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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.80 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.318 by root, Tue Jul 24 04:55:34 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
24our @EVENT; 61our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 62
27our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
30 85
31our %CFG; 86our %CFG;
32 87
33our $uptime; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
34 90
35$uptime ||= time; 91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
36 118
37############################################################################# 119#############################################################################
38 120
39=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
40 122
41=over 4 123=over 4
42 124
43=item $cf::LIBDIR 125=item $cf::UPTIME
44 126
45The perl library directory, where extensions and cf-specific modules can 127The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
47 146
48=item $cf::TICK 147=item $cf::TICK
49 148
50The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
51 160
52=item %cf::CFG 161=item %cf::CFG
53 162
54Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
56 177
57=back 178=back
58 179
59=cut 180=cut
60 181
61BEGIN { 182BEGIN {
62 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 184 my $msg = join "", @_;
185
64 $msg .= "\n" 186 $msg .= "\n"
65 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
66 188
67 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
69 }; 193 };
70} 194}
71 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 203
74# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 205# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
77 no strict 'refs'; 213 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 215}
80 216
81$Event::DIED = sub { 217$Event::DIED = sub {
82 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
83}; 219};
84 220
85my %ext_pkg; 221#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 222
91=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
92 224
93=over 4 225=over 4
94 226
95=cut 227=item dumpval $ref
96 228
97use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
98 249
99=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
100 251
101Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
102 253
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
111 255
112Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
113 257
114=cut 258=cut
115 259
116sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
118 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
393=item cf::sync_job { BLOCK }
394
395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
399
400If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The
402server will be frozen during this time, so the block should either finish
403fast or be very important.
404
405=cut
406
407sub sync_job(&) {
408 my ($job) = @_;
409
410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
416 # TODO: use suspend/resume instead
417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
427 })->prio (Coro::PRIO_MAX);
428
429 while ($busy) {
430 Coro::cede or Event::one_event;
431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
441 } else {
442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
445 }
446}
447
448=item $coro = cf::async_ext { BLOCK }
449
450Like async, but this coro is automatically being canceled when the
451extension calling this is being unloaded.
452
453=cut
454
455sub async_ext(&) {
456 my $cb = shift;
457
458 my $coro = &Coro::async ($cb);
459
460 $coro->on_destroy (sub {
461 delete $EXT_CORO{$coro+0};
462 });
463 $EXT_CORO{$coro+0} = $coro;
464
465 $coro
466}
467
468=item fork_call { }, $args
469
470Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
474
475=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 655}
120 656
121=back 657=back
122 658
123=cut 659=cut
124 660
125############################################################################# 661#############################################################################
126 662
127=head2 EVENTS AND OBJECT ATTACHMENTS 663=head2 ATTACHABLE OBJECTS
664
665Many objects in crossfire are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods.
668
669In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT).
128 672
129=over 4 673=over 4
130 674
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
144 676
145=item $map->detach ($attachment) 677=item $attachable->detach ($attachment)
146 678
147Attach/detach a pre-registered attachment to a map. 679Attach/detach a pre-registered attachment to a specific object and give it
680the specified key/value pairs as arguments.
148 681
149=item $bool = $object->attached ($name) 682Example, attach a minesweeper attachment to the given object, making it a
68310x10 minesweeper game:
150 684
151=item $bool = $player->attached ($name) 685 $obj->attach (minesweeper => width => 10, height => 10);
152 686
153=item $bool = $map->attached ($name) 687=item $bool = $attachable->attached ($name)
154 688
155Checks wether the named attachment is currently attached to the object. 689Checks wether the named attachment is currently attached to the object.
156 690
157=item cf::attach_global ... 691=item cf::CLASS->attach ...
158 692
159Attach handlers for global events. 693=item cf::CLASS->detach ...
160 694
161This and all following C<attach_*>-functions expect any number of the 695Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 696CLASS. See the next function for an explanation of its arguments.
697
698You can attach to global events by using the C<cf::global> class.
699
700Example, log all player logins:
701
702 cf::player->attach (
703 on_login => sub {
704 my ($pl) = @_;
705 ...
706 },
707 );
708
709Example, attach to the jeweler skill:
710
711 cf::object->attach (
712 type => cf::SKILL,
713 subtype => cf::SK_JEWELER,
714 on_use_skill => sub {
715 my ($sk, $ob, $part, $dir, $msg) = @_;
716 ...
717 },
718 );
719
720=item cf::CLASS::attachment $name, ...
721
722Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment.
724
725Some classes such as crossfire maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name.
727
728These calls expect any number of the following handler/hook descriptions:
163 729
164=over 4 730=over 4
165 731
166=item prio => $number 732=item prio => $number
167 733
169by another C<prio> setting). Lower priority handlers get executed 735by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 736earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 737registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 738unless you know what you are doing.
173 739
740=item type => $type
741
742(Only for C<< cf::object->attach >> calls), limits the attachment to the
743given type of objects only (the additional parameter C<subtype> can be
744used to further limit to the given subtype).
745
174=item on_I<event> => \&cb 746=item on_I<event> => \&cb
175 747
176Call the given code reference whenever the named event happens (event is 748Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 749something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 750handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 759package and register them. Only handlers for eevents supported by the
188object/class are recognised. 760object/class are recognised.
189 761
190=back 762=back
191 763
192=item cf::attach_to_type $object_type, $subtype, ... 764Example, define an attachment called "sockpuppet" that calls the given
765event handler when a monster attacks:
193 766
194Attach handlers for a specific object type (e.g. TRANSPORT) and 767 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 768 on_skill_attack => sub {
196type. 769 my ($self, $victim) = @_;
197 770 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 771 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 772 }
419}
420 773
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 774=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 775
447Just because you have a perl object does not mean that the corresponding 776Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 777C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 778valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 779can be used to test for existence of the C object part without causing an
451exception. 780exception.
452 781
782=cut
783
784# the following variables are defined in .xs and must not be re-created
785our @CB_GLOBAL = (); # registry for all global events
786our @CB_ATTACHABLE = (); # registry for all attachables
787our @CB_OBJECT = (); # all objects (should not be used except in emergency)
788our @CB_PLAYER = ();
789our @CB_CLIENT = ();
790our @CB_TYPE = (); # registry for type (cf-object class) based events
791our @CB_MAP = ();
792
793my %attachment;
794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
801sub _attach_cb($$$$) {
802 my ($registry, $event, $prio, $cb) = @_;
803
804 use sort 'stable';
805
806 $cb = [$prio, $cb];
807
808 @{$registry->[$event]} = sort
809 { $a->[0] cmp $b->[0] }
810 @{$registry->[$event] || []}, $cb;
811}
812
813# hack
814my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
815
816# attach handles attaching event callbacks
817# the only thing the caller has to do is pass the correct
818# registry (== where the callback attaches to).
