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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.319 by root, Tue Jul 24 15:56:45 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
30use YAML::Syck ();
22use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
52our %PLAYER; # all users 91our %PLAYER; # all users
53our %MAP; # all maps 92our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 94
56our %EXT_CORO; # coroutines bound to extensions 95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
57 101
58binmode STDOUT; 102binmode STDOUT;
59binmode STDERR; 103binmode STDERR;
60 104
61# read virtual server time, if available 105# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
66} 110}
67 111
68mkdir cf::localdir; 112mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 114
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
77 118
78############################################################################# 119#############################################################################
79 120
80=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
81 122
88=item $cf::RUNTIME 129=item $cf::RUNTIME
89 130
90The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 132every server tick.
92 133
93=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 137
95The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
97 142
98=item $cf::NOW 143=item $cf::NOW
99 144
100The time of the last (current) server tick. 145The time of the last (current) server tick.
101 146
102=item $cf::TICK 147=item $cf::TICK
103 148
104The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
105 160
106=item %cf::CFG 161=item %cf::CFG
107 162
108Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
110 177
111=back 178=back
112 179
113=cut 180=cut
114 181
115BEGIN { 182BEGIN {
116 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 184 my $msg = join "", @_;
118 utf8::encode $msg;
119 185
120 $msg .= "\n" 186 $msg .= "\n"
121 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
122 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
123 LOG llevError, $msg; 192 LOG llevError, $msg;
124 }; 193 };
125} 194}
126 195
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 203
134# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 205# within the Safe compartment.
136for my $pkg (qw( 206for my $pkg (qw(
137 cf::global cf::attachable 207 cf::global cf::attachable
146 216
147$Event::DIED = sub { 217$Event::DIED = sub {
148 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
149}; 219};
150 220
151my %ext_pkg; 221#############################################################################
152my @exts;
153my @hook;
154 222
155=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
156 224
157=over 4 225=over 4
158 226
159=cut 227=item dumpval $ref
160 228
161use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
162 249
163=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
164 251
165Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
166 253
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
175 255
176Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
177 257
178=cut 258=cut
179 259
180sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
182 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
183} 263sub from_json ($) { $json_coder->decode ($_[0]) }
184 264
185=item cf::lock_wait $string 265=item cf::lock_wait $string
186 266
187Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
188 268
194returned. 274returned.
195 275
196Lock names should begin with a unique identifier (for example, cf::map::find 276Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 277uses map_find and cf::map::load uses map_load).
198 278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
199=cut 283=cut
200 284
201our %LOCK; 285our %LOCK;
202 286
203sub lock_wait($) { 287sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 306 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 307 $_->ready for @{ delete $LOCK{$key} };
224 } 308 }
225} 309}
226 310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
227sub freeze_mainloop { 317sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 318 return unless $TICK_WATCHER->is_active;
229 319
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
231 $TICK_WATCHER->stop; 323 $TICK_WATCHER->stop;
232 $guard 324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
233} 381}
234 382
235=item cf::async { BLOCK } 383=item cf::async { BLOCK }
236 384
237Currently the same as Coro::async_pool, meaning you cannot use 385Currently the same as Coro::async_pool, meaning you cannot use
242 390
243BEGIN { *async = \&Coro::async_pool } 391BEGIN { *async = \&Coro::async_pool }
244 392
245=item cf::sync_job { BLOCK } 393=item cf::sync_job { BLOCK }
246 394
247The design of crossfire+ requires that the main coro ($Coro::main) is 395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 396is always able to handle events or runnable, as Crossfire TRT is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
250 399
251If it must be done, put the blocking parts into C<sync_job>. This will run 400If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 401the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 402server will be frozen during this time, so the block should either finish
254fast or be very important. 403fast or be very important.
257 406
258sub sync_job(&) { 407sub sync_job(&) {
259 my ($job) = @_; 408 my ($job) = @_;
260 409
261 if ($Coro::current == $Coro::main) { 410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
262 # this is the main coro, too bad, we have to block 413 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 414 # till the operation succeeds, freezing the server :/
264 415
265 # TODO: use suspend/resume instead 416 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 417 # (but this is cancel-safe)
277 428
278 while ($busy) { 429 while ($busy) {
279 Coro::cede or Event::one_event; 430 Coro::cede or Event::one_event;
280 } 431 }
281 432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
282 wantarray ? @res : $res[0] 440 wantarray ? @res : $res[0]
283 } else { 441 } else {
284 # we are in another coroutine, how wonderful, everything just works 442 # we are in another coroutine, how wonderful, everything just works
285 443
286 $job->() 444 $job->()
287 } 445 }
288} 446}
289 447
290=item $coro = cf::async_ext { BLOCK } 448=item $coro = cf::async_ext { BLOCK }
291 449
292Like async, but this coro is automcatially being canceled when the 450Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 451extension calling this is being unloaded.
294 452
295=cut 453=cut
296 454
297sub async_ext(&) { 455sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 463 $EXT_CORO{$coro+0} = $coro;
306 464
307 $coro 465 $coro
308} 466}
309 467
310sub write_runtime { 468=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 469
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 470Executes the given code block with the given arguments in a seperate
314 or return; 471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
315 474
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 475=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 476
320 aio_fsync $fh 477sub _store_scalar {
321 and return; 478 open my $fh, ">", \my $buf
322 479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
323 close $fh 481 close $fh;
324 or return;
325 482
326 aio_rename "$runtime~", $runtime 483 $buf
327 and return; 484}
328 485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
329 1 527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 655}
331 656
332=back 657=back
333 658
334=cut 659=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 660
456############################################################################# 661#############################################################################
457 662
458=head2 ATTACHABLE OBJECTS 663=head2 ATTACHABLE OBJECTS
459 664
461attach callbacks/event handlers (a collection of which is called an "attachment") 666attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 667to it. All such attachable objects support the following methods.
463 668
464In the following description, CLASS can be any of C<global>, C<object> 669In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 670C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 671Crossfire TRT).
467 672
468=over 4 673=over 4
469 674
470=item $attachable->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
471 676
585our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 791our @CB_MAP = ();
587 792
588my %attachment; 793my %attachment;
589 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
590sub _attach_cb($$$$) { 801sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
592 803
593 use sort 'stable'; 804 use sort 'stable';
594 805
628 $registry = $CB_TYPE[$object_type] ||= []; 839 $registry = $CB_TYPE[$object_type] ||= [];
629 840
630 } elsif ($type eq "subtype") { 841 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 842 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 843 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 845
635 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 847 my $pkg = shift @arg;
637 848
638 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
668 } 879 }
669 880
670 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
671 } else { 882 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 884 }
674 885
675 $obj->{_attachment}{$name} = undef; 886 $obj->{_attachment}{$name} = undef;
676} 887}
677 888
679 if (ref $_[0]) { 890 if (ref $_[0]) {
680 _object_attach @_; 891 _object_attach @_;
681 } else { 892 } else {
682 _attach shift->_attach_registry, @_; 893 _attach shift->_attach_registry, @_;
683 } 894 }
895 _recalc_want;
684}; 896};
685 897
686# all those should be optimised 898# all those should be optimised
687sub cf::attachable::detach { 899sub cf::attachable::detach {
688 my ($obj, $name) = @_; 900 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 903 delete $obj->{_attachment}{$name};
692 reattach ($obj); 904 reattach ($obj);
693 } else { 905 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 906 Carp::croak "cannot, currently, detach class attachments";
695 } 907 }
908 _recalc_want;
696}; 909};
697 910
698sub cf::attachable::attached { 911sub cf::attachable::attached {
699 my ($obj, $name) = @_; 912 my ($obj, $name) = @_;
700 913
715 "; 928 ";
716 die if $@; 929 die if $@;
717} 930}
718 931
719our $override; 932our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 934
722sub override { 935sub override {
723 $override = 1; 936 $override = 1;
724 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
725} 938}
726 939
727sub do_invoke { 940sub do_invoke {
728 my $event = shift; 941 my $event = shift;
729 my $callbacks = shift; 942 my $callbacks = shift;
730 943
731 @invoke_results = (); 944 @INVOKE_RESULTS = ();
732 945
733 local $override; 946 local $override;
734 947
735 for (@$callbacks) { 948 for (@$callbacks) {
736 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
753 966
754Generate an object-specific event with the given arguments. 967Generate an object-specific event with the given arguments.
