msgid}, %reply);
715 } 1116 }
716 } 1117 }
717 } else { 1118 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 } 1120 }
720 1121
721 cf::override; 1122 cf::override;
722 }, 1123 },
723; 1124);
1125
1126sub load_extensions {
1127 cf::sync_job {
1128 my %todo;
1129
1130 for my $path (<$LIBDIR/*.ext>) {
1131 next unless -r $path;
1132
1133 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1134 my $base = $1;
1135 my $pkg = $1;
1136 $pkg =~ s/[^[:word:]]/_/g;
1137 $pkg = "ext::$pkg";
1138
1139 open my $fh, "<:utf8", $path
1140 or die "$path: $!";
1141
1142 my $source = do { local $/; <$fh> };
1143
1144 my %ext = (
1145 path => $path,
1146 base => $base,
1147 pkg => $pkg,
1148 );
1149
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152
1153 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n"
1156 . $source
1157 . "\n};\n1";
1158
1159 $todo{$base} = \%ext;
1160 }
1161
1162 my %done;
1163 while (%todo) {
1164 my $progress;
1165
1166 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip
1169 unless exists $done{$_};
1170 }
1171
1172 warn "... loading '$k' into '$v->{pkg}'\n";
1173
1174 unless (eval $v->{source}) {
1175 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n";
1177
1178 if (exists $v->{meta}{mandatory}) {
1179 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n";
1181 exit 1;
1182 }
1183
1184 warn $msg;
1185 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 }
1191
1192 skip:
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1194 unless $progress;
1195 }
1196 };
1197}
724 1198
725############################################################################# 1199#############################################################################
726# load/save/clean perl data associated with a map
727 1200
728*cf::mapsupport::on_clean = sub { 1201=back
1202
1203=head2 CORE EXTENSIONS
1204
1205Functions and methods that extend core crossfire objects.
1206
1207=cut
1208
1209package cf::player;
1210
1211use Coro::AIO;
1212
1213=head3 cf::player
1214
1215=over 4
1216
1217=item cf::player::find $login
1218
1219Returns the given player object, loading it if necessary (might block).
1220
1221=cut
1222
1223sub playerdir($) {
1224 "$PLAYERDIR/"
1225 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1226}
1227
1228sub path($) {
1229 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1230
1231 (playerdir $login) . "/playerdata"
1232}
1233
1234sub find_active($) {
1235 $cf::PLAYER{$_[0]}
1236 and $cf::PLAYER{$_[0]}->active
1237 and $cf::PLAYER{$_[0]}
1238}
1239
1240sub exists($) {
1241 my ($login) = @_;
1242
1243 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login }
1245}
1246
1247sub find($) {
1248 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0];
1250
1251 my $guard = cf::lock_acquire "user_find:$login";
1252
1253 $cf::PLAYER{$_[0]} || do {
1254 # rename old playerfiles to new ones
1255 #TODO: remove when no longer required
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl";
1260
1261 my $pl = load_pl path $login
1262 or return;
1263 $cf::PLAYER{$login} = $pl
1264 }
1265 }
1266}
1267
1268sub save($) {
1269 my ($pl) = @_;
1270
1271 return if $pl->{deny_save};
1272
1273 my $path = path $pl;
1274 my $guard = cf::lock_acquire "user_save:$path";
1275
1276 return if $pl->{deny_save};
1277
1278 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME;
1280
1281 $pl->save_pl ($path);
1282 Coro::cede;
1283}
1284
1285sub new($) {
1286 my ($login) = @_;
1287
1288 my $self = create;
1289
1290 $self->ob->name ($login);
1291 $self->{deny_save} = 1;
1292
1293 $cf::PLAYER{$login} = $self;
1294
1295 $self
1296}
1297
1298=item $pl->quit_character
1299
1300Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time.
1302
1303=cut
1304
1305sub quit_character {
1306 my ($pl) = @_;
1307
1308 my $name = $pl->ob->name;
1309
1310 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns;
1317
1318 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~";
1320 aio_rename $path, $temp;
1321 delete $cf::PLAYER{$pl->ob->name};
1322 $pl->destroy;
1323
1324 my $prefix = qr<^~\Q$name\E/>;
1325
1326 # nuke player maps
1327 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1328
1329 IO::AIO::aio_rmtree $temp;
1330}
1331
1332=item $pl->kick
1333
1334Kicks a player out of the game. This destroys the connection.
1335
1336=cut
1337
1338sub kick {
1339 my ($pl, $kicker) = @_;
1340
1341 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1342 $pl->killer ("kicked");
1343 $pl->ns->destroy;
1344}
1345
1346=item cf::player::list_logins
1347
1348Returns am arrayref of all valid playernames in the system, can take a
1349while and may block, so not sync_job-capable, ever.
1350
1351=cut
1352
1353sub list_logins {
1354 my $dirs = aio_readdir $PLAYERDIR
1355 or return [];
1356
1357 my @logins;
1358
1359 for my $login (@$dirs) {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag
1363
1364 utf8::decode $login;
1365 push @logins, $login;
1366 }
1367
1368 \@logins
1369}
1370
1371=item $player->maps
1372
1373Returns an arrayref of map paths that are private for this
1374player. May block.
1375
1376=cut
1377
1378sub maps($) {
1379 my ($pl) = @_;
1380
1381 $pl = ref $pl ? $pl->ob->name : $pl;
1382
1383 my $files = aio_readdir playerdir $pl
1384 or return;
1385
1386 my @paths;
1387
1388 for (@$files) {
1389 utf8::decode $_;
1390 next if /\.(?:pl|pst)$/;
1391 next unless /^$PATH_SEP/o;
1392
1393 push @paths, cf::map::normalise "~$pl/$_";
1394 }
1395
1396 \@paths
1397}
1398
1399=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1400
1401Expand crossfire pod fragments into protocol xml.
1402
1403=cut
1404
1405sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
1489 my ($path) = @_;
1490
1491 my ($match, $specificity);
1492
1493 for my $region (list) {
1494 if ($region->{match} && $path =~ $region->{match}) {
1495 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity;
1497 }
1498 }
1499
1500 $match
1501}
1502
1503=back
1504
1505=head3 cf::map
1506
1507=over 4
1508
1509=cut
1510
1511package cf::map;
1512
1513use Fcntl;
1514use Coro::AIO;
1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1520our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000;
1522
1523sub generate_random_map {
1524 my ($self, $rmp) = @_;
1525 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
1548
1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::cluck "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1666}
1667
1668# and all this just because we cannot iterate over
1669# all maps in C++...