819sub _attach {
820 my ($registry, $klass, @arg) = @_;
821
822 my $object_type;
823 my $prio = 0;
824 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
825
826 #TODO: get rid of this hack
827 if ($attachable_klass{$klass}) {
828 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
829 }
830
831 while (@arg) {
832 my $type = shift @arg;
833
834 if ($type eq "prio") {
835 $prio = shift @arg;
836
837 } elsif ($type eq "type") {
838 $object_type = shift @arg;
839 $registry = $CB_TYPE[$object_type] ||= [];
840
841 } elsif ($type eq "subtype") {
842 defined $object_type or Carp::croak "subtype specified without type";
843 my $object_subtype = shift @arg;
844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
845
846 } elsif ($type eq "package") {
847 my $pkg = shift @arg;
848
849 while (my ($name, $id) = each %cb_id) {
850 if (my $cb = $pkg->can ($name)) {
851 _attach_cb $registry, $id, $prio, $cb;
852 }
853 }
854
855 } elsif (exists $cb_id{$type}) {
856 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
857
858 } elsif (ref $type) {
859 warn "attaching objects not supported, ignoring.\n";
860
861 } else {
862 shift @arg;
863 warn "attach argument '$type' not supported, ignoring.\n";
864 }
865 }
866}
867
868sub _object_attach {
869 my ($obj, $name, %arg) = @_;
870
871 return if exists $obj->{_attachment}{$name};
872
873 if (my $attach = $attachment{$name}) {
874 my $registry = $obj->registry;
875
876 for (@$attach) {
877 my ($klass, @attach) = @$_;
878 _attach $registry, $klass, @attach;
879 }
880
881 $obj->{$name} = \%arg;
882 } else {
883 warn "object uses attachment '$name' which is not available, postponing.\n";
884 }
885
886 $obj->{_attachment}{$name} = undef;
887}
888
889sub cf::attachable::attach {
890 if (ref $_[0]) {
891 _object_attach @_;
892 } else {
893 _attach shift->_attach_registry, @_;
894 }
895 _recalc_want;
896};
897
898# all those should be optimised
899sub cf::attachable::detach {
900 my ($obj, $name) = @_;
901
902 if (ref $obj) {
903 delete $obj->{_attachment}{$name};
904 reattach ($obj);
905 } else {
906 Carp::croak "cannot, currently, detach class attachments";
907 }
908 _recalc_want;
909};
910
911sub cf::attachable::attached {
912 my ($obj, $name) = @_;
913
914 exists $obj->{_attachment}{$name}
915}
916
917for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
918 eval "#line " . __LINE__ . " 'cf.pm'
919 sub cf::\L$klass\E::_attach_registry {
920 (\\\@CB_$klass, KLASS_$klass)
921 }
922
923 sub cf::\L$klass\E::attachment {
924 my \$name = shift;
925
926 \$attachment{\$name} = [[KLASS_$klass, \@_]];
927 }
928 ";
929 die if $@;
930}
931
932our $override;
933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
934
935sub override {
936 $override = 1;
937 @INVOKE_RESULTS = (@_);
938}
939
940sub do_invoke {
941 my $event = shift;
942 my $callbacks = shift;
943
944 @INVOKE_RESULTS = ();
945
946 local $override;
947
948 for (@$callbacks) {
949 eval { &{$_->[1]} };
950
951 if ($@) {
952 warn "$@";
953 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
954 override;
955 }
956
957 return 1 if $override;
958 }
959
960 0
961}
962
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
964
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966
967Generate an object-specific event with the given arguments.
968
969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
970removed in future versions), and there is no public API to access override
971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
972
453=back 973=back
454 974
455=cut 975=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 976
461############################################################################# 977#############################################################################
462# object support 978# object support
979#
463 980
464sub instantiate { 981sub _can_merge {
465 my ($obj, $data) = @_; 982 my ($ob1, $ob2) = @_;
466 983
467 $data = from_json $data; 984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
468 987
469 for (@$data) { 988 $fob1 eq $fob2
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 989}
475 990
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 991sub reattach {
992 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996
479 my $registry = $obj->registry; 997 my $registry = $obj->registry;
480 998
481 @$registry = (); 999 @$registry = ();
482 1000
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1001 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 1002
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 1003 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 1004 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 1005 for (@$attach) {
488 my ($klass, @attach) = @$_; 1006 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 1007 _attach $registry, $klass, @attach;
490 } 1008 }
491 } else { 1009 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 1010 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 1011 }
494 } 1012 }
495} 1013}
496 1014
497sub object_freezer_save { 1015cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 "$$rdata\n" . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 1016 prio => -1000000,
1017 on_instantiate => sub {
1018 my ($obj, $data) = @_;
1019
1020 $data = from_json $data;
1021
1022 for (@$data) {
1023 my ($name, $args) = @$_;
1024
1025 $obj->attach ($name, %{$args || {} });
1026 }
1027 },
1028 on_reattach => \&reattach,
557 on_clone => sub { 1029 on_clone => sub {
558 my ($src, $dst) = @_; 1030 my ($src, $dst) = @_;
559 1031
560 @{$dst->registry} = @{$src->registry}; 1032 @{$dst->registry} = @{$src->registry};
561 1033
562 %$dst = %$src; 1034 %$dst = %$src;
563 1035
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 1036 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 1037 if exists $src->{_attachment};
566 }, 1038 },
567; 1039);
1040
1041sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_;
1043
1044 sync_job {
1045 if (length $$rdata) {
1046 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs;
1048
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC;
1053 close $fh;
1054
1055 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst";
1063 }
1064 } else {
1065 aio_unlink "$filename.pst";
1066 }
1067
1068 aio_rename "$filename~", $filename;
1069 } else {
1070 warn "FATAL: $filename~: $!\n";
1071 }
1072 } else {
1073 aio_unlink $filename;
1074 aio_unlink "$filename.pst";
1075 }
1076 }
1077}
1078
1079sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_;
1081
1082 use Data::Dumper;
1083
1084 $$rdata . Dumper $objs
1085}
1086
1087sub object_thawer_load {
1088 my ($filename) = @_;
1089
1090 my ($data, $av);
1091
1092 (aio_load $filename, $data) >= 0
1093 or return;
1094
1095 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0
1097 or return;
1098 $av = eval { (Storable::thaw $av)->{objs} };
1099 }
1100
1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
1103 return ($data, $av);
1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
568 1111
569############################################################################# 1112#############################################################################
570# old plug-in events 1113# command handling &c
571 1114
572sub inject_event { 1115=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1116
576 my $cb = $hook[$event_code]{$extension} 1117Register a callback for execution when the client sends the user command
577 or return; 1118$name.
578 1119
579 &$cb 1120=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1121
601sub register_command { 1122sub register_command {
602 my ($name, $time, $cb) = @_; 1123 my ($name, $cb) = @_;
603 1124
604 my $caller = caller; 1125 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1126 #warn "registering command '$name/$time' to '$caller'";
606 1127
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1129}
1130
1131=item cf::register_extcmd $name => \&callback($pl,$packet);
1132
1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
1138
1139If the callback returns something, it is sent back as if reply was being
1140called.