755 968
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 970removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 972
760=back 973=back
761 974
762=cut 975=cut
763 976
764############################################################################# 977#############################################################################
765# object support 978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
766 990
767sub reattach { 991sub reattach {
768 # basically do the same as instantiate, without calling instantiate 992 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 996
771 my $registry = $obj->registry; 997 my $registry = $obj->registry;
772 998
773 @$registry = (); 999 @$registry = ();
774 1000
821 $filename, length $$rdata, scalar @$objs; 1047 $filename, length $$rdata, scalar @$objs;
822 1048
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1052 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1053 close $fh;
828 1054
829 if (@$objs) { 1055 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1057 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1059 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1060 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1061 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1062 aio_rename "$filename.pst~", "$filename.pst";
837 } 1063 }
838 } else { 1064 } else {
839 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
871 or return; 1097 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 1098 $av = eval { (Storable::thaw $av)->{objs} };
873 } 1099 }
874 1100
875 warn sprintf "loading %s (%d)\n", 1101 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1102 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 1103 return ($data, $av);
878} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
879 1111
880############################################################################# 1112#############################################################################
881# command handling &c 1113# command handling &c
882 1114
883=item cf::register_command $name => \&callback($ob,$args); 1115=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1129}
898 1130
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1131=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1132
901Register a callbackf ro execution when the client sends an extcmd packet. 1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
902 1138
903If the callback returns something, it is sent back as if reply was being 1139If the callback returns something, it is sent back as if reply was being
904called. 1140called.
905 1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
906=cut 1153=cut
907 1154
908sub register_extcmd { 1155sub register_extcmd {
909 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
910 1157
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1158 $EXTCMD{$name} = $cb;
1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
915} 1165}
916 1166
917cf::player->attach ( 1167cf::player->attach (
918 on_command => sub { 1168 on_command => sub {
919 my ($pl, $name, $params) = @_; 1169 my ($pl, $name, $params) = @_;
928 cf::override; 1178 cf::override;
929 }, 1179 },
930 on_extcmd => sub { 1180 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
932 1182
933 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1184
935 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
938 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
939 } 1195 if $reply;
940 } 1196 }
941 } else { 1197 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1199 }
944 1200
945 cf::override; 1201 cf::override;
946 }, 1202 },
947); 1203);
948 1204
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1026 for my $ext (<$LIBDIR/*.ext>) { 1209 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1210 next unless -r $path;
1028 eval { 1211
1029 load_extension $ext; 1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1030 1 1269 }
1031 } or warn "$ext not loaded: $@"; 1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1032 } 1275 };
1033} 1276}
1034 1277
1035############################################################################# 1278#############################################################################
1036# load/save/clean perl data associated with a map
1037 1279
1038*cf::mapsupport::on_clean = sub { 1280=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1281
1073=head2 CORE EXTENSIONS 1282=head2 CORE EXTENSIONS
1074 1283
1075Functions and methods that extend core crossfire objects. 1284Functions and methods that extend core crossfire objects.
1076 1285
1077=cut 1286=cut
1078 1287
1079package cf::player; 1288package cf::player;
1080 1289
1290use Coro::AIO;
1291
1081=head3 cf::player 1292=head3 cf::player
1082 1293
1083=over 4 1294=over 4
1084 1295
1085=item cf::player::find $login 1296=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1298Returns the given player object, loading it if necessary (might block).
1088 1299
1089=cut 1300=cut
1090 1301
1091sub playerdir($) { 1302sub playerdir($) {
1092 cf::localdir 1303 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1305}
1098 1306
1099sub path($) { 1307sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1309
1102 (playerdir $login) . "/$login.pl" 1310 (playerdir $login) . "/playerdata"
1103} 1311}
1104 1312
1105sub find_active($) { 1313sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1314 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1315 and $cf::PLAYER{$_[0]}->active
1110 1318
1111sub exists($) { 1319sub exists($) {
1112 my ($login) = @_; 1320 my ($login) = @_;
1113 1321
1114 $cf::PLAYER{$login} 1322 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1323 or cf::sync_job { !aio_stat path $login }
1116} 1324}
1117 1325
1118sub find($) { 1326sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1327 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1328 my $login = $_[0];
1121 1329
1122 my $guard = cf::lock_acquire "user_find:$login"; 1330 my $guard = cf::lock_acquire "user_find:$login";
1123 1331
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1125 }; 1344 }
1126} 1345}
1127 1346
1128sub save($) { 1347sub save($) {
1129 my ($pl) = @_; 1348 my ($pl) = @_;
1130 1349
1133 my $path = path $pl; 1352 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1353 my $guard = cf::lock_acquire "user_save:$path";
1135 1354
1136 return if $pl->{deny_save}; 1355 return if $pl->{deny_save};
1137 1356
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1357 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1358 $pl->{last_save} = $cf::RUNTIME;
1140 1359
1141 $pl->save_pl ($path); 1360 $pl->save_pl ($path);
1142 Coro::cede; 1361 Coro::cede;
1143} 1362}
1153 $cf::PLAYER{$login} = $self; 1372 $cf::PLAYER{$login} = $self;
1154 1373
1155 $self 1374 $self
1156} 1375}
1157 1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1158sub quit_character { 1384sub quit_character {
1159 my ($pl) = @_; 1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1160 1388
1161 $pl->{deny_save} = 1; 1389 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1391
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1395 $pl->ns->destroy if $pl->ns;
1168 1396
1169 my $path = playerdir $pl; 1397 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1399 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1400 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1174 IO::AIO::aio_rmtree $temp; 1408 IO::AIO::aio_rmtree $temp;
1175} 1409}
1176 1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1528=item $player->ext_reply ($msgid, @msg)
1178 1529
1179Sends an ext reply to the player. 1530Sends an ext reply to the player.
1180 1531
1181=cut 1532=cut
1182 1533
1183sub ext_reply($$$%) { 1534sub ext_reply($$@) {
1184 my ($self, $id, %msg) = @_; 1535 my ($self, $id, @msg) = @_;
1185 1536
1186 $msg{msgid} = $id; 1537 if ($self->ns->extcmd == 2) {
1187 1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1188 $self->send ("ext " . cf::to_json \%msg); 1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1189} 1544}
1190 1545
1191package cf; 1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1192 1586
1193=back 1587=back
1194
1195 1588
1196=head3 cf::map 1589=head3 cf::map
1197 1590
1198=over 4 1591=over 4
1199 1592
1202package cf::map; 1595package cf::map;
1203 1596
1204use Fcntl; 1597use Fcntl;
1205use Coro::AIO; 1598use Coro::AIO;
1206 1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1207our $MAX_RESET = 3600; 1604our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1605our $DEFAULT_RESET = 3000;
1209 1606
1210sub generate_random_map { 1607sub generate_random_map {
1211 my ($path, $rmp) = @_; 1608 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1609 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1610 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1614 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1615 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1227} 1750}
1228 1751
1229# and all this just because we cannot iterate over 1752# and all this just because we cannot iterate over
1230# all maps in C++... 1753# all maps in C++...