1670sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675}
1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1693sub load_header_from($) {
1694 my ($self, $path) = @_;
1695
1696 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return;
1702
1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1746 or return;
1747 $self->prepare_orig;
1748 }
1749
1750 $self->{deny_reset} = 1
1751 if $self->no_reset;
1752
1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1755
1756 1
1757}
1758
1759sub find;
1760sub find {
1761 my ($path, $origin) = @_;
1762
1763 $path = normalise $path, $origin && $origin->path;
1764
1765 cf::lock_wait "map_find:$path";
1766
1767 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path
1770 or return;
1771
1772 $map->{last_save} = $cf::RUNTIME;
1773
1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1780 $map->reset;
1781 undef $guard;
1782 return find $path;
1783 }
1784
1785 $cf::MAP{$path} = $map
1786 }
1787}
1788
1789sub pre_load { }
1790sub post_load { }
1791
1792sub load {
1793 my ($self) = @_;
1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1797 my $path = $self->{path};
1798
1799 {
1800 my $guard = cf::lock_acquire "map_load:$path";
1801
1802 return if $self->in_memory != cf::MAP_SWAPPED;
1803
1804 $self->in_memory (cf::MAP_LOADING);
1805
1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1811 $self->_load_objects ($self->{load_path}, 1)
1812 or return;
1813
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original};
1816
1817 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) {
1820 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0);
1822 }
1823 }
1824
1825 Coro::cede;
1826 # now do the right thing for maps
1827 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1839 $self->activate;
1840 }
1841
1842 $self->in_memory (cf::MAP_IN_MEMORY);
1843 }
1844
1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
729 my ($map) = @_; 1862 my ($map) = @_;
730 1863
731 my $path = $map->tmpname; 1864 my @diag; # diagonal neighbours
732 defined $path or return;
733 1865
734 unlink "$path.pst"; 1866 for (0 .. 3) {
735}; 1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
736 1872
737attach_to_maps prio => -10000, package => cf::mapsupport::; 1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
738 1876
739############################################################################# 1877 for (@diag) {
740# load/save perl data associated with player->ob objects 1878 my $neigh = find @$_
741 1879 or next;
742sub all_objects(@) { 1880 $neigh->load;
743 @_, map all_objects ($_->inv), @_ 1881 }
744} 1882}
745 1883
746# TODO: compatibility cruft, remove when no longer needed 1884sub find_sync {
747attach_to_players 1885 my ($path, $origin) = @_;
748 on_load => sub {
749 my ($pl, $path) = @_;
750 1886
751 for my $o (all_objects $pl->ob) { 1887 cf::sync_job { find $path, $origin }
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1888}
753 $o->set_ob_key_value ("_perl_data");
754 1889
755 %$o = %{ Storable::thaw pack "H*", $value }; 1890sub do_load_sync {
1891 my ($map) = @_;
1892
1893 cf::sync_job { $map->load };
1894}
1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 if (my $map = find $path) {
1913 $map->load;
1914 }
1915
1916 delete $MAP_PREFETCH{$path};
756 } 1917 }
757 } 1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924}
1925
1926sub save {
1927 my ($self) = @_;
1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932
1933 return unless $self->dirty;
1934
1935 my $save = $self->save_path; utf8::encode $save;
1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1937
1938 $self->{load_path} = $save;
1939
1940 return if $self->{deny_save};
1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1948 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else {
1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
758 }, 1953 }
759; 1954}
760 1955
761############################################################################# 1956sub swap_out {
1957 my ($self) = @_;
762 1958
763=head2 CORE EXTENSIONS 1959 # save first because save cedes
1960 $self->save;
764 1961
765Functions and methods that extend core crossfire objects. 1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1963
1964 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1966 return if $self->{deny_save};
1967
1968 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970}
1971
1972sub reset_at {
1973 my ($self) = @_;
1974
1975 # TODO: safety, remove and allow resettable per-player maps
1976 return 1e99 if $self->{deny_reset};
1977
1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1980
1981 $time + $to
1982}
1983
1984sub should_reset {
1985 my ($self) = @_;
1986
1987 $self->reset_at <= $cf::RUNTIME
1988}
1989
1990sub reset {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 return if $self->players;
1996
1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
2008
2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014
2015 $self->unlink_save;
2016 $self->destroy;
2017}
2018
2019my $nuke_counter = "aaaa";
2020
2021sub nuke {
2022 my ($self) = @_;
2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
2030 $self->{deny_save} = 1;
2031 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
2036 $self->reset; # polite request, might not happen
2037}
2038
2039=item $maps = cf::map::tmp_maps
2040
2041Returns an arrayref with all map paths of currently instantiated and saved
2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
2055}
2056
2057=item $maps = cf::map::random_maps
2058
2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
2061
2062=cut
2063
2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
2091}
2092
2093package cf;
2094
2095=back
2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
766 2102
767=over 4 2103=over 4
768 2104
769=item cf::player::exists $login 2105=item $ob->inv_recursive
770 2106
771Returns true when the given account exists. 2107Returns the inventory of the object _and_ their inventories, recursively.
772 2108
773=cut 2109=cut
774 2110
775sub cf::player::exists($) { 2111sub inv_recursive_;
776 cf::player::find $_[0] 2112sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2113 map { $_, inv_recursive_ $_->inv } @_
778} 2114}
779 2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
2123
2124=head3 cf::object::player
2125
2126=over 4
2127
780=item $object->reply ($npc, $msg[, $flags]) 2128=item $player_object->reply ($npc, $msg[, $flags])
781 2129
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 2131can be C<undef>. Does the right thing when the player is currently in a
784dialogue with the given NPC character. 2132dialogue with the given NPC character.
785 2133
786=cut 2134=cut
787 2135
788# rough implementation of a future "reply" method that works 2136# rough implementation of a future "reply" method that works
789# with dialog boxes. 2137# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 2139sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 2140 my ($self, $npc, $msg, $flags) = @_;
792 2141
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 2143
795 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
796 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
797 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
798 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
2163 }
2164}
2165
2166=item $player_object->may ("access")
2167
2168Returns wether the given player is authorized to access resource "access"
2169(e.g. "command_wizcast").