1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
1153=cut
610 1154
611sub register_extcmd { 1155sub register_extcmd {
612 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
613 1157
614 my $caller = caller; 1158 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1159}
619 1160
620sub register { 1161sub register_exticmd {
621 my ($base, $pkg) = @_; 1162 my ($name, $cb) = @_;
622 1163
623 #TODO 1164 $EXTICMD{$name} = $cb;
624} 1165}
625 1166
626sub load_extension { 1167cf::player->attach (
627 my ($path) = @_; 1168 on_command => sub {
1169 my ($pl, $name, $params) = @_;
628 1170
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1171 my $cb = $COMMAND{$name}
630 my $base = $1; 1172 or return;
631 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1173
635 warn "loading '$path' into '$pkg'\n"; 1174 for my $cmd (@$cb) {
636 1175 $cmd->[1]->($pl->ob, $params);
637 open my $fh, "<:utf8", $path
638 or die "$path: $!";
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die "$path: $@";
648
649 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg;
651
652# no strict 'refs';
653# @{"$pkg\::ISA"} = ext::;
654
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# }
668
669 # remove commands
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 } 1176 }
1177
1178 cf::override;
680 } 1179 },
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695}
696
697sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext;
702 eval {
703 load_extension $ext;
704 1
705 } or warn "$ext not loaded: $@";
706 }
707}
708
709#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub { 1180 on_extcmd => sub {
715 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
716 1182
717 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
718 1184
719 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
722 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
723 } 1195 if $reply;
724 } 1196 }
725 } else { 1197 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 } 1199 }
728 1200
729 cf::override; 1201 cf::override;
730 }, 1202 },
731; 1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
732 1277
733############################################################################# 1278#############################################################################
734# load/save/clean perl data associated with a map
735 1279
736*cf::mapsupport::on_clean = sub { 1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1384sub quit_character {
1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1388
1389 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1391
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns;
1396
1397 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1399 aio_rename $path, $temp;
1400 delete $cf::PLAYER{$pl->ob->name};
1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 if ($self->ns->extcmd == 2) {
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544}
1545
1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1586
1587=back
1588
1589=head3 cf::map
1590
1591=over 4
1592
1593=cut
1594
1595package cf::map;
1596
1597use Fcntl;
1598use Coro::AIO;
1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1604our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000;
1606
1607sub generate_random_map {
1608 my ($self, $rmp) = @_;
1609 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759}
1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1777sub load_header_from($) {
1778 my ($self, $path) = @_;
1779
1780 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return;
1786
1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1830 or return;
1831 $self->prepare_orig;
1832 }
1833
1834 $self->{deny_reset} = 1
1835 if $self->no_reset;
1836
1837 $self->default_region (cf::region::find_by_path $self->{path})
1838 unless $self->default_region;
1839
1840 1
1841}
1842
1843sub find;
1844sub find {
1845 my ($path, $origin) = @_;
1846
1847 $path = normalise $path, $origin && $origin->path;
1848
1849 cf::lock_wait "map_find:$path";
1850
1851 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path
1854 or return;
1855
1856 $map->{last_save} = $cf::RUNTIME;
1857
1858 $map->load_header
1859 or return;
1860
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1864 $map->reset;
1865 undef $guard;
1866 return find $path;
1867 }
1868
1869 $cf::MAP{$path} = $map
1870 }
1871}
1872
1873sub pre_load { }
1874sub post_load { }
1875
1876sub load {
1877 my ($self) = @_;
1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1881 my $path = $self->{path};
1882
1883 {
1884 my $guard = cf::lock_acquire "map_load:$path";
1885
1886 return if $self->in_memory != cf::MAP_SWAPPED;
1887
1888 $self->in_memory (cf::MAP_LOADING);
1889
1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1895 $self->_load_objects ($self->{load_path}, 1)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) {
1904 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0);
1906 }
1907 }
1908
1909 Coro::cede;
1910 # now do the right thing for maps
1911 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate;
1924 }
1925
1926 $self->in_memory (cf::MAP_IN_MEMORY);
1927 }
1928
1929 $self->post_load;
1930}
1931
1932sub customise_for {
1933 my ($self, $ob) = @_;
1934
1935 return find "~" . $ob->name . "/" . $self->{path}
1936 if $self->per_player;
1937
1938# return find "?party/" . $ob->name . "/" . $self->{path}
1939# if $self->per_party;
1940
1941 $self
1942}
1943
1944# find and load all maps in the 3x3 area around a map
1945sub load_diag {
737 my ($map) = @_; 1946 my ($map) = @_;
738 1947
739 my $path = $map->tmpname; 1948 my @diag; # diagonal neighbours
740 defined $path or return;
741 1949
742 unlink "$path.pst"; 1950 for (0 .. 3) {
743}; 1951 my $neigh = $map->tile_path ($_)
1952 or next;
1953 $neigh = find $neigh, $map
1954 or next;
1955 $neigh->load;
744 1956
745attach_to_maps prio => -10000, package => cf::mapsupport::; 1957 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1958 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1959 }
746 1960
747############################################################################# 1961 for (@diag) {
748# load/save perl data associated with player->ob objects 1962 my $neigh = find @$_
749 1963 or next;
750sub all_objects(@) { 1964 $neigh->load;
751 @_, map all_objects ($_->inv), @_ 1965 }
752} 1966}
753 1967
754# TODO: compatibility cruft, remove when no longer needed 1968sub find_sync {
755attach_to_players 1969 my ($path, $origin) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 1970
759 for my $o (all_objects $pl->ob) { 1971 cf::sync_job { find $path, $origin }
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1972}
761 $o->set_ob_key_value ("_perl_data");
762 1973
763 %$o = %{ Storable::thaw pack "H*", $value }; 1974sub do_load_sync {
1975 my ($map) = @_;
1976
1977 cf::sync_job { $map->load };
1978}
1979
1980our %MAP_PREFETCH;
1981our $MAP_PREFETCHER = undef;
1982
1983sub find_async {
1984 my ($path, $origin) = @_;
1985
1986 $path = normalise $path, $origin && $origin->{path};
1987
1988 if (my $map = $cf::MAP{$path}) {
1989 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1990 }
1991
1992 undef $MAP_PREFETCH{$path};
1993 $MAP_PREFETCHER ||= cf::async {
1994 while (%MAP_PREFETCH) {
1995 for my $path (keys %MAP_PREFETCH) {
1996 if (my $map = find $path) {
1997 $map->load;
1998 }
1999
2000 delete $MAP_PREFETCH{$path};
764 } 2001 }
765 } 2002 }
2003 undef $MAP_PREFETCHER;
2004 };
2005 $MAP_PREFETCHER->prio (6);
2006
2007 ()
2008}
2009
2010sub save {
2011 my ($self) = @_;
2012
2013 my $lock = cf::lock_acquire "map_data:" . $self->path;
2014
2015 $self->{last_save} = $cf::RUNTIME;
2016
2017 return unless $self->dirty;
2018
2019 my $save = $self->save_path; utf8::encode $save;
2020 my $uniq = $self->uniq_path; utf8::encode $uniq;
2021
2022 $self->{load_path} = $save;
2023
2024 return if $self->{deny_save};
2025
2026 local $self->{last_access} = $self->last_access;#d#
2027
2028 cf::async {
2029 $_->contr->save for $self->players;
2030 };
2031
2032 if ($uniq) {
2033 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2034 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2035 } else {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
766 }, 2037 }
767; 2038}
768 2039
769############################################################################# 2040sub swap_out {
2041 my ($self) = @_;
770 2042
771=head2 CORE EXTENSIONS 2043 # save first because save cedes
2044 $self->save;
772 2045
773Functions and methods that extend core crossfire objects. 2046 my $lock = cf::lock_acquire "map_data:" . $self->path;
2047
2048 return if $self->players;
2049 return if $self->in_memory != cf::MAP_IN_MEMORY;
2050 return if $self->{deny_save};
2051
2052 $self->clear;
2053 $self->in_memory (cf::MAP_SWAPPED);
2054}
2055
2056sub reset_at {
2057 my ($self) = @_;
2058
2059 # TODO: safety, remove and allow resettable per-player maps
2060 return 1e99 if $self->{deny_reset};
2061
2062 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2063 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2064
2065 $time + $to
2066}
2067
2068sub should_reset {
2069 my ($self) = @_;
2070
2071 $self->reset_at <= $cf::RUNTIME
2072}
2073
2074sub reset {
2075 my ($self) = @_;
2076
2077 my $lock = cf::lock_acquire "map_data:$self->{path}";
2078
2079 return if $self->players;
2080
2081 warn "resetting map ", $self->path;
2082
2083 $self->in_memory (cf::MAP_SWAPPED);
2084
2085 # need to save uniques path
2086 unless ($self->{deny_save}) {
2087 my $uniq = $self->uniq_path; utf8::encode $uniq;
2088
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2090 if $uniq;
2091 }
2092
2093 delete $cf::MAP{$self->path};
2094
2095 $self->clear;
2096
2097 $_->clear_links_to ($self) for values %cf::MAP;
2098
2099 $self->unlink_save;
2100 $self->destroy;
2101}
2102
2103my $nuke_counter = "aaaa";
2104
2105sub nuke {
2106 my ($self) = @_;
2107
2108 delete $cf::MAP{$self->path};
2109
2110 $self->unlink_save;
2111
2112 bless $self, "cf::map";
2113 delete $self->{deny_reset};
2114 $self->{deny_save} = 1;
2115 $self->reset_timeout (1);
2116 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2117
2118 $cf::MAP{$self->path} = $self;
2119
2120 $self->reset; # polite request, might not happen
2121}
2122
2123=item $maps = cf::map::tmp_maps
2124
2125Returns an arrayref with all map paths of currently instantiated and saved
2126maps. May block.