1231sub change_all_map_light { 1754sub change_all_map_light {
1233 1756
1234 $_->change_map_light ($change) 1757 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1758 for grep $_->outdoor, values %cf::MAP;
1236} 1759}
1237 1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1238sub try_load_header($) { 1777sub load_header_from($) {
1239 my ($path) = @_; 1778 my ($self, $path) = @_;
1240 1779
1241 utf8::encode $path; 1780 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1243 or return; 1785 or return;
1244 1786
1245 my $map = cf::map::new 1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1246 or return; 1830 or return;
1831 $self->prepare_orig;
1832 }
1247 1833
1248 # for better error messages only, will be overwritten 1834 $self->{deny_reset} = 1
1249 $map->path ($path); 1835 if $self->no_reset;
1250 1836
1251 $map->load_header ($path) 1837 $self->default_region (cf::region::find_by_path $self->{path})
1252 or return; 1838 unless $self->default_region;
1253 1839
1254 $map->{load_path} = $path; 1840 1
1255
1256 $map
1257} 1841}
1258 1842
1259sub find; 1843sub find;
1260sub find { 1844sub find {
1261 my ($path, $origin) = @_; 1845 my ($path, $origin) = @_;
1262 1846
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1847 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1848
1268 cf::lock_wait "map_find:$key"; 1849 cf::lock_wait "map_find:$path";
1269 1850
1270 $cf::MAP{$key} || do { 1851 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1852 my $guard = cf::lock_acquire "map_find:$path";
1272 1853 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1854 or return;
1292 1855
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1856 $map->{last_save} = $cf::RUNTIME;
1305 1857
1306 Coro::cede; 1858 $map->load_header
1859 or return;
1307 1860
1308 if ($map->should_reset) { 1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1864 $map->reset;
1310 undef $guard; 1865 undef $guard;
1311 $map = find $path 1866 return find $path;
1312 or return;
1313 } 1867 }
1314 1868
1315 $cf::MAP{$key} = $map 1869 $cf::MAP{$path} = $map
1316 } 1870 }
1317} 1871}
1872
1873sub pre_load { }
1874sub post_load { }
1318 1875
1319sub load { 1876sub load {
1320 my ($self) = @_; 1877 my ($self) = @_;
1321 1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1322 my $path = $self->{path}; 1881 my $path = $self->{path};
1882
1883 {
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1884 my $guard = cf::lock_acquire "map_load:$path";
1324 1885
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1886 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1887
1327 $self->in_memory (cf::MAP_LOADING); 1888 $self->in_memory (cf::MAP_LOADING);
1328 1889
1329 $self->alloc; 1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1330 $self->load_objects ($self->{load_path}, 1) 1895 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1896 or return;
1332 1897
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1899 if delete $self->{load_original};
1335 1900
1336 if (my $uniq = $path->uniq_path) { 1901 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1902 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1903 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1904 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1905 $self->_load_objects ($uniq, 0);
1341 } 1906 }
1342 } 1907 }
1343 1908
1344 Coro::cede; 1909 Coro::cede;
1345
1346 # now do the right thing for maps 1910 # now do the right thing for maps
1347 $self->link_multipart_objects; 1911 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1912 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1359 $self->activate; 1923 $self->activate;
1360 } 1924 }
1361 1925
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1926 $self->in_memory (cf::MAP_IN_MEMORY);
1927 }
1928
1929 $self->post_load;
1930}
1931
1932sub customise_for {
1933 my ($self, $ob) = @_;
1934
1935 return find "~" . $ob->name . "/" . $self->{path}
1936 if $self->per_player;
1937
1938# return find "?party/" . $ob->name . "/" . $self->{path}
1939# if $self->per_party;
1940
1941 $self
1942}
1943
1944# find and load all maps in the 3x3 area around a map
1945sub load_diag {
1946 my ($map) = @_;
1947
1948 my @diag; # diagonal neighbours
1949
1950 for (0 .. 3) {
1951 my $neigh = $map->tile_path ($_)
1952 or next;
1953 $neigh = find $neigh, $map
1954 or next;
1955 $neigh->load;
1956
1957 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1958 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1959 }
1960
1961 for (@diag) {
1962 my $neigh = find @$_
1963 or next;
1964 $neigh->load;
1965 }
1365} 1966}
1366 1967
1367sub find_sync { 1968sub find_sync {
1368 my ($path, $origin) = @_; 1969 my ($path, $origin) = @_;
1369 1970
1370 cf::sync_job { cf::map::find $path, $origin } 1971 cf::sync_job { find $path, $origin }
1371} 1972}
1372 1973
1373sub do_load_sync { 1974sub do_load_sync {
1374 my ($map) = @_; 1975 my ($map) = @_;
1375 1976
1376 cf::sync_job { $map->load }; 1977 cf::sync_job { $map->load };
1377} 1978}
1378 1979
1980our %MAP_PREFETCH;
1981our $MAP_PREFETCHER = undef;
1982
1983sub find_async {
1984 my ($path, $origin) = @_;
1985
1986 $path = normalise $path, $origin && $origin->{path};
1987
1988 if (my $map = $cf::MAP{$path}) {
1989 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1990 }
1991
1992 undef $MAP_PREFETCH{$path};
1993 $MAP_PREFETCHER ||= cf::async {
1994 while (%MAP_PREFETCH) {
1995 for my $path (keys %MAP_PREFETCH) {
1996 if (my $map = find $path) {
1997 $map->load;
1998 }
1999
2000 delete $MAP_PREFETCH{$path};
2001 }
2002 }
2003 undef $MAP_PREFETCHER;
2004 };
2005 $MAP_PREFETCHER->prio (6);
2006
2007 ()
2008}
2009
1379sub save { 2010sub save {
1380 my ($self) = @_; 2011 my ($self) = @_;
1381 2012
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 2013 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 2014
1384 $self->{last_save} = $cf::RUNTIME; 2015 $self->{last_save} = $cf::RUNTIME;
1385 2016
1386 return unless $self->dirty; 2017 return unless $self->dirty;
1387 2018
1388 my $save = $self->{path}->save_path; utf8::encode $save; 2019 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2020 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 2021
1391 $self->{load_path} = $save; 2022 $self->{load_path} = $save;
1392 2023
1393 return if $self->{deny_save}; 2024 return if $self->{deny_save};
1394 2025
1397 cf::async { 2028 cf::async {
1398 $_->contr->save for $self->players; 2029 $_->contr->save for $self->players;
1399 }; 2030 };
1400 2031
1401 if ($uniq) { 2032 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2033 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 2034 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 2035 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 2037 }
1407} 2038}
1408 2039
1409sub swap_out { 2040sub swap_out {
1410 my ($self) = @_; 2041 my ($self) = @_;
1424 2055
1425sub reset_at { 2056sub reset_at {
1426 my ($self) = @_; 2057 my ($self) = @_;
1427 2058
1428 # TODO: safety, remove and allow resettable per-player maps 2059 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel};
1430 return 1e99 if $self->{deny_reset}; 2060 return 1e99 if $self->{deny_reset};
1431 2061
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2062 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2063 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 2064
1439 my ($self) = @_; 2069 my ($self) = @_;
1440 2070
1441 $self->reset_at <= $cf::RUNTIME 2071 $self->reset_at <= $cf::RUNTIME
1442} 2072}
1443 2073
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 2074sub reset {
1466 my ($self) = @_; 2075 my ($self) = @_;
1467 2076
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 2077 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 2078
1470 return if $self->players; 2079 return if $self->players;
1471 return if $self->{path}{user_rel};#d#
1472 2080
1473 warn "resetting map ", $self->path;#d# 2081 warn "resetting map ", $self->path;
2082
2083 $self->in_memory (cf::MAP_SWAPPED);
2084
2085 # need to save uniques path
2086 unless ($self->{deny_save}) {
2087 my $uniq = $self->uniq_path; utf8::encode $uniq;
2088
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2090 if $uniq;
2091 }
1474 2092
1475 delete $cf::MAP{$self->path}; 2093 delete $cf::MAP{$self->path};
2094
2095 $self->clear;
1476 2096
1477 $_->clear_links_to ($self) for values %cf::MAP; 2097 $_->clear_links_to ($self) for values %cf::MAP;
1478 2098
1479 $self->unlink_save; 2099 $self->unlink_save;
1480 $self->destroy; 2100 $self->destroy;
1483my $nuke_counter = "aaaa"; 2103my $nuke_counter = "aaaa";
1484 2104
1485sub nuke { 2105sub nuke {
1486 my ($self) = @_; 2106 my ($self) = @_;
1487 2107
2108 delete $cf::MAP{$self->path};
2109
2110 $self->unlink_save;
2111
2112 bless $self, "cf::map";
2113 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 2114 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 2115 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 2116 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2117
2118 $cf::MAP{$self->path} = $self;
2119
1491 $self->reset; # polite request, might not happen 2120 $self->reset; # polite request, might not happen
1492} 2121}
1493 2122
1494sub customise_for { 2123=item $maps = cf::map::tmp_maps
1495 my ($map, $ob) = @_;
1496 2124
1497 if ($map->per_player) { 2125Returns an arrayref with all map paths of currently instantiated and saved
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2126maps. May block.