2170
2171=cut
2172
2173sub cf::object::player::may {
2174 my ($self, $access) = @_;
2175
2176 $self->flag (cf::FLAG_WIZ) ||
2177 (ref $cf::CFG{"may_$access"}
2178 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2179 : $cf::CFG{"may_$access"})
2180}
2181
2182=item $player_object->enter_link
2183
2184Freezes the player and moves him/her to a special map (C<{link}>).
2185
2186The player should be reasonably safe there for short amounts of time. You
2187I<MUST> call C<leave_link> as soon as possible, though.
2188
2189Will never block.
2190
2191=item $player_object->leave_link ($map, $x, $y)
2192
2193Moves the player out of the special C<{link}> map onto the specified
2194map. If the map is not valid (or omitted), the player will be moved back
2195to the location he/she was before the call to C<enter_link>, or, if that
2196fails, to the emergency map position.
2197
2198Might block.
2199
2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
2211
2212sub cf::object::player::enter_link {
2213 my ($self) = @_;
2214
2215 $self->deactivate_recursive;
2216
2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
2218
2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2220 if $self->map && $self->map->{path} ne "{link}";
2221
2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2223}
2224
2225sub cf::object::player::leave_link {
2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
2229
2230 my $link_pos = delete $self->{_link_pos};
2231
2232 unless ($map) {
2233 # restore original map position
2234 ($map, $x, $y) = @{ $link_pos || [] };
2235 $map = cf::map::find $map;
2236
2237 unless ($map) {
2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
2239 $map = cf::map::find $map
2240 or die "FATAL: cannot load emergency map\n";
2241 }
2242 }
2243
2244 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y);
2246
2247 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0;
2250
2251 $map->load;
2252 $map->load_diag;
2253
2254 return unless $self->contr->active;
2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y);
2259}
2260
2261=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2262
2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position. In either case, $done will
2267be called at the end of this process.
2268
2269=cut
2270
2271our $GOTOGEN;
2272
2273sub cf::object::player::goto {
2274 my ($self, $path, $x, $y, $check, $done) = @_;
2275
2276 # do generation counting so two concurrent goto's will be executed in-order
2277 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2278
2279 $self->enter_link;
2280
2281 (async {
2282 my $map = eval {
2283 my $map = cf::map::find $path;
2284
2285 if ($map) {
2286 $map = $map->customise_for ($self);
2287 $map = $check->($map) if $check && $map;
2288 } else {
2289 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2290 }
2291
2292 $map
2293 };
2294
2295 if ($@) {
2296 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2297 LOG llevError | logBacktrace, Carp::longmess $@;
2298 }
2299
2300 if ($gen == $self->{_goto_generation}) {
2301 delete $self->{_goto_generation};
2302 $self->leave_link ($map, $x, $y);
2303 }
2304
2305 $done->() if $done;
2306 })->prio (1);
2307}
2308
2309=item $player_object->enter_exit ($exit_object)
2310
2311=cut
2312
2313sub parse_random_map_params {
2314 my ($spec) = @_;
2315
2316 my $rmp = { # defaults
2317 xsize => (cf::rndm 15, 40),
2318 ysize => (cf::rndm 15, 40),
2319 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2320 #layout => string,
800 } 2321 };
801}
802 2322
803=item $player->ext_reply ($msgid, $msgtype, %msg) 2323 for (split /\n/, $spec) {
2324 my ($k, $v) = split /\s+/, $_, 2;
804 2325
2326 $rmp->{lc $k} = $v if (length $k) && (length $v);
2327 }
2328
2329 $rmp
2330}
2331
2332sub prepare_random_map {
2333 my ($exit) = @_;
2334
2335 my $guard = cf::lock_acquire "exit_prepare:$exit";
2336
2337 # all this does is basically replace the /! path by
2338 # a new random map path (?random/...) with a seed
2339 # that depends on the exit object
2340
2341 my $rmp = parse_random_map_params $exit->msg;
2342
2343 if ($exit->map) {
2344 $rmp->{region} = $exit->region->name;
2345 $rmp->{origin_map} = $exit->map->path;
2346 $rmp->{origin_x} = $exit->x;
2347 $rmp->{origin_y} = $exit->y;
2348 }
2349
2350 $rmp->{random_seed} ||= $exit->random_seed;
2351
2352 my $data = cf::to_json $rmp;
2353 my $md5 = Digest::MD5::md5_hex $data;
2354 my $meta = "$RANDOMDIR/$md5.meta";
2355
2356 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2357 aio_write $fh, 0, (length $data), $data, 0;
2358 undef $fh;
2359 aio_rename "$meta~", $meta;
2360
2361 $exit->slaying ("?random/$md5");
2362 $exit->msg (undef);
2363 }
2364}
2365
2366sub cf::object::player::enter_exit {
2367 my ($self, $exit) = @_;
2368
2369 return unless $self->type == cf::PLAYER;
2370
2371 if ($exit->slaying eq "/!") {
2372 #TODO: this should de-fi-ni-te-ly not be a sync-job
2373 # the problem is that $exit might not survive long enough
2374 # so it needs to be done right now, right here
2375 cf::sync_job { prepare_random_map $exit };
2376 }
2377
2378 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2379 my $hp = $exit->stats->hp;
2380 my $sp = $exit->stats->sp;
2381
2382 $self->enter_link;
2383
2384 # if exit is damned, update players death & WoR home-position
2385 $self->contr->savebed ($slaying, $hp, $sp)
2386 if $exit->flag (FLAG_DAMNED);
2387
2388 (async {
2389 $self->deactivate_recursive; # just to be sure
2390 unless (eval {
2391 $self->goto ($slaying, $hp, $sp);
2392
2393 1;
2394 }) {
2395 $self->message ("Something went wrong deep within the crossfire server. "
2396 . "I'll try to bring you back to the map you were before. "
2397 . "Please report this to the dungeon master!",
2398 cf::NDI_UNIQUE | cf::NDI_RED);
2399
2400 warn "ERROR in enter_exit: $@";
2401 $self->leave_link;
2402 }
2403 })->prio (1);
2404}
2405
2406=head3 cf::client
2407
2408=over 4
2409
2410=item $client->send_drawinfo ($text, $flags)
2411
2412Sends a drawinfo packet to the client. Circumvents output buffering so
2413should not be used under normal circumstances.
