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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.314 by root, Mon Jul 23 16:53:15 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
24our @EVENT; 61our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 62
27our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
30 85
31our %CFG; 86our %CFG;
32 87
33our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
34 118
35############################################################################# 119#############################################################################
36 120
37=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
38 122
40 124
41=item $cf::UPTIME 125=item $cf::UPTIME
42 126
43The timestamp of the server start (so not actually an uptime). 127The timestamp of the server start (so not actually an uptime).
44 128
45=item $cf::LIBDIR 129=item $cf::RUNTIME
46 130
47The perl library directory, where extensions and cf-specific modules can 131The time this server has run, starts at 0 and is increased by $cf::TICK on
48be found. It will be added to C<@INC> automatically. 132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
49 146
50=item $cf::TICK 147=item $cf::TICK
51 148
52The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
53 160
54=item %cf::CFG 161=item %cf::CFG
55 162
56Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
58 177
59=back 178=back
60 179
61=cut 180=cut
62 181
63BEGIN { 182BEGIN {
64 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 184 my $msg = join "", @_;
185
66 $msg .= "\n" 186 $msg .= "\n"
67 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
68 188
69 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
70 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
71 }; 193 };
72} 194}
73 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
75 203
76# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 205# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
79 no strict 'refs'; 213 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 215}
82 216
83$Event::DIED = sub { 217$Event::DIED = sub {
84 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
85}; 219};
86 220
87my %ext_pkg; 221#############################################################################
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92 222
93=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
94 224
95=over 4 225=over 4
96 226
97=cut 227=item dumpval $ref
98 228
99use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
100 249
101=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
102 251
103Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
104 253
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
113 255
114Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
115 257
116=cut 258=cut
117 259
118sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
120 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333Useful for short background jobs.
334
335=cut
336
337our @SLOT_QUEUE;
338our $SLOT_QUEUE;
339
340$SLOT_QUEUE->cancel if $SLOT_QUEUE;
341$SLOT_QUEUE = Coro::async {
342 my $signal = new Coro::Signal;
343
344 while () {
345 next_job:
346 my $avail = cf::till_tick;
347 if ($avail > 0.01) {
348 for (0 .. $#SLOT_QUEUE) {
349 if ($SLOT_QUEUE[$_][0] < $avail) {
350 my $job = splice @SLOT_QUEUE, $_, 1, ();
351 $job->[2]->send;
352 Coro::cede;
353 goto next_job;
354 }
355 }
356 }
357
358 if (@SLOT_QUEUE) {
359 # we do not use wait_For_tick() as it returns immediately when tick is inactive
360 push @cf::WAIT_FOR_TICK, $signal;
361 $signal->wait;
362 } else {
363 Coro::schedule;
364 }
365 }
366};
367
368sub get_slot($;$) {
369 my ($time, $pri) = @_;
370
371 push @SLOT_QUEUE, [$time, $pri, my $sig = new Coro::Signal];
372 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
373 $SLOT_QUEUE->ready;
374 $sig->wait;
375}
376
377=item cf::async { BLOCK }
378
379Currently the same as Coro::async_pool, meaning you cannot use
380C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
381thing you are allowed to do is call C<prio> on it.
382
383=cut
384
385BEGIN { *async = \&Coro::async_pool }
386
387=item cf::sync_job { BLOCK }
388
389The design of Crossfire TRT requires that the main coroutine ($Coro::main)
390is always able to handle events or runnable, as Crossfire TRT is only
391partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
392acceptable.
393
394If it must be done, put the blocking parts into C<sync_job>. This will run
395the given BLOCK in another coroutine while waiting for the result. The
396server will be frozen during this time, so the block should either finish
397fast or be very important.
398
399=cut
400
401sub sync_job(&) {
402 my ($job) = @_;
403
404 if ($Coro::current == $Coro::main) {
405 my $time = Event::time;
406
407 # this is the main coro, too bad, we have to block
408 # till the operation succeeds, freezing the server :/
409
410 # TODO: use suspend/resume instead
411 # (but this is cancel-safe)
412 my $freeze_guard = freeze_mainloop;
413
414 my $busy = 1;
415 my @res;
416
417 (async {
418 @res = eval { $job->() };
419 warn $@ if $@;
420 undef $busy;
421 })->prio (Coro::PRIO_MAX);
422
423 while ($busy) {
424 Coro::cede or Event::one_event;
425 }
426
427 $time = Event::time - $time;
428
429 LOG llevError | logBacktrace, Carp::longmess "long sync job"
430 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
431
432 $tick_start += $time; # do not account sync jobs to server load
433
434 wantarray ? @res : $res[0]
435 } else {
436 # we are in another coroutine, how wonderful, everything just works
437
438 $job->()
439 }
440}
441
442=item $coro = cf::async_ext { BLOCK }
443
444Like async, but this coro is automatically being canceled when the
445extension calling this is being unloaded.
446
447=cut
448
449sub async_ext(&) {
450 my $cb = shift;
451
452 my $coro = &Coro::async ($cb);
453
454 $coro->on_destroy (sub {
455 delete $EXT_CORO{$coro+0};
456 });
457 $EXT_CORO{$coro+0} = $coro;
458
459 $coro
460}
461
462=item fork_call { }, $args
463
464Executes the given code block with the given arguments in a seperate
465process, returning the results. Everything must be serialisable with
466Coro::Storable. May, of course, block. Note that the executed sub may
467never block itself or use any form of Event handling.
468
469=cut
470
471sub _store_scalar {
472 open my $fh, ">", \my $buf
473 or die "fork_call: cannot open fh-to-buf in child : $!";
474 Storable::store_fd $_[0], $fh;
475 close $fh;
476
477 $buf
478}
479
480sub fork_call(&@) {
481 my ($cb, @args) = @_;
482
483# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
484# or die "socketpair: $!";
485 pipe my $fh1, my $fh2
486 or die "pipe: $!";
487
488 if (my $pid = fork) {
489 close $fh2;
490
491 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
492 warn "pst<$res>" unless $res =~ /^pst/;
493 $res = Coro::Storable::thaw $res;
494
495 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
496
497 Carp::confess $$res unless "ARRAY" eq ref $res;
498
499 return wantarray ? @$res : $res->[-1];
500 } else {
501 reset_signals;
502 local $SIG{__WARN__};
503 local $SIG{__DIE__};
504 # just in case, this hack effectively disables event
505 # in the child. cleaner and slower would be canceling all watchers,
506 # but this works for the time being.
507 local $Coro::idle;
508 $Coro::current->prio (Coro::PRIO_MAX);
509
510 eval {
511 close $fh1;
512
513 my @res = eval { $cb->(@args) };
514
515 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
516 close $fh2;
517 };
518
519 warn $@ if $@;
520 _exit 0;
521 }
522}
523
524=item $value = cf::db_get $family => $key
525
526Returns a single value from the environment database.
527
528=item cf::db_put $family => $key => $value
529
530Stores the given C<$value> in the family. It can currently store binary
531data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
532
533=cut
534
535our $DB;
536
537sub db_init {
538 unless ($DB) {
539 $DB = BDB::db_create $DB_ENV;
540
541 cf::sync_job {
542 eval {
543 $DB->set_flags (BDB::CHKSUM);
544
545 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
546 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
547 cf::cleanup "db_open(db): $!" if $!;
548 };
549 cf::cleanup "db_open(db): $@" if $@;
550 };
551 }
552}
553
554sub db_get($$) {
555 my $key = "$_[0]/$_[1]";
556
557 cf::sync_job {
558 BDB::db_get $DB, undef, $key, my $data;
559
560 $! ? ()
561 : $data
562 }
563}
564
565sub db_put($$$) {
566 BDB::dbreq_pri 4;
567 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
568}
569
570=item cf::cache $id => [$paths...], $processversion => $process
571
572Generic caching function that returns the value of the resource $id,
573caching and regenerating as required.
574
575This function can block.
576
577=cut
578
579sub cache {
580 my ($id, $src, $processversion, $process) = @_;
581
582 my $meta =
583 join "\x00",
584 $processversion,
585 map {
586 aio_stat $_
587 and Carp::croak "$_: $!";
588
589 ($_, (stat _)[7,9])
590 } @$src;
591
592 my $dbmeta = db_get cache => "$id/meta";
593 if ($dbmeta ne $meta) {
594 # changed, we may need to process
595
596 my @data;
597 my $md5;
598
599 for (0 .. $#$src) {
600 0 <= aio_load $src->[$_], $data[$_]
601 or Carp::croak "$src->[$_]: $!";
602 }
603
604 # if processing is expensive, check
605 # checksum first
606 if (1) {
607 $md5 =
608 join "\x00",
609 $processversion,
610 map {
611 Coro::cede;
612 ($src->[$_], Digest::MD5::md5_hex $data[$_])
613 } 0.. $#$src;
614
615
616 my $dbmd5 = db_get cache => "$id/md5";
617 if ($dbmd5 eq $md5) {
618 db_put cache => "$id/meta", $meta;
619
620 return db_get cache => "$id/data";
621 }
622 }
623
624 my $t1 = Time::HiRes::time;
625 my $data = $process->(\@data);
626 my $t2 = Time::HiRes::time;
627
628 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
629
630 db_put cache => "$id/data", $data;
631 db_put cache => "$id/md5" , $md5;
632 db_put cache => "$id/meta", $meta;
633
634 return $data;
635 }
636
637 db_get cache => "$id/data"
638}
639
640=item cf::datalog type => key => value, ...
641
642Log a datalog packet of the given type with the given key-value pairs.
643
644=cut
645
646sub datalog($@) {
647 my ($type, %kv) = @_;
648 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 649}
122 650
123=back 651=back
124 652
125=cut 653=cut
126 654
127############################################################################# 655#############################################################################
128 656
129=head2 EVENTS AND OBJECT ATTACHMENTS 657=head2 ATTACHABLE OBJECTS
658
659Many objects in crossfire are so-called attachable objects. That means you can
660attach callbacks/event handlers (a collection of which is called an "attachment")
661to it. All such attachable objects support the following methods.
662
663In the following description, CLASS can be any of C<global>, C<object>
664C<player>, C<client> or C<map> (i.e. the attachable objects in
665Crossfire TRT).
130 666
131=over 4 667=over 4
132 668
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 669=item $attachable->attach ($attachment, key => $value...)