2127
2128=cut
2129
2130sub tmp_maps() {
2131 [
2132 map {
2133 utf8::decode $_;
2134 /\.map$/
2135 ? normalise $_
2136 : ()
2137 } @{ aio_readdir $TMPDIR or [] }
2138 ]
2139}
2140
2141=item $maps = cf::map::random_maps
2142
2143Returns an arrayref with all map paths of currently instantiated and saved
2144random maps. May block.
2145
2146=cut
2147
2148sub random_maps() {
2149 [
2150 map {
2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise "?random/$_"
2154 : ()
2155 } @{ aio_readdir $RANDOMDIR or [] }
2156 ]
2157}
2158
2159=item cf::map::unique_maps
2160
2161Returns an arrayref of paths of all shared maps that have
2162instantiated unique items. May block.
2163
2164=cut
2165
2166sub unique_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise $_
2172 : ()
2173 } @{ aio_readdir $UNIQUEDIR or [] }
2174 ]
2175}
2176
2177package cf;
2178
2179=back
2180
2181=head3 cf::object
2182
2183=cut
2184
2185package cf::object;
774 2186
775=over 4 2187=over 4
776 2188
777=item cf::player::exists $login 2189=item $ob->inv_recursive
778 2190
779Returns true when the given account exists. 2191Returns the inventory of the object _and_ their inventories, recursively.
780 2192
781=cut 2193=cut
782 2194
783sub cf::player::exists($) { 2195sub inv_recursive_;
784 cf::player::find $_[0] 2196sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2197 map { $_, inv_recursive_ $_->inv } @_
786} 2198}
2199
2200sub inv_recursive {
2201 inv_recursive_ inv $_[0]
2202}
2203
2204package cf;
2205
2206=back
2207
2208=head3 cf::object::player
2209
2210=over 4
787 2211
788=item $player_object->reply ($npc, $msg[, $flags]) 2212=item $player_object->reply ($npc, $msg[, $flags])
789 2213
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2214Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 2215can be C<undef>. Does the right thing when the player is currently in a
793 2217
794=cut 2218=cut
795 2219
796# rough implementation of a future "reply" method that works 2220# rough implementation of a future "reply" method that works
797# with dialog boxes. 2221# with dialog boxes.
2222#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 2223sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 2224 my ($self, $npc, $msg, $flags) = @_;
800 2225
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2226 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 2227
803 if ($self->{record_replies}) { 2228 if ($self->{record_replies}) {
804 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2229 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2230
805 } else { 2231 } else {
2232 my $pl = $self->contr;
2233
2234 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2235 my $dialog = $pl->{npc_dialog};
2236 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2237
2238 } else {
806 $msg = $npc->name . " says: $msg" if $npc; 2239 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 2240 $self->message ($msg, $flags);
2241 }
808 } 2242 }
809}
810
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823} 2243}
824 2244
825=item $player_object->may ("access") 2245=item $player_object->may ("access")
826 2246
827Returns wether the given player is authorized to access resource "access" 2247Returns wether the given player is authorized to access resource "access"
836 (ref $cf::CFG{"may_$access"} 2256 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2257 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 2258 : $cf::CFG{"may_$access"})
839} 2259}
840 2260
841=cut 2261=item $player_object->enter_link
842 2262
843############################################################################# 2263Freezes the player and moves him/her to a special map (C<{link}>).
2264
2265The player should be reasonably safe there for short amounts of time. You
2266I<MUST> call C<leave_link> as soon as possible, though.
2267
2268Will never block.
2269
2270=item $player_object->leave_link ($map, $x, $y)
2271
2272Moves the player out of the special C<{link}> map onto the specified
2273map. If the map is not valid (or omitted), the player will be moved back
2274to the location he/she was before the call to C<enter_link>, or, if that
2275fails, to the emergency map position.
2276
2277Might block.
2278
2279=cut
2280
2281sub link_map {
2282 unless ($LINK_MAP) {
2283 $LINK_MAP = cf::map::find "{link}"
2284 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2285 $LINK_MAP->load;
2286 }
2287
2288 $LINK_MAP
2289}
2290
2291sub cf::object::player::enter_link {
2292 my ($self) = @_;
2293
2294 $self->deactivate_recursive;
2295
2296 return if UNIVERSAL::isa $self->map, "ext::map_link";
2297
2298 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2299 if $self->map && $self->map->{path} ne "{link}";
2300
2301 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2302}
2303
2304sub cf::object::player::leave_link {
2305 my ($self, $map, $x, $y) = @_;
2306
2307 return unless $self->contr->active;
2308
2309 my $link_pos = delete $self->{_link_pos};
2310
2311 unless ($map) {
2312 # restore original map position
2313 ($map, $x, $y) = @{ $link_pos || [] };
2314 $map = cf::map::find $map;
2315
2316 unless ($map) {
2317 ($map, $x, $y) = @$EMERGENCY_POSITION;
2318 $map = cf::map::find $map
2319 or die "FATAL: cannot load emergency map\n";
2320 }
2321 }
2322
2323 ($x, $y) = (-1, -1)
2324 unless (defined $x) && (defined $y);
2325
2326 # use -1 or undef as default coordinates, not 0, 0
2327 ($x, $y) = ($map->enter_x, $map->enter_y)
2328 if $x <=0 && $y <= 0;
2329
2330 $map->load;
2331 $map->load_diag;
2332
2333 return unless $self->contr->active;
2334 $self->activate_recursive;
2335
2336 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2337 $self->enter_map ($map, $x, $y);
2338}
2339
2340=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2341
2342Moves the player to the given map-path and coordinates by first freezing
2343her, loading and preparing them map, calling the provided $check callback
2344that has to return the map if sucecssful, and then unfreezes the player on
2345the new (success) or old (failed) map position. In either case, $done will
2346be called at the end of this process.