2414
2415=cut
2416
2417sub cf::client::send_drawinfo {
2418 my ($self, $text, $flags) = @_;
2419
2420 utf8::encode $text;
2421 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2422}
2423
2424=item $client->send_msg ($color, $type, $msg, [extra...])
2425
2426Send a drawinfo or msg packet to the client, formatting the msg for the
2427client if neccessary. C<$type> should be a string identifying the type of
2428the message, with C<log> being the default. If C<$color> is negative, suppress
2429the message unless the client supports the msg packet.
2430
2431=cut
2432
2433sub cf::client::send_msg {
2434 my ($self, $color, $type, $msg, @extra) = @_;
2435
2436 $msg = $self->pl->expand_cfpod ($msg);
2437
2438 return unless @extra || length $msg;
2439
2440 if ($self->can_msg) {
2441 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2442 } else {
2443 # replace some tags by gcfclient-compatible ones
2444 for ($msg) {
2445 1 while
2446 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2447 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2448 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2449 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2450 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2451 }
2452
2453 if ($color >= 0) {
2454 if (0 && $msg =~ /\[/) {
2455 $self->send_packet ("drawextinfo $color 4 0 $msg")
2456 } else {
2457 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2458 $self->send_packet ("drawinfo $color $msg")
2459 }
2460 }
2461 }
2462}
2463
2464=item $client->ext_event ($type, %msg)
2465
805Sends an ext reply to the player. 2466Sends an ext event to the client.
806 2467
807=cut 2468=cut
808 2469
809sub cf::player::ext_reply($$$%) { 2470sub cf::client::ext_event($$%) {
810 my ($self, $id, %msg) = @_; 2471 my ($self, $type, %msg) = @_;
811 2472
812 $msg{msgid} = $id; 2473 return unless $self->extcmd;
813 2474
814 $self->send ("ext " . to_json \%msg); 2475 $msg{msgtype} = "event_$type";
2476 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
815} 2477}
2478
2479=item $success = $client->query ($flags, "text", \&cb)
2480
2481Queues a query to the client, calling the given callback with
2482the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2483C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2484
2485Queries can fail, so check the return code. Or don't, as queries will
2486become reliable at some point in the future.
2487
2488=cut
2489
2490sub cf::client::query {
2491 my ($self, $flags, $text, $cb) = @_;
2492
2493 return unless $self->state == ST_PLAYING
2494 || $self->state == ST_SETUP
2495 || $self->state == ST_CUSTOM;
2496
2497 $self->state (ST_CUSTOM);
2498
2499 utf8::encode $text;
2500 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2501
2502 $self->send_packet ($self->{query_queue}[0][0])
2503 if @{ $self->{query_queue} } == 1;
2504
2505 1
2506}
2507
2508cf::client->attach (
2509 on_connect => sub {
2510 my ($ns) = @_;
2511
2512 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2513 },
2514 on_reply => sub {
2515 my ($ns, $msg) = @_;
2516
2517 # this weird shuffling is so that direct followup queries
2518 # get handled first
2519 my $queue = delete $ns->{query_queue}
2520 or return; # be conservative, not sure how that can happen, but we saw a crash here
2521
2522 (shift @$queue)->[1]->($msg);
2523 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2524
2525 push @{ $ns->{query_queue} }, @$queue;
2526
2527 if (@{ $ns->{query_queue} } == @$queue) {
2528 if (@$queue) {
2529 $ns->send_packet ($ns->{query_queue}[0][0]);
2530 } else {
2531 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2532 }
2533 }
2534 },
2535 on_exticmd => sub {
2536 my ($ns, $buf) = @_;
2537
2538 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2539
2540 if (ref $msg) {
2541 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2542 if (my %reply = $cb->($ns, $msg)) {
2543 $reply{msgid} = $msg->{msgid};
2544 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2545 }
2546 }
2547 } else {
2548 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2549 }
2550
2551 cf::override;
2552 },
2553);
2554
2555=item $client->async (\&cb)
2556
2557Create a new coroutine, running the specified callback. The coroutine will
2558be automatically cancelled when the client gets destroyed (e.g. on logout,
2559or loss of connection).
2560
2561=cut
2562
2563sub cf::client::async {
2564 my ($self, $cb) = @_;
2565
2566 my $coro = &Coro::async ($cb);
2567
2568 $coro->on_destroy (sub {
2569 delete $self->{_coro}{$coro+0};
2570 });
2571
2572 $self->{_coro}{$coro+0} = $coro;
2573
2574 $coro
2575}
2576
2577cf::client->attach (
2578 on_destroy => sub {
2579 my ($ns) = @_;
2580
2581 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2582 },
2583);
816 2584
817=back 2585=back
818 2586
819=cut
820
821#############################################################################
822 2587
823=head2 SAFE SCRIPTING 2588=head2 SAFE SCRIPTING
824 2589
825Functions that provide a safe environment to compile and execute 2590Functions that provide a safe environment to compile and execute
826snippets of perl code without them endangering the safety of the server 2591snippets of perl code without them endangering the safety of the server
827itself. Looping constructs, I/O operators and other built-in functionality 2592itself. Looping constructs, I/O operators and other built-in functionality
828is not available in the safe scripting environment, and the number of 2593is not available in the safe scripting environment, and the number of
829functions and methods that cna be called is greatly reduced. 2594functions and methods that can be called is greatly reduced.