146 670
147=item $map->detach ($attachment) 671=item $attachable->detach ($attachment)
148 672
149Attach/detach a pre-registered attachment to a map. 673Attach/detach a pre-registered attachment to a specific object and give it
674the specified key/value pairs as arguments.
150 675
151=item $bool = $object->attached ($name) 676Example, attach a minesweeper attachment to the given object, making it a
67710x10 minesweeper game:
152 678
153=item $bool = $player->attached ($name) 679 $obj->attach (minesweeper => width => 10, height => 10);
154 680
155=item $bool = $map->attached ($name) 681=item $bool = $attachable->attached ($name)
156 682
157Checks wether the named attachment is currently attached to the object. 683Checks wether the named attachment is currently attached to the object.
158 684
159=item cf::attach_global ... 685=item cf::CLASS->attach ...
160 686
161Attach handlers for global events. 687=item cf::CLASS->detach ...
162 688
163This and all following C<attach_*>-functions expect any number of the 689Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 690CLASS. See the next function for an explanation of its arguments.
691
692You can attach to global events by using the C<cf::global> class.
693
694Example, log all player logins:
695
696 cf::player->attach (
697 on_login => sub {
698 my ($pl) = @_;
699 ...
700 },
701 );
702
703Example, attach to the jeweler skill:
704
705 cf::object->attach (
706 type => cf::SKILL,
707 subtype => cf::SK_JEWELER,
708 on_use_skill => sub {
709 my ($sk, $ob, $part, $dir, $msg) = @_;
710 ...
711 },
712 );
713
714=item cf::CLASS::attachment $name, ...
715
716Register an attachment by C<$name> through which attachable objects of the
717given CLASS can refer to this attachment.
718
719Some classes such as crossfire maps and objects can specify attachments
720that are attached at load/instantiate time, thus the need for a name.
721
722These calls expect any number of the following handler/hook descriptions:
165 723
166=over 4 724=over 4
167 725
168=item prio => $number 726=item prio => $number
169 727
171by another C<prio> setting). Lower priority handlers get executed 729by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 730earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 731registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 732unless you know what you are doing.
175 733
734=item type => $type
735
736(Only for C<< cf::object->attach >> calls), limits the attachment to the
737given type of objects only (the additional parameter C<subtype> can be
738used to further limit to the given subtype).
739
176=item on_I<event> => \&cb 740=item on_I<event> => \&cb
177 741
178Call the given code reference whenever the named event happens (event is 742Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 743something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 744handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 753package and register them. Only handlers for eevents supported by the
190object/class are recognised. 754object/class are recognised.
191 755
192=back 756=back
193 757
194=item cf::attach_to_type $object_type, $subtype, ... 758Example, define an attachment called "sockpuppet" that calls the given
759event handler when a monster attacks:
195 760
196Attach handlers for a specific object type (e.g. TRANSPORT) and 761 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 762 on_skill_attack => sub {
198type. 763 my ($self, $victim) = @_;
199 764 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 765 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 766 }
421}
422 767
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 768=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 769
449Just because you have a perl object does not mean that the corresponding 770Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 771C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 772valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 773can be used to test for existence of the C object part without causing an
453exception. 774exception.
454 775
776=cut
777
778# the following variables are defined in .xs and must not be re-created
779our @CB_GLOBAL = (); # registry for all global events
780our @CB_ATTACHABLE = (); # registry for all attachables
781our @CB_OBJECT = (); # all objects (should not be used except in emergency)
782our @CB_PLAYER = ();
783our @CB_CLIENT = ();
784our @CB_TYPE = (); # registry for type (cf-object class) based events
785our @CB_MAP = ();
786
787my %attachment;
788
789sub cf::attachable::thawer_merge {
790 # simply override everything except _meta
791 local $_[0]{_meta};
792 %{$_[0]} = %{$_[1]};
793}
794
795sub _attach_cb($$$$) {
796 my ($registry, $event, $prio, $cb) = @_;
797
798 use sort 'stable';
799
800 $cb = [$prio, $cb];
801
802 @{$registry->[$event]} = sort
803 { $a->[0] cmp $b->[0] }
804 @{$registry->[$event] || []}, $cb;
805}
806
807# hack
808my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
809
810# attach handles attaching event callbacks
811# the only thing the caller has to do is pass the correct
812# registry (== where the callback attaches to).
813sub _attach {
814 my ($registry, $klass, @arg) = @_;
815
816 my $object_type;
817 my $prio = 0;
818 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
819
820 #TODO: get rid of this hack
821 if ($attachable_klass{$klass}) {
822 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
823 }
824
825 while (@arg) {
826 my $type = shift @arg;
827
828 if ($type eq "prio") {
829 $prio = shift @arg;
830
831 } elsif ($type eq "type") {
832 $object_type = shift @arg;
833 $registry = $CB_TYPE[$object_type] ||= [];
834
835 } elsif ($type eq "subtype") {
836 defined $object_type or Carp::croak "subtype specified without type";
837 my $object_subtype = shift @arg;
838 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
839
840 } elsif ($type eq "package") {
841 my $pkg = shift @arg;
842
843 while (my ($name, $id) = each %cb_id) {
844 if (my $cb = $pkg->can ($name)) {
845 _attach_cb $registry, $id, $prio, $cb;
846 }
847 }
848
849 } elsif (exists $cb_id{$type}) {
850 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
851
852 } elsif (ref $type) {
853 warn "attaching objects not supported, ignoring.\n";
854
855 } else {
856 shift @arg;
857 warn "attach argument '$type' not supported, ignoring.\n";
858 }
859 }
860}
861
862sub _object_attach {
863 my ($obj, $name, %arg) = @_;
864
865 return if exists $obj->{_attachment}{$name};
866
867 if (my $attach = $attachment{$name}) {
868 my $registry = $obj->registry;
869
870 for (@$attach) {
871 my ($klass, @attach) = @$_;
872 _attach $registry, $klass, @attach;
873 }
874
875 $obj->{$name} = \%arg;
876 } else {
877 warn "object uses attachment '$name' which is not available, postponing.\n";
878 }
879
880 $obj->{_attachment}{$name} = undef;
881}
882
883sub cf::attachable::attach {
884 if (ref $_[0]) {
885 _object_attach @_;
886 } else {
887 _attach shift->_attach_registry, @_;
888 }
889 _recalc_want;
890};
891
892# all those should be optimised
893sub cf::attachable::detach {
894 my ($obj, $name) = @_;
895
896 if (ref $obj) {
897 delete $obj->{_attachment}{$name};
898 reattach ($obj);
899 } else {
900 Carp::croak "cannot, currently, detach class attachments";
901 }
902 _recalc_want;
903};
904
905sub cf::attachable::attached {
906 my ($obj, $name) = @_;
907
908 exists $obj->{_attachment}{$name}
909}
910
911for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
912 eval "#line " . __LINE__ . " 'cf.pm'
913 sub cf::\L$klass\E::_attach_registry {
914 (\\\@CB_$klass, KLASS_$klass)
915 }
916
917 sub cf::\L$klass\E::attachment {
918 my \$name = shift;
919
920 \$attachment{\$name} = [[KLASS_$klass, \@_]];
921 }
922 ";
923 die if $@;
924}
925
926our $override;
927our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
928
929sub override {
930 $override = 1;
931 @INVOKE_RESULTS = (@_);
932}
933
934sub do_invoke {
935 my $event = shift;
936 my $callbacks = shift;
937
938 @INVOKE_RESULTS = ();
939
940 local $override;
941
942 for (@$callbacks) {
943 eval { &{$_->[1]} };
944
945 if ($@) {
946 warn "$@";
947 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
948 override;
949 }
950
951 return 1 if $override;
952 }
953
954 0
955}
956
957=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
958
959=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
960
961Generate an object-specific event with the given arguments.
962
963This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
964removed in future versions), and there is no public API to access override
965results (if you must, access C<@cf::INVOKE_RESULTS> directly).
966
455=back 967=back
456 968
457=cut 969=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 970
463############################################################################# 971#############################################################################
464# object support 972# object support
973#
465 974
466sub instantiate { 975sub _can_merge {
467 my ($obj, $data) = @_; 976 my ($ob1, $ob2) = @_;
468 977
469 $data = from_json $data; 978 local $Storable::canonical = 1;
979 my $fob1 = Storable::freeze $ob1;
980 my $fob2 = Storable::freeze $ob2;
470 981
471 for (@$data) { 982 $fob1 eq $fob2
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476} 983}
477 984
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 985sub reattach {
986 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 987 my ($obj) = @_;
988
989 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
990
481 my $registry = $obj->registry; 991 my $registry = $obj->registry;
482 992
483 @$registry = (); 993 @$registry = ();
484 994
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 995 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 996
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 997 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 998 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 999 for (@$attach) {
490 my ($klass, @attach) = @$_; 1000 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 1001 _attach $registry, $klass, @attach;
492 } 1002 }
493 } else { 1003 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 1004 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 1005 }
496 } 1006 }
497} 1007}
498 1008
499sub object_freezer_save { 1009cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 1010 prio => -1000000,
1011 on_instantiate => sub {
1012 my ($obj, $data) = @_;
1013
1014 $data = from_json $data;
1015
1016 for (@$data) {
1017 my ($name, $args) = @$_;
1018
1019 $obj->attach ($name, %{$args || {} });
1020 }
1021 },
1022 on_reattach => \&reattach,
559 on_clone => sub { 1023 on_clone => sub {
560 my ($src, $dst) = @_; 1024 my ($src, $dst) = @_;
561 1025
562 @{$dst->registry} = @{$src->registry}; 1026 @{$dst->registry} = @{$src->registry};
563 1027
564 %$dst = %$src; 1028 %$dst = %$src;
565 1029
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 1030 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 1031 if exists $src->{_attachment};
568 }, 1032 },
569; 1033);
1034
1035sub object_freezer_save {
1036 my ($filename, $rdata, $objs) = @_;
1037
1038 sync_job {
1039 if (length $$rdata) {
1040 warn sprintf "saving %s (%d,%d)\n",
1041 $filename, length $$rdata, scalar @$objs;
1042
1043 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1044 chmod SAVE_MODE, $fh;
1045 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1046 aio_fsync $fh if $cf::USE_FSYNC;
1047 close $fh;
1048
1049 if (@$objs) {
1050 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1051 chmod SAVE_MODE, $fh;
1052 my $data = Storable::nfreeze { version => 1, objs => $objs };
1053 aio_write $fh, 0, (length $data), $data, 0;
1054 aio_fsync $fh if $cf::USE_FSYNC;
1055 close $fh;
1056 aio_rename "$filename.pst~", "$filename.pst";
1057 }
1058 } else {
1059 aio_unlink "$filename.pst";
1060 }
1061
1062 aio_rename "$filename~", $filename;
1063 } else {
1064 warn "FATAL: $filename~: $!\n";
1065 }
1066 } else {
1067 aio_unlink $filename;
1068 aio_unlink "$filename.pst";
1069 }
1070 }
1071}
1072
1073sub object_freezer_as_string {
1074 my ($rdata, $objs) = @_;
1075
1076 use Data::Dumper;
1077
1078 $$rdata . Dumper $objs
1079}
1080
1081sub object_thawer_load {
1082 my ($filename) = @_;
1083
1084 my ($data, $av);
1085
1086 (aio_load $filename, $data) >= 0
1087 or return;
1088
1089 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0
1091 or return;
1092 $av = eval { (Storable::thaw $av)->{objs} };
1093 }
1094
1095 warn sprintf "loading %s (%d)\n",
1096 $filename, length $data, scalar @{$av || []};
1097 return ($data, $av);
1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
570 1105
571############################################################################# 1106#############################################################################
572# old plug-in events 1107# command handling &c
573 1108
574sub inject_event { 1109=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 1110
578 my $cb = $hook[$event_code]{$extension} 1111Register a callback for execution when the client sends the user command
579 or return; 1112$name.