2347
2348=cut
2349
2350our $GOTOGEN;
2351
2352sub cf::object::player::goto {
2353 my ($self, $path, $x, $y, $check, $done) = @_;
2354
2355 # do generation counting so two concurrent goto's will be executed in-order
2356 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2357
2358 $self->enter_link;
2359
2360 (async {
2361 my $map = eval {
2362 my $map = cf::map::find $path;
2363
2364 if ($map) {
2365 $map = $map->customise_for ($self);
2366 $map = $check->($map) if $check && $map;
2367 } else {
2368 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2369 }
2370
2371 $map
2372 };
2373
2374 if ($@) {
2375 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2376 LOG llevError | logBacktrace, Carp::longmess $@;
2377 }
2378
2379 if ($gen == $self->{_goto_generation}) {
2380 delete $self->{_goto_generation};
2381 $self->leave_link ($map, $x, $y);
2382 }
2383
2384 $done->() if $done;
2385 })->prio (1);
2386}
2387
2388=item $player_object->enter_exit ($exit_object)
2389
2390=cut
2391
2392sub parse_random_map_params {
2393 my ($spec) = @_;
2394
2395 my $rmp = { # defaults
2396 xsize => (cf::rndm 15, 40),
2397 ysize => (cf::rndm 15, 40),
2398 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2399 #layout => string,
2400 };
2401
2402 for (split /\n/, $spec) {
2403 my ($k, $v) = split /\s+/, $_, 2;
2404
2405 $rmp->{lc $k} = $v if (length $k) && (length $v);
2406 }
2407
2408 $rmp
2409}
2410
2411sub prepare_random_map {
2412 my ($exit) = @_;
2413
2414 my $guard = cf::lock_acquire "exit_prepare:$exit";
2415
2416 # all this does is basically replace the /! path by
2417 # a new random map path (?random/...) with a seed
2418 # that depends on the exit object
2419
2420 my $rmp = parse_random_map_params $exit->msg;
2421
2422 if ($exit->map) {
2423 $rmp->{region} = $exit->region->name;
2424 $rmp->{origin_map} = $exit->map->path;
2425 $rmp->{origin_x} = $exit->x;
2426 $rmp->{origin_y} = $exit->y;
2427 }
2428
2429 $rmp->{random_seed} ||= $exit->random_seed;
2430
2431 my $data = cf::to_json $rmp;
2432 my $md5 = Digest::MD5::md5_hex $data;
2433 my $meta = "$RANDOMDIR/$md5.meta";
2434
2435 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2436 aio_write $fh, 0, (length $data), $data, 0;
2437 undef $fh;
2438 aio_rename "$meta~", $meta;
2439
2440 $exit->slaying ("?random/$md5");
2441 $exit->msg (undef);
2442 }
2443}
2444
2445sub cf::object::player::enter_exit {
2446 my ($self, $exit) = @_;
2447
2448 return unless $self->type == cf::PLAYER;
2449
2450 if ($exit->slaying eq "/!") {
2451 #TODO: this should de-fi-ni-te-ly not be a sync-job
2452 # the problem is that $exit might not survive long enough
2453 # so it needs to be done right now, right here
2454 cf::sync_job { prepare_random_map $exit };
2455 }
2456
2457 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2458 my $hp = $exit->stats->hp;
2459 my $sp = $exit->stats->sp;
2460
2461 $self->enter_link;
2462
2463 # if exit is damned, update players death & WoR home-position
2464 $self->contr->savebed ($slaying, $hp, $sp)
2465 if $exit->flag (FLAG_DAMNED);
2466
2467 (async {
2468 $self->deactivate_recursive; # just to be sure
2469 unless (eval {
2470 $self->goto ($slaying, $hp, $sp);
2471
2472 1;
2473 }) {
2474 $self->message ("Something went wrong deep within the crossfire server. "
2475 . "I'll try to bring you back to the map you were before. "
2476 . "Please report this to the dungeon master!",
2477 cf::NDI_UNIQUE | cf::NDI_RED);
2478
2479 warn "ERROR in enter_exit: $@";
2480 $self->leave_link;
2481 }
2482 })->prio (1);
2483}
2484
2485=head3 cf::client
2486
2487=over 4
2488
2489=item $client->send_drawinfo ($text, $flags)
2490
2491Sends a drawinfo packet to the client. Circumvents output buffering so
2492should not be used under normal circumstances.
2493
2494=cut
2495
2496sub cf::client::send_drawinfo {
2497 my ($self, $text, $flags) = @_;
2498
2499 utf8::encode $text;
2500 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2501}
2502
2503=item $client->send_msg ($channel, $msg, $color, [extra...])
2504
2505Send a drawinfo or msg packet to the client, formatting the msg for the
2506client if neccessary. C<$type> should be a string identifying the type of
2507the message, with C<log> being the default. If C<$color> is negative, suppress
2508the message unless the client supports the msg packet.
2509
2510=cut
2511
2512sub cf::client::send_msg {
2513 my ($self, $channel, $msg, $color, @extra) = @_;
2514
2515 $msg = $self->pl->expand_cfpod ($msg);
2516
2517 $color &= ~cf::NDI_UNIQUE; # just in case...
2518
2519 if (ref $channel) {
2520 # send meta info to client, if not yet sent
2521 unless (exists $self->{channel}{$channel->{id}}) {
2522 $self->{channel}{$channel->{id}} = $channel;
2523 $self->ext_msg (channel_info => %$channel);
2524 }
2525
2526 $channel = $channel->{id};
2527 }
2528
2529 return unless @extra || length $msg;
2530
2531 if ($self->can_msg) {
2532 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2533 } else {
2534 # replace some tags by gcfclient-compatible ones
2535 for ($msg) {
2536 1 while
2537 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2538 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2539 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2540 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2541 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2542 }
2543
2544 if ($color >= 0) {
2545 if (0 && $msg =~ /\[/) {
2546 $self->send_packet ("drawextinfo $color 4 0 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 }
2553}
2554
2555=item $client->ext_msg ($type, @msg)
2556
2557Sends an ext event to the client.
2558
2559=cut
2560
2561sub cf::client::ext_msg($$@) {
2562 my ($self, $type, @msg) = @_;
2563
2564 my $extcmd = $self->extcmd;
2565
2566 if ($extcmd == 2) {
2567 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2568 } elsif ($extcmd == 1) { # TODO: remove
2569 push @msg, msgtype => "event_$type";
2570 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2571 }
2572}
2573
2574=item $success = $client->query ($flags, "text", \&cb)
2575
2576Queues a query to the client, calling the given callback with
2577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2579
2580Queries can fail, so check the return code. Or don't, as queries will
2581become reliable at some point in the future.
2582
2583=cut
2584
2585sub cf::client::query {
2586 my ($self, $flags, $text, $cb) = @_;
2587
2588 return unless $self->state == ST_PLAYING
2589 || $self->state == ST_SETUP
2590 || $self->state == ST_CUSTOM;
2591
2592 $self->state (ST_CUSTOM);
2593
2594 utf8::encode $text;
2595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2596
2597 $self->send_packet ($self->{query_queue}[0][0])
2598 if @{ $self->{query_queue} } == 1;
2599
2600 1
2601}
2602
2603cf::client->attach (
2604 on_connect => sub {
2605 my ($ns) = @_;
2606
2607 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2608 },
2609 on_reply => sub {
2610 my ($ns, $msg) = @_;
2611
2612 # this weird shuffling is so that direct followup queries
2613 # get handled first
2614 my $queue = delete $ns->{query_queue}
2615 or return; # be conservative, not sure how that can happen, but we saw a crash here
2616
2617 (shift @$queue)->[1]->($msg);
2618 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2619
2620 push @{ $ns->{query_queue} }, @$queue;
2621
2622 if (@{ $ns->{query_queue} } == @$queue) {
2623 if (@$queue) {
2624 $ns->send_packet ($ns->{query_queue}[0][0]);
2625 } else {
2626 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2627 }
2628 }
2629 },
2630 on_exticmd => sub {
2631 my ($ns, $buf) = @_;
2632
2633 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2634
2635 if (ref $msg) {
2636 my ($type, $reply, @payload) =
2637 "ARRAY" eq ref $msg
2638 ? @$msg
2639 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2640
2641 if (my $cb = $EXTICMD{$type}) {
2642 my @reply = $cb->($ns, @payload);
2643
2644 $ns->ext_reply ($reply, @reply)
2645 if $reply;
2646 }
2647 } else {
2648 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2649 }
2650
2651 cf::override;
2652 },
2653);
2654
2655=item $client->async (\&cb)
2656
2657Create a new coroutine, running the specified callback. The coroutine will
2658be automatically cancelled when the client gets destroyed (e.g. on logout,
2659or loss of connection).