830 2595
831=cut 2596=cut
832 2597
833our $safe = new Safe "safe"; 2598our $safe = new Safe "safe";
834our $safe_hole = new Safe::Hole; 2599our $safe_hole = new Safe::Hole;
839 2604
840# here we export the classes and methods available to script code 2605# here we export the classes and methods available to script code
841 2606
842=pod 2607=pod
843 2608
844The following fucntions and emthods are available within a safe environment: 2609The following functions and methods are available within a safe environment:
845 2610
846 cf::object contr pay_amount pay_player 2611 cf::object
2612 contr pay_amount pay_player map x y force_find force_add
2613 insert remove
2614
847 cf::object::player player 2615 cf::object::player
848 cf::player peaceful 2616 player
2617
2618 cf::player
2619 peaceful
2620
2621 cf::map
2622 trigger
849 2623
850=cut 2624=cut
851 2625
852for ( 2626for (
853 ["cf::object" => qw(contr pay_amount pay_player)], 2627 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2628 insert remove)],
854 ["cf::object::player" => qw(player)], 2629 ["cf::object::player" => qw(player)],
855 ["cf::player" => qw(peaceful)], 2630 ["cf::player" => qw(peaceful)],
2631 ["cf::map" => qw(trigger)],
856) { 2632) {
857 no strict 'refs'; 2633 no strict 'refs';
858 my ($pkg, @funs) = @$_; 2634 my ($pkg, @funs) = @$_;
859 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2635 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
860 for @funs; 2636 for @funs;
928=back 2704=back
929 2705
930=cut 2706=cut
931 2707
932############################################################################# 2708#############################################################################
2709# the server's init and main functions
933 2710
934=head2 EXTENSION DATABASE SUPPORT 2711sub load_facedata($) {
2712 my ($path) = @_;
935 2713
936Crossfire maintains a very simple database for extension use. It can 2714 warn "loading facedata from $path\n";
937currently store anything that can be serialised using Storable, which
938excludes objects.
939 2715
940The parameter C<$family> should best start with the name of the extension 2716 my $facedata;
941using it, it should be unique. 2717 0 < aio_load $path, $facedata
2718 or die "$path: $!";
942 2719
943=over 4 2720 $facedata = Coro::Storable::thaw $facedata;
944 2721
945=item $hashref = cf::db_get $family 2722 $facedata->{version} == 2
2723 or cf::cleanup "$path: version mismatch, cannot proceed.";
946 2724
947Return a hashref for use by the extension C<$family>, which can be
948modified. After modifications, you have to call C<cf::db_dirty> or
949C<cf::db_sync>.
950
951=item $value = cf::db_get $family => $key
952
953Returns a single value from the database
954
955=item cf::db_put $family => $hashref
956
957Stores the given family hashref into the database. Updates are delayed, if
958you want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_put $family => $key => $value
961
962Stores the given C<$value> in the family hash. Updates are delayed, if you
963want the data to be synced to disk immediately, use C<cf::db_sync>.
964
965=item cf::db_dirty
966
967Marks the database as dirty, to be updated at a later time.
968
969=item cf::db_sync
970
971Immediately write the database to disk I<if it is dirty>.
972
973=cut
974
975our $DB;
976
977{
978 my $path = cf::localdir . "/database.pst";
979
980 sub db_load() {
981 warn "loading database $path\n";#d# remove later
982 $DB = stat $path ? Storable::retrieve $path : { };
983 } 2725 {
2726 my $faces = $facedata->{faceinfo};
984 2727
985 my $pid; 2728 while (my ($face, $info) = each %$faces) {
2729 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2730 cf::face::set_visibility $idx, $info->{visibility};
2731 cf::face::set_magicmap $idx, $info->{magicmap};
2732 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2733 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
986 2734
987 sub db_save() { 2735 cf::cede_to_tick;
988 warn "saving database $path\n";#d# remove later
989 waitpid $pid, 0 if $pid;
990 if (0 == ($pid = fork)) {
991 $DB->{_meta}{version} = 1;
992 Storable::nstore $DB, "$path~";
993 rename "$path~", $path;
994 cf::_exit 0 if defined $pid;
995 }
996 }
997
998 my $dirty;
999
1000 sub db_sync() {
1001 db_save if $dirty;
1002 undef $dirty;
1003 }
1004
1005 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1006 db_sync;
1007 });
1008
1009 sub db_dirty() {
1010 $dirty = 1;
1011 $idle->start;
1012 }
1013
1014 sub db_get($;$) {
1015 @_ >= 2
1016 ? $DB->{$_[0]}{$_[1]}
1017 : ($DB->{$_[0]} ||= { })
1018 }
1019
1020 sub db_put($$;$) {
1021 if (@_ >= 3) {
1022 $DB->{$_[0]}{$_[1]} = $_[2];
1023 } else {
1024 $DB->{$_[0]} = $_[1];
1025 }
1026 db_dirty;
1027 }
1028
1029 attach_global
1030 prio => 10000,
1031 on_cleanup => sub {
1032 db_sync;
1033 }, 2736 }
2737
2738 while (my ($face, $info) = each %$faces) {
2739 next unless $info->{smooth};
2740 my $idx = cf::face::find $face
2741 or next;
2742 if (my $smooth = cf::face::find $info->{smooth}) {
2743 cf::face::set_smooth $idx, $smooth;
2744 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2745 } else {
2746 warn "smooth face '$info->{smooth}' not found for face '$face'";
2747 }
2748
2749 cf::cede_to_tick;
2750 }
1034 ; 2751 }
1035}
1036 2752
1037############################################################################# 2753 {
1038# the server's main() 2754 my $anims = $facedata->{animinfo};
2755
2756 while (my ($anim, $info) = each %$anims) {
2757 cf::anim::set $anim, $info->{frames}, $info->{facings};
2758 cf::cede_to_tick;
2759 }
2760
2761 cf::anim::invalidate_all; # d'oh
2762 }
2763
2764 {
2765 # TODO: for gcfclient pleasure, we should give resources
2766 # that gcfclient doesn't grok a >10000 face index.