580 1113
581 &$cb 1114=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 1115
603sub register_command { 1116sub register_command {
604 my ($name, $time, $cb) = @_; 1117 my ($name, $cb) = @_;
605 1118
606 my $caller = caller; 1119 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 1120 #warn "registering command '$name/$time' to '$caller'";
608 1121
609 push @{ $command{$name} }, [$time, $cb, $caller]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 1123}
1124
1125=item cf::register_extcmd $name => \&callback($pl,$packet);
1126
1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
1132
1133If the callback returns something, it is sent back as if reply was being
1134called.
1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
1147=cut
612 1148
613sub register_extcmd { 1149sub register_extcmd {
614 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
615 1151
616 my $caller = caller; 1152 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 1153}
621 1154
622sub register { 1155sub register_exticmd {
623 my ($base, $pkg) = @_; 1156 my ($name, $cb) = @_;
624 1157
625 #TODO 1158 $EXTICMD{$name} = $cb;
626} 1159}
627 1160
628sub load_extension { 1161cf::player->attach (
629 my ($path) = @_; 1162 on_command => sub {
1163 my ($pl, $name, $params) = @_;
630 1164
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1165 my $cb = $COMMAND{$name}
632 my $base = $1; 1166 or return;
633 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg";
636 1167
637 warn "loading '$path' into '$pkg'\n"; 1168 for my $cmd (@$cb) {
638 1169 $cmd->[1]->($pl->ob, $params);
639 open my $fh, "<:utf8", $path
640 or die "$path: $!";
641
642 my $source =
643 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> })
646 . "\n};\n1";
647
648 eval $source
649 or die $@ ? "$path: $@\n"
650 : "extension disabled.\n";
651
652 push @exts, $pkg;
653 $ext_pkg{$base} = $pkg;
654
655# no strict 'refs';
656# @{"$pkg\::ISA"} = ext::;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# }
671
672 # remove commands
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 } 1170 }
1171
1172 cf::override;
683 } 1173 },
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698}
699
700sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext;
705 eval {
706 load_extension $ext;
707 1
708 } or warn "$ext not loaded: $@";
709 }
710}
711
712#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub { 1174 on_extcmd => sub {
718 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
719 1176
720 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
721 1178
722 if (ref $msg) { 1179 if (ref $msg) {
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1180 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1181 if (my %reply = $cb->($pl, $msg)) {
725 $pl->ext_reply ($msg->{msgid}, %reply); 1182 $pl->ext_reply ($msg->{msgid}, %reply);
726 } 1183 }
727 } 1184 }
728 } else { 1185 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1186 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 } 1187 }
731 1188
732 cf::override; 1189 cf::override;
733 }, 1190 },
734; 1191);
1192
1193sub load_extensions {
1194 cf::sync_job {
1195 my %todo;
1196
1197 for my $path (<$LIBDIR/*.ext>) {
1198 next unless -r $path;
1199
1200 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1201 my $base = $1;
1202 my $pkg = $1;
1203 $pkg =~ s/[^[:word:]]/_/g;
1204 $pkg = "ext::$pkg";
1205
1206 open my $fh, "<:utf8", $path
1207 or die "$path: $!";
1208
1209 my $source = do { local $/; <$fh> };
1210
1211 my %ext = (
1212 path => $path,
1213 base => $base,
1214 pkg => $pkg,
1215 );
1216
1217 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1218 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1219
1220 $ext{source} =
1221 "package $pkg; use strict; use utf8;\n"
1222 . "#line 1 \"$path\"\n{\n"
1223 . $source
1224 . "\n};\n1";
1225
1226 $todo{$base} = \%ext;
1227 }
1228
1229 my %done;
1230 while (%todo) {
1231 my $progress;
1232
1233 while (my ($k, $v) = each %todo) {
1234 for (split /,\s*/, $v->{meta}{depends}) {
1235 goto skip
1236 unless exists $done{$_};
1237 }
1238
1239 warn "... loading '$k' into '$v->{pkg}'\n";
1240
1241 unless (eval $v->{source}) {
1242 my $msg = $@ ? "$v->{path}: $@\n"
1243 : "$v->{base}: extension inactive.\n";
1244
1245 if (exists $v->{meta}{mandatory}) {
1246 warn $msg;
1247 warn "mandatory extension failed to load, exiting.\n";
1248 exit 1;
1249 }
1250
1251 warn $msg;
1252 }
1253
1254 $done{$k} = delete $todo{$k};
1255 push @EXTS, $v->{pkg};
1256 $progress = 1;
1257 }
1258
1259 skip:
1260 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1261 unless $progress;
1262 }
1263 };
1264}
735 1265
736############################################################################# 1266#############################################################################
737# load/save/clean perl data associated with a map
738 1267
739*cf::mapsupport::on_clean = sub { 1268=back
1269
1270=head2 CORE EXTENSIONS
1271
1272Functions and methods that extend core crossfire objects.
1273
1274=cut
1275
1276package cf::player;
1277
1278use Coro::AIO;
1279
1280=head3 cf::player
1281
1282=over 4
1283
1284=item cf::player::find $login
1285
1286Returns the given player object, loading it if necessary (might block).
1287
1288=cut
1289
1290sub playerdir($) {
1291 "$PLAYERDIR/"
1292 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1293}
1294
1295sub path($) {
1296 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1297
1298 (playerdir $login) . "/playerdata"
1299}
1300
1301sub find_active($) {
1302 $cf::PLAYER{$_[0]}
1303 and $cf::PLAYER{$_[0]}->active
1304 and $cf::PLAYER{$_[0]}
1305}
1306
1307sub exists($) {
1308 my ($login) = @_;
1309
1310 $cf::PLAYER{$login}
1311 or cf::sync_job { !aio_stat path $login }
1312}
1313
1314sub find($) {
1315 return $cf::PLAYER{$_[0]} || do {
1316 my $login = $_[0];
1317
1318 my $guard = cf::lock_acquire "user_find:$login";
1319
1320 $cf::PLAYER{$_[0]} || do {
1321 # rename old playerfiles to new ones
1322 #TODO: remove when no longer required
1323 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1324 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1325 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1326 aio_unlink +(playerdir $login) . "/$login.pl";
1327
1328 my $pl = load_pl path $login
1329 or return;
1330 $cf::PLAYER{$login} = $pl
1331 }
1332 }
1333}
1334
1335sub save($) {
1336 my ($pl) = @_;
1337
1338 return if $pl->{deny_save};
1339
1340 my $path = path $pl;
1341 my $guard = cf::lock_acquire "user_save:$path";
1342
1343 return if $pl->{deny_save};
1344
1345 aio_mkdir playerdir $pl, 0770;
1346 $pl->{last_save} = $cf::RUNTIME;
1347
1348 $pl->save_pl ($path);
1349 Coro::cede;
1350}
1351
1352sub new($) {
1353 my ($login) = @_;
1354
1355 my $self = create;
1356
1357 $self->ob->name ($login);
1358 $self->{deny_save} = 1;
1359
1360 $cf::PLAYER{$login} = $self;
1361
1362 $self
1363}
1364
1365=item $pl->quit_character
1366
1367Nukes the player without looking back. If logged in, the connection will
1368be destroyed. May block for a long time.
1369
1370=cut
1371
1372sub quit_character {
1373 my ($pl) = @_;
1374
1375 my $name = $pl->ob->name;
1376
1377 $pl->{deny_save} = 1;
1378 $pl->password ("*"); # this should lock out the player until we nuked the dir
1379
1380 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1381 $pl->deactivate;
1382 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1383 $pl->ns->destroy if $pl->ns;
1384
1385 my $path = playerdir $pl;
1386 my $temp = "$path~$cf::RUNTIME~deleting~";
1387 aio_rename $path, $temp;
1388 delete $cf::PLAYER{$pl->ob->name};
1389 $pl->destroy;
1390
1391 my $prefix = qr<^~\Q$name\E/>;
1392
1393 # nuke player maps
1394 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1395
1396 IO::AIO::aio_rmtree $temp;
1397}
1398
1399=item $pl->kick
1400
1401Kicks a player out of the game. This destroys the connection.
1402
1403=cut
1404
1405sub kick {
1406 my ($pl, $kicker) = @_;
1407
1408 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1409 $pl->killer ("kicked");
1410 $pl->ns->destroy;
1411}
1412
1413=item cf::player::list_logins
1414
1415Returns am arrayref of all valid playernames in the system, can take a
1416while and may block, so not sync_job-capable, ever.
1417
1418=cut
1419
1420sub list_logins {
1421 my $dirs = aio_readdir $PLAYERDIR
1422 or return [];
1423
1424 my @logins;
1425
1426 for my $login (@$dirs) {
1427 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1428 aio_read $fh, 0, 512, my $buf, 0 or next;
1429 $buf !~ /^password -------------$/m or next; # official not-valid tag
1430
1431 utf8::decode $login;
1432 push @logins, $login;
1433 }
1434
1435 \@logins
1436}
1437
1438=item $player->maps
1439
1440Returns an arrayref of map paths that are private for this
1441player. May block.