2660
2661=cut
2662
2663sub cf::client::async {
2664 my ($self, $cb) = @_;
2665
2666 my $coro = &Coro::async ($cb);
2667
2668 $coro->on_destroy (sub {
2669 delete $self->{_coro}{$coro+0};
2670 });
2671
2672 $self->{_coro}{$coro+0} = $coro;
2673
2674 $coro
2675}
2676
2677cf::client->attach (
2678 on_destroy => sub {
2679 my ($ns) = @_;
2680
2681 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2682 },
2683);
2684
2685=back
2686
844 2687
845=head2 SAFE SCRIPTING 2688=head2 SAFE SCRIPTING
846 2689
847Functions that provide a safe environment to compile and execute 2690Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 2691snippets of perl code without them endangering the safety of the server
861 2704
862# here we export the classes and methods available to script code 2705# here we export the classes and methods available to script code
863 2706
864=pod 2707=pod
865 2708
866The following fucntions and emthods are available within a safe environment: 2709The following functions and methods are available within a safe environment:
867 2710
868 cf::object contr pay_amount pay_player 2711 cf::object
2712 contr pay_amount pay_player map x y force_find force_add
2713 insert remove
2714
869 cf::object::player player 2715 cf::object::player
870 cf::player peaceful 2716 player
2717
2718 cf::player
2719 peaceful
2720
2721 cf::map
2722 trigger
871 2723
872=cut 2724=cut
873 2725
874for ( 2726for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 2727 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2728 insert remove)],
876 ["cf::object::player" => qw(player)], 2729 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 2730 ["cf::player" => qw(peaceful)],
2731 ["cf::map" => qw(trigger)],
878) { 2732) {
879 no strict 'refs'; 2733 no strict 'refs';
880 my ($pkg, @funs) = @$_; 2734 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2735 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 2736 for @funs;
950=back 2804=back
951 2805
952=cut 2806=cut
953 2807
954############################################################################# 2808#############################################################################
2809# the server's init and main functions
955 2810
956=head2 EXTENSION DATABASE SUPPORT 2811sub load_facedata($) {
2812 my ($path) = @_;
957 2813
958Crossfire maintains a very simple database for extension use. It can 2814 warn "loading facedata from $path\n";
959currently store anything that can be serialised using Storable, which
960excludes objects.
961 2815
962The parameter C<$family> should best start with the name of the extension 2816 my $facedata;
963using it, it should be unique. 2817 0 < aio_load $path, $facedata
2818 or die "$path: $!";
964 2819
965=over 4 2820 $facedata = Coro::Storable::thaw $facedata;
966 2821
967=item $hashref = cf::db_get $family 2822 $facedata->{version} == 2
2823 or cf::cleanup "$path: version mismatch, cannot proceed.";
968 2824
969Return a hashref for use by the extension C<$family>, which can be
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972
973=item $value = cf::db_get $family => $key
974
975Returns a single value from the database
976
977=item cf::db_put $family => $hashref
978
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981
982=item cf::db_put $family => $key => $value
983
984Stores the given C<$value> in the family hash. Updates are delayed, if you
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994
995=cut
996
997our $DB;
998
999{
1000 my $path = cf::localdir . "/database.pst";
1001
1002 sub db_load() {
1003 warn "loading database $path\n";#d# remove later
1004 $DB = stat $path ? Storable::retrieve $path : { };
1005 } 2825 {
2826 my $faces = $facedata->{faceinfo};
1006 2827
1007 my $pid; 2828 while (my ($face, $info) = each %$faces) {
2829 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2830 cf::face::set_visibility $idx, $info->{visibility};
2831 cf::face::set_magicmap $idx, $info->{magicmap};
2832 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2833 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1008 2834
1009 sub db_save() { 2835 cf::cede_to_tick;
1010 warn "saving database $path\n";#d# remove later
1011 waitpid $pid, 0 if $pid;
1012 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 }
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 });
1030
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 }
1035
1036 sub db_get($;$) {
1037 @_ >= 2
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041
1042 sub db_put($$;$) {
1043 if (@_ >= 3) {
1044 $DB->{$_[0]}{$_[1]} = $_[2];
1045 } else {
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050
1051 attach_global
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 }, 2836 }
2837
2838 while (my ($face, $info) = each %$faces) {
2839 next unless $info->{smooth};
2840 my $idx = cf::face::find $face
2841 or next;
2842 if (my $smooth = cf::face::find $info->{smooth}) {
2843 cf::face::set_smooth $idx, $smooth;
2844 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2845 } else {
2846 warn "smooth face '$info->{smooth}' not found for face '$face'";
2847 }
2848
2849 cf::cede_to_tick;
2850 }
1056 ; 2851 }
1057}
1058 2852
1059############################################################################# 2853 {
1060# the server's main() 2854 my $anims = $facedata->{animinfo};
2855
2856 while (my ($anim, $info) = each %$anims) {
2857 cf::anim::set $anim, $info->{frames}, $info->{facings};
2858 cf::cede_to_tick;
2859 }
2860
2861 cf::anim::invalidate_all; # d'oh
2862 }
2863
2864 {
2865 # TODO: for gcfclient pleasure, we should give resources
2866 # that gcfclient doesn't grok a >10000 face index.
2867 my $res = $facedata->{resource};
2868 my $enc = JSON::XS->new->utf8->canonical;
2869
2870 while (my ($name, $info) = each %$res) {
2871 my $meta = $enc->encode ({
2872 name => $name,
2873 copyright => $info->{copyright}, #TODO#
2874 });
2875
2876 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2877
2878 if ($info->{type} & 1) {
2879 # prepend meta info
2880
2881 my $data = pack "(w/a*)*", $meta, $info->{data};
2882 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2883
2884 cf::face::set_data $idx, 0, $data, $chk;
2885 } else {
2886 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2887 }
2888
2889 cf::face::set_type $idx, $info->{type};
2890
2891 cf::cede_to_tick;
2892 }
2893 }
2894
2895 1
2896}
2897
2898register_exticmd fx_want => sub {
2899 my ($ns, $want) = @_;
2900
2901 while (my ($k, $v) = each %$want) {
2902 $ns->fx_want ($k, $v);
2903 }
2904};
2905
2906sub reload_regions {
2907 load_resource_file "$MAPDIR/regions"
2908 or die "unable to load regions file\n";
2909
2910 for (cf::region::list) {
2911 $_->{match} = qr/$_->{match}/
2912 if exists $_->{match};
2913 }
2914}
2915
2916sub reload_facedata {
2917 load_facedata "$DATADIR/facedata"
2918 or die "unable to load facedata\n";
2919}
2920
2921sub reload_archetypes {
2922 load_resource_file "$DATADIR/archetypes"
2923 or die "unable to load archetypes\n";
2924 #d# NEED to laod twice to resolve forward references
2925 # this really needs to be done in an extra post-pass
2926 # (which needs to be synchronous, so solve it differently)
2927 load_resource_file "$DATADIR/archetypes"
2928 or die "unable to load archetypes\n";
2929}
2930
2931sub reload_treasures {
2932 load_resource_file "$DATADIR/treasures"
2933 or die "unable to load treasurelists\n";
2934}
2935
2936sub reload_resources {
2937 warn "reloading resource files...\n";
2938
2939 reload_regions;
2940 reload_facedata;
2941 #reload_archetypes;#d#
2942 reload_archetypes;
2943 reload_treasures;
2944
2945 warn "finished reloading resource files\n";
2946}
2947
2948sub init {
2949 reload_resources;
2950}
1061 2951
1062sub cfg_load { 2952sub cfg_load {
1063 open my $fh, "<:utf8", cf::confdir . "/config" 2953 open my $fh, "<:utf8", "$CONFDIR/config"
1064 or return; 2954 or return;
1065 2955
1066 local $/; 2956 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 2957 *CFG = YAML::Syck::Load <$fh>;
2958
2959 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2960
2961 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2962 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2963
2964 if (exists $CFG{mlockall}) {
2965 eval {
2966 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2967 and die "WARNING: m(un)lockall failed: $!\n";
2968 };
2969 warn $@ if $@;
2970 }
1068} 2971}
1069 2972
1070sub main { 2973sub main {
2974 # we must not ever block the main coroutine
2975 local $Coro::idle = sub {
2976 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2977 (async {
2978 Event::one_event;
2979 })->prio (Coro::PRIO_MAX);
2980 };
2981
1071 cfg_load; 2982 cfg_load;
1072 db_load; 2983 db_init;
1073 load_extensions; 2984 load_extensions;
2985
2986 $TICK_WATCHER->start;
1074 Event::loop; 2987 Event::loop;
1075} 2988}
1076 2989
1077############################################################################# 2990#############################################################################
1078# initialisation 2991# initialisation and cleanup
1079 2992
1080sub _perl_reload(&) { 2993# install some emergency cleanup handlers
2994BEGIN {
2995 for my $signal (qw(INT HUP TERM)) {
2996 Event->signal (
2997 reentrant => 0,
2998 data => WF_AUTOCANCEL,
2999 signal => $signal,
3000 prio => 0,
3001 cb => sub {
3002 cf::cleanup "SIG$signal";
3003 },
3004 );
3005 }
3006}
3007
3008sub write_runtime {
3009 my $runtime = "$LOCALDIR/runtime";
3010
3011 # first touch the runtime file to show we are still running:
3012 # the fsync below can take a very very long time.