2127
2128=cut
2129
2130sub tmp_maps() {
1499 } 2131 [
1500 2132 map {
1501 $map 2133 utf8::decode $_;
2134 /\.map$/
2135 ? normalise $_
2136 : ()
2137 } @{ aio_readdir $TMPDIR or [] }
2138 ]
1502} 2139}
1503 2140
1504sub emergency_save { 2141=item $maps = cf::map::random_maps
1505 my $freeze_guard = cf::freeze_mainloop;
1506 2142
1507 warn "enter emergency perl save\n"; 2143Returns an arrayref with all map paths of currently instantiated and saved
2144random maps. May block.
1508 2145
1509 cf::sync_job { 2146=cut
1510 warn "begin emergency player save\n";
1511 $_->save for values %cf::PLAYER;
1512 warn "end emergency player save\n";
1513 2147
1514 warn "begin emergency map save\n"; 2148sub random_maps() {
1515 $_->save for values %cf::MAP; 2149 [
1516 warn "end emergency map save\n"; 2150 map {
1517 }; 2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise "?random/$_"
2154 : ()
2155 } @{ aio_readdir $RANDOMDIR or [] }
2156 ]
2157}
1518 2158
1519 warn "leave emergency perl save\n"; 2159=item cf::map::unique_maps
2160
2161Returns an arrayref of paths of all shared maps that have
2162instantiated unique items. May block.
2163
2164=cut
2165
2166sub unique_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise $_
2172 : ()
2173 } @{ aio_readdir $UNIQUEDIR or [] }
2174 ]
1520} 2175}
1521 2176
1522package cf; 2177package cf;
1523 2178
1524=back 2179=back
1525 2180
2181=head3 cf::object
2182
2183=cut
2184
2185package cf::object;
2186
2187=over 4
2188
2189=item $ob->inv_recursive
2190
2191Returns the inventory of the object _and_ their inventories, recursively.
2192
2193=cut
2194
2195sub inv_recursive_;
2196sub inv_recursive_ {
2197 map { $_, inv_recursive_ $_->inv } @_
2198}
2199
2200sub inv_recursive {
2201 inv_recursive_ inv $_[0]
2202}
2203
2204package cf;
2205
2206=back
1526 2207
1527=head3 cf::object::player 2208=head3 cf::object::player
1528 2209
1529=over 4 2210=over 4
1530 2211
1544 2225
1545 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2226 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1546 2227
1547 if ($self->{record_replies}) { 2228 if ($self->{record_replies}) {
1548 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2229 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2230
1549 } else { 2231 } else {
2232 my $pl = $self->contr;
2233
2234 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2235 my $dialog = $pl->{npc_dialog};
2236 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2237
2238 } else {
1550 $msg = $npc->name . " says: $msg" if $npc; 2239 $msg = $npc->name . " says: $msg" if $npc;
1551 $self->message ($msg, $flags); 2240 $self->message ($msg, $flags);
2241 }
1552 } 2242 }
1553} 2243}
1554 2244
1555=item $player_object->may ("access") 2245=item $player_object->may ("access")
1556 2246
1570 2260
1571=item $player_object->enter_link 2261=item $player_object->enter_link
1572 2262
1573Freezes the player and moves him/her to a special map (C<{link}>). 2263Freezes the player and moves him/her to a special map (C<{link}>).
1574 2264
1575The player should be reaosnably safe there for short amounts of time. You 2265The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 2266I<MUST> call C<leave_link> as soon as possible, though.
1577 2267
2268Will never block.
2269
1578=item $player_object->leave_link ($map, $x, $y) 2270=item $player_object->leave_link ($map, $x, $y)
1579 2271
1580Moves the player out of the specila link map onto the given map. If the 2272Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 2273map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 2274to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 2275fails, to the emergency map position.
1584 2276
1585Might block. 2277Might block.
1586 2278
1587=cut 2279=cut
2280
2281sub link_map {
2282 unless ($LINK_MAP) {
2283 $LINK_MAP = cf::map::find "{link}"
2284 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2285 $LINK_MAP->load;
2286 }
2287
2288 $LINK_MAP
2289}
1588 2290
1589sub cf::object::player::enter_link { 2291sub cf::object::player::enter_link {
1590 my ($self) = @_; 2292 my ($self) = @_;
1591 2293
1592 $self->deactivate_recursive; 2294 $self->deactivate_recursive;
1593 2295
1594 return if $self->map == $LINK_MAP; 2296 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 2297
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2298 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 2299 if $self->map && $self->map->{path} ne "{link}";
1598 2300
1599 $self->enter_map ($LINK_MAP, 20, 20); 2301 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 2302}
1601 2303
1602sub cf::object::player::leave_link { 2304sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 2305 my ($self, $map, $x, $y) = @_;
2306
2307 return unless $self->contr->active;
1604 2308
1605 my $link_pos = delete $self->{_link_pos}; 2309 my $link_pos = delete $self->{_link_pos};
1606 2310
1607 unless ($map) { 2311 unless ($map) {
1608 # restore original map position 2312 # restore original map position
1622 # use -1 or undef as default coordinates, not 0, 0 2326 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 2327 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 2328 if $x <=0 && $y <= 0;
1625 2329
1626 $map->load; 2330 $map->load;
2331 $map->load_diag;
1627 2332
1628 return unless $self->contr->active; 2333 return unless $self->contr->active;
1629 $self->activate_recursive; 2334 $self->activate_recursive;
2335
2336 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 2337 $self->enter_map ($map, $x, $y);
1631} 2338}
1632 2339
1633cf::player->attach ( 2340=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1634 on_logout => sub {
1635 my ($pl) = @_;
1636 2341
1637 # abort map switching before logout 2342Moves the player to the given map-path and coordinates by first freezing
1638 if ($pl->ob->{_link_pos}) { 2343her, loading and preparing them map, calling the provided $check callback
1639 cf::sync_job { 2344that has to return the map if sucecssful, and then unfreezes the player on
1640 $pl->ob->leave_link 2345the new (success) or old (failed) map position. In either case, $done will
1641 }; 2346be called at the end of this process.