1442
1443=cut
1444
1445sub maps($) {
1446 my ($pl) = @_;
1447
1448 $pl = ref $pl ? $pl->ob->name : $pl;
1449
1450 my $files = aio_readdir playerdir $pl
1451 or return;
1452
1453 my @paths;
1454
1455 for (@$files) {
1456 utf8::decode $_;
1457 next if /\.(?:pl|pst)$/;
1458 next unless /^$PATH_SEP/o;
1459
1460 push @paths, cf::map::normalise "~$pl/$_";
1461 }
1462
1463 \@paths
1464}
1465
1466=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1467
1468Expand crossfire pod fragments into protocol xml.
1469
1470=cut
1471
1472sub expand_cfpod {
1473 ((my $self), (local $_)) = @_;
1474
1475 # escape & and <
1476 s/&/&amp;/g;
1477 s/(?<![BIUGH])</&lt;/g;
1478
1479 # this is buggy, it needs to properly take care of nested <'s
1480
1481 1 while
1482 # replace B<>, I<>, U<> etc.
1483 s/B<([^\>]*)>/<b>$1<\/b>/
1484 || s/I<([^\>]*)>/<i>$1<\/i>/
1485 || s/U<([^\>]*)>/<u>$1<\/u>/
1486 # replace G<male|female> tags
1487 || s{G<([^>|]*)\|([^>]*)>}{
1488 $self->gender ? $2 : $1
1489 }ge
1490 # replace H<hint text>
1491 || s{H<([^\>]*)>}
1492 {
1493 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1494 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1495 "")
1496 [$self->{hintmode}]
1497 }ge;
1498
1499 # create single paragraphs (very hackish)
1500 s/(?<=\S)\n(?=\w)/ /g;
1501
1502 # compress some whitespace
1503 s/\s+\n/\n/g; # ws line-ends
1504 s/\n\n+/\n/g; # double lines
1505 s/^\n+//; # beginning lines
1506 s/\n+$//; # ending lines
1507
1508 $_
1509}
1510
1511sub hintmode {
1512 $_[0]{hintmode} = $_[1] if @_ > 1;
1513 $_[0]{hintmode}
1514}
1515
1516=item $player->ext_reply ($msgid, %msg)
1517
1518Sends an ext reply to the player.
1519
1520=cut
1521
1522sub ext_reply($$%) {
1523 my ($self, $id, %msg) = @_;
1524
1525 $msg{msgid} = $id;
1526 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1527}
1528
1529=item $player->ext_event ($type, %msg)
1530
1531Sends an ext event to the client.
1532
1533=cut
1534
1535sub ext_event($$%) {
1536 my ($self, $type, %msg) = @_;
1537
1538 $self->ns->ext_event ($type, %msg);
1539}
1540
1541=head3 cf::region
1542
1543=over 4
1544
1545=cut
1546
1547package cf::region;
1548
1549=item cf::region::find_by_path $path
1550
1551Tries to decuce the likely region for a map knowing only its path.
1552
1553=cut
1554
1555sub find_by_path($) {
1556 my ($path) = @_;
1557
1558 my ($match, $specificity);
1559
1560 for my $region (list) {
1561 if ($region->{match} && $path =~ $region->{match}) {
1562 ($match, $specificity) = ($region, $region->specificity)
1563 if $region->specificity > $specificity;
1564 }
1565 }
1566
1567 $match
1568}
1569
1570=back
1571
1572=head3 cf::map
1573
1574=over 4
1575
1576=cut
1577
1578package cf::map;
1579
1580use Fcntl;
1581use Coro::AIO;
1582
1583use overload
1584 '""' => \&as_string,
1585 fallback => 1;
1586
1587our $MAX_RESET = 3600;
1588our $DEFAULT_RESET = 3000;
1589
1590sub generate_random_map {
1591 my ($self, $rmp) = @_;
1592 # mit "rum" bekleckern, nicht
1593 $self->_create_random_map (
1594 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1595 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1596 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1597 $rmp->{exit_on_final_map},
1598 $rmp->{xsize}, $rmp->{ysize},
1599 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1600 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1601 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1602 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1603 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1604 (cf::region::find $rmp->{region}), $rmp->{custom}
1605 )
1606}
1607
1608=item cf::map->register ($regex, $prio)
1609
1610Register a handler for the map path matching the given regex at the
1611givne priority (higher is better, built-in handlers have priority 0, the
1612default).
1613
1614=cut
1615
1616sub register {
1617 my (undef, $regex, $prio) = @_;
1618 my $pkg = caller;
1619
1620 no strict;
1621 push @{"$pkg\::ISA"}, __PACKAGE__;
1622
1623 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1624}
1625
1626# also paths starting with '/'
1627$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1628
1629sub thawer_merge {
1630 my ($self, $merge) = @_;
1631
1632 # we have to keep some variables in memory intact
1633 local $self->{path};
1634 local $self->{load_path};
1635
1636 $self->SUPER::thawer_merge ($merge);
1637}
1638
1639sub normalise {
1640 my ($path, $base) = @_;
1641
1642 $path = "$path"; # make sure its a string
1643
1644 $path =~ s/\.map$//;
1645
1646 # map plan:
1647 #
1648 # /! non-realised random map exit (special hack!)
1649 # {... are special paths that are not being touched
1650 # ?xxx/... are special absolute paths
1651 # ?random/... random maps
1652 # /... normal maps
1653 # ~user/... per-player map of a specific user
1654
1655 $path =~ s/$PATH_SEP/\//go;
1656
1657 # treat it as relative path if it starts with
1658 # something that looks reasonable
1659 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1660 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1661
1662 $base =~ s{[^/]+/?$}{};
1663 $path = "$base/$path";
1664 }
1665
1666 for ($path) {
1667 redo if s{//}{/};
1668 redo if s{/\.?/}{/};
1669 redo if s{/[^/]+/\.\./}{/};
1670 }
1671
1672 $path
1673}
1674
1675sub new_from_path {
1676 my (undef, $path, $base) = @_;
1677
1678 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1679
1680 $path = normalise $path, $base;
1681
1682 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1683 if ($path =~ $EXT_MAP{$pkg}[1]) {
1684 my $self = bless cf::map::new, $pkg;
1685 $self->{path} = $path; $self->path ($path);
1686 $self->init; # pass $1 etc.
1687 return $self;
1688 }
1689 }
1690
1691 Carp::cluck "unable to resolve path '$path' (base '$base').";
1692 ()
1693}
1694
1695sub init {
1696 my ($self) = @_;
1697
1698 $self
1699}
1700
1701sub as_string {
1702 my ($self) = @_;
1703
1704 "$self->{path}"
1705}
1706
1707# the displayed name, this is a one way mapping
1708sub visible_name {
1709 &as_string
1710}
1711
1712# the original (read-only) location
1713sub load_path {
1714 my ($self) = @_;
1715
1716 "$MAPDIR/$self->{path}.map"
1717}
1718
1719# the temporary/swap location
1720sub save_path {
1721 my ($self) = @_;
1722
1723 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1724 "$TMPDIR/$path.map"
1725}
1726
1727# the unique path, undef == no special unique path
1728sub uniq_path {
1729 my ($self) = @_;
1730
1731 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1732 "$UNIQUEDIR/$path"
1733}
1734
1735# and all this just because we cannot iterate over
1736# all maps in C++...