3013
3014 IO::AIO::aio_utime $runtime, undef, undef;
3015
3016 my $guard = cf::lock_acquire "write_runtime";
3017
3018 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3019 or return;
3020
3021 my $value = $cf::RUNTIME + 90 + 10;
3022 # 10 is the runtime save interval, for a monotonic clock
3023 # 60 allows for the watchdog to kill the server.
3024
3025 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3026 and return;
3027
3028 # always fsync - this file is important
3029 aio_fsync $fh
3030 and return;
3031
3032 # touch it again to show we are up-to-date
3033 aio_utime $fh, undef, undef;
3034
3035 close $fh
3036 or return;
3037
3038 aio_rename "$runtime~", $runtime
3039 and return;
3040
3041 warn "runtime file written.\n";
3042
3043 1
3044}
3045
3046sub emergency_save() {
3047 my $freeze_guard = cf::freeze_mainloop;
3048
3049 warn "enter emergency perl save\n";
3050
3051 cf::sync_job {
3052 # use a peculiar iteration method to avoid tripping on perl
3053 # refcount bugs in for. also avoids problems with players
3054 # and maps saved/destroyed asynchronously.
3055 warn "begin emergency player save\n";
3056 for my $login (keys %cf::PLAYER) {
3057 my $pl = $cf::PLAYER{$login} or next;
3058 $pl->valid or next;
3059 $pl->save;
3060 }
3061 warn "end emergency player save\n";
3062
3063 warn "begin emergency map save\n";
3064 for my $path (keys %cf::MAP) {
3065 my $map = $cf::MAP{$path} or next;
3066 $map->valid or next;
3067 $map->save;
3068 }
3069 warn "end emergency map save\n";
3070
3071 warn "begin emergency database checkpoint\n";
3072 BDB::db_env_txn_checkpoint $DB_ENV;
3073 warn "end emergency database checkpoint\n";
3074 };
3075
3076 warn "leave emergency perl save\n";
3077}
3078
3079sub post_cleanup {
1081 my ($msg) = @_; 3080 my ($make_core) = @_;
1082 3081
1083 $msg->("reloading..."); 3082 warn Carp::longmess "post_cleanup backtrace"
3083 if $make_core;
3084}
1084 3085
1085 eval { 3086sub do_reload_perl() {
1086 # cancel all watchers 3087 # can/must only be called in main
3088 if ($Coro::current != $Coro::main) {
3089 warn "can only reload from main coroutine";
3090 return;
3091 }
3092
3093 warn "reloading...";
3094
3095 warn "entering sync_job";
3096
3097 cf::sync_job {
3098 cf::write_runtime; # external watchdog should not bark
3099 cf::emergency_save;
3100 cf::write_runtime; # external watchdog should not bark
3101
3102 warn "syncing database to disk";
3103 BDB::db_env_txn_checkpoint $DB_ENV;
3104
3105 # if anything goes wrong in here, we should simply crash as we already saved
3106
3107 warn "cancelling all WF_AUTOCANCEL watchers";
1087 $_->cancel for Event::all_watchers; 3108 for (Event::all_watchers) {
3109 $_->cancel if $_->data & WF_AUTOCANCEL;
3110 }
1088 3111
1089 # unload all extensions 3112 warn "flushing outstanding aio requests";
1090 for (@exts) { 3113 for (;;) {
1091 $msg->("unloading <$_>"); 3114 BDB::flush;
1092 unload_extension $_; 3115 IO::AIO::flush;
3116 Coro::cede;
3117 last unless IO::AIO::nreqs || BDB::nreqs;
3118 warn "iterate...";
3119 }
3120
3121 ++$RELOAD;
3122
3123 warn "cancelling all extension coros";
3124 $_->cancel for values %EXT_CORO;
3125 %EXT_CORO = ();
3126
3127 warn "removing commands";
3128 %COMMAND = ();
3129
3130 warn "removing ext/exti commands";
3131 %EXTCMD = ();
3132 %EXTICMD = ();
3133
3134 warn "unloading/nuking all extensions";
3135 for my $pkg (@EXTS) {
3136 warn "... unloading $pkg";
3137
3138 if (my $cb = $pkg->can ("unload")) {
3139 eval {
3140 $cb->($pkg);
3141 1
3142 } or warn "$pkg unloaded, but with errors: $@";
1093 } 3143 }
1094 3144
3145 warn "... nuking $pkg";
3146 Symbol::delete_package $pkg;
3147 }
3148
1095 # unload all modules loaded from $LIBDIR 3149 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 3150 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3151 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 3152
1099 $msg->("removing <$k>"); 3153 warn "... unloading $k";
1100 delete $INC{$k}; 3154 delete $INC{$k};
1101 3155
1102 $k =~ s/\.pm$//; 3156 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 3157 $k =~ s/\//::/g;
1104 3158
1107 } 3161 }
1108 3162
1109 Symbol::delete_package $k; 3163 Symbol::delete_package $k;
1110 } 3164 }
1111 3165
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 3166 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 3167 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3168 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 3169
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 3170 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 3171 delete $INC{"cf.pm"};
3172 delete $INC{"cf/pod.pm"};
1124 3173
1125 # don't, removes xs symbols, too, 3174 # don't, removes xs symbols, too,
1126 # and global variables created in xs 3175 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 3176 #Symbol::delete_package __PACKAGE__;
1128 3177
1129 # reload cf.pm 3178 warn "unload completed, starting to reload now";
3179
1130 $msg->("reloading cf.pm"); 3180 warn "reloading cf.pm";
1131 require cf; 3181 require cf;
3182 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 3183
1133 # load config and database again 3184 warn "loading config and database again";
1134 cf::cfg_load; 3185 cf::cfg_load;
1135 cf::db_load;
1136 3186
1137 # load extensions 3187 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 3188 cf::load_extensions;
1140 3189
1141 # reattach attachments to objects 3190 warn "reattaching attachments to objects/players";
1142 $msg->("reattach"); 3191 _global_reattach; # objects, sockets
1143 _global_reattach; 3192 warn "reattaching attachments to maps";
3193 reattach $_ for values %MAP;
3194 warn "reattaching attachments to players";
3195 reattach $_ for values %PLAYER;
3196
3197 warn "leaving sync_job";
3198
3199 1
3200 } or do {
3201 warn $@;
3202 warn "error while reloading, exiting.";
3203 exit 1;
1144 }; 3204 };
1145 $msg->($@) if $@;
1146 3205
1147 $msg->("reloaded"); 3206 warn "reloaded";
1148}; 3207};
1149 3208
1150sub perl_reload() { 3209our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload { 3210
1152 warn $_[0]; 3211sub reload_perl() {
1153 print "$_[0]\n"; 3212 # doing reload synchronously and two reloads happen back-to-back,
3213 # coro crashes during coro_state_free->destroy here.