2767 my $res = $facedata->{resource};
2768 my $enc = JSON::XS->new->utf8->canonical;
2769
2770 while (my ($name, $info) = each %$res) {
2771 my $meta = $enc->encode ({
2772 name => $name,
2773 type => $info->{type},
2774 copyright => $info->{copyright}, #TODO#
2775 });
2776
2777 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2778
2779 if ($name =~ /\.jpg$/) {
2780 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2781 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2782 } else {
2783 my $data = pack "(w/a*)*", $meta, $info->{data};
2784 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2785
2786 cf::face::set_type $idx, 1;
2787 cf::face::set_data $idx, 0, $data, $chk;
2788 }
2789
2790 cf::cede_to_tick;
2791 }
2792 }
2793
2794 1
2795}
2796
2797sub reload_regions {
2798 load_resource_file "$MAPDIR/regions"
2799 or die "unable to load regions file\n";
2800
2801 for (cf::region::list) {
2802 $_->{match} = qr/$_->{match}/
2803 if exists $_->{match};
2804 }
2805}
2806
2807sub reload_facedata {
2808 load_facedata "$DATADIR/facedata"
2809 or die "unable to load facedata\n";
2810}
2811
2812sub reload_archetypes {
2813 load_resource_file "$DATADIR/archetypes"
2814 or die "unable to load archetypes\n";
2815 #d# NEED to laod twice to resolve forward references
2816 # this really needs to be done in an extra post-pass
2817 # (which needs to be synchronous, so solve it differently)
2818 load_resource_file "$DATADIR/archetypes"
2819 or die "unable to load archetypes\n";
2820}
2821
2822sub reload_treasures {
2823 load_resource_file "$DATADIR/treasures"
2824 or die "unable to load treasurelists\n";
2825}
2826
2827sub reload_resources {
2828 warn "reloading resource files...\n";
2829
2830 reload_regions;
2831 reload_facedata;
2832 #reload_archetypes;#d#
2833 reload_archetypes;
2834 reload_treasures;
2835
2836 warn "finished reloading resource files\n";
2837}
2838
2839sub init {
2840 reload_resources;
2841}
1039 2842
1040sub cfg_load { 2843sub cfg_load {
1041 open my $fh, "<:utf8", cf::confdir . "/config" 2844 open my $fh, "<:utf8", "$CONFDIR/config"
1042 or return; 2845 or return;
1043 2846
1044 local $/; 2847 local $/;
1045 *CFG = YAML::Syck::Load <$fh>; 2848 *CFG = YAML::Syck::Load <$fh>;
2849
2850 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2851
2852 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2853 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2854
2855 if (exists $CFG{mlockall}) {
2856 eval {
2857 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2858 and die "WARNING: m(un)lockall failed: $!\n";
2859 };
2860 warn $@ if $@;
2861 }
1046} 2862}
1047 2863
1048sub main { 2864sub main {
2865 # we must not ever block the main coroutine
2866 local $Coro::idle = sub {
2867 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2868 (async {
2869 Event::one_event;
2870 })->prio (Coro::PRIO_MAX);
2871 };
2872
1049 cfg_load; 2873 cfg_load;
1050 db_load; 2874 db_init;
1051 load_extensions; 2875 load_extensions;
2876
2877 $TICK_WATCHER->start;
1052 Event::loop; 2878 Event::loop;
1053} 2879}
1054 2880
1055############################################################################# 2881#############################################################################
1056# initialisation 2882# initialisation and cleanup
1057 2883
1058sub _perl_reload(&) { 2884# install some emergency cleanup handlers
2885BEGIN {
2886 for my $signal (qw(INT HUP TERM)) {
2887 Event->signal (
2888 reentrant => 0,
2889 data => WF_AUTOCANCEL,
2890 signal => $signal,
2891 prio => 0,
2892 cb => sub {
2893 cf::cleanup "SIG$signal";
2894 },
2895 );
2896 }
2897}
2898
2899sub write_runtime {
2900 my $runtime = "$LOCALDIR/runtime";
2901
2902 # first touch the runtime file to show we are still running:
2903 # the fsync below can take a very very long time.
2904
2905 IO::AIO::aio_utime $runtime, undef, undef;
2906
2907 my $guard = cf::lock_acquire "write_runtime";
2908
2909 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2910 or return;
2911
2912 my $value = $cf::RUNTIME + 90 + 10;
2913 # 10 is the runtime save interval, for a monotonic clock
2914 # 60 allows for the watchdog to kill the server.
2915
2916 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2917 and return;
2918
2919 # always fsync - this file is important
2920 aio_fsync $fh
2921 and return;
2922
2923 # touch it again to show we are up-to-date
2924 aio_utime $fh, undef, undef;
2925
2926 close $fh
2927 or return;
2928
2929 aio_rename "$runtime~", $runtime
2930 and return;
2931
2932 warn "runtime file written.\n";
2933
2934 1
2935}
2936
2937sub emergency_save() {
2938 my $freeze_guard = cf::freeze_mainloop;
2939
2940 warn "enter emergency perl save\n";
2941
2942 cf::sync_job {
2943 # use a peculiar iteration method to avoid tripping on perl
2944 # refcount bugs in for. also avoids problems with players
2945 # and maps saved/destroyed asynchronously.