1737sub change_all_map_light {
1738 my ($change) = @_;
1739
1740 $_->change_map_light ($change)
1741 for grep $_->outdoor, values %cf::MAP;
1742}
1743
1744sub decay_objects {
1745 my ($self) = @_;
1746
1747 return if $self->{deny_reset};
1748
1749 $self->do_decay_objects;
1750}
1751
1752sub unlink_save {
1753 my ($self) = @_;
1754
1755 utf8::encode (my $save = $self->save_path);
1756 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1757 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1758}
1759
1760sub load_header_from($) {
1761 my ($self, $path) = @_;
1762
1763 utf8::encode $path;
1764 #aio_open $path, O_RDONLY, 0
1765 # or return;
1766
1767 $self->_load_header ($path)
1768 or return;
1769
1770 $self->{load_path} = $path;
1771
1772 1
1773}
1774
1775sub load_header_orig {
1776 my ($self) = @_;
1777
1778 $self->load_header_from ($self->load_path)
1779}
1780
1781sub load_header_temp {
1782 my ($self) = @_;
1783
1784 $self->load_header_from ($self->save_path)
1785}
1786
1787sub prepare_temp {
1788 my ($self) = @_;
1789
1790 $self->last_access ((delete $self->{last_access})
1791 || $cf::RUNTIME); #d#
1792 # safety
1793 $self->{instantiate_time} = $cf::RUNTIME
1794 if $self->{instantiate_time} > $cf::RUNTIME;
1795}
1796
1797sub prepare_orig {
1798 my ($self) = @_;
1799
1800 $self->{load_original} = 1;
1801 $self->{instantiate_time} = $cf::RUNTIME;
1802 $self->last_access ($cf::RUNTIME);
1803 $self->instantiate;
1804}
1805
1806sub load_header {
1807 my ($self) = @_;
1808
1809 if ($self->load_header_temp) {
1810 $self->prepare_temp;
1811 } else {
1812 $self->load_header_orig
1813 or return;
1814 $self->prepare_orig;
1815 }
1816
1817 $self->{deny_reset} = 1
1818 if $self->no_reset;
1819
1820 $self->default_region (cf::region::find_by_path $self->{path})
1821 unless $self->default_region;
1822
1823 1
1824}
1825
1826sub find;
1827sub find {
1828 my ($path, $origin) = @_;
1829
1830 $path = normalise $path, $origin && $origin->path;
1831
1832 cf::lock_wait "map_find:$path";
1833
1834 $cf::MAP{$path} || do {
1835 my $guard = cf::lock_acquire "map_find:$path";
1836 my $map = new_from_path cf::map $path
1837 or return;
1838
1839 $map->{last_save} = $cf::RUNTIME;
1840
1841 $map->load_header
1842 or return;
1843
1844 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1845 # doing this can freeze the server in a sync job, obviously
1846 #$cf::WAIT_FOR_TICK->wait;
1847 $map->reset;
1848 undef $guard;
1849 return find $path;
1850 }
1851
1852 $cf::MAP{$path} = $map
1853 }
1854}
1855
1856sub pre_load { }
1857sub post_load { }
1858
1859sub load {
1860 my ($self) = @_;
1861
1862 local $self->{deny_reset} = 1; # loading can take a long time
1863
1864 my $path = $self->{path};
1865
1866 {
1867 my $guard = cf::lock_acquire "map_load:$path";
1868
1869 return if $self->in_memory != cf::MAP_SWAPPED;
1870
1871 $self->in_memory (cf::MAP_LOADING);
1872
1873 $self->alloc;
1874
1875 $self->pre_load;
1876 Coro::cede;
1877
1878 $self->_load_objects ($self->{load_path}, 1)
1879 or return;
1880
1881 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1882 if delete $self->{load_original};
1883
1884 if (my $uniq = $self->uniq_path) {
1885 utf8::encode $uniq;
1886 if (aio_open $uniq, O_RDONLY, 0) {
1887 $self->clear_unique_items;
1888 $self->_load_objects ($uniq, 0);
1889 }
1890 }
1891
1892 Coro::cede;
1893 # now do the right thing for maps
1894 $self->link_multipart_objects;
1895 $self->difficulty ($self->estimate_difficulty)
1896 unless $self->difficulty;
1897 Coro::cede;
1898
1899 unless ($self->{deny_activate}) {
1900 $self->decay_objects;
1901 $self->fix_auto_apply;
1902 $self->update_buttons;
1903 Coro::cede;
1904 $self->set_darkness_map;
1905 Coro::cede;
1906 $self->activate;
1907 }
1908
1909 $self->in_memory (cf::MAP_IN_MEMORY);
1910 }
1911
1912 $self->post_load;
1913}
1914
1915sub customise_for {
1916 my ($self, $ob) = @_;
1917
1918 return find "~" . $ob->name . "/" . $self->{path}
1919 if $self->per_player;
1920
1921# return find "?party/" . $ob->name . "/" . $self->{path}
1922# if $self->per_party;
1923
1924 $self
1925}
1926
1927# find and load all maps in the 3x3 area around a map
1928sub load_diag {
740 my ($map) = @_; 1929 my ($map) = @_;
741 1930
742 my $path = $map->tmpname; 1931 my @diag; # diagonal neighbours
743 defined $path or return;
744 1932
745 unlink "$path.pst"; 1933 for (0 .. 3) {
746}; 1934 my $neigh = $map->tile_path ($_)
1935 or next;
1936 $neigh = find $neigh, $map
1937 or next;
1938 $neigh->load;
747 1939
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1940 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1941 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1942 }
749 1943
750############################################################################# 1944 for (@diag) {
751# load/save perl data associated with player->ob objects 1945 my $neigh = find @$_
752 1946 or next;
753sub all_objects(@) { 1947 $neigh->load;
754 @_, map all_objects ($_->inv), @_ 1948 }
755} 1949}
756 1950
757# TODO: compatibility cruft, remove when no longer needed 1951sub find_sync {
758attach_to_players 1952 my ($path, $origin) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 1953
762 for my $o (all_objects $pl->ob) { 1954 cf::sync_job { find $path, $origin }
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1955}
764 $o->set_ob_key_value ("_perl_data");
765 1956
766 %$o = %{ Storable::thaw pack "H*", $value }; 1957sub do_load_sync {
1958 my ($map) = @_;
1959
1960 cf::sync_job { $map->load };
1961}
1962
1963our %MAP_PREFETCH;
1964our $MAP_PREFETCHER = undef;
1965
1966sub find_async {
1967 my ($path, $origin) = @_;
1968
1969 $path = normalise $path, $origin && $origin->{path};
1970
1971 if (my $map = $cf::MAP{$path}) {
1972 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1973 }
1974
1975 undef $MAP_PREFETCH{$path};
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 for my $path (keys %MAP_PREFETCH) {
1979 if (my $map = find $path) {
1980 $map->load;
1981 }
1982
1983 delete $MAP_PREFETCH{$path};
767 } 1984 }
768 } 1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1991}
1992
1993sub save {
1994 my ($self) = @_;
1995
1996 my $lock = cf::lock_acquire "map_data:" . $self->path;
1997
1998 $self->{last_save} = $cf::RUNTIME;
1999
2000 return unless $self->dirty;
2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->{load_path} = $save;
2006
2007 return if $self->{deny_save};
2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
2015 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else {
2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
769 }, 2020 }
770; 2021}
771 2022
772############################################################################# 2023sub swap_out {
2024 my ($self) = @_;
773 2025
774=head2 CORE EXTENSIONS 2026 # save first because save cedes
2027 $self->save;
775 2028
776Functions and methods that extend core crossfire objects. 2029 my $lock = cf::lock_acquire "map_data:" . $self->path;
2030
2031 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2033 return if $self->{deny_save};
2034
2035 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037}
2038
2039sub reset_at {
2040 my ($self) = @_;
2041
2042 # TODO: safety, remove and allow resettable per-player maps
2043 return 1e99 if $self->{deny_reset};
2044
2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2047
2048 $time + $to
2049}
2050
2051sub should_reset {
2052 my ($self) = @_;
2053
2054 $self->reset_at <= $cf::RUNTIME
2055}
2056
2057sub reset {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063
2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
2075
2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081
2082 $self->unlink_save;
2083 $self->destroy;
2084}
2085
2086my $nuke_counter = "aaaa";
2087
2088sub nuke {
2089 my ($self) = @_;
2090
2091 delete $cf::MAP{$self->path};
2092
2093 $self->unlink_save;
2094
2095 bless $self, "cf::map";
2096 delete $self->{deny_reset};
2097 $self->{deny_save} = 1;
2098 $self->reset_timeout (1);
2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100
2101 $cf::MAP{$self->path} = $self;
2102
2103 $self->reset; # polite request, might not happen
2104}
2105
2106=item $maps = cf::map::tmp_maps
2107
2108Returns an arrayref with all map paths of currently instantiated and saved
2109maps. May block.
2110
2111=cut
2112
2113sub tmp_maps() {
2114 [
2115 map {
2116 utf8::decode $_;
2117 /\.map$/
2118 ? normalise $_
2119 : ()
2120 } @{ aio_readdir $TMPDIR or [] }
2121 ]
2122}
2123
2124=item $maps = cf::map::random_maps
2125
2126Returns an arrayref with all map paths of currently instantiated and saved
2127random maps. May block.
2128
2129=cut
2130
2131sub random_maps() {
2132 [
2133 map {
2134 utf8::decode $_;
2135 /\.map$/
2136 ? normalise "?random/$_"
2137 : ()
2138 } @{ aio_readdir $RANDOMDIR or [] }
2139 ]
2140}
2141
2142=item cf::map::unique_maps
2143
2144Returns an arrayref of paths of all shared maps that have
2145instantiated unique items. May block.
2146
2147=cut
2148
2149sub unique_maps() {
2150 [
2151 map {
2152 utf8::decode $_;
2153 /\.map$/
2154 ? normalise $_
2155 : ()
2156 } @{ aio_readdir $UNIQUEDIR or [] }
2157 ]
2158}
2159
2160package cf;
2161
2162=back
2163
2164=head3 cf::object
2165
2166=cut
2167
2168package cf::object;
777 2169
778=over 4 2170=over 4
779 2171
780=item cf::player::exists $login 2172=item $ob->inv_recursive
781 2173
782Returns true when the given account exists. 2174Returns the inventory of the object _and_ their inventories, recursively.
783 2175
784=cut 2176=cut
785 2177
786sub cf::player::exists($) { 2178sub inv_recursive_;
787 cf::player::find $_[0] 2179sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2180 map { $_, inv_recursive_ $_->inv } @_
789} 2181}
2182
2183sub inv_recursive {
2184 inv_recursive_ inv $_[0]
2185}
2186
2187package cf;
2188
2189=back
2190
2191=head3 cf::object::player
2192
2193=over 4
790 2194
791=item $player_object->reply ($npc, $msg[, $flags]) 2195=item $player_object->reply ($npc, $msg[, $flags])
792 2196
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2197Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2198can be C<undef>. Does the right thing when the player is currently in a
796 2200
797=cut 2201=cut
798 2202
799# rough implementation of a future "reply" method that works 2203# rough implementation of a future "reply" method that works
800# with dialog boxes. 2204# with dialog boxes.
2205#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2206sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2207 my ($self, $npc, $msg, $flags) = @_;
803 2208
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2209 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2210
806 if ($self->{record_replies}) { 2211 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2212 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2213
808 } else { 2214 } else {
2215 my $pl = $self->contr;
2216
2217 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2218 my $diag = $pl->{npc_dialog};
2219 $diag->{pl}->ext_reply (
2220 $diag->{id},
2221 msgtype => "reply",
2222 msg => $diag->{pl}->expand_cfpod ($msg),
2223 add_topics => []
2224 );
2225
2226 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2227 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2228 $self->message ($msg, $flags);
2229 }
811 } 2230 }
812}
813
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826} 2231}
827 2232
828=item $player_object->may ("access") 2233=item $player_object->may ("access")
829 2234
830Returns wether the given player is authorized to access resource "access" 2235Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2244 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2245 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2246 : $cf::CFG{"may_$access"})
842} 2247}
843 2248
844=cut 2249=item $player_object->enter_link
845 2250
846############################################################################# 2251Freezes the player and moves him/her to a special map (C<{link}>).
2252
2253The player should be reasonably safe there for short amounts of time. You
2254I<MUST> call C<leave_link> as soon as possible, though.
2255
2256Will never block.
2257
2258=item $player_object->leave_link ($map, $x, $y)
2259
2260Moves the player out of the special C<{link}> map onto the specified
2261map. If the map is not valid (or omitted), the player will be moved back
2262to the location he/she was before the call to C<enter_link>, or, if that
2263fails, to the emergency map position.
2264
2265Might block.