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646 2347
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y)
1666
1667=cut 2348=cut
2349
2350our $GOTOGEN;
1668 2351
1669sub cf::object::player::goto { 2352sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_; 2353 my ($self, $path, $x, $y, $check, $done) = @_;
2354
2355 # do generation counting so two concurrent goto's will be executed in-order
2356 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1671 2357
1672 $self->enter_link; 2358 $self->enter_link;
1673 2359
1674 (async { 2360 (async {
1675 $path = new cf::path $path; 2361 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 2362 my $map = cf::map::find $path;
2363
2364 if ($map) {
1678 $map = $map->customise_for ($self) if $map; 2365 $map = $map->customise_for ($self);
1679 2366 $map = $check->($map) if $check && $map;
1680# warn "entering ", $map->path, " at ($x, $y)\n" 2367 } else {
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2368 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2369 }
1685 2370
2371 $map
2372 };
2373
2374 if ($@) {
2375 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2376 LOG llevError | logBacktrace, Carp::longmess $@;
2377 }
2378
2379 if ($gen == $self->{_goto_generation}) {
2380 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2381 $self->leave_link ($map, $x, $y);
2382 }
2383
2384 $done->() if $done;
1687 })->prio (1); 2385 })->prio (1);
1688} 2386}
1689 2387
1690=item $player_object->enter_exit ($exit_object) 2388=item $player_object->enter_exit ($exit_object)
1691 2389
1693 2391
1694sub parse_random_map_params { 2392sub parse_random_map_params {
1695 my ($spec) = @_; 2393 my ($spec) = @_;
1696 2394
1697 my $rmp = { # defaults 2395 my $rmp = { # defaults
1698 xsize => 10, 2396 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2397 ysize => (cf::rndm 15, 40),
2398 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2399 #layout => string,
1700 }; 2400 };
1701 2401
1702 for (split /\n/, $spec) { 2402 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2403 my ($k, $v) = split /\s+/, $_, 2;
1704 2404
1708 $rmp 2408 $rmp
1709} 2409}
1710 2410
1711sub prepare_random_map { 2411sub prepare_random_map {
1712 my ($exit) = @_; 2412 my ($exit) = @_;
2413
2414 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2415
1714 # all this does is basically replace the /! path by 2416 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2417 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2418 # that depends on the exit object
1717 2419
1718 my $rmp = parse_random_map_params $exit->msg; 2420 my $rmp = parse_random_map_params $exit->msg;
1719 2421
1720 if ($exit->map) { 2422 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2423 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2424 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2425 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2426 $rmp->{origin_y} = $exit->y;
1725 } 2427 }
1726 2428
1727 $rmp->{random_seed} ||= $exit->random_seed; 2429 $rmp->{random_seed} ||= $exit->random_seed;
1728 2430
1729 my $data = cf::to_json $rmp; 2431 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2432 my $md5 = Digest::MD5::md5_hex $data;
2433 my $meta = "$RANDOMDIR/$md5.meta";
1731 2434
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2435 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2436 aio_write $fh, 0, (length $data), $data, 0;
2437 undef $fh;
2438 aio_rename "$meta~", $meta;
1734 2439
1735 $exit->slaying ("?random/$md5"); 2440 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2441 $exit->msg (undef);
1737 } 2442 }
1738} 2443}
1740sub cf::object::player::enter_exit { 2445sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2446 my ($self, $exit) = @_;
1742 2447
1743 return unless $self->type == cf::PLAYER; 2448 return unless $self->type == cf::PLAYER;
1744 2449
2450 if ($exit->slaying eq "/!") {
2451 #TODO: this should de-fi-ni-te-ly not be a sync-job
2452 # the problem is that $exit might not survive long enough
2453 # so it needs to be done right now, right here
2454 cf::sync_job { prepare_random_map $exit };
2455 }
2456
2457 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2458 my $hp = $exit->stats->hp;
2459 my $sp = $exit->stats->sp;
2460
1745 $self->enter_link; 2461 $self->enter_link;
2462
2463 # if exit is damned, update players death & WoR home-position
2464 $self->contr->savebed ($slaying, $hp, $sp)
2465 if $exit->flag (FLAG_DAMNED);
1746 2466
1747 (async { 2467 (async {
1748 $self->deactivate_recursive; # just to be sure 2468 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2469 unless (eval {
1750 prepare_random_map $exit 2470 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2471
1756 1; 2472 1;
1757 }) { 2473 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2474 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2475 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2476 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2477 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2478
1763 warn "ERROR in enter_exit: $@"; 2479 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2480 $self->leave_link;
1765 } 2481 }
1766 })->prio (1); 2482 })->prio (1);
1779 2495
1780sub cf::client::send_drawinfo { 2496sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2497 my ($self, $text, $flags) = @_;
1782 2498
1783 utf8::encode $text; 2499 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2500 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2501}
1786 2502
2503=item $client->send_msg ($channel, $msg, $color, [extra...])
2504
2505Send a drawinfo or msg packet to the client, formatting the msg for the
2506client if neccessary. C<$type> should be a string identifying the type of
2507the message, with C<log> being the default. If C<$color> is negative, suppress
2508the message unless the client supports the msg packet.
2509
2510=cut
2511
2512sub cf::client::send_msg {
2513 my ($self, $channel, $msg, $color, @extra) = @_;
2514
2515 $msg = $self->pl->expand_cfpod ($msg);
2516
2517 $color &= ~cf::NDI_UNIQUE; # just in case...
2518
2519 if (ref $channel) {
2520 # send meta info to client, if not yet sent
2521 unless (exists $self->{channel}{$channel->{id}}) {
2522 $self->{channel}{$channel->{id}} = $channel;
2523 $self->ext_msg (channel_info => $channel);
2524 }
2525
2526 $channel = $channel->{id};
2527 }
2528
2529 return unless @extra || length $msg;
2530
2531 if ($self->can_msg) {
2532 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2533 } else {
2534 # replace some tags by gcfclient-compatible ones
2535 for ($msg) {
2536 1 while
2537 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2538 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2539 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2540 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2541 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2542 }
2543
2544 if ($color >= 0) {
2545 if (0 && $msg =~ /\[/) {
2546 $self->send_packet ("drawextinfo $color 4 0 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 }
2553}
2554
2555=item $client->ext_msg ($type, @msg)
2556
2557Sends an ext event to the client.
2558
2559=cut
2560
2561sub cf::client::ext_msg($$@) {
2562 my ($self, $type, @msg) = @_;
2563
2564 my $extcmd = $self->extcmd;
2565
2566 if ($extcmd == 2) {
2567 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2568 } elsif ($extcmd == 1) { # TODO: remove
2569 push @msg, msgtype => "event_$type";
2570 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2571 }
2572}
1787 2573
1788=item $success = $client->query ($flags, "text", \&cb) 2574=item $success = $client->query ($flags, "text", \&cb)
1789 2575
1790Queues a query to the client, calling the given callback with 2576Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 2579
1794Queries can fail, so check the return code. Or don't, as queries will become 2580Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 2581become reliable at some point in the future.