2946 warn "begin emergency player save\n";
2947 for my $login (keys %cf::PLAYER) {
2948 my $pl = $cf::PLAYER{$login} or next;
2949 $pl->valid or next;
2950 $pl->save;
2951 }
2952 warn "end emergency player save\n";
2953
2954 warn "begin emergency map save\n";
2955 for my $path (keys %cf::MAP) {
2956 my $map = $cf::MAP{$path} or next;
2957 $map->valid or next;
2958 $map->save;
2959 }
2960 warn "end emergency map save\n";
2961
2962 warn "begin emergency database checkpoint\n";
2963 BDB::db_env_txn_checkpoint $DB_ENV;
2964 warn "end emergency database checkpoint\n";
2965 };
2966
2967 warn "leave emergency perl save\n";
2968}
2969
2970sub post_cleanup {
1059 my ($msg) = @_; 2971 my ($make_core) = @_;
1060 2972
1061 $msg->("reloading..."); 2973 warn Carp::longmess "post_cleanup backtrace"
2974 if $make_core;
2975}
1062 2976
1063 eval { 2977sub do_reload_perl() {
1064 # cancel all watchers 2978 # can/must only be called in main
2979 if ($Coro::current != $Coro::main) {
2980 warn "can only reload from main coroutine";
2981 return;
2982 }
2983
2984 warn "reloading...";
2985
2986 warn "entering sync_job";
2987
2988 cf::sync_job {
2989 cf::write_runtime; # external watchdog should not bark
2990 cf::emergency_save;
2991 cf::write_runtime; # external watchdog should not bark
2992
2993 warn "syncing database to disk";
2994 BDB::db_env_txn_checkpoint $DB_ENV;
2995
2996 # if anything goes wrong in here, we should simply crash as we already saved
2997
2998 warn "cancelling all WF_AUTOCANCEL watchers";
1065 $_->cancel for Event::all_watchers; 2999 for (Event::all_watchers) {
3000 $_->cancel if $_->data & WF_AUTOCANCEL;
3001 }
1066 3002
1067 # unload all extensions 3003 warn "flushing outstanding aio requests";
1068 for (@exts) { 3004 for (;;) {
1069 $msg->("unloading <$_>"); 3005 BDB::flush;
1070 unload_extension $_; 3006 IO::AIO::flush;
3007 Coro::cede;
3008 last unless IO::AIO::nreqs || BDB::nreqs;
3009 warn "iterate...";
3010 }
3011
3012 ++$RELOAD;
3013
3014 warn "cancelling all extension coros";
3015 $_->cancel for values %EXT_CORO;
3016 %EXT_CORO = ();
3017
3018 warn "removing commands";
3019 %COMMAND = ();
3020
3021 warn "removing ext/exti commands";
3022 %EXTCMD = ();
3023 %EXTICMD = ();
3024
3025 warn "unloading/nuking all extensions";
3026 for my $pkg (@EXTS) {
3027 warn "... unloading $pkg";
3028
3029 if (my $cb = $pkg->can ("unload")) {
3030 eval {
3031 $cb->($pkg);
3032 1
3033 } or warn "$pkg unloaded, but with errors: $@";
1071 } 3034 }
1072 3035
3036 warn "... nuking $pkg";
3037 Symbol::delete_package $pkg;
3038 }
3039
1073 # unload all modules loaded from $LIBDIR 3040 warn "unloading all perl modules loaded from $LIBDIR";
1074 while (my ($k, $v) = each %INC) { 3041 while (my ($k, $v) = each %INC) {
1075 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1076 3043
1077 $msg->("removing <$k>"); 3044 warn "... unloading $k";
1078 delete $INC{$k}; 3045 delete $INC{$k};
1079 3046
1080 $k =~ s/\.pm$//; 3047 $k =~ s/\.pm$//;
1081 $k =~ s/\//::/g; 3048 $k =~ s/\//::/g;
1082 3049
1085 } 3052 }
1086 3053
1087 Symbol::delete_package $k; 3054 Symbol::delete_package $k;
1088 } 3055 }
1089 3056
1090 # sync database to disk
1091 cf::db_sync;
1092
1093 # get rid of safe::, as good as possible 3057 warn "getting rid of safe::, as good as possible";
1094 Symbol::delete_package "safe::$_" 3058 Symbol::delete_package "safe::$_"
1095 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3059 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1096 3060
1097 # remove register_script_function callbacks
1098 # TODO
1099
1100 # unload cf.pm "a bit" 3061 warn "unloading cf.pm \"a bit\"";
1101 delete $INC{"cf.pm"}; 3062 delete $INC{"cf.pm"};
3063 delete $INC{"cf/pod.pm"};
1102 3064
1103 # don't, removes xs symbols, too, 3065 # don't, removes xs symbols, too,
1104 # and global variables created in xs 3066 # and global variables created in xs
1105 #Symbol::delete_package __PACKAGE__; 3067 #Symbol::delete_package __PACKAGE__;
1106 3068
1107 # reload cf.pm 3069 warn "unload completed, starting to reload now";
3070
1108 $msg->("reloading cf.pm"); 3071 warn "reloading cf.pm";
1109 require cf; 3072 require cf;
3073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1110 3074
1111 # load config and database again 3075 warn "loading config and database again";
1112 cf::cfg_load; 3076 cf::cfg_load;
1113 cf::db_load;
1114 3077
1115 # load extensions 3078 warn "loading extensions";
1116 $msg->("load extensions");
1117 cf::load_extensions; 3079 cf::load_extensions;
1118 3080
1119 # reattach attachments to objects 3081 warn "reattaching attachments to objects/players";
1120 $msg->("reattach"); 3082 _global_reattach; # objects, sockets
1121 _global_reattach; 3083 warn "reattaching attachments to maps";
3084 reattach $_ for values %MAP;
3085 warn "reattaching attachments to players";
3086 reattach $_ for values %PLAYER;
3087
3088 warn "leaving sync_job";
3089
3090 1
3091 } or do {
3092 warn $@;
3093 warn "error while reloading, exiting.";
3094 exit 1;
1122 }; 3095 };
1123 $msg->($@) if $@;
1124 3096
1125 $msg->("reloaded"); 3097 warn "reloaded";
1126}; 3098};
1127 3099
1128sub perl_reload() { 3100our $RELOAD_WATCHER; # used only during reload
1129 _perl_reload { 3101
1130 warn $_[0]; 3102sub reload_perl() {
1131 print "$_[0]\n"; 3103 # doing reload synchronously and two reloads happen back-to-back,
3104 # coro crashes during coro_state_free->destroy here.