2266
2267=cut
2268
2269sub link_map {
2270 unless ($LINK_MAP) {
2271 $LINK_MAP = cf::map::find "{link}"
2272 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2273 $LINK_MAP->load;
2274 }
2275
2276 $LINK_MAP
2277}
2278
2279sub cf::object::player::enter_link {
2280 my ($self) = @_;
2281
2282 $self->deactivate_recursive;
2283
2284 return if UNIVERSAL::isa $self->map, "ext::map_link";
2285
2286 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2287 if $self->map && $self->map->{path} ne "{link}";
2288
2289 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2290}
2291
2292sub cf::object::player::leave_link {
2293 my ($self, $map, $x, $y) = @_;
2294
2295 return unless $self->contr->active;
2296
2297 my $link_pos = delete $self->{_link_pos};
2298
2299 unless ($map) {
2300 # restore original map position
2301 ($map, $x, $y) = @{ $link_pos || [] };
2302 $map = cf::map::find $map;
2303
2304 unless ($map) {
2305 ($map, $x, $y) = @$EMERGENCY_POSITION;
2306 $map = cf::map::find $map
2307 or die "FATAL: cannot load emergency map\n";
2308 }
2309 }
2310
2311 ($x, $y) = (-1, -1)
2312 unless (defined $x) && (defined $y);
2313
2314 # use -1 or undef as default coordinates, not 0, 0
2315 ($x, $y) = ($map->enter_x, $map->enter_y)
2316 if $x <=0 && $y <= 0;
2317
2318 $map->load;
2319 $map->load_diag;
2320
2321 return unless $self->contr->active;
2322 $self->activate_recursive;
2323
2324 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2325 $self->enter_map ($map, $x, $y);
2326}
2327
2328=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2329
2330Moves the player to the given map-path and coordinates by first freezing
2331her, loading and preparing them map, calling the provided $check callback
2332that has to return the map if sucecssful, and then unfreezes the player on
2333the new (success) or old (failed) map position. In either case, $done will
2334be called at the end of this process.
2335
2336=cut
2337
2338our $GOTOGEN;
2339
2340sub cf::object::player::goto {
2341 my ($self, $path, $x, $y, $check, $done) = @_;
2342
2343 # do generation counting so two concurrent goto's will be executed in-order
2344 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2345
2346 $self->enter_link;
2347
2348 (async {
2349 my $map = eval {
2350 my $map = cf::map::find $path;
2351
2352 if ($map) {
2353 $map = $map->customise_for ($self);
2354 $map = $check->($map) if $check && $map;
2355 } else {
2356 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2357 }
2358
2359 $map
2360 };
2361
2362 if ($@) {
2363 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2364 LOG llevError | logBacktrace, Carp::longmess $@;
2365 }
2366
2367 if ($gen == $self->{_goto_generation}) {
2368 delete $self->{_goto_generation};
2369 $self->leave_link ($map, $x, $y);
2370 }
2371
2372 $done->() if $done;
2373 })->prio (1);
2374}
2375
2376=item $player_object->enter_exit ($exit_object)
2377
2378=cut
2379
2380sub parse_random_map_params {
2381 my ($spec) = @_;
2382
2383 my $rmp = { # defaults
2384 xsize => (cf::rndm 15, 40),
2385 ysize => (cf::rndm 15, 40),
2386 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2387 #layout => string,
2388 };
2389
2390 for (split /\n/, $spec) {
2391 my ($k, $v) = split /\s+/, $_, 2;
2392
2393 $rmp->{lc $k} = $v if (length $k) && (length $v);
2394 }
2395
2396 $rmp
2397}
2398
2399sub prepare_random_map {
2400 my ($exit) = @_;
2401
2402 my $guard = cf::lock_acquire "exit_prepare:$exit";
2403
2404 # all this does is basically replace the /! path by
2405 # a new random map path (?random/...) with a seed
2406 # that depends on the exit object
2407
2408 my $rmp = parse_random_map_params $exit->msg;
2409
2410 if ($exit->map) {
2411 $rmp->{region} = $exit->region->name;
2412 $rmp->{origin_map} = $exit->map->path;
2413 $rmp->{origin_x} = $exit->x;
2414 $rmp->{origin_y} = $exit->y;
2415 }
2416
2417 $rmp->{random_seed} ||= $exit->random_seed;
2418
2419 my $data = cf::to_json $rmp;
2420 my $md5 = Digest::MD5::md5_hex $data;
2421 my $meta = "$RANDOMDIR/$md5.meta";
2422
2423 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2424 aio_write $fh, 0, (length $data), $data, 0;
2425 undef $fh;
2426 aio_rename "$meta~", $meta;
2427
2428 $exit->slaying ("?random/$md5");
2429 $exit->msg (undef);
2430 }
2431}
2432
2433sub cf::object::player::enter_exit {
2434 my ($self, $exit) = @_;
2435
2436 return unless $self->type == cf::PLAYER;
2437
2438 if ($exit->slaying eq "/!") {
2439 #TODO: this should de-fi-ni-te-ly not be a sync-job
2440 # the problem is that $exit might not survive long enough
2441 # so it needs to be done right now, right here
2442 cf::sync_job { prepare_random_map $exit };
2443 }
2444
2445 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2446 my $hp = $exit->stats->hp;
2447 my $sp = $exit->stats->sp;
2448
2449 $self->enter_link;
2450
2451 # if exit is damned, update players death & WoR home-position
2452 $self->contr->savebed ($slaying, $hp, $sp)
2453 if $exit->flag (FLAG_DAMNED);
2454
2455 (async {
2456 $self->deactivate_recursive; # just to be sure
2457 unless (eval {
2458 $self->goto ($slaying, $hp, $sp);
2459
2460 1;
2461 }) {
2462 $self->message ("Something went wrong deep within the crossfire server. "
2463 . "I'll try to bring you back to the map you were before. "
2464 . "Please report this to the dungeon master!",
2465 cf::NDI_UNIQUE | cf::NDI_RED);
2466
2467 warn "ERROR in enter_exit: $@";
2468 $self->leave_link;
2469 }
2470 })->prio (1);
2471}
2472
2473=head3 cf::client
2474
2475=over 4
2476
2477=item $client->send_drawinfo ($text, $flags)
2478
2479Sends a drawinfo packet to the client. Circumvents output buffering so
2480should not be used under normal circumstances.
2481
2482=cut
2483
2484sub cf::client::send_drawinfo {
2485 my ($self, $text, $flags) = @_;
2486
2487 utf8::encode $text;
2488 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2489}
2490
2491=item $client->send_msg ($channel, $msg, $color, [extra...])
2492
2493Send a drawinfo or msg packet to the client, formatting the msg for the
2494client if neccessary. C<$type> should be a string identifying the type of
2495the message, with C<log> being the default. If C<$color> is negative, suppress
2496the message unless the client supports the msg packet.
2497
2498=cut
2499
2500sub cf::client::send_msg {
2501 my ($self, $channel, $msg, $color, @extra) = @_;
2502
2503 $msg = $self->pl->expand_cfpod ($msg);
2504
2505 $color &= ~cf::NDI_UNIQUE; # just in case...
2506
2507 if (ref $channel) {
2508 # send meta info to client, if not yet sent
2509 unless (exists $self->{channel}{$channel->{id}}) {
2510 $self->{channel}{$channel->{id}} = $channel;
2511 $self->ext_event (channel_info => %$channel);
2512 }
2513
2514 $channel = $channel->{id};
2515 }
2516
2517 return unless @extra || length $msg;
2518
2519 if ($self->can_msg) {
2520 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2521 } else {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531
2532 if ($color >= 0) {
2533 if (0 && $msg =~ /\[/) {
2534 $self->send_packet ("drawextinfo $color 4 0 $msg")
2535 } else {
2536 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2537 $self->send_packet ("drawinfo $color $msg")
2538 }
2539 }
2540 }
2541}
2542
2543=item $client->ext_event ($type, %msg)
2544
2545Sends an ext event to the client.
2546
2547=cut
2548
2549sub cf::client::ext_event($$%) {
2550 my ($self, $type, %msg) = @_;
2551
2552 return unless $self->extcmd;
2553
2554 $msg{msgtype} = "event_$type";
2555 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2556}
2557
2558=item $success = $client->query ($flags, "text", \&cb)
2559
2560Queues a query to the client, calling the given callback with
2561the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2562C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2563
2564Queries can fail, so check the return code. Or don't, as queries will
2565become reliable at some point in the future.
2566
2567=cut
2568
2569sub cf::client::query {
2570 my ($self, $flags, $text, $cb) = @_;
2571
2572 return unless $self->state == ST_PLAYING
2573 || $self->state == ST_SETUP
2574 || $self->state == ST_CUSTOM;
2575
2576 $self->state (ST_CUSTOM);
2577
2578 utf8::encode $text;
2579 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2580
2581 $self->send_packet ($self->{query_queue}[0][0])
2582 if @{ $self->{query_queue} } == 1;
2583
2584 1
2585}
2586
2587cf::client->attach (
2588 on_connect => sub {
2589 my ($ns) = @_;
2590
2591 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2592 },
2593 on_reply => sub {
2594 my ($ns, $msg) = @_;
2595
2596 # this weird shuffling is so that direct followup queries
2597 # get handled first
2598 my $queue = delete $ns->{query_queue}
2599 or return; # be conservative, not sure how that can happen, but we saw a crash here
2600
2601 (shift @$queue)->[1]->($msg);
2602 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2603
2604 push @{ $ns->{query_queue} }, @$queue;
2605
2606 if (@{ $ns->{query_queue} } == @$queue) {
2607 if (@$queue) {
2608 $ns->send_packet ($ns->{query_queue}[0][0]);
2609 } else {
2610 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2611 }
2612 }
2613 },
2614 on_exticmd => sub {
2615 my ($ns, $buf) = @_;
2616
2617 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2618
2619 if (ref $msg) {
2620 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2621 if (my %reply = $cb->($ns, $msg)) {
2622 $reply{msgid} = $msg->{msgid};
2623 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2624 }
2625 }
2626 } else {
2627 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2628 }
2629
2630 cf::override;
2631 },
2632);
2633
2634=item $client->async (\&cb)
2635
2636Create a new coroutine, running the specified callback. The coroutine will
2637be automatically cancelled when the client gets destroyed (e.g. on logout,
2638or loss of connection).