1796 2582
1797=cut 2583=cut
1798 2584
1799sub cf::client::query { 2585sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 2586 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 2594 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 2596
1811 $self->send_packet ($self->{query_queue}[0][0]) 2597 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 2598 if @{ $self->{query_queue} } == 1;
2599
2600 1
1813} 2601}
1814 2602
1815cf::client->attach ( 2603cf::client->attach (
2604 on_connect => sub {
2605 my ($ns) = @_;
2606
2607 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2608 },
1816 on_reply => sub { 2609 on_reply => sub {
1817 my ($ns, $msg) = @_; 2610 my ($ns, $msg) = @_;
1818 2611
1819 # this weird shuffling is so that direct followup queries 2612 # this weird shuffling is so that direct followup queries
1820 # get handled first 2613 # get handled first
1821 my $queue = delete $ns->{query_queue} 2614 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2615 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2616
1824 (shift @$queue)->[1]->($msg); 2617 (shift @$queue)->[1]->($msg);
2618 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2619
1826 push @{ $ns->{query_queue} }, @$queue; 2620 push @{ $ns->{query_queue} }, @$queue;
1827 2621
1828 if (@{ $ns->{query_queue} } == @$queue) { 2622 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2623 if (@$queue) {
1831 } else { 2625 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2626 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 2627 }
1834 } 2628 }
1835 }, 2629 },
2630 on_exticmd => sub {
2631 my ($ns, $buf) = @_;
2632
2633 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2634
2635 if (ref $msg) {
2636 my ($type, $reply, @payload) =
2637 "ARRAY" eq ref $msg
2638 ? @$msg
2639 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2640
2641 if (my $cb = $EXTICMD{$type}) {
2642 my @reply = $cb->($ns, @payload);
2643
2644 $ns->ext_reply ($reply, @reply)
2645 if $reply;
2646 }
2647 } else {
2648 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2649 }
2650
2651 cf::override;
2652 },
1836); 2653);
1837 2654
1838=item $client->async (\&cb) 2655=item $client->async (\&cb)
1839 2656
1840Create a new coroutine, running the specified callback. The coroutine will 2657Create a new coroutine, running the specified callback. The coroutine will
1887 2704
1888# here we export the classes and methods available to script code 2705# here we export the classes and methods available to script code
1889 2706
1890=pod 2707=pod
1891 2708
1892The following fucntions and emthods are available within a safe environment: 2709The following functions and methods are available within a safe environment:
1893 2710
1894 cf::object contr pay_amount pay_player map 2711 cf::object
2712 contr pay_amount pay_player map x y force_find force_add
2713 insert remove
2714
1895 cf::object::player player 2715 cf::object::player
1896 cf::player peaceful 2716 player
1897 cf::map trigger 2717
2718 cf::player
2719 peaceful
2720
2721 cf::map
2722 trigger
1898 2723
1899=cut 2724=cut
1900 2725
1901for ( 2726for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 2727 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2728 insert remove)],
1903 ["cf::object::player" => qw(player)], 2729 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 2730 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)], 2731 ["cf::map" => qw(trigger)],
1906) { 2732) {
1907 no strict 'refs'; 2733 no strict 'refs';
1978=back 2804=back
1979 2805
1980=cut 2806=cut
1981 2807
1982############################################################################# 2808#############################################################################
2809# the server's init and main functions
1983 2810
1984=head2 EXTENSION DATABASE SUPPORT 2811sub load_facedata($) {
2812 my ($path) = @_;
1985 2813
1986Crossfire maintains a very simple database for extension use. It can 2814 warn "loading facedata from $path\n";
1987currently store anything that can be serialised using Storable, which
1988excludes objects.
1989 2815
1990The parameter C<$family> should best start with the name of the extension 2816 my $facedata;
1991using it, it should be unique. 2817 0 < aio_load $path, $facedata
2818 or die "$path: $!";
1992 2819
1993=over 4 2820 $facedata = Coro::Storable::thaw $facedata;
1994 2821
1995=item $hashref = cf::db_get $family 2822 $facedata->{version} == 2
2823 or cf::cleanup "$path: version mismatch, cannot proceed.";
1996 2824
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key
2002
2003Returns a single value from the database
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 } 2825 {
2826 my $faces = $facedata->{faceinfo};
2033 2827
2034 my $pid; 2828 while (my ($face, $info) = each %$faces) {
2829 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2830 cf::face::set_visibility $idx, $info->{visibility};
2831 cf::face::set_magicmap $idx, $info->{magicmap};
2832 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2833 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2035 2834
2036 sub db_save() { 2835 cf::cede_to_tick;
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 });
2056
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) {
2063 @_ >= 2
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067
2068 sub db_put($$;$) {
2069 if (@_ >= 3) {
2070 $DB->{$_[0]}{$_[1]} = $_[2];
2071 } else {
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076
2077 cf::global->attach (
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 2836 }
2082 );
2083}
2084 2837
2085############################################################################# 2838 while (my ($face, $info) = each %$faces) {
2086# the server's main() 2839 next unless $info->{smooth};
2840 my $idx = cf::face::find $face
2841 or next;
2842 if (my $smooth = cf::face::find $info->{smooth}) {
2843 cf::face::set_smooth $idx, $smooth;
2844 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2845 } else {
2846 warn "smooth face '$info->{smooth}' not found for face '$face'";
2847 }
2848
2849 cf::cede_to_tick;
2850 }
2851 }
2852
2853 {
2854 my $anims = $facedata->{animinfo};
2855
2856 while (my ($anim, $info) = each %$anims) {
2857 cf::anim::set $anim, $info->{frames}, $info->{facings};
2858 cf::cede_to_tick;
2859 }
2860
2861 cf::anim::invalidate_all; # d'oh
2862 }
2863
2864 {
2865 # TODO: for gcfclient pleasure, we should give resources
2866 # that gcfclient doesn't grok a >10000 face index.
2867 my $res = $facedata->{resource};
2868 my $enc = JSON::XS->new->utf8->canonical;
2869
2870 while (my ($name, $info) = each %$res) {
2871 my $meta = $enc->encode ({
2872 name => $name,
2873 copyright => $info->{copyright}, #TODO#
2874 });
2875
2876 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2877
2878 if ($info->{type} & 1) {
2879 # prepend meta info
2880
2881 my $data = pack "(w/a*)*", $meta, $info->{data};
2882 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2883
2884 cf::face::set_data $idx, 0, $data, $chk;
2885 } else {
2886 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2887 }
2888
2889 cf::face::set_type $idx, $info->{type};
2890
2891 cf::cede_to_tick;
2892 }
2893 }
2894
2895 1
2896}
2897
2898register_exticmd fx_want => sub {
2899 my ($ns, $want) = @_;
2900
2901 while (my ($k, $v) = each %$want) {
2902 $ns->fx_want ($k, $v);
2903 }
2904};
2905
2906sub reload_regions {
2907 load_resource_file "$MAPDIR/regions"
2908 or die "unable to load regions file\n";
2909
2910 for (cf::region::list) {
2911 $_->{match} = qr/$_->{match}/
2912 if exists $_->{match};
2913 }
2914}
2915
2916sub reload_facedata {
2917 load_facedata "$DATADIR/facedata"
2918 or die "unable to load facedata\n";
2919}
2920
2921sub reload_archetypes {
2922 load_resource_file "$DATADIR/archetypes"
2923 or die "unable to load archetypes\n";
2924 #d# NEED to laod twice to resolve forward references
2925 # this really needs to be done in an extra post-pass
2926 # (which needs to be synchronous, so solve it differently)
2927 load_resource_file "$DATADIR/archetypes"
2928 or die "unable to load archetypes\n";
2929}
2930
2931sub reload_treasures {
2932 load_resource_file "$DATADIR/treasures"
2933 or die "unable to load treasurelists\n";
2934}
2935
2936sub reload_resources {
2937 warn "reloading resource files...\n";
2938
2939 reload_regions;
2940 reload_facedata;
2941 #reload_archetypes;#d#
2942 reload_archetypes;
2943 reload_treasures;
2944
2945 warn "finished reloading resource files\n";
2946}
2947
2948sub init {
2949 reload_resources;
2950}
2087 2951
2088sub cfg_load { 2952sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2953 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 2954 or return;
2091 2955
2092 local $/; 2956 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 2957 *CFG = YAML::Syck::Load <$fh>;
2094 2958
2108 2972
2109sub main { 2973sub main {
2110 # we must not ever block the main coroutine 2974 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2975 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2976 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2977 (async {
2113 async { Event::one_event }; 2978 Event::one_event;
2979 })->prio (Coro::PRIO_MAX);
2114 }; 2980 };
2115 2981
2116 cfg_load; 2982 cfg_load;
2117 db_load; 2983 db_init;
2118 load_extensions; 2984 load_extensions;
2985
2986 $TICK_WATCHER->start;
2119 Event::loop; 2987 Event::loop;
2120} 2988}
2121 2989
2122############################################################################# 2990#############################################################################
2123# initialisation 2991# initialisation and cleanup
2124 2992
2993# install some emergency cleanup handlers
2994BEGIN {
2995 for my $signal (qw(INT HUP TERM)) {
2996 Event->signal (
2997 reentrant => 0,
2998 data => WF_AUTOCANCEL,
2999 signal => $signal,
3000 prio => 0,
3001 cb => sub {
3002 cf::cleanup "SIG$signal";
3003 },
3004 );
3005 }
3006}
3007
3008sub write_runtime {
3009 my $runtime = "$LOCALDIR/runtime";
3010
3011 # first touch the runtime file to show we are still running:
3012 # the fsync below can take a very very long time.