3214
3215 $RELOAD_WATCHER ||= Event->timer (
3216 reentrant => 0,
3217 after => 0,
3218 data => WF_AUTOCANCEL,
3219 cb => sub {
3220 do_reload_perl;
3221 undef $RELOAD_WATCHER;
3222 },
1154 }; 3223 );
1155} 3224}
1156 3225
1157register_command "perl-reload", 0, sub { 3226register_command "reload" => sub {
1158 my ($who, $arg) = @_; 3227 my ($who, $arg) = @_;
1159 3228
1160 if ($who->flag (FLAG_WIZ)) { 3229 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 3230 $who->message ("reloading server.");
1162 warn $_[0]; 3231 async { reload_perl };
1163 $who->message ($_[0]); 3232 }
3233};
3234
3235unshift @INC, $LIBDIR;
3236
3237my $bug_warning = 0;
3238
3239our @WAIT_FOR_TICK;
3240our @WAIT_FOR_TICK_BEGIN;
3241
3242sub wait_for_tick {
3243 return unless $TICK_WATCHER->is_active;
3244 return if $Coro::current == $Coro::main;
3245
3246 my $signal = new Coro::Signal;
3247 push @WAIT_FOR_TICK, $signal;
3248 $signal->wait;
3249}
3250
3251sub wait_for_tick_begin {
3252 return unless $TICK_WATCHER->is_active;
3253 return if $Coro::current == $Coro::main;
3254
3255 my $signal = new Coro::Signal;
3256 push @WAIT_FOR_TICK_BEGIN, $signal;
3257 $signal->wait;
3258}
3259
3260 my $min = 1e6;#d#
3261 my $avg = 10;
3262$TICK_WATCHER = Event->timer (
3263 reentrant => 0,
3264 parked => 1,
3265 prio => 0,
3266 at => $NEXT_TICK || $TICK,
3267 data => WF_AUTOCANCEL,
3268 cb => sub {
3269 if ($Coro::current != $Coro::main) {
3270 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3271 unless ++$bug_warning > 10;
3272 return;
3273 }
3274
3275 $NOW = $tick_start = Event::time;
3276
3277 cf::server_tick; # one server iteration
3278
3279 0 && sync_job {#d#
3280 for(1..10) {
3281 my $t = Event::time;
3282 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3283 or die;
3284
3285 $map->width (50);
3286 $map->height (50);
3287 $map->alloc;
3288 $map->_load_objects ("/tmp/x.map", 1);
3289 my $t = Event::time - $t;
3290
3291 #next unless $t < 0.0013;#d#
3292 if ($t < $min) {
3293 $min = $t;
3294 }
3295 $avg = $avg * 0.99 + $t * 0.01;
3296 }
3297 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3298 exit 0;
3299 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1164 }; 3300 };
1165 }
1166};
1167 3301
1168register "<global>", __PACKAGE__; 3302 $RUNTIME += $TICK;
1169
1170unshift @INC, $LIBDIR;
1171
1172$TICK_WATCHER = Event->timer (
1173 prio => 1,
1174 async => 1,
1175 at => $NEXT_TICK || 1,
1176 cb => sub {
1177 cf::server_tick; # one server iteration
1178
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK; 3303 $NEXT_TICK += $TICK;
3304
3305 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3306 $NEXT_RUNTIME_WRITE = $NOW + 10;
3307 Coro::async_pool {
3308 write_runtime
3309 or warn "ERROR: unable to write runtime file: $!";
3310 };
3311 }
3312
3313# my $AFTER = Event::time;
3314# warn $AFTER - $NOW;#d#
3315
3316 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3317 $sig->send;
3318 }
3319 while (my $sig = shift @WAIT_FOR_TICK) {
3320 $sig->send;
3321 }
3322
3323 $NOW = Event::time;
1181 3324
1182 # if we are delayed by four ticks or more, skip them all 3325 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3326 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1184 3327
1185 $TICK_WATCHER->at ($NEXT_TICK); 3328 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 3329 $TICK_WATCHER->start;
3330
3331 $LOAD = ($NOW - $tick_start) / $TICK;
3332 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3333
3334 _post_tick;
3335
3336
1187 }, 3337 },
1188); 3338);
1189 3339
3340{
3341 BDB::max_poll_time $TICK * 0.1;
3342 $BDB_POLL_WATCHER = Event->io (
3343 reentrant => 0,
3344 fd => BDB::poll_fileno,
3345 poll => 'r',
3346 prio => 0,
3347 data => WF_AUTOCANCEL,
3348 cb => \&BDB::poll_cb,
3349 );
3350 BDB::min_parallel 8;
3351
3352 BDB::set_sync_prepare {
3353 my $status;
3354 my $current = $Coro::current;
3355 (
3356 sub {
3357 $status = $!;
3358 $current->ready; undef $current;
3359 },
3360 sub {
3361 Coro::schedule while defined $current;
3362 $! = $status;
3363 },
3364 )
3365 };
3366
3367 unless ($DB_ENV) {
3368 $DB_ENV = BDB::db_env_create;
3369
3370 cf::sync_job {
3371 eval {
3372 BDB::db_env_open
3373 $DB_ENV,
3374 $BDBDIR,
3375 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3376 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3377 0666;
3378
3379 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3380
3381 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3382 $DB_ENV->set_lk_detect;
3383 };
3384
3385 cf::cleanup "db_env_open(db): $@" if $@;
3386 };
3387 }
3388}
3389
3390{
3391 IO::AIO::min_parallel 8;
3392
3393 undef $Coro::AIO::WATCHER;
1190IO::AIO::max_poll_time $TICK * 0.2; 3394 IO::AIO::max_poll_time $TICK * 0.1;
1191 3395 $AIO_POLL_WATCHER = Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 3396 reentrant => 0,
3397 data => WF_AUTOCANCEL,
3398 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 3399 poll => 'r',
1194 prio => 5, 3400 prio => 6,
1195 cb => \&IO::AIO::poll_cb); 3401 cb => \&IO::AIO::poll_cb,
3402 );
3403}
3404
3405my $_log_backtrace;
3406
3407sub _log_backtrace {
3408 my ($msg, @addr) = @_;
3409
3410 $msg =~ s/\n//;
3411
3412 # limit the # of concurrent backtraces
3413 if ($_log_backtrace < 2) {
3414 ++$_log_backtrace;
3415 async {
3416 my @bt = fork_call {
3417 @addr = map { sprintf "%x", $_ } @addr;
3418 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3419 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3420 or die "addr2line: $!";
3421
3422 my @funcs;
3423 my @res = <$fh>;
3424 chomp for @res;
3425 while (@res) {
3426 my ($func, $line) = splice @res, 0, 2, ();
3427 push @funcs, "[$func] $line";
3428 }
3429
3430 @funcs
3431 };
3432
3433 LOG llevInfo, "[ABT] $msg\n";
3434 LOG llevInfo, "[ABT] $_\n" for @bt;
3435 --$_log_backtrace;
3436 };
3437 } else {
3438 LOG llevInfo, "[ABT] $msg\n";
3439 LOG llevInfo, "[ABT] [suppressed]\n";
3440 }
3441}
3442
3443# load additional modules
3444use cf::pod;
3445
3446END { cf::emergency_save }
1196 3447
11971 34481
1198 3449

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