2639
2640=cut
2641
2642sub cf::client::async {
2643 my ($self, $cb) = @_;
2644
2645 my $coro = &Coro::async ($cb);
2646
2647 $coro->on_destroy (sub {
2648 delete $self->{_coro}{$coro+0};
2649 });
2650
2651 $self->{_coro}{$coro+0} = $coro;
2652
2653 $coro
2654}
2655
2656cf::client->attach (
2657 on_destroy => sub {
2658 my ($ns) = @_;
2659
2660 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2661 },
2662);
2663
2664=back
2665
847 2666
848=head2 SAFE SCRIPTING 2667=head2 SAFE SCRIPTING
849 2668
850Functions that provide a safe environment to compile and execute 2669Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2670snippets of perl code without them endangering the safety of the server
864 2683
865# here we export the classes and methods available to script code 2684# here we export the classes and methods available to script code
866 2685
867=pod 2686=pod
868 2687
869The following fucntions and emthods are available within a safe environment: 2688The following functions and methods are available within a safe environment:
870 2689
871 cf::object contr pay_amount pay_player 2690 cf::object
2691 contr pay_amount pay_player map x y force_find force_add
2692 insert remove
2693
872 cf::object::player player 2694 cf::object::player
873 cf::player peaceful 2695 player
2696
2697 cf::player
2698 peaceful
2699
2700 cf::map
2701 trigger
874 2702
875=cut 2703=cut
876 2704
877for ( 2705for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2706 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2707 insert remove)],
879 ["cf::object::player" => qw(player)], 2708 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2709 ["cf::player" => qw(peaceful)],
2710 ["cf::map" => qw(trigger)],
881) { 2711) {
882 no strict 'refs'; 2712 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2713 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2714 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2715 for @funs;
953=back 2783=back
954 2784
955=cut 2785=cut
956 2786
957############################################################################# 2787#############################################################################
2788# the server's init and main functions
958 2789
959=head2 EXTENSION DATABASE SUPPORT 2790sub load_facedata($) {
2791 my ($path) = @_;
960 2792
961Crossfire maintains a very simple database for extension use. It can 2793 warn "loading facedata from $path\n";
962currently store anything that can be serialised using Storable, which
963excludes objects.
964 2794
965The parameter C<$family> should best start with the name of the extension 2795 my $facedata;
966using it, it should be unique. 2796 0 < aio_load $path, $facedata
2797 or die "$path: $!";
967 2798
968=over 4 2799 $facedata = Coro::Storable::thaw $facedata;
969 2800
970=item $hashref = cf::db_get $family 2801 $facedata->{version} == 2
2802 or cf::cleanup "$path: version mismatch, cannot proceed.";
971 2803
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key
977
978Returns a single value from the database
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2804 {
2805 my $faces = $facedata->{faceinfo};
1009 2806
1010 my $pid; 2807 while (my ($face, $info) = each %$faces) {
2808 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2809 cf::face::set_visibility $idx, $info->{visibility};
2810 cf::face::set_magicmap $idx, $info->{magicmap};
2811 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2812 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1011 2813
1012 sub db_save() { 2814 cf::cede_to_tick;
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2815 }
2816
2817 while (my ($face, $info) = each %$faces) {
2818 next unless $info->{smooth};
2819 my $idx = cf::face::find $face
2820 or next;
2821 if (my $smooth = cf::face::find $info->{smooth}) {
2822 cf::face::set_smooth $idx, $smooth;
2823 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2824 } else {
2825 warn "smooth face '$info->{smooth}' not found for face '$face'";
2826 }
2827
2828 cf::cede_to_tick;
2829 }
1059 ; 2830 }
1060}
1061 2831
1062############################################################################# 2832 {
1063# the server's main() 2833 my $anims = $facedata->{animinfo};
2834
2835 while (my ($anim, $info) = each %$anims) {
2836 cf::anim::set $anim, $info->{frames}, $info->{facings};
2837 cf::cede_to_tick;
2838 }
2839
2840 cf::anim::invalidate_all; # d'oh
2841 }
2842
2843 {
2844 # TODO: for gcfclient pleasure, we should give resources
2845 # that gcfclient doesn't grok a >10000 face index.
2846 my $res = $facedata->{resource};
2847 my $enc = JSON::XS->new->utf8->canonical;
2848
2849 while (my ($name, $info) = each %$res) {
2850 my $meta = $enc->encode ({
2851 name => $name,
2852 type => $info->{type},
2853 copyright => $info->{copyright}, #TODO#
2854 });
2855
2856 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2857
2858 if ($name =~ /\.jpg$/) {
2859 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2860 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2861 } else {
2862 my $data = pack "(w/a*)*", $meta, $info->{data};
2863 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2864
2865 cf::face::set_type $idx, 1;
2866 cf::face::set_data $idx, 0, $data, $chk;
2867 }
2868
2869 cf::cede_to_tick;
2870 }
2871 }
2872
2873 1
2874}
2875
2876sub reload_regions {
2877 load_resource_file "$MAPDIR/regions"
2878 or die "unable to load regions file\n";
2879
2880 for (cf::region::list) {
2881 $_->{match} = qr/$_->{match}/
2882 if exists $_->{match};
2883 }
2884}
2885
2886sub reload_facedata {
2887 load_facedata "$DATADIR/facedata"
2888 or die "unable to load facedata\n";
2889}
2890
2891sub reload_archetypes {
2892 load_resource_file "$DATADIR/archetypes"
2893 or die "unable to load archetypes\n";
2894 #d# NEED to laod twice to resolve forward references
2895 # this really needs to be done in an extra post-pass
2896 # (which needs to be synchronous, so solve it differently)
2897 load_resource_file "$DATADIR/archetypes"
2898 or die "unable to load archetypes\n";
2899}
2900
2901sub reload_treasures {
2902 load_resource_file "$DATADIR/treasures"
2903 or die "unable to load treasurelists\n";
2904}
2905
2906sub reload_resources {
2907 warn "reloading resource files...\n";
2908
2909 reload_regions;
2910 reload_facedata;
2911 #reload_archetypes;#d#
2912 reload_archetypes;
2913 reload_treasures;
2914
2915 warn "finished reloading resource files\n";
2916}
2917
2918sub init {
2919 reload_resources;
2920}
1064 2921
1065sub cfg_load { 2922sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2923 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 2924 or return;
1068 2925
1069 local $/; 2926 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2927 *CFG = YAML::Syck::Load <$fh>;
2928
2929 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2930
2931 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2932 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2933
2934 if (exists $CFG{mlockall}) {
2935 eval {
2936 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2937 and die "WARNING: m(un)lockall failed: $!\n";
2938 };
2939 warn $@ if $@;
2940 }
1071} 2941}
1072 2942
1073sub main { 2943sub main {
2944 # we must not ever block the main coroutine
2945 local $Coro::idle = sub {
2946 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2947 (async {
2948 Event::one_event;
2949 })->prio (Coro::PRIO_MAX);
2950 };
2951
1074 cfg_load; 2952 cfg_load;
1075 db_load; 2953 db_init;
1076 load_extensions; 2954 load_extensions;
2955
2956 $TICK_WATCHER->start;
1077 Event::loop; 2957 Event::loop;
1078} 2958}
1079 2959
1080############################################################################# 2960#############################################################################
1081# initialisation 2961# initialisation and cleanup
1082 2962
1083sub _perl_reload(&) { 2963# install some emergency cleanup handlers
2964BEGIN {
2965 for my $signal (qw(INT HUP TERM)) {
2966 Event->signal (
2967 reentrant => 0,
2968 data => WF_AUTOCANCEL,
2969 signal => $signal,
2970 prio => 0,
2971 cb => sub {
2972 cf::cleanup "SIG$signal";
2973 },
2974 );
2975 }
2976}
2977
2978sub write_runtime {
2979 my $runtime = "$LOCALDIR/runtime";
2980
2981 # first touch the runtime file to show we are still running:
2982 # the fsync below can take a very very long time.
2983
2984 IO::AIO::aio_utime $runtime, undef, undef;
2985
2986 my $guard = cf::lock_acquire "write_runtime";
2987
2988 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2989 or return;
2990
2991 my $value = $cf::RUNTIME + 90 + 10;
2992 # 10 is the runtime save interval, for a monotonic clock
2993 # 60 allows for the watchdog to kill the server.
2994
2995 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2996 and return;
2997
2998 # always fsync - this file is important
2999 aio_fsync $fh
3000 and return;
3001
3002 # touch it again to show we are up-to-date
3003 aio_utime $fh, undef, undef;
3004
3005 close $fh
3006 or return;
3007
3008 aio_rename "$runtime~", $runtime
3009 and return;
3010
3011 warn "runtime file written.\n";
3012
3013 1
3014}
3015
3016sub emergency_save() {
3017 my $freeze_guard = cf::freeze_mainloop;
3018
3019 warn "enter emergency perl save\n";
3020
3021 cf::sync_job {
3022 # use a peculiar iteration method to avoid tripping on perl
3023 # refcount bugs in for. also avoids problems with players
3024 # and maps saved/destroyed asynchronously.