3013
3014 IO::AIO::aio_utime $runtime, undef, undef;
3015
3016 my $guard = cf::lock_acquire "write_runtime";
3017
3018 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3019 or return;
3020
3021 my $value = $cf::RUNTIME + 90 + 10;
3022 # 10 is the runtime save interval, for a monotonic clock
3023 # 60 allows for the watchdog to kill the server.
3024
3025 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3026 and return;
3027
3028 # always fsync - this file is important
3029 aio_fsync $fh
3030 and return;
3031
3032 # touch it again to show we are up-to-date
3033 aio_utime $fh, undef, undef;
3034
3035 close $fh
3036 or return;
3037
3038 aio_rename "$runtime~", $runtime
3039 and return;
3040
3041 warn "runtime file written.\n";
3042
3043 1
3044}
3045
3046sub emergency_save() {
3047 my $freeze_guard = cf::freeze_mainloop;
3048
3049 warn "enter emergency perl save\n";
3050
3051 cf::sync_job {
3052 # use a peculiar iteration method to avoid tripping on perl
3053 # refcount bugs in for. also avoids problems with players
3054 # and maps saved/destroyed asynchronously.
3055 warn "begin emergency player save\n";
3056 for my $login (keys %cf::PLAYER) {
3057 my $pl = $cf::PLAYER{$login} or next;
3058 $pl->valid or next;
3059 $pl->save;
3060 }
3061 warn "end emergency player save\n";
3062
3063 warn "begin emergency map save\n";
3064 for my $path (keys %cf::MAP) {
3065 my $map = $cf::MAP{$path} or next;
3066 $map->valid or next;
3067 $map->save;
3068 }
3069 warn "end emergency map save\n";
3070
3071 warn "begin emergency database checkpoint\n";
3072 BDB::db_env_txn_checkpoint $DB_ENV;
3073 warn "end emergency database checkpoint\n";
3074 };
3075
3076 warn "leave emergency perl save\n";
3077}
3078
3079sub post_cleanup {
3080 my ($make_core) = @_;
3081
3082 warn Carp::longmess "post_cleanup backtrace"
3083 if $make_core;
3084}
3085
2125sub reload() { 3086sub do_reload_perl() {
2126 # can/must only be called in main 3087 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3088 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 3089 warn "can only reload from main coroutine";
2129 return; 3090 return;
2130 } 3091 }
2131 3092
2132 warn "reloading..."; 3093 warn "reloading...";
2133 3094
2134 my $guard = freeze_mainloop; 3095 warn "entering sync_job";
3096
3097 cf::sync_job {
3098 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 3099 cf::emergency_save;
3100 cf::write_runtime; # external watchdog should not bark
2136 3101
2137 eval { 3102 warn "syncing database to disk";
3103 BDB::db_env_txn_checkpoint $DB_ENV;
3104
2138 # if anything goes wrong in here, we should simply crash as we already saved 3105 # if anything goes wrong in here, we should simply crash as we already saved
2139 3106
2140 # cancel all watchers 3107 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 3108 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 3109 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 3110 }
2144 3111
3112 warn "flushing outstanding aio requests";
3113 for (;;) {
3114 BDB::flush;
3115 IO::AIO::flush;
3116 Coro::cede;
3117 last unless IO::AIO::nreqs || BDB::nreqs;
3118 warn "iterate...";
3119 }
3120
3121 ++$RELOAD;
3122
2145 # cancel all extension coros 3123 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 3124 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 3125 %EXT_CORO = ();
2148 3126
2149 # unload all extensions 3127 warn "removing commands";
2150 for (@exts) { 3128 %COMMAND = ();
3129
3130 warn "removing ext/exti commands";
3131 %EXTCMD = ();
3132 %EXTICMD = ();
3133
3134 warn "unloading/nuking all extensions";
3135 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 3136 warn "... unloading $pkg";
2152 unload_extension $_; 3137
3138 if (my $cb = $pkg->can ("unload")) {
3139 eval {
3140 $cb->($pkg);
3141 1
3142 } or warn "$pkg unloaded, but with errors: $@";
2153 } 3143 }
2154 3144
3145 warn "... nuking $pkg";
3146 Symbol::delete_package $pkg;
3147 }
3148
2155 # unload all modules loaded from $LIBDIR 3149 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 3150 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3151 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 3152
2159 warn "removing <$k>"; 3153 warn "... unloading $k";
2160 delete $INC{$k}; 3154 delete $INC{$k};
2161 3155
2162 $k =~ s/\.pm$//; 3156 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 3157 $k =~ s/\//::/g;
2164 3158
2167 } 3161 }
2168 3162
2169 Symbol::delete_package $k; 3163 Symbol::delete_package $k;
2170 } 3164 }
2171 3165
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 3166 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 3167 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3168 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 3169
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 3170 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 3171 delete $INC{"cf.pm"};
3172 delete $INC{"cf/pod.pm"};
2185 3173
2186 # don't, removes xs symbols, too, 3174 # don't, removes xs symbols, too,
2187 # and global variables created in xs 3175 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 3176 #Symbol::delete_package __PACKAGE__;
2189 3177
2190 # reload cf.pm 3178 warn "unload completed, starting to reload now";
3179
2191 warn "reloading cf.pm"; 3180 warn "reloading cf.pm";
2192 require cf; 3181 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3182 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 3183
2195 # load config and database again 3184 warn "loading config and database again";
2196 cf::cfg_load; 3185 cf::cfg_load;
2197 cf::db_load;
2198 3186
2199 # load extensions
2200 warn "load extensions"; 3187 warn "loading extensions";
2201 cf::load_extensions; 3188 cf::load_extensions;
2202 3189
2203 # reattach attachments to objects 3190 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 3191 _global_reattach; # objects, sockets
2205 _global_reattach; 3192 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 3193 reattach $_ for values %MAP;
2207 }; 3194 warn "reattaching attachments to players";
3195 reattach $_ for values %PLAYER;
2208 3196
2209 if ($@) { 3197 warn "leaving sync_job";
3198
3199 1
3200 } or do {
2210 warn $@; 3201 warn $@;
2211 warn "error while reloading, exiting."; 3202 warn "error while reloading, exiting.";
2212 exit 1; 3203 exit 1;
2213 } 3204 };
2214 3205
2215 warn "reloaded successfully"; 3206 warn "reloaded";
2216}; 3207};
2217 3208
2218############################################################################# 3209our $RELOAD_WATCHER; # used only during reload
2219 3210
2220unless ($LINK_MAP) { 3211sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 3212 # doing reload synchronously and two reloads happen back-to-back,
3213 # coro crashes during coro_state_free->destroy here.