3105
3106 $RELOAD_WATCHER ||= Event->timer (
3107 reentrant => 0,
3108 after => 0,
3109 data => WF_AUTOCANCEL,
3110 cb => sub {
3111 do_reload_perl;
3112 undef $RELOAD_WATCHER;
3113 },
1132 }; 3114 );
1133} 3115}
1134 3116
1135register_command "perl-reload", 0, sub { 3117register_command "reload" => sub {
1136 my ($who, $arg) = @_; 3118 my ($who, $arg) = @_;
1137 3119
1138 if ($who->flag (FLAG_WIZ)) { 3120 if ($who->flag (FLAG_WIZ)) {
1139 _perl_reload { 3121 $who->message ("reloading server.");
1140 warn $_[0]; 3122 async { reload_perl };
1141 $who->message ($_[0]); 3123 }
3124};
3125
3126unshift @INC, $LIBDIR;
3127
3128my $bug_warning = 0;
3129
3130our @WAIT_FOR_TICK;
3131our @WAIT_FOR_TICK_BEGIN;
3132
3133sub wait_for_tick {
3134 return unless $TICK_WATCHER->is_active;
3135 return if $Coro::current == $Coro::main;
3136
3137 my $signal = new Coro::Signal;
3138 push @WAIT_FOR_TICK, $signal;
3139 $signal->wait;
3140}
3141
3142sub wait_for_tick_begin {
3143 return unless $TICK_WATCHER->is_active;
3144 return if $Coro::current == $Coro::main;
3145
3146 my $signal = new Coro::Signal;
3147 push @WAIT_FOR_TICK_BEGIN, $signal;
3148 $signal->wait;
3149}
3150
3151 my $min = 1e6;#d#
3152 my $avg = 10;
3153$TICK_WATCHER = Event->timer (
3154 reentrant => 0,
3155 parked => 1,
3156 prio => 0,
3157 at => $NEXT_TICK || $TICK,
3158 data => WF_AUTOCANCEL,
3159 cb => sub {
3160 if ($Coro::current != $Coro::main) {
3161 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3162 unless ++$bug_warning > 10;
3163 return;
3164 }
3165
3166 $NOW = $tick_start = Event::time;
3167
3168 cf::server_tick; # one server iteration
3169
3170 0 && sync_job {#d#
3171 for(1..10) {
3172 my $t = Event::time;
3173 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3174 or die;
3175
3176 $map->width (50);
3177 $map->height (50);
3178 $map->alloc;
3179 $map->_load_objects ("/tmp/x.map", 1);
3180 my $t = Event::time - $t;
3181
3182 #next unless $t < 0.0013;#d#
3183 if ($t < $min) {
3184 $min = $t;
3185 }
3186 $avg = $avg * 0.99 + $t * 0.01;
3187 }
3188 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3189 exit 0;
3190 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1142 }; 3191 };
1143 }
1144};
1145 3192
1146register "<global>", __PACKAGE__; 3193 $RUNTIME += $TICK;
1147
1148unshift @INC, $LIBDIR;
1149
1150$TICK_WATCHER = Event->timer (
1151 prio => 1,
1152 async => 1,
1153 at => $NEXT_TICK || 1,
1154 cb => sub {
1155 cf::server_tick; # one server iteration
1156
1157 my $NOW = Event::time;
1158 $NEXT_TICK += $TICK; 3194 $NEXT_TICK += $TICK;
3195
3196 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3197 $NEXT_RUNTIME_WRITE = $NOW + 10;
3198 Coro::async_pool {
3199 write_runtime
3200 or warn "ERROR: unable to write runtime file: $!";
3201 };
3202 }
3203
3204# my $AFTER = Event::time;
3205# warn $AFTER - $NOW;#d#
3206
3207 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3208 $sig->send;
3209 }
3210 while (my $sig = shift @WAIT_FOR_TICK) {
3211 $sig->send;
3212 }
3213
3214 $NOW = Event::time;
1159 3215
1160 # if we are delayed by four ticks or more, skip them all 3216 # if we are delayed by four ticks or more, skip them all
1161 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1162 3218
1163 $TICK_WATCHER->at ($NEXT_TICK); 3219 $TICK_WATCHER->at ($NEXT_TICK);
1164 $TICK_WATCHER->start; 3220 $TICK_WATCHER->start;
3221
3222 $LOAD = ($NOW - $tick_start) / $TICK;
3223 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3224
3225 _post_tick;
3226
3227
1165 }, 3228 },
1166); 3229);
1167 3230
1168eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 3231{
1169 3232 BDB::max_poll_time $TICK * 0.1;
1170Event->io (fd => IO::AIO::poll_fileno, 3233 $BDB_POLL_WATCHER = Event->io (
3234 reentrant => 0,
3235 fd => BDB::poll_fileno,
1171 poll => 'r', 3236 poll => 'r',
1172 prio => 5, 3237 prio => 0,
3238 data => WF_AUTOCANCEL,
3239 cb => \&BDB::poll_cb,
3240 );
3241 BDB::min_parallel 8;
3242
3243 BDB::set_sync_prepare {
3244 my $status;
3245 my $current = $Coro::current;
3246 (
3247 sub {
3248 $status = $!;
3249 $current->ready; undef $current;
3250 },
3251 sub {
3252 Coro::schedule while defined $current;
3253 $! = $status;
3254 },
3255 )
3256 };
3257
3258 unless ($DB_ENV) {
3259 $DB_ENV = BDB::db_env_create;
3260
3261 cf::sync_job {
3262 eval {
3263 BDB::db_env_open
3264 $DB_ENV,
3265 $BDBDIR,
3266 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3267 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3268 0666;
3269
3270 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3271
3272 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3273 $DB_ENV->set_lk_detect;
3274 };
3275
3276 cf::cleanup "db_env_open(db): $@" if $@;
3277 };
3278 }
3279}
3280
3281{
3282 IO::AIO::min_parallel 8;
3283
3284 undef $Coro::AIO::WATCHER;
3285 IO::AIO::max_poll_time $TICK * 0.1;
3286 $AIO_POLL_WATCHER = Event->io (
3287 reentrant => 0,
3288 data => WF_AUTOCANCEL,
3289 fd => IO::AIO::poll_fileno,
3290 poll => 'r',
3291 prio => 6,
1173 cb => \&IO::AIO::poll_cb); 3292 cb => \&IO::AIO::poll_cb,
3293 );
3294}
3295
3296my $_log_backtrace;
3297
3298sub _log_backtrace {
3299 my ($msg, @addr) = @_;
3300
3301 $msg =~ s/\n//;
3302
3303 # limit the # of concurrent backtraces
3304 if ($_log_backtrace < 2) {
3305 ++$_log_backtrace;
3306 async {
3307 my @bt = fork_call {
3308 @addr = map { sprintf "%x", $_ } @addr;
3309 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3310 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3311 or die "addr2line: $!";
3312
3313 my @funcs;
3314 my @res = <$fh>;
3315 chomp for @res;
3316 while (@res) {
3317 my ($func, $line) = splice @res, 0, 2, ();
3318 push @funcs, "[$func] $line";
3319 }
3320
3321 @funcs
3322 };
3323
3324 LOG llevInfo, "[ABT] $msg\n";
3325 LOG llevInfo, "[ABT] $_\n" for @bt;
3326 --$_log_backtrace;
3327 };
3328 } else {
3329 LOG llevInfo, "[ABT] $msg\n";
3330 LOG llevInfo, "[ABT] [suppressed]\n";
3331 }
3332}
3333
3334# load additional modules
3335use cf::pod;
3336
3337END { cf::emergency_save }
1174 3338
11751 33391
1176 3340

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