3025 warn "begin emergency player save\n";
3026 for my $login (keys %cf::PLAYER) {
3027 my $pl = $cf::PLAYER{$login} or next;
3028 $pl->valid or next;
3029 $pl->save;
3030 }
3031 warn "end emergency player save\n";
3032
3033 warn "begin emergency map save\n";
3034 for my $path (keys %cf::MAP) {
3035 my $map = $cf::MAP{$path} or next;
3036 $map->valid or next;
3037 $map->save;
3038 }
3039 warn "end emergency map save\n";
3040
3041 warn "begin emergency database checkpoint\n";
3042 BDB::db_env_txn_checkpoint $DB_ENV;
3043 warn "end emergency database checkpoint\n";
3044 };
3045
3046 warn "leave emergency perl save\n";
3047}
3048
3049sub post_cleanup {
1084 my ($msg) = @_; 3050 my ($make_core) = @_;
1085 3051
1086 $msg->("reloading..."); 3052 warn Carp::longmess "post_cleanup backtrace"
3053 if $make_core;
3054}
1087 3055
1088 eval { 3056sub do_reload_perl() {
1089 # cancel all watchers 3057 # can/must only be called in main
3058 if ($Coro::current != $Coro::main) {
3059 warn "can only reload from main coroutine";
3060 return;
3061 }
3062
3063 warn "reloading...";
3064
3065 warn "entering sync_job";
3066
3067 cf::sync_job {
3068 cf::write_runtime; # external watchdog should not bark
3069 cf::emergency_save;
3070 cf::write_runtime; # external watchdog should not bark
3071
3072 warn "syncing database to disk";
3073 BDB::db_env_txn_checkpoint $DB_ENV;
3074
3075 # if anything goes wrong in here, we should simply crash as we already saved
3076
3077 warn "cancelling all WF_AUTOCANCEL watchers";
1090 $_->cancel for Event::all_watchers; 3078 for (Event::all_watchers) {
3079 $_->cancel if $_->data & WF_AUTOCANCEL;
3080 }
1091 3081
1092 # unload all extensions 3082 warn "flushing outstanding aio requests";
1093 for (@exts) { 3083 for (;;) {
1094 $msg->("unloading <$_>"); 3084 BDB::flush;
1095 unload_extension $_; 3085 IO::AIO::flush;
3086 Coro::cede;
3087 last unless IO::AIO::nreqs || BDB::nreqs;
3088 warn "iterate...";
3089 }
3090
3091 ++$RELOAD;
3092
3093 warn "cancelling all extension coros";
3094 $_->cancel for values %EXT_CORO;
3095 %EXT_CORO = ();
3096
3097 warn "removing commands";
3098 %COMMAND = ();
3099
3100 warn "removing ext/exti commands";
3101 %EXTCMD = ();
3102 %EXTICMD = ();
3103
3104 warn "unloading/nuking all extensions";
3105 for my $pkg (@EXTS) {
3106 warn "... unloading $pkg";
3107
3108 if (my $cb = $pkg->can ("unload")) {
3109 eval {
3110 $cb->($pkg);
3111 1
3112 } or warn "$pkg unloaded, but with errors: $@";
1096 } 3113 }
1097 3114
3115 warn "... nuking $pkg";
3116 Symbol::delete_package $pkg;
3117 }
3118
1098 # unload all modules loaded from $LIBDIR 3119 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 3120 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3121 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 3122
1102 $msg->("removing <$k>"); 3123 warn "... unloading $k";
1103 delete $INC{$k}; 3124 delete $INC{$k};
1104 3125
1105 $k =~ s/\.pm$//; 3126 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 3127 $k =~ s/\//::/g;
1107 3128
1110 } 3131 }
1111 3132
1112 Symbol::delete_package $k; 3133 Symbol::delete_package $k;
1113 } 3134 }
1114 3135
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 3136 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 3137 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3138 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 3139
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 3140 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 3141 delete $INC{"cf.pm"};
3142 delete $INC{"cf/pod.pm"};
1127 3143
1128 # don't, removes xs symbols, too, 3144 # don't, removes xs symbols, too,
1129 # and global variables created in xs 3145 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 3146 #Symbol::delete_package __PACKAGE__;
1131 3147
1132 # reload cf.pm 3148 warn "unload completed, starting to reload now";
3149
1133 $msg->("reloading cf.pm"); 3150 warn "reloading cf.pm";
1134 require cf; 3151 require cf;
3152 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 3153
1136 # load config and database again 3154 warn "loading config and database again";
1137 cf::cfg_load; 3155 cf::cfg_load;
1138 cf::db_load;
1139 3156
1140 # load extensions 3157 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3158 cf::load_extensions;
1143 3159
1144 # reattach attachments to objects 3160 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3161 _global_reattach; # objects, sockets
1146 _global_reattach; 3162 warn "reattaching attachments to maps";
3163 reattach $_ for values %MAP;
3164 warn "reattaching attachments to players";
3165 reattach $_ for values %PLAYER;
3166
3167 warn "leaving sync_job";
3168
3169 1
3170 } or do {
3171 warn $@;
3172 warn "error while reloading, exiting.";
3173 exit 1;
1147 }; 3174 };
1148 $msg->($@) if $@;
1149 3175
1150 $msg->("reloaded"); 3176 warn "reloaded";
1151}; 3177};
1152 3178
1153sub perl_reload() { 3179our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3180
1155 warn $_[0]; 3181sub reload_perl() {
1156 print "$_[0]\n"; 3182 # doing reload synchronously and two reloads happen back-to-back,
3183 # coro crashes during coro_state_free->destroy here.
3184
3185 $RELOAD_WATCHER ||= Event->timer (
3186 reentrant => 0,
3187 after => 0,
3188 data => WF_AUTOCANCEL,
3189 cb => sub {
3190 do_reload_perl;
3191 undef $RELOAD_WATCHER;
3192 },
1157 }; 3193 );
1158} 3194}
1159 3195
1160register_command "perl-reload", 0, sub { 3196register_command "reload" => sub {
1161 my ($who, $arg) = @_; 3197 my ($who, $arg) = @_;
1162 3198
1163 if ($who->flag (FLAG_WIZ)) { 3199 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 3200 $who->message ("reloading server.");
1165 warn $_[0]; 3201 async { reload_perl };
1166 $who->message ($_[0]); 3202 }
3203};
3204
3205unshift @INC, $LIBDIR;
3206
3207my $bug_warning = 0;
3208
3209our @WAIT_FOR_TICK;
3210our @WAIT_FOR_TICK_BEGIN;
3211
3212sub wait_for_tick {
3213 return unless $TICK_WATCHER->is_active;
3214 return if $Coro::current == $Coro::main;
3215
3216 my $signal = new Coro::Signal;
3217 push @WAIT_FOR_TICK, $signal;
3218 $signal->wait;
3219}
3220
3221sub wait_for_tick_begin {
3222 return unless $TICK_WATCHER->is_active;
3223 return if $Coro::current == $Coro::main;
3224
3225 my $signal = new Coro::Signal;
3226 push @WAIT_FOR_TICK_BEGIN, $signal;
3227 $signal->wait;
3228}
3229
3230 my $min = 1e6;#d#
3231 my $avg = 10;
3232$TICK_WATCHER = Event->timer (
3233 reentrant => 0,
3234 parked => 1,
3235 prio => 0,
3236 at => $NEXT_TICK || $TICK,
3237 data => WF_AUTOCANCEL,
3238 cb => sub {
3239 if ($Coro::current != $Coro::main) {
3240 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3241 unless ++$bug_warning > 10;
3242 return;
3243 }
3244
3245 $NOW = $tick_start = Event::time;
3246
3247 cf::server_tick; # one server iteration
3248
3249 0 && sync_job {#d#
3250 for(1..10) {
3251 my $t = Event::time;
3252 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3253 or die;
3254
3255 $map->width (50);
3256 $map->height (50);
3257 $map->alloc;
3258 $map->_load_objects ("/tmp/x.map", 1);
3259 my $t = Event::time - $t;
3260
3261 #next unless $t < 0.0013;#d#
3262 if ($t < $min) {
3263 $min = $t;
3264 }
3265 $avg = $avg * 0.99 + $t * 0.01;
3266 }
3267 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3268 exit 0;
3269 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1167 }; 3270 };
1168 }
1169};
1170 3271
1171register "<global>", __PACKAGE__; 3272 $RUNTIME += $TICK;
1172
1173unshift @INC, $LIBDIR;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 cb => sub {
1180 cf::server_tick; # one server iteration
1181
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 3273 $NEXT_TICK += $TICK;
3274
3275 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3276 $NEXT_RUNTIME_WRITE = $NOW + 10;
3277 Coro::async_pool {
3278 write_runtime
3279 or warn "ERROR: unable to write runtime file: $!";
3280 };
3281 }
3282
3283# my $AFTER = Event::time;
3284# warn $AFTER - $NOW;#d#
3285
3286 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3287 $sig->send;
3288 }
3289 while (my $sig = shift @WAIT_FOR_TICK) {
3290 $sig->send;
3291 }
3292
3293 $NOW = Event::time;
1184 3294
1185 # if we are delayed by four ticks or more, skip them all 3295 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3296 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187 3297
1188 $TICK_WATCHER->at ($NEXT_TICK); 3298 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 3299 $TICK_WATCHER->start;
3300
3301 $LOAD = ($NOW - $tick_start) / $TICK;
3302 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3303
3304 _post_tick;
3305
3306
1190 }, 3307 },
1191); 3308);
1192 3309
3310{
3311 BDB::max_poll_time $TICK * 0.1;
3312 $BDB_POLL_WATCHER = Event->io (
3313 reentrant => 0,
3314 fd => BDB::poll_fileno,
3315 poll => 'r',
3316 prio => 0,
3317 data => WF_AUTOCANCEL,
3318 cb => \&BDB::poll_cb,
3319 );
3320 BDB::min_parallel 8;
3321
3322 BDB::set_sync_prepare {
3323 my $status;
3324 my $current = $Coro::current;
3325 (
3326 sub {
3327 $status = $!;
3328 $current->ready; undef $current;
3329 },
3330 sub {
3331 Coro::schedule while defined $current;
3332 $! = $status;
3333 },
3334 )
3335 };
3336
3337 unless ($DB_ENV) {
3338 $DB_ENV = BDB::db_env_create;
3339
3340 cf::sync_job {
3341 eval {
3342 BDB::db_env_open
3343 $DB_ENV,
3344 $BDBDIR,
3345 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3346 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3347 0666;
3348
3349 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3350
3351 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3352 $DB_ENV->set_lk_detect;
3353 };
3354
3355 cf::cleanup "db_env_open(db): $@" if $@;
3356 };
3357 }
3358}
3359
3360{
3361 IO::AIO::min_parallel 8;
3362
3363 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 3364 IO::AIO::max_poll_time $TICK * 0.1;
1194 3365 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 3366 reentrant => 0,
3367 data => WF_AUTOCANCEL,
3368 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 3369 poll => 'r',
1197 prio => 5, 3370 prio => 6,
1198 cb => \&IO::AIO::poll_cb); 3371 cb => \&IO::AIO::poll_cb,
3372 );
3373}
3374
3375my $_log_backtrace;
3376
3377sub _log_backtrace {
3378 my ($msg, @addr) = @_;
3379
3380 $msg =~ s/\n//;
3381
3382 # limit the # of concurrent backtraces
3383 if ($_log_backtrace < 2) {
3384 ++$_log_backtrace;
3385 async {
3386 my @bt = fork_call {
3387 @addr = map { sprintf "%x", $_ } @addr;
3388 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3389 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3390 or die "addr2line: $!";
3391
3392 my @funcs;
3393 my @res = <$fh>;
3394 chomp for @res;
3395 while (@res) {
3396 my ($func, $line) = splice @res, 0, 2, ();
3397 push @funcs, "[$func] $line";
3398 }
3399
3400 @funcs
3401 };
3402
3403 LOG llevInfo, "[ABT] $msg\n";
3404 LOG llevInfo, "[ABT] $_\n" for @bt;
3405 --$_log_backtrace;
3406 };
3407 } else {
3408 LOG llevInfo, "[ABT] $msg\n";
3409 LOG llevInfo, "[ABT] [suppressed]\n";
3410 }
3411}
3412
3413# load additional modules
3414use cf::pod;
3415
3416END { cf::emergency_save }
1199 3417
12001 34181
1201 3419

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