2222 3214
2223 $LINK_MAP->width (41); 3215 $RELOAD_WATCHER ||= Event->timer (
2224 $LINK_MAP->height (41); 3216 reentrant => 0,
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10, 3217 after => 0,
3218 data => WF_AUTOCANCEL,
2233 cb => sub { 3219 cb => sub {
2234 $_[0]->w->cancel; 3220 do_reload_perl;
2235 3221 undef $RELOAD_WATCHER;
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 }); 3222 },
2254 3223 );
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 3224}
2260
2261register "<global>", __PACKAGE__;
2262 3225
2263register_command "reload" => sub { 3226register_command "reload" => sub {
2264 my ($who, $arg) = @_; 3227 my ($who, $arg) = @_;
2265 3228
2266 if ($who->flag (FLAG_WIZ)) { 3229 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 3230 $who->message ("reloading server.");
3231 async { reload_perl };
2270 } 3232 }
2271}; 3233};
2272 3234
2273unshift @INC, $LIBDIR; 3235unshift @INC, $LIBDIR;
2274 3236
3237my $bug_warning = 0;
3238
3239our @WAIT_FOR_TICK;
3240our @WAIT_FOR_TICK_BEGIN;
3241
3242sub wait_for_tick {
3243 return unless $TICK_WATCHER->is_active;
3244 return if $Coro::current == $Coro::main;
3245
3246 my $signal = new Coro::Signal;
3247 push @WAIT_FOR_TICK, $signal;
3248 $signal->wait;
3249}
3250
3251sub wait_for_tick_begin {
3252 return unless $TICK_WATCHER->is_active;
3253 return if $Coro::current == $Coro::main;
3254
3255 my $signal = new Coro::Signal;
3256 push @WAIT_FOR_TICK_BEGIN, $signal;
3257 $signal->wait;
3258}
3259
3260 my $min = 1e6;#d#
3261 my $avg = 10;
2275$TICK_WATCHER = Event->timer ( 3262$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 3263 reentrant => 0,
3264 parked => 1,
2277 prio => 0, 3265 prio => 0,
2278 at => $NEXT_TICK || $TICK, 3266 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 3267 data => WF_AUTOCANCEL,
2280 cb => sub { 3268 cb => sub {
3269 if ($Coro::current != $Coro::main) {
3270 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3271 unless ++$bug_warning > 10;
3272 return;
3273 }
3274
3275 $NOW = $tick_start = Event::time;
3276
2281 cf::server_tick; # one server iteration 3277 cf::server_tick; # one server iteration
3278
3279 0 && sync_job {#d#
3280 for(1..10) {
3281 my $t = Event::time;
3282 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3283 or die;
3284
3285 $map->width (50);
3286 $map->height (50);
3287 $map->alloc;
3288 $map->_load_objects ("/tmp/x.map", 1);
3289 my $t = Event::time - $t;
3290
3291 #next unless $t < 0.0013;#d#
3292 if ($t < $min) {
3293 $min = $t;
3294 }
3295 $avg = $avg * 0.99 + $t * 0.01;
3296 }
3297 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3298 exit 0;
3299 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3300 };
3301
2282 $RUNTIME += $TICK; 3302 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 3303 $NEXT_TICK += $TICK;
2284 3304
3305 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3306 $NEXT_RUNTIME_WRITE = $NOW + 10;
3307 Coro::async_pool {
3308 write_runtime
3309 or warn "ERROR: unable to write runtime file: $!";
3310 };
3311 }
3312
3313# my $AFTER = Event::time;
3314# warn $AFTER - $NOW;#d#
3315
3316 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3317 $sig->send;
3318 }
3319 while (my $sig = shift @WAIT_FOR_TICK) {
3320 $sig->send;
3321 }
3322
3323 $NOW = Event::time;
3324
2285 # if we are delayed by four ticks or more, skip them all 3325 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3326 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2287 3327
2288 $TICK_WATCHER->at ($NEXT_TICK); 3328 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 3329 $TICK_WATCHER->start;
3330
3331 $LOAD = ($NOW - $tick_start) / $TICK;
3332 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3333
3334 _post_tick;
3335
3336
2290 }, 3337 },
2291); 3338);
2292 3339
3340{
2293IO::AIO::max_poll_time $TICK * 0.2; 3341 BDB::max_poll_time $TICK * 0.1;
2294 3342 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 3343 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 3344 fd => BDB::poll_fileno,
2297 poll => 'r', 3345 poll => 'r',
2298 prio => 5, 3346 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 3347 data => WF_AUTOCANCEL,
2305 after => 0, 3348 cb => \&BDB::poll_cb,
2306 interval => 10, 3349 );
2307 cb => sub { 3350 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 3351
2309 write_runtime 3352 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 3353 my $status;
3354 my $current = $Coro::current;
3355 (
3356 sub {
3357 $status = $!;
3358 $current->ready; undef $current;
3359 },
3360 sub {
3361 Coro::schedule while defined $current;
3362 $! = $status;
3363 },
3364 )
3365 };
3366
3367 unless ($DB_ENV) {
3368 $DB_ENV = BDB::db_env_create;
3369
3370 cf::sync_job {
3371 eval {
3372 BDB::db_env_open
3373 $DB_ENV,
3374 $BDBDIR,
3375 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3376 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3377 0666;
3378
3379 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3380
3381 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3382 $DB_ENV->set_lk_detect;
3383 };
3384
3385 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 3386 };
2312 }, 3387 }
2313); 3388}
3389
3390{
3391 IO::AIO::min_parallel 8;
3392
3393 undef $Coro::AIO::WATCHER;
3394 IO::AIO::max_poll_time $TICK * 0.1;
3395 $AIO_POLL_WATCHER = Event->io (
3396 reentrant => 0,
3397 data => WF_AUTOCANCEL,
3398 fd => IO::AIO::poll_fileno,
3399 poll => 'r',
3400 prio => 6,
3401 cb => \&IO::AIO::poll_cb,
3402 );
3403}
3404
3405my $_log_backtrace;
3406
3407sub _log_backtrace {
3408 my ($msg, @addr) = @_;
3409
3410 $msg =~ s/\n//;
3411
3412 # limit the # of concurrent backtraces
3413 if ($_log_backtrace < 2) {
3414 ++$_log_backtrace;
3415 async {
3416 my @bt = fork_call {
3417 @addr = map { sprintf "%x", $_ } @addr;
3418 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3419 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3420 or die "addr2line: $!";
3421
3422 my @funcs;
3423 my @res = <$fh>;
3424 chomp for @res;
3425 while (@res) {
3426 my ($func, $line) = splice @res, 0, 2, ();
3427 push @funcs, "[$func] $line";
3428 }
3429
3430 @funcs
3431 };
3432
3433 LOG llevInfo, "[ABT] $msg\n";
3434 LOG llevInfo, "[ABT] $_\n" for @bt;
3435 --$_log_backtrace;
3436 };
3437 } else {
3438 LOG llevInfo, "[ABT] $msg\n";
3439 LOG llevInfo, "[ABT] [suppressed]\n";
3440 }
3441}
3442
3443# load additional modules
3444use cf::pod;
2314 3445
2315END { cf::emergency_save } 3446END { cf::emergency_save }
2316 3447
23171 34481
2318 3